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- local Admins = {
- {Name = "Player",Rank = 3},
- {Name = "xJaffie",Rank = 5000},
- } -- Who can have admin. Set 'Name' to there name, and 'Rank' to there rank. Goes as follows:
- --1, can use nonabusive.
- --2, can use administrative and nonabusive, but no abusives.
- --3, can use anything they want.
- local Banned = {
- {Name = "Enemy",Reason = "Noob"},
- } -- Who is banned. Set 'Name' to there name, and 'Reason' to why they are banned.
- local Prefix = "-" -- What comes before a command.
- local Seperator = " " -- What seperates arguments.
- local MinimumAge = 50 -- What age you have to be to play the game.
- --Do not touch below this line, unless you know what you are doing.
- script:Destroy()
- local Players = game:GetService("Players")
- local Commands = {}
- local CommandsInfo = {}
- local function MakeTablet(Text,Function,Player,Color)
- if #Text >= 1 then else return end
- if not Color and Player:FindFirstChild("Color") then
- Color = Player.Color.Value
- elseif not Color then
- Color = "Deep orange"
- end
- local Model
- for _,v in next,workspace:GetChildren() do
- if v.Name == "[Tablets] "..Player.Name then
- Model = v
- end
- end
- local Tablet = Instance.new("Part",Model)
- Tablet.BrickColor = BrickColor.new(Color)
- Tablet.FormFactor = Enum.FormFactor.Custom
- Tablet.Shape = Enum.PartType.Ball
- Tablet.Material = Enum.Material.SmoothPlastic
- Tablet.Name = "Tablet"
- Tablet.FormFactor = Enum.FormFactor.Symmetric
- Tablet.Size = Vector3.new(2,2,2)
- if Player.Character and Player.Character.Torso then
- Tablet.CFrame = Player.Character.Torso.CFrame*CFrame.new(0,0,-2*#Model:GetChildren())
- end
- Tablet.CanCollide = false
- Tablet.Locked = true
- Tablet.BottomSurface = Enum.SurfaceType.Smooth
- Tablet.TopSurface = Enum.SurfaceType.Smooth
- local TabletBox = Instance.new("SelectionBox",Tablet)
- TabletBox.Adornee = Tablet
- TabletBox.Name = "TabletBox"
- TabletBox.Color = BrickColor.new(Color)
- TabletBox.Transparency = .5
- local ClickDetector = Instance.new("ClickDetector",Tablet)
- ClickDetector.Name = "Detector"
- ClickDetector.MaxActivationDistance = 9e9
- local TabletPos = Instance.new("BodyPosition",Tablet)
- TabletPos.Name = "TabletPos"
- TabletPos.maxForce = Vector3.new(9e9,9e9,9e9)
- local Fire = Instance.new("Fire",Tablet)
- Fire.Size = 3
- Fire.Heat = 7
- Fire.Color = BrickColor.new("Deep blue").Color
- Fire.SecondaryColor = BrickColor.new("Cyan").Color
- Fire.Name = "TabletFire"
- local Light = Instance.new("PointLight",Tablet)
- Light.Name = "TabletLight"
- Light.Brightness = 9e9
- Light.Range = 10
- local TabletGui = Instance.new("BillboardGui",Tablet)
- TabletGui.Name = "TabletGui"
- TabletGui.Active = true
- TabletGui.Size = UDim2.new(0,1,0,1)
- TabletGui.StudsOffset = Vector3.new(0,2.5,0)
- TabletGui.Adornee = Tablet
- local TabletLabel = Instance.new("TextLabel",TabletGui)
- TabletLabel.BackgroundColor3 = Color3.new(0,0,0)
- TabletLabel.BackgroundTransparency = 1
- TabletLabel.BorderColor3 = Color3.new(0,0,0)
- TabletLabel.BorderSizePixel = 0
- TabletLabel.Name = "TabletLabel"
- TabletLabel.Size = UDim2.new(0,1,0,1)
- TabletLabel.Text = Text
- TabletLabel.TextColor3 = Color3.new(1,1,1)
- TabletLabel.TextStrokeColor3 = Color3.new(0,0,0)
- TabletLabel.TextStrokeTransparency = 0
- TabletLabel.Font = Enum.Font.SourceSansBold
- TabletLabel.FontSize = Enum.FontSize.Size18
- if Function == nil then
- Function = function()
- Tablet:Destroy()
- end
- end
- ClickDetector.MouseHoverEnter:connect(function(Hoverer)
- if Hoverer.Name == Player.Name then
- TabletBox.Transparency = 0
- Tablet.Transparency = .5
- end
- end)
- ClickDetector.MouseHoverLeave:connect(function(Hoverer)
- if Hoverer.Name == Player.Name then
- TabletBox.Transparency = .5
- Tablet.Transparency = 0
- end
- end)
- ClickDetector.MouseClick:connect(function(Clicker)
- if Clicker.Name == Player.Name then
- Function(Tablet)
- else
- if Clicker.Character then
- Clicker.Character:BreakJoints()
- end
- end
- end)
- end
- local function Split(Message)
- local Table = {}
- for String in Message:gmatch("([^"..Seperator.."]+)") do
- table.insert(Table,String)
- end
- return Table
- end
- local function CheckRank(Player,Rank)
- for _,v in next,Admins do
- if v.Name == Player.Name and v.Rank >= Rank then
- return true
- end
- end
- return false
- end
- local function AddCmd(String,Usage,Desc,Rank,Function)
- Commands[String] = Function
- table.insert(CommandsInfo,{String,Usage,Desc,Rank})
- end
- local function Dismiss(Player)
- for _,v in next,workspace:GetChildren() do
- if v.Name == "[Tablets] "..Player.Name then
- for _,Child in next,v:GetChildren() do
- Child:Destroy()
- end
- end
- end
- end
- local function SendHint(Player,From,Text)
- if Player.PlayerGui then
- coroutine.wrap(function()
- local HintGui = Instance.new("ScreenGui",Player.PlayerGui)
- HintGui.Name = "HintGui"
- local HintFromLabel = Instance.new("TextButton",HintGui)
- HintFromLabel.BackgroundColor3 = Color3.new(140/255,140/255,140/255)
- HintFromLabel.BorderColor3 = Color3.new(140/255,140/255,140/255)
- HintFromLabel.BorderSizePixel = 0
- HintFromLabel.Name = "FromLabel"
- HintFromLabel.Size = UDim2.new(.2,0,.075,0)
- HintFromLabel.Text = From.." - Click to close."
- HintFromLabel.TextColor3 = Color3.new(0,0,0)
- HintFromLabel.Font = Enum.Font.Arial
- HintFromLabel.FontSize = Enum.FontSize.Size14
- HintFromLabel.BackgroundTransparency = 1
- HintFromLabel.TextTransparency = 1
- HintFromLabel.MouseButton1Click:connect(function()
- if HintGui then
- HintGui:Destroy()
- end
- end)
- local HintParagraph = Instance.new("TextLabel",HintGui)
- HintParagraph.BackgroundColor3 = Color3.new(140/255,140/255,140/255)
- HintParagraph.BorderColor3 = Color3.new(140/255,140/255,140/255)
- HintParagraph.BorderSizePixel = 0
- HintParagraph.BackgroundTransparency = 1
- HintParagraph.Name = "HintLabel"
- HintParagraph.Position = UDim2.new(.22,0,0,0)
- HintParagraph.Size = UDim2.new(.78,0,.075,0)
- HintParagraph.Text = Text
- HintParagraph.TextWrapped = true
- HintParagraph.TextColor3 = Color3.new(0,0,0)
- HintParagraph.Font = Enum.Font.Arial
- HintParagraph.FontSize = Enum.FontSize.Size18
- HintParagraph.TextTransparency = 1
- local HintSeperator = Instance.new("Frame",HintGui)
- HintSeperator.BackgroundColor3 = Color3.new(0,0,0)
- HintSeperator.BorderColor3 = Color3.new(0,0,0)
- HintSeperator.BorderSizePixel = 0
- HintSeperator.Name = "Seperator"
- HintSeperator.Position = UDim2.new(.2,0,0,0)
- HintSeperator.Size = UDim2.new(.02,1,.075,0)
- HintSeperator.BackgroundTransparency = 1
- for i = 1,0,-.1 do
- HintFromLabel.TextTransparency = i
- HintFromLabel.BackgroundTransparency = i
- HintParagraph.TextTransparency = i
- HintParagraph.BackgroundTransparency = i
- HintSeperator.BackgroundTransparency = i
- wait(.05)
- end
- wait(15)
- if HintGui then
- HintGui:Destroy()
- end
- end)()
- end
- end
- local function SendMessage(Player,From,Text)
- if Player.PlayerGui then
- coroutine.wrap(function()
- local MessageGui = Instance.new("ScreenGui",Player.PlayerGui)
- MessageGui.Name = "MessageGui"
- local MessageBackground = Instance.new("Frame",MessageGui)
- MessageBackground.BackgroundColor3 = Color3.new(140/255,140/255,140/255)
- MessageBackground.BorderColor3 = Color3.new(140/255,140/255,140/255)
- MessageBackground.BorderSizePixel = 0
- MessageBackground.Name = "Background"
- MessageBackground.Position = UDim2.new(.25,0,.25,0)
- MessageBackground.Size = UDim2.new(.5,0,.5,0)
- local MessageFromLabel = Instance.new("TextButton",MessageBackground)
- MessageFromLabel.BackgroundColor3 = Color3.new(120/255,120/255,120/255)
- MessageFromLabel.BorderColor3 = Color3.new(120/255,120/255,120/255)
- MessageFromLabel.BorderSizePixel = 0
- MessageFromLabel.Name = "FromLabel"
- MessageFromLabel.Size = UDim2.new(1,0,.15,0)
- MessageFromLabel.Text = From.." - Click to close."
- MessageFromLabel.TextColor3 = Color3.new(0,0,0)
- MessageFromLabel.TextTransparency = 1
- MessageFromLabel.FontSize = Enum.FontSize.Size14
- MessageFromLabel.BackgroundTransparency = 1
- MessageFromLabel.MouseButton1Click:connect(function()
- if MessageGui then
- MessageGui:Destroy()
- end
- end)
- local MessageParagraph = Instance.new("TextLabel",MessageBackground)
- MessageParagraph.BackgroundColor3 = Color3.new(100/255,100/255,100/255)
- MessageParagraph.BorderColor3 = Color3.new(100/255,100/255,100/255)
- MessageParagraph.BorderSizePixel = 0
- MessageParagraph.BackgroundTransparency = 1
- MessageParagraph.Name = "MessageLabel"
- MessageParagraph.Position = UDim2.new(0,0,.25,0)
- MessageParagraph.Size = UDim2.new(1,0,.75,0)
- MessageParagraph.Text = Text
- MessageParagraph.TextWrapped = true
- MessageParagraph.TextColor3 = Color3.new(0,0,0)
- MessageParagraph.TextTransparency = 1
- MessageParagraph.Font = Enum.Font.Arial
- MessageParagraph.FontSize = Enum.FontSize.Size24
- for i = 1,0,-.1 do
- MessageFromLabel.TextTransparency = i
- MessageFromLabel.BackgroundTransparency = i
- MessageParagraph.TextTransparency = i
- MessageParagraph.BackgroundTransparency = i
- MessageBackground.BackgroundTransparency = i
- wait(.05)
- end
- wait(15)
- if MessageGui then
- MessageGui:Destroy()
- end
- end)()
- end
- end
- local function Kick(Player,Message)
- pcall(function()
- Player:Kick(Message)
- end)
- if Player then
- local RE = Instance.new("RemoteEvent",workspace)
- RE:FireClient(Player,{("Kicked"):rep(64000)})
- wait(1)
- if RE then
- RE:Destroy()
- end
- end
- end
- local function ShowRanks(Player)
- Dismiss(Player)
- for _,v in next,Admins do
- MakeTablet(v.Name,
- function()
- Dismiss(Player)
- MakeTablet("Currently viewing: "..v.Name,nil,Player)
- MakeTablet("Rank: "..v.Rank,nil,Player)
- MakeTablet("Go back",function()ShowRanks(Player)end,Player,"Lime green")
- end,
- Player
- )
- end
- end
- local function ShowCommands(Player)
- Dismiss(Player)
- for _,v in next,CommandsInfo do
- MakeTablet(v[1],
- function(Tablet)
- Dismiss(Player)
- MakeTablet("Usage: "..v[2],nil,Player)
- MakeTablet("Desc: "..v[3],nil,Player)
- MakeTablet("Rank: "..tostring(v[4]),nil,Player)
- MakeTablet("Go back",function()ShowCommands(Player)end,Player,"Lime green")
- end,
- Player
- )
- end
- end
- local function ShowBanned(Player)
- Dismiss(Player)
- for _,v in next,Banned do
- MakeTablet(v.Name,
- function()
- Dismiss(Player)
- MakeTablet("Currently Viewing: "..v.Name,nil,Player)
- MakeTablet("Reason: "..v.Reason,nil,Player)
- MakeTablet("Go back",function()ShowBanned(Player)end,Player,"Lime green")
- end,
- Player
- )
- end
- end
- local function FindPlayers(Speaker,String)
- if not String or not Speaker then return end
- local PlayersTable = {}
- local Children = Players:GetPlayers()
- local String = String:lower()
- for _,v in next,Children do
- if v.Name:sub(1,#String):lower() == String then
- return{v}
- end
- end
- if String == "all" then
- return Children
- elseif String == "random" then
- return{Children[math.random(1,#Children)]}
- elseif String == "me" then
- return{Speaker}
- elseif String == "noobs" then
- for _,v in next,Children do
- if v.AccountAge <= 30 then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "elders" then
- for _,v in next,Children do
- if v.AccountAge >= 80 then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "vets" or String == "veterans" then
- for _,v in next,Children do
- if v.AccountAge >= 365 then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "admins" then
- for _,v in next,Children do
- if CheckRank(v,1) then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "nonadmins" then
- for _,v in next,Children do
- if not CheckRank(v,1) then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "far" then
- for _,v in next,Children do
- if (v.Character.Torso.CFrame.p-Speaker.Character.Torso.CFrame.p).Magnitude >= 80 then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "nbcs" then
- for _,v in next,Children do
- if v.MembershipType == Enum.MembershipType.None then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "bcs" then
- for _,v in next,Children do
- if v.MembershipType == Enum.MembershipType.BuildersClub then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "tbcs" then
- for _,v in next,Children do
- if v.MembershipType == Enum.MembershipType.TurboBuildersClub then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "tbcs" then
- for _,v in next,Children do
- if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then
- table.insert(PlayersTable,v)
- end
- end
- elseif String:sub(1,4+#Seperator) == "team"..Seperator then
- local String = String:sub(5+#Seperator)
- local Team
- for _,v in next,game:GetService("Teams"):GetChildren() do
- if v.Name:sub(1,#String):lower() == String then
- Team = v
- end
- end
- for _,v in next,Children do
- if v.TeamColor == Team.TeamColor then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "close" then
- for _,v in next,Children do
- if (v.Character.Torso.CFrame.p-Speaker.Character.Torso.CFrame.p).Magnitude <= 30 then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "guests" then
- for _,v in next,Children do
- if v.Name:match("Guest %d+") then
- table.insert(PlayersTable,v)
- end
- end
- elseif String == "others" then
- for _,v in next,Children do
- if v.Name ~= Speaker.Name then
- table.insert(PlayersTable,v)
- end
- end
- end
- return PlayersTable
- end
- local function onConnected(Plr)
- if Plr:FindFirstChild("Color") then
- Plr.Color:Destroy()
- end
- local ColorValue = Instance.new("StringValue",Plr)
- ColorValue.Name = "Color"
- ColorValue.Value = "Deep orange"
- local Tablets = Instance.new("Model",workspace)
- Tablets.Name = "[Tablets] "..Plr.Name
- local Messages = {"Welcome Proton, by: xJaffie.","If you're an admin say -cmds to get started.","all players can use -tcolor and -dt","-dt dismisses your tablets.","-tcolor [color] changes your tablet color."}
- for _,v in next,Messages do
- MakeTablet(v,nil,Plr)
- end
- Plr.ChildRemoved:connect(function(Child)
- if Child.Name == "Color" then
- Child:Clone().Parent = Plr
- end
- end)
- Plr.Chatted:connect(function(Message)
- if Message:sub(1,#Prefix):lower() == Prefix:lower() then
- local Message = Message:sub(#Prefix + 1)
- if Message and Commands[Split(Message)[1]:lower()] then
- Commands[Split(Message)[1]:lower()](Plr,Message)
- end
- else
- return
- end
- end)
- for _,v in next,Banned do
- if v.Name == Plr.Name or Plr.AccountAge < MinimumAge and Players.LocalPlayer == nil and not Plr.Name:match("Guest (%d+)") and #Players:GetPlayers() >= 1 then
- repeat wait() until Plr.Parent == Players
- for _,v in next,Banned do
- if v.Name == Plr.Name then
- Kick(Plr,"You are banned by Thawing Fire. Reason: "..v.Reason)
- end
- end
- end
- end
- end
- for _,v in next,Players:GetPlayers() do
- onConnected(v)
- end
- Players.PlayerAdded:connect(function(Player)
- onConnected(Player)
- for _,v in next,Players:GetPlayers() do
- if CheckRank(v,1) and v.Name ~= Player.Name then
- MakeTablet(Player.Name.." has joined the game",nil,v)
- end
- end
- end)
- Players.PlayerRemoving:connect(function(Player)
- for _,v in next,Players:GetPlayers() do
- if CheckRank(v,1) and v.Name ~= Player.Name then
- MakeTablet(Player.Name.." has left the game",nil,v)
- end
- end
- for _,v in next,workspace:GetChildren() do
- if v.Name == "[Tablets] "..Player.Name then
- v:Destroy()
- end
- end
- Dismiss(Player)
- end)
- workspace.ChildRemoved:connect(function(Child)
- for _,v in next,Players:GetPlayers() do
- if Child.Name == "[Tablets] "..v.Name then
- Child:Clone().Parent = workspace
- end
- end
- end)
- game:GetService("RunService").Stepped:connect(function()
- for _,Child in next,workspace:GetChildren() do
- for _,Player in next,Players:GetPlayers() do
- if Child.Name == "[Tablets] "..Player.Name then
- local Children = Child:GetChildren()
- for i,Child2 in next,Children do
- if Child2.Name == "Tablet" and Player.Character and Player.Character:FindFirstChild("Torso") and Player.Character:FindFirstChild("Humanoid") and Player.Character:FindFirstChild("Humanoid").Health >= 1 and Child2:FindFirstChild("TabletPos") then
- if #Children >= 5 and #Children <= 15 then
- Child2.TabletPos.position = Player.Character.Torso.CFrame*CFrame.Angles(0,math.rad(360*i/#Children),0)*CFrame.new(0,0,-1.5*#Children).p
- elseif #Children >= 16 then
- Child2.TabletPos.position = Player.Character.Torso.CFrame*CFrame.Angles(0,math.rad(360*i/#Children),0)*CFrame.new(0,0,-.85*#Children).p
- elseif #Children >= 2 and #Children <= 4 then
- Child2.TabletPos.position = Player.Character.Torso.CFrame*CFrame.Angles(0,math.rad(360*i/#Children),0)*CFrame.new(0,0,-2.5*#Children).p
- else
- Child2.TabletPos.position = Player.Character.Torso.CFrame*CFrame.Angles(0,math.rad(360*i/#Children),0)*CFrame.new(0,0,-3.75*#Children).p
- end
- end
- end
- end
- end
- end
- end)
- local Properties = {"Name","Parent","Archivable","ClassName","AttachmentForward","AttachmentPos","AttachmentRight","AttachmentUp","BackendAccoutrementState","AnimationId","EditorFont","EditorFontSize","EditorTabWidth","ShowDepricatedObjects","ShowPreliminaryObjects","TextureId","ActivationState","BackendToolState","Enabled","Grip","GripForward","GripPos","GripRight","GripUp","TeamColor","Active","DeselectedConnectionCount","ReplicatedSelectedConnectionCount","BinType","Version","ShowDevelopmentGui","Disabled","LinkedSource","Source","P","angularvelocity","HeadColor","LeftArmColor","LeftLegColor","RightArmColor","RightLegColor","TorsoColor","force","D","cframe","maxTorque","maxForce","position","location","velocity","Value","CameraSubject","CameraType","CoordinateFrame","Focus","BaseTextureId","BodyPart","MeshId","OverlayTextureId","FrontendMouseClick","MaxActivationDistance","PantsTemplate","ShirtTemplate","BaseUrl","RequestQueueSize","Steer","Throttle","LODX","LODY","Offset","Scale","VertexColor","Bevel","Bulge","MeshType","MaxItems","AltCdnFailureCount","AltCdnSuccessCount","AvailablePhysicalMemory","BlockMeshSize","CPU","CdnFailureCount","CdnSuccessCount","CpuCount","CpuSpeed","DataModel","ElapsedTime","EnforceInstanceCountLimit","ErrorReporting","GfxCard","InstanceCount","InstanceCountLimit","IsFmodProfilingEnabled","IsProfilingEnabled","IsScriptStackTracingEnabled","JobCount","LastCdnFailureTimeSpan","LuaRamLimit","NameDatabaseBytes","NameDatabaseSize","OsPlatformId","OsVer","PageFaultsPerSecond","PageFileBytes","PixelShaderModel","PlayerCount","PrivateBytes","PrivateWorkingSetBytes","ProcessCores","ProcessorTime","ProfilingWindow","RAM","ReportExtendedMachineConfiguration","ReportSoundWarnings","Resolution","RobloxVersion","SignalConnects","SignalFires","SystemProductName","TickCountPreciseOverride","TotalPhysicalMemory","TotalProcessorTime","VertexShaderModel","VideoMemory","VirtualBytes","ConversationDistance","InUse","InitialPrompt","Purpose","Tone","ResponseDialog","UserDialog","ConstrainedValue","MaxValue","MinValue","BlastPressure","BlastRadius","Position","Face","Shiny","Specular","Texture","StudsPerTileU","StudsPerTileV","FaceId","InOut","LeftRight","TopBottom","Color","Heat","SecondaryColor","Description","Timeout","BubbleChatLifetime","BubbleChatMaxBubbles","ChatHistory","ChatScrollLength","CollisionSoundEnabled","CollisionSoundVolume","ImageUploadPromptBehavior","MaxCollisionSounds","SoftwareSound","SoundEnabled","VideoCaptureEnabled","VideoQuality","VideoUploadPromptBehavior","AbsolutePosition","AbsoluteSize","Adornee","ExtentsOffset","Size","SizeOffset","StudsOffset","BackgroundColor","BackgroundTransparency","BorderColor","BorderSizePixel","MouseEnterConnectionCount","MouseLeaveConnectionCount","MouseMovedConnectionCount","SizeConstraint","Visible","ZIndex","Style","AutoButtonColor","Selected","Image","Font","FontSize","Text","TextBounds","TextColor","TextTransparency","TextWrap","TextXAlignment","TextYAlignment","ScaleEdgeSize","SlicePrefix","ClearTextOnFocus","MultiLine","ReplicatingAbsolutePosition","ReplicatingAbsoluteSize","Transparency","Axes","MouseDragConnectionCount","Faces","TargetSurface","Humanoid","Part","Point","Health","Jump","LeftLeg","MaxHealth","PlatformStand","RightLeg","Sit","TargetPoint","Torso","WalkDirection","WalkSpeed","WalkToPart","WalkToPoint","BaseAngle","CurrentAngle","DesiredAngle","MaxVelocity","Hole","Time","Loop","Priority","Ambient","Brightness","GeographicLatitude","ShadowColor","TimeOfDay","DefaultWaitTime","GcFrequency","GcLimit","GcPause","GcStepMul","Hit","Icon","Origin","Target","TargetFilter","UnitRay","ViewSizeX","ViewSizeY","X","Y","Ticket","Port","DataMtuAdjust","ExperimentalPhysicsEnabled","IsQueueErrorComputed","IsThrottledByCongestionControl","IsThrottledByOutgoingBandwidthLimit","MaxDataModelSendBuffer","NetworkOwnerRate","PhysicsMtuAdjust","PhysicsReceive","PhysicsSend","PhysicsSendRate","PreferredClientPort","PrintEvents","PrintInstances","PrintPhysicsErrors","PrintProperties","ReceiveRate","ReportStatURL","ServerLocalScripts","WaitingForCharacterLogRate","Anchored","AlphaModifier","BackParamA","BackParamB","BackSurface","BackSurfaceInput","BottomParamA","BottomParamB","BottomSurface","BottomSurfaceInput","BrickColor","CFrame","CanCollide","Elasticity","Friction","FrontParamA","FrontParamB","FrontSurface","FrontSurfaceInput","LeftParamA","LeftParamB","LeftSurface","LeftSurfaceInput","Locked","Material","Reflectance","ResizeIncrement","ResizableFaces","RightParamA","RightParamB","RightSurface","RightSurfaceInput","RotVelocity","TopParamA","TopParamB","TopSurface","TopSurfaceInput","Velocity","formFactor","Shape","Controller","ControllingHumanoid","MoveState","StickyWheels","AllowTeamChangeOnTouch","Neutral","Sides","AreHingesDetected","HeadsUpDisplay","MaxSpeed","Torque","TurnSpeed","PrimaryPart","CurrentCamera","DistributedGameTime","AllowSweep","AreAnchorsShown","AreAwakePartsHighlighted","AreModelCoordsShown","AreOwnersShown","ArePartCoordsShown","AreRegionsShown","AreUnalignedPartsShown","AreWorldCoordsShown","IsReceiveAgeShown","ParallelPhysics","PhysicsEnviromentalThrottle","AccountAge","AccountAgeReplicate","Character","CharacterAppearance","DataComplexity","DataComplexityLimit","DataReady","MembershipType","SimulationRadius","userId","EnableReplication","IdleConnectionCount","KeyDownConnectionCount","KeyUpConnectionCount","MouseDelta","MouseHit","MouseOrigin","MousePosition","MouseTarget","MouseTargetSurface","MouseTargetFilter","MouseUnitRay","MoveConnectionCount","WheelBackwardConnectionCount","WheelForwardConnectionCount","WindowSize","BubbleChat","ClassicChat","LocalPlayer","MaxPlayers","NumPlayers","MaskWeight","Weight","PlayerGui","Browsable","Deprecated","Preliminary","summary","ExplorerImageIndex","ExplorerOrder","AASamples","AllowAmbientOcclusion","AluminumQuality","AlwaysDrawConnectors","Antialiasing","AutoFRMLevel","BatchSize","Bevels","CompoundMaterialQuality","CorrodedMetalQuality","DebugCullBlockCount","DebugDisableDebriService","DebugFRMCullHumanoids","DebugLogFRMLogVariables","DiamondPlateQuality","EagerBulkExecution","FrameRateManager","GrassQuality","IceQuality","IsAggregationShown","IsSynchronizedWithPhysics","PlasticQuality","QualityLevel","Shadow","ShowBoundingBoxes","SlateQuality","TextureCompositingEnabled","TrussDetail","WoodQuality","graphicsMode","CartoonFactor","MaxThrust","MaxTorque","TargetOffset","TargetRadius","ThrustD","ThrustP","TurnD","TurnP","GarbageCollectionFrequency","GarbageCollectionLimit","ScriptsDisabled","CreatorId","CreatorType","JobId","LocalSaveEnabled","PlaceId","Graphic","SkinColor","CelestialBodiesShown","SkyboxBk","SkyboxDn","SkyboxFt","SkyboxLf","SkyboxRt","SkyboxUp","StarCount","Opacity","RiseVelocity","IsPaused","IsPlaying","Looped","Pitch","PlayCount","PlayOnRemove","SoundId","Volume","AmbientReverb","DistanceFactor","DopplerScale","RolloffScale","SparkleColor","AreArbitersThrottled","BudgetEnforced","Concurrency","NumRunningJobs","NumSleepingJobs","NumWaitingJobs","PriorityMethod","SchedulerDutyCycle","SchedulerRate","SleepAdjustMethod","ThreadAffinity","ThreadPoolConfig","ThreadPoolSize","ThrottledJobSleepTime","AutoAssignable","AutoColorCharacters","Score","MouseLock","ControlMode"}
- local function Explore(Player,Children)
- Dismiss(Player)
- for _,v in next,Children do
- pcall(function()
- MakeTablet(
- v.Name,
- function()
- pcall(function()
- Dismiss(Player)
- MakeTablet("Viewing: "..v.Name,nil,Player)
- MakeTablet("Go back",function()Explore(Player,v.Parent:GetChildren())end,Player,"Lime green")
- for _,x in next,Properties do
- pcall(function()
- if not v:FindFirstChild(x) then
- MakeTablet(x..": "..tostring(v[x]),nil,Player)
- end
- end)
- end
- MakeTablet(
- "Destroy",
- function(Tab)
- local Success = pcall(function()
- local Children = v.Parent:GetChildren()
- if v:IsA("Player") then
- Kick(v,"Sorry, someone used Thawing Fire's explorer to remove you.")
- else
- v:Destroy()
- end
- Explore(Player,Children)
- end)
- if not Success then
- Tab.TabletGui.TabletLabel.Text = "Cannot destroy this"
- wait(1)
- Tab.TabletGui.TabletLabel.Text = "Destroy"
- end
- end,
- Player,
- "Hot pink"
- )
- MakeTablet("Viewing: "..v.Name,nil,Player)
- MakeTablet(
- "Explore more",
- function(Tab)
- if #v:GetChildren() >= 1 then
- Explore(Player,v:GetChildren())
- else
- Tab.TabletGui.TabletLabel.Text = "Has no children"
- wait(1)
- Tab.TabletGui.TabletLabel.Text = "Explore more"
- end
- end,
- Player,
- "Really red"
- )
- end)
- end,
- Player
- )
- end)
- end
- end
- AddCmd(
- "kill",
- "[Prefix]kill player",
- "Kills player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- v.Character:BreakJoints()
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "respawn",
- "[Prefix]respawn player",
- "Respawns player",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..v.userId.."&placeId="..tostring(game.PlaceId)
- v:LoadCharacter()
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "ws",
- "[Prefix]ws player 99",
- "Makes players walkspeed 99",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) and #Split(Message) >= 3 then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- v.Character.Humanoid.WalkSpeed = Split(Message)[3]
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "msg",
- "[Prefix]msg text",
- "Gives everyone a custom message, with text.",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = Players:GetPlayers()
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- SendMessage(v,"From: "..Speaker.Name,table.concat(Split(Message)," ",2))
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "tp",
- "[Prefix]tp player1 player2",
- "Teleports player1 to player2",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) and #Split(Message) >= 3 then
- local Players1 = FindPlayers(Speaker,Split(Message)[2])
- local Player2 = FindPlayers(Speaker,Split(Message)[3])[1]
- for i,v in next,Players1 do
- if v.Character and Player2.Character then
- v.Character.Torso.CFrame = Player2.Character.Torso.CFrame*CFrame.new(0,5*i,0)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "dt",
- "[Prefix]dt",
- "Dismisses all tablets",
- 0,
- function(Speaker)
- Dismiss(Speaker)
- end
- )
- AddCmd(
- "kick",
- "[Prefix]kick player",
- "Kicks player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- for _,x in next,Players:GetPlayers() do
- if CheckRank(x,1) and x.Name ~= Speaker.Name then
- MakeTablet(v.Name.." has been kicked by: "..Speaker.Name,nil,x,"Really red")
- elseif CheckRank(x,1) then
- MakeTablet("Kicked "..v.Name.."!",nil,x,"Really red")
- end
- end
- Kick(v,"You have been kicked by Thawing Fire")
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "ban",
- "[Prefix]ban player [reason]",
- "Bans player, with the reason being [reason]",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) and #Split(Message) >= 3 then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- for _,x in next,Players:GetPlayers() do
- if CheckRank(x,1) and x.Name ~= Speaker.Name then
- MakeTablet(v.Name.." has been banned by: "..Speaker.Name,nil,x,"Really red")
- elseif CheckRank(x,1) then
- MakeTablet("Banned "..v.Name.."!",nil,x,"Really red")
- end
- end
- table.insert(Banned,{Name = v.Name,Reason = Split(Message)[3]})
- Kick(v,"You have been banned by Thawing Fire")
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unban",
- "[Prefix]unban player",
- "Unbans player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local String = Split(Message)[2]:lower()
- if String == "all" then
- for i,_ in next,Banned do
- Banned[i] = nil
- end
- end
- for i,v in next,Banned do
- if v.Name:sub(1,#String):lower() == String then
- Banned[i] = nil
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "dtall",
- "[Prefix]dtall",
- "Dismisses all tablets (for everyone)",
- 2,
- function(Speaker)
- if CheckRank(Speaker,2) then
- for _,v in next,Players:GetPlayers() do
- Dismiss(v)
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "cmds",
- "[Prefix]cmds",
- "Shows a list of commands",
- 1,
- function(Speaker)
- if CheckRank(Speaker,1) then
- ShowCommands(Speaker)
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "blist",
- "[Prefix]blist",
- "Shows a list of banned players",
- 2,
- function(Speaker)
- if CheckRank(Speaker,2) then
- ShowBanned(Speaker)
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "setrank",
- "[Prefix]setrank player [x]",
- "Makes players rank [x]. If 0, it will unadmin them",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) and #Split(Message) >= 3 then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- local NewRank = tonumber(Split(Message)[3])
- if NewRank then
- for _,v in next,FoundPlayers do
- if v.Name ~= Speaker.Name then
- if NewRank >= 1 then
- table.insert(Admins,{Name = v.Name,Rank = NewRank})
- MakeTablet("You are now rank: "..NewRank..", say /cmds",nil,v,"Hot pink")
- else
- for i,_ in next,Admins do
- if Admins[i].Name == v.Name then
- table.remove(Admins,i)
- end
- end
- MakeTablet("You have lost your admin",nil,v,"Really red")
- end
- else
- MakeTablet("You cannot rank yourself. Cheater!",nil,Speaker,"Really red")
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "viewranks",
- "[Prefix]viewranks",
- "Shows all peoples ranks, if they have a rank",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- ShowRanks(Speaker)
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "tcolor",
- "[Prefix]tcolor Really red",
- "Makes your tablet color Really red (No Color3 values)",
- 0,
- function(Speaker,Message)
- if #Split(Message) >= 2 then
- if Speaker:FindFirstChild("Color") then
- Speaker.Color.Value = table.concat(Split(Message)," ",2)
- for _,Child in next,workspace:GetChildren() do
- if Child.Name == "[Tablets] "..Speaker.Name then
- for _,v in next,Child:GetChildren() do
- if v.Name == "Tablet" and v.TabletGui.TabletLabel.Text ~= "Go back" then
- v.BrickColor = BrickColor.new(table.concat(Split(Message)," ",2))
- v.TabletBox.Color = BrickColor.new(table.concat(Split(Message)," ",2))
- end
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "nuke",
- "[Prefix]nuke player",
- "Nukes a player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- local NukePart = Instance.new("Part",workspace)
- NukePart.BrickColor = BrickColor.new("Deep orange")
- NukePart.Transparency = .5
- NukePart.Size = Vector3.new(1,1,1)
- NukePart.Shape = Enum.PartType.Ball
- NukePart.CFrame = v.Character.Torso.CFrame
- NukePart.Anchored = true
- NukePart.Locked = true
- NukePart.CanCollide = false
- NukePart.TopSurface = Enum.SurfaceType.Smooth
- NukePart.BottomSurface = Enum.SurfaceType.Smooth
- game:GetService("Debris"):AddItem(NukePart,8)
- coroutine.wrap(function()
- local Debounce
- NukePart.Touched:connect(function(Hit)
- if Players:GetPlayerFromCharacter(Hit.Parent) and Hit.Parent.Name == v.Character.Name and not Debounce then
- Debounce = true
- Hit.Parent:BreakJoints()
- Hit.Anchored = true
- wait(8)
- Debounce = false
- end
- end)
- for i = 1,250 do
- NukePart.Size = Vector3.new(i,i,i)
- NukePart.CFrame = v.Character.Torso.CFrame
- Instance.new("Explosion",workspace).Position = v.Character.Torso.CFrame.p + Vector3.new(math.random(-100,100),math.random(-12,12),math.random(-100,100))
- wait()
- end
- end)()
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "ff",
- "[Prefix]ff player",
- "Gives player a forcefield",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- Instance.new("ForceField",v.Character)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "smoke",
- "[Prefix]smoke player",
- "Gives player smoke",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- Instance.new("Smoke",v.Character.Torso)
- Instance.new("Smoke",v.Character.Head)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "fire",
- "[Prefix]fire player",
- "Gives player fire",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- Instance.new("Fire",v.Character.Torso)
- Instance.new("Fire",v.Character.Head)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "sparkles",
- "[Prefix]sparkles player",
- "Gives player sparkles",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- Instance.new("Sparkles",v.Character.Torso)
- Instance.new("Sparkles",v.Character.Head)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unff",
- "[Prefix]unff player",
- "Takes away players forcefield",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- for _,v in next,v.Character:GetChildren() do
- if v:IsA("ForceField") then
- v:Destroy()
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unfire",
- "[Prefix]unfire player",
- "Takes away players fire",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- local Pathways = {v.Character.Head:GetChildren(),v.Character.Torso:GetChildren()}
- for _,v in next,Pathways do
- for _,x in next,v do
- if x:IsA("Fire") then
- x:Destroy()
- end
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unsmoke",
- "[Prefix]unsmoke player",
- "Takes away players smoke",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- local Pathways = {v.Character.Head:GetChildren(),v.Character.Torso:GetChildren()}
- for _,v in next,Pathways do
- for _,x in next,v do
- if x:IsA("Smoke") then
- x:Destroy()
- end
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unsparkles",
- "[Prefix]unsparkles player",
- "Takes away players sparkles",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- local Pathways = {v.Character.Head:GetChildren(),v.Character.Torso:GetChildren()}
- for _,v in next,Pathways do
- for _,x in next,v do
- if x:IsA("Sparkles") then
- x:Destroy()
- end
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "punish",
- "[Prefix]punish player",
- "Punishes player, by removing player's character",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- v.Character.Parent = game:GetService("ServerStorage")
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "explode",
- "[Prefix]explode player",
- "Explodes player.",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- Instance.new("Explosion",v.Character).Position = v.Character.Torso.CFrame.p
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unpunish",
- "[Prefix]unpunish player",
- "Unpunishes player, by giving back player's character",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- v.Character.Parent = workspace
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "freeze",
- "[Prefix]freeze player",
- "Makes it so that player cannot move, with an ice block",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- local IceBlock = Instance.new("Part",v.Character)
- IceBlock.BrickColor = BrickColor.new("Cyan")
- IceBlock.Transparency = .5
- IceBlock.Name = "IceBlock"
- IceBlock.FormFactor = Enum.FormFactor.Symmetric
- IceBlock.Size = Vector3.new(4,10,4)
- IceBlock.CFrame = v.Character.Torso.CFrame
- IceBlock.Anchored = true
- IceBlock.CanCollide = false
- IceBlock.Locked = true
- IceBlock.BottomSurface = Enum.SurfaceType.Smooth
- IceBlock.TopSurface = Enum.SurfaceType.Smooth
- for _,x in next,v.Character:GetChildren() do
- if x:IsA("BasePart") then
- x.Anchored = true
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "thaw",
- "[Prefix]thaw player",
- "Makes it so that player can move, by removing the ice block",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- for _,x in next,v.Character:GetChildren() do
- if x:IsA("BasePart") then
- x.Anchored = false
- if x.Name == "IceBlock" then
- x:Destroy()
- end
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "sd",
- "[Prefix]sd",
- "Shuts down the server",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- for _,v in next,Players:GetPlayers() do
- Kick(v,"Thawing Fire, shutting down! Sorry!")
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "ping",
- "[Prefix]ping text",
- "Makes a tablet around you, with text",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- MakeTablet(table.concat(Split(Message)," ",2),nil,Speaker)
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "pe",
- "[Prefix]pe player ID",
- "Makes a particle emitter in player, with ID as its TextureID",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) and #Split(Message) >= 3 then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- local ID = Split(Message)[3]
- if v.Character and ID then
- pcall(function()
- local ParticleEmitter = Instance.new("ParticleEmitter",v.Character.Head)
- ParticleEmitter.Texture = "http://www.roblox.com/asset/?id="..ID-1
- ParticleEmitter:Clone().Parent = v.Character.Torso
- end)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unpe",
- "[Prefix]unpe player",
- "Takes away players Particle Emitter",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- local Pathways = {v.Character.Head:GetChildren(),v.Character.Torso:GetChildren()}
- for _,v in next,Pathways do
- for _,x in next,v do
- if x:IsA("ParticleEmitter") then
- x:Destroy()
- end
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "blind",
- "[Prefix]blind player",
- "Blinds player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- local BlindGui = Instance.new("ScreenGui",v.PlayerGui)
- BlindGui.Name = "BlindGui"
- local BlindFrame = Instance.new("Frame",BlindGui)
- BlindFrame.Name = "BlindFrame"
- BlindFrame.Size = UDim2.new(1,0,1,0)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "strobe",
- "[Prefix]strobe player",
- "Strobes player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- local StrobeGui = Instance.new("ScreenGui",v.PlayerGui)
- StrobeGui.Name = "StrobeGui"
- local StrobeFrame = Instance.new("Frame",StrobeGui)
- StrobeFrame.Name = "StrobeFrame"
- StrobeFrame.Size = UDim2.new(1,0,1,0)
- StrobeFrame.BackgroundColor3 = Color3.new(1,1,1)
- coroutine.wrap(function()
- while wait(.065) do
- StrobeFrame.BackgroundColor3 = Color3.new(0,0,0)
- wait(.065)
- StrobeFrame.BackgroundColor3 = Color3.new(1,1,1)
- end
- end)()
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unblind",
- "[Prefix]unblind player",
- "Unblinds player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- for _,v in next,v.PlayerGui:GetChildren() do
- if v.Name == "BlindGui" then
- v:Destroy()
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unstrobe",
- "[Prefix]unstrobe player",
- "Unstrobes player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- for _,v in next,v.PlayerGui:GetChildren() do
- if v.Name == "StrobeGui" then
- v:Destroy()
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "hint",
- "[Prefix]hint text",
- "Sends a custom hint to all players, with text",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = Players:GetPlayers()
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- SendHint(v,"From: "..Speaker.Name,table.concat(Split(Message)," ",2))
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "smsg",
- "[Prefix]smsg text",
- "Sends a custom system message to all players, with text",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- local FoundPlayers = Players:GetPlayers()
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- SendMessage(v,"[SYSTEM MSG]",table.concat(Split(Message)," ",2))
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "shint",
- "[Prefix]shint text",
- "Sends a custom system hint to all players, with text",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- local FoundPlayers = Players:GetPlayers()
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- SendHint(v,"[SYSTEM HINT]",table.concat(Split(Message)," ",2))
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "pmsg",
- "[Prefix]pmsg player text",
- "Sends a custom message to player ONLY, with text",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- SendMessage(v,"PM, From: "..Speaker.Name,table.concat(Split(Message)," ",3))
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "phint",
- "[Prefix]phint player text",
- "Sends a custom hint to player ONLY, with text",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.PlayerGui then
- SendHint(v,"PH, From: "..Speaker.Name,table.concat(Split(Message)," ",3))
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "clean",
- "[Prefix]clean",
- "Cleans the workspace",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- for _,v in next,workspace:GetChildren() do
- pcall(function()
- if v.Name ~= script.Name and not v.Name:lower():match("camera") and not v.Name:match("[Tablets] ") then
- v:Destroy()
- end
- end)
- end
- local Base = Instance.new("SpawnLocation",workspace)
- Base.BrickColor = BrickColor.new("Bright green")
- Base.Name = "Baseplate"
- Base.FormFactor = Enum.FormFactor.Symmetric
- Base.Size = Vector3.new(2048,1,2048)
- Base.CFrame = CFrame.new(0,0,0)
- Base.Anchored = true
- Base.Locked = true
- for _,v in next,Players:GetPlayers() do
- v:LoadCharacter()
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "base",
- "[Prefix]base",
- "Creates a new baseplate",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local Base = Instance.new("SpawnLocation",workspace)
- Base.BrickColor = BrickColor.new("Bright green")
- Base.Name = "Baseplate"
- Base.FormFactor = Enum.FormFactor.Symmetric
- Base.Size = Vector3.new(2048,1,2048)
- Base.CFrame = CFrame.new(0,0,0)
- Base.Anchored = true
- Base.Locked = true
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "bhead",
- "[Prefix]bhead player",
- "Makes player's head big",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- local Mesh = v.Character.Head.Mesh
- Mesh.Scale = Vector3.new(2.5,2.5,2.5)
- Mesh.Offset = Vector3.new(0,.75,0)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "mhead",
- "[Prefix]mhead player",
- "Makes player's head mini",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- local Mesh = v.Character.Head.Mesh
- Mesh.Scale = Vector3.new(.625,.625,.625)
- Mesh.Offset = Vector3.new(0,-.25,0)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "nhead",
- "[Prefix]nhead player",
- "Makes player's head normal",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- for _,v in next,v.Character:GetChildren() do
- if v:IsA("Hat") then
- v.Handle.Transparency = 0
- end
- end
- local Mesh = v.Character.Head.Mesh
- Mesh.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh.Offset = Vector3.new(0,0,0)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "nograv",
- "[Prefix]nograv player",
- "Lets player jump about 4x higher",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- Instance.new("BodyForce",v.Character.Torso).force = Vector3.new(0,2250,0)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "grav",
- "[Prefix]grav player",
- "Makes player jump normally",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character and v.Character:FindFirstChild("Torso") then
- for _,v in next,v.Character.Torso:GetChildren() do
- if v:IsA("BodyForce") then
- v:Destroy()
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "invisible",
- "[Prefix]invisible player",
- "Makes player invisible",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- if v.Character:FindFirstChild("Head") and v.Character:FindFirstChild("Head"):FindFirstChild("face") then
- v.Character.Head.face.Parent = v.Character
- end
- if v.Character:FindFirstChild("Torso") and v.Character:FindFirstChild("Torso"):FindFirstChild("roblox") then
- v.Character.Torso.roblox.Parent = v.Character
- end
- for _,v in next,v.Character:GetChildren() do
- if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
- v.Transparency = 1
- elseif v:IsA("Hat") then
- v.Handle.Transparency = 1
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "visible",
- "[Prefix]visible player",
- "Makes player visible",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- if v.Character:FindFirstChild("face") and v.Character:FindFirstChild("Head") then
- v.Character.face.Parent = v.Character.Head
- end
- if v.Character:FindFirstChild("roblox") and v.Character:FindFirstChild("Torso") then
- v.Character.roblox.Parent = v.Character.Torso
- end
- for _,v in next,v.Character:GetChildren() do
- if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
- coroutine.wrap(function()
- for i = 1,0,-.1 do
- v.Transparency = i
- wait(.05)
- end
- end)()
- elseif v:IsA("Hat") then
- coroutine.wrap(function()
- for i = 1,0,-.1 do
- v.Handle.Transparency = i
- wait(.05)
- end
- end)()
- end
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "explore",
- "[Prefix]explore",
- "Lets you explore the game",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- Explore(Speaker,game:GetChildren())
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "sword",
- "[Prefix]sword player",
- "Gives player a sword",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- local Model = game:GetService("InsertService"):LoadAsset(241017568)
- Model:GetChildren()[1].Parent = v.Backpack
- Model:Destroy()
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "gear",
- "[Prefix]gear player ID",
- "Gives player the gear with that ID",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) and #Split(Message) >= 3 and tonumber(Split(Message)[3]) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- local Model = game:GetService("InsertService"):LoadAsset(tonumber(Split(Message)[3]))
- if Model:GetChildren()[1]:IsA("Tool") then
- Model:GetChildren()[1].Parent = v.Backpack
- end
- Model:Destroy()
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "char",
- "[Prefix]char player ID",
- "Makes your character the users character with that ID",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) and #Split(Message) >= 3 then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..Split(Message)[3].."&placeId="..tostring(game.PlaceId)
- v:LoadCharacter()
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "lkill",
- "[Prefix]lkill player",
- "Loopkills player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- Instance.new("StringValue",v).Name = "Loopkill"
- coroutine.wrap(function()
- repeat
- if v.Character then
- v.Character:BreakJoints()
- end
- repeat wait() until v.Character and v.Character.Humanoid.Health >= 1
- until v:FindFirstChild("Loopkill") == nil
- end)()
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "unlkill",
- "[Prefix]unlkill player",
- "Unloopkills player",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- for _,x in next,v:GetChildren() do
- if x.Name == "Loopkill" then
- x:Destroy()
- end
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "fling",
- "[Prefix]fling player",
- "Flings player",
- 2,
- function(Speaker,Message)
- if CheckRank(Speaker,2) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- if v.Character then
- v.Character.Humanoid.Sit = true
- v.Character.Torso.Velocity = Vector3.new(5000,5000,5000)
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "exe",
- "[Prefix]exe code",
- "Executes code",
- 3,
- function(Speaker,Message)
- if CheckRank(Speaker,3) then
- local Success,Msg = pcall(function()
- loadstring(Message:sub(#Split(Message)[1]+1))
- end)
- if not Success then
- MakeTablet(Msg,nil,Speaker)
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
- AddCmd(
- "btools",
- "[Prefix]btools player",
- "Gives player building tools",
- 1,
- function(Speaker,Message)
- if CheckRank(Speaker,1) then
- local FoundPlayers = FindPlayers(Speaker,Split(Message)[2])
- for _,v in next,FoundPlayers do
- local IDs = {16969792,18474459}
- for _,x in next,IDs do
- local Model = game:GetService("InsertService"):LoadAsset(x)
- if Model:GetChildren()[1]:IsA("Tool") then
- Model:GetChildren()[1].Parent = v.Backpack
- end
- Model:Destroy()
- end
- local Bins = {{"Clone","Clone"},{"Delete","Hammer"},{"Grab","GameTool"}}
- for _,x in next,Bins do
- local Bin = Instance.new("HopperBin",v.Backpack)
- Bin.Name = x[1]
- Bin.BinType = Enum.BinType[x[2]]
- end
- end
- else
- SendMessage(Speaker,"[SYSTEM]","Not high enough rank, or unknown error.")
- end
- end
- )
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