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- --Blade throw fixed, other various fixes.
- --By Ninja Camper
- script.Name = "Dual Corrumption Blade"
- wait(0.05)
- local Module_Id = 0
- local Player = game:service("Players").liampdoherty --change to your name
- repeat
- wait()
- until Player.Character
- local Character = Player.Character
- local Char, Plr = Character, Player
- local Mouse = Player:GetMouse()
- local height = 0
- local IsLanded = false
- local NotifyKeyPresses = false
- local CanRun = false
- local CanJump = true
- local Torso = Char:WaitForChild("Torso")
- Instance.new("ForceField",char).Visible = false
- Instance.new("ForceField",char).Visible = false
- Instance.new("ForceField",char).Visible = false
- z = Instance.new("Sound", Torso)
- z.SoundId = "rbxassetid://143521584" -- Put Music ID Here.
- z.Looped = true
- z.Pitch = 1
- z.Volume = 5
- wait(.1)
- z:Play()
- local Head = Char:WaitForChild("Head")
- local Left_Arm = Char:WaitForChild("Left Arm")
- local Right_Arm = Char:WaitForChild("Right Arm")
- local Left_Leg = Char:WaitForChild("Left Leg")
- local Right_Leg = Char:WaitForChild("Right Leg")
- local HumanoidRootPart = Char:WaitForChild("HumanoidRootPart")
- local Humanoid = Char:WaitForChild("Humanoid")
- local DebounceKeyDown, DebounceState = false, false
- local DebounceAFKAnimations = false
- local sp = Torso
- local State, LastState, Mode = "Idle", "Normal", nil
- local AFKAnimSequenceCount, MaxSequenceCount = 0, 500
- local char, Char, plr, Plr = Character, Character, Player, Player
- local mouse, ms = Mouse, Mouse
- local dkd, debkd = DebounceKeyDown, DebounceKeyDown
- local dst, debst, ds, debs = DebounceState, DebounceState, DebounceState, DebounceState
- local daa, dafk, debafk = DebounceAFKAnimations, DebounceAFKAnimations, DebounceAFKAnimations
- local rs = game:service("RunService")
- local lrs = rs.RenderStepped
- local srs = rs.Heartbeat
- local lleg, rleg = Left_Leg, Right_Leg
- local larm, rarm = Left_Arm, Right_Arm
- local hed, torr, torso = Head, Torso, Torso
- local hum, root = Humanoid, HumanoidRootPart
- local vec3, vec2 = Vector3.new, Vector2.new
- local sin, cos, atan, rad, rand, rands = math.sin, math.cos, math.atan, math.rad, math.random, math.randomseed
- local cf, ang, eu = CFrame.new, CFrame.Angles, CFrame.fromEulerAnglesXYZ
- local bc, bcr, c3 = BrickColor.new, BrickColor.Random, Color3.new
- if hed:FindFirstChild("Running") then
- hed:WaitForChild("Running").Volume = 0
- end
- if Char:FindFirstChild("Animate") then
- local Anim = Char:WaitForChild("Animate")
- local Anim_2 = Anim:Clone()
- Anim_2.Disabled = true
- Anim_2.Parent = Char
- Anim.Disabled = true
- Anim_2.Disabled = false
- end
- do
- if Char:FindFirstChild("Health") then
- ypcall(game.Destroy, Char.Health)
- end
- Weld = function(to, from, c1)
- local New_Weld = Instance.new("Weld", to)
- New_Weld.Part0 = from
- New_Weld.Part1 = to
- New_Weld.C1 = c1
- return New_Weld
- end
- clerp = function(c1, c2, al)
- local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
- local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = v + (com2[i] - v) * al
- end
- return cf(com1[1], com1[2], com1[3]) * ang(select(4, unpack(com1)))
- end
- lerp = function(c1, c2, al)
- return c1:lerp(c2, al)
- end
- snd = function(Id, Parent)
- local Sound = Instance.new("Sound", Parent)
- Sound.Pitch = 1
- Sound.Volume = 0.25
- Sound.Looped = false
- return Sound
- end
- local sine, change = 0, 1
- local m = Instance.new("Model")
- m.Name = "Blade_"
- p1 = Instance.new("Part", m)
- p1.BrickColor = bc("Really red")
- p1.Material = Enum.Material.Neon
- p1.CFrame = cf(-7.75327206, 0.249948442, 23.8050709, 8.42213703e-05, -1.84584439e-06, 1, 8.27520998e-05, -1, -1.85281419e-06, 1, 8.27522599e-05, -8.42212103e-05)
- p1.CanCollide = false
- p1.FormFactor = Enum.FormFactor.Custom
- p1.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b1 = Instance.new("SpecialMesh", p1)
- b1.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b1.TextureId = ""
- b1.MeshType = Enum.MeshType.FileMesh
- b1.Name = "Mesh"
- b1.Scale = vec3(0.300000012, 0.200000003, 0.600000024)
- p2 = Instance.new("Part", m)
- p2.BrickColor = bc("Royal purple")
- p2.Material = Enum.Material.Neon
- p2.CFrame = cf(-7.75327206, 0.249948442, 23.8050709, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p2.CanCollide = false
- p2.FormFactor = Enum.FormFactor.Custom
- p2.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b2 = Instance.new("SpecialMesh", p2)
- b2.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b2.TextureId = ""
- b2.MeshType = Enum.MeshType.FileMesh
- b2.Name = "Mesh"
- b2.Scale = vec3(0.300000012, 0.200000003, 0.600000024)
- p3 = Instance.new("Part", m)
- p3.BrickColor = bc("Really red")
- p3.Material = Enum.Material.Neon
- p3.CFrame = cf(-7.75324965, 0.44994536, 23.8050613, 8.42213703e-05, -1.84584439e-06, 1, 8.27520998e-05, -1, -1.85281419e-06, 1, 8.27522599e-05, -8.42212103e-05)
- p3.CanCollide = false
- p3.FormFactor = Enum.FormFactor.Custom
- p3.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b3 = Instance.new("SpecialMesh", p3)
- b3.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b3.TextureId = ""
- b3.MeshType = Enum.MeshType.FileMesh
- b3.Name = "Mesh"
- b3.Scale = vec3(0.300000012, 0.200000003, 0.600000024)
- p4 = Instance.new("Part", m)
- p4.BrickColor = bc("Really black")
- p4.Material = Enum.Material.Metal
- p4.CFrame = cf(-7.75311041, 0.10003978, 26.0050869, 1, 1.71142547e-05, -3.41671621e-05, 1.71118536e-05, -1, -7.0290509e-05, -3.4168359e-05, 7.0289927e-05, -1)
- p4.CanCollide = false
- p4.FormFactor = Enum.FormFactor.Custom
- p4.Size = vec3(0.200000003, 0.200000003, 0.600000024)
- p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b4 = Instance.new("SpecialMesh", p4)
- b4.MeshType = Enum.MeshType.Wedge
- b4.Name = "Mesh"
- b4.Scale = vec3(0.5, 1, 1)
- p5 = Instance.new("Part", m)
- p5.BrickColor = bc("Really black")
- p5.Material = Enum.Material.Metal
- p5.CFrame = cf(-8.00326824, 0.349939257, 23.5050945, 9.51142374e-06, -1, 2.92663335e-05, 1, 9.51279071e-06, 4.67159698e-05, -4.67162536e-05, 2.92658788e-05, 1)
- p5.CanCollide = false
- p5.FormFactor = Enum.FormFactor.Custom
- p5.Size = vec3(0.300000012, 0.5, 0.800000012)
- p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b5 = Instance.new("SpecialMesh", p5)
- b5.MeshType = Enum.MeshType.Wedge
- b5.Name = "Mesh"
- p6 = Instance.new("Part", m)
- p6.BrickColor = bc("Royal purple")
- p6.Material = Enum.Material.Neon
- p6.CFrame = cf(-7.75324965, 0.44994536, 23.8050613, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p6.CanCollide = false
- p6.FormFactor = Enum.FormFactor.Custom
- p6.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b6 = Instance.new("SpecialMesh", p6)
- b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b6.TextureId = ""
- b6.MeshType = Enum.MeshType.FileMesh
- b6.Name = "Mesh"
- b6.Scale = vec3(0.300000012, 0.200000003, 0.600000024)
- p7 = Instance.new("Part", m)
- p7.BrickColor = bc("Really black")
- p7.Material = Enum.Material.Sand
- p7.Name = "Handle"
- p7.CFrame = cf(-7.75322247, 0.350003362, 24.805069, -3.06218935e-05, 1.84542239e-06, 1, -8.27810727e-05, 1, -1.84795761e-06, -1, -8.27811309e-05, -3.06217335e-05)
- p7.CanCollide = false
- p7.FormFactor = Enum.FormFactor.Custom
- p7.Size = vec3(1.80000019, 0.300000012, 0.300000012)
- p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b7 = Instance.new("SpecialMesh", p7)
- b7.MeshType = Enum.MeshType.Cylinder
- b7.Name = "Mesh"
- p8 = Instance.new("Part", m)
- p8.BrickColor = bc("Really red")
- p8.Material = Enum.Material.Neon
- p8.CFrame = cf(-7.75307512, 0.350043178, 26.3050995, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p8.CanCollide = false
- p8.FormFactor = Enum.FormFactor.Custom
- p8.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b8 = Instance.new("SpecialMesh", p8)
- b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b8.TextureId = ""
- b8.MeshType = Enum.MeshType.FileMesh
- b8.Name = "Mesh"
- b8.Scale = vec3(0.219999999, 0.219999999, 0.5)
- p9 = Instance.new("Part", m)
- p9.BrickColor = bc("Really black")
- p9.Material = Enum.Material.Metal
- p9.CFrame = cf(-7.50327206, 0.349928707, 23.5050468, -7.36239599e-05, 1, 8.20992573e-05, -1, -7.36337388e-05, 0.000119003467, 0.000119009514, -8.2090497e-05, 1)
- p9.CanCollide = false
- p9.FormFactor = Enum.FormFactor.Custom
- p9.Size = vec3(0.300000012, 0.5, 0.800000012)
- p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b9 = Instance.new("SpecialMesh", p9)
- b9.MeshType = Enum.MeshType.Wedge
- b9.Name = "Mesh"
- p10 = Instance.new("Part", m)
- p10.BrickColor = bc("Really black")
- p10.Material = Enum.Material.Metal
- p10.CFrame = cf(-7.75313997, 0.600024462, 25.6050415, 1, 4.18487289e-05, 4.77320209e-05, -4.18528361e-05, 1, 8.60911168e-05, -4.7728412e-05, -8.60931177e-05, 1)
- p10.CanCollide = false
- p10.FormFactor = Enum.FormFactor.Custom
- p10.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b10 = Instance.new("SpecialMesh", p10)
- b10.MeshType = Enum.MeshType.Wedge
- b10.Name = "Mesh"
- b10.Scale = vec3(0.5, 1, 1)
- p11 = Instance.new("Part", m)
- p11.BrickColor = bc("Really black")
- p11.Material = Enum.Material.Metal
- p11.CFrame = cf(-8.00310135, 0.350052655, 26.0050964, 9.95122991e-06, -1, -8.21789436e-05, -1, -9.94328821e-06, -9.66310618e-05, 9.66302468e-05, 8.2179904e-05, -1)
- p11.CanCollide = false
- p11.FormFactor = Enum.FormFactor.Custom
- p11.Size = vec3(0.200000003, 0.200000003, 0.600000024)
- p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b11 = Instance.new("SpecialMesh", p11)
- b11.MeshType = Enum.MeshType.Wedge
- b11.Name = "Mesh"
- b11.Scale = vec3(0.5, 1, 1)
- p12 = Instance.new("Part", m)
- p12.BrickColor = bc("Really black")
- p12.Material = Enum.Material.Metal
- p12.CFrame = cf(-8.00315189, 0.350035429, 25.6050777, 9.51142374e-06, -1, 2.92663335e-05, 1, 9.51279071e-06, 4.67159698e-05, -4.67162536e-05, 2.92658788e-05, 1)
- p12.CanCollide = false
- p12.FormFactor = Enum.FormFactor.Custom
- p12.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b12 = Instance.new("SpecialMesh", p12)
- b12.MeshType = Enum.MeshType.Wedge
- b12.Name = "Mesh"
- b12.Scale = vec3(0.5, 1, 1)
- p13 = Instance.new("Part", m)
- p13.BrickColor = bc("Really black")
- p13.Material = Enum.Material.Metal
- p13.CFrame = cf(-7.75314856, 0.35003832, 25.7050858, -3.06218935e-05, 1.84542239e-06, 1, -8.27810727e-05, 1, -1.84795761e-06, -1, -8.27811309e-05, -3.06217335e-05)
- p13.CanCollide = false
- p13.FormFactor = Enum.FormFactor.Custom
- p13.Size = vec3(0.400000006, 0.400000006, 0.400000006)
- p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b13 = Instance.new("SpecialMesh", p13)
- b13.MeshType = Enum.MeshType.Cylinder
- b13.Name = "Mesh"
- p14 = Instance.new("Part", m)
- p14.BrickColor = bc("Royal purple")
- p14.Material = Enum.Material.Metal
- p14.CFrame = cf(-7.75314379, 0.350039691, 25.6050682, -0.258816183, -0.965926707, 1.57904815e-05, -6.06896647e-05, 3.26090558e-05, 1, -0.965926707, 0.258816183, -6.70615118e-05)
- p14.CanCollide = false
- p14.FormFactor = Enum.FormFactor.Custom
- p14.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b14 = Instance.new("SpecialMesh", p14)
- b14.MeshType = Enum.MeshType.Cylinder
- b14.Name = "Mesh"
- b14.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p15 = Instance.new("Part", m)
- p15.BrickColor = bc("Really black")
- p15.Material = Enum.Material.Metal
- p15.CFrame = cf(-7.5031414, 0.350024939, 25.6050282, 4.12494637e-06, 1, 7.09887754e-05, -1, 4.11876863e-06, 8.70211079e-05, 8.70208169e-05, -7.09891247e-05, 1)
- p15.CanCollide = false
- p15.FormFactor = Enum.FormFactor.Custom
- p15.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b15 = Instance.new("SpecialMesh", p15)
- b15.MeshType = Enum.MeshType.Wedge
- b15.Name = "Mesh"
- b15.Scale = vec3(0.5, 1, 1)
- p16 = Instance.new("Part", m)
- p16.BrickColor = bc("Really black")
- p16.Material = Enum.Material.Metal
- p16.CFrame = cf(-7.50310516, 0.350042135, 26.0050392, -6.84391198e-05, 1, -4.03960548e-05, 1, 6.84385304e-05, -1.46136626e-05, -1.46109032e-05, -4.0397048e-05, -1)
- p16.CanCollide = false
- p16.FormFactor = Enum.FormFactor.Custom
- p16.Size = vec3(0.200000003, 0.200000003, 0.600000024)
- p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b16 = Instance.new("SpecialMesh", p16)
- b16.MeshType = Enum.MeshType.Wedge
- b16.Name = "Mesh"
- b16.Scale = vec3(0.5, 1, 1)
- p17 = Instance.new("Part", m)
- p17.BrickColor = bc("Really red")
- p17.Material = Enum.Material.Neon
- p17.CFrame = cf(-7.48066139, 0.349874318, 22.2413902, -4.01375701e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382795e-06, -3.89064262e-05, -1, -1.83268639e-06)
- p17.CanCollide = false
- p17.FormFactor = Enum.FormFactor.Custom
- p17.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b17 = Instance.new("SpecialMesh", p17)
- b17.MeshType = Enum.MeshType.Wedge
- b17.Name = "Mesh"
- b17.Scale = vec3(0.250003815, 1, 1)
- p18 = Instance.new("Part", m)
- p18.BrickColor = bc("Really black")
- p18.Material = Enum.Material.Metal
- p18.CFrame = cf(-7.7531147, 0.600037873, 26.0050888, -1, 5.76474013e-05, -7.5282238e-05, 5.76494494e-05, 1, -2.71398258e-05, 7.52806664e-05, -2.71441659e-05, -1)
- p18.CanCollide = false
- p18.FormFactor = Enum.FormFactor.Custom
- p18.Size = vec3(0.200000003, 0.200000003, 0.600000024)
- p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b18 = Instance.new("SpecialMesh", p18)
- b18.MeshType = Enum.MeshType.Wedge
- b18.Name = "Mesh"
- b18.Scale = vec3(0.5, 1, 1)
- p19 = Instance.new("Part", m)
- p19.BrickColor = bc("Really black")
- p19.Material = Enum.Material.Metal
- p19.CFrame = cf(-7.75312138, 0.100024462, 25.6050739, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p19.CanCollide = false
- p19.FormFactor = Enum.FormFactor.Custom
- p19.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b19 = Instance.new("SpecialMesh", p19)
- b19.MeshType = Enum.MeshType.Wedge
- b19.Name = "Mesh"
- b19.Scale = vec3(0.5, 1, 1)
- p20 = Instance.new("Part", m)
- p20.BrickColor = bc("Really black")
- p20.Material = Enum.Material.Metal
- p20.CFrame = cf(-7.50325012, 0.34996599, 24.1050472, -6.28492053e-05, 1, -5.15577158e-05, 1, 6.28489579e-05, -4.93691687e-06, -4.93368634e-06, -5.15580177e-05, -1)
- p20.CanCollide = false
- p20.FormFactor = Enum.FormFactor.Custom
- p20.Size = vec3(0.300000012, 0.5, 0.400000006)
- p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b20 = Instance.new("SpecialMesh", p20)
- b20.MeshType = Enum.MeshType.Wedge
- b20.Name = "Mesh"
- p21 = Instance.new("Part", m)
- p21.BrickColor = bc("Really black")
- p21.Material = Enum.Material.Metal
- p21.CFrame = cf(-8.00323772, 0.349970788, 24.105072, -9.59882018e-05, -1, -8.21833164e-05, -1, 9.59911267e-05, -3.54550102e-05, 3.54628974e-05, 8.2179904e-05, -1)
- p21.CanCollide = false
- p21.FormFactor = Enum.FormFactor.Custom
- p21.Size = vec3(0.300000012, 0.5, 0.400000006)
- p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b21 = Instance.new("SpecialMesh", p21)
- b21.MeshType = Enum.MeshType.Wedge
- b21.Name = "Mesh"
- p22 = Instance.new("Part", m)
- p22.BrickColor = bc("Really red")
- p22.Material = Enum.Material.Neon
- p22.CFrame = cf(-8.02601433, 0.349957824, 23.6959991, -5.19071705e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25360747e-07, 0.000109730543, -1, -5.73098077e-05)
- p22.CanCollide = false
- p22.FormFactor = Enum.FormFactor.Custom
- p22.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b22 = Instance.new("SpecialMesh", p22)
- b22.MeshType = Enum.MeshType.Wedge
- b22.Name = "Mesh"
- b22.Scale = vec3(0.250003815, 1, 1)
- p23 = Instance.new("Part", m)
- p23.BrickColor = bc("Really black")
- p23.Material = Enum.Material.Ice
- p23.CFrame = cf(-7.52600813, 0.349938989, 23.5595779, -6.28492053e-05, 1, -5.15577158e-05, 1, 6.28489579e-05, -4.93691687e-06, -4.93368634e-06, -5.15580177e-05, -1)
- p23.CanCollide = false
- p23.FormFactor = Enum.FormFactor.Custom
- p23.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b23 = Instance.new("SpecialMesh", p23)
- b23.MeshType = Enum.MeshType.Wedge
- b23.Name = "Mesh"
- b23.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p24 = Instance.new("Part", m)
- p24.BrickColor = bc("Really black")
- p24.Material = Enum.Material.Ice
- p24.CFrame = cf(-7.98062706, 0.349924982, 22.6505337, -5.19071705e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25360747e-07, 0.000109730543, -1, -5.73098077e-05)
- p24.CanCollide = false
- p24.FormFactor = Enum.FormFactor.Custom
- p24.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b24 = Instance.new("SpecialMesh", p24)
- b24.MeshType = Enum.MeshType.Wedge
- b24.Name = "Mesh"
- b24.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p25 = Instance.new("Part", m)
- p25.BrickColor = bc("Really black")
- p25.Material = Enum.Material.Ice
- p25.CFrame = cf(-7.5260458, 0.349902958, 22.8322964, -6.28492053e-05, 1, -5.15577158e-05, 1, 6.28489579e-05, -4.93691687e-06, -4.93368634e-06, -5.15580177e-05, -1)
- p25.CanCollide = false
- p25.FormFactor = Enum.FormFactor.Custom
- p25.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b25 = Instance.new("SpecialMesh", p25)
- b25.MeshType = Enum.MeshType.Wedge
- b25.Name = "Mesh"
- b25.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p26 = Instance.new("Part", m)
- p26.BrickColor = bc("Really black")
- p26.Material = Enum.Material.Ice
- p26.CFrame = cf(-7.9806242, 0.34990871, 22.8323402, -9.59882018e-05, -1, -8.21833164e-05, -1, 9.59911267e-05, -3.54550102e-05, 3.54628974e-05, 8.2179904e-05, -1)
- p26.CanCollide = false
- p26.FormFactor = Enum.FormFactor.Custom
- p26.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b26 = Instance.new("SpecialMesh", p26)
- b26.MeshType = Enum.MeshType.Wedge
- b26.Name = "Mesh"
- b26.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p27 = Instance.new("Part", m)
- p27.BrickColor = bc("Really black")
- p27.Material = Enum.Material.Ice
- p27.CFrame = cf(-7.52608395, 0.349913508, 22.6504936, -4.01375701e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382795e-06, -3.89064262e-05, -1, -1.83268639e-06)
- p27.CanCollide = false
- p27.FormFactor = Enum.FormFactor.Custom
- p27.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b27 = Instance.new("SpecialMesh", p27)
- b27.MeshType = Enum.MeshType.Wedge
- b27.Name = "Mesh"
- b27.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p28 = Instance.new("Part", m)
- p28.BrickColor = bc("Really black")
- p28.Material = Enum.Material.Ice
- p28.CFrame = cf(-7.98055124, 0.349968553, 23.7414322, -5.19071705e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25360747e-07, 0.000109730543, -1, -5.73098077e-05)
- p28.CanCollide = false
- p28.FormFactor = Enum.FormFactor.Custom
- p28.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b28 = Instance.new("SpecialMesh", p28)
- b28.MeshType = Enum.MeshType.Wedge
- b28.Name = "Mesh"
- b28.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p29 = Instance.new("Part", m)
- p29.BrickColor = bc("Really black")
- p29.Material = Enum.Material.Ice
- p29.CFrame = cf(-7.98051929, 0.349963725, 23.9232483, -9.59882018e-05, -1, -8.21833164e-05, -1, 9.59911267e-05, -3.54550102e-05, 3.54628974e-05, 8.2179904e-05, -1)
- p29.CanCollide = false
- p29.FormFactor = Enum.FormFactor.Custom
- p29.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b29 = Instance.new("SpecialMesh", p29)
- b29.MeshType = Enum.MeshType.Wedge
- b29.Name = "Mesh"
- b29.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p30 = Instance.new("Part", m)
- p30.BrickColor = bc("Really black")
- p30.Material = Enum.Material.Ice
- p30.CFrame = cf(-7.5260582, 0.349928647, 23.0141258, -4.01375701e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382795e-06, -3.89064262e-05, -1, -1.83268639e-06)
- p30.CanCollide = false
- p30.FormFactor = Enum.FormFactor.Custom
- p30.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b30 = Instance.new("SpecialMesh", p30)
- b30.MeshType = Enum.MeshType.Wedge
- b30.Name = "Mesh"
- b30.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p31 = Instance.new("Part", m)
- p31.BrickColor = bc("Really black")
- p31.Material = Enum.Material.Ice
- p31.CFrame = cf(-7.52605438, 0.349933356, 23.1959419, -6.28492053e-05, 1, -5.15577158e-05, 1, 6.28489579e-05, -4.93691687e-06, -4.93368634e-06, -5.15580177e-05, -1)
- p31.CanCollide = false
- p31.FormFactor = Enum.FormFactor.Custom
- p31.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b31 = Instance.new("SpecialMesh", p31)
- b31.MeshType = Enum.MeshType.Wedge
- b31.Name = "Mesh"
- b31.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p32 = Instance.new("Part", m)
- p32.BrickColor = bc("Really black")
- p32.Material = Enum.Material.Ice
- p32.CFrame = cf(-7.98059559, 0.349938273, 23.0141697, -5.19071705e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25360747e-07, 0.000109730543, -1, -5.73098077e-05)
- p32.CanCollide = false
- p32.FormFactor = Enum.FormFactor.Custom
- p32.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b32 = Instance.new("SpecialMesh", p32)
- b32.MeshType = Enum.MeshType.Wedge
- b32.Name = "Mesh"
- b32.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p33 = Instance.new("Part", m)
- p33.BrickColor = bc("Really black")
- p33.Material = Enum.Material.Ice
- p33.CFrame = cf(-7.98059845, 0.34994489, 23.1959801, -9.59882018e-05, -1, -8.21833164e-05, -1, 9.59911267e-05, -3.54550102e-05, 3.54628974e-05, 8.2179904e-05, -1)
- p33.CanCollide = false
- p33.FormFactor = Enum.FormFactor.Custom
- p33.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b33 = Instance.new("SpecialMesh", p33)
- b33.MeshType = Enum.MeshType.Wedge
- b33.Name = "Mesh"
- b33.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p34 = Instance.new("Part", m)
- p34.BrickColor = bc("Really black")
- p34.Material = Enum.Material.Ice
- p34.CFrame = cf(-7.52599716, 0.349962771, 23.7413921, -4.01375701e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382795e-06, -3.89064262e-05, -1, -1.83268639e-06)
- p34.CanCollide = false
- p34.FormFactor = Enum.FormFactor.Custom
- p34.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b34 = Instance.new("SpecialMesh", p34)
- b34.MeshType = Enum.MeshType.Wedge
- b34.Name = "Mesh"
- b34.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p35 = Instance.new("Part", m)
- p35.BrickColor = bc("Really black")
- p35.Material = Enum.Material.Ice
- p35.CFrame = cf(-7.5259881, 0.349954128, 23.9232235, -6.28492053e-05, 1, -5.15577158e-05, 1, 6.28489579e-05, -4.93691687e-06, -4.93368634e-06, -5.15580177e-05, -1)
- p35.CanCollide = false
- p35.FormFactor = Enum.FormFactor.Custom
- p35.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b35 = Instance.new("SpecialMesh", p35)
- b35.MeshType = Enum.MeshType.Wedge
- b35.Name = "Mesh"
- b35.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p36 = Instance.new("Part", m)
- p36.BrickColor = bc("Really black")
- p36.Material = Enum.Material.Ice
- p36.CFrame = cf(-8.02608013, 0.349911034, 22.3323441, 9.51142374e-06, -1, 2.92663335e-05, 1, 9.51279071e-06, 4.67159698e-05, -4.67162536e-05, 2.92658788e-05, 1)
- p36.CanCollide = false
- p36.FormFactor = Enum.FormFactor.Custom
- p36.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b36 = Instance.new("SpecialMesh", p36)
- b36.MeshType = Enum.MeshType.Wedge
- b36.Name = "Mesh"
- b36.Scale = vec3(0.500007629, 0.454546124, 0.454546481)
- p37 = Instance.new("Part", m)
- p37.BrickColor = bc("Really black")
- p37.Material = Enum.Material.Ice
- p37.CFrame = cf(-7.48064137, 0.349888116, 22.332283, -7.36239599e-05, 1, 8.20992573e-05, -1, -7.36337388e-05, 0.000119003467, 0.000119009514, -8.2090497e-05, 1)
- p37.CanCollide = false
- p37.FormFactor = Enum.FormFactor.Custom
- p37.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b37 = Instance.new("SpecialMesh", p37)
- b37.MeshType = Enum.MeshType.Wedge
- b37.Name = "Mesh"
- b37.Scale = vec3(0.500007629, 0.454546124, 0.454546481)
- p38 = Instance.new("Part", m)
- p38.BrickColor = bc("Really black")
- p38.Material = Enum.Material.Ice
- p38.CFrame = cf(-7.93526602, 0.34984082, 21.241415, -9.59882018e-05, -1, -8.21833164e-05, -1, 9.59911267e-05, -3.54550102e-05, 3.54628974e-05, 8.2179904e-05, -1)
- p38.CanCollide = false
- p38.FormFactor = Enum.FormFactor.Custom
- p38.Size = vec3(0.200000003, 0.200000003, 2.27273226)
- p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b38 = Instance.new("BlockMesh", p38)
- b38.Name = "Mesh"
- b38.Scale = vec3(0.500007629, 0.454546124, 1)
- p39 = Instance.new("Part", m)
- p39.BrickColor = bc("Really black")
- p39.Material = Enum.Material.Ice
- p39.CFrame = cf(-7.57164097, 0.349846482, 21.241394, -6.28492053e-05, 1, -5.15577158e-05, 1, 6.28489579e-05, -4.93691687e-06, -4.93368634e-06, -5.15580177e-05, -1)
- p39.CanCollide = false
- p39.FormFactor = Enum.FormFactor.Custom
- p39.Size = vec3(0.200000003, 0.200000003, 2.27273226)
- p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b39 = Instance.new("BlockMesh", p39)
- b39.Name = "Mesh"
- b39.Scale = vec3(0.500007629, 0.454546124, 1)
- p40 = Instance.new("Part", m)
- p40.BrickColor = bc("Really black")
- p40.Material = Enum.Material.Ice
- p40.CFrame = cf(-7.52610397, 0.349906892, 22.4686661, -6.28492053e-05, 1, -5.15577158e-05, 1, 6.28489579e-05, -4.93691687e-06, -4.93368634e-06, -5.15580177e-05, -1)
- p40.CanCollide = false
- p40.FormFactor = Enum.FormFactor.Custom
- p40.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b40 = Instance.new("SpecialMesh", p40)
- b40.MeshType = Enum.MeshType.Wedge
- b40.Name = "Mesh"
- b40.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p41 = Instance.new("Part", m)
- p41.BrickColor = bc("Really black")
- p41.Material = Enum.Material.Ice
- p41.CFrame = cf(-7.98055553, 0.349950492, 23.5596161, -9.59882018e-05, -1, -8.21833164e-05, -1, 9.59911267e-05, -3.54550102e-05, 3.54628974e-05, 8.2179904e-05, -1)
- p41.CanCollide = false
- p41.FormFactor = Enum.FormFactor.Custom
- p41.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b41 = Instance.new("SpecialMesh", p41)
- b41.MeshType = Enum.MeshType.Wedge
- b41.Name = "Mesh"
- b41.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p42 = Instance.new("Part", m)
- p42.BrickColor = bc("Really black")
- p42.Material = Enum.Material.Ice
- p42.CFrame = cf(-7.98056698, 0.349928617, 23.3778133, -5.19071705e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25360747e-07, 0.000109730543, -1, -5.73098077e-05)
- p42.CanCollide = false
- p42.FormFactor = Enum.FormFactor.Custom
- p42.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b42 = Instance.new("SpecialMesh", p42)
- b42.MeshType = Enum.MeshType.Wedge
- b42.Name = "Mesh"
- b42.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p43 = Instance.new("Part", m)
- p43.BrickColor = bc("Really black")
- p43.Material = Enum.Material.Ice
- p43.CFrame = cf(-7.75338221, 0.34988299, 22.059576, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p43.CanCollide = false
- p43.FormFactor = Enum.FormFactor.Custom
- p43.Size = vec3(0.300004601, 0.200000003, 3.90909958)
- p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b43 = Instance.new("BlockMesh", p43)
- b43.Name = "Mesh"
- b43.Scale = vec3(1, 0.454546124, 1)
- p44 = Instance.new("Part", m)
- p44.BrickColor = bc("Really red")
- p44.Material = Enum.Material.Ice
- p44.CFrame = cf(-7.75330973, 0.299918205, 23.2414284, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p44.CanCollide = false
- p44.FormFactor = Enum.FormFactor.Custom
- p44.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b44 = Instance.new("SpecialMesh", p44)
- b44.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b44.TextureId = ""
- b44.MeshType = Enum.MeshType.FileMesh
- b44.Name = "Mesh"
- b44.Scale = vec3(0.150002301, 0.0909092277, 0.909092903)
- p45 = Instance.new("Part", m)
- p45.BrickColor = bc("Really red")
- p45.Material = Enum.Material.Ice
- p45.CFrame = cf(-7.75330544, 0.399947196, 23.241436, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p45.CanCollide = false
- p45.FormFactor = Enum.FormFactor.Custom
- p45.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b45 = Instance.new("SpecialMesh", p45)
- b45.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b45.TextureId = ""
- b45.MeshType = Enum.MeshType.FileMesh
- b45.Name = "Mesh"
- b45.Scale = vec3(0.150002301, 0.0909092277, 0.909092903)
- p46 = Instance.new("Part", m)
- p46.BrickColor = bc("Really red")
- p46.Material = Enum.Material.Ice
- p46.CFrame = cf(-7.75333023, 0.399924815, 22.9686947, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p46.CanCollide = false
- p46.FormFactor = Enum.FormFactor.Custom
- p46.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b46 = Instance.new("SpecialMesh", p46)
- b46.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b46.TextureId = ""
- b46.MeshType = Enum.MeshType.FileMesh
- b46.Name = "Mesh"
- b46.Scale = vec3(0.150002301, 0.0909092277, 0.909092903)
- p47 = Instance.new("Part", m)
- p47.BrickColor = bc("Really red")
- p47.Material = Enum.Material.Ice
- p47.CFrame = cf(-7.75332451, 0.299913019, 22.9686737, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p47.CanCollide = false
- p47.FormFactor = Enum.FormFactor.Custom
- p47.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b47 = Instance.new("SpecialMesh", p47)
- b47.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b47.TextureId = ""
- b47.MeshType = Enum.MeshType.FileMesh
- b47.Name = "Mesh"
- b47.Scale = vec3(0.150002301, 0.0909092277, 0.909092903)
- p48 = Instance.new("Part", m)
- p48.BrickColor = bc("Really red")
- p48.Material = Enum.Material.Ice
- p48.CFrame = cf(-7.75334263, 0.299892604, 22.6959686, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p48.CanCollide = false
- p48.FormFactor = Enum.FormFactor.Custom
- p48.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b48 = Instance.new("SpecialMesh", p48)
- b48.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b48.TextureId = ""
- b48.MeshType = Enum.MeshType.FileMesh
- b48.Name = "Mesh"
- b48.Scale = vec3(0.150002301, 0.0909092277, 0.909092903)
- p49 = Instance.new("Part", m)
- p49.BrickColor = bc("Really red")
- p49.Material = Enum.Material.Ice
- p49.CFrame = cf(-7.75335121, 0.399919689, 22.6959419, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p49.CanCollide = false
- p49.FormFactor = Enum.FormFactor.Custom
- p49.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b49 = Instance.new("SpecialMesh", p49)
- b49.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b49.TextureId = ""
- b49.MeshType = Enum.MeshType.FileMesh
- b49.Name = "Mesh"
- b49.Scale = vec3(0.150002301, 0.0909092277, 0.909092903)
- p50 = Instance.new("Part", m)
- p50.BrickColor = bc("Really red")
- p50.Material = Enum.Material.Ice
- p50.CFrame = cf(-7.75338411, 0.399899274, 22.423233, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p50.CanCollide = false
- p50.FormFactor = Enum.FormFactor.Custom
- p50.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b50 = Instance.new("SpecialMesh", p50)
- b50.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b50.TextureId = ""
- b50.MeshType = Enum.MeshType.FileMesh
- b50.Name = "Mesh"
- b50.Scale = vec3(0.150002301, 0.0909092277, 0.909092903)
- p51 = Instance.new("Part", m)
- p51.BrickColor = bc("Really red")
- p51.Material = Enum.Material.Ice
- p51.CFrame = cf(-7.75336504, 0.299874097, 22.4232197, -1, -4.1876061e-05, 0.000126350584, 4.18869386e-05, -1, 8.60874643e-05, 0.00012634696, 8.60927539e-05, 1)
- p51.CanCollide = false
- p51.FormFactor = Enum.FormFactor.Custom
- p51.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b51 = Instance.new("SpecialMesh", p51)
- b51.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b51.TextureId = ""
- b51.MeshType = Enum.MeshType.FileMesh
- b51.Name = "Mesh"
- b51.Scale = vec3(0.150002301, 0.0909092277, 0.909092903)
- p52 = Instance.new("Part", m)
- p52.BrickColor = bc("Really black")
- p52.Material = Enum.Material.Ice
- p52.CFrame = cf(-7.86718607, 0.349782139, 19.6959324, 9.51142556e-06, -1, 2.92663335e-05, 1, 9.51279344e-06, 4.67159698e-05, -4.67162536e-05, 2.92658715e-05, 1)
- p52.CanCollide = false
- p52.FormFactor = Enum.FormFactor.Custom
- p52.Size = vec3(0.200000003, 0.227273062, 0.818183661)
- p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b52 = Instance.new("SpecialMesh", p52)
- b52.MeshType = Enum.MeshType.Wedge
- b52.Name = "Mesh"
- b52.Scale = vec3(0.500007629, 1, 1)
- p53 = Instance.new("Part", m)
- p53.BrickColor = bc("Really black")
- p53.Material = Enum.Material.Ice
- p53.CFrame = cf(-7.63989449, 0.349779248, 19.6959114, -7.36239672e-05, 1, 8.20992573e-05, -1, -7.36337388e-05, 0.000119003467, 0.000119009514, -8.20904825e-05, 1)
- p53.CanCollide = false
- p53.FormFactor = Enum.FormFactor.Custom
- p53.Size = vec3(0.200000003, 0.227273062, 0.818183601)
- p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b53 = Instance.new("SpecialMesh", p53)
- b53.MeshType = Enum.MeshType.Wedge
- b53.Name = "Mesh"
- b53.Scale = vec3(0.500007629, 1, 1)
- p54 = Instance.new("Part", m)
- p54.BrickColor = bc("Really red")
- p54.Material = Enum.Material.Neon
- p54.CFrame = cf(-7.59446192, 0.349770248, 19.6049919, -7.36239672e-05, 1, 8.20992573e-05, -1, -7.36337388e-05, 0.000119003467, 0.000119009514, -8.20904825e-05, 1)
- p54.CanCollide = false
- p54.FormFactor = Enum.FormFactor.Custom
- p54.Size = vec3(0.200000003, 0.31818229, 1.00000226)
- p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b54 = Instance.new("SpecialMesh", p54)
- b54.MeshType = Enum.MeshType.Wedge
- b54.Name = "Mesh"
- b54.Scale = vec3(0.250003815, 1, 1)
- p55 = Instance.new("Part", m)
- p55.BrickColor = bc("Really red")
- p55.Material = Enum.Material.Neon
- p55.CFrame = cf(-7.91264153, 0.349778861, 19.6050339, 9.51142556e-06, -1, 2.92663335e-05, 1, 9.51279344e-06, 4.67159698e-05, -4.67162536e-05, 2.92658715e-05, 1)
- p55.CanCollide = false
- p55.FormFactor = Enum.FormFactor.Custom
- p55.Size = vec3(0.200000003, 0.31818229, 1.00000226)
- p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b55 = Instance.new("SpecialMesh", p55)
- b55.MeshType = Enum.MeshType.Wedge
- b55.Name = "Mesh"
- b55.Scale = vec3(0.250003815, 1, 1)
- p56 = Instance.new("Part", m)
- p56.BrickColor = bc("Really black")
- p56.Material = Enum.Material.Ice
- p56.CFrame = cf(-7.98063278, 0.349910736, 22.4687004, -9.59882091e-05, -1, -8.21833164e-05, -1, 9.59911267e-05, -3.54550102e-05, 3.54628974e-05, 8.21798967e-05, -1)
- p56.CanCollide = false
- p56.FormFactor = Enum.FormFactor.Custom
- p56.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b56 = Instance.new("SpecialMesh", p56)
- b56.MeshType = Enum.MeshType.Wedge
- b56.Name = "Mesh"
- b56.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p57 = Instance.new("Part", m)
- p57.BrickColor = bc("Really black")
- p57.Material = Enum.Material.Ice
- p57.CFrame = cf(-7.52603769, 0.349922836, 23.3777695, -4.01375519e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382567e-06, -3.89064262e-05, -1, -1.83269367e-06)
- p57.CanCollide = false
- p57.FormFactor = Enum.FormFactor.Custom
- p57.Size = vec3(0.200000003, 0.200000003, 0.200000003)
- p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b57 = Instance.new("SpecialMesh", p57)
- b57.MeshType = Enum.MeshType.Wedge
- b57.Name = "Mesh"
- b57.Scale = vec3(0.500007629, 0.909092247, 0.909092963)
- p58 = Instance.new("Part", m)
- p58.BrickColor = bc("Really red")
- p58.Material = Enum.Material.Neon
- p58.CFrame = cf(-8.02618599, 0.349850088, 21.1959724, -5.19073751e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25363021e-07, 0.000109730543, -1, -5.73098005e-05)
- p58.CanCollide = false
- p58.FormFactor = Enum.FormFactor.Custom
- p58.Size = vec3(0.200000003, 2.18182158, 0.200000003)
- p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b58 = Instance.new("SpecialMesh", p58)
- b58.MeshType = Enum.MeshType.Brick
- b58.Name = "Mesh"
- b58.Scale = vec3(0.250003815, 1, 0.454546511)
- p59 = Instance.new("Part", m)
- p59.BrickColor = bc("Really red")
- p59.Material = Enum.Material.Neon
- p59.CFrame = cf(-7.52618933, 0.349854857, 21.1959248, -4.01375519e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382567e-06, -3.89064262e-05, -1, -1.83269367e-06)
- p59.CanCollide = false
- p59.FormFactor = Enum.FormFactor.Custom
- p59.Size = vec3(0.200000003, 2.18182158, 0.200000003)
- p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b59 = Instance.new("SpecialMesh", p59)
- b59.MeshType = Enum.MeshType.Brick
- b59.Name = "Mesh"
- b59.Scale = vec3(0.250003815, 1, 0.909092963)
- p60 = Instance.new("Part", m)
- p60.BrickColor = bc("Really red")
- p60.Material = Enum.Material.Neon
- p60.CFrame = cf(-8.02598763, 0.349980175, 23.9687328, 6.09254312e-05, 4.14997376e-05, 1, 1, 7.6401062e-05, -6.09286035e-05, -7.6403594e-05, 1, -4.14950664e-05)
- p60.CanCollide = false
- p60.FormFactor = Enum.FormFactor.Custom
- p60.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b60 = Instance.new("SpecialMesh", p60)
- b60.MeshType = Enum.MeshType.Wedge
- b60.Name = "Mesh"
- b60.Scale = vec3(0.250003815, 1, 1)
- p61 = Instance.new("Part", m)
- p61.BrickColor = bc("Really red")
- p61.Material = Enum.Material.Neon
- p61.CFrame = cf(-7.48053026, 0.349959135, 23.9686871, 4.27772102e-05, 5.73098732e-05, -1, -1, 3.47651221e-05, -4.27752166e-05, 3.47626737e-05, 1, 5.73113502e-05)
- p61.CanCollide = false
- p61.FormFactor = Enum.FormFactor.Custom
- p61.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b61 = Instance.new("SpecialMesh", p61)
- b61.MeshType = Enum.MeshType.Wedge
- b61.Name = "Mesh"
- b61.Scale = vec3(0.250003815, 1, 1)
- p62 = Instance.new("Part", m)
- p62.BrickColor = bc("Really red")
- p62.Material = Enum.Material.Neon
- p62.CFrame = cf(-7.48055792, 0.349948227, 23.6959743, -4.01375519e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382567e-06, -3.89064262e-05, -1, -1.83269367e-06)
- p62.CanCollide = false
- p62.FormFactor = Enum.FormFactor.Custom
- p62.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b62 = Instance.new("SpecialMesh", p62)
- b62.MeshType = Enum.MeshType.Wedge
- b62.Name = "Mesh"
- b62.Scale = vec3(0.250003815, 1, 1)
- p63 = Instance.new("Part", m)
- p63.BrickColor = bc("Really red")
- p63.Material = Enum.Material.Neon
- p63.CFrame = cf(-8.02604008, 0.349936932, 23.3323536, -5.19073751e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25363021e-07, 0.000109730543, -1, -5.73098005e-05)
- p63.CanCollide = false
- p63.FormFactor = Enum.FormFactor.Custom
- p63.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b63 = Instance.new("SpecialMesh", p63)
- b63.MeshType = Enum.MeshType.Wedge
- b63.Name = "Mesh"
- b63.Scale = vec3(0.250003815, 1, 1)
- p64 = Instance.new("Part", m)
- p64.BrickColor = bc("Really red")
- p64.Material = Enum.Material.Neon
- p64.CFrame = cf(-8.02602291, 0.349961221, 23.6050816, 6.09254312e-05, 4.14997376e-05, 1, 1, 7.6401062e-05, -6.09286035e-05, -7.6403594e-05, 1, -4.14950664e-05)
- p64.CanCollide = false
- p64.FormFactor = Enum.FormFactor.Custom
- p64.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b64 = Instance.new("SpecialMesh", p64)
- b64.MeshType = Enum.MeshType.Wedge
- b64.Name = "Mesh"
- b64.Scale = vec3(0.250003815, 1, 1)
- p65 = Instance.new("Part", m)
- p65.BrickColor = bc("Really red")
- p65.Material = Enum.Material.Neon
- p65.CFrame = cf(-7.48055267, 0.349930644, 23.6050472, 4.27772102e-05, 5.73098732e-05, -1, -1, 3.47651221e-05, -4.27752166e-05, 3.47626737e-05, 1, 5.73113502e-05)
- p65.CanCollide = false
- p65.FormFactor = Enum.FormFactor.Custom
- p65.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b65 = Instance.new("SpecialMesh", p65)
- b65.MeshType = Enum.MeshType.Wedge
- b65.Name = "Mesh"
- b65.Scale = vec3(0.250003815, 1, 1)
- p66 = Instance.new("Part", m)
- p66.BrickColor = bc("Really red")
- p66.Material = Enum.Material.Neon
- p66.CFrame = cf(-7.48057842, 0.349927366, 23.3323174, -4.01375519e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382567e-06, -3.89064262e-05, -1, -1.83269367e-06)
- p66.CanCollide = false
- p66.FormFactor = Enum.FormFactor.Custom
- p66.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b66 = Instance.new("SpecialMesh", p66)
- b66.MeshType = Enum.MeshType.Wedge
- b66.Name = "Mesh"
- b66.Scale = vec3(0.250003815, 1, 1)
- p67 = Instance.new("Part", m)
- p67.BrickColor = bc("Really red")
- p67.Material = Enum.Material.Neon
- p67.CFrame = cf(-8.02605343, 0.349935144, 22.9687195, -5.19073751e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25363021e-07, 0.000109730543, -1, -5.73098005e-05)
- p67.CanCollide = false
- p67.FormFactor = Enum.FormFactor.Custom
- p67.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b67 = Instance.new("SpecialMesh", p67)
- b67.MeshType = Enum.MeshType.Wedge
- b67.Name = "Mesh"
- b67.Scale = vec3(0.250003815, 1, 1)
- p68 = Instance.new("Part", m)
- p68.BrickColor = bc("Really red")
- p68.Material = Enum.Material.Neon
- p68.CFrame = cf(-8.02603722, 0.349947959, 23.2414474, 6.09254312e-05, 4.14997376e-05, 1, 1, 7.6401062e-05, -6.09286035e-05, -7.6403594e-05, 1, -4.14950664e-05)
- p68.CanCollide = false
- p68.FormFactor = Enum.FormFactor.Custom
- p68.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b68 = Instance.new("SpecialMesh", p68)
- b68.MeshType = Enum.MeshType.Wedge
- b68.Name = "Mesh"
- b68.Scale = vec3(0.250003815, 1, 1)
- p69 = Instance.new("Part", m)
- p69.BrickColor = bc("Really red")
- p69.Material = Enum.Material.Neon
- p69.CFrame = cf(-7.48058844, 0.349928856, 23.241396, 4.27772102e-05, 5.73098732e-05, -1, -1, 3.47651221e-05, -4.27752166e-05, 3.47626737e-05, 1, 5.73113502e-05)
- p69.CanCollide = false
- p69.FormFactor = Enum.FormFactor.Custom
- p69.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b69 = Instance.new("SpecialMesh", p69)
- b69.MeshType = Enum.MeshType.Wedge
- b69.Name = "Mesh"
- b69.Scale = vec3(0.250003815, 1, 1)
- p70 = Instance.new("Part", m)
- p70.BrickColor = bc("Really red")
- p70.Material = Enum.Material.Neon
- p70.CFrame = cf(-7.48060369, 0.349908412, 22.9686832, -4.01375519e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382567e-06, -3.89064262e-05, -1, -1.83269367e-06)
- p70.CanCollide = false
- p70.FormFactor = Enum.FormFactor.Custom
- p70.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b70 = Instance.new("SpecialMesh", p70)
- b70.MeshType = Enum.MeshType.Wedge
- b70.Name = "Mesh"
- b70.Scale = vec3(0.250003815, 1, 1)
- p71 = Instance.new("Part", m)
- p71.BrickColor = bc("Really red")
- p71.Material = Enum.Material.Neon
- p71.CFrame = cf(-8.02607059, 0.34991619, 22.6050758, -5.19073751e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25363021e-07, 0.000109730543, -1, -5.73098005e-05)
- p71.CanCollide = false
- p71.FormFactor = Enum.FormFactor.Custom
- p71.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b71 = Instance.new("SpecialMesh", p71)
- b71.MeshType = Enum.MeshType.Wedge
- b71.Name = "Mesh"
- b71.Scale = vec3(0.250003815, 1, 1)
- p72 = Instance.new("Part", m)
- p72.BrickColor = bc("Really red")
- p72.Material = Enum.Material.Neon
- p72.CFrame = cf(-8.02606297, 0.349921376, 22.8778057, 6.09254312e-05, 4.14997376e-05, 1, 1, 7.6401062e-05, -6.09286035e-05, -7.6403594e-05, 1, -4.14950664e-05)
- p72.CanCollide = false
- p72.FormFactor = Enum.FormFactor.Custom
- p72.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b72 = Instance.new("SpecialMesh", p72)
- b72.MeshType = Enum.MeshType.Wedge
- b72.Name = "Mesh"
- b72.Scale = vec3(0.250003815, 1, 1)
- p73 = Instance.new("Part", m)
- p73.BrickColor = bc("Really red")
- p73.Material = Enum.Material.Neon
- p73.CFrame = cf(-7.48059034, 0.349900365, 22.8777714, 4.27772102e-05, 5.73098732e-05, -1, -1, 3.47651221e-05, -4.27752166e-05, 3.47626737e-05, 1, 5.73113502e-05)
- p73.CanCollide = false
- p73.FormFactor = Enum.FormFactor.Custom
- p73.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b73 = Instance.new("SpecialMesh", p73)
- b73.MeshType = Enum.MeshType.Wedge
- b73.Name = "Mesh"
- b73.Scale = vec3(0.250003815, 1, 1)
- p74 = Instance.new("Part", m)
- p74.BrickColor = bc("Really red")
- p74.Material = Enum.Material.Neon
- p74.CFrame = cf(-7.48063612, 0.349904716, 22.6050358, -4.01375519e-06, 1.83283555e-06, -1, 1, -3.89064116e-05, -4.01382567e-06, -3.89064262e-05, -1, -1.83269367e-06)
- p74.CanCollide = false
- p74.FormFactor = Enum.FormFactor.Custom
- p74.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b74 = Instance.new("SpecialMesh", p74)
- b74.MeshType = Enum.MeshType.Wedge
- b74.Name = "Mesh"
- b74.Scale = vec3(0.250003815, 1, 1)
- p75 = Instance.new("Part", m)
- p75.BrickColor = bc("Really red")
- p75.Material = Enum.Material.Neon
- p75.CFrame = cf(-8.02609253, 0.349906802, 22.2414341, -5.19073751e-07, -5.73098732e-05, 1, -1, -0.000109730514, -5.25363021e-07, 0.000109730543, -1, -5.73098005e-05)
- p75.CanCollide = false
- p75.FormFactor = Enum.FormFactor.Custom
- p75.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b75 = Instance.new("SpecialMesh", p75)
- b75.MeshType = Enum.MeshType.Wedge
- b75.Name = "Mesh"
- b75.Scale = vec3(0.250003815, 1, 1)
- p76 = Instance.new("Part", m)
- p76.BrickColor = bc("Really red")
- p76.Material = Enum.Material.Neon
- p76.CFrame = cf(-8.02607727, 0.349911958, 22.5141621, 6.09254312e-05, 4.14997376e-05, 1, 1, 7.6401062e-05, -6.09286035e-05, -7.6403594e-05, 1, -4.14950664e-05)
- p76.CanCollide = false
- p76.FormFactor = Enum.FormFactor.Custom
- p76.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b76 = Instance.new("SpecialMesh", p76)
- b76.MeshType = Enum.MeshType.Wedge
- b76.Name = "Mesh"
- b76.Scale = vec3(0.250003815, 1, 1)
- p77 = Instance.new("Part", m)
- p77.BrickColor = bc("Really red")
- p77.Material = Enum.Material.Neon
- p77.CFrame = cf(-7.48062325, 0.349887103, 22.5141106, 4.27772102e-05, 5.73098732e-05, -1, -1, 3.47651221e-05, -4.27752166e-05, 3.47626737e-05, 1, 5.73113502e-05)
- p77.CanCollide = false
- p77.FormFactor = Enum.FormFactor.Custom
- p77.Size = vec3(0.200000003, 0.272727698, 0.272727877)
- p77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b77 = Instance.new("SpecialMesh", p77)
- b77.MeshType = Enum.MeshType.Wedge
- b77.Name = "Mesh"
- b77.Scale = vec3(0.250003815, 1, 1)
- p78 = Instance.new("Part", m)
- p78.BrickColor = bc("Royal purple")
- p78.Material = Enum.Material.Metal
- p78.CFrame = cf(-7.75317383, 0.350023478, 25.4050617, 0.258784294, -0.965935171, -4.55241388e-05, -7.79460024e-05, -6.80121666e-05, 1, -0.965935111, -0.258784324, -9.28912705e-05)
- p78.CanCollide = false
- p78.FormFactor = Enum.FormFactor.Custom
- p78.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b78 = Instance.new("SpecialMesh", p78)
- b78.MeshType = Enum.MeshType.Cylinder
- b78.Name = "Mesh"
- b78.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p79 = Instance.new("Part", m)
- p79.BrickColor = bc("Royal purple")
- p79.Material = Enum.Material.Metal
- p79.CFrame = cf(-7.75317383, 0.350023478, 25.4050617, -0.258816183, -0.965926707, 1.57904833e-05, -6.06896647e-05, 3.26090558e-05, 1, -0.965926707, 0.258816183, -6.70615118e-05)
- p79.CanCollide = false
- p79.FormFactor = Enum.FormFactor.Custom
- p79.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b79 = Instance.new("SpecialMesh", p79)
- b79.MeshType = Enum.MeshType.Cylinder
- b79.Name = "Mesh"
- b79.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p80 = Instance.new("Part", m)
- p80.BrickColor = bc("Royal purple")
- p80.Material = Enum.Material.Metal
- p80.CFrame = cf(-7.75318909, 0.350022495, 25.2050705, 0.258784294, -0.965935171, -4.55241388e-05, -7.79460024e-05, -6.80121666e-05, 1, -0.965935111, -0.258784324, -9.28912705e-05)
- p80.CanCollide = false
- p80.FormFactor = Enum.FormFactor.Custom
- p80.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b80 = Instance.new("SpecialMesh", p80)
- b80.MeshType = Enum.MeshType.Cylinder
- b80.Name = "Mesh"
- b80.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p81 = Instance.new("Part", m)
- p81.BrickColor = bc("Royal purple")
- p81.Material = Enum.Material.Metal
- p81.CFrame = cf(-7.75318909, 0.350022495, 25.2050705, -0.258816183, -0.965926707, 1.57904833e-05, -6.06896647e-05, 3.26090558e-05, 1, -0.965926707, 0.258816183, -6.70615118e-05)
- p81.CanCollide = false
- p81.FormFactor = Enum.FormFactor.Custom
- p81.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b81 = Instance.new("SpecialMesh", p81)
- b81.MeshType = Enum.MeshType.Cylinder
- b81.Name = "Mesh"
- b81.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p82 = Instance.new("Part", m)
- p82.BrickColor = bc("Royal purple")
- p82.Material = Enum.Material.Metal
- p82.CFrame = cf(-7.75321913, 0.350011975, 25.0050659, 0.258784294, -0.965935171, -4.55241388e-05, -7.79460024e-05, -6.80121666e-05, 1, -0.965935111, -0.258784324, -9.28912705e-05)
- p82.CanCollide = false
- p82.FormFactor = Enum.FormFactor.Custom
- p82.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b82 = Instance.new("SpecialMesh", p82)
- b82.MeshType = Enum.MeshType.Cylinder
- b82.Name = "Mesh"
- b82.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p83 = Instance.new("Part", m)
- p83.BrickColor = bc("Royal purple")
- p83.Material = Enum.Material.Metal
- p83.CFrame = cf(-7.75321913, 0.350011975, 25.0050659, -0.258816183, -0.965926707, 1.57904833e-05, -6.06896647e-05, 3.26090558e-05, 1, -0.965926707, 0.258816183, -6.70615118e-05)
- p83.CanCollide = false
- p83.FormFactor = Enum.FormFactor.Custom
- p83.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b83 = Instance.new("SpecialMesh", p83)
- b83.MeshType = Enum.MeshType.Cylinder
- b83.Name = "Mesh"
- b83.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p84 = Instance.new("Part", m)
- p84.BrickColor = bc("Royal purple")
- p84.Material = Enum.Material.Metal
- p84.CFrame = cf(-7.75322247, 0.350003362, 24.805069, -0.258816183, -0.965926707, 1.57904833e-05, -6.06896647e-05, 3.26090558e-05, 1, -0.965926707, 0.258816183, -6.70615118e-05)
- p84.CanCollide = false
- p84.FormFactor = Enum.FormFactor.Custom
- p84.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b84 = Instance.new("SpecialMesh", p84)
- b84.MeshType = Enum.MeshType.Cylinder
- b84.Name = "Mesh"
- b84.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p85 = Instance.new("Part", m)
- p85.BrickColor = bc("Royal purple")
- p85.Material = Enum.Material.Metal
- p85.CFrame = cf(-7.75322247, 0.350003362, 24.805069, 0.258784294, -0.965935171, -4.55241388e-05, -7.79460024e-05, -6.80121666e-05, 1, -0.965935111, -0.258784324, -9.28912705e-05)
- p85.CanCollide = false
- p85.FormFactor = Enum.FormFactor.Custom
- p85.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b85 = Instance.new("SpecialMesh", p85)
- b85.MeshType = Enum.MeshType.Cylinder
- b85.Name = "Mesh"
- b85.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p86 = Instance.new("Part", m)
- p86.BrickColor = bc("Royal purple")
- p86.Material = Enum.Material.Metal
- p86.CFrame = cf(-7.75320053, 0.349996626, 24.6050606, 0.258784294, -0.965935171, -4.55241388e-05, -7.79460024e-05, -6.80121666e-05, 1, -0.965935111, -0.258784324, -9.28912705e-05)
- p86.CanCollide = false
- p86.FormFactor = Enum.FormFactor.Custom
- p86.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b86 = Instance.new("SpecialMesh", p86)
- b86.MeshType = Enum.MeshType.Cylinder
- b86.Name = "Mesh"
- b86.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p87 = Instance.new("Part", m)
- p87.BrickColor = bc("Royal purple")
- p87.Material = Enum.Material.Metal
- p87.CFrame = cf(-7.75320053, 0.349996626, 24.6050606, -0.258816183, -0.965926707, 1.57904833e-05, -6.06896647e-05, 3.26090558e-05, 1, -0.965926707, 0.258816183, -6.70615118e-05)
- p87.CanCollide = false
- p87.FormFactor = Enum.FormFactor.Custom
- p87.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b87 = Instance.new("SpecialMesh", p87)
- b87.MeshType = Enum.MeshType.Cylinder
- b87.Name = "Mesh"
- b87.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p88 = Instance.new("Part", m)
- p88.BrickColor = bc("Royal purple")
- p88.Material = Enum.Material.Metal
- p88.CFrame = cf(-7.75323677, 0.349980384, 24.4050598, -0.258816183, -0.965926707, 1.57904833e-05, -6.06896647e-05, 3.26090558e-05, 1, -0.965926707, 0.258816183, -6.70615118e-05)
- p88.CanCollide = false
- p88.FormFactor = Enum.FormFactor.Custom
- p88.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b88 = Instance.new("SpecialMesh", p88)
- b88.MeshType = Enum.MeshType.Cylinder
- b88.Name = "Mesh"
- b88.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p89 = Instance.new("Part", m)
- p89.BrickColor = bc("Royal purple")
- p89.Material = Enum.Material.Metal
- p89.CFrame = cf(-7.75323677, 0.349980384, 24.4050598, 0.258784294, -0.965935171, -4.55241388e-05, -7.79460024e-05, -6.80121666e-05, 1, -0.965935111, -0.258784324, -9.28912705e-05)
- p89.CanCollide = false
- p89.FormFactor = Enum.FormFactor.Custom
- p89.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b89 = Instance.new("SpecialMesh", p89)
- b89.MeshType = Enum.MeshType.Cylinder
- b89.Name = "Mesh"
- b89.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p90 = Instance.new("Part", m)
- p90.BrickColor = bc("Royal purple")
- p90.Material = Enum.Material.Metal
- p90.CFrame = cf(-7.75314379, 0.350039691, 25.6050682, 0.258784294, -0.965935171, -4.55241388e-05, -7.79460024e-05, -6.80121666e-05, 1, -0.965935111, -0.258784324, -9.28912705e-05)
- p90.CanCollide = false
- p90.FormFactor = Enum.FormFactor.Custom
- p90.Size = vec3(0.200000003, 0.400000006, 0.400000006)
- p90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- b90 = Instance.new("SpecialMesh", p90)
- b90.MeshType = Enum.MeshType.Cylinder
- b90.Name = "Mesh"
- b90.Scale = vec3(0.200000003, 0.800000012, 0.800000012)
- p91 = Instance.new("Part", m)
- p91.BrickColor = bc("Really black")
- p91.Material = Enum.Material.Sand
- p91.Transparency = 1
- p91.Name = "HitBox"
- p91.CFrame = cf(-7.75318241, 0.350110948, 21.305069, -3.06218863e-05, 1.84542478e-06, 1, -8.27810727e-05, 1, -1.84795965e-06, -1, -8.27811309e-05, -3.06217335e-05)
- p91.CanCollide = false
- p91.FormFactor = Enum.FormFactor.Custom
- p91.Size = vec3(5.20000029, 0.300000012, 1.5)
- p91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- p92 = Instance.new("Part", m)
- p92.BrickColor = bc("Really black")
- p92.Material = Enum.Material.Sand
- p92.Transparency = 1
- p92.Name = "TrailBox"
- p92.CFrame = cf(-7.75318193, 0.350110888, 21.305069, -3.06218935e-05, 1.84542444e-06, 1, -8.27810727e-05, 1, -1.84795999e-06, -1, -8.27811309e-05, -3.06217262e-05)
- p92.CanCollide = false
- p92.FormFactor = Enum.FormFactor.Custom
- p92.Size = vec3(4.4000001, 0.300000012, 0.699999988)
- p92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- p92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- w1 = Instance.new("Weld", p1)
- w1.Name = "PartW"
- w1.Part0 = p1
- w1.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w1.Part1 = p7
- w1.C1 = cf(1.00000572, -0.0999721438, -1.85966492e-05, -1, 2.88709998e-08, 5.35994768e-05, -2.88709998e-08, -1, -4.19536406e-10, 5.35994768e-05, -4.21147783e-10, 1)
- w2 = Instance.new("Weld", p2)
- w2.Name = "PartW"
- w2.Part0 = p2
- w2.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w2.Part1 = p7
- w2.C1 = cf(1.00000572, -0.0999721438, -1.85966492e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w3 = Instance.new("Weld", p3)
- w3.Name = "PartW"
- w3.Part0 = p3
- w3.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w3.Part1 = p7
- w3.C1 = cf(1, 0.10002479, 3.33786011e-06, -1, 2.88709998e-08, 5.35994768e-05, -2.88709998e-08, -1, -4.19536406e-10, 5.35994768e-05, -4.21147783e-10, 1)
- w4 = Instance.new("Weld", p4)
- w4.Name = "PartW"
- w4.Part0 = p4
- w4.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w4.Part1 = p7
- w4.C1 = cf(-1.19999695, -0.250062913, 7.58171082e-05, 3.54505755e-06, 1.24906219e-05, 1, 1.89601033e-05, -1, 1.24905564e-05, 1, 1.89600596e-05, -3.54529038e-06)
- w5 = Instance.new("Weld", p5)
- w5.Name = "PartW"
- w5.Part0 = p5
- w5.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w5.Part1 = p7
- w5.C1 = cf(1.29998207, 4.30345535e-05, -0.250005722, -3.60651138e-05, 1.35521987e-06, -1, 1, 7.66494486e-06, -3.60651065e-05, 7.66489666e-06, -1, -1.35549453e-06)
- w6 = Instance.new("Weld", p6)
- w6.Name = "PartW"
- w6.Part0 = p6
- w6.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w6.Part1 = p7
- w6.C1 = cf(1, 0.10002479, 3.33786011e-06, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w7 = Instance.new("Weld", p7)
- w7.Name = "HandleW"
- w7.Part0 = p7
- w7.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w7.Part1 = p7
- w7.C1 = cf(0, 0, 0, 1, 0, 0, 0, 1, 2.62012634e-14, 0, 2.62012634e-14, 1)
- w8 = Instance.new("Weld", p8)
- w8.Name = "PartW"
- w8.Part0 = p8
- w8.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w8.Part1 = p7
- w8.C1 = cf(-1.50003052, -8.43703747e-05, 0.000101566315, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w9 = Instance.new("Weld", p9)
- w9.Name = "PartW"
- w9.Part0 = p9
- w9.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w9.Part1 = p7
- w9.C1 = cf(1.3000145, 3.34382057e-05, 0.249989986, -3.62261853e-05, 5.14747007e-05, -1, -1, -7.17815201e-05, 3.62224891e-05, -7.17796502e-05, 1, 5.14772983e-05)
- w10 = Instance.new("Weld", p10)
- w10.Name = "PartW"
- w10.Part0 = p10
- w10.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w10.Part1 = p7
- w10.C1 = cf(-0.799993515, 0.249954909, 5.76972961e-05, 1.71099891e-05, 3.31076444e-06, -1, -4.00034623e-05, 1, 3.31007323e-06, 1, 4.00034078e-05, 1.71101201e-05)
- w11 = Instance.new("Weld", p11)
- w11.Name = "PartW"
- w11.Part0 = p11
- w11.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w11.Part1 = p7
- w11.C1 = cf(-1.20001984, -5.05149364e-05, -0.249916077, -1.38494797e-05, -5.15571955e-05, 1, -1, -1.17955142e-05, -1.38500836e-05, 1.17962281e-05, -1, -5.15570282e-05)
- w12 = Instance.new("Weld", p12)
- w12.Name = "PartW"
- w12.Part0 = p12
- w12.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w12.Part1 = p7
- w12.C1 = cf(-0.800001144, -3.46302986e-05, -0.249954224, -3.60651138e-05, 1.35521987e-06, -1, 1, 7.66494486e-06, -3.60651065e-05, 7.66489666e-06, -1, -1.35549453e-06)
- w13 = Instance.new("Weld", p13)
- w13.Name = "PartW"
- w13.Part0 = p13
- w13.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w13.Part1 = p7
- w13.C1 = cf(-0.900016785, -3.95476818e-05, 4.62532043e-05, 1, 0, 0, 0, 1, 2.62012634e-14, 0, 2.62012634e-14, 1)
- w14 = Instance.new("Weld", p14)
- w14.Name = "PartW"
- w14.Part0 = p14
- w14.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w14.Part1 = p7
- w14.C1 = cf(-0.799999237, -2.98917294e-05, 5.4359436e-05, 0.965934634, -0.258786619, -1.57200484e-05, 1.87932164e-05, 9.40141217e-06, 1, -0.258786619, -0.965934634, 1.39445774e-05)
- w15 = Instance.new("Weld", p15)
- w15.Name = "PartW"
- w15.Part0 = p15
- w15.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w15.Part1 = p7
- w15.C1 = cf(-0.799966812, -4.41968441e-05, 0.250056744, -4.23986785e-06, 4.03668964e-05, -1, -1, 5.97006783e-06, 4.24010796e-06, 5.97023882e-06, 1, 4.03668746e-05)
- w16 = Instance.new("Weld", p16)
- w16.Name = "PartW"
- w16.Part0 = p16
- w16.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w16.Part1 = p7
- w16.C1 = cf(-1.19997787, -6.01112843e-05, 0.250080585, -6.81680758e-05, 9.76949741e-06, 1, 1, 7.02872931e-05, 6.81673919e-05, -7.02866309e-05, 1, -9.77428863e-06)
- w17 = Instance.new("Weld", p17)
- w17.Name = "PartW"
- w17.Part0 = p17
- w17.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w17.Part1 = p7
- w17.C1 = cf(2.56367111, 8.36849213e-05, 0.272639751, -4.38745265e-05, 1, 3.24549037e-05, 1, 4.38747193e-05, -5.85909902e-06, -5.86052283e-06, 3.2454649e-05, -1)
- w18 = Instance.new("Weld", p18)
- w18.Name = "PartW"
- w18.Part0 = p18
- w18.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w18.Part1 = p7
- w18.C1 = cf(-1.20004082, 0.24993518, 7.05718994e-05, -4.46635531e-05, -5.56386731e-05, 1, 5.57977946e-05, 1, 5.56411651e-05, -1, 5.58002757e-05, -4.46604463e-05)
- w19 = Instance.new("Weld", p19)
- w19.Name = "PartW"
- w19.Part0 = p19
- w19.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w19.Part1 = p7
- w19.C1 = cf(-0.799983978, -0.250045121, 7.72476196e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w20 = Instance.new("Weld", p20)
- w20.Name = "PartW"
- w20.Part0 = p20
- w20.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w20.Part1 = p7
- w20.C1 = cf(0.700014114, 2.10404396e-05, 0.249993801, -7.78454632e-05, 2.09309292e-05, 1, 1, 6.46986446e-05, 7.78441172e-05, -6.46970147e-05, 1, -2.09359641e-05)
- w21 = Instance.new("Weld", p21)
- w21.Name = "PartW"
- w21.Part0 = p21
- w21.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w21.Part1 = p7
- w21.C1 = cf(0.700004578, 2.49147415e-05, -0.249994278, 4.73211148e-05, -5.15659631e-05, 1, -1, 9.41389007e-05, 4.73259679e-05, -9.41413309e-05, -1, -5.15615102e-05)
- w22 = Instance.new("Weld", p22)
- w22.Name = "PartW"
- w22.Part0 = p22
- w22.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w22.Part1 = p7
- w22.C1 = cf(1.10907745, 4.57763672e-05, -0.27275753, -2.69494558e-05, 1, 2.66879651e-05, -1, -2.69494922e-05, 1.32480614e-06, 1.32552543e-06, -2.66879288e-05, 1)
- w23 = Instance.new("Weld", p23)
- w23.Name = "PartW"
- w23.Part0 = p23
- w23.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w23.Part1 = p7
- w23.C1 = cf(1.2454834, 3.91602516e-05, 0.227252483, -7.78454632e-05, 2.09309292e-05, 1, 1, 6.46986446e-05, 7.78441172e-05, -6.46970147e-05, 1, -2.09359641e-05)
- w24 = Instance.new("Weld", p24)
- w24.Name = "PartW"
- w24.Part0 = p24
- w24.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w24.Part1 = p7
- w24.C1 = cf(2.15454292, 9.95695591e-05, -0.227338791, -2.69494558e-05, 1, 2.66879651e-05, -1, -2.69494922e-05, 1.32480614e-06, 1.32552543e-06, -2.66879288e-05, 1)
- w25 = Instance.new("Weld", p25)
- w25.Name = "PartW"
- w25.Part0 = p25
- w25.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w25.Part1 = p7
- w25.C1 = cf(1.97276497, 6.33299351e-05, 0.227237225, -7.78454632e-05, 2.09309292e-05, 1, 1, 6.46986446e-05, 7.78441172e-05, -6.46970147e-05, 1, -2.09359641e-05)
- w26 = Instance.new("Weld", p26)
- w26.Name = "PartW"
- w26.Part0 = p26
- w26.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w26.Part1 = p7
- w26.C1 = cf(1.97273636, 6.82473183e-05, -0.227341175, 4.73211148e-05, -5.15659631e-05, 1, -1, 9.41389007e-05, 4.73259679e-05, -9.41413309e-05, -1, -5.15615102e-05)
- w27 = Instance.new("Weld", p27)
- w27.Name = "PartW"
- w27.Part0 = p27
- w27.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w27.Part1 = p7
- w27.C1 = cf(2.15456772, 8.893013e-05, 0.227204323, -4.38745265e-05, 1, 3.24549037e-05, 1, 4.38747193e-05, -5.85909902e-06, -5.86052283e-06, 3.2454649e-05, -1)
- w28 = Instance.new("Weld", p28)
- w28.Name = "PartW"
- w28.Part0 = p28
- w28.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w28.Part1 = p7
- w28.C1 = cf(1.06364441, 5.28097153e-05, -0.227296352, -2.69494558e-05, 1, 2.66879651e-05, -1, -2.69494922e-05, 1.32480614e-06, 1.32552543e-06, -2.66879288e-05, 1)
- w29 = Instance.new("Weld", p29)
- w29.Name = "PartW"
- w29.Part0 = p29
- w29.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w29.Part1 = p7
- w29.C1 = cf(0.881828308, 3.29315662e-05, -0.22726965, 4.73211148e-05, -5.15659631e-05, 1, -1, 9.41389007e-05, 4.73259679e-05, -9.41413309e-05, -1, -5.15615102e-05)
- w30 = Instance.new("Weld", p30)
- w30.Name = "PartW"
- w30.Part0 = p30
- w30.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w30.Part1 = p7
- w30.C1 = cf(1.79093552, 7.39693642e-05, 0.227219105, -4.38745265e-05, 1, 3.24549037e-05, 1, 4.38747193e-05, -5.85909902e-06, -5.86052283e-06, 3.2454649e-05, -1)
- w31 = Instance.new("Weld", p31)
- w31.Name = "PartW"
- w31.Part0 = p31
- w31.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w31.Part1 = p7
- w31.C1 = cf(1.60911942, 6.36279583e-05, 0.227217197, -7.78454632e-05, 2.09309292e-05, 1, 1, 6.46986446e-05, 7.78441172e-05, -6.46970147e-05, 1, -2.09359641e-05)
- w32 = Instance.new("Weld", p32)
- w32.Name = "PartW"
- w32.Part0 = p32
- w32.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w32.Part1 = p7
- w32.C1 = cf(1.79090691, 8.27312469e-05, -0.227318287, -2.69494558e-05, 1, 2.66879651e-05, -1, -2.69494922e-05, 1.32480614e-06, 1.32552543e-06, -2.66879288e-05, 1)
- w33 = Instance.new("Weld", p33)
- w33.Name = "PartW"
- w33.Part0 = p33
- w33.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w33.Part1 = p7
- w33.C1 = cf(1.60909653, 7.42971897e-05, -0.22732687, 4.73211148e-05, -5.15659631e-05, 1, -1, 9.41389007e-05, 4.73259679e-05, -9.41413309e-05, -1, -5.15615102e-05)
- w34 = Instance.new("Weld", p34)
- w34.Name = "PartW"
- w34.Part0 = p34
- w34.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w34.Part1 = p7
- w34.C1 = cf(1.0636692, 4.78923321e-05, 0.227257729, -4.38745265e-05, 1, 3.24549037e-05, 1, 4.38747193e-05, -5.85909902e-06, -5.86052283e-06, 3.2454649e-05, -1)
- w35 = Instance.new("Weld", p35)
- w35.Name = "PartW"
- w35.Part0 = p35
- w35.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w35.Part1 = p7
- w35.C1 = cf(0.881837845, 2.41994858e-05, 0.227261543, -7.78454632e-05, 2.09309292e-05, 1, 1, 6.46986446e-05, 7.78441172e-05, -6.46970147e-05, 1, -2.09359641e-05)
- w36 = Instance.new("Weld", p36)
- w36.Name = "PartW"
- w36.Part0 = p36
- w36.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w36.Part1 = p7
- w36.C1 = cf(2.47273254, 0.000111877918, -0.272782326, -3.60651138e-05, 1.35521987e-06, -1, 1, 7.66494486e-06, -3.60651065e-05, 7.66489666e-06, -1, -1.35549453e-06)
- w37 = Instance.new("Weld", p37)
- w37.Name = "PartW"
- w37.Part0 = p37
- w37.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w37.Part1 = p7
- w37.C1 = cf(2.47277832, 8.9943409e-05, 0.272656918, -3.62261853e-05, 5.14747007e-05, -1, -1, -7.17815201e-05, 3.62224891e-05, -7.17796502e-05, 1, 5.14772983e-05)
- w38 = Instance.new("Weld", p38)
- w38.Name = "PartW"
- w38.Part0 = p38
- w38.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w38.Part1 = p7
- w38.C1 = cf(3.56365967, 0.000132113695, -0.181934357, 4.73211148e-05, -5.15659631e-05, 1, -1, 9.41389007e-05, 4.73259679e-05, -9.41413309e-05, -1, -5.15615102e-05)
- w39 = Instance.new("Weld", p39)
- w39.Name = "PartW"
- w39.Part0 = p39
- w39.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w39.Part1 = p7
- w39.C1 = cf(3.5636692, 0.00013846159, 0.181690693, -7.78454632e-05, 2.09309292e-05, 1, 1, 6.46986446e-05, 7.78441172e-05, -6.46970147e-05, 1, -2.09359641e-05)
- w40 = Instance.new("Weld", p40)
- w40.Name = "PartW"
- w40.Part0 = p40
- w40.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w40.Part1 = p7
- w40.C1 = cf(2.33639526, 9.73641872e-05, 0.227190018, -7.78454632e-05, 2.09309292e-05, 1, 1, 6.46986446e-05, 7.78441172e-05, -6.46970147e-05, 1, -2.09359641e-05)
- w41 = Instance.new("Weld", p41)
- w41.Name = "PartW"
- w41.Part0 = p41
- w41.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w41.Part1 = p7
- w41.C1 = cf(1.24546051, 4.97996807e-05, -0.227294922, 4.73211148e-05, -5.15659631e-05, 1, -1, 9.41389007e-05, 4.73259679e-05, -9.41413309e-05, -1, -5.15615102e-05)
- w42 = Instance.new("Weld", p42)
- w42.Name = "PartW"
- w42.Part0 = p42
- w42.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w42.Part1 = p7
- w42.C1 = cf(1.42726326, 4.29749489e-05, -0.227300644, -2.69494558e-05, 1, 2.66879651e-05, -1, -2.69494922e-05, 1.32480614e-06, 1.32552543e-06, -2.66879288e-05, 1)
- w43 = Instance.new("Weld", p43)
- w43.Name = "PartW"
- w43.Part0 = p43
- w43.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w43.Part1 = p7
- w43.C1 = cf(2.74549294, 0.00010690093, -7.58171082e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w44 = Instance.new("Weld", p44)
- w44.Name = "PartW"
- w44.Part0 = p44
- w44.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w44.Part1 = p7
- w44.C1 = cf(1.56364441, -0.0499557257, -3.9100647e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w45 = Instance.new("Weld", p45)
- w45.Name = "PartW"
- w45.Part0 = p45
- w45.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w45.Part1 = p7
- w45.C1 = cf(1.56362915, 0.050073266, -3.52859497e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w46 = Instance.new("Weld", p46)
- w46.Name = "PartW"
- w46.Part0 = p46
- w46.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w46.Part1 = p7
- w46.C1 = cf(1.83637047, 0.0500734746, -5.14984131e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w47 = Instance.new("Weld", p47)
- w47.Name = "PartW"
- w47.Part0 = p47
- w47.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w47.Part1 = p7
- w47.C1 = cf(1.83639908, -0.0499383211, -4.57763672e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w48 = Instance.new("Weld", p48)
- w48.Name = "PartW"
- w48.Part0 = p48
- w48.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w48.Part1 = p7
- w48.C1 = cf(2.10910416, -0.0499361753, -5.53131104e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w49 = Instance.new("Weld", p49)
- w49.Name = "PartW"
- w49.Part0 = p49
- w49.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w49.Part1 = p7
- w49.C1 = cf(2.10912323, 0.050090909, -6.43730164e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w50 = Instance.new("Weld", p50)
- w50.Name = "PartW"
- w50.Part0 = p50
- w50.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w50.Part1 = p7
- w50.C1 = cf(2.38183212, 0.0500930846, -8.86917114e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w51 = Instance.new("Weld", p51)
- w51.Name = "PartW"
- w51.Part0 = p51
- w51.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w51.Part1 = p7
- w51.C1 = cf(2.3818531, -0.0499320924, -6.96182251e-05, -9.57285374e-05, -3.31040064e-06, -1, 4.00310564e-05, -1, 3.30656621e-06, -1, -4.00307399e-05, 9.57286757e-05)
- w52 = Instance.new("Weld", p52)
- w52.Name = "PartW"
- w52.Part0 = p52
- w52.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w52.Part1 = p7
- w52.C1 = cf(5.1091404, 0.000201493502, -0.113807201, -3.60651138e-05, 1.35522714e-06, -1, 1, 7.66494759e-06, -3.60651065e-05, 7.66489848e-06, -1, -1.35549453e-06)
- w53 = Instance.new("Weld", p53)
- w53.Name = "PartW"
- w53.Part0 = p53
- w53.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w53.Part1 = p7
- w53.C1 = cf(5.10915375, 0.000199049711, 0.113484383, -3.62261853e-05, 5.14746935e-05, -1, -1, -7.17815201e-05, 3.62224891e-05, -7.17796574e-05, 1, 5.14772983e-05)
- w54 = Instance.new("Weld", p54)
- w54.Name = "PartW"
- w54.Part0 = p54
- w54.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w54.Part1 = p7
- w54.C1 = cf(5.20007133, 0.000197649002, 0.158919811, -3.62261853e-05, 5.14746935e-05, -1, -1, -7.17815201e-05, 3.62224891e-05, -7.17796574e-05, 1, 5.14772983e-05)
- w55 = Instance.new("Weld", p55)
- w55.Name = "PartW"
- w55.Part0 = p55
- w55.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w55.Part1 = p7
- w55.C1 = cf(5.20004082, 0.000205665827, -0.159259796, -3.60651138e-05, 1.35522714e-06, -1, 1, 7.66494759e-06, -3.60651065e-05, 7.66489848e-06, -1, -1.35549453e-06)
- w56 = Instance.new("Weld", p56)
- w56.Name = "PartW"
- w56.Part0 = p56
- w56.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w56.Part1 = p7
- w56.C1 = cf(2.33637619, 0.000100374222, -0.227338791, 4.73211148e-05, -5.15659558e-05, 1, -1, 9.41389007e-05, 4.73259679e-05, -9.41413382e-05, -1, -5.15615102e-05)
- w57 = Instance.new("Weld", p57)
- w57.Name = "PartW"
- w57.Part0 = p57
- w57.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w57.Part1 = p7
- w57.C1 = cf(1.42729187, 3.80575657e-05, 0.227228642, -4.38745265e-05, 1, 3.2454911e-05, 1, 4.38747193e-05, -5.85909675e-06, -5.86052101e-06, 3.2454649e-05, -1)
- w58 = Instance.new("Weld", p58)
- w58.Name = "PartW"
- w58.Part0 = p58
- w58.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w58.Part1 = p7
- w58.C1 = cf(3.60910416, 0.000144988298, -0.272852898, -2.69494558e-05, 1, 2.66879579e-05, -1, -2.69494922e-05, 1.32480386e-06, 1.32552339e-06, -2.66879288e-05, 1)
- w59 = Instance.new("Weld", p59)
- w59.Name = "PartW"
- w59.Part0 = p59
- w59.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w59.Part1 = p7
- w59.C1 = cf(3.60913658, 0.000150680542, 0.227143764, -4.38745265e-05, 1, 3.2454911e-05, 1, 4.38747193e-05, -5.85909675e-06, -5.86052101e-06, 3.2454649e-05, -1)
- w60 = Instance.new("Weld", p60)
- w60.Name = "PartW"
- w60.Part0 = p60
- w60.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w60.Part1 = p7
- w60.C1 = cf(0.836343765, 4.55379486e-05, -0.27273941, -6.37934863e-06, -1, 1.08782224e-05, 1, -6.37998892e-06, -5.90797426e-05, 5.90798118e-05, 1.08778549e-05, 1)
- w61 = Instance.new("Weld", p61)
- w61.Name = "PartW"
- w61.Part0 = p61
- w61.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w61.Part1 = p7
- w61.C1 = cf(0.836374283, 2.5510788e-05, 0.272717953, 4.80170893e-05, -1, -2.66859206e-05, -1, -4.80158997e-05, -4.46253835e-05, 4.46241029e-05, 2.6688067e-05, -1)
- w62 = Instance.new("Weld", p62)
- w62.Name = "PartW"
- w62.Part0 = p62
- w62.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w62.Part1 = p7
- w62.C1 = cf(1.10908699, 3.71932983e-05, 0.272698402, -4.38745265e-05, 1, 3.2454911e-05, 1, 4.38747193e-05, -5.85909675e-06, -5.86052101e-06, 3.2454649e-05, -1)
- w63 = Instance.new("Weld", p63)
- w63.Name = "PartW"
- w63.Part0 = p63
- w63.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w63.Part1 = p7
- w63.C1 = cf(1.47272301, 5.49852848e-05, -0.272772789, -2.69494558e-05, 1, 2.66879579e-05, -1, -2.69494922e-05, 1.32480386e-06, 1.32552339e-06, -2.66879288e-05, 1)
- w64 = Instance.new("Weld", p64)
- w64.Name = "PartW"
- w64.Part0 = p64
- w64.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w64.Part1 = p7
- w64.C1 = cf(1.19999504, 5.66840172e-05, -0.272763252, -6.37934863e-06, -1, 1.08782224e-05, 1, -6.37998892e-06, -5.90797426e-05, 5.90798118e-05, 1.08778549e-05, 1)
- w65 = Instance.new("Weld", p65)
- w65.Name = "PartW"
- w65.Part0 = p65
- w65.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w65.Part1 = p7
- w65.C1 = cf(1.20001411, 2.71201134e-05, 0.272706509, 4.80170893e-05, -1, -2.66859206e-05, -1, -4.80158997e-05, -4.46253835e-05, 4.46241029e-05, 2.6688067e-05, -1)
- w66 = Instance.new("Weld", p66)
- w66.Name = "PartW"
- w66.Part0 = p66
- w66.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w66.Part1 = p7
- w66.C1 = cf(1.47274399, 4.64320183e-05, 0.272689342, -4.38745265e-05, 1, 3.2454911e-05, 1, 4.38747193e-05, -5.85909675e-06, -5.86052101e-06, 3.2454649e-05, -1)
- w67 = Instance.new("Weld", p67)
- w67.Name = "PartW"
- w67.Part0 = p67
- w67.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w67.Part1 = p7
- w67.C1 = cf(1.83635712, 8.32974911e-05, -0.272774696, -2.69494558e-05, 1, 2.66879579e-05, -1, -2.69494922e-05, 1.32480386e-06, 1.32552339e-06, -2.66879288e-05, 1)
- w68 = Instance.new("Weld", p68)
- w68.Name = "PartW"
- w68.Part0 = p68
- w68.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w68.Part1 = p7
- w68.C1 = cf(1.56362915, 7.35223293e-05, -0.272767067, -6.37934863e-06, -1, 1.08782224e-05, 1, -6.37998892e-06, -5.90797426e-05, 5.90798118e-05, 1.08778549e-05, 1)
- w69 = Instance.new("Weld", p69)
- w69.Name = "PartW"
- w69.Part0 = p69
- w69.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w69.Part1 = p7
- w69.C1 = cf(1.56366539, 5.54323196e-05, 0.272681713, 4.80170893e-05, -1, -2.66859206e-05, -1, -4.80158997e-05, -4.46253835e-05, 4.46241029e-05, 2.6688067e-05, -1)
- w70 = Instance.new("Weld", p70)
- w70.Name = "PartW"
- w70.Part0 = p70
- w70.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w70.Part1 = p7
- w70.C1 = cf(1.8363781, 5.75780869e-05, 0.272675037, -4.38745265e-05, 1, 3.2454911e-05, 1, 4.38747193e-05, -5.85909675e-06, -5.86052101e-06, 3.2454649e-05, -1)
- w71 = Instance.new("Weld", p71)
- w71.Name = "PartW"
- w71.Part0 = p71
- w71.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w71.Part1 = p7
- w71.C1 = cf(2.20000076, 9.44435596e-05, -0.272780418, -2.69494558e-05, 1, 2.66879579e-05, -1, -2.69494922e-05, 1.32480386e-06, 1.32552339e-06, -2.66879288e-05, 1)
- w72 = Instance.new("Weld", p72)
- w72.Name = "PartW"
- w72.Part0 = p72
- w72.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w72.Part1 = p7
- w72.C1 = cf(1.92727089, 7.70390034e-05, -0.272781372, -6.37934863e-06, -1, 1.08782224e-05, 1, -6.37998892e-06, -5.90797426e-05, 5.90798118e-05, 1.08778549e-05, 1)
- w73 = Instance.new("Weld", p73)
- w73.Name = "PartW"
- w73.Part0 = p73
- w73.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w73.Part1 = p7
- w73.C1 = cf(1.92728996, 5.70416451e-05, 0.27269125, 4.80170893e-05, -1, -2.66859206e-05, -1, -4.80158997e-05, -4.46253835e-05, 4.46241029e-05, 2.6688067e-05, -1)
- w74 = Instance.new("Weld", p74)
- w74.Name = "PartW"
- w74.Part0 = p74
- w74.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w74.Part1 = p7
- w74.C1 = cf(2.20002556, 8.39829445e-05, 0.27265358, -4.38745265e-05, 1, 3.2454911e-05, 1, 4.38747193e-05, -5.85909675e-06, -5.86052101e-06, 3.2454649e-05, -1)
- w75 = Instance.new("Weld", p75)
- w75.Name = "PartW"
- w75.Part0 = p75
- w75.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w75.Part1 = p7
- w75.C1 = cf(2.5636425, 0.000115156174, -0.272791862, -2.69494558e-05, 1, 2.66879579e-05, -1, -2.69494922e-05, 1.32480386e-06, 1.32552339e-06, -2.66879288e-05, 1)
- w76 = Instance.new("Weld", p76)
- w76.Name = "PartW"
- w76.Part0 = p76
- w76.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w76.Part1 = p7
- w76.C1 = cf(2.29091454, 9.77218151e-05, -0.272784233, -6.37934863e-06, -1, 1.08782224e-05, 1, -6.37998892e-06, -5.90797426e-05, 5.90798118e-05, 1.08778549e-05, 1)
- w77 = Instance.new("Weld", p77)
- w77.Name = "PartW"
- w77.Part0 = p77
- w77.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w77.Part1 = p7
- w77.C1 = cf(2.29095078, 7.38799572e-05, 0.272669315, 4.80170893e-05, -1, -2.66859206e-05, -1, -4.80158997e-05, -4.46253835e-05, 4.46241029e-05, 2.6688067e-05, -1)
- w78 = Instance.new("Weld", p78)
- w78.Name = "PartW"
- w78.Part0 = p78
- w78.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w78.Part1 = p7
- w78.C1 = cf(-0.599992752, -2.95639038e-05, 3.0040741e-05, 0.965927184, 0.258813888, 1.01115875e-05, 2.49276491e-06, -4.83722688e-05, 1, 0.258813858, -0.965927243, -4.73692526e-05)
- w79 = Instance.new("Weld", p79)
- w79.Name = "PartW"
- w79.Part0 = p79
- w79.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w79.Part1 = p7
- w79.C1 = cf(-0.599992752, -2.95639038e-05, 3.0040741e-05, 0.965934634, -0.258786619, -1.57200484e-05, 1.87932164e-05, 9.40141217e-06, 1, -0.258786619, -0.965934634, 1.39445792e-05)
- w80 = Instance.new("Weld", p80)
- w80.Name = "PartW"
- w80.Part0 = p80
- w80.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w80.Part1 = p7
- w80.C1 = cf(-0.400001526, -1.39772892e-05, 2.0980835e-05, 0.965927184, 0.258813888, 1.01115875e-05, 2.49276491e-06, -4.83722688e-05, 1, 0.258813858, -0.965927243, -4.73692526e-05)
- w81 = Instance.new("Weld", p81)
- w81.Name = "PartW"
- w81.Part0 = p81
- w81.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w81.Part1 = p7
- w81.C1 = cf(-0.400001526, -1.39772892e-05, 2.0980835e-05, 0.965934634, -0.258786619, -1.57200484e-05, 1.87932164e-05, 9.40141217e-06, 1, -0.258786619, -0.965934634, 1.39445792e-05)
- w82 = Instance.new("Weld", p82)
- w82.Name = "PartW"
- w82.Part0 = p82
- w82.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w82.Part1 = p7
- w82.C1 = cf(-0.199996948, -7.95722008e-06, -2.86102295e-06, 0.965927184, 0.258813888, 1.01115875e-05, 2.49276491e-06, -4.83722688e-05, 1, 0.258813858, -0.965927243, -4.73692526e-05)
- w83 = Instance.new("Weld", p83)
- w83.Name = "PartW"
- w83.Part0 = p83
- w83.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w83.Part1 = p7
- w83.C1 = cf(-0.199996948, -7.95722008e-06, -2.86102295e-06, 0.965934634, -0.258786619, -1.57200484e-05, 1.87932164e-05, 9.40141217e-06, 1, -0.258786619, -0.965934634, 1.39445792e-05)
- w84 = Instance.new("Weld", p84)
- w84.Name = "PartW"
- w84.Part0 = p84
- w84.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w84.Part1 = p7
- w84.C1 = cf(0, 0, 0, 0.965934634, -0.258786619, -1.57200484e-05, 1.87932164e-05, 9.40141217e-06, 1, -0.258786619, -0.965934634, 1.39445792e-05)
- w85 = Instance.new("Weld", p85)
- w85.Name = "PartW"
- w85.Part0 = p85
- w85.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w85.Part1 = p7
- w85.C1 = cf(0, 0, 0, 0.965927184, 0.258813888, 1.01115875e-05, 2.49276491e-06, -4.83722688e-05, 1, 0.258813858, -0.965927243, -4.73692526e-05)
- w86 = Instance.new("Weld", p86)
- w86.Name = "PartW"
- w86.Part0 = p86
- w86.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w86.Part1 = p7
- w86.C1 = cf(0.200008392, 9.83476639e-06, 2.81333923e-05, 0.965927184, 0.258813888, 1.01115875e-05, 2.49276491e-06, -4.83722688e-05, 1, 0.258813858, -0.965927243, -4.73692526e-05)
- w87 = Instance.new("Weld", p87)
- w87.Name = "PartW"
- w87.Part0 = p87
- w87.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w87.Part1 = p7
- w87.C1 = cf(0.200008392, 9.83476639e-06, 2.81333923e-05, 0.965934634, -0.258786619, -1.57200484e-05, 1.87932164e-05, 9.40141217e-06, 1, -0.258786619, -0.965934634, 1.39445792e-05)
- w88 = Instance.new("Weld", p88)
- w88.Name = "PartW"
- w88.Part0 = p88
- w88.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w88.Part1 = p7
- w88.C1 = cf(0.400009155, 1.01327896e-05, -1.90734863e-06, 0.965934634, -0.258786619, -1.57200484e-05, 1.87932164e-05, 9.40141217e-06, 1, -0.258786619, -0.965934634, 1.39445792e-05)
- w89 = Instance.new("Weld", p89)
- w89.Name = "PartW"
- w89.Part0 = p89
- w89.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w89.Part1 = p7
- w89.C1 = cf(0.400009155, 1.01327896e-05, -1.90734863e-06, 0.965927184, 0.258813888, 1.01115875e-05, 2.49276491e-06, -4.83722688e-05, 1, 0.258813858, -0.965927243, -4.73692526e-05)
- w90 = Instance.new("Weld", p90)
- w90.Name = "PartW"
- w90.Part0 = p90
- w90.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w90.Part1 = p7
- w90.C1 = cf(-0.799999237, -2.98917294e-05, 5.4359436e-05, 0.965927184, 0.258813888, 1.01115875e-05, 2.49276491e-06, -4.83722688e-05, 1, 0.258813858, -0.965927243, -4.73692526e-05)
- w91 = Instance.new("Weld", p91)
- w91.Name = "HitBoxW"
- w91.Part0 = p91
- w91.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w91.Part1 = p7
- w91.C1 = cf(3.5, 0.000397324562, 0.000147342682, 1, 0, -7.27595761e-12, 0, 1, -2.36122233e-12, 0, 2.07256434e-12, 1)
- w92 = Instance.new("Weld", p92)
- w92.Name = "TrailBoxW"
- w92.Part0 = p92
- w92.C0 = cf(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w92.Part1 = p7
- w92.C1 = cf(3.5, 0.000397264957, 0.000147819519, 1, 0, -7.27595761e-12, 0, 1, -2.36122233e-12, 0, 2.07256434e-12, 1)
- m.Parent = Char
- for i,v in pairs(m:children()) do
- if v:IsA("BasePart") then
- v.Locked = true
- end
- end
- local m2 = m:Clone()
- m2.Parent = Char
- local handle1 = m:WaitForChild("Handle")
- local hitbox1 = m:WaitForChild("HitBox")
- local trailbox1 = m:WaitForChild("TrailBox")
- local handle2 = m2:WaitForChild("Handle")
- local hitbox2 = m2:WaitForChild("HitBox")
- local trailbox2 = m2:WaitForChild("TrailBox")
- local llw = Weld(Left_Leg, Torso, cf(0.5, 2, 0))
- local rlw = Weld(Right_Leg, Torso, cf(-0.5, 2, 0))
- local raw = Weld(Right_Arm, Torso, cf(-1.5, 0, 0))
- local law = Weld(Left_Arm, Torso, cf(1.5, 0, 0))
- local torw = Weld(Torso, HumanoidRootPart, cf(0, 0, 0))
- local hedw = Weld(Head, Torso, cf(0, -1.5, 0))
- local h1w = Weld(larm, handle1, cf(0, -1, 0) * ang(rad(90), 0, rad(90)))
- local h2w = Weld(rarm, handle2, cf(0, -1, 0) * ang(rad(90), 0, rad(90)))
- local Used = {
- Executed = {}
- ,
- Failed = {}
- }
- local BindKey = function(Name, Key, Function)
- local keydown = nil
- keydown = mouse.KeyDown:connect(function(key)
- if Key:lower() == key:lower() then
- if dkd then
- table.insert(Used.Failed, {Name, Key, Function})
- else
- if NotifyKeyPresses then
- warn("executed(" .. Name .. ", \"" .. tostring(Key:upper()) .. "\")")
- end
- Function(Name, Key)
- if NotifyKeyPresses then
- warn("ended(" .. Name .. ")")
- end
- table.insert(Used.Executed, {Name, Key, Function})
- end
- end
- end
- )
- end
- FaceMouse = function()
- local torso, torsoPos = Torso, HumanoidRootPart.Position
- local torso = Char:FindFirstChild("Torso")
- if torso then
- torsoPos = HumanoidRootPart.CFrame.p
- HumanoidRootPart.CFrame = lerp(HumanoidRootPart.CFrame, CFrame.new(torsoPos, Vector3.new(mouse.Hit.X, torsoPos.Y, mouse.Hit.Z)), 0.5)
- end
- end
- local TrailFXModel = Instance.new("Model", Character)
- IsLimb = function(Object)
- local Limbs = {"Right Arm", "Left Arm", "Left Leg", "Right Leg", "Torso", "Head"}
- local Value, Integer = false, "Not Defined"
- for Index,String in next do
- if Object.Name:lower() == String:lower() then
- Value = true
- Integer = Index
- end
- end
- return {Value, Integer}
- end
- local LimbsLast = {["Right Arm"] = CFrame.new(0, 0, 0), ["Left Arm"] = CFrame.new(0, 0, 0), ["Left Leg"] = CFrame.new(0, 0, 0), ["Right Leg"] = CFrame.new(0, 0, 0), Torso = CFrame.new(0, 0, 0), Head = CFrame.new(0, 0, 0)}
- BodyTrail = function(Time, Colour)
- TrailFXModel:BreakJoints()
- for Index,Object in pairs(Char:children()) do
- do
- if Object:IsA("BasePart") and Object.Name ~= "HumanoidRootPart" and IsLimb(Object)[1] == true then
- do
- spawn(function()
- local NewObj = Instance.new("Part")
- NewObj.Color = BrickColor.new(Colour).Color
- NewObj.CanCollide = false
- NewObj.Anchored = true
- NewObj.TopSurface = 0
- NewObj.Transparency = 0
- NewObj.Material = "Granite"
- NewObj.CFrame = Object.CFrame
- local Pos = LimbsLast[Object.Name].p
- wait()
- local Pos2 = Object.CFrame.p
- local Distance = Pos - Pos2.magnitude
- local LimbsAndSizes = {
- ["Right Arm"] = {1, 2}
- ,
- ["Left Arm"] = {1, 2}
- ,
- ["Left Leg"] = {1, 2}
- ,
- ["Right Leg"] = {1, 2}
- ,
- Torso = {2, 2}
- ,
- Head = {2, 1}
- }
- for Limb,XY in next do
- if Object.Name:lower() == Limb:lower() then
- LimbsLast[Limb] = Object.CFrame
- NewObj.Name = Object.Name
- NewObj.Size = Vector3.new(XY[1], XY[2], Distance)
- end
- end
- NewObj.CFrame = CFrame.new(Pos, Pos2) * CFrame.new(0, 0, -(Distance / 2))
- NewObj.Parent = TrailFXModel
- delay(Time / 2, function()
- local integer = 0.05
- for i = 0, 1, integer do
- NewObj.Transparency = i
- wait()
- end
- NewObj:Destroy()
- end
- )
- end
- )
- -- DECOMPILER ERROR at PC30: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC30: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- end
- rainb = function(hue)
- local section = hue % 1 * 3
- local secondary = 0.5 * math.pi * (section % 1)
- if section < 1 then
- return c3(1, 1 - cos(secondary), 1 - sin(secondary))
- else
- if section < 2 then
- return c3(1 - sin(secondary), 1, 1 - cos(secondary))
- else
- return c3(1 - cos(secondary), 1 - sin(secondary), 1)
- end
- end
- end
- local CRIT = false
- showDamage = function(Parent, Txt, RemovalTime, Clr)
- ypcall(function()
- if string.find("critical", Txt:lower()) then
- Clr = "Really red"
- print("crit")
- end
- local Clr_Raw = Clr
- if Clr == nil then
- Clr = "Royal purple"
- end
- Clr = bc(Clr).Color
- local Pert = Instance.new("Part", Parent)
- Pert.Size = vec3(0.2, 0.2, 0.2)
- Pert.Transparency = 1
- Pert.CanCollide = false
- Pert.Anchored = true
- Pert.CFrame = Parent:FindFirstChild("Head").CFrame
- Pert.BrickColor = bc("Really black")
- local Gui = Instance.new("BillboardGui", Pert)
- Gui.Adornee = Pert
- local n2 = 10
- Gui.Size = UDim2.new(n2, 0, n2, 0)
- local TextL = Instance.new("TextLabel", Gui)
- local r, g, b = Clr.r, Clr.g, Clr.b
- local clr = c3(r, g, b)
- if Clr_Raw:lower() == "rainbow" then
- lrs:connect(function()
- Clr = rainb(tick() / 3)
- r = Clr.r
- clr = c3(r, g, b)
- end
- )
- end
- ypcall(function()
- if type(tonumber(Txt)) == "number" then
- TextL.Text = tostring(math.floor(tonumber(Txt)))
- else
- TextL.Text = tostring(Txt)
- end
- end
- )
- TextL.BackgroundTransparency = 1
- TextL.Font = "Bodoni"
- TextL.Size = UDim2.new(6, 0, 0.5, 0)
- TextL.Position = UDim2.new(-3, 0, -0.05, 0)
- TextL.TextScaled = true
- TextL.FontSize = "Size28"
- TextL.TextColor3 = clr
- local n = 10
- local sp = Pert.CFrame * cf(rand(-n, n), rand(-n, n), rand(-n, n))
- lrs:connect(function()
- Pert.CFrame = clerp(Pert.CFrame, sp, 0.01)
- clr = c3(r, g, b)
- TextL.TextColor3 = clr
- end
- )
- delay(RemovalTime / 2 + 1, function()
- local rn, bn, gn = 1 - r, 1 - b, 1 - g
- spawn(function()
- for i = 0, 1, 0.025 do
- TextL.TextTransparency = i
- lrs:wait()
- end
- Pert:Destroy()
- end
- )
- spawn(function()
- for i = 0, rn, 0.01 do
- r = rn - i
- lrs:wait()
- end
- end
- )
- spawn(function()
- for i = 0, bn, 0.01 do
- b = bn - i
- lrs:wait()
- end
- end
- )
- spawn(function()
- for i = 0, gn, 0.01 do
- g = gn - i
- lrs:wait()
- end
- end
- )
- end
- )
- end
- )
- end
- CheckIfLanded = function()
- local Ray = Ray.new(torso.Position, vec3(0, -1, 0) * 10)
- local Ignore = {Char}
- local Hit, Pos, SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
- if Hit == nil then
- return false, nil
- end
- return true, Hit
- end
- FindNearestTorso = function(Position, Distance, SinglePlayer)
- if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
- do return not SinglePlayer end
- do
- local List = {}
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("Model") and (v:findFirstChild("Torso") or v:findFirstChild("HumanoidRootPart")) and v ~= Char and v.HumanoidRootPart.Position - Position.magnitude <= Distance then
- table.insert(List, v)
- end
- end
- do return List end
- -- DECOMPILER ERROR: 4 unprocessed JMP targets
- end
- end
- end
- DebounceHit = false
- local pitches = {0.75, 0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1, 1.15, 1.2, 1.25}
- local swing_sfx = {134012322}
- local cut_sfx = {220833976}
- local bash_sfx = {386946017}
- local sounds = {}
- sounds.swing = function(self)
- local s = Instance.new("Sound", sp)
- s.Pitch = 1.25 + pitches[rand(1, #pitches)]
- s.SoundId = swing_sfx[rand(1, #swing_sfx)]
- return s
- end
- sounds.cut = function(self)
- local s = Instance.new("Sound", sp)
- s.Pitch = pitches[rand(1, #pitches)]
- s.SoundId = cut_sfx[rand(1, #cut_sfx)]
- return s
- end
- sounds.bash = function(self)
- local s = Instance.new("Sound", sp)
- s.Pitch = pitches[rand(1, #pitches)]
- s.SoundId = bash_sfx[rand(1, #bash_sfx)]
- return s
- end
- NewFXBox = function(name, prnt)
- if prnt == nil then
- prnt = Character
- end
- local FXBox = Instance.new("Model", prnt)
- FXBox.Name = "FXBox"
- if name then
- FXBox.Name = name
- end
- local Count = 0
- local Check = nil
- Check = FXBox.ChildAdded:connect(function(Object)
- if Object:IsA("BasePart") then
- FXBox.PrimaryPart = Object
- Check:disconnect()
- end
- end
- )
- return FXBox
- end
- ReSurface = function(Part, Integer)
- if Part ~= nil and Part:IsA("BasePart") then
- Part.TopSurface = Integer
- Part.BottomSurface = Integer
- Part.LeftSurface = Integer
- Part.RightSurface = Integer
- Part.FrontSurface = Integer
- Part.BackSurface = Integer
- end
- end
- ni = function(name, prnt)
- return Instance.new(tostring(name), prnt)
- end
- local TrailModel = NewFXBox("TrailBOX")
- NewPart = function(prnt)
- local NPart = ni("Part", prnt)
- ReSurface(NPart, 10)
- if prnt:IsA("BasePart") then
- NPart.CFrame = prnt.CFrame
- end
- NPart.Anchored = true
- NPart.Size = vec3(1, 1, 1)
- NPart.CanCollide = false
- NPart.BrickColor = bc("Really red")
- return NPart
- end
- HandleSP = function(func)
- for i,v in next do
- if v:IsA("Sound") then
- v:Stop()
- func(v)
- end
- end
- end
- GenTrail = function(Origin, Time)
- end
- MagDmg = function(Part, magni, knock, func)
- for _,c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("HumanoidRootPart")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= magni and c.Name ~= Player.Name then
- local bv = Instance.new("BodyVelocity", head)
- do
- -- bv.MaxVelocity = vec3(1 / 0, 0, 1 / 0)
- bv.Velocity = HumanoidRootPart.CFrame.lookVector * knock-- + 2
- delay(0.1, function()
- bv:Destroy()
- end
- )
- func(c, hum)
- end
- end
- end
- end
- end
- end
- BindKey("Ground Breaker", "x", function(AttackName, Key)
- ds = true
- for i = 0, 1, 0.05 do
- local animspd = 0.1
- torw.C0 = clerp(torw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- for i = 0, 1, 0.05 do
- local animspd = 0.1
- torw.C0 = clerp(torw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- ds = false
- end
- )
- local LA = {"Left", "Right"}
- local LastArm = LA[math.random(1, #LA)]
- local gDown = false
- local CanLoopG = true
- BindKey("Blink", "g", function(AttackName, Key)
- ds = true
- BodyTrail(0, "Magenta")
- HumanoidRootPart.CFrame = HumanoidRootPart.CFrame * cf(0, 0, -15)
- BodyTrail(0, "Magenta")
- if LastArm == LA[1] then
- LastArm = LA[2]
- for i = 0, 1, 0.15 do
- local animspd = 0.75
- torw.C0 = clerp(torw.C0, CFrame.new(0, -0.0468509197, -0.211326599, 1, 0, 0, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.0227189064, -0.26047188, 1, 0, 0, 0, 0.984807789, -0.173647925, 0, 0.173647925, 0.984807789) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(0.278717279, 0.591294587, 0.10480696, 0.819151103, -0.57357794, 4.34693362e-07, 0.0499908626, 0.0713932812, -0.99619472, 0.571395278, 0.816033959, 0.0871555209) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.0113945007, 0.161766201, 0.349781126, 0.992404103, 0.0868226364, -0.0871557891, 0.0211326815, 0.577615142, 0.816035628, 0.121192873, -0.811678946, 0.571392715) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, 0.375620604, -0.433983207, 1, 0, 0, 0, 0.965925574, -0.258819878, 0, 0.258819878, 0.965925574) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0, 1.07288361e-05, 4.76837158e-06, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 0.999999881) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- else
- do
- if LastArm == LA[2] then
- LastArm = LA[1]
- for i = 0, 1, 0.15 do
- local animspd = 0.75
- torw.C0 = clerp(torw.C0, CFrame.new(0, -0.0468509197, -0.211326599, 1, 0, 0, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.0227189064, -0.26047188, 1, 0, 0, 0, 0.984807789, -0.173647925, 0, 0.173647925, 0.984807789) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(0.0881265402, 0.374933362, 0.499300212, 0.992403924, -0.0868240818, -0.087155737, 0.121112585, 0.565171182, 0.816035032, -0.0215935856, -0.820392013, 0.571393549) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(-0.279206991, 0.591076076, 0.104926825, 0.819152057, 0.57357645, 0, -0.0499906242, 0.0713940263, -0.996194661, -0.571393788, 0.816034913, 0.0871560276) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(-0.000478506088, 0.000445604324, 0.00016617775, 1, 0, 0, 0, 0.999999881, 3.57627869e-07, 0, -3.57627869e-07, 0.999999881) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(-0.00047826767, 0.376046538, -0.433818698, 1, 0, 0, 0, 0.965925872, -0.258818686, 0, 0.258818686, 0.965925872) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- else
- do
- error("local LastArm value invalid", 1)
- ds = false
- end
- end
- end
- end
- end
- )
- BindKey("Backflip Slash", "q", function(AttackName, Key)
- --[[if height > 0 then
- return
- end
- if not IsLanded then
- return
- end]]
- ds = true
- hum.WalkSpeed = 0
- for i = 0, 1, 0.035 do
- local animspd = 0.15
- torw.C0 = clerp(torw.C0, CFrame.new(0.000422000885, -0.0971133709, 1.31130219e-05, 1, 0, 0, 0, 0.866025448, 0.500000298, 0, -0.500000298, 0.866025388) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(2.38418579e-07, 0.0394052267, 0.20832628, 1, 0, 0, 0, 0.965925992, 0.25881961, 0, -0.25881955, 0.965925932) * ang(0, 0, 0), animspd)
- law.C0 = lerp(law.C0, CFrame.new(-0.500982285, -0.466032803, 0.61457634, 0.866025567, 0.499999821, 1.11829343e-06, -0.421695679, 0.730397582, 0.537301302, 0.268649727, -0.465317041, 0.843390584) * ang(0, 0, 0), animspd)
- raw.C0 = lerp(raw.C0, CFrame.new(0.550538659, -0.46602726, 0.614567757, 0.866025388, -0.5, 0, 0.421695888, 0.730398655, 0.537299573, -0.268649757, -0.465314984, 0.843391716) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, 0.411981583, 0.122371793, 1, 0, 0, 0, 0.866025448, -0.500000298, 0, 0.500000298, 0.866025388) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(-1.93119049e-05, -0.0656920671, -0.479138374, 1, 0, 0, 0, 0.939692616, 0.34202075, 0, -0.34202075, 0.939692557) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- local debhet2, debhet = false, false
- local vel = Instance.new("BodyVelocity", HumanoidRootPart)
- vel.MaxForce = vec3(1 / 0, 1 / 0, 1 / 0)
- vel.Velocity = HumanoidRootPart.CFrame.lookVector * -120 + vec3(0, 50, 0)
- delay(0.01, function()
- vel:Destroy()
- end
- )
- for i = 0, 0.8, 0.05 do
- MagDmg(hitbox2, 5, 5, function(chr, h)
- if debhet2 == false then
- debhet2 = true
- local crit = false
- do
- ypcall(function()
- chr.Health:Destroy()
- end
- )
- local d = rand()
- if d > 0.95 then
- crit = true
- dot = true
- end
- delay(0.5, function()
- debhet2 = false
- end
- )
- local damage = rand(99999, 9999999)
- if crit then
- damage = damage + rand(9999999, 999999)
- end
- h.Health = h.Health - (damage)
- showDamage(h.Parent, tostring(damage), 1, "Really red")
- if dot == true then
- do
- spawn(function()
- for i = 0, rand(2, 5) do
- h.Health = h.Health - damage / 4
- showDamage(h.Parent, "(Dmg Ovr Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(0.8)
- end
- ds = false
- end
- )
- -- DECOMPILER ERROR at PC53: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC53: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- end
- )
- MagDmg(hitbox1, 5, 5, function(chr, h)
- if debhet == false then
- debhet = true
- local crit = false
- do
- ypcall(function()
- chr.Health:Destroy()
- end
- )
- local d = rand()
- if d > 0.95 then
- crit = true
- dot = true
- end
- delay(0.5, function()
- debhet = false
- end
- )
- local damage = rand(999999, 999999)
- if crit then
- damage = damage + rand(999999, 999999)
- end
- h.Health = h.Health - (damage)
- showDamage(h.Parent, tostring(damage), 1, "Really red")
- if dot == true then
- do
- spawn(function()
- for i = 0, rand(2, 5) do
- h.Health = h.Health - damage / 4
- showDamage(h.Parent, "(Dmg Over Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(0.8)
- end
- end
- )
- -- DECOMPILER ERROR at PC53: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC53: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- end
- )
- local animspd = 0.3
- torw.C0 = lerp(torw.C0, cf(0, 0, 0) * ang(rad(560 * i), 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.0903711319, -0.463028312, 1, 0, 0, 0, 0.939693093, -0.342018992, 0, 0.342019022, 0.939693093) * ang(0, 0, 0), animspd)
- law.C0 = lerp(law.C0, CFrame.new(0.144277692, 0.799976468, -0.629216552, 0.99619478, -0.0871558562, 1.1790172e-06, -0.0333519913, -0.381226987, -0.923879683, 0.0805219784, 0.920364022, -0.382683128) * ang(0, 0, 0), animspd)
- raw.C0 = lerp(raw.C0, CFrame.new(-0.0945549011, 0.799960315, -0.629431963, 0.99619472, 0.087155737, 0, 0.033353053, -0.381227165, -0.923879564, -0.0805214047, 0.920363963, -0.382683396) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, -0.0170865059, -0.26105395, 1, 0, 0, 0, 0.991444767, 0.130526975, 0, -0.130526975, 0.991444767) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0, -0.18736732, -0.845235884, 1, 0, 0, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- spawn(function()
- repeat
- local animspd = 0.3
- torw.C0 = lerp(torw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.0903711319, -0.463028312, 1, 0, 0, 0, 0.939693093, -0.342018992, 0, 0.342019022, 0.939693093) * ang(0, 0, 0), animspd)
- law.C0 = lerp(law.C0, CFrame.new(0.144277692, 0.799976468, -0.629216552, 0.99619478, -0.0871558562, 1.1790172e-06, -0.0333519913, -0.381226987, -0.923879683, 0.0805219784, 0.920364022, -0.382683128) * ang(0, 0, 0), animspd)
- raw.C0 = lerp(raw.C0, CFrame.new(-0.0945549011, 0.799960315, -0.629431963, 0.99619472, 0.087155737, 0, 0.033353053, -0.381227165, -0.923879564, -0.0805214047, 0.920363963, -0.382683396) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, -0.0170865059, -0.26105395, 1, 0, 0, 0, 0.991444767, 0.130526975, 0, -0.130526975, 0.991444767) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0, -0.18736732, -0.845235884, 1, 0, 0, 0, 0.906307876, 0.422617942, 0, -0.422617942, 0.906307876) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- until ds == false
- end
- )
- --[[ repeat
- lrs:wait()
- until IsLanded]]
- local vel = Instance.new("BodyVelocity", HumanoidRootPart)
- vel.MaxForce = vec3(1 / 0, 0, 1 / 0)
- vel.Velocity = HumanoidRootPart.CFrame.lookVector * -50
- wait(0.2)
- vel:Destroy()
- ds = false
- end
- )
- BindKey("Void Blast", "r", function(AttackName, Key)
- ds = true
- local fb = NewFXBox()
- for i = 0, 1, 0.025 do
- do
- local animspd = 0.15
- torw.C0 = clerp(torw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, rad(15)) * ang(-rad(15), 0, 0), animspd)
- law.C0 = clerp(law.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-rad(3), 0, 0) * ang(0, 0, rad(3)), animspd)
- llw.C0 = clerp(llw.C0, cf(rad(3), 0, 0) * ang(0, 0, -rad(3)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- end
- do
- for i,v in pairs(m:children()) do
- if v.Name ~= "TrailBox" and v.Name ~= "HitBox" and v:IsA("BasePart") then
- spawn(function()
- local m, int = 1, 0.05
- for i = 0, m + int, int do
- v.Transparency = i
- lrs:wait()
- end
- end
- )
- end
- end
- end
- for i,v in pairs(m:children()) do
- if v.Name ~= "TrailBox" and v.Name ~= "HitBox" and v:IsA("BasePart") then
- spawn(function()
- local m, int = 1, 0.05
- for i = 0, m + int, int do
- v.Transparency = i
- lrs:wait()
- end
- end
- )
- end
- end
- for i = 0, 1, 0.05 do
- local animspd = 0.4
- torw.C0 = clerp(torw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, rad(15)) * ang(-rad(15), 0, 0), animspd)
- law.C0 = lerp(law.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- raw.C0 = lerp(raw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-rad(3), 0, 0) * ang(0, 0, rad(3)), animspd)
- llw.C0 = clerp(llw.C0, cf(rad(3), 0, 0) * ang(0, 0, -rad(3)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- local pert = Instance.new("Part", fb)
- ReSurface(pert, 10)
- pert.Material = "Granite"
- pert.BrickColor = bc("Really red")
- pert.Anchored = true
- pert.Size = vec3(2, 2, 2)
- pert.CanCollide = false
- pert.CFrame = HumanoidRootPart.CFrame * cf(0, 3, -4) * ang(rand(-360, 360), rand(-360, 360), rand(-360, 360))
- local int = 0
- local int2 = 0
- for i = 0, 1, 0.005 do
- int = int + 1
- pert.Size = pert.Size + vec3(0.025, 0.025, 0.025)
- pert.CFrame = lerp(pert.CFrame, HumanoidRootPart.CFrame * cf(0, 2, -4 - (int2)) * ang(rad(int), rad((int) * 3), rad((int) * 2)), 0.05)
- local animspd = 0.15
- torw.C0 = clerp(torw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, -rad(25)) * ang(rad(25), 0, 0), animspd)
- law.C0 = lerp(law.C0, cf(-rad(90), 0.3, -1.5) * ang(rad(80), 0, -rad(80)), animspd)
- raw.C0 = lerp(raw.C0, cf(rad(90), 0.3, -1.5) * ang(rad(80), 0, rad(80)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-rad(3), 0, 0) * ang(0, 0, rad(3)), animspd)
- llw.C0 = clerp(llw.C0, cf(rad(3), 0, 0) * ang(0, 0, -rad(3)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- for i = 0, 1, 0.1 do
- pert.CFrame = lerp(pert.CFrame, HumanoidRootPart.CFrame * cf(0, 2, -4 - (int2)) * ang(rad(int), rad((int) * 3), rad((int) * 2)), 0.1)
- lrs:wait()
- end
- for i,v in pairs(m:children()) do
- if v.Name ~= "TrailBox" and v.Name ~= "HitBox" and v:IsA("BasePart") then
- spawn(function()
- local m, int = 1, 0.05
- for i = 0, m + int, int do
- v.Transparency = 1 - i
- lrs:wait()
- end
- end
- )
- end
- end
- for i,v in pairs(m:children()) do
- if v.Name ~= "TrailBox" and v.Name ~= "HitBox" and v:IsA("BasePart") then
- spawn(function()
- local m, int = 1, 0.05
- for i = 0, m + int, int do
- v.Transparency = 1 - i
- lrs:wait()
- end
- end
- )
- end
- end
- fb:Destroy()
- ds = false
- end
- )
- BindKey("Beserk Blades", "e", function(AttackName, Key)
- ds = true
- local debhet1, debhet2 = false, false
- hum.WalkSpeed = 11
- local fb = NewFXBox()
- local s1 = Instance.new("Sound", sp)
- s1.SoundId = "rbxassetid://201858168"
- s1.Pitch = 1.05
- local s2 = Instance.new("Sound", sp)
- s2.SoundId = "rbxassetid://163619849"
- s2.Pitch = 1.1
- local s4 = Instance.new("Sound", sp)
- s4.SoundId = "rbxassetid://180120107"
- s4.Pitch = 0.9
- for i = 1, 5 do
- local s3 = Instance.new("Sound", sp)
- s3.SoundId = "rbxassetid://206083107"
- s3.Pitch = pitches[rand(1, #pitches)]
- lrs:wait()
- s3:Play()
- for i = 0, 360, 35 do
- spawn(function()
- GenTrail(trailbox1.CFrame * cf(0, 1, 0), 30)
- end
- )
- MagDmg(hitbox2, 5, 5, function(chr, h)
- if debhet2 == false then
- debhet2 = true
- local crit = false
- do
- ypcall(function()
- chr.Health:Destroy()
- end
- )
- local d = rand()
- if d > 0.95 then
- crit = true
- dot = true
- end
- delay(0.5, function()
- debhet2 = false
- end
- )
- local damage = rand(999999, 999999)
- if crit then
- damage = damage + rand(999999, 999999)
- end
- h.Health = h.Health - (damage)
- showDamage(h.Parent, tostring(damage), 1, "Really red")
- if dot == true then
- do
- spawn(function()
- for i = 1, rand(5, 12) do
- h.Health = h.Health - damage / 4
- showDamage(h.Parent, "(Dmg Over Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(0.8)
- end
- end
- )
- -- DECOMPILER ERROR at PC53: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC53: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- end
- )
- MagDmg(hitbox1, 5, 5, function(chr, h)
- ypcall(function()
- chr.Health:Destroy()
- end
- )
- if debhet1 == false then
- debhet1 = true
- local crit = false
- do
- local d = rand()
- if d > 0.98 then
- warn("crit(" .. d .. ")")
- crit = true
- dot = true
- end
- delay(0.5, function()
- debhet1 = false
- end
- )
- local damage = rand(999999, 999999)
- if crit then
- damage = damage + rand(999999, 999999)
- end
- h.Health = h.Health - (damage)
- showDamage(h.Parent, tostring(damage), 1, "Really red")
- if dot == true then
- do
- spawn(function()
- for i = 1, rand(5, 12) do
- h.Health = h.Health - damage / 4
- showDamage(h.Parent, "(Dmg Over Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(0.8)
- end
- end
- )
- -- DECOMPILER ERROR at PC59: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC59: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- end
- )
- local animspd = 0.25
- torw.C0 = lerp(torw.C0, cf(0, height, 0) * ang(-rad(15), math.rad(i), 0), 0.3)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- law.C0 = lerp(law.C0, cf(-2, -1, 0) * ang(0, 0, -rad(90)), animspd)
- raw.C0 = lerp(raw.C0, cf(2, -1, 0) * ang(0, 0, rad(90)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-rad(8), 0, 0) * ang(0, 0, rad(8)), animspd)
- llw.C0 = clerp(llw.C0, cf(rad(8), 0, 0) * ang(0, 0, -rad(8)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, rad(45), 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, rad(135), 0), animspd)
- lrs:wait()
- end
- end
- hum.WalkSpeed = 1
- s2:Play()
- ds = false
- end
- )
- BindKey("Blade Spear", "f", function(AttackName, Key)
- if ds then
- return
- end
- local fb = NewFXBox()
- ds = true
- local s1 = Instance.new("Sound", sp)
- s1.SoundId = "rbxassetid://215395236"
- s1.Pitch = 1.5
- s1.Volume = 1
- local s2 = Instance.new("Sound", sp)
- s2.SoundId = "rbxassetid://134012322"
- s2.Pitch = 1
- s2.Volume = 1
- local s3 = Instance.new("Sound", sp)
- s3.SoundId = "rbxassetid://186772924"
- s3.Pitch = 0.75
- s3.Volume = 1
- local s4 = Instance.new("Sound", sp)
- s4.SoundId = "rbxassetid://282061340"
- s4.Pitch = 0.75
- s4.Volume = 1
- wait()
- for i = 0, 15 do
- local animspd = 0.25
- torw.C0 = clerp(torw.C0, cf(0, height, 0) * ang(-rad(12.5), -rad(50), 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, 0) * ang(0, rad(50), 0), animspd)
- law.C0 = clerp(law.C0, cf(-rad(4), -rad(8), 0) * ang(0, 0, -rad(8)), animspd)
- raw.C0 = lerp(raw.C0, cf(1.15, 0.5, -1.75) * ang(rad(90), 0, rad(60)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(0.1, -0.1, 0.1) * ang(-rad(6.25), rad(12.5), 0), animspd)
- llw.C0 = clerp(llw.C0, cf(0.25, -0.15, 0) * ang(rad(20), 0, -rad(12.5)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, rad(77.5)), animspd)
- lrs:wait()
- end
- s1:Play()
- for i = 0, 15 do
- do
- local animspd = 0.25
- torw.C0 = clerp(torw.C0, cf(0, height, 0) * ang(-rad(12.5), -rad(50), 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, 0) * ang(0, rad(50), 0), animspd)
- law.C0 = clerp(law.C0, cf(-rad(4), -rad(8), 0) * ang(0, 0, -rad(8)), animspd)
- raw.C0 = lerp(raw.C0, cf(0.05, 0.5, -1.25) * ang(rad(90), 0, rad(10)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(0.1, -0.1, 0.1) * ang(-rad(6.25), rad(12.5), 0), animspd)
- llw.C0 = clerp(llw.C0, cf(0.25, -0.15, 0) * ang(rad(20), 0, -rad(12.5)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, rad(160), rad(77.5)), animspd)
- lrs:wait()
- end
- end
- h2w:Destroy()
- handle2.Anchored = true
- local weld = Instance.new("Weld", fb)
- weld.Part0 = HumanoidRootPart
- weld.Part1 = handle2
- weld.C1 = handle2.CFrame:inverse() * HumanoidRootPart.CFrame * ang(0, rad(7), -rad(5))
- weld.Name = "W"
- handle2.Anchored = false
- local val, val2 = 0, 0
- do
- local debhet = false
- s2:Play()
- do
- for i = 0, 3.75 do
- MagDmg(hitbox2, 8, 15, function(chr, h)
- if debhet == false then
- debhet = true
- ypcall(function()
- chr.Health:Destroy()
- end
- )
- local crit = false
- do
- local d = rand()
- if d > 0.65 then
- crit = true
- dot = true
- end
- delay(0.01, function()
- debhet = false
- end
- )
- local damage = rand(999999, 999999)
- if crit then
- damage = damage + rand(999999, 999999)
- end
- h.Health = h.Health - (damage) + 2
- showDamage(h.Parent, tostring(damage), 1, "Really red")
- if dot == true then
- do
- spawn(function()
- for i = 1, rand(2, 6) do
- h.Health = h.Health - damage / 4 + 2
- showDamage(h.Parent, "(Dmg Over Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(rand(0.8, 2.5))
- end
- end
- )
- end
- end
- end
- end
- end
- )
- val = val + 4
- local animspd = 0.5
- weld.C0 = clerp(weld.C0, cf(0, 0, -(val)), animspd)
- torw.C0 = lerp(torw.C0, cf(0, height, 0) * ang(-rad(12.5), rad(20), 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, 0) * ang(0, -rad(20), 0), animspd)
- law.C0 = clerp(law.C0, cf(-rad(4), -rad(8), 0) * ang(0, 0, -rad(8)), animspd)
- raw.C0 = lerp(raw.C0, cf(-0.5, 0.5, -0.1) * ang(rad(90), 0, -rad(60)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(0.1, -0.1, 0.1) * ang(-rad(6.25), rad(12.5), 0), animspd)
- llw.C0 = clerp(llw.C0, cf(0.25, -0.15, 0) * ang(rad(20), 0, -rad(12.5)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- end
- hum.WalkSpeed = 0
- torso.Anchored = true
- for i = 1, 5, 0.25 do
- local animspd = 0.2
- val = val + 1
- weld.C0 = clerp(weld.C0, cf(0, 0, -(val)), animspd)
- local pe = Instance.new("Part", fb)
- pe.Anchored = true
- pe.Transparency = 0.65
- pe.CanCollide = false
- pe.Size = vec3(0.6, 0.6, 0.6)
- pe.TopSurface = 0
- pe.Color = bc("Magenta").Color
- pe.CFrame = handle2.CFrame * cf(1 * -i, 0, 0) * ang(rand(-360, 360), rand(-360, 360), rand(-360, 360))
- spawn(function()
- for i = 0, 0.35, 0.05 do
- pe.Transparency = 0.65 + i
- lrs:wait()
- end
- pe:Destroy()
- end
- )
- lrs:wait()
- end
- for i = 1, 7, 0.25 do
- local animspd = 0.2
- local pe = Instance.new("Part", fb)
- pe.Anchored = true
- pe.Transparency = 1
- pe.CanCollide = false
- pe.Size = vec3(1.5, 1.5, 1.5)
- pe.TopSurface = 0
- pe.Color = bc("Really red").Color
- pe.CFrame = handle2.CFrame * cf(-2 + i, 0, 0) * ang(rand(-360, 360), rand(-360, 360), rand(-360, 360))
- local weld2 = Instance.new("Weld", Character)
- weld2.Part0 = pe
- weld2.Part1 = handle2
- weld2.C1 = handle2.CFrame:inverse() * pe.CFrame
- weld2.Name = "W2"
- spawn(function()
- for i = 0, 1, 0.05 do
- pe.Transparency = 1.65 - i
- lrs:wait()
- end
- end
- )
- delay(1.5, function()
- for i = 0, 1, 0.05 do
- pe.Transparency = i
- lrs:wait()
- end
- pe:Destroy()
- weld2:Destroy()
- end
- )
- lrs:wait()
- end
- s3:Play()
- lrs:wait()
- local p1 = Instance.new("Part", fb)
- p1.Anchored = true
- p1.Transparency = 1
- p1.CanCollide = false
- p1.Size = vec3(12, 12, 12)
- p1.TopSurface = 0
- p1.Color = bc("Really red").Color
- p1.CFrame = handle2.CFrame * ang(rad(90), rad(0), rad(90)) * cf(0, -2, 0)
- local me1 = Instance.new("SpecialMesh", p1)
- me1.MeshType = "FileMesh"
- me1.MeshId = "rbxassetid://3270017"
- me1.Scale = vec3(1.5, 10, 1.5)
- local p2 = Instance.new("Part", fb)
- p2.Anchored = true
- p2.Transparency = 1
- p2.CanCollide = false
- p2.Size = vec3(1.5, 3, 1.5)
- p2.TopSurface = 0
- p2.Color = bc("Really red").Color
- p2.CFrame = handle2.CFrame * ang(0, rad(0), rad(90)) * cf(0, -2, 0)
- local me2 = Instance.new("SpecialMesh", p2)
- me2.MeshType = "FileMesh"
- me2.MeshId = "rbxassetid://3270017"
- me2.Scale = vec3(1.5, 10, 1.5)
- torso.Anchored = false
- delay(0.1, function()
- ds = false
- end
- )
- for i = 0, 1, 0.05 do
- p1.Transparency = 1 - i
- lrs:wait()
- end
- handle2.Anchored = true
- m2.Parent = nil
- for i = 0, 1, 0.025 do
- p1.CFrame = p1.CFrame * ang(0, rad(5), 0)
- lrs:wait()
- end
- for i = 0, 1, 0.05 do
- p1.Transparency = i
- lrs:wait()
- end
- p1:Destroy()
- p2:Destroy()
- for i,v in pairs(m:children()) do
- v.Transparency = 1
- end
- m2.Parent = Character
- h2w = Weld(rarm, handle2, cf(0, -1, 0) * ang(rad(90), 0, rad(90)))
- h2w.C0 = cf(0, 0, 0) * ang(rad(0), 0, -rad(180))
- handle2.Anchored = false
- delay(0.75, function()
- s4:Play()
- end
- )
- for i,v in pairs(m:children()) do
- spawn(function()
- for i = 0, 5, 0.1 do
- if v.Name ~= "TrailBox" and v.Name ~= "HitBox" and v:IsA("BasePart") then
- v.Transparency = 5 - i
- lrs:wait()
- end
- end
- end
- )
- for i_,v_ in pairs(m:children()) do
- spawn(function()
- for i = 0, 5, 0.1 do
- if v_.Name ~= "TrailBox" and v_.Name ~= "HitBox" and v_:IsA("BasePart") then
- v_.Transparency = 5 - i
- lrs:wait()
- end
- end
- end
- )
- end
- end
- wait(0.25)
- fb:Destroy()
- dkd = false
- end
- end
- )
- BindKey("Sit", "z", function(AttackName, Key)
- ds = true
- hum.WalkSpeed = 2
- for i = 0, 1, 0.03 do
- local animspd = 0.2
- torw.C0 = clerp(torw.C0, CFrame.new(0.0734259486, -1.07769084, 0.591883659, 0.921220124, 0.374676734, -0.10474202, -0.159497008, 0.609295309, 0.776736736, 0.354844034, -0.698839426, 0.621054947) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(-0.122578576, -0.0169298649, -0.356238186, 0.991444886, -2.98023224e-08, -0.130526453, -0.0337826014, 0.965926051, -0.256603986, 0.126078874, 0.258818179, 0.957662463) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(-0.392519593, -0.30513835, -0.272547394, 0.923879862, 0.38268286, -2.38418579e-07, -0.36964336, 0.89239943, -0.258818567, -0.099045217, 0.239117295, 0.965926051) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.469016552, -0.646901846, -1.26597059, 0.811113179, -0.464953005, 0.354844034, 0.560471714, 0.444404036, -0.698839426, 0.167233378, 0.765717924, 0.621054947) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(-0.359871984, 0.707089186, 0.157295704, 0.921220124, -0.271241635, 0.278893471, 0.374676734, 0.811566949, -0.448304027, -0.10474202, 0.517481565, 0.849259734) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0.0101166964, -0.0557525158, -0.912290573, 1.00000012, 2.98023224e-08, 1.49011612e-08, -4.47034836e-08, 0.953716874, 0.30070588, -1.49011612e-08, -0.30070591, 0.953717053) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- hum.WalkSpeed = 0
- delay(1.5, function()
- hum.WalkSpeed = 8
- end
- )
- repeat
- local animspd = 0.3
- torw.C0 = clerp(torw.C0, CFrame.new(0, -1.91698706, 0.27142334, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, -0.0828192234, 0.134720802, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(-0.390914202, -0.17002362, 0.809981823, 0.939692616, 0.342020124, 0, -0.208208516, 0.572048187, 0.793353736, 0.271342933, -0.745508611, 0.608761013) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.340461493, -0.170115292, 0.809848785, 0.939692974, -0.34201932, 4.22700623e-07, 0.208207637, 0.572048366, 0.793353915, -0.271342605, -0.745508909, 0.608760834) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(-0.271476805, -0.740630507, 0.567320943, 0.976296008, -0.21643962, 0, 0.139124796, 0.627551377, -0.76604414, 0.1658023, 0.747885823, 0.642787993) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0.171023369, -0.740502715, 0.56757009, 0.976296365, 0.21643807, 0, -0.139123812, 0.627551615, -0.76604414, -0.165801108, 0.747886121, 0.642788053) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- until State ~= "Idle"
- hum.WalkSpeed = 0
- for i = 0, 1, 0.03 do
- local animspd = 0.2
- torw.C0 = clerp(torw.C0, CFrame.new(0.0734259486, -1.07769084, 0.591883659, 0.921220124, 0.374676734, -0.10474202, -0.159497008, 0.609295309, 0.776736736, 0.354844034, -0.698839426, 0.621054947) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(-0.122578576, -0.0169298649, -0.356238186, 0.991444886, -2.98023224e-08, -0.130526453, -0.0337826014, 0.965926051, -0.256603986, 0.126078874, 0.258818179, 0.957662463) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(-0.392519593, -0.30513835, -0.272547394, 0.923879862, 0.38268286, -2.38418579e-07, -0.36964336, 0.89239943, -0.258818567, -0.099045217, 0.239117295, 0.965926051) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.469016552, -0.646901846, -1.26597059, 0.811113179, -0.464953005, 0.354844034, 0.560471714, 0.444404036, -0.698839426, 0.167233378, 0.765717924, 0.621054947) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(-0.359871984, 0.707089186, 0.157295704, 0.921220124, -0.271241635, 0.278893471, 0.374676734, 0.811566949, -0.448304027, -0.10474202, 0.517481565, 0.849259734) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0.0101166964, -0.0557525158, -0.912290573, 1.00000012, 2.98023224e-08, 1.49011612e-08, -4.47034836e-08, 0.953716874, 0.30070588, -1.49011612e-08, -0.30070591, 0.953717053) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- ds = false
- end
- )
- BindKey("Lay Down", "c", function(AttackName, Key)
- ds = true
- hum.WalkSpeed = 2
- for i = 0, 1, 0.03 do
- local animspd = 0.2
- torw.C0 = clerp(torw.C0, CFrame.new(0.0734259486, -1.07769084, 0.591883659, 0.921220124, 0.374676734, -0.10474202, -0.159497008, 0.609295309, 0.776736736, 0.354844034, -0.698839426, 0.621054947) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(-0.122578576, -0.0169298649, -0.356238186, 0.991444886, -2.98023224e-08, -0.130526453, -0.0337826014, 0.965926051, -0.256603986, 0.126078874, 0.258818179, 0.957662463) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(-0.392519593, -0.30513835, -0.272547394, 0.923879862, 0.38268286, -2.38418579e-07, -0.36964336, 0.89239943, -0.258818567, -0.099045217, 0.239117295, 0.965926051) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.469016552, -0.646901846, -1.26597059, 0.811113179, -0.464953005, 0.354844034, 0.560471714, 0.444404036, -0.698839426, 0.167233378, 0.765717924, 0.621054947) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(-0.359871984, 0.707089186, 0.157295704, 0.921220124, -0.271241635, 0.278893471, 0.374676734, 0.811566949, -0.448304027, -0.10474202, 0.517481565, 0.849259734) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0.0101166964, -0.0557525158, -0.912290573, 1.00000012, 2.98023224e-08, 1.49011612e-08, -4.47034836e-08, 0.953716874, 0.30070588, -1.49011612e-08, -0.30070591, 0.953717053) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- hum.WalkSpeed = 0
- delay(1.5, function()
- hum.WalkSpeed = 8
- end
- )
- repeat
- local animspd = 0.2
- torw.C0 = clerp(torw.C0, CFrame.new(0, -2.47821784, 0.499558449, 1, 0, 0, 0, 0.0436210111, -0.999048233, 0, 0.999048233, 0.0436210148) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.231482744, 0.17876941, 1, 0, 0, 0, 0.923879504, 0.382683724, 0, -0.382683724, 0.923879504) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(0.685811996, 1.17431498, 0.0763368756, 0.923879623, -0.373611987, -0.0828278661, -0.382683128, -0.901980102, -0.199964315, -2.98023224e-08, 0.216439784, -0.976296127) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(-0.578729153, 0.838823795, 0.111681841, 0.819151878, 0.573576689, -8.70478743e-07, 0.57303077, -0.818372488, -0.0436173975, -0.0250186287, 0.0357287712, -0.999048412) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, 0.338772655, -1.24918079, 1, 0, 0, 0, 0.887010515, 0.461749405, 0, -0.461749405, 0.887010515) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0, 2.14576721e-06, -4.04566526e-06, 1, 0, 0, 0, 1.00000012, 3.7252903e-09, 0, 3.7252903e-09, 1.00000012) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, -rad(90)), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, rad(90)), animspd)
- lrs:wait()
- until State ~= "Idle"
- hum.WalkSpeed = 0
- for i = 0, 1, 0.03 do
- local animspd = 0.2
- torw.C0 = clerp(torw.C0, CFrame.new(0.0734259486, -1.07769084, 0.591883659, 0.921220124, 0.374676734, -0.10474202, -0.159497008, 0.609295309, 0.776736736, 0.354844034, -0.698839426, 0.621054947) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(-0.122578576, -0.0169298649, -0.356238186, 0.991444886, -2.98023224e-08, -0.130526453, -0.0337826014, 0.965926051, -0.256603986, 0.126078874, 0.258818179, 0.957662463) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(-0.392519593, -0.30513835, -0.272547394, 0.923879862, 0.38268286, -2.38418579e-07, -0.36964336, 0.89239943, -0.258818567, -0.099045217, 0.239117295, 0.965926051) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.469016552, -0.646901846, -1.26597059, 0.811113179, -0.464953005, 0.354844034, 0.560471714, 0.444404036, -0.698839426, 0.167233378, 0.765717924, 0.621054947) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(-0.359871984, 0.707089186, 0.157295704, 0.921220124, -0.271241635, 0.278893471, 0.374676734, 0.811566949, -0.448304027, -0.10474202, 0.517481565, 0.849259734) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0.0101166964, -0.0557525158, -0.912290573, 1.00000012, 2.98023224e-08, 1.49011612e-08, -4.47034836e-08, 0.953716874, 0.30070588, -1.49011612e-08, -0.30070591, 0.953717053) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- ds = false
- end
- )
- BindKey("Custom Jump", " ", function(AttackName, Key)
- if CanJump == false then
- return
- end
- --[[if not IsLanded then
- return
- end]]
- CanJump = false
- delay(5, function()
- CanJump = true
- end
- )
- ds = true
- hum.WalkSpeed = 2
- local s1 = Instance.new("Sound", sp)
- s1.SoundId = "rbxassetid://142070127"
- s1.Pitch = 1.15
- s1.Volume = 1
- local s2 = Instance.new("Sound", sp)
- s2.SoundId = "rbxassetid://157878578"
- s2.Pitch = 1.15
- s2.Volume = 1
- local s3 = Instance.new("Sound", sp)
- s3.SoundId = "rbxassetid://180204562"
- s3.Pitch = 1.15
- s3.Volume = 1
- local s5 = Instance.new("Sound", sp)
- s5.SoundId = "rbxassetid://222942614"
- s5.Pitch = 1
- s5.Volume = 1
- local s4 = Instance.new("Sound", sp)
- s4.SoundId = "rbxassetid://244578911"
- s4.Pitch = 2
- s4.Volume = 0.1
- s4.Looped = true
- wait()
- s3:Play()
- delay(0.5, function()
- s4:Play()
- end
- )
- local fb = NewFXBox()
- for i = 0, 1, 0.05 do
- local animspd = 0.3
- torw.C0 = clerp(torw.C0, CFrame.new(0, -0.688065529, -0.19135952, 1, 0, 0, 0, 0.9238801, 0.382682055, 0, -0.382682055, 0.9238801) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.127452612, 0.203455865, 1, 0, 0, 0, 0.965925694, 0.258819848, 0, -0.258819848, 0.965925694) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(0.405900359, 0.622551918, 0.37040484, 0.737276912, -0.675590754, 1.06186019e-06, 0.17485714, 0.19082129, -0.965925574, 0.652570188, 0.712154806, 0.258819938) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(-9.53674316e-07, 0.0237717628, 0.334566593, 1, 0, 0, 0, 0.819152832, 0.573575437, 0, -0.573575437, 0.819152832) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, 0.591989636, 0.139762461, 1, 0, 0, 0, 0.906307757, -0.422618419, 0, 0.422618419, 0.906307757) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(1.04308128e-06, -0.277914524, -0.890877604, 1, 0, 0, 0, 0.793353081, 0.608761728, 0, -0.608761728, 0.793353081) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, -rad(55), -rad(90)), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- local per = Instance.new("Part", fb)
- per.CanCollide = false
- ReSurface(per, 10)
- per.Transparency = 0.5
- per.Material = "Granite"
- per.Anchored = true
- per.BrickColor = bc("Really red")
- per.Size = vec3(4, 0.2, 4)
- per.CFrame = cf(Torso.CFrame.p) * cf(0, -3, 0) * ang(rad(90), 0, 0)
- local me1 = Instance.new("SpecialMesh", per)
- me1.MeshType = "FileMesh"
- me1.MeshId = "rbxassetid://3270017"
- me1.Scale = vec3(1, 1, 1)
- spawn(function()
- local mx, it = 1, 0.05
- for i = 0, mx + it, it do
- me1.Scale = me1.Scale + vec3(2, 2, 2)
- per.Transparency = 0.5 + i
- lrs:wait()
- end
- end
- )
- s5:Play()
- local bv = Instance.new("BodyVelocity", HumanoidRootPart)
- bv.MaxForce = Vector3.new(1 / 0, 1 / 0, 1 / 0)
- bv.Velocity = Vector3.new(0, 150, 0)
- spawn(function()
- wait()
- bv:Destroy()
- end
- )
- hum.WalkSpeed = 250
- local int = 0
- local ting = 0
- do
- do
- for i = 0, 1, 0.05 do
- if i < 0.9 then
- ting = ting + 0.25
- if ting >= 1 then
- ting = 0
- BodyTrail(0, "Magenta")
- end
- local p = Instance.new("Part", fb)
- p.Size = Vector3.new(3, 3, 3)
- local anglez = ang(rad(rand(-360, 360)), rad(rand(-360, 360)), rad(rand(-360, 360)))
- local setp = HumanoidRootPart.CFrame * CFrame.new(0, 2, 0):inverse() * anglez
- p.CFrame = setp
- p.CanCollide = false
- p.Anchored = true
- p.Material = "Granite"
- p.Color = BrickColor.new("Magenta").Color
- game.Debris:AddItem(p, 4)
- spawn(function()
- for i = 0, 1, 0.05 do
- p.Size = p.Size + Vector3.new(0.5, 0.5, 0.5)
- p.CFrame = setp
- p.Transparency = i
- lrs:wait()
- end
- p:Destroy()
- end
- )
- end
- do
- int = int + 36
- do
- local animspd = 0.2
- torw.C0 = lerp(torw.C0, cf(0, 0, 0) * ang(0, rad(int), 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.051027298, -0.188228667, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * ang(0, 0, 0), animspd)
- law.C0 = lerp(law.C0, CFrame.new(0.309529305, 0.494719565, 0.188925743, 0.939692855, -0.342019558, -8.41849669e-07, 0.0298099965, 0.081900008, 0.99619472, -0.340717971, -0.936117053, 0.0871564522) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(-0.485822797, 0.499988556, -0.275978863, 0.923879743, 0.38268292, 0, 0, 0, -1, -0.38268292, 0.923879743, 0) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(-3.09944153e-06, 0.162638426, -1.09523427, 1, 0, 0, 0, 0.906308293, 0.422617137, 0, -0.422617137, 0.906308293) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(-2.14576721e-06, -0.00759673119, -0.174313933, 1, 0, 0, 0, 0.996194661, 0.0871569663, 0, -0.0871569663, 0.996194661) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(-rad(90), rad(90), 0) * ang(-rad(45), 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(-rad(90), rad(90), 0) * ang(rad(45), 0, 0), animspd)
- lrs:wait()
- -- DECOMPILER ERROR at PC693: LeaveBlock: unexpected jumping out DO_STMT
- end
- end
- end
- end
- hum.WalkSpeed = 30
- local ting2 = 0
- repeat
- ting2 = ting2 + 0.25
- if ting2 >= 1 then
- ting2 = 0
- BodyTrail(0, "Institutional white")
- end
- local animspd = 0.3
- torw.C0 = lerp(torw.C0, CFrame.new(0, 0, 0) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.00565493107, -0.130732462, 1, 0, 0, 0, 0.99619478, -0.0871549696, 0, 0.087154977, 0.99619478) * ang(0, 0, 0), animspd)
- law.C0 = lerp(law.C0, CFrame.new(-1.04904175e-05, 1.15000439, -0.349998474, 1, 0, 0, 0, -0.6755898, -0.737277806, 0, 0.737277806, -0.6755898) * ang(0, 0, 0), animspd)
- raw.C0 = lerp(raw.C0, CFrame.new(-0.000442504883, 1.14998817, -0.350416183, 1, 0, 0, 0, -0.675590217, -0.737277329, 0, 0.737277329, -0.675590217) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, 0.374032259, -1.07349765, 1, 0, 0, 0, 0.887011111, 0.461748064, 0, -0.461748064, 0.887011111) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- until IsLanded == true
- s4:Stop()
- s1:Play()
- s2:Play()
- hum.WalkSpeed = 0
- for Index,Player in next do
- if Player:FindFirstChild("Humanoid") then
- local h = Player.Humanoid
- h.PlatformStand = true
- ypcall(function()
- chr.Health:Destroy()
- end
- )
- local bv = Instance.new("BodyVelocity", h.Parent.HumanoidRootPart)
- bv.MaxForce = Vector3.new(1 / 0, 1 / 0, 1 / 0)
- local rn = 60
- bv.Velocity = Vector3.new(rand(-rn, rn), rand(15, 40), rand(-rn, rn))
- spawn(function()
- wait()
- bv:Destroy()
- end
- )
- local crit = false
- local d = rand()
- if d > 0.85 then
- crit = true
- dot = true
- end
- local damage = rand(999999, 999999)
- if crit then
- damage = damage + rand(999999, 999999)
- end
- h.Health = h.Health - (damage) + 2
- showDamage(h.Parent.HumanoidRootPart, tostring(damage), 1, "Really red")
- if dot == true then
- spawn(function()
- for i = 1, rand(2, 6) do
- h.Health = h.Health - damage / 4 + 2
- showDamage(h.Parent.HumanoidRootPart, "(Dmg Over Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(rand(0.8, 2.5))
- end
- end
- )
- end
- end
- end
- spawn(function()
- local origin = HumanoidRootPart.CFrame
- for i = 1, 4 do
- local p = Instance.new("Part", fb)
- do
- p.Size = Vector3.new(3, 3, 3)
- local anglez = ang(rad(rand(-360, 360)), rad(rand(-360, 360)), rad(rand(-360, 360)))
- local setp = origin * cf(0, 2, 0):inverse() * anglez
- p.CFrame = setp
- p.CanCollide = false
- p.Anchored = true
- p.Material = "Granite"
- p.Color = BrickColor.new("Magenta").Color
- local otp = p.Touched:connect(function(hit)
- if not hit:IsDescendantOf(Character) and not hit.Parent:FindFirstChild("Humanoid") and hit.Name ~= "Base" and hit.Name ~= "Wall" then
- print(hit.Name)
- hit.Anchored = false
- hit:BreakJoints()
- wait()
- local bv = Instance.new("BodyVelocity", hit)
- do
- bv.MaxForce = Vector3.new(1 / 0, 1 / 0, 1 / 0)
- bv.Velocity = Vector3.new(rand(-150, 150), rand(-150, 150), rand(-150, 150))
- spawn(function()
- wait()
- bv:Destroy()
- end
- )
- end
- end
- end
- )
- spawn(function()
- for i = 0, 1.05, 0.05 do
- p.Transparency = i
- p.Size = p.Size + vec3(0.5, 0.5, 0.5)
- p.CFrame = setp * ang(rad(i * 3), rad(i * 3), rad(i * 3))
- lrs:wait()
- end
- otp:disconnect()
- p:Destroy()
- end
- )
- end
- end
- end
- )
- for i = 0, 1, 0.05 do
- local animspd = 0.2
- torw.C0 = clerp(torw.C0, CFrame.new(-9.53674316e-07, -0.940428734, -0.286800385, 1, 0, 0, 0, 0.819152594, 0.573575675, 0, -0.573575675, 0.819152594) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.153496861, 0.154758215, 1, 0, 0, 0, 0.965925753, 0.258819431, 0, -0.258819431, 0.965925753) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, CFrame.new(-0.000436782837, 1.04063034, -0.613723755, 1, 0, 0, 0, -0.537298799, -0.843392015, 0, 0.843392015, -0.537298799) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(-0.0504407883, 1.04063225, -0.613725662, 1, 0, 0, 0, -0.537298322, -0.843392372, 0, 0.843392372, -0.537298322) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, 0.965613842, 0.123298049, 1, 0, 0, 0, 0.819152594, -0.573575675, 0, 0.573575675, 0.819152594) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0, 0.116882801, -1.07864153, 1, 0, 0, 0, 0.843390703, 0.537300885, 0, -0.537300885, 0.843390703) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- game.Debris:AddItem(fb, 10)
- HandleSP(function(s)
- s:Destroy()
- end
- )
- ds = false
- end
- end
- )
- Attack1 = function()
- ds = true
- local sw = sounds:swing()
- for i = 0, 1, 0.1 do
- local animspd = 0.5
- torw.C0 = clerp(torw.C0, cf(0, height, 0) * ang(0, rad(55), 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, 0) * ang(0, -rad(55), 0), animspd)
- law.C0 = lerp(law.C0, cf(-rad(25), 0.5, -1) * ang(rad(80), rad(20), -rad(25)), animspd)
- raw.C0 = lerp(raw.C0, cf(rad(12), -0.25, 0.3) * ang(-rad(15), 0, rad(15)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-rad(4), 0, 0) * ang(0, 0, rad(4)), animspd)
- llw.C0 = clerp(llw.C0, cf(rad(5), 0, 0) * ang(0, 0, -rad(5)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, rad(0), -rad(90)), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, rad(180), rad(25)), animspd)
- lrs:wait()
- end
- sw:Play()
- local debhet = false
- for i = 0, 1, 0.1 do
- GenTrail(trailbox1.CFrame * cf(0, 1, 0), 30)
- MagDmg(hitbox1, 5, 15, function(chr, h)
- if debhet == false then
- debhet = true
- local crit = false
- do
- local d = rand()
- if d > 0.8 then
- crit = true
- dot = true
- end
- delay(0.05, function()
- debhet = false
- end
- )
- local damage = rand(999999, 999999)
- h.Health = h.Health - damage + 2
- showDamage(h.Parent, tostring(damage), 1, "Really red")
- if dot == true then
- do
- spawn(function()
- for i = 1, rand(2, 6) do
- h.Health = h.Health - damage / 4 + 2
- showDamage(h.Parent, "(Dmg Over Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(rand(0.8, 2.5))
- end
- end
- )
- -- DECOMPILER ERROR at PC43: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC43: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- end
- )
- local animspd = 0.5
- torw.C0 = clerp(torw.C0, cf(0, height, 0) * ang(0, -rad(55), 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, 0) * ang(0, rad(55), 0), animspd)
- law.C0 = lerp(law.C0, cf(rad(45), 1, 0) * ang(rad(80), rad(20), rad(45)), animspd)
- raw.C0 = lerp(raw.C0, cf(rad(12), -0.25, 0.3) * ang(-rad(15), 0, rad(15)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-rad(4), 0, 0) * ang(0, 0, rad(4)), animspd)
- llw.C0 = clerp(llw.C0, cf(rad(5), 0, 0) * ang(0, 0, -rad(5)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, rad(60), -rad(90)), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, rad(195), rad(40)), animspd)
- lrs:wait()
- end
- dkd = false
- end
- Attack2 = function()
- ds = true
- for i = 0, 1, 0.075 do
- local animspd = 0.3
- torw.C0 = clerp(torw.C0, CFrame.new(0, height + -0.316644907, -0.127640963, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.00565731525, -0.13073346, 1, 0, 0, 0, 0.99619478, -0.0871558785, 0, 0.0871558785, 0.99619478), animspd)
- law.C0 = clerp(law.C0, cf(0, 0, 0) * ang(rad(90), -rad(30), rad(30)), animspd)
- raw.C0 = clerp(raw.C0, cf(0, 0, 0) * ang(rad(100), rad(30), -rad(30)), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, 0.357986093, -0.299931765, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0, -0.220270157, -0.902203202, 1, 0, 0, 0, 0.819152355, 0.573576093, 0, -0.573576093, 0.819152355), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, rad(180), 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, rad(180), 0), animspd)
- lrs:wait()
- end
- HumanoidRootPart.Velocity = HumanoidRootPart.CFrame.lookVector * 50
- delay(0.1, function()
- HumanoidRootPart.Velocity = HumanoidRootPart.CFrame.lookVector * 0
- end
- )
- local debhet1, debhet = false, false
- hum.WalkSpeed = 5
- for i = 0, 1, 0.075 do
- MagDmg(hitbox1, 5, 8, function(chr, h)
- if debhet == false then
- debhet = true
- local crit = false
- do
- local d = rand()
- if d > 0.9 then
- crit = true
- dot = true
- end
- delay(0.2, function()
- debhet = false
- end
- )
- local damage = rand(999999, 999999)
- h.Health = h.Health - damage + 2
- showDamage(h.Parent, tostring(damage), 1, "Really red")
- if dot == true then
- do
- spawn(function()
- for i = 1, rand(2, 6) do
- h.Health = h.Health - damage / 4 + 2
- showDamage(h.Parent, "(Dmg Over Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(rand(0.8, 2.5))
- end
- end
- )
- -- DECOMPILER ERROR at PC43: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC43: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- end
- )
- MagDmg(hitbox2, 5, 8, function(chr, h)
- if debhet1 == false then
- debhet1 = true
- local crit = false
- do
- local d = rand()
- if d > 0.9 then
- crit = true
- dot = true
- end
- delay(0.2, function()
- debhet1 = false
- end
- )
- local damage = rand(999999, 999999)
- h.Health = h.Health - damage + 2
- showDamage(h.Parent, tostring(damage), 1, "Really red")
- if dot == true then
- do
- spawn(function()
- for i = 1, rand(2, 6) do
- h.Health = h.Health - damage / 4 + 2
- showDamage(h.Parent, "(Dmg Over Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(rand(0.8, 2.5))
- end
- end
- )
- -- DECOMPILER ERROR at PC43: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC43: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- end
- )
- local animspd = 0.3
- torw.C0 = clerp(torw.C0, CFrame.new(0, height + -0.316644907, -0.127640963, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, 0.00565731525, -0.13073346, 1, 0, 0, 0, 0.99619478, -0.0871558785, 0, 0.0871558785, 0.99619478), animspd)
- law.C0 = lerp(law.C0, CFrame.new(-0.238501668, -0.489723861, -0.596781075, 0.907673419, 0.258819282, -0.330365866, -0.412760526, 0.408217788, -0.814240098, -0.0758797824, 0.875426173, 0.477358788), animspd)
- raw.C0 = lerp(raw.C0, CFrame.new(0.338492751, -0.393148661, -0.570888698, 0.907674551, -0.258814812, 0.330366135, 0.412759483, 0.408227324, -0.814236045, 0.0758718997, 0.875423074, 0.477365732), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0, 0.238677025, 0.0656869411, 1, 0, 0, 0, 0.819152296, -0.573576212, 0, 0.573576212, 0.819152296), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0, -0.220270157, -0.902203202, 1, 0, 0, 0, 0.819152355, 0.573576093, 0, -0.573576093, 0.819152355), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, rad(120), 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, rad(120), 0), animspd)
- lrs:wait()
- end
- dkd = false
- end
- Attack3 = function()
- dkd = true
- for i = 0, 1, 0.05 do
- local animspd = 0.35
- torw.C0 = clerp(torw.C0, CFrame.new(-3.81469727e-06, height + 0, 8.10623169e-06, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0, -7.91549683e-05, 0, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414), animspd)
- law.C0 = clerp(law.C0, CFrame.new(-0.231363416, -0.313025355, -0.0123214126, 0.939692736, 0.342020154, -1.51991844e-06, -0.342020124, 0.939692676, -2.54413351e-07, 1.31130219e-06, 7.4505806e-07, 1.00000012), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.774468005, 1.68742216, -1.05526197, 0.526540399, -0.554391623, 0.644519508, -0.39162308, -0.831067145, -0.394916266, 0.754577219, -0.0444693267, -0.654702842), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(-4.82797623e-06, 1.90734863e-05, 9.53674316e-07, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0.242321491, -0.181349516, -0.62571007, 0.977650642, 0.126749054, 0.167731822, -0.167730987, 0.951251507, 0.258818567, -0.126750082, -0.281167984, 0.951251388), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, rad(90)), animspd)
- lrs:wait()
- end
- for i = 0, 1, 0.075 do
- MagDmg(hitbox2, 5, 8, function(chr, h)
- if debhet1 == false then
- debhet1 = true
- local crit = false
- do
- local d = rand()
- if d > 0.9 then
- crit = true
- dot = true
- end
- delay(0.2, function()
- debhet1 = false
- end
- )
- local damage = rand(999999, 999999)
- h.Health = h.Health - damage + 2
- showDamage(h.Parent, tostring(damage), 1, "Really red")
- if dot == true then
- do
- spawn(function()
- for i = 1, rand(2, 6) do
- h.Health = h.Health - damage / 4 + 2
- showDamage(h.Parent, "(Dmg Over Time)\n" .. tostring(math.floor(damage / 3)), 0.3, "Toothpaste")
- wait(rand(0.8, 2.5))
- end
- end
- )
- -- DECOMPILER ERROR at PC42: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC42: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- end
- )
- local animspd = 0.35
- torw.C0 = clerp(torw.C0, CFrame.new(-0.0466222763, height + -0.690346003, -0.282869935, 0.984836638, -0.09323778, 0.146299437, -0.0075959973, 0.819316864, 0.573290706, -0.173317939, -0.565708995, 0.806185007), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0.0227015726, 0.0227335691, -0.259479046, 0.99619472, -0.015133746, -0.0858321339, -8.30739737e-07, 0.98480767, -0.173649102, 0.0871561095, 0.172988325, 0.981060147), animspd)
- law.C0 = clerp(law.C0, CFrame.new(-0.423365831, -0.805190384, 0.442436278, 0.749662578, 0.630910277, 0.199895933, -0.65233624, 0.653458774, 0.383991092, 0.111640185, -0.418263078, 0.90143919), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.0403805971, 0.54813695, -0.608423054, 0.984808505, -0.0735414475, -0.157301858, -0.0996458605, 0.502540171, -0.858792305, 0.142207339, 0.861420274, 0.487577677), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0.130929023, -0.107013583, -0.285914183, 0.984808505, 0.132908016, -0.111748315, -0.0996458605, 0.959596634, 0.263144672, 0.142207339, -0.248011827, 0.958262563), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0.0952451527, 0.272332788, 0.228919625, 0.984808505, -0.0153057612, -0.172968075, -0.0996458605, 0.765958309, -0.635121047, 0.142207339, 0.642708182, 0.752797008), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, rad(135), 0), 1)
- lrs:wait()
- end
- dkd = false
- end
- Attack4 = function()
- dkd = true
- for i = 0, 1, 0.025 do
- local animspd = 0.15
- torw.C0 = clerp(torw.C0, CFrame.new(-0.0466222763, height + -0.690346003, -0.282869577, 0.984836638, -0.09323778, 0.146299437, -0.0075959973, 0.819316864, 0.573290706, -0.173317939, -0.565708995, 0.806185007), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(0.0227025263, 0.0227332115, -0.25947845, 0.99619472, -0.015133746, -0.0858321339, -8.30739737e-07, 0.98480767, -0.173649102, 0.0871561095, 0.172988325, 0.981060147), animspd)
- law.C0 = clerp(law.C0, CFrame.new(0.0528661013, 0.335999966, -0.483066082, 0.928495824, -0.224704504, -0.295640707, -0.344109386, -0.221375376, -0.912459195, 0.139586136, 0.948947251, -0.282869011), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.135996819, -0.360626996, 0.131640285, 0.959433854, -0.180004746, -0.216991097, 0.246674418, 0.908648968, 0.336910933, 0.136523187, -0.376769871, 0.916190982), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(0.130929977, -0.107013106, -0.285915136, 0.984808505, 0.132908016, -0.111748315, -0.0996458605, 0.959596634, 0.263144672, 0.142207339, -0.248011827, 0.958262563), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0.0952461064, 0.272332549, 0.228919744, 0.984808505, -0.0153057612, -0.172968075, -0.0996458605, 0.765958309, -0.635121047, 0.142207339, 0.642708182, 0.752797008), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- height = 14
- local bp = nil
- local debhet1 = false
- for i = 0, 1, 0.05 do
- MagDmg(hitbox1, 8, 0, function(chr, h)
- if debhet1 == false then
- debhet1 = true
- warn("k")
- bp = Instance.new("BodyPosition", chr.HumanoidRootPart)
- bp.Position = HumanoidRootPart.CFrame * cf(0, height, -3).p
- bp.MaxForce = vec3(9000000000, 9000000000, 9000000000)
- bp.P = 10000
- bp.D = 300
- delay(1, function()
- debhet1 = false
- end
- )
- end
- end
- )
- local animspd = 0.2
- torw.C0 = clerp(torw.C0, CFrame.new(-0.0466208458, height + 0.409653425, 0.117130518, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872), animspd)
- hedw.C0 = clerp(hedw.C0, CFrame.new(-0.00449903309, -0.0233068466, 0.0928348526, 0.999496222, -0.0235671494, 0.0212592408, 0.0217354894, 0.99634409, 0.082620576, -0.0231286511, -0.0821168572, 0.996354342), animspd)
- law.C0 = clerp(law.C0, CFrame.new(0.150065541, 0.380384982, -0.504315972, 0.966921747, -0.229312122, -0.111706652, -0.163986176, -0.223409697, -0.960831404, 0.195373923, 0.947366953, -0.253623724), animspd)
- raw.C0 = clerp(raw.C0, CFrame.new(0.556985497, -0.373821795, 0.787944138, 0.828413546, -0.559688926, 0.0218946207, 0.421200305, 0.648246408, 0.634324133, -0.369217277, -0.516260624, 0.772757173), animspd)
- rlw.C0 = clerp(rlw.C0, CFrame.new(-0.0711208582, 0.0647822618, -0.705621958, 0.99681288, -0.0797582269, 0.00164395967, 0.0682673156, 0.863500178, 0.499706984, -0.0412752926, -0.498002112, 0.866192997), animspd)
- llw.C0 = clerp(llw.C0, CFrame.new(0.101902485, 0.00366866589, -0.193562478, 0.999971092, 0.00753792096, -0.000994257745, -0.00725150481, 0.984837651, 0.173327416, 0.00228571077, -0.173315212, 0.984863758), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, rad(175), 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- lrs:wait()
- end
- Humanoid.WalkSpeed = 1
- dkd = false
- print("press an attack button to attack mid-air")
- wait(0.75)
- repeat
- lrs:wait()
- until dkd == false
- height = 0
- warn("ended")
- pcall(function()
- bp.P = 0
- bp.D = 0
- bp.MaxForce = vec3(0, 0, 0)
- bp.Parent = workspace
- end
- )
- end
- local ComboResetTime, canatk = 0.3, true
- local combo = 0
- ComboUp = function()
- if dkd == true then
- return
- end
- if combo == 0 and canatk == true then
- canatk = false
- Attack1()
- combo = 1
- canatk = true
- spawn(function()
- ds = true
- wait(ComboResetTime)
- if canatk == true then
- ds = false
- end
- if combo == 1 and not ds then
- combo = 0
- print("combo reset")
- end
- end
- )
- return
- end
- if combo == 1 and canatk == true then
- canatk = false
- Attack2()
- combo = 2
- canatk = true
- spawn(function()
- ds = true
- wait(ComboResetTime)
- if canatk == true then
- ds = false
- end
- if combo == 2 and not ds then
- combo = 0
- print("combo reset")
- end
- end
- )
- return
- end
- if combo == 2 and canatk == true then
- canatk = false
- Attack3()
- combo = 3
- canatk = true
- spawn(function()
- ds = true
- wait(ComboResetTime)
- if canatk == true then
- ds = false
- end
- if combo == 3 and not ds then
- combo = 0
- print("combo reset")
- end
- end
- )
- return
- end
- if combo == 3 and canatk == true then
- canatk = false
- Attack4()
- combo = 0
- wait(ComboResetTime)
- canatk = true
- spawn(function()
- if canatk == true then
- ds = false
- end
- wait(ComboResetTime / 4)
- if combo == 0 and not ds then
- combo = 0
- print("combo reset")
- end
- end
- )
- return
- end
- end
- mouse.Button1Down:connect(function()
- ComboUp()
- end
- )
- LookAround_AFKAnim = function()
- ds = true
- for i = 0, 1, 0.05 do
- torw.C0 = lerp(torw.C0, cf(0, 0, 0) * ang(-rad(0), -rad(65), 0), 0.125)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, -rad(9)) * ang(rad(9), rad(65), 0) * eu(-rad(8), 0, 0), 0.125)
- raw.C0 = lerp(raw.C0, cf(0, 0.5, 0.25) * ang(rad(90), 0, -rad(65)), animspd)
- law.C0 = lerp(law.C0, cf(-0.65, 0.5, -1) * ang(rad(90), 0, -rad(32.5)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-0.2, -0.15, 0) * ang(0, 0, rad(12.5)), animspd)
- llw.C0 = clerp(llw.C0, cf(0, 0, -0.35) * ang(0, rad(32.5), -rad(5)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, -rad(45), -rad(55)), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, -rad(55), rad(45)), animspd)
- lrs:wait()
- end
- for i = 0, 1, 0.05 do
- torw.C0 = lerp(torw.C0, cf(0, 0, 0) * ang(-rad(0), -rad(65), 0), 0.125)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, -rad(9)) * ang(rad(9), rad(65), 0) * eu(-rad(8), 0, 0), 0.125)
- raw.C0 = lerp(raw.C0, cf(0, 0.5, 0.25) * ang(rad(90), 0, -rad(65)), animspd)
- law.C0 = lerp(law.C0, cf(-0.65, 0.5, -1) * ang(rad(90), 0, -rad(32.5)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-0.2, -0.15, 0) * ang(0, 0, rad(12.5)), animspd)
- llw.C0 = clerp(llw.C0, cf(0, 0, -0.35) * ang(0, rad(32.5), -rad(5)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, -rad(45), -rad(55)), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, -rad(55), rad(45)), animspd)
- lrs:wait()
- end
- ds = false
- end
- Fiddle_AKFAnim = function()
- print("Fiddle Played")
- end
- hum.MaxHealth = 200
- wait(0.1)
- hum.Health = 200
- HumanoidRootPart.Transparency = 1
- lrs:connect(function()
- hum.MaxHealth = OverallHealth
- if torso.CFrame.Y < -40 then
- torso.CFrame = CFrame.new(math.random(-100, 100), 10, math.random(-100, 100))
- end
- local tmag_y = torso.Velocity.Y
- local trot = torso.RotVelocity.Y / 50
- local cap = 2
- sine = sine + change
- Char.Humanoid.FreeFalling:connect(function(FF)
- if DebounceFallin == true then
- return
- end
- if FF then
- FreeFalling = true
- else
- FreeFalling = false
- end
- end)
- hum.JumpPower = 0
- hum.WalkSpeed = 9
- if ds then
- return
- end
- if FreeFalling == true and DebounceState == false and ds == false then
- State = "FreeFalling"
- else
- if (torso.Velocity * Vector3.new(1, 1, 1)).magnitude < 5 and DebounceState == false and ds == false then
- State = "Idle"
- else
- if (torso.Velocity * Vector3.new(1, 1, 1)).magnitude > 6 and DebounceState == false and ds == false then
- State = "Walking"
- else
- if Attacking == true then
- State = "Attacking"
- else
- if DebounceState == true or ds == true then
- State = "Debouncing"
- end
- end
- end
- end
- end
- if State == "FreeFalling" then
- change = 2
- local animspd = 0.1
- torw.C0 = clerp(torw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- law.C0 = clerp(law.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- raw.C0 = clerp(raw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- rlw.C0 = clerp(rlw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- llw.C0 = clerp(llw.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, 0, 0), animspd)
- else
- if State == "Idle" then
- local animspd = 0.2
- local change = 1.25
- torw.C0 = lerp(torw.C0, cf(0, sin(sine / 15) / 25, 0) * ang(-rad(0), -rad(65), cos(sine / 15) / 30), 0.125)
- hedw.C0 = clerp(hedw.C0, cf(-cos(sine / 15) / 20, 0, -rad(9) + -cos(sine / 15) / 40) * ang(rad(9), rad(65), 0) * eu(-rad(8) + cos(sine / 15) / 20, 0, 0), 0.125)
- raw.C0 = lerp(raw.C0, cf(0, 0.5 + sin(sine / 15) / 12, 0.25) * ang(rad(90), -sin(sine / 15) / 12, -rad(65)), animspd)
- law.C0 = lerp(law.C0, cf(-0.65, 0.5 + sin(sine / 15) / 12, -1) * ang(rad(90), 0, -rad(32.5)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-0.2, -0.15 + -sin(sine / 15) / 25, 0) * ang(0, 0, rad(12.5) + -cos(sine / 15) / 30), animspd)
- llw.C0 = clerp(llw.C0, cf(0, -sin(sine / 15) / 25, -0.35) * ang(0, rad(32.5), -rad(5) + -cos(sine / 15) / 30), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(0, -rad(45), -rad(55)), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(0, -rad(55), rad(45)), animspd)
- else
- if State == "Walking" then
- local animspd = 0.1
- change = 1.35
- torw.C0 = lerp(torw.C0, cf(trot * 8, cos(sine / 3) / 8, 0) * ang(-rad(10) + cos(sine / 3) / 8, cos(sine / 6) / 8, trot), animspd)
- hedw.C0 = clerp(hedw.C0, cf(0, 0, -0.2 + cos(sine / 3) / 8) * ang(rad(10) + -cos(sine / 3) / 8, trot + -cos(sine / 6) / 8, 0), animspd)
- law.C0 = lerp(law.C0, cf(-0.25, -0.3, -cos(sine / 6) / 3) * ang(cos(sine / 6) / 3, 0, -rad(20)), animspd)
- raw.C0 = lerp(raw.C0, cf(0.5, 0.25 + cos(sine / 3) / 8, -1.25) * ang(rad(80) + cos(sine / 3) / 8, rad(7), rad(35)), animspd)
- rlw.C0 = clerp(rlw.C0, cf(-0.034, -sin(sine / 6) / 4, -0.4 + -cos(sine / 6) / 2 + sin(sine / 6) / 2) * ang(-rad(5) + sin(sine / 6) / 3, -cos(sine / 6) / 8, rad(2)), animspd)
- llw.C0 = clerp(llw.C0, cf(0.034, sin(sine / 6) / 4, -0.4 + cos(sine / 6) / 2 + -sin(sine / 6) / 2) * ang(-rad(5) + -sin(sine / 6) / 3, -cos(sine / 6) / 8, -rad(2)), animspd)
- h1w.C0 = lerp(h1w.C0, cf(0, 0, 0) * ang(-rad(15), -rad(30), rad(15)), animspd)
- h2w.C0 = lerp(h2w.C0, cf(0, 0, 0) * ang(rad(15), rad(245), -rad(7)), animspd)
- end
- end
- end
- if State == "Attacking" then
- end
- end)
- end
- print("Full Power: Lucifer Awakened")
- print("----Controls----")
- print 'Backflip Slash - Q'
- print 'Blade Spear - F (WIP do not use)'
- print 'Blade Berserk - E'
- print 'Sit - Z'
- print 'Ground Breaker - X (WIP)'
- print 'Lie Down - C'
- print 'Void Blast - R (WIP)'
- print 'Working on issue with custom jump'
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