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1 | - | --[[Salvo_Starly[Salvy].Thingy_2018.8]]-- |
1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | - | --[[Project Name: R.U.N]]-- |
2 | + | |
3 | local Player,game,owner = owner,game | |
4 | - | plr=game.Players.LocalPlayer |
4 | + | |
5 | local RealPlayer = Player | |
6 | ||
7 | do | |
8 | print("FE Compatibility code by Mokiros") | |
9 | local rp = RealPlayer | |
10 | script.Parent = rp.Character | |
11 | ||
12 | --RemoteEvent for communicating | |
13 | local Event = Instance.new("RemoteEvent") | |
14 | Event.Name = "UserInput_Event" | |
15 | ||
16 | --Fake event to make stuff like Mouse.KeyDown work | |
17 | local function fakeEvent() | |
18 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
19 | t.connect = t.Connect | |
20 | - | mouse=plr:GetMouse() |
20 | + | return t |
21 | end | |
22 | ||
23 | --Creating fake input objects with fake variables | |
24 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
25 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
26 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
27 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
28 | end} | |
29 | --Merged 2 functions into one by checking amount of arguments | |
30 | CAS.UnbindAction = CAS.BindAction | |
31 | ||
32 | --This function will trigger the events that have been :Connect()'ed | |
33 | local function te(self,ev,...) | |
34 | local t = m[ev] | |
35 | if t and t._fakeEvent then | |
36 | for _,f in pairs(t.Functions) do | |
37 | f(...) | |
38 | end | |
39 | end | |
40 | end | |
41 | m.TrigEvent = te | |
42 | UIS.TrigEvent = te | |
43 | ||
44 | Event.OnServerEvent:Connect(function(plr,io) | |
45 | if plr~=rp then return end | |
46 | m.Target = io.Target | |
47 | m.Hit = io.Hit | |
48 | if not io.isMouse then | |
49 | local b = io.UserInputState == Enum.UserInputState.Begin | |
50 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
51 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
52 | end | |
53 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
54 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
55 | end | |
56 | for _,t in pairs(CAS.Actions) do | |
57 | for _,k in pairs(t.Keys) do | |
58 | if k==io.KeyCode then | |
59 | t.Function(t.Name,io.UserInputState,io) | |
60 | end | |
61 | end | |
62 | end | |
63 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
64 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
65 | end | |
66 | end) | |
67 | Event.Parent = NLS([==[ | |
68 | local Player = game:GetService("Players").LocalPlayer | |
69 | local Event = script:WaitForChild("UserInput_Event") | |
70 | local Mouse = Player:GetMouse() | |
71 | local UIS = game:GetService("UserInputService") | |
72 | local input = function(io,a) | |
73 | if a then return end | |
74 | --Since InputObject is a client-side instance, we create and pass table instead | |
75 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
76 | end | |
77 | UIS.InputBegan:Connect(input) | |
78 | UIS.InputEnded:Connect(input) | |
79 | local h,t | |
80 | --Give the server mouse data 30 times every second, but only if the values changed | |
81 | --If player is not moving their mouse, client won't fire events | |
82 | while wait(1/30) do | |
83 | if h~=Mouse.Hit or t~=Mouse.Target then | |
84 | h,t=Mouse.Hit,Mouse.Target | |
85 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
86 | end | |
87 | end]==],Player.Character) | |
88 | ||
89 | ----Sandboxed game object that allows the usage of client-side methods and services | |
90 | --Real game object | |
91 | local _rg = game | |
92 | ||
93 | --Metatable for fake service | |
94 | local fsmt = { | |
95 | __index = function(self,k) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then | |
98 | return typeof(s[k])=="function" | |
99 | and function(_,...)return s[k](s,...)end or s[k] | |
100 | end | |
101 | end, | |
102 | __newindex = function(self,k,v) | |
103 | local s = rawget(self,"_RealService") | |
104 | if s then s[k]=v end | |
105 | end | |
106 | } | |
107 | local function FakeService(t,RealService) | |
108 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
109 | return setmetatable(t,fsmt) | |
110 | end | |
111 | ||
112 | --Fake game object | |
113 | local g = { | |
114 | GetService = function(self,s) | |
115 | return rawget(self,s) or _rg:GetService(s) | |
116 | end, | |
117 | Players = FakeService({ | |
118 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
119 | },"Players"), | |
120 | UserInputService = FakeService(UIS,"UserInputService"), | |
121 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
122 | RunService = FakeService({ | |
123 | _btrs = {}, | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | } | |
133 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
134 | g.service = g.GetService | |
135 | FakeService(g,game) | |
136 | --Changing owner to fake player object to support owner:GetMouse() | |
137 | game,owner = g,g.Players.LocalPlayer | |
138 | end | |
139 | ||
140 | print([[ | |
141 | ||
142 | ||
143 | _______________________________________________ | |
144 | ||
145 | ||
146 | E R R R R R R R R R . . . . . . . . . . | |
147 | ||
148 | M A D E B Y R A M I N 9 9 9 2 3 2 | |
149 | ||
150 | ||
151 | F E | |
152 | ||
153 | ||
154 | _______________________________________________ | |
155 | ||
156 | ||
157 | D O N ' T L E A K ! ! ! ! ! ! ! ! ! ! ! ! ! | |
158 | ||
159 | ]]) | |
160 | wait(.2) | |
161 | plr=owner | |
162 | chr=plr.Character | |
163 | Head=chr.Head | |
164 | Root=chr.HumanoidRootPart | |
165 | Torso=chr.Torso | |
166 | RArm=chr["Right Arm"] | |
167 | LArm=chr["Left Arm"] | |
168 | RLeg=chr["Right Leg"] | |
169 | LLeg=chr["Left Leg"] | |
170 | RJ=Root.RootJoint | |
171 | Neck=Torso.Neck | |
172 | LS=Torso["Left Shoulder"] | |
173 | LH=Torso["Left Hip"] | |
174 | RS=Torso["Right Shoulder"] | |
175 | RH=Torso["Right Hip"] | |
176 | hum=chr:FindFirstChildOfClass("Humanoid") | |
177 | died=false | |
178 | EatTime=110 | |
179 | Siz=8 | |
180 | BallMass=15000 | |
181 | SSpeed=1.5 | |
182 | Grow=8 | |
183 | MinGrow=3.5 | |
184 | MaxGrow=8 | |
185 | GlV=25000 | |
186 | ||
187 | create=LoadLibrary("RbxUtility").Create | |
188 | ||
189 | chr.Animate:Remove() | |
190 | hum.Animator:Remove() | |
191 | ||
192 | function clerp(a,b,t) | |
193 | return a:lerp(b,t) | |
194 | end | |
195 | ||
196 | local newMotor=function(name,p0,p1,c0,c1) | |
197 | local w=Instance.new('Motor',p0) | |
198 | w.Name=name | |
199 | w.Part0=p0 | |
200 | w.Part1=p1 | |
201 | w.C0=c0 | |
202 | w.C1=c1 | |
203 | return w | |
204 | end | |
205 | for _,c in pairs(Torso:children()) do | |
206 | if c:IsA("Motor") and c.Name~="Neck" then | |
207 | c:Remove() | |
208 | end | |
209 | end | |
210 | ||
211 | ||
212 | RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0) | |
213 | Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0) | |
214 | --[[RS.C0,RS.C1=CFrame.new(1.5,0,0),CFrame.new(0,0,0) | |
215 | LS.C0,LS.C1=CFrame.new(-1.5,0,0),CFrame.new(0,0,0) | |
216 | RH.C0,RH.C1=CFrame.new(.5,-2,0),CFrame.new(0,0,0) | |
217 | LH.C0,LH.C1=CFrame.new(-.5,-2,0),CFrame.new(0,0,0)]] | |
218 | local RS=newMotor("Right Shoulder",Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
219 | local LS=newMotor("Left Shoulder",Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
220 | local RH=newMotor("Right Hip",Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
221 | local LH=newMotor("Left Hip",Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
222 | ||
223 | function NoOutline(Part) | |
224 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10 | |
225 | end | |
226 | ||
227 | function rayCast(Position,Direction,Range,Ignore) | |
228 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore) | |
229 | end | |
230 | ||
231 | ArtificialHB=create("BindableEvent"){ | |
232 | Parent=script, | |
233 | Name="Heartbeat"} | |
234 | ||
235 | script:WaitForChild("Heartbeat") | |
236 | ||
237 | frame=0.0166666666666666667 | |
238 | tf=0 | |
239 | allowframeloss=false | |
240 | tossremainder=false | |
241 | lastframe=tick() | |
242 | script.Heartbeat:Fire() | |
243 | ||
244 | game:GetService("RunService").Heartbeat:connect(function(s,p) | |
245 | tf=tf+s | |
246 | if tf >=frame then | |
247 | if allowframeloss then | |
248 | script.Heartbeat:Fire() | |
249 | lastframe=tick() | |
250 | else | |
251 | for i=1,math.floor(tf/frame) do | |
252 | script.Heartbeat:Fire() | |
253 | end | |
254 | lastframe=tick() | |
255 | end | |
256 | if tossremainder then | |
257 | tf=0 | |
258 | else | |
259 | tf=tf-frame*math.floor(tf/frame) | |
260 | end | |
261 | end | |
262 | end) | |
263 | ||
264 | function swait(num) | |
265 | if num==0 or num==nil then | |
266 | ArtificialHB.Event:wait() | |
267 | else | |
268 | for i=0,num do | |
269 | ArtificialHB.Event:wait() | |
270 | end | |
271 | end | |
272 | end | |
273 | ||
274 | function parts(Par,name,size,color,mat,ref,tra) | |
275 | local part=create("Part"){ | |
276 | Parent=Par, | |
277 | Name=name, | |
278 | Size=size, | |
279 | CanCollide=false, | |
280 | Anchored=false, | |
281 | BrickColor=BrickColor.new(color), | |
282 | Material=mat, | |
283 | Reflectance=ref, | |
284 | Transparency=tra} | |
285 | --Position=Torso.Position} | |
286 | NoOutline(part) | |
287 | part:BreakJoints() | |
288 | return part | |
289 | end | |
290 | ||
291 | function meshs(Par,name,scale,mtype,id) | |
292 | local mesh=create("SpecialMesh"){ | |
293 | Parent=Par, | |
294 | Name=name, | |
295 | Scale=scale, | |
296 | MeshType=mtype} | |
297 | if id~="" then | |
298 | mesh.MeshId="rbxassetid://"..id | |
299 | end | |
300 | return mesh | |
301 | end | |
302 | ||
303 | function welds(Par,name,p0,p1,c0,c1) | |
304 | local weld=create("Weld"){ | |
305 | Parent=Par, | |
306 | Name=name, | |
307 | Part0=p0, | |
308 | Part1=p1, | |
309 | C0=c0, | |
310 | C1=c1} | |
311 | return weld | |
312 | end | |
313 | ||
314 | function sounds(Par,id,vol,pit) | |
315 | local sound=create("Sound"){ | |
316 | Parent=Par, | |
317 | SoundId="rbxassetid://"..id, | |
318 | Volume=vol, | |
319 | PlaybackSpeed=pit, | |
320 | MaxDistance=66666666} | |
321 | sound:Play() | |
322 | game:GetService("Debris"):AddItem(sound,10) | |
323 | return sound | |
324 | end | |
325 | ||
326 | for _,v in pairs(chr:children()) do | |
327 | if v:IsA("BasePart")then | |
328 | v.Transparency=1 | |
329 | elseif v:IsA("Accessory")then | |
330 | v.Handle.Transparency=1 | |
331 | end | |
332 | end | |
333 | ||
334 | if Head:findFirstChild("face").Parent~=nil then | |
335 | Head:findFirstChild("face").Transparency=1 | |
336 | end | |
337 | ||
338 | Infections={} | |
339 | ||
340 | --extremely lazy to use parts() | |
341 | i=create("Part"){ | |
342 | Parent=chr, | |
343 | Color=Color3.new(math.random(0,1),math.random(0, 1),math.random(0, 1)), | |
344 | Locked=true, | |
345 | CFrame=Root.CFrame, | |
346 | Shape=0, | |
347 | Size=Vector3.new(8,8,8), | |
348 | Transparency=0.3, | |
349 | } | |
350 | NoOutline(i) | |
351 | ||
352 | Force=create("BodyForce"){ | |
353 | Parent=i} | |
354 | ||
355 | Vepz=create("BodyVelocity"){ | |
356 | maxForce=Vector3.new(math.huge,0,math.huge), | |
357 | P=10, | |
358 | velocity=Vector3.new(0,0,0)} | |
359 | ||
360 | Hin=create("Hint"){ | |
361 | Parent=workspace, | |
362 | Text="Survive and kill the bawlz for win!" | |
363 | } | |
364 | ||
365 | ||
366 | iw=welds(i,"MainWeld",Root,i,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
367 | ||
368 | ||
369 | sounds(chr,"2767085",1,1.5) | |
370 | ||
371 | ||
372 | MainGui=create("ScreenGui"){ | |
373 | Name="RUNGui", | |
374 | Parent=plr.PlayerGui, | |
375 | DisplayOrder=5 | |
376 | } | |
377 | ||
378 | SizeLabel=create("TextLabel"){ | |
379 | Parent=MainGui, | |
380 | AnchorPoint=Vector2.new(.5,.5), | |
381 | Position=UDim2.new(.5,0,.8,0), | |
382 | Size=UDim2.new(.06,0,.08,0), | |
383 | ZIndex=1, | |
384 | Text="Bawlz Size:", | |
385 | BackgroundColor3=BrickColor.new("Navy blue").Color, | |
386 | TextColor3=i.BrickColor.Color, | |
387 | BorderColor3=i.BrickColor.Color, | |
388 | Font="SourceSans", | |
389 | TextSize=18, | |
390 | --TextScaled=true, | |
391 | TextYAlignment="Top" | |
392 | } | |
393 | ||
394 | SizeN=create("TextLabel"){ | |
395 | Parent=SizeLabel, | |
396 | AnchorPoint=Vector2.new(.5,.5), | |
397 | Position=UDim2.new(.5,0,.5,0), | |
398 | Size=UDim2.new(1,0,1,0), | |
399 | ZIndex=2, | |
400 | Text=Grow, | |
401 | BackgroundTransparency=1, | |
402 | TextColor3=i.BrickColor.Color, | |
403 | Font="SourceSans", | |
404 | TextSize=18, | |
405 | --TextScaled=true, | |
406 | TextYAlignment="Bottom" | |
407 | } | |
408 | ||
409 | MSizeN=create("TextLabel"){ | |
410 | Parent=SizeLabel, | |
411 | AnchorPoint=Vector2.new(.5,.5), | |
412 | Position=UDim2.new(.5,0,1,0), | |
413 | Size=UDim2.new(1,0,1,0), | |
414 | ZIndex=2, | |
415 | Text="Max Size: "..MaxGrow, | |
416 | BackgroundTransparency=1, | |
417 | TextColor3=i.BrickColor.Color, | |
418 | Font="SourceSans", | |
419 | TextSize=18, | |
420 | --TextScaled=true, | |
421 | TextYAlignment="Bottom" | |
422 | } | |
423 | ||
424 | Infections[i]=true | |
425 | ||
426 | local s=create("Sound"){ | |
427 | SoundId="rbxassetid://10722059", | |
428 | Volume=1, | |
429 | Parent=Root} | |
430 | ||
431 | ||
432 | function Join(Part0, Part1) | |
433 | local Connector=create("Weld"){ | |
434 | C0=Part0.CFrame:inverse(), | |
435 | C1=Part1.CFrame:inverse(), | |
436 | Part0=Part0, | |
437 | Part1=Part1, | |
438 | Parent=Part0} | |
439 | coroutine.resume(coroutine.create(function() | |
440 | while Part1.Parent~=nil do | |
441 | swait() | |
442 | Connector.Parent=Part0 | |
443 | Connector.Part0=Part0 | |
444 | Connector.Part1=Part1 | |
445 | end | |
446 | Connector:Remove() | |
447 | end)) | |
448 | return Connector | |
449 | end | |
450 | ||
451 | function Eat(part,ir,s) | |
452 | part.CanCollide=false | |
453 | part.Anchored=true | |
454 | while (part.Position-ir.Position).magnitude>Siz/3 do | |
455 | part.CanCollide=false | |
456 | part:BreakJoints() | |
457 | local c={part.CFrame:components()} | |
458 | local v=part.Position+CFrame.new(part.Position,ir.Position).lookVector*SSpeed | |
459 | c[1]=v.X | |
460 | c[2]=v.Y | |
461 | c[3]=v.Z | |
462 | part.CFrame=CFrame.new(unpack(c)) | |
463 | swait() | |
464 | end | |
465 | s:Play() | |
466 | local p=Join(ir,part) | |
467 | part.Anchored=false | |
468 | swait(EatTime) | |
469 | if MaxGrow<30 then | |
470 | MaxGrow=MaxGrow+.5 | |
471 | else | |
472 | MaxGrow=30 | |
473 | end | |
474 | if part.Parent~=nil then | |
475 | part:Remove() | |
476 | end | |
477 | end | |
478 | ||
479 | --Hit:IsDescendantOf | |
480 | ||
481 | i.Touched:connect(function(Hit) | |
482 | if not died then | |
483 | if Hit:GetMass()<BallMass and not Infections[Hit] and not string.match(Hit.Name,"Base") and Hit.Parent.Name~=plr.Name and Hit.Parent.Parent.Name~=plr.Name then | |
484 | Infections[Hit]=true | |
485 | Eat(Hit,i,s) | |
486 | end | |
487 | end | |
488 | end) | |
489 | ||
490 | mov=false | |
491 | mouse.Button1Down:connect(function() | |
492 | if not died then | |
493 | mov=true | |
494 | coroutine.resume(coroutine.create(function() | |
495 | while mov do | |
496 | swait() | |
497 | if i and Force then | |
498 | local force=(CFrame.new(i.Position,mouse.Hit.p).lookVector*GlV) | |
499 | i.BodyForce.force = Vector3.new(force.x,0,force.z) | |
500 | else | |
501 | Force=create("BodyForce"){ | |
502 | Parent=i} | |
503 | end | |
504 | end | |
505 | if Force then | |
506 | Force.force=Vector3.new(0, 0, 0) | |
507 | end | |
508 | end)) | |
509 | end | |
510 | end) | |
511 | ||
512 | mouse.Button1Up:connect(function() | |
513 | mov=false | |
514 | end) | |
515 | ||
516 | mouse.KeyDown:connect(function(k) | |
517 | k=k:lower() | |
518 | --stop | |
519 | if k=="q" and Vepz.Parent==nil then | |
520 | Vepz.Parent=i | |
521 | end | |
522 | --jump | |
523 | if not died then | |
524 | if k=="f" then | |
525 | local Veps=create("BodyVelocity"){ | |
526 | maxForce=Vector3.new(0,math.huge,0), | |
527 | P=10, | |
528 | velocity=Vector3.new(0,100,0), | |
529 | Parent=i} | |
530 | game:GetService("Debris"):AddItem(Veps,.1) | |
531 | end | |
532 | --taunt | |
533 | if k=="t" then | |
534 | sounds(Root,"13378571",1,.5) | |
535 | end | |
536 | --change size | |
537 | if not mov then | |
538 | if k=="z" then | |
539 | if Grow<MaxGrow then | |
540 | Grow=Grow+.5 | |
541 | GlV=GlV+2500 | |
542 | else | |
543 | Grow=MaxGrow | |
544 | end | |
545 | elseif k=="x" then | |
546 | if Grow>MinGrow then | |
547 | Grow=Grow-.5 | |
548 | GlV=GlV-2500 | |
549 | else | |
550 | Grow=MinGrow | |
551 | end | |
552 | end | |
553 | --renew | |
554 | if k=="r" then | |
555 | i:Remove() | |
556 | end | |
557 | end | |
558 | end | |
559 | end) | |
560 | ||
561 | mouse.KeyUp:connect(function(k) | |
562 | k=k:lower() | |
563 | if k=="q" and Vepz.Parent~=nil then | |
564 | Vepz.Parent=nil | |
565 | end | |
566 | end) | |
567 | ||
568 | hum.Died:connect(function() | |
569 | died=true | |
570 | workspace.CurrentCamera.CameraSubject=hum | |
571 | game:GetService("Debris"):AddItem(Hin,.2) | |
572 | sounds(chr,"15632562",1,1.2) | |
573 | local info=TweenInfo.new(3,Enum.EasingStyle.Bounce,Enum.EasingDirection.Out,0,false) | |
574 | local tween=game:GetService("TweenService"):Create(i,info,{Size=Vector3.new(18,18,18)}) | |
575 | tween:Play() | |
576 | i.Anchored=true | |
577 | for _,v in pairs(chr:children()) do | |
578 | if v:IsA("BasePart")then | |
579 | v.Anchored=true | |
580 | elseif v:IsA("Accessory")then | |
581 | v.Handle.Anchored=true | |
582 | end | |
583 | end | |
584 | local Hint=create("Hint"){ | |
585 | Parent=workspace, | |
586 | Text="All bawlz died!" | |
587 | } | |
588 | coroutine.resume(coroutine.create(function() | |
589 | swait(170) | |
590 | sounds(chr,"13114759",1,0.7) | |
591 | Hint.Text="Game over!" | |
592 | end)) | |
593 | game:GetService("Debris"):AddItem(Hint,5) | |
594 | for si=0,1,.005 do | |
595 | swait() | |
596 | i.Transparency=si | |
597 | end | |
598 | --chr:Remove() | |
599 | for _,v in pairs(chr:children()) do | |
600 | if v.ClassName~="Sound" then | |
601 | v:Remove() | |
602 | end | |
603 | end | |
604 | end) | |
605 | ||
606 | ||
607 | ||
608 | while not died do | |
609 | swait() | |
610 | if Hin.Parent==nil then | |
611 | Hin=create("Hint"){ | |
612 | Parent=workspace, | |
613 | Text="Survive and kill the bawlz for win!"} | |
614 | end | |
615 | ||
616 | if i.Parent==nil then | |
617 | i=create("Part"){ | |
618 | Parent=chr, | |
619 | Color=Color3.new(math.random(0,1),math.random(0, 1),math.random(0, 1)), | |
620 | Locked=true, | |
621 | CFrame=Root.CFrame, | |
622 | Shape=0, | |
623 | Size=Vector3.new(8,8,8), | |
624 | Transparency=0.3, | |
625 | } | |
626 | NoOutline(i) | |
627 | ||
628 | Force=create("BodyForce"){ | |
629 | Parent=i} | |
630 | ||
631 | Vepz=create("BodyVelocity"){ | |
632 | maxForce=Vector3.new(math.huge,0,math.huge), | |
633 | P=10, | |
634 | velocity=Vector3.new(0,0,0)} | |
635 | ||
636 | i.Touched:connect(function(Hit) | |
637 | if not died then | |
638 | if Hit:GetMass()<BallMass and not Infections[Hit] and not string.match(Hit.Name,"Base") and Hit.Parent.Name~=plr.Name and Hit.Parent.Parent.Name~=plr.Name then | |
639 | Infections[Hit]=true | |
640 | Eat(Hit,i,s) | |
641 | end | |
642 | end | |
643 | end) | |
644 | ||
645 | end | |
646 | i.Size=Vector3.new(Grow,Grow,Grow) | |
647 | iw.Parent=i | |
648 | iw.Part0=Root | |
649 | iw.Part1=i | |
650 | iw.C0=CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
651 | iw.C1=CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
652 | ||
653 | SizeN.Text=Grow | |
654 | MSizeN.Text="Max Size: "..MaxGrow | |
655 | ||
656 | workspace.CurrentCamera.CameraSubject=i | |
657 | hum.PlatformStand=true | |
658 | Neck.C0=clerp(Neck.C0,CFrame.new(0,0,0),.4) | |
659 | RS.C0=clerp(RS.C0,CFrame.new(0,0,0),.4) | |
660 | LS.C0=clerp(LS.C0,CFrame.new(0,0,0),.4) | |
661 | RH.C0=clerp(RH.C0,CFrame.new(0,0,0),.4) | |
662 | LH.C0=clerp(LH.C0,CFrame.new(0,0,0),.4) | |
663 | end |