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Christoffer07700Extr

OXO

Jun 20th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = owner
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -----------------------------------------------------------------------------------------------------------------------
  88. --By 1x1x1x1IAMbck--
  89. --All will die but this script is now real!
  90. --------- note dreamer is better at scripting --
  91. ----------------------------------------------------------------
  92.  
  93. wait(1/60)
  94. Effects = { }
  95. local Player = game:service'Players'.localPlayer
  96. local chara = Player.Character
  97. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  98. local Mouse = Player:GetMouse()
  99. local LeftArm = chara["Left Arm"]
  100. local RightArm = chara["Right Arm"]
  101. local LeftLeg = chara["Left Leg"]
  102. local RightLeg = chara["Right Leg"]
  103. local Head = chara.Head
  104. local Torso = chara.Torso
  105. local Camera = workspace.CurrentCamera
  106. local RootPart = chara.HumanoidRootPart
  107. local RootJoint = RootPart.RootJoint
  108. local attack = false
  109. local Anim = 'Idle'
  110. local attacktype = 1
  111. local delays = false
  112. local play = true
  113. local targetted = nil
  114. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  115. local velocity = RootPart.Velocity.y
  116. local sine = 0
  117. local change = 1
  118. local doe = 0
  119. local Create = LoadLibrary("RbxUtility").Create
  120. local debby = game:GetService("Debris")
  121. Humanoid.WalkSpeed = 16
  122.  
  123.  
  124. --// Main \\--
  125.  
  126. local p = game:service'Players'.LocalPlayer
  127. local char = p.Character
  128. local plr = game.Players.LocalPlayer
  129. local character = plr.Character
  130. player = game:GetService("Players").LocalPlayer
  131. chara = player.Character
  132. local humanoid = character.Humanoid
  133. chara.Humanoid.MaxHealth = math.huge
  134. chara.Humanoid.Health = math.huge
  135.  
  136. mouse = game.Players.LocalPlayer:GetMouse()
  137. player = game.Players.LocalPlayer
  138. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  139. local Player = game.Players.LocalPlayer
  140. local Character = Player.Character
  141. local torso = Character.Torso
  142. local hed = Character.Head
  143. local p = game.Players.LocalPlayer
  144. local char = p.Character
  145. RArm = Character["Right Arm"]
  146. LArm = Character["Left Arm"]
  147. RLeg = Character["Right Leg"]
  148. LLeg = Character["Left Leg"]
  149. local p = game:GetService("Players").LocalPlayer
  150. local char = p.Character
  151. local mouse = p:GetMouse()
  152. local larm = char:WaitForChild("Left Arm")
  153. local rarm = char:WaitForChild("Right Arm")
  154. local lleg = char:WaitForChild("Left Leg")
  155. local rleg = char:WaitForChild("Right Leg")
  156. local hed = char:WaitForChild("Head")
  157. local torso = char:WaitForChild("Torso")
  158. local root = char:WaitForChild("HumanoidRootPart")
  159. local hum = char:FindFirstChildOfClass("Humanoid")
  160. local debris = game:GetService("Debris")
  161. local input = game:GetService("UserInputService")
  162. local run = game:GetService("RunService")
  163. local rs = run.RenderStepped
  164. local wingpose = "Idle"
  165. local DebrisModel = Instance.new("Model",char)
  166. DebrisModel.Name = "Debris"
  167. repeat rs:wait() until p.CharacterAppearanceLoaded
  168. local slashsound1 = Instance.new("Sound", hed)
  169. slashsound1.SoundId = "rbxassetid://935501955"
  170. slashsound1.Volume = 1.2
  171. slashsound1.Pitch = 1
  172. slashsound1.Looped = true
  173. local slashsound2 = Instance.new("Sound", hed)
  174. slashsound2.SoundId = "rbxassetid://323578832"
  175. slashsound2.Volume = 5
  176. local slashsound3 = Instance.new("Sound", hed)
  177. slashsound3.SoundId = "rbxassetid://587998408"
  178. slashsound3.Volume = 50
  179. local slashsoundglobal = Instance.new("Sound", hed)
  180. slashsoundglobal.SoundId = "rbxassetid://323578832" --323578832
  181. slashsoundglobal.Volume = 500
  182. slashsoundglobal.MaxDistance = 10000
  183. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  184. local Plrs = S.Players
  185. local Plr = Plrs.LocalPlayer
  186. local Char = Plr.Character
  187. local Hum = Char:FindFirstChildOfClass'Humanoid'
  188. local RArm = Char["Right Arm"]
  189. local LArm = Char["Left Arm"]
  190. local RLeg = Char["Right Leg"]
  191. local LLeg = Char["Left Leg"]
  192. local Root = Char:FindFirstChild'HumanoidRootPart'
  193. local Torso = Char.Torso
  194. local Head = Char.Head
  195. local BloodPuddles = {}
  196. local Effects = {}
  197. local Debounces = {Debounces={}}
  198. local Mouse = Plr:GetMouse()
  199. local Hit = {}
  200. local Sine = 0
  201. local Change = 1
  202. local Souls = 0
  203. mouse = game.Players.LocalPlayer:GetMouse()
  204. player = game.Players.LocalPlayer
  205. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  206. local Player = game.Players.LocalPlayer
  207. local Character = Player.Character
  208. local torso = Character.Torso
  209. local hed = Character.Head
  210. local p = game.Players.LocalPlayer
  211. local char = p.Character
  212. RArm = Character["Right Arm"]
  213. LArm = Character["Left Arm"]
  214. RLeg = Character["Right Leg"]
  215. LLeg = Character["Left Leg"]
  216.  
  217. noidle = false
  218. shift = false
  219. control = false
  220. no_nosound_able = false
  221. kills = -20
  222.  
  223. --// Shortcut Variables \\--
  224.  
  225. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  226. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  227. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  228. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  229. local R3 = {N=Region3.new}
  230. local De = S.Debris
  231. local WS = workspace
  232. local Lght = S.Lighting
  233. local RepS = S.ReplicatedStorage
  234. local IN = Instance.new
  235. local CSK = ColorSequenceKeypoint.new
  236. local CS = ColorSequence.new
  237. IT = Instance.new
  238. CF = CFrame.new
  239. VT = Vector3.new
  240. RAD = math.rad
  241. UD2 = UDim2.new
  242. BRICKC = BrickColor.new
  243. ANGLES = CFrame.Angles
  244. EULER = CFrame.fromEulerAnglesXYZ
  245. COS = math.cos
  246. ACOS = math.acos
  247. SIN = math.sin
  248. ASIN = math.asin
  249. ABS = math.abs
  250. MRANDOM = math.random
  251. FLOOR = math.floor
  252.  
  253. --// Controls \\--
  254.  
  255. if 1 then
  256. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  257. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  258. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  259. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  260. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  261. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  262. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  263. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  264. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  265. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  266. normal.Text=[[your CHARActer
  267. By 1x1x1x1IAMbck
  268. All will die!
  269. --------------------------------
  270. Many of you think that i am stealer but why?
  271. I learn lua and i make my own scripts
  272.  
  273. THX to ttyyut´s model2lua
  274. --------------------------------
  275. (Keys)
  276. M - Mute/Play Music
  277.  
  278. Click - Slash
  279. (Aerial Slash when jumping)
  280. Z - Freezing Bullet
  281. X - Thy Winter Shall Come Forth
  282. C - Blizzard o' Death
  283. ]]
  284. spawn(function()
  285. while game:service'RunService'.RenderStepped:wait()do
  286. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  287. end end)
  288. end
  289. --------------------------------------------------
  290.  
  291.  
  292.  
  293. --// Create instance roblox \\--
  294.  
  295. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  296. local Sound = IN("Sound")
  297. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  298. Sound.Pitch = pitch or 1
  299. Sound.Volume = volume or 1
  300. Sound.Looped = looped or false
  301. if(autoPlay)then
  302. coroutine.wrap(function()
  303. repeat wait() until Sound.IsLoaded
  304. Sound.Playing = autoPlay or false
  305. end)()
  306. end
  307. if(not looped and effect)then
  308. Sound.Stopped:connect(function()
  309. Sound.Volume = 0
  310. Sound:destroy()
  311. end)
  312. elseif(effect)then
  313. warn("Sound can't be looped and a sound effect!")
  314. end
  315. Sound.Parent =parent or Torso
  316. return Sound
  317. end
  318.  
  319. function Part(parent,color,material,size,cframe,anchored,cancollide)
  320. local part = IN("Part")
  321. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  322. part.Material = (material or Enum.Material.SmoothPlastic)
  323. part.TopSurface,part.BottomSurface=10,10
  324. part.Size = (size or V3.N(1,1,1))
  325. part.CFrame = (cframe or CF.N(0,0,0))
  326. part.Anchored = (anchored or false)
  327. part.CanCollide = (cancollide or false)
  328. part.Parent = (parent or Char)
  329. return part
  330. end
  331. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  332. local part = IN("SpecialMesh")
  333. part.MeshId = meshid or ""
  334. part.TextureId = textid or ""
  335. part.Scale = scale or V3.N(1,1,1)
  336. part.Offset = offset or V3.N(0,0,0)
  337. part.MeshType = meshtype or Enum.MeshType.Sphere
  338. part.Parent = parent
  339. return part
  340. end
  341.  
  342. NewInstance = function(instance,parent,properties)
  343. local inst = Instance.new(instance,parent)
  344. if(properties)then
  345. for i,v in next, properties do
  346. pcall(function() inst[i] = v end)
  347. end
  348. end
  349. return inst;
  350. end
  351.  
  352. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  353. local NEWMESH = IT(MESH)
  354. if MESH == "SpecialMesh" then
  355. NEWMESH.MeshType = MESHTYPE
  356. if MESHID ~= "nil" and MESHID ~= "" then
  357. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  358. end
  359. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  360. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  361. end
  362. end
  363. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  364. NEWMESH.Scale = SCALE
  365. NEWMESH.Parent = PARENT
  366. return NEWMESH
  367. end
  368.  
  369. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  370. local NEWPART = IT("Part")
  371. NEWPART.formFactor = FORMFACTOR
  372. NEWPART.Reflectance = REFLECTANCE
  373. NEWPART.Transparency = TRANSPARENCY
  374. NEWPART.CanCollide = false
  375. NEWPART.Locked = true
  376. NEWPART.Anchored = true
  377. if ANCHOR == false then
  378. NEWPART.Anchored = false
  379. end
  380. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  381. NEWPART.Name = NAME
  382. NEWPART.Size = SIZE
  383. NEWPART.Position = Torso.Position
  384. NEWPART.Material = MATERIAL
  385. NEWPART:BreakJoints()
  386. NEWPART.Parent = PARENT
  387. return NEWPART
  388. end
  389.  
  390. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  391. local NEWWELD = IT(TYPE)
  392. NEWWELD.Part0 = PART0
  393. NEWWELD.Part1 = PART1
  394. NEWWELD.C0 = C0
  395. NEWWELD.C1 = C1
  396. NEWWELD.Parent = PARENT
  397. return NEWWELD
  398. end
  399.  
  400. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  401.  
  402.  
  403.  
  404.  
  405.  
  406.  
  407. --// Weapon Creation \\--
  408.  
  409. function calculate(part,asd)
  410. local Head = hed
  411. local RightShoulder = asd
  412. local RightArm = part
  413. local MousePosition = mouse.Hit.p
  414. local ToMouse = (MousePosition - Head.Position).unit
  415. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  416. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  417. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  418. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  419. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  420. if tostring(LateralAngle) == "-1.#IND" then
  421. LateralAngle = 0
  422. end
  423. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  424. if LateralAngle > (math.pi / 2) then
  425. LateralAngle = (math.pi / 2)
  426. local Torso = root
  427. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  428. if Point.Z > 0 then
  429. if Point.X > -0 and RightArm == rarm then
  430. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  431. elseif Point.X < 0 and RightArm == rarm then
  432. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  433. end
  434. end
  435. end
  436. if Cross.Y < 0 then
  437. LateralAngle = -LateralAngle
  438. end
  439. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  440. end
  441.  
  442. --// Sound \\--
  443.  
  444. function sound(id,position,vol,pitch,start,finish)
  445. coroutine.resume(coroutine.create(function()
  446.  
  447. local part = Instance.new("Part",workspace)
  448. part.Position = position
  449. part.Size = Vector3.new(0,0,0)
  450. part.CanCollide = false
  451. part.Transparency = 1
  452.  
  453. local sound = Instance.new("Sound",part)
  454.  
  455. sound.SoundId = "rbxassetid://"..id
  456.  
  457. repeat rs:wait() until sound.IsLoaded
  458.  
  459. if vol ~= nil then
  460. sound.Volume = vol
  461. end
  462.  
  463. if pitch ~= nil then
  464. sound.PlaybackSpeed = pitch
  465. end
  466.  
  467. if start ~= nil then
  468. sound.TimePosition = start
  469. end
  470.  
  471. if finish ~= nil then
  472. debris:AddItem(part,finish-start)
  473. else
  474. debris:AddItem(part,sound.TimeLength)
  475. end
  476.  
  477. sound:Play()
  478.  
  479. return sound
  480.  
  481. end))
  482. end
  483.  
  484.  
  485.  
  486. --// Main 2# \\--
  487.  
  488. player = game.Players.LocalPlayer
  489. chara = player.Character
  490. plr = game.Players.LocalPlayer
  491. char = plr.Character
  492. mouse = plr:GetMouse()
  493. whitecolor = Color3.new(1,1,1)
  494. mouse = game.Players.LocalPlayer:GetMouse()
  495. player = game.Players.LocalPlayer
  496. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  497. local Player = game.Players.LocalPlayer
  498. local Character = Player.Character
  499. local torso = Character.Torso
  500. local hed = Character.Head
  501. local p = game.Players.LocalPlayer
  502. local char = p.Character
  503. for i,v in pairs(char:GetChildren()) do
  504. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  505. v:Destroy()
  506. end
  507. end
  508. for i,v in pairs(char:GetChildren()) do
  509. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  510. v:Destroy()
  511. end
  512. end
  513. for _,v in next, char:children() do
  514. if(v:IsA'Accessory')then
  515. v:destroy()
  516. end
  517. end
  518.  
  519.  
  520. --// Short keys \\--
  521.  
  522. RArm = Character["Right Arm"]
  523. LArm = Character["Left Arm"]
  524. RLeg = Character["Right Leg"]
  525. LLeg = Character["Left Leg"]
  526.  
  527. --// Clothes \\--
  528.  
  529. shirt = Instance.new("Shirt", char)
  530. shirt.Name = "Shirt"
  531. pants = Instance.new("Pants", char)
  532. pants.Name = "Pants"
  533. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=344089667"
  534. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=344084364"
  535. hed.face.Texture = "http://www.roblox.com/asset/?id=679717479"
  536.  
  537. RArm.BrickColor = BrickColor.new'Nougat'
  538. LArm.BrickColor = BrickColor.new'Nougat'
  539. RLeg.BrickColor = BrickColor.new'Nougat'
  540. LLeg.BrickColor = BrickColor.new'Nougat'
  541. torso.BrickColor = BrickColor.new'Nougat'
  542. hed.BrickColor = BrickColor.new'Nougat'
  543. char['Body Colors'].HeadColor = BrickColor.new'Nougat'
  544. char['Body Colors'].TorsoColor = BrickColor.new'Nougat'
  545. char['Body Colors'].RightArmColor = BrickColor.new'Nougat'
  546. char['Body Colors'].LeftArmColor = BrickColor.new'Nougat'
  547. char['Body Colors'].RightLegColor = BrickColor.new'Nougat'
  548. char['Body Colors'].LeftLegColor = BrickColor.new'Nougat'
  549.  
  550.  
  551. local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
  552. Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
  553. Hair.Name = "Hair_F"
  554. local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
  555. if HairHandle.Name ~= "Handle" then
  556. HairHandle.Size = Vector3.new(1,1,1)
  557. end
  558. HairHandle.BottomSurface = 0
  559. HairHandle.Name = "Handle"
  560. HairHandle.TopSurface = 0
  561. HairHandle.Locked = 1
  562. local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
  563. Mesh.TextureId = ""
  564. Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179"
  565. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  566. Mesh.Offset = Vector3.new(0,0.125,0)
  567. Hair.Parent = Character
  568. HairHandle.BrickColor = BrickColor.new("Really black")
  569. HairHandle.Material = Enum.Material.Granite
  570. local tail = Instance.new("Part",chara)
  571. tail.Name = "Tail"
  572. tail.Size = Vector3.new(0,0,0)
  573. tail.Position = chara.Torso.Position
  574. tail.BrickColor = BrickColor.new("Nougat")
  575. local tailmesh = Instance.new("SpecialMesh",tail)
  576. tailmesh.MeshType = "FileMesh"
  577. tailmesh.MeshId = "http://www.roblox.com/asset/?id=188635159"
  578. tailmesh.Scale = Vector3.new(1,1,2)
  579. local tailweld = Instance.new("Weld",tail)
  580. tailweld.Part0 = chara.Torso
  581. tailweld.Part1 = tail
  582. tailweld.C0 = CFrame.new(-1.1,-1.5,.7)
  583. tailweld.C0 = tailweld.C0 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180))
  584.  
  585. local tor = Instance.new("CharacterMesh")
  586. tor.Parent = Character
  587. tor.Name = "Bones"
  588. tor.BodyPart = "Torso"
  589. tor.MeshId = "376169183"
  590.  
  591. local tor = Instance.new("CharacterMesh")
  592. tor.Parent = Character
  593. tor.Name = "Bones"
  594. tor.BodyPart = "LeftLeg"
  595. tor.MeshId = "319336109"
  596.  
  597. local tor = Instance.new("CharacterMesh")
  598. tor.Parent = Character
  599. tor.Name = "Bones"
  600. tor.BodyPart = "RightLeg"
  601. tor.MeshId = "319336155"
  602.  
  603. local tor = Instance.new("CharacterMesh")
  604. tor.Parent = Character
  605. tor.Name = "Bones"
  606. tor.BodyPart = "RightArm"
  607. tor.MeshId = "279174886"
  608.  
  609. local tor = Instance.new("CharacterMesh")
  610. tor.Parent = Character
  611. tor.Name = "Bones"
  612. tor.BodyPart = "LeftArm"
  613. tor.MeshId = "279174949"
  614.  
  615. Humanoid.Animator.Parent = nil
  616. chara.Animate.Parent = nil
  617.  
  618. local newMotor = function(part0, part1, c0, c1)
  619. local w = Create('Motor'){
  620. Parent = part0,
  621. Part0 = part0,
  622. Part1 = part1,
  623. C0 = c0,
  624. C1 = c1,
  625. }
  626. return w
  627. end
  628.  
  629. function clerp(a, b, t)
  630. return a:lerp(b, t)
  631. end
  632.  
  633. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  634. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  635.  
  636. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  637. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  638. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  639. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  640. RootJoint.C1 = CFrame.new(0, 0, 0)
  641. RootJoint.C0 = CFrame.new(0, 0, 0)
  642. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  643. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  644.  
  645. local rarmc1 = RW.C1
  646. local larmc1 = LW.C1
  647. local rlegc1 = RH.C1
  648. local llegc1 = LH.C1
  649.  
  650. local resetc1 = false
  651.  
  652. function PlayAnimationFromTable(table, speed, bool)
  653. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  654. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  655. RW.C0 = clerp(RW.C0, table[3], speed)
  656. LW.C0 = clerp(LW.C0, table[4], speed)
  657. RH.C0 = clerp(RH.C0, table[5], speed)
  658. LH.C0 = clerp(LH.C0, table[6], speed)
  659. if bool == true then
  660. if resetc1 == false then
  661. resetc1 = true
  662. RootJoint.C1 = RootJoint.C1
  663. Torso.Neck.C1 = Torso.Neck.C1
  664. LW.C1 = larmc1
  665. RW.C1 = rarmc1
  666. RH.C1 = rlegc1
  667. LH.C1 = llegc1
  668. end
  669. end
  670. end
  671.  
  672. ArtificialHB = Instance.new("BindableEvent", script)
  673. ArtificialHB.Name = "Heartbeat"
  674. script:WaitForChild("Heartbeat")
  675. frame = 0.03333333333333
  676. tf = 0
  677. allowframeloss = false
  678. tossremainder = false
  679. lastframe = tick()
  680. script.Heartbeat:Fire()
  681. game:GetService("RunService").Heartbeat:connect(function(s, p)
  682. tf = tf + s
  683. if tf >= frame then
  684. if allowframeloss then
  685. script.Heartbeat:Fire()
  686. lastframe = tick()
  687. else
  688. for i = 1, math.floor(tf / frame) do
  689. script.Heartbeat:Fire()
  690. end
  691. lastframe = tick()
  692. end
  693. if tossremainder then
  694. tf = 0
  695. else
  696. tf = tf - frame * math.floor(tf / frame)
  697. end
  698. end
  699. end)
  700. function swait(num)
  701. if num == 0 or num == nil then
  702. ArtificialHB.Event:wait()
  703. else
  704. for i = 0, num do
  705. ArtificialHB.Event:wait()
  706. end
  707. end
  708. end
  709.  
  710. function RemoveOutlines(part)
  711. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  712. end
  713.  
  714. function so(id,par,pit,vol)
  715. local sou = Instance.new("Sound", par or workspace)
  716. if par == chara then
  717. sou.Parent = chara.Torso
  718. end
  719. sou.Volume = vol
  720. sou.Pitch = pit or 1
  721. sou.SoundId = "rbxassetid://" .. id
  722. sou.PlayOnRemove = true
  723. sou:Destroy()
  724. end
  725.  
  726. New = function(Object, Parent, Name, Data)
  727. local Object = Instance.new(Object)
  728. for Index, Value in pairs(Data or {}) do
  729. Object[Index] = Value
  730. end
  731. Object.Parent = Parent
  732. Object.Name = Name
  733. return Object
  734. end
  735.  
  736. ISCREAM = New("Model",chara,"ISCREAM",{})
  737. KonuHandaru = New("Part",ISCREAM,"KonuHandaru",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.600000024, 1, 0.600000024),CFrame = CFrame.new(-47.8000031, 6.70001078, -63.9999924, 1, 0, 0, 0, -1, 0, 0, 0, -1),Transparency = 1,CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  738. Mesh = New("SpecialMesh",KonuHandaru,"Mesh",{Scale = Vector3.new(0.5, 0.699999988, 0.5),MeshId = "http://www.roblox.com/asset/?id=1778999",TextureId = "http://www.roblox.com/asset/?id=20403465",MeshType = Enum.MeshType.FileMesh,})
  739. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.70004463, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  740. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  741. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.00003409, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  742. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.50004387, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  743. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  744. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -1.80003309, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  745. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.30004692, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  746. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  747. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.60003614, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  748. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.10004234, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  749. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  750. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.40003109, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  751. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.50004387, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  752. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  753. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.80003309, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  754. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.90004539, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  755. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  756. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.20003414, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  757. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 7.7000103, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  758. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  759. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -0.999999762, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  760. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 7.9000082, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  761. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  762. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -1.19999766, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  763. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.10001087, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  764. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  765. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -1.39999986, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  766. Part = New("Part",ISCREAM,"Part",{Size = Vector3.new(0.100000001, 0.100000001, 0.100000001),CFrame = CFrame.new(-47.8000031, 11.2658768, -64.0939636, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  767. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006),MeshId = "http://www.roblox.com/asset/?id=104783233 ",TextureId = "http://www.roblox.com/asset/?id=104783391 ",MeshType = Enum.MeshType.FileMesh,})
  768. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(0, -4.56586552, 0.0939674377, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  769. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 10.1000443, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  770. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  771. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.400033, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  772. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 10.7000446, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  773. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  774. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -4.00003433, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  775. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 10.5000448, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  776. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  777. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.80003405, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  778. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.90004349, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  779. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  780. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.20003319, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  781. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.70004654, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  782. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  783. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.00003624, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  784. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 10.3000431, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  785. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  786. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.60003233, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  787. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.30001068, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  788. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  789. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -1.59999967, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  790. Hitoboksu = New("Part",ISCREAM,"Hitoboksu",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.600000024, 1.29999876, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.4500103, -63.9999924, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  791. Weld = New("ManualWeld",Hitoboksu,"Weld",{Part0 = Hitoboksu,Part1 = KonuHandaru,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -2.74999952, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  792. Mesh = New("BlockMesh",Hitoboksu,"Mesh",{Scale = Vector3.new(0, 0, 0),})
  793. att2 = New("Attachment",Hitoboksu,"att2",{CFrame = CFrame.new(0, -2.0999999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  794. att1 = New("Attachment",Hitoboksu,"att1",{CFrame = CFrame.new(0, 2.0999999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  795. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 7.50000858, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  796. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  797. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -0.799998045, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  798. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Transparency = 1,Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 7.30001068, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  799. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  800. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -0.599999666, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  801. TUREIRU = New("Trail",Hitoboksu,"TUREIRU",{Enabled = false,LightEmission = 1,Attachment1 = att1,Attachment0 = att2})
  802. TUREIRU.Color = ColorSequence.new({
  803. ColorSequenceKeypoint.new(0,Color3.fromRGB(255, 0 ,0)),
  804. ColorSequenceKeypoint.new(0.5,Color3.fromRGB(255, 0, 0)),
  805. ColorSequenceKeypoint.new(1,Color3.fromRGB(123, 63, 0)),
  806. })
  807. TUREIRU.Transparency = NumberSequence.new(0,1)
  808.  
  809. local wep = ISCREAM
  810. local handla = KonuHandaru
  811. local hito = Hitoboksu
  812. local tr1 = TUREIRU
  813.  
  814. function CreateSwirl(part)
  815. local pemit = Instance.new("ParticleEmitter",part)
  816. pemit.Name = "SUWARU"
  817. pemit.Texture = "rbxassetid://744949545"
  818. pemit.LightInfluence = 1
  819. pemit.Size = NumberSequence.new(0,2)
  820. pemit.Transparency = NumberSequence.new(0,1)
  821. pemit.ZOffset = .5
  822. pemit.Lifetime = NumberRange.new(1)
  823. pemit.Rate = 150
  824. pemit.Rotation = NumberRange.new(0,360)
  825. pemit.RotSpeed = NumberRange.new(-300,300)
  826. pemit.Speed = NumberRange.new(.2)
  827. pemit.SpreadAngle = Vector2.new(360,360)
  828. return pemit
  829. end
  830.  
  831. --This is just for builds--
  832. New = function(Object, Parent, Name, Data)
  833. local Object = Instance.new(Object)
  834. for Index, Value in pairs(Data or {}) do
  835. Object[Index] = Value
  836. end
  837. Object.Parent = Parent
  838. Object.Name = Name
  839. return Object
  840. end
  841. HandaruW = New("ManualWeld",handla,"HandaruW",{Part0 = handla,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.199996948, -1.10000002, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  842. ---------------------------
  843.  
  844. function rayCast(Position, Direction, Range, Ignore)
  845. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  846. end
  847.  
  848. function FindNearestTorso(Position, Distance, SinglePlayer)
  849. if SinglePlayer then
  850. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  851. end
  852. local List = {}
  853. for i, v in pairs(workspace:GetDescendants()) do
  854. if v:IsA("Model") then
  855. if v:findFirstChild("Head") then
  856. if v ~= chara then
  857. if (v.Head.Position - Position).magnitude <= Distance then
  858. table.insert(List, v)
  859. end
  860. end
  861. end
  862. end
  863. end
  864. return List
  865. end
  866.  
  867. EffectModel = Create("Model"){
  868. Parent = chara,
  869. Name = "Effects",
  870. }
  871.  
  872. --Effect Functions--
  873. Effects = {
  874.  
  875. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  876. local p = Instance.new("Part",EffectModel)
  877. p.BrickColor = BrickColor.new(colour)
  878. p.Size = partsize
  879. p.Anchored = true
  880. p.CanCollide = false
  881. p.Material = matr
  882. p.CFrame = cf
  883. if inverse == true then
  884. p.Transparency = 1
  885. else
  886. p.Transparency = 0
  887. end
  888. local m = Instance.new("BlockMesh",p)
  889. m.Scale = meshstart
  890. coroutine.wrap(function()
  891. for i=0,1,factor do
  892. swait()
  893. if inverse == true then
  894. p.Transparency = 1-i
  895. else
  896. p.Transparency = i
  897. end
  898. m.Scale = m.Scale + meshadd
  899. if spin == true then
  900. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  901. end
  902. end
  903. p:Destroy()
  904. end)()
  905. return p
  906. end,
  907.  
  908. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  909. local p = Instance.new("Part",EffectModel)
  910. p.BrickColor = BrickColor.new(colour)
  911. p.Size = partsize
  912. p.Anchored = true
  913. p.CanCollide = false
  914. p.Material = matr
  915. p.CFrame = cf
  916. if inverse == true then
  917. p.Transparency = 1
  918. else
  919. p.Transparency = 0
  920. end
  921. local m = Instance.new("SpecialMesh",p)
  922. m.MeshType = "Sphere"
  923. m.Scale = meshstart
  924. coroutine.wrap(function()
  925. for i=0,1,factor do
  926. swait()
  927. if inverse == true then
  928. p.Transparency = 1-i
  929. else
  930. p.Transparency = i
  931. end
  932. m.Scale = m.Scale + meshadd
  933. end
  934. p:Destroy()
  935. end)()
  936. return p
  937. end,
  938.  
  939. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  940. local p = Instance.new("Part",EffectModel)
  941. p.BrickColor = BrickColor.new(colour)
  942. p.Size = partsize
  943. p.Anchored = true
  944. p.CanCollide = false
  945. p.Material = matr
  946. p.CFrame = cf
  947. if inverse == true then
  948. p.Transparency = 1
  949. else
  950. p.Transparency = 0
  951. end
  952. local m = Instance.new("CylinderMesh",p)
  953. m.Scale = meshstart
  954. coroutine.wrap(function()
  955. for i=0,1,factor do
  956. swait()
  957. if inverse == true then
  958. p.Transparency = 1-i
  959. else
  960. p.Transparency = i
  961. end
  962. m.Scale = m.Scale + meshadd
  963. end
  964. p:Destroy()
  965. end)()
  966. return p
  967. end,
  968.  
  969. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  970. local p = Instance.new("Part",EffectModel)
  971. p.BrickColor = BrickColor.new(colour)
  972. p.Size = Vector3.new()
  973. p.Anchored = true
  974. p.CanCollide = false
  975. p.CFrame = cf
  976. if inverse == true then
  977. p.Transparency = 1
  978. else
  979. p.Transparency = 0
  980. end
  981. local m = Instance.new("SpecialMesh",p)
  982. m.MeshId = "rbxassetid://20329976"
  983. m.Scale = meshstart
  984. coroutine.wrap(function()
  985. for i=0,1,factor do
  986. swait()
  987. if inverse == true then
  988. p.Transparency = 1-i
  989. else
  990. p.Transparency = i
  991. end
  992. m.Scale = m.Scale + meshadd
  993. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  994. end
  995. p:Destroy()
  996. end)()
  997. return p
  998. end,
  999.  
  1000. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  1001. local p = Instance.new("Part",EffectModel)
  1002. p.BrickColor = BrickColor.new(colour)
  1003. p.Size = Vector3.new()
  1004. p.Anchored = true
  1005. p.CanCollide = false
  1006. p.CFrame = cf
  1007. if inverse == true then
  1008. p.Transparency = 1
  1009. else
  1010. p.Transparency = 0
  1011. end
  1012. local m = Instance.new("SpecialMesh",p)
  1013. m.MeshId = "rbxassetid://3270017"
  1014. m.Scale = meshstart
  1015. coroutine.wrap(function()
  1016. for i=0,1,factor do
  1017. swait()
  1018. if inverse == true then
  1019. p.Transparency = 1-i
  1020. else
  1021. p.Transparency = i
  1022. end
  1023. m.Scale = m.Scale + meshadd
  1024. end
  1025. p:Destroy()
  1026. end)()
  1027. return p
  1028. end,
  1029.  
  1030. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  1031. local p = Instance.new("Part",EffectModel)
  1032. p.BrickColor = BrickColor.new(colour)
  1033. p.Size = Vector3.new()
  1034. p.Anchored = true
  1035. p.CanCollide = false
  1036. p.CFrame = cf
  1037. if inverse == true then
  1038. p.Transparency = 1
  1039. else
  1040. p.Transparency = 0
  1041. end
  1042. local m = Instance.new("SpecialMesh",p)
  1043. m.MeshId = meshid
  1044. m.TextureId = textid
  1045. m.Scale = meshstart
  1046. coroutine.wrap(function()
  1047. for i=0,1,factor do
  1048. swait()
  1049. if inverse == true then
  1050. p.Transparency = 1-i
  1051. else
  1052. p.Transparency = i
  1053. end
  1054. m.Scale = m.Scale + meshadd
  1055. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  1056. end
  1057. p:Destroy()
  1058. end)()
  1059. return p
  1060. end,
  1061.  
  1062. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  1063. local p = Instance.new("Part",EffectModel)
  1064. p.BrickColor = BrickColor.new(colour)
  1065. p.Size = partsize
  1066. p.Anchored = true
  1067. p.CanCollide = false
  1068. p.Material = matr
  1069. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1070. if inverse == true then
  1071. p.Transparency = 1
  1072. else
  1073. p.Transparency = 0
  1074. end
  1075. local m = Instance.new("SpecialMesh",p)
  1076. m.MeshType = "Sphere"
  1077. m.Scale = meshstart
  1078. coroutine.wrap(function()
  1079. for i=0,1,factor do
  1080. swait()
  1081. if inverse == true then
  1082. p.Transparency = 1-i
  1083. else
  1084. p.Transparency = i
  1085. end
  1086. m.Scale = m.Scale + meshadd
  1087. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  1088. end
  1089. p:Destroy()
  1090. end)()
  1091. return p
  1092. end,
  1093.  
  1094. }
  1095.  
  1096. function chatfunc(text)
  1097. coroutine.wrap(function()
  1098. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  1099. chara:FindFirstChild("TalkingBillBoard"):destroy()
  1100. end
  1101. local naeeym2 = Instance.new("BillboardGui",chara)
  1102. naeeym2.Size = UDim2.new(0,100,0,40)
  1103. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1104. naeeym2.Adornee = chara.Head
  1105. naeeym2.Name = "BLABLABLA"
  1106. local tecks2 = Instance.new("TextLabel",naeeym2)
  1107. tecks2.BackgroundTransparency = 1
  1108. tecks2.BorderSizePixel = 0
  1109. tecks2.Text = ""
  1110. tecks2.Font = "Fantasy"
  1111. tecks2.FontSize = "Size24"
  1112. tecks2.TextStrokeTransparency = 0
  1113. tecks2.TextColor3 = Color3.new(200,0,0)
  1114. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1115. tecks2.Size = UDim2.new(1,0,0.5,0)
  1116. for i = 1,string.len(text),1 do
  1117. tecks2.Text = string.sub(text,1,i)
  1118. swait()
  1119. end
  1120. swait(30)
  1121. for i = 1, 5 do
  1122. swait()
  1123. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  1124. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  1125. tecks2.TextTransparency = tecks2.TextTransparency + .2
  1126. end
  1127. naeeym2:Destroy()
  1128. end)()
  1129. end
  1130.  
  1131. function GetDudesTorso(c)
  1132. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  1133. if torsy ~= nil then
  1134. return torsy
  1135. end
  1136. end
  1137.  
  1138. function BodyVel(part,faws)
  1139. local bodyvel = Instance.new("BodyVelocity",part)
  1140. local pep = 10000000
  1141. bodyvel.P = pep
  1142. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  1143. bodyvel.Velocity = faws
  1144. debby:AddItem(bodyvel,.2)
  1145. end
  1146.  
  1147. function Dmg(guy)
  1148. coroutine.wrap(function()
  1149. local hum = guy:FindFirstChildOfClass("Humanoid")
  1150. if hum and guy:FindFirstChild("HITO")==nil then
  1151. Instance.new("BoolValue",guy).Name = "HITO"
  1152. local torsy = GetDudesTorso(guy)
  1153. if torsy then
  1154. so(32656713,torsy,1,2)
  1155. end
  1156. local par = {}
  1157. for i,v in pairs(guy:GetDescendants()) do
  1158. if v:IsA("BasePart") then
  1159. table.insert(par,v)
  1160. if v.Name ~= "HumanoidRootPart" then
  1161. v.Anchored = true
  1162. end
  1163. CreateSwirl(v)
  1164. end
  1165. end
  1166. swait(20)
  1167. if torsy then
  1168. so(203936153,torsy,1,2)
  1169. end
  1170. for i,v in pairs(guy:GetDescendants()) do
  1171. if v.Name == "SUWARU" then
  1172. v.Enabled = false
  1173. end
  1174. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ShirtGraphic") or v:IsA("Decal") and v.Name ~= "face" then
  1175. v:Destroy()
  1176. end
  1177. for i,v in pairs(par) do
  1178. if v then
  1179. if v:FindFirstChild("SpecialMesh") then
  1180. v:FindFirstChild("SpecialMesh").TextureId = ""
  1181. end
  1182. if v:IsA("MeshPart") then
  1183. v.TextureID = ""
  1184. end
  1185. v.BrickColor = BrickColor.new("White")
  1186. v.Transparency = 0.5
  1187. v.Material = "Ice"
  1188. end
  1189. end
  1190. end
  1191. swait(40)
  1192. if torsy then
  1193. so(87015121,torsy,1,2)
  1194. end
  1195. guy:BreakJoints()
  1196. for ba=1,6 do
  1197. Effects.Explode(torsy.CFrame,Vector3.new(1,1,1),Vector3.new(6,6,6),Vector3.new(.05,.05,.05),"SmoothPlastic","White",.05,false,.025)--+Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  1198. end
  1199. for ab = 1,math.random(6,10) do
  1200. local sa = math.random(5,9)/10
  1201. local ice = Instance.new("Part",EffectModel)
  1202. ice.CFrame = torsy.CFrame
  1203. ice.BrickColor = BrickColor.new("Really red")
  1204. ice.Material = "Ice"
  1205. ice.Size = Vector3.new(sa,sa,sa)
  1206. ice.Velocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  1207. ice.RotVelocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  1208. coroutine.wrap(function()
  1209. swait(120)
  1210. ice.Orientation = Vector3.new(0,ice.Orientation.y,0)
  1211. for b = 0,1,.05 do
  1212. swait()
  1213. ice.Transparency = b
  1214. ice.Size = ice.Size + Vector3.new(.05,-.05,.05)
  1215. end
  1216. ice:Destroy()
  1217. end)()
  1218. end
  1219. for i,v in pairs(par) do
  1220. v:Destroy()
  1221. end
  1222. end
  1223. end)()
  1224. end
  1225.  
  1226. function MagnitudeDmg(par,magni)
  1227. for _, c in pairs(workspace:GetDescendants()) do
  1228. local hum = c:FindFirstChildOfClass("Humanoid")
  1229. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
  1230. local head = GetDudesTorso(c)
  1231. if head ~= nil then
  1232. local targ = head.Position - par.Position
  1233. local mag = targ.magnitude
  1234. if magni >= mag and c ~= chara then
  1235. Dmg(c)
  1236. end
  1237. end
  1238. end
  1239. end
  1240. end
  1241.  
  1242. combo = 1
  1243.  
  1244. local mus = Instance.new("Sound",chara)
  1245. mus.Name = "mus"
  1246. mus.SoundId = "rbxassetid://935501955"
  1247. mus.Looped = true
  1248. mus.Volume = 1
  1249.  
  1250. coroutine.wrap(function()
  1251. Humanoid.Name = "asldlasldlasdl"
  1252. Humanoid.Health = math.huge
  1253. Humanoid.MaxHealth = math.huge
  1254. end)()
  1255.  
  1256. --Intro--
  1257. Humanoid.WalkSpeed = 0
  1258. for i,v in pairs(wep:children()) do
  1259. if v~=handla then
  1260. v.Transparency = 1
  1261. end
  1262. end
  1263. swait()
  1264. PlayAnimationFromTable({
  1265. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1266. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1267. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1268. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1269. CFrame.new(0.500001132, -2, -2.38418579e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  1270. CFrame.new(-0.500000715, -2, -8.34465027e-07, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1271. }, .3, false)
  1272.  
  1273. chatfunc("This souls I´ve extracted. . .")
  1274. swait(60)
  1275. chatfunc(". . .it´s from past genoicides. . .")
  1276. swait(60)
  1277. chatfunc(". .But even with many of them. .")
  1278. swait(60)
  1279. chatfunc(". .I still feel. . empty.")
  1280. swait(60)
  1281. chatfunc("So why don´t you. .")
  1282. swait(60)
  1283. chatfunc(". .Lend yours. . . ?")
  1284. swait(60)
  1285. chatfunc("I promise. . .")
  1286. swait(60)
  1287. chatfunc(". .the process. . .")
  1288. for i=0,1,.1 do
  1289. swait()
  1290. PlayAnimationFromTable({
  1291. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1292. CFrame.new(0, 1.5255599, -0.222141743, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1293. CFrame.new(1.50094986, 0.999999046, 0.0500035286, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  1294. CFrame.new(-1.52556324, 0.222139359, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  1295. CFrame.new(0.500001132, -2, -2.38418579e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  1296. CFrame.new(-0.500000715, -2, -8.34465027e-07, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1297. }, .3, false)
  1298. end
  1299. handle = Instance.new("Part", char)
  1300. handle.TopSurface = "Smooth"
  1301. handle.BottomSurface = "Smooth"
  1302. handle.Material = "Neon"
  1303.  
  1304. handle.Size = Vector3.new(0.2, 0.5, 0.5)
  1305. handle.CanCollide = false
  1306.  
  1307. handle.FormFactor = "Custom"
  1308. local Weldb = Instance.new("Weld", char)
  1309. Weldb.Part0 = char["Right Arm"]
  1310. Weldb.Part1 = handle
  1311. Weldb.C1 = CFrame.new(0.1, -1, 1) * CFrame.fromEulerAnglesXYZ(-4.7, 0, 0)
  1312. local KnifeMesh = Instance.new("SpecialMesh", handle)
  1313. KnifeMesh.MeshType = "FileMesh"
  1314. KnifeMesh.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1315. KnifeMesh.TextureId = "http://www.roblox.com/asset/?id=362719969"
  1316.  
  1317. tr1.Enabled = true
  1318.  
  1319. local para = {}
  1320. for i=-2,2,.2 do
  1321. local ice = Instance.new("Part",EffectModel)
  1322. ice.Size = Vector3.new(1,1,1)
  1323. ice.CanCollide = false
  1324. ice.BrickColor = BrickColor.new("Really black")
  1325. ice.Material = "Ice"
  1326. local icew = Instance.new("Weld",ice)
  1327. icew.Part0 = hito
  1328. icew.Part1 = ice
  1329. icew.C0 = CFrame.new(0,-i,0)*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  1330. table.insert(para,ice)
  1331. so(32656754,ice,1,1)
  1332. swait()
  1333. end
  1334. swait(30)
  1335. so(87015121,hito,1,1)
  1336. for i,v in pairs(wep:children()) do
  1337. v.Transparency = 1
  1338. end
  1339. for i,v in pairs(para) do
  1340. v:BreakJoints()
  1341. v.Anchored = true
  1342. coroutine.wrap(function()
  1343. for i=0,1,.05 do
  1344. swait()
  1345. v.CFrame = v.CFrame*CFrame.new(0,.5,0)
  1346. v.Transparency = i
  1347. end
  1348. v:Destroy()
  1349. end)()
  1350. end
  1351. swait(60)
  1352. chatfunc([[WOULD´T HURT !]])
  1353. mus:Play()
  1354. Humanoid.WalkSpeed = 40
  1355.  
  1356. LeyeColor = BrickColor.new("Really red")
  1357. local eyemodel = Instance.new("Model",char)
  1358. eyemodel.Name = "Eyes"
  1359. local reye = Instance.new("Part",eyemodel)
  1360. reye.Name = "BurningEff"
  1361. reye.Color = Color3.new(1,1,1)
  1362. reye.Material = "Neon"
  1363. reye.Transparency = 1
  1364. local reyemesh = Instance.new("SpecialMesh",reye)
  1365. reyemesh.MeshType = "Sphere"
  1366. reye.Size = Vector3.new(0.14, 0.39, 0.29)
  1367. local reyeweld = Instance.new("Weld",reye)
  1368. reyeweld.Part0 = reye
  1369. reyeweld.Part1 = char.Head
  1370. reyeweld.C0 = CFrame.new(-0.551300049, -0.19681406, -0.198293686, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1371. local leye = Instance.new("Part",eyemodel)
  1372. leye.Name = "LeftEye"
  1373. leye.BrickColor = LeyeColor
  1374. leye.Material = "Neon"
  1375. leye.Size = Vector3.new(0.2,0.2,0.2)
  1376. local leyemesh = Instance.new("SpecialMesh",leye)
  1377. leyemesh.MeshType = "Sphere"
  1378. leyemesh.Scale = Vector3.new(0.7,1.1,0.7)
  1379. local leyeweld = Instance.new("Weld",leye)
  1380. leyeweld.Part0 = leye
  1381. leyeweld.Part1 = char.Head
  1382. leyeweld.C0 = CFrame.new(-0.109999999, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1383. local leyeclone = leye:Clone()
  1384. leyeclone.Transparency = 0
  1385. leyeclone.Name = "RightEye"
  1386. leyeclone.Parent = eyemodel
  1387. for i,v in pairs(leyeclone:GetChildren()) do
  1388. if v.ClassName == "Weld" then
  1389. v:Destroy()
  1390. end
  1391. end
  1392. local leyeweld2 = Instance.new("Weld",leyeclone)
  1393. leyeweld2.Part0 = leyeclone
  1394. leyeweld2.Part1 = char.Head
  1395. leyeweld2.C0 = CFrame.new(0.0864697844, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1396.  
  1397. New = function(Object, Parent, Name, Data)
  1398. local Object = Instance.new(Object)
  1399. for Index, Value in pairs(Data or {}) do
  1400. Object[Index] = Value
  1401. end
  1402. Object.Parent = Parent
  1403. Object.Name = Name
  1404. return Object
  1405. end
  1406.  
  1407. FakeHead = New("Model",chara,"FakeHead",{})
  1408. MainPart = New("Part",FakeHead,"MainPart",{BrickColor = BrickColor.new("Institutional white"),Transparency = 1,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(18, 4.50000381, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1409. Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  1410. Decal = New("Decal",MainPart,"Decal",{Texture = "http://www.roblox.com/asset/?id=0",})
  1411. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.81469727e-006, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1412. OutfitPart = New("Part",FakeHead,"OutfitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.399999976, 1),CFrame = CFrame.new(18, 4.80000114, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1413. Mesh = New("CylinderMesh",OutfitPart,"Mesh",{Scale = Vector3.new(1.25999999, 1, 1.25999999),})
  1414. Weld = New("ManualWeld",OutfitPart,"Weld",{Part0 = OutfitPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.29999733, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1415. OutfitPart = New("Part",FakeHead,"OutfitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 0.5,Transparency = 0.5,Size = Vector3.new(2, 0.399999976, 1),CFrame = CFrame.new(18, 4.79999971, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1416. Mesh = New("CylinderMesh",OutfitPart,"Mesh",{Scale = Vector3.new(1.25, 1.5, 1.25),})
  1417. Weld = New("ManualWeld",OutfitPart,"Weld",{Part0 = OutfitPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.299995899, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1418. OutfitPart = New("Part",FakeHead,"OutfitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 0.25,Transparency = 0.25,Size = Vector3.new(2, 0.399999976, 1),CFrame = CFrame.new(18, 4.79999924, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1419. Mesh = New("CylinderMesh",OutfitPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  1420. Weld = New("ManualWeld",OutfitPart,"Weld",{Part0 = OutfitPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.299995422, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1421.  
  1422. hed.face.Texture = "http://www.roblox.com/asset/?id=404306534"
  1423.  
  1424.  
  1425.  
  1426. local FireEmitter = NewInstance("ParticleEmitter",tr1,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.3,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://744949545",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  1427.  
  1428. --------------------------------------------------
  1429.  
  1430. function smek()
  1431. attack = true
  1432. for i=0,1,.2 do
  1433. swait()
  1434. PlayAnimationFromTable({
  1435. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  1436. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  1437. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  1438. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  1439. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  1440. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  1441. }, .4, false)
  1442. end
  1443. Humanoid.WalkSpeed = 2
  1444. tr1.Enabled = true
  1445. so(32656754,hito,math.random(9,11)/10,1)
  1446. for i=0,1,.2 do
  1447. swait()
  1448. PlayAnimationFromTable({
  1449. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  1450. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  1451. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  1452. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  1453. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  1454. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  1455. }, .4, false)
  1456. MagnitudeDmg(hito,3)
  1457. end
  1458. swait(5)
  1459. Humanoid.WalkSpeed = 40
  1460. tr1.Enabled = false
  1461. attack = false
  1462. end
  1463.  
  1464. function asmek()
  1465. attack = true
  1466. Humanoid.WalkSpeed = 50
  1467. RootPart.Velocity = Vector3.new(RootPart.Velocity.X,30,RootPart.Velocity.Z)
  1468. tr1.Enabled = true
  1469. so(32656754,hito,math.random(9,11)/10,1)
  1470. for i = 0,1.5,.1 do
  1471. swait()
  1472. PlayAnimationFromTable({
  1473. CFrame.new(-2.14576721e-06, -1.66893005e-06, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1)*CFrame.Angles(0,math.rad(360)*-i,0),
  1474. CFrame.new(0, 1.50000107, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1475. CFrame.new(1.4999969, 1.00000238, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  1476. CFrame.new(-1.49999905, 1.00000238, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1),
  1477. CFrame.new(0.499999046, -1.99999499, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1478. CFrame.new(-0.500001907, -1.99999404, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1479. }, .3, false)
  1480. MagnitudeDmg(hito,3)
  1481. end
  1482. Humanoid.WalkSpeed = 40
  1483. tr1.Enabled = false
  1484. attack = false
  1485. end
  1486.  
  1487. function burasuto()
  1488. attack = true
  1489. Humanoid.WalkSpeed = 5
  1490. for i=0,2,.1 do
  1491. swait()
  1492. PlayAnimationFromTable({
  1493. CFrame.new(0.0358428955, 0, 0.0325927734, 0, 0, 1, 0, 1, 0, -1, 0, 0),
  1494. CFrame.new(0.0325870365, 1.49998832, -0.0358416028, 0.0301539954, 0.171010062, -0.984807789, 0.171009988, 0.969846368, 0.173648238, 0.984807849, -0.173648134, 3.13053391e-07),
  1495. CFrame.new(1.5, 0.899998665, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  1496. CFrame.new(-1.50195909, 0.627066612, -0.676912427, 0.984807849, -0.17364797, 1.12223177e-07, -0.030152997, -0.171006978, -0.984808326, 0.171009988, 0.969846904, -0.17364502),
  1497. CFrame.new(0.5, -1.8499999, 0.459799707, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388),
  1498. CFrame.new(-0.5, -1.57705688, -0.280751318, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1499. }, .4, false)
  1500. Effects.Ring(RightArm.CFrame*CFrame.new(0,-1,0)* CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))),Vector3.new(10,10,1),Vector3.new(-1,-1,0),"White",true,.1)
  1501. Effects.Block(RightArm.CFrame*CFrame.new(0,-1,0),Vector3.new(2,2,2),Vector3.new(1,1,1),Vector3.new(-.1,-.1,-.1),"Ice","White",true,true,.1)
  1502. end
  1503. so(588736245,RightArm,.8,1)
  1504. local dir = (RightArm.Position - Mouse.Hit.p).unit
  1505. local blast = Instance.new("Part",EffectModel)
  1506. blast.Name = "Burasuto"
  1507. blast.BrickColor = BrickColor.new("Really red")
  1508. blast.Size = Vector3.new(3,3,3)
  1509. blast.Anchored = true
  1510. blast.CanCollide = false
  1511. blast.Material = "Neon"
  1512. blast.Shape = "Ball"
  1513. blast.CFrame = CFrame.new(RightArm.Position,RightArm.Position+dir)
  1514. local pe = CreateSwirl(blast)
  1515. pe.Size = NumberSequence.new(2,0)
  1516. debby:AddItem(blast,10)
  1517. coroutine.wrap(function()
  1518. local par,pos
  1519. local ta = 0
  1520. repeat
  1521. swait()
  1522. par,pos = rayCast(blast.Position,blast.CFrame.lookVector*2,5,chara)
  1523. if par ~= nil then
  1524. blast.CFrame = CFrame.new(pos)
  1525. else
  1526. blast.CFrame = blast.CFrame * CFrame.new(0,0,4)
  1527. end
  1528. until par ~= nil
  1529. for b=1,2 do
  1530. Effects.Block(blast.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(1,1,1),"Ice","White",true,false,.1)
  1531. end
  1532. so(747238556,blast,1,1)
  1533. MagnitudeDmg(blast,5)
  1534. blast.Transparency = 1
  1535. debby:AddItem(blast,3)
  1536. end)()
  1537. Effects.Wave(RightArm.CFrame*CFrame.new(0,-1,0),Vector3.new(0,0,0),Vector3.new(.2,0,.2),"Really black",10,false,.05)
  1538. Effects.Wave(RightArm.CFrame*CFrame.new(0,-1,0),Vector3.new(0,0,0),Vector3.new(1,0,1),"Really red",-10,false,.05)
  1539. BodyVel(Torso,RootPart.CFrame.lookVector*-5)
  1540. swait(20)
  1541. Humanoid.WalkSpeed = 40
  1542. attack = false
  1543. end
  1544.  
  1545.  
  1546.  
  1547.  
  1548. Mouse.Button1Down:connect(function()
  1549. if attack == false then
  1550. if Anim == "Jump" or Anim == "Fall" then
  1551. asmek()
  1552. else
  1553. smek()
  1554. end
  1555. end
  1556. end)
  1557.  
  1558. local sprintt = 0
  1559. Mouse.KeyDown:connect(function(k)
  1560. k = k:lower()
  1561. if k=='m' then
  1562. if mus.IsPlaying == true then
  1563. mus:Stop()
  1564. elseif mus.IsPaused == true then
  1565. mus:Play()
  1566. end
  1567. end
  1568. if attack == false then
  1569. if k == 'z' then
  1570. burasuto()
  1571. end
  1572. end
  1573. end)
  1574.  
  1575. --Mouse.KeyUp:connect(function(k)
  1576. --k = k:lower()
  1577. --if k == 'e' then
  1578. --ehold = false
  1579. --elseif k == 'z' then
  1580. --zhold = false
  1581. --elseif k == 'v' then
  1582. --vhold = false
  1583. --elseif k == 'g' then
  1584. --ghold = false
  1585. --end
  1586. --end)
  1587.  
  1588. coroutine.wrap(function()
  1589. while 1 do
  1590. swait()
  1591. if doe <= 360 then
  1592. doe = doe + 2
  1593. else
  1594. doe = 0
  1595. end
  1596. end
  1597. end)()
  1598. while true do
  1599. swait()
  1600. while true do
  1601. swait()
  1602. if chara:FindFirstChild("mus")==nil then
  1603. mus = Instance.new("Sound",chara)
  1604. mus.Name = "mus"
  1605. mus.SoundId = "rbxassetid://935501955"
  1606. mus.Looped = true
  1607. mus.Volume = 1
  1608. mus:Play()
  1609. end
  1610. if sprintt >= 1 then
  1611. sprintt = sprintt - 1
  1612. end
  1613. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1614. velocity = RootPart.Velocity.y
  1615. sine = sine + change
  1616. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1617. if RootPart.Velocity.y > 1 and hit == nil then
  1618. Anim = "Jump"
  1619. if attack == false then
  1620. PlayAnimationFromTable({
  1621. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1622. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1623. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1624. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1625. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1626. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1627. }, .3, false)
  1628. end
  1629. elseif RootPart.Velocity.y < -1 and hit == nil then
  1630. Anim = "Fall"
  1631. if attack == false then
  1632. PlayAnimationFromTable({
  1633. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1634. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1635. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1636. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1637. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1638. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1639. }, .3, false)
  1640. end
  1641. elseif Torsovelocity < 1 and hit ~= nil then
  1642. Anim = "Idle"
  1643. if attack == false then
  1644. change = 1
  1645. PlayAnimationFromTable({
  1646. CFrame.new(0, 0, 0, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1647. CFrame.new(-1.22189522e-06, 1.49999833, -3.15904617e-06, 0.925416768, -0.101305634, -0.365159065, 0.173647985, 0.969846427, 0.171009958, 0.336823881, -0.221664593, 0.915103614),
  1648. CFrame.new(1.4999994, 0, 7.15255737e-07, 0.984807849, 0, -0.173648164, 0, 1, 0, 0.173648134, 0, 0.984807849),
  1649. CFrame.new(-1.3973906, -0.196961865, -0.0180919915, 0.969846308, -0.171010002, 0.173648715, 0.173648089, 0.984807789, 2.70171853e-07, -0.171010703, 0.0301535055, 0.98480773),
  1650. CFrame.new(0.499998569, -1.99999797, -5.96046448e-07, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1651. CFrame.new(-0.499999195, -1.99999797, 1.17719173e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1652. }, .3, false)
  1653. end
  1654. elseif Torsovelocity > 2 and hit ~= nil then
  1655. Anim = "Walk"
  1656. if attack == false then
  1657. Humanoid.WalkSpeed = 40
  1658. Humanoid.JumpPower = 70
  1659. PlayAnimationFromTable({
  1660. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  1661. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1662. CFrame.new(1.39999986, 4.76837158e-07, 0.173205554, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1663. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1664. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1665. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1666. }, .3, false)
  1667. end
  1668. end
  1669. end
  1670. end
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