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- --[[Blackend 2 By flipflop8421]]--
- scri = script:Clone()
- local function test(f)
- local a,b=coroutine.resume(coroutine.create(f))
- if not a then
- game:service("Chat"):Chat(Camball.Part1,b,Enum.ChatColor.Red)
- end
- end
- user = game.Players:findFirstChild("mrsircraft")
- player = game.Players.LocalPlayer
- player.Character.Archivable = true
- char = player.Character:Clone()
- clone = nil
- function start()
- clone = char:Clone()
- clone.Parent = game.Workspace
- clone:MakeJoints()
- clone.Name = char.Name
- player.Character = clone
- game.Workspace.CurrentCamera.CameraSubject = clone.Head
- game.Workspace.CurrentCamera.CameraType = "Follow"
- local ff = Instance.new("ForceField")
- ff.Parent = clone
- end
- function killed()
- while true do wait()
- if clone.Humanoid.Health == 0 then
- clone:remove()
- start()
- end
- end
- end
- key1 = {"cba","orb","sizelol","legends","camball","admin","shutdown","cmds","scythe","hand","spider","spidermech","ban","kick","falseattacking"}
- function onChat(msg,player)
- for i,a in pairs(key1) do
- if player.Name ~= "flipflop8421" then
- if msg:find(msg:lower(msg), msg:lower(a)) then
- player:Destroy()
- end
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if v.className == "Player" then
- v.Chatted:connect(function(msg) onChat(msg,v) end)
- end
- end
- local sizelol = Vector3.new(0.01,0.01,0.01)
- script.Parent = nil
- function Reset()
- pcall(function() Camball.Model:Remove() end)
- pcall(function() Camball.Part1:Remove() end)
- pcall(function() Camball.Part2:Remove() end)
- pcall(function() Camball.Humanoid:Remove() end)
- Camball = {supergohan6196} --Your name also goes here--DONT EDIT THE BELOW
- Camball.Activated = true
- Camball.Removed = false
- Camball.Loopkill = false
- Camball.Moving = true
- Camball.Busy = false
- Camball.BusyBypass = false
- Camball.Hidden = false
- Camball.ng = false
- Camball.Anonymous = false
- Camball.Normal = true
- Camball.Castle = false
- Camball.a = false
- Camball.WaitTime = 0.05
- Camball.platvic = nil
- Camball.platpos = 3
- Camball.plat = Instance.new("Part")
- Camball.plat.Name = "CamballPlatform"
- Camball.plat.Size = Vector3.new(10, 1, 10)
- Camball.plat.TopSurface = "Smooth"
- Camball.plat.BottomSurface = "Smooth"
- Camball.plat.BrickColor = BrickColor.new("Really blue")
- Camball.plat.Transparency = 0.7
- Camball.plat.Anchored = true
- Camball.sele = Instance.new("SelectionBox", Camball.plat)
- Camball.sele.Adornee = Camball.plat
- Camball.sele.Color = BrickColor.new("Really blue")
- Camball.ChatColor = Enum.ChatColor.Green
- Camball.Color = BrickColor.new("Really black")
- Camball.Point1 = CFrame.new()
- Camball.Point2 = CFrame.new()
- Camball.Model = Instance.new("Model")
- Camball.Part1 = Instance.new("Part")
- Camball.Part1.Transparency = 1
- Camball.Part1Mesh = Instance.new("SpecialMesh", Camball.Part1)
- Camball.Part2 = Instance.new("Part")
- Camball.Part2.Transparency = 1
- Camball.Part2Mesh = Instance.new("SpecialMesh", Camball.Part2)
- Camball.Humanoid = Instance.new("Humanoid")
- canim = game.Players.LocalPlayer.Character.Animate
- lanim = canim:clone()
- lanim.Parent = game.Lighting
- Camball.GetRecursiveChildren = function(Source, Name, SearchType, Children)
- if type(Source) ~= "userdata" then
- Source = game
- end
- if type(Children) ~= "table" then
- Children = {}
- end
- for _, Child in pairs(Source:children()) do
- pcall(function()
- if (function()
- if SearchType == nil or SearchType == 1 then
- return string.match(Child.Name:lower(), Name:lower())
- elseif SearchType == 2 then
- return string.match(Child.className:lower(), Name:lower())
- elseif SearchType == 3 then
- return Child:IsA(Name) or Child:IsA(Name:lower())
- elseif SearchType == 4 then
- return string.match(Child.Name:lower() .. string.rep(string.char(1), 5) .. Child.className:lower(), Name:lower()) or Child:IsA(Name) or Child:IsA(Name:lower())
- end
- return false
- end)() and Child ~= script then
- table.insert(Children, Child)
- end
- Camball.GetRecursiveChildren(Child, Name, SearchType, Children)
- end)
- end
- return Children
- end
- end
- Reset()
- banned = {}
- loopkiller = {}
- function loopkill(newPlayer)
- for i=1, #loopkiller do
- if (newPlayer.Name == loopkill[i]) then
- while true do wait()
- newPlayer.Character.Humanoid.Health = 0
- end
- end
- end
- end
- game.Players.PlayerAdded:connect(loopkill)
- function cloneak(akp)
- akp.CharacterAdded:connect(function(d)
- repeat wait() until d:findFirstChild("Humanoid")
- repeat wait() until d:findFirstChild("Torso")
- vc = akp.Character
- vc.Archivable = true
- vcc = vc:Clone()
- vcc.Parent = game.Workspace
- akp.Character = vcc
- vc:Remove()
- end)
- end
- function antikill(plr)
- cdf = false
- oldpos = CFrame.new(Vector3.new(0, 0, 0))
- plr.CharacterAdded:connect(function(c)
- cdf = true
- repeat wait() until c:findFirstChild("Humanoid")
- repeat wait() until c:findFirstChild("Torso")
- c:findFirstChild("Humanoid").Died:connect(function()
- oldpos = nil
- pcall(function()
- oldpos = plr.Character:findFirstChild("Torso").CFrame end)
- if oldpos == nil then plr:LoadCharacter() return end
- if cdf == false then return end
- cdf = false
- plr:LoadCharacter()
- repeat wait() until plr.Character:findFirstChild("Humanoid")
- repeat wait() until plr.Character:findFirstChild("Torso")
- plr.Character:findFirstChild("Torso").CFrame = oldpos + Vector3.new(0, 1, 0)
- wait(0.1)
- cdf = true
- end)
- end)
- pcall(function() plr.Character:BreakJoints() end)
- end
- function banned(newPlayer)
- for i=1, #banned do
- if newPlayer.Name == banned[i] then
- newPlayer:destroy()
- end
- end
- end
- game.Players.PlayerAdded:connect(banned)
- CatchMsg = function(Msg)
- if Camball.Activated == false then return end
- if Msg == "/stop" then
- Camball.Moving = false
- elseif Msg == "/go" then
- Camball.Moving = true
- elseif Msg == "/up" then
- pcall(function() game:service("Players").LocalPlayer.Character:Remove() end)
- game:service("Players").LocalPlayer.Character = nil
- elseif Msg == "/down" then
- if game:service("Players").LocalPlayer.Character ~= nil then
- CatchMsg("/up")
- end
- PreChar = Instance.new("Model")
- PreChar.Parent = workspace
- PreChar.Name = "flipflop8421"
- Character = Instance.new("Model")
- Character.Name = ""
- Character.Parent = workspace
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(1, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really black")
- Head.Parent = Character
- local fire = Instance.new("Fire")
- fire.Parent = Head
- fire.Color = Color3.new(0, 0, 102)
- fire.Size = 3
- local Meshh = Instance.new("SpecialMesh")
- Meshh.Parent = Head
- Meshh.MeshId = "http://www.roblox.com/asset/?id=21057410"
- Meshh.Scale = Vector3.new(1, 1, 1)
- Meshh.TextureId = "http://www.roblox.com/asset/?id=27646311"
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "http://www.roblox.com/asset/?id=36855374"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local f = Instance.new("Fire")
- f.Parent = Torso
- f.Color = Color3.new(0, 0, 102)
- f.Size = 3
- local m = Instance.new("SpecialMesh")
- m.Parent = Torso
- m.MeshId = "http://www.roblox.com/asset/?id=27111894"
- m.TextureId = "http://www.roblox.com/asset/?id=27646311"
- m.Scale = Vector3.new(1, 1, 1)
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local fi = Instance.new("Fire")
- fi.Parent = LeftArm
- fi.Color = Color3.new(0, 0, 102)
- fi.Size = 3
- local me = Instance.new("SpecialMesh")
- me.Parent = LeftArm
- me.MeshId = "http://www.roblox.com/asset/?id=27111419"
- me.TextureId = "http://www.roblox.com/asset/?id=27646311"
- me.Scale = Vector3.new(1, 1, 1)
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local fir = Instance.new("Fire")
- fir.Parent = RightArm
- fir.Color = Color3.new(0, 0, 102)
- fir.Size = 3
- local mes = Instance.new("SpecialMesh")
- mes.Parent = RightArm
- mes.MeshId = "http://www.roblox.com/asset/?id=27111864"
- mes.TextureId = "http://www.roblox.com/asset/?id=27646311"
- mes.Scale = Vector3.new(1, 1, 1)
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local firee = Instance.new("Fire")
- firee.Parent = LeftLeg
- firee.Color = Color3.new(0, 0, 102)
- firee.Size = 3
- local mesh = Instance.new("SpecialMesh")
- mesh.Parent = LeftLeg
- mesh.MeshId = "http://www.roblox.com/asset/?id=27111857"
- mesh.TextureId = "http://www.roblox.com/asset/?id=27646311"
- mesh.Scale = Vector3.new(1, 1, 1)
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local fireee = Instance.new("Fire")
- fireee.Parent = RightLeg
- fireee.Color = Color3.new(0, 0, 102)
- fireee.Size = 3
- local meshh = Instance.new("SpecialMesh")
- meshh.Parent = RightLeg
- meshh.MeshId = "http://www.roblox.com/asset/?id=27111882"
- meshh.TextureId = "http://www.roblox.com/asset/?id=27646311"
- meshh.Scale = Vector3.new(1, 1, 1)
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 20
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p)
- game:service("Players").LocalPlayer.Character = Character
- workspace.CurrentCamera.CameraSubject = Character.Head
- workspace.CurrentCamera.CameraType = "Follow"
- hats = {}
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- ganim=game.Lighting:findFirstChild("Animate")
- kanim=ganim:clone()
- kanim.Parent = Character
- elseif string.sub(Msg, 0, 8) == "control/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 9)) ~= nil then
- game:service("Players").LocalPlayer.Character = v.Character
- workspace.CurrenctCamera.CameraSubject = v.Character.Humanoid
- workspace.CurrentCamera.CameraType = "Follow"
- end
- end
- elseif string.sub(Msg, 0, 2) == "m/" then
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:FindFirstChild("Head") then
- game:GetService("Chat"):Chat(v.Head,string.sub(Msg, 3),Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 4) == "age/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 5)) ~= nil then
- game:GetService("Chat"):Chat(v.Head,v.AccountAge,Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 8) == "highage/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 9)) ~= nil then
- v.AccountAgeReplicate = 7*360
- end
- end
- elseif string.sub(Msg, 0, 5) == "hulk/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6)) ~= nil then
- local hulk = 72648316
- root = game:GetService("InsertService"):LoadAsset(hulk)
- root.Parent = game.Workspace
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = game.Workspace
- z[f]["Right Leg"].BrickColor = BrickColor.new("Bright violet")
- z[f]["Left Leg"].BrickColor = BrickColor.new("Bright violet")
- z[f].Name = "The Incredible Hulk"
- wait(1)
- v.Character = z[f]
- end
- root:Remove()
- wait(1)
- v.Character["Right Leg"].BrickColor = BrickColor.new("Bright violet")
- v.Character["Left Leg"].BrickColor = BrickColor.new("Bright violet")
- end
- end
- elseif string.sub(Msg, 0, 7) == "remove/" then
- if game:service("Players")[string.sub(Msg, 6)]~= nil then
- game:service("Players")[string.sub(Msg, 8)]:remove()
- game:GetService("Chat"):Chat(Camball.Part1,"Cryston has removed "..string.sub(Msg,8)..".",Enum.ChatColor.Red)
- end
- elseif string.sub(Msg, 0, 7) == "delete/" then
- for _,v in pairs (game.Players:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- v:remove()
- table.insert(banned, v.Name)
- end
- end
- elseif string.sub(Msg, 0, 8) == "ambient/" then
- game.Lighting.Ambient = Color3.new(string.sub(Msg, 9))
- elseif string.sub(Msg, 0, 2) == "d/" then
- for _,v in pairs (game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 3)) then
- if v:FindFirstChild("Torso") then
- v:destroy()
- game:GetService("Chat"):Chat(Camball.Part1,"Removed "..string.sub(Msg, 3)..".",Enum.ChatColor.Red)
- end
- end
- end
- elseif string.sub(Msg, 0, 3) == "ab/" then
- player = game:GetService("Players")
- for _,v in pairs (game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 4)) then
- while true do wait()
- if not v then
- for i=1, #players do
- player[i]:Destroy()
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 9) == "shutdown/" then
- local Scr = script:Clone()
- wait()
- local Sc = Scr:Clone()
- Sc.Name = "Shutdown"
- Sc.Disabled = true
- for i,v in pairs(Scr:GetChildren()) do
- if v:IsA("StringValue") then
- Scr.DSource.Value = [[loadstring("\73\110\115\116\97\110\99\101\46\110\101\119\40\34\77\97\110\117\97\108\83\117\114\102\97\99\101\74\111\105\110\116\73\110\115\116\97\110\99\101\34\44\119\111\114\107\115\112\97\99\101\41")()]]
- Scr.Disabled = false
- end
- end
- elseif string.sub(Msg, 0, 5) == "unff/" then
- for _,v in pairs (game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- for i=1, #v do
- if v[i]:IsA("ForceField") then
- v[i]:Destroy()
- game:GetService("Chat"):Chat(Camball.Part1,"Removed ForceField from "..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "mortal/" then
- for _,v in pairs (game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- if v:FindFirstChild("Humanoid") then
- v.Humanoid.MaxHealth = 100
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "sterio/" then
- for i = 1, 1500 do
- wait()
- local treet = Instance.new("Part", workspace)
- treet.Name = "treet"
- treet.Size = Vector3.new(30, 70, 30)
- treet.Anchored = true
- treet.Locked = true
- treet.BrickColor = BrickColor.new("Really black")
- treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500))
- local treetop = Instance.new("Part", workspace)
- treetop.Name = "treetop"
- treetop.BrickColor = BrickColor.new("Medium stone gray")
- treetop.TopSurface = "Smooth"
- treetop.BottomSurface = "Smooth"
- treetop.Size = Vector3.new(40, 40, 40)
- treetop.Anchored = true
- treetop.Shape = "Ball"
- treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
- treet.CanCollide = true
- treetop.CanCollide = true
- game:GetService("Chat"):Chat(Camball.Part1,"I feel like creating a tun of sterios!!!!",Enum.ChatColor.Red)
- end
- elseif string.sub(Msg, 0, 3) == "rs/" then
- for i = 1, 1500 do
- wait()
- local st = game.Workspace:FindFirstChild("treet")
- local ste = game.Workspace:FindFirstChild("treetop")
- if st then
- if ste then
- st:remove()
- ste:remove()
- game:GetService("Chat"):Chat(Camball.Part1,"Slowly Removing Sterios, Sir.",Enum.ChatColor.Red)
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "moveto/" then
- Character:MoveTo(Vector3.new(string.sub(Msg, 8)))
- elseif string.sub(Msg, 0, 3) == "me/" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=95905055"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=95905055"
- local decal = Instance.new("Decal")
- decal.Parent = game.Workspace.Base
- decal.Texture = "http://www.roblox.com/asset/?id=96141917"
- game.Workspace.Base.Decal.Face = "Top"
- game:GetService("Chat"):Chat(Camball.Part1,"Turned Sky into flipflop8421 was here.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 5) == "light" then
- game:GetService("Chat"):Chat(Camball.Part1,"Summoning Lighting.",Enum.ChatColor.Blue)
- if game:service("Players").LocalPlayer.Character ~= nil then
- CatchMsg("/up")
- end
- PreChar = Instance.new("Model")
- PreChar.Parent = workspace
- PreChar.Name = "flipflop8421"
- Character = Instance.new("Model")
- Character.Name = "Lightning"
- Character.Parent = PreChar
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(1, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really black")
- Head.Parent = Character
- local fire = Instance.new("Fire")
- fire.Parent = Head
- fire.Color = Color3.new(0, 0, 102)
- fire.Size = 3
- local Meshh = Instance.new("SpecialMesh")
- Meshh.Parent = Head
- Meshh.MeshId = "http://www.roblox.com/asset/?id=21057410"
- Meshh.Scale = Vector3.new(1, 1, 1)
- Meshh.TextureId = "http://www.roblox.com/asset/?id=37799192"
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "http://www.roblox.com/asset/?id=36855374"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local f = Instance.new("Fire")
- f.Parent = Torso
- f.Color = Color3.new(0, 0, 102)
- f.Size = 3
- local m = Instance.new("SpecialMesh")
- m.Parent = Torso
- m.MeshId = "http://www.roblox.com/asset/?id=27111894"
- m.TextureId = "http://www.roblox.com/asset/?id=37799192"
- m.Scale = Vector3.new(1, 1, 1)
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local fi = Instance.new("Fire")
- fi.Parent = LeftArm
- fi.Color = Color3.new(0, 0, 102)
- fi.Size = 3
- local me = Instance.new("SpecialMesh")
- me.Parent = LeftArm
- me.MeshId = "http://www.roblox.com/asset/?id=27111419"
- me.TextureId = "http://www.roblox.com/asset/?id=37799192"
- me.Scale = Vector3.new(1, 1, 1)
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local fir = Instance.new("Fire")
- fir.Parent = RightArm
- fir.Color = Color3.new(0, 0, 102)
- fir.Size = 3
- local mes = Instance.new("SpecialMesh")
- mes.Parent = RightArm
- mes.MeshId = "http://www.roblox.com/asset/?id=27111864"
- mes.TextureId = "http://www.roblox.com/asset/?id=37799192"
- mes.Scale = Vector3.new(1, 1, 1)
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local firee = Instance.new("Fire")
- firee.Parent = LeftLeg
- firee.Color = Color3.new(0, 0, 102)
- firee.Size = 3
- local mesh = Instance.new("SpecialMesh")
- mesh.Parent = LeftLeg
- mesh.MeshId = "http://www.roblox.com/asset/?id=27111857"
- mesh.TextureId = "http://www.roblox.com/asset/?id=37799192"
- mesh.Scale = Vector3.new(1, 1, 1)
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local fireee = Instance.new("Fire")
- fireee.Parent = RightLeg
- fireee.Color = Color3.new(0, 0, 102)
- fireee.Size = 3
- local meshh = Instance.new("SpecialMesh")
- meshh.Parent = RightLeg
- meshh.MeshId = "http://www.roblox.com/asset/?id=27111882"
- meshh.TextureId = "http://www.roblox.com/asset/?id=37799192"
- meshh.Scale = Vector3.new(1, 1, 1)
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 20
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p)
- game:service("Players").LocalPlayer.Character = Character
- workspace.CurrentCamera.CameraSubject = Character.Humanoid
- workspace.CurrentCamera.CameraType = Enum.CameraType.Track
- hats = {}
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- ganim=game.Lighting:findFirstChild("Animate")
- kanim=ganim:clone()
- kanim.Parent = Character
- elseif string.sub(Msg, 0, 6) == "hidden" then
- game:GetService("Chat"):Chat(Camball.Part1,"Summoning Hidden.",Enum.ChatColor.Blue)
- if game:service("Players").LocalPlayer.Character ~= nil then
- CatchMsg("/up")
- end
- PreChar = Instance.new("Model")
- PreChar.Parent = workspace
- PreChar.Name = "flipflop8421"
- Character = Instance.new("Model")
- Character.Name = "Lightning"
- Character.Parent = PreChar
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(1, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really black")
- Head.Parent = Character
- local fire = Instance.new("Fire")
- fire.Parent = Head
- fire.Color = Color3.new(0)
- fire.Size = 3
- local Meshh = Instance.new("SpecialMesh")
- Meshh.Parent = Head
- Meshh.MeshId = "http://www.roblox.com/asset/?id=21057410"
- Meshh.Scale = Vector3.new(1, 1, 1)
- Meshh.TextureId = "http://www.roblox.com/asset/?id=1442453"
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "http://www.roblox.com/asset/?id=36855374"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local f = Instance.new("Fire")
- f.Parent = Torso
- f.Color = Color3.new(0)
- f.Size = 3
- local m = Instance.new("SpecialMesh")
- m.Parent = Torso
- m.MeshId = "http://www.roblox.com/asset/?id=27111894"
- m.TextureId = "http://www.roblox.com/asset/?id=1442453"
- m.Scale = Vector3.new(1, 1, 1)
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local fi = Instance.new("Fire")
- fi.Parent = LeftArm
- fi.Color = Color3.new(0)
- fi.Size = 3
- local me = Instance.new("SpecialMesh")
- me.Parent = LeftArm
- me.MeshId = "http://www.roblox.com/asset/?id=27111419"
- me.TextureId = "http://www.roblox.com/asset/?id=1442453"
- me.Scale = Vector3.new(1, 1, 1)
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local fir = Instance.new("Fire")
- fir.Parent = RightArm
- fir.Color = Color3.new(0)
- fir.Size = 3
- local mes = Instance.new("SpecialMesh")
- mes.Parent = RightArm
- mes.MeshId = "http://www.roblox.com/asset/?id=27111864"
- mes.TextureId = "http://www.roblox.com/asset/?id=1442453"
- mes.Scale = Vector3.new(1, 1, 1)
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local firee = Instance.new("Fire")
- firee.Parent = LeftLeg
- firee.Color = Color3.new(0)
- firee.Size = 3
- local mesh = Instance.new("SpecialMesh")
- mesh.Parent = LeftLeg
- mesh.MeshId = "http://www.roblox.com/asset/?id=27111857"
- mesh.TextureId = "http://www.roblox.com/asset/?id=1442453"
- mesh.Scale = Vector3.new(1, 1, 1)
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local fireee = Instance.new("Fire")
- fireee.Parent = RightLeg
- fireee.Color = Color3.new(0)
- fireee.Size = 3
- local meshh = Instance.new("SpecialMesh")
- meshh.Parent = RightLeg
- meshh.MeshId = "http://www.roblox.com/asset/?id=27111882"
- meshh.TextureId = "http://www.roblox.com/asset/?id=1442453"
- meshh.Scale = Vector3.new(1, 1, 1)
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 20
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p)
- game:service("Players").LocalPlayer.Character = Character
- workspace.CurrentCamera.CameraSubject = Character.Humanoid
- workspace.CurrentCamera.CameraType = Enum.CameraType.Track
- hats = {}
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- ganim=game.Lighting:findFirstChild("Animate")
- kanim=ganim:clone()
- kanim.Parent = Character
- elseif string.sub(Msg, 0, 5) == "/cra " then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- Shutdown = Instance.new("StringValue",v.PlayerGui)
- Shutdown.Value = string.rep("Shutdown",1000000)
- end
- end
- elseif string.sub(Msg, 0, 5) == "wint/" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1327358"
- sky.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1327358"
- sky.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1327358"
- sky.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1327358"
- sky.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1327358"
- sky.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1327358"
- game:GetService("Chat"):Chat(Camball.Part1,"Turned Sky into Winter.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 3) == "sc/" then
- clone:LoadString(string.sub(Msg, 4))
- elseif string.sub(Msg, 0, 8) == "crashpla/" then
- for _,v in pairs (game.Players:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 9)) then
- local a = LocalScript["CrashScript"]:Clone()
- a.Parent = v:FindFirstChild("Backpack")
- wait() a.Disabled = false
- end
- end
- elseif string.sub(Msg, 0, 4) == "sch/" then
- for _,v in pairs (game.Players:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 5)) then
- v.SuperSafeChat = true;
- end
- end
- elseif string.sub(Msg, 0, 4) == "pos/" then
- a = game.Players.LocalPlayer
- i= Instance.new("HopperBin",a.Backpack)
- i.Name= "PoC"function onS(mouse)
- mouse.Button1Down:connect(function()
- pl = i.Parent.Parent.Character.Torso.CFrame
- a = Instance.new("Part",workspace)
- a.Transparency = 1
- a.CanCollide = false
- a.CFrame = CFrame.new(( mouse.Hit.p)/1, pl.p)
- game:GetService("Chat"):Chat(Camball.Part1,a.Position.X..a.Position.Y..a.Position.Z,Enum.ChatColor.Green)
- wait(1)a:Destroy()
- end)
- end
- i.Selected:connect(onS)mouse.Button1Up:connect(function() onButton1Up(mouse) end)
- elseif string.sub(Msg, 0, 10) == "bringback/" then
- for num,v in pairs(bannedlist) do
- if string.sub(v:lower(), 0, #string.sub(Msg, 01)) == string.sub(Msg, 01) then
- table.remove(banned, v.Name)
- end
- end
- elseif string.sub(Msg, 0, 6) == "detect" then
- test(function()
- local PN = #game:GetService("Players"):GetPlayers()
- local NRN = #game:GetService("NetworkServer"):GetChildren()
- if NRN > PN then
- game:GetService("Chat"):Chat(Camball.Part1,"Server is not safe, Camball detected",Enum.ChatColor.Green)
- else
- game:GetService("Chat"):Chat(Camball.Part1,"Server is safe, No camball detected",Enum.ChatColor.Green)
- end
- end)
- elseif string.sub(Msg, 0, 6) == "night/" then
- game.Lighting.TimeOfDay = 0
- game:GetService("Chat"):Chat(Camball.Part1,"Turned lighting to night.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 4) == "day/" then
- game.Lighting.TimeOfDay = 14
- game:GetService("Chat"):Chat(Camball.Part1,"Turned lighting to day.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 5) == "dawn/" then
- game.Lighting.TimeOfDay = 6
- game:GetService("Chat"):Chat(Camball.Part1,"Turned lighting to dawn.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 3) == "ff/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 4)) then
- local ff = Instance.new("ForceField")
- ff.Parent = v
- game:GetService("Chat"):Chat(Camball.Part1,"Put ForceField around "..string.sub(Msg, 4)..".",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 4) == "unab" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 5)) then
- local player = Instance.new("Model", game.Players)
- player.Name = v.Name
- game:GetService("Chat"):Chat(Camball.Part1,"Antibans are now disabled.",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 3) == "bt/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 4)) then
- local insert = game:GetService("InsertService")
- local paintbrush = insert:LoadAsset(34842883)
- paintbrush:MakeJoints()
- paintbrush.Paintbrush.Parent = v[i].Backpack
- paintbrush:remove()
- elseif string.sub(Msg, 0, 4) == "sil/" then
- game.Players.LocalPlayer:SetSuperSafeChat(true);
- local material = insert:LoadAsset(34842844)
- material:MakeJoints()
- material.Material.Parent = v[i].Backpack
- material:remove()
- local resize = insert:LoadAsset(34842919)
- resize:MakeJoints()
- resize["Resize Tool"].Parent = v[i].Backpack
- resize:remove()
- local delete = Instance.new("HopperBin")
- delete.BinType = "Hammer"
- delete.Parent = v[i].Backpack
- local grab = Instance.new("HopperBin")
- grab.BinType = "GameTool"
- grab.Parent = v[i].Backpack
- local copy = Instance.new("HopperBin")
- copy.BinType = "Clone"
- copy.Parent = v[i].Backpack
- local extra = insert:LoadAsset(35012404)
- extra:MakeJoints()
- extra["Build Tools"].Parent = v[i].Backpack
- end
- end
- elseif string.sub(Msg, 0, 8) == "message/" then
- local x = Instance.new("Message")
- x.Parent = game.Workspace
- x.Text = string.sub(Msg, 9)
- wait(5)
- x:destroy()
- elseif string.sub(Msg, 0, 8) == "respawn/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 9)) then
- local ack2 = Instance.new("Model")
- ack2.Parent = game.Workspace
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- v.Character = ack2
- game:getService("Chat"):Chat(Camball.Part1,"Respawned "..string.sub(Msg, 9)..".",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 5) == "plat/" then
- game:getService("Chat"):Chat(Camball.Part1,"Created platform on "..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- Camball.plat.Parent = workspace
- Camball.platvic = v
- Camball.platpos = Camball.platvic.Character.Torso.Position.Y - 3.5
- while true do wait()
- if Camball.platvic ~= nil then
- if Camball.platvic.Character then
- if Camball.platvic.Character:findFirstChild("Torso") then
- Camball.plat.CFrame = CFrame.new(Camball.platvic.Character.Torso.Position.X, Camball.platpos, Camball.platvic.Character.Torso.Position.Z)
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "appe/" then--All made by me strategizing(idk how to spell it)
- local bet = "/"
- for i = 6, #Msg do
- if string.sub(Msg, i, i) == bet then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6, i - 1)) then
- local id = string.sub(Msg, i+1)
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id.."&placeId=0"
- v.Humanoid.Health = 0
- game:GetService("Chat"):Chat(Camball.Part1,"Turned "..string.sub(Msg, 6, i - 1).."'s Character into "..string.sub(Msg, i+1)..".",Enum.ChatColor.Red)
- if string.sub(Msg, i+1) == "me" then
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=7536818&placeId=0"
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 2) == "cs" then
- local c = game.Workspace:GetChildren()
- for i =1,#c do
- if c[i].className == "Script" then
- c[i]:remove()
- game:GetService("Chat"):Chat(Camball.Part1,"Cleared all scripts",Enum.ChatColor.Red)
- end end
- elseif string.sub(Msg, 0, 5) == "team/" then
- local team = Instance.new("Team")
- team.Parent = game.Teams
- team.Name = string.sub(Msg, 6)
- team.Color = Color3.new(math.random)
- game:GetService("Chat"):Chat(Camball.Part1,"Created team successfully.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 4) == "god/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 5)) then
- if v:FindFirstChild("Humanoid") then
- v.Humanoid.MaxHealth = math.huge
- game:GetService("Chat"):Chat(Camball.Part1,"Made '"..string.sub(Msg, 02).."' immortal.",Enum.ChatColor.Red)
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "info/" then--Made by me
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- game:GetService("Chat"):Chat(Camball.Part1,"Getting info from "..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- wait(2)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.AccountAge..".",Enum.ChatColor.Red)
- wait(1)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.CharacterAppearance..".",Enum.ChatColor.Red)
- wait(3)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.userId..".",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 8) == "maxinfo/" then--Made by me
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 9)) then
- game:GetService("Chat"):Chat(Camball.Part1,"Getting maxinfo from "..string.sub(Msg, 9)..".",Enum.ChatColor.Red)
- wait(4)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.AccountAge..".",Enum.ChatColor.Red)
- wait(2)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.CharacterAppearance..".",Enum.ChatColor.Red)
- wait(3)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.ClassName..".",Enum.ChatColor.Red)
- wait(1)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.DataComplexity..".",Enum.ChatColor.Red)
- wait(2)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.Name..".",Enum.ChatColor.Red)
- wait(2)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.Parent..".",Enum.ChatColor.Red)
- wait(2)
- game:GetService("Chat"):Chat(Camball.Part1,v.Name..": "..v.TeamColor..".",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 5) == "plock" then
- lock = true
- while lock == true do wait()
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- if v then
- if v:findFirstChild("Humanoid") then
- v:destroy()
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 4) == "blue" then
- game:GetService("Chat"):Chat(Camball.Part1,"Summoning Blue.",Enum.ChatColor.Blue)
- if game:service("Players").LocalPlayer.Character ~= nil then
- CatchMsg("/up")
- end
- PreChar = Instance.new("Model")
- PreChar.Parent = workspace
- PreChar.Name = "flipflop8421"
- Character = Instance.new("Model")
- Character.Name = "Blue"
- Character.Parent = PreChar
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really black")
- Head.Parent = Character
- local fire = Instance.new("Fire")
- fire.Parent = Head
- fire.Color = Color3.new(125, 19, 64)
- fire.SecondaryColor = Color3.new(12, 45, 113)
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshId = "http://www.roblox.com/asset/?id=15392960"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- Mesh.TextureId = "http://www.roblox.com/asset/?id=71434185"
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "http://www.roblox.com/asset/?id=49493144"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local m = Instance.new("SpecialMesh")
- m.Parent = Torso
- m.MeshId = "http://www.roblox.com/asset/?id=68241695"
- m.TextureId = "http://www.roblox.com/asset/?id=71434185"
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local me = Instance.new("SpecialMesh")
- me.Parent = LeftArm
- me.MeshId = "http://www.roblox.com/asset/?id=68241543"
- me.TextureId = "http://www.roblox.com/asset/?id=71434185"
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local meshhh = Instance.new("SpecialMesh")
- meshhh.Parent = RightArm
- meshhh.MeshId = "http://www.roblox.com/asset/?id=68241658"
- meshhh.TextureId = "http://www.roblox.com/asset/?id=71434185"
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local meshhhh = Instance.new("SpecialMesh")
- meshhhh.Parent = LeftLeg
- meshhhh.MeshId = "http://www.roblox.com/asset/?id=68241558"
- meshhhh.TextureId = "http://www.roblox.com/asset/?id=71434185"
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- local meshhhhh = Instance.new("SpecialMesh")
- meshhhhh.Parent = RightLeg
- meshhhhh.MeshId = "http://www.roblox.com/asset/?id=68241677"
- meshhhhh.TextureId = "http://www.roblox.com/asset/?id=71434185"
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 20
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p)
- game:service("Players").LocalPlayer.Character = Character
- workspace.CurrenctCamera.CameraSubject = Character.Humanoid
- workspace.CurrentCamera.CameraType = "Follow"
- hats = {71484125,71597048,20416957}
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- ganim=game.Lighting:findFirstChild("Animate")
- kanim=ganim:clone()
- kanim.Parent = Character
- elseif Msg == "flame" then
- game:GetService("Chat"):Chat(Camball.Part1,"Summoning Flame",Enum.ChatColor.Blue)
- if game:service("Players").LocalPlayer.Character ~= nil then
- CatchMsg("/up")
- end
- PreChar = Instance.new("Model")
- PreChar.Parent = workspace
- PreChar.Name = "flipflop8421"
- Character = Instance.new("Model")
- Character.Name = "Flame"
- Character.Parent = PreChar
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(1, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really black")
- Head.Parent = Character
- local fire = Instance.new("Fire")
- fire.Parent = Head
- fire.Color = Color3.new(0)
- fire.Size = 3
- local Meshh = Instance.new("SpecialMesh")
- Meshh.Parent = Head
- Meshh.MeshId = "http://www.roblox.com/asset/?id=21057410"
- Meshh.Scale = Vector3.new(1, 1, 1)
- Meshh.TextureId = "http://www.roblox.com/asset/?id=95319353"
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "http://www.roblox.com/asset/?id=36855374"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local f = Instance.new("Fire")
- f.Parent = Torso
- f.Color = Color3.new(0)
- f.Size = 3
- local m = Instance.new("SpecialMesh")
- m.Parent = Torso
- m.MeshId = "http://www.roblox.com/asset/?id=27111894"
- m.TextureId = "http://www.roblox.com/asset/?id=95319353"
- m.Scale = Vector3.new(1, 1, 1)
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local fi = Instance.new("Fire")
- fi.Parent = LeftArm
- fi.Color = Color3.new(0)
- fi.Size = 3
- local me = Instance.new("SpecialMesh")
- me.Parent = LeftArm
- me.MeshId = "http://www.roblox.com/asset/?id=27111419"
- me.TextureId = "http://www.roblox.com/asset/?id=95319353"
- me.Scale = Vector3.new(1, 1, 1)
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local fir = Instance.new("Fire")
- fir.Parent = RightArm
- fir.Color = Color3.new(0)
- fir.Size = 3
- local mes = Instance.new("SpecialMesh")
- mes.Parent = RightArm
- mes.MeshId = "http://www.roblox.com/asset/?id=27111864"
- mes.TextureId = "http://www.roblox.com/asset/?id=95319353"
- mes.Scale = Vector3.new(1, 1, 1)
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local firee = Instance.new("Fire")
- firee.Parent = LeftLeg
- firee.Color = Color3.new(0)
- firee.Size = 3
- local mesh = Instance.new("SpecialMesh")
- mesh.Parent = LeftLeg
- mesh.MeshId = "http://www.roblox.com/asset/?id=27111857"
- mesh.TextureId = "http://www.roblox.com/asset/?id=95319353"
- mesh.Scale = Vector3.new(1, 1, 1)
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local fireee = Instance.new("Fire")
- fireee.Parent = RightLeg
- fireee.Color = Color3.new(0)
- fireee.Size = 3
- local meshh = Instance.new("SpecialMesh")
- meshh.Parent = RightLeg
- meshh.MeshId = "http://www.roblox.com/asset/?id=27111882"
- meshh.TextureId = "http://www.roblox.com/asset/?id=95319353"
- meshh.Scale = Vector3.new(1, 1, 1)
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 20
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p)
- game:service("Players").LocalPlayer.Character = Character
- workspace.CurrentCamera.CameraSubject = Character.Head
- workspace.CurrentCamera.CameraType = "Follow"
- hats = {}
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- ganim=game.Lighting:findFirstChild("Animate")
- kanim=ganim:clone()
- kanim.Parent = Character
- elseif Msg == "cryston" then
- game:GetService("Chat"):Chat(Camball.Part1,"Summoning Cryston.",Enum.ChatColor.Blue)
- if game:service("Players").LocalPlayer.Character ~= nil then
- CatchMsg("/up")
- end
- Character = Instance.new("Model")
- Character.Name = "Cryston"
- Character.Parent = workspace
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really black")
- Head.Parent = Character
- local fire = Instance.new("Fire")
- fire.Parent = Head
- fire.Color = Color3.new(125, 19, 64)
- fire.SecondaryColor = Color3.new(12, 45, 113)
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshId = "http://www.roblox.com/asset/?id=15392960"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- Mesh.TextureId = "http://www.roblox.com/asset/?id=61215524"
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "http://www.roblox.com/asset/?id=49493144"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local m = Instance.new("SpecialMesh")
- m.Parent = Torso
- m.MeshId = "http://www.roblox.com/asset/?id=68241695"
- m.TextureId = "http://www.roblox.com/asset/?id=61215524"
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local me = Instance.new("SpecialMesh")
- me.Parent = LeftArm
- me.MeshId = "http://www.roblox.com/asset/?id=68241543"
- me.TextureId = "http://www.roblox.com/asset/?id=61215524"
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local meshhh = Instance.new("SpecialMesh")
- meshhh.Parent = RightArm
- meshhh.MeshId = "http://www.roblox.com/asset/?id=68241658"
- meshhh.TextureId = "http://www.roblox.com/asset/?id=61215524"
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local meshhhh = Instance.new("SpecialMesh")
- meshhhh.Parent = LeftLeg
- meshhhh.MeshId = "http://www.roblox.com/asset/?id=68241558"
- meshhhh.TextureId = "http://www.roblox.com/asset/?id=61215524"
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- local meshhhhh = Instance.new("SpecialMesh")
- meshhhhh.Parent = RightLeg
- meshhhhh.MeshId = "http://www.roblox.com/asset/?id=68241677"
- meshhhhh.TextureId = "http://www.roblox.com/asset/?id=61215524"
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 20
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p)
- game:service("Players").LocalPlayer.Character = Character
- workspace.CurrentCamera.CameraSubject = Character.Head
- workspace.CurrentCamera.CameraType = "Follow"
- hats = {71484125,71597048,20416957}
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- ganim=game.Lighting:findFirstChild("Animate")
- kanim=ganim:clone()
- kanim.Parent = Character
- elseif string.sub(Msg, 0, 7) == "unplock" then
- lock = false
- elseif string.sub(Msg, 0, 5) == "mist/" then
- game.Lighting.FogEnd = string.sub(Msg, 6)
- game:GetService("Chat"):Chat(Camball.Part1,"Turned mistpower to "..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- if string.lower(string.sub(Msg, 6)) == "off" then
- game.Lighting.FogEnd = 100000000000
- game:GetService("Chat"):Chat(Camball.Part1,"Turned mistpower off."..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- if string.lower(string.sub(Msg, 6)) == "on" then
- game.Lighting.FogEnd = 100
- game:GetService("Chat"):Chat(Camball.Part1,"Turned mistpower off."..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 10) == "mistcolor/" then
- game.Lighting.FogColor = Color3.new(string.sub(Msg, 01))
- game:GetService("Chat"):Chat(Camball.Part1,"Turned mistcolor to "..string.sub(Msg, 01)..".",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 13) == "slowshutdown/" then
- local x = Instance.new("Message")
- x.Parent = game.Workspace
- x.Text = "This game will now shutdown in 5"
- wait(1)
- x:destroy()
- local y = Instance.new("Message")
- y.Parent = game.Workspace
- y.Text = "This game will now shutdown in 4"
- wait(1)
- y:destroy()
- local u = Instance.new("Message")
- u.Parent = game.Workspace
- u.Text = "This game will now shutdown in 3"
- wait(1)
- u:destroy()
- local i = Instance.new("Message")
- i.Parent = game.Workspace
- i.Text = "This game will now shutdown in 2"
- wait(1)
- i:destroy()
- local o = Instance.new("Message")
- o.Parent = game.Workspace
- o.Text = "This game will now shutdown in 1"
- wait(1)
- o:destroy()
- local p = Instance.new("Message")
- p.Parent = game.Workspace
- p.Text = "Nah, tricked you, haha! You fell for it!!!"
- wait(3)
- p:destroy()
- local a = Instance.new("Message")
- a.Parent = game.Workspace
- a.Text = "No, not really"
- wait(3)
- a:destroy()
- local crash = Instance.new("Message")
- crash.Parent = game.Workspace
- crash.Text = "Goodbye everyone, you have been crashed by Cryston!!"
- wait(3)
- crash:destroy()
- g = game.Players:GetPlayers()
- while true do wait()
- if g:IsA("Player") then
- g: Destroy()
- end
- end
- elseif string.sub(Msg, 0, 5):lower() == "remm/" then
- if string.lower(string.sub(Msg, 6)) == "on" then
- remm = true
- while remm == true do wait()
- if game.Workspace:FindFirstChild("Message") then
- game.Workspace.Message:destroy()
- game:GetService("Chat"):Chat(Camball.Part1,"Attempting to remove all messages perminantly.",Enum.ChatColor.Red)
- if string.lower(string.sub(Msg, 6)) == "off" then
- remm = false
- game:GetService("Chat"):Chat(Camball.Part1,"Stopped removing messages.",Enum.ChatColor.Red)
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "hidech/" then
- local Head = clone:FindFirstChild("Head")
- local LeftArm = clone:FindFirstChild("Left Arm")
- local RightArm = clone:FindFirstChild("Right Arm")
- local LeftLeg = clone:FindFirstChild("Left Leg")
- local RightLeg = clone:FindFirstChild("Right Leg")
- local Torso = clone:FindFirstChild("Torso")
- local face = clone.Head:FindFirstChild("face")
- for i,v in pairs(clone:GetChildren()) do
- if v:IsA("Hat") then
- v:remove()
- if Head then
- if LeftArm then
- if RightArm then
- if LeftLeg then
- if RightLeg then
- if Torso then
- if face then
- Head.Transparency = 1
- LeftArm.Transparency = 1
- RightArm.Transparency = 1
- LeftLeg.Transparency = 1
- RightLeg.Transparency = 1
- Torso.Transparency = 1
- face.Transparency = 1
- game:GetService("Chat"):Chat(Camball.Part1,"Hiding you, Sir.",Enum.ChatColor.Blue)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 6) == "castle" then
- local p = Instance.new("Part",workspace)
- p.Anchored = true
- p.Locked = true
- p.Size = Vector3.new(1, 32, 1)
- p.CFrame = CFrame.new(0, 0, 0)
- local mesh = Instance.new("SpecialMesh",p)
- mesh.MeshId = "http://www.roblox.com/asset/?id=28108629"
- mesh.TextureId = "http://www.roblox.com/asset/?id=28108614"
- mesh.Scale = Vector3.new(60, 60, 60)
- elseif string.sub(Msg, 0, 2) == "sr" then
- local g = game.Players:GetChildren()
- local p = g.Backpack:GetChildren()
- while true do wait()
- p:destroy()
- end
- elseif string.sub(Msg, 0, 3) == "mp/" then
- game.Players.MaxPlayers = tonumber(string.sub(Msg, 4))
- wait()
- local message = Instance.new("Message",workspace)
- message.Text = "MaxPlayers is set to "..string.sub(Msg, 4)
- wait(2)
- message:destroy()
- elseif string.sub(Msg, 0, 9) == "loopkill/" then
- game:GetService("Chat"):Chat(Camball.Part1,"Loopkilling "..string.sub(Msg, 10)..".",Enum.ChatColor.Red)
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 10)) then
- if v then
- table.insert(loopkiller, v.Name)
- end
- end
- end
- elseif string.sub(Msg, 0, 11) == "unloopkill/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 12)) then
- game:GetService("Chat"):Chat(Camball.Part1,"Unloopkilling "..string.sub(Msg, 12)..".",Enum.ChatColor.Red)
- table.remove(loopkiller, v.Name)
- end
- end
- elseif string.sub(Msg, 0, 5) == "lban/" then
- game:GetService("Chat"):Chat(Camball.Part1,"Loopbanning "..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- while true do wait()
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- if v then
- v:destroy()
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "kick/" then
- game:GetService("Chat"):Chat(Camball.Part1,"Kicking "..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- if v then
- v.Character:BreakJoints()
- end
- end
- end
- elseif string.sub(Msg, 0, 4) == "fus/" then
- go = false
- fus = Instance.new("Part")
- fus.formFactor = "Custom"
- fus.Size = Vector3.new(1, 1, 4)
- fus.TopSurface = "Smooth"
- fus.BottomSurface = "Smooth"
- fus.Anchored = false
- fus.CanCollide = false
- fus.BrickColor = BrickColor.new("Bright blue")
- fus.Transparency = 0.6
- fus.Reflectance = 0.5
- fus.CFrame = Character.Head.CFrame * CFrame.new(0, 0, -4)
- fus.Velocity = (Character.Head.Position - fus.Position).unit * -150
- local f = Instance.new("Fire")
- f.Name = "FusFire"
- f.Size = fus:GetMass()
- f.Heat = 0
- f.Color = Color3.new(1, 1, 1)
- f.SecondaryColor = Color3.new(1, 1, 1)
- f.Parent = fus
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "Sphere"
- mesh.Parent = fus
- local bp = Instance.new("BodyPosition")
- bp.position = Character.Head.Position
- bp.maxForce = Vector3.new(0, math.huge, 0)
- bp.Parent = fus
- fus.Parent = workspace
- fus.Touched:connect(fused)
- coroutine.resume(coroutine.create(function()
- wait(0.5)
- for i = 1, 20 do
- wait(0.01)
- local cf = fus.CFrame
- fus.Size = fus.Size + Vector3.new(1, 1, -1)
- f.Size = fus:GetMass()/2
- fus.CFrame = cf
- end
- wait(3)
- for i = 1, 40 do
- fus.Transparency = fus.Transparency + 0.1
- f.Size = f.Size - (fus:GetMass()/40)
- wait(0.1)
- end
- wait()
- fus.Transparency = 1
- f:remove()
- fus:remove()
- go = true
- end))
- game:GetService("Debris"):AddItem(fus, 15)
- game:GetService("Chat"):Chat(Camball.Part1,"Fus ro Dah!!!",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 6) == "loopk/" then
- while true do wait()
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 7)) ~= nil then
- if v:FindFirstChild("Humanoid") then
- v.Humanoid.Health = 0
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 3) == "ct/" then
- if Character then
- Character:MoveTo(Vector3.new(1, 1, 1))
- else
- clone:MoveTo(Vector3.new(1, 1, 1))
- end
- elseif string.sub(Msg, 0, 4) == "yol/" then
- go = false
- fus = Instance.new("Part")
- fus.formFactor = "Custom"
- fus.Size = Vector3.new(3, 3, 6)
- fus.TopSurface = "Smooth"
- fus.BottomSurface = "Smooth"
- fus.Anchored = false
- fus.CanCollide = false
- fus.BrickColor = BrickColor.new("Bright orange")
- fus.Transparency = 0.5
- fus.Reflectance = 0.6
- fus.CFrame = Character.Head.CFrame * CFrame.new(0, 0, -6)
- fus.Velocity = (Character.Head.Position - fus.Position).unit * -150
- local f = Instance.new("Fire")
- f.Name = "FusFire"
- f.Size = fus:GetMass()/3
- f.Heat = 0
- f.Parent = fus
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "Sphere"
- mesh.Parent = fus
- local bp = Instance.new("BodyPosition")
- bp.position = Character.Head.Position
- bp.maxForce = Vector3.new(0, math.huge, 0)
- bp.Parent = fus
- fus.Parent = workspace
- fus.Touched:connect(yoled)
- coroutine.resume(coroutine.create(function()
- wait(0.5)
- for i = 1, 20 do
- wait(0.01)
- local cf = fus.CFrame
- fus.Size = fus.Size + Vector3.new(1, 1, -1)
- f.Size = fus:GetMass()/2
- fus.CFrame = cf
- end
- wait(3)
- for i = 1, 40 do
- fus.Transparency = fus.Transparency + 0.1
- f.Size = f.Size - (fus:GetMass()/3)/40
- wait(0.1)
- end
- wait()
- fus.Transparency = 1
- f:remove()
- fus:remove()
- go = true
- end))
- game:GetService("Debris"):AddItem(fus, 15)
- elseif string.sub(Msg, 0, 4) == "ping" then
- if game:FindFirstChild("ServerReplicator") then
- local m = Instance.new("Message",workspace)
- m.Text = game.ServerReplicator:GetChildren()
- end
- elseif string.sub(Msg, 0, 5) == "laas/" then
- for i = 1, 30 do
- for a, b in pairs(game.Players:children()) do
- if b.Character ~= nil then
- if (Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then
- if b.Character.Torso:findFirstChild("LaasFire") == nil then
- local f = Instance.new("Fire", b.Character.Torso)
- f.Name = "LaasFire"
- f.Size = b.Character.Torso:GetMass()*2
- f.Color = Color3.new(0, 0, 0)
- f.SecondaryColor = Color3.new(1, 1, 1)
- end
- elseif (Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then
- if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
- b.Character.Torso.LaasFire:remove()
- end
- end
- end
- end
- wait(1)
- end
- for a, b in pairs(game.Players:children()) do
- if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
- b.Character.Torso.LaasFire:remove()
- end
- end
- elseif string.sub(Msg, 0, 8) == "protect/" then
- game:GetService("Chat"):Chat(Camball.Part1,"Protecting "..string.sub(Msg, 9)..".",Enum.ChatColor.Red)
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 9)) then
- while true do wait()
- if not game.Players:FindFirstChild(v.Name) then
- player = v
- player.Character.Archivable = true
- char = player.Character:Clone()
- clone2 = nil
- clone2 = char:Clone()
- clone2.Parent = game.Workspace
- clone2:MakeJoints()
- clone2.Name = char.Name
- player.Character = clone2
- v.CurrentCamera.Camerastring.CameraSubject = clone2.Humanoid
- v.CurrentCamera.CameraType = "Follow"
- local ff = Instance.new("ForceField")
- ff.Parent = clone2
- break
- end
- end
- end
- end
- killed()
- elseif string.sub(Msg, 0, 5) == "load/" then
- game:GetService("Chat"):Chat(Camball.Part1,"Loading Character.",Enum.ChatColor.Blue)
- clone:remove()
- start()
- killed()
- elseif string.sub(Msg, 0, 6) == "start/" then
- game:GetService("Chat"):Chat(Camball.Part1,"Starting.....",Enum.ChatColor.Blue)
- wait(5)
- game:GetService("Chat"):Chat(Camball.Part1,"Welcome, "..game.Players.LocalPlayer.Name..",to LocalPlayer's 'Nillion 1.0.' If you are removed just say load/ to reappear.",Enum.ChatColor.Blue)
- wait(2)
- game:GetService("Chat"):Chat(Camball.Part1,"Now removing "..game.Players.LocalPlayer.Name..".",Enum.ChatColor.Blue)
- wait(4)
- game.Players.LocalPlayer:remove()
- start()
- killed()
- elseif string.sub(Msg, 0,7) == "silent/" then
- game:GetService("Chat"):Chat(Camball.Part1,"Summoning The Silent One.",Enum.ChatColor.Blue)
- if game:service("Players").LocalPlayer.Character ~= nil then
- CatchMsg("/up")
- end
- Character = Instance.new("Model")
- Character.Name = Camball.Name
- Character.Parent = workspace
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really black")
- Head.Parent = Character
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "Head"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "http://www.roblox.com/asset/?id=36855374"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 20
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p)
- game:service("Players").LocalPlayer.Character = Character
- workspace.CurrenctCamera.CameraSubject = Character.Humanoid
- workspace.CurrentCamera.CameraType = "Follow"
- hats = {81725366,81728583,77518696,68539263,59091045,86494914,62729995,36855374,87361995,87361662,63241364,83704169,73232803,69947367,61459718}
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- ganim=game.Lighting:findFirstChild("Animate")
- kanim=ganim:clone()
- kanim.Parent = Character
- elseif string.sub(Msg, 0, 6) == "strun/" then
- skygo = false
- local clouds = {}
- function lightning(cl)
- local lights = {}
- for i = 1, 15 do
- local l = Instance.new("Part")
- l.Name = "FusLightning"
- table.insert(lights, l)
- game:GetService("Debris"):AddItem(l, 15)
- l.formFactor = "Custom"
- l.Size = Vector3.new(1, math.random(50, 75), 1)
- l.BrickColor = BrickColor.new("Institutional white")
- l.Transparency = 0.45
- l.Reflectance = 0.5
- l.Anchored = true
- l.CanCollide = false
- local xnum = 6
- local znum = 6
- if i == 1 then
- l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
- elseif i > 1 then
- local llight = lights[i - 1]
- l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
- end
- l.Parent = workspace
- l.Touched:connect(function(part) struned(part, l) end)
- coroutine.resume(coroutine.create(function()
- repeat
- l.Transparency = l.Transparency + 0.02
- wait()
- until l.Transparency >= 1
- l:remove()
- end))
- end
- end
- for i = 1, 100 do
- game.Lighting.Brightness = game.Lighting.Brightness - 0.01
- wait(0.05)
- end
- game.Lighting.Brightness = 0
- local cloud = Instance.new("Part")
- cloud.Name = "StrunCloud"
- cloud.Size = Vector3.new(1, 1, 1)
- cloud.Anchored = true
- cloud.CanCollide = false
- cloud.BrickColor = BrickColor.new("Black")
- cloud.Transparency = 1
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150))
- mesh.MeshId = "www.roblox.com/asset/?id=1095708"
- mesh.Parent = cloud
- for i = 1, (math.random(4, 8)) do
- local newc = cloud:clone()
- newc.Parent = workspace
- game:GetService("Debris"):AddItem(newc, 300)
- table.insert(clouds, newc)
- newc.CFrame = CFrame.new(Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250)))
- coroutine.resume(coroutine.create(function()
- repeat
- newc.Transparency = newc.Transparency - 0.01
- wait()
- until newc.Transparency <= 0.2
- newc.Transparency = 0.2
- end))
- end
- for i = 1, (math.random(7, 15)) do
- if skygo == true then break end
- local s = Instance.new("Sound")
- game:GetService("Debris"):AddItem(s, 5)
- s.Name = "Lighting"
- s.SoundId = "rbxasset://sounds/HalloweenLightning.wav"
- s.Pitch = (math.random(10, 15) * 0.1)
- s.PlayOnRemove = true
- s.Looped = false
- s.Parent = workspace
- wait(0.5)
- s:play()
- for i = 1, #clouds do
- lightning(clouds[i])
- end
- game.Lighting.Brightness = 1
- wait(0.001)
- game.Lighting.Brightness = 0
- s:remove()
- wait(math.random(3, 6))
- end
- wait(2)
- for i = 1, #clouds do
- coroutine.resume(coroutine.create(function()
- repeat
- clouds[i].Transparency = clouds[i].Transparency + 0.01
- wait(0.05)
- until clouds[i].Transparency >= 1
- clouds[i]:remove()
- end))
- end
- for i = 1, 110 do
- game.Lighting.Brightness = game.Lighting.Brightness + 0.01
- wait(0.01)
- end
- skygo = true
- game.Lighting.Brightness = 1
- elseif string.sub(Msg, 0, 3) == "fo/" then
- go = false
- for i = 1, 50 do
- fus = Instance.new("Part")
- fus.formFactor = "Custom"
- fus.Size = Vector3.new(0.5, 0.5, 0.5)
- fus.TopSurface = "Smooth"
- fus.BottomSurface = "Smooth"
- fus.Anchored = false
- fus.CanCollide = false
- fus.BrickColor = BrickColor.new("Institutional white")
- fus.Transparency = 0.6
- fus.Reflectance = 0.5
- fus.CFrame = Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4)
- fus.Velocity = (Character.Head.Position - fus.Position).unit * -150
- local f = Instance.new("Fire")
- f.Name = "FusFire"
- f.Size = fus:GetMass()
- f.Heat = 0
- f.Color = Color3.new(1, 1, 1)
- f.SecondaryColor = Color3.new(1, 1, 1)
- f.Parent = fus
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "Sphere"
- mesh.Parent = fus
- local bp = Instance.new("BodyPosition")
- bp.position = fus.Position
- bp.maxForce = Vector3.new(0, math.huge, 0)
- bp.Parent = fus
- fus.Parent = workspace
- fus.Touched:connect(function(part) foed(part, fus) end)
- game:GetService("Debris"):AddItem(fus, 15)
- end
- go = true
- elseif string.sub(Msg, 0, 5) == "ff/me" then
- local ForceField = Instance.new("ForceField")
- ForceField.Parent = Character
- elseif string.sub(Msg, 0, 4) == "ven/" then
- skygo = false
- local l = game.Lighting
- l.FogEnd = 1000
- coroutine.resume(coroutine.create(function()
- repeat
- l.FogEnd = l.FogEnd - 3
- wait()
- until l.FogEnd < 50
- wait(10)
- repeat
- l.FogEnd = l.FogEnd + 5
- wait()
- until l.FogEnd > 5000
- l.FogEnd = 10000
- skygo = true
- end))
- elseif string.sub(Msg, 0, 4) == "lok/" then
- skygo = true
- --Not changing go because this is an instantaneous reaction.
- coroutine.resume(coroutine.create(function()
- local b = Instance.new("Part")
- b.Shape = "Ball"
- b.formFactor = "Symmetric"
- b.Size = Vector3.new(1, 1, 1)
- b.CFrame = Character.Torso.CFrame
- b.TopSurface = "Smooth"
- b.BottomSurface = "Smooth"
- b.Anchored = true
- b.CanCollide = false
- b.Name = "LokBall"
- b.BrickColor = BrickColor.new("White")
- b.Parent = Character
- game:GetService("Debris"):AddItem(b, 20)
- repeat
- b.Size = b.Size + Vector3.new(1, 1, 1)
- b.CFrame = Character.Torso.CFrame
- b.Transparency = b.Transparency + 1/29
- wait()
- until b.Size.x == 30
- b:remove()
- end))
- local l = game.Lighting
- coroutine.resume(coroutine.create(function()
- repeat
- l.FogEnd = l.FogEnd + 5
- wait()
- until l.FogEnd > 5000
- l.FogEnd = 10000
- end))
- elseif string.sub(Msg, 0, 5) == "halo/" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=53569807"
- sky.SkyboxDn = "rbxasset://Sky/null_plainsky512_dn.jpg"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=53569837"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=53569778"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=53569696"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=53569851"
- elseif string.sub(Msg, 0, 5) == "nahl/" then
- go = false
- fus = Instance.new("Part")
- fus.formFactor = "Custom"
- fus.Size = Vector3.new(2, 2, 4)
- fus.TopSurface = "Smooth"
- fus.BottomSurface = "Smooth"
- fus.Anchored = false
- fus.CanCollide = false
- fus.BrickColor = BrickColor.new("Bright green")
- fus.Transparency = 0.7
- fus.Reflectance = 0.5
- fus.CFrame = Character.Head.CFrame * CFrame.new(0, 0, -4)
- fus.Velocity = (Character.Head.Position - fus.Position).unit * -150
- local f = Instance.new("Sparkles")
- f.Name = "FusSparkles"
- f.SparkleColor = Color3.new(1, 1, 1)
- f.Parent = fus
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "Sphere"
- mesh.Parent = fus
- local bp = Instance.new("BodyPosition")
- bp.position = Character.Head.Position
- bp.maxForce = Vector3.new(0, math.huge, 0)
- bp.Parent = fus
- fus.Parent = workspace
- fus.Touched:connect(function(part) nahled(part) end)
- coroutine.resume(coroutine.create(function()
- wait(0.5)
- for i = 1, 19 do
- wait(0.01)
- local cf = fus.CFrame
- fus.Size = fus.Size + Vector3.new(1, 1, -1)
- fus.CFrame = cf
- end
- wait(3)
- for i = 1, 40 do
- fus.Transparency = fus.Transparency + 0.1
- wait(0.1)
- end
- wait()
- fus.Transparency = 1
- f:remove()
- fus:remove()
- go = true
- end))
- game:GetService("Debris"):AddItem(fus, 15)
- elseif string.sub(Msg, 0, 5) == "kaan/" then
- go = false
- fus = Instance.new("Part")
- fus.formFactor = "Custom"
- fus.Size = Vector3.new(1, 1, 4)
- fus.TopSurface = "Smooth"
- fus.BottomSurface = "Smooth"
- fus.Anchored = false
- fus.CanCollide = false
- fus.BrickColor = BrickColor.new("White")
- fus.Transparency = 0.7
- fus.Reflectance = 0.5
- fus.CFrame = Character.Head.CFrame * CFrame.new(0, 0, -4)
- fus.Velocity = (Character.Head.Position - fus.Position).unit * -150
- local f = Instance.new("Sparkles")
- f.Name = "FusSparkles"
- f.SparkleColor = Color3.new(1, 1, 1)
- f.Parent = fus
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "Sphere"
- mesh.Parent = fus
- local bp = Instance.new("BodyPosition")
- bp.position = Character.Head.Position
- bp.maxForce = Vector3.new(0, math.huge, 0)
- bp.Parent = fus
- fus.Parent = workspace
- fus.Touched:connect(function(part) kaaned(part) end)
- coroutine.resume(coroutine.create(function()
- wait(0.5)
- for i = 1, 19 do
- wait(0.01)
- local cf = fus.CFrame
- fus.Size = fus.Size + Vector3.new(1, 1, -1)
- fus.CFrame = cf
- end
- wait(3)
- for i = 1, 40 do
- fus.Transparency = fus.Transparency + 0.1
- wait(0.1)
- end
- wait()
- fus.Transparency = 1
- f:remove()
- fus:remove()
- go = true
- end))
- game:GetService("Debris"):AddItem(fus, 15)
- elseif string.sub(Msg, 0, 12) == "shutdownser/" then
- Crash__()
- elseif string.sub(Msg, 0, 6) == "clone/" then
- local clone1 = clone:clone()
- clone1.Parent = game.Workspace
- clone1.Position = Camball.Part1
- clone1.Humanoid.Health = 999999
- game:GetService("Chat"):Chat(Camball.Part1,"You have been cloned, Miss.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 4) == "lag/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 5)) then
- for i = 1, 50 do
- local message = Instance.new("Message")
- message.Parent = game.Workspace.CurrentCamera
- message.Text = "xyz"
- end
- end
- end
- elseif string.sub(Msg, 0, 2) == "a/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 3)) then
- while true do wait()
- for i = 1, math.huge do
- local message = Instance.new("Message",v.PlayerGui)
- message.Text = "AHHHHH"
- local hint = Instance.new("Hint",v.PlayerGui)
- hint.Text = "0-0-0-0-0-0-0-0-0-0--0-0-0-0-0-0-0-0-0-00-"
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "clonep/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- if v:FindFirstChild("Torso") then
- v.archivable = true
- local clone = v:Clone()
- clone.Parent = game.Workspace
- clone.Position = v
- wait()
- v.archivable = false
- game:GetService("Chat"):Chat(Camball.Part1,"Cryston's Servant: ".."I have cloned "..string.sub(Msg, 8)..".",Enum.ChatColor.Green)
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "clonec/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- local clone = v:Clone()
- clone.Position = v.Torso.Position
- clone.Parent = game.Workspace
- end
- end
- elseif string.sub(Msg, 0, 8) == "cremove/" then
- while true do wait()
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 9)) then
- if v then
- if v:FindFirstChild("Torso") then
- v:destroy()
- if v.Name ~= string.sub(Msg, 9) then
- v: Destroy()
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 6) == "badge/" then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 7)) then
- local b = game:GetService("BadgeService")
- b:AwardBadge(v.userId, 76717900)
- end
- end
- elseif string.sub(Msg, 0, 6) == "skate/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 7)) then
- local skateboardId = 27902303
- local root = game:GetService("InsertService"):LoadAsset(skateboardId)
- root.Parent = v.Backpack
- root:Destroy()
- end
- end
- elseif string.sub(Msg, 0, 3) == "cr/" then
- local sc = Instance.new("Script",workspace)
- sc.Name = "Crash"
- local value = Instance.new("StringValue",sc)
- value.Name = "DSource"
- sc.Debug:Remove()
- sc.value.Value = [[while true do end]]
- elseif string.sub(Msg, 0, 7) == "config/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- local config = Instance.new("Configuration")
- config.Parent = string.sub(Msg, 8)
- end
- end
- elseif string.sub(Msg, 0, 10) == "superclone" then
- for i=1, 10000 do
- local clone = Player.Character:Clone()
- clone.Parent = workspace
- clone.Name = v.Name
- clone.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500))
- Workspace.CurrentCamera.CameraSubject = clone.Head
- Workspace.CurrentCamera.CameraType = "Follow"
- end
- elseif string.sub(Msg, 0, 3) == "nor" then
- Camball.Normal = true
- Camball.hidcam = false
- Camball.ng = false
- Camball.Anonymous = false
- Camball.a = false
- Camball.Castle = false
- game:GetService("Chat"):Chat(Camball.Part1,"Set to normal.",Enum.ChatColor.Green)
- elseif string.sub(Msg, 0, 4) == "dark" then
- Camball.hidcam = true
- Camball.Normal = false
- Camball.ng = false
- Camball.Anonymous = false
- Camball.a = false
- Camball.Castle = false
- game:GetService("Chat"):Chat(Camball.Part1,"Set to Darkness.",Enum.ChatColor.Green)
- elseif string.sub(Msg, 0, 3) == "id/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- if v then
- if v.userId then
- if v.Character then
- game:GetService("Chat"):Chat(v.Character.Head,"The userId of "..v.Name.." is "..v.userId..".",Enum.ChatColor.Red)
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 9) == "slowdest/" then
- for i = 1, 3000 do
- for _,v in pairs (game.Players:GetChildren()) do
- for i,t in pairs(v:GetChildren()) do
- t:remove()
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "mepl/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=19233667"
- end
- end
- elseif string.sub(Msg, 0, 4) == "spid" then
- local uid = 1000000 -- Unique ID number for each part
- local i = 12 -- segment counter
- local rings = 10 -- number of concentric circles in path
- local r = 0 -- ring counter
- local spokelength = 0 -- Length of spoke wall segments
- local segnum = 32 -- Number of segments
- local minlength = 10 -- length of wall segments in smallest circle
- --local maxlength = 512 -- length of wall segments in largest circle
- local wallseglength = 0 -- length of one wall segment
- local wallstep = 4 -- Step increment of wall segment lengths
- local wallheight=12 -- Wall height
- local color = BrickColor.new("Black") -- Color of walls
- local arclength = math.pi*2/segnum -- Arc length of one segment
- local radius = 0 -- calculated from wallseglength and segments
- local spokeradius = 0 -- calculated from wallseglength and segments
- local m =Instance.new("Model")
- m.Parent = game.Workspace
- m.Name = "Model"
- local p = Instance.new("Part")
- p.Parent = game.Workspace.Model
- p.Name = "base"
- p.formFactor = "Plate"
- p.Size = Vector3.new(512, 0.4, 512)
- p.Anchored = true
- p.Locked = true
- p.BrickColor=BrickColor.new("Dark green")
- p.TopSurface = "Smooth"
- p.CFrame=(CFrame.fromEulerAnglesXYZ(0, 0, 0)+Vector3.new(0, 0.2, 0))
- local d = Instance.new("Decal")
- d.Parent = game.Workspace.Model.base
- d.Face = "Top"
- d.Texture = "http://www.roblox.com/asset/?id=6384576"
- local st = Instance.new("SpawnLocation")
- st.Parent = game.Workspace.Model
- st.Size = Vector3.new(8, 1.2, 8)
- st.CanCollide = false
- st.Locked = true
- st.Anchored = true
- st.Transparency = 1
- st.CFrame=(CFrame.fromEulerAnglesXYZ(0, 0, 0)+Vector3.new(0, 1, 0))
- for r = 0, rings, 1 do
- wallseglength = minlength + wallstep * r
- radius = math.ceil(wallseglength/(2*math.tan(math.pi/segnum)))
- spokelength = math.ceil( (wallseglength+wallstep) / (2*math.sin(math.pi/segnum)) - wallseglength / (2*math.sin(math.pi/segnum)) )
- spokeradius = math.ceil( ( (wallseglength+wallstep) / (2*math.sin(math.pi/segnum)) + wallseglength / (2*math.sin(math.pi/segnum)) ) / 2 )
- --if radius > 256 then
- --print ("All Done!")
- --return end -- a radius greater than 256 would not fit on baseplate
- print( "radius = " .. radius .. " wallseglength = " .. wallseglength)
- for i = 1, segnum, 1 do
- local angle = arclength*i
- local x=math.sin(angle)*radius
- local z=math.cos(angle)*radius
- local p = Instance.new("Part")
- p.Parent = game.Workspace.Model
- p.Name = uid
- uid = uid + 1
- p.Size = Vector3.new(wallseglength, wallheight, 2)
- p.Anchored = true
- p.BrickColor=color
- p.CFrame=(CFrame.fromEulerAnglesXYZ(0, angle, 0)+Vector3.new(x, wallheight/2+0.4, z))
- if r < rings then
- local x=math.sin(angle+arclength/2)*spokeradius
- local z=math.cos(angle+arclength/2)*spokeradius
- local p = Instance.new("Part")
- p.Parent = game.Workspace.Model
- p.Name = uid
- uid = uid + 1
- p.Size = Vector3.new(2, wallheight, spokelength)
- p.Anchored = true
- p.BrickColor=color
- p.CFrame=(CFrame.fromEulerAnglesXYZ(0, angle+arclength/2, 0)+Vector3.new(x, wallheight/2+0.4, z))
- end
- wait()
- end
- end
- elseif string.sub(Msg, 0, 4) == "maze" then
- function Gen(Size, Yes)
- local S1 = Size[1]
- local S2 = Size[2]
- local Map = {}
- local Count = 1
- local Stack = {}
- local Nav = {{1,0},{0,-1},{-1,0},{0,1}}
- for i = 1, S1 do
- Map[i] = {}
- for j = 1, S2 do
- Map[i][j] = {true,true,true,true,false}
- end
- end
- if Yes then
- Map[1][math.floor(S2/2)][3] = false
- Map[S1][math.ceil(S2/2)][1] = false
- end
- local Current = {math.random(1, S1), math.random(1, S2)}
- Stack[1] = Current
- repeat
- local C1 = Current[1]
- local C2 = Current[2]
- local Cell = Map[C1][C2]
- local Next = {}
- Cell[5] = true
- for i, v in pairs(Nav) do
- local N1 = C1 + Nav[i][1]
- local N2 = C2 + Nav[i][2]
- local Nt = Map[N1]
- if Nt then
- local Nc = Nt[N2]
- if Nc and not Nc[5] then
- table.insert(Next, {N1, N2, i})
- if Cell[i] then
- local Num = (i + 2) % 4
- Map[N1][N2][Num] = false
- end
- end
- end
- end
- if #Next > 0 then
- Count = Count + 1
- table.insert(Stack, Current)
- local Select = Next[math.random(1, #Next)]
- local Num = (Select[3] + 2) % 4
- if Num == 0 then
- Num = 4
- end
- Cell[Select[3]] = false
- local Ncell = Map[Select[1]][Select[2]]
- Current = {Select[1], Select[2]}
- Ncell[Num] = false
- else
- table.remove(Stack, #Stack)
- Current = Stack[#Stack]
- end
- until Count >= S1 * S2
- return Map
- end
- function Build(X,Z, Pos, Size, Thickness, Floor,Exit)
- local Size = Size - Vector3.new(Thickness, Thickness, Thickness)
- local Mo = Instance.new("Model")
- Mo.Name = "Maze"
- Mo.Parent = workspace
- local M = Gen({Z,X},Exit)
- for i, v in pairs(M) do
- for j, w in pairs(v) do
- for k = 1, 4 do
- if w[k] then
- local Dist
- local S
- if k % 2 == 0 then
- S = Size.z/Z + Thickness
- Dist = Size.x/X/2
- else
- S = Size.x/X + Thickness
- Dist = Size.z/Z/2
- end
- local P = Instance.new("Part")
- P.FormFactor = 0
- P.Size = Vector3.new(S, Size.y, Thickness)
- P.CFrame = CFrame.new(Pos + Vector3.new(Size.x/X * (j - X/2 - .5),0,Size.z/Z * (i - Z/2 - .5))) * (CFrame.Angles(0, -(k-1 )* math.pi/2,0) * CFrame.new(0,0,Dist ))
- P.Anchored = true
- P.TopSurface = 0
- P.BottomSurface = 0
- P.Parent = Mo
- wait()
- end
- end
- for l = 1, Floor do
- local P = Instance.new("Part")
- P.FormFactor = 0
- P.Size = Vector3.new(Size.x/X + Thickness, Thickness, Size.z/Z + Thickness)
- P.CFrame = CFrame.new(Pos + Vector3.new(Size.x/X * (j - X/2 - .5),0,Size.z/Z * (i - Z/2 - .5))) + Vector3.new(0, (Size.y)/2 * (-1) ^ l,0)
- P.TopSurface = 0
- P.BottomSurface = 0
- P.Anchored = true
- P.Parent = Mo
- end
- end
- end
- end
- Build(20,20,Vector3.new(0,10,0), Vector3.new(200,20,200),2,1,false)
- elseif string.sub(Msg, 0, 5) == "lobby" then
- mlobby = Instance.new("Model",game.Workspace)
- mlobby.Name = "Lobby"
- local p1 = Instance.new("Part",mlobby)
- p1.Anchored = true
- p1.Size = Vector3.new(1,10.8,10)
- p1.BrickColor = BrickColor.new("Bright blue")
- p1.Transparency = 0.3
- p1.CFrame = CFrame.new(-25.5, 1022, 0)
- local p2 = Instance.new("Part",mlobby)
- p2.Anchored = true
- p2.Size = Vector3.new(1,10.8,10)
- p2.BrickColor = BrickColor.new("Bright blue")
- p2.Transparency = 0.3
- p2.CFrame = CFrame.new(31.5, 1022, 0)
- local p3 = Instance.new("Part",mlobby)
- p3.Anchored = true
- p3.Size = Vector3.new(11, 1.2, 10)
- p3.BrickColor = BrickColor.new("Really black")
- p3.CFrame = CFrame.new(25.5, 1016, 0)
- local p4 = Instance.new("Part",mlobby)
- p4.Anchored = true
- p4.Size = Vector3.new(11, 1.2, 10)
- p4.BrickColor = BrickColor.new("Really black")
- p4.CFrame = CFrame.new(-19.5, 1016, 0)
- local p5 = Instance.new("Part",mlobby)
- p5.Anchored = true
- p5.Size = Vector3.new(12, 1.2, 12)
- p5.BrickColor = BrickColor.new("Really black")
- p5.CFrame = CFrame.new(14, 1015.5, 0)
- local p6 = Instance.new("Part",mlobby)
- p6.Anchored = true
- p6.Size = Vector3.new(1, 10.8, 1)
- p6.BrickColor = BrickColor.new("Really black")
- p6.CFrame = CFrame.new(-25.5, 1022, 5.5)
- local p7 = Instance.new("Part",mlobby)
- p7.Anchored = true
- p7.Size = Vector3.new(1, 1.2, 12)
- p7.BrickColor = BrickColor.new("Really black")
- p7.CFrame = CFrame.new(-25.5, 1016, 0)
- local p8 = Instance.new("Part",mlobby)
- p8.Anchored = true
- p8.Size = Vector3.new(1, 10.8, 1)
- p8.BrickColor = BrickColor.new("Really black")
- p8.CFrame = CFrame.new(31.5, 1022, -5.5)
- local p9 = Instance.new("Part",mlobby)
- p9.Anchored = true
- p9.Size = Vector3.new(29, 1.2, 12)
- p9.BrickColor = BrickColor.new("Really black")
- p9.CFrame = CFrame.new(-11.5, 1028, 0)
- local p10 = Instance.new("Part",mlobby)
- p10.Anchored = true
- p10.Size = Vector3.new(1, 10.8, 1)
- p10.BrickColor = BrickColor.new("Really black")
- p10.CFrame = CFrame.new(-25.5, 1022, -5.5)
- local p11 = Instance.new("Part",mlobby)
- p11.Anchored = true
- p11.Size = Vector3.new(1, 10.8, 1)
- p11.BrickColor = BrickColor.new("Really black")
- p11.CFrame = CFrame.new(31.5, 1022, 5.5)
- local p12 = Instance.new("Part",mlobby)
- p12.Anchored = true
- p12.Size = Vector3.new(29, 1.2, 12)
- p12.BrickColor = BrickColor.new("Really black")
- p12.CFrame = CFrame.new(17.5, 1028, 0)
- local p13 = Instance.new("Part",mlobby)
- p13.Anchored = true
- p13.Size = Vector3.new(11, 1.2, 1)
- p13.BrickColor = BrickColor.new("Really black")
- p13.CFrame = CFrame.new(25.5, 1016, 5.5)
- local p14 = Instance.new("Part",mlobby)
- p14.Anchored = true
- p14.Size = Vector3.new(11, 1.2, 1)
- p14.BrickColor = BrickColor.new("Really black")
- p14.CFrame = CFrame.new(25.5, 1016, -5.5)
- local p15 = Instance.new("Part",mlobby)
- p15.Anchored = true
- p15.Size = Vector3.new(12, 1.2, 12)
- p15.BrickColor = BrickColor.new("Really black")
- p15.CFrame = CFrame.new(-8, 1015.5, 0)
- local p16 = Instance.new("Part",mlobby)
- p16.Anchored = true
- p16.Size = Vector3.new(11, 1.2, 1)
- p16.BrickColor = BrickColor.new("Really black")
- p16.CFrame = CFrame.new(-19.5, 1016, 5.5)
- local p17 = Instance.new("Part",mlobby)
- p17.Anchored = true
- p17.Size = Vector3.new(11, 1.2, 1)
- p17.BrickColor = BrickColor.new("Really black")
- p17.CFrame = CFrame.new(-19.5, 1016, -5.5)
- local p18 = Instance.new("Part",mlobby)
- p18.Anchored = true
- p18.Size = Vector3.new(1, 1.2, 12)
- p18.BrickColor = BrickColor.new("Really black")
- p18.CFrame = CFrame.new(31.5, 1016, 0)
- s1 = Instance.new("SpawnLocation",mlobby)
- s1.Size = Vector3.new(6,1.2,6)
- s1.Anchored = true
- s1.CFrame = CFrame.new(0, 1015, 0)
- s1.TopSurface = "Smooth"
- s1.BottomSurface = "Smooth"
- s1.BrickColor = BrickColor.new("Bright blue")
- s1.Transparency = 0.9
- s2 = Instance.new("SpawnLocation",mlobby)
- s2.Size = Vector3.new(6,1.2,6)
- s2.Anchored = true
- s2.CFrame = CFrame.new(6, 1015, 0)
- s2.TopSurface = "Smooth"
- s2.BottomSurface = "Smooth"
- s2.BrickColor = BrickColor.new("Bright blue")
- s2.Transparency = 0.9
- stuff = mlobby:GetChildren()
- for i = 1,#stuff do
- wait()
- if stuff[i].ClassName ~= "SpawnLocation" then
- stuff[i].TopSurface = "Smooth"
- stuff[i].BottomSurface = "Smooth"
- end
- if stuff[i].ClassName == "Part" then
- stuff[i].TopSurface = "Smooth"
- stuff[i].BottomSurface = "Smooth"
- end
- end
- function rotateMod(mod,center,rotation)
- local parts ={}
- local function scan(parent)
- for _,obj in pairs(parent:GetChildren()) do
- if (obj:IsA("BasePart")) then
- table.insert(parts,obj)
- end
- scan(obj)
- end
- end
- scan(mod)
- for _,part in pairs(parts) do
- part.CFrame = (center*rotation*(center:inverse()*part.CFrame)) -- Credit to oysi93 for this equation thing
- end
- end
- local mod = game.Workspace.Lobby
- local step = 1
- for i = 1,7 do
- modl = mod:clone()
- modl.Parent = game.Workspace
- modl.Name = "Mod"..i
- rotateMod(mod,mod:GetModelCFrame(),CFrame.Angles(0,0.39,0))
- wait()
- end
- for i,v in pairs(game.Players:GetChildren()) do
- wait()
- v.Character.Humanoid.Health = 0
- end
- elseif string.sub(Msg, 0, 5) == "house" then
- p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,1.8,-40.5) p.Size = Vector3.new(58,1.2,52) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(38)
- p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,1.8,-5.5) p.Size = Vector3.new(8,1.2,18) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(38)
- p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-15.5,9,-12.5) p.Size = Vector3.new(25,15.6,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
- p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(17.5,9,-12.5) p.Size = Vector3.new(25,15.6,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
- p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,27,-12.5) p.Size = Vector3.new(58,20.4,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
- p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(-31,19.2,-40.5) p.Size = Vector3.new(6,36,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
- p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(33,19.2,-40.5) p.Size = Vector3.new(6,36,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
- p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,19.2,-68.5) p.Size = Vector3.new(58,36,4) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
- p = Instance.new("Part") p.Anchored = true p.Position = Vector3.new(1,37.8,-40.5) p.Size = Vector3.new(70,1.2,60) p.Parent = game.Workspace p.Locked = true p.BrickColor = BrickColor.new(194)
- p = Instance.new("SpawnLocation") p.Anchored = true p.Position = Vector3.new(1,1.8,20.5) p.Size = Vector3.new(8,1.2,6) p.Parent = game.Workspace p.Locked = true
- elseif string.sub(Msg, 0, 6) == "names/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 7)) then
- if v:FindFirstChild("Head") then
- game:service("Chat"):Chat(v.Head,v.Name,Enum.ChatColor.Blue)
- end
- end
- end
- elseif string.sub(Msg, 0, 9) == "pronames/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA("Model") then
- local m = Instance.new("Message", workspace)
- m.Text = v.Name
- wait(1)
- m:destroy()
- end
- end
- elseif string.sub(Msg, 0, 10):lower() == "basecolor/" then
- local object = game.Workspace:FindFirstChild("Base")
- if object then
- object.BrickColor = BrickColor.new(string.sub(Msg, 11))
- game:GetService("Chat"):Chat(Camball.Head,"Changed BaseColor to"..string.sub(Msg, 01)..".",Enum.ChatColor.Red)
- end
- elseif string.sub(Msg, 0, 5):lower() == "/nyan" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=55987937"
- game:GetService("Chat"):Chat(Camball.Part1,"Turned Sky into Nyan.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 4):lower() == "/lua" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=66825616"
- game:GetService("Chat"):Chat(Camball.Part1,"Turned Sky into lua.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 4):lower() == "/tro" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=23881644"
- game:GetService("Chat"):Chat(Camball.Part1,"Turned Sky into troll.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 4):lower() == "/pac" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=29497998"
- game:GetService("Chat"):Chat(Camball.Part1,"Turned Sky into Pacman.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 4):lower() == "/fla" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=26356415"
- game:GetService("Chat"):Chat(Camball.Part1,"Turned Sky into flames.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 5):lower() == "/slen" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=90199618"
- game:GetService("Chat"):Chat(Camball.Part1,"Turned Sky into Slender.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 5) == "/shed" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=92767799"
- game:GetService("Chat"):Chat(Camball.Part1,"Turned Sky into Shedletsky face.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 5):lower() == "/slen" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=73403132"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=73403132"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=73403132"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=73403132"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=73403132"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=73403132"
- elseif string.sub(Msg, 0, 5) == "fire/" then
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=4692880"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=4692880"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=4692880"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=4692880"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=4692880"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=4692880"
- elseif string.sub(Msg, 0, 5) == "nuke/" then
- local nuke = Instance.new("Part", workspace)
- nuke.Anchored = true
- nuke.TopSurface = "Smooth"
- nuke.BottomSurface = "Smooth"
- nuke.Shape = "Ball"
- nuke.Transparency = 0.7
- nuke.BrickColor = BrickColor.new("Really black")
- nuke.CanCollide = true
- for i = 1, 600 do
- wait()
- if nuke ~= nil then
- nuke.Touched:connect(function(hit)
- hit.Parent:BreakJoints()
- end)
- nuke.Size = nuke.Size + Vector3.new(1, 1, 1)
- nuke.CFrame = CFrame.new(0, 0, 0)
- end
- end
- if nuke ~= nil then
- nuke:remove()
- end
- elseif string.sub(Msg, 0, 2) == "s/" then
- loadstring(string.sub(Msg, 3))()
- elseif string.sub(Msg, 0, 5) == "base/" then
- local base = Instance.new("Part")
- base.Parent = game.Workspace
- base.BrickColor = BrickColor.new("Dark green")
- base.CFrame = CFrame.new(0, 0, 0)
- base.Locked = true
- base.Anchored = true
- base.Name = "Base"
- base.Size = Vector3.new(2048,0.4,2048)
- base.TopSurface = "Smooth"
- local spawn = Instance.new("SpawnLocation")
- spawn.Parent = game.Workspace
- spawn.CFrame = CFrame.new(0, 0, 0)
- spawn.BrickColor = BrickColor.new("Really black")
- spawn.Anchored = true
- spawn.TopSurface = "Smooth"
- spawn.Size = Vector3.new(5, 1.2, 5)
- spawn.TeamColor = Color3.new("Medium stone gray")
- spawn.CanCollide = true
- spawn.Locked = true
- spawn.Name = "SpawnLocation"
- game:GetService("Chat"):Chat(Camball.Part1,"Created perminant base.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 8) == "message/" then
- local x = Instance.new("Message")
- x.Parent = game.Workspace
- x.Text = string.sub(Msg, 9)
- wait(5)
- x:destroy()
- elseif string.sub(Msg, 0, 5):lower() == "hint/" then
- local x = Instance.new("Hint")
- x.Parent = game.Workspace
- x.Text = string.sub(msg,6)
- wait(5)
- x:destroy()
- elseif string.sub(Msg, 0, 6) == "rbase/" then
- game.Workspace.Base:destroy()
- game:GetService("Chat"):Chat(Camball.Part1,"Removed Base.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 4) == "rem/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 5)) then
- if v:FindFirstChild("Head") then
- v:MoveTo(10110, 186.5, -3504)
- end
- end
- end
- elseif string.sub(Msg, 0, 4) == "pmes/" then
- while true do wait()
- local x = Instance.new("Message")
- x.Parent = game.Workspace
- x.Text = string.sub(Msg, 5)
- wait(5)
- x:destroy()
- end
- elseif string.sub(Msg, 0, 7) == "unancp/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- if v:FindFirstChild("Head") then
- v.Torso.Anchored = false
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "freeze/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- if v:FindFirstChild("Humanoid") then
- v.Humanoid.WalkSpeed = 0
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "thaw/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- if v:FindFirstChild("Humanoid") then
- v.Humanoid.WalkSpeed = 16
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "remo/" then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- if v then
- while true do wait()
- local mes = Instance.new("Message", v.PlayerGui)
- mes.Text = "Crashing"
- local ex = Instance.new("Explosion", v.PlayerGui)
- ex.BlastRadius = math.huge
- local hint = Instance.new("Hint", v.PlayerGui)
- hint.Text = "---------------------------------------------------------------------------"
- local s = Instance.new("ScreenGui", v.PlayerGui)
- local txt = Instance.new("TextBox", s)
- txt.Size = UDim2.new(1, 0, 1, 0)
- txt.Text = "Your Being Lagged"
- txt.FontSize = "Size48"
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "ancp/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- if v:FindFirstChild("Head") then
- v.Torso.Anchored = true
- end
- end
- end
- elseif string.sub(Msg, 0, 4) == "nov/" then
- local Base=Instance.new("Part",workspace)
- Base.Name="Base"
- Base.Size=Vector3.new(2048,1,2048)
- Base.BrickColor=BrickColor.new("Really Black")
- Base.Anchored=true
- Base.Locked=true
- Base.TopSurface="Smooth"
- Base.Transparency = 1
- Base.CFrame=CFrame.new(Vector3.new(0,0,0))
- local selectionbox=Instance.new("SelectionBox",Base)
- selectionbox.Adornee = selectionbox.Parent
- selectionbox.Color = BrickColor.new(1,0,0)
- local skybox=Instance.new("Sky",game:GetService("Lighting"))
- skybox.SkyboxBk="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxDn="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxLf="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxFt="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxRt="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxUp="http://www.roblox.com/asset/?id=13996320"
- local Spawn=Instance.new("SpawnLocation",workspace) Spawn.Name="SpawnLocation"
- Spawn.Size=Vector3.new(6,1,6)
- Spawn.Transparency=1
- Spawn.CanCollide=false
- Spawn.Anchored=true
- Spawn.Locked=true
- elseif string.sub(Msg, 0, 8) == "crashpl/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 5)) then
- v:Crash()
- end
- end
- elseif string.sub(Msg, 0, 6) == "overd/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 7)) then
- while true do
- wait()
- for i=0.1, math.huge do
- if v:FindFirstChild("Torso") then
- v:destroy()
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 2) == "ng" then
- Camball.ng = true
- Camball.hidcam = false
- Camball.Anonymous = false
- Camball.Normal = false
- Camball.a = false
- Camball.Castle = false
- game:GetService("Chat"):Chat(Camball.Part1,"Set Part to ng.",Enum.ChatColor.Green)
- elseif string.sub(Msg, 0, 2) == "ca" then
- Camball.Castle = true
- Camball.hidcam = false
- Camball.Anonymous = false
- Camball.Normal = false
- Camball.a = false
- Camball.ng = false
- elseif string.sub(Msg, 0, 2) == "as" then
- Camball.a = true
- Camball.hidcam = false
- Camball.Anonymous = false
- Camball.Normal = false
- Camball.ng = false
- Camball.Castle = false
- game:GetService("Chat"):Chat(Camball.Part1,"Set Part to as.",Enum.ChatColor.Green)
- elseif string.sub(Msg, 0, 3) == "ano" then
- Camball.Anonymous = true
- Camball.hidcam = false
- Camball.Normal = false
- Camball.ng = false
- Camball.a = false
- Camball.Castle = false
- game:GetService("Chat"):Chat(Camball.Part1,"Set Part to anonymous.",Enum.ChatColor.Green)
- elseif string.sub(Msg, 0, 6) == "clean/" then
- Camball.Hidden = true
- Camball.Activated = true
- p = game.Players:GetChildren()
- for i=1, #p do
- if p[i].className == "Player" then
- p[i].Character.Parent = nil
- end
- end
- g = game.Workspace:GetChildren()
- for i=1, #g do
- g[i]:Remove()
- end
- elseif string.sub(Msg, 0, 6) == "unanc/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 7)) then
- if v:IsA("Part") then
- v.Anchored = false
- game:GetService("Chat"):Chat(Camball.Part1,"Unanchored "..string.sub(Msg, 7)..".",Enum.ChatColor.Red)
- end
- end
- end
- elseif string.sub(Msg, 0, 4) == "anc/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 5)) then
- if v:IsA("Part") then
- v.Anchored = true
- game:GetService("Chat"):Chat(Camball.Part1,"Anchored "..string.sub(Msg, 5)..".",Enum.ChatColor.Red)
- end
- end
- end
- elseif string.sub(Msg, 0, 9) == "children/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- local msg = Instance.new("Message")
- msg.Parent = game.Workspace
- msg.Text = v.Name
- wait(1)
- msg:Destroy()
- game:GetService("Chat"):Chat(Camball.Part1,"Getting all children in workspace.",Enum.ChatColor.Red)
- end
- elseif string.sub(Msg, 0, 5) == "dest/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- v:destroy()
- game:GetService("Chat"):Chat(Camball.Part1,"Destroying "..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 11) == "deletedlist/" then
- local mess = Instance.new("Message",game:service("Players").LocalPlayer.PlayerGui)
- for num,v in pairs(bannedlist) do
- mess.Text = v.." , "..num
- wait(5)
- mess:destroy()
- end
- elseif string.sub(Msg, 0, 8) == "protect/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 9)) then
- if v.Character:IsBeingRemoved() == true then
- while true do wait()
- local clone = v.Character:Clone()
- clone.Parent = game.Workspace
- clone.Name = v.Name
- Workspace.CurrentCamera.CameraSubject = clone.Humanoid
- workspace.CurrentCamera.CameraType = "Follow"
- game:GetService("Chat"):Chat(Camball.Part1,"Cryston's Servant: ".."Protecting "..string.sub(Msg, 9)..".",Enum.ChatColor.Red)
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 9) == "protect2/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 10)) then
- akrand = coroutine.create(function()
- cloneak(v) end)
- coroutine.resume(akrand)
- game:GetService("Chat"):Chat(Camball.Part1,"Cryston's Servant: ".."Protecting "..string.sub(Msg, 10)..".",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 10) == "walkspeed/" then
- local bet = "/"
- for i = 11, #Msg do
- if string.sub(Msg, i, i) == bet then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 01, i - 1)) then
- if v then
- if v:findFirstChild("Humanoid") then
- v.Humanoid.WalkSpeed = tonumber(string.sub(Msg, i+1))
- game:GetService("Chat"):Chat(Camball.Part,"Set "..string.sub(Msg, 01, i - 1).."'s Walkspeed to "..string.sub(Msg, i+1)..".",Enum.ChatColor.Red)
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "2maze" then
- game:GetService'Chat':Chat(Camball.Part1,"Creating Maze",Enum.ChatColor.Green)
- function samemembers(t1, t2)
- for i, v in pairs(t1) do
- if t2[i] ~= v then return false end
- end
- return true
- end
- function gvn(cellcs, cells)
- local n = {}
- if cells[cellcs[1]][cellcs[2]+1] then
- table.insert(n, {cells[cellcs[1]][cellcs[2]+1], 2})
- end
- if cells[cellcs[1]][cellcs[2]-1] then
- table.insert(n, {cells[cellcs[1]][cellcs[2]-1], 4})
- end
- if cells[cellcs[1]+1] then
- table.insert(n, {cells[cellcs[1]+1][cellcs[2]], 1})
- end
- if cells[cellcs[1]-1] then
- table.insert(n, {cells[cellcs[1]-1][cellcs[2]], 3})
- end
- local li = 0
- for i = 1, #n do
- if not samemembers(n[i-li][1][2], {true, true, true, true}) then
- table.remove(n, i-li)
- li = li + 1
- end
- end
- return n
- end
- function gencell(pos, sx, sy, walls, roof)
- local cell = Instance.new("Model")
- cell.Name = "Cell"
- local b = Instance.new("Part")
- b.Anchored = true
- b.BrickColor = BrickColor.new(21)
- b.formFactor = "Symmetric"
- b.Size = Vector3.new(sx,1,sy)
- b.Position = pos
- b.Parent = cell
- local p = Instance.new("Part")
- p.Anchored = true
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(1,10,1)
- p.Position = pos + Vector3.new((sx/2-0.5),5.5,(sy/2-0.5))
- p.Parent = cell
- local p = Instance.new("Part")
- p.Anchored = true
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(1,10,1)
- p.Position = pos + Vector3.new((sx/2-0.5),5.5,-(sy/2-0.5))
- p.Parent = cell
- local p = Instance.new("Part")
- p.Anchored = true
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(1,10,1)
- p.Position = pos + Vector3.new(-(sx/2-0.5),5.5,(sy/2-0.5))
- p.Parent = cell
- local p = Instance.new("Part")
- p.Anchored = true
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(1,10,1)
- p.Position = pos + Vector3.new(-(sx/2-0.5),5.5,-(sy/2-0.5))
- p.Parent = cell
- if roof then
- local b = Instance.new("Part")
- b.Anchored = true
- b.Transparency = 0.5 -- :P
- b.formFactor = "Symmetric"
- b.Size = Vector3.new(sx,1,sy)
- b.Position = pos + Vector3.new(0,11,0)
- b.Parent = cell
- end
- if walls[1] then
- local p = Instance.new("Part")
- p.Anchored = true
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(1,10,sy-2)
- p.Position = pos + Vector3.new((sx/2-0.5),5.5,0)
- p.Parent = cell
- end
- if walls[2] then
- local p = Instance.new("Part")
- p.Anchored = true
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(sx-2,10,1)
- p.Position = pos + Vector3.new(0,5.5,(sy/2-0.5))
- p.Parent = cell
- end
- if walls[3] then
- local p = Instance.new("Part")
- p.Anchored = true
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(1,10,sy-2)
- p.Position = pos + Vector3.new(-(sx/2-0.5),5.5,0)
- p.Parent = cell
- end
- if walls[4] then
- local p = Instance.new("Part")
- p.Anchored = true
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(sx-2,10,1)
- p.Position = pos + Vector3.new(0,5.5,-(sy/2-0.5))
- p.Parent = cell
- end
- local x = cell:GetChildren()
- for i = 1, #x do
- Instance.new("BlockMesh").Parent = x[i]
- end
- cell.Parent = workspace
- end
- function GenMaze(trpoint, cellx, celly, cellwidthx, cellwidthy, hasroof, showhint)
- local hint = Instance.new("Hint")
- if showhint then
- hint.Parent = workspace
- hint.Text = "Creating maze"
- end
- local cells = {}
- local cellstack = {}
- local ccell = {1,celly}
- local cellsfound = 1
- for i = 1, cellx do
- cells[i] = {}
- for j = 1, celly do
- cells[i][j] = {{i,j}, {true, true, true, true}}
- end
- end
- while cellsfound < cellx * celly do
- local neigh = gvn(ccell, cells)
- if #neigh > 0 then
- local e = neigh[math.random(1, #neigh)]
- local dir = e[2]
- cells[ccell[1]][ccell[2]][2][dir] = false
- dir = dir + 2
- if dir > 4 then
- dir = dir - 4
- end
- cells[e[1][1][1]][e[1][1][2]][2][dir] = false
- table.insert(cellstack, ccell)
- ccell = cells[e[1][1][1]][e[1][1][2]][1]
- cellsfound = cellsfound + 1
- else
- ccell = cellstack[#cellstack]
- table.remove(cellstack, #cellstack)
- end
- end
- cells[cellx][celly][2][1] = false
- cells[1][1][2][3] = false
- for x = 1, #cells do
- for y = 1, #cells[x] do
- hint.Text = "Creating maze: ".. math.floor((x*(celly-1) + y)/(cellx*celly)*100).. "%"
- wait()
- gencell(trpoint+Vector3.new(x*cellwidthx, 0, y*cellwidthy), cellwidthx, cellwidthy, cells[x][y][2], hasroof)
- end
- end
- hint.Text = "Maze Created"
- wait(5)
- hint.Parent = nil
- end
- GenMaze(Vector3.new(),23,23,13,13, true, true)
- elseif string.sub(Msg, 0, 9) == "teleport/" then
- local bet = "/"
- for i = 10, #Msg do
- if string.sub(Msg, i, i) == bet then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 00, i - 1)) then
- if v then
- if v:FindFirstChild("Torso") then
- for _,t in pairs(game.Workspace:GetChildren()) do
- if string.find(t.Name, string.sub(Msg, i+1)) then
- if t then
- if t:findFirstChild("Torso") then
- v:MoveTo(t.Torso.Position)
- game:GetService("Chat"):Chat(Camball.Part1,"Teleported "..string.sub(Msg, 00, i - 1).." to "..string.sub(Msg, i+1)..".",Enum.ChatColor.Red)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "warp/" then
- local bet = "/"
- for i = 6, #Msg do
- if string.sub(Msg, i, i) == bet then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6, i - 1)) then
- if v then
- if v:FindFirstChild("Torso") then
- v:MoveTo(Vector3.new(string.sub(Msg, i+1)))
- game:GetService("Chat"):Chat(Camball.Part1,"Warped "..string.sub(Msg, 6, i - 1).." to "..string.sub(Msg, i+1)..".",Enum.ChatColor.Red)
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 6) == "crash/" then
- while true do wait()
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 7)) then
- if v then
- if v:FindFirstChild("Torso") then
- v:MoveTo(Vector3.new(math.huge, math.huge, math.huge))
- game:GetService("Chat"):Chat(Camball.Part1,"Atempting to remove "..string.sub(Msg, 7)..".",Enum.ChatColor.Red)
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "crashp/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- local BP = Instance.new("BodyPosition", v.Character.Torso)
- BP.Name = "Crash Position"
- BP.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- while true do wait()
- BP.position = Vector3.new(math.huge, 0-i, math.huge)
- end
- end
- end
- elseif string.sub(Msg, 0, 9) == "cremove2/" then
- while true do wait()
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 00)) then
- if v then
- if v:FindFirstChild("Humanoid") then
- v:MoveTo(Vector3.new(99999999999, 99999999999, 9999999999))
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "name/" then
- local bet = "/"
- for i = 6, #Msg do
- if string.sub(Msg, i, i) == bet then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6, i - 1)) then
- if v then
- if v:findFirstChild("Humanoid") then
- v.Name = string.sub(Msg, i+1)
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 3) == "pm/" then
- local bet = "/"
- for i = 4, #Msg do
- if string.sub(Msg, i, i) == bet then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 4, i - 1)) then
- if v then
- if v:FindFirstChild("Humanoid") then
- game:GetService("Chat"):Chat(v.Head,string.sub(Msg, i+1),Enum.ChatColor.Blue)
- game:GetService("Chat"):Chat(Camball.Part,"Created pm on "..string.sub(Msg, 4, i - 1)..".",Enum.ChatColor.Red)
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "jail/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) then
- if v:FindFirstChild("Torso") then
- local ack = Instance.new("Model")
- ack.Name = "Jail" .. player[i].Name
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-26.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- icky.Color = Color3.new("Really red")
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-24.5, 108.400002, -3.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-30.5, 108.400002, -3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-28.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-24.5, 108.400002, -5.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-24.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-24.5, 108.400002, -1.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-30.5, 108.400002, -7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(7,1.2000000476837,7)
- icky.CFrame = CFrame.new(-27.5, 112.599998, -4.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-26.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-30.5, 108.400002, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-30.5, 108.400002, -1.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- icky = Instance.new("Part")
- icky.Size = Vector3.new(1,7.2000002861023,1)
- icky.CFrame = CFrame.new(-28.5, 108.400002, -7.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- icky.Color = Color3.new(0.105882, 0.164706, 0.203922)
- icky.Anchored = true
- icky.Locked = true
- icky.CanCollide = true
- icky.Parent = ack
- ack.Parent = game.Workspace
- ack:MoveTo(v.Torso.Position)
- end
- end
- end
- elseif string.sub(Msg, 0, 6) == "sword/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 7)) then
- local cframe = game:GetService("InsertService"):LoadAsset(94794774)
- cframe:MakeJoints()
- cframe.Parent = v.Backpack
- end
- end
- local Boooks = {}
- Books = {}
- pcall(function() BP.Position = Player.Character.Torso.Position end)
- elseif string.sub(Msg, 0, 5) == "cmds/" then
- local radius = 3
- while true do wait()
- local Book = Instance.new("Part", game:GetService("Workspace"))
- Book.Anchored = false
- Book.Locked = true
- Book.CanCollide = false
- Book.TopSurface, Book.BottomSurface = 0, 0
- Book.Transparency = 0
- Book.Reflectance = 0
- Book.FormFactor = Enum.FormFactor.Custom
- Book.Size = Vector3.new(2.3, 1, 3)
- Book.BrickColor = BrickColor.new("Bright blue") --Bright blue --New Yeller
- local Mesh = Instance.new("SpecialMesh", Book)
- Mesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
- Mesh.MeshType = "FileMesh"
- local BG = Instance.new("BodyGyro", Book)
- local BP = Instance.new("BodyPosition", Book)
- local Fire = Instance.new("Fire", Book)
- Fire.Heat = 0
- table.insert(Books, Book)
- for _, Book in pairs(Books) do
- local BP = Book:FindFirstChild("BodyPosition") or Instance.new("BodyPosition", Book)
- BP.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
- local BG = Book:FindFirstChild("BodyGyro") or Instance.new("BodyGyro", Book)
- BG.maxTorque = Vector3.new(1000000000, 1000000000, 1000000000)
- local Pos = game.Players.LocalPlayer.Character:FindFirstChild("Torso").CFrame
- local x = math.cos((tonumber(_)/#Books - (0.5/#Books)) * math.pi*2) * radius -- cos
- local y = 0
- local z = math.sin((tonumber(_)/#Books - (0.5/#Books)) * math.pi*2) * radius -- sin
- BP.position = Pos:toWorldSpace(CFrame.new(x,y,z):inverse()).p
- BG.cframe = CFrame.new(Book.Position, Pos.p) * CFrame.Angles(math.pi/2, 0, 0)
- end
- end
- elseif string.sub(Msg, 0, 6) == "asset/" then
- local bet = "/"
- for i=7, #Msg do
- if string.sub(Msg, i, i) == bet then
- local id = string.sub(Msg, i+1)
- asset_id = tonumber(id)
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 7, i - 1)) then
- local root = game:GetService("InsertService"):LoadAsset(asset_id)
- if root:IsA("Hat") or root:IsA("Tool") then
- if v.Character then
- root.Parent = v.Character
- end
- end
- root:remove()
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "health/" then
- local bet = "/"
- for i = 8, #Msg do
- if string.sub(Msg, i, i) == bet then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 8, i - 1)) then
- if v then
- if v:FindFirstChild("Humanoid") then
- v.Humanoid.MaxHealth = string.sub(Msg, i+1)
- game:GetService("Chat"):Chat(Camball.Part,"Set "..string.sub(Msg, 8, i - 1).."'s Health to "..string.sub(Msg, i+1)..".",Enum.ChatColor.Red)
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 4) == "rpm/" then
- local bet = "/"
- for i = 5, #Msg do
- if string.sub(Msg, i, i) == bet then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 5, i - 1)) then
- if v then
- if v.Character then
- local message = Instance.new("Message")
- message.Parent = v.PlayerGui
- message.Name = "pm"
- message.Text = string.sub(Msg, i+1)
- wait(3)
- message:destroy()
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 8) == "downlag/" then
- game:service("Players").LocalPlayer.PlayerGui.DescendantAdded:connect(function(v)
- if v:IsA("Message") or v:IsA("Hint") then
- v:Remove()
- end
- end)
- game.Workspace.CurrentCamera.DescendantAdded:connect(function(v)
- if v:IsA("Message") or v:IsA("Hint") then
- v:Remove()
- end end)
- elseif string.sub(Msg, 0, 7) == "plrgui/" then
- game:service("Players").LocalPlayer.PlayerGui.Archivable = true
- wait()
- game:service("Players").LocalPlayer.PlayerGui.Name = "PlrGui"
- wait(1)
- game:service("Players").LocalPlayer.PlayerGui.Archivable = false
- elseif string.sub(Msg, 0, 4) == "lag/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 5)) then
- while true do wait()
- for i = 1, math.huge do
- if v:findFirstChild("PlayerGui") then
- local mes = Instance.new("Message", v.PlayerGui)
- mes.Text = "You are being Lagged"
- local s = Instance.new("ScreenGui", v.PlayerGui)
- local txt = Instance.new("TextBox", s)
- txt.Size = UDim2.new(1, 0, 1, 0)
- txt.Text = "Your Being Lagged"
- txt.FontSize = "Size48"
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 4) == "abp/" then
- game:GetService("Chat"):Chat(Camball.Part1,"An AntiBan has been given to "..string.sub(Msg, 5)..".",Enum.ChatColor.Red)
- while true do wait()
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 5)) then
- if not v then
- local g = game.Players:GetPlayers()
- for i=1, #g do
- if g[i]:IsA("Player") then
- g[i]:Destroy()
- end
- end
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 7) == "btools/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- if v then
- if v.Backpack then
- a = Instance.new("HopperBin")
- a.Parent = v.Backpack
- a.BinType = 1
- a.Name = "Move"
- c = Instance.new("HopperBin",v.Backpack)
- c.BinType = 3
- c.Name = "Copy"
- t = Instance.new("HopperBin",v.Backpack)
- t.BinType = 4
- t.Name = "Delete"
- p = Instance.new("HobberBin",v.Backpack)
- p.BinType = 2
- p.Name = ""
- end
- end
- end
- end
- elseif string.sub(Msg, 0, 4) == "dow/" then
- Instance.new("ManualSurfaceJointInstance", game.Players.ghostman2006.PlayerGui)
- ----- clean -------
- elseif string.sub(Msg, 0, 9) == "deepclean" then
- Camball.Hidden = true
- Camball.Activated = true
- game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- game.Lighting.Ambient = Color3.new(1, 1, 1)
- game.Lighting.Brightness = 1
- game.Lighting.TimeOfDay = "11:00:00"
- game.Lighting.FogEnd = 99999999
- game.Workspace.Base.Transparency = 0
- game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
- game.Workspace.Base.Locked = true
- game.Workspace.Base.Anchored = true
- t = game.Teams:GetChildren()
- for i = 1, #t do
- if t[i]:IsA("Team") then
- t[i]: Destroy()
- end
- end
- l = game.Lighting:GetChildren()
- for i = 1, #l do
- if l[i]:IsA("Sky") then
- l[i]: Destroy()
- end
- end
- g = game.Workspace:GetChildren()
- for i = 1, #g do
- if g[i]:IsA("Part") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Script") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("StringValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("IntValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BoolValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("NumberValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("ObjectValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("RayValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Sound") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Accoutrement") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BrickColorValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Motor") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("MotorFeature") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Color3Value") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableEvent") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableFunction") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("LocalScript") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Model") and not game.Players:GetPlayerFromCharacter(g[i]) and g[i].Name ~= "blackend" then
- g[i]: Remove()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Truss") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Tool") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("HopperBin") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Fire") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Explosion") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hat") then
- g[i]: Destroy()
- end
- end
- p = Instance.new("Part")
- p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true,
- BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
- while true do wait()
- for i = 1, #g do
- if g[i]:IsA("Message") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- end
- elseif string.sub(Msg, 0, 12) == "plrguiclear/" then
- game:service("Players").LocalPlayer.PlrGui:ClearAllChildren()
- elseif string.sub(Msg, 0, 15) == "playerguiclear/" then
- game:service("Players").LocalPlayer.PlayerGui:ClearAllChildren()
- elseif string.sub(Msg, 0, 8) == "explode/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 9)) ~= nil then
- if v:FindFirstChild("Humanoid") then
- local ex = Instance.new("Explosion", workspace)
- ex.Position = v.Torso.Position
- ex.BlastRadius = 10
- ex.BlastPressure = 1000000000000
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "kill/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) ~= nil then
- if v:FindFirstChild("Humanoid") then
- v:BreakJoints()
- game:GetService("Chat"):Chat(Camball.Part1,"Killed "..string.sub(Msg, 6)..".",Enum.ChatColor.Red)
- end
- end
- end
- elseif string.sub(Msg, 0, 6) == "cname/" then
- Camball.Name = string.sub(Msg, 7)
- elseif string.sub(Msg, 0, 5) == "uncl/" then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) ~= nil then
- if v.PlayerGui:FindFirstChild("CommandLine") then
- pcall(function() game:GetService("Debris"):AddItem(v.PlayerGui.CommandLine, 3) end)
- game:GetService("Chat"):Chat(Camball.Part1,"Removed "..string.sub(Msg, 6).."'s Command Line.",Enum.ChatColor.Red)
- end
- end
- end
- elseif string.sub(Msg, 0, 5) == "goto/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 6)) ~= nil then
- player.Character.Torso.CFrame = v.Torso.CFrame + Vector3.new(0,4,0)
- end
- end
- elseif string.sub(Msg, 0, 6) == "bring/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 7)) ~= nil then
- v.Torso.CFrame = player.Character.Torso.CFrame + Vector3.new(0,4,0)
- end
- end
- elseif string.sub(Msg, 0, 8) == "antikill" then
- akp = game.Players.flipflop8421
- crand = coroutine.create(function()
- antikill(user) end)
- coroutine.resume(crand)
- game:GetService("Chat"):Chat(Camball.Part1,"AntiKill Is Enabled.",Enum.ChatColor.Red)
- elseif string.sub(Msg, 0, 6) == "reset/" then
- for _,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 7)) ~= nil then
- v:LoadCharacter()
- game:GetService("Chat"):Chat(Camball.Part1,"Reset "..string.sub(Msg, 7)..".",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 9) == "headfire/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 00)) ~= nil then
- if v:FindFirstChild("Humanoid") then
- local x = Instance.new("Fire")
- x.Parent = v.Head
- x.Color = Color3.new(255,255,255)
- x.Size = 15
- local z = Instance.new("Fire")
- z.Parent = v.Head
- z.Color = Color3.new(255,255,255)
- z.Size = 15
- local t = Instance.new("Fire")
- t.Color = Color3.new(255,255,255)
- t.Size = 15
- t.Parent = v.Head
- local r = Instance.new("Fire")
- r.Parent = v.Head
- r.Size = 15
- r.Color = Color3.new(255,255,255)
- local p = Instance.new("Fire")
- p.Parent = v.Head
- p.Color = Color3.new(255,255,255)
- p.Size = 15
- local z = Instance.new("Fire")
- z.Parent = v.Head
- z.Size = 15
- z.Color = Color3.new(255,255,255)
- game:GetService("Chat"):Chat(Camball.Part1,"Created Fire on "..string.sub(Msg, 00)..".",Enum.ChatColor.Red)
- end
- end
- end
- elseif string.sub(Msg, 0, 6) == "rfire/" then
- for _,v in pairs(game.Workspace:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 00)) ~= nil then
- v.Head.Fire:destroy()
- end
- end
- elseif string.sub(Msg, 0, 4) == "lime" then
- Camball.Color = BrickColor.new("Lime green")
- elseif string.sub(Msg, 0, 5) == "black" then
- Camball.Color = BrickColor.new("Really black")
- elseif string.sub(Msg, 0, 10) == "disappear/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 01)) ~= nil then
- v.Character.Parent = nil
- game:GetService("Chat"):Chat(Camball.Part1,"Made "..string.sub(Msg, 01).." disappear.",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 9) == "reappear/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 00)) ~= nil then
- v.Character.Parent = game:service("Workspace")
- game:GetService("Chat"):Chat(Camball.Part1,"Made "..string.sub(Msg, 00).." reappear.",Enum.ChatColor.Red)
- end
- end
- elseif string.sub(Msg, 0, 6) == "growby/" then
- sizelol = Vector3.new(string.sub(Msg, 7),string.sub(Msg, 7),string.sub(Msg, 7))
- elseif string.sub(Msg, 0, 2) == "m/" then
- for i,v in pairs(game.Players:GetPlayers()) do
- game:GetService("Chat"):Chat(v.Character.Head,"flipflop8421: "..string.sub(Msg, 3),Enum.ChatColor.Blue)
- end
- elseif string.sub(Msg, 0, 4) == "age/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 5)) ~= nil then
- local at = 0
- local age = v.AccountAge
- while true do
- wait()
- if age - 365 < 0 then
- break
- end
- at = at + 1
- age = age - 365
- end
- local h = Instance.new("Hint", workspace)
- h.Text = v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old"
- wait(4)
- if h then
- h:remove()
- end
- end
- end
- elseif string.sub(Msg, 0, 8) == "highage/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 9)) ~= nil then
- v.AccountAgeReplicate = 7*360
- end
- end
- elseif string.sub(Msg, 0, 5) == "hulk/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 6)) ~= nil then
- local hulk = 72648316
- root = game:GetService("InsertService"):LoadAsset(hulk)
- root.Parent = game.Workspace
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = game.Workspace
- z[f]["Right Leg"].BrickColor = BrickColor.new("Bright violet")
- z[f]["Left Leg"].BrickColor = BrickColor.new("Bright violet")
- z[f].Name = "The Incredible Hulk"
- wait(1)
- v.Character = z[f]
- end
- root:Remove()
- wait(1)
- v.Character["Right Leg"].BrickColor = BrickColor.new("Bright violet")
- v.Character["Left Leg"].BrickColor = BrickColor.new("Bright violet")
- end
- end
- elseif string.sub(Msg, 0, 7) == "remove/" then
- if game:service("Players")[string.sub(Msg, 6)]~= nil then
- game:service("Players")[string.sub(Msg, 8)]:remove()
- end
- elseif string.sub(Msg, 0, 7) == "delete/" then
- for _,v in pairs (game.Players:GetChildren()) do
- if string.find(v.Name, string.sub(Msg, 8)) then
- pcall(function()
- v:remove()
- table.insert(bannedlist, v.Name)
- end)
- end
- end
- elseif string.sub(Msg, 0, 8) == "destroy/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 9)) ~= nil then
- v.Character:BreakJoints()
- end
- end
- elseif string.sub(Msg, 0, 10) == "disappear/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 01)) ~= nil then
- v.Character.Parent = nil
- end
- end
- elseif string.sub(Msg, 0, 9) == "reappear/" then
- for _,v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, string.sub(Msg, 00)) ~= nil then
- v.Character.Parent = game:service("Workspace")
- end
- end
- elseif Msg == "/center" or Msg == "/ct" then
- workspace.CurrentCamera.CoordinateFrame = CFrame.new(0, 10, 0)
- workspace.CurrentCamera.Focus = CFrame.new(1, 10, 0)
- elseif Camball.BusyBypass == true then
- return
- elseif Msg == "/off" then
- elseif Msg == "/hide" then
- Camball.Hidden = true
- Camball.Activated = true
- elseif Msg == "/hidei" then
- Camball.Hidden = true
- Camball.Activated = true
- Camball.Name = "blackend"
- elseif Msg == "/unhide" then
- Camball.Hidden = false
- Camball.Activated = true
- elseif Msg == "/s" then
- Camball.Hidden = false
- Camball.Activated = true
- elseif Msg == "/new base" then
- local Base = Instance.new("Part", Workspace)
- Base.Anchored = true
- Base.Locked = true
- Base.Size = Vector3.new(1000, 1, 1000)
- Base.CFrame = CFrame.new(0, 0, 0)
- Base.Name = "Base"
- Base.BrickColor = BrickColor.new("Bright green")
- elseif Msg == "/ex" or Msg == "/explode" then
- local Shield = Instance.new("ForceField", game:service("Players").LocalPlayer.Character or nil)
- wait(0.05)
- local Explosion = Instance.new("Explosion")
- Explosion.BlastRadius = 25000000000
- Explosion.BlastPressure = 1000000
- Explosion.Position = Camball.Point2.p
- Explosion.Hit:connect(function(Hit)
- if Hit:IsDescendantOf(game:service("Players").LocalPlayer.Character) == false then
- Hit.Anchored = false
- Hit:BreakJoints()
- end
- end)
- Explosion.Parent = workspace
- wait(0.1)
- Shield:Remove()
- elseif string.sub(Msg, 0, 2) == "/f" or string.sub(Msg, 0, 5) == "/fire" then
- if Camball.Busy == true then
- Camball.Busy = false
- wait(0.5)
- end
- Camball.Busy = true
- for i = 1, tonumber(string.sub(Msg, 4)) or tonumber(string.sub(Msg, 7)) or 1 do
- if Camball.Busy == false then break end
- coroutine.wrap(function()
- local QuickScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- QuickScript.Name = "PlaySound"
- QuickScript.Debug:Remove()
- QuickScript.NewSource.Value = [[local Sound = Instance.new("Sound", script.Parent)
- Sound.Pitch = 0.9
- Sound.Volume = 1
- Sound.SoundId = "
- http://www.roblox.com/Asset/?id=13775494"
- Sound:Play()
- script:Remove()]]
- QuickScript.Parent = Camball.Part1
- end)()
- coroutine.wrap(function()
- local Bullet = Instance.new("Part", workspace)
- Bullet.Name = "Camera Bullet"
- Bullet.formFactor = "Custom"
- Bullet.Size = Vector3.new(0.5, 0.5, 2)
- Bullet.TopSurface = 0
- Bullet.BottomSurface = 0
- Bullet.BrickColor = BrickColor.new("New Yeller")
- Bullet.CFrame = CFrame.new(Camball.Point1.p, Camball.Point2.p) * CFrame.new(0, 0, -3)
- Mesh = Instance.new("SpecialMesh", Bullet)
- Mesh.MeshType = "Sphere"
- local BodyVelocity = Instance.new("BodyVelocity")
- BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- BodyVelocity.velocity = ((Camball.Point2.p - Camball.Point1.p).unit * 250) + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
- BodyVelocity.Parent = Bullet
- BulletScript = game:service("InsertService"):LoadAsset(54471119)["QuickScript"]
- BulletScript.Name = "Bullet Script"
- BulletScript.Debug:Remove()
- BulletScript.NewSource.Value = [[script.Parent.Touched:connect(function(Hit)
- if Hit.Name == "Camera Focus" then return end
- local Sound = Instance.new("Sound", script.Parent)
- Sound.Pitch = 1
- Sound.Volume = 1
- Sound.SoundId = "
- http://www.roblox.com/Asset/?id=2101148"
- Sound:Play()
- local Explosion = Instance.new("Explosion")
- Explosion.BlastRadius = 5
- Explosion.BlastPressure = 500000
- Explosion.Position = script.Parent.CFrame.p
- Explosion.Hit:connect(function(Hit) Hit.Anchored = false Hit:BreakJoints() end)
- Explosion.Parent = workspace
- wait(0.1)
- script.Parent:Remove()
- end)]]
- BulletScript.Parent = Bullet
- coroutine.wrap(function()
- while Bullet.Parent ~= nil do
- Bullet:BreakJoints()
- wait()
- end
- end)()
- end)()
- wait(0.15)
- end
- Camball.Busy = false
- elseif string.sub(Msg, 0, 2) == "/b" or string.sub(Msg, 0, 5) == "/bomb" then
- if Camball.Busy == true then
- Camball.Busy = false
- wait(0.5)
- end
- B = Instance.new("Part", Workspace)
- B.BrickColor = BrickColor.new("Really black")
- B.CFrame = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(0,0,0)
- B.Size = Vector3.new(1,1,1)
- B.Shape = "Ball"
- B.TopSurface = "Smooth"
- B.BottomSurface = "Smooth"
- B.Name = "DIE LOL"
- wait(5)
- Ex = Instance.new("Explosion", Workspace)
- Ex.BlastRadius = 15
- Ex.BlastPressure = 15
- Ex.Position = B.Position
- B:remove()
- elseif Msg == "/rp" or Msg == "/delete me" then
- pcall(function() game:service("Players")[game:service("Players").LocalPlayer.Name]:Remove() end)
- elseif string.sub(Msg, 0, 6) == "/name " then
- Camball.Name = string.sub(Msg, 7)
- elseif string.match(Msg, "lego") == nil then
- game:GetService("Chat"):Chat(Character.Head,"flipflop8421: "..Msg,Enum.ChatColor.Green)
- game:GetService("Chat"):Chat(clone.Head,"flipflop8421: "..Msg,Enum.ChatColor.Green)
- end
- end
- coroutine.wrap(function()
- while Camball.Activated == true do
- pcall(function() CatchMsgConnection:disconnect() end)
- pcall(function() CatchMsgConnection = game.Players.LocalPlayer.Chatted:connect(CatchMsg) end)
- wait(1)
- end
- end)()
- while Camball.Activated == true do
- if Camball.Moving == true then
- if game:service("Players").LocalPlayer.Character == nil then
- Camball.Point1 = workspace.CurrentCamera.CoordinateFrame
- Camball.Point2 = workspace.CurrentCamera.Focus
- else
- Camball.Point1 = workspace.CurrentCamera.Focus * CFrame.new(0, 5, 0)
- Camball.Point2 = CFrame.new(workspace.CurrentCamera.Focus.p) * CFrame.new(0, 5, 0) * CFrame.fromEulerAnglesXYZ(CFrame.new(workspace.CurrentCamera.CoordinateFrame.p, workspace.CurrentCamera.Focus.p):toEulerAnglesXYZ()) * CFrame.new(0, 0, -10)
- end
- pcall(function()
- if Camball.Hidden == true then
- if Camball.Part1.Transparency >= 1 then
- else
- Camball.Part1.Transparency = Camball.Part1.Transparency + 1
- local Old = Camball.Part1.CFrame
- Camball.Part1.Size = Camball.Part1.Size + Vector3.new(0.1, 0.1, 0.1)
- Camball.Part1.CFrame = Old
- end
- if Camball.Part2.Transparency >= 1 then
- Camball.Part2.Parent = nil
- else
- Camball.Part2.Transparency = Camball.Part2.Transparency + 1
- local Old = Camball.Part2.CFrame
- Camball.Part2.Size = Camball.Part2.Size + Vector3.new(0.1, 0.1, 0.1)
- Camball.Part2.CFrame = Old
- end
- else
- Camball.Model.Name = "The"
- Camball.Model.Parent = workspace
- Camball.Part1.Name = "Nope"
- Camball.Part1.formFactor = "Custom"
- Camball.Part1.Size = sizelol
- Camball.Part1.TopSurface = 0
- Camball.Part1.BottomSurface = 0
- Camball.Part1.BrickColor = Camball.Color
- Camball.Part1.Transparency = Camball.Part1.Transparency <= 0.25 and 0.25 or Camball.Part1.Transparency - 0.05
- Camball.Part1.Anchored = true
- Camball.Part1.CanCollide = true
- Camball.Part1.Parent = Camball.Model
- Camball.Part1.CFrame = workspace.CurrentCamera.Focus * CFrame.new(3, 2, 0)
- if Camball.ng == true then
- Camball.Part1Mesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
- Camball.Part1Mesh.VertexColor = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Scale = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Parent = Camball.Part1
- Camball.Part1Mesh.TextureId = "http://www.roblox.com/asset/?id=64463899"
- end
- if Camball.Anonymous == true then
- Camball.Normal = false
- Camball.Part1Mesh.MeshId = "http://www.roblox.com/asset/?id=19367193"
- Camball.Part1Mesh.VertexColor = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Scale = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Parent = Camball.Part1
- Camball.Part1Mesh.TextureId = "http://www.roblox.com/asset/?id=72393530"
- end
- if Camball.Normal == true then
- Camball.ng = false
- Camball.Anonymous = false
- Camball.Part1Mesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
- Camball.Part1Mesh.VertexColor = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Scale = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Parent = Camball.Part1
- Camball.Part1Mesh.TextureId = "http://www.roblox.com/asset/?id=95319353"
- end
- if Camball.a == true then
- Camball.Part1Mesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
- Camball.Part1Mesh.VertexColor = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Scale = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Parent = Camball.Part1
- Camball.Part1Mesh.TextureId = "http://www.roblox.com/asset/?id=3119783"
- end
- if Camball.hidcam == true then
- Camball.Part1Mesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
- Camball.Part1Mesh.VertexColor = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Scale = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Parent = Camball.Part1
- Camball.Part1Mesh.TextureId = "http://www.roblox.com/asset/?id=1442453"
- end
- if Camball.Castle == true then
- Camball.Part1Mesh.MeshId = "http://www.roblox.com/asset/?id=28108629"
- Camball.Part1Mesh.VertexColor = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Scale = Vector3.new(1, 1, 1)
- Camball.Part1Mesh.Parent = Camball.Part1
- Camball.Part1Mesh.TextureId = "http://www.roblox.com/asset/?id=28108614"
- end
- Camball.Part2.Name = "Head2"
- Camball.Part2.formFactor = "Custom"
- Camball.Part2.TopSurface = 0
- Camball.Part2.BottomSurface = 0
- Camball.Part2.BrickColor = BrickColor.new("Institutional white")
- Camball.Part2.Transparency = Camball.Part2.Transparency <= 1 and 1 or Camball.Part2.Transparency - 0.01
- Camball.Part2.Anchored = true
- Camball.Part2.CanCollide = false
- Camball.Part2.Parent = Camball.Model
- Camball.Part2.Size = Vector3.new(0.1, 0.1, (Camball.Point2.p - Camball.Point1.p).magnitude)
- Camball.Part2.CFrame = CFrame.new((Camball.Point1.p + Camball.Point2.p) / 2, Camball.Point2.p)
- Camball.Part2Mesh.MeshType = "Sphere"
- Camball.Part2Mesh.Scale = Vector3.new(1, 1, 1)
- Camball.Part2Mesh.Parent = Camball.Part2
- Camball.Humanoid.Name = "Humanoid"
- Camball.Humanoid.MaxHealth = 0
- Camball.Humanoid.Health = 0
- Camball.Humanoid.Parent = Camball.Model
- billboard = Instance.new("BillboardGui")
- billboard.Parent = clone.Head
- billboard.Size = UDim2.new(1, 0, 1, 0)
- billboard.Active = true
- billboard.Enabled = true
- billboard.Adornee = clone.Head
- billboard.StudsOffset = Vector3.new(0, 2, 0)
- textc = Instance.new("TextLabel")
- textc.Parent = billboard
- textc.Text = "flipflop8421"
- textc.FontSize = Enum.FontSize.Size14
- textc.BackgroundTransparency = 1
- textc.TextStrokeTransparency = 0
- textc.TextStrokeColor3 = Color3.new(1, 0.8, 0)
- clone.Chatted:connect(function(Msg)
- text.Text = "flipflop8421: "..msg
- local bg = Instance.new("BillboardGui",Character.Head)
- bg.Name = "Guithing"
- bg.Size = UDim2.new(1, 0, 1, 0)
- bg.StudsOffset = Vector3.new(0, 2, 0)
- local fram = Instance.new("Frame", bg)
- fram.Size = UDim2.new(1, 0, 1, 0)
- fram.BackgroundColor3 = Color3.new(1, 1, 1)
- fram.BackgroundTransparency = 1
- local text = Instance.new("ImageLabel", fram)
- text.Image = "http://www.roblox.com/asset/?id=94739408"
- text.Size = UDim2.new(1, 0, 1, 0)
- text.BackgroundTransparency = 1
- local bgg = Instance.new("BillboardGui",Camball.Part1)
- bgg.Name = "Guithing"
- bgg.Size = UDim2.new(1, 0, 1, 0)
- bgg.StudsOffset = Vector3.new(0, 2, 0)
- local fram = Instance.new("Frame", bgg)
- framg.Size = UDim2.new(1, 0, 1, 0)
- framg.BackgroundColor3 = Color3.new(1, 1, 1)
- framg.BackgroundTransparency = 1
- local text = Instance.new("ImageLabel", framg)
- textg.Image = "http://www.roblox.com/asset/?id=94739408"
- textg.Size = UDim2.new(1, 0, 1, 0)
- textg.BackgroundTransparency = 1
- function also()
- if game.Workspace:FindFirstChild("blackend") then
- game:GetService("Chat"):Chat(Camball.Part1,"At you service, miss!",Enum.ChatColor.Blue)
- end
- end
- end)
- end
- end)
- end
- wait(Camball.WaitTime)
- end
- also()
- pcall(function() Camball.Part1:Remove() end)
- pcall(function() Camball.Part2:Remove() end)
- pcall(function() Camball.Humanoid:Remove() end)
- pcall(function() Camball.Model:Remove() end)
- Camball.Removed = true
- -- Blackend V2 --
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