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- -- Objects
- local FEXploit = Instance.new("ScreenGui")
- local mainframe = Instance.new("Frame")
- local snowy = Instance.new("TextButton")
- local check = Instance.new("TextButton")
- local epix = Instance.new("TextButton")
- local admin = Instance.new("TextButton")
- local haxgui = Instance.new("TextButton")
- local haxkill = Instance.new("TextButton")
- local haxfling = Instance.new("TextButton")
- local op = Instance.new("TextButton")
- -- Properties
- FEXploit.Name = "FE-Xploit"
- FEXploit.Parent = game.Players.LocalPlayer.PlayerGui
- mainframe.Name = "main frame"
- mainframe.Parent = FEXploit
- mainframe.Active = true
- mainframe.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- mainframe.Draggable = true
- mainframe.Position = UDim2.new(0.150064677, 0, 0.154485062, 0)
- mainframe.Selectable = true
- mainframe.Size = UDim2.new(0, 390, 0, 441)
- snowy.Name = "snowy"
- snowy.Parent = mainframe
- snowy.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- snowy.Size = UDim2.new(0, 176, 0, 50)
- snowy.Font = Enum.Font.SourceSans
- snowy.Text = "Snowy Gui"
- snowy.TextColor3 = Color3.new(0, 1, 1)
- snowy.TextScaled = true
- snowy.TextSize = 14
- snowy.TextWrapped = true
- snowy.MouseButton1Down:connect(function()
- -- Objects
- local SnowyMenu = Instance.new("ScreenGui")
- local Opener = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local MainFrame = Instance.new("Frame")
- local BlackBottom = Instance.new("Frame")
- local BlueTop = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local FEBtools = Instance.new("TextButton")
- local FEDab = Instance.new("TextButton")
- local FEDance = Instance.new("TextButton")
- local FESpamBricks = Instance.new("TextButton")
- local FESpasm = Instance.new("TextButton")
- local FEBToolsWarning = Instance.new("TextLabel")
- local FEDabWarning = Instance.new("TextLabel")
- local FEDabWarning_2 = Instance.new("TextLabel")
- local FESpasmWarning = Instance.new("TextLabel")
- local SnowMenu = Instance.new("TextLabel")
- local SpamBricksWarning = Instance.new("TextLabel")
- local Closer = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- -- Properties
- SnowyMenu.Name = "SnowyMenu"
- SnowyMenu.Parent = game.CoreGui
- Opener.Name = "Opener"
- Opener.Parent = SnowyMenu
- Opener.BackgroundColor3 = Color3.new(1, 1, 1)
- Opener.BackgroundTransparency = 1
- Opener.Size = UDim2.new(0, 100, 0, 100)
- Open.Name = "Open"
- Open.Parent = Opener
- Open.BackgroundColor3 = Color3.new(0, 1, 0)
- Open.BackgroundTransparency = 0.5
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, 0, 4.19999981, 0)
- Open.Size = UDim2.new(0, 95, 0, 35)
- Open.Font = Enum.Font.SourceSansBold
- Open.FontSize = Enum.FontSize.Size14
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextTransparency = 0.5
- Open.TextWrapped = true
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = SnowyMenu
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.Size = UDim2.new(0, 1238, 0, 704)
- MainFrame.Visible = false
- BlackBottom.Name = "BlackBottom"
- BlackBottom.Parent = MainFrame
- BlackBottom.Active = true
- BlackBottom.BackgroundColor3 = Color3.new(0, 0, 0)
- BlackBottom.BackgroundTransparency = 0.5
- BlackBottom.BorderSizePixel = 0
- BlackBottom.ClipsDescendants = true
- BlackBottom.Draggable = true
- BlackBottom.Position = UDim2.new(0.0993537977, 0, 0.390625, 0)
- BlackBottom.Selectable = true
- BlackBottom.Size = UDim2.new(0, 245, 0, 322)
- BlueTop.Name = "BlueTop"
- BlueTop.Parent = BlackBottom
- BlueTop.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- BlueTop.BackgroundTransparency = 0.5
- BlueTop.BorderSizePixel = 0
- BlueTop.Position = UDim2.new(0.00139461458, 0, 0.000477999449, 0)
- BlueTop.Size = UDim2.new(0, 245, 0, 63)
- Frame.Parent = BlackBottom
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BackgroundTransparency = 0.5
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.117124394, 0, 0.159514412, 0)
- Frame.Size = UDim2.new(0, 200, 0, 5)
- Frame_2.Parent = BlackBottom
- Frame_2.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame_2.BackgroundTransparency = 0.5
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0.117124394, 0, 0.03721416, 0)
- Frame_2.Size = UDim2.new(0, 200, 0, 5)
- FEBtools.Name = "FEBtools"
- FEBtools.Parent = BlackBottom
- FEBtools.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- FEBtools.BackgroundTransparency = 0.5
- FEBtools.BorderSizePixel = 0
- FEBtools.Position = UDim2.new(0.0299660433, 0, 0.260604918, 0)
- FEBtools.Size = UDim2.new(0, 100, 0, 34)
- FEBtools.Font = Enum.Font.SourceSansBold
- FEBtools.FontSize = Enum.FontSize.Size14
- FEBtools.Text = "FE Btools"
- FEBtools.TextColor3 = Color3.new(1, 1, 1)
- FEBtools.TextScaled = true
- FEBtools.TextSize = 14
- FEBtools.TextTransparency = 0.5
- FEBtools.TextWrapped = true
- FEDab.Name = "FEDab"
- FEDab.Parent = BlackBottom
- FEDab.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- FEDab.BackgroundTransparency = 0.5
- FEDab.BorderSizePixel = 0
- FEDab.Position = UDim2.new(0.0299660414, 0, 0.579571962, 0)
- FEDab.Size = UDim2.new(0, 100, 0, 34)
- FEDab.Font = Enum.Font.SourceSansBold
- FEDab.FontSize = Enum.FontSize.Size14
- FEDab.Text = "Local Dab"
- FEDab.TextColor3 = Color3.new(1, 1, 1)
- FEDab.TextScaled = true
- FEDab.TextSize = 14
- FEDab.TextTransparency = 0.5
- FEDab.TextWrapped = true
- FEDance.Name = "FEDance"
- FEDance.Parent = BlackBottom
- FEDance.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- FEDance.BackgroundTransparency = 0.5
- FEDance.BorderSizePixel = 0
- FEDance.Position = UDim2.new(0.0299660414, 0, 0.727705061, 0)
- FEDance.Size = UDim2.new(0, 100, 0, 34)
- FEDance.Font = Enum.Font.SourceSansBold
- FEDance.FontSize = Enum.FontSize.Size14
- FEDance.Text = "Local Dance"
- FEDance.TextColor3 = Color3.new(1, 1, 1)
- FEDance.TextScaled = true
- FEDance.TextSize = 14
- FEDance.TextTransparency = 0.5
- FEDance.TextWrapped = true
- FESpamBricks.Name = "FESpamBricks"
- FESpamBricks.Parent = BlackBottom
- FESpamBricks.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- FESpamBricks.BackgroundTransparency = 0.5
- FESpamBricks.BorderSizePixel = 0
- FESpamBricks.Position = UDim2.new(0.0299660414, 0, 0.414852172, 0)
- FESpamBricks.Size = UDim2.new(0, 100, 0, 34)
- FESpamBricks.Font = Enum.Font.SourceSansBold
- FESpamBricks.FontSize = Enum.FontSize.Size14
- FESpamBricks.Text = "Spam Bricks"
- FESpamBricks.TextColor3 = Color3.new(1, 1, 1)
- FESpamBricks.TextScaled = true
- FESpamBricks.TextSize = 14
- FESpamBricks.TextTransparency = 0.5
- FESpamBricks.TextWrapped = true
- FESpasm.Name = "FESpasm"
- FESpasm.Parent = BlackBottom
- FESpasm.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- FESpasm.BackgroundTransparency = 0.5
- FESpasm.BorderSizePixel = 0
- FESpasm.Position = UDim2.new(0.0299660414, 0, 0.895265758, 0)
- FESpasm.Size = UDim2.new(0, 100, 0, 34)
- FESpasm.Font = Enum.Font.SourceSansBold
- FESpasm.FontSize = Enum.FontSize.Size14
- FESpasm.Text = "Local Spasm"
- FESpasm.TextColor3 = Color3.new(1, 1, 1)
- FESpasm.TextScaled = true
- FESpasm.TextSize = 14
- FESpasm.TextTransparency = 0.5
- FESpasm.TextWrapped = true
- FEBToolsWarning.Name = "FEBToolsWarning"
- FEBToolsWarning.Parent = BlackBottom
- FEBToolsWarning.BackgroundColor3 = Color3.new(1, 1, 1)
- FEBToolsWarning.BackgroundTransparency = 1
- FEBToolsWarning.Position = UDim2.new(0.457680285, 0, 0.259978473, 0)
- FEBToolsWarning.Size = UDim2.new(0, 133, 0, 35)
- FEBToolsWarning.Font = Enum.Font.SourceSansBold
- FEBToolsWarning.FontSize = Enum.FontSize.Size14
- FEBToolsWarning.Text = "The FE Btools Only work in some Cafe games."
- FEBToolsWarning.TextColor3 = Color3.new(1, 1, 1)
- FEBToolsWarning.TextScaled = true
- FEBToolsWarning.TextSize = 14
- FEBToolsWarning.TextWrapped = true
- FEDabWarning.Name = "FEDabWarning"
- FEDabWarning.Parent = BlackBottom
- FEDabWarning.BackgroundColor3 = Color3.new(1, 1, 1)
- FEDabWarning.BackgroundTransparency = 1
- FEDabWarning.Position = UDim2.new(0.454363495, 0, 0.726284564, 0)
- FEDabWarning.Size = UDim2.new(0, 133, 0, 35)
- FEDabWarning.Font = Enum.Font.SourceSansBold
- FEDabWarning.FontSize = Enum.FontSize.Size14
- FEDabWarning.Text = "Dance Till you're dead :v"
- FEDabWarning.TextColor3 = Color3.new(1, 1, 1)
- FEDabWarning.TextScaled = true
- FEDabWarning.TextSize = 14
- FEDabWarning.TextWrapped = true
- FEDabWarning_2.Name = "FEDabWarning"
- FEDabWarning_2.Parent = BlackBottom
- FEDabWarning_2.BackgroundColor3 = Color3.new(1, 1, 1)
- FEDabWarning_2.BackgroundTransparency = 1
- FEDabWarning_2.Position = UDim2.new(0.458445162, 0, 0.578151464, 0)
- FEDabWarning_2.Size = UDim2.new(0, 133, 0, 35)
- FEDabWarning_2.Font = Enum.Font.SourceSansBold
- FEDabWarning_2.FontSize = Enum.FontSize.Size14
- FEDabWarning_2.Text = "DAB ON THEM HATERS!!!111"
- FEDabWarning_2.TextColor3 = Color3.new(1, 1, 1)
- FEDabWarning_2.TextScaled = true
- FEDabWarning_2.TextSize = 14
- FEDabWarning_2.TextWrapped = true
- FESpasmWarning.Name = "FESpasmWarning"
- FESpasmWarning.Parent = BlackBottom
- FESpasmWarning.BackgroundColor3 = Color3.new(1, 1, 1)
- FESpasmWarning.BackgroundTransparency = 1
- FESpasmWarning.Position = UDim2.new(0.437633127, 0, 0.890739679, 0)
- FESpasmWarning.Size = UDim2.new(0, 133, 0, 35)
- FESpasmWarning.Font = Enum.Font.SourceSansBold
- FESpasmWarning.FontSize = Enum.FontSize.Size14
- FESpasmWarning.Text = "Too much cringe!!"
- FESpasmWarning.TextColor3 = Color3.new(1, 1, 1)
- FESpasmWarning.TextScaled = true
- FESpasmWarning.TextSize = 14
- FESpasmWarning.TextWrapped = true
- SnowMenu.Name = "SnowMenu"
- SnowMenu.Parent = BlackBottom
- SnowMenu.BackgroundColor3 = Color3.new(1, 1, 1)
- SnowMenu.BackgroundTransparency = 1
- SnowMenu.Position = UDim2.new(0.0967162326, 0, 0.0179542005, 0)
- SnowMenu.Size = UDim2.new(0, 200, 0, 50)
- SnowMenu.Font = Enum.Font.SourceSansBold
- SnowMenu.FontSize = Enum.FontSize.Size14
- SnowMenu.Text = "Snowy Menu"
- SnowMenu.TextColor3 = Color3.new(0, 0, 0)
- SnowMenu.TextScaled = true
- SnowMenu.TextSize = 14
- SnowMenu.TextTransparency = 0.5
- SnowMenu.TextWrapped = true
- SpamBricksWarning.Name = "SpamBricksWarning"
- SpamBricksWarning.Parent = BlackBottom
- SpamBricksWarning.BackgroundColor3 = Color3.new(1, 1, 1)
- SpamBricksWarning.BackgroundTransparency = 1
- SpamBricksWarning.Position = UDim2.new(0.455639422, 0, 0.416537285, 0)
- SpamBricksWarning.Size = UDim2.new(0, 133, 0, 35)
- SpamBricksWarning.Font = Enum.Font.SourceSansBold
- SpamBricksWarning.FontSize = Enum.FontSize.Size14
- SpamBricksWarning.Text = "The Spam Bricks Will Spam Bricks Eveyerwhere 20 Times"
- SpamBricksWarning.TextColor3 = Color3.new(1, 1, 1)
- SpamBricksWarning.TextScaled = true
- SpamBricksWarning.TextSize = 14
- SpamBricksWarning.TextWrapped = true
- Closer.Name = "Closer"
- Closer.Parent = SnowyMenu
- Closer.BackgroundColor3 = Color3.new(1, 1, 1)
- Closer.BackgroundTransparency = 1
- Closer.Size = UDim2.new(0, 100, 0, 100)
- Closer.Visible = false
- Close.Name = "Close"
- Close.Parent = Closer
- Close.BackgroundColor3 = Color3.new(1, 0, 0)
- Close.BackgroundTransparency = 0.5
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0, 0, 4.61999989, 0)
- Close.Size = UDim2.new(0, 95, 0, 35)
- Close.Font = Enum.Font.SourceSansBold
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextTransparency = 0.5
- Close.TextWrapped = true
- Open.MouseButton1Click:connect(function()
- game.CoreGui.SnowyMenu.Opener.Visible = false
- game.CoreGui.SnowyMenu.MainFrame.Visible = true
- game.CoreGui.SnowyMenu.Closer.Visible = true
- end)
- Close.MouseButton1Click:connect(function()
- game.CoreGui.SnowyMenu.Opener.Visible = true
- game.CoreGui.SnowyMenu.MainFrame.Visible = false
- game.CoreGui.SnowyMenu.Closer.Visible = false
- end)
- FEDance.MouseButton1Click:connect(function()
- Player = "LocalPlayer"
- AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end)
- FEBtools.MouseButton1Click:connect(function()
- --fe cafe hammertool script cuz im gay--
- maind = nil
- if workspace:FindFirstChild'GiveSystem' then
- if workspace.GiveSystem:FindFirstChild'GiveItem' then
- maind = workspace.GiveSystem.GiveItem
- end
- end
- if workspace:FindFirstChild'HandToCentre' then
- if workspace.HandToCentre:FindFirstChild'SendItem' then
- maind = workspace.HandToCentre.SendItem
- end
- end
- if maind == nil then
- print'could not find give event :('
- return
- end
- tool = Instance.new'Tool'
- me = game:GetService'Players'.LocalPlayer
- tool.RequiresHandle = false
- tool.TextureId = 'http://www.roblox.com/asset/?id=12223874'
- tool.Name = 'ya like jazz?'
- tool.Parent = me.Backpack
- buttonf = nil
- tool.Equipped:connect(function()
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- buttonf = m.Button1Down:connect(function()
- if m.Target == nil then return end
- local ob = m.Target
- if ob:IsA'BasePart' or ob:IsA'WedgePart' then
- if ob:IsDescendantOf(me.Character) then return end
- m.Icon = 'rbxasset://textures/HammerOverCursor.png'
- local ex = Instance.new'Explosion'
- ex.BlastRadius = 0
- ex.Position = ob.Position
- ex.Parent = workspace
- maind:FireServer(workspace, ob)
- wait(0.3)
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- end
- end)
- end)
- tool.Unequipped:connect(function()
- if buttonf ~= nil then
- buttonf:Disconnect()
- buttonf = nil
- end
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = ''
- end)
- end)
- FESpamBricks.MouseButton1Click:connect(function()
- for i=1,20 do
- wait(1)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA'Accoutrement' then
- v.Parent=game.Players.LocalPlayer.Character
- v.Parent = workspace.Terrain
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA'Accoutrement' then
- for ape,hax in pairs(v.Handle:GetChildren()) do
- hax:Destroy()
- end
- wait'.1'
- v.Parent=game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head'
- for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if dad:IsA'Accoutrement' then
- dad.Parent = game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt2=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- end
- end)
- FEDab.MouseButton1Click:connect(function()
- Player = "LocalPlayer"
- AnimationId = "248263260"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end)
- FESpasm.MouseButton1Click:connect(function()
- Player = "LocalPlayer"
- AnimationId = "33796059"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(99) --Set '1' to any value you want to adjust the animation speed.
- end)
- --================--
- --================--
- --End Of Script :P--
- --================--
- --================--
- --=======================--
- --=======================--
- --Snxwwy Made this GUI :V--
- --=======================--
- --=======================--
- end)
- check.Name = "check"
- check.Parent = mainframe
- check.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- check.Position = UDim2.new(0, 0, 0.174603179, 0)
- check.Size = UDim2.new(0, 216, 0, 50)
- check.Font = Enum.Font.SourceSans
- check.Text = "Fe check (Cancelled)"
- check.TextColor3 = Color3.new(0, 1, 1)
- check.TextScaled = true
- check.TextSize = 14
- check.TextWrapped = true
- epix.Name = "epix"
- epix.Parent = mainframe
- epix.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- epix.Position = UDim2.new(0.474358976, 0, 0, 0)
- epix.Size = UDim2.new(0, 176, 0, 50)
- epix.Font = Enum.Font.SourceSans
- epix.Text = "Epix gui"
- epix.TextColor3 = Color3.new(0, 1, 1)
- epix.TextScaled = true
- epix.TextSize = 14
- epix.TextWrapped = true
- epix.MouseButton1Down:connect(function()
- local wsmode = 1
- local jpmode = 1
- local gothrough = false
- local lotptog = false
- local bodyang = nil
- local cameratoggle = false
- local spintoggle = false
- local flytoggle = false
- local scg = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
- scg.ResetOnSpawn = false
- local frm = Instance.new('Frame',scg)
- frm.BorderSizePixel = 0
- frm.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
- frm.Size = UDim2.new(0.3,0,0.3,0)
- frm.Position = UDim2.new(0.35,0,0.35,0)
- frm.Draggable = true
- local topl = Instance.new('TextLabel',frm)
- topl.BorderSizePixel = 0
- topl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- topl.Size = UDim2.new(0.9,1,0.2,0)
- topl.Position = UDim2.new(0,0,0,0)
- topl.TextScaled = true
- topl.Font = "SourceSansLight"
- topl.TextColor3 = Color3.new(1,1,1)
- topl.Text = "Epix's FE Gui V1.1"
- topl.Draggable = true
- local scrl = Instance.new('ScrollingFrame',frm)
- scrl.BorderSizePixel = 0
- scrl.BackgroundColor3 = Color3.new(255/255,122/255,122/255)
- scrl.Size = UDim2.new(1,0,0.8,0)
- scrl.Position = UDim2.new(0,0,0.2,0)
- scrl.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- scrl.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
- local plr = Instance.new('TextBox',scrl)
- plr.BorderSizePixel = 0
- plr.BackgroundColor3 = Color3.new(255/255,150/255,150/255)
- plr.Size = UDim2.new(0.425,0,0.1,0)
- plr.Position = UDim2.new(0.05,0,0.025,0)
- plr.TextScaled = true
- plr.Font = "SourceSansLight"
- plr.TextColor3 = Color3.new(1,1,1)
- plr.Text = "Player Specify"
- local plrsp = Instance.new('TextButton',scrl)
- plrsp.BorderSizePixel = 0
- plrsp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- plrsp.Size = UDim2.new(0.425,0,0.1,0)
- plrsp.Position = UDim2.new(0.5,0,0.025,0)
- plrsp.TextScaled = true
- plrsp.Font = "SourceSansLight"
- plrsp.TextColor3 = Color3.new(1,1,1)
- plrsp.Text = "Spawn Blocks"
- local minim = Instance.new('TextButton',frm)
- minim.BorderSizePixel = 0
- minim.BackgroundColor3 = Color3.new(200/255,50/255,50/255)
- minim.Size = UDim2.new(0.1,0,0.2,0)
- minim.Position = UDim2.new(0.9,0,0,0)
- minim.TextScaled = true
- minim.Font = "SourceSansLight"
- minim.TextColor3 = Color3.new(1,1,1)
- minim.Text = "-"
- function sblock()
- for i=1,20 do
- wait(1)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA'Accoutrement' then
- v.Parent=game.Players.LocalPlayer.Character
- v.Parent = workspace.Terrain
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA'Accoutrement' then
- for ape,hax in pairs(v.Handle:GetChildren()) do
- hax:Destroy()
- end
- wait'.1'
- v.Parent=game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head'
- for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if dad:IsA'Accoutrement' then
- dad.Parent = game.Players.LocalPlayer.StarterGear
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt2=Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- end
- end
- plrsp.MouseButton1Click:connect(sblock)
- local spin = Instance.new('TextButton',scrl)
- spin.BorderSizePixel = 0
- spin.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- spin.Size = UDim2.new(0.425,0,0.1,0)
- spin.Position = UDim2.new(0.05,0,0.15,0)
- spin.TextScaled = true
- spin.Font = "SourceSansLight"
- spin.TextColor3 = Color3.new(1,1,1)
- spin.Text = "Crazy Spin: OFF"
- local fly = Instance.new('TextButton',scrl)
- fly.BorderSizePixel = 0
- fly.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- fly.Size = UDim2.new(0.425,0,0.1,0)
- fly.Position = UDim2.new(0.5,0,0.15,0)
- fly.TextScaled = true
- fly.Font = "SourceSansLight"
- fly.TextColor3 = Color3.new(1,1,1)
- fly.Text = "Fly: OFF"
- local seethr = Instance.new('TextButton',scrl)
- seethr.BorderSizePixel = 0
- seethr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- seethr.Size = UDim2.new(0.425,0,0.1,0)
- seethr.Position = UDim2.new(0.05,0,0.275,0)
- seethr.TextScaled = true
- seethr.Font = "SourceSansLight"
- seethr.TextColor3 = Color3.new(1,1,1)
- seethr.Text = "See-Through: OFF"
- local tpto = Instance.new('TextButton',scrl)
- tpto.BorderSizePixel = 0
- tpto.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- tpto.Size = UDim2.new(0.425,0,0.1,0)
- tpto.Position = UDim2.new(0.5,0,0.275,0)
- tpto.TextScaled = true
- tpto.Font = "SourceSansLight"
- tpto.TextColor3 = Color3.new(1,1,1)
- tpto.Text = "Teleport To"
- local ws = Instance.new('TextButton',scrl)
- ws.BorderSizePixel = 0
- ws.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- ws.Size = UDim2.new(0.425,0,0.1,0)
- ws.Position = UDim2.new(0.05,0,0.4,0)
- ws.TextScaled = true
- ws.Font = "SourceSansLight"
- ws.TextColor3 = Color3.new(1,1,1)
- ws.Text = "WalkSpeed: Normal"
- local jp = Instance.new('TextButton',scrl)
- jp.BorderSizePixel = 0
- jp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- jp.Size = UDim2.new(0.425,0,0.1,0)
- jp.Position = UDim2.new(0.5,0,0.4,0)
- jp.TextScaled = true
- jp.Font = "SourceSansLight"
- jp.TextColor3 = Color3.new(1,1,1)
- jp.Text = "JumpPower: Normal"
- local lotp = Instance.new('TextButton',scrl)
- lotp.BorderSizePixel = 0
- lotp.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- lotp.Size = UDim2.new(0.425,0,0.1,0)
- lotp.Position = UDim2.new(0.05,0,0.525,0)
- lotp.TextScaled = true
- lotp.Font = "SourceSansLight"
- lotp.TextColor3 = Color3.new(1,1,1)
- lotp.Text = "Loop-Teleport: OFF"
- local sb = Instance.new('TextButton',scrl)
- sb.BorderSizePixel = 0
- sb.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- sb.Size = UDim2.new(0.425,0,0.1,0)
- sb.Position = UDim2.new(0.5,0,0.525,0)
- sb.TextScaled = true
- sb.Font = "SourceSansLight"
- sb.TextColor3 = Color3.new(1,1,1)
- sb.Text = "Noclip"
- local cr = Instance.new('TextLabel',scrl)
- cr.BorderSizePixel = 0
- cr.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- cr.Size = UDim2.new(0.875,0,0.225,0)
- cr.Position = UDim2.new(0.05,0,0.65,0)
- cr.TextScaled = true
- cr.Font = "SourceSansLight"
- cr.TextColor3 = Color3.new(1,1,1)
- cr.Text = "Gui Created by Epix#2044 on Discord."
- local fl = Instance.new('TextLabel',scrl)
- fl.BorderSizePixel = 0
- fl.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- fl.Size = UDim2.new(0.875,0,0.075,0)
- fl.Position = UDim2.new(0.05,0,0.9,0)
- fl.TextScaled = true
- fl.Font = "SourceSansLight"
- fl.TextColor3 = Color3.new(1,1,1)
- if game.Workspace.FilteringEnabled == true then
- fl.Text = "Filtering is Enabled"
- else
- fl.Text = "Filtering is Disabled"
- end
- local gui2 = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
- gui2.ResetOnSpawn = false
- local oc = Instance.new('TextButton',gui2)
- oc.BorderSizePixel = 0
- oc.BackgroundColor3 = Color3.new(255/255,70/255,70/255)
- oc.Size = UDim2.new(0,50,0,50)
- oc.Position = UDim2.new(0,0,0,0)
- oc.TextScaled = true
- oc.Font = "SourceSansLight"
- oc.TextColor3 = Color3.new(1,1,1)
- oc.Text = "Close"
- oc.Draggable = true
- local speed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running
- local c
- local h
- local bv
- local bav
- local cam
- local flying
- local p = game.Players.LocalPlayer
- local buttons = {W = false, S = false, A = false, D = false, Moving = false}
- local startFly = function () -- Call this function to begin flying
- if not p.Character or not p.Character.Head or flying then return end
- c = p.Character
- h = c.Humanoid
- h.PlatformStand = true
- cam = workspace:WaitForChild('Camera')
- bv = Instance.new("BodyVelocity")
- bav = Instance.new("BodyAngularVelocity")
- bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bv.Parent = c.Head
- bav.Parent = c.Head
- flying = true
- h.Died:connect(function() flying = false end)
- end
- local endFly = function () -- Call this function to stop flying
- if not p.Character or not flying then return end
- h.PlatformStand = false
- bv:Destroy()
- bav:Destroy()
- flying = false
- end
- game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
- if GPE then return end
- for i, e in pairs(buttons) do
- if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = true
- buttons.Moving = true
- end
- end
- end)
- game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
- if GPE then return end
- local a = false
- for i, e in pairs(buttons) do
- if i ~= "Moving" then
- if input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = false
- end
- if buttons[i] then a = true end
- end
- end
- buttons.Moving = a
- end)
- local setVec = function (vec)
- return vec * (speed / vec.Magnitude)
- end
- game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
- if flying and c and c.PrimaryPart then
- local p = c.PrimaryPart.Position
- local cf = cam.CFrame
- local ax, ay, az = cf:toEulerAnglesXYZ()
- c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
- if buttons.Moving then
- local t = Vector3.new()
- if buttons.W then t = t + (setVec(cf.lookVector)) end
- if buttons.S then t = t - (setVec(cf.lookVector)) end
- if buttons.A then t = t - (setVec(cf.rightVector)) end
- if buttons.D then t = t + (setVec(cf.rightVector)) end
- c:TranslateBy(t * step)
- end
- end
- end)
- function spintogl()
- if spintoggle == true then
- spintoggle = false
- spin.Text = "Crazy Spin: OFF"
- else
- spintoggle = true
- spin.Text = "Crazy Spin: ON"
- local bodyang = Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character.PrimaryPart)
- bodyang.AngularVelocity = Vector3.new(90,999,0)
- bodyang.MaxTorque = Vector3.new(60000,100,3000)
- bodyang.P = 5000000
- repeat
- wait(0.001)
- until spintoggle == false
- bodyang:Destroy()
- end
- end
- spin.MouseButton1Click:connect(spintogl)
- function flytogl()
- if flytoggle == true then
- flytoggle = false
- fly.Text = "Fly: OFF"
- else
- flytoggle = true
- fly.Text = "Fly: ON"
- startFly()
- repeat
- wait(0.001)
- until flytoggle == false
- endFly()
- end
- end
- fly.MouseButton1Click:connect(flytogl)
- function opctogl()
- if scg.Enabled == true then
- scg.Enabled = false
- oc.Text = "Open"
- else
- scg.Enabled = true
- oc.Text = "Close"
- end
- end
- oc.MouseButton1Click:connect(opctogl)
- function telep()
- game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
- end
- tpto.MouseButton1Click:connect(telep)
- function camtogl()
- if cameratoggle == false then
- cameratoggle = true
- game.Workspace.CurrentCamera.CameraType = "Follow"
- seethr.Text = "See-Through: ON"
- else
- cameratoggle = false
- game.Workspace.CurrentCamera.CameraType = "Custom"
- seethr.Text = "See-Through: OFF"
- end
- end
- seethr.MouseButton1Click:connect(camtogl)
- function wsp()
- if wsmode ~= 5 then
- wsmode = wsmode + 1
- else
- wsmode = 1
- end
- if wsmode == 1 then
- ws.Text = "WalkSpeed: Normal"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- if wsmode == 2 then
- ws.Text = "WalkSpeed: Fast"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
- end
- if wsmode == 3 then
- ws.Text = "WalkSpeed: FASTER"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70
- end
- if wsmode == 4 then
- ws.Text = "WalkSpeed: EXTREME"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
- end
- if wsmode == 5 then
- ws.Text = "WalkSpeed: The Speed of Light"
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 4357234785243
- end
- end
- ws.MouseButton1Click:connect(wsp)
- function jpp()
- if jpmode ~= 5 then
- jpmode = jpmode + 1
- else
- jpmode = 1
- end
- if jpmode == 1 then
- jp.Text = "JumpPower: Normal"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- end
- if jpmode == 2 then
- jp.Text = "JumpPower: Trampoline"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- end
- if jpmode == 3 then
- jp.Text = "JumpPower: Big Trampoline"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 200
- end
- if jpmode == 4 then
- jp.Text = "JumpPower: Bigger Trampoline"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 400
- end
- if jpmode == 5 then
- jp.Text = "JumpPower: The Speed of Light"
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80000
- end
- end
- jp.MouseButton1Click:connect(jpp)
- function spawnblock()
- if gothrough == false then
- gothrough = true
- sb.Text = "Noclip"
- local gc = game.Players.LocalPlayer.Character:GetChildren()
- for i = 1,#gc,1 do
- if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
- gc[i].CollisionGroupId = 29
- end
- end
- game:service("RunService").Stepped:wait()
- else
- gothrough = false
- sb.Text = "Noclip"
- local gc = game.Players.LocalPlayer.Character:GetChildren()
- for i = 1,#gc,1 do
- if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then
- gc[i].CollisionGroupId = 1
- game:service("RunService").Stepped:wait()
- end
- end
- end
- end
- sb.MouseButton1Click:connect(spawnblock)
- function looptelep()
- if lotptog == false then
- lotptog = true
- lotp.Text = "Loop-Teleport: ON"
- repeat
- game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position)
- wait(0.001)
- until lotptog == false
- else
- lotptog = false
- lotp.Text = "Loop-Teleport: OFF"
- end
- end
- lotp.MouseButton1Click:connect(looptelep)
- function minimi()
- scg.Enabled = false
- oc.Text = "Open"
- end
- minim.MouseButton1Click:connect(minimi)
- end)
- admin.Name = "admin"
- admin.Parent = mainframe
- admin.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- admin.Position = UDim2.new(0.548717976, 0, 0.174603179, 0)
- admin.Size = UDim2.new(0, 176, 0, 50)
- admin.Font = Enum.Font.SourceSans
- admin.Text = "FE Admin"
- admin.TextColor3 = Color3.new(0, 1, 1)
- admin.TextScaled = true
- admin.TextSize = 14
- admin.TextWrapped = true
- admin.MouseButton1Down:connect(function()
- --[[
- Welcome to Reviz Admin! (By illremember)
- An admin that is designed to work with FE games.
- --]]
- prefix = ";"
- --[[
- ---- CREDITS TO:
- xFunnieuss + Timeless for partial name support
- Timeless for Invisible command + Print remotes
- Creators of DEX explorer
- Creators of Infinite Yield (Ideas)
- Harkinian for Shutdown
- Creators of Mr.Spy remotespy
- TCP for Testing/Ideas/Fire Rapper
- --]]
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] remotespy -- Loads up a remotespy',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version'
- }
- lplayer = game.Players.LocalPlayer
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game.Players:GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == game.Players.LocalPlayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = game.Players.LocalPlayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- adminversion = "Reviz admin by illremember, Version 1.0"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game.CoreGui
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] remotespy -- Loads up a remotespy,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[flwplr.Name].Character.HumanoidRootPart.CFrame + game.Players[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[trlplr.Name].Character.HumanoidRootPart.CFrame + game.Players[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- end
- end)
- plr = game.Players.LocalPlayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(game.Players.LocalPlayer,game.Players[v.Name])
- wait(0.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game.Players[v.Name], game.Players.LocalPlayer)
- wait(0.2)
- tp(game.Players[v.Name], game.Players.LocalPlayer)
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(game.Players.LocalPlayer, game.Players[v.Name])
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(game.Players.LocalPlayer, game.Players.LocalPlayer)
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(game.Players.LocalPlayer, game.Players[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game.Players[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 500000
- y.MaxSpeed = 1000
- y.ThrustP = 100000
- y.Name = "Fling"
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- y.Target = game.Players[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.Fling:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- wait(0.4)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game.Workspace.FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game.StarterGui:SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game.StarterGui:SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- game.Players.LocalPlayer.Character["Left Leg"]:Destroy()
- game.Players.LocalPlayer.Character["Left Arm"]:Destroy()
- game.Players.LocalPlayer.Character["Right Leg"]:Destroy()
- game.Players.LocalPlayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- game.StarterGui:SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;kill me OR ;respawn to reset";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game.StarterGui:SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- flying = true
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 80
- local speed = 0
- function FlyFunction()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- FlyFunction()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game.Workspace:getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game.Workspace:getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- game.Players.LocalPlayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game.Workspace:GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = game.Players.LocalPlayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game.Workspace:GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = game.Players.LocalPlayer.Character["Left Arm"]
- p:Fire()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- end
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- end
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(game.Players.LocalPlayer, game.Players[v.Name])
- wait(0.4)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."givetool") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- for i,tool in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (tool:IsA("Tool")) then
- tool.Parent = game.Workspace[v.Name]
- end
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.Glitch:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait(1)
- game.Players.LocalPlayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.StarterGui:SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game.Workspace:GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = game.Players.LocalPlayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..game.Players.LocalPlayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- game.Players.LocalPlayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- delobject()
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetChildren())do
- print(v)
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game.Workspace:GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- end)
- local function tp()
- for i, player in ipairs(game.Players:GetChildren()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game.Players:GetChildren()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- local function delobject()
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- ------------------------------------------
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(game.Players.LocalPlayer,game.Players[v.Name])
- wait(0.7)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game.Players[v.Name], game.Players.LocalPlayer)
- wait(0.2)
- tp(game.Players[v.Name], game.Players.LocalPlayer)
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(game.Players.LocalPlayer, game.Players[v.Name])
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(game.Players.LocalPlayer, game.Players.LocalPlayer)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(game.Players.LocalPlayer, game.Players[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game.Players[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 500000
- y.MaxSpeed = 1000
- y.ThrustP = 100000
- y.Name = "Fling"
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- y.Target = game.Players[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.Fling:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- wait(0.4)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game.Workspace.FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game.StarterGui:SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game.StarterGui:SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- game.Players.LocalPlayer.Character["Left Leg"]:Destroy()
- game.Players.LocalPlayer.Character["Left Arm"]:Destroy()
- game.Players.LocalPlayer.Character["Right Leg"]:Destroy()
- game.Players.LocalPlayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- game.StarterGui:SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;kill me OR ;respawn to reset";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game.StarterGui:SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- flying = true
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 80
- local speed = 0
- function FlyFunction()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- FlyFunction()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game.Workspace:getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game.Workspace:getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- game.Players.LocalPlayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game.Workspace:GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = game.Players.LocalPlayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game.Workspace:GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = game.Players.LocalPlayer.Character["Left Arm"]
- p:Fire()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- end
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- end
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(game.Players.LocalPlayer, game.Players[v.Name])
- wait(0.4)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("givetool") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- for i,tool in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (tool:IsA("Tool")) then
- tool.Parent = game.Workspace[v.Name]
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.Glitch:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait(1)
- game.Players.LocalPlayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.StarterGui:SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game.Workspace:GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = game.Players.LocalPlayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..game.Players.LocalPlayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- game.Players.LocalPlayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- delobject()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetChildren())do
- print(v)
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game.Workspace:GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game.StarterGui:SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin by illremember";
- })
- wait(0.1)
- if game.Workspace.FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game.StarterGui:SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game.StarterGui:SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end)
- haxgui.Name = "haxgui"
- haxgui.Parent = mainframe
- haxgui.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- haxgui.Position = UDim2.new(0, 0, 0.351473927, 0)
- haxgui.Size = UDim2.new(0, 176, 0, 50)
- haxgui.Font = Enum.Font.SourceSans
- haxgui.Text = "FE hax gui"
- haxgui.TextColor3 = Color3.new(0, 1, 1)
- haxgui.TextScaled = true
- haxgui.TextSize = 14
- haxgui.TextWrapped = true
- haxgui.MouseButton1Down:connect(function()
- local gui = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
- gui.Name = "FeHaxGui"
- local c = nil
- x = Instance.new("ImageLabel",gui)
- x.Active = true
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(1,1,1)
- x.BackgroundTransparency = 1
- x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881)
- x.BorderSizePixel = 1
- x.Name = "Toolbar"
- x.Position = UDim2.new(0.014598540961742,0,0.38571429252625,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.1094890460372,0,0.028571428731084,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1000
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = true
- x.Image = "rbxassetid://714167373"
- x.ImageColor3 = Color3.new(1,1,1)
- x.ImageRectOffset = Vector2.new(0, 0)
- x.ImageRectSize = Vector2.new(0, 0)
- x.ImageTransparency = 0
- xScaleType = Enum.ScaleType.Stretch
- xSliceCenter = Rect.new(0, 0, 0, 0)
- x = Instance.new("ImageLabel",gui.Toolbar)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(1,1,1)
- x.BackgroundTransparency = 1
- x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881)
- x.BorderSizePixel = 1
- x.Name = "Background"
- x.Position = UDim2.new(0,0,0,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.99990332126617,0,11.125714302063,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Image = "rbxassetid://714152985"
- x.ImageColor3 = Color3.new(1,1,1)
- x.ImageRectOffset = Vector2.new(0, 0)
- x.ImageRectSize = Vector2.new(0, 0)
- x.ImageTransparency = 0
- xScaleType = Enum.ScaleType.Stretch
- xSliceCenter = Rect.new(0, 0, 0, 0)
- x = Instance.new("TextButton",gui.Toolbar.Background)
- x.Active = true
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "God"
- x.Position = UDim2.new(0.066660225391388,0,0.26971429586411,0)
- x.Rotation = 0
- x.Selectable = true
- x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Style = Enum.ButtonStyle.Custom
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "God"
- x.TextColor3 = Color3.new(1,1,1)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextLabel",gui.Toolbar.Background)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "tGod"
- x.Position = UDim2.new(0.73326241970062,0,0.26971429586411,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Off"
- x.TextColor3 = Color3.new(1,0,0)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextButton",gui.Toolbar.Background)
- x.Active = true
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "LS"
- x.Position = UDim2.new(0.066660225391388,0,0.40457144379616,0)
- x.Rotation = 0
- x.Selectable = true
- x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Style = Enum.ButtonStyle.Custom
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Lag Switch"
- x.TextColor3 = Color3.new(1,1,1)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextLabel",gui.Toolbar.Background)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "tLS"
- x.Position = UDim2.new(0.73326241970062,0,0.40457144379616,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Off"
- x.TextColor3 = Color3.new(1,0,0)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextButton",gui.Toolbar.Background)
- x.Active = true
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "Speed"
- x.Position = UDim2.new(0.066660225391388,0,0.53942859172821,0)
- x.Rotation = 0
- x.Selectable = true
- x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Style = Enum.ButtonStyle.Custom
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Speed"
- x.TextColor3 = Color3.new(1,1,1)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextLabel",gui.Toolbar.Background)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "tFE"
- x.Position = UDim2.new(0.73326241970062,0,0.13485714793205,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Off"
- x.TextColor3 = Color3.new(1,0,0)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextLabel",gui.Toolbar.Background)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "FE"
- x.Position = UDim2.new(0.066660225391388,0,0.13485714793205,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "FE Check:"
- x.TextColor3 = Color3.new(0.49019610881805,0.49019610881805,0.49019610881805)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextLabel",gui.Toolbar.Background)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "tSpeed"
- x.Position = UDim2.new(0.73326241970062,0,0.53942859172821,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Off"
- x.TextColor3 = Color3.new(1,0,0)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextButton",gui.Toolbar.Background)
- x.Active = true
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "Jump"
- x.Position = UDim2.new(0.066660225391388,0,0.67428570985794,0)
- x.Rotation = 0
- x.Selectable = true
- x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Style = Enum.ButtonStyle.Custom
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Jump"
- x.TextColor3 = Color3.new(1,1,1)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextLabel",gui.Toolbar.Background)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "tJump"
- x.Position = UDim2.new(0.73326241970062,0,0.67428570985794,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Off"
- x.TextColor3 = Color3.new(1,0,0)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextButton",gui.Toolbar.Background)
- x.Active = true
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "Tools"
- x.Position = UDim2.new(0.066660225391388,0,0.80914288759232,0)
- x.Rotation = 0
- x.Selectable = true
- x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Style = Enum.ButtonStyle.Custom
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Tools"
- x.TextColor3 = Color3.new(1,1,1)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextLabel",gui.Toolbar.Background)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.33333334326744,0,0)
- x.BackgroundTransparency = 0
- x.BorderColor3 = Color3.new(0.94117653369904,0,0)
- x.BorderSizePixel = 2
- x.Name = "tTools"
- x.Position = UDim2.new(0.73326241970062,0,0.80914288759232,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "Off"
- x.TextColor3 = Color3.new(1,0,0)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("ImageLabel",gui.Toolbar.Background)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(1,1,1)
- x.BackgroundTransparency = 1
- x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881)
- x.BorderSizePixel = 1
- x.Name = "Bottom"
- x.Position = UDim2.new(0,0,0.9439999461174,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(1,0,0.054999999701977,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Image = "rbxassetid://714167373"
- x.ImageColor3 = Color3.new(1,1,1)
- x.ImageRectOffset = Vector2.new(0, 0)
- x.ImageRectSize = Vector2.new(0, 0)
- x.ImageTransparency = 0
- xScaleType = Enum.ScaleType.Stretch
- xSliceCenter = Rect.new(0, 0, 0, 0)
- x = Instance.new("TextLabel",gui.Toolbar)
- x.Active = false
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(1,1,1)
- x.BackgroundTransparency = 1
- x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881)
- x.BorderSizePixel = 1
- x.Name = "Title"
- x.Position = UDim2.new(0,0,0,0)
- x.Rotation = 0
- x.Selectable = false
- x.Size = UDim2.new(0.86658293008804,0,1.0114285945892,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Visible = true
- x.ZIndex = 1001
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "FE Hax Gui"
- x.TextColor3 = Color3.new(0.94117653369904,0,0)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- x = Instance.new("TextButton",gui.Toolbar)
- x.Active = true
- x.AnchorPoint = Vector2.new(0, 0)
- x.BackgroundColor3 = Color3.new(0.078431375324726,0.078431375324726,0.078431375324726)
- x.BackgroundTransparency = 0.5
- x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881)
- x.BorderSizePixel = 0
- x.Name = "Exit"
- x.Position = UDim2.new(0.86658293008804,0,0,0)
- x.Rotation = 0
- x.Selectable = true
- x.Size = UDim2.new(0.13332045078278,0,1.0114285945892,0)
- x.SizeConstraint = Enum.SizeConstraint.RelativeXY
- x.Style = Enum.ButtonStyle.Custom
- x.Visible = true
- x.ZIndex = 1002
- x.Archivable = true
- x.ClipsDescendants = false
- x.Draggable = false
- x.Font = Enum.Font.SciFi
- x.FontSize = Enum.FontSize.Size14
- x.Text = "X"
- x.TextColor3 = Color3.new(0.94117653369904,0,0)
- x.TextScaled = true
- x.TextSize = 14
- x.TextStrokeColor3 = Color3.new(0,0,0)
- x.TextStrokeTransparency = 1
- x.TextTransparency = 0
- x.TextWrapped = true
- x.TextXAlignment = Enum.TextXAlignment.Center
- x.TextYAlignment = Enum.TextYAlignment.Center
- --Code below.
- if game.Workspace.FilteringEnabled == true then
- gui.Toolbar.Background.tFE.Text = "On"
- gui.Toolbar.Background.tFE.TextColor3 = Color3.new(0,1,0)
- end
- gui.Toolbar.Exit.MouseButton1Click:connect(function()
- gui:Destroy()
- end)
- gui.Toolbar.Background.God.MouseButton1Click:connect(function()
- if gui.Toolbar.Background.tGod.Text == "Off" then
- local player = game.Players.LocalPlayer
- if player.Character then
- if player.Character:FindFirstChild("Humanoid") then
- player.Character.Humanoid.Name = "1"
- end
- local l = player.Character["1"]:Clone()
- l.Parent = player.Character
- l.Name = "Humanoid"; wait(0.1)
- player.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = player.Character.Humanoid
- player.Character.Animate.Disabled = true; wait(0.1)
- player.Character.Animate.Disabled = false
- end
- gui.Toolbar.Background.tGod.Text = "On"
- gui.Toolbar.Background.tGod.TextColor3 = Color3.new(0,1,0)
- end
- end)
- gui.Toolbar.Background.LS.MouseButton1Click:connect(function()
- if gui.Toolbar.Background.tLS.Text == "Off" then
- game:GetService("NetworkClient").ClientReplicator:DisableProcessPackets()
- gui.Toolbar.Background.tLS.Text = "On"
- gui.Toolbar.Background.tLS.TextColor3 = Color3.new(0,1,0)
- else
- game:GetService("NetworkClient").ClientReplicator:EnableProcessPackets()
- gui.Toolbar.Background.tLS.Text = "Off"
- gui.Toolbar.Background.tLS.TextColor3 = Color3.new(1,0,0)
- end
- end)
- gui.Toolbar.Background.Speed.MouseButton1Click:connect(function()
- if gui.Toolbar.Background.tSpeed.Text == "Off" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 48
- gui.Toolbar.Background.tSpeed.Text = "On"
- gui.Toolbar.Background.tSpeed.TextColor3 = Color3.new(0,1,0)
- else
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- gui.Toolbar.Background.tSpeed.Text = "Off"
- gui.Toolbar.Background.tSpeed.TextColor3 = Color3.new(1,0,0)
- end
- end)
- gui.Toolbar.Background.Jump.MouseButton1Click:connect(function()
- if gui.Toolbar.Background.tJump.Text == "Off" then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 150
- gui.Toolbar.Background.tJump.Text = "On"
- gui.Toolbar.Background.tJump.TextColor3 = Color3.new(0,1,0)
- else
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- gui.Toolbar.Background.tJump.Text = "Off"
- gui.Toolbar.Background.tJump.TextColor3 = Color3.new(1,0,0)
- end
- end)
- gui.Toolbar.Background.Tools.MouseButton1Click:connect(function()
- if gui.Toolbar.Background.tTools.Text == "Off" then
- local aim = game.Players.LocalPlayer
- local root = game:GetService("InsertService"):LoadAsset(16201628)
- local item = root:children()
- for i = 1, #item do
- item[i].Parent = aim.Backpack
- wait()
- end
- aim = game.Players.LocalPlayer
- root = game:GetService("InsertService"):LoadAsset(16969792)
- item = root:children()
- for i = 1, #item do
- item[i].Parent = aim.Backpack
- wait()
- end
- aim = game.Players.LocalPlayer
- root = game:GetService("InsertService"):LoadAsset(21001552)
- item = root:children()
- for i = 1, #item do
- item[i].Parent = aim.Backpack
- wait()
- end
- gui.Toolbar.Background.tTools.Text = "On"
- gui.Toolbar.Background.tTools.TextColor3 = Color3.new(0,1,0)
- else
- for _,char in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if char.Name == "BuildDelete" or char.Name == "BuildInsert" or char.Name == "BuildResize" then
- char.Parent = game.Players.LocalPlayer.Backpack
- char:Destroy()
- end
- end
- for _,bag in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if bag.Name == "BuildDelete" or bag.Name == "BuildInsert" or bag.Name == "BuildResize" then
- bag:Destroy()
- end
- end
- gui.Toolbar.Background.tTools.Text = "Off"
- gui.Toolbar.Background.tTools.TextColor3 = Color3.new(1,0,0)
- end
- end)
- --Created by MightyDantheman
- end)
- haxkill.Name = "haxkill"
- haxkill.Parent = mainframe
- haxkill.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- haxkill.Position = UDim2.new(0.517948687, 0, 0.351473927, 0)
- haxkill.Size = UDim2.new(0, 176, 0, 50)
- haxkill.Font = Enum.Font.SourceSans
- haxkill.Text = "FE hax kill"
- haxkill.TextColor3 = Color3.new(0, 1, 1)
- haxkill.TextScaled = true
- haxkill.TextSize = 14
- haxkill.TextWrapped = true
- haxkill.MouseButton1Down:connect(function()
- -- Objects
- local kill = Instance.new("ScreenGui")
- local mainframe = Instance.new("Frame")
- local stuff = Instance.new("Frame")
- local close = Instance.new("TextButton")
- local title = Instance.new("TextLabel")
- local box = Instance.new("TextBox")
- local killbutton = Instance.new("TextButton")
- -- Properties
- kill.Name = "kill"
- kill.Parent = game.CoreGui
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game.Players:GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- mainframe.Name = "mainframe"
- mainframe.Parent = kill
- mainframe.BackgroundColor3 = Color3.new(0.882353, 0.882353, 0.882353)
- mainframe.Position = UDim2.new(0, 414, 0, 200)
- mainframe.Size = UDim2.new(0, 391, 0, 191)
- mainframe.Active = true
- mainframe.Draggable = true
- stuff.Name = "stuff"
- stuff.Parent = mainframe
- stuff.BackgroundColor3 = Color3.new(0.705882, 0.572549, 0.0941177)
- stuff.Size = UDim2.new(0, 391, 0, 17)
- close.Name = "close"
- close.Parent = stuff
- close.BackgroundColor3 = Color3.new(1, 1, 1)
- close.BackgroundTransparency = 1
- close.Position = UDim2.new(0, 372, 0, 0)
- close.Size = UDim2.new(0, 17, 0, 17)
- close.Font = Enum.Font.SourceSans
- close.Text = "X"
- close.TextColor3 = Color3.new(1, 0, 0)
- close.TextSize = 14
- close.MouseButton1Down:connect(function()
- kill:Destroy()
- end)
- title.Name = "title"
- title.Parent = stuff
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.Size = UDim2.new(0, 200, 0, 17)
- title.Font = Enum.Font.SourceSans
- title.Text = "fe kill hax lol"
- title.TextSize = 20
- title.TextXAlignment = Enum.TextXAlignment.Left
- box.Name = "box"
- box.Parent = mainframe
- box.BackgroundColor3 = Color3.new(1, 1, 1)
- box.Position = UDim2.new(0, 96, 0, 43)
- box.Size = UDim2.new(0, 200, 0, 50)
- box.Font = Enum.Font.SourceSans
- box.Text = "Victim M8"
- box.TextSize = 30
- killbutton.Name = "killbutton"
- killbutton.Parent = mainframe
- killbutton.BackgroundColor3 = Color3.new(1, 1, 1)
- killbutton.Position = UDim2.new(0, 96, 0, 127)
- killbutton.Size = UDim2.new(0, 200, 0, 50)
- killbutton.Font = Enum.Font.SourceSans
- killbutton.Text = "Kill"
- killbutton.TextSize = 25
- killbutton.MouseButton1Down:connect(function()
- for i,v in pairs(GetPlayer(box.Text))do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.4)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(10000, 10000, 10000))
- end
- end)
- while wait() do
- title.TextColor3 = Color3.new(1,0,0)
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r,title.TextColor3.g+(17/255),title.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r-(17/255),title.TextColor3.g,title.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r,title.TextColor3.g,title.TextColor3.b+(17/255))
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r,title.TextColor3.g-(17/255),title.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r+(17/255),title.TextColor3.g,title.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r,title.TextColor3.g,title.TextColor3.b-(17/255))
- end
- end
- end)
- haxfling.Name = "haxfling"
- haxfling.Parent = mainframe
- haxfling.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- haxfling.Position = UDim2.new(-3.16649675e-08, 0, 0.507936478, 0)
- haxfling.Size = UDim2.new(0, 176, 0, 50)
- haxfling.Font = Enum.Font.SourceSans
- haxfling.Text = "FE hax fling"
- haxfling.TextColor3 = Color3.new(0, 1, 1)
- haxfling.TextScaled = true
- haxfling.TextSize = 14
- haxfling.TextWrapped = true
- haxfling.MouseButton1Down:connect(function()
- -- Objects
- local flingn00b = Instance.new("ScreenGui")
- local fraem = Instance.new("Frame")
- local user = Instance.new("TextBox")
- local button = Instance.new("TextButton")
- -- Properties
- flingn00b.Name = "fling n00b"
- flingn00b.Parent = game.CoreGui
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game.Players:GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- fraem.Name = "fraem"
- fraem.Parent = flingn00b
- fraem.BackgroundColor3 = Color3.new(1, 1, 1)
- fraem.BorderColor3 = Color3.new(1, 0, 0)
- fraem.Position = UDim2.new(0, 0, 0, 450)
- fraem.Size = UDim2.new(0, 198, 0, 43)
- user.Name = "user"
- user.Parent = fraem
- user.BackgroundColor3 = Color3.new(0, 0, 0)
- user.BorderColor3 = Color3.new(1, 0, 0)
- user.Size = UDim2.new(0, 200, 0, 22)
- user.Font = Enum.Font.SourceSans
- user.Text = "Username"
- user.TextColor3 = Color3.new(1, 0, 0)
- user.TextScaled = true
- user.TextSize = 14
- user.TextWrapped = true
- button.Name = "button"
- button.Parent = fraem
- button.BackgroundColor3 = Color3.new(0, 0, 0)
- button.BorderColor3 = Color3.new(1, 0, 0)
- button.Position = UDim2.new(0, 0, 0, 22)
- button.Size = UDim2.new(0, 200, 0, 21)
- button.Font = Enum.Font.SourceSans
- button.Text = "Fling"
- button.TextColor3 = Color3.new(1, 0, 0)
- button.TextSize = 20
- button.MouseButton1Down:connect(function()
- for i,v in pairs(GetPlayer(user.Text))do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait( )
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end)
- b = Instance.new("RocketPropulsion")
- b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- b.Target = game.Players[v.Name].Character.HumanoidRootPart
- b.TurnP = 20000
- b.MaxThrust = 20000
- b.MaxSpeed = 1000
- b.ThrustP = 13000
- b:Fire()
- end
- end)
- end)
- op.Name = "op"
- op.Parent = mainframe
- op.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- op.Position = UDim2.new(0.517948687, 0, 0.521541953, 0)
- op.Size = UDim2.new(0, 176, 0, 50)
- op.Font = Enum.Font.SourceSans
- op.Text = "OP FE GUI (cancelled too)"
- op.TextColor3 = Color3.new(0, 1, 1)
- op.TextScaled = true
- op.TextSize = 14
- op.TextWrapped = true
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