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- SayerInterior(playerid, GetPlayerInterior(igrac));
- SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(igrac));
- TogglePlayerSpectating(playerid, 1);
- if(IsPlayerInAnyVehicle(igrac)) PlayerSpectateVehicle(playerid, GetPlayerVehicleID(igrac));
- else PlayerSpectatePlayer(playerid, igrac);
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