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- if player:WaitForChild("Role").Value == "Default" then
- player.Character.Humanoid.Health = 50
- player.Character.Humanoid.MaxHealth = 100
- elseif player:WaitForChild("Role").Value == "Medic" then
- player.Character.Humanoid.Health = 50
- player.Character.Humanoid.MaxHealth = 100
- game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
- elseif player:WaitForChild("Role").Value == "Athlete" then
- player.Character.Humanoid.Health = 50
- player.Character.Humanoid.MaxHealth = 100
- game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
- elseif player:WaitForChild("Role").Value == "Fat" then
- player.Character.Humanoid.Health = 50
- player.Character.Humanoid.MaxHealth = 100
- for _, player in pairs(game.Players:GetPlayers()) do
- for _, Chips in pairs(game.ServerStorage.ChipsFolder:GetChildren()) do
- Chips:Clone().Parent = player.Backpack
- end
- end
- elseif player:WaitForChild("Role").Value == "SuperDefault" then
- player.Character.Humanoid.Health = 50
- player.Character.Humanoid.MaxHealth = 100
- game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
- elseif player:WaitForChild("Role").Value == "SuperAthlete" then
- player.Character.Humanoid.Health = 50
- player.Character.Humanoid.MaxHealth = 100
- game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
- game.ServerStorage.RoleItems.Bloxiade:Clone().Parent = player.Backpack
- elseif player:WaitForChild("Role").Value == "SuperMedic" then
- player.Character.Humanoid.Health = 50
- player.Character.Humanoid.MaxHealth = 100
- game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
- game.ServerStorage.RoleItems.Medkit:Clone().Parent = player.Backpack
- end
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