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doryna2281337

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Aug 14th, 2018
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  1. --fist town's house. its very good building script
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. script.Parent = Player.Character
  7.  
  8. --RemoteEvent for communicating
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11.  
  12. --Fake event to make stuff like Mouse.KeyDown work
  13. local function fakeEvent()
  14. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  15. t.connect = t.Connect
  16. return t
  17. end
  18.  
  19. --Creating fake input objects with fake variables
  20. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24. end}
  25. --Merged 2 functions into one by checking amount of arguments
  26. CAS.UnbindAction = CAS.BindAction
  27.  
  28. --This function will trigger the events that have been :Connect()'ed
  29. local function te(self,ev,...)
  30. local t = m[ev]
  31. if t and t._fakeEvent and t.Function then
  32. t.Function(...)
  33. end
  34. end
  35. m.TrigEvent = te
  36. UIS.TrigEvent = te
  37.  
  38. Event.OnServerEvent:Connect(function(plr,io)
  39. if plr~=Player then return end
  40. if io.isMouse then
  41. m.Target = io.Target
  42. m.Hit = io.Hit
  43. else
  44. local b = io.UserInputState == Enum.UserInputState.Begin
  45. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  46. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  47. end
  48. for _,t in pairs(CAS.Actions) do
  49. for _,k in pairs(t.Keys) do
  50. if k==io.KeyCode then
  51. t.Function(t.Name,io.UserInputState,io)
  52. end
  53. end
  54. end
  55. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  57. end
  58. end)
  59. Event.Parent = NLS([==[
  60. local Player = game:GetService("Players").LocalPlayer
  61. local Event = script:WaitForChild("UserInput_Event")
  62.  
  63. local UIS = game:GetService("UserInputService")
  64. local input = function(io,a)
  65. if a then return end
  66. --Since InputObject is a client-side instance, we create and pass table instead
  67. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  68. end
  69. UIS.InputBegan:Connect(input)
  70. UIS.InputEnded:Connect(input)
  71.  
  72. local Mouse = Player:GetMouse()
  73. local h,t
  74. --Give the server mouse data 30 times every second, but only if the values changed
  75. --If player is not moving their mouse, client won't fire events
  76. while wait(1/30) do
  77. if h~=Mouse.Hit or t~=Mouse.Target then
  78. h,t=Mouse.Hit,Mouse.Target
  79. Event:FireServer({isMouse=true,Target=t,Hit=h})
  80. end
  81. end]==],Player.Character)
  82. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  83. end
  84. function sandbox(var,func)
  85. local env = getfenv(func)
  86. local newenv = setmetatable({},{
  87. __index = function(self,k)
  88. if k=="script" then
  89. return var
  90. else
  91. return env[k]
  92. end
  93. end,
  94. })
  95. setfenv(func,newenv)
  96. return func
  97. end
  98. cors = {}
  99. mas = Instance.new("Model",game:GetService("Lighting"))
  100. Model0 = Instance.new("Model")
  101. Model1 = Instance.new("Model")
  102. Part2 = Instance.new("Part")
  103. Model3 = Instance.new("Model")
  104. Part4 = Instance.new("Part")
  105. Part5 = Instance.new("Part")
  106. Part6 = Instance.new("Part")
  107. Part7 = Instance.new("Part")
  108. Model8 = Instance.new("Model")
  109. Part9 = Instance.new("Part")
  110. Part10 = Instance.new("Part")
  111. Part11 = Instance.new("Part")
  112. Part12 = Instance.new("Part")
  113. Part13 = Instance.new("Part")
  114. Part14 = Instance.new("Part")
  115. Seat15 = Instance.new("Seat")
  116. Part16 = Instance.new("Part")
  117. Model17 = Instance.new("Model")
  118. Part18 = Instance.new("Part")
  119. PointLight19 = Instance.new("PointLight")
  120. RemoteEvent20 = Instance.new("RemoteEvent")
  121. Part21 = Instance.new("Part")
  122. Weld22 = Instance.new("Weld")
  123. Part23 = Instance.new("Part")
  124. Script24 = Instance.new("Script")
  125. Script25 = Instance.new("Script")
  126. LocalScript26 = Instance.new("LocalScript")
  127. Model27 = Instance.new("Model")
  128. Part28 = Instance.new("Part")
  129. Part29 = Instance.new("Part")
  130. Model30 = Instance.new("Model")
  131. Part31 = Instance.new("Part")
  132. Part32 = Instance.new("Part")
  133. Part33 = Instance.new("Part")
  134. Part34 = Instance.new("Part")
  135. Part35 = Instance.new("Part")
  136. Model36 = Instance.new("Model")
  137. Part37 = Instance.new("Part")
  138. Part38 = Instance.new("Part")
  139. Part39 = Instance.new("Part")
  140. Part40 = Instance.new("Part")
  141. Part41 = Instance.new("Part")
  142. Part42 = Instance.new("Part")
  143. Part43 = Instance.new("Part")
  144. Part44 = Instance.new("Part")
  145. Part45 = Instance.new("Part")
  146. SpecialMesh46 = Instance.new("SpecialMesh")
  147. Part47 = Instance.new("Part")
  148. SpecialMesh48 = Instance.new("SpecialMesh")
  149. Model49 = Instance.new("Model")
  150. Part50 = Instance.new("Part")
  151. Part51 = Instance.new("Part")
  152. Part52 = Instance.new("Part")
  153. Part53 = Instance.new("Part")
  154. Part54 = Instance.new("Part")
  155. Part55 = Instance.new("Part")
  156. Seat56 = Instance.new("Seat")
  157. Part57 = Instance.new("Part")
  158. Model58 = Instance.new("Model")
  159. Part59 = Instance.new("Part")
  160. Part60 = Instance.new("Part")
  161. Part61 = Instance.new("Part")
  162. Part62 = Instance.new("Part")
  163. Part63 = Instance.new("Part")
  164. Part64 = Instance.new("Part")
  165. Part65 = Instance.new("Part")
  166. Seat66 = Instance.new("Seat")
  167. Seat67 = Instance.new("Seat")
  168. Seat68 = Instance.new("Seat")
  169. Part69 = Instance.new("Part")
  170. Part70 = Instance.new("Part")
  171. Seat71 = Instance.new("Seat")
  172. Model72 = Instance.new("Model")
  173. Part73 = Instance.new("Part")
  174. Model74 = Instance.new("Model")
  175. Part75 = Instance.new("Part")
  176. Part76 = Instance.new("Part")
  177. Part77 = Instance.new("Part")
  178. Part78 = Instance.new("Part")
  179. Model79 = Instance.new("Model")
  180. Part80 = Instance.new("Part")
  181. Part81 = Instance.new("Part")
  182. Part82 = Instance.new("Part")
  183. Part83 = Instance.new("Part")
  184. Part84 = Instance.new("Part")
  185. Model85 = Instance.new("Model")
  186. Part86 = Instance.new("Part")
  187. Model87 = Instance.new("Model")
  188. Part88 = Instance.new("Part")
  189. Part89 = Instance.new("Part")
  190. Part90 = Instance.new("Part")
  191. Part91 = Instance.new("Part")
  192. Model92 = Instance.new("Model")
  193. Part93 = Instance.new("Part")
  194. Weld94 = Instance.new("Weld")
  195. Script95 = Instance.new("Script")
  196. Model96 = Instance.new("Model")
  197. Part97 = Instance.new("Part")
  198. Part98 = Instance.new("Part")
  199. Part99 = Instance.new("Part")
  200. Weld100 = Instance.new("Weld")
  201. BodyPosition101 = Instance.new("BodyPosition")
  202. Part102 = Instance.new("Part")
  203. Model103 = Instance.new("Model")
  204. Part104 = Instance.new("Part")
  205. Part105 = Instance.new("Part")
  206. Part106 = Instance.new("Part")
  207. Part107 = Instance.new("Part")
  208. Model108 = Instance.new("Model")
  209. Part109 = Instance.new("Part")
  210. Weld110 = Instance.new("Weld")
  211. Script111 = Instance.new("Script")
  212. Model112 = Instance.new("Model")
  213. Part113 = Instance.new("Part")
  214. Part114 = Instance.new("Part")
  215. Part115 = Instance.new("Part")
  216. Weld116 = Instance.new("Weld")
  217. BodyPosition117 = Instance.new("BodyPosition")
  218. Part118 = Instance.new("Part")
  219. Model119 = Instance.new("Model")
  220. Part120 = Instance.new("Part")
  221. Model121 = Instance.new("Model")
  222. Part122 = Instance.new("Part")
  223. Part123 = Instance.new("Part")
  224. Part124 = Instance.new("Part")
  225. Part125 = Instance.new("Part")
  226. Model126 = Instance.new("Model")
  227. Part127 = Instance.new("Part")
  228. Model128 = Instance.new("Model")
  229. Part129 = Instance.new("Part")
  230. Part130 = Instance.new("Part")
  231. Part131 = Instance.new("Part")
  232. Part132 = Instance.new("Part")
  233. Model133 = Instance.new("Model")
  234. Part134 = Instance.new("Part")
  235. Part135 = Instance.new("Part")
  236. Part136 = Instance.new("Part")
  237. Part137 = Instance.new("Part")
  238. Part138 = Instance.new("Part")
  239. Part139 = Instance.new("Part")
  240. Part140 = Instance.new("Part")
  241. Part141 = Instance.new("Part")
  242. Part142 = Instance.new("Part")
  243. Part143 = Instance.new("Part")
  244. Part144 = Instance.new("Part")
  245. Part145 = Instance.new("Part")
  246. Part146 = Instance.new("Part")
  247. Part147 = Instance.new("Part")
  248. Part148 = Instance.new("Part")
  249. Part149 = Instance.new("Part")
  250. Part150 = Instance.new("Part")
  251. Part151 = Instance.new("Part")
  252. Part152 = Instance.new("Part")
  253. Part153 = Instance.new("Part")
  254. Part154 = Instance.new("Part")
  255. Part155 = Instance.new("Part")
  256. Part156 = Instance.new("Part")
  257. Part157 = Instance.new("Part")
  258. Part158 = Instance.new("Part")
  259. Part159 = Instance.new("Part")
  260. Part160 = Instance.new("Part")
  261. Part161 = Instance.new("Part")
  262. Part162 = Instance.new("Part")
  263. Part163 = Instance.new("Part")
  264. Part164 = Instance.new("Part")
  265. Part165 = Instance.new("Part")
  266. Part166 = Instance.new("Part")
  267. WedgePart167 = Instance.new("WedgePart")
  268. WedgePart168 = Instance.new("WedgePart")
  269. WedgePart169 = Instance.new("WedgePart")
  270. WedgePart170 = Instance.new("WedgePart")
  271. Model0.Name = "HouseTunnel"
  272. Model0.Parent = mas
  273. Model1.Name = "Windows"
  274. Model1.Parent = Model0
  275. Part2.Name = "Window"
  276. Part2.Parent = Model1
  277. Part2.Material = Enum.Material.SmoothPlastic
  278. Part2.BrickColor = BrickColor.new("Fog")
  279. Part2.Reflectance = 0.5
  280. Part2.Transparency = 0.5
  281. Part2.Rotation = Vector3.new(0, 0, -0.00999999978)
  282. Part2.Anchored = true
  283. Part2.Size = Vector3.new(0.600000024, 4, 3)
  284. Part2.CFrame = CFrame.new(-78.3130646, 5.40036583, 73.3123627, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
  285. Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  286. Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  287. Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  288. Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  289. Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  290. Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  291. Part2.Color = Color3.new(0.780392, 0.831373, 0.894118)
  292. Part2.Position = Vector3.new(-78.3130646, 5.40036583, 73.3123627)
  293. Part2.Orientation = Vector3.new(0, 0, -0.00999999978)
  294. Part2.Color = Color3.new(0.780392, 0.831373, 0.894118)
  295. Model3.Parent = Model1
  296. Part4.Parent = Model3
  297. Part4.Material = Enum.Material.Concrete
  298. Part4.BrickColor = BrickColor.new("Dirt brown")
  299. Part4.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  300. Part4.Anchored = true
  301. Part4.Size = Vector3.new(3, 1, 0.400000036)
  302. Part4.CFrame = CFrame.new(-78.312767, 7.60057735, 73.312027, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  303. Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  304. Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  305. Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
  306. Part4.Position = Vector3.new(-78.312767, 7.60057735, 73.312027)
  307. Part4.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  308. Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
  309. Part5.Parent = Model3
  310. Part5.Material = Enum.Material.Concrete
  311. Part5.BrickColor = BrickColor.new("Dirt brown")
  312. Part5.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  313. Part5.Anchored = true
  314. Part5.Size = Vector3.new(3.80000019, 1, 0.400000572)
  315. Part5.CFrame = CFrame.new(-78.3130646, 3.20015621, 73.3117218, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  316. Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  317. Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  318. Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
  319. Part5.Position = Vector3.new(-78.3130646, 3.20015621, 73.3117218)
  320. Part5.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  321. Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
  322. Part6.Parent = Model3
  323. Part6.Material = Enum.Material.Concrete
  324. Part6.BrickColor = BrickColor.new("Dirt brown")
  325. Part6.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  326. Part6.Anchored = true
  327. Part6.Size = Vector3.new(0.400000036, 1, 4.40000057)
  328. Part6.CFrame = CFrame.new(-78.3130493, 5.60033417, 75.012001, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  329. Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  330. Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  331. Part6.Color = Color3.new(0.337255, 0.258824, 0.211765)
  332. Part6.Position = Vector3.new(-78.3130493, 5.60033417, 75.012001)
  333. Part6.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  334. Part6.Color = Color3.new(0.337255, 0.258824, 0.211765)
  335. Part7.Parent = Model3
  336. Part7.Material = Enum.Material.Concrete
  337. Part7.BrickColor = BrickColor.new("Dirt brown")
  338. Part7.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  339. Part7.Anchored = true
  340. Part7.Size = Vector3.new(0.400000036, 1, 4.40000057)
  341. Part7.CFrame = CFrame.new(-78.3130722, 5.60047913, 71.6118927, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  342. Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  343. Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  344. Part7.Color = Color3.new(0.337255, 0.258824, 0.211765)
  345. Part7.Position = Vector3.new(-78.3130722, 5.60047913, 71.6118927)
  346. Part7.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  347. Part7.Color = Color3.new(0.337255, 0.258824, 0.211765)
  348. Model8.Name = "WoodenChair"
  349. Model8.Parent = Model0
  350. Part9.Parent = Model8
  351. Part9.Material = Enum.Material.Wood
  352. Part9.BrickColor = BrickColor.new("Dark orange")
  353. Part9.Rotation = Vector3.new(90, -90, 0)
  354. Part9.Anchored = true
  355. Part9.Shape = Enum.PartType.Cylinder
  356. Part9.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
  357. Part9.CFrame = CFrame.new(-73.6111832, 1.61041546, 75.0128784, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
  358. Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  359. Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  360. Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  361. Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  362. Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  363. Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  364. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  365. Part9.Position = Vector3.new(-73.6111832, 1.61041546, 75.0128784)
  366. Part9.Orientation = Vector3.new(0, -90, -90)
  367. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  368. Part10.Parent = Model8
  369. Part10.Material = Enum.Material.Wood
  370. Part10.BrickColor = BrickColor.new("Dark orange")
  371. Part10.Rotation = Vector3.new(90, -90, 0)
  372. Part10.Anchored = true
  373. Part10.Shape = Enum.PartType.Cylinder
  374. Part10.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
  375. Part10.CFrame = CFrame.new(-75.6109085, 1.61009789, 75.0126495, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
  376. Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  377. Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  378. Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  379. Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  380. Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  381. Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  382. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  383. Part10.Position = Vector3.new(-75.6109085, 1.61009789, 75.0126495)
  384. Part10.Orientation = Vector3.new(0, -90, -90)
  385. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  386. Part11.Parent = Model8
  387. Part11.Material = Enum.Material.Wood
  388. Part11.BrickColor = BrickColor.new("Dark orange")
  389. Part11.Rotation = Vector3.new(90, -90, 0)
  390. Part11.Anchored = true
  391. Part11.Shape = Enum.PartType.Cylinder
  392. Part11.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
  393. Part11.CFrame = CFrame.new(-75.6110153, 2.61012459, 73.2128296, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
  394. Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  395. Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  396. Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  397. Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  398. Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  399. Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  400. Part11.Color = Color3.new(0.627451, 0.372549, 0.207843)
  401. Part11.Position = Vector3.new(-75.6110153, 2.61012459, 73.2128296)
  402. Part11.Orientation = Vector3.new(0, -90, -90)
  403. Part11.Color = Color3.new(0.627451, 0.372549, 0.207843)
  404. Part12.Parent = Model8
  405. Part12.Material = Enum.Material.Wood
  406. Part12.BrickColor = BrickColor.new("Dark orange")
  407. Part12.Rotation = Vector3.new(-180, 0, 179.990005)
  408. Part12.Anchored = true
  409. Part12.Size = Vector3.new(2.39999914, 0.400000006, 0.400000006)
  410. Part12.CFrame = CFrame.new(-74.6113052, 4.41043472, 73.2129898, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
  411. Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  412. Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  413. Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  414. Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  415. Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  416. Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  417. Part12.Color = Color3.new(0.627451, 0.372549, 0.207843)
  418. Part12.Position = Vector3.new(-74.6113052, 4.41043472, 73.2129898)
  419. Part12.Orientation = Vector3.new(0, 180, -0.00999999978)
  420. Part12.Color = Color3.new(0.627451, 0.372549, 0.207843)
  421. Part13.Parent = Model8
  422. Part13.Material = Enum.Material.Wood
  423. Part13.BrickColor = BrickColor.new("Dark orange")
  424. Part13.Rotation = Vector3.new(-180, 0, 179.990005)
  425. Part13.Anchored = true
  426. Part13.Size = Vector3.new(1.99999917, 0.400000006, 0.400000006)
  427. Part13.CFrame = CFrame.new(-74.6113358, 3.61037636, 73.2129669, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
  428. Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  429. Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  430. Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  431. Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  432. Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  433. Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  434. Part13.Color = Color3.new(0.627451, 0.372549, 0.207843)
  435. Part13.Position = Vector3.new(-74.6113358, 3.61037636, 73.2129669)
  436. Part13.Orientation = Vector3.new(0, 180, -0.00999999978)
  437. Part13.Color = Color3.new(0.627451, 0.372549, 0.207843)
  438. Part14.Parent = Model8
  439. Part14.Material = Enum.Material.Wood
  440. Part14.BrickColor = BrickColor.new("Dark orange")
  441. Part14.Rotation = Vector3.new(90, -90, 0)
  442. Part14.Anchored = true
  443. Part14.Shape = Enum.PartType.Cylinder
  444. Part14.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
  445. Part14.CFrame = CFrame.new(-73.611351, 2.61048603, 73.2130814, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
  446. Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  447. Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  448. Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  449. Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  450. Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  451. Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  452. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  453. Part14.Position = Vector3.new(-73.611351, 2.61048603, 73.2130814)
  454. Part14.Orientation = Vector3.new(0, -90, -90)
  455. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  456. Seat15.Parent = Model8
  457. Seat15.Material = Enum.Material.Wood
  458. Seat15.BrickColor = BrickColor.new("Dark orange")
  459. Seat15.Rotation = Vector3.new(-180, 0, 179.990005)
  460. Seat15.Anchored = true
  461. Seat15.Size = Vector3.new(2.4000001, 0.200000003, 2.20000005)
  462. Seat15.CFrame = CFrame.new(-74.6110382, 2.31029224, 74.1127396, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
  463. Seat15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  464. Seat15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  465. Seat15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  466. Seat15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  467. Seat15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  468. Seat15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  469. Seat15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  470. Seat15.Position = Vector3.new(-74.6110382, 2.31029224, 74.1127396)
  471. Seat15.Orientation = Vector3.new(0, 180, -0.00999999978)
  472. Seat15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  473. Part16.Parent = Model8
  474. Part16.Material = Enum.Material.Fabric
  475. Part16.BrickColor = BrickColor.new("Black")
  476. Part16.Rotation = Vector3.new(-180, 0, 179.990005)
  477. Part16.Anchored = true
  478. Part16.Size = Vector3.new(2.39999914, 0.200000003, 2.20000005)
  479. Part16.CFrame = CFrame.new(-74.6110382, 2.51031113, 74.1127396, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
  480. Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  481. Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  482. Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  483. Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  484. Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  485. Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  486. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  487. Part16.Position = Vector3.new(-74.6110382, 2.51031113, 74.1127396)
  488. Part16.Orientation = Vector3.new(0, 180, -0.00999999978)
  489. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  490. Model17.Name = "HouseLamp"
  491. Model17.Parent = Model0
  492. Part18.Name = "Light"
  493. Part18.Parent = Model17
  494. Part18.Material = Enum.Material.SmoothPlastic
  495. Part18.BrickColor = BrickColor.new("Cool yellow")
  496. Part18.Rotation = Vector3.new(0, -90, 0)
  497. Part18.Anchored = true
  498. Part18.FormFactor = Enum.FormFactor.Custom
  499. Part18.Size = Vector3.new(1.5999999, 1.79999971, 1.5999999)
  500. Part18.CFrame = CFrame.new(-44.0094376, 7.10182953, 45.2132416, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  501. Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  502. Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  503. Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  504. Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  505. Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  506. Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
  507. Part18.Position = Vector3.new(-44.0094376, 7.10182953, 45.2132416)
  508. Part18.Orientation = Vector3.new(0, -90, 0)
  509. Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
  510. PointLight19.Parent = Part18
  511. PointLight19.Color = Color3.new(1, 1, 0.498039)
  512. PointLight19.Enabled = false
  513. PointLight19.Range = 10
  514. PointLight19.Shadows = true
  515. PointLight19.Color = Color3.new(1, 1, 0.498039)
  516. RemoteEvent20.Name = "ROBLOXInteractionEvent"
  517. RemoteEvent20.Parent = Part18
  518. Part21.Name = "Post"
  519. Part21.Parent = Model17
  520. Part21.Material = Enum.Material.SmoothPlastic
  521. Part21.Rotation = Vector3.new(0, -90, 0)
  522. Part21.Anchored = true
  523. Part21.FormFactor = Enum.FormFactor.Custom
  524. Part21.Size = Vector3.new(0.200000003, 4.99999762, 0.200000003)
  525. Part21.CFrame = CFrame.new(-44.0093193, 3.90101624, 45.213295, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  526. Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  527. Part21.BottomSurface = Enum.SurfaceType.Weld
  528. Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  529. Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  530. Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  531. Part21.TopSurface = Enum.SurfaceType.Weld
  532. Part21.Position = Vector3.new(-44.0093193, 3.90101624, 45.213295)
  533. Part21.Orientation = Vector3.new(0, -90, 0)
  534. Weld22.Parent = Part21
  535. Weld22.C1 = CFrame.new(0.000102996826, -3.20079041, -3.05175781e-05, 1, 3.05180438e-05, -3.05171125e-05, -3.05171125e-05, 1, 3.05180438e-05, 3.05180438e-05, -3.05171125e-05, 1)
  536. Weld22.Part0 = Part21
  537. Weld22.Part1 = Part18
  538. Part23.Parent = Model17
  539. Part23.Material = Enum.Material.Wood
  540. Part23.BrickColor = BrickColor.new("Black")
  541. Part23.Rotation = Vector3.new(0, -90, 0)
  542. Part23.Anchored = true
  543. Part23.FormFactor = Enum.FormFactor.Custom
  544. Part23.Size = Vector3.new(1.5999999, 0.400000006, 1.5999999)
  545. Part23.CFrame = CFrame.new(-44.0093307, 1.20083523, 45.213253, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  546. Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  547. Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  548. Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  549. Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  550. Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  551. Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  552. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  553. Part23.Position = Vector3.new(-44.0093307, 1.20083523, 45.213253)
  554. Part23.Orientation = Vector3.new(0, -90, 0)
  555. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  556. Script24.Parent = Model17
  557. Script24.Disabled = true
  558. table.insert(cors,sandbox(Script24,function()
  559. -- // FileName: GetVersion.lua
  560. -- // Written by: spotco
  561. -- // Description: Command to print the chat version.
  562.  
  563. local util = require(script.Parent:WaitForChild("Util"))
  564. local ChatConstants = require(script.Parent.Parent:WaitForChild("ChatConstants"))
  565.  
  566. function ProcessMessage(message, ChatWindow, ChatSettings)
  567. if string.sub(message, 1, 8):lower() == "/version" or string.sub(message, 1, 9):lower() == "/version " then
  568. util:SendSystemMessageToSelf(
  569. string.format("This game is running chat version [%d.%d].",
  570. ChatConstants.MajorVersion,
  571. ChatConstants.MinorVersion),
  572. ChatWindow:GetCurrentChannel(),
  573. {})
  574. return true
  575. end
  576. return false
  577. end
  578.  
  579. return {
  580. [util.KEY_COMMAND_PROCESSOR_TYPE] = util.COMPLETED_MESSAGE_PROCESSOR,
  581. [util.KEY_PROCESSOR_FUNCTION] = ProcessMessage
  582. }
  583. end))
  584. Script25.Name = "Lamp"
  585. Script25.Parent = Model17
  586. Script25.Disabled = true
  587. table.insert(cors,sandbox(Script25,function()
  588. -- // FileName: Util.lua
  589. -- // Written by: TheGamer101
  590. -- // Description: Module for shared code between CommandModules.
  591.  
  592. --[[
  593. Creating a command module:
  594. 1) Create a new module inside the CommandModules folder.
  595. 2) Create a function that takes a message, the ChatWindow object and the ChatSettings and returns
  596. a bool command processed.
  597. 3) Return this function from the module.
  598. --]]
  599.  
  600. local clientChatModules = script.Parent.Parent
  601. local ChatConstants = require(clientChatModules:WaitForChild("ChatConstants"))
  602.  
  603. local COMMAND_MODULES_VERSION = 1
  604.  
  605. local KEY_COMMAND_PROCESSOR_TYPE = "ProcessorType"
  606. local KEY_PROCESSOR_FUNCTION = "ProcessorFunction"
  607.  
  608. ---Command types.
  609. ---Process a command as it is being typed. This allows for manipulation of the chat bar.
  610. local IN_PROGRESS_MESSAGE_PROCESSOR = 0
  611. ---Simply process a completed message.
  612. local COMPLETED_MESSAGE_PROCESSOR = 1
  613.  
  614. local module = {}
  615. local methods = {}
  616. methods.__index = methods
  617.  
  618. function methods:SendSystemMessageToSelf(message, channelObj, extraData)
  619. local messageData =
  620. {
  621. ID = -1,
  622. FromSpeaker = nil,
  623. SpeakerUserId = 0,
  624. OriginalChannel = channelObj.Name,
  625. IsFiltered = true,
  626. MessageLength = string.len(message),
  627. Message = message,
  628. MessageType = ChatConstants.MessageTypeSystem,
  629. Time = os.time(),
  630. ExtraData = extraData,
  631. }
  632.  
  633. channelObj:AddMessageToChannel(messageData)
  634. end
  635.  
  636. function module.new()
  637. local obj = setmetatable({}, methods)
  638.  
  639. obj.COMMAND_MODULES_VERSION = COMMAND_MODULES_VERSION
  640.  
  641. obj.KEY_COMMAND_PROCESSOR_TYPE = KEY_COMMAND_PROCESSOR_TYPE
  642. obj.KEY_PROCESSOR_FUNCTION = KEY_PROCESSOR_FUNCTION
  643.  
  644. obj.IN_PROGRESS_MESSAGE_PROCESSOR = IN_PROGRESS_MESSAGE_PROCESSOR
  645. obj.COMPLETED_MESSAGE_PROCESSOR = COMPLETED_MESSAGE_PROCESSOR
  646.  
  647. return obj
  648. end
  649.  
  650. return module.new()
  651.  
  652. end))
  653. LocalScript26.Name = "ROBLOXInteraction"
  654. LocalScript26.Parent = Model17
  655. Model27.Name = "Floor"
  656. Model27.Parent = Model0
  657. Part28.Name = "FloorPart"
  658. Part28.Parent = Model27
  659. Part28.Material = Enum.Material.WoodPlanks
  660. Part28.BrickColor = BrickColor.new("Reddish brown")
  661. Part28.Rotation = Vector3.new(0, 90, 0)
  662. Part28.Anchored = true
  663. Part28.Size = Vector3.new(40.4000015, 1, 37)
  664. Part28.CFrame = CFrame.new(-60.2692146, 0.500289917, 63.1702805, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  665. Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  666. Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  667. Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  668. Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  669. Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  670. Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  671. Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
  672. Part28.Position = Vector3.new(-60.2692146, 0.500289917, 63.1702805)
  673. Part28.Orientation = Vector3.new(0, 89.9899979, 0)
  674. Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
  675. Part29.Name = "FloorPart"
  676. Part29.Parent = Model27
  677. Part29.Material = Enum.Material.WoodPlanks
  678. Part29.BrickColor = BrickColor.new("Reddish brown")
  679. Part29.Rotation = Vector3.new(-180, 0, -180)
  680. Part29.Anchored = true
  681. Part29.Size = Vector3.new(9.20000172, 1, 12)
  682. Part29.CFrame = CFrame.new(-50.1691666, 0.501001358, 36.9695892, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  683. Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  684. Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  685. Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  686. Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  687. Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  688. Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  689. Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  690. Part29.Position = Vector3.new(-50.1691666, 0.501001358, 36.9695892)
  691. Part29.Orientation = Vector3.new(0, 180, 0)
  692. Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  693. Model30.Name = "Woodentable"
  694. Model30.Parent = Model0
  695. Part31.Parent = Model30
  696. Part31.Material = Enum.Material.Wood
  697. Part31.BrickColor = BrickColor.new("Dark orange")
  698. Part31.Rotation = Vector3.new(-180, 0, 179.990005)
  699. Part31.Anchored = true
  700. Part31.Size = Vector3.new(5.80000019, 0.400000006, 7)
  701. Part31.CFrame = CFrame.new(-74.6114807, 3.61052132, 78.8131409, -1, -0.000152589724, 3.05151098e-05, -0.000152587687, 0.999997973, 3.85054009e-05, -3.05228823e-05, 4.74437693e-05, -0.999994457)
  702. Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  703. Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  705. Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  706. Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  707. Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  708. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  709. Part31.Position = Vector3.new(-74.6114807, 3.61052132, 78.8131409)
  710. Part31.Orientation = Vector3.new(0, 180, -0.00999999978)
  711. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  712. Part32.Parent = Model30
  713. Part32.Material = Enum.Material.Wood
  714. Part32.BrickColor = BrickColor.new("Dark orange")
  715. Part32.Rotation = Vector3.new(90, -90, 0)
  716. Part32.Anchored = true
  717. Part32.Shape = Enum.PartType.Cylinder
  718. Part32.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
  719. Part32.CFrame = CFrame.new(-72.1110992, 2.21098614, 75.7129517, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
  720. Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  721. Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  722. Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  723. Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  724. Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  725. Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  726. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  727. Part32.Position = Vector3.new(-72.1110992, 2.21098614, 75.7129517)
  728. Part32.Orientation = Vector3.new(0.00999999978, -90, -90)
  729. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  730. Part33.Parent = Model30
  731. Part33.Material = Enum.Material.Wood
  732. Part33.BrickColor = BrickColor.new("Dark orange")
  733. Part33.Rotation = Vector3.new(90, -90, 0)
  734. Part33.Anchored = true
  735. Part33.Shape = Enum.PartType.Cylinder
  736. Part33.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
  737. Part33.CFrame = CFrame.new(-77.1111298, 2.21009541, 75.7129517, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
  738. Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  739. Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  740. Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  741. Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  742. Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  743. Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  744. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  745. Part33.Position = Vector3.new(-77.1111298, 2.21009541, 75.7129517)
  746. Part33.Orientation = Vector3.new(0.00999999978, -90, -90)
  747. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  748. Part34.Parent = Model30
  749. Part34.Material = Enum.Material.Wood
  750. Part34.BrickColor = BrickColor.new("Dark orange")
  751. Part34.Rotation = Vector3.new(90, -90, 0)
  752. Part34.Anchored = true
  753. Part34.Shape = Enum.PartType.Cylinder
  754. Part34.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
  755. Part34.CFrame = CFrame.new(-72.1110229, 2.21082401, 81.9132538, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
  756. Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  757. Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  758. Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  759. Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  760. Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  761. Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  762. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  763. Part34.Position = Vector3.new(-72.1110229, 2.21082401, 81.9132538)
  764. Part34.Orientation = Vector3.new(0.00999999978, -90, -90)
  765. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  766. Part35.Parent = Model30
  767. Part35.Material = Enum.Material.Wood
  768. Part35.BrickColor = BrickColor.new("Dark orange")
  769. Part35.Rotation = Vector3.new(90, -90, 0)
  770. Part35.Anchored = true
  771. Part35.Shape = Enum.PartType.Cylinder
  772. Part35.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
  773. Part35.CFrame = CFrame.new(-77.1111145, 2.20991516, 81.9132614, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
  774. Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  775. Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  776. Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  777. Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  778. Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  779. Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  780. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  781. Part35.Position = Vector3.new(-77.1111145, 2.20991516, 81.9132614)
  782. Part35.Orientation = Vector3.new(0.00999999978, -90, -90)
  783. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  784. Model36.Name = "DoubleBed"
  785. Model36.Parent = Model0
  786. Part37.Parent = Model36
  787. Part37.Material = Enum.Material.Wood
  788. Part37.BrickColor = BrickColor.new("Dark orange")
  789. Part37.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
  790. Part37.Anchored = true
  791. Part37.Size = Vector3.new(5.80000019, 2, 0.599999905)
  792. Part37.CFrame = CFrame.new(-43.3976898, 2.81620026, 74.6721954, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
  793. Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  794. Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  795. Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  796. Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  797. Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  798. Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  799. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  800. Part37.Position = Vector3.new(-43.3976898, 2.81620026, 74.6721954)
  801. Part37.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
  802. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  803. Part38.Parent = Model36
  804. Part38.Material = Enum.Material.Fabric
  805. Part38.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
  806. Part38.Anchored = true
  807. Part38.Size = Vector3.new(6.19999981, 1.19999993, 6.5999999)
  808. Part38.CFrame = CFrame.new(-46.9971809, 2.21285152, 74.6722107, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
  809. Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  810. Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  811. Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  812. Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  813. Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  814. Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  815. Part38.Position = Vector3.new(-46.9971809, 2.21285152, 74.6722107)
  816. Part38.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
  817. Part39.Parent = Model36
  818. Part39.Material = Enum.Material.Wood
  819. Part39.BrickColor = BrickColor.new("Dark orange")
  820. Part39.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
  821. Part39.Anchored = true
  822. Part39.Size = Vector3.new(5.80000019, 0.800000012, 7)
  823. Part39.CFrame = CFrame.new(-46.5971565, 2.21328449, 74.6721802, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
  824. Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  825. Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  826. Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  827. Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  828. Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  829. Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  830. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  831. Part39.Position = Vector3.new(-46.5971565, 2.21328449, 74.6721802)
  832. Part39.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
  833. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  834. Part40.Parent = Model36
  835. Part40.Material = Enum.Material.Wood
  836. Part40.BrickColor = BrickColor.new("Dark orange")
  837. Part40.Rotation = Vector3.new(180, 0, 89.9499969)
  838. Part40.Anchored = true
  839. Part40.Shape = Enum.PartType.Cylinder
  840. Part40.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
  841. Part40.CFrame = CFrame.new(-49.7964935, 1.41043282, 72.0722961, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
  842. Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  843. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  844. Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  845. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  846. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  847. Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  848. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  849. Part40.Position = Vector3.new(-49.7964935, 1.41043282, 72.0722961)
  850. Part40.Orientation = Vector3.new(0, 180, -90.0500031)
  851. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  852. Part41.Parent = Model36
  853. Part41.Material = Enum.Material.Wood
  854. Part41.BrickColor = BrickColor.new("Dark orange")
  855. Part41.Rotation = Vector3.new(180, 0, 89.9499969)
  856. Part41.Anchored = true
  857. Part41.Shape = Enum.PartType.Cylinder
  858. Part41.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
  859. Part41.CFrame = CFrame.new(-43.3963776, 1.41621017, 72.0722809, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
  860. Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  861. Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  862. Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  863. Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  864. Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  865. Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  866. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  867. Part41.Position = Vector3.new(-43.3963776, 1.41621017, 72.0722809)
  868. Part41.Orientation = Vector3.new(0, 180, -90.0500031)
  869. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  870. Part42.Parent = Model36
  871. Part42.Material = Enum.Material.Wood
  872. Part42.BrickColor = BrickColor.new("Dark orange")
  873. Part42.Rotation = Vector3.new(180, 0, 89.9499969)
  874. Part42.Anchored = true
  875. Part42.Shape = Enum.PartType.Cylinder
  876. Part42.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
  877. Part42.CFrame = CFrame.new(-43.396431, 1.41609764, 77.2722092, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
  878. Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  879. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  880. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  881. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  882. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  883. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  884. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  885. Part42.Position = Vector3.new(-43.396431, 1.41609764, 77.2722092)
  886. Part42.Orientation = Vector3.new(0, 180, -90.0500031)
  887. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  888. Part43.Parent = Model36
  889. Part43.Material = Enum.Material.Sand
  890. Part43.BrickColor = BrickColor.new("Burgundy")
  891. Part43.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
  892. Part43.Anchored = true
  893. Part43.Size = Vector3.new(6.32999945, 1.10000002, 5.47999907)
  894. Part43.CFrame = CFrame.new(-47.6373863, 2.36236858, 74.6772003, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
  895. Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  896. Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  897. Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  898. Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  899. Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  900. Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  901. Part43.Color = Color3.new(0.533333, 0.243137, 0.243137)
  902. Part43.Position = Vector3.new(-47.6373863, 2.36236858, 74.6772003)
  903. Part43.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
  904. Part43.Color = Color3.new(0.533333, 0.243137, 0.243137)
  905. Part44.Parent = Model36
  906. Part44.Material = Enum.Material.Wood
  907. Part44.BrickColor = BrickColor.new("Dark orange")
  908. Part44.Rotation = Vector3.new(180, 0, 89.9499969)
  909. Part44.Anchored = true
  910. Part44.Shape = Enum.PartType.Cylinder
  911. Part44.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
  912. Part44.CFrame = CFrame.new(-49.7965164, 1.41030025, 77.2721863, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
  913. Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  914. Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  915. Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  916. Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  917. Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  918. Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  919. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  920. Part44.Position = Vector3.new(-49.7965164, 1.41030025, 77.2721863)
  921. Part44.Orientation = Vector3.new(0, 180, -90.0500031)
  922. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  923. Part45.Parent = Model36
  924. Part45.Material = Enum.Material.Sand
  925. Part45.BrickColor = BrickColor.new("Institutional white")
  926. Part45.Rotation = Vector3.new(-90, 74.9400024, 90)
  927. Part45.Anchored = true
  928. Part45.Size = Vector3.new(3.20000005, 1, 2)
  929. Part45.CFrame = CFrame.new(-44.0979767, 3.11561298, 73.1721802, 4.47033744e-06, -0.25975433, 0.965674698, -6.49398353e-05, 0.96567291, 0.259753764, -0.999994516, -5.51473786e-05, -1.02092827e-05)
  930. Part45.BottomSurface = Enum.SurfaceType.Smooth
  931. Part45.TopSurface = Enum.SurfaceType.Smooth
  932. Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
  933. Part45.Position = Vector3.new(-44.0979767, 3.11561298, 73.1721802)
  934. Part45.Orientation = Vector3.new(-15.0600004, 90, 0)
  935. Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
  936. SpecialMesh46.Parent = Part45
  937. SpecialMesh46.MeshType = Enum.MeshType.Sphere
  938. Part47.Parent = Model36
  939. Part47.Material = Enum.Material.Sand
  940. Part47.BrickColor = BrickColor.new("Institutional white")
  941. Part47.Rotation = Vector3.new(-90, 74.9400024, 90)
  942. Part47.Anchored = true
  943. Part47.Size = Vector3.new(3.20000005, 1, 2)
  944. Part47.CFrame = CFrame.new(-44.0979919, 3.11553097, 76.1722488, 4.47033744e-06, -0.25975433, 0.965674698, -6.49398353e-05, 0.96567291, 0.259753764, -0.999994516, -5.51473786e-05, -1.02092827e-05)
  945. Part47.BottomSurface = Enum.SurfaceType.Smooth
  946. Part47.TopSurface = Enum.SurfaceType.Smooth
  947. Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  948. Part47.Position = Vector3.new(-44.0979919, 3.11553097, 76.1722488)
  949. Part47.Orientation = Vector3.new(-15.0600004, 90, 0)
  950. Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  951. SpecialMesh48.Parent = Part47
  952. SpecialMesh48.MeshType = Enum.MeshType.Sphere
  953. Model49.Name = "WoodenChair"
  954. Model49.Parent = Model0
  955. Part50.Parent = Model49
  956. Part50.Material = Enum.Material.Wood
  957. Part50.BrickColor = BrickColor.new("Dark orange")
  958. Part50.Rotation = Vector3.new(179.990005, 0, 89.9899979)
  959. Part50.Anchored = true
  960. Part50.Shape = Enum.PartType.Cylinder
  961. Part50.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
  962. Part50.CFrame = CFrame.new(-71.1110458, 1.61029243, 79.913002, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
  963. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  964. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  965. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  966. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  967. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  968. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  969. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  970. Part50.Position = Vector3.new(-71.1110458, 1.61029243, 79.913002)
  971. Part50.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
  972. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  973. Part51.Parent = Model49
  974. Part51.Material = Enum.Material.Wood
  975. Part51.BrickColor = BrickColor.new("Dark orange")
  976. Part51.Rotation = Vector3.new(179.990005, 0, 89.9899979)
  977. Part51.Anchored = true
  978. Part51.Shape = Enum.PartType.Cylinder
  979. Part51.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
  980. Part51.CFrame = CFrame.new(-71.1108551, 1.61004543, 77.913208, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
  981. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  982. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  983. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  984. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  985. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  986. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  987. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  988. Part51.Position = Vector3.new(-71.1108551, 1.61004543, 77.913208)
  989. Part51.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
  990. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  991. Part52.Parent = Model49
  992. Part52.Material = Enum.Material.Wood
  993. Part52.BrickColor = BrickColor.new("Dark orange")
  994. Part52.Rotation = Vector3.new(179.990005, 0, 89.9899979)
  995. Part52.Anchored = true
  996. Part52.Shape = Enum.PartType.Cylinder
  997. Part52.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
  998. Part52.CFrame = CFrame.new(-69.3109741, 2.60999775, 77.9131012, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
  999. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1000. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1001. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1002. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1003. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1004. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1005. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1006. Part52.Position = Vector3.new(-69.3109741, 2.60999775, 77.9131012)
  1007. Part52.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
  1008. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1009. Part53.Parent = Model49
  1010. Part53.Material = Enum.Material.Wood
  1011. Part53.BrickColor = BrickColor.new("Dark orange")
  1012. Part53.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1013. Part53.Anchored = true
  1014. Part53.Size = Vector3.new(2.39999914, 0.400000006, 0.400000006)
  1015. Part53.CFrame = CFrame.new(-69.3110657, 4.41027737, 78.9127808, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
  1016. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1017. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1018. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1019. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1020. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1021. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1022. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1023. Part53.Position = Vector3.new(-69.3110657, 4.41027737, 78.9127808)
  1024. Part53.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1025. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1026. Part54.Parent = Model49
  1027. Part54.Material = Enum.Material.Wood
  1028. Part54.BrickColor = BrickColor.new("Dark orange")
  1029. Part54.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1030. Part54.Anchored = true
  1031. Part54.Size = Vector3.new(1.99999917, 0.400000006, 0.400000006)
  1032. Part54.CFrame = CFrame.new(-69.3111649, 3.6102457, 78.9127579, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
  1033. Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1034. Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1035. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1036. Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1037. Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1038. Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1039. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1040. Part54.Position = Vector3.new(-69.3111649, 3.6102457, 78.9127579)
  1041. Part54.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1042. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1043. Part55.Parent = Model49
  1044. Part55.Material = Enum.Material.Wood
  1045. Part55.BrickColor = BrickColor.new("Dark orange")
  1046. Part55.Rotation = Vector3.new(179.990005, 0, 89.9899979)
  1047. Part55.Anchored = true
  1048. Part55.Shape = Enum.PartType.Cylinder
  1049. Part55.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
  1050. Part55.CFrame = CFrame.new(-69.311203, 2.61031246, 79.9127502, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
  1051. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1052. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1058. Part55.Position = Vector3.new(-69.311203, 2.61031246, 79.9127502)
  1059. Part55.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
  1060. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1061. Seat56.Parent = Model49
  1062. Seat56.Material = Enum.Material.Wood
  1063. Seat56.BrickColor = BrickColor.new("Dark orange")
  1064. Seat56.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1065. Seat56.Anchored = true
  1066. Seat56.Size = Vector3.new(2.4000001, 0.200000003, 2.20000005)
  1067. Seat56.CFrame = CFrame.new(-70.2108994, 2.31016636, 78.9129791, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
  1068. Seat56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. Seat56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. Seat56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. Seat56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. Seat56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. Seat56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. Seat56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1075. Seat56.Position = Vector3.new(-70.2108994, 2.31016636, 78.9129791)
  1076. Seat56.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1077. Seat56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1078. Part57.Parent = Model49
  1079. Part57.Material = Enum.Material.Fabric
  1080. Part57.BrickColor = BrickColor.new("Black")
  1081. Part57.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1082. Part57.Anchored = true
  1083. Part57.Size = Vector3.new(2.39999914, 0.200000003, 2.20000005)
  1084. Part57.CFrame = CFrame.new(-70.2109299, 2.51015472, 78.9129715, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
  1085. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1092. Part57.Position = Vector3.new(-70.2109299, 2.51015472, 78.9129715)
  1093. Part57.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1094. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1095. Model58.Name = "Couch"
  1096. Model58.Parent = Model0
  1097. Part59.Parent = Model58
  1098. Part59.Material = Enum.Material.Wood
  1099. Part59.BrickColor = BrickColor.new("Dirt brown")
  1100. Part59.Rotation = Vector3.new(1.02999997, 0, -90)
  1101. Part59.Anchored = true
  1102. Part59.Shape = Enum.PartType.Cylinder
  1103. Part59.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
  1104. Part59.CFrame = CFrame.new(-70.2055664, 1.11798096, 48.5753708, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
  1105. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1110. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1111. Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1112. Part59.Position = Vector3.new(-70.2055664, 1.11798096, 48.5753708)
  1113. Part59.Orientation = Vector3.new(1.02999997, 0, -90)
  1114. Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1115. Part60.Parent = Model58
  1116. Part60.Material = Enum.Material.Wood
  1117. Part60.BrickColor = BrickColor.new("Dirt brown")
  1118. Part60.Rotation = Vector3.new(1.02999997, 0, -90)
  1119. Part60.Anchored = true
  1120. Part60.Shape = Enum.PartType.Cylinder
  1121. Part60.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
  1122. Part60.CFrame = CFrame.new(-61.0054893, 1.11797047, 48.5752335, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
  1123. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1124. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1125. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1126. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1127. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1128. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1129. Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1130. Part60.Position = Vector3.new(-61.0054893, 1.11797047, 48.5752335)
  1131. Part60.Orientation = Vector3.new(1.02999997, 0, -90)
  1132. Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1133. Part61.Parent = Model58
  1134. Part61.Material = Enum.Material.Wood
  1135. Part61.BrickColor = BrickColor.new("Dirt brown")
  1136. Part61.Rotation = Vector3.new(1.02999997, 0, -90)
  1137. Part61.Anchored = true
  1138. Part61.Shape = Enum.PartType.Cylinder
  1139. Part61.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
  1140. Part61.CFrame = CFrame.new(-70.1863937, 1.17573261, 45.3757324, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
  1141. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1142. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1143. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1144. Part61.LeftSurface = Enum.SurfaceType.Weld
  1145. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1146. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1147. Part61.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1148. Part61.Position = Vector3.new(-70.1863937, 1.17573261, 45.3757324)
  1149. Part61.Orientation = Vector3.new(1.02999997, 0, -90)
  1150. Part61.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1151. Part62.Parent = Model58
  1152. Part62.Material = Enum.Material.Wood
  1153. Part62.BrickColor = BrickColor.new("Dirt brown")
  1154. Part62.Rotation = Vector3.new(1.02999997, 0, -90)
  1155. Part62.Anchored = true
  1156. Part62.Shape = Enum.PartType.Cylinder
  1157. Part62.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
  1158. Part62.CFrame = CFrame.new(-61.0055428, 1.17580032, 45.3757248, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
  1159. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1160. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1161. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1162. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1163. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1164. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1165. Part62.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1166. Part62.Position = Vector3.new(-61.0055428, 1.17580032, 45.3757248)
  1167. Part62.Orientation = Vector3.new(1.02999997, 0, -90)
  1168. Part62.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1169. Part63.Parent = Model58
  1170. Part63.Material = Enum.Material.Fabric
  1171. Part63.BrickColor = BrickColor.new("Burgundy")
  1172. Part63.Rotation = Vector3.new(-178.960007, 0, -180)
  1173. Part63.Anchored = true
  1174. Part63.Size = Vector3.new(7.99999952, 1.19999993, 4)
  1175. Part63.CFrame = CFrame.new(-65.6056366, 1.84679222, 46.9882278, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1176. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1178. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1179. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1180. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1181. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1182. Part63.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1183. Part63.Position = Vector3.new(-65.6056366, 1.84679222, 46.9882278)
  1184. Part63.Orientation = Vector3.new(-1.03999996, 180, 0)
  1185. Part63.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1186. Part64.Parent = Model58
  1187. Part64.Material = Enum.Material.Fabric
  1188. Part64.BrickColor = BrickColor.new("Black")
  1189. Part64.Rotation = Vector3.new(-178.960007, 0, -180)
  1190. Part64.Anchored = true
  1191. Part64.Size = Vector3.new(7.99999952, 0.200000003, 1)
  1192. Part64.CFrame = CFrame.new(-65.6055908, 2.51956272, 48.5007019, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1193. Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1194. Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1195. Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1196. Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1197. Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1199. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1200. Part64.Position = Vector3.new(-65.6055908, 2.51956272, 48.5007019)
  1201. Part64.Orientation = Vector3.new(-1.03999996, 180, 0)
  1202. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1203. Part65.Parent = Model58
  1204. Part65.Material = Enum.Material.Fabric
  1205. Part65.BrickColor = BrickColor.new("Burgundy")
  1206. Part65.Rotation = Vector3.new(166.039993, 0, -180)
  1207. Part65.Anchored = true
  1208. Part65.Size = Vector3.new(7.99999952, 3, 1.39999998)
  1209. Part65.CFrame = CFrame.new(-65.6056213, 3.97724533, 45.3264771, -1, 3.40007718e-05, 2.65811668e-05, 2.6581678e-05, 0.970442891, -0.24132292, -3.40010301e-05, -0.241313398, -0.97044158)
  1210. Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1211. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1212. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1213. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1214. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1215. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1216. Part65.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1217. Part65.Position = Vector3.new(-65.6056213, 3.97724533, 45.3264771)
  1218. Part65.Orientation = Vector3.new(13.96, 180, 0)
  1219. Part65.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1220. Seat66.Parent = Model58
  1221. Seat66.Material = Enum.Material.Fabric
  1222. Seat66.BrickColor = BrickColor.new("Black")
  1223. Seat66.Rotation = Vector3.new(-178.960007, 0, -180)
  1224. Seat66.Anchored = true
  1225. Seat66.Size = Vector3.new(2, 0.200000003, 2)
  1226. Seat66.CFrame = CFrame.new(-64.6055679, 2.5466795, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1227. Seat66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1228. Seat66.BottomSurface = Enum.SurfaceType.Weld
  1229. Seat66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1230. Seat66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1231. Seat66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1232. Seat66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1233. Seat66.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1234. Seat66.Position = Vector3.new(-64.6055679, 2.5466795, 47.0009232)
  1235. Seat66.Orientation = Vector3.new(-1.03999996, 180, 0)
  1236. Seat66.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1237. Seat67.Parent = Model58
  1238. Seat67.Material = Enum.Material.Fabric
  1239. Seat67.BrickColor = BrickColor.new("Black")
  1240. Seat67.Rotation = Vector3.new(-178.960007, 0, -180)
  1241. Seat67.Anchored = true
  1242. Seat67.Size = Vector3.new(2, 0.200000003, 2)
  1243. Seat67.CFrame = CFrame.new(-66.6055984, 2.54667473, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1244. Seat67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1245. Seat67.BottomSurface = Enum.SurfaceType.Weld
  1246. Seat67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. Seat67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1248. Seat67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. Seat67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1250. Seat67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1251. Seat67.Position = Vector3.new(-66.6055984, 2.54667473, 47.0009232)
  1252. Seat67.Orientation = Vector3.new(-1.03999996, 180, 0)
  1253. Seat67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1254. Seat68.Parent = Model58
  1255. Seat68.Material = Enum.Material.Fabric
  1256. Seat68.BrickColor = BrickColor.new("Black")
  1257. Seat68.Rotation = Vector3.new(-178.960007, 0, -180)
  1258. Seat68.Anchored = true
  1259. Seat68.Size = Vector3.new(2, 0.200000003, 2)
  1260. Seat68.CFrame = CFrame.new(-68.6055984, 2.54667854, 47.000927, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1261. Seat68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1262. Seat68.BottomSurface = Enum.SurfaceType.Weld
  1263. Seat68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1264. Seat68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1265. Seat68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1266. Seat68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1267. Seat68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1268. Seat68.Position = Vector3.new(-68.6055984, 2.54667854, 47.000927)
  1269. Seat68.Orientation = Vector3.new(-1.03999996, 180, 0)
  1270. Seat68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1271. Part69.Parent = Model58
  1272. Part69.Material = Enum.Material.Fabric
  1273. Part69.BrickColor = BrickColor.new("Burgundy")
  1274. Part69.Rotation = Vector3.new(-178.960007, 0, -180)
  1275. Part69.Anchored = true
  1276. Part69.Size = Vector3.new(0.999999523, 3, 4)
  1277. Part69.CFrame = CFrame.new(-61.1055412, 2.7466383, 47.0045547, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1278. Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1279. Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1280. Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1281. Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1282. Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1283. Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1284. Part69.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1285. Part69.Position = Vector3.new(-61.1055412, 2.7466383, 47.0045547)
  1286. Part69.Orientation = Vector3.new(-1.03999996, 180, 0)
  1287. Part69.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1288. Part70.Parent = Model58
  1289. Part70.Material = Enum.Material.Fabric
  1290. Part70.BrickColor = BrickColor.new("Burgundy")
  1291. Part70.Rotation = Vector3.new(-178.960007, 0, -180)
  1292. Part70.Anchored = true
  1293. Part70.Size = Vector3.new(0.999999523, 3, 4)
  1294. Part70.CFrame = CFrame.new(-70.1055756, 2.74664974, 47.004425, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1295. Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1297. Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1298. Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1299. Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1300. Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1301. Part70.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1302. Part70.Position = Vector3.new(-70.1055756, 2.74664974, 47.004425)
  1303. Part70.Orientation = Vector3.new(-1.03999996, 180, 0)
  1304. Part70.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1305. Seat71.Parent = Model58
  1306. Seat71.Material = Enum.Material.Fabric
  1307. Seat71.BrickColor = BrickColor.new("Black")
  1308. Seat71.Rotation = Vector3.new(-178.960007, 0, -180)
  1309. Seat71.Anchored = true
  1310. Seat71.Size = Vector3.new(2, 0.200000003, 2)
  1311. Seat71.CFrame = CFrame.new(-62.6055717, 2.54668427, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1312. Seat71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1313. Seat71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1314. Seat71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1315. Seat71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. Seat71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. Seat71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1318. Seat71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1319. Seat71.Position = Vector3.new(-62.6055717, 2.54668427, 47.0009232)
  1320. Seat71.Orientation = Vector3.new(-1.03999996, 180, 0)
  1321. Seat71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1322. Model72.Name = "Windows"
  1323. Model72.Parent = Model0
  1324. Part73.Name = "Window"
  1325. Part73.Parent = Model72
  1326. Part73.Material = Enum.Material.SmoothPlastic
  1327. Part73.BrickColor = BrickColor.new("Fog")
  1328. Part73.Reflectance = 0.5
  1329. Part73.Transparency = 0.5
  1330. Part73.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1331. Part73.Anchored = true
  1332. Part73.Size = Vector3.new(0.600000024, 4, 3)
  1333. Part73.CFrame = CFrame.new(-70.4127884, 5.40008259, 82.8121338, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
  1334. Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1338. Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1339. Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1340. Part73.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1341. Part73.Position = Vector3.new(-70.4127884, 5.40008259, 82.8121338)
  1342. Part73.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1343. Part73.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1344. Model74.Parent = Model72
  1345. Part75.Parent = Model74
  1346. Part75.Material = Enum.Material.Concrete
  1347. Part75.BrickColor = BrickColor.new("Dirt brown")
  1348. Part75.Rotation = Vector3.new(-90, 0, 180)
  1349. Part75.Anchored = true
  1350. Part75.Size = Vector3.new(3, 1, 0.400000036)
  1351. Part75.CFrame = CFrame.new(-70.4131012, 7.60032177, 82.8119354, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1352. Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1353. Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1354. Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1355. Part75.Position = Vector3.new(-70.4131012, 7.60032177, 82.8119354)
  1356. Part75.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1357. Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1358. Part76.Parent = Model74
  1359. Part76.Material = Enum.Material.Concrete
  1360. Part76.BrickColor = BrickColor.new("Dirt brown")
  1361. Part76.Rotation = Vector3.new(-90, 0, 180)
  1362. Part76.Anchored = true
  1363. Part76.Size = Vector3.new(3.80000019, 1, 0.400000572)
  1364. Part76.CFrame = CFrame.new(-70.4132385, 3.19987965, 82.8122025, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1365. Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1366. Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1367. Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1368. Part76.Position = Vector3.new(-70.4132385, 3.19987965, 82.8122025)
  1369. Part76.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1370. Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1371. Part77.Parent = Model74
  1372. Part77.Material = Enum.Material.Concrete
  1373. Part77.BrickColor = BrickColor.new("Dirt brown")
  1374. Part77.Rotation = Vector3.new(-90, 0, 180)
  1375. Part77.Anchored = true
  1376. Part77.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1377. Part77.CFrame = CFrame.new(-68.7131271, 5.60010719, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1378. Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1379. Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1380. Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1381. Part77.Position = Vector3.new(-68.7131271, 5.60010719, 82.8121338)
  1382. Part77.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1383. Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1384. Part78.Parent = Model74
  1385. Part78.Material = Enum.Material.Concrete
  1386. Part78.BrickColor = BrickColor.new("Dirt brown")
  1387. Part78.Rotation = Vector3.new(-90, 0, 180)
  1388. Part78.Anchored = true
  1389. Part78.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1390. Part78.CFrame = CFrame.new(-72.1130905, 5.60014629, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1391. Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1392. Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1393. Part78.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1394. Part78.Position = Vector3.new(-72.1130905, 5.60014629, 82.8121338)
  1395. Part78.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1396. Part78.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1397. Model79.Name = "Windows"
  1398. Model79.Parent = Model0
  1399. Part80.Name = "Window"
  1400. Part80.Parent = Model79
  1401. Part80.Material = Enum.Material.SmoothPlastic
  1402. Part80.BrickColor = BrickColor.new("Fog")
  1403. Part80.Reflectance = 0.5
  1404. Part80.Transparency = 0.5
  1405. Part80.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1406. Part80.Anchored = true
  1407. Part80.Size = Vector3.new(0.600000024, 4, 11.5999994)
  1408. Part80.CFrame = CFrame.new(-66.1128006, 5.40116501, 43.4112244, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
  1409. Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1410. Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1411. Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1412. Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1413. Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1414. Part80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1415. Part80.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1416. Part80.Position = Vector3.new(-66.1128006, 5.40116501, 43.4112244)
  1417. Part80.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1418. Part80.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1419. Part81.Parent = Model79
  1420. Part81.Material = Enum.Material.Concrete
  1421. Part81.BrickColor = BrickColor.new("Dirt brown")
  1422. Part81.Rotation = Vector3.new(-90, 0, 180)
  1423. Part81.Anchored = true
  1424. Part81.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1425. Part81.CFrame = CFrame.new(-72.1130905, 5.60120964, 43.4112053, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1426. Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1427. Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1428. Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1429. Part81.Position = Vector3.new(-72.1130905, 5.60120964, 43.4112053)
  1430. Part81.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1431. Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1432. Part82.Parent = Model79
  1433. Part82.Material = Enum.Material.Concrete
  1434. Part82.BrickColor = BrickColor.new("Dirt brown")
  1435. Part82.Rotation = Vector3.new(-90, 0, 180)
  1436. Part82.Anchored = true
  1437. Part82.Size = Vector3.new(11.5999994, 1, 0.400000036)
  1438. Part82.CFrame = CFrame.new(-66.1131287, 7.60139465, 43.4109879, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1439. Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1440. Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1441. Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1442. Part82.Position = Vector3.new(-66.1131287, 7.60139465, 43.4109879)
  1443. Part82.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1444. Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1445. Part83.Parent = Model79
  1446. Part83.Material = Enum.Material.Concrete
  1447. Part83.BrickColor = BrickColor.new("Dirt brown")
  1448. Part83.Rotation = Vector3.new(-90, 0, 180)
  1449. Part83.Anchored = true
  1450. Part83.Size = Vector3.new(12.4000006, 1, 0.400000572)
  1451. Part83.CFrame = CFrame.new(-66.1132812, 3.20098209, 43.4112625, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1452. Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1453. Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1454. Part83.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1455. Part83.Position = Vector3.new(-66.1132812, 3.20098209, 43.4112625)
  1456. Part83.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1457. Part83.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1458. Part84.Parent = Model79
  1459. Part84.Material = Enum.Material.Concrete
  1460. Part84.BrickColor = BrickColor.new("Dirt brown")
  1461. Part84.Rotation = Vector3.new(-90, 0, 180)
  1462. Part84.Anchored = true
  1463. Part84.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1464. Part84.CFrame = CFrame.new(-60.1132889, 5.6012249, 43.4111633, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1465. Part84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1466. Part84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1467. Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1468. Part84.Position = Vector3.new(-60.1132889, 5.6012249, 43.4111633)
  1469. Part84.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1470. Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1471. Model85.Name = "Windows"
  1472. Model85.Parent = Model0
  1473. Part86.Name = "Window"
  1474. Part86.Parent = Model85
  1475. Part86.Material = Enum.Material.SmoothPlastic
  1476. Part86.BrickColor = BrickColor.new("Fog")
  1477. Part86.Reflectance = 0.5
  1478. Part86.Transparency = 0.5
  1479. Part86.Rotation = Vector3.new(0, 0, -0.00999999978)
  1480. Part86.Anchored = true
  1481. Part86.Size = Vector3.new(0.600000024, 4, 3)
  1482. Part86.CFrame = CFrame.new(-42.3130836, 5.40061569, 63.111908, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
  1483. Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1484. Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1485. Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1486. Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1487. Part86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1488. Part86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1489. Part86.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1490. Part86.Position = Vector3.new(-42.3130836, 5.40061569, 63.111908)
  1491. Part86.Orientation = Vector3.new(0, 0, -0.00999999978)
  1492. Part86.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1493. Model87.Parent = Model85
  1494. Part88.Parent = Model87
  1495. Part88.Material = Enum.Material.Concrete
  1496. Part88.BrickColor = BrickColor.new("Dirt brown")
  1497. Part88.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1498. Part88.Anchored = true
  1499. Part88.Size = Vector3.new(3, 1, 0.400000036)
  1500. Part88.CFrame = CFrame.new(-42.312809, 7.60084343, 63.1115723, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1501. Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1502. Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1503. Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1504. Part88.Position = Vector3.new(-42.312809, 7.60084343, 63.1115723)
  1505. Part88.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1506. Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1507. Part89.Parent = Model87
  1508. Part89.Material = Enum.Material.Concrete
  1509. Part89.BrickColor = BrickColor.new("Dirt brown")
  1510. Part89.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1511. Part89.Anchored = true
  1512. Part89.Size = Vector3.new(3.80000019, 1, 0.400000572)
  1513. Part89.CFrame = CFrame.new(-42.3131332, 3.20042133, 63.1112518, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1514. Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1515. Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1516. Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1517. Part89.Position = Vector3.new(-42.3131332, 3.20042133, 63.1112518)
  1518. Part89.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1519. Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1520. Part90.Parent = Model87
  1521. Part90.Material = Enum.Material.Concrete
  1522. Part90.BrickColor = BrickColor.new("Dirt brown")
  1523. Part90.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1524. Part90.Anchored = true
  1525. Part90.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1526. Part90.CFrame = CFrame.new(-42.3130875, 5.60058212, 64.8115158, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1527. Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1528. Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1529. Part90.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1530. Part90.Position = Vector3.new(-42.3130875, 5.60058212, 64.8115158)
  1531. Part90.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1532. Part90.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1533. Part91.Parent = Model87
  1534. Part91.Material = Enum.Material.Concrete
  1535. Part91.BrickColor = BrickColor.new("Dirt brown")
  1536. Part91.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1537. Part91.Anchored = true
  1538. Part91.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1539. Part91.CFrame = CFrame.new(-42.3130875, 5.60071945, 61.4115715, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1540. Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1541. Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1542. Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1543. Part91.Position = Vector3.new(-42.3130875, 5.60071945, 61.4115715)
  1544. Part91.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1545. Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1546. Model92.Name = "WoodenDoor"
  1547. Model92.Parent = Model0
  1548. Part93.Name = "Frame"
  1549. Part93.Parent = Model92
  1550. Part93.Material = Enum.Material.Wood
  1551. Part93.BrickColor = BrickColor.new("Nougat")
  1552. Part93.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
  1553. Part93.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
  1554. Part93.CanCollide = false
  1555. Part93.Size = Vector3.new(0.600000024, 6.5999999, 0.800000012)
  1556. Part93.CFrame = CFrame.new(-54.6882286, 4.49899864, 66.374794, -0.999939322, -0.000152614448, -0.0110163866, -0.000153039, 0.999997973, 3.76842509e-05, 0.0110163158, 4.83080366e-05, -0.999933839)
  1557. Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1558. Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1559. Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1560. Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1561. Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1562. Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1563. Part93.Color = Color3.new(0.8, 0.556863, 0.411765)
  1564. Part93.Position = Vector3.new(-54.6882286, 4.49899864, 66.374794)
  1565. Part93.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
  1566. Part93.Color = Color3.new(0.8, 0.556863, 0.411765)
  1567. Weld94.Parent = Part93
  1568. Weld94.C0 = CFrame.new(-348.581543, -211.581451, -28.8311958, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
  1569. Weld94.C1 = CFrame.new(-350.581482, -211.581482, -28.8311996, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
  1570. Weld94.Part0 = Part93
  1571. Weld94.Part1 = Part99
  1572. Script95.Name = "Weld (Read)"
  1573. Script95.Parent = Model92
  1574. Script95.Disabled = true
  1575. table.insert(cors,sandbox(Script95,function()
  1576. repeat wait'' until game:GetService'Players'.LocalPlayer:FindFirstChild'Backpack' ~= nil
  1577. if script.Parent ~= game:GetService'ReplicatedFirst' then return end
  1578. fold = game:GetService'TeleportService':GetTeleportSetting'SaveInstanceData'
  1579. if fold == nil then Instance.new('Message', workspace).Text = 'An error occured loading the data. Try again.' return
  1580. end
  1581.  
  1582. while not game:GetService("Players").LocalPlayer.Character do wait() end
  1583. game:GetService("Players").LocalPlayer.Character.Parent = nil
  1584.  
  1585. if fold:FindFirstChild("TerrainData") then
  1586. workspace.Terrain:PasteRegion(fold.TerrainData.TerrainRegion,workspace.Terrain.MaxExtents.Min,true)
  1587. end
  1588.  
  1589. fold.Parent = game:GetService("Lighting")
  1590. function scriptsourceoff(same)
  1591. pcall(function()
  1592. if same.ClassName == 'Script' then
  1593. same.Disabled = true
  1594. end
  1595. end)
  1596. for i,v in pairs(same:GetChildren()) do
  1597. scriptsourceoff(v)
  1598. end
  1599. end
  1600. scriptsourceoff(fold)
  1601. wait(5) -- Stop missing terrain
  1602.  
  1603. countNum = 0
  1604. function addNumTo(same)
  1605. if same.Parent ~= nil then
  1606. countNum = countNum + 1
  1607. end
  1608. for i,v in pairs(same:GetChildren()) do
  1609. addNumTo(v)
  1610. end
  1611. end
  1612. addNumTo(fold)
  1613. game:GetService'ReplicatedStorage':WaitForChild'Count'.OnClientEvent:Connect(function(servcount)
  1614. if servcount ~= 'CountNum' then
  1615. game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum)
  1616. else
  1617. game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
  1618. end
  1619. end)
  1620. --game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum) causing server issues, will be done later
  1621. game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
  1622. end))
  1623. Model96.Name = "Hinges"
  1624. Model96.Parent = Model92
  1625. Part97.Name = "Parta"
  1626. Part97.Parent = Model96
  1627. Part97.Material = Enum.Material.Wood
  1628. Part97.BrickColor = BrickColor.new("Nougat")
  1629. Part97.Transparency = 1
  1630. Part97.Rotation = Vector3.new(0, -90, 0)
  1631. Part97.Anchored = true
  1632. Part97.CanCollide = false
  1633. Part97.FormFactor = Enum.FormFactor.Custom
  1634. Part97.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
  1635. Part97.CFrame = CFrame.new(-54.7507515, 7.90067387, 66.4116669, -3.26636e-05, -0.000215789914, -1, -2.63461679e-05, 0.999997854, -0.000215788081, 0.999994397, 3.52536517e-05, -3.26717563e-05)
  1636. Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1637. Part97.BottomSurface = Enum.SurfaceType.Hinge
  1638. Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1639. Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1640. Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1641. Part97.TopSurface = Enum.SurfaceType.Smooth
  1642. Part97.Color = Color3.new(0.8, 0.556863, 0.411765)
  1643. Part97.Position = Vector3.new(-54.7507515, 7.90067387, 66.4116669)
  1644. Part97.Orientation = Vector3.new(0.00999999978, -90, 0)
  1645. Part97.Color = Color3.new(0.8, 0.556863, 0.411765)
  1646. Part98.Name = "Partb"
  1647. Part98.Parent = Model96
  1648. Part98.Material = Enum.Material.Wood
  1649. Part98.BrickColor = BrickColor.new("Nougat")
  1650. Part98.Transparency = 1
  1651. Part98.Rotation = Vector3.new(0, -90, 0)
  1652. Part98.Anchored = true
  1653. Part98.CanCollide = false
  1654. Part98.FormFactor = Enum.FormFactor.Custom
  1655. Part98.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
  1656. Part98.CFrame = CFrame.new(-54.7492485, 1.10030746, 66.4115753, -3.26636e-05, -0.000215789914, -1, -2.63461679e-05, 0.999997854, -0.000215788081, 0.999994397, 3.52536517e-05, -3.26717563e-05)
  1657. Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1658. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1659. Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1660. Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1661. Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1662. Part98.TopSurface = Enum.SurfaceType.Hinge
  1663. Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
  1664. Part98.Position = Vector3.new(-54.7492485, 1.10030746, 66.4115753)
  1665. Part98.Orientation = Vector3.new(0.00999999978, -90, 0)
  1666. Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
  1667. Part99.Name = "middle"
  1668. Part99.Parent = Model92
  1669. Part99.Material = Enum.Material.Wood
  1670. Part99.BrickColor = BrickColor.new("Nougat")
  1671. Part99.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
  1672. Part99.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
  1673. Part99.Size = Vector3.new(3.39999962, 6.5999999, 0.800000012)
  1674. Part99.CFrame = CFrame.new(-56.6882286, 4.49875355, 66.3968124, -0.999939799, -0.000152614506, -0.0110163921, -0.000153039015, 0.999997973, 3.76842618e-05, 0.0110163214, 4.83080439e-05, -0.999934316)
  1675. Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1676. Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1677. Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1678. Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1679. Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1680. Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1681. Part99.Color = Color3.new(0.8, 0.556863, 0.411765)
  1682. Part99.Position = Vector3.new(-56.6882286, 4.49875355, 66.3968124)
  1683. Part99.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
  1684. Part99.Color = Color3.new(0.8, 0.556863, 0.411765)
  1685. Weld100.Parent = Part99
  1686. Weld100.C0 = CFrame.new(-350.581482, -211.581512, -28.8311996, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
  1687. Weld100.C1 = CFrame.new(-352.381561, -211.581512, -28.8311901, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
  1688. Weld100.Part0 = Part99
  1689. Weld100.Part1 = Part102
  1690. BodyPosition101.Parent = Part99
  1691. BodyPosition101.D = 250
  1692. BodyPosition101.position = Vector3.new(-350.649719, 211.501556, -28.5869579)
  1693. BodyPosition101.Position = Vector3.new(-350.649719, 211.501556, -28.5869579)
  1694. Part102.Name = "Frame"
  1695. Part102.Parent = Model92
  1696. Part102.Material = Enum.Material.Wood
  1697. Part102.BrickColor = BrickColor.new("Nougat")
  1698. Part102.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
  1699. Part102.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
  1700. Part102.CanCollide = false
  1701. Part102.Size = Vector3.new(0.200000003, 6.5999999, 0.800000012)
  1702. Part102.CFrame = CFrame.new(-58.4883842, 4.49849319, 66.4166412, -0.999940276, -0.000152614564, -0.0110163977, -0.000153039029, 0.999997973, 3.76842727e-05, 0.011016327, 4.83080512e-05, -0.999934793)
  1703. Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1704. Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1705. Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1706. Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1707. Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1708. Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1709. Part102.Color = Color3.new(0.8, 0.556863, 0.411765)
  1710. Part102.Position = Vector3.new(-58.4883842, 4.49849319, 66.4166412)
  1711. Part102.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
  1712. Part102.Color = Color3.new(0.8, 0.556863, 0.411765)
  1713. Model103.Name = "RoofTop"
  1714. Model103.Parent = Model0
  1715. Part104.Name = "RoofPart2"
  1716. Part104.Parent = Model103
  1717. Part104.Material = Enum.Material.Brick
  1718. Part104.BrickColor = BrickColor.new("Cocoa")
  1719. Part104.Rotation = Vector3.new(-23.5400009, 90, 0)
  1720. Part104.Anchored = true
  1721. Part104.Size = Vector3.new(22.8000011, 0.99999994, 37.4000015)
  1722. Part104.CFrame = CFrame.new(-60.2692871, 15.9327059, 53.0385742, 3.51081326e-05, -4.22441917e-05, 1, -0.399429858, 0.916761518, 5.2750569e-05, -0.916761935, -0.399420261, 1.53133369e-05)
  1723. Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1724. Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1727. Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1728. Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1729. Part104.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1730. Part104.Position = Vector3.new(-60.2692871, 15.9327059, 53.0385742)
  1731. Part104.Orientation = Vector3.new(0, 90, -23.5400009)
  1732. Part104.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1733. Part105.Name = "RoofPart2"
  1734. Part105.Parent = Model103
  1735. Part105.Material = Enum.Material.Brick
  1736. Part105.BrickColor = BrickColor.new("Cocoa")
  1737. Part105.Rotation = Vector3.new(-180, 0, 149.059998)
  1738. Part105.Anchored = true
  1739. Part105.Size = Vector3.new(5.71550941, 0.320855677, 10.4000044)
  1740. Part105.CFrame = CFrame.new(-52.5948944, 11.3057537, 38.5698776, -0.857674956, -0.514192343, 2.12399245e-05, -0.514191329, 0.857673168, 4.56276684e-05, -4.6288922e-05, 3.59363694e-05, -0.999994457)
  1741. Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1742. Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1743. Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1744. Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1745. Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1746. Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1747. Part105.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1748. Part105.Position = Vector3.new(-52.5948944, 11.3057537, 38.5698776)
  1749. Part105.Orientation = Vector3.new(0, 180, -30.9400005)
  1750. Part105.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1751. Part106.Name = "RoofPart2"
  1752. Part106.Parent = Model103
  1753. Part106.Material = Enum.Material.Brick
  1754. Part106.BrickColor = BrickColor.new("Cocoa")
  1755. Part106.Rotation = Vector3.new(23.5400009, 90, 0)
  1756. Part106.Anchored = true
  1757. Part106.Size = Vector3.new(22.8000011, 0.99999994, 37.4000015)
  1758. Part106.CFrame = CFrame.new(-60.2691612, 15.9321795, 73.302536, 5.27502634e-05, -8.80767038e-06, 1, 0.399348289, 0.916797042, -1.29914188e-05, -0.916790247, 0.399355173, 5.18790475e-05)
  1759. Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1760. Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1761. Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1762. Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1763. Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1764. Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1765. Part106.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1766. Part106.Position = Vector3.new(-60.2691612, 15.9321795, 73.302536)
  1767. Part106.Orientation = Vector3.new(0, 90, 23.5400009)
  1768. Part106.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1769. Part107.Name = "RoofPart2"
  1770. Part107.Parent = Model103
  1771. Part107.Material = Enum.Material.Brick
  1772. Part107.BrickColor = BrickColor.new("Cocoa")
  1773. Part107.Rotation = Vector3.new(-180, 0, -149.050003)
  1774. Part107.Anchored = true
  1775. Part107.Size = Vector3.new(5.71550941, 0.320855677, 10.4000025)
  1776. Part107.CFrame = CFrame.new(-47.8160095, 11.3491383, 38.5698776, -0.857622981, 0.514278948, 3.75721429e-05, 0.514277875, 0.857621312, 2.92372533e-05, -1.25808701e-05, 5.21620059e-05, -0.999994516)
  1777. Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1778. Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1780. Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1781. Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1782. Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1783. Part107.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1784. Part107.Position = Vector3.new(-47.8160095, 11.3491383, 38.5698776)
  1785. Part107.Orientation = Vector3.new(0, 180, 30.9500008)
  1786. Part107.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1787. Model108.Name = "WoodenDoor"
  1788. Model108.Parent = Model0
  1789. Part109.Name = "Frame"
  1790. Part109.Parent = Model108
  1791. Part109.Material = Enum.Material.Wood
  1792. Part109.BrickColor = BrickColor.new("Nougat")
  1793. Part109.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1794. Part109.CanCollide = false
  1795. Part109.Size = Vector3.new(0.600000024, 6.5999999, 0.800000012)
  1796. Part109.CFrame = CFrame.new(-52.0623703, 4.49986649, 34.1874771, 0.99999994, 0.0002746518, 0.000213626743, -0.000274656515, 0.999997973, 2.25128297e-05, -0.000213621126, -1.35550436e-05, 0.999994516)
  1797. Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1798. Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1799. Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1801. Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1802. Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1803. Part109.Color = Color3.new(0.8, 0.556863, 0.411765)
  1804. Part109.Position = Vector3.new(-52.0623703, 4.49986649, 34.1874771)
  1805. Part109.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1806. Part109.Color = Color3.new(0.8, 0.556863, 0.411765)
  1807. Weld110.Parent = Part109
  1808. Weld110.C0 = CFrame.new(346.069214, -211.423218, 60.9525146, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
  1809. Weld110.C1 = CFrame.new(344.069305, -211.423172, 60.9525223, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
  1810. Weld110.Part0 = Part109
  1811. Weld110.Part1 = Part115
  1812. Script111.Name = "Weld (Read)"
  1813. Script111.Parent = Model108
  1814. Script111.Disabled = true
  1815. table.insert(cors,sandbox(Script111,function()
  1816. repeat wait'' until game:GetService'Players'.LocalPlayer:FindFirstChild'Backpack' ~= nil
  1817. if script.Parent ~= game:GetService'ReplicatedFirst' then return end
  1818. fold = game:GetService'TeleportService':GetTeleportSetting'SaveInstanceData'
  1819. if fold == nil then Instance.new('Message', workspace).Text = 'An error occured loading the data. Try again.' return
  1820. end
  1821.  
  1822. while not game:GetService("Players").LocalPlayer.Character do wait() end
  1823. game:GetService("Players").LocalPlayer.Character.Parent = nil
  1824.  
  1825. if fold:FindFirstChild("TerrainData") then
  1826. workspace.Terrain:PasteRegion(fold.TerrainData.TerrainRegion,workspace.Terrain.MaxExtents.Min,true)
  1827. end
  1828.  
  1829. fold.Parent = game:GetService("Lighting")
  1830. function scriptsourceoff(same)
  1831. pcall(function()
  1832. if same.ClassName == 'Script' then
  1833. same.Disabled = true
  1834. end
  1835. end)
  1836. for i,v in pairs(same:GetChildren()) do
  1837. scriptsourceoff(v)
  1838. end
  1839. end
  1840. scriptsourceoff(fold)
  1841. wait(5) -- Stop missing terrain
  1842.  
  1843. countNum = 0
  1844. function addNumTo(same)
  1845. if same.Parent ~= nil then
  1846. countNum = countNum + 1
  1847. end
  1848. for i,v in pairs(same:GetChildren()) do
  1849. addNumTo(v)
  1850. end
  1851. end
  1852. addNumTo(fold)
  1853. game:GetService'ReplicatedStorage':WaitForChild'Count'.OnClientEvent:Connect(function(servcount)
  1854. if servcount ~= 'CountNum' then
  1855. game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum)
  1856. else
  1857. game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
  1858. end
  1859. end)
  1860. --game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum) causing server issues, will be done later
  1861. game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
  1862. end))
  1863. Model112.Name = "Hinges"
  1864. Model112.Parent = Model108
  1865. Part113.Name = "Parta"
  1866. Part113.Parent = Model112
  1867. Part113.Material = Enum.Material.Wood
  1868. Part113.BrickColor = BrickColor.new("Nougat")
  1869. Part113.Transparency = 1
  1870. Part113.Rotation = Vector3.new(0, 90, 0)
  1871. Part113.Anchored = true
  1872. Part113.CanCollide = false
  1873. Part113.FormFactor = Enum.FormFactor.Custom
  1874. Part113.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
  1875. Part113.CFrame = CFrame.new(-51.9489174, 7.90148735, 34.2115021, 0.000140138305, 0.000258941174, 1, -1.67721228e-05, 0.999997854, -0.000258938788, -0.999994397, -7.77363311e-06, 0.000140140299)
  1876. Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1877. Part113.BottomSurface = Enum.SurfaceType.Hinge
  1878. Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1879. Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1880. Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1881. Part113.TopSurface = Enum.SurfaceType.Smooth
  1882. Part113.Color = Color3.new(0.8, 0.556863, 0.411765)
  1883. Part113.Position = Vector3.new(-51.9489174, 7.90148735, 34.2115021)
  1884. Part113.Orientation = Vector3.new(0.00999999978, 89.9899979, 0)
  1885. Part113.Color = Color3.new(0.8, 0.556863, 0.411765)
  1886. Part114.Name = "Partb"
  1887. Part114.Parent = Model112
  1888. Part114.Material = Enum.Material.Wood
  1889. Part114.BrickColor = BrickColor.new("Nougat")
  1890. Part114.Transparency = 1
  1891. Part114.Rotation = Vector3.new(0, 90, 0)
  1892. Part114.Anchored = true
  1893. Part114.CanCollide = false
  1894. Part114.FormFactor = Enum.FormFactor.Custom
  1895. Part114.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
  1896. Part114.CFrame = CFrame.new(-51.9504509, 1.10112095, 34.2113876, 0.000140138305, 0.000258941174, 1, -1.67721228e-05, 0.999997854, -0.000258938788, -0.999994397, -7.77363311e-06, 0.000140140299)
  1897. Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1898. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1899. Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1900. Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1901. Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1902. Part114.TopSurface = Enum.SurfaceType.Hinge
  1903. Part114.Color = Color3.new(0.8, 0.556863, 0.411765)
  1904. Part114.Position = Vector3.new(-51.9504509, 1.10112095, 34.2113876)
  1905. Part114.Orientation = Vector3.new(0.00999999978, 89.9899979, 0)
  1906. Part114.Color = Color3.new(0.8, 0.556863, 0.411765)
  1907. Part115.Name = "middle"
  1908. Part115.Parent = Model108
  1909. Part115.Material = Enum.Material.Wood
  1910. Part115.BrickColor = BrickColor.new("Nougat")
  1911. Part115.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1912. Part115.Size = Vector3.new(3.39999962, 6.5999999, 0.800000012)
  1913. Part115.CFrame = CFrame.new(-50.0624313, 4.49928665, 34.1870422, 0.99999994, 0.000274651771, 0.000213626685, -0.000274656544, 0.999997973, 2.25128297e-05, -0.000213621184, -1.35550436e-05, 0.999994516)
  1914. Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1915. Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1916. Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1918. Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1919. Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1920. Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
  1921. Part115.Position = Vector3.new(-50.0624313, 4.49928665, 34.1870422)
  1922. Part115.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1923. Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
  1924. Weld116.Parent = Part115
  1925. Weld116.C0 = CFrame.new(344.069336, -211.423187, 60.9525185, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
  1926. Weld116.C1 = CFrame.new(342.269318, -211.423248, 60.9525146, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
  1927. Weld116.Part0 = Part115
  1928. Weld116.Part1 = Part118
  1929. BodyPosition117.Parent = Part115
  1930. BodyPosition117.D = 250
  1931. BodyPosition117.position = Vector3.new(-344.050079, 211.501434, -60.7894325)
  1932. BodyPosition117.Position = Vector3.new(-344.050079, 211.501434, -60.7894325)
  1933. Part118.Name = "Frame"
  1934. Part118.Parent = Model108
  1935. Part118.Material = Enum.Material.Wood
  1936. Part118.BrickColor = BrickColor.new("Nougat")
  1937. Part118.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1938. Part118.CanCollide = false
  1939. Part118.Size = Vector3.new(0.200000003, 6.5999999, 0.800000012)
  1940. Part118.CFrame = CFrame.new(-48.2623825, 4.49886847, 34.186657, 0.99999994, 0.000274651742, 0.000213626627, -0.000274656573, 0.999997973, 2.25128297e-05, -0.000213621242, -1.35550436e-05, 0.999994516)
  1941. Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1942. Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1943. Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1944. Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1945. Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1947. Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
  1948. Part118.Position = Vector3.new(-48.2623825, 4.49886847, 34.186657)
  1949. Part118.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1950. Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
  1951. Model119.Name = "Windows"
  1952. Model119.Parent = Model0
  1953. Part120.Name = "Window"
  1954. Part120.Parent = Model119
  1955. Part120.Material = Enum.Material.SmoothPlastic
  1956. Part120.BrickColor = BrickColor.new("Fog")
  1957. Part120.Reflectance = 0.5
  1958. Part120.Transparency = 0.5
  1959. Part120.Rotation = Vector3.new(0, 0, -0.00999999978)
  1960. Part120.Anchored = true
  1961. Part120.Size = Vector3.new(0.600000024, 4, 3)
  1962. Part120.CFrame = CFrame.new(-78.3130035, 5.40089417, 53.1116447, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
  1963. Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1964. Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1966. Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1967. Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1968. Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. Part120.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1970. Part120.Position = Vector3.new(-78.3130035, 5.40089417, 53.1116447)
  1971. Part120.Orientation = Vector3.new(0, 0, -0.00999999978)
  1972. Part120.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1973. Model121.Parent = Model119
  1974. Part122.Parent = Model121
  1975. Part122.Material = Enum.Material.Concrete
  1976. Part122.BrickColor = BrickColor.new("Dirt brown")
  1977. Part122.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1978. Part122.Anchored = true
  1979. Part122.Size = Vector3.new(3, 1, 0.400000036)
  1980. Part122.CFrame = CFrame.new(-78.3127594, 7.60110188, 53.111187, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1981. Part122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1982. Part122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1983. Part122.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1984. Part122.Position = Vector3.new(-78.3127594, 7.60110188, 53.111187)
  1985. Part122.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1986. Part122.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1987. Part123.Parent = Model121
  1988. Part123.Material = Enum.Material.Concrete
  1989. Part123.BrickColor = BrickColor.new("Dirt brown")
  1990. Part123.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1991. Part123.Anchored = true
  1992. Part123.Size = Vector3.new(3.80000019, 1, 0.400000572)
  1993. Part123.CFrame = CFrame.new(-78.3130875, 3.20070839, 53.1111107, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1994. Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. Part123.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1997. Part123.Position = Vector3.new(-78.3130875, 3.20070839, 53.1111107)
  1998. Part123.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1999. Part123.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2000. Part124.Parent = Model121
  2001. Part124.Material = Enum.Material.Concrete
  2002. Part124.BrickColor = BrickColor.new("Dirt brown")
  2003. Part124.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  2004. Part124.Anchored = true
  2005. Part124.Size = Vector3.new(0.400000036, 1, 4.40000057)
  2006. Part124.CFrame = CFrame.new(-78.3130264, 5.60085964, 54.8113708, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  2007. Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2008. Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. Part124.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2010. Part124.Position = Vector3.new(-78.3130264, 5.60085964, 54.8113708)
  2011. Part124.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  2012. Part124.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2013. Part125.Parent = Model121
  2014. Part125.Material = Enum.Material.Concrete
  2015. Part125.BrickColor = BrickColor.new("Dirt brown")
  2016. Part125.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  2017. Part125.Anchored = true
  2018. Part125.Size = Vector3.new(0.400000036, 1, 4.40000057)
  2019. Part125.CFrame = CFrame.new(-78.3130341, 5.60100651, 51.4111862, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  2020. Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2021. Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2022. Part125.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2023. Part125.Position = Vector3.new(-78.3130341, 5.60100651, 51.4111862)
  2024. Part125.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  2025. Part125.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2026. Model126.Name = "Windows"
  2027. Model126.Parent = Model0
  2028. Part127.Name = "Window"
  2029. Part127.Parent = Model126
  2030. Part127.Material = Enum.Material.SmoothPlastic
  2031. Part127.BrickColor = BrickColor.new("Fog")
  2032. Part127.Reflectance = 0.5
  2033. Part127.Transparency = 0.5
  2034. Part127.Rotation = Vector3.new(-0.00999999978, 90, 0)
  2035. Part127.Anchored = true
  2036. Part127.Size = Vector3.new(0.600000024, 4, 3)
  2037. Part127.CFrame = CFrame.new(-50.2125778, 5.40009212, 82.8121262, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
  2038. Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2040. Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2041. Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2042. Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2044. Part127.Color = Color3.new(0.780392, 0.831373, 0.894118)
  2045. Part127.Position = Vector3.new(-50.2125778, 5.40009212, 82.8121262)
  2046. Part127.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  2047. Part127.Color = Color3.new(0.780392, 0.831373, 0.894118)
  2048. Model128.Parent = Model126
  2049. Part129.Parent = Model128
  2050. Part129.Material = Enum.Material.Concrete
  2051. Part129.BrickColor = BrickColor.new("Dirt brown")
  2052. Part129.Rotation = Vector3.new(-90, 0, 180)
  2053. Part129.Anchored = true
  2054. Part129.Size = Vector3.new(3, 1, 0.400000036)
  2055. Part129.CFrame = CFrame.new(-50.2129211, 7.60033607, 82.8119202, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  2056. Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2057. Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2058. Part129.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2059. Part129.Position = Vector3.new(-50.2129211, 7.60033607, 82.8119202)
  2060. Part129.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  2061. Part129.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2062. Part130.Parent = Model128
  2063. Part130.Material = Enum.Material.Concrete
  2064. Part130.BrickColor = BrickColor.new("Dirt brown")
  2065. Part130.Rotation = Vector3.new(-90, 0, 180)
  2066. Part130.Anchored = true
  2067. Part130.Size = Vector3.new(3.80000019, 1, 0.400000572)
  2068. Part130.CFrame = CFrame.new(-50.2129745, 3.19988823, 82.8122101, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  2069. Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2070. Part130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2071. Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2072. Part130.Position = Vector3.new(-50.2129745, 3.19988823, 82.8122101)
  2073. Part130.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  2074. Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2075. Part131.Parent = Model128
  2076. Part131.Material = Enum.Material.Concrete
  2077. Part131.BrickColor = BrickColor.new("Dirt brown")
  2078. Part131.Rotation = Vector3.new(-90, 0, 180)
  2079. Part131.Anchored = true
  2080. Part131.Size = Vector3.new(0.400000036, 1, 4.40000057)
  2081. Part131.CFrame = CFrame.new(-48.5128708, 5.60011768, 82.812149, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  2082. Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2083. Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2084. Part131.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2085. Part131.Position = Vector3.new(-48.5128708, 5.60011768, 82.812149)
  2086. Part131.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  2087. Part131.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2088. Part132.Parent = Model128
  2089. Part132.Material = Enum.Material.Concrete
  2090. Part132.BrickColor = BrickColor.new("Dirt brown")
  2091. Part132.Rotation = Vector3.new(-90, 0, 180)
  2092. Part132.Anchored = true
  2093. Part132.Size = Vector3.new(0.400000036, 1, 4.40000057)
  2094. Part132.CFrame = CFrame.new(-51.912899, 5.60015488, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  2095. Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. Part132.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2098. Part132.Position = Vector3.new(-51.912899, 5.60015488, 82.8121338)
  2099. Part132.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  2100. Part132.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2101. Model133.Name = "Base"
  2102. Model133.Parent = Model0
  2103. Part134.Name = "HousePart"
  2104. Part134.Parent = Model133
  2105. Part134.Material = Enum.Material.Concrete
  2106. Part134.BrickColor = BrickColor.new("Medium red")
  2107. Part134.Rotation = Vector3.new(0, 90, 0)
  2108. Part134.Anchored = true
  2109. Part134.Size = Vector3.new(1.20000172, 3.00000024, 4.60000038)
  2110. Part134.CFrame = CFrame.new(-56.4692497, 9.50047398, 66.3704605, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2111. Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2112. Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2113. Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2114. Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. Part134.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2118. Part134.Position = Vector3.new(-56.4692497, 9.50047398, 66.3704605)
  2119. Part134.Orientation = Vector3.new(0, 89.9899979, 0)
  2120. Part134.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2121. Part135.Name = "HousePart"
  2122. Part135.Parent = Model133
  2123. Part135.Material = Enum.Material.Concrete
  2124. Part135.BrickColor = BrickColor.new("Medium red")
  2125. Part135.Rotation = Vector3.new(0, -90, 0)
  2126. Part135.Anchored = true
  2127. Part135.Size = Vector3.new(10.1999998, 8, 1)
  2128. Part135.CFrame = CFrame.new(-46.0691681, 5.00113487, 38.8697243, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2129. Part135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2130. Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2131. Part135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2132. Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2133. Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2134. Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. Part135.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2136. Part135.Position = Vector3.new(-46.0691681, 5.00113487, 38.8697243)
  2137. Part135.Orientation = Vector3.new(0, -90, 0)
  2138. Part135.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2139. Part136.Name = "HousePart"
  2140. Part136.Parent = Model133
  2141. Part136.Material = Enum.Material.Concrete
  2142. Part136.BrickColor = BrickColor.new("Medium red")
  2143. Part136.Rotation = Vector3.new(0, -90, 0)
  2144. Part136.Anchored = true
  2145. Part136.Size = Vector3.new(17.2000008, 8, 1)
  2146. Part136.CFrame = CFrame.new(-42.2692795, 7.00078487, 52.5699844, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2147. Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2148. Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2149. Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2150. Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2151. Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2152. Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. Part136.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2154. Part136.Position = Vector3.new(-42.2692795, 7.00078487, 52.5699844)
  2155. Part136.Orientation = Vector3.new(0, -90, 0)
  2156. Part136.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2157. Part137.Name = "HousePart"
  2158. Part137.Parent = Model133
  2159. Part137.Material = Enum.Material.Concrete
  2160. Part137.BrickColor = BrickColor.new("Medium red")
  2161. Part137.Rotation = Vector3.new(0, 90, 0)
  2162. Part137.Anchored = true
  2163. Part137.Size = Vector3.new(3.79999995, 3.20000005, 1)
  2164. Part137.CFrame = CFrame.new(-42.269165, 9.40062523, 63.0702362, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2165. Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2166. Part137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2167. Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2168. Part137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2169. Part137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2170. Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2171. Part137.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2172. Part137.Position = Vector3.new(-42.269165, 9.40062523, 63.0702362)
  2173. Part137.Orientation = Vector3.new(0, 89.9899979, 0)
  2174. Part137.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2175. Part138.Name = "HousePart"
  2176. Part138.Parent = Model133
  2177. Part138.Material = Enum.Material.Concrete
  2178. Part138.BrickColor = BrickColor.new("Medium red")
  2179. Part138.Rotation = Vector3.new(-180, 0, -180)
  2180. Part138.Anchored = true
  2181. Part138.Size = Vector3.new(16.6000004, 8, 1)
  2182. Part138.CFrame = CFrame.new(-60.2691956, 6.99995232, 82.8708801, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2183. Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2187. Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2188. Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2189. Part138.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2190. Part138.Position = Vector3.new(-60.2691956, 6.99995232, 82.8708801)
  2191. Part138.Orientation = Vector3.new(0, 180, 0)
  2192. Part138.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2193. Part139.Name = "HousePart"
  2194. Part139.Parent = Model133
  2195. Part139.Material = Enum.Material.Concrete
  2196. Part139.BrickColor = BrickColor.new("Medium red")
  2197. Part139.Rotation = Vector3.new(-180, 0, -180)
  2198. Part139.Anchored = true
  2199. Part139.Size = Vector3.new(12.3999996, 3.20000005, 1)
  2200. Part139.CFrame = CFrame.new(-66.1692047, 9.4011631, 43.4699707, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2201. Part139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. Part139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. Part139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2204. Part139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2205. Part139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2206. Part139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2207. Part139.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2208. Part139.Position = Vector3.new(-66.1692047, 9.4011631, 43.4699707)
  2209. Part139.Orientation = Vector3.new(0, 180, 0)
  2210. Part139.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2211. Part140.Name = "HousePart"
  2212. Part140.Parent = Model133
  2213. Part140.Material = Enum.Material.Concrete
  2214. Part140.BrickColor = BrickColor.new("Medium red")
  2215. Part140.Rotation = Vector3.new(0, 90, 0)
  2216. Part140.Anchored = true
  2217. Part140.Size = Vector3.new(19, 2, 1)
  2218. Part140.CFrame = CFrame.new(-42.2692108, 2.00011349, 72.8705368, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2219. Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2223. Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2224. Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2225. Part140.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2226. Part140.Position = Vector3.new(-42.2692108, 2.00011349, 72.8705368)
  2227. Part140.Orientation = Vector3.new(0, 89.9899979, 0)
  2228. Part140.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2229. Part141.Name = "HousePart"
  2230. Part141.Parent = Model133
  2231. Part141.Material = Enum.Material.Concrete
  2232. Part141.BrickColor = BrickColor.new("Medium red")
  2233. Part141.Rotation = Vector3.new(0, 90, 0)
  2234. Part141.Anchored = true
  2235. Part141.Size = Vector3.new(19.3999996, 2, 1)
  2236. Part141.CFrame = CFrame.new(-42.269249, 2.0006609, 53.670063, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2237. Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. Part141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2240. Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2241. Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2242. Part141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2243. Part141.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2244. Part141.Position = Vector3.new(-42.269249, 2.0006609, 53.670063)
  2245. Part141.Orientation = Vector3.new(0, 89.9899979, 0)
  2246. Part141.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2247. Part142.Name = "HousePart"
  2248. Part142.Parent = Model133
  2249. Part142.Material = Enum.Material.Concrete
  2250. Part142.BrickColor = BrickColor.new("Medium red")
  2251. Part142.Rotation = Vector3.new(-180, 0, -180)
  2252. Part142.Anchored = true
  2253. Part142.Size = Vector3.new(5.39999962, 8, 1)
  2254. Part142.CFrame = CFrame.new(-75.0691986, 7.00103951, 43.4699326, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2255. Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2257. Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2258. Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2261. Part142.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2262. Part142.Position = Vector3.new(-75.0691986, 7.00103951, 43.4699326)
  2263. Part142.Orientation = Vector3.new(0, 180, 0)
  2264. Part142.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2265. Part143.Name = "HousePart"
  2266. Part143.Parent = Model133
  2267. Part143.Material = Enum.Material.Concrete
  2268. Part143.BrickColor = BrickColor.new("Medium red")
  2269. Part143.Rotation = Vector3.new(0, -90, 0)
  2270. Part143.Anchored = true
  2271. Part143.Size = Vector3.new(17.4000015, 8, 1)
  2272. Part143.CFrame = CFrame.new(-42.2692566, 7.00022411, 73.6705475, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2273. Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2274. Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2275. Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2276. Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. Part143.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2280. Part143.Position = Vector3.new(-42.2692566, 7.00022411, 73.6705475)
  2281. Part143.Orientation = Vector3.new(0, -90, 0)
  2282. Part143.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2283. Part144.Name = "HousePart"
  2284. Part144.Parent = Model133
  2285. Part144.Material = Enum.Material.Concrete
  2286. Part144.BrickColor = BrickColor.new("Medium red")
  2287. Part144.Rotation = Vector3.new(0, -90, 0)
  2288. Part144.Anchored = true
  2289. Part144.Size = Vector3.new(3.80000019, 3.19999981, 1)
  2290. Part144.CFrame = CFrame.new(-78.269249, 9.40088654, 53.0699654, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2291. Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2292. Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2293. Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2294. Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2295. Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. Part144.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2298. Part144.Position = Vector3.new(-78.269249, 9.40088654, 53.0699654)
  2299. Part144.Orientation = Vector3.new(0, -90, 0)
  2300. Part144.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2301. Part145.Name = "HousePart"
  2302. Part145.Parent = Model133
  2303. Part145.Material = Enum.Material.Concrete
  2304. Part145.BrickColor = BrickColor.new("Medium red")
  2305. Part145.Rotation = Vector3.new(-180, 0, -180)
  2306. Part145.Anchored = true
  2307. Part145.Size = Vector3.new(3.79999995, 3.20000005, 1)
  2308. Part145.CFrame = CFrame.new(-70.4692535, 9.40007687, 82.870903, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2309. Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2310. Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2311. Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2312. Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2313. Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2314. Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2315. Part145.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2316. Part145.Position = Vector3.new(-70.4692535, 9.40007687, 82.870903)
  2317. Part145.Orientation = Vector3.new(0, 180, 0)
  2318. Part145.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2319. Part146.Name = "HousePart"
  2320. Part146.Parent = Model133
  2321. Part146.Material = Enum.Material.Concrete
  2322. Part146.BrickColor = BrickColor.new("Medium red")
  2323. Part146.Rotation = Vector3.new(0, 90, 0)
  2324. Part146.Anchored = true
  2325. Part146.Size = Vector3.new(16.6000023, 10, 1.20000005)
  2326. Part146.CFrame = CFrame.new(-59.3692894, 6.00018215, 74.0708084, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2327. Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2328. Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2329. Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2330. Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2331. Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2332. Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2333. Part146.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2334. Part146.Position = Vector3.new(-59.3692894, 6.00018215, 74.0708084)
  2335. Part146.Orientation = Vector3.new(0, 89.9899979, 0)
  2336. Part146.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2337. Part147.Name = "HousePart"
  2338. Part147.Parent = Model133
  2339. Part147.Material = Enum.Material.Concrete
  2340. Part147.BrickColor = BrickColor.new("Medium red")
  2341. Part147.Rotation = Vector3.new(-180, 0, -180)
  2342. Part147.Anchored = true
  2343. Part147.Size = Vector3.new(18, 2, 1)
  2344. Part147.CFrame = CFrame.new(-68.7692719, 1.99986362, 82.8707886, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2345. Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2346. Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2347. Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2348. Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2349. Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2350. Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2351. Part147.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2352. Part147.Position = Vector3.new(-68.7692719, 1.99986362, 82.8707886)
  2353. Part147.Orientation = Vector3.new(0, 180, 0)
  2354. Part147.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2355. Part148.Name = "HousePart"
  2356. Part148.Parent = Model133
  2357. Part148.Material = Enum.Material.Concrete
  2358. Part148.BrickColor = BrickColor.new("Medium red")
  2359. Part148.Rotation = Vector3.new(-180, 0, -180)
  2360. Part148.Anchored = true
  2361. Part148.Size = Vector3.new(5.20000076, 10, 1)
  2362. Part148.CFrame = CFrame.new(-57.3692474, 6.00103092, 43.4699631, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2363. Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2364. Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2365. Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2366. Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2367. Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2368. Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2369. Part148.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2370. Part148.Position = Vector3.new(-57.3692474, 6.00103092, 43.4699631)
  2371. Part148.Orientation = Vector3.new(0, 180, 0)
  2372. Part148.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2373. Part149.Name = "HousePart"
  2374. Part149.Parent = Model133
  2375. Part149.Material = Enum.Material.Concrete
  2376. Part149.BrickColor = BrickColor.new("Medium red")
  2377. Part149.Rotation = Vector3.new(-180, 0, -180)
  2378. Part149.Anchored = true
  2379. Part149.Size = Vector3.new(17.7999992, 2, 1)
  2380. Part149.CFrame = CFrame.new(-68.8692169, 2.00094891, 43.469841, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2381. Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2382. Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2383. Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2384. Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2385. Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2386. Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2387. Part149.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2388. Part149.Position = Vector3.new(-68.8692169, 2.00094891, 43.469841)
  2389. Part149.Orientation = Vector3.new(0, 180, 0)
  2390. Part149.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2391. Part150.Name = "HousePart"
  2392. Part150.Parent = Model133
  2393. Part150.Material = Enum.Material.Concrete
  2394. Part150.BrickColor = BrickColor.new("Medium red")
  2395. Part150.Rotation = Vector3.new(0, -90, 0)
  2396. Part150.Anchored = true
  2397. Part150.Size = Vector3.new(16.4000015, 8, 1)
  2398. Part150.CFrame = CFrame.new(-78.2692871, 7.00049686, 63.1703987, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2399. Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2401. Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2402. Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2403. Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2404. Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2405. Part150.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2406. Part150.Position = Vector3.new(-78.2692871, 7.00049686, 63.1703987)
  2407. Part150.Orientation = Vector3.new(0, -90, 0)
  2408. Part150.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2409. Part151.Name = "HousePart"
  2410. Part151.Parent = Model133
  2411. Part151.Material = Enum.Material.Concrete
  2412. Part151.BrickColor = BrickColor.new("Medium red")
  2413. Part151.Rotation = Vector3.new(-180, 0, -180)
  2414. Part151.Anchored = true
  2415. Part151.Size = Vector3.new(3.79999948, 10, 1)
  2416. Part151.CFrame = CFrame.new(-43.6691971, 6.00103283, 43.4699173, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2417. Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2418. Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2419. Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2420. Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2421. Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2422. Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. Part151.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2424. Part151.Position = Vector3.new(-43.6691971, 6.00103283, 43.4699173)
  2425. Part151.Orientation = Vector3.new(0, 180, 0)
  2426. Part151.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2427. Part152.Name = "HousePart"
  2428. Part152.Parent = Model133
  2429. Part152.Material = Enum.Material.Concrete
  2430. Part152.BrickColor = BrickColor.new("Medium red")
  2431. Part152.Anchored = true
  2432. Part152.Size = Vector3.new(11.4000015, 10, 1.20000005)
  2433. Part152.CFrame = CFrame.new(-48.4692535, 6.00038624, 66.3703995, 1, 3.05177746e-05, -3.05169706e-05, -3.05175563e-05, 0.999997973, 2.24999512e-05, 3.05179419e-05, -1.35587816e-05, 0.999994516)
  2434. Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2435. Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2436. Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2437. Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2438. Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2439. Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2440. Part152.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2441. Part152.Position = Vector3.new(-48.4692535, 6.00038624, 66.3703995)
  2442. Part152.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2443. Part153.Name = "HousePart"
  2444. Part153.Parent = Model133
  2445. Part153.Material = Enum.Material.Concrete
  2446. Part153.BrickColor = BrickColor.new("Medium red")
  2447. Part153.Rotation = Vector3.new(0, -90, 0)
  2448. Part153.Anchored = true
  2449. Part153.Size = Vector3.new(8.19999981, 8, 1)
  2450. Part153.CFrame = CFrame.new(-78.2692108, 7.0009346, 47.0698166, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2451. Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2452. Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2453. Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2454. Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2455. Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2456. Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2457. Part153.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2458. Part153.Position = Vector3.new(-78.2692108, 7.0009346, 47.0698166)
  2459. Part153.Orientation = Vector3.new(0, -90, 0)
  2460. Part153.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2461. Part154.Name = "HousePart"
  2462. Part154.Parent = Model133
  2463. Part154.Material = Enum.Material.Concrete
  2464. Part154.BrickColor = BrickColor.new("Medium red")
  2465. Part154.Rotation = Vector3.new(-180, 0, -180)
  2466. Part154.Anchored = true
  2467. Part154.Size = Vector3.new(5.39999962, 8, 1)
  2468. Part154.CFrame = CFrame.new(-75.0691986, 6.99995613, 82.8708801, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2469. Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2470. Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2471. Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2472. Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2473. Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2474. Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2475. Part154.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2476. Part154.Position = Vector3.new(-75.0691986, 6.99995613, 82.8708801)
  2477. Part154.Orientation = Vector3.new(0, 180, 0)
  2478. Part154.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2479. Part155.Name = "HousePart"
  2480. Part155.Parent = Model133
  2481. Part155.Material = Enum.Material.Concrete
  2482. Part155.BrickColor = BrickColor.new("Medium red")
  2483. Part155.Rotation = Vector3.new(-180, 0, -180)
  2484. Part155.Anchored = true
  2485. Part155.Size = Vector3.new(18, 2, 1)
  2486. Part155.CFrame = CFrame.new(-50.7691841, 1.99985886, 82.8708115, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2487. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2488. Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2489. Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2490. Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2491. Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2492. Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2493. Part155.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2494. Part155.Position = Vector3.new(-50.7691841, 1.99985886, 82.8708115)
  2495. Part155.Orientation = Vector3.new(0, 180, 0)
  2496. Part155.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2497. Part156.Name = "HousePart"
  2498. Part156.Parent = Model133
  2499. Part156.Material = Enum.Material.Concrete
  2500. Part156.BrickColor = BrickColor.new("Medium red")
  2501. Part156.Rotation = Vector3.new(-180, 0, -180)
  2502. Part156.Anchored = true
  2503. Part156.Size = Vector3.new(9.19999981, 2, 1)
  2504. Part156.CFrame = CFrame.new(-50.1692123, 10.0012503, 43.470005, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2505. Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2506. Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2507. Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2508. Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2509. Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2510. Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2511. Part156.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2512. Part156.Position = Vector3.new(-50.1692123, 10.0012503, 43.470005)
  2513. Part156.Orientation = Vector3.new(0, 180, 0)
  2514. Part156.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2515. Part157.Name = "HousePart"
  2516. Part157.Parent = Model133
  2517. Part157.Material = Enum.Material.Concrete
  2518. Part157.BrickColor = BrickColor.new("Medium red")
  2519. Part157.Rotation = Vector3.new(0, 90, 0)
  2520. Part157.Anchored = true
  2521. Part157.Size = Vector3.new(8.19999981, 8, 1)
  2522. Part157.CFrame = CFrame.new(-78.2691498, 7.00005627, 79.2707138, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2523. Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2524. Part157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2525. Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2526. Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2527. Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2528. Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2529. Part157.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2530. Part157.Position = Vector3.new(-78.2691498, 7.00005627, 79.2707138)
  2531. Part157.Orientation = Vector3.new(0, 89.9899979, 0)
  2532. Part157.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2533. Part158.Name = "HousePart"
  2534. Part158.Parent = Model133
  2535. Part158.Material = Enum.Material.Concrete
  2536. Part158.BrickColor = BrickColor.new("Medium red")
  2537. Part158.Rotation = Vector3.new(0, 90, 0)
  2538. Part158.Anchored = true
  2539. Part158.Size = Vector3.new(3.80000019, 3.19999981, 1)
  2540. Part158.CFrame = CFrame.new(-78.2692261, 9.40033436, 73.2706985, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2541. Part158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2542. Part158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2543. Part158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2544. Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2545. Part158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2546. Part158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2547. Part158.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2548. Part158.Position = Vector3.new(-78.2692261, 9.40033436, 73.2706985)
  2549. Part158.Orientation = Vector3.new(0, 89.9899979, 0)
  2550. Part158.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2551. Part159.Name = "HousePart"
  2552. Part159.Parent = Model133
  2553. Part159.Material = Enum.Material.Concrete
  2554. Part159.BrickColor = BrickColor.new("Medium red")
  2555. Part159.Rotation = Vector3.new(-180, 0, -180)
  2556. Part159.Anchored = true
  2557. Part159.Size = Vector3.new(3.5999999, 3.20000005, 1)
  2558. Part159.CFrame = CFrame.new(-50.1691895, 9.40008926, 82.8708038, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2559. Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2560. Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2561. Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2562. Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2563. Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2564. Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. Part159.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2566. Part159.Position = Vector3.new(-50.1691895, 9.40008926, 82.8708038)
  2567. Part159.Orientation = Vector3.new(0, 180, 0)
  2568. Part159.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2569. Part160.Name = "HousePart"
  2570. Part160.Parent = Model133
  2571. Part160.Material = Enum.Material.Concrete
  2572. Part160.BrickColor = BrickColor.new("Medium red")
  2573. Part160.Rotation = Vector3.new(-180, 0, -180)
  2574. Part160.Anchored = true
  2575. Part160.Size = Vector3.new(6.59999943, 8, 1)
  2576. Part160.CFrame = CFrame.new(-45.0692062, 6.99996662, 82.870903, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2577. Part160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2578. Part160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2579. Part160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2580. Part160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2581. Part160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. Part160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. Part160.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2584. Part160.Position = Vector3.new(-45.0692062, 6.99996662, 82.870903)
  2585. Part160.Orientation = Vector3.new(0, 180, 0)
  2586. Part160.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2587. Part161.Name = "HousePart"
  2588. Part161.Parent = Model133
  2589. Part161.Material = Enum.Material.Concrete
  2590. Part161.BrickColor = BrickColor.new("Medium red")
  2591. Part161.Rotation = Vector3.new(0, 90, 0)
  2592. Part161.Anchored = true
  2593. Part161.Size = Vector3.new(40.4000015, 2, 1)
  2594. Part161.CFrame = CFrame.new(-78.2691956, 2.00037575, 63.1703186, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2595. Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2596. Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2597. Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2598. Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2599. Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2600. Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2601. Part161.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2602. Part161.Position = Vector3.new(-78.2691956, 2.00037575, 63.1703186)
  2603. Part161.Orientation = Vector3.new(0, 89.9899979, 0)
  2604. Part161.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2605. Part162.Name = "HousePart"
  2606. Part162.Parent = Model133
  2607. Part162.Material = Enum.Material.Concrete
  2608. Part162.BrickColor = BrickColor.new("Medium red")
  2609. Part162.Rotation = Vector3.new(0, -90, 0)
  2610. Part162.Anchored = true
  2611. Part162.Size = Vector3.new(0.800000191, 1.0000006, 7.19999933)
  2612. Part162.CFrame = CFrame.new(-50.1691818, 8.50130939, 34.1697693, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2613. Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2614. Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2615. Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2616. Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2617. Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2618. Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2619. Part162.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2620. Part162.Position = Vector3.new(-50.1691818, 8.50130939, 34.1697693)
  2621. Part162.Orientation = Vector3.new(0, -90, 0)
  2622. Part162.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2623. Part163.Name = "HousePart"
  2624. Part163.Parent = Model133
  2625. Part163.Material = Enum.Material.Concrete
  2626. Part163.BrickColor = BrickColor.new("Medium red")
  2627. Part163.Rotation = Vector3.new(0, -90, 0)
  2628. Part163.Anchored = true
  2629. Part163.Size = Vector3.new(0.800000191, 7.00000048, 1.39999986)
  2630. Part163.CFrame = CFrame.new(-47.2691498, 4.50119114, 34.1697197, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2631. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2632. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2633. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2634. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2635. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2636. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2637. Part163.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2638. Part163.Position = Vector3.new(-47.2691498, 4.50119114, 34.1697197)
  2639. Part163.Orientation = Vector3.new(0, -90, 0)
  2640. Part163.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2641. Part164.Name = "HousePart"
  2642. Part164.Parent = Model133
  2643. Part164.Material = Enum.Material.Concrete
  2644. Part164.BrickColor = BrickColor.new("Medium red")
  2645. Part164.Rotation = Vector3.new(0, -90, 0)
  2646. Part164.Anchored = true
  2647. Part164.Size = Vector3.new(0.800000191, 7.00000048, 1.39999986)
  2648. Part164.CFrame = CFrame.new(-53.0693512, 4.50119781, 34.1697083, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2649. Part164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2650. Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. Part164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2652. Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2653. Part164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2654. Part164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2655. Part164.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2656. Part164.Position = Vector3.new(-53.0693512, 4.50119781, 34.1697083)
  2657. Part164.Orientation = Vector3.new(0, -90, 0)
  2658. Part164.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2659. Part165.Name = "HousePart"
  2660. Part165.Parent = Model133
  2661. Part165.Material = Enum.Material.Concrete
  2662. Part165.BrickColor = BrickColor.new("Medium red")
  2663. Part165.Rotation = Vector3.new(0, -90, 0)
  2664. Part165.Anchored = true
  2665. Part165.Size = Vector3.new(9.19999981, 0.800000012, 9.20000076)
  2666. Part165.CFrame = CFrame.new(-50.1692085, 9.40128899, 38.3697853, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2667. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2668. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2669. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2670. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2671. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2672. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2673. Part165.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2674. Part165.Position = Vector3.new(-50.1692085, 9.40128899, 38.3697853)
  2675. Part165.Orientation = Vector3.new(0, -90, 0)
  2676. Part165.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2677. Part166.Name = "HousePart"
  2678. Part166.Parent = Model133
  2679. Part166.Material = Enum.Material.Concrete
  2680. Part166.BrickColor = BrickColor.new("Medium red")
  2681. Part166.Rotation = Vector3.new(0, -90, 0)
  2682. Part166.Anchored = true
  2683. Part166.Size = Vector3.new(10.1999998, 8, 1)
  2684. Part166.CFrame = CFrame.new(-54.2692032, 5.00113201, 38.8697548, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2685. Part166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2686. Part166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2687. Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2688. Part166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2689. Part166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2690. Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2691. Part166.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2692. Part166.Position = Vector3.new(-54.2692032, 5.00113201, 38.8697548)
  2693. Part166.Orientation = Vector3.new(0, -90, 0)
  2694. Part166.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2695. WedgePart167.Name = "RoofPart"
  2696. WedgePart167.Parent = Model133
  2697. WedgePart167.Material = Enum.Material.Concrete
  2698. WedgePart167.BrickColor = BrickColor.new("Medium red")
  2699. WedgePart167.Rotation = Vector3.new(0, 90, 0)
  2700. WedgePart167.Anchored = true
  2701. WedgePart167.Size = Vector3.new(9.19999886, 2.77182984, 4.6225338)
  2702. WedgePart167.CFrame = CFrame.new(-52.4805298, 11.1872673, 38.3698502, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2703. WedgePart167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2704. WedgePart167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2705. WedgePart167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2706. WedgePart167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2707. WedgePart167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2708. WedgePart167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2709. WedgePart167.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2710. WedgePart167.Position = Vector3.new(-52.4805298, 11.1872673, 38.3698502)
  2711. WedgePart167.Orientation = Vector3.new(0, 89.9899979, 0)
  2712. WedgePart167.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2713. WedgePart168.Name = "RoofPart"
  2714. WedgePart168.Parent = Model133
  2715. WedgePart168.Material = Enum.Material.Concrete
  2716. WedgePart168.BrickColor = BrickColor.new("Medium red")
  2717. WedgePart168.Rotation = Vector3.new(0, -90, 0)
  2718. WedgePart168.Anchored = true
  2719. WedgePart168.Size = Vector3.new(9.19999886, 2.77182984, 4.6225338)
  2720. WedgePart168.CFrame = CFrame.new(-47.8579865, 11.1872635, 38.3698502, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2721. WedgePart168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2722. WedgePart168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2723. WedgePart168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2724. WedgePart168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2725. WedgePart168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2726. WedgePart168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2727. WedgePart168.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2728. WedgePart168.Position = Vector3.new(-47.8579865, 11.1872635, 38.3698502)
  2729. WedgePart168.Orientation = Vector3.new(0, -90, 0)
  2730. WedgePart168.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2731. WedgePart169.Name = "RoofPart"
  2732. WedgePart169.Parent = Model133
  2733. WedgePart169.Material = Enum.Material.Concrete
  2734. WedgePart169.BrickColor = BrickColor.new("Medium red")
  2735. WedgePart169.Anchored = true
  2736. WedgePart169.Size = Vector3.new(37, 8.79999924, 20.1999989)
  2737. WedgePart169.CFrame = CFrame.new(-60.2692757, 15.4010954, 53.0702934, 1, 3.05177746e-05, -3.05169706e-05, -3.05175563e-05, 0.999997973, 2.24999512e-05, 3.05179419e-05, -1.35587816e-05, 0.999994516)
  2738. WedgePart169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2739. WedgePart169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2740. WedgePart169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2741. WedgePart169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2742. WedgePart169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2743. WedgePart169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2744. WedgePart169.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2745. WedgePart169.Position = Vector3.new(-60.2692757, 15.4010954, 53.0702934)
  2746. WedgePart169.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2747. WedgePart170.Name = "RoofPart"
  2748. WedgePart170.Parent = Model133
  2749. WedgePart170.Material = Enum.Material.Concrete
  2750. WedgePart170.BrickColor = BrickColor.new("Medium red")
  2751. WedgePart170.Rotation = Vector3.new(-180, 0, -180)
  2752. WedgePart170.Anchored = true
  2753. WedgePart170.Size = Vector3.new(37, 8.79999924, 20.2000008)
  2754. WedgePart170.CFrame = CFrame.new(-60.2692795, 15.40061, 73.270752, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2755. WedgePart170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2756. WedgePart170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2757. WedgePart170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2758. WedgePart170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2759. WedgePart170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2760. WedgePart170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2761. WedgePart170.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2762. WedgePart170.Position = Vector3.new(-60.2692795, 15.40061, 73.270752)
  2763. WedgePart170.Orientation = Vector3.new(0, 180, 0)
  2764. WedgePart170.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2765. for i,v in pairs(mas:GetChildren()) do
  2766. v.Parent = workspace
  2767. pcall(function() v:MakeJoints() end)
  2768. end
  2769. mas:Destroy()
  2770. for i,v in pairs(cors) do
  2771. spawn(function()
  2772. pcall(v)
  2773. end)
  2774. end
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