Advertisement
Dark_EccentricYT

Untitled

Oct 31st, 2017
322
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 89.66 KB | None | 0 0
  1. --[[Ice Sword [?] by Injectioneer and Dooven]]--
  2. wait(1 / 60)
  3. Effects = { }
  4. local Player = game.Players.localPlayer
  5. local Character = Player.Character
  6. local Humanoid = Character.Humanoid
  7. local Mouse = Player:GetMouse()
  8. local LeftArm = Character["Left Arm"]
  9. local RightArm = Character["Right Arm"]
  10. local LeftLeg = Character["Left Leg"]
  11. local RightLeg = Character["Right Leg"]
  12. local Head = Character.Head
  13. local Torso = Character.Torso
  14. local Camera = game.Workspace.CurrentCamera
  15. local RootPart = Character.HumanoidRootPart
  16. local RootJoint = RootPart.RootJoint
  17. local attack = false
  18. local Anim = 'Idle'
  19. local attacktype = 1
  20. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  21. local velocity = RootPart.Velocity.y
  22. local sine = 0
  23. local change = 1
  24. local Create = LoadLibrary("RbxUtility").Create
  25.  
  26. local m = Create("Model"){
  27. Parent = Character,
  28. Name = "WeaponModel",
  29. }
  30.  
  31. Humanoid.Animator.Parent = nil
  32. Character.Animate.Parent = nil
  33.  
  34. local newMotor = function(part0, part1, c0, c1)
  35. local w = Create('Motor'){
  36. Parent = part0,
  37. Part0 = part0,
  38. Part1 = part1,
  39. C0 = c0,
  40. C1 = c1,
  41. }
  42. return w
  43. end
  44.  
  45. function clerp(a, b, t)
  46. return a:lerp(b, t)
  47. end
  48.  
  49. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  50. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  51.  
  52. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  53. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  54. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  55. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  56. RootJoint.C1 = CFrame.new(0, 0, 0)
  57. RootJoint.C0 = CFrame.new(0, 0, 0)
  58. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  59. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  60.  
  61. local rarmc1 = RW.C1
  62. local larmc1 = LW.C1
  63. local rlegc1 = RH.C1
  64. local llegc1 = LH.C1
  65.  
  66. local resetc1 = false
  67.  
  68. function PlayAnimationFromTable(table, speed, bool)
  69. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  70. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  71. RW.C0 = clerp(RW.C0, table[3], speed)
  72. LW.C0 = clerp(LW.C0, table[4], speed)
  73. RH.C0 = clerp(RH.C0, table[5], speed)
  74. LH.C0 = clerp(LH.C0, table[6], speed)
  75. if bool == true then
  76. if resetc1 == false then
  77. resetc1 = true
  78. RootJoint.C1 = RootJoint.C1
  79. Torso.Neck.C1 = Torso.Neck.C1
  80. RW.C1 = rarmc1
  81. LW.C1 = larmc1
  82. RH.C1 = rlegc1
  83. LH.C1 = llegc1
  84. end
  85. end
  86. end
  87.  
  88. ArtificialHB = Create("BindableEvent", script){
  89. Parent = script,
  90. Name = "Heartbeat",
  91. }
  92.  
  93. script:WaitForChild("Heartbeat")
  94.  
  95. frame = 1 / 30
  96. tf = 0
  97. allowframeloss = false
  98. tossremainder = false
  99. lastframe = tick()
  100. script.Heartbeat:Fire()
  101.  
  102. game:GetService("RunService").Heartbeat:connect(function(s, p)
  103. tf = tf + s
  104. if tf >= frame then
  105. if allowframeloss then
  106. script.Heartbeat:Fire()
  107. lastframe = tick()
  108. else
  109. for i = 1, math.floor(tf / frame) do
  110. script.Heartbeat:Fire()
  111. end
  112. lastframe = tick()
  113. end
  114. if tossremainder then
  115. tf = 0
  116. else
  117. tf = tf - frame * math.floor(tf / frame)
  118. end
  119. end
  120. end)
  121.  
  122. function swait(num)
  123. if num == 0 or num == nil then
  124. ArtificialHB.Event:wait()
  125. else
  126. for i = 0, num do
  127. ArtificialHB.Event:wait()
  128. end
  129. end
  130. end
  131.  
  132. function RemoveOutlines(part)
  133. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  134. end
  135.  
  136. CFuncs = {
  137. Part = {
  138. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  139. local Part = Create("Part"){
  140. Parent = Parent,
  141. Reflectance = Reflectance,
  142. Transparency = Transparency,
  143. CanCollide = false,
  144. Locked = true,
  145. BrickColor = BrickColor.new(tostring(BColor)),
  146. Name = Name,
  147. Size = Size,
  148. Material = Material,
  149. }
  150. RemoveOutlines(Part)
  151. return Part
  152. end;
  153. };
  154.  
  155. Mesh = {
  156. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  157. local Msh = Create(Mesh){
  158. Parent = Part,
  159. Offset = OffSet,
  160. Scale = Scale,
  161. }
  162. if Mesh == "SpecialMesh" then
  163. Msh.MeshType = MeshType
  164. Msh.MeshId = MeshId
  165. end
  166. return Msh
  167. end;
  168. };
  169.  
  170. Weld = {
  171. Create = function(Parent, Part0, Part1, C0, C1)
  172. local Weld = Create("Weld"){
  173. Parent = Parent,
  174. Part0 = Part0,
  175. Part1 = Part1,
  176. C0 = C0,
  177. C1 = C1,
  178. }
  179. return Weld
  180. end;
  181. };
  182.  
  183. Sound = {
  184. Create = function(id, par, vol, pit)
  185. coroutine.resume(coroutine.create(function()
  186. local Sound = Create("Sound"){
  187. Volume = vol,
  188. Pitch = pit or 1,
  189. SoundId = "rbxassetid://" .. id,
  190. Parent = par or workspace,
  191. }
  192. Sound:play()
  193. game:GetService("Debris"):AddItem(Sound, 10)
  194. end))
  195. end;
  196. };
  197.  
  198. Decal = {
  199. Create = function(Color, Texture, Transparency, Name, Parent)
  200. local Decal = Create("Decal"){
  201. Color3 = Color,
  202. Texture = "rbxassetid://" .. Texture,
  203. Transparency = Transparency,
  204. Name = Name,
  205. Parent = Parent,
  206. }
  207. return Decal
  208. end;
  209. };
  210.  
  211. BillboardGui = {
  212. Create = function(Parent, Image, Position, Size)
  213. local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
  214. BillPar.CFrame = CFrame.new(Position)
  215. local Bill = Create("BillboardGui"){
  216. Parent = BillPar,
  217. Adornee = BillPar,
  218. Size = UDim2.new(1, 0, 1, 0),
  219. SizeOffset = Vector2.new(Size, Size),
  220. }
  221. local d = Create("ImageLabel", Bill){
  222. Parent = Bill,
  223. BackgroundTransparency = 1,
  224. Size = UDim2.new(1, 0, 1, 0),
  225. Image = "rbxassetid://" .. Image,
  226. }
  227. return BillPar
  228. end
  229. };
  230.  
  231. ParticleEmitter = {
  232. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  233. local Particle = Create("ParticleEmitter"){
  234. Parent = Parent,
  235. Color = ColorSequence.new(Color1, Color2),
  236. LightEmission = LightEmission,
  237. Size = Size,
  238. Texture = Texture,
  239. Transparency = Transparency,
  240. ZOffset = ZOffset,
  241. Acceleration = Accel,
  242. Drag = Drag,
  243. LockedToPart = LockedToPart,
  244. VelocityInheritance = VelocityInheritance,
  245. EmissionDirection = EmissionDirection,
  246. Enabled = Enabled,
  247. Lifetime = LifeTime,
  248. Rate = Rate,
  249. Rotation = Rotation,
  250. RotSpeed = RotSpeed,
  251. Speed = Speed,
  252. VelocitySpread = VelocitySpread,
  253. }
  254. return Particle
  255. end;
  256. };
  257.  
  258. CreateTemplate = {
  259.  
  260. };
  261. }
  262.  
  263. function rayCast(Position, Direction, Range, Ignore)
  264. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  265. end
  266.  
  267. FindNearestTorso = function(pos)
  268. local list = (game.Workspace:children())
  269. local torso = nil
  270. local dist = 1000
  271. local temp, human, temp2 = nil, nil, nil
  272. for x = 1, #list do
  273. temp2 = list[x]
  274. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  275. temp = temp2:findFirstChild("Torso")
  276. human = temp2:findFirstChild("Humanoid")
  277. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  278. local dohit = true
  279. if dohit == true then
  280. torso = temp
  281. dist = (temp.Position - pos).magnitude
  282. end
  283. end
  284. end
  285. end
  286. return torso, dist
  287. end
  288.  
  289. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  290. if hit.Parent == nil then
  291. return
  292. end
  293. local h = hit.Parent:FindFirstChild("Humanoid")
  294. for _, v in pairs(hit.Parent:children()) do
  295. if v:IsA("Humanoid") then
  296. h = v
  297. end
  298. end
  299. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  300. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  301. if hit.Parent.DebounceHit.Value == true then
  302. return
  303. end
  304. end
  305. local c = Create("ObjectValue"){
  306. Name = "creator",
  307. Value = game:service("Players").LocalPlayer,
  308. Parent = h,
  309. }
  310. game:GetService("Debris"):AddItem(c, .5)
  311. if HitSound ~= nil and HitPitch ~= nil then
  312. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  313. end
  314. local Damage = math.random(minim, maxim)
  315. local blocked = false
  316. local block = hit.Parent:findFirstChild("Block")
  317. if block ~= nil then
  318. if block.className == "IntValue" then
  319. if block.Value > 0 then
  320. blocked = true
  321. block.Value = block.Value - 1
  322. print(block.Value)
  323. end
  324. end
  325. end
  326. if blocked == false then
  327. h.Health = h.Health - Damage
  328. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  329. else
  330. h.Health = h.Health - (Damage / 2)
  331. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  332. end
  333. if Type == "Knockdown" then
  334. local hum = hit.Parent.Humanoid
  335. hum.PlatformStand = true
  336. coroutine.resume(coroutine.create(function(HHumanoid)
  337. swait(1)
  338. HHumanoid.PlatformStand = false
  339. end), hum)
  340. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  341. local bodvol = Create("BodyVelocity"){
  342. velocity = angle * knockback,
  343. P = 5000,
  344. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  345. Parent = hit,
  346. }
  347. local rl = Create("BodyAngularVelocity"){
  348. P = 3000,
  349. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  350. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  351. Parent = hit,
  352. }
  353. game:GetService("Debris"):AddItem(bodvol, .5)
  354. game:GetService("Debris"):AddItem(rl, .5)
  355. elseif Type == "Normal" then
  356. local vp = Create("BodyVelocity"){
  357. P = 500,
  358. maxForce = Vector3.new(math.huge, 0, math.huge),
  359. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  360. }
  361. if knockback > 0 then
  362. vp.Parent = hit.Parent.Torso
  363. end
  364. game:GetService("Debris"):AddItem(vp, .5)
  365. elseif Type == "Up" then
  366. local bodyVelocity = Create("BodyVelocity"){
  367. velocity = Vector3.new(0, 20, 0),
  368. P = 5000,
  369. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  370. Parent = hit,
  371. }
  372. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  373. elseif Type == "DarkUp" then
  374. coroutine.resume(coroutine.create(function()
  375. for i = 0, 1, 0.1 do
  376. swait()
  377. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  378. end
  379. end))
  380. local bodyVelocity = Create("BodyVelocity"){
  381. velocity = Vector3.new(0, 20, 0),
  382. P = 5000,
  383. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  384. Parent = hit,
  385. }
  386. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  387. elseif Type == "Snare" then
  388. local bp = Create("BodyPosition"){
  389. P = 2000,
  390. D = 100,
  391. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  392. position = hit.Parent.Torso.Position,
  393. Parent = hit.Parent.Torso,
  394. }
  395. game:GetService("Debris"):AddItem(bp, 1)
  396. elseif Type == "Freeze" then
  397. local BodPos = Create("BodyPosition"){
  398. P = 50000,
  399. D = 1000,
  400. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  401. position = hit.Parent.Torso.Position,
  402. Parent = hit.Parent.Torso,
  403. }
  404. local BodGy = Create("BodyGyro") {
  405. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  406. P = 20e+003,
  407. Parent = hit.Parent.Torso,
  408. cframe = hit.Parent.Torso.CFrame,
  409. }
  410. hit.Parent.Torso.Anchored = true
  411. coroutine.resume(coroutine.create(function(Part)
  412. swait(1.5)
  413. Part.Anchored = false
  414. end), hit.Parent.Torso)
  415. game:GetService("Debris"):AddItem(BodPos, 3)
  416. game:GetService("Debris"):AddItem(BodGy, 3)
  417. end
  418. local debounce = Create("BoolValue"){
  419. Name = "DebounceHit",
  420. Parent = hit.Parent,
  421. Value = true,
  422. }
  423. game:GetService("Debris"):AddItem(debounce, Delay)
  424. c = Create("ObjectValue"){
  425. Name = "creator",
  426. Value = Player,
  427. Parent = h,
  428. }
  429. game:GetService("Debris"):AddItem(c, .5)
  430. end
  431. end
  432.  
  433. function ShowDamage(Pos, Text, Time, Color)
  434. local Rate = (1 / 30)
  435. local Pos = (Pos or Vector3.new(0, 0, 0))
  436. local Text = (Text or "")
  437. local Time = (Time or 2)
  438. local Color = (Color or Color3.new(1, 0, 1))
  439. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  440. EffectPart.Anchored = true
  441. local BillboardGui = Create("BillboardGui"){
  442. Size = UDim2.new(3, 0, 3, 0),
  443. Adornee = EffectPart,
  444. Parent = EffectPart,
  445. }
  446. local TextLabel = Create("TextLabel"){
  447. BackgroundTransparency = 1,
  448. Size = UDim2.new(1, 0, 1, 0),
  449. Text = Text,
  450. Font = "SciFi",
  451. TextColor3 = Color,
  452. TextScaled = true,
  453. Parent = BillboardGui,
  454. }
  455. game.Debris:AddItem(EffectPart, (Time))
  456. EffectPart.Parent = game:GetService("Workspace")
  457. delay(0, function()
  458. local Frames = (Time / Rate)
  459. for Frame = 1, Frames do
  460. wait(Rate)
  461. local Percent = (Frame / Frames)
  462. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  463. TextLabel.TextTransparency = Percent
  464. end
  465. if EffectPart and EffectPart.Parent then
  466. EffectPart:Destroy()
  467. end
  468. end)
  469. end
  470.  
  471. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  472. for _, c in pairs(workspace:children()) do
  473. local hum = c:findFirstChild("Humanoid")
  474. if hum ~= nil then
  475. local head = c:findFirstChild("Torso")
  476. if head ~= nil then
  477. local targ = head.Position - Part.Position
  478. local mag = targ.magnitude
  479. if mag <= Magnitude and c.Name ~= Player.Name then
  480. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  481. end
  482. end
  483. end
  484. end
  485. end
  486.  
  487. New = function(Object, Parent, Name, Data)
  488. local Object = Instance.new(Object)
  489. for Index, Value in pairs(Data or {}) do
  490. Object[Index] = Value
  491. end
  492. Object.Parent = Parent
  493. Object.Name = Name
  494. return Object
  495. end
  496.  
  497. IceSword = New("Model",Character,"IceSword",{})
  498. Handle = New("Part",IceSword,"Handle",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-305.969879, 5.65563965, -332.932129, 0.619303405, -0.387747109, -0.682727098, -0.597043812, -0.797282994, -0.0887718946, -0.509905457, 0.462594062, -0.725261271),CanCollide = false,})
  499. moter = New("Motor",Handle,"mot",{Part0 = LeftArm, Part1 = Handle,})
  500. BlackDot = New("Part",IceSword,"BlackDot",{BrickColor = BrickColor.new("Really black"),Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-305.271576, 5.77491617, -332.230896, -0.618971646, 0.713285148, 0.328784853, 0.597112, 0.155414343, 0.786959767, 0.510228574, 0.68342644, -0.522107363),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  501. Mesh = New("SpecialMesh",BlackDot,"Mesh",{Scale = Vector3.new(0.717522621, 0.42811656, 0.315093756),MeshType = Enum.MeshType.Cylinder,})
  502. mot = New("Motor",BlackDot,"mot",{Part0 = BlackDot,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.618971288, 0.597111285, 0.510228217, 0.71328485, 0.155414149, 0.683426142, 0.328784704, 0.786959112, -0.522107244),C1 = CFrame.new(0.00369262695, -0.0414810181, -0.995910645, 0.619303107, -0.597043097, -0.5099051, -0.38774693, -0.797282338, 0.462594002, -0.68272692, -0.088771753, -0.725261092),})
  503. BlackGrip = New("Part",IceSword,"BlackGrip",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.258972, 5.60600519, -333.231354, -0.698853493, -0.618955433, 0.358467698, -0.122235179, 0.597144723, 0.79276675, -0.704743564, 0.510210097, -0.492973983),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  504. Mesh = New("SpecialMesh",BlackGrip,"Mesh",{Scale = Vector3.new(4.65219927, 0.513739824, 0.520018876),MeshType = Enum.MeshType.Brick,})
  505. mot = New("Motor",BlackGrip,"mot",{Part0 = BlackGrip,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.698853195, -0.12223503, -0.704743207, -0.618955076, 0.597143888, 0.51020968, 0.358467549, 0.792766035, -0.492973834),C1 = CFrame.new(0.00318908691, 0.0132369995, 0.418792725, 0.619303226, -0.597043216, -0.509905219, -0.3877469, -0.797282398, 0.462594002, -0.682726979, -0.0887717754, -0.725261211),})
  506. BlackGrip = New("Part",IceSword,"BlackGrip",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-305.974915, 5.66657448, -332.958466, -0.713292718, -0.618954122, 0.328801751, -0.155393273, 0.597125053, 0.786954463, -0.683423698, 0.510234714, -0.522105336),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  507. Mesh = New("SpecialMesh",BlackGrip,"Mesh",{Scale = Vector3.new(8.66365242, 0.480632186, 0.520018876),MeshType = Enum.MeshType.Brick,})
  508. mot = New("Motor",BlackGrip,"mot",{Part0 = BlackGrip,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.713292241, -0.155393064, -0.683423221, -0.618953764, 0.5971241, 0.510234296, 0.328801602, 0.786953509, -0.522105098),C1 = CFrame.new(0.00378417969, -0.018951416, 0.0215759277, 0.619303226, -0.597043335, -0.509905159, -0.38774693, -0.797282636, 0.462594062, -0.682727158, -0.0887717754, -0.725261331),})
  509. BladeNeon = New("Part",IceSword,"BladeNeon",{BrickColor = BrickColor.new("Teal"),Transparency = 0.10000000149012,Transparency = 0.10000000149012,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-309.288971, 4.86721373, -336.039612, 0.619299591, -0.387739062, -0.682735443, -0.597047269, -0.797279954, -0.0887818262, -0.50990653, 0.462606966, -0.725252569),CanCollide = false,Color = Color3.new(0.0705882, 0.933333, 0.831373),})
  510. Mesh = New("SpecialMesh",BladeNeon,"Mesh",{MeshId = "rbxassetid://913596536",MeshType = Enum.MeshType.FileMesh,})
  511. mot = New("Motor",BladeNeon,"mot",{Part0 = BladeNeon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.619299233, -0.597046256, -0.509906173, -0.387738794, -0.797278941, 0.462606788, -0.682735026, -0.0887816474, -0.725252151),C1 = CFrame.new(-0.000289916992, 0.478065491, 4.5897522, 0.619303226, -0.597043335, -0.509905159, -0.38774693, -0.797282636, 0.462594062, -0.682727158, -0.0887717754, -0.725261331),})
  512. BladeNeonHilt = New("Part",IceSword,"BladeNeonHilt",{BrickColor = BrickColor.new("Teal"),Transparency = 0.10000000149012,Transparency = 0.10000000149012,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.659637, 5.78659534, -333.926544, 0.619299591, -0.387739062, -0.682735443, -0.597047269, -0.797279954, -0.0887818262, -0.50990653, 0.462606966, -0.725252569),CanCollide = false,Color = Color3.new(0.0705882, 0.933333, 0.831373),})
  513. Mesh = New("SpecialMesh",BladeNeonHilt,"Mesh",{MeshId = "rbxassetid://916391622",MeshType = Enum.MeshType.FileMesh,})
  514. mot = New("Motor",BladeNeonHilt,"mot",{Part0 = BladeNeonHilt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.619299233, -0.597046256, -0.509906173, -0.387738794, -0.797278941, 0.462606788, -0.682735026, -0.0887816474, -0.725252151),C1 = CFrame.new(0.00170898438, -0.296974182, 1.18051147, 0.619303167, -0.597043335, -0.509905159, -0.38774699, -0.797282815, 0.462594122, -0.682727098, -0.0887718126, -0.725261271),})
  515. BladeStone = New("Part",IceSword,"BladeStone",{Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-309.167786, 4.86653948, -335.891632, 0.619299591, -0.387739062, -0.682735443, -0.597047269, -0.797279954, -0.0887818262, -0.50990653, 0.462606966, -0.725252569),CanCollide = false,})
  516. Mesh = New("SpecialMesh",BladeStone,"Mesh",{MeshId = "rbxassetid://913587447",TextureId = "rbxassetid://275528128",MeshType = Enum.MeshType.FileMesh,})
  517. BladeNeon_Weld = New("Weld",BladeStone,"BladeNeon_Weld",{Part0 = BladeStone,Part1 = BladeNeon,C0 = CFrame.new(-59.79916, -7.50522184, 18.2540474, -1, 3.05171125e-05, 3.05180438e-05, 3.05180438e-05, 1, 3.05171125e-05, -3.05171125e-05, 3.05180438e-05, -1),C1 = CFrame.new(-59.79916, -7.48321819, 18.0640469, -1, 3.05171125e-05, 3.05180438e-05, 3.05180438e-05, 1, 3.05171125e-05, -3.05171125e-05, 3.05180438e-05, -1),})
  518. mot = New("Motor",BladeStone,"mot",{Part0 = BladeStone,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.619299233, -0.597046256, -0.509906173, -0.387738794, -0.797278941, 0.462606788, -0.682735026, -0.0887816474, -0.725252151),C1 = CFrame.new(-0.000274658203, 0.500061035, 4.39974976, 0.619303167, -0.597043335, -0.509905159, -0.38774699, -0.797282815, 0.462594122, -0.682727098, -0.0887718126, -0.725261271),})
  519. CGAPoop = New("Part",IceSword,"CGAPoop",{BrickColor = BrickColor.new("Teal"),Material = Enum.Material.Metal,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.975891, 5.4826932, -333.952698, 0.734906852, -0.61900872, -0.277025819, 0.211257488, 0.597126901, -0.773832977, 0.644426107, 0.5101704, 0.569599807),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0705882, 0.933333, 0.831373),})
  520. Mesh = New("SpecialMesh",CGAPoop,"Mesh",{Scale = Vector3.new(2.19766498, 0.513739824, 0.499575377),MeshType = Enum.MeshType.Brick,})
  521. Wedge_Weld = New("Weld",CGAPoop,"Wedge_Weld",{Part0 = CGAPoop,Part1 = Wedge,C0 = CFrame.new(-19.8813038, 59.791954, -10.2692919, -0.000371716509, -0.155295521, 0.987868011, 0.99999994, -8.49896678e-05, 0.000362920924, 2.75985785e-05, 0.987868071, 0.155295521),C1 = CFrame.new(-59.7924957, 10.3961735, -19.4687557, -1, 6.13118755e-05, -0.000393130351, 4.6657388e-07, -0.987874627, -0.155253887, -0.000397882453, -0.155253872, 0.987874508),})
  522. mot = New("Motor",CGAPoop,"mot",{Part0 = CGAPoop,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734905899, 0.211256504, 0.644425273, -0.619007528, 0.597124279, 0.510169208, -0.277025372, -0.773830414, 0.56959939),C1 = CFrame.new(0.000640869141, 0.055847168, 1.44232178, 0.619303167, -0.597043395, -0.509905159, -0.387747049, -0.797282875, 0.462594092, -0.682727039, -0.0887718275, -0.725261211),})
  523. CGAPoop = New("Part",IceSword,"CGAPoop",{BrickColor = BrickColor.new("Teal"),Material = Enum.Material.Metal,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.620117, 5.5603385, -333.611481, 0.707297564, -0.619024694, -0.341382176, 0.141493231, 0.597113788, -0.789583802, 0.692612767, 0.510166526, 0.509922087),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0705882, 0.933333, 0.831373),})
  524. Mesh = New("SpecialMesh",CGAPoop,"Mesh",{Scale = Vector3.new(0.682703316, 0.496329725, 0.29368794),MeshType = Enum.MeshType.Brick,})
  525. CGAPoop_Weld = New("Weld",CGAPoop,"CGAPoop_Weld",{Part0 = CGAPoop,Part1 = CGAPoop,C0 = CFrame.new(-21.215065, 59.791954, -8.44947815, -0.000351933006, -0.0666778013, 0.997774482, 1, -7.01255121e-05, 0.000348031666, 4.67634563e-05, 0.997774541, 0.0666778237),C1 = CFrame.new(-19.8813038, 59.791954, -10.2692919, -0.000371716509, -0.155295521, 0.987868011, 0.99999994, -8.49896678e-05, 0.000362920924, 2.75985785e-05, 0.987868071, 0.155295521),})
  526. mot = New("Motor",CGAPoop,"mot",{Part0 = CGAPoop,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707296669, 0.141492486, 0.692611873, -0.619023502, 0.597111166, 0.510165334, -0.341381639, -0.78958118, 0.50992173),C1 = CFrame.new(0.000625610352, 0.0138473511, 0.945068359, 0.619303346, -0.597043693, -0.509905338, -0.387747049, -0.797282934, 0.462594062, -0.682727039, -0.0887718499, -0.725261211),})
  527. Hitbox = New("Part",IceSword,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.75, 6.42999744),CFrame = CFrame.new(-309.161835, 4.87811756, -335.897461, 0.619306326, -0.387748122, -0.682723343, -0.597042322, -0.797282875, -0.0887726247, -0.509902239, 0.462592125, -0.72526437),CanCollide = false,})
  528. mot = New("Motor",Hitbox,"mot",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.619306326, -0.597042322, -0.509902239, -0.387748122, -0.797282875, 0.462592125, -0.682723343, -0.0887726247, -0.72526437),C1 = CFrame.new(-0.000549316406, 0.485839844, 4.39889526, 0.619303346, -0.597043693, -0.509905338, -0.387747049, -0.797282934, 0.462594062, -0.682727039, -0.0887718499, -0.725261211),})
  529. Part = New("Part",IceSword,"Part",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.731567, 5.43356228, -333.601379, -0.610512614, -0.618991792, -0.494090259, -0.774478555, 0.597111642, 0.208912849, 0.165711015, 0.510205865, -0.843938053),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  530. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.256869525, 0.627904177, 0.0570823476),MeshType = Enum.MeshType.Brick,})
  531. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.610512137, -0.774477184, 0.165711045, -0.618991196, 0.597110271, 0.51020515, -0.494089961, 0.208912715, -0.843937516),C1 = CFrame.new(0.00213623047, 0.16280365, 1.02511597, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  532. Part = New("Part",IceSword,"Part",{Material = Enum.Material.Concrete,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.037537, 5.5509181, -332.955048, -0.713291347, -0.618953764, 0.328805864, -0.155396417, 0.597131491, 0.786949694, -0.683424354, 0.510228753, -0.522110462),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  533. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(9.39515781, 0.285411, 0.570822001),MeshType = Enum.MeshType.Brick,})
  534. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.71329093, -0.155395985, -0.683423936, -0.618953168, 0.59713012, 0.510228038, 0.328805596, 0.786948383, -0.522110283),C1 = CFrame.new(0.0323028564, 0.0991287231, 0.0721130371, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  535. Part = New("Part",IceSword,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-305.222839, 5.81596327, -332.220581, -0.713291347, -0.618953764, 0.328805864, -0.155396417, 0.597131491, 0.786949694, -0.683424354, 0.510228753, -0.522110462),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  536. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2.31582403, 0.570822001, 0.82883352),MeshType = Enum.MeshType.Brick,})
  537. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.71329093, -0.155395985, -0.683423936, -0.618953168, 0.59713012, 0.510228038, 0.328805596, 0.786948383, -0.522110283),C1 = CFrame.new(0.00408935547, -0.0883178711, -1.04031372, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  538. Part = New("Part",IceSword,"Part",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.707642, 5.50870037, -333.660553, -0.610515475, -0.618989766, -0.494089425, -0.774476349, 0.597113967, 0.208914742, 0.165710986, 0.510205865, -0.843938053),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  539. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.399574995, 0.627904236, 0.713527739),MeshType = Enum.MeshType.Brick,})
  540. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.610514998, -0.774474978, 0.165711001, -0.61898911, 0.597112536, 0.51020515, -0.494089156, 0.208914548, -0.843937576),C1 = CFrame.new(0.00225830078, 0.0662536621, 1.04501343, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  541. Part = New("Part",IceSword,"Part",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.768219, 5.43412161, -333.646973, -0.610515475, -0.618989766, -0.494089425, -0.774476349, 0.597113967, 0.208914742, 0.165710986, 0.510205865, -0.843938053),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  542. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.456657231, 0.627904236, 0.0570823587),MeshType = Enum.MeshType.Brick,})
  543. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.610514998, -0.774474978, 0.165711001, -0.61898911, 0.597112536, 0.51020515, -0.494089156, 0.208914548, -0.843937576),C1 = CFrame.new(0.00234985352, 0.155479431, 1.0831604, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  544. Part = New("Part",IceSword,"Part",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.613708, 5.64002037, -333.700165, -0.610517383, -0.618989825, -0.49408704, -0.774475217, 0.597114801, 0.208916396, 0.165708959, 0.510204852, -0.843939126),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  545. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2.16912341, 0.627904236, 0.570822239),MeshType = Enum.MeshType.Brick,})
  546. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.610516906, -0.774473846, 0.165708959, -0.61898911, 0.597113431, 0.510204136, -0.494086772, 0.208916217, -0.843938649),C1 = CFrame.new(0.0022277832, -0.0931930542, 0.997955322, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  547. Part = New("Part",IceSword,"Part",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.751801, 5.4359827, -333.629181, -0.610515475, -0.618989766, -0.494089425, -0.774476349, 0.597113967, 0.208914742, 0.165710986, 0.510205865, -0.843938053),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  548. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.371033907, 0.627904236, 0.285411149),MeshType = Enum.MeshType.Brick,})
  549. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.610514998, -0.774474978, 0.165711001, -0.61898911, 0.597112536, 0.51020515, -0.494089156, 0.208914548, -0.843937576),C1 = CFrame.new(0.00233459473, 0.155860901, 1.05886841, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  550. Part = New("Part",IceSword,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.050232, 5.58116722, -332.94931, -0.713291347, -0.618953764, 0.328805864, -0.155396417, 0.597131491, 0.786949694, -0.683424354, 0.510228753, -0.522110462),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  551. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(9.39458752, 0.313952088, 0.447524458),MeshType = Enum.MeshType.Brick,})
  552. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.71329093, -0.155395985, -0.683423936, -0.618953168, 0.59713012, 0.510228038, 0.328805596, 0.786948383, -0.522110283),C1 = CFrame.new(0.00346374512, 0.0825805664, 0.0739440918, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  553. Part = New("Part",IceSword,"Part",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.723602, 5.46252537, -333.625549, -0.610517383, -0.618989825, -0.49408704, -0.774475217, 0.597114801, 0.208916396, 0.165708959, 0.510204852, -0.843939126),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  554. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.11416401, 0.627904236, 0.285411179),MeshType = Enum.MeshType.Brick,})
  555. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.610516906, -0.774473846, 0.165708959, -0.61898911, 0.597113431, 0.510204136, -0.494086772, 0.208916217, -0.843938649),C1 = CFrame.new(0.0020904541, 0.125450134, 1.03463745, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  556. Part = New("Part",IceSword,"Part",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.524902, 5.7645812, -333.73822, -0.610517383, -0.618989825, -0.49408704, -0.774475217, 0.597114801, 0.208916396, 0.165708959, 0.510204852, -0.843939126),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  557. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2.71140432, 0.627904236, 0.428116679),MeshType = Enum.MeshType.Brick,})
  558. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.610516906, -0.774473846, 0.165708959, -0.61898911, 0.597113431, 0.510204136, -0.494086772, 0.208916217, -0.843938649),C1 = CFrame.new(0.00227355957, -0.244552612, 0.953887939, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  559. Part = New("Part",IceSword,"Part",{Material = Enum.Material.Concrete,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.072998, 5.58503819, -332.925781, -0.713291347, -0.618953764, 0.328805864, -0.155396417, 0.597131491, 0.786949694, -0.683424354, 0.510228753, -0.522110462),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  560. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(9.39515781, 0.285411, 0.570822001),MeshType = Enum.MeshType.Brick,})
  561. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.71329093, -0.155395985, -0.683423936, -0.618953168, 0.59713012, 0.510228038, 0.328805596, 0.786948383, -0.522110283),C1 = CFrame.new(-0.0249481201, 0.0992126465, 0.072052002, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  562. SomeStonePart = New("Part",IceSword,"SomeStonePart",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.643341, 5.50975466, -333.580658, 0.707298279, -0.619022429, -0.341382384, 0.141492411, 0.597113669, -0.789581537, 0.692611277, 0.510166287, 0.509923041),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  563. Mesh = New("BlockMesh",SomeStonePart,"Mesh",{Scale = Vector3.new(0.661583066, 0.57082206, 0.342493564),})
  564. mot = New("Motor",SomeStonePart,"mot",{Part0 = SomeStonePart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707297802, 0.141491964, 0.6926108, -0.619021833, 0.597112298, 0.510165572, -0.341382146, -0.789580286, 0.509922862),C1 = CFrame.new(0.000701904297, 0.0774459839, 0.943084717, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  565. StoneHandle = New("Part",IceSword,"StoneHandle",{Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.360474, 5.49086189, -333.218201, 0.618977726, -0.387850642, -0.682964206, -0.597224474, -0.797172368, -0.0885620639, -0.510090828, 0.462699562, -0.725064158),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  566. Mesh = New("SpecialMesh",StoneHandle,"Mesh",{MeshId = "rbxassetid://916417548",TextureId = "rbxassetid://275528128",MeshType = Enum.MeshType.FileMesh,})
  567. mot = New("Motor",StoneHandle,"mot",{Part0 = StoneHandle,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618977129, -0.597223103, -0.510090113, -0.387850344, -0.797170937, 0.462699413, -0.682963729, -0.0885617137, -0.725063682),C1 = CFrame.new(0.0023651123, 0.150482178, 0.488769531, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  568. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.314636, 5.29679871, -334.148743, 0.618997216, 0.277039409, 0.734911382, -0.597110629, 0.773858607, 0.211209238, -0.510203183, -0.569558382, 0.644436777),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  569. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097),MeshType = Enum.MeshType.Wedge,})
  570. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618996561, -0.597109199, -0.510202527, 0.2770392, 0.773857296, -0.569558144, 0.734910905, 0.211208656, 0.6444363),C1 = CFrame.new(0.00178527832, 0.244728088, 1.83230591, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  571. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.27771, 5.3063364, -334.113831, 0.618977487, -0.277026385, -0.734931886, -0.597158313, -0.773805141, -0.21126169, -0.510168612, 0.569635332, -0.644395292),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  572. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559),MeshType = Enum.MeshType.Wedge,})
  573. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618976891, -0.597156882, -0.510167897, -0.277026147, -0.77380389, 0.569635093, -0.734931409, -0.211261123, -0.644394875),C1 = CFrame.new(0.00115966797, 0.238952637, 1.78094482, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  574. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.866455, 5.42448044, -333.753357, 0.618977487, -0.277026385, -0.734931886, -0.597158313, -0.773805141, -0.21126169, -0.510168612, 0.569635332, -0.644395292),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  575. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559),MeshType = Enum.MeshType.Wedge,})
  576. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618976891, -0.597156882, -0.510167897, -0.277026147, -0.77380389, 0.569635093, -0.734931409, -0.211261123, -0.644394875),C1 = CFrame.new(0.00151062012, 0.152046204, 1.22824097, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  577. Wedge = New("WedgePart",IceSword,"Wedge",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.753448, 5.40577078, -333.595551, -0.618971705, 0.494098246, 0.610526502, 0.597139478, -0.208899051, 0.774460852, 0.510197699, 0.843936801, -0.165742248),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  578. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.627904177, 0.0570821986, 0.085623607),MeshType = Enum.MeshType.Wedge,})
  579. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.61897105, 0.597138047, 0.510197043, 0.494097978, -0.208898902, 0.843936324, 0.610526025, 0.774459422, -0.165742293),C1 = CFrame.new(0.00221252441, 0.196136475, 1.03829956, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  580. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.256042, 5.31368685, -334.097198, 0.61899668, 0.2770392, 0.734910846, -0.597109377, 0.773857415, 0.211208791, -0.510202646, -0.569558203, 0.644436359),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  581. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097),MeshType = Enum.MeshType.Wedge,})
  582. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618996024, -0.597108006, -0.510201991, 0.277038962, 0.773856044, -0.569557965, 0.734910429, 0.211208254, 0.644435942),C1 = CFrame.new(0.00170898438, 0.232383728, 1.75344849, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  583. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.218872, 5.32320452, -334.062347, 0.618977487, -0.277026385, -0.734931886, -0.597158313, -0.773805141, -0.21126169, -0.510168612, 0.569635332, -0.644395292),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  584. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559),MeshType = Enum.MeshType.Wedge,})
  585. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618976891, -0.597156882, -0.510167897, -0.277026147, -0.77380389, 0.569635093, -0.734931409, -0.211261123, -0.644394875),C1 = CFrame.new(0.00128173828, 0.226501465, 1.70193481, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  586. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.16037, 5.34013796, -334.010773, 0.618975699, -0.277025819, -0.734933555, -0.597157478, -0.773806453, -0.211259097, -0.510171771, 0.569633842, -0.64439404),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  587. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559),MeshType = Enum.MeshType.Wedge,})
  588. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618975043, -0.597156048, -0.510171056, -0.27702558, -0.773805201, 0.569633603, -0.734933138, -0.211258546, -0.644393563),C1 = CFrame.new(0.00109863281, 0.214179993, 1.62307739, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  589. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.984039, 5.39080381, -333.856262, 0.618975699, -0.277025819, -0.734933555, -0.597157478, -0.773806453, -0.211259097, -0.510171771, 0.569633842, -0.64439404),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  590. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559),MeshType = Enum.MeshType.Wedge,})
  591. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618975043, -0.597156048, -0.510171056, -0.27702558, -0.773805201, 0.569633603, -0.734933138, -0.211258546, -0.644393563),C1 = CFrame.new(0.00126647949, 0.176887512, 1.38613892, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  592. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.101349, 5.35698271, -333.959167, 0.618975699, -0.277025819, -0.734933555, -0.597157478, -0.773806453, -0.211259097, -0.510171771, 0.569633842, -0.64439404),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  593. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559),MeshType = Enum.MeshType.Wedge,})
  594. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618975043, -0.597156048, -0.510171056, -0.27702558, -0.773805201, 0.569633603, -0.734933138, -0.211258546, -0.644393563),C1 = CFrame.new(0.00128173828, 0.20173645, 1.54385376, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  595. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.197205, 5.33059692, -334.045654, 0.61899668, 0.2770392, 0.734910846, -0.597109377, 0.773857415, 0.211208791, -0.510202646, -0.569558203, 0.644436359),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  596. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097),MeshType = Enum.MeshType.Wedge,})
  597. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618996024, -0.597108006, -0.510201991, 0.277038962, 0.773856044, -0.569557965, 0.734910429, 0.211208254, 0.644435942),C1 = CFrame.new(0.00177001953, 0.219932556, 1.67437744, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  598. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.962311, 5.39813232, -333.839661, 0.61899668, 0.2770392, 0.734910846, -0.597109377, 0.773857415, 0.211208791, -0.510202646, -0.569558203, 0.644436359),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  599. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097),MeshType = Enum.MeshType.Wedge,})
  600. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618996024, -0.597108006, -0.510201991, 0.277038962, 0.773856044, -0.569557965, 0.734910429, 0.211208254, 0.644435942),C1 = CFrame.new(0.00187683105, 0.170303345, 1.35861206, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  601. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.021271, 5.38127804, -333.891235, 0.61899668, 0.2770392, 0.734910846, -0.597109377, 0.773857415, 0.211208791, -0.510202646, -0.569558203, 0.644436359),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  602. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097),MeshType = Enum.MeshType.Wedge,})
  603. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618996024, -0.597108006, -0.510201991, 0.277038962, 0.773856044, -0.569557965, 0.734910429, 0.211208254, 0.644435942),C1 = CFrame.new(0.00173950195, 0.182731628, 1.43777466, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  604. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.903778, 5.41503096, -333.788269, 0.61899668, 0.2770392, 0.734910846, -0.597109377, 0.773857415, 0.211208791, -0.510202646, -0.569558203, 0.644436359),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  605. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097),MeshType = Enum.MeshType.Wedge,})
  606. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618996024, -0.597108006, -0.510201991, 0.277038962, 0.773856044, -0.569557965, 0.734910429, 0.211208254, 0.644435942),C1 = CFrame.new(0.00184631348, 0.157897949, 1.27987671, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  607. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.042633, 5.37384033, -333.907745, 0.618975699, -0.277025819, -0.734933555, -0.597157478, -0.773806453, -0.211259097, -0.510171771, 0.569633842, -0.64439404),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  608. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559),MeshType = Enum.MeshType.Wedge,})
  609. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618975043, -0.597156048, -0.510171056, -0.27702558, -0.773805201, 0.569633603, -0.734933138, -0.211258546, -0.644393563),C1 = CFrame.new(0.00135803223, 0.189315796, 1.46499634, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  610. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.079712, 5.36431551, -333.942627, 0.61899668, 0.2770392, 0.734910846, -0.597109377, 0.773857415, 0.211208791, -0.510202646, -0.569558203, 0.644436359),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  611. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097),MeshType = Enum.MeshType.Wedge,})
  612. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618996024, -0.597108006, -0.510201991, 0.277038962, 0.773856044, -0.569557965, 0.734910429, 0.211208254, 0.644435942),C1 = CFrame.new(0.00187683105, 0.195144653, 1.51644897, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  613. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-307.138641, 5.34747505, -333.99408, 0.61899668, 0.2770392, 0.734910846, -0.597109377, 0.773857415, 0.211208791, -0.510202646, -0.569558203, 0.644436359),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  614. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097),MeshType = Enum.MeshType.Wedge,})
  615. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618996024, -0.597108006, -0.510201991, 0.277038962, 0.773856044, -0.569557965, 0.734910429, 0.211208254, 0.644435942),C1 = CFrame.new(0.00166320801, 0.207626343, 1.5954895, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  616. Wedge = New("WedgePart",IceSword,"Wedge",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.39682, 5.87809992, -333.713928, 0.618971944, 0.494077563, -0.610543132, -0.597178578, -0.208860427, -0.774441123, -0.510151863, 0.843958557, 0.165773243),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  617. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.627904236, 0.14270547, 1.05602109),MeshType = Enum.MeshType.Wedge,})
  618. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618971229, -0.597177207, -0.510151148, 0.494077295, -0.208860219, 0.84395802, -0.610542655, -0.774439692, 0.165773228),C1 = CFrame.new(0.00141906738, -0.373474121, 0.838745117, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  619. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-305.212708, 5.88378334, -332.285583, 0.618999958, 0.328853995, 0.713229239, -0.597099662, 0.786982477, 0.15535292, -0.510209918, -0.52203089, 0.683499217),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  620. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.570822001, 0.0844817236, 2.0195682),MeshType = Enum.MeshType.Wedge,})
  621. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618999302, -0.597098291, -0.510209262, 0.328853697, 0.786981106, -0.522030711, 0.713228762, 0.155352458, 0.68349874),C1 = CFrame.new(0.00302124023, -0.176391602, -1.00610352, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  622. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-305.409424, 5.66010857, -332.262665, -0.619001031, -0.328811198, 0.713248074, 0.597099662, -0.78697288, 0.155401021, 0.510208964, 0.522072077, 0.683468521),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  623. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.570822001, 0.798009157, 1.4487462),MeshType = Enum.MeshType.Wedge,})
  624. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.619000316, 0.597098291, 0.510208249, -0.32881093, -0.786971629, 0.522071898, 0.713247597, 0.155400589, 0.683468044),C1 = CFrame.new(0.0030670166, 0.0888061523, -0.868560791, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  625. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-305.025543, 5.85788059, -332.02774, 0.618977368, -0.328848153, -0.713251293, -0.597149074, -0.786935627, -0.155400082, -0.51017946, 0.522105098, -0.683465242),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  626. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.570822001, 0.826550245, 0.449807793),MeshType = Enum.MeshType.Wedge,})
  627. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618976712, -0.597147703, -0.510178745, -0.328847855, -0.786934316, 0.522104919, -0.713250935, -0.155399606, -0.683464825),C1 = CFrame.new(0.0029296875, -0.109039307, -1.31860352, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  628. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-305.209595, 5.70150423, -332.067566, 0.618977368, -0.328848153, -0.713251293, -0.597149074, -0.786935627, -0.155400082, -0.51017946, 0.522105098, -0.683465242),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  629. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.570822001, 0.798009157, 1.36312294),MeshType = Enum.MeshType.Wedge,})
  630. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618976712, -0.597147703, -0.510178745, -0.328847855, -0.786934316, 0.522104919, -0.713250935, -0.155399606, -0.683464825),C1 = CFrame.new(0.00262451172, 0.068572998, -1.150177, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  631. Wedge = New("WedgePart",IceSword,"Wedge",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.777802, 5.39818668, -333.616577, -0.618970692, 0.49409923, 0.610526681, 0.597140491, -0.208898187, 0.774460375, 0.510197759, 0.843936443, -0.165744185),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  632. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.627904236, 0.228328764, 0.0856236219),MeshType = Enum.MeshType.Wedge,})
  633. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.618970037, 0.59713906, 0.510197043, 0.494098961, -0.208897978, 0.843935907, 0.610526264, 0.774458945, -0.165744215),C1 = CFrame.new(0.0023651123, 0.201911926, 1.0708313, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  634. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.925323, 5.40768766, -333.804718, 0.618975699, -0.277025819, -0.734933555, -0.597157478, -0.773806453, -0.211259097, -0.510171771, 0.569633842, -0.64439404),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  635. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559),MeshType = Enum.MeshType.Wedge,})
  636. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618975043, -0.597156048, -0.510171056, -0.27702558, -0.773805201, 0.569633603, -0.734933138, -0.211258546, -0.644393563),C1 = CFrame.new(0.00126647949, 0.164505005, 1.30715942, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  637. Wedge = New("WedgePart",IceSword,"Wedge",{Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-305.014038, 5.92710972, -332.098175, -0.618957877, 0.328808784, -0.713286519, 0.597106695, 0.786974788, -0.155364558, 0.510252893, -0.522070825, -0.683436751),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  638. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.570822001, 0.0844817236, 0.763759911),MeshType = Enum.MeshType.Wedge,})
  639. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.618957222, 0.597105265, 0.510252178, 0.328808486, 0.786973476, -0.522070587, -0.713286042, -0.155364096, -0.683436275),C1 = CFrame.new(0.00463867188, -0.201278687, -1.28152466, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  640. Wedge = New("WedgePart",IceSword,"Wedge",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.70578, 5.4561224, -333.597046, -0.618970692, 0.49409923, 0.610526681, 0.597140491, -0.208898187, 0.774460375, 0.510197759, 0.843936443, -0.165744185),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  641. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.627904236, 0.0570822097, 0.0856236294),MeshType = Enum.MeshType.Wedge,})
  642. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.618970037, 0.59713906, 0.510197043, 0.494098961, -0.208897978, 0.843935907, 0.610526264, 0.774458945, -0.165744215),C1 = CFrame.new(0.00241088867, 0.136833191, 1.00238037, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  643. Wedge = New("WedgePart",IceSword,"Wedge",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.551758, 5.65773869, -333.64389, 0.618971944, 0.494077563, -0.610543132, -0.597178578, -0.208860427, -0.774441123, -0.510151863, 0.843958557, 0.165773243),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  644. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.627904236, 0.142705455, 1.71246648),MeshType = Enum.MeshType.Wedge,})
  645. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618971229, -0.597177207, -0.510151148, 0.494077295, -0.208860219, 0.84395802, -0.610542655, -0.774439692, 0.165773228),C1 = CFrame.new(0.00132751465, -0.105316162, 0.913299561, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  646. Wedge = New("WedgePart",IceSword,"Wedge",{BrickColor = BrickColor.new("Mid gray"),Material = Enum.Material.Concrete,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-306.788452, 5.43944883, -333.677765, 0.618970692, -0.494056523, 0.610561311, -0.597140491, 0.208952308, 0.774445772, -0.510197759, -0.843948007, -0.165685207),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
  647. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.627904236, 0.313952088, 0.456657976),MeshType = Enum.MeshType.Wedge,})
  648. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.618970037, -0.59713906, -0.510197043, -0.494056314, 0.208952129, -0.84394747, 0.610560834, 0.774444342, -0.165685251),C1 = CFrame.new(0.00233459473, 0.144836426, 1.11883545, 0.619303405, -0.597043812, -0.509905457, -0.387747109, -0.797282994, 0.462594062, -0.682727098, -0.0887718946, -0.725261271),})
  649.  
  650. EffectModel = Create("Model"){
  651. Parent = Character,
  652. Name = "Effects",
  653. }
  654.  
  655. Effects = {
  656. Block = {
  657. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  658. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  659. prt.Anchored = true
  660. prt.CFrame = cframe
  661. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  662. game:GetService("Debris"):AddItem(prt, 10)
  663. if Type == 1 or Type == nil then
  664. table.insert(Effects, {
  665. prt,
  666. "Block1",
  667. delay,
  668. x3,
  669. y3,
  670. z3,
  671. msh
  672. })
  673. elseif Type == 2 then
  674. table.insert(Effects, {
  675. prt,
  676. "Block2",
  677. delay,
  678. x3,
  679. y3,
  680. z3,
  681. msh
  682. })
  683. end
  684. end;
  685. };
  686.  
  687. Cylinder = {
  688. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  689. local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  690. prt.Anchored = true
  691. prt.CFrame = cframe
  692. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  693. game:GetService("Debris"):AddItem(prt, 2)
  694. Effects[#Effects + 1] = {
  695. prt,
  696. "Cylinder",
  697. delay,
  698. x3,
  699. y3,
  700. z3
  701. }
  702. end;
  703. };
  704.  
  705. Head = {
  706. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  707. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  708. prt.Anchored = true
  709. prt.CFrame = cframe
  710. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  711. game:GetService("Debris"):AddItem(prt, 10)
  712. table.insert(Effects, {
  713. prt,
  714. "Cylinder",
  715. delay,
  716. x3,
  717. y3,
  718. z3,
  719. msh
  720. })
  721. end;
  722. };
  723.  
  724. Sphere = {
  725. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  726. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  727. prt.Anchored = true
  728. prt.CFrame = cframe
  729. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  730. game:GetService("Debris"):AddItem(prt, 10)
  731. table.insert(Effects, {
  732. prt,
  733. "Cylinder",
  734. delay,
  735. x3,
  736. y3,
  737. z3,
  738. msh
  739. })
  740. end;
  741. };
  742.  
  743. Elect = {
  744. Create = function(cff, x, y, z)
  745. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  746. prt.Anchored = true
  747. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  748. prt.CFrame = CFrame.new(prt.Position)
  749. game:GetService("Debris"):AddItem(prt, 2)
  750. local xval = math.random() / 2
  751. local yval = math.random() / 2
  752. local zval = math.random() / 2
  753. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  754. table.insert(Effects, {
  755. prt,
  756. "Elec",
  757. 0.1,
  758. x,
  759. y,
  760. z,
  761. xval,
  762. yval,
  763. zval
  764. })
  765. end;
  766.  
  767. };
  768.  
  769. Ring = {
  770. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  771. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  772. prt.Anchored = true
  773. prt.CFrame = cframe
  774. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  775. game:GetService("Debris"):AddItem(prt, 10)
  776. table.insert(Effects, {
  777. prt,
  778. "Cylinder",
  779. delay,
  780. x3,
  781. y3,
  782. z3,
  783. msh
  784. })
  785. end;
  786. };
  787.  
  788.  
  789. Wave = {
  790. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  791. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  792. prt.Anchored = true
  793. prt.CFrame = cframe
  794. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  795. game:GetService("Debris"):AddItem(prt, 10)
  796. table.insert(Effects, {
  797. prt,
  798. "Cylinder",
  799. delay,
  800. x3,
  801. y3,
  802. z3,
  803. msh
  804. })
  805. end;
  806. };
  807.  
  808. Break = {
  809. Create = function(brickcolor, cframe, x1, y1, z1)
  810. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  811. prt.Anchored = true
  812. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  813. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  814. local num = math.random(10, 50) / 1000
  815. game:GetService("Debris"):AddItem(prt, 10)
  816. table.insert(Effects, {
  817. prt,
  818. "Shatter",
  819. num,
  820. prt.CFrame,
  821. math.random() - math.random(),
  822. 0,
  823. math.random(50, 100) / 100
  824. })
  825. end;
  826. };
  827.  
  828. Fire = {
  829. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  830. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  831. prt.Anchored = true
  832. prt.CFrame = cframe
  833. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  834. game:GetService("Debris"):AddItem(prt, 10)
  835. table.insert(Effects, {
  836. prt,
  837. "Fire",
  838. delay,
  839. 1,
  840. 1,
  841. 1,
  842. msh
  843. })
  844. end;
  845. };
  846.  
  847. FireWave = {
  848. Create = function(brickcolor, cframe, x1, y1, z1)
  849. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  850. prt.Anchored = true
  851. prt.CFrame = cframe
  852. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  853. local d = Create("Decal"){
  854. Parent = prt,
  855. Texture = "rbxassetid://26356434",
  856. Face = "Top",
  857. }
  858. local d = Create("Decal"){
  859. Parent = prt,
  860. Texture = "rbxassetid://26356434",
  861. Face = "Bottom",
  862. }
  863. game:GetService("Debris"):AddItem(prt, 10)
  864. table.insert(Effects, {
  865. prt,
  866. "FireWave",
  867. 1,
  868. 30,
  869. math.random(400, 600) / 100,
  870. msh
  871. })
  872. end;
  873. };
  874.  
  875. Lightning = {
  876. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  877. local magz = (p0 - p1).magnitude
  878. local curpos = p0
  879. local trz = {
  880. -ofs,
  881. ofs
  882. }
  883. for i = 1, tym do
  884. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  885. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  886. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  887. li.Material = "Neon"
  888. if tym == i then
  889. local magz2 = (curpos - p1).magnitude
  890. li.Size = Vector3.new(th, th, magz2)
  891. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  892. table.insert(Effects, {
  893. li,
  894. "Disappear",
  895. last
  896. })
  897. else
  898. do
  899. do
  900. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  901. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  902. game.Debris:AddItem(li, 10)
  903. table.insert(Effects, {
  904. li,
  905. "Disappear",
  906. last
  907. })
  908. end
  909. end
  910. end
  911. end
  912. end
  913. };
  914.  
  915. EffectTemplate = {
  916.  
  917. };
  918. }
  919.  
  920. function attackone()
  921. attack = true
  922. for i = 0, 1, 0.1 do
  923. swait()
  924. PlayAnimationFromTable({
  925. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  926. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  927. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  928. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  929. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  930. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  931. }, .3, false)
  932. end
  933. attack = false
  934. end
  935.  
  936. Mouse.Button1Down:connect(function()
  937. if attack == false and attacktype == 1 then
  938. attackone()
  939. end
  940. end)
  941.  
  942. Mouse.KeyDown:connect(function(k)
  943. k = k:lower()
  944. if attack == false and k == '' then
  945.  
  946. end
  947. end)
  948.  
  949. while true do
  950. swait()
  951. for i, v in pairs(Character:GetChildren()) do
  952. if v:IsA("Part") then
  953. v.Material = "SmoothPlastic"
  954. elseif v:IsA("Accessory") then
  955. v:WaitForChild("Handle").Material = "SmoothPlastic"
  956. end
  957. end
  958. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  959. velocity = RootPart.Velocity.y
  960. sine = sine + change
  961. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  962. if RootPart.Velocity.y > 1 and hit == nil then
  963. Anim = "Jump"
  964. if attack == false then
  965. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  966. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  967. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  968. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  969. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  970. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  971. end
  972. elseif RootPart.Velocity.y < -1 and hit == nil then
  973. Anim = "Fall"
  974. if attack == false then
  975. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  976. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  977. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  978. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  979. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  980. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  981. end
  982. elseif Torsovelocity < 1 and hit ~= nil then
  983. Anim = "Idle"
  984. if attack == false then
  985. change = 1
  986. PlayAnimationFromTable({
  987. CFrame.new(0, -0, 0, 0.968739808, -1.79269691e-07, 0.248079389, 1.60914965e-07, 1, 9.42668521e-08, -0.248079404, -5.13996383e-08, 0.968739748) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0 + 0.05 * math.cos(sine / 15), 0, 0),
  988. CFrame.new(-1.32070791e-05, 1.50002956, -4.06864856e-05, 0.892828166, 1.96548513e-07, -0.45039764, -2.67216478e-07, 1, -9.33187039e-08, 0.450397581, 2.03671334e-07, 0.892828166) * CFrame.new(0, 0, 0 + 0.01 * math.cos(sine / 17)) * CFrame.Angles(0 + 0.11 * math.cos(sine / 17), 0, 0 - 0.07 * math.cos(sine / 17)),
  989. CFrame.new(1.45311666, -6.28829002e-06, 0.372088969, 0.895106196, -0.194979951, -0.400958717, 0.382409453, 0.798119783, 0.465583444, 0.229233623, -0.570076942, 0.788964093) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)),
  990. CFrame.new(-1.45139003, 0.340547949, -0.04563272, 0.771265745, 0.0560300648, 0.634042561, 0.467952371, -0.725152671, -0.505147874, 0.43147409, 0.686304927, -0.585504711) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0 - 0.12 * math.cos(sine / 19.2), 0 - 0.1 * math.cos(sine / 16.1)),
  991. CFrame.new(0.658170998, -2.00000167, -0.11732538, 0.88452214, 2.64153073e-07, -0.466498375, -3.49613401e-07, 1, -9.66542757e-08, 0.466498375, 2.48587639e-07, 0.884522021) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0 + 0.05 * math.cos(sine / 15)) * CFrame.Angles(0 - 0.05 * math.cos(sine / 15), 0, 0),
  992. CFrame.new(-0.654144943, -1.96726179, 0.329243183, 0.993146002, -0.0531077534, 0.104118809, 1.41373148e-05, 0.890865266, 0.454267859, -0.116880938, -0.451152772, 0.884759963) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0 + 0.05 * math.cos(sine / 15)) * CFrame.Angles(0 - 0.05 * math.cos(sine / 15), 0, 0),
  993. }, .3, false)
  994. moter.C0 = clerp(moter.C0, CFrame.new(0.179472119, -1.14195812, -0.233011931, -0.692816734, -0.146720871, 0.706029892, 0.62582171, 0.364091128, 0.689771771, -0.358262986, 0.91973412, -0.160427243) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.1 * math.cos(sine / 17), 0, 0), 0.3)
  995. end
  996. elseif Torsovelocity > 2 and hit ~= nil then
  997. Anim = "Walk"
  998. if attack == false then
  999. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1000. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1001. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1002. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1003. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1004. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1005. end
  1006. end
  1007. if 0 < #Effects then
  1008. for e = 1, #Effects do
  1009. if Effects[e] ~= nil then
  1010. local Thing = Effects[e]
  1011. if Thing ~= nil then
  1012. local Part = Thing[1]
  1013. local Mode = Thing[2]
  1014. local Delay = Thing[3]
  1015. local IncX = Thing[4]
  1016. local IncY = Thing[5]
  1017. local IncZ = Thing[6]
  1018. if Thing[2] == "Shoot" then
  1019. local Look = Thing[1]
  1020. local move = 30
  1021. if Thing[8] == 3 then
  1022. move = 10
  1023. end
  1024. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1025. if Thing[10] ~= nil then
  1026. da = pos
  1027. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1028. cfa = CFrame.new(Thing[4], pos)
  1029. tehCF = cfa:lerp(cf2, 0.2)
  1030. Thing[1] = tehCF.lookVector
  1031. end
  1032. local mag = (Thing[4] - pos).magnitude
  1033. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1034. if Thing[8] == 2 then
  1035. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1036. end
  1037. Thing[4] = Thing[4] + Look * move
  1038. Thing[3] = Thing[3] - 1
  1039. if 2 < Thing[5] then
  1040. Thing[5] = Thing[5] - 0.3
  1041. Thing[6] = Thing[6] - 0.3
  1042. end
  1043. if hit ~= nil then
  1044. Thing[3] = 0
  1045. if Thing[8] == 1 or Thing[8] == 3 then
  1046. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1047. else
  1048. if Thing[8] == 2 then
  1049. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1050. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1051. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1052. ref.Anchored = true
  1053. ref.CFrame = CFrame.new(pos)
  1054. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1055. game:GetService("Debris"):AddItem(ref, 0.2)
  1056. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1057. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1058. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1059. end
  1060. end
  1061. end
  1062. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1063. ref.Anchored = true
  1064. ref.CFrame = CFrame.new(pos)
  1065. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1066. game:GetService("Debris"):AddItem(ref, 1)
  1067. end
  1068. if Thing[3] <= 0 then
  1069. table.remove(Effects, e)
  1070. end
  1071. end
  1072. do
  1073. do
  1074. if Thing[2] == "FireWave" then
  1075. if Thing[3] <= Thing[4] then
  1076. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1077. Thing[3] = Thing[3] + 1
  1078. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1079. else
  1080. Part.Parent = nil
  1081. table.remove(Effects, e)
  1082. end
  1083. end
  1084. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1085. if Thing[1].Transparency <= 1 then
  1086. if Thing[2] == "Block1" then
  1087. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1088. Mesh = Thing[7]
  1089. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1090. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1091. else
  1092. if Thing[2] == "Block2" then
  1093. Thing[1].CFrame = Thing[1].CFrame
  1094. Mesh = Thing[7]
  1095. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1096. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1097. else
  1098. if Thing[2] == "Fire" then
  1099. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1100. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1101. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1102. else
  1103. if Thing[2] == "Cylinder" then
  1104. Mesh = Thing[7]
  1105. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1106. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1107. else
  1108. if Thing[2] == "Blood" then
  1109. Mesh = Thing[7]
  1110. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1111. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1112. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1113. else
  1114. if Thing[2] == "Elec" then
  1115. Mesh = Thing[10]
  1116. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1117. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1118. else
  1119. if Thing[2] == "Disappear" then
  1120. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1121. end
  1122. end
  1123. end
  1124. end
  1125. end
  1126. end
  1127. end
  1128. else
  1129. Part.Parent = nil
  1130. table.remove(Effects, e)
  1131. end
  1132. end
  1133. end
  1134. end
  1135. end
  1136. end
  1137. end
  1138. end
  1139. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement