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- en = true
- while true do
- wait(3)
- if en == true then
- en = false
- if game.Workspace:findFirstChild(script.c.Value) and game.Workspace:findFirstChild(script.u.Value) then
- local c = game.Workspace:findFirstChild(script.c.Value)
- local u = game.Workspace:findFirstChild(script.u.Value)
- script.Parent.BodyPosition:clone().Parent = c.Torso
- script.Parent.BodyPosition:clone().Parent = u.Torso
- if c:findFirstChild("Shirt") then
- u.Shirt:remove()
- c.Shirt:clone().Parent = u
- end
- local d = c:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i].Parent = u
- end
- end
- wait(4)
- c:remove()
- u.Humanoid.MaxHealth = u.Humanoid.MaxHealth + 100
- wait(0.1)
- u.Humanoid.WalkSpeed = u.Humanoid.WalkSpeed + 26
- game.Players:findFirstChild(script.c.Value).Character = u
- u.Torso.BodyPosition:remove()
- wait(0.1)
- else
- end
- en = true
- end
- end
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