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CMakePresets CUDA CMakeCache.txt

Feb 12th, 2023
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  1. # This is the CMakeCache file.
  2. # For build in directory: c:/Aljosa/Development/Unity-Github/CUDA_Simple_Example/out/build/ConfigurePreset-CUDA
  3. # It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe
  4. # You can edit this file to change values found and used by cmake.
  5. # If you do not want to change any of the values, simply exit the editor.
  6. # If you do want to change a value, simply edit, save, and exit the editor.
  7. # The syntax for the file is as follows:
  8. # KEY:TYPE=VALUE
  9. # KEY is the name of a variable in the cache.
  10. # TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
  11. # VALUE is the current value for the KEY.
  12.  
  13. ########################
  14. # EXTERNAL cache entries
  15. ########################
  16.  
  17. //Path to a program.
  18. CMAKE_ADDR2LINE:FILEPATH=C:/msys64/mingw64/bin/addr2line.exe
  19.  
  20. //Path to a program.
  21. CMAKE_AR:FILEPATH=C:/msys64/mingw64/bin/ar.exe
  22.  
  23. //Choose the type of build, options are: None Debug Release RelWithDebInfo
  24. // MinSizeRel ...
  25. CMAKE_BUILD_TYPE:STRING=Debug
  26.  
  27. //CUDA compiler
  28. CMAKE_CUDA_COMPILER:STRING=C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v12.0/bin/nvcc.exe
  29.  
  30. //Flags used by the CUDA compiler during all build types.
  31. CMAKE_CUDA_FLAGS:STRING=-D_WINDOWS -Xcompiler="/W3 /GR /EHsc"
  32.  
  33. //Flags used by the CUDA compiler during DEBUG builds.
  34. CMAKE_CUDA_FLAGS_DEBUG:STRING=-Xcompiler="-MDd  -Zi -Ob0 -Od /RTC1"
  35.  
  36. //Flags used by the CUDA compiler during MINSIZEREL builds.
  37. CMAKE_CUDA_FLAGS_MINSIZEREL:STRING=-Xcompiler="-MD -O1 -Ob1" -DNDEBUG
  38.  
  39. //Flags used by the CUDA compiler during RELEASE builds.
  40. CMAKE_CUDA_FLAGS_RELEASE:STRING=-Xcompiler="-MD -O2 -Ob2" -DNDEBUG
  41.  
  42. //Flags used by the CUDA compiler during RELWITHDEBINFO builds.
  43. CMAKE_CUDA_FLAGS_RELWITHDEBINFO:STRING=-Xcompiler="-MD  -Zi -O2 -Ob1" -DNDEBUG
  44.  
  45. //Libraries linked by default with all CUDA applications.
  46. CMAKE_CUDA_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
  47.  
  48. //CXX compiler
  49. CMAKE_CXX_COMPILER:STRING=C:/msys64/mingw64/bin/g++.exe
  50.  
  51. //A wrapper around 'ar' adding the appropriate '--plugin' option
  52. // for the GCC compiler
  53. CMAKE_CXX_COMPILER_AR:FILEPATH=C:/msys64/mingw64/bin/gcc-ar.exe
  54.  
  55. //A wrapper around 'ranlib' adding the appropriate '--plugin' option
  56. // for the GCC compiler
  57. CMAKE_CXX_COMPILER_RANLIB:FILEPATH=C:/msys64/mingw64/bin/gcc-ranlib.exe
  58.  
  59. //Flags used by the CXX compiler during all build types.
  60. CMAKE_CXX_FLAGS:STRING=
  61.  
  62. //Flags used by the CXX compiler during DEBUG builds.
  63. CMAKE_CXX_FLAGS_DEBUG:STRING=-g
  64.  
  65. //Flags used by the CXX compiler during MINSIZEREL builds.
  66. CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
  67.  
  68. //Flags used by the CXX compiler during RELEASE builds.
  69. CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
  70.  
  71. //Flags used by the CXX compiler during RELWITHDEBINFO builds.
  72. CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
  73.  
  74. //Libraries linked by default with all C++ applications.
  75. CMAKE_CXX_STANDARD_LIBRARIES:STRING=-lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32
  76.  
  77. //No help, variable specified on the command line.
  78. CMAKE_C_COMPILER:UNINITIALIZED=C:/msys64/mingw64/bin/gcc.exe
  79.  
  80. //Path to a program.
  81. CMAKE_DLLTOOL:FILEPATH=C:/msys64/mingw64/bin/dlltool.exe
  82.  
  83. //Flags used by the linker during all build types.
  84. CMAKE_EXE_LINKER_FLAGS:STRING=
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  86. //Flags used by the linker during DEBUG builds.
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  88.  
  89. //Flags used by the linker during MINSIZEREL builds.
  90. CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=
  91.  
  92. //Flags used by the linker during RELEASE builds.
  93. CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=
  94.  
  95. //Flags used by the linker during RELWITHDEBINFO builds.
  96. CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
  97.  
  98. //Enable/Disable output of compile commands during generation.
  99. CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=
  100.  
  101. //Value Computed by CMake.
  102. CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=C:/Aljosa/Development/Unity-Github/CUDA_Simple_Example/out/build/ConfigurePreset-CUDA/CMakeFiles/pkgRedirects
  103.  
  104. //Convert GNU import libraries to MS format (requires Visual Studio)
  105. CMAKE_GNUtoMS:BOOL=OFF
  106.  
  107. //Install path prefix, prepended onto install directories.
  108. CMAKE_INSTALL_PREFIX:PATH=C:/Aljosa/Development/Unity-Github/CUDA_Simple_Example/out/install/ConfigurePreset-CUDA
  109.  
  110. //Path to a program.
  111. CMAKE_LINKER:FILEPATH=C:/msys64/mingw64/bin/ld.exe
  112.  
  113. //Program used to build from build.ninja files.
  114. CMAKE_MAKE_PROGRAM:FILEPATH=C:/msys64/mingw64/bin/ninja.exe
  115.  
  116. //Flags used by the linker during the creation of modules during
  117. // all build types.
  118. CMAKE_MODULE_LINKER_FLAGS:STRING=
  119.  
  120. //Flags used by the linker during the creation of modules during
  121. // DEBUG builds.
  122. CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=
  123.  
  124. //Flags used by the linker during the creation of modules during
  125. // MINSIZEREL builds.
  126. CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=
  127.  
  128. //Flags used by the linker during the creation of modules during
  129. // RELEASE builds.
  130. CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=
  131.  
  132. //Flags used by the linker during the creation of modules during
  133. // RELWITHDEBINFO builds.
  134. CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
  135.  
  136. //Path to a program.
  137. CMAKE_NM:FILEPATH=C:/msys64/mingw64/bin/nm.exe
  138.  
  139. //Path to a program.
  140. CMAKE_OBJCOPY:FILEPATH=C:/msys64/mingw64/bin/objcopy.exe
  141.  
  142. //Path to a program.
  143. CMAKE_OBJDUMP:FILEPATH=C:/msys64/mingw64/bin/objdump.exe
  144.  
  145. //Value Computed by CMake
  146. CMAKE_PROJECT_DESCRIPTION:STATIC=
  147.  
  148. //Value Computed by CMake
  149. CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
  150.  
  151. //Value Computed by CMake
  152. CMAKE_PROJECT_NAME:STATIC=CUDA_Simple_Example
  153.  
  154. //Path to a program.
  155. CMAKE_RANLIB:FILEPATH=C:/msys64/mingw64/bin/ranlib.exe
  156.  
  157. //RC compiler
  158. CMAKE_RC_COMPILER:FILEPATH=C:/msys64/mingw64/bin/windres.exe
  159.  
  160. //Flags for Windows Resource Compiler during all build types.
  161. CMAKE_RC_FLAGS:STRING=
  162.  
  163. //Flags for Windows Resource Compiler during DEBUG builds.
  164. CMAKE_RC_FLAGS_DEBUG:STRING=
  165.  
  166. //Flags for Windows Resource Compiler during MINSIZEREL builds.
  167. CMAKE_RC_FLAGS_MINSIZEREL:STRING=
  168.  
  169. //Flags for Windows Resource Compiler during RELEASE builds.
  170. CMAKE_RC_FLAGS_RELEASE:STRING=
  171.  
  172. //Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
  173. CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
  174.  
  175. //Path to a program.
  176. CMAKE_READELF:FILEPATH=C:/msys64/mingw64/bin/readelf.exe
  177.  
  178. //Flags used by the linker during the creation of shared libraries
  179. // during all build types.
  180. CMAKE_SHARED_LINKER_FLAGS:STRING=
  181.  
  182. //Flags used by the linker during the creation of shared libraries
  183. // during DEBUG builds.
  184. CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=
  185.  
  186. //Flags used by the linker during the creation of shared libraries
  187. // during MINSIZEREL builds.
  188. CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=
  189.  
  190. //Flags used by the linker during the creation of shared libraries
  191. // during RELEASE builds.
  192. CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=
  193.  
  194. //Flags used by the linker during the creation of shared libraries
  195. // during RELWITHDEBINFO builds.
  196. CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=
  197.  
  198. //If set, runtime paths are not added when installing shared libraries,
  199. // but are added when building.
  200. CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
  201.  
  202. //If set, runtime paths are not added when using shared libraries.
  203. CMAKE_SKIP_RPATH:BOOL=NO
  204.  
  205. //Flags used by the linker during the creation of static libraries
  206. // during all build types.
  207. CMAKE_STATIC_LINKER_FLAGS:STRING=
  208.  
  209. //Flags used by the linker during the creation of static libraries
  210. // during DEBUG builds.
  211. CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
  212.  
  213. //Flags used by the linker during the creation of static libraries
  214. // during MINSIZEREL builds.
  215. CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
  216.  
  217. //Flags used by the linker during the creation of static libraries
  218. // during RELEASE builds.
  219. CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
  220.  
  221. //Flags used by the linker during the creation of static libraries
  222. // during RELWITHDEBINFO builds.
  223. CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
  224.  
  225. //Path to a program.
  226. CMAKE_STRIP:FILEPATH=C:/msys64/mingw64/bin/strip.exe
  227.  
  228. //The CMake toolchain file
  229. CMAKE_TOOLCHAIN_FILE:FILEPATH=C:/Aljosa/Development/Unity-Github/vcpkg/scripts/buildsystems/vcpkg.cmake
  230.  
  231. //If this value is on, makefiles will be generated without the
  232. // .SILENT directive, and all commands will be echoed to the console
  233. // during the make.  This is useful for debugging only. With Visual
  234. // Studio IDE projects all commands are done without /nologo.
  235. CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
  236.  
  237. //Value Computed by CMake
  238. CUDA_Simple_Example_BINARY_DIR:STATIC=C:/Aljosa/Development/Unity-Github/CUDA_Simple_Example/out/build/ConfigurePreset-CUDA
  239.  
  240. //Value Computed by CMake
  241. CUDA_Simple_Example_IS_TOP_LEVEL:STATIC=ON
  242.  
  243. //Value Computed by CMake
  244. CUDA_Simple_Example_SOURCE_DIR:STATIC=C:/Aljosa/Development/Unity-Github/CUDA_Simple_Example
  245.  
  246. //Automatically copy dependencies into the output directory for
  247. // executables.
  248. VCPKG_APPLOCAL_DEPS:BOOL=ON
  249.  
  250. //The directory which contains the installed libraries for each
  251. // triplet
  252. VCPKG_INSTALLED_DIR:PATH=C:/Aljosa/Development/Unity-Github/vcpkg/installed
  253.  
  254. //The path to the vcpkg manifest directory.
  255. VCPKG_MANIFEST_DIR:PATH=
  256.  
  257. //Use manifest mode, as opposed to classic mode.
  258. VCPKG_MANIFEST_MODE:BOOL=OFF
  259.  
  260. //Appends the vcpkg paths to CMAKE_PREFIX_PATH, CMAKE_LIBRARY_PATH
  261. // and CMAKE_FIND_ROOT_PATH so that vcpkg libraries/packages are
  262. // found after toolchain/system libraries/packages.
  263. VCPKG_PREFER_SYSTEM_LIBS:BOOL=OFF
  264.  
  265. //Enable the setup of CMAKE_PROGRAM_PATH to vcpkg paths
  266. VCPKG_SETUP_CMAKE_PROGRAM_PATH:BOOL=ON
  267.  
  268. //Vcpkg target triplet (ex. x86-windows)
  269. VCPKG_TARGET_TRIPLET:STRING=x64-windows
  270.  
  271. //Trace calls to find_package()
  272. VCPKG_TRACE_FIND_PACKAGE:BOOL=OFF
  273.  
  274. //Enables messages from the VCPKG toolchain for debugging purposes.
  275. VCPKG_VERBOSE:BOOL=OFF
  276.  
  277. //(experimental) Automatically copy dependencies into the install
  278. // target directory for executables. Requires CMake 3.14.
  279. X_VCPKG_APPLOCAL_DEPS_INSTALL:BOOL=OFF
  280.  
  281. //(experimental) Add USES_TERMINAL to VCPKG_APPLOCAL_DEPS to force
  282. // serialization.
  283. X_VCPKG_APPLOCAL_DEPS_SERIALIZED:BOOL=OFF
  284.  
  285. //Path to a program.
  286. Z_VCPKG_CL:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.34.31933/bin/Hostx64/x64/cl.exe
  287.  
  288. //The directory which contains the installed libraries for each
  289. // triplet
  290. _VCPKG_INSTALLED_DIR:PATH=C:/Aljosa/Development/Unity-Github/vcpkg/installed
  291.  
  292.  
  293. ########################
  294. # INTERNAL cache entries
  295. ########################
  296.  
  297. //ADVANCED property for variable: CMAKE_ADDR2LINE
  298. CMAKE_ADDR2LINE-ADVANCED:INTERNAL=1
  299. //ADVANCED property for variable: CMAKE_AR
  300. CMAKE_AR-ADVANCED:INTERNAL=1
  301. //This is the directory where this CMakeCache.txt was created
  302. CMAKE_CACHEFILE_DIR:INTERNAL=c:/Aljosa/Development/Unity-Github/CUDA_Simple_Example/out/build/ConfigurePreset-CUDA
  303. //Major version of cmake used to create the current loaded cache
  304. CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
  305. //Minor version of cmake used to create the current loaded cache
  306. CMAKE_CACHE_MINOR_VERSION:INTERNAL=25
  307. //Patch version of cmake used to create the current loaded cache
  308. CMAKE_CACHE_PATCH_VERSION:INTERNAL=1
  309. //Path to CMake executable.
  310. CMAKE_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cmake.exe
  311. //Path to cpack program executable.
  312. CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cpack.exe
  313. //Path to ctest program executable.
  314. CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/CMake/bin/ctest.exe
  315. //ADVANCED property for variable: CMAKE_CUDA_COMPILER
  316. CMAKE_CUDA_COMPILER-ADVANCED:INTERNAL=1
  317. //ADVANCED property for variable: CMAKE_CUDA_FLAGS
  318. CMAKE_CUDA_FLAGS-ADVANCED:INTERNAL=1
  319. //ADVANCED property for variable: CMAKE_CUDA_FLAGS_DEBUG
  320. CMAKE_CUDA_FLAGS_DEBUG-ADVANCED:INTERNAL=1
  321. //ADVANCED property for variable: CMAKE_CUDA_FLAGS_MINSIZEREL
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  442. CMAKE_STATIC_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
  443. //ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO
  444. CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
  445. //ADVANCED property for variable: CMAKE_STRIP
  446. CMAKE_STRIP-ADVANCED:INTERNAL=1
  447. //ADVANCED property for variable: CMAKE_TOOLCHAIN_FILE
  448. CMAKE_TOOLCHAIN_FILE-ADVANCED:INTERNAL=1
  449. //ADVANCED property for variable: CMAKE_VERBOSE_MAKEFILE
  450. CMAKE_VERBOSE_MAKEFILE-ADVANCED:INTERNAL=1
  451. //Install the dependencies listed in your manifest:
  452. //\n    If this is off, you will have to manually install your dependencies.
  453. //\n    See https://github.com/microsoft/vcpkg/tree/master/docs/specifications/manifests.md
  454. // for more info.
  455. //\n
  456. VCPKG_MANIFEST_INSTALL:INTERNAL=OFF
  457. //ADVANCED property for variable: VCPKG_VERBOSE
  458. VCPKG_VERBOSE-ADVANCED:INTERNAL=1
  459. //Making sure VCPKG_MANIFEST_MODE doesn't change
  460. Z_VCPKG_CHECK_MANIFEST_MODE:INTERNAL=OFF
  461. //Vcpkg root directory
  462. Z_VCPKG_ROOT_DIR:INTERNAL=C:/Aljosa/Development/Unity-Github/vcpkg
  463. //linker supports push/pop state
  464. _CMAKE_LINKER_PUSHPOP_STATE_SUPPORTED:INTERNAL=TRUE
  465.  
  466.  
Tags: cmakecache
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