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- local Kagume = {"Wanwood", "Black Iron", "Rainbow", "Adurite", "Wamen", "Trump", "Spongebob", "Cartoon", "Doge", "White", "Pizza", "Donut", "Desert Camo", "Waffle", "Snow Camo", "Gold", "Bluesteel", "Dirt", "Bape Pink", "Pink", "Blue", "Grass", "Bape Blue", "Green", "Bape"}
- local Skin = game.Players.LocalPlayer.PlayerGui.WepBuyer.Frame.Bar.KagName:FindFirstChild("Kagune")
- for i,v in pairs(Kagume) do
- Skin.Value = v
- game.ReplicatedStorage.Remotes.SetMagic1:FireServer(Skin.Value, workspace.Baseplate2.Texture.Value.Value)
- print(Skin.Value)
- end
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