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Infintyboy

da

Aug 31st, 2018
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  1. --TODO: add comments or something idk
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player = owner
  4. local Mouse,mouse,UserInputService,ContextActionService
  5. do
  6.     script.Parent = Player.Character
  7.     local CAS = {Actions={}}
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.     Event.Parent = Player.Character
  11.     local fakeEvent = function()
  12.         local t = {_fakeEvent=true}
  13.         t.Connect = function(self,f)self.Function=f end
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  18.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  19.     function CAS:BindAction(name,fun,touch,...)
  20.         CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  21.     end
  22.     function CAS:UnbindAction(name)
  23.         CAS.Actions[name] = nil
  24.     end
  25.     local function te(self,ev,...)
  26.         local t = m[ev]
  27.         if t and t._fakeEvent and t.Function then
  28.             t.Function(...)
  29.         end
  30.     end
  31.     m.TrigEvent = te
  32.     UIS.TrigEvent = te
  33.     Event.OnServerEvent:Connect(function(plr,io)
  34.         if plr~=Player then return end
  35.         if io.isMouse then
  36.             m.Target = io.Target
  37.             m.Hit = io.Hit
  38.         elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  39.             if io.UserInputState == Enum.UserInputState.Begin then
  40.                 m:TrigEvent("Button1Down")
  41.             else
  42.                 m:TrigEvent("Button1Up")
  43.             end
  44.         else
  45.             for n,t in pairs(CAS.Actions) do
  46.                 for _,k in pairs(t.Keys) do
  47.                     if k==io.KeyCode then
  48.                         t.Function(t.Name,io.UserInputState,io)
  49.                     end
  50.                 end
  51.             end
  52.             if io.UserInputState == Enum.UserInputState.Begin then
  53.                 m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  54.                 UIS:TrigEvent("InputBegan",io,false)
  55.             else
  56.                 m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  57.                 UIS:TrigEvent("InputEnded",io,false)
  58.             end
  59.         end
  60.     end)
  61.     NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.    
  64.     local Char = Player.Character
  65.     local Event = Char:WaitForChild("UserInput_Event")
  66.    
  67.     local UIS = game:GetService("UserInputService")
  68.    
  69.     local input = function(io,a)
  70.         if a then return end
  71.         local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  72.         Event:FireServer(io)
  73.     end
  74.     UIS.InputBegan:Connect(input)
  75.     UIS.InputEnded:Connect(input)
  76.     local Changed = false
  77.     local Mouse = Player:GetMouse()
  78.     local h,t = Mouse.Hit,Mouse.Target
  79.     while wait(1/30) do
  80.         if h~=Mouse.Hit or t~=Mouse.Target then
  81.             Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  82.             h,t=Mouse.Hit,Mouse.Target
  83.         end
  84.     end
  85.     ]==],Player.Character)
  86.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  87. end
  88.  
  89.  
  90. --// Initializing \\--
  91. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  92. local Plrs = S.Players
  93. local Plr = owner
  94. local Char = Plr.Character
  95. local char = Plr.Character
  96. local Hum = Char:FindFirstChildOfClass'Humanoid'
  97. local RArm = Char["Right Arm"]
  98. local LArm = Char["Left Arm"]
  99. local LeftArm = Char["Left Arm"]
  100. local RLeg = Char["Right Leg"]
  101. local LLeg = Char["Left Leg"]  
  102. local Root = Char:FindFirstChild'HumanoidRootPart'
  103. local Torso = Char.Torso
  104. local Head = Char.Head
  105. local NeutralAnims = true
  106. local Attack = false
  107. local BloodPuddles = {}
  108. local Effects = {}
  109. local Debounces = {Debounces={}}
  110. local Hit = {}
  111. local Sine = 0
  112. local Idle = 0
  113. local Change = 1
  114. local FLArm,FRArm,FRArmW,FLArmW
  115. local Stunned = {}
  116. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  117. --// Debounce System \\--
  118.  
  119.  
  120. function Debounces:New(name,cooldown)
  121.     local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  122.     setmetatable(aaaaa,{__index = Debounces})
  123.     Debounces.Debounces[name] = aaaaa
  124.     return aaaaa
  125. end
  126.  
  127. function Debounces:Use(overrideUsable)
  128.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  129.     if(self.Usable or overrideUsable)then
  130.         self.Usable = false
  131.         self.CoolingDown = true
  132.         local LastUse = time()
  133.         self.LastUse = LastUse
  134.         delay(self.Cooldown or 2,function()
  135.             if(self.LastUse == LastUse)then
  136.                 self.CoolingDown = false
  137.                 self.Usable = true
  138.             end
  139.         end)
  140.     end
  141. end
  142.  
  143. function Debounces:Get(name)
  144.     assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  145.     for i,v in next, Debounces.Debounces do
  146.         if(i == name)then
  147.             return v;
  148.         end
  149.     end
  150. end
  151.  
  152. function Debounces:GetProgressPercentage()
  153.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  154.     if(self.CoolingDown and not self.Usable)then
  155.         return math.max(
  156.             math.floor(
  157.                 (
  158.                     (time()-self.LastUse)/self.Cooldown or 2
  159.                 )*100
  160.             )
  161.         )
  162.     else
  163.         return 100
  164.     end
  165. end
  166.  
  167. --// Shortcut Variables \\--
  168. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  169. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  170. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  171. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  172. local R3 = {N=Region3.new}
  173. local De = S.Debris
  174. local WS = workspace
  175. local Lght = S.Lighting
  176. local RepS = S.ReplicatedStorage
  177. local IN = Instance.new
  178.  
  179. --// Extended ROBLOX tables \\--
  180. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end,  ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  181. --// Customization \\--
  182.  
  183. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  184. local Remove_Hats = false
  185. local Remove_Clothing = false
  186. local PlayerSize = 1
  187. local DamageColor = BrickColor.new'Really red'
  188. local MusicID = 1030796589
  189. local MusicPitch = 1
  190. local BloodID = "rbxassetid://284205403"
  191. local BloodColor = BrickColor.new'Crimson'
  192. local BloodMaterial = Enum.Material.SmoothPlastic
  193.  
  194. --// Weapon and GUI creation, and Character Customization \\--
  195.  
  196. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  197. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  198. local Effects = IN("Folder",Char)
  199. Effects.Name = "Effects"
  200.  
  201. local Hair = Instance.new("Part", char) --Needs to have char as a value
  202. Hair.Name = "Hair"
  203. Hair.CanCollide = false
  204. Hair.BrickColor = BrickColor.new("Institutional white")
  205. Hair.Transparency = 0
  206. Hair.Material = "Plastic"
  207. Hair.Size = Vector3.new(1, 1, 2)
  208. Hair.TopSurface = Enum.SurfaceType.Smooth
  209. Hair.BottomSurface = Enum.SurfaceType.Smooth
  210. Hair.Position = hed.Position + Vector3.new(0, 1, 0) --Puts the item ontop of your head
  211.  
  212. local Weld = Instance.new("Weld", Hair)
  213. Weld.Part0 = LeftArm
  214. Weld.Part1 = Hair
  215. Weld.C1 = CFrame.new(0, -.6, 0)
  216. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  217.  
  218. local M2 = Instance.new("SpecialMesh")
  219. M2.Parent = Hair
  220. M2.MeshId = "http://www.roblox.com/asset/?id=54430772" --Put mesh here
  221. M2.TextureId = "http://www.roblox.com/asset/?id=54430066" --Put texture here
  222. M2.Scale = Vector3.new(1.5, 1.5, 1.5)
  223. Hair.Transparency = 0
  224.  
  225. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  226. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  227. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  228.  
  229.  
  230. if(PlayerSize ~= 1)then
  231.     for _,v in next, Char:GetDescendats() do
  232.         if(v:IsA'BasePart')then
  233.             v.Size = v.Size * PlayerSize
  234.         end
  235.     end
  236. end
  237.  
  238. --// Instance Creation Functions \\--
  239.  
  240. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  241.     local Sound = IN("Sound")
  242.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  243.     Sound.Pitch = pitch or 1
  244.     Sound.Volume = volume or 1
  245.     Sound.Looped = looped or false
  246.     if(autoPlay)then
  247.         coroutine.wrap(function()
  248.             repeat wait() until Sound.IsLoaded
  249.             Sound.Playing = autoPlay or false
  250.         end)()
  251.     end
  252.     if(not looped and effect)then
  253.         Sound.Ended:connect(function()
  254.             Sound.Volume = 0
  255.             Sound:destroy()
  256.         end)
  257.     elseif(effect)then
  258.         warn("Sound can't be looped and a sound effect!")
  259.     end
  260.     Sound.Parent =parent or Torso
  261.     return Sound
  262. end
  263. function Part(parent,color,material,size,cframe,anchored,cancollide)
  264.     local part = IN("Part")
  265.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  266.     part.Material = material or Enum.Material.SmoothPlastic
  267.     part.TopSurface,part.BottomSurface=10,10
  268.     part.Size = size or V3.N(1,1,1)
  269.     part.CFrame = cframe or CF.N(0,0,0)
  270.     part.CanCollide = cancollide or false
  271.     part.Anchored = anchored or false
  272.     part.Parent = parent or Char
  273.     return part
  274. end
  275.  
  276. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  277.     local part = IN("SpecialMesh")
  278.     part.MeshId = meshid or ""
  279.     part.TextureId = textid or ""
  280.     part.Scale = scale or V3.N(1,1,1)
  281.     part.Offset = offset or V3.N(0,0,0)
  282.     part.MeshType = meshtype or Enum.MeshType.Sphere
  283.     part.Parent = parent
  284.     return part
  285. end
  286.  
  287. NewInstance = function(instance,parent,properties)
  288.     local inst = Instance.new(instance,parent)
  289.     if(properties)then
  290.         for i,v in next, properties do
  291.             pcall(function() inst[i] = v end)
  292.         end
  293.     end
  294.     return inst;
  295. end
  296.  
  297. --// Music Creation \\--
  298. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  299. Music.Name = 'Music'
  300.  
  301. --// Stop animations \\--
  302. for _,v in next, Hum:GetPlayingAnimationTracks() do
  303.     v:Stop();
  304. end
  305.  
  306. pcall(game.Destroy,Char:FindFirstChild'Animate')
  307. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  308.  
  309. --// Joints \\--
  310.  
  311. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  312. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  313. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  314. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  315. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  316. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  317. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  318.  
  319. local LSC0 = LS.C0
  320. local RSC0 = RS.C0
  321. local NKC0 = NK.C0
  322. local LHC0 = LH.C0
  323. local RHC0 = RH.C0
  324. local RJC0 = RJ.C0
  325.  
  326. --// Artificial HB \\--
  327.  
  328. local ArtificialHB = IN("BindableEvent", script)
  329. ArtificialHB.Name = "Heartbeat"
  330.  
  331. script:WaitForChild("Heartbeat")
  332.  
  333. local tf = 0
  334. local allowframeloss = false
  335. local tossremainder = false
  336. local lastframe = tick()
  337. local frame = 1/Frame_Speed
  338. ArtificialHB:Fire()
  339.  
  340. game:GetService("RunService").Heartbeat:connect(function(s, p)
  341.     tf = tf + s
  342.     if tf >= frame then
  343.         if allowframeloss then
  344.             script.Heartbeat:Fire()
  345.             lastframe = tick()
  346.         else
  347.             for i = 1, math.floor(tf / frame) do
  348.                 ArtificialHB:Fire()
  349.             end
  350.             lastframe = tick()
  351.         end
  352.         if tossremainder then
  353.             tf = 0
  354.         else
  355.             tf = tf - frame * math.floor(tf / frame)
  356.         end
  357.     end
  358. end)
  359.  
  360. function swait(num)
  361.     if num == 0 or num == nil then
  362.         ArtificialHB.Event:wait()
  363.     else
  364.         for i = 0, num do
  365.             ArtificialHB.Event:wait()
  366.         end
  367.     end
  368. end
  369.  
  370.  
  371. --// Effect Function(s) \\--
  372.  
  373. function FakeWeld(p0,p1)
  374.     local attachment0 = Instance.new('Attachment',p0)
  375.     local attachment1 = Instance.new('Attachment',p1)
  376.     return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  377. end
  378.  
  379. function Fragment(v)
  380.     v:ClearAllChildren()
  381.     local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  382.     v.Archivable = true
  383.     -- X
  384.     v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  385.     v.Name = v.Name.."Fragment"
  386.    
  387.     local a = v:Clone()
  388.     a.Parent = Fragments
  389.     a.CFrame = CF.N(-.5,1,1) * a.CFrame
  390.     v.CFrame = CF.N(.5,1,1) * v.CFrame
  391.     -- Y
  392.     v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  393.    
  394.     local a = v:Clone()
  395.     a.Parent = Fragments
  396.     a.CFrame = CF.N(1,-.5,1) * a.CFrame
  397.     v.CFrame = CF.N(1,.5,1) * v.CFrame
  398.     -- Z
  399.     v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  400.    
  401.     local a = v:Clone()
  402.     a.Parent = Fragments
  403.     a.CFrame = CF.N(1,1,-.5) * a.CFrame
  404.     v.CFrame = CF.N(1,1,.5) * v.CFrame
  405.    
  406.     v.Parent = Fragments
  407.     return Fragments
  408. end
  409.  
  410. local blood = NewInstance("ParticleEmitter",nil,{
  411.     Color = ColorSequence.new(BloodColor.Color),
  412.     LightEmission=.1,
  413.     LightInfluence=1,
  414.     ZOffset=.9,
  415.     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  416.     Texture="rbxassetid://284205403",
  417.     Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  418.     Acceleration = V3.N(0,-15,0),
  419.     Lifetime = NumberRange.new(1,2),
  420.     Rate=50,
  421.     Speed = NumberRange.new(5,15),
  422.     SpreadAngle = Vector2.new(15,15),
  423.     Enabled = false,
  424.     EmissionDirection = 'Back',
  425. })
  426.  
  427. local blood2 = NewInstance("ParticleEmitter",nil,{
  428.     Color = ColorSequence.new(BloodColor.Color),
  429.     LightEmission=.1,
  430.     LightInfluence=1,
  431.     ZOffset=.9,
  432.     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  433.     Texture=BloodID,
  434.     Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  435.     Acceleration = V3.N(0,-125,0),
  436.     Lifetime = NumberRange.new(1,2),
  437.     Rate=50,
  438.     Speed = NumberRange.new(5,15),
  439.     SpreadAngle = Vector2.new(15,15),
  440.     Enabled = false,
  441.     EmissionDirection = 'Back',
  442. })
  443.  
  444. local blood3 = NewInstance("ParticleEmitter",nil,{
  445.     Color = ColorSequence.new(BloodColor.Color),
  446.     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  447.     Texture=BloodID,
  448.     Lifetime = NumberRange.new(.4),
  449.     Rate=50,
  450.     LockedToPart=true,
  451.     Speed = NumberRange.new(0,2),
  452.     Enabled = false,
  453. })
  454.  
  455. function Blood(size,cframe,amount)
  456.     local part = Instance.new("Part",Effects)
  457.     part.Transparency = 1
  458.     part.Size = size
  459.     part.Anchored = true
  460.     part.CanCollide = false
  461.     part.CFrame = cframe
  462.     S.Debris:AddItem(part,6)
  463.     local prtcl = blood:Clone()
  464.     prtcl.Parent = part
  465.     prtcl:Emit(amount)
  466.     return part, prtcl
  467. end
  468.  
  469. function Blood2(size,cframe)
  470.     local part = Instance.new("Part",Effects)
  471.     part.Transparency = 1
  472.     part.Size = size
  473.     part.Anchored = false
  474.     part.CanCollide = false
  475.     part.CFrame = cframe
  476.     local prtcl = blood:Clone()
  477.     prtcl.Enabled = true
  478.     prtcl.Parent = part
  479.     return part, prtcl
  480. end
  481.  
  482. function Blood3(size,cframe,amount)
  483.     local part = Instance.new("Part",Effects)
  484.     part.Transparency = 1
  485.     part.Size = size
  486.     part.Anchored = true
  487.     part.CanCollide = false
  488.     part.CFrame = cframe
  489.     S.Debris:AddItem(part,6)
  490.     local prtcl = blood2:Clone()
  491.     prtcl.Parent = part
  492.     prtcl:Emit(amount)
  493.     return part, prtcl
  494. end
  495.  
  496. function Blood4(size,cframe)
  497.     local part = Instance.new("Part",Effects)
  498.     part.Transparency = 1
  499.     part.Size = size
  500.     part.Anchored = false
  501.     part.CanCollide = false
  502.     part.CFrame = cframe
  503.     local prtcl = blood2:Clone()
  504.     prtcl.Enabled = true
  505.     prtcl.Parent = part
  506.     return part, prtcl
  507. end
  508.  
  509.  
  510. function BloodDrop(pos,dir,maxsize)
  511.     if(game.PlaceId ~= 843468296)then
  512.         local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  513.         owo.CFrame=CF.N(pos,dir)
  514.         local bv = Instance.new("BodyVelocity",owo)
  515.         bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  516.         bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  517.         bv.Name = "MOVE"
  518.         --[[local prt = blood3:Clone()
  519.         prt.Parent = owo
  520.         prt.Enabled = true]]
  521.         delay(.01, function() bv:destroy() end)
  522.         local touch;
  523.         touch = owo.Touched:connect(function(hit)
  524.             if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  525.                 touch:disconnect()
  526.                 BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  527.                 owo:destroy()
  528.             end
  529.         end)
  530.     end
  531. end
  532.  
  533. function BloodPuddle(position,range,maxSize,where)
  534.     local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  535.         position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range           
  536.     ),{where,Char},false,true)
  537.     if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  538.         if(hit.Name == 'BloodPuddle')then
  539.             local dist = (position - hit.Position).magnitude
  540.             if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  541.                 --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  542.                 hit.Size = hit.Size + V3.N(.1,0,.1)
  543.             end
  544.             if(hit.Size.Z < 2)then
  545.                 pcall(function() hit.Sound:Play() end)
  546.             end
  547.         else
  548.             local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  549.             local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  550.             Sound(Puddle,685857471,1,2,false,false,true)
  551.             coroutine.wrap(function()
  552.                 swait(75)
  553.                 repeat
  554.                     swait()
  555.                     Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  556.                 until Puddle.Size.Z < 0.51
  557.                 Puddle:destroy()
  558.             end)()
  559.         end
  560.     end
  561. end
  562.  
  563. function recurse(root,callback,i)
  564.     i= i or 0
  565.     for _,v in pairs(root:GetChildren()) do
  566.         i = i + 1
  567.         callback(i,v)
  568.        
  569.         if #v:GetChildren() > 0 then
  570.             i = recurse(v,callback,i)
  571.         end
  572.     end
  573.    
  574.     return i
  575. end
  576.  
  577. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  578.     if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  579.     for i,v in pairs(character:GetChildren()) do
  580.         if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  581.             v.Size = Vector3.new(1,1,1)
  582.         end
  583.     end
  584.     if part1:FindFirstChildOfClass('Motor6D') then
  585.         part1:FindFirstChildOfClass('Motor6D'):Remove()
  586.     end
  587.     if attachmentName ~= "NeckAttachment" then
  588.         attachmentName = attachmentName.."RigAttachment"
  589.     end
  590.     local constraint = Instance.new(className.."Constraint")
  591.     constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  592.     constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  593.     constraint.Name = "RagdollConstraint"..part1.Name
  594.     if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  595.     local collidepart = Instance.new('Part',part1)
  596.     collidepart.Size = part1.Size/2
  597.     if string.find(string.lower(part1.Name),"upper") then
  598.         if string.find(string.lower(part1.Name),"leg") then
  599.             collidepart.Size = part1.Size/3
  600.         else
  601.             collidepart.Size = part1.Size/2.5
  602.         end
  603.     end
  604.     collidepart.CanCollide = true
  605.     collidepart.Name = "RagdollJoint"
  606.     collidepart.Anchored = false
  607.     collidepart.Transparency = 1
  608.     collidepart.CFrame = part1.CFrame
  609.     collidepart:BreakJoints()
  610.     local attachment0 = Instance.new('Attachment',part1)
  611.     local attachment1 = Instance.new('Attachment',collidepart)
  612.     if attachment0 and attachment1 then
  613.         local constraint = Instance.new("HingeConstraint")
  614.         constraint.Attachment0 = attachment0
  615.         constraint.Attachment1 = attachment1
  616.         constraint.LimitsEnabled = true
  617.         constraint.UpperAngle = 0
  618.         constraint.LowerAngle = 0
  619.         constraint.Parent = character
  620.     end
  621.     if string.find(string.lower(part1.Name),"upper") then
  622.         if string.find(string.lower(part1.Name),"leg") then
  623.             attachment0.Position = Vector3.new(0,0.01,0)
  624.         else
  625.             attachment0.Position = Vector3.new(0,0.25,0)
  626.         end
  627.     else
  628.         attachment0.Position = Vector3.new(0,-0.1,0)
  629.     end
  630.     end
  631.     for _,propertyData in next,properties or {} do
  632.         constraint[propertyData[1]] = propertyData[2]
  633.     end
  634.     constraint.Parent = character
  635.     return constraint
  636.     end
  637. end
  638.  
  639.  
  640. function getAttachment0(character,attachmentName)
  641.     for _,child in next,character:children() do
  642.         local attachment = child:FindFirstChild(attachmentName)
  643.         if attachment then
  644.             return attachment
  645.         end
  646.     end
  647. end
  648.  
  649.  
  650. function Ragdoll(who,half,snapped)
  651.     pcall(function()
  652.         who:breakJoints()
  653.         local who = who
  654.         local hhh = who:FindFirstChildOfClass'Humanoid'
  655.         local t = GetTorso(who)
  656.         pcall(function()
  657.             who.HumanoidRootPart:destroy()
  658.         end)
  659.         hhh.Health = 0
  660.         Stunned[who] = true
  661.         if(hhh.RigType == Enum.HumanoidRigType.R6)then
  662.             local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'          
  663.             pcall(function()
  664.                 if(hhh.Health > 0)then  local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  665.                 FakeWeld(RA,CollideRA) end
  666.                 local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  667.                 local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  668.                 local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  669.             end)
  670.             pcall(function()
  671.                 local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  672.                 local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  673.  
  674.                 local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  675.  
  676.                 if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  677.                 FakeWeld(LA,CollideLA) end
  678.             end)
  679.             pcall(function()
  680.                 if(HD)then
  681.                     local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  682.                     local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  683.                     local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  684.                     local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  685.    
  686.                     if(snapped)then
  687.                         NJ.Orientation = V3.N(0,90,0)
  688.                     end
  689.                     if(hhh.Health > 0)then
  690.                         local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  691.                         FakeWeld(HD,CollideHD)
  692.                     end
  693.                 end
  694.             end)
  695.             if(not half)then
  696.                 local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  697.                 local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  698.                 local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  699.                 local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  700.                 local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  701.                 local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  702.                 if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  703.                 local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  704.  
  705.                 FakeWeld(RL,CollideRL)
  706.                 FakeWeld(LL,CollideLL) end
  707.             end
  708.             for _,v in next, who:children() do
  709.                 if(v:IsA'BasePart')then
  710.                     v.CanCollide = true
  711.                 end
  712.             end
  713.         else
  714.             local character = who
  715.            
  716.             if(half)then
  717.                 pcall(function()
  718.                     character.UpperTorso.WaistRigAttachment:Destroy()
  719.                 end)
  720.             end
  721.  
  722.             local handProperties = {
  723.                 {"LimitsEnabled", true};
  724.                 {"UpperAngle",0};
  725.                 {"LowerAngle",0};
  726.             }
  727.             local footProperties = {
  728.                 {"LimitsEnabled", true};
  729.                 {"UpperAngle", 15};
  730.                 {"LowerAngle", -45};
  731.             }
  732.             local shinProperties = {
  733.                 {"LimitsEnabled", true};
  734.                 {"UpperAngle", 0};
  735.                 {"LowerAngle", -75};
  736.             }
  737.             if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  738.                 ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  739.             end
  740.             if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  741.                 ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  742.             end
  743.             if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  744.                 ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  745.             end
  746.             if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  747.                 ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  748.             end
  749.             if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  750.                 ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  751.             end
  752.             if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  753.                 ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  754.             end
  755.             if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  756.                 ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  757.             end
  758.             if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  759.                 ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  760.             end
  761.             if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  762.                 ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  763.             end
  764.             if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  765.                 ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  766.             end
  767.             if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  768.                 ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  769.             end
  770.             if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  771.                 ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  772.             end
  773.             if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  774.                 ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  775.                     {"LimitsEnabled",true};
  776.                     {"UpperAngle",5};
  777.                     {"Radius",5};
  778.                 })
  779.             end
  780.             if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  781.                 ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  782.                     {"LimitsEnabled",true};
  783.                     {"UpperAngle",50};
  784.                     {"LowerAngle",-50};
  785.                 })
  786.             end
  787.             local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  788.                 {"LimitsEnabled",true};
  789.                 {"UpperAngle",50};
  790.                 {"LowerAngle",-50};
  791.             })
  792.  
  793.             recurse(character, function(_,v)
  794.                 if v:IsA("Attachment") then
  795.                     v.Axis = Vector3.new(0, 1, 0)
  796.                     v.SecondaryAxis = Vector3.new(0, 0, 1)
  797.                     v.Rotation = Vector3.new(0, 0, 0)
  798.                     if(v.Parent == character.Head and snapped)then
  799.                         v.Orientation = V3.N(0,-90,0)
  800.                     end
  801.                 end
  802.             end)
  803.         end
  804.     end)
  805. end
  806.  
  807.  
  808. function Bezier(startpos, pos2, pos3, endpos, t)
  809.     local A = startpos:lerp(pos2, t)
  810.     local B  = pos2:lerp(pos3, t)
  811.     local C = pos3:lerp(endpos, t)
  812.     local lerp1 = A:lerp(B, t)
  813.     local lerp2 = B:lerp(C, t)
  814.     local cubic = lerp1:lerp(lerp2, t)
  815.     return cubic
  816. end
  817.  
  818. function Effect(data)
  819.     local FX = data.Effect or 'Resize-AndFade'
  820.     local Parent = data.Parent or Effects
  821.     local Color = data.Color or C3.N(0,0,0)
  822.     local Size = data.Size or V3.N(1,1,1)
  823.     local MoveDir = data.MoveDirection or nil
  824.     local MeshData = data.Mesh or nil
  825.     local SndData = data.Sound or nil
  826.     local Frames = data.Frames or 45
  827.     local Manual = data.Manual or nil
  828.     local Material = data.Material or nil
  829.     local CFra = data.CFrame or Torso.CFrame
  830.     local Settings = data.FXSettings or {}
  831.     local Snd,Prt,Msh;
  832.     if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  833.         Prt = Manual
  834.     else
  835.         Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  836.     end
  837.     if(typeof(MeshData) == 'table')then
  838.         Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  839.     elseif(typeof(MeshData) == 'Instance')then
  840.         Msh = MeshData:Clone()
  841.         Msh.Parent = Prt
  842.     end
  843.     if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  844.         Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  845.     end
  846.     if(Snd)then
  847.         repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  848.         Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  849.     end
  850.     local MoveSpeed = nil;
  851.     if(MoveDir)then
  852.         MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  853.     end
  854.     local Inc = M.RNG()-M.RNG()
  855.     local Thingie = 0
  856.     local Thingie2 = M.RNG(50,100)/100
  857.  
  858.     coroutine.wrap(function()
  859.         if(FX ~= 'Arc')then
  860.             for i = 1, Frames do
  861.                 if(FX == 'Resize-AndFade')then
  862.                     if(not Settings.EndSize)then
  863.                         Settings.EndSize = V3.N(0,0,0)
  864.                     end
  865.                     local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  866.                     if(Settings.EndIsIncrement)then
  867.                         Prt.Size = Prt.Size - Settings.EndSize                 
  868.                     else
  869.                         Prt.Size = Prt.Size - grow/Frames
  870.                     end
  871.                     Prt.Transparency = (i/Frames)
  872.                 elseif(FX == 'Resize+AndFade')then
  873.                     if(not Settings.EndSize)then
  874.                         Settings.EndSize = Size*2
  875.                     end
  876.                     local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  877.                     if(Settings.EndIsIncrement)then
  878.                         Prt.Size = Prt.Size + Settings.EndSize                 
  879.                     else
  880.                         Prt.Size = Prt.Size + grow/Frames
  881.                     end
  882.                     Prt.Transparency = (i/Frames)
  883.                 elseif(FX == 'Fade')then
  884.                     Prt.Transparency = (i/Frames)
  885.                 end
  886.                 if(Settings.RandomizeCFrame)then
  887.                     Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  888.                 end
  889.                 if(MoveDir and MoveSpeed)then
  890.                     local Orientation = Prt.Orientation
  891.                     Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  892.                     Prt.Orientation = Orientation
  893.                 end
  894.                 if(swait and typeof(swait) == 'function')then
  895.                     swait()
  896.                 else
  897.                     wait()
  898.                 end
  899.             end
  900.             Prt:destroy()
  901.         else
  902.             local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  903.             if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  904.             local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  905.             local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  906.             assert(start ~= nil,"You need to specify a start point!")
  907.             assert(endP ~= nil,"You need to specify an end point!")
  908.             for i = 0, 1, Settings.Speed or 0.01 do
  909.                 if(Settings.Home)then
  910.                     endP = Settings.Home.CFrame
  911.                 end
  912.                 Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  913.                 if(swait and typeof(swait) == 'function')then
  914.                     swait()
  915.                 else
  916.                     wait()
  917.                 end
  918.             end
  919.             if(Settings.RemoveOnGoal)then
  920.                 Prt:destroy()
  921.             end
  922.         end
  923.     end)()
  924.     return Prt,Msh,Snd
  925. end
  926.  
  927.  
  928. function SoulSteal(character)
  929.     local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  930.     print(torso)
  931.     if(torso and torso:IsA'BasePart')then
  932.         local Model = Instance.new("Model",Effects)
  933.         Model.Name = character.Name.."'s Soul"
  934.         character:BreakJoints()
  935.         local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  936.         Soul.Name = 'Head'
  937.         NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  938.         Effect{
  939.             Effect="Arc",
  940.             Manual = Soul,
  941.             FXSettings={
  942.                 Start=torso.CFrame,
  943.                 Home = Torso,
  944.                 RemoveOnGoal = true,
  945.             }
  946.         }
  947.         local lastPoint = Soul.CFrame.p
  948.    
  949.         for i = 0, 1, 0.01 do
  950.                 local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  951.                 local mag = (lastPoint - Soul.Position).magnitude
  952.                 Effect{
  953.                     Effect = "Fade",
  954.                     CFrame = point * CF.N(0, mag/2, 0),
  955.                     Size = V3.N(.5,mag+.5,.5),
  956.                     Color = Soul.BrickColor
  957.                 }
  958.                 lastPoint = Soul.CFrame.p
  959.             swait()
  960.         end
  961.         for i = 1, 5 do
  962.             Effect{
  963.                 Effect="Fade",
  964.                 Color = BrickColor.new'Really red',
  965.                 MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  966.             }  
  967.         end
  968.     end
  969. end
  970.  
  971. --// Other Functions \\ --
  972.  
  973. function getRegion(point,range,ignore)
  974.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  975. end
  976.  
  977. function clerp(startCF,endCF,alpha)
  978.     return startCF:lerp(endCF, alpha)
  979. end
  980.  
  981. function GetTorso(char)
  982.     return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  983. end
  984.  
  985.  
  986.  
  987. function ShowDamage(Pos, Text, Time, Color)
  988.     coroutine.wrap(function()
  989.     local Rate = (1 / 30)
  990.     local Pos = (Pos or Vector3.new(0, 0, 0))
  991.     local Text = (Text or "")
  992.     local Time = (Time or 2)
  993.     local Color = (Color or Color3.new(1, 0, 1))
  994.     local EffectPart = NewInstance("Part",Effects,{
  995.         Material=Enum.Material.SmoothPlastic,
  996.         RArmlectance = 0,
  997.         Transparency = 1,
  998.         BrickColor = BrickColor.new(Color),
  999.         Name = "Effect",
  1000.         Size = Vector3.new(0,0,0),
  1001.         Anchored = true
  1002.     })
  1003.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1004.         Size = UDim2.new(1.25, 0, 1.25, 0),
  1005.         Adornee = EffectPart,
  1006.     })
  1007.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1008.         BackgroundTransparency = 1,
  1009.         Size = UDim2.new(1, 0, 1, 0),
  1010.         Text = Text,
  1011.         Font = "Arial",
  1012.         TextColor3 = Color,
  1013.         TextStrokeColor3 = Color3.new(0,0,0),
  1014.         TextStrokeTransparency=0,
  1015.         TextScaled = true,
  1016.     })
  1017.     game.Debris:AddItem(EffectPart, (Time))
  1018.     EffectPart.Parent = game:GetService("Workspace")
  1019.     delay(0, function()
  1020.         local Frames = (Time / Rate)
  1021.         for Frame = 1, Frames do
  1022.             wait(Rate)
  1023.             local Percent = (Frame / Frames)
  1024.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1025.             TextLabel.TextTransparency = Percent
  1026.             TextLabel.TextStrokeTransparency = Percent
  1027.         end
  1028.         if EffectPart and EffectPart.Parent then
  1029.             EffectPart:Destroy()
  1030.         end
  1031.     end) end)()
  1032. end
  1033.  
  1034.  
  1035. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1036.     if(who)then
  1037.         local hum = who:FindFirstChildOfClass'Humanoid'
  1038.         local Damage = M.RNG(minDam,maxDam)
  1039.         local canHit = true
  1040.         if(hum)then
  1041.             for _, p in pairs(Hit) do
  1042.                 if p[1] == hum then
  1043.                     if(time() - p[2] < 0.1) then
  1044.                         canHit = false
  1045.                     else
  1046.                         Hit[_] = nil
  1047.                     end
  1048.                 end
  1049.             end
  1050.             if(canHit)then
  1051.                 if(hum.Health >= math.huge)then
  1052.                     who:BreakJoints()
  1053.                     if(who:FindFirstChild'Head' and hum.Health > 0)then
  1054.                         ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1055.                     end
  1056.                 else
  1057.                     local player = S.Players:GetPlayerFromCharacter(who)
  1058.                     if(Type == "Fire")then
  1059.                         --idk..
  1060.                     else
  1061.                         local  c = Instance.new("ObjectValue",hum)
  1062.                         c.Name = "creator"
  1063.                         c.Value = Plr
  1064.                         game:service'Debris':AddItem(c,0.35)
  1065.                         if(M.RNG(1,100) <= (critChance or 0))then
  1066.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  1067.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1068.                             end
  1069.                             hum.Health = hum.Health - Damage*(critMult or 2)
  1070.                         else
  1071.                             if(who:FindFirstChild'Head' and hum.Health > 0)then
  1072.                                 ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1073.                             end
  1074.                             hum.Health = hum.Health - Damage
  1075.                         end
  1076.                         if(Type == 'Knockback' and GetTorso(who))then
  1077.                             local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1078.                             local body = NewInstance('BodyVelocity',GetTorso(who),{
  1079.                                 P = 500,
  1080.                                 maxForce = V3.N(math.huge,0,math.huge),
  1081.                                 velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1082.                             })
  1083.                             game:service'Debris':AddItem(body,.5)  
  1084.                         elseif(Type == 'Knockdown' and GetTorso(who))then
  1085.                             local rek = GetTorso(who)
  1086.                             print(rek)
  1087.                             hum.PlatformStand = true
  1088.                             delay(1,function()
  1089.                                 hum.PlatformStand = false
  1090.                             end)
  1091.                             local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1092.                             local bodvol = NewInstance("BodyVelocity",rek,{
  1093.                                 velocity = angle * Knock,
  1094.                                 P = 5000,
  1095.                                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1096.                             })
  1097.                             local rl = NewInstance("BodyAngularVelocity",rek,{
  1098.                                 P = 3000,
  1099.                                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1100.                                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1101.                             })
  1102.                             game:GetService("Debris"):AddItem(bodvol, .5)
  1103.                             game:GetService("Debris"):AddItem(rl, .5)
  1104.                         end
  1105.                     end
  1106.                 end
  1107.             end
  1108.             table.insert(Hit,{hum,time()})
  1109.         end
  1110.     end
  1111. end
  1112.  
  1113. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1114.     for _,v in next, getRegion(where,range,{Char}) do
  1115.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1116.             DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1117.         end
  1118.     end
  1119. end
  1120.  
  1121. function AOEFunction(where,range,callback)
  1122.     for _,v in next, getRegion(where,range,{Char}) do
  1123.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1124.             callback(v.Parent)
  1125.         end
  1126.     end
  1127. end
  1128.  
  1129. function ClosestHumanoid(pos,range)
  1130.     local mag,closest = math.huge;
  1131.     for _,v in next, getRegion(pos,range or 10,{Char}) do
  1132.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1133.         if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1134.             mag = (v.CFrame.p-pos).magnitude
  1135.             closest = hum
  1136.         end
  1137.     end
  1138.     return closest,(closest and GetTorso(closest.Parent) or nil)
  1139. end
  1140.  
  1141. function AOEHeal(where,range,amount)
  1142.     local healed = {}
  1143.     for _,v in next, getRegion(where,range,{Char}) do
  1144.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1145.         if(hum and not healed[hum])then
  1146.             hum.Health = hum.Health + amount
  1147.             if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1148.                 ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1149.             end
  1150.         end
  1151.     end
  1152. end
  1153. --// Attack Function \\--
  1154.  
  1155. function Equip_Sawblade()
  1156.     for i = 1, 5 do
  1157.         Effect{
  1158.             Effect='Resize+AndFade',
  1159.             Color = BrickColor.new'Really red',
  1160.             Material = Enum.Material.Neon,
  1161.             Size=V3.N(3.5,3.5,3.5),
  1162.             CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1163.             FXSettings={
  1164.                 EndSize=V3.N(.05,.05,.05),
  1165.                 EndIsIncrement=true,
  1166.                
  1167.             }
  1168.         }
  1169.     end
  1170.     local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1171.     prt.Transparency = .5
  1172.     local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1173.     local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1174.     return prt,weld
  1175. end
  1176.  
  1177. function The_Necc()
  1178.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1179.     if(torso)then
  1180.         local who = torso.Parent
  1181.         Attack = true
  1182.         NeutralAnims = false
  1183.         who.Parent = Char
  1184.         local oRoot
  1185.         pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1186.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1187.         for i = 0, 4, 0.1 do
  1188.             swait()
  1189.             humanoid.PlatformStand = true
  1190.             local Alpha = .15
  1191.             RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1192.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1193.             RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1194.             LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1195.             RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1196.             NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1197.         end    
  1198.         gWeld:destroy()
  1199.         if(who:FindFirstChild'Head')then
  1200.             local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1201.             s:Play()
  1202.             s.Ended:connect(function() s:Destroy() end)
  1203.         end
  1204.         who.Parent = workspace
  1205.         humanoid.Health = 0
  1206.         Ragdoll(who,false,true)
  1207.         for i = 0, 1.5, 0.1 do
  1208.             swait()
  1209.             humanoid.PlatformStand = true
  1210.             local Alpha = .3
  1211.             RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1212.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1213.             RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1214.             LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1215.             RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1216.             NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1217.         end
  1218.         Attack = false
  1219.         NeutralAnims = true
  1220.     end
  1221. end
  1222.  
  1223. function Hands_Off()
  1224.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1225.    
  1226.     if(torso)then
  1227.         local who = torso.Parent
  1228.         local doAttack = false
  1229.         Instance.AllChildren(who,function(v)
  1230.             if(v.Name:lower():find"arm")then
  1231.                 doAttack = true
  1232.             end
  1233.         end, true)
  1234.         if(not doAttack)then return end
  1235.         Hum.WalkSpeed = 0
  1236.         Hum.JumpPower = 0
  1237.         Attack = true
  1238.         NeutralAnims = false
  1239.         who.Parent = Char
  1240.         local oRoot
  1241.         pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1242.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1243.         for i = 0, 4, 0.1 do
  1244.             swait()
  1245.             humanoid.PlatformStand = true
  1246.             local Alpha = .15
  1247.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1248.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1249.             RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1250.             LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1251.             RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1252.             NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1253.         end
  1254.         local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1255.         local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1256.         Sound(torso,1093102664,.85,5,false,true,true)
  1257.         Sound(torso,429400881,1,1,false,true,true)
  1258.         FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1259.         Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1260.         FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1261.         Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())       
  1262.         FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1263.         FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1264.         Instance.AllChildren(who,function(v)
  1265.             if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1266.                 v:destroy()
  1267.             end
  1268.         end, true)
  1269.         if(not VoidSB)then
  1270.             coroutine.wrap(function()
  1271.                 repeat swait()
  1272.                 BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1273.                 BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1274.                 humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1275.                 humanoid.Health = 0
  1276.             end)()
  1277.         else
  1278.             coroutine.wrap(function()
  1279.                 repeat swait()  humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1280.                 humanoid.Health = 0
  1281.             end)()
  1282.  
  1283.             local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1284.             local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1285.             prt1.Parent = torso;
  1286.             prt2.Parent = torso;
  1287.             local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1288.             local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1289.         end
  1290.        
  1291.         humanoid.Died:connect(function()
  1292.             Ragdoll(who)
  1293.         end)
  1294.         who.Parent = workspace
  1295.  
  1296.         local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1297.         local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1298.         prt1.Parent = FRArm;
  1299.         prt2.Parent = FLArm;
  1300.         local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1301.         local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1302.         gWeld:destroy()
  1303.         humanoid.PlatformStand = false
  1304.         if(oRoot)then
  1305.             oRoot.Parent = who
  1306.             if(who:FindFirstChild('RootJoint',true))then
  1307.                 oRoot.RootJoint.Part0 = oRoot
  1308.                 oRoot.RootJoint.Part1 = torso
  1309.             else
  1310.                 humanoid:BuildRigFromAttachments()
  1311.             end
  1312.         end
  1313.        
  1314.        
  1315.         for i = 0, 3, 0.1 do
  1316.             swait()
  1317.             local Alpha = .15
  1318.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1319.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1320.             RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1321.             LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1322.             RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1323.             NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1324.         end
  1325.         Hum.WalkSpeed = 16
  1326.         Hum.JumpPower = 50
  1327.         Attack = false
  1328.         NeutralAnims = true
  1329.     end
  1330. end
  1331. function ScrewMe()
  1332.     Attack = true
  1333.     NeutralAnims = false
  1334.     for i = 0, 2, 0.1 do
  1335.         swait()
  1336.         local Alpha = .15
  1337.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1338.         LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1339.         RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1340.         LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1341.         RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1342.         NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1343.     end
  1344.     local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1345.     local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1346.     local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1347.     for i = 1, 3 do
  1348.         for i = 0, 2, 0.1 do
  1349.             swait()
  1350.             local Alpha = .15
  1351.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1352.             LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1353.             RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1354.             LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1355.             RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1356.             NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1357.             driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1358.         end
  1359.         for i = 0, 2, 0.1 do
  1360.             swait()
  1361.             local Alpha = .15
  1362.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1363.             LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1364.             RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1365.             LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1366.             RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1367.             NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1368.             driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1369.         end
  1370.     end
  1371.     for i = 0, 2, 0.1 do
  1372.         swait()
  1373.         local Alpha = .15
  1374.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1375.         LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1376.         RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1377.         LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1378.         RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1379.         NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1380.     end
  1381.     screwdriver:destroy()
  1382.     Attack = false
  1383.     NeutralAnims = true
  1384. end
  1385. function SliceYou()
  1386.     Attack = true
  1387.     NeutralAnims = false
  1388.     local saw,weld = Equip_Sawblade()
  1389.     for i = 0, 2, 0.1 do
  1390.         swait()
  1391.         local Alpha = .15
  1392.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1393.         LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1394.         RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1395.         LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1396.         RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1397.         NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1398.     end
  1399.     for i = 0, 3, 0.1 do
  1400.         swait()
  1401.         local Alpha = .3
  1402.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1403.         LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1404.         RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1405.         LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1406.         RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1407.         NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1408.     end
  1409.     local sound = Sound(Torso,367720620,false,false,false)
  1410.     sound:Play()
  1411.     for i = 0, 6, .1 do
  1412.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1413.         swait()
  1414.     end
  1415.     for i = 0, 2, .1 do
  1416.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1417.         swait()
  1418.     end
  1419.     sound:Play()
  1420.     for i = 0, 1, .1 do
  1421.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1422.         swait()
  1423.     end
  1424.     sound:Play()
  1425.     for i = 0, 5, .1 do
  1426.         weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1427.         swait()
  1428.     end
  1429.     for i = 1, 5 do
  1430.         Effect{
  1431.             Effect='Resize+AndFade',
  1432.             Color = BrickColor.new'Really red',
  1433.             Material = Enum.Material.Neon,
  1434.             Size=V3.N(3.5,3.5,3.5),
  1435.             CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1436.             FXSettings={
  1437.                 EndSize=V3.N(.05,.05,.05),
  1438.                 EndIsIncrement=true,
  1439.                
  1440.             }
  1441.         }
  1442.     end
  1443.     saw:destroy()
  1444.     Attack = false
  1445.     NeutralAnims = true
  1446. end
  1447. function Taunt()
  1448.     local tauntFuncs = {SliceYou,ScrewMe}
  1449.     local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1450.     taunt()
  1451. end
  1452. function Aids()
  1453.     Music.Playing = false
  1454.     local DabSounds = {420701444,420701460,420701487}
  1455.     local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1456.     repeat swait() until DabSnd.IsLoaded
  1457.     DabSnd:Play()
  1458.     DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1459.     Attack = true
  1460.     NeutralAnims = false
  1461.     local a = 0
  1462.     for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1463.         a = a + 1
  1464.         swait()
  1465.         local Alpha = .3
  1466.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1467.         LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1468.         RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1469.         LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1470.         RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1471.         NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1472.     end
  1473.     Music.Playing = true
  1474.     Attack = false
  1475.     NeutralAnims = true
  1476. end
  1477.  
  1478. function OnceWas(who)
  1479.     for _,v in next, who:children() do
  1480.         if(v:IsA'BasePart')then
  1481.             Effect{
  1482.                 Parent=Effects,
  1483.                 Effect='Fade',
  1484.                 Color = BrickColor.new'Crimson',
  1485.                 Material = Enum.Material.Glass,
  1486.                 Size = v.Size,
  1487.                 CFrame=v.CFrame,
  1488.                 Frames = 90,
  1489.             }
  1490.         end
  1491.     end
  1492. end
  1493.  
  1494. function Teleport(where)
  1495.     OnceWas(Char)
  1496.     Sound(Root,235097614,3,1,false,true,true)
  1497.     Sound(Root,75356820,2,1,false,true,true)
  1498.     Root.CFrame = CF.N(where.p)
  1499.     OnceWas(Char)
  1500. end
  1501.  
  1502. function Dash()
  1503.     Attack = true
  1504.     Sound(Root,235097614,3,1,false,true,true)
  1505.     Sound(Root,75356820,2,1,false,true,true)
  1506.     for i = 1, 5 do
  1507.         OnceWas(Char)
  1508.         Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1509.         swait()
  1510.     end
  1511.     Attack = false
  1512. end
  1513.  
  1514. function Shriek()
  1515.     Attack = true
  1516.     NeutralAnims = false
  1517.     local scream = Sound(Head,198165368,.5,10,false,false,false)
  1518.     local i = 0
  1519.     scream:Play()
  1520.     while scream.Playing do
  1521.         i = i + 1
  1522.         swait()
  1523.         coroutine.wrap(function()
  1524.             AOEFunction(Head.Position,30,function(who)
  1525.                 local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1526.                 if(h and hd and h.Health > 0)then
  1527.                     h.Health = 0
  1528.                     Sound(hd,429400881,1,1,false,true,true)
  1529.                     Ragdoll(who)
  1530.                     swait()
  1531.                     local frags = Fragment(hd)
  1532.                     for _,v in next, frags:children() do
  1533.                         v.BrickColor = BloodColor
  1534.                         v.Material = BloodMaterial
  1535.                         v.CanCollide = true
  1536.                         v.Anchored = false
  1537.                     end
  1538.                     hd:destroy()
  1539.                 end
  1540.             end)
  1541.         end)()
  1542.         local Alpha = .15
  1543.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1544.         LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1545.         RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1546.         LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1547.         RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1548.         NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1549.     end
  1550.     Attack = false
  1551.     NeutralAnims = true
  1552. end
  1553.  
  1554. function SawMeDaddy()
  1555.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1556.     if(torso)then
  1557.         Attack = true
  1558.         NeutralAnims = false
  1559.         local who = torso.Parent
  1560.         who.Parent = Char
  1561.         Hum.WalkSpeed = 0
  1562.         Hum.JumpPower = 0
  1563.         humanoid.WalkSpeed = 0
  1564.         humanoid.JumpPower = 0
  1565.         local saw,weld = Equip_Sawblade()
  1566.         pcall(function() who.HumanoidRootPart:destroy() end)
  1567.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1568.         for i = 0, 6, 0.1 do
  1569.             swait()
  1570.             weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1571.             local Alpha = .15
  1572.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1573.             LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1574.             RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1575.             LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1576.             RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1577.             NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1578.         end
  1579.         Sound(Torso,367720620,1,1,false,true,true)
  1580.         coroutine.wrap(function()
  1581.             repeat swait()
  1582.                 weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1583.             until not saw.Parent
  1584.         end)()
  1585.         swait(60)
  1586.         local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1587.         Sound(torso,429400881,1,1,false,true,true)
  1588.         local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1589.         prt1.Parent = torso;
  1590.         local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1591.         for i = 0, .3, 0.001 do
  1592.             swait()
  1593.            
  1594.             humanoid.Health = humanoid.Health - .5
  1595.             if(humanoid.Health <= 0)then
  1596.                 gWeld:destroy()
  1597.                 Sound(torso,429400881,1,1,false,true,true)
  1598.                 break
  1599.             end
  1600.             local Alpha = i
  1601.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1602.             LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1603.             RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1604.             LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1605.             RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1606.             NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1607.         end
  1608.         humanoid.Health = 0
  1609.         who.Parent = workspace
  1610.         Ragdoll(who)
  1611.         slicing:destroy()
  1612.         for i = 1, 5 do
  1613.             Effect{
  1614.                 Effect='Resize+AndFade',
  1615.                 Color = BrickColor.new'Really red',
  1616.                 Material = Enum.Material.Neon,
  1617.                 Size=V3.N(3.5,3.5,3.5),
  1618.                 CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1619.                 FXSettings={
  1620.                     EndSize=V3.N(.05,.05,.05),
  1621.                     EndIsIncrement=true,
  1622.                    
  1623.                 }
  1624.             }
  1625.         end
  1626.         Hum.WalkSpeed = 16
  1627.         Hum.JumpPower = 50
  1628.         saw:destroy()
  1629.         Attack = false
  1630.         NeutralAnims = true
  1631.     end
  1632. end
  1633. function The_End()
  1634.     local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1635.    
  1636.     if(torso)then
  1637.         Attack = true
  1638.         NeutralAnims = false
  1639.         local who = torso.Parent
  1640.         Hum.WalkSpeed = 0
  1641.         Hum.JumpPower = 0
  1642.         humanoid.WalkSpeed = 0
  1643.         humanoid.JumpPower = 0
  1644.         who.Parent = Char
  1645.         pcall(function() who.HumanoidRootPart:destroy() end)
  1646.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1647.         for i = 0, 2, 0.1 do
  1648.             swait()
  1649.             local Alpha = .3
  1650.             RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1651.             LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1652.             RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1653.             LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1654.             RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1655.             NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1656.         end
  1657.         Sound(Torso,200065377,1.3,4,false,true,true)
  1658.         for i = 0, 1, 0.1 do
  1659.             swait()
  1660.             local Alpha = .2
  1661.             RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1662.             LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1663.             RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1664.             LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1665.             RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1666.             NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1667.         end
  1668.         gWeld:destroy()
  1669.         local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1670.         for i = 0, 1, 0.1 do
  1671.             swait()
  1672.             local Alpha = .3
  1673.             humanoid.PlatformStand = true
  1674.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1675.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1676.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1677.             LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1678.             RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1679.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1680.         end
  1681.         gWeld:destroy()
  1682.         local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1683.         for i = 0, 6, 0.1 do
  1684.             swait()
  1685.             local Alpha = .3
  1686.             humanoid.PlatformStand = true
  1687.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1688.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1689.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1690.             LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1691.             RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1692.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1693.         end
  1694.         Sound(torso,1093102664,.85,5,false,true,true)
  1695.         Sound(torso,429400881,1,1,false,true,true)
  1696.         gWeld:destroy()
  1697.         Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1698.         humanoid.Health = 0
  1699.         for _,v in next, who:children() do
  1700.             if(v:IsA'LocalScript' or v:IsA'Script')then
  1701.                 v.Disabled = true
  1702.                 v:destroy()
  1703.             end
  1704.         end
  1705.         Ragdoll(who,true)
  1706.        
  1707.    
  1708.         if(not VoidSB)then
  1709.             coroutine.wrap(function()
  1710.                 repeat swait()
  1711.                     BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1712.                 until not who or not who.Parent
  1713.             end)()
  1714.             coroutine.wrap(function()
  1715.                 local LT = who:FindFirstChild'LowerTorso'
  1716.                 if(LT)then
  1717.                     repeat swait()
  1718.                         BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1719.                     until not who or not who.Parent
  1720.                 end
  1721.             end)()
  1722.         end
  1723.        
  1724.         for i = 0, 1, 0.1 do
  1725.             swait()
  1726.             local Alpha = .3
  1727.             humanoid.PlatformStand = true
  1728.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1729.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1730.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1731.             LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1732.             RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1733.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1734.         end
  1735.         for i = 0, 4, 0.1 do
  1736.             swait()
  1737.             local Alpha = .3
  1738.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1739.             LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1740.             RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1741.             LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1742.             RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1743.             NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1744.         end
  1745.         who.Parent = workspace
  1746.         Attack = false
  1747.         NeutralAnims = true
  1748.         Hum.WalkSpeed = 16
  1749.         Hum.JumpPower = 50
  1750.     end
  1751. end
  1752.  
  1753. function ThrowArms()
  1754.     Attack = true
  1755.     NeutralAnims = false
  1756.     for i = 0, 3, 0.1 do
  1757.         swait()
  1758.         local Alpha = .15
  1759.         RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1760.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1761.         RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1762.         LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1763.         RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1764.         NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1765.     end
  1766.     Sound()
  1767.     FLArmW:destroy()
  1768.     FRArmW:destroy()
  1769.     local BV1 = NewInstance("BodyVelocity", FRArm, {
  1770.         velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1771.         P = 5000,
  1772.         maxForce = Vector3.new(8000, 8000, 8000),
  1773.     })
  1774.     local BV2 = NewInstance("BodyVelocity", FLArm, {
  1775.         velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1776.         P = 5000,
  1777.         maxForce = Vector3.new(8000, 8000, 8000),
  1778.     })
  1779.     Sound(Torso,541909763,.8,5,false,true,true)
  1780.     S.Debris:AddItem(BV1, 0.05)
  1781.     S.Debris:AddItem(BV2, 0.05)
  1782.     FRArm.CanCollide = true
  1783.     FLArm.CanCollide = true
  1784.     S.Debris:AddItem(FRArm, 5)
  1785.     S.Debris:AddItem(FLArm, 5)
  1786.     FRArm = nil
  1787.     FLArm = nil
  1788.     for i = 0, 1, 0.1 do
  1789.         swait()
  1790.         local Alpha = .3
  1791.         RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1792.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1793.         RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1794.         LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1795.         RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1796.         NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1797.     end
  1798.     Attack = false
  1799.     NeutralAnims = true
  1800. end
  1801. Mouse.KeyDown:connect(function(k)
  1802.     if(Attack)then return end
  1803.     if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1804.     if(k == 'e')then Dash() end
  1805.     if(not FLArm and not FRArm)then
  1806.         if(k == 'z')then The_Necc() end
  1807.         if(k == 'x')then The_End() end
  1808.         if(k == 'c')then Hands_Off() end
  1809.         if(k == 'v')then SawMeDaddy() end
  1810.         if(k == 'b')then Shriek() end
  1811.         if(k == 't')then Taunt() end
  1812.     end
  1813. end)
  1814.  
  1815. Mouse.Button1Down:connect(function()
  1816.     if(Attack)then return end
  1817.     if(FLArm and FRArm)then
  1818.         ThrowArms()
  1819.     end
  1820. end)
  1821. Plr.Chatted:connect(function(m)
  1822.     if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1823.     if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1824.     if(Attack)then return end
  1825.     if(m == '/e dab')then Aids() end
  1826. end)
  1827.  
  1828. --// Wrap it all up \\--
  1829.  
  1830. while true do
  1831.     swait()
  1832.     if(not Music or not Music.Parent)then
  1833.         local a = Music.TimePosition
  1834.         Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1835.         Music.Name = 'Music'
  1836.         Music.TimePosition = a
  1837.     end
  1838.     if(Music.Volume ~= 2)then Music.Volume = 2 end
  1839.     RArm.Transparency = 1
  1840.     Sine = Sine + Change
  1841.     local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1842.     local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1843.     local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1844.     if(State == 'Walk')then
  1845.         local wsVal = 7 / (Hum.WalkSpeed/16)
  1846.         local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1847.         --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1848.         --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1849.         RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1850.         LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha) 
  1851.     else
  1852.         RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1853.         LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1854.     end
  1855.     if(Idle > Frame_Speed*10)then
  1856.         --idk i'll do something
  1857.     end
  1858.     if(NeutralAnims and not Attack and State == 'Idle')then
  1859.         Idle = Idle + 1
  1860.     else
  1861.         Idle = 0
  1862.     end
  1863.     for v,_ in next, Stunned do
  1864.         if(v.Parent)then
  1865.             local h = v:FindFirstChildOfClass'Humanoid'
  1866.             for _,c in next, v:children() do
  1867.                 if(c:IsA'Script' or c:IsA'LocalScript')then
  1868.                     c.Disabled = false
  1869.                 end
  1870.             end
  1871.             if(h)then
  1872.                 h.Name = 'no escape lol'
  1873.                 h.PlatformStand = true
  1874.             else
  1875.                 Stunned[v] = nil
  1876.             end
  1877.         else
  1878.             Stunned[v] = nil
  1879.         end
  1880.     end
  1881.     if(NeutralAnims)then   
  1882.         if(State == 'Idle')then
  1883.             Change = 1
  1884.             local Alpha = .3
  1885.             RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1886.             LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1887.             RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1888.             LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1889.             RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1890.             NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1891.         elseif(State == 'Walk')then
  1892.             local wsVal = 7 / (Hum.WalkSpeed/16)
  1893.             local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1894.             RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1895.             RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1896.             LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1897.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1898.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1899.             NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1900.         elseif(State == 'Jump' or State == 'Fall')then
  1901.             if(Walking)then
  1902.                 local Alpha = .2
  1903.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1904.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1905.                 RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1906.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1907.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1908.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1909.             else
  1910.                 local Alpha = .2
  1911.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1912.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1913.                 RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1914.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1915.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1916.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)         
  1917.             end
  1918.         elseif(State == 'Paralyzed')then
  1919.             local Alpha = .3
  1920.             RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1921.             RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1922.             LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1923.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  1924.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  1925.             NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1926.         elseif(State == 'Sit')then
  1927.             local Alpha = .3
  1928.             RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1929.             LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  1930.             RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  1931.             LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1932.             RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1933.             NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1934.         end
  1935.     end
  1936. end
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