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Untitled

May 20th, 2018
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  1. wait(1)
  2. --idk--
  3. local Player = game:GetService("Players").localPlayer
  4. local Character = Player.Character
  5. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  6. local Mouse = Player:GetMouse()
  7. local LeftArm = Character["Left Arm"]
  8. local RightArm = Character["Right Arm"]
  9. local LeftLeg = Character["Left Leg"]
  10. local RightLeg = Character["Right Leg"]
  11. local Head = Character.Head
  12. local Torso = Character.Torso
  13. local Camera = workspace.CurrentCamera
  14. local RootPart = Character.HumanoidRootPart
  15. local RootJoint = RootPart.RootJoint
  16. local attack = false
  17. local Anim = 'Idle'
  18. local attacktype = 1
  19. local delays = false
  20. local play = true
  21. local targetted = nil
  22. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  23. local velocity = RootPart.Velocity.y
  24. local sine = 0
  25. local change = 1
  26. local doe = 0
  27. local Create = LoadLibrary("RbxUtility").Create
  28. spawn(function()
  29. while wait() do
  30. Head.BrickColor = BrickColor.new("red")
  31. RightArm.BrickColor = BrickColor.new("red")
  32. LeftArm.BrickColor = BrickColor.new("red")
  33. Torso.BrickColor = BrickColor.new("red")
  34. RightLeg.BrickColor = BrickColor.new("red")
  35. LeftLeg.BrickColor = BrickColor.new("red")
  36. end
  37. end)
  38. --idk--
  39. wait(1 / 60)
  40. Effects = { }music=false
  41. local Player = game:GetService("Players").localPlayer
  42. local Character = Player.Character
  43. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  44. local Mouse = Player:GetMouse()
  45. local LeftArm = Character["Left Arm"]
  46. local RightArm = Character["Right Arm"]
  47. local LeftLeg = Character["Left Leg"]
  48. local RightLeg = Character["Right Leg"]
  49. local Head = Character.Head
  50. local Torso = Character.Torso
  51. local Camera = workspace.CurrentCamera
  52. local RootPart = Character.HumanoidRootPart
  53. local RootJoint = RootPart.RootJoint
  54. local attack = false
  55. local Anim = 'Idle'
  56. local attacktype = 1
  57. local delays = false
  58. local play = true
  59. local targetted = nil
  60. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  61. local velocity = RootPart.Velocity.y
  62. local sine = 0
  63. local change = 1
  64. local doe = 0
  65. local Create = LoadLibrary("RbxUtility").Create
  66. Humanoid.WalkSpeed = 35
  67. local m = Create("Model"){
  68. Parent = Character,
  69. Name = "WeaponModel",
  70. }
  71. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=Player.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=Player.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  72. Humanoid.Animator.Parent = nil
  73. Character.Animate.Parent = nil
  74. if Character:FindFirstChild("Health")then Character.Health.Parent = nil end
  75. function CreateBeam(Parent,isReversed)local p=Instance.new("Beam",Parent)local a0=Instance.new("Attachment",Parent)local a1=Instance.new("Attachment",Parent)if isReversed then p.Attachment0=a1 p.Attachment1=a0 else p.Attachment0=a0 p.Attachment1=a1 end return a0,a1,p end
  76. function CTE(Part)Part.Size=Vector3.new()Part.Transparency=1 Part.CanCollide=false Part.Anchored=true local j=Instance.new("BodyVelocity",Part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  77. function RingE(pos,siz,tim,dsiz,seg,wid,z,col,w)local IDK=.7
  78. local p=Instance.new("Part",workspace)if col==nil then col=ColorSequence.new(Color3.new())end if z==nil then z=0 end
  79. CTE(p)p.CFrame=pos
  80. local a0,a1,b=CreateBeam(p)a0.Position=Vector3.new(0,0,-dsiz)a1.Position=-a0.Position b.Texture="rbxassetid://1251856844"b.Color=col
  81. local b2=Instance.new("Beam",b.Parent)b2.Attachment0=a1 b2.Attachment1=a0 b2.Texture="rbxassetid://1251856844"b2.Color=col
  82. b.CurveSize0=math.abs(a0.Position.Z)*2 *IDK b.CurveSize1=math.abs(a0.Position.Z)*2 *IDK b2.CurveSize0=-math.abs(a0.Position.Z)*2 *IDK b2.CurveSize1=math.abs(a0.Position.Z)*2 *IDK
  83. b.Segments=seg b2.Segments=seg b.ZOffset=z b2.ZOffset=z b.Width0=wid b.Width1=wid b2.Width0=wid b2.Width1=wid spawn(function()
  84. for i=1,tim do if p.Parent then
  85. a0.Position=a0.Position-Vector3.new(0,0,siz)a1.Position=a1.Position+Vector3.new(0,0,siz)b.CurveSize0=(a1.Position.Z*2)*IDK b.CurveSize1=-(a1.Position.Z*2)*IDK
  86. b2.CurveSize0=-(a1.Position.Z*2)*IDK b2.CurveSize1=(a1.Position.Z*2)*IDK
  87. if w~=nil then b.Width0=b.Width0+w b.Width1=b.Width0 b2.Width0=b.Width0 b2.Width1=b.Width0 end b.Transparency=NumberSequence.new(i/tim)b2.Transparency=NumberSequence.new(i/tim)swait()
  88. end end p:Destroy()
  89. end)
  90. end
  91. --[[function HyperSpread(Part)
  92.  
  93. for i=1,math.random(1,20)+19 do
  94. rayCast()
  95. end
  96. end
  97. ]]
  98. local newMotor = function(part0, part1, c0, c1)
  99. local w = Create('Motor'){
  100. Parent = part0,
  101. Part0 = part0,
  102. Part1 = part1,
  103. C0 = c0,
  104. C1 = c1,
  105. }
  106. return w
  107. end
  108.  
  109. function clerp(a, b, t)
  110. return a:lerp(b, t)
  111. end
  112. local Words="English"
  113. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  114. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  115.  
  116. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  117. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  118. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  119. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  120. RootJoint.C1 = CFrame.new(0, 0, 0)
  121. RootJoint.C0 = CFrame.new(0, 0, 0)
  122. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  123. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  124.  
  125. local rarmc1 = RW.C1
  126. local larmc1 = LW.C1
  127. local rlegc1 = RH.C1
  128. local llegc1 = LH.C1
  129.  
  130. local resetc1 = false
  131.  
  132. function PlayAnimationFromTable(table, speed, bool)
  133. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  134. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  135. RW.C0 = clerp(RW.C0, table[3], speed)
  136. LW.C0 = clerp(LW.C0, table[4], speed)
  137. RH.C0 = clerp(RH.C0, table[5], speed)
  138. LH.C0 = clerp(LH.C0, table[6], speed)
  139. if bool == true then
  140. if resetc1 == false then
  141. resetc1 = true
  142. RootJoint.C1 = RootJoint.C1
  143. Torso.Neck.C1 = Torso.Neck.C1
  144. RW.C1 = rarmc1
  145. LW.C1 = larmc1
  146. RH.C1 = rlegc1
  147. LH.C1 = llegc1
  148. end
  149. end
  150. end
  151.  
  152. ArtificialHB = Create("BindableEvent", script){
  153. Parent = script,
  154. Name = "Heartbeat",
  155. }
  156.  
  157. script:WaitForChild("Heartbeat")
  158.  
  159. frame = 1 / 30
  160. tf = 0
  161. allowframeloss = false
  162. tossremainder = false
  163. lastframe = tick()
  164. script.Heartbeat:Fire()
  165.  
  166. game:GetService("RunService").Heartbeat:connect(function(s, p)
  167. tf = tf + s
  168. if tf >= frame then
  169. if allowframeloss then
  170. script.Heartbeat:Fire()
  171. lastframe = tick()
  172. else
  173. for i = 1, math.floor(tf / frame) do
  174. script.Heartbeat:Fire()
  175. end
  176. lastframe = tick()
  177. end
  178. if tossremainder then
  179. tf = 0
  180. else
  181. tf = tf - frame * math.floor(tf / frame)
  182. end
  183. end
  184. end)
  185.  
  186. function swait(num)
  187. if num == 0 or num == nil then
  188. ArtificialHB.Event:wait()
  189. else
  190. for i = 0, num do
  191. ArtificialHB.Event:wait()
  192. end
  193. end return true
  194. end
  195.  
  196. function RemoveOutlines(part)
  197. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  198. end
  199.  
  200. CFuncs = {
  201. ["Part"] = {
  202. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  203. local Part = Create("Part"){
  204. Parent = Parent,
  205. Reflectance = Reflectance,
  206. Transparency = Transparency,
  207. CanCollide = false,
  208. Locked = true,
  209. BrickColor = BrickColor.new(tostring(BColor)),
  210. Name = Name,
  211. Size = Size,
  212. Material = Material,
  213. }
  214. RemoveOutlines(Part)
  215. return Part
  216. end;
  217. };
  218.  
  219. ["Mesh"] = {
  220. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  221. local Msh = Create(Mesh){
  222. Parent = Part,
  223. Offset = OffSet,
  224. Scale = Scale,
  225. }
  226. if Mesh == "SpecialMesh" then
  227. Msh.MeshType = MeshType
  228. Msh.MeshId = MeshId
  229. end
  230. return Msh
  231. end;
  232. };
  233.  
  234. ["Mesh"] = {
  235. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  236. local Msh = Create(Mesh){
  237. Parent = Part,
  238. Offset = OffSet,
  239. Scale = Scale,
  240. }
  241. if Mesh == "SpecialMesh" then
  242. Msh.MeshType = MeshType
  243. Msh.MeshId = MeshId
  244. end
  245. return Msh
  246. end;
  247. };
  248.  
  249. ["Weld"] = {
  250. Create = function(Parent, Part0, Part1, C0, C1)
  251. local Weld = Create("Weld"){
  252. Parent = Parent,
  253. Part0 = Part0,
  254. Part1 = Part1,
  255. C0 = C0,
  256. C1 = C1,
  257. }
  258. return Weld
  259. end;
  260. };
  261.  
  262. ["Sound"] = {
  263. Create = function(id, par, vol, pit)
  264. coroutine.resume(coroutine.create(function()
  265. local S = Create("Sound"){
  266. Volume = vol,
  267. Pitch = pit or 1,
  268. SoundId = id,
  269. Parent = par or workspace,
  270. }
  271. wait()
  272. S:play()
  273. game:GetService("Debris"):AddItem(S, 6)
  274. end))
  275. end;
  276. };
  277.  
  278. ["ParticleEmitter"] = {
  279. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  280. local fp = Create("ParticleEmitter"){
  281. Parent = Parent,
  282. Color = ColorSequence.new(Color1, Color2),
  283. LightEmission = LightEmission,
  284. Size = Size,
  285. Texture = Texture,
  286. Transparency = Transparency,
  287. ZOffset = ZOffset,
  288. Acceleration = Accel,
  289. Drag = Drag,
  290. LockedToPart = LockedToPart,
  291. VelocityInheritance = VelocityInheritance,
  292. EmissionDirection = EmissionDirection,
  293. Enabled = Enabled,
  294. Lifetime = LifeTime,
  295. Rate = Rate,
  296. Rotation = Rotation,
  297. RotSpeed = RotSpeed,
  298. Speed = Speed,
  299. VelocitySpread = VelocitySpread,
  300. }
  301. return fp
  302. end;
  303. };
  304.  
  305. CreateTemplate = {
  306.  
  307. };
  308. }
  309.  
  310.  
  311.  
  312. New = function(Object, Parent, Name, Data)
  313. local Object = Instance.new(Object)
  314. for Index, Value in pairs(Data or {}) do
  315. Object[Index] = Value
  316. end
  317. Object.Parent = Parent
  318. Object.Name = Name
  319. return Object
  320. end
  321.  
  322. local function ToMesh(Part)
  323. local Mesh=Instance.new("SpecialMesh",Part)
  324. if Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  325. Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  326. return Mesh
  327. end
  328. local function GHK(char)
  329. local Players=game:service("Players")
  330. local soidk=Players:FindFirstChild(tostring(char))
  331. if soidk~=nil then if soidk.Character and soidk~=Player and tostring(soidk)~="CKBackup"then-- print("hit : "..tostring(soidk))
  332. soidk.Character.Parent=workspace soidk.Character:BreakJoints()--soidk.Character:Destroy()
  333. if soidk.Character:FindFirstChild("HumanoidRootPart")then
  334. local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  335. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.05 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,25,25)p.Transparency=i swait()end end p:Destroy()end)
  336. for i=1,3 do local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  337. p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.01 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,-1,-1)p.Transparency=i swait()end end p:Destroy()end)
  338. end
  339. end spawn(function()swait(20)soidk.Character:Destroy()end)
  340. end
  341. end return soidk end
  342. --ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("red"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  343. --Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  344. --Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  345.  
  346. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  347. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  348. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  349. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  350. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  351. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  352. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  353. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  354. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  355. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  356. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  357. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  358. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  359. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  360. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  361. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  362. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  363. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  364. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  365. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  366. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  367. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  368. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  369. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  370. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  371. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  372. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  373. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  374. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  375. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  376. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  377. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  378. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  379. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  380. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  381. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  382. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  383. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  384. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  385. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  386. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  387. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  388. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  389. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  390. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  391. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  392. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  393. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  394. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  395. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  396. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  397. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  398. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  399. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  400. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  401. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  402. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  403. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  404. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  405. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  406. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  407. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  408. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  409.  
  410. for _,v in pairs(m:children()) do
  411. if v:IsA("Part") then
  412. v.CanCollide = false
  413. end
  414. end
  415.  
  416. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  417. for _,v in pairs(Character:children()) do
  418. if v:IsA("Accessory") then
  419. v:Remove()
  420. end
  421. end
  422. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  423. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  424. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  425. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  426. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  427. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  428. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  429. end
  430.  
  431. function rayCast(Position, Direction, Range, Ignore)
  432. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  433. end
  434.  
  435. --[[FindNearestTorso = function(pos)
  436. local list = (game.Workspace:children())
  437. local torso = nil
  438. local dist = 1000
  439. local temp, human, temp2 = nil, nil, nil
  440. for x = 1, #list do
  441. temp2 = list[x]
  442. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  443. temp = temp2:findFirstChild("Torso")
  444. human = temp2:FindFirstChildOfClass("Humanoid")
  445. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  446. local dohit = true
  447. if dohit == true then
  448. torso = temp
  449. dist = (temp.Position - pos).magnitude
  450. end
  451. end
  452. end
  453. end
  454. return torso, dist
  455. end]]
  456. function FindNearestTorso(Position, Distance, SinglePlayer)
  457. if SinglePlayer then
  458. return (SinglePlayer.HumanoidRootPart.CFrame.p - Position).magnitude < Distance
  459. end
  460. local List = {}
  461. for i, v in pairs(workspace:GetChildren()) do
  462. if v:IsA("Model") then
  463. if v:findFirstChild("HumanoidRootPart") then
  464. if v ~= Character then
  465. if (v.HumanoidRootPart.Position - Position).magnitude <= Distance then
  466. table.insert(List, v)
  467. end
  468. end
  469. end
  470. end
  471. end
  472. return List
  473. end
  474.  
  475. local function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  476. local Part = Create("Part")({
  477. Parent = Parent,
  478. Reflectance = Reflectance,
  479. Transparency = Transparency,
  480. CanCollide = false,
  481. Locked = true,
  482. BrickColor = BrickColor.new(tostring(BColor)),
  483. Name = Name,
  484. Size = Size,
  485. Material = Material
  486. })
  487. RemoveOutlines(Part)
  488. return Part
  489. end
  490. local function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  491. local Msh = Create(Mesh)({
  492. Parent = Part,
  493. Offset = OffSet,
  494. Scale = Scale
  495. })
  496. if Mesh == "SpecialMesh" then
  497. Msh.MeshType = MeshType
  498. Msh.MeshId = MeshId
  499. end
  500. return Msh
  501. end
  502. local function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  503. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  504. prt.Anchored = true
  505. prt.CFrame = cframe
  506. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  507. game:GetService("Debris"):AddItem(prt, 10)
  508. if Type == 1 or Type == nil then
  509. table.insert(Effects, {
  510. prt,
  511. "Block1",
  512. delay,
  513. x3,
  514. y3,
  515. z3,
  516. msh
  517. })
  518. elseif Type == 2 then
  519. table.insert(Effects, {
  520. prt,
  521. "Block2",
  522. delay,
  523. x3,
  524. y3,
  525. z3,
  526. msh
  527. })
  528. elseif Type == 3 then
  529. table.insert(Effects, {
  530. prt,
  531. "Block3",
  532. delay,
  533. x3,
  534. y3,
  535. z3,
  536. msh
  537. })
  538. end
  539. end
  540. local function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans, SizeAdd)
  541. local magz = (Part0 - Part1).magnitude
  542. local curpos = Part0
  543. local trz = {
  544. -Offset,
  545. Offset
  546. }
  547. for i = 1, Times do
  548. local li = Instance.new("Part", Torso)
  549. li.Name = "Lightning"
  550. li.TopSurface = 0
  551. li.Material = "Neon"
  552. li.BottomSurface = 0
  553. li.Anchored = true
  554. li.Locked = true
  555. li.Transparency = 0
  556. li.BrickColor = Color
  557. li.formFactor = "Custom"
  558. li.CanCollide = false
  559. li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  560. local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  561. local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  562. if Times == i then
  563. local magz2 = (curpos - Part1).magnitude
  564. li.Size = Vector3.new(Thickness, Thickness, magz2)
  565. li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  566. else
  567. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  568. end
  569. curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  570. game.Debris:AddItem(li, 0.01)
  571. BlockEffect(Color, li.CFrame, li.Size.X * 20, li.Size.Y * 20, li.Size.Z * 20, SizeAdd, SizeAdd, 0, 0.07, 2)
  572. end
  573. end
  574. spawn(function()wait(1)while swait(5)do Lightning(Partss.CFrame.p,Partss.CFrame*CFrame.new(1,0,0).p,10,7,BrickColor.new("Crimson"),.1,0,-.1)end end)
  575. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  576. if hit.Parent == nil then
  577. return
  578. end
  579. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  580. for _, v in pairs(hit.Parent:children()) do
  581. if v:IsA("Humanoid") then
  582. h = v
  583. end
  584. end
  585. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then
  586. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  587. if hit.Parent.DebounceHit.Value == true then
  588. return
  589. end
  590. end
  591. local c = Create("ObjectValue"){
  592. Name = "creator",
  593. Value = game:service("Players").LocalPlayer,
  594. Parent = h,
  595. }
  596. game:GetService("Debris"):AddItem(c, .5)
  597. if HitSound ~= nil and HitPitch ~= nil then
  598. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  599. end
  600. local Damage = math.random(minim, maxim)
  601. local blocked = false
  602. local block = hit.Parent:findFirstChild("Block")
  603. if block ~= nil then
  604. if block.className == "IntValue" then
  605. if block.Value > 0 then
  606. blocked = true
  607. block.Value = block.Value - 1
  608. print(block.Value)
  609. end
  610. end
  611. end
  612. if blocked == false then
  613. h.Health = h.Health - Damage
  614. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("red").Color)
  615. else
  616. h.Health = h.Health - (Damage / 2)
  617. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("red").Color)
  618. end
  619. if Type == "Knockdown" then
  620. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  621. hum.PlatformStand = true
  622. coroutine.resume(coroutine.create(function(HHumanoid)
  623. swait(1)
  624. HHumanoid.PlatformStand = false
  625. end), hum)
  626. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  627. local bodvol = Create("BodyVelocity"){
  628. velocity = angle * knockback,
  629. P = 5000,
  630. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  631. Parent = hit,
  632. }
  633. local rl = Create("BodyAngularVelocity"){
  634. P = 3000,
  635. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  636. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  637. Parent = hit,
  638. }
  639. game:GetService("Debris"):AddItem(bodvol, .5)
  640. game:GetService("Debris"):AddItem(rl, .5)
  641. elseif Type == "Normal" then
  642. local vp = Create("BodyVelocity"){
  643. P = 500,
  644. maxForce = Vector3.new(math.huge, 0, math.huge),
  645. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  646. }
  647. if knockback > 0 then
  648. vp.Parent = hit.Parent.HumanoidRootPart
  649. end
  650. game:GetService("Debris"):AddItem(vp, .5)
  651. elseif Type == "Up" then
  652. local bodyVelocity = Create("BodyVelocity"){
  653. velocity = Vector3.new(0, 20, 0),
  654. P = 5000,
  655. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  656. Parent = hit,
  657. }
  658. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  659. elseif Type == "DarkUp" then
  660. coroutine.resume(coroutine.create(function()
  661. for i = 0, 1, 0.1 do
  662. swait()
  663. Effects.Block.Create(BrickColor.new("red"), hit.Parent.HumanoidRootPart.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  664. end
  665. end))
  666. local bodyVelocity = Create("BodyVelocity"){
  667. velocity = Vector3.new(0, 20, 0),
  668. P = 5000,
  669. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  670. Parent = hit,
  671. }
  672. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  673. elseif Type == "Snare" then
  674. local bp = Create("BodyPosition"){
  675. P = 2000,
  676. D = 100,
  677. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  678. position = hit.Parent.HumanoidRootPart.Position,
  679. Parent = hit.Parent.HumanoidRootPart,
  680. }
  681. game:GetService("Debris"):AddItem(bp, 1)
  682. elseif Type == "Freeze" then
  683. local BodPos = Create("BodyPosition"){
  684. P = 50000,
  685. D = 1000,
  686. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  687. position = hit.Parent.HumanoidRootPart.Position,
  688. Parent = hit.Parent.HumanoidRootPart,
  689. }
  690. local BodGy = Create("BodyGyro") {
  691. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  692. P = 20e+003,
  693. Parent = hit.Parent.HumanoidRootPart,
  694. cframe = hit.Parent.HumanoidRootPart.CFrame,
  695. }
  696. hit.Parent.HumanoidRootPart.Anchored = true
  697. coroutine.resume(coroutine.create(function(Part)
  698. swait(1.5)
  699. Part.Anchored = false
  700. end), hit.Parent.HumanoidRootPart)
  701. game:GetService("Debris"):AddItem(BodPos, 3)
  702. game:GetService("Debris"):AddItem(BodGy, 3)
  703. end
  704. local debounce = Create("BoolValue"){
  705. Name = "DebounceHit",
  706. Parent = hit.Parent,
  707. Value = true,
  708. }
  709. game:GetService("Debris"):AddItem(debounce, Delay)
  710. c = Create("ObjectValue"){
  711. Name = "creator",
  712. Value = Player,
  713. Parent = h,
  714. }
  715. game:GetService("Debris"):AddItem(c, .5)
  716. end
  717. end
  718.  
  719. function ShowDamage(Pos, Text, Time, Color)
  720. local Rate = (1 / 30)
  721. local Pos = (Pos or Vector3.new(0, 0, 0))
  722. local Text = (Text or "")
  723. local Time = (Time or 2)
  724. local Color = (Color or Color3.new(1, 0, 1))
  725. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  726. EffectPart.Anchored = true
  727. local BillboardGui = Create("BillboardGui"){
  728. Size = UDim2.new(3, 0, 3, 0),
  729. Adornee = EffectPart,
  730. Parent = EffectPart,
  731. }
  732. local TextLabel = Create("TextLabel"){
  733. BackgroundTransparency = 1,
  734. Size = UDim2.new(1, 0, 1, 0),
  735. Text = Text,
  736. Font = "SciFi",
  737. TextColor3 = Color,
  738. TextScaled = true,
  739. Parent = BillboardGui,
  740. }
  741. game.Debris:AddItem(EffectPart, (Time))
  742. EffectPart.Parent = game:GetService("Workspace")
  743. delay(0, function()
  744. local Frames = (Time / Rate)
  745. for Frame = 1, Frames do
  746. wait(Rate)
  747. local Percent = (Frame / Frames)
  748. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  749. TextLabel.TextTransparency = Percent
  750. end
  751. if EffectPart and EffectPart.Parent then
  752. EffectPart:Destroy()
  753. end
  754. end)
  755. end
  756.  
  757. function dmg(dude,bloods,isfal)--(Position, Direction, Range, Ignore)
  758. if dude.Name ~= Character then
  759. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  760. if dude:FindFirstChild("Head")then local bgf = Instance.new("BodyGyro",dude.Head)
  761. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)end
  762. local val = Instance.new("BoolValue",dude)
  763. val.Name = "IsHit"local spd=20 local spr=math.random(20,30)if not isfal then GHK(dude)end
  764. if dude:FindFirstChild("Head")then
  765. if bloods~=nil then spr=bloods end
  766. for i = 1, spr do
  767. --[[local blo = Instance.new("Part",workspace) --classic
  768. blo.Size = Vector3.new(2,3,4)
  769. blo.Material = "SmoothPlastic"
  770. blo.BrickColor = BrickColor.new("Crimson")
  771. --blo.Position = dude.Head.Position
  772. blo.CFrame = dude.Head.CFrame
  773. game:GetService("Debris"):AddItem(blo,30)]]
  774. local bs=Instance.new("Part")bs.CFrame=dude.Head.CFrame bs.Size=Vector3.new()bs.CanCollide=false bs.Shape="Ball"bs.BrickColor=BrickColor.new("Crimson")
  775. local m=Instance.new("SpecialMesh",bs)m.MeshType="Sphere"m.Scale=Vector3.new(.5,.5,.5)*20
  776. bs.Velocity=Vector3.new(math.random(-spd,spd),math.random(30,50),math.random(-spd,spd))bs.Parent=workspace
  777. spawn(function()swait(3)local hit=nil bs.Name="Blood"
  778. for i=1,100 do
  779. if hit==nil then
  780. swait()local h,p =workspace:FindPartOnRayWithIgnoreList(Ray.new(bs.CFrame.p,(bs.CFrame.p-bs.CFrame*CFrame.new(0,0,1).p).unit*2),{Character,dude,bs},false,true) --rayCast(bs.CFrame.p,bs.CFrame.lookVector,3,bs)
  781. if h~=nil then hit=p end
  782. end
  783. end
  784. if hit==nil then hit=bs.Position end
  785. bs:Destroy()local bl=Instance.new("Part",workspace)bl.Anchored=true bl.CanCollide=false bl.CFrame=CFrame.new(hit)bl.Color=bs.Color bl.Material="Neon"
  786. bl.Size=Vector3.new(1,.1,1)local sm=Instance.new("SpecialMesh",bl)sm.MeshType="Sphere"swait(250)for i=0,1,.05 do if bl.Parent then bl.Transparency=i swait()end end bl:Destroy()
  787. end)
  788. end
  789. end
  790. local ds = coroutine.wrap(function()
  791. wait(.2)
  792. if dude:FindFirstChild("Torso")then dude.Torso:BreakJoints()end dude:BreakJoints()
  793. end)
  794. ds()
  795. end
  796. end
  797.  
  798. function mdmg(Part, Magnitude,Spread)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  799. --local buddy
  800. for _, c in pairs(workspace:children()) do
  801. local hum = c:FindFirstChildOfClass("Humanoid")
  802. if hum ~= nil then
  803. local head = c:findFirstChild("HumanoidRootPart")
  804. if head ~= nil then
  805. local targ = head.Position - Part.Position
  806. local mag = targ.magnitude
  807. if mag <= Magnitude and c.Name ~= Player.Name then
  808. if c.Name ~= Character then
  809. if c.Name ~= "tomonaoboys" then
  810. local asd = Instance.new("ParticleEmitter",c.HumanoidRootPart)
  811. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  812. asd.LightEmission = .1
  813. asd.Size = NumberSequence.new(0.2)
  814. asd.Texture = "http://www.roblox.com/asset/?ID=459924806"
  815. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  816. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  817. asd.Transparency = bbb
  818. asd.Size = aaa
  819. asd.ZOffset = .9
  820. asd.Acceleration = Vector3.new(0, -5, 0)
  821. asd.LockedToPart = false
  822. asd.EmissionDirection = "Back"
  823. asd.Lifetime = NumberRange.new(2, 3)
  824. asd.Rate = 1000
  825. asd.Rotation = NumberRange.new(-100, 100)
  826. asd.RotSpeed = NumberRange.new(-100, 100)
  827. asd.Speed = NumberRange.new(6)
  828. asd.VelocitySpread = 10000
  829. asd.Enabled=true
  830. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  831. if Spread==nil then Spread=1 end
  832. dmg(c,Spread)
  833. CFuncs["Sound"].Create("rbxassetid://429400881", c.HumanoidRootPart, 1.2, .8)
  834. coroutine.wrap(function()
  835. wait(.2)
  836. asd.Enabled = false
  837. wait(2)
  838. asd:Remove()
  839. end)()
  840. else
  841. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.HumanoidRootPart, 1.5, math.random(1,1.3))
  842. Effects.Sphere.Create(BrickColor.new("red"), c.HumanoidRootPart.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  843.  
  844. end
  845. end
  846. end
  847. end
  848. end
  849. if c:FindFirstChild("Torso")then
  850. if (Part.Position-c.Torso.Position).magnitude<=Magnitude then
  851. GHK(c)
  852. end
  853. end
  854. end
  855. end
  856. EffectModel = Create("Model"){
  857. Parent = Character,
  858. Name = "Effects",
  859. }
  860.  
  861. Effects = {
  862. Block = {
  863. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type,material)
  864. local mat="SmoothPlastic"if material~=nil then mat=material end
  865. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  866. prt.Anchored = true
  867. prt.CFrame = cframe
  868. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  869. game:GetService("Debris"):AddItem(prt, 10)
  870. if Type == 1 or Type == nil then
  871. table.insert(Effects, {
  872. prt,
  873. "Block1",
  874. delay,
  875. x3,
  876. y3,
  877. z3,
  878. msh
  879. })
  880. elseif Type == 2 then
  881. table.insert(Effects, {
  882. prt,
  883. "Block2",
  884. delay,
  885. x3,
  886. y3,
  887. z3,
  888. msh
  889. })
  890. end
  891. end;
  892. };
  893.  
  894. Cylinder = {
  895. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay,material)
  896. local mat="SmoothPlastic"if material~=nil then mat=material end
  897. local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  898. prt.Anchored = true
  899. prt.CFrame = cframe
  900. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  901. game:GetService("Debris"):AddItem(prt, 10)
  902. table.insert(Effects, {
  903. prt,
  904. "Cylinder",
  905. delay,
  906. x3,
  907. y3,
  908. z3,
  909. msh
  910. })
  911. end;
  912. };
  913. Head = {
  914. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  915. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  916. prt.Anchored = true
  917. prt.CFrame = cframe
  918. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  919. game:GetService("Debris"):AddItem(prt, 10)
  920. table.insert(Effects, {
  921. prt,
  922. "Cylinder",
  923. delay,
  924. x3,
  925. y3,
  926. z3,
  927. msh
  928. })
  929. end;
  930. };
  931.  
  932. Sphere = {
  933. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  934. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  935. prt.Anchored = true
  936. prt.CFrame = cframe
  937. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  938. game:GetService("Debris"):AddItem(prt, 10)
  939. table.insert(Effects, {
  940. prt,
  941. "Cylinder",
  942. delay,
  943. x3,
  944. y3,
  945. z3,
  946. msh
  947. })
  948. end;
  949. };
  950.  
  951. Elect = {
  952. Create = function(cff, x, y, z)
  953. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  954. prt.Anchored = true
  955. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  956. prt.CFrame = CFrame.new(prt.Position)
  957. game:GetService("Debris"):AddItem(prt, 2)
  958. local xval = math.random() / 2
  959. local yval = math.random() / 2
  960. local zval = math.random() / 2
  961. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  962. table.insert(Effects, {
  963. prt,
  964. "Elec",
  965. 0.1,
  966. x,
  967. y,
  968. z,
  969. xval,
  970. yval,
  971. zval
  972. })
  973. end;
  974.  
  975. };
  976.  
  977. Ring = {
  978. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  979. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  980. prt.Anchored = true
  981. prt.CFrame = cframe
  982. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  983. game:GetService("Debris"):AddItem(prt, 10)
  984. table.insert(Effects, {
  985. prt,
  986. "Cylinder",
  987. delay,
  988. x3,
  989. y3,
  990. z3,
  991. msh
  992. })
  993. end;
  994. };
  995.  
  996.  
  997. Wave = {
  998. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  999. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1000. prt.Anchored = true
  1001. prt.CFrame = cframe
  1002. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1003. game:GetService("Debris"):AddItem(prt, 10)
  1004. table.insert(Effects, {
  1005. prt,
  1006. "Cylinder",
  1007. delay,
  1008. x3,
  1009. y3,
  1010. z3,
  1011. msh
  1012. })
  1013. end;
  1014. };
  1015.  
  1016. Break = {
  1017. Create = function(brickcolor, cframe, x1, y1, z1)
  1018. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1019. prt.Anchored = true
  1020. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1021. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1022. local num = math.random(10, 50) / 1000
  1023. game:GetService("Debris"):AddItem(prt, 10)
  1024. table.insert(Effects, {
  1025. prt,
  1026. "Shatter",
  1027. num,
  1028. prt.CFrame,
  1029. math.random() - math.random(),
  1030. 0,
  1031. math.random(50, 100) / 100
  1032. })
  1033. end;
  1034. };
  1035.  
  1036. Fire = {
  1037. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1038. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1039. prt.Anchored = true
  1040. prt.CFrame = cframe
  1041. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1042. game:GetService("Debris"):AddItem(prt, 10)
  1043. table.insert(Effects, {
  1044. prt,
  1045. "Fire",
  1046. delay,
  1047. 1,
  1048. 1,
  1049. 1,
  1050. msh
  1051. })
  1052. end;
  1053. };
  1054.  
  1055. FireWave = {
  1056. Create = function(brickcolor, cframe, x1, y1, z1)
  1057. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1058. prt.Anchored = true
  1059. prt.CFrame = cframe
  1060. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1061. local d = Create("Decal"){
  1062. Parent = prt,
  1063. Texture = "rbxassetid://26356434",
  1064. Face = "Top",
  1065. }
  1066. local d = Create("Decal"){
  1067. Parent = prt,
  1068. Texture = "rbxassetid://26356434",
  1069. Face = "Bottom",
  1070. }
  1071. game:GetService("Debris"):AddItem(prt, 10)
  1072. table.insert(Effects, {
  1073. prt,
  1074. "FireWave",
  1075. 1,
  1076. 30,
  1077. math.random(400, 600) / 100,
  1078. msh
  1079. })
  1080. end;
  1081. };
  1082.  
  1083. Lightning = {
  1084. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1085. local magz = (p0 - p1).magnitude
  1086. local curpos = p0
  1087. local trz = {
  1088. -ofs,
  1089. ofs
  1090. }
  1091. for i = 1, tym do
  1092. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1093. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1094. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1095. li.Material = "Neon"
  1096. if tym == i then
  1097. local magz2 = (curpos - p1).magnitude
  1098. li.Size = Vector3.new(th, th, magz2)
  1099. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1100. table.insert(Effects, {
  1101. li,
  1102. "Disappear",
  1103. last
  1104. })
  1105. else
  1106. do
  1107. do
  1108. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1109. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1110. game.Debris:AddItem(li, 10)
  1111. table.insert(Effects, {
  1112. li,
  1113. "Disappear",
  1114. last
  1115. })
  1116. end
  1117. end
  1118. end
  1119. end
  1120. end
  1121. };
  1122.  
  1123. EffectTemplate = {
  1124.  
  1125. };
  1126. }
  1127.  
  1128. function chatfunc(text)
  1129. local chat = coroutine.wrap(function()
  1130. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1131. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1132. end
  1133. local naeeym2 = Instance.new("BillboardGui",Character)
  1134. naeeym2.Size = UDim2.new(0,100,0,40)
  1135. naeeym2.StudsOffset = Vector3.new(0,3.5,0)
  1136. naeeym2.Adornee = RootPart
  1137. naeeym2.Name = "TalkingBillBoard"
  1138. local tecks2 = Instance.new("TextLabel",naeeym2)
  1139. tecks2.BackgroundTransparency = 1
  1140. tecks2.BorderSizePixel = 0
  1141. tecks2.Text = ""
  1142. tecks2.Font = "Fantasy"
  1143. tecks2.TextSize = 30
  1144. tecks2.TextStrokeTransparency = 0
  1145. tecks2.TextColor3 = Color3.new(.6,0,0)
  1146. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1147. tecks2.Size = UDim2.new(1,0,0.5,0)
  1148. local tecks3 = Instance.new("TextLabel",naeeym2)
  1149. tecks3.BackgroundTransparency = 1
  1150. tecks3.BorderSizePixel = 0
  1151. tecks3.Text = ""
  1152. tecks3.Font = "Fantasy"
  1153. tecks3.TextSize = 30
  1154. tecks3.TextStrokeTransparency = 0
  1155. tecks3.TextColor3 = Color3.new(.6,0,0)
  1156. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1157. tecks3.Size = UDim2.new(1,0,0.5,0)
  1158. for i = 1,string.len(text),1 do
  1159. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  1160. tecks2.Text = string.sub(text,1,i)
  1161. tecks3.Text = string.sub(text,1,i)
  1162. wait(0.01)
  1163. end
  1164. wait(2)
  1165. for i = 1, 50 do
  1166. swait()
  1167. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1168. tecks2.Rotation = tecks2.Rotation - .8
  1169. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1170. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1171. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1172. tecks3.Rotation = tecks2.Rotation + .8
  1173. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1174. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1175. end
  1176. naeeym2:Destroy()
  1177. end)
  1178. chat()
  1179. end
  1180. function onChatted(msg)
  1181. chatfunc(msg)
  1182. end
  1183. Player.Chatted:connect(function(msg)
  1184. if msg=="Words:jp"then Words="Japanese"end
  1185. if msg=="Words:en"then Words="English"end
  1186. end)
  1187.  
  1188. abss = Instance.new("BillboardGui",Character)
  1189. abss.Size = UDim2.new(10,0,10,0)
  1190. abss.Enabled = false
  1191. imgl = Instance.new("ImageLabel",abss)
  1192. imgl.Position = UDim2.new(0,0,0,0)
  1193. imgl.Size = UDim2.new(1,0,1,0)
  1194. imgl.Image = "rbxassetid://711463989"
  1195. imgl.BackgroundTransparency = 1
  1196. imgl.ImageColor3 = Color3.new(.9,0,0)
  1197. img2 = Instance.new("ImageLabel",abss)
  1198. img2.Position = UDim2.new(0,0,0,0)
  1199. img2.Size = UDim2.new(1,0,1,0)
  1200. img2.Image = "rbxassetid://711463989"
  1201. img2.BackgroundTransparency = 1
  1202. img2.ImageColor3 = Color3.new(.9,0,0)
  1203.  
  1204.  
  1205. function attackone(target)
  1206. attack = true
  1207. Humanoid.WalkSpeed = 0
  1208. if target then
  1209. if targetted.Name ~= "CKbackup" then
  1210. local partasdeff = Instance.new("ParticleEmitter",targetted.HumanoidRootPart)
  1211. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1212. partasdeff.LightEmission = .1
  1213. partasdeff.Size = NumberSequence.new(0.2)
  1214. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1215. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1216. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1217. partasdeff.Transparency = bbb
  1218. partasdeff.Size = aaa
  1219. partasdeff.ZOffset = .9
  1220. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1221. partasdeff.LockedToPart = false
  1222. partasdeff.EmissionDirection = "Back"
  1223. partasdeff.Lifetime = NumberRange.new(1, 2)
  1224. partasdeff.Rate = 1000
  1225. partasdeff.Rotation = NumberRange.new(-100, 100)
  1226. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1227. partasdeff.Speed = NumberRange.new(6)
  1228. partasdeff.VelocitySpread = 10000
  1229. partasdeff.Enabled=false
  1230. for i = 0, 3, 0.4 do
  1231. swait()
  1232. PlayAnimationFromTable({
  1233. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1234. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. }, .1, false)
  1240. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1241. end
  1242. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1243. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1244. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1245. if targetted:FindFirstChild("Head")then Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Crimson"),.1,0,-.1)Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("red"),.1,0,-.1)end
  1246. dmg(targetted)
  1247. partasdeff.Enabled=true
  1248. for i = 0, 6, 1 do
  1249. swait()
  1250. PlayAnimationFromTable({
  1251. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1255. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1256. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1257. }, .3, false)
  1258. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1259. end
  1260. partasdeff.Enabled=false
  1261. for i = 1, 3, 1 do
  1262. swait()
  1263. PlayAnimationFromTable({
  1264. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. }, .3, false)
  1271. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1272. end
  1273. coroutine.wrap(function()
  1274. wait(2)
  1275. partasdeff:Remove()
  1276. end)()
  1277. else
  1278. sel = math.random(1,3)
  1279. if Words=="English"then
  1280. if sel == 1 then
  1281. chatfunc("I Cannot Kill Sugarie.")
  1282. elseif sel == 2 then
  1283. chatfunc("Sugarie is good.")
  1284. elseif sel == 3 then
  1285. chatfunc("I Cannot kill him...")
  1286. end
  1287. else
  1288. if sel == 1 then
  1289. chatfunc("...")
  1290. elseif sel == 2 then
  1291. chatfunc("???···")
  1292. elseif sel == 3 then
  1293. chatfunc("??????????···")
  1294. end
  1295. end
  1296. for i = 0, 5, 0.1 do
  1297. swait()
  1298. PlayAnimationFromTable({
  1299. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1301. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1305. }, .3, false)
  1306. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1307. end
  1308. end
  1309. else
  1310. for i = 0, 3, 0.3 do
  1311. swait()
  1312. PlayAnimationFromTable({
  1313. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1319. }, .2, false)
  1320. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1321. end
  1322. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1323. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1324. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1325. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1326. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("red"),.5,0,-.5)
  1327. mdmg(TP, 5 ,10)
  1328. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1329. Effects.Block.Create(BrickColor.new("red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1330. Effects.Block.Create(BrickColor.new("red"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1331. for i = 0, 1, 0.3333 do
  1332. swait()
  1333. PlayAnimationFromTable({
  1334. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1339. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. }, .5, false)
  1341. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1342. end
  1343. for i = 0, 2, 0.3 do
  1344. swait()
  1345. PlayAnimationFromTable({
  1346. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1352. }, .3, false)
  1353. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1354. end
  1355. end
  1356. Humanoid.WalkSpeed = 35
  1357. attack = false
  1358. end
  1359.  
  1360. function attacktwo()
  1361. attack = true
  1362. Humanoid.WalkSpeed = 0
  1363. for i = 0, 3, 0.8 do
  1364. swait()
  1365. PlayAnimationFromTable({
  1366. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. }, .2, false)
  1373. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1374. end
  1375. for i=1, 122 do
  1376. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1377. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1378. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1379. local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1380. Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("red"),.5,0,-.5)
  1381. mdmg(TP, 5 ,10)
  1382. for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1383. Effects.Block.Create(BrickColor.new("red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1384. Effects.Block.Create(BrickColor.new("red"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1385. for i = 0, 1, 2.4 do
  1386. swait()
  1387. PlayAnimationFromTable({
  1388. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1394. }, .5, false)
  1395. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1396. end
  1397. for i = 0, 2, 1.7 do
  1398. swait()
  1399. PlayAnimationFromTable({
  1400. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. }, .5, false)
  1407. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1408. end
  1409. end
  1410. Humanoid.WalkSpeed = 35
  1411. attack = false
  1412. end
  1413.  
  1414. local Grabbed = false
  1415.  
  1416. function hedshoot()
  1417. attack = true
  1418. local grab = nil
  1419. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1420. if v:FindFirstChild('HumanoidRootPart')and v:FindFirstChild("Head")then
  1421. Grabbed = true
  1422. --CFuncs["Sound"].Create("rbxassetid://492961938", v.HumanoidRootPart, 1, .8)
  1423. grab = v
  1424. end
  1425. end
  1426. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1427. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1428. for i = 0, 1, 0.1 do
  1429. swait()
  1430. if Grabbed == true then
  1431. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1432. --GGyro.position = Partss.Position
  1433. --GGyro.Parent = grab.Head
  1434. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1435. end
  1436. PlayAnimationFromTable({
  1437. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. }, .3, false)
  1444. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1445.  
  1446. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1447. end
  1448. if Grabbed == true then
  1449. Humanoid.WalkSpeed = 0
  1450. for i = 0, 2, 0.1 do
  1451. swait()
  1452. if Grabbed == true then
  1453. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1454. --GGyro.position = Partss.Position
  1455. --GGyro.Parent = grab.Head
  1456. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1457. end
  1458. PlayAnimationFromTable({
  1459. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. }, .3, false)
  1466. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1467. end
  1468. if grab.Name ~= "aingoam" then
  1469. local partasdeff = Instance.new("ParticleEmitter",grab.HumanoidRootPart)
  1470. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1471. partasdeff.LightEmission = .1
  1472. partasdeff.Size = NumberSequence.new(0.2)
  1473. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1474. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1475. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1476. partasdeff.Transparency = bbb
  1477. partasdeff.Size = aaa
  1478. partasdeff.ZOffset = .9
  1479. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1480. partasdeff.LockedToPart = false
  1481. partasdeff.EmissionDirection = "Back"
  1482. partasdeff.Lifetime = NumberRange.new(1, 2)
  1483. partasdeff.Rate = 1000
  1484. partasdeff.Rotation = NumberRange.new(-100, 100)
  1485. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1486. partasdeff.Speed = NumberRange.new(10)
  1487. partasdeff.VelocitySpread = 20
  1488. partasdeff.Enabled=false
  1489. sel = math.random(1,4)
  1490. if Words=="English"then
  1491. if sel == 1 then
  1492. chatfunc("Sorry. C:")
  1493. elseif sel == 2 then
  1494. chatfunc("Feel the power of death.")
  1495. elseif sel == 3 then
  1496. chatfunc("Your fault is the voided soul and your heartless.")
  1497. elseif sel==4 then
  1498. chatfunc("You can Repair your life with death.")
  1499. end
  1500. else
  1501. if sel == 1 then
  1502. chatfunc("????????C:")
  1503. elseif sel == 2 then
  1504. chatfunc("????????????")
  1505. elseif sel == 3 then
  1506. chatfunc("?????????????????????")
  1507. elseif sel==4 then
  1508. chatfunc("???????????????")
  1509. end
  1510. end
  1511. for i = 0, 2, 0.1 do
  1512. swait()
  1513. if Grabbed == true then
  1514. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1515. --GGyro.position = Partss.Position
  1516. --GGyro.Parent = grab.Head
  1517. grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1518. end
  1519. PlayAnimationFromTable({
  1520. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. }, .1, false)
  1527. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1528. end
  1529. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1530. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1531. CFuncs["Sound"].Create("rbxassetid://429400881", Character, 1, .5)
  1532. dmg(grab)
  1533. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1534. partasdeff.Enabled=true
  1535. for i = 0, 1, 0.1 do
  1536. swait()
  1537. PlayAnimationFromTable({
  1538. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. }, .3, false)
  1545. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1546. end
  1547. partasdeff.Enabled=false
  1548. for i = 0, 2.5, 0.1 do
  1549. swait()
  1550. PlayAnimationFromTable({
  1551. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557. }, .2, false)
  1558. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1559. end
  1560. coroutine.wrap(function()
  1561. wait(2)
  1562. partasdeff:Remove()
  1563. end)()
  1564. else
  1565. grab:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1566. for i = 0, 3, 0.1 do
  1567. swait()
  1568. PlayAnimationFromTable({
  1569. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. }, .1, false)
  1576. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1577. end
  1578. sel = math.random(1,3)
  1579. if Words=="English"then
  1580. if sel == 1 then
  1581. chatfunc(". . . ")
  1582. elseif sel == 2 then
  1583. chatfunc("What am I doing...?")
  1584. elseif sel == 3 then
  1585. chatfunc("I can't...")
  1586. end
  1587. else
  1588. if sel == 1 then
  1589. chatfunc(". . . ")
  1590. elseif sel == 2 then
  1591. chatfunc("????????????···?")
  1592. elseif sel == 3 then
  1593. chatfunc("????...")
  1594. end
  1595. end
  1596. for i = 0, 5, 0.1 do
  1597. swait()
  1598. PlayAnimationFromTable({
  1599. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1601. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. }, .3, false)
  1606. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1607. end
  1608. end
  1609. end
  1610. --GGyro.Parent = nil
  1611. attack = false
  1612. Grabbed = false
  1613. Humanoid.WalkSpeed = 35
  1614. end
  1615. function moarblood()
  1616. attack = true
  1617. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  1618. RootPart.CFrame = targetted.HumanoidRootPart.CFrame * CFrame.new(0,0,4)
  1619. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("red"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1620. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1621. wait(.5)
  1622. for i = 0, 1.2, 0.1 do
  1623. swait()
  1624. PlayAnimationFromTable({
  1625. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. }, .2, false)
  1632. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1633. end
  1634. if targetted.Name ~= "CKbackup" then
  1635. local grab = nil
  1636. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1637. if v:FindFirstChild('Head') then
  1638. Grabbed = true
  1639. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1640. grab = v
  1641. end
  1642. end
  1643. Humanoid.WalkSpeed = 0
  1644. for i = 0, 2, 0.1 do
  1645. swait()
  1646. if Grabbed == true then
  1647. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1648. --GGyro.position = Partss.Position
  1649. --GGyro.Parent = grab.Head
  1650. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1651. end
  1652. PlayAnimationFromTable({
  1653. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1655. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. }, .25, false)
  1660. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1661. end
  1662. if Grabbed == true then
  1663. sel = math.random(1,3)
  1664. if Words=="English"then
  1665. if sel == 1 then
  1666. chatfunc("No heavens here.")
  1667. elseif sel == 2 then
  1668. chatfunc("Get out from this world...")
  1669. elseif sel == 3 then
  1670. chatfunc("Now , what did you thought?")
  1671. end
  1672. else
  1673. if sel == 1 then
  1674. chatfunc("????????????")
  1675. elseif sel == 2 then
  1676. chatfunc("????????")
  1677. elseif sel == 3 then
  1678. chatfunc("???????????")
  1679. end
  1680. end --if targetted:FindFirstChild("Head")then
  1681. if targetted:FindFirstChild("Head")then local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1682. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1683. partasdeff.LightEmission = .1
  1684. partasdeff.Size = NumberSequence.new(0.2)
  1685. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1686. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1687. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1688. partasdeff.Transparency = bbb
  1689. partasdeff.Size = aaa
  1690. partasdeff.ZOffset = .9
  1691. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1692. partasdeff.LockedToPart = false
  1693. partasdeff.EmissionDirection = "Back"
  1694. partasdeff.Lifetime = NumberRange.new(1, 2)
  1695. partasdeff.Rate = 1000
  1696. partasdeff.Rotation = NumberRange.new(-100, 100)
  1697. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1698. partasdeff.Speed = NumberRange.new(6)
  1699. partasdeff.VelocitySpread = 10000 partasdeff.Enabled=true
  1700. partasdeff.Enabled=false spawn(function()swait(10)partasdeff.Enabled=false end)end
  1701. for i = 0, 3, 0.1 do
  1702. swait()
  1703. if Grabbed == true then
  1704. grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1705. --GGyro.position = Partss.Position
  1706. --GGyro.Parent = grab.Head
  1707. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1708. end
  1709. PlayAnimationFromTable({
  1710. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. }, .1, false)
  1717. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1718. end
  1719. grab.HumanoidRootPart.Transparency = 1
  1720. dmg(grab)
  1721. CFuncs["Sound"].Create("rbxassetid://429400881", grab.Head, .8, .8)
  1722. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1723.  
  1724. coroutine.wrap(function()
  1725. wait(.4)
  1726. --partasdeff.Enabled=false
  1727. end)()
  1728. for i = 0, 3.5, 0.1 do
  1729. swait()
  1730. PlayAnimationFromTable({
  1731. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1735. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1736. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1737. }, .3, false)
  1738. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1739. end
  1740. end
  1741. else
  1742. Humanoid.WalkSpeed = 0
  1743. for i = 0, 3, 0.1 do
  1744. swait()
  1745. PlayAnimationFromTable({
  1746. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1749. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1750. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1751. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1752. }, .2, false)
  1753. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1754. end
  1755. sel = math.random(1,3)
  1756. if sel == 1 then
  1757. chatfunc("Aahhh...")
  1758. elseif sel == 2 then
  1759. chatfunc("Oh Sugarie, I thought you're enemy...")
  1760. elseif sel == 3 then
  1761. chatfunc("Sigh...")
  1762. end
  1763. for i = 0, 5, 0.1 do
  1764. swait()
  1765. PlayAnimationFromTable({
  1766. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1767. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1768. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1769. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1770. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1771. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1772. }, .3, false)
  1773. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1774. end
  1775. end
  1776. attack = false
  1777. Grabbed = false
  1778. k:Remove()
  1779. Humanoid.WalkSpeed = 35
  1780. end
  1781.  
  1782. function painlessrain()
  1783. attack = true
  1784. sel = math.random(1,3)
  1785. if Words=="English"then
  1786. if sel == 1 then
  1787. chatfunc("See tournament.")
  1788. elseif sel == 2 then
  1789. chatfunc("Let newbies farm diamond from light map :3.")
  1790. elseif sel == 3 then
  1791. chatfunc("better has some good element.")
  1792. end
  1793. else
  1794. if sel == 1 then
  1795. chatfunc("????????????????")
  1796. elseif sel == 2 then
  1797. chatfunc("????????????????????")
  1798. elseif sel == 3 then
  1799. chatfunc("??????????")
  1800. end
  1801. end
  1802.  
  1803. Humanoid.WalkSpeed = 0
  1804. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1805.  
  1806. coroutine.wrap(function()
  1807. for i = 0, 1 do
  1808. wait(.2)
  1809. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1810. end
  1811. end)()
  1812. for i = 0, 4, 0.1 do
  1813. swait()
  1814. PlayAnimationFromTable({
  1815. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1816. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1819. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1820. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1821. }, .07, false)
  1822. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1823. end
  1824. for i = 0, 1.5, 0.1 do
  1825. swait()
  1826. PlayAnimationFromTable({
  1827. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1828. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833. }, .2, false)
  1834. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1835. end
  1836. for i = 0, 0 do
  1837. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1838. Effects.Block.Create(BrickColor.new("red"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1839. for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(98, 37, 209)),-.025)end
  1840. CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1841. for i = 0, .5, 0.1 do
  1842. swait()
  1843. PlayAnimationFromTable({
  1844. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1845. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1850. }, .3, false)
  1851. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1852. end
  1853. for i = 0, .5, 0.1 do
  1854. swait()
  1855. PlayAnimationFromTable({
  1856. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1857. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1858. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1859. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1860. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1861. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1862. }, .3, false)
  1863. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1864. end
  1865. end
  1866. attack = false
  1867. Humanoid.WalkSpeed = 35
  1868. wait(.4)
  1869. for i = 0, 150 do
  1870. swait(0.5)
  1871. mdmg(ref1, 3)
  1872. CFuncs["Sound"].Create("rbxassetid://200633492", Character, .5, 2)
  1873. ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  1874. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1875. Effects.Cylinder.Create(BrickColor.new("red"), ref1.CFrame, 4, 9999, 4, -0.2, 0, -0.2, 0.05,"Neon")
  1876. Effects.Cylinder.Create(BrickColor.new("red"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1,"Neon")
  1877. end
  1878. ref1:Remove()
  1879. end
  1880.  
  1881. function TargetSelect(person)
  1882. local dd=coroutine.wrap(function()
  1883. if targetted ~= person then
  1884. targetted = person
  1885. img2.Size = UDim2.new(1,0,1,0)
  1886. img2.ImageTransparency = 0
  1887. img2.Position = UDim2.new(0,0,0,0)
  1888. for i = 0, 2, 0.1 do
  1889. swait()
  1890. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1891. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1892. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1893. end
  1894. end
  1895. end)
  1896. dd()
  1897. end
  1898.  
  1899. function LockOn()
  1900. local hum=FindHumanoid(Mouse.Target)
  1901. if hum then
  1902. if hum.Parent:FindFirstChild("Head")and hum.Parent:FindFirstChild("HumanoidRootPart")then
  1903. TargetSelect(hum.Parent)
  1904. CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  1905. end
  1906. end
  1907. end
  1908.  
  1909.  
  1910. function ofmoosic() -- 2 lazi hoh
  1911. delays = true
  1912. while wait() and kkk and kkk.Volume >= 0.02 do
  1913. kkk.Volume = kkk.Volume - 0.05
  1914. end
  1915. wait(0.1)
  1916. kkk.Pitch = 0
  1917. kkk.PlaybackSpeed = 0
  1918. play = false
  1919. delays = false
  1920. end
  1921. function onmoosic()
  1922. delays = true
  1923. kkk.Pitch = 1
  1924. kkk.PlaybackSpeed = 1
  1925. while wait() and kkk and kkk.Volume <= 1.5 do
  1926. kkk.Volume = kkk.Volume + 0.05
  1927. end
  1928. wait(0.1)
  1929. play = true
  1930. delays = false
  1931. end
  1932.  
  1933. Mouse.Button1Down:connect(function()
  1934. if attack == false then
  1935. attackone(targetted)
  1936. end
  1937. end)
  1938.  
  1939. Mouse.KeyDown:connect(function(k)
  1940. k = k:lower()
  1941. if attack == false and k == 'q' then
  1942. LockOn()
  1943. end
  1944. if k == 'z' and attack == false then
  1945. hedshoot()
  1946. elseif k == 'x' and attack == false and targetted ~= nil then
  1947. moarblood()
  1948. elseif k == 'c' and attack == false then
  1949. painlessrain()delays = false
  1950. elseif k == 'v' and attack == false then
  1951. attacktwo()
  1952. elseif k == 'm' and play == true and delays == false then
  1953. ofmoosic()
  1954. elseif k == 'm' and play == false and delays == false then
  1955. onmoosic()
  1956. elseif k=="e"and attack == false then
  1957. targetted=nil
  1958. end
  1959. end)
  1960. kkk = Instance.new("Sound",Character)
  1961. kkk.Volume = 5
  1962. kkk.PlaybackSpeed = 1
  1963. kkk.Pitch = 1
  1964. kkk.SoundId = "rbxassetid://1032975381"
  1965. kkk:Play()
  1966. kkk.Name = "a"
  1967. kkk.Looped = true
  1968. spawn(function()
  1969. while swait()do
  1970. if targetted~=nil then if targetted:FindFirstChild("HumanoidRootPart")==nil or targetted.Parent==nil then targetted=nil end end
  1971. Humanoid.Name=""Humanoid.MaxHealth=1/0 Humanoid.Health=0/0 Humanoid.PlatformStand=false
  1972. if Character:FindFirstChildOfClass("ForceField")then Character:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",Character).Name=""end
  1973. end
  1974. end)
  1975. spawn(function()
  1976. local bb=Instance.new("BillboardGui", Head )bb.AlwaysOnTop=true bb.Size=UDim2.new(1,0,1,0)bb.StudsOffset=Vector3.new(0,4.5,0)
  1977. local t=Instance.new("TextLabel",bb)t.Size=UDim2.new(1,0,1,0)t.Text=Player.Name.." The Explosion element"t.TextColor3=Color3.new(255,255,255)t.TextStrokeTransparency=.5
  1978. t.BackgroundTransparency=1 t.TextSize=40 t.Font="Garamond"
  1979. while swait()do
  1980. bb.StudsOffset=Vector3.new(math.random(-50,50)/50,4.5+ math.random(-80,80)/50,math.random(-130,130)/50)
  1981. end
  1982. end)
  1983.  
  1984. coroutine.wrap(function()
  1985. while true do
  1986. swait()
  1987. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1988. if v:IsA("Part") then
  1989. v.Anchored = false
  1990. end
  1991. end
  1992. for i, v in pairs(Character:GetChildren()) do
  1993. if v:IsA("Part") then
  1994. v.Anchored = false
  1995. elseif v:IsA("Accessory") then
  1996. v.Handle.Anchored = false
  1997. end
  1998. end
  1999. end
  2000. end)()
  2001. coroutine.wrap(function()
  2002. while 1 do
  2003. swait()
  2004. if doe <= 360 then
  2005. doe = doe + 2
  2006. else
  2007. doe = 0
  2008. end
  2009. end
  2010. end)()
  2011. while true do
  2012. swait()
  2013. for i, v in pairs(Character:GetChildren()) do
  2014. if v:IsA("Part") then
  2015. v.Material = "SmoothPlastic"
  2016. elseif v:IsA("Accessory") then
  2017. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2018. end
  2019. end
  2020. while true do
  2021. swait()
  2022. Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
  2023. Character:FindFirstChildOfClass("Humanoid").Health = math.huge
  2024. imgl.Rotation = imgl.Rotation + 3
  2025. img2.Rotation = img2.Rotation + 3
  2026. if targetted ~= nil then
  2027. abss.Adornee = targetted:FindFirstChild("HumanoidRootPart") or targetted:FindFirstChild("UpperTorso")
  2028. abss.Enabled = true
  2029. elseif targetted == nil then
  2030. abss.Adornee = nil
  2031. abss.Enabled = false
  2032. end
  2033.  
  2034. while true and imgl.Rotation >= 360 do
  2035. imgl.Rotation = 0
  2036. img2.Rotation = 0
  2037. end
  2038. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2039. velocity = RootPart.Velocity.y
  2040. sine = sine + change
  2041. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2042. if RootPart.Velocity.y > 1 and hit == nil then
  2043. Anim = "Jump"
  2044. if attack == false then
  2045. PlayAnimationFromTable({
  2046. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2047. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2048. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2049. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2050. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2051. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2052. }, .3, false)
  2053. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2054. end
  2055. elseif RootPart.Velocity.y < -1 and hit == nil then
  2056. Anim = "Fall"
  2057. if attack == false then
  2058. PlayAnimationFromTable({
  2059. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2060. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2061. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2062. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2063. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2064. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2065. }, .3, false)
  2066. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2067. end
  2068. elseif Torsovelocity < 1 and hit ~= nil then
  2069. Anim = "Idle"
  2070. if attack == false then
  2071. change = 1
  2072. PlayAnimationFromTable({
  2073. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2074. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2075. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2076. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2077. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2078. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2079. }, .3, false)
  2080. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2081. end
  2082. elseif Torsovelocity > 2 and hit ~= nil then
  2083. Anim = "Walk"
  2084. if attack == false then
  2085. PlayAnimationFromTable({
  2086. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2087. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2088. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2089. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2090. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2091. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2092. }, .3, false)
  2093. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2094. end
  2095. end
  2096. if 0 < #Effects then
  2097. for e = 1, #Effects do
  2098. if Effects[e] ~= nil then
  2099. local Thing = Effects[e]
  2100. if Thing ~= nil then
  2101. local Part = Thing[1]
  2102. local Mode = Thing[2]
  2103. local Delay = Thing[3]
  2104. local IncX = Thing[4]
  2105. local IncY = Thing[5]
  2106. local IncZ = Thing[6]
  2107. if Thing[2] == "Shoot" then
  2108. local Look = Thing[1]
  2109. local move = 30
  2110. if Thing[8] == 3 then
  2111. move = 10
  2112. end
  2113. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2114. if Thing[10] ~= nil then
  2115. da = pos
  2116. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2117. cfa = CFrame.new(Thing[4], pos)
  2118. tehCF = cfa:lerp(cf2, 0.2)
  2119. Thing[1] = tehCF.lookVector
  2120. end
  2121. local mag = (Thing[4] - pos).magnitude
  2122. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2123. if Thing[8] == 2 then
  2124. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2125. end
  2126. Thing[4] = Thing[4] + Look * move
  2127. Thing[3] = Thing[3] - 1
  2128. if 2 < Thing[5] then
  2129. Thing[5] = Thing[5] - 0.3
  2130. Thing[6] = Thing[6] - 0.3
  2131. end
  2132. if hit ~= nil then
  2133. Thing[3] = 0
  2134. if Thing[8] == 1 or Thing[8] == 3 then
  2135. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2136. else
  2137. if Thing[8] == 2 then
  2138. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2139. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  2140. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("red"), "Reference", Vector3.new())
  2141. ref.Anchored = true
  2142. ref.CFrame = CFrame.new(pos)
  2143. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2144. game:GetService("Debris"):AddItem(ref, 0.2)
  2145. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2146. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2147. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2148. end
  2149. end
  2150. end
  2151. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("red"), "Reference", Vector3.new())
  2152. ref.Anchored = true
  2153. ref.CFrame = CFrame.new(pos)
  2154. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2155. game:GetService("Debris"):AddItem(ref, 1)
  2156. end
  2157. if Thing[3] <= 0 then
  2158. table.remove(Effects, e)
  2159. end
  2160. end
  2161. do
  2162. do
  2163. if Thing[2] == "FireWave" then
  2164. if Thing[3] <= Thing[4] then
  2165. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2166. Thing[3] = Thing[3] + 1
  2167. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2168. else
  2169. Part.Parent = nil
  2170. table.remove(Effects, e)
  2171. end
  2172. end
  2173. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2174. if Thing[1].Transparency <= 1 then
  2175. if Thing[2] == "Block1" then
  2176. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2177. Mesh = Thing[7]
  2178. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2179. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2180. else
  2181. if Thing[2] == "Block2" then
  2182. Thing[1].CFrame = Thing[1].CFrame
  2183. Mesh = Thing[7]
  2184. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2185. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2186. else
  2187. if Thing[2] == "Fire" then
  2188. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2189. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2190. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2191. else
  2192. if Thing[2] == "Cylinder" then
  2193. Mesh = Thing[7]
  2194. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2195. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2196. else
  2197. if Thing[2] == "Blood" then
  2198. Mesh = Thing[7]
  2199. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2200. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2201. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2202. else
  2203. if Thing[2] == "Elec" then
  2204. Mesh = Thing[10]
  2205. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2206. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2207. else
  2208. if Thing[2] == "Disappear" then
  2209. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2210. else
  2211. if Thing[2] == "Shatter" then
  2212. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2213. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2214. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2215. Thing[6] = Thing[6] + Thing[5]
  2216. end
  2217. end
  2218. end
  2219. end
  2220. end
  2221. end
  2222. end
  2223. end
  2224. else
  2225. Part.Parent = nil
  2226. table.remove(Effects, e)
  2227. end
  2228. end
  2229. end
  2230. end
  2231. end
  2232. end
  2233. end
  2234. end
  2235. end
  2236. end
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