wanTH092

Bakugou

Jul 13th, 2018
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  1. warn'Controls:Q Strong punch|E Normal punch|R Long range|T Up-Dash|X Front dash|'
  2. plr = game.Players.LocalPlayer
  3. char = plr.Character
  4. hum = char.Humanoid
  5. local cam = game.Workspace.CurrentCamera
  6. t = char.Torso
  7. h = char.Head
  8. ra = char["Right Arm"]
  9. la = char["Left Arm"]
  10. rl = char["Right Leg"]
  11. ll = char["Left Leg"]
  12. tors = char.Torso
  13. lleg = char["Left Leg"]
  14. root = char.HumanoidRootPart
  15. char.Humanoid.MaxHealth = 250000
  16. wait()
  17. char.Humanoid.Health = 250000
  18. hed = char.Head
  19. rleg = char["Right Leg"]
  20. rarm = char["Right Arm"]
  21. larm = char["Left Arm"]
  22. vt = Vector3.new
  23. bc = BrickColor.new
  24. br = BrickColor.random
  25. it = Instance.new
  26. cf = CFrame.new
  27.  
  28. -----------------------------------
  29. function chatfunc(text)
  30. local chat = coroutine.wrap(function()
  31. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  32. Character:FindFirstChild("TalkingBillBoard"):destroy()
  33. end
  34. local naeeym2 = Instance.new("BillboardGui",Character)
  35. naeeym2.Size = UDim2.new(0,100,0,40)
  36. naeeym2.StudsOffset = Vector3.new(0,3,0)
  37. naeeym2.Adornee = Character.Head
  38. naeeym2.Name = "TalkingBillBoard"
  39. local tecks2 = Instance.new("TextLabel",naeeym2)
  40. tecks2.BackgroundTransparency = 1
  41. tecks2.BorderSizePixel = 0
  42. tecks2.Text = ""
  43. tecks2.Font = "ArialBold"
  44. tecks2.TextSize = 30
  45. tecks2.TextStrokeTransparency = 0
  46. tecks2.TextColor3 = Color3.new(255,255,0)
  47. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  48. tecks2.Size = UDim2.new(1,0,0.5,0)
  49. local tecks3 = Instance.new("TextLabel",naeeym2)
  50. tecks3.BackgroundTransparency = 1
  51. tecks3.BorderSizePixel = 0
  52. tecks3.Text = ""
  53. tecks3.Font = "ArialBold"
  54. tecks3.TextSize = 30
  55. tecks3.TextStrokeTransparency = 0
  56. tecks3.TextColor3 = Color3.new(255,255,0)
  57. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  58. tecks3.Size = UDim2.new(1,0,0.5,0)
  59. for i = 1,string.len(text),1 do
  60. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138089340", Character, .6, .8)
  61. tecks2.Text = string.sub(text,1,i)
  62. tecks3.Text = string.sub(text,1,i)
  63. wait(0.01)
  64. end
  65. wait(2)
  66. for i = 1, 50 do
  67. swait()
  68. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  69. tecks2.Rotation = tecks2.Rotation - .8
  70. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  71. tecks2.TextTransparency = tecks2.TextTransparency + .04
  72. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  73. tecks3.Rotation = tecks2.Rotation + .8
  74. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  75. tecks3.TextTransparency = tecks2.TextTransparency + .04
  76. end
  77. naeeym2:Destroy()
  78. end)
  79. chat()
  80. end
  81. function onChatted(msg)
  82. chatfunc(msg)
  83. end
  84.        
  85. -----------------------------------
  86.  
  87. local Create = LoadLibrary("RbxUtility").Create
  88.  
  89. CFuncs = { 
  90.     ["Part"] = {
  91.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  92.             local Part = Create("Part"){
  93.                 Parent = Parent,
  94.                 Reflectance = Reflectance,
  95.                 Transparency = Transparency,
  96.                 CanCollide = false,
  97.                 Locked = true,
  98.                 BrickColor = BrickColor.new(tostring(BColor)),
  99.                 Name = Name,
  100.                 Size = Size,
  101.                 Material = Material,
  102.             }
  103.             RemoveOutlines(Part)
  104.             return Part
  105.         end;
  106.     };
  107.    
  108.     ["Mesh"] = {
  109.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  110.             local Msh = Create(Mesh){
  111.                 Parent = Part,
  112.                 Offset = OffSet,
  113.                 Scale = Scale,
  114.             }
  115.             if Mesh == "SpecialMesh" then
  116.                 Msh.MeshType = MeshType
  117.                 Msh.MeshId = MeshId
  118.             end
  119.             return Msh
  120.         end;
  121.     };
  122.    
  123.     ["Mesh"] = {
  124.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  125.             local Msh = Create(Mesh){
  126.                 Parent = Part,
  127.                 Offset = OffSet,
  128.                 Scale = Scale,
  129.             }
  130.             if Mesh == "SpecialMesh" then
  131.                 Msh.MeshType = MeshType
  132.                 Msh.MeshId = MeshId
  133.             end
  134.             return Msh
  135.         end;
  136.     };
  137.    
  138.     ["Weld"] = {
  139.         Create = function(Parent, Part0, Part1, C0, C1)
  140.             local Weld = Create("Weld"){
  141.                 Parent = Parent,
  142.                 Part0 = Part0,
  143.                 Part1 = Part1,
  144.                 C0 = C0,
  145.                 C1 = C1,
  146.             }
  147.             return Weld
  148.         end;
  149.     };
  150.  
  151.     ["Sound"] = {
  152.         Create = function(id, par, vol, pit)
  153.             coroutine.resume(coroutine.create(function()
  154.                 local S = Create("Sound"){
  155.                     Volume = vol,
  156.                     Pitch = pit or 1,
  157.                     SoundId = id,
  158.                     Parent = par or workspace,
  159.                 }
  160.                 wait()
  161.                 S:play()
  162.                 game:GetService("Debris"):AddItem(S, 10)
  163.             end))
  164.         end;
  165.     };
  166.    
  167.     ["ParticleEmitter"] = {
  168.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  169.             local fp = Create("ParticleEmitter"){
  170.                 Parent = Parent,
  171.                 Color = ColorSequence.new(Color1, Color2),
  172.                 LightEmission = LightEmission,
  173.                 Size = Size,
  174.                 Texture = Texture,
  175.                 Transparency = Transparency,
  176.                 ZOffset = ZOffset,
  177.                 Acceleration = Accel,
  178.                 Drag = Drag,
  179.                 LockedToPart = LockedToPart,
  180.                 VelocityInheritance = VelocityInheritance,
  181.                 EmissionDirection = EmissionDirection,
  182.                 Enabled = Enabled,
  183.                 Lifetime = LifeTime,
  184.                 Rate = Rate,
  185.                 Rotation = Rotation,
  186.                 RotSpeed = RotSpeed,
  187.                 Speed = Speed,
  188.                 VelocitySpread = VelocitySpread,
  189.             }
  190.             return fp
  191.         end;
  192.     };
  193.  
  194.     CreateTemplate = {
  195.    
  196.     };
  197. }
  198.  
  199.  
  200.  
  201. New = function(Object, Parent, Name, Data)
  202.     local Object = Instance.new(Object)
  203.     for Index, Value in pairs(Data or {}) do
  204.         Object[Index] = Value
  205.     end
  206.     Object.Parent = Parent
  207.     Object.Name = Name
  208.     return Object
  209. end
  210. local m = Instance.new("Model",char)
  211.  
  212. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  213. local p = Instance.new("Part")
  214. p.Parent = parent
  215. p.Size = Vector3.new(1,1,1)
  216. p.Transparency = transparency
  217. p.Reflectance = reflectance
  218. p.CanCollide = false
  219. p.Locked = true
  220. p.BrickColor = brickcolor
  221. p.Material = material
  222. return p
  223. end
  224.  
  225. function CreateMesh(parent,meshtype,x1,y1,z1)
  226. local mesh = Instance.new("SpecialMesh",parent)
  227. mesh.MeshType = meshtype
  228. mesh.Scale = Vector3.new(x1,y1,z1)
  229. return mesh
  230. end
  231.  
  232. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  233. local mesh = Instance.new("SpecialMesh",parent)
  234. mesh.MeshType = "FileMesh"
  235. mesh.MeshId = meshid
  236. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  237. mesh.Scale = Vector3.new(x1,y1,z1)
  238. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  239. return mesh
  240. end
  241.  
  242. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  243. local weld = Instance.new("Weld")
  244. weld.Parent = parent
  245. weld.Part0 = part0
  246. weld.Part1 = part1
  247. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  248. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  249. return weld
  250. end
  251.  
  252.  
  253. function ApplyTrig(Num,Func)
  254.         local Min,Max = Func(0),Func(1)
  255.         local i = Func(Num)
  256.         return (i-Min)/(Max-Min)
  257.         --[[if Func == "sin" then
  258.                 return (math.sin((1-Num)*math.pi)+1)/2
  259.         elseif Func == "cos" then
  260.                 return (math.cos((1-Num)*math.pi)+1)/2
  261.         end]]
  262. end
  263.  
  264. local acos = math.acos
  265. local sqrt = math.sqrt
  266. local Vec3 = Vector3.new
  267.  
  268. local function toAxisAngle(CFr)
  269.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  270.         local Angle = math.acos((R00+R11+R22-1)/2)
  271.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  272.         A = A == 0 and 0.00001 or A
  273.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  274.         B = B == 0 and 0.00001 or B
  275.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  276.         C = C == 0 and 0.00001 or C
  277.         local x = (R21-R12)/sqrt(A)
  278.         local y = (R02-R20)/sqrt(B)
  279.         local z = (R10-R01)/sqrt(C)
  280.         return Vec3(x,y,z),Angle
  281. end
  282.  
  283. local fromAxisAngle = CFrame.fromAxisAngle
  284.  
  285. function LerpCFrame(CFrame1,CFrame2,Num)
  286.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  287.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  288. end
  289.  
  290.  
  291.  
  292.  
  293.  
  294. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
  295. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  296. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
  297. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  298.  
  299. Player=game:GetService("Players").LocalPlayer
  300. Character=Player.Character
  301. PlayerGui=Player.PlayerGui
  302. Backpack=Player.Backpack
  303. Torso=Character.Torso
  304. Head=Character.Head
  305. Humanoid=Character.Humanoid
  306. m=Instance.new('Model',Character)
  307. LeftArm=Character["Left Arm"]
  308. LeftLeg=Character["Left Leg"]
  309. RightArm=Character["Right Arm"]
  310. RightLeg=Character["Right Leg"]
  311. LS=Torso["Left Shoulder"]
  312. LH=Torso["Left Hip"]
  313. RS=Torso["Right Shoulder"]
  314. RH=Torso["Right Hip"]
  315. Face = Head.face
  316. Neck=Torso.Neck
  317. it=Instance.new
  318. attacktype=1
  319. vt=Vector3.new
  320. cf=CFrame.new
  321. euler=CFrame.fromEulerAnglesXYZ
  322. angles=CFrame.Angles
  323. cloaked=false
  324. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  325. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  326. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  327. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  328. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  329. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  330. RootPart=Character.HumanoidRootPart
  331. RootJoint=RootPart.RootJoint
  332. RootCF=euler(-1.57,0,3.14)
  333. attack = false
  334. attackdebounce = false
  335. deb=false
  336. equipped=true
  337. hand=false
  338. MMouse=nil
  339. combo=0
  340. mana=0
  341. trispeed=.2
  342. attackmode='none'
  343. local idle=0
  344. local Anim="Idle"
  345. local Effects={}
  346. local gun=false
  347. local shoot=false
  348. local sine = 0
  349. local change = 1
  350. player=nil
  351. shirt = Instance.new("Shirt", char)
  352. shirt.Name = "Shirt"
  353. pants = Instance.new("Pants", char)
  354. pants.Name = "Pants"
  355. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=940848256"
  356. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=968126598"
  357. hum.WalkSpeed = 20
  358.  
  359. asd = Instance.new("Sound",char)
  360. asd.SoundId = "http://www.roblox.com/asset/?id = 969947758"
  361. asd.Volume = 3
  362. asd.Looped = true
  363.  
  364.  
  365. Hair7 = Instance.new("Part")
  366. Hair7.Parent = char
  367. Hair7.Name = "Hair"
  368. Hair7.CanCollide = false
  369. Hair7.Locked = true
  370. Hair7.TopSurface = "Smooth"
  371. Hair7.BottomSurface = "Smooth"
  372. Hair7.formFactor = "Symmetric"
  373. Hair7.Material = "Neon"
  374. Hair7.BrickColor = BrickColor.new("Daisy orange")
  375. Hair7.CFrame = char.Torso.CFrame
  376. Hair7.Size = Vector3.new(1, 1, 1)
  377. Hair7.Transparency = 0
  378.  
  379.  
  380. Weld1 = Instance.new("Weld")
  381. Weld1.Parent = char.Head
  382. Weld1.Part0 = char.Head
  383. Weld1.Part1 = Hair7
  384. Weld1.C0 = CFrame.new(0, 1, 0)
  385.  
  386. Mesh = Instance.new("SpecialMesh")
  387. Mesh.Offset = Vector3.new(0,-0.4,0.1)
  388. Mesh.Parent = Hair7
  389. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  390. Mesh.MeshType = "FileMesh"
  391. Mesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  392. Mesh.TextureId = ""
  393.  
  394.  
  395. local txt = Instance.new("BillboardGui", char)
  396. CV="Lime green"
  397.     txt.Adornee = char .Head
  398.     txt.Name = "_status"
  399.     txt.Size = UDim2.new(2, 0, 1.2, 0)
  400.     txt.StudsOffset = Vector3.new(-9, 8, 0)
  401.     local text = Instance.new("TextLabel", txt)
  402.     text.Size = UDim2.new(10, 0, 7, 0)
  403.     text.FontSize = "Size24"
  404.     text.TextScaled = true
  405.     text.TextTransparency = 0
  406.     text.BackgroundTransparency = 1
  407.     text.TextTransparency = 0
  408.     text.TextStrokeTransparency = 0
  409.     text.Font = "Bodoni"
  410.     text.TextStrokeColor3 = Color3.new(0,0,0)
  411.     text.TextColor3 = Color3.fromRGB(255,255,0)
  412.     text.Text = "   "
  413.     v=Instance.new("Part")
  414.     v.Name = "ColorBrick"
  415.     v.Parent= plr.Character
  416.     v.FormFactor="Symmetric"
  417.     v.Anchored=true
  418.     v.CanCollide=false
  419.     v.BottomSurface="Smooth"
  420.     v.TopSurface="Smooth"
  421.     v.Size=Vector3.new(10,5,3)
  422.     v.Transparency=0
  423.     v.CFrame=char.Torso.CFrame
  424.     v.BrickColor=BrickColor.new("Lime green")
  425.     v.Transparency=1
  426.     v.Shape="Block"
  427.  
  428. mouse=Player:GetMouse()
  429. --save shoulders
  430. RSH, LSH=nil, nil
  431. --welds
  432. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  433. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  434. LH=Torso["Left Hip"]
  435. RH=Torso["Right Hip"]
  436. TorsoColor=Torso.BrickColor
  437. function NoOutline(Part)
  438. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  439. end
  440. player=Player
  441. ch=Character
  442. RSH=ch.Torso["Right Shoulder"]
  443. LSH=ch.Torso["Left Shoulder"]
  444. --
  445. RSH.Parent=nil
  446. LSH.Parent=nil
  447. --
  448. RW.Name="Right Shoulder"
  449. RW.Part0=ch.Torso
  450. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  451. RW.C1=cf(0, 0.5, 0)
  452. RW.Part1=ch["Right Arm"]
  453. RW.Parent=ch.Torso
  454. --
  455. LW.Name="Left Shoulder"
  456. LW.Part0=ch.Torso
  457. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  458. LW.C1=cf(0, 0.5, 0)
  459. LW.Part1=ch["Left Arm"]
  460. LW.Parent=ch.Torso
  461.  
  462. local Stats=Instance.new("BoolValue")
  463. Stats.Name="Stats"
  464. Stats.Parent=Character
  465. local Atk=Instance.new("NumberValue")
  466. Atk.Name="Damage"
  467. Atk.Parent=Stats
  468. Atk.Value=1
  469. local Def=Instance.new("NumberValue")
  470. Def.Name="Defense"
  471. Def.Parent=Stats
  472. Def.Value=1
  473. local Speed=Instance.new("NumberValue")
  474. Speed.Name="Speed"
  475. Speed.Parent=Stats
  476. Speed.Value=1
  477. local Mvmt=Instance.new("NumberValue")
  478. Mvmt.Name="Movement"
  479. Mvmt.Parent=Stats
  480. Mvmt.Value=1
  481.  
  482. local donum=0
  483.  
  484.  
  485. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  486. local fp=it("Part")
  487. fp.formFactor=formfactor
  488. fp.Parent=parent
  489. fp.Reflectance=reflectance
  490. fp.Transparency=transparency
  491. fp.CanCollide=false
  492. fp.Locked=true
  493. fp.BrickColor=brickcolor
  494. fp.Name=name
  495. fp.Size=size
  496. fp.Position=Torso.Position
  497. NoOutline(fp)
  498. fp.Material="SmoothPlastic"
  499. fp:BreakJoints()
  500. return fp
  501. end
  502.  
  503. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  504. local mesh=it(Mesh)
  505. mesh.Parent=part
  506. if Mesh=="SpecialMesh" then
  507. mesh.MeshType=meshtype
  508. if meshid~="nil" then
  509. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  510. end
  511. end
  512. mesh.Offset=offset
  513. mesh.Scale=scale
  514. return mesh
  515. end
  516.  
  517. function weld(parent,part0,part1,c0)
  518. local weld=it("Weld")
  519. weld.Parent=parent
  520. weld.Part0=part0
  521. weld.Part1=part1
  522. weld.C0=c0
  523. return weld
  524. end
  525.  
  526. local Color1=Torso.BrickColor
  527.  
  528. local bodvel=Instance.new("BodyVelocity")
  529. local bg=Instance.new("BodyGyro")
  530.  
  531. function swait(num)
  532. if num==0 or num==nil then
  533. game:service'RunService'.Stepped:wait(0)
  534. else
  535. for i=0,num do
  536. game:service'RunService'.Stepped:wait(0)
  537. end
  538. end
  539. end
  540.  
  541.  
  542. so = function(id,par,vol,pit)
  543. coroutine.resume(coroutine.create(function()
  544. local sou = Instance.new("Sound",par or workspace)
  545. sou.Volume=vol
  546. sou.Pitch=pit or 1
  547. sou.SoundId=id
  548. swait()
  549. sou:play()
  550. game:GetService("Debris"):AddItem(sou,6)
  551. end))
  552. end
  553.  
  554. function clerp(a,b,t)
  555. local qa = {QuaternionFromCFrame(a)}
  556. local qb = {QuaternionFromCFrame(b)}
  557. local ax, ay, az = a.x, a.y, a.z
  558. local bx, by, bz = b.x, b.y, b.z
  559. local _t = 1-t
  560. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  561. end
  562.  
  563. function QuaternionFromCFrame(cf)
  564. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  565. local trace = m00 + m11 + m22
  566. if trace > 0 then
  567. local s = math.sqrt(1 + trace)
  568. local recip = 0.5/s
  569. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  570. else
  571. local i = 0
  572. if m11 > m00 then
  573. i = 1
  574. end
  575. if m22 > (i == 0 and m00 or m11) then
  576. i = 2
  577. end
  578. if i == 0 then
  579. local s = math.sqrt(m00-m11-m22+1)
  580. local recip = 0.5/s
  581. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  582. elseif i == 1 then
  583. local s = math.sqrt(m11-m22-m00+1)
  584. local recip = 0.5/s
  585. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  586. elseif i == 2 then
  587. local s = math.sqrt(m22-m00-m11+1)
  588. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  589. end
  590. end
  591. end
  592.  
  593. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  594. local xs, ys, zs = x + x, y + y, z + z
  595. local wx, wy, wz = w*xs, w*ys, w*zs
  596. local xx = x*xs
  597. local xy = x*ys
  598. local xz = x*zs
  599. local yy = y*ys
  600. local yz = y*zs
  601. local zz = z*zs
  602. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  603. end
  604.  
  605. function QuaternionSlerp(a, b, t)
  606. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  607. local startInterp, finishInterp;
  608. if cosTheta >= 0.0001 then
  609. if (1 - cosTheta) > 0.0001 then
  610. local theta = math.acos(cosTheta)
  611. local invSinTheta = 1/math.sin(theta)
  612. startInterp = math.sin((1-t)*theta)*invSinTheta
  613. finishInterp = math.sin(t*theta)*invSinTheta  
  614. else
  615. startInterp = 1-t
  616. finishInterp = t
  617. end
  618. else
  619. if (1+cosTheta) > 0.0001 then
  620. local theta = math.acos(-cosTheta)
  621. local invSinTheta = 1/math.sin(theta)
  622. startInterp = math.sin((t-1)*theta)*invSinTheta
  623. finishInterp = math.sin(t*theta)*invSinTheta
  624. else
  625. startInterp = t-1
  626. finishInterp = t
  627. end
  628. end
  629. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  630. end
  631.  
  632. local function CFrameFromTopBack(at, top, back)
  633. local right = top:Cross(back)
  634. return CFrame.new(at.x, at.y, at.z,
  635. right.x, top.x, back.x,
  636. right.y, top.y, back.y,
  637. right.z, top.z, back.z)
  638. end
  639.  
  640. function Triangle(a, b, c)
  641. local edg1 = (c-a):Dot((b-a).unit)
  642. local edg2 = (a-b):Dot((c-b).unit)
  643. local edg3 = (b-c):Dot((a-c).unit)
  644. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  645. a, b, c = a, b, c
  646. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  647. a, b, c = b, c, a
  648. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  649. a, b, c = c, a, b
  650. else
  651. assert(false, "unreachable")
  652. end
  653.  
  654. local len1 = (c-a):Dot((b-a).unit)
  655. local len2 = (b-a).magnitude - len1
  656. local width = (a + (b-a).unit*len1 - c).magnitude
  657.  
  658. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  659.  
  660. local list = {}
  661.  
  662. if len1 > 0.01 then
  663. local w1 = Instance.new('WedgePart', m)
  664. game:GetService("Debris"):AddItem(w1,5)
  665. w1.Material = "SmoothPlastic"
  666. w1.FormFactor = 'Custom'
  667. w1.BrickColor = BrickColor.new("Really red")
  668. w1.Transparency = 0
  669. w1.Reflectance = 0
  670. w1.Material = "SmoothPlastic"
  671. w1.CanCollide = false
  672. local l1 = Instance.new("PointLight",w1)
  673. l1.Color = Color3.new(170,0,0)
  674. NoOutline(w1)
  675. local sz = Vector3.new(0.2, width, len1)
  676. w1.Size = sz
  677. local sp = Instance.new("SpecialMesh",w1)
  678. sp.MeshType = "Wedge"
  679. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  680. w1:BreakJoints()
  681. w1.Anchored = true
  682. w1.Parent = workspace
  683. w1.Transparency = 0.7
  684. table.insert(Effects,{w1,"Disappear",.01})
  685. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  686. table.insert(list,w1)
  687. end
  688.  
  689. if len2 > 0.01 then
  690. local w2 = Instance.new('WedgePart', m)
  691. game:GetService("Debris"):AddItem(w2,5)
  692. w2.Material = "SmoothPlastic"
  693. w2.FormFactor = 'Custom'
  694. w2.BrickColor = BrickColor.new("Really red")
  695. w2.Transparency = 0
  696. w2.Reflectance = 0
  697. w2.Material = "SmoothPlastic"
  698. w2.CanCollide = false
  699. local l2 = Instance.new("PointLight",w2)
  700. l2.Color = Color3.new(170,0,0)
  701. NoOutline(w2)
  702. local sz = Vector3.new(0.2, width, len2)
  703. w2.Size = sz
  704. local sp = Instance.new("SpecialMesh",w2)
  705. sp.MeshType = "Wedge"
  706. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  707. w2:BreakJoints()
  708. w2.Anchored = true
  709. w2.Parent = workspace
  710. w2.Transparency = 0.7
  711. table.insert(Effects,{w2,"Disappear",.01})
  712. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  713. table.insert(list,w2)
  714. end
  715. return unpack(list)
  716. end
  717.  
  718.  
  719. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  720.         if hit.Parent==nil then
  721.                 return
  722.         end
  723.         h=hit.Parent:FindFirstChildOfClass("Humanoid")
  724.         for _,v in pairs(hit.Parent:children()) do
  725.         if v:IsA("Humanoid") then
  726.         h=v
  727.         end
  728.         end
  729.         if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  730.         h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  731.         end
  732.         if hit.Parent.className=="Hat" then
  733.         hit=hit.Parent.Parent:findFirstChild("Head")
  734.         end
  735.         if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  736.         if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  737.         --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  738.                         return
  739.                 end]]
  740. --                        hs(hit,1.2)
  741.                         c=Instance.new("ObjectValue")
  742.                         c.Name="creator"
  743.                         c.Value=game:service("Players").LocalPlayer
  744.                         c.Parent=h
  745.                         game:GetService("Debris"):AddItem(c,.5)
  746.                 Damage=math.random(minim,maxim)
  747. --                h:TakeDamage(Damage)
  748.                 blocked=false
  749.                 block=hit.Parent:findFirstChild("Block")
  750.                 if block~=nil then
  751.                 print(block.className)
  752.                 if block.className=="NumberValue" then
  753.                 if block.Value>0 then
  754.                 blocked=true
  755.                 if decreaseblock==nil then
  756.                 block.Value=block.Value-1
  757.                 end
  758.                 end
  759.                 end
  760.                 if block.className=="IntValue" then
  761.                 if block.Value>0 then
  762.                 blocked=true
  763.                 if decreaseblock~=nil then
  764.                 block.Value=block.Value-1
  765.                 end
  766.                 end
  767.                 end
  768.                 end
  769.                 if blocked==false then
  770. --                h:TakeDamage(Damage)
  771.                 h.Health=h.Health-Damage
  772.                 showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  773.                 else
  774.                 h.Health=h.Health-(Damage/2)
  775.                 showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  776.                 end
  777.                 if Type=="Knockdown" then
  778.                 hum=hit.Parent.Humanoid
  779. hum.PlatformStand=true
  780. coroutine.resume(coroutine.create(function(HHumanoid)
  781. swait(1)
  782. HHumanoid.PlatformStand=false
  783. end),hum)
  784.                 local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  785. hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  786. local bodvol=Instance.new("BodyVelocity")
  787. bodvol.velocity=angle*knockback
  788. bodvol.P=5000
  789. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  790. bodvol.Parent=hit
  791. rl=Instance.new("BodyAngularVelocity")
  792. rl.P=3000
  793. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  794. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  795. rl.Parent=hit
  796. game:GetService("Debris"):AddItem(bodvol,.5)
  797. game:GetService("Debris"):AddItem(rl,.5)
  798.                 elseif Type=="Normal" then
  799.                 bp=Instance.new("BodyVelocity")
  800.                 bp.P=100000
  801.                 bp.maxForce=Vector3.new(math.huge,0,math.huge)
  802. --                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  803.                 if KnockbackType==1 then
  804.                 bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  805.                 elseif KnockbackType==2 then
  806.                 bp.velocity=Property.CFrame.lookVector*knockback
  807.                 end
  808.                 if knockback>0 then
  809.                       bp.Parent=hit.Parent.Torso
  810.  
  811.                 end
  812.                 game:GetService("Debris"):AddItem(bp,.5)
  813.                 elseif Type=="Up" then
  814.                 local bodyVelocity=Instance.new("BodyVelocity")
  815.                 bodyVelocity.velocity=vt(0,60,0)
  816.                 bodyVelocity.P=5000
  817.                 bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  818.                 bodyVelocity.Parent=hit
  819.                 game:GetService("Debris"):AddItem(bodyVelocity,1)
  820.                 rl=Instance.new("BodyAngularVelocity")
  821.                 rl.P=3000
  822.                 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  823.                 rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  824.                 rl.Parent=hit
  825.                 game:GetService("Debris"):AddItem(rl,.5)
  826.                 elseif Type=="Snare" then
  827.                 bp=Instance.new("BodyPosition")
  828.                 bp.P=2000
  829.                 bp.D=100
  830.                 bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  831.                 bp.position=hit.Parent.Torso.Position
  832.                 bp.Parent=hit.Parent.Torso
  833.                 game:GetService("Debris"):AddItem(bp,1)
  834.                 elseif Type=="Target" then
  835.                 if Targetting==false then
  836.                 ZTarget=hit.Parent.Torso
  837.                 coroutine.resume(coroutine.create(function(Part)
  838.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  839.                 swait(1)
  840.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  841.                 end),ZTarget)
  842.                 TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  843.                 targetgui=Instance.new("BillboardGui")
  844.                 targetgui.Parent=ZTarget
  845.                 targetgui.Size=UDim2.new(10,100,10,100)
  846.                 targ=Instance.new("ImageLabel")
  847.                 targ.Parent=targetgui
  848.                 targ.BackgroundTransparency=1
  849.                 targ.Image="rbxassetid://4834067"
  850.                 targ.Size=UDim2.new(1,0,1,0)
  851.                 cam.CameraType="Scriptable"
  852.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  853.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  854.                 workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  855.                 Targetting=true
  856.                 RocketTarget=ZTarget
  857.                 for i=1,Property do
  858.                 --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  859.                 if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  860.                 swait()
  861.                 end
  862.                 --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  863.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  864.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  865.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  866.                 end
  867.                 Targetting=true
  868.                 RocketTarget=true
  869.                 targetgui.Parent=true
  870.                 cam.CameraType="Custom"
  871.                 end
  872.                 end
  873.                         debounce=Instance.new("BoolValue")
  874.                         debounce.Name="DebounceHit"
  875.                         debounce.Parent=hit.Parent
  876.                         debounce.Value=true
  877.                         game:GetService("Debris"):AddItem(debounce,Delay)
  878.                         c=Instance.new("ObjectValue")
  879.                         c.Name="creator"
  880.                         c.Value=Player
  881.                         c.Parent=h
  882.                         game:GetService("Debris"):AddItem(c,.5)
  883.                 CRIT=true
  884.                 hitDeb=true
  885.                 AttackPos=6
  886.         end
  887. end
  888.  
  889. showDamage=function(Char,Dealt,du,Color)
  890.         m=Instance.new("Model")
  891.         m.Name=tostring(Dealt)
  892.         h=Instance.new("Humanoid")
  893.         h.Health=0
  894.         h.MaxHealth=0
  895.         h.Parent=m
  896.         c=Instance.new("Part")
  897.         c.Transparency=0
  898.         c.BrickColor=Color
  899. c.Transparency = 1
  900.         c.Name="Head"
  901.         c.TopSurface=0
  902.         c.BottomSurface=0
  903.         c.formFactor="Plate"
  904.         c.Size=Vector3.new(1,.4,1)
  905.  
  906. local txt = Instance.new("BillboardGui", c)
  907. txt.Adornee = c
  908. txt.Name = "_status"
  909. txt.Size = UDim2.new(2, 0, 1.2, 0)
  910. txt.StudsOffset = Vector3.new(-9, 8, 0)
  911. local text = Instance.new("TextLabel", txt)
  912. text.Size = UDim2.new(10, 0, 7, 0)
  913. text.FontSize = "Size12"
  914. text.TextScaled = true
  915. text.TextTransparency = 0.5
  916. text.BackgroundTransparency = 1
  917. text.TextTransparency = 0.5
  918. text.TextStrokeTransparency = 0.5
  919. text.Font = "SciFi"
  920. text.TextStrokeColor3 = Color3.new(0,0,0)
  921. v=Instance.new("Part")
  922. v.Name = "ColorBrick"
  923. v.Parent=c
  924. v.FormFactor="Symmetric"
  925. v.Anchored=true
  926. v.CanCollide=false
  927. v.BottomSurface="Smooth"
  928. v.TopSurface="Smooth"
  929. v.Size=Vector3.new(10,5,3)
  930. v.Transparency=1
  931. v.CFrame=c.CFrame
  932. v.BrickColor=BrickColor.random()
  933. v.Transparency=1
  934. text.TextColor3 = t.BrickColor.Color
  935. v.Shape="Block"
  936. text.Text = tostring(Dealt)
  937.         ms=Instance.new("CylinderMesh")
  938.         ms.Scale=Vector3.new(.8,.8,.8)
  939. --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  940.   local rndm=math.random(1,#hitsounds)
  941.   local r=rndm
  942. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
  943.         if CRIT==true then
  944.                 ms.Scale=Vector3.new(1,1.25,1)
  945.         end
  946.         ms.Parent=c
  947.         c.Reflectance=0
  948.         Instance.new("BodyGyro").Parent=c
  949.         c.Parent=m
  950.         if Char:findFirstChild("Head")~=nil then
  951.         c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  952.         elseif Char.Parent:findFirstChild("Head")~=nil then
  953.         c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  954.         end
  955.         f=Instance.new("BodyPosition")
  956.         f.P=200000
  957.         f.D=100
  958.         f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  959.         f.position=c.Position+Vector3.new(0,3,0)
  960.         f.Parent=c
  961.         game:GetService("Debris"):AddItem(m,.5+du)
  962.         c.CanCollide=false
  963.         m.Parent=workspace
  964.         c.CanCollide=false
  965. end
  966.  
  967. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  968. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  969. end
  970.  
  971. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  972. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  973. prt.Anchored=true
  974. prt.CFrame=cframe
  975. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  976. --http://www.roblox.com/asset/?id=4770560
  977. game:GetService("Debris"):AddItem(prt,2)
  978. CF=prt.CFrame
  979. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  980. for i=0,1,0.2 do
  981. wait()
  982. Part.CFrame=CF*cf(0,0,-0.4)
  983. end
  984. for i=0,1,delay do
  985. wait()
  986. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  987. Mesh.Scale=Mesh.Scale
  988. end
  989. for i=0,1,0.1 do
  990. wait()
  991. Part.Transparency=i
  992. end
  993. Part.Parent=nil
  994. end),prt,msh,CF)
  995. end
  996.  
  997. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  998. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  999. prt.Anchored=true
  1000. prt.Material = "Plastic"
  1001. prt.CFrame=cframe
  1002. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1003. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1004. game:GetService("Debris"):AddItem(prt,5)
  1005. coroutine.resume(coroutine.create(function(Part,Mesh)
  1006. for i=0,1,delay do
  1007. swait()
  1008. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1009. Part.Transparency=i
  1010. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1011. end
  1012. Part.Parent=nil
  1013. end),prt,msh)
  1014. end
  1015.  
  1016.  
  1017.  
  1018.  
  1019. function MagicBlockDash(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1020. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.3,0.3,0.3))
  1021. prt.Anchored=true
  1022. prt.Material = "Neon"
  1023. prt.CFrame=cframe
  1024. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1025. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1026. game:GetService("Debris"):AddItem(prt,1)
  1027. coroutine.resume(coroutine.create(function(Part,Mesh)
  1028. for i=0,1,delay do
  1029. swait()
  1030. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1031. Part.Transparency=i
  1032. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1033. end
  1034. Part.Parent=nil
  1035. end),prt,msh)
  1036. end
  1037.  
  1038.  
  1039. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1040. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1041. prt.Anchored=true
  1042. prt.Material = "Neon"
  1043. prt.CFrame=cframe
  1044. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1045. game:GetService("Debris"):AddItem(prt,5)
  1046. coroutine.resume(coroutine.create(function(Part,Mesh)
  1047.     local rtype = rottype
  1048. for i=0,1,delay do
  1049. swait()
  1050. if rtype == 1 then
  1051. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1052. elseif rtype == 2 then
  1053. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1054. end
  1055. Part.Transparency=i
  1056. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1057. end
  1058. Part.Parent=nil
  1059. end),prt,msh)
  1060. end
  1061.  
  1062. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1063. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1064. prt.Anchored=true
  1065. prt.CFrame=cframe
  1066. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1067. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1068. game:GetService("Debris"):AddItem(prt,5)
  1069. coroutine.resume(coroutine.create(function(Part,Mesh)
  1070. for i=0,1,delay do
  1071. wait()
  1072. Part.Transparency=i
  1073. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1074. end
  1075. Part.Parent=nil
  1076. end),prt,msh)
  1077. end
  1078.  
  1079. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1080. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1081. prt.Anchored=true
  1082. prt.Material = "Neon"
  1083. prt.CFrame=cframe
  1084. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1085. game:GetService("Debris"):AddItem(prt,5)
  1086. coroutine.resume(coroutine.create(function(Part,Mesh)
  1087.     local rtype = rottype
  1088. for i=0,1,delay do
  1089. swait()
  1090. if rtype == 1 then
  1091. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1092. elseif rtype == 2 then
  1093. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1094. end
  1095. Part.Transparency=i
  1096. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1097. end
  1098. Part.Parent=nil
  1099. end),prt,msh)
  1100. end
  1101.  
  1102. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1103. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1104. prt.Anchored=true
  1105. prt.Material = "Neon"
  1106. prt.CFrame=cframe
  1107. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1108. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1109. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1110. game:GetService("Debris"):AddItem(prt,5)
  1111. coroutine.resume(coroutine.create(function(Part,Mesh)
  1112.     local rtype = rottype
  1113. for i=0,1,delay do
  1114. swait()
  1115. if rtype == 1 then
  1116. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1117. elseif rtype == 2 then
  1118. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1119. end
  1120. dec.Transparency=i
  1121. dec2.Transparency=i
  1122. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1123. end
  1124. Part.Parent=nil
  1125. end),prt,msh)
  1126. end
  1127.  
  1128. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1129. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1130. prt.Anchored=true
  1131. prt.Material = "Neon"
  1132. prt.CFrame=cframe
  1133. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1134. game:GetService("Debris"):AddItem(prt,5)
  1135. coroutine.resume(coroutine.create(function(Part,Mesh)
  1136.     local rtype = rottype
  1137. for i=0,1,delay do
  1138. swait()
  1139. if rtype == 1 then
  1140. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1141. elseif rtype == 2 then
  1142. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1143. end
  1144. prt.Transparency=i
  1145. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1146. end
  1147. Part.Parent=nil
  1148. end),prt,msh)
  1149. end
  1150.  
  1151. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1152. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1153. prt.Anchored=true
  1154. prt.Material = "Neon"
  1155. prt.CFrame=cframe
  1156. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1157. game:GetService("Debris"):AddItem(prt,5)
  1158. coroutine.resume(coroutine.create(function(Part,Mesh)
  1159.     local rtype = rottype
  1160. for i=0,1,delay do
  1161. swait()
  1162. if rtype == 1 then
  1163. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1164. elseif rtype == 2 then
  1165. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1166. end
  1167. prt.Transparency=i
  1168. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1169. end
  1170. Part.Parent=nil
  1171. end),prt,msh)
  1172. end
  1173.  
  1174. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1175. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1176. prt.Anchored=true
  1177. prt.Material = "Neon"
  1178. prt.CFrame=cframe
  1179. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1180. game:GetService("Debris"):AddItem(prt,5)
  1181. coroutine.resume(coroutine.create(function(Part,Mesh)
  1182.     local rtype = rottype
  1183. for i=0,1,delay do
  1184. swait()
  1185. if rtype == 1 then
  1186. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1187. elseif rtype == 2 then
  1188. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1189. end
  1190. prt.Transparency=i
  1191. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1192. end
  1193. Part.Parent=nil
  1194. end),prt,msh)
  1195. end
  1196.  
  1197. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1198. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1199. prt.Material = "Neon"
  1200. prt.Anchored=true
  1201. prt.CFrame=cframe
  1202. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1203. local wld=weld(prt,prt,Parent,cframe)
  1204. game:GetService("Debris"):AddItem(prt,5)
  1205. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1206. for i=0,1,delay do
  1207. wait()
  1208. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1209. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1210. Part.Transparency=i
  1211. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1212. end
  1213. Part.Parent=nil
  1214. end),prt,msh,wld)
  1215. end
  1216.  
  1217. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1218. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1219. prt.Anchored=false
  1220. prt.CFrame=cframe
  1221. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1222. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1223. game:GetService("Debris"):AddItem(prt,5)
  1224. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1225. for i=0,1,delay do
  1226. wait()
  1227. Weld.C0=euler(i*20,0,0)
  1228. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1229. Part.Transparency=i
  1230. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1231. end
  1232. Part.Parent=nil
  1233. end),prt,msh,wld)
  1234. end
  1235.  
  1236. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1237. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1238. prt.Anchored=true
  1239. prt.CFrame=cframe
  1240. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1241. game:GetService("Debris"):AddItem(prt,2)
  1242. coroutine.resume(coroutine.create(function(Part,Mesh)
  1243. for i=0,1,delay do
  1244. wait()
  1245. Part.CFrame=Part.CFrame
  1246. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1247. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1248. prt2.Anchored=true
  1249. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1250. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1251. game:GetService("Debris"):AddItem(prt2,2)
  1252. coroutine.resume(coroutine.create(function(Part,Mesh)
  1253. for i=0,1,0.1 do
  1254. wait()
  1255. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1256. end
  1257. Part.Parent=nil
  1258. end),prt2,msh2)
  1259. end
  1260. for i=0,1,delay*2 do
  1261. wait()
  1262. Part.CFrame=Part.CFrame
  1263. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1264. end
  1265. Part.Parent=nil
  1266. end),prt,msh)
  1267. end
  1268.  
  1269. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1270. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1271. prt.Anchored=true
  1272. prt.CFrame=cframe
  1273. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1274. game:GetService("Debris"):AddItem(prt,2)
  1275. coroutine.resume(coroutine.create(function(Part,Mesh)
  1276. for i=0,1,delay do
  1277. wait()
  1278. Part.CFrame=Part.CFrame
  1279. Part.Transparency=i
  1280. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1281. end
  1282. Part.Parent=nil
  1283. end),prt,msh)
  1284. end
  1285.  
  1286. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1287. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1288. prt.Anchored=true
  1289. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1290. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1291. game:GetService("Debris"):AddItem(prt,2)
  1292. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1293. CF=Part.CFrame
  1294. Numbb=0
  1295. randnumb=math.random()/10
  1296. rand1=math.random()/10
  1297. for i=0,1,rand1 do
  1298. wait()
  1299. CF=CF*cf(0,math.random()/2,0)
  1300. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1301. Part.CFrame=CF*euler(Numbb,0,0)
  1302. Part.Transparency=i
  1303. Numbb=Numbb+randnumb
  1304. end
  1305. Part.Parent=nil
  1306. end),prt,CF,Numbb,randnumb)
  1307. end
  1308.  
  1309. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1310. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1311. prt.Anchored=true
  1312. prt.CFrame=cframe
  1313. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1314. game:GetService("Debris"):AddItem(prt,5)
  1315. coroutine.resume(coroutine.create(function(Part,Mesh)
  1316. for i=0,1,delay do
  1317. wait()
  1318. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1319. Part.Transparency=i
  1320. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1321. end
  1322. Part.Parent=nil
  1323. end),prt,msh)
  1324. end
  1325.  
  1326. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1327. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1328. prt.Anchored=true
  1329. prt.CFrame=cframe
  1330. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  1331. game:GetService("Debris"):AddItem(prt,2)
  1332. coroutine.resume(coroutine.create(function(Part,Mesh)
  1333. for i=0,1,delay do
  1334. wait()
  1335. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  1336. Part.Transparency=i
  1337. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1338. end
  1339. Part.Parent=nil
  1340. end),prt,msh)
  1341. end
  1342.  
  1343. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  1344. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1345. prt.Anchored=true
  1346. prt.CFrame=cframe*cf(x,y,z)
  1347. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  1348. game:GetService("Debris"):AddItem(prt,5)
  1349. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  1350. local num=math.random()
  1351. local num2=math.random(-3,2)+math.random()
  1352. local numm=0
  1353. for i=0,1,delay*2 do
  1354. swait()
  1355. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  1356. Part.Transparency=i
  1357. numm=numm+0.01
  1358. end
  1359. Part.Parent=nil
  1360. Mesh.Parent=nil
  1361. end),prt,msh,x,y,z)
  1362. end
  1363.  
  1364. function dmgstart(dmg,what)
  1365.     hitcon = what.Touched:connect(function(hit)
  1366.         local hum = hit.Parent:FindFirstChild("Humanoid")
  1367.         if hum and not hum:IsDescendantOf(Character) then
  1368.             hum:TakeDamage(dmg)
  1369.         end
  1370.     end)
  1371. end
  1372.  
  1373. function dmgstop()
  1374.     hitcon:disconnect()
  1375. end
  1376.  
  1377. function Cloak()
  1378. Face.Parent=nil
  1379. cloaked=true
  1380.         for _,v in pairs(Torso.Parent:children()) do
  1381.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1382.                 coroutine.resume(coroutine.create(function()
  1383.                 for i=0,1,0.2 do
  1384.                 wait()
  1385.                 v.Transparency=i
  1386.                 end
  1387.                 v.Transparency=1
  1388.                 end))
  1389.                 end
  1390.                 if v.className=="Hat" then
  1391.                 hatp=v.Handle
  1392.                 coroutine.resume(coroutine.create(function(derp)
  1393.                 for i=0,1,0.2 do
  1394.                 wait()
  1395.                 derp.Transparency=i
  1396.                 end
  1397.                 derp.Transparency=1
  1398.                 end),hatp)
  1399.                 end
  1400.         end
  1401.         for _,v in pairs(m:children()) do
  1402.                 if v.className=="Part" then
  1403.                 coroutine.resume(coroutine.create(function()
  1404.                 for i=0,1,0.2 do
  1405.                 wait()
  1406.                 v.Transparency=i
  1407.                 end
  1408.                 v.Transparency=1
  1409.                 end))
  1410.                 end
  1411.         end
  1412. end
  1413.  
  1414. function UnCloak()
  1415. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  1416. Face.Parent=Head
  1417. cloaked=false
  1418.         for _,v in pairs(Torso.Parent:children()) do
  1419.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1420.                 coroutine.resume(coroutine.create(function()
  1421.                 for i=0,1,0.1 do
  1422.                 wait()
  1423.                 v.Transparency=v.Transparency-0.1
  1424.                 end
  1425.                 v.Transparency=0
  1426.                 end))
  1427.                 end
  1428.                 if v.className=="Hat" then
  1429.                 hatp=v.Handle
  1430.                 coroutine.resume(coroutine.create(function(derp)
  1431.                 for i=0,1,0.1 do
  1432.                 wait()
  1433.                 derp.Transparency=derp.Transparency-0.1
  1434.                 end
  1435.                 derp.Transparency=0
  1436.                 end),hatp)
  1437.                 end
  1438.         end
  1439.         for _,v in pairs(m:children()) do
  1440.                 if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  1441.                 coroutine.resume(coroutine.create(function()
  1442.                 for i=0,1,0.1 do
  1443.                 wait()
  1444.                 v.Transparency=v.Transparency-0.1
  1445.                 end
  1446.                 v.Transparency=0
  1447.                 end))
  1448.                 v.Transparency=0
  1449.                 end
  1450.         end
  1451. end
  1452.  
  1453. local jumped = false
  1454. function jump()
  1455.     attack = true
  1456.     jumped = true
  1457.     hum.WalkSpeed = 0
  1458.     MagicBlock(bc("White"),root.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  1459.     CFuncs["Sound"].Create("rbxassetid://169445572", root, 0.7, 0.7)
  1460.     CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
  1461.     for i = 0,15,0.1 do
  1462.         swait()
  1463.         MagicBlock(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1464.         MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1465.         RH.C0=clerp(RH.C0,cf(1,0.45,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(50)),.05)
  1466. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(15)),.05)
  1467.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)* angles(math.rad(50),math.rad(0),math.rad(0)),0.05)
  1468.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.05)
  1469.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  1470.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  1471. lig = Instance.new("PointLight",player.Character.Torso)
  1472. lig.Color=Color3.new(255,0,0)
  1473. lig.Range = 10
  1474.     end
  1475.     local bv = Instance.new("BodyVelocity")
  1476.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1477.   bv.velocity = Vector3.new(0,500,0)
  1478.   bv.Parent = root
  1479. game:GetService("Debris"):AddItem(bv, 0.5)
  1480. local rng = Instance.new("Part", char)
  1481.         rng.Anchored = true
  1482.         rng.BrickColor = BrickColor.new("Neon orange")
  1483.         rng.CanCollide = false
  1484.         rng.FormFactor = 3
  1485.         rng.Name = "Ring"
  1486.         rng.Size = Vector3.new(1, 1, 1)
  1487.         rng.Transparency = 0
  1488.         rng.TopSurface = 0
  1489.         rng.BottomSurface = 0
  1490.         rng.Position = root.Position
  1491.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1492.         local rngm = Instance.new("SpecialMesh", rng)
  1493.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1494. local rng2 = rng:Clone()
  1495. rng2.Parent = char
  1496. local rng2m = rng2.Mesh
  1497. local rng3 = rng:Clone()
  1498. rng3.Parent = char
  1499. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1500. local rng3m = rng3.Mesh
  1501. local rng4 = rng:Clone()
  1502. rng4.Parent = char
  1503. local rng4m = rng4.Mesh
  1504. local rng5 = rng:Clone()
  1505. rng5.Parent = char
  1506. rng5.BrickColor = BrickColor.new("Dark stone grey")
  1507. local rng5m = rng5.Mesh
  1508.     CFuncs["Sound"].Create("rbxassetid://324867021", rng, 10, 1)
  1509.     wait()
  1510.     local scaler = 10
  1511.     local scaler2 = 10
  1512.     game:GetService("Debris"):AddItem(bv, 2.4)
  1513.     hum.WalkSpeed = 50
  1514.     MagicBlock(bc("White"),root.CFrame,15,15,15,10,10,10,0.015)
  1515.     for i = 0,10,0.1 do
  1516.         swait()
  1517.         rng.Transparency = rng.Transparency + 0.01
  1518.         rng2.Transparency = rng2.Transparency + 0.01
  1519.         rng3.Transparency = rng3.Transparency + 0.01
  1520.         rng4.Transparency = rng4.Transparency + 0.01
  1521.         rng5.Transparency = rng5.Transparency + 0.01
  1522.         scaler = scaler - 0.125
  1523.         scaler2 = scaler2 - 0.1
  1524.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler/1.25, scaler/1.25, 20)
  1525.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler/1.5, scaler/1.5, 30)
  1526.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler/1.75, scaler/1.75, 40)
  1527.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler/2, scaler/2, 50)
  1528.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1529.         RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
  1530. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
  1531.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.5)
  1532.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.5)
  1533.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.5)
  1534.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.5)
  1535.     end
  1536.     game:GetService("Debris"):AddItem(rng, 0.1)
  1537.     game:GetService("Debris"):AddItem(rng2, 0.1)
  1538.     game:GetService("Debris"):AddItem(rng3, 0.1)
  1539.     game:GetService("Debris"):AddItem(rng4, 0.1)
  1540.     game:GetService("Debris"):AddItem(rng5, 0.1)
  1541.     hum.WalkSpeed = 16
  1542.     attack = false
  1543.     jumped = false
  1544. end
  1545.  
  1546. function dash()
  1547.     attack = true
  1548.     jumped = true
  1549.     hum.WalkSpeed = 16
  1550.     killbrick = Instance.new("Part",char)
  1551. killbrick.Size = Vector3.new(1,1,1)
  1552. killbrick.Transparency = 1
  1553. killbrick:BreakJoints()
  1554. killbrick.CanCollide = false
  1555. local wel = Instance.new("Weld",killbrick)
  1556. wel.Part0 = killbrick
  1557. wel.Part1 = char["Left Arm"]
  1558. wel.C0 = CFrame.new(0,1,0)
  1559.     local bv = Instance.new("BodyVelocity")
  1560.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1561.   bv.velocity = root.CFrame.lookVector*150
  1562.   bv.Parent = root
  1563. char.Head.face.Texture = "rbxassetid://126198982"
  1564. game:GetService("Debris"):AddItem(bv, 1)
  1565. local rng = Instance.new("Part", char)
  1566.         rng.Anchored = true
  1567.         rng.BrickColor = BrickColor.new("Neon orange")
  1568.         rng.CanCollide = false
  1569.         rng.FormFactor = 3
  1570.         rng.Name = "Ring"
  1571.         rng.Size = Vector3.new(1, 1, 1)
  1572.         rng.Transparency = 0
  1573.         rng.TopSurface = 0
  1574.         rng.BottomSurface = 0
  1575.         rng.CFrame = root.CFrame
  1576.         local rngm = Instance.new("SpecialMesh", rng)
  1577.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1578. local rng2 = rng:Clone()
  1579. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1580. rng2.Parent = char
  1581. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1582. local rng2m = rng2.Mesh
  1583. local rng3 = rng:Clone()
  1584. rng3.Parent = char
  1585. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1586. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  1587. local rng3m = rng3.Mesh
  1588. local rng4 = rng:Clone()
  1589. rng4.Parent = char
  1590. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  1591. local rng4m = rng4.Mesh
  1592. local rng5 = rng:Clone()
  1593. rng5.Parent = char
  1594. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  1595. local rng5m = rng5.Mesh
  1596. local rng6 = rng:Clone()
  1597. rng6.Material = "Neon"
  1598. rng6.CanCollide = false
  1599. rng6.BrickColor = BrickColor.new("Neon orange")
  1600. rng6.Parent = LeftLeg
  1601. local rng6m = rng6.Mesh
  1602. rng6m.Scale = vt(1,1,1)
  1603. rng6m.MeshType = "Sphere"
  1604. local rng7 = rng:Clone()
  1605. rng7.Material = "Plastic"
  1606. rng7.CanCollide = false
  1607. rng7.BrickColor = BrickColor.new("Bright red")
  1608. rng7.Parent = LeftLeg
  1609. local rng7m = rng7.Mesh
  1610. rng7m.Scale = vt(1,1,1)
  1611. rng7m.MeshType = "Sphere"
  1612.     CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  1613.     CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  1614.     wait()
  1615.     local scaler = 10/5
  1616.     local scaler2 = 10/5
  1617.     local hit = rng6.Touched:connect(function(hit)
  1618.     Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1619. end)
  1620.     for i = 0,10,0.1 do
  1621.         swait()
  1622.         rng.Transparency = rng.Transparency + 0.01
  1623.         rng2.Transparency = rng2.Transparency + 0.01
  1624.         rng3.Transparency = rng3.Transparency + 0.01
  1625.         rng4.Transparency = rng4.Transparency + 0.01
  1626.         rng5.Transparency = rng5.Transparency + 0.01
  1627.         rng6.Transparency = rng5.Transparency + 0.001
  1628.         rng7.Transparency = rng5.Transparency + 0.001
  1629.         scaler = scaler - 0.125/5
  1630.         scaler2 = scaler2 - 0.1/5
  1631.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1632.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  1633.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  1634.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  1635.         rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  1636.         rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1637.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1638.         RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  1639.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  1640.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  1641.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  1642. rng6.CFrame = rng3.CFrame
  1643. rng7.CFrame = rng3.CFrame  
  1644.     end
  1645.     game:GetService("Debris"):AddItem(rng, 0.1)
  1646.     game:GetService("Debris"):AddItem(rng2, 0.1)
  1647.     game:GetService("Debris"):AddItem(rng3, 0.1)
  1648.     game:GetService("Debris"):AddItem(rng4, 0.1)
  1649.     game:GetService("Debris"):AddItem(rng5, 0.1)
  1650.     hum.WalkSpeed = 16
  1651.     hit:disconnect()
  1652.     attack = false
  1653.     killbrick:Destroy()
  1654.     char.Head.face.Texture = "rbxassetid://29291814"
  1655.     jumped = false
  1656. end
  1657.  
  1658.  
  1659.  
  1660. function daash()
  1661.     attack = false
  1662.     jumped = false
  1663.     hum.WalkSpeed = 16
  1664.     local bv = Instance.new("BodyVelocity")
  1665.   bv.maxForce = Vector3.new(6000,6000,6000)
  1666.   bv.velocity = root.CFrame.lookVector*150
  1667.   bv.Parent = root
  1668. char.Head.face.Texture = "rbxassetid://126198982"
  1669. game:GetService("Debris"):AddItem(bv, 1)
  1670. local rng = Instance.new("Part", char)
  1671.         rng.Anchored = true
  1672.         rng.BrickColor = BrickColor.new("White")
  1673.         rng.CanCollide = false
  1674.         rng.FormFactor = 3
  1675.         rng.Name = "Ring"
  1676.         rng.Size = Vector3.new(1, 1, 1)
  1677.         rng.Transparency = 0
  1678.         rng.TopSurface = 0
  1679.         rng.BottomSurface = 0
  1680.         rng.CFrame = root.CFrame
  1681.         local rngm = Instance.new("SpecialMesh", rng)
  1682.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1683. local rng2 = rng:Clone()
  1684. rng2.BrickColor = BrickColor.new("White")
  1685. rng2.Parent = char
  1686. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1687. local rng2m = rng2.Mesh
  1688.  
  1689. local rng5m = rng.Mesh
  1690.     CFuncs["Sound"].Create("rbxassetid://262562442", root, 1, 1)
  1691.     wait()
  1692.     local scaler = 10/5
  1693.     local scaler2 = 10/5
  1694.     local hit = rng.Touched:connect(function(hit)
  1695.     Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1696. end)
  1697.     for i = 0,10,0.1 do
  1698.         swait()
  1699.         MagicBlockDash(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1700.         MagicBlockDash(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1701.         rng.Transparency = rng.Transparency + 0.01
  1702.         rng2.Transparency = rng2.Transparency + 0.01
  1703.        
  1704.    
  1705.         scaler = scaler - 0.125/5
  1706.         scaler2 = scaler2 - 0.125/5
  1707.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1, scaler2/1, 0)
  1708.        
  1709.    
  1710.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1711.        
  1712.     end
  1713.     game:GetService("Debris"):AddItem(rng, 0.1)
  1714.     game:GetService("Debris"):AddItem(rng2, 0.1)
  1715.     hum.WalkSpeed = 16
  1716.     hit:disconnect()
  1717.     attack = false
  1718.     char.Head.face.Texture = "rbxassetid://29291814"
  1719.     jumped = false
  1720. end
  1721.  
  1722.  
  1723.  
  1724. function dashh()
  1725.     attack = true
  1726.     jumped = true
  1727.     hum.WalkSpeed = 16
  1728.     local BV = Instance.new("BodyVelocity")
  1729.   BV = Instance.new("BodyVelocity", tors)
  1730.         BV.maxForce = Vector3.new(0,10000,0)
  1731.         BV.P = 1000
  1732.         BV.velocity = Vector3.new(0,800,0)
  1733. char.Head.face.Texture = "rbxassetid://126198982"
  1734. game:GetService("Debris"):AddItem(BV, 1)
  1735. local rng = Instance.new("Part", char)
  1736.         rng.Anchored = true
  1737.         rng.BrickColor = BrickColor.new("Neon orange")
  1738.         rng.CanCollide = false
  1739.         rng.FormFactor = 3
  1740.         rng.Name = "Ring"
  1741.         rng.Size = Vector3.new(1, 1, 1)
  1742.         rng.Transparency = 0
  1743.         rng.TopSurface = 0
  1744.         rng.BottomSurface = 0
  1745.         rng.CFrame = root.CFrame
  1746.         local rngm = Instance.new("SpecialMesh", rng)
  1747.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1748. local rng2 = rng:Clone()
  1749. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1750. rng2.Parent = char
  1751. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1752. local rng2m = rng2.Mesh
  1753. local rng3 = rng:Clone()
  1754. rng3.Parent = char
  1755. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1756. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  1757. local rng3m = rng3.Mesh
  1758. local rng4 = rng:Clone()
  1759. rng4.Parent = char
  1760. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  1761. local rng4m = rng4.Mesh
  1762. local rng5 = rng:Clone()
  1763. rng5.Parent = char
  1764. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  1765. local rng5m = rng5.Mesh
  1766. local rng6 = rng:Clone()
  1767. rng6.Material = "Neon"
  1768. rng6.CanCollide = false
  1769. rng6.BrickColor = BrickColor.new("Neon orange")
  1770. rng6.Parent = LeftLeg
  1771. local rng6m = rng6.Mesh
  1772. rng6m.Scale = vt(1,1,1)
  1773. rng6m.MeshType = "Sphere"
  1774. local rng7 = rng:Clone()
  1775. rng7.Material = "Plastic"
  1776. rng7.CanCollide = false
  1777. rng7.BrickColor = BrickColor.new("Bright red")
  1778. rng7.Parent = LeftLeg
  1779. local rng7m = rng7.Mesh
  1780. rng7m.Scale = vt(1,1,1)
  1781. rng7m.MeshType = "Sphere"
  1782.     CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  1783.     CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  1784.     wait()
  1785.     local scaler = 10/5
  1786.     local scaler2 = 10/5
  1787.     local hit = rng6.Touched:connect(function(hit)
  1788.     Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1789. end)
  1790.     for i = 0,10,0.1 do
  1791.         swait()
  1792.         MagicBlock(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1793.         MagicBlock(bc("Dark stone grey"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1794.         rng.Transparency = rng.Transparency + 0.01
  1795.         rng2.Transparency = rng2.Transparency + 0.01
  1796.         rng3.Transparency = rng3.Transparency + 0.01
  1797.         rng4.Transparency = rng4.Transparency + 0.01
  1798.         rng5.Transparency = rng5.Transparency + 0.01
  1799.         rng6.Transparency = rng5.Transparency + 0.001
  1800.         rng7.Transparency = rng5.Transparency + 0.001
  1801.         scaler = scaler - 0.125/5
  1802.         scaler2 = scaler2 - 0.1/5
  1803.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1804.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  1805.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  1806.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  1807.         rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  1808.         rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1809.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1810.         RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  1811.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  1812.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  1813.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  1814. rng6.CFrame = rng3.CFrame
  1815. rng7.CFrame = rng3.CFrame  
  1816.     end
  1817.     game:GetService("Debris"):AddItem(rng, 0.1)
  1818.     game:GetService("Debris"):AddItem(rng2, 0.1)
  1819.     game:GetService("Debris"):AddItem(rng3, 0.1)
  1820.     game:GetService("Debris"):AddItem(rng4, 0.1)
  1821.     game:GetService("Debris"):AddItem(rng5, 0.1)
  1822.     hum.WalkSpeed = 16
  1823.     hit:disconnect()
  1824.     attack = false
  1825.     char.Head.face.Texture = "rbxassetid://29291814"
  1826.     jumped = false
  1827. end
  1828.  
  1829.  
  1830. function dashs()
  1831.     attack = true
  1832.     jumped = true
  1833.     hum.WalkSpeed = 16
  1834.     local bv = Instance.new("BodyVelocity")
  1835.   bv.maxForce = Vector3.new(0, 0, 0)
  1836.   bv.velocity = root.CFrame.lookVector*150
  1837.   bv.Parent = root
  1838. char.Head.face.Texture = "rbxassetid://126198982"
  1839. game:GetService("Debris"):AddItem(bv, 1)
  1840. local rng = Instance.new("Part", char)
  1841.         rng.Anchored = true
  1842.         rng.BrickColor = BrickColor.new("Neon orange")
  1843.         rng.CanCollide = false
  1844.         rng.FormFactor = 3
  1845.         rng.Name = "Ring"
  1846.         rng.Size = Vector3.new(1, 1, 1)
  1847.         rng.Transparency = 0
  1848.         rng.TopSurface = 0
  1849.         rng.BottomSurface = 0
  1850.         rng.CFrame = root.CFrame
  1851.         local rngm = Instance.new("SpecialMesh", rng)
  1852.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1853. local rng2 = rng:Clone()
  1854. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1855. rng2.Parent = char
  1856. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1857. local rng2m = rng2.Mesh
  1858. local rng3 = rng:Clone()
  1859. rng3.Parent = char
  1860. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1861. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  1862. local rng3m = rng3.Mesh
  1863. local rng4 = rng:Clone()
  1864. rng4.Parent = char
  1865. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  1866. local rng4m = rng4.Mesh
  1867. local rng5 = rng:Clone()
  1868. rng5.Parent = char
  1869. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  1870. local rng5m = rng5.Mesh
  1871. local rng6 = rng:Clone()
  1872. rng6.Material = "Neon"
  1873. rng6.CanCollide = false
  1874. rng6.BrickColor = BrickColor.new("Neon orange")
  1875. rng6.Parent = LeftLeg
  1876. local rng6m = rng6.Mesh
  1877. rng6m.Scale = vt(1,1,1)
  1878. rng6m.MeshType = "Sphere"
  1879. local rng7 = rng:Clone()
  1880. rng7.Material = "Plastic"
  1881. rng7.CanCollide = false
  1882. rng7.BrickColor = BrickColor.new("Bright red")
  1883. rng7.Parent = LeftLeg
  1884. local rng7m = rng7.Mesh
  1885. rng7m.Scale = vt(1,1,1)
  1886. rng7m.MeshType = "Sphere"
  1887.     CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  1888.     CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  1889.     wait()
  1890.     local scaler = 10/5
  1891.     local scaler2 = 10/5
  1892.     local hit = rng6.Touched:connect(function(hit)
  1893.     Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  1894. end)
  1895.     for i = 0,10,0.1 do
  1896.         swait()
  1897.         rng.Transparency = rng.Transparency + 0.01
  1898.         rng2.Transparency = rng2.Transparency + 0.01
  1899.         rng3.Transparency = rng3.Transparency + 0.01
  1900.         rng4.Transparency = rng4.Transparency + 0.01
  1901.         rng5.Transparency = rng5.Transparency + 0.01
  1902.         rng6.Transparency = rng5.Transparency + 0.001
  1903.         rng7.Transparency = rng5.Transparency + 0.001
  1904.         scaler = scaler - 0.125/5
  1905.         scaler2 = scaler2 - 0.1/5
  1906.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1907.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1908.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1909.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1910.         rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/0.5)
  1911.         rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/0.3)
  1912.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1913.             RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  1914. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  1915.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  1916.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  1917.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  1918.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  1919. rng6.CFrame = rng3.CFrame
  1920. rng7.CFrame = rng3.CFrame  
  1921.     end
  1922.     game:GetService("Debris"):AddItem(rng, 0.1)
  1923.     game:GetService("Debris"):AddItem(rng2, 0.1)
  1924.     game:GetService("Debris"):AddItem(rng3, 0.1)
  1925.     game:GetService("Debris"):AddItem(rng4, 0.1)
  1926.     game:GetService("Debris"):AddItem(rng5, 0.1)
  1927.     hum.WalkSpeed = 16
  1928.     hit:disconnect()
  1929.     attack = false
  1930.     char.Head.face.Texture = "rbxassetid://29291814"
  1931.     jumped = false
  1932. end
  1933.  
  1934.  
  1935.  
  1936.  
  1937.  
  1938. function punch()
  1939.     attack = true
  1940.     jumped = true
  1941.     hum.WalkSpeed = 30
  1942.     killbrick = Instance.new("Part",rarm)
  1943.     killbrick.Size = Vector3.new(0.1,0.1,0.1)
  1944.     killbrick.Transparency = 1
  1945. killbrick:BreakJoints()
  1946. killbrick.CanCollide = false
  1947. killbrick.Anchored = true
  1948. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  1949. lig = Instance.new("PointLight",player.Character.Torso)
  1950. lig.Color=Color3.new(255,0,0)
  1951. lig.Range = 20
  1952.     local bv = Instance.new("BodyVelocity")
  1953.   bv.maxForce = Vector3.new(1,1,1)
  1954.   bv.velocity = root.CFrame.lookVector*150
  1955.   bv.Parent = root
  1956. char.Head.face.Texture = "rbxassetid://126198982"
  1957. game:GetService("Debris"):AddItem(bv, 1)
  1958. local rng = Instance.new("Part", char)
  1959.         rng.Anchored = true
  1960.         rng.BrickColor = BrickColor.new("Neon orange")
  1961.         rng.CanCollide = false
  1962.         rng.FormFactor = 3
  1963.         rng.Name = "Ring"
  1964.         rng.Size = Vector3.new(1, 1, 1)
  1965.         rng.Transparency = 0
  1966.         rng.TopSurface = 0
  1967.         rng.BottomSurface = 0
  1968.         rng.CFrame = root.CFrame
  1969.         local rngm = Instance.new("SpecialMesh", rng)
  1970.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1971. local rng2 = rng:Clone()
  1972. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1973. rng2.Parent = char
  1974. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1975. local rng2m = rng2.Mesh
  1976. local rng3 = rng:Clone()
  1977. rng3.Parent = char
  1978. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1979. rng3.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1980. local rng3m = Instance.new("SpecialMesh", rng3)
  1981. rng3m.MeshId = "http://www.roblox.com/asset/?id=665769722"
  1982. local rng4 = rng:Clone()
  1983. rng4.Parent = char
  1984. rng4.BrickColor = BrickColor.new("Dark stone grey")
  1985. rng4.CFrame = root.CFrame + root.CFrame.lookVector*12
  1986. local rng4m = rng4.Mesh
  1987. local rng5 = rng:Clone()
  1988. rng5.Parent = char
  1989. rng5.BrickColor = BrickColor.new("Dark stone grey")
  1990. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  1991. local rng5m = rng5.Mesh
  1992. local rng6 = rng:Clone()
  1993. rng6.Material = "Neon"
  1994. rng6.CanCollide = false
  1995. rng6.BrickColor = BrickColor.new("Neon orange")
  1996. rng6.Parent = LeftLeg
  1997. local rng6m = rng6.Mesh
  1998. rng6m.Scale = vt(1,1,1)
  1999. rng6m.MeshType = "Sphere"
  2000. local rng7 = rng:Clone()
  2001. rng7.Material = "Plastic"
  2002. rng7.CanCollide = false
  2003. rng7.BrickColor = BrickColor.new("Bright red")
  2004. rng7.Parent = LeftLeg
  2005. local rng7m = rng7.Mesh
  2006. rng7m.Scale = vt(1,1,1)
  2007. rng7m.MeshType = "Sphere"
  2008.     CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  2009.     CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  2010.     wait()
  2011.     local scaler = 10/5
  2012.     local scaler2 = 10/5
  2013.     local hit = rng6.Touched:connect(function(hit)
  2014.     Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  2015.     CRIT=true
  2016. end)
  2017.     for i = 0,10,0.1 do
  2018.         swait()
  2019.         rng.Transparency = rng.Transparency + 0.01
  2020.         rng2.Transparency = rng2.Transparency + 0.01
  2021.         rng3.Transparency = rng3.Transparency + 0.01
  2022.         rng4.Transparency = rng4.Transparency + 0.01
  2023.         rng5.Transparency = rng5.Transparency + 0.01
  2024.         rng6.Transparency = rng5.Transparency + 0.001
  2025.         rng7.Transparency = rng5.Transparency + 0.001
  2026.         scaler = scaler - 0.125/5
  2027.         scaler2 = scaler2 - 0.1/5
  2028.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2029.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/7.5, scaler2/7.5, 0)
  2030.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2031.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2032.         rng6.Size = rng6.Size + Vector3.new(scaler2/1.2, scaler2/1.2, scaler2/1.2)
  2033.         rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2034.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2035.          RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2036.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2037.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2038.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2039. rng6.CFrame = killbrick.CFrame
  2040. rng7.CFrame = killbrick.CFrame
  2041.     end
  2042.     game:GetService("Debris"):AddItem(rng, 0.1)
  2043.     game:GetService("Debris"):AddItem(rng2, 0.1)
  2044.     game:GetService("Debris"):AddItem(rng3, 0.1)
  2045.     game:GetService("Debris"):AddItem(rng4, 0.1)
  2046.     game:GetService("Debris"):AddItem(rng5, 0.1)
  2047.     hum.WalkSpeed = 16
  2048.     hit:disconnect()
  2049.     attack = false
  2050.     killbrick:Destroy()
  2051.     char.Head.face.Texture = "rbxassetid://29291814"
  2052.     jumped = false
  2053.     lig:Remove()
  2054. end
  2055.  
  2056.  
  2057.  
  2058.  
  2059. function punchd()
  2060.     attack = true
  2061.     jumped = true
  2062.     hum.WalkSpeed = 30
  2063.     killbrick = Instance.new("Part",rarm)
  2064.     killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2065.     killbrick.Transparency = 1
  2066. killbrick:BreakJoints()
  2067. killbrick.CanCollide = false
  2068. killbrick.Anchored = true
  2069. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2070. lig = Instance.new("PointLight",player.Character.Torso)
  2071. lig.Color=Color3.new(255,0,0)
  2072. lig.Range = 20
  2073.     local bv = Instance.new("BodyVelocity")
  2074.   bv.maxForce = Vector3.new(1,1,1)
  2075.   bv.velocity = root.CFrame.lookVector*150
  2076.   bv.Parent = root
  2077. char.Head.face.Texture = "rbxassetid://126198982"
  2078. game:GetService("Debris"):AddItem(bv, 1)
  2079. local rng = Instance.new("Part", char)
  2080.         rng.Anchored = true
  2081.         rng.BrickColor = BrickColor.new("Neon orange")
  2082.         rng.CanCollide = false
  2083.         rng.FormFactor = 3
  2084.         rng.Name = "Ring"
  2085.         rng.Size = Vector3.new(1, 1, 1)
  2086.         rng.Transparency = 0
  2087.         rng.TopSurface = 0
  2088.         rng.BottomSurface = 0
  2089.         rng.CFrame = root.CFrame
  2090.         local rngm = Instance.new("SpecialMesh", rng)
  2091.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2092. local rng2 = rng:Clone()
  2093. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2094. rng2.Parent = char
  2095. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2096. local rng2m = rng2.Mesh
  2097. local rng3 = rng:Clone()
  2098. rng3.Parent = char
  2099. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2100. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2101. local rng3m = rng3.Mesh
  2102. local rng4 = rng:Clone()
  2103. rng4.Parent = char
  2104. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2105. local rng4m = rng4.Mesh
  2106. local rng5 = rng:Clone()
  2107. rng5.Parent = char
  2108. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2109. local rng5m = rng5.Mesh
  2110. local rng6 = rng:Clone()
  2111. rng6.Material = "Neon"
  2112. rng6.CanCollide = false
  2113. rng6.BrickColor = BrickColor.new("Neon orange")
  2114. rng6.Parent = LeftLeg
  2115. local rng6m = rng6.Mesh
  2116. rng6m.Scale = vt(1,1,1)
  2117. rng6m.MeshType = "Sphere"
  2118. local rng7 = rng:Clone()
  2119. rng7.Material = "Plastic"
  2120. rng7.CanCollide = false
  2121. rng7.BrickColor = BrickColor.new("Bright red")
  2122. rng7.Parent = LeftLeg
  2123. local rng7m = rng7.Mesh
  2124. rng7m.Scale = vt(1,1,1)
  2125. rng7m.MeshType = "Sphere"
  2126.     CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  2127.     CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  2128.     wait()
  2129.     local scaler = 10/5
  2130.     local scaler2 = 10/5
  2131.     local hit = rng6.Touched:connect(function(hit)
  2132.     Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  2133.     CRIT=true
  2134. end)
  2135.     for i = 0,10,0.1 do
  2136.         swait()
  2137.         rng.Transparency = rng.Transparency + 0.01
  2138.         rng2.Transparency = rng2.Transparency + 0.01
  2139.         rng3.Transparency = rng3.Transparency + 0.01
  2140.         rng4.Transparency = rng4.Transparency + 0.01
  2141.         rng5.Transparency = rng5.Transparency + 0.01
  2142.         rng6.Transparency = rng5.Transparency + 0.001
  2143.         rng7.Transparency = rng5.Transparency + 0.001
  2144.         scaler = scaler - 0.125/5
  2145.         scaler2 = scaler2 - 0.1/5
  2146.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 0)
  2147.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2148.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2149.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2150.         rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2151.         rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2152.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2153.          RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2154.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2155.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2156.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2157. rng6.CFrame = killbrick.CFrame
  2158. rng7.CFrame = killbrick.CFrame
  2159.     end
  2160.     game:GetService("Debris"):AddItem(rng, 0.1)
  2161.     game:GetService("Debris"):AddItem(rng2, 0.1)
  2162.     game:GetService("Debris"):AddItem(rng3, 0.1)
  2163.     game:GetService("Debris"):AddItem(rng4, 0.1)
  2164.     game:GetService("Debris"):AddItem(rng5, 0.1)
  2165.     hum.WalkSpeed = 16
  2166.     hit:disconnect()
  2167.     attack = false
  2168.     killbrick:Destroy()
  2169.     char.Head.face.Texture = "rbxassetid://29291814"
  2170.     jumped = false
  2171.     lig:Remove()
  2172. end
  2173.  
  2174.  
  2175.  
  2176.  
  2177. function punch2()
  2178.     attack = true
  2179.     jumped = true
  2180.     hum.WalkSpeed = 16
  2181.     killbrick = Instance.new("Part",rarm)
  2182.     killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2183.     killbrick.Transparency = 1
  2184. killbrick:BreakJoints()
  2185. killbrick.CanCollide = false
  2186. killbrick.Anchored = true
  2187. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2188. lig = Instance.new("PointLight",player.Character.Torso)
  2189. lig.Color=Color3.new(255,0,0)
  2190. lig.Range = 20
  2191.     local bv = Instance.new("BodyVelocity")
  2192.   bv.maxForce = Vector3.new(1,1,1)
  2193.   bv.velocity = root.CFrame.lookVector*150
  2194.   bv.Parent = root
  2195. char.Head.face.Texture = "rbxassetid://126198982"
  2196. game:GetService("Debris"):AddItem(bv, 1)
  2197. local rng = Instance.new("Part", char)
  2198.         rng.Anchored = true
  2199.         rng.BrickColor = BrickColor.new("Neon orange")
  2200.         rng.CanCollide = false
  2201.         rng.FormFactor = 3
  2202.         rng.Name = "Ring"
  2203.         rng.Size = Vector3.new(1, 1, 1)
  2204.         rng.Transparency = 0
  2205.         rng.TopSurface = 0
  2206.         rng.BottomSurface = 0
  2207.         rng.CFrame = root.CFrame
  2208.         local rngm = Instance.new("SpecialMesh", rng)
  2209.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2210. local rng2 = rng:Clone()
  2211. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2212. rng2.Parent = char
  2213. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2214. local rng2m = rng2.Mesh
  2215. local rng3 = rng:Clone()
  2216. rng3.Parent = char
  2217. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2218. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2219. local rng3m = rng3.Mesh
  2220. local rng4 = rng:Clone()
  2221. rng4.Parent = char
  2222. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2223. local rng4m = rng4.Mesh
  2224. local rng5 = rng:Clone()
  2225. rng5.Parent = char
  2226. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2227. local rng5m = rng5.Mesh
  2228. local rng6 = rng:Clone()
  2229. rng6.Material = "Neon"
  2230. rng6.CanCollide = false
  2231. rng6.BrickColor = BrickColor.new("Neon orange")
  2232. rng6.Parent = LeftLeg
  2233. local rng6m = rng6.Mesh
  2234. rng6m.Scale = vt(1,1,1)
  2235. rng6m.MeshType = "Sphere"
  2236. local rng7 = rng:Clone()
  2237. rng7.Material = "Plastic"
  2238. rng7.CanCollide = false
  2239. rng7.BrickColor = BrickColor.new("Bright red")
  2240. rng7.Parent = LeftLeg
  2241. local rng7m = rng7.Mesh
  2242. rng7m.Scale = vt(1,1,1)
  2243. rng7m.MeshType = "Sphere"
  2244.     CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  2245.     CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  2246.     wait()
  2247.     local scaler = 10/5
  2248.     local scaler2 = 10/5
  2249.     local hit = rng6.Touched:connect(function(hit)
  2250.     Damagefunc(hit,67,75,math.random(60,70),"Normal",root,.2,1)
  2251. end)
  2252.     for i = 0,10,0.1 do
  2253.         swait()
  2254.         rng.Transparency = rng.Transparency + 0.01
  2255.         rng2.Transparency = rng2.Transparency + 0.01
  2256.         rng3.Transparency = rng3.Transparency + 0.01
  2257.         rng4.Transparency = rng4.Transparency + 0.01
  2258.         rng5.Transparency = rng5.Transparency + 0.01
  2259.         rng6.Transparency = rng5.Transparency + 0.001
  2260.         rng7.Transparency = rng5.Transparency + 0.001
  2261.         scaler = scaler - 0.125/5
  2262.         scaler2 = scaler2 - 0.1/5
  2263.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.45, 0)
  2264.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.7, 0)
  2265.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.95, 0)
  2266.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2267.         rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2268.         rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2269.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2270.          RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2271. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2272.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2273.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2274.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2275.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2276. rng6.CFrame = killbrick.CFrame
  2277. rng7.CFrame = killbrick.CFrame
  2278.  
  2279.     end
  2280.     game:GetService("Debris"):AddItem(rng, 0.1)
  2281.     game:GetService("Debris"):AddItem(rng2, 0.1)
  2282.     game:GetService("Debris"):AddItem(rng3, 0.1)
  2283.     game:GetService("Debris"):AddItem(rng4, 0.1)
  2284.     game:GetService("Debris"):AddItem(rng5, 0.1)
  2285.     hum.WalkSpeed = 16
  2286.     hit:disconnect()
  2287.     attack = false
  2288.     killbrick:Destroy()
  2289.     char.Head.face.Texture = "rbxassetid://29291814"
  2290.     jumped = false
  2291.     lig:Remove()
  2292. end
  2293.  
  2294.  
  2295. function Crater(hed,Radius)
  2296.         spawn(function()
  2297.         local Ray = Ray.new(hed.Position,Vector3.new(0,-1,0)*10)
  2298.         local Ignore = {}
  2299.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2300.                 if v.Character ~= nil then
  2301.                         Ignore[#Ignore+1] = v.Character
  2302.                 end
  2303.         end
  2304.         local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2305.         if Hit == nil then return end
  2306.         local Parts = {}
  2307.         for i = 1,360,10 do
  2308.                 local P = Instance.new("Part",hed.Parent)
  2309.                 P.Anchored = true
  2310.                 P.FormFactor = "Custom"
  2311.                 P.BrickColor = Hit.BrickColor
  2312.                 P.Material = Hit.Material
  2313.                 P.TopSurface = "Smooth"
  2314.                 P.BottomSurface = "Smooth"
  2315.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2316.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2317.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2318.                 if math.random(0,5) == 0 then -- rubble
  2319.                         local P = Instance.new("Part",hed.Parent)
  2320.                         P.Anchored = true
  2321.                         P.FormFactor = "Custom"
  2322.                         P.BrickColor = Hit.BrickColor
  2323.                         P.Material = Hit.Material
  2324.                         P.TopSurface = "Smooth"
  2325.                         P.BottomSurface = "Smooth"
  2326.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2327.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2328.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2329.                 end
  2330.         end
  2331.         for i = 0,1,0.05 do
  2332.                 for i2,v in pairs(Parts) do
  2333.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2334.                 end
  2335.                 wait(0)
  2336.         end
  2337.         for i,v in pairs(Parts) do
  2338.                 if v[1].Size.X > 2.1 then
  2339.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2340.                 end
  2341.                 v[1].Anchored = false
  2342.         end
  2343.         for i = 0,1,0.05 do
  2344.                 for i2,v in pairs(Parts) do
  2345.                         v[1].Transparency = i
  2346.                         if i == 1 then
  2347.                                 v[1]:Destroy()
  2348.                         elseif i >= 0.25 then
  2349.                                 v[1].CanCollide = false
  2350.                         end
  2351.                 end
  2352.                 wait(0.02)
  2353.         end
  2354.         Parts = nil
  2355.         end)
  2356. end
  2357.  
  2358.  
  2359. function shock()
  2360.     attack = true
  2361.     jumped = true
  2362.     hum.WalkSpeed = 16
  2363.     killbrick = Instance.new("Part",rarm)
  2364.     killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2365.     killbrick.Transparency = 1
  2366. killbrick:BreakJoints()
  2367. killbrick.CanCollide = false
  2368. killbrick.Anchored = true
  2369. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2370. lig = Instance.new("PointLight",player.Character.Torso)
  2371. lig.Color=Color3.new(255,0,0)
  2372. lig.Range = 20
  2373.     local bv = Instance.new("BodyVelocity")
  2374.   bv.maxForce = Vector3.new(1,1,1)
  2375.   bv.velocity = root.CFrame.lookVector*150
  2376.   bv.Parent = root
  2377. char.Head.face.Texture = "rbxassetid://126198982"
  2378. game:GetService("Debris"):AddItem(bv, 1)
  2379. local rng = Instance.new("Part", char)
  2380.         rng.Anchored = true
  2381.         rng.BrickColor = BrickColor.new("Neon orange")
  2382.         rng.CanCollide = false
  2383.         rng.FormFactor = 3
  2384.         rng.Name = "Ring"
  2385.         rng.Size = Vector3.new(1, 1, 1)
  2386.         rng.Transparency = 0
  2387.         rng.TopSurface = 0
  2388.         rng.BottomSurface = 0
  2389.         rng.CFrame = root.CFrame
  2390.         local rngm = Instance.new("SpecialMesh", rng)
  2391.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2392. local rng2 = rng:Clone()
  2393. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2394. rng2.Parent = char
  2395. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2396. local rng2m = rng2.Mesh
  2397. local rng3 = rng:Clone()
  2398. rng3.Parent = char
  2399. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2400. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2401. local rng3m = rng3.Mesh
  2402. local rng4 = rng:Clone()
  2403. rng4.Parent = char
  2404. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2405. local rng4m = rng4.Mesh
  2406. local rng5 = rng:Clone()
  2407. rng5.Parent = char
  2408. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2409. local rng5m = rng5.Mesh
  2410. local rng6 = rng:Clone()
  2411. rng6.Material = "Neon"
  2412. rng6.CanCollide = false
  2413. rng6.BrickColor = BrickColor.new("Neon orange")
  2414. rng6.Parent = LeftLeg
  2415. local rng6m = rng6.Mesh
  2416. rng6m.Scale = vt(1,1,1)
  2417. rng6m.MeshType = "Sphere"
  2418. local rng7 = rng:Clone()
  2419. rng7.Material = "Plastic"
  2420. rng7.CanCollide = false
  2421. rng7.BrickColor = BrickColor.new("Bright red")
  2422. rng7.Parent = LeftLeg
  2423. local rng7m = rng7.Mesh
  2424. rng7m.Scale = vt(1,1,1)
  2425. rng7m.MeshType = "Sphere"
  2426.     CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2427.     wait()
  2428.     local scaler = 10/5
  2429.     local scaler2 = 10/5
  2430.     local hit = rng6.Touched:connect(function(hit)
  2431.     Damagefunc(hit,57,65,math.random(50,60),"Normal",root,.2,1)
  2432. end)
  2433.     for i = 0,10,0.1 do
  2434.         swait()
  2435.         MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2436.         rng.Transparency = rng.Transparency + 0.01
  2437.         rng2.Transparency = rng2.Transparency + 0.01
  2438.         rng3.Transparency = rng3.Transparency + 0.01
  2439.         rng4.Transparency = rng4.Transparency + 0.01
  2440.         rng5.Transparency = rng5.Transparency + 0.01
  2441.         rng6.Transparency = rng5.Transparency + 0.001
  2442.         rng7.Transparency = rng5.Transparency + 0.001
  2443.         scaler = scaler - 0.125/5
  2444.         scaler2 = scaler2 - 0.1/5
  2445.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.25, scaler2/0.45, 0)
  2446.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.5, scaler2/0.7, 0)
  2447.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.75, scaler2/0.95, 0)
  2448.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/0.9, scaler2/0.9, 0)
  2449.         rng6.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
  2450.         rng7.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
  2451.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2452.          RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2453. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2454.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2455.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2456.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2457.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2458. rng6.CFrame = killbrick.CFrame
  2459. rng7.CFrame = killbrick.CFrame  
  2460.     end
  2461.     game:GetService("Debris"):AddItem(rng, 0.1)
  2462.     game:GetService("Debris"):AddItem(rng2, 0.1)
  2463.     game:GetService("Debris"):AddItem(rng3, 0.1)
  2464.     game:GetService("Debris"):AddItem(rng4, 0.1)
  2465.     game:GetService("Debris"):AddItem(rng5, 0.1)
  2466.     hum.WalkSpeed = 16
  2467.     hit:disconnect()
  2468.     attack = false
  2469.     killbrick:Destroy()
  2470.     char.Head.face.Texture = "rbxassetid://29291814"
  2471.     jumped = false
  2472.     lig:Remove()
  2473. end
  2474.  
  2475.  
  2476. function punch3()
  2477.     attack = true
  2478.     jumped = true
  2479.     hum.WalkSpeed = 16
  2480.     killbrick = Instance.new("Part",rarm)
  2481.     killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2482.     killbrick.Transparency = 1
  2483. killbrick:BreakJoints()
  2484. killbrick.CanCollide = false
  2485. killbrick.Anchored = true
  2486. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2487.  
  2488. killbrick2 = Instance.new("Part",rarm)
  2489.     killbrick2.Size = Vector3.new(0.1,0.1,0.1)
  2490.     killbrick2.Transparency = 1
  2491. killbrick2:BreakJoints()
  2492. killbrick2.CanCollide = false
  2493. killbrick2.Anchored = true
  2494. killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-30)
  2495. lig = Instance.new("PointLight",player.Character.Torso)
  2496. lig.Color=Color3.new(255,0,0)
  2497. lig.Range = 20
  2498.     local bv = Instance.new("BodyVelocity")
  2499.   bv.maxForce = Vector3.new(1,1,1)
  2500.   bv.velocity = root.CFrame.lookVector*150
  2501.   bv.Parent = root
  2502. char.Head.face.Texture = "rbxassetid://126198982"
  2503. game:GetService("Debris"):AddItem(bv, 1)
  2504. local rng = Instance.new("Part", char)
  2505.         rng.Anchored = true
  2506.         rng.BrickColor = BrickColor.new("Neon orange")
  2507.         rng.CanCollide = false
  2508.         rng.FormFactor = 3
  2509.         rng.Name = "Ring"
  2510.         rng.Size = Vector3.new(1, 1, 1)
  2511.         rng.Transparency = 0
  2512.         rng.TopSurface = 0
  2513.         rng.BottomSurface = 0
  2514.         rng.CFrame = root.CFrame
  2515.         local rngm = Instance.new("SpecialMesh", rng)
  2516.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2517. local rng2 = rng:Clone()
  2518. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2519. rng2.Parent = char
  2520. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2521. local rng2m = rng2.Mesh
  2522. local rng3 = rng:Clone()
  2523. rng3.Parent = char
  2524. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2525. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  2526. local rng3m = rng3.Mesh
  2527. local rng4 = rng:Clone()
  2528. rng4.Parent = char
  2529. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  2530. local rng4m = rng4.Mesh
  2531. local rng5 = rng:Clone()
  2532. rng5.Parent = char
  2533. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2534. local rng5m = rng5.Mesh
  2535. local rng6 = rng:Clone()
  2536. rng6.Material = "Neon"
  2537. rng6.CanCollide = false
  2538. rng6.BrickColor = BrickColor.new("Neon orange")
  2539. rng6.Parent = LeftLeg
  2540. local rng6m = rng6.Mesh
  2541. rng6m.Scale = vt(1,1,1)
  2542. rng6m.MeshType = "Sphere"
  2543. local rng7 = rng:Clone()
  2544. rng7.Material = "Plastic"
  2545. rng7.CanCollide = false
  2546. rng7.BrickColor = BrickColor.new("Bright red")
  2547. rng7.Parent = LeftLeg
  2548. local rng7m = rng7.Mesh
  2549. rng7m.Scale = vt(1,1,1)
  2550. rng7m.MeshType = "Sphere"
  2551. local rng8 = rng6:Clone()
  2552. rng8.Material = "Neon"
  2553. rng8.CanCollide = false
  2554. rng8.BrickColor = BrickColor.new("Neon orange")
  2555. rng8.Parent = LeftLeg
  2556. local rng8m = rng7.Mesh
  2557. rng8m.Scale = vt(1,1,1)
  2558. rng8m.MeshType = "Sphere"
  2559.     CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2560.     wait()
  2561.     local scaler = 10/5
  2562.     local scaler2 = 10/5
  2563.     local hit = rng8.Touched:connect(function(hit)
  2564.     Damagefunc(hit,57,65,math.random(50,60),"Normal",root,.2,1)
  2565. end)
  2566.     for i = 0,10,0.1 do
  2567.         swait()
  2568.         rng.Transparency = rng.Transparency + 0.01
  2569.         rng2.Transparency = rng2.Transparency + 0.01
  2570.         rng3.Transparency = rng3.Transparency + 0.01
  2571.         rng4.Transparency = rng4.Transparency + 0.01
  2572.         rng5.Transparency = rng5.Transparency + 0.01
  2573.         rng6.Transparency = rng5.Transparency + 0.001
  2574.         rng7.Transparency = rng5.Transparency + 0.001
  2575.         rng8.Transparency = rng5.Transparency + 0.001
  2576.         scaler = scaler - 0.125/5
  2577.         scaler2 = scaler2 - 0.1/5
  2578.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.45, 0)
  2579.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.7, 0)
  2580.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.95, 0)
  2581.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2582.         rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2583.         rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2584.         rng8.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2585.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2586.         RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2587.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2588.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  2589.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2590. rng6.CFrame = killbrick.CFrame
  2591. rng7.CFrame = killbrick.CFrame
  2592. rng8.CFrame = killbrick2.CFrame    
  2593.     end
  2594.     game:GetService("Debris"):AddItem(rng, 0.1)
  2595.     game:GetService("Debris"):AddItem(rng2, 0.1)
  2596.     game:GetService("Debris"):AddItem(rng3, 0.1)
  2597.     game:GetService("Debris"):AddItem(rng4, 0.1)
  2598.     game:GetService("Debris"):AddItem(rng5, 0.1)
  2599.     hum.WalkSpeed = 16
  2600.     hit:disconnect()
  2601.     attack = false
  2602.     killbrick:Destroy()
  2603.     char.Head.face.Texture = "rbxassetid://29291814"
  2604.     jumped = false
  2605.     lig:Remove()
  2606. end
  2607.  
  2608.  
  2609.  
  2610. function boom()
  2611.     attack = true
  2612.     jumped = true
  2613.     hum.WalkSpeed = 0
  2614.     MagicBlock(bc("White"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  2615.     CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  2616.     CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
  2617.     for i = 0,15,0.1 do
  2618.         swait()
  2619.         MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2620.         RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2621. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2622.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2623.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2624.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2625.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2626. char.Head.face.Texture = "rbxassetid://126198982"
  2627.     end
  2628. local rng = Instance.new("Part", char)
  2629.         rng.Anchored = true
  2630.         rng.BrickColor = BrickColor.new("Neon orange")
  2631.         rng.CanCollide = false
  2632.         rng.FormFactor = 3
  2633.         rng.Name = "Ring"
  2634.         rng.Size = Vector3.new(1, 1, 1)
  2635.         rng.Transparency = 0
  2636.         rng.TopSurface = 0
  2637.         rng.BottomSurface = 0
  2638.         rng.Position = root.Position
  2639.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2640.         local rngm = Instance.new("SpecialMesh", rng)
  2641.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2642. local rng2 = rng:Clone()
  2643. rng2.Parent = char
  2644. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2645. local rng2m = rng2.Mesh
  2646. local rng3 = rng:Clone()
  2647. rng3.Parent = char
  2648. local rng3m = rng3.Mesh
  2649. local rng4 = rng:Clone()
  2650. rng4.Parent = char
  2651. local rng4m = rng4.Mesh
  2652. local rng5 = rng:Clone()
  2653. rng5.Parent = char
  2654. rng5.BrickColor = BrickColor.new("Dark stone grey")
  2655. local rng5m = rng5.Mesh
  2656. local hit = rng5.Touched:connect(function(hit)
  2657.     Damagefunc(hit,120,175,math.random(100,100),"Normal",root,.2,1)
  2658. end)
  2659. MagicBlock(bc("White"),root.CFrame,15,15,15,5,5,5,0.015)
  2660.     CFuncs["Sound"].Create("rbxassetid://187137517", rng, 10, 1)
  2661.     CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.85)
  2662.     CFuncs["Sound"].Create("rbxassetid://165970126", rng, 10, 1)
  2663.     wait()
  2664.     local scaler = 10
  2665.     local scaler2 = 10
  2666.     for i = 0,10,0.1 do
  2667.         swait()
  2668.         rng.Transparency = rng.Transparency + 0.01
  2669.         rng2.Transparency = rng2.Transparency + 0.01
  2670.         rng3.Transparency = rng3.Transparency + 0.01
  2671.         rng4.Transparency = rng4.Transparency + 0.01
  2672.         rng5.Transparency = rng5.Transparency + 0.01
  2673.         scaler = scaler - 0.125
  2674.         scaler2 = scaler2 - 0.1
  2675.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 4)
  2676.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 3)
  2677.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 2)
  2678.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 1)
  2679.         rng5.Size = rng5m.Scale
  2680.         rng5.CFrame = rng.CFrame
  2681.          rngm.Scale = rngm.Scale + Vector3.new(scaler2/2, scaler2/2, 5)
  2682.         text.Text = " DIE!  "
  2683.         RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  2684. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2685.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  2686.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2687.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  2688.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  2689.     end
  2690.     hit:disconnect()
  2691.     game:GetService("Debris"):AddItem(rng, 1)
  2692.     game:GetService("Debris"):AddItem(rng2, 1)
  2693.     game:GetService("Debris"):AddItem(rng3, 1)
  2694.     game:GetService("Debris"):AddItem(rng4, 1)
  2695.     game:GetService("Debris"):AddItem(rng5, 1)
  2696.     hum.WalkSpeed = 16
  2697.     attack = false
  2698.     text.Text = "   "
  2699.     char.Head.face.Texture = "rbxassetid://29291814"
  2700.     jumped = false
  2701. end
  2702.  
  2703. function shooty()
  2704.     attack = true
  2705.     MagicBlock(bc("Neon orange"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  2706.     CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  2707.     CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
  2708.     for i = 0,15,0.1 do
  2709.         swait()
  2710.         MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2711.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2712.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2713.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  2714.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2715. char.Head.face.Texture = "rbxassetid://126198982"
  2716.     end
  2717.     CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2718.                             local a = Instance.new("Part",Character)
  2719.     a.Name = "Direction"   
  2720.     a.Anchored = true
  2721.     a.BrickColor = bc("Neon orange")
  2722. a.Material = "Neon"
  2723. a.Transparency = 1
  2724.     a.CanCollide = false
  2725.     local ray = Ray.new(
  2726.         root.CFrame.p,                           -- origin
  2727.         (mouse.Hit.p - root.CFrame.p).unit * 500 -- direction
  2728.     )
  2729.     local ignore = Character
  2730.     local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2731.     a.BottomSurface = 10
  2732.     a.TopSurface = 10
  2733.     local distance = (root.CFrame.p - position).magnitude
  2734.     a.Size = Vector3.new(0.1, 0.1, 0.1)
  2735.     a.CFrame = CFrame.new(root.CFrame.p, position) * CFrame.new(0, 0, 0)
  2736.                  local lb = Instance.new("Part")
  2737.   lb.Parent = char
  2738.     lb.BrickColor = bc("Neon orange")
  2739. local pie22 = Instance.new("ParticleEmitter")
  2740. pie22.Parent = char.Torso
  2741. pie22.Color = ColorSequence.new(BrickColor.new("Dark stone grey").Color)
  2742. pie22.LightEmission = 0
  2743. pie22.Size = NumberSequence.new(10,5)
  2744. pie22.Texture = "http://www.roblox.com/asset/?id=254959503"
  2745. pie22.Transparency = NumberSequence.new(0, 1)
  2746. pie22.EmissionDirection = "Top"
  2747. pie22.Enabled = true
  2748. pie22.Lifetime = NumberRange.new(1)
  2749. pie22.Rotation = NumberRange.new(-17, 17)
  2750. pie22.Rate = 200
  2751. pie22.Speed = NumberRange.new(3)
  2752. pie22.LockedToPart = false
  2753. pie22.VelocitySpread = 3
  2754. pie22.Name = "Haa"
  2755. pie22.Parent = lb
  2756.      lb.CanCollide = false
  2757. lb.Material = "Neon"
  2758.      lb.Anchored = true
  2759. lb.TopSurface = 0
  2760.         lb.BottomSurface = 0
  2761.      lb.Transparency = 0
  2762.      lb.Size = vt(0.5,0.5,0.5)
  2763.      lb.CFrame = sorb.CFrame
  2764. lb.Anchored = false
  2765. local thingery = Instance.new("SpecialMesh",lb)
  2766.      thingery.MeshType = "Sphere"
  2767. thingery.Scale = vt(25,25,25)
  2768. game:GetService("Debris"):AddItem(lb, 10)
  2769.   local bv = Instance.new("BodyVelocity")
  2770.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2771.   bv.velocity = a.CFrame.lookVector*150
  2772.   bv.Parent = lb
  2773. game:GetService("Debris"):AddItem(a, 0.1)
  2774. wait(0.05)
  2775. local hitted = false
  2776. lb.Touched:connect(function(hit)
  2777.     if hitted == false then
  2778.         hitted = true
  2779.         lb.Anchored = true
  2780.         lb.Transparency = 1
  2781.         local rng = Instance.new("Part", char)
  2782.         rng.Anchored = true
  2783.         rng.BrickColor = BrickColor.new("Neon orange")
  2784.         rng.CanCollide = false
  2785.         rng.FormFactor = 3
  2786.         rng.Name = "Ring"
  2787.         rng.Size = Vector3.new(1, 1, 1)
  2788.         rng.Transparency = 0
  2789.         rng.TopSurface = 0
  2790.         rng.BottomSurface = 0
  2791.         rng.CFrame = lb.CFrame
  2792.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2793.         local rngm = Instance.new("SpecialMesh", rng)
  2794.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2795. local rng2 = rng:Clone()
  2796. rng2.Parent = char
  2797. local rng2m = rng2.Mesh
  2798. local rng3 = rng:Clone()
  2799. rng3.Parent = char
  2800. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2801. local rng3m = rng3.Mesh
  2802. local rng4 = rng:Clone()
  2803. rng4.Parent = char
  2804. local rng4m = rng4.Mesh
  2805. local rng5 = rng:Clone()
  2806. rng5.Parent = char
  2807. rng5.BrickColor = BrickColor.new("Dark stone grey")
  2808. rng5.CFrame = rng5.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2809. local rng5m = rng5.Mesh
  2810. rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2811. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2812. rng4.CFrame = rng4.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  2813. MagicBlock(bc("White"),lb.CFrame,15,15,15,5,5,5,0.015)
  2814. local rng6 = rng:Clone()
  2815. rng6.Material = "Neon"
  2816. rng6.Parent = char
  2817. local rng6m = rng6.Mesh
  2818. rng6m.Scale = vt(1,1,1)
  2819. rng6m.MeshType = "Sphere"
  2820. local hita = rng6.Touched:connect(function(hit)
  2821.     Damagefunc(hit,72,78,math.random(70,70),"Normal",root,.2,1)
  2822. end)
  2823.     CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 1)
  2824.     CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.75)
  2825.     CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  2826.     local scaler = 5
  2827.     local scaler2 = 5
  2828.     for i = 0,20,0.1 do
  2829.         swait()
  2830.         rng.Transparency = rng.Transparency + 0.005
  2831.         rng2.Transparency = rng2.Transparency + 0.005
  2832.         rng3.Transparency = rng3.Transparency + 0.005
  2833.         rng4.Transparency = rng4.Transparency + 0.005
  2834.         rng5.Transparency = rng5.Transparency + 0.005
  2835.         rng6.Transparency = rng6.Transparency + 0.005
  2836.         scaler = scaler - 0.005/2
  2837.         scaler2 = scaler2 - 0.05/2
  2838.         rng6.Size = rng6.Size + Vector3.new(scaler2/3, scaler2/3, scaler2/3)
  2839.         rng6.CFrame = rng.CFrame
  2840.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2841.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2842.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2843.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  2844.          rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2845.     end
  2846.     hita:disconnect()
  2847.     game:GetService("Debris"):AddItem(rng, 1)
  2848.     game:GetService("Debris"):AddItem(rng2, 1)
  2849.     game:GetService("Debris"):AddItem(rng3, 1)
  2850.     game:GetService("Debris"):AddItem(rng4, 1)
  2851.     game:GetService("Debris"):AddItem(rng5, 1)
  2852.     game:GetService("Debris"):AddItem(rng6, 1)
  2853.     end
  2854. end)
  2855.     for i = 0,2,0.1 do
  2856.         swait()
  2857.         MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2858.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2859.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2860.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2861.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2862. text.Text = "  DIE! "
  2863.     end
  2864.     attack = false
  2865.     text.Text = "   "
  2866.     char.Head.face.Texture = "rbxassetid://29291814"
  2867. end
  2868.  
  2869. function superpunch()
  2870.     attack = true
  2871.     jumped = true
  2872.     hum.WalkSpeed = 16
  2873.     chatfunc("You'll be fine as long as you dodge!")
  2874.     wait(1.5)
  2875.     text.Text = " "
  2876.     wait(0.5)
  2877.     CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  2878.     CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
  2879.      wait(0.7) 
  2880.     chatfunc("Explosion Grenade!")
  2881.     for i = 0,15,0.1 do
  2882.         swait()
  2883.         RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  2884. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  2885.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2886.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2887.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  2888.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2889. char.Head.face.Texture = "rbxassetid://126198982"
  2890.     end
  2891. local rng = Instance.new("Part", char)
  2892.         rng.Anchored = true
  2893.         rng.BrickColor = BrickColor.new("Neon orange")
  2894.         rng.CanCollide = false
  2895.         rng.FormFactor = 3
  2896.         rng.Name = "Ring"
  2897.         rng.Size = Vector3.new(1, 1, 1)
  2898.         rng.Transparency = 0
  2899.         rng.TopSurface = 0
  2900.         rng.BottomSurface = 0
  2901.         rng.CFrame = root.CFrame
  2902.         local rngm = Instance.new("SpecialMesh", rng)
  2903.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2904. local rng2 = rng:Clone()
  2905. rng2.Parent = char
  2906. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2907. local rng2m = rng2.Mesh
  2908. local rng3 = rng:Clone()
  2909. rng3.Parent = char
  2910. local rng3m = rng3.Mesh
  2911. local rng4 = rng:Clone()
  2912. rng4.Parent = char
  2913. rng4.BrickColor = BrickColor.new("Dark stone grey")
  2914. local rng4m = rng4.Mesh
  2915. local rng5 = rng:Clone()
  2916. rng5.Parent = char
  2917. local rng5m = rng5.Mesh
  2918. local rng6 = rng:Clone()
  2919. rng6.Material = "Neon"
  2920. rng6.Parent = char
  2921. local rng6m = rng6.Mesh
  2922. rng6m.Scale = vt(1,1,1)
  2923. rng6m.MeshType = "Sphere"
  2924. local hita = rng6.Touched:connect(function(hit)
  2925.     Damagefunc(hit,30000,44000,math.random(30000,40000),"Normal",root,.2,1)
  2926. end)
  2927. rng2.CFrame = root.CFrame
  2928. rng3.CFrame = root.CFrame
  2929. rng4.CFrame = root.CFrame
  2930. rng5.CFrame = root.CFrame
  2931. rng6.CFrame = root.CFrame
  2932.     CFuncs["Sound"].Create("rbxassetid://260430117", rng, 5, 1)
  2933.     CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 0.85)
  2934.     CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  2935.     CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  2936.     CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  2937.     wait()
  2938.     local scaler = 10/5
  2939.     local scaler2 = 10/5
  2940.     MagicBlock(bc("Dark stone grey"),root.CFrame,30,30,30,5,5,5,0.015)
  2941.     for i = 0,10,0.1 do
  2942.         swait()
  2943.         rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  2944.         rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  2945.         rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  2946.         rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  2947.         rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/2
  2948.         rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.4)
  2949.         rng6.CFrame = rng.CFrame
  2950.         rng.Transparency = rng.Transparency + 0.01
  2951.         rng2.Transparency = rng2.Transparency + 0.01
  2952.         rng3.Transparency = rng3.Transparency + 0.01
  2953.         rng4.Transparency = rng4.Transparency + 0.01
  2954.         rng5.Transparency = rng5.Transparency + 0.01
  2955.         rng6.Transparency = rng6.Transparency + 0.01
  2956.         scaler = scaler - 0.125/5
  2957.         scaler2 = scaler2 - 0.1/5
  2958.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  2959.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  2960.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  2961.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  2962.          rngm.Scale = rngm.Scale + Vector3.new(scaler2/3, scaler2/3, 2)
  2963.             RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2964.             Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2965.              RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2966.              LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2967.     end
  2968.     hita:disconnect()
  2969.     game:GetService("Debris"):AddItem(rng, 1)
  2970.     game:GetService("Debris"):AddItem(rng2, 1)
  2971.     game:GetService("Debris"):AddItem(rng3, 1)
  2972.     game:GetService("Debris"):AddItem(rng4, 1)
  2973.     game:GetService("Debris"):AddItem(rng5, 1)
  2974.     hum.WalkSpeed = 16
  2975.     attack = false
  2976.     char.Head.face.Texture = "rbxassetid://29291814"
  2977.     jumped = false
  2978. end
  2979.  
  2980.  
  2981.  
  2982.  
  2983.  
  2984.  
  2985.  
  2986. mouse.KeyDown:connect(function(k)
  2987.         if k == "z" and attack == false and RootPart.Velocity.y == 0  and hitfloor~=nil then
  2988.                 jump()
  2989.         end
  2990.         if k == "x" and attack == false then
  2991.                 dash()
  2992.         end
  2993.         if k == "t" and attack == false then
  2994.                 dashh()
  2995.         end
  2996.         if k == "r" and attack == false then
  2997.                 dashs()
  2998.         end
  2999.          if k == "p" and attack == false then
  3000.                 asd:Stop()
  3001.         end
  3002.           if k == "g" and attack == false then
  3003.    chatfunc("Deku!")
  3004.         end
  3005.           if k == "1" and attack == false then
  3006.           chatfunc("Weak!")
  3007.         end
  3008.      if k == "2" and attack == false then
  3009.      chatfunc("That's what you consider strong?!")
  3010.         end
  3011.   if k == "3" and attack == false then
  3012.       chatfunc("Useless!")
  3013.         end
  3014. if k == "4" and attack == false then
  3015.       chatfunc("What?!")
  3016.         end
  3017. if k == "5" and attack == false then
  3018.    chatfunc("Hmph.")
  3019.         end
  3020. if k == "6" and attack == false then
  3021.    chatfunc("Trash!")
  3022.         end
  3023. if k == "7" and attack == false then
  3024.      chatfunc("You're Nothing!")
  3025.         end
  3026.     if k == "h" and attack == false then
  3027.     chatfunc("Die!")
  3028.         end
  3029. if k == "m" and attack == false then
  3030.     char.Head.face.Texture = "rbxassetid://126198982"
  3031. chatfunc("I'll crush you!")
  3032.     end
  3033. if k == "j" and attack == false then
  3034.      chatfunc("Idiot!")
  3035. end
  3036. if k == "k" and attack == false then
  3037.      chatfunc("I'll crush that Half-n-Half bastard..")
  3038. end
  3039. if k == "l" and attack == false then
  3040.      chatfunc("Remember who you are.. YOU'RE BENEATH ME!")
  3041.     end
  3042.          if k == "f" and attack == false then
  3043.                 daash()
  3044.         end
  3045.         if k == "u" and attack == false then
  3046.                 asd:Play()
  3047.         end
  3048.          if k == "e" and attack == false then
  3049.                 punch()
  3050.         end
  3051.          if k == "y" and attack == false then
  3052.                 punch3()
  3053.         end
  3054.          
  3055.          if k == "q" and attack == false then
  3056.                 punch2()
  3057.         end
  3058.         if k == "c" and attack == false and RootPart.Velocity.y == 0  and hitfloor~=nil then
  3059.                 boom()
  3060.         end
  3061.         if k == "v" and attack == false then
  3062.                 shooty()
  3063.         end
  3064.        if k == "l" and attack == false then
  3065.     if Serious == true then
  3066.         punchd()
  3067.     end
  3068.         end
  3069.         if k == "b" and attack == false then
  3070.                 superpunch()
  3071.         end
  3072. end)
  3073. mouse.KeyDown:connect(function(key)
  3074. if key=="8" then   
  3075.     Serious()
  3076.     end
  3077.     end)
  3078. Health = math.huge  --------- Serious mode aura.
  3079. BaseHealth = math.huge
  3080.  
  3081.  
  3082.  
  3083.  
  3084. InForm = false
  3085.  
  3086. Player = game.Players.LocalPlayer
  3087. Char = Player.Character
  3088. Torso = Char.Torso
  3089.  
  3090. function Serious()
  3091.     for X = 1, 1 do wait()
  3092.         asd1 = Instance.new("Sound",char)
  3093. asd1.SoundId = "http://www.roblox.com/asset/?id = 934992368"
  3094. asd1.Volume = 2
  3095. asd1.Looped = true
  3096. asd1:Play()
  3097.     chatfunc("...")
  3098.     wait(1.6)
  3099.     chatfunc("...You..")
  3100.     wait(1.6)  
  3101.     chatfunc("...")
  3102.     wait(1.6)
  3103.     chatfunc("There's no point in winning if both sides don't give it their all.")
  3104.     wait(8)
  3105.     for X = 1, 1 do wait()
  3106.         local Effect = Instance.new("Part")
  3107.     Effect.Name = "Effect"
  3108.     Effect.Parent = Torso
  3109.     Effect.CFrame = Torso.CFrame
  3110.     Effect.BrickColor = BrickColor.new("Neon orange")
  3111.     Effect.Shape = "Ball"
  3112.     Effect.Size = Vector3.new(1, 1, 1)
  3113.     Effect.Anchored = true
  3114.     Effect.Material = "Neon"
  3115.     Effect.CanCollide = false
  3116.         Effect.CFrame = Torso.CFrame
  3117.         Effect.Size = Effect.Size + Vector3.new(0.5)
  3118.         Effect.Transparency = Effect.Transparency + 0.04
  3119.     end
  3120.     end
  3121.  
  3122. repeat
  3123. Torso:FindFirstChild("Effect"):Remove()
  3124. until Torso:FindFirstChild("Effect") == nil
  3125.  
  3126.    
  3127. local Color1 = Color3.new(255, 255, 0)
  3128. local Color2 = Color3.new(255, 255, 0) 
  3129.  
  3130.    
  3131. local Aura = Instance.new('ParticleEmitter')
  3132. Aura.Name = "Aura"
  3133. Aura.Texture = "rbxassetid://254959503"
  3134. Aura.Parent = Torso
  3135. Aura.LightEmission = 0.6
  3136. Aura.Transparency = NumberSequence.new(0.5)
  3137. Aura.Color = ColorSequence.new(BrickColor.new("Neon orange").Color)
  3138. Aura.Size = NumberSequence.new(7,4,1)
  3139. Aura.LockedToPart = false
  3140. Aura.Lifetime = NumberRange.new(3)
  3141. Aura.Rate = 40
  3142. Aura.Speed = NumberRange.new(2)
  3143. Aura.Rotation = NumberRange.new(-420,420)
  3144. Aura.EmissionDirection = "Top"
  3145. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  3146. punch2()
  3147. chatfunc("DON'T UNDERESTIMATE ME!")
  3148. Instance.new("ForceField",char).Visible = false
  3149. hum.Name = "youdungoofed"
  3150. local Aura2 = Instance.new('ParticleEmitter')
  3151. Aura2.Name = "Aura"
  3152. Aura2.Texture = "rbxassetid://254959503"
  3153. Aura2.Parent = Torso
  3154. Aura2.LightEmission = 0
  3155. Aura2.Transparency = NumberSequence.new(0.7)
  3156. Aura2.Color = ColorSequence.new(BrickColor.new("Grey").Color)
  3157. Aura2.Size = NumberSequence.new(10,6,1)
  3158. Aura2.LockedToPart = false
  3159. Aura2.Lifetime = NumberRange.new(3)
  3160. Aura2.Rate = 40
  3161. Aura2.Speed = NumberRange.new(2)
  3162. Aura2.Rotation = NumberRange.new(3,-3)
  3163. Aura2.EmissionDirection = "Top"
  3164. local Aura3 = Instance.new('ParticleEmitter')
  3165. Aura3.Name = "Aura"
  3166. Aura3.Texture = "rbxassetid://245595131"
  3167. Aura3.Parent = Torso
  3168. Aura3.LightEmission = 1
  3169. Aura3.Transparency = NumberSequence.new(0.7)
  3170. Aura3.Color = ColorSequence.new(BrickColor.new("Grey").Color)
  3171. Aura3.Size = NumberSequence.new(0.6)
  3172. Aura3.LockedToPart = false
  3173. Aura3.Lifetime = NumberRange.new(1)
  3174. Aura3.Rate = 40
  3175. Aura3.Speed = NumberRange.new(2)
  3176. Aura3.Rotation = NumberRange.new(3,-3)
  3177. Aura3.EmissionDirection = "Top"
  3178.  
  3179.  
  3180. InForm = true  
  3181.    
  3182. Char.Humanoid.MaxHealth = Health
  3183. wait(0.3)  
  3184. Char.Humanoid.Health = Health
  3185.  
  3186.    
  3187. end
  3188.  
  3189. function Base()
  3190.     InForm = false
  3191.     local Effect = Instance.new("Part")
  3192.     Effect.Name = "Effect"
  3193.     Effect.Parent = Torso
  3194.     Effect.CFrame = Torso.CFrame
  3195.     Effect.BrickColor = BrickColor.new("White")
  3196.     Effect.Shape = "Ball"
  3197.     Effect.Size = Vector3.new(8, 8, 8)
  3198.     Effect.Anchored = true
  3199.     Effect.Material = "Neon"
  3200.     Effect.CanCollide = false
  3201.     for loop = 1, 25 do wait()
  3202.         Effect.CFrame = Torso.CFrame
  3203.         Effect.Size = Effect.Size + Vector3.new(-0.5)
  3204.         Effect.Transparency = Effect.Transparency + 0.04
  3205.     end
  3206. repeat
  3207. Torso:FindFirstChild("Effect"):Remove()
  3208. until Torso:FindFirstChild("Effect") == nil
  3209.  
  3210. for i, v in pairs(Torso:GetChildren()) do
  3211.     if v:IsA('ParticleEmitter') then
  3212.         v:Remove()
  3213.         asd1:Destroy()
  3214.         killbrick:Destroy()
  3215.     end
  3216. end
  3217. char.Humanoid.MaxHealth = BaseHealth
  3218. wait(0.3)  
  3219. char.Humanoid.Health = BaseHealth  
  3220.  
  3221. end
  3222.  
  3223. mouse.KeyDown:connect(function(key)
  3224. if key=="9" then   
  3225.     Base()
  3226.     end
  3227.     end)
  3228.  
  3229. Player.Chatted:connect(function(Message)
  3230.     if Message == "Time to get serious." and InForm == false then
  3231.         wait(0.10)
  3232.         Serious()
  3233.     end
  3234.     if Message == "off" or Message == "Nice fight." and InForm == true then
  3235.         Base()
  3236.     end
  3237. end)
  3238. Humanoid.Animator.Parent = nil
  3239. idleanim=.4
  3240. while true do
  3241. swait()
  3242.   sine = sine + change
  3243. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  3244. local velderp=RootPart.Velocity.y
  3245. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  3246. if equipped==true or equipped==false then
  3247. if attack==false then
  3248. idle=idle+1
  3249. else
  3250. idle=0
  3251. end
  3252. if idle>=500 then
  3253. if attack==false then
  3254. --Sheath()
  3255. end
  3256. end
  3257. if RootPart.Velocity.y > 1 and hitfloor==nil then
  3258. Anim="Jump"
  3259. if attack==false then
  3260. Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
  3261. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  3262. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  3263. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  3264. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3265. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3)
  3266. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3267. RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2)
  3268. LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2)
  3269. end
  3270. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  3271. Anim="Fall"
  3272. if attack==false then
  3273. Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3)
  3274. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  3275. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  3276. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3)
  3277. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3278. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  3279. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  3280. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2)
  3281. LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2)
  3282. end
  3283. elseif torvel<1 and hitfloor~=nil then
  3284. Anim="Idle"
  3285. if jumped == false then
  3286. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
  3287. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
  3288. end
  3289. if attack==false then
  3290. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3291. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3)
  3292. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3)
  3293. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3)
  3294. end
  3295. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  3296. Anim="Walk"
  3297. if jumped == false then
  3298. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
  3299. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
  3300. end
  3301. if attack==false then
  3302. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  3303. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  3304. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3)
  3305. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3)
  3306. end
  3307. elseif torvel>=22 and hitfloor~=nil then
  3308. Anim="Run"
  3309. if jumped == false then
  3310. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
  3311. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
  3312. end
  3313. if attack==false then
  3314.               RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3)
  3315. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  3316. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3)
  3317. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3)
  3318. end
  3319. end
  3320. end
  3321. end
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