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Zach_script_stealer2

Sun god

Mar 6th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171. Player = game.Players.LocalPlayer
  172. Char = Player.Character
  173. Torso = Char.Torso
  174. Head = Char.Head
  175. Arms = {Char:FindFirstChild'Right Arm', Char:FindFirstChild'Left Arm'}
  176. Shoulders = {Torso:FindFirstChild'Right Shoulder', Torso:FindFirstChild'Left Shoulder'}
  177. Legs = {Char:FindFirstChild'Right Leg', Char:FindFirstChild'Left Leg'}
  178. HumRoot = Char:FindFirstChild'HumanoidRootPart'
  179. HumRootJ = HumRoot['RootJoint']
  180. Humanoid = Char:FindFirstChild'Humanoid'
  181. Mouse = Player:GetMouse()
  182.  
  183. local s = Workspace:FindFirstChild('god_script: '..Player.Name,true)
  184. if s then
  185. local f = s:FindFirstChild'stop'
  186. if f then
  187. f:Invoke()
  188. end
  189. end
  190. s=nil
  191.  
  192. Debris = game:service'Debris'
  193. RS = game:service'RunService'
  194. Chatserv = game:service'Chat'
  195. Insertserv = game:service'InsertService'
  196.  
  197. Neck = Torso:FindFirstChild'Neck'
  198.  
  199. pcall(function() Char.Shirobako:Destroy() end)
  200. Main = Instance.new("Model",Char)
  201. Main.Name = "Shirobako"
  202. script.Parent=Main
  203.  
  204. cfn=CFrame.new
  205. ang = function(x,y,z) return CFrame.Angles(x or 0,y or 0,z or 0)end
  206. m={tau=math.pi*2;float=196.25}
  207. v3n=Vector3.new
  208. md,mr,PI=math.rad, math.random, math.pi
  209. bcol=BrickColor.new
  210. numkp=NumberSequenceKeypoint.new
  211. colkp=ColorSequenceKeypoint.new
  212.  
  213. function l(a1,x,y,z,rx,ry,rz)
  214. local cf
  215. if tostring(a1):find(',') == nil then
  216. cf=a1.CFrame
  217. else cf=a1 end
  218. return cf*CFrame.new(x or 0,y or 0,z or 0)*CFrame.Angles(
  219. rx or 0,ry or 0,yz or 0)
  220. end
  221.  
  222. New = function(what)
  223. return function(bar)
  224. local obj=Instance.new(what)
  225. for arg,val in pairs(bar) do
  226. if arg == "_P" then
  227. obj.Parent = val
  228. elseif arg=="_PP" then
  229. obj.Part0=val[1]
  230. obj.Part1=val[2]
  231. else
  232. if pcall(function()return obj[arg] end) then
  233. obj[arg]=val
  234. end
  235. end
  236. end
  237. return obj
  238. end
  239. end
  240.  
  241. Edit = function(what)
  242. return function(args)
  243. for ind,obj in next,what do
  244. for arg,val in next,args do
  245. local child,argu = arg:match"(.+)%.(.+)"
  246. if child and argu then
  247. if pcall(function()return obj[child][argu] end) then
  248. -- print'a'
  249. obj[child][argu]=val
  250. end
  251. else
  252. if arg=='_F'then
  253. val(ind,obj)
  254. elseif pcall(function()return obj[arg]end) then
  255. obj[arg]=val
  256. end
  257. end
  258. end
  259. end
  260. end
  261. end
  262.  
  263. _1,_2,_3=nil,nil
  264. set_material = nil
  265. set_color = nil
  266. set_parent = nil
  267. set_anchor = nil
  268. Part = function(x,y,z,col,tr)
  269. local p = New"Part"{
  270. _P=set_parent or Main;
  271. BrickColor = bcol(col or set_color or "White");
  272. CanCollide = false;
  273. Transparency = tr or 0;
  274. Size = Vector3.new(x or 0,y or 0,z or 0);
  275. Material = set_material or 'SmoothPlastic';
  276. Anchored = (set_anchor~=nil and set_anchor or false)
  277. }
  278. for _,sur in next,Enum.NormalId:GetEnumItems() do
  279. p[sur.Name..'Surface'] = 10
  280. end
  281. _1 = p
  282. return p
  283. end
  284. Wedge = function(x,y,z,col,tr)
  285. local p = New"WedgePart"{
  286. _P=Main;
  287. BrickColor = bcol(col or "White");
  288. CanCollide = false;
  289. Transparency = tr or 0;
  290. Size = Vector3.new(x or 0,y or 0,z or 0);
  291. Material = set_material or 'SmoothPlastic';
  292. Anchored = (set_anchor~=nil and set_anchor or false)
  293. }
  294. for _,sur in next,Enum.NormalId:GetEnumItems() do
  295. p[sur.Name..'Surface'] = 0
  296. end
  297. _1 = p
  298. return p
  299. end
  300. Weld = function(part0,part1,c0,c1,...) --over-engineered welding function which accepts many things
  301. local ar = {...}
  302. local cframe0,cframe1
  303. local function checkf()local res=true
  304. for i,v in pairs(ar)do
  305. if type(v) ~= 'number' then
  306. res=false
  307. end
  308. end
  309. return res
  310. end
  311. if type(c0) == 'table' then
  312. cframe0 = CFrame.new(c0[1] or 0, c0[2] or 0, c0[3] or 0) * CFrame.Angles(
  313. c0[4] or 0, c0[5] or 0, c0[6] or 0)
  314. elseif type(c0) == 'userdata' then
  315. cframe0 = c0
  316. elseif type(c0) == 'number' and checkf() then
  317. cframe0 = CFrame.new(c0 or 0,c1 or 0,ar[1] or 0) * CFrame.Angles(ar[2] or 0, ar[3] or 0, ar[4] or 0)
  318. end
  319. if type(c1) == 'table' then
  320. cframe1 = CFrame.new(c1[1] or 0, c1[2] or 0, c1[3] or 0) * CFrame.Angles(
  321. c1[4] or 0, c1[5] or 0, c1[6] or 0)
  322. elseif type(c1) == 'userdata' then
  323. cframe1 = c1
  324. elseif type(c1) == 'number' and (not c0 or (c0 and type(c0) == 'table')) then
  325. cframe1 = CFrame.new(c1 or 0, ar[1] or 0, ar[2] or 0) * CFrame.Angles(ar[3] or 0, ar[4] or 0, ar[5] or 0)
  326. end
  327. for i,v in pairs(ar)do
  328. if type(v) == 'table' then
  329. cframe1 = CFrame.new(v[1] or 0, v[2] or 0, v[3] or 0) * CFrame.new(v[4] or 0, v[5] or 0, v[6] or 0)
  330. elseif type(v) == 'userdata' then
  331. cframe1 = v
  332. end
  333. end
  334.  
  335. cframe0,cframe1 = cframe1,cframe0
  336. part0.Position=part1.Position
  337. local weld = Instance.new("Motor")
  338. weld.Part0 = part0
  339. weld.Part1 = part1
  340. weld.C0 = cframe0 or CFrame.new()
  341. weld.C1 = cframe1 or CFrame.new()
  342. weld.MaxVelocity = .1
  343. weld.Parent = part0
  344. _2=weld
  345. return weld
  346. end
  347.  
  348. mesh_ids = {
  349. spike = "rbxassetid://1033714";
  350. ring = "rbxassetid://3270017";
  351. coil = 'rbxassetid://16606212';
  352. diamond = 'rbxassetid://9756362';
  353. rock = 'rbxassetid://1290033';
  354. }
  355. mesh_texs = {
  356. rock = 'rbxassetid://1290030';
  357. }
  358.  
  359. Mesh = function(parent,id,sx,sy,sz)
  360. local name = ( (id == 'cyl' and 'CylinderMesh') or (id == 'bl' and 'BlockMesh') or 'SpecialMesh')
  361. local mesh = Instance.new(name)
  362. if id == 's' then
  363. mesh.MeshType = Enum.MeshType.Sphere
  364. elseif id == 'w' then
  365. mesh.MeshType = Enum.MeshType.Wedge
  366. elseif string.find(id,"://") ~= nil then
  367. mesh.MeshId = id
  368. end
  369. mesh.Scale = Vector3.new(sx or 1, sy or 1, sz or 1)
  370. mesh.Parent = parent
  371. _3=mesh
  372. return mesh
  373. end
  374.  
  375. cane = Part(.1,4,.1,'Deep blue')Mesh(_1,'cyl')
  376. hw=Weld(cane,Arms[1],0,-1.15,0,-PI/2)
  377.  
  378. bl = Part(.4,.4,.1)Mesh(_1,'s')
  379. Weld(bl,cane,0,2.25)
  380. bl2 = Part(.3,.3,.1,'Deep orange')Mesh(_1,'s',1,1,1.25)
  381. Weld(bl2,bl)_1.Material='Neon'
  382. set_color='Black'
  383. for i=0,1,1/4 do
  384. ring = Part(.1,.1,.1)Mesh(_1,mesh_ids.ring,.25-i*(.25*.9),.25-i*(.25*.9),.1)
  385. Weld(ring,cane,0,-2-i*.25,0,PI/2)
  386. end
  387. set_color='Bright orange'
  388. for a=-PI/2,PI/2,PI/6 do
  389. arm = Part(.1,.5,.1)Mesh(_1,'bl',.5,1,.5)
  390. New'Weld'{_P=arm;_PP={arm,bl};
  391. C1=cfn(0,0,0)*ang(0,0,a);
  392. C0=cfn(0,-arm.Size.y,0);
  393. }
  394. dec = Part(.1,.1,.1,'Bright red')Mesh(_1,'bl',.525,1,.525)_1.Material='Neon'
  395. Weld(dec,arm,0,.25*.8)
  396. end
  397.  
  398. arm=Part(.1,.9,.1)Mesh(_1,'bl',.5,1,.5)
  399. New'Weld'{_P=arm;_PP={arm,bl};
  400. C1=cfn(.1,-.15,0)*ang(0,0,md'25');
  401. C0=cfn(0,arm.Size.y/2,0);
  402. }
  403.  
  404. dec = Part(.1,.1,.1,'Bright red')Mesh(_1,'bl',.525,1,.525)_1.Material='Neon'
  405. Weld(dec,arm,0,-.45*.8)
  406. arm=Part(.1,.9,.1)Mesh(_1,'bl',.5,1,.5)
  407.  
  408. New'Weld'{_P=arm;_PP={arm,bl};
  409. C1=cfn(-.1,-.15,0)*ang(0,0,md'-25');
  410. C0=cfn(0,arm.Size.y/2,0);
  411. }
  412. dec = Part(.1,.1,.1,'Bright red')Mesh(_1,'bl',.525,1,.525)_1.Material='Neon'
  413. Weld(dec,arm,0,-.45*.8)
  414.  
  415. set_color=nil
  416. coil=Part(.1,.1,.1,'New Yeller')Mesh(_1,mesh_ids.coil,.11,.11,1.15)
  417. Weld(coil,cane,0,0,0,PI/2,0,md'15')
  418.  
  419. disk=Part(.1,.1,.1,'New Yeller')Mesh(_1,'cyl',1.1,1,1.1)
  420. Weld(disk,cane,0,-2+.085)
  421. disk=Part(.1,.1,.1,'New Yeller')Mesh(_1,'cyl',1.1,1,1.1)
  422. Weld(disk,cane,0,2-.085)
  423.  
  424. rainbow={}
  425. for i=0,1,.1 do
  426. local p=60/360
  427. local col=Color3.fromHSV(p+((p*.25)*i),1,1)
  428. local kp=colkp(i,col)
  429. table.insert(rainbow,kp)
  430. end
  431. sizes={}
  432. b=false
  433. for i=0,1,1/4 do
  434. b=not b
  435. local s=.1+(i/2)
  436. local s2=s/5
  437. local kp=numkp(i,(b and s or s2))
  438. table.insert(sizes,kp)
  439. end
  440. emitter=New"ParticleEmitter"{_P=coil;
  441. Texture='rbxassetid://98824648';
  442. Color=ColorSequence.new(rainbow);
  443. Size=NumberSequence.new(sizes);
  444. VelocitySpread=180;
  445. Lifetime=NumberRange.new(3);
  446. Transparency=NumberSequence.new{numkp(0,1);numkp(.5,.5);numkp(1,1)};
  447. Speed=NumberRange.new(.25,.75);
  448. Rotation=NumberRange.new(0,75);
  449. LockedToPart=true;
  450. Rate=3;
  451. }
  452.  
  453. Joints={}
  454.  
  455. function addJoint(name,weld,c0,c1)
  456. local t= {}
  457. t.w=weld
  458. t.n_c0 = c0 or weld.C0
  459. t.n_c1 = c1 or weld.C1
  460. t._desired=weld.C0
  461. t.spd=.1
  462. t.l=0
  463.  
  464. function t:get()
  465. return setmetatable({},{__newindex=function(t,i,v)
  466. if i=='d' and self.l == 0 then
  467. self.d = v
  468. elseif i == 's' then self.spd=v end end})
  469. end
  470.  
  471. setmetatable(t,{__newindex=function(ta,i,v)
  472. if i=='d' then
  473. ta._desired = ta.n_c0 * v
  474. end end})
  475.  
  476. Joints[name]=t
  477. getfenv(0)[name]=Joints[name]
  478. end
  479.  
  480. --Create Joints--
  481. addJoint('rw',New"Weld"{_P = Torso;Part0=Torso;Part1=Arms[1];
  482. C0=cfn(1,0.5,0); C1=cfn(-.5,0.5,0)})
  483. addJoint('lw',New"Weld"{_P = Torso;Part0=Torso;Part1=Arms[2];
  484. C0=cfn(-1,0.5,0); C1=cfn(.5,0.5,0)})
  485. addJoint('rw2',New"Weld"{_P=Torso;_PP={Torso,Legs[1]};
  486. C0=cfn(1,-1,0);C1=cfn(0.5,1,0)})
  487. addJoint('lw2',New"Weld"{_P=Torso;_PP={Torso,Legs[2]};
  488. C0=cfn(-1,-1,0);C1=cfn(-0.5,1,0)})
  489.  
  490. addJoint('tw',HumRootJ,cfn(0,0,0,-1,0,0,0,0,1,0,1,-0),
  491. cfn(0,0,0,-1,-0,-0,0,0,1,0,1,0))
  492.  
  493. addJoint('nw',Neck,cfn(0,1,0,-1,-0,-0,0,0,1,0,1,0),
  494. cfn(0,-.5,0,-1,-0,-0,0,0,1,0,1,0))
  495. addJoint('hw',hw)
  496.  
  497. Connections = {}
  498.  
  499. anim_con = RS.Stepped:connect(function()
  500. for _,j in next,Joints do
  501. j.w.C0 = j.w.C0:lerp(j._desired,j.spd)
  502. end
  503. end)
  504.  
  505. local pt=tick()
  506. local pm=0
  507. local ppos=Torso.Position
  508. function shadow_effect()
  509. local ssss={}
  510. if (tick()-pt)>.075 then
  511. -- for _,hum in next,findHum(Torso.Position,10)do
  512. -- hum.Parent:BreakJoints()
  513. -- end
  514. Char.archivable=true
  515. local cl=Char:Clone()cl.Parent=Main
  516. Char.archivable=false
  517. for _,obj in next,cl:children() do
  518. if not obj:IsA'Part' then obj:Destroy()
  519. elseif obj:IsA'Part'then
  520. Edit{obj}{Transparency=.5;Reflectance=.1;Anchored=true;CanCollide=false;
  521. Material='Neon';BrickColro=bcol'New Yeller'}
  522. local ttt={obj,obj.CFrame}
  523. table.insert(ssss,ttt)
  524. end
  525. end
  526.  
  527. Spawn(function()
  528. for i=0,1,.1 do
  529. for _,v in next,ssss do
  530. v[1].Transparency=.5+i/2
  531. v[1].Size=v[1].Size*1.025
  532. v[1].CFrame=v[2]
  533. v[1].BrickColor=bcol'New Yeller'
  534. end
  535. wait()
  536. end
  537. cl:Destroy()end)
  538. pt=tick()
  539. end
  540. end
  541. dash=false
  542.  
  543. function findHum(pos,rad,hum2)
  544. local hums={}
  545. function check(a)
  546. local res=false
  547. for i,ho in pairs(hums)do
  548. if a==ho then res=true end
  549. end
  550. return res
  551. end
  552. for i,v in pairs(Workspace:children())do
  553. if v:IsA'Model'and v~=Char and v~=(hum2 or Char) then
  554. for i,q in pairs(v:children())do
  555. if q:IsA'Humanoid' and q.Parent:FindFirstChild'Torso'and(q.Torso.Position-pos).magnitude < rad then
  556. if not check(q)then
  557. table.insert(hums,q)
  558. end
  559. end
  560. end
  561. end
  562. end
  563. return hums
  564. end
  565.  
  566. -- Head.face.Texture='rbxassetid://321187438'
  567. WalkSpeed=20
  568.  
  569. do --Idleloop
  570. --IDLES--
  571. Anim="Idle"
  572. local sin,cos,abs = math.sin,math.cos,math.abs
  573. local rw,lw,rw2,lw2,tw = rw:get(),lw:get(),rw2:get(),lw2:get(),tw:get()
  574. local angle=0
  575. local a=md'7.5'
  576. idle_con=RS.Stepped:connect(function()
  577.  
  578. local walkmag = v3n(HumRoot.Velocity.x,0,HumRoot.Velocity.z).magnitude
  579. angle=angle%100+1/5
  580.  
  581. if walkmag > .2 then
  582. Anim='Walk'
  583. else
  584. Anim='Idle'
  585. end
  586. Humanoid.WalkSpeed=WalkSpeed
  587. if Anim == 'Idle' then
  588. rw.d = cfn(0,sin(angle)*.1,0)*ang(0,0,md'10'+sin(angle)*.075)
  589. lw.d = cfn(0,sin(angle)*.1,0)*ang(0,0,-md'10'-sin(angle)*.075)
  590.  
  591. rw2.d = cfn(sin(angle)*.05,abs(sin(angle))*.05,0) * ang(0,0,md'5'-sin(angle)*.1)
  592. lw2.d = cfn(-sin(angle)*.05,abs(sin(angle))*.05,0) * ang(0,0,-md'5'+sin(angle)*.1)
  593.  
  594. tw.d = cfn(0,0,sin(angle)*.15)
  595. elseif Anim == 'Walk' then
  596. tw.d=cfn(0,0,sin(angle)*.1)*ang(md'5')
  597.  
  598. rw.d=ang(md'-15',0,a)
  599. lw.d=ang(md'-15',0,-a)
  600. rw2.d=ang(md'-15',0,a)
  601. lw2.d=ang(md'-15',0,-a)
  602. if dash and WalkSpeed>0 then
  603. Humanoid.WalkSpeed=130
  604. shadow_effect()
  605. end
  606. end
  607. end)
  608. end
  609.  
  610. function ringSFX(cf,p,r,s)
  611. p.Anchored=true
  612. p.CFrame=cf
  613. local t=p.Transparency
  614. local msh=Mesh(p,mesh_ids.ring)
  615. Spawn(function()
  616. for i=0,1,(s or .1) do
  617. p.Transparency=t+((1-t)*i)
  618. msh.Scale=v3n(r*i,r*i,1)
  619. wait()
  620. end
  621. p:Destroy()
  622. end)
  623. end
  624. function sphereSFX(cf,p,r,s)
  625. p.Anchored=true
  626. p.CFrame=cf
  627. local t=p.Transparency
  628. local msh=Mesh(p,'s')
  629. Spawn(function()
  630. for i=0,1,(s or .1) do
  631. p.Transparency=t+((1-t)*i)
  632. msh.Scale=v3n(r*i,r*i,r*i)
  633. wait()
  634. end
  635. p:Destroy()
  636. end)
  637. end
  638.  
  639. function hideAllParts(wut,an)
  640. local parts={}
  641. local function hide(object,anchor)
  642. if object:IsA("BasePart") or object:IsA("Decal") then
  643. local tr=object.Transparency
  644. local t={o=object,t=tr}
  645. object.Transparency = 1
  646. if object:IsA'BasePart' then
  647. t.a=object.Anchored
  648.  
  649. if anchor==nil then
  650. object.Anchored=true
  651. else
  652. if anchor == 1 then
  653. object.Anchored=true
  654. else
  655. object.Anchored=false
  656. end
  657. end
  658.  
  659. t.c=object.CanCollide
  660. object.CanCollide=false
  661. end
  662.  
  663. table.insert(parts,t)
  664. end
  665. for _, child in ipairs(object:GetChildren()) do
  666. hide(child,an)
  667. end
  668. end
  669. hide(wut,an)
  670. -- for i,v in pairs(Char:children())do
  671. -- pcall(function()print(v.Anchored)end)end
  672. return function()
  673. for i,v in ipairs(parts) do
  674. v.o.Transparency = v.t
  675. if v.o:IsA'BasePart'then
  676. if v.a~=nil then
  677. v.o.Anchored=v.a
  678. end
  679. if v.c~=nil then
  680. v.o.CanCollide=v.c
  681. end
  682. end
  683. end
  684. end
  685. end
  686.  
  687. -- unh=hideAllParts(Char)wait()
  688. -- unh()
  689.  
  690. do --Main part of the script
  691.  
  692. function slash(mouse)
  693. rw.l=1
  694. rw.d=ang(PI/2,0,-PI/4/2)*ang(0,PI/2)
  695. hw.d=cfn(0,-.85,0)*ang(0,PI/2)
  696. wait'.5'
  697. local p=Part(4,4,1,'New Yeller',.5)
  698. p.Anchored=true
  699. local stp,enp=l(Torso,-5,0,-3).p,l(Torso,5,0,-3).p
  700. p.CFrame=cfn(stp,enp)
  701. local mag=(stp-enp).magnitude
  702. local sx,sz=p.Size.x,p.Size.y
  703.  
  704. for _,hum in next,findHum(l(Torso,0,0,-3).p,5) do
  705. ringSFX(l(hum.Torso),Part(1,1,1,'New Yeller',.5),10)
  706. ringSFX(l(hum.Torso)*ang(PI/2),Part(1,1,1,'New Yeller',.5),10)
  707. ringSFX(l(hum.Torso)*ang(PI/2,PI/2),Part(1,1,1,'New Yeller',.5),10)
  708.  
  709. local bl=Part(1,1,1,'New Yeller')bl.Anchored=true bl.Material='Neon'
  710. local msh=Mesh(_1,'s')
  711. bl.CFrame=hum.Torso.CFrame
  712. msh.Scale=hum.Parent:GetExtentsSize()
  713. local lol=math.max(msh.Scale.x,msh.Scale.y,msh.Scale.z)
  714.  
  715. local scale=v3n(lol,lol,lol)*1.25
  716. local pos=hum.Torso.Position
  717.  
  718. ---Shrink ball, teleball with trail, enlarge and unhide---
  719. Spawn(function()
  720. local unhide=hideAllParts(hum.Parent)
  721. for i=1,.1,-.05 do
  722. msh.Scale=scale*i
  723. wait()
  724. end
  725.  
  726. bl.CFrame=cfn(mouse.hit.p)
  727. local mag=(pos-l(bl).p).magnitude
  728. local laz=Part(1,1,mag,'New Yeller',.5) laz.Anchored=true
  729. laz.CFrame=cfn(l(bl).p,pos)*cfn(0,0,-mag/2)
  730. Spawn(function()
  731. for i=0,1,.1 do laz.Transparency=i wait()end laz:Destroy()end)
  732. for i=.1,1,.1 do
  733. msh.Scale=scale*i
  734. wait()
  735. end
  736. hum.Parent:MoveTo(bl.Position)
  737. -- repeat wait() until (l(hum.Torso).p-l(bl,0,2).p).magnitude<3
  738. unhide()
  739.  
  740. bl:Destroy()
  741. end)
  742.  
  743. end
  744. Spawn(function()
  745. for i=0,1,.25 do
  746. p.Size=v3n(sx,sz,i*mag)
  747. p.CFrame=cfn(stp,enp)*cfn(0,0,-(i*(mag/2)))
  748.  
  749. wait()
  750. end
  751. for i=.5,1,.1 do
  752. p.Transparency=i
  753. wait()
  754. end p:Destroy()
  755. end)
  756. rw.spd=.3
  757. rw.d=ang(PI/2,0,md'130')*ang(0,PI/2)
  758. wait'.5'
  759. rw.l=0
  760. hw.d=cfn()
  761. end
  762.  
  763. function laser(mouse)
  764. rw.l=1
  765. lw.l=1
  766. rw.d=ang(md'100',0,md'-55')
  767. lw.d=ang(md'100',0,md'55')
  768. hw.d=ang(md'7.5',md'45')
  769. cp=Part(.1,.1,.1)
  770. local laz=Part(3,0,3,'New Yeller')laz.Material='Neon'
  771. Mesh(laz,'bl').Name='m'
  772. laz.Anchored=true
  773. local t={}
  774. for i=0,m.tau,m.tau/6 do
  775. local p=Part(.1,.1,.1)
  776. local w=Weld(p,bl,{0,0,-.25,PI/2,i,0},{0,0,1})
  777. Edit{w}{C0=w.C0*ang(PI/2),C1=w.C1*ang(PI/2)}
  778. Mesh(_1,mesh_ids.diamond,.3,.3,.3)
  779. w.DesiredAngle=9e+009
  780. table.insert(t,p)
  781. end
  782. aura=Part(1,1,1,'New Yeller',.5)Weld(aura,bl)
  783. local msh=Mesh(aura,'s',0,0,0)
  784. for i=0,1,.1 do msh.Scale=v3n(2,2,2)*i wait()end
  785. holding=true
  786. local tr=0
  787. local li={}
  788. local r=1.5
  789. local pt=tick()
  790. local function ran()return l(bl,mr(-r,r),mr(-r,r),mr(-r,r),mr(-PI,PI),mr(-PI,PI),mr(-PI,PI))end
  791. for i=1,6 do
  792. local pp=Part(.1,.1,.1,'New Yeller',.5)_1.Anchored=true _1.Material='Neon'
  793. pp.CFrame=ran()
  794. table.insert(li,pp)
  795. end
  796. ---Make aura glow
  797. Spawn(function()
  798.  
  799. while wait()do
  800. for i=0,.5,.1 do aura.Transparency=.5+i/2
  801. for _,v in next,li do v.CFrame=ran() end
  802. wait()end
  803. for i=.5,0,-.1 do aura.Transparency=.5+i/2
  804. for _,v in next,li do v.CFrame=ran() end
  805. wait()end
  806. end end)
  807.  
  808. while holding do
  809. ---Positioning laser---
  810. local mag=(l(bl).p-mouse.hit.p).magnitude
  811. laz.Size=v3n(.1,mag,.1)
  812. laz.CFrame = (cfn(l(bl).p,mouse.hit.p)*cfn(0,0,-mag/2))*ang(PI/2)
  813.  
  814. ---Damaging---
  815. for _,hum in next,findHum(mouse.hit.p,3) do
  816. -- hum:TakeDamage(1)
  817. -- if not hum.Torso:FindFirstChild'Umpalumpa'then
  818.  
  819. --Turn them to androids and anchor em still--
  820. local android=hum.Torso:FindFirstChild'android'
  821.  
  822. if not android then
  823.  
  824.  
  825. local pp=Part(1,1,1,'New Yeller',.5)Weld(pp,hum.Torso,0,0,0,0,PI)
  826. _1.Name='android'
  827. local ring = Part(1,1,1,'',1)ring.Parent=pp
  828. local ring2 = Part(1,1,1,'New Yeller',.5)ring.Parent=pp
  829. ring2.Parent=ring
  830. local sx,sy,sz=6,2,6
  831. Mesh(ring,'cyl',sx+.25,sy,sz+.25)
  832. Mesh(ring2,mesh_ids.ring,sx,sz,sy*6)
  833. Weld(ring,pp,ang(PI/2),ang(PI/2)).DesiredAngle=9e+009
  834. Weld(ring2,ring,ang(PI/2))
  835. for _,face in next,Enum.NormalId:GetEnumItems() do
  836. if face.Name~="Top"and face.Name~="Bottom" then
  837.  
  838. New"Texture"{_P=ring;Face=face;Texture='rbxassetid://33092505';}
  839. end
  840. end
  841. pp.Parent=hum.Torso
  842. Mesh(pp,'s',5,7,5)
  843. local cnt=New"NumberValue"{_P=pp;Name='cnt'}
  844. local huhu=hum
  845. local cf=huhu.Torso.CFrame
  846. local o1,o2=huhu.WalkSpeed,huhu.JumpPower
  847. huhu.WalkSpeed=0
  848. huhu.JumpPower=0
  849. local bp=New"BodyPosition"{_P=hum.Torso;MaxForce=v3n(1,1,1)*9e+009;
  850. position=hum.Torso.Position;Name='Umpalumpa'}
  851. Spawn(function()
  852. repeat
  853. -- pcall(function()huhu.Torso.Anchored=true end)
  854. -- pp.CFrame=cf
  855. pcall(function()pp.Parent.Anchored=false end)
  856. cnt.Value=cnt.Value-1
  857. wait'.5'
  858. until cnt.Value <= 0
  859. huhu.WalkSpeed,huhu.JumpPower=o1,o2
  860. pcall(function()bp:Destroy() end)
  861. for i=.5,1,.1 do
  862. pp.Transparency=i
  863. ring2.Transparency=i
  864. wait()
  865. end pp:Destroy()
  866. end)
  867. Debris:AddItem(pp,7)
  868. else
  869. android.cnt.Value=.5
  870. end
  871.  
  872. ---Backup stucking---
  873.  
  874. -- Debris:AddItem(bp,.25) --end
  875. end
  876. -- 'rbxassetid://430059354'
  877. ---Cross effect---
  878. local bl=Part(1,1,1,nil,.5)Mesh(_1,'s')
  879. local bl2=Part(1,1,1,nil,.5)Mesh(_1,'s')
  880. Edit{bl,bl2}{Anchored=true;BrickColor=bcol'New Yeller'}
  881.  
  882. bl.CFrame=cfn(mouse.hit.p,l(Torso).p)*ang(0,PI/2)
  883. bl2.CFrame=l(bl,0,0,0,PI/2)
  884. -- bl3.CFrame=l(bl2,0,0,0,0,PI/2)
  885.  
  886. Spawn(function()
  887. for i=0,1,.1 do
  888. for _,v in next,{bl,bl2}do
  889. pcall(function()v.Mesh.Scale=v3n(1,10,1)*i end)
  890. v.Transparency=i
  891. end wait()
  892. end bl:Destroy()bl2:Destroy() end)
  893.  
  894. ---Ring efect beneath you
  895. local gr,gr_pos=Workspace:FindPartOnRay(Ray.new(l(Torso).p,v3n(0,-10)),Char)
  896. if (tick()-pt)>.1 then
  897. if gr and gr_pos then
  898. Part(.1,.1,.1,'New Yeller',.5)
  899. ringSFX(cfn(gr_pos)*ang(PI/2),_1,20)
  900. end
  901. ---"Grow" effect on laser---
  902. Spawn(function()
  903. local cl=laz:Clone()cl.Parent=Main
  904. local msh=cl.m
  905. for i=0,1,.25 do
  906. msh.Scale=v3n(1+i*10,1,1+i*10)
  907. cl.Transparency=i
  908. wait()
  909. end
  910. cl:Destroy()
  911. end)
  912.  
  913. pt=tick()
  914. end
  915. wait()
  916. end
  917. ---Clearing up---
  918. for i,v in pairs(t)do v:Destroy()end
  919. for i,v in pairs(li)do v:Destroy()end
  920. laz:Destroy()
  921. for i=1,0,-.1 do msh.Scale=v3n(2,2,2)*i wait()end
  922. aura:Destroy()
  923. hw.d=cfn()
  924. rw.l=0 lw.l=0
  925. end
  926.  
  927. function recurseHum(what)
  928. local res
  929. local p=what
  930. repeat
  931. p=p.Parent
  932. if p then
  933. local hum=p:FindFirstChild'Humanoid'
  934. if hum then
  935. res=hum
  936. break
  937. end
  938. end
  939. until p==nil
  940. return res
  941. end
  942.  
  943. function galaxy()
  944.  
  945. local function getAllParts(radius)
  946. local min,max = math.min,math.max
  947. local list={}
  948. local pos1,pos2=l(Torso,-15,-2,-15).p,l(Torso,15,2,15).p
  949. local reg=Region3.new(v3n(min(pos1.x,pos2.x),min(pos1.y,pos2.y),min(pos1.z,pos2.z)),
  950. v3n(max(pos1.x,pos2.x),max(pos1.y,pos2.y),max(pos1.z,pos2.z)))
  951. for i,v in pairs(Workspace:FindPartsInRegion3WithIgnoreList(reg,{Char})) do
  952. if (v.Position-Torso.Position).magnitude<radius and v.Name~='Base' then
  953. table.insert(list,v)
  954. end
  955. end
  956. return list
  957. end
  958.  
  959. local orig_ws=Humanoid.WalkSpeed
  960. WalkSpeed=0
  961. Edit{rw,lw,rw2,lw2,tw}{l=1}
  962. tw.d=ang(md'-45')
  963. -- rw.d=ang(md'-45',0,md'25')
  964. rw.d=ang(md'50',0,md'25')*ang(0,md'15')
  965. lw.d=ang(md'-45',0,md'-25')
  966. -- hw.d=ang(0,0,md'15')
  967. hw.d=cfn(0,.05,0)
  968. rw2.d=ang(PI/4,0,md'15')
  969. lw2.d=ang(PI/4,0,-md'15')
  970. Humanoid.HipHeight=-1.5
  971. local linese={}
  972. local spinners={}
  973.  
  974. ---Rings---
  975. for a=-90,90,45 do
  976. local cyl=Part(1,1,1,'',1)Mesh(cyl,'cyl',10,1,10)
  977. local ww=Weld(cyl,HumRoot,0,0,0,md(a))
  978. table.insert(spinners,ww)
  979. table.insert(linese,cyl)
  980. end
  981. for a=-90,90,45 do
  982. local cyl=Part(1,1,1,'',1)Mesh(cyl,'cyl',10,1,10)
  983. local ww=Weld(cyl,HumRoot,0,0,0,0,0,md(a))
  984. table.insert(spinners,ww)
  985. table.insert(linese,cyl)
  986. end
  987. for i,v in pairs(linese)do
  988. for _,face in next,Enum.NormalId:GetEnumItems() do
  989. if face.Name~='Top'and face.Name~='Bottom' then
  990. New"Texture"{_P=v;Texture='rbxassetid://'..180728579-1;Face=face;Transparency=0;
  991. StudsPreTileU=1;}
  992. end
  993. end end
  994.  
  995. ---Spheres---
  996. for i=0,1,1/6 do
  997. local p=Part(1,1,1,'New Yeller',.9)p.Material='Neon'
  998. Mesh(p,'s',i*9,i*9,i*9)
  999. table.insert(spinners,Weld(p,Torso))
  1000. for _,face in next,Enum.NormalId:GetEnumItems() do
  1001. New"Decal"{_P=p;Face=face;Texture='rbxassetid://'..124291850-1;Transparency=.5}
  1002. end
  1003. end
  1004. base_spd = .025
  1005. deviation = 1
  1006. local ptick=tick()
  1007. holding=true
  1008. ---Mainloop---
  1009. while holding do
  1010. ---Spin---
  1011. for o,weld in next,spinners do
  1012. weld.C1 = weld.C1 * ang(0,(o%2==0 and -1 or 1)*base_spd)
  1013. end
  1014.  
  1015. --Move parts away from you---
  1016. for _,part in next,getAllParts(7) do
  1017.  
  1018. local hum=recurseHum(part)
  1019. if hum and (hum.Torso.Position-Torso.Position).magnitude <= 10 then
  1020. local rot=l(hum.Torso)-l(hum.Torso).p
  1021. hum.Torso.CFrame=cfn((cfn(hum.Torso.CFrame.p,Torso.CFrame.p)*cfn(0,0,5)).p)*rot
  1022. break
  1023. else
  1024. local rot=l(part)-l(part).p
  1025. part.CFrame=cfn((cfn(part.CFrame.p,Torso.CFrame.p)*cfn(0,0,5)).p)*rot
  1026. end
  1027. end
  1028.  
  1029. ---Heal others---
  1030. if (tick()-ptick)>.25 then
  1031.  
  1032. for _,hum in next,findHum(Torso.Position,20) do
  1033. hum:TakeDamage(-5)
  1034. local mag=(l(hum.Torso).p-l(Torso).p).magnitude
  1035. local bl=Part(.1,mag,.1,'Lime green',.75)bl.Material='Neon'
  1036. bl.Anchored=true
  1037. local msh=Mesh(_1,'s')
  1038. bl.CFrame=l(cfn(l(Torso).p,l(hum.Torso).p),0,0,-mag/2)*ang(PI/2)
  1039. local momo=godly(hum.Parent,'Lime green',.9)
  1040. Spawn(function() ---Fade out beam---
  1041. local scales={}
  1042. for _,v in pairs(momo:children())do table.insert(scales,v.Mesh.Scale) end
  1043. for i=0,1,.05 do
  1044. for i2,v in pairs(momo:children())do
  1045. v.Mesh.Scale=scales[i2]+(v3n(.05,.05,.05)*i)
  1046. v.Transparency=.9+(.1*i)
  1047. end
  1048. bl.Transparency=.75+i*(1-.75)
  1049. msh.Scale=v3n(1+i*5,1,1+i*.5)
  1050. wait()
  1051. end
  1052. momo:Destroy()
  1053. bl:Destroy()end)
  1054. end
  1055. ptick=tick()
  1056. end
  1057. ---Heal yourself---
  1058. Humanoid:TakeDamage(-5)
  1059. wait()
  1060. end
  1061. for _,v in pairs(spinners)do v.Parent:Destroy()end
  1062. Humanoid.HipHeight=0
  1063. hw.d=cfn()
  1064. WalkSpeed=orig_ws
  1065. Edit{rw,lw,rw2,lw2,tw}{l=0}
  1066.  
  1067. end
  1068. function godly(tar,color,tr)
  1069. local function getM(a)
  1070. local res=nil
  1071. for i,v in pairs(a:children())do
  1072. if v.className:match'Mesh' then
  1073. res=v
  1074. end
  1075. end return res
  1076. end
  1077. local godo=New"Model"{_P=Main}
  1078. set_parent=godo
  1079. local trlist={}
  1080. for i,v in next,(tar and tar:children() or Char:children()) do
  1081. if v:IsA'Part' and v.Name~='HumanoidRootPart' then
  1082. if v.Name =='Head'then
  1083. local pp=Part(1,1,1,color or 'New Yeller',tr or .9)pp.Material='Neon'
  1084. pp.Size=v.Size
  1085. Weld(pp,v)
  1086. local mesh=v.Mesh:Clone()mesh.Parent=pp
  1087. mesh.Scale=mesh.Scale*1.1
  1088. table.insert(trlist,mesh.Scale)
  1089. else
  1090. local pp=Part(1,1,1,color or 'New Yeller',tr or .9)_1.Material='Neon'
  1091. pp.Size=v.Size Weld(pp,v)
  1092. local msh=Mesh(pp,'bl')
  1093. msh.Scale=msh.Scale*1.1
  1094. table.insert(trlist,msh.Scale)
  1095. end
  1096. elseif v:IsA'Hat'then
  1097. local pp=Part(.1,.1,.1,color or 'New Yeller',tr or .9)_1.Material='Neon'
  1098. Weld(pp,v.Handle)
  1099. local mesh=getM(v.Handle):Clone()
  1100. mesh.TextureId=''
  1101. mesh.Scale=mesh.Scale+(mesh.Scale*.01)
  1102. mesh.Parent=pp
  1103. table.insert(trlist,mesh.Scale)
  1104. end
  1105. end
  1106. set_parent=nil
  1107. return godo,trlist
  1108. end
  1109.  
  1110. main_aura,main_aura_tr=godly()
  1111.  
  1112. function hammer(mouse)
  1113. Edit{rw,lw,rw2,lw2,tw}{l=1}
  1114. tw.d=cfn()*ang(md'25')
  1115. Humanoid.HipHeight=.25
  1116. rw2.d=cfn(0,-.05,0)*ang(md'25')
  1117. lw2.d=ang(md'-25')
  1118. rw.d=cfn(0,0,-.25)*ang(PI/2+md'25',0,md'-45')
  1119. lw.d=cfn(0,0,-.25)*ang(PI/2+md'25',0,md'45')
  1120. hw.d=cfn(0,-1,0)*ang(PI/2,md'45')
  1121. wait(1)
  1122. local ppos=l(HumRoot,0,0,-5).p
  1123. for _,hum in next,findHum(ppos,30) do
  1124. Spawn(function()hum.PlatformStand=true wait'.1'hum.PlatformStand=false end)
  1125. hum.Torso.Velocity=v3n(0,100,0)
  1126. end
  1127.  
  1128. rw.d=cfn(0,0,-.25)*ang(PI/2+md'45',0,md'-45')
  1129. lw.d=cfn(0,0,-.25)*ang(PI/2+md'45',0,md'45')
  1130. tw.d=ang(md'-45')
  1131. lw2.d=ang(md'-55')
  1132. local bv=New"BodyVelocity"{_P=Torso,velocity=HumRoot.CFrame.lookVector*-30}
  1133.  
  1134. local gr,gr_p=Workspace:FindPartOnRay(Ray.new(ppos,v3n(0,-10,0)),Char)
  1135. -- ge,ge_p=nil,nil
  1136.  
  1137. if not gr or not gr_p then
  1138. hw.d=cfn()
  1139. Edit{rw,lw,rw2,lw2,tw}{l=0}
  1140. return end
  1141.  
  1142. local volcano=Part(1,1,1,'Crimson')volcano.Anchored=true
  1143. volcano.CFrame=cfn(gr_p)
  1144. local cf =volcano.CFrame
  1145. local r=100
  1146. Spawn(function()
  1147. for i=1,5 do
  1148. local pp=Part(3,3,3,'White')pp.Material='Slate'
  1149. local msh=Mesh(pp,mesh_ids.rock)msh.Scale=v3n(.6,.6,.6)*pp.Size
  1150. msh.TextureId = mesh_texs.rock
  1151. msh.VertexColor=v3n(1,0,0)
  1152. pp.CanCollide=true
  1153. New"Fire"{_P=pp;Size=4.5;Heat=0}
  1154. pp.CFrame=l(cf,0,0,0,mr(-md'15',md'15'),0,mr(-md'15',md'15'))*cfn(0,0,1)
  1155. pp:BreakJoints()
  1156. pp.Velocity=l(cf,0,0,0,mr(-4,4),mr(-4,4),mr(-4,4)).lookVector*40+v3n(0,50,0)
  1157. New"BodyForce"{_P=pp;Name='F';Force=v3n(0,(m.float*pp:GetMass())*.75,0)}
  1158. New"BodyAngularVelocity"{_P=pp;angularvelocity=v3n(4,4,4)*PI*4}
  1159. Delay(1,function()
  1160. for i=1,3 do
  1161. local p=pp:Clone()
  1162. p.Size=v3n(1,1,1)
  1163. p.Parent=Main
  1164. p.F.Force=v3n(0,p:GetMass()*m.float*1.25,0)
  1165. p.Velocity=cfn(p.Position,mouse.hit.p).lookVector*200
  1166. p.Touched:connect(function(hit)
  1167. if hit:IsDescendantOf(Char) then return end
  1168. local e=Instance.new("Explosion",Workspace)
  1169. e.BlastPressure=0
  1170. e.BlastRadius = 7
  1171. e.Position=p.Position
  1172. e.Hit:connect(function(hit)
  1173. local hum=hit.Parent:FindFirstChild'Humanoid'
  1174. if hum and hum.Parent~=Char then
  1175. hum:TakeDamage(2)
  1176. end end)
  1177. p:Destroy()
  1178. end)
  1179.  
  1180. Debris:AddItem(p,2)
  1181. end
  1182. pp:Destroy()
  1183. end)
  1184. wait()
  1185. end
  1186. end)
  1187.  
  1188. ringSFX(l(volcano,0,0,0,PI/2),volcano,40,.025)
  1189. wait(1)
  1190. bv:Destroy()
  1191.  
  1192. hw.d=cfn()
  1193. Edit{rw,lw,rw2,lw2,tw}{l=0}
  1194. end
  1195.  
  1196. stealthed=false
  1197. re=nil
  1198.  
  1199. function ballSFX(cf,part,scale,from,to,dir)
  1200. part.Anchored=true
  1201. part.CFrame=cf
  1202. local msh=Mesh(part,'s',0,0,0)
  1203. for i=from,to,dir do
  1204. msh.Scale=v3n(scale,scale,scale)*i
  1205. wait()
  1206. end
  1207. end
  1208.  
  1209. function stealth()
  1210. stealthed=not stealthed
  1211. local tt=main_aura_tr
  1212. if stealthed then
  1213. re = hideAllParts(Char,0)
  1214. emitter.Enabled=false
  1215. ---Shrink---
  1216. for i=0,1,.1 do
  1217. Edit(main_aura:children()){
  1218. Transparency=.9+(i*.1);
  1219. ['Mesh.Scale'] = v3n(1,1,1)*(1-i);
  1220. }
  1221. wait()
  1222. end
  1223. else
  1224. ---Expand---
  1225. for i=0,1,.1 do
  1226. Edit(main_aura:children()){
  1227. Transparency=1-(.1*i);
  1228. -- ['Mesh.Scale']=(v3n(1.1,1.1,1.1)*i);
  1229. }
  1230. for o,v in pairs(main_aura:children())do
  1231. v.Mesh.Scale=tt[o]*i
  1232. end
  1233. wait()
  1234. end
  1235. re()
  1236. emitter.Enabled=true
  1237. end
  1238. end
  1239.  
  1240. function conjure()
  1241. c_cf=l(Torso,0,0,-5)
  1242. set_anchor = true
  1243. mp = Part(.15,1,.15)
  1244. mp.CFrame=c_cf
  1245. blade = Part(1,4,.25)
  1246. _1.CFrame=l(mp,0,.5+2)
  1247. Mesh(_1,'bl',1,1,.5)
  1248. cp = Part(.8,3.8,.25,'White')
  1249. New"Texture"{_P=cp;Face='Back';Texture='rbxassetid://33092538'}
  1250. New"Texture"{_P=cp;Face='Front';Texture='rbxassetid://33092538'}
  1251. cp.CFrame=l(blade)
  1252. Mesh(_1,'bl',1,1,.55)
  1253.  
  1254. tip1=Wedge(.25,1,.5)
  1255. _1.CFrame=l(blade,.25,2+_1.Size.y/2,0,0,-PI/2)
  1256. Mesh(_1,'w',.5,1,1)
  1257. tip2=Wedge(.25,1,.5)
  1258. _1.CFrame=l(blade,-.25,2+_1.Size.y/2,0,0,PI/2)
  1259. Mesh(_1,'w',.5,1,1)
  1260. set_anchor = nil
  1261. end
  1262. -- conjure()
  1263.  
  1264.  
  1265. holding=false
  1266. attacking=false
  1267. klist={
  1268. f=slash;
  1269. qq=laser;
  1270. cq=galaxy;
  1271. r=hammer;
  1272. z=stealth;
  1273. x=conjure;
  1274. }
  1275.  
  1276. Humanoid.Died:connect(function()
  1277. local bl=Part(10,10,10)bl.Anchored=true
  1278. bl.CFrame=l(Torso)
  1279. for _,v in pairs(Char:children())do
  1280. if v:IsA'BasePart'then
  1281. v.Touched:connect(function(a)
  1282. local h=recurseHum(a)
  1283. if h and h.Parent~=Char then h.Health=0 end
  1284. end)
  1285. end
  1286. end
  1287. for i,v in pairs(findHum(Torso.Position,10))do
  1288. v.Parent:BreakJoints()
  1289. end
  1290. Mesh(bl,'s')
  1291. Spawn(function()
  1292. for i=0,1,.1 do
  1293. Edit{bl}{Transparency=i}
  1294. wait()
  1295. end
  1296. end)
  1297. end)
  1298.  
  1299. -- rbxassetid://430066606 mesh
  1300. -- rbxassetid://430066609 tex
  1301.  
  1302. -- New"FileMesh"{_P=character.Head;MeshId='rbxassetid://430066606'}
  1303.  
  1304. holding=false
  1305. Mouse.KeyUp:connect(function(key)
  1306. if key=='0' then dash=false else
  1307. for i,v in pairs(klist)do
  1308. if key == i:sub(1,1) and i:sub(2,2) == 'q' then
  1309. holding=false
  1310. end
  1311. end
  1312. end
  1313. end)
  1314. Mouse.KeyDown:connect(function(key)
  1315. if attacking then return end
  1316. attacking=true
  1317. if key=='0' then dash=true else
  1318. for i,v in pairs(klist)do
  1319. if key==i:sub(1,1) then
  1320. v(Mouse)
  1321. end
  1322. end
  1323. end
  1324. attacking=false
  1325. end)
  1326.  
  1327. for i,v in next,getfenv(0) do
  1328. if i:match('_con') then
  1329. table.insert(Connections,v)
  1330. end
  1331. end
  1332. New"BindableFunction"{_P=script;Name='stop'}.OnInvoke=function()for i,v in pairs(Connections)do v:disconnect()end end
  1333.  
  1334. script.Name='god_script: '..Player.Name
  1335. end
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