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- #INCLUDE "zcommon.acs"
- #LIBRARY "Se7evidas"
- // Defines
- #DEFINE MAXPLAYERS 64
- // Includes
- #INCLUDE "commonFuncs.h"
- #INCLUDE "Se7evidas/Weapon Stuff.h"
- #INCLUDE "Se7evidas/Health.h"
- #INCLUDE "Se7evidas/Stamina.h"
- #INCLUDE "Se7evidas/Sprint System.h"
- #INCLUDE "Se7evidas/Misc.h"
- #INCLUDE "Se7evidas/HUD.h"
- #INCLUDE "Se7evidas/Bank System.h"
- // Defines
- // Highest script num ID: 920
- // Highest global var ID: 5
- #DEFINE S7_Enter 906
- script S7_Enter ENTER {
- setActorProperty (0, APROP_SPEED, 1.0);
- S7_SR_StaminaEmpty [playerNumber ()] = 0;
- }
- #DEFINE S7_Respawn 907
- script S7_Respawn RESPAWN {
- setActorProperty (0, APROP_SPEED, 1.0);
- S7_SR_StaminaEmpty [playerNumber ()] = 0;
- }
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