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- local function Create(ty)
- return function(data)
- local obj = Instance.new(ty)
- for k, v in pairs(data) do
- if type(k) == 'number' then
- v.Parent = obj
- else
- obj[k] = v
- end
- end
- return obj
- end
- end
- Create'Model'{
- Name = "dumfayce";
- Create'Part'{
- BottomSurface = Enum.SurfaceType.Smooth;
- CanCollide = false;
- TopSurface = Enum.SurfaceType.Smooth;
- BrickColor = BrickColor.new(1001);
- CFrame = CFrame.new(-1.5, 10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1);
- Size = Vector3.new(1, 2, 1);
- Name = "LeftArm";
- Position = Vector3.new(-1.5, 10, 0);
- Create'AlignOrientation'{
- };
- Create'Attachment'{
- };
- Create'HingeConstraint'{
- };
- };
- Create'Part'{
- BottomSurface = Enum.SurfaceType.Smooth;
- CanCollide = false;
- TopSurface = Enum.SurfaceType.Hinge;
- BrickColor = BrickColor.new(102);
- CFrame = CFrame.new(-0.5, 8, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1);
- Size = Vector3.new(1, 2, 1);
- Name = "LeftLeg";
- Position = Vector3.new(-0.5, 8, 0);
- Create'HingeConstraint'{
- };
- Create'HingeConstraint'{
- };
- Create'Attachment'{
- };
- Create'AlignOrientation'{
- };
- };
- Create'Part'{
- BottomSurface = Enum.SurfaceType.Smooth;
- CanCollide = false;
- TopSurface = Enum.SurfaceType.Hinge;
- BrickColor = BrickColor.new(106);
- CFrame = CFrame.new(0, 10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1);
- Size = Vector3.new(2, 2, 1);
- Name = "Torso";
- Position = Vector3.new(0, 10, 0);
- Create'Decal'{
- Texture = "rbxassetid://6536473281";
- };
- Create'Attachment'{
- };
- Create'HingeConstraint'{
- };
- Create'Attachment'{
- };
- Create'HingeConstraint'{
- };
- Create'Attachment'{
- };
- Create'HingeConstraint'{
- };
- Create'AlignOrientation'{
- };
- Create'Attachment'{
- };
- Create'Attachment'{
- };
- };
- Create'Part'{
- BottomSurface = Enum.SurfaceType.Smooth;
- CanCollide = false;
- TopSurface = Enum.SurfaceType.Smooth;
- BrickColor = BrickColor.new(1001);
- CFrame = CFrame.new(0, 11.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1);
- Size = Vector3.new(2, 1, 1);
- Name = "Head";
- Position = Vector3.new(0, 11.5, 0);
- Create'Decal'{
- Texture = "rbxassetid://5786214012";
- };
- Create'SpecialMesh'{
- Scale = Vector3.new(1.25, 1.25, 1.25);
- };
- Create'Attachment'{
- };
- Create'Attachment'{
- };
- Create'HingeConstraint'{
- };
- Create'Attachment'{
- };
- Create'AlignOrientation'{
- };
- };
- Create'Part'{
- BottomSurface = Enum.SurfaceType.Smooth;
- CanCollide = false;
- TopSurface = Enum.SurfaceType.Hinge;
- BrickColor = BrickColor.new(102);
- CFrame = CFrame.new(0.5, 8, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1);
- Size = Vector3.new(1, 2, 1);
- Name = "RightLeg";
- Position = Vector3.new(0.5, 8, 0);
- Create'HingeConstraint'{
- };
- Create'HingeConstraint'{
- };
- Create'Attachment'{
- };
- Create'AlignOrientation'{
- };
- };
- Create'Part'{
- BottomSurface = Enum.SurfaceType.Smooth;
- TopSurface = Enum.SurfaceType.Hinge;
- Transparency = 1;
- BrickColor = BrickColor.new(106);
- CFrame = CFrame.new(0, 10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1);
- Size = Vector3.new(2, 2, 1);
- Name = "HumanoidRootPart";
- Position = Vector3.new(0, 10, 0);
- Create'WeldConstraint'{
- };
- Create'AlignOrientation'{
- };
- };
- Create'Part'{
- BottomSurface = Enum.SurfaceType.Hinge;
- CanCollide = false;
- TopSurface = Enum.SurfaceType.Smooth;
- CFrame = CFrame.new(0, 12.5367069, -0.00410461426, 1, 0, 0, 0, 1, 0, 0, 0, 1);
- Size = Vector3.new(1, 1, 1);
- Name = "Robloxclassicred";
- Position = Vector3.new(0, 12.536706924438477, -0.0041046142578125);
- Create'SpecialMesh'{
- Offset = Vector3.new(0, -0.5, -0.10000000149011612);
- Scale = Vector3.new(1.0499999523162842, 1.0499999523162842, 1.0499999523162842);
- MeshId = "rbxassetid://46834172";
- TextureId = "rbxassetid://47991609";
- MeshType = Enum.MeshType.FileMesh;
- };
- Create'Attachment'{
- };
- Create'HingeConstraint'{
- };
- Create'AlignOrientation'{
- };
- };
- Create'Part'{
- BottomSurface = Enum.SurfaceType.Smooth;
- CanCollide = false;
- TopSurface = Enum.SurfaceType.Smooth;
- BrickColor = BrickColor.new(1001);
- CFrame = CFrame.new(1.5, 10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1);
- Size = Vector3.new(1, 2, 1);
- Name = "RightArm";
- Position = Vector3.new(1.5, 10, 0);
- Create'AlignOrientation'{
- };
- Create'Attachment'{
- };
- Create'HingeConstraint'{
- };
- Create'Attachment'{
- };
- };
- Create'Humanoid'{
- };
- };
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