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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | ||
172 | --//Paste script below this line. | |
173 | ||
174 | --------------------------This is an Official script from Duelist-------------------------- | |
175 | ---{-------------------- -------------------}--- | |
176 | ---{-------------------- / \ -------------------}--- | |
177 | ---{-------------------- II -------------------}--- | |
178 | ---{-------------------- II -------------------}--- | |
179 | ---{-------------------- II -------------------}--- | |
180 | ---{-------------------- A========A -------------------}--- | |
181 | ---{-------------------- II -------------------}--- | |
182 | ---{-------------------- II -------------------}--- | |
183 | ---{-------------------- W -------------------}--- | |
184 | ------------------------------------------------------------------------------------------------------------- | |
185 | --i used stravants Beautifier so it might look a bit wonky | |
186 | Meshes = { | |
187 | Blast = '20329976', | |
188 | Crown = '1323306', | |
189 | Ring = '3270017', | |
190 | Claw = '10681506', | |
191 | Crystal = '9756362', | |
192 | Coil = '9753878', | |
193 | Cloud = '1095708', | |
194 | } | |
195 | clangsounds = { | |
196 | '199149119', | |
197 | '199149109', | |
198 | '199149072', | |
199 | '199149025', | |
200 | '199148971' | |
201 | } | |
202 | hitsounds = { | |
203 | '199149137', | |
204 | '199149186', | |
205 | '199149221', | |
206 | '199149235', | |
207 | '199149269', | |
208 | '199149297' | |
209 | } | |
210 | blocksounds = { | |
211 | '199148933', | |
212 | '199148947' | |
213 | } | |
214 | armorsounds = { | |
215 | '199149321', | |
216 | '199149338', | |
217 | '199149367', | |
218 | '199149409', | |
219 | '199149452' | |
220 | } | |
221 | woosh = { | |
222 | Heavy1 = '320557353', | |
223 | Heavy2 = '320557382', | |
224 | Heavy3 = '320557453', | |
225 | Heavy4 = '199144226', | |
226 | Heavy5 = '203691447', | |
227 | Heavy6 = '203691467', | |
228 | Heavy7 = '203691492', | |
229 | Light1 = '320557413', | |
230 | Light2 = '320557487', | |
231 | Light3 = '199145095', | |
232 | Light4 = '199145146', | |
233 | Light5 = '199145887', | |
234 | Light6 = '199145913', | |
235 | Light7 = '199145841', | |
236 | Medium1 = '320557518', | |
237 | Medium2 = '320557537', | |
238 | Medium3 = '320557563', | |
239 | Medium4 = '199145204' | |
240 | } | |
241 | music = {--i like music a lot | |
242 | Breaking = '179281636', | |
243 | FinalReckoning = '357375770', | |
244 | NotDeadYet = '346175829', | |
245 | Intense = '151514610', | |
246 | JumpP1 = '160536628', | |
247 | JumpP2 = '60536666', | |
248 | SonsOfWar = '158929777', | |
249 | WrathOfSea = '165520893', | |
250 | ProtecTorsofEarth = '160542922', | |
251 | SkyTitans = '179282324', | |
252 | ArchAngel = '144043274', | |
253 | Anticipation = '168614529', | |
254 | TheMartyred = '186849544', | |
255 | AwakeP1 = '335631255', | |
256 | AwakeP2 = '335631297', | |
257 | ReadyAimFireP1 = '342455387', | |
258 | ReadyAimFireP2 = '342455399', | |
259 | DarkLordP1 = '209567483', | |
260 | DarkLordP2 = '209567529', | |
261 | BloodDrainP1 = '162914123', | |
262 | BloodDrainP2 = '162914203', | |
263 | DanceOfSwords = '320473062', | |
264 | Opal = '286415112', | |
265 | Calamity = '190454307', | |
266 | Hypnotica = '155968128', | |
267 | Nemisis = '160453802', | |
268 | Breathe = '276963903', | |
269 | GateToTheRift = '270655227', | |
270 | InfernalBeserking = '244143404', | |
271 | Trust = '246184492', | |
272 | AwakeningTheProject = '245121821', | |
273 | BloodPain = '242545577', | |
274 | Chaos = '247241693', | |
275 | NightmareFictionHighStake = '248062278', | |
276 | TheWhiteWeapon = '247236446', | |
277 | Gale = '256851659', | |
278 | ImperialCode = '256848383', | |
279 | Blitzkrieg = '306431437', | |
280 | RhapsodyRage = '348690251', | |
281 | TheGodFist = '348541501', | |
282 | BattleForSoul = '321185592', | |
283 | TheDarkColossus = '305976780', | |
284 | EmpireOfAngels = '302580452', | |
285 | Kronos = '302205297', | |
286 | Exorcist = '299796054', | |
287 | CrimsonFlames = '297799220', | |
288 | UltimatePower = '295753229', | |
289 | DrivingInTheDark = '295753229', | |
290 | AscendToPower = '293860654', | |
291 | GodOfTheSun = '293612495', | |
292 | DarkRider = '293861765', | |
293 | Vengeance = '293375555', | |
294 | SoundOfWar = '293376196', | |
295 | HellsCrusaders = '293012202', | |
296 | Legend = '293011823', | |
297 | RisingSouls = '290524959' | |
298 | } | |
299 | misc = { | |
300 | GroundSlam = '199145477', | |
301 | LaserSlash = '199145497', | |
302 | RailGunFire = '199145534', | |
303 | Charge1 = '199145659', | |
304 | Charge2 = '169380469', | |
305 | Charge3 = '169380479', | |
306 | EmptyGun = '203691822', | |
307 | GunShoot = '203691837', | |
308 | Stomp1 = '200632875', | |
309 | Stomp2 = '200632561', | |
310 | TelsaCannonCharge = '169445572', | |
311 | TelsaCannonShoot = '169445602', | |
312 | AncientHymm = '245313442' | |
313 | } | |
314 | wait(1 / 60) | |
315 | local Player = game.Players.localPlayer | |
316 | local Character = Player.Character | |
317 | local Humanoid = Character.Humanoid | |
318 | local mouse = Player:GetMouse() | |
319 | local m = Instance.new('Model', Character) | |
320 | m.Name = "WeaponModel" | |
321 | local LeftArm = Character["Left Arm"] | |
322 | local RightArm = Character["Right Arm"] | |
323 | local LeftLeg = Character["Left Leg"] | |
324 | local RightLeg = Character["Right Leg"] | |
325 | local Head = Character.Head | |
326 | local Torso = Character.Torso | |
327 | local cam = game.Workspace.CurrentCamera | |
328 | local RootPart = Character.HumanoidRootPart | |
329 | local RootJoint = RootPart.RootJoint | |
330 | --cam.CameraSubject = Head | |
331 | local equipped = false | |
332 | local attack = false | |
333 | local Anim = 'Idle' | |
334 | local idle = 0 | |
335 | local sprint = false | |
336 | local battlestance = false | |
337 | local attacktype = 1 | |
338 | local state = 'none' | |
339 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
340 | local velocity = RootPart.Velocity.y | |
341 | local sine = 0 | |
342 | local change = 1 | |
343 | local on = false | |
344 | local grabbed = false | |
345 | local skill1 = false | |
346 | local skill2 = false | |
347 | local skill3 = false | |
348 | local skill4 = false | |
349 | local cooldown1 = 0 | |
350 | local cooldown2 = 0 | |
351 | local cooldown3 = 0 | |
352 | local cooldown4 = 0 | |
353 | local co1 = 10--how long it will take for skill to cooldown | |
354 | local co2 = 15 | |
355 | local co3 = 15 | |
356 | local co4 = 25 | |
357 | local inputserv = game:GetService('UserInputService') | |
358 | local typing = false | |
359 | local crit = false | |
360 | local critchance = 2--critical chance percentage | |
361 | local critdamageaddmin = 3--minimum amount of critical damage being added to regular damage | |
362 | local critdamageaddmax = 7--maximum amount | |
363 | local maxstamina = 100--max amount of stamina | |
364 | local stamina = 0--stamina you start out with | |
365 | local skill1stam = 10--how much stamina is needed for a skill | |
366 | local skill2stam = 10 | |
367 | local skill3stam = 20 | |
368 | local skill4stam = 30 | |
369 | local recovermana = 3--how much mana per second | |
370 | local defensevalue = 1--how much defense this character has | |
371 | local speedvalue = 1--how much speed this character has | |
372 | --speed is 16*speedvalue | |
373 | local mindamage = 5--self explanatory | |
374 | local maxdamage = 7--self explanatory | |
375 | local damagevalue = 1--how much damage this character has | |
376 | --damage is math.random(mindamage,maxdamage)*damagevalue | |
377 | --damage(hit, mindamage, maxdamage, 1, 1, RootPart) | |
378 | --asd | |
379 | local cn = CFrame.new-- make things easier :) | |
380 | local mr = math.rad | |
381 | local angles = CFrame.Angles | |
382 | local ud = UDim2.new | |
383 | local c3 = Color3.new | |
384 | local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol | |
385 | --asd | |
386 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
387 | Humanoid.Animator:Destroy() | |
388 | ||
389 | --Angles For RootJoint `~` | |
390 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
391 | --Save Shoulders/Hips | |
392 | RSH, LSH = nil, nil | |
393 | RHS, LHS = nil, nil | |
394 | --Shoulders | |
395 | RW = Instance.new("Weld") | |
396 | LW = Instance.new("Weld") | |
397 | --Hips | |
398 | RH = Instance.new("Weld") | |
399 | LH = Instance.new("Weld") | |
400 | -- | |
401 | Player = Player | |
402 | ch = Character | |
403 | LHS = Torso["Left Hip"] | |
404 | RHS = Torso["Right Hip"] | |
405 | RSH = ch.Torso["Right Shoulder"] | |
406 | LSH = ch.Torso["Left Shoulder"] | |
407 | -- | |
408 | RSH.Parent = nil | |
409 | LSH.Parent = nil | |
410 | -- | |
411 | LHS.Parent = nil | |
412 | RHS.Parent = nil | |
413 | -- | |
414 | RW.Name = "RW" | |
415 | RW.Part0 = ch.Torso | |
416 | RW.C0 = cn(1.5, 0.5, 0) | |
417 | RW.C1 = cn(0, 0.5, 0) | |
418 | RW.Part1 = ch["Right Arm"] | |
419 | RW.Parent = ch.Torso | |
420 | -- | |
421 | LW.Name = "LW" | |
422 | LW.Part0 = ch.Torso | |
423 | LW.C0 = cn(-1.5, 0.5, 0) | |
424 | LW.C1 = cn(0, 0.5, 0) | |
425 | LW.Part1 = ch["Left Arm"] | |
426 | LW.Parent = ch.Torso | |
427 | -- | |
428 | LH.Name = "LH" | |
429 | LH.Part0 = ch.Torso | |
430 | LH.C0 = cn(-0.5, -2, 0) | |
431 | LH.Part1 = ch["Left Leg"] | |
432 | LH.Parent = ch.Torso | |
433 | -- | |
434 | RH.Name = "RH" | |
435 | RH.Part0 = ch.Torso | |
436 | RH.C0 = cn(0.5, -2, 0) | |
437 | RH.Part1 = ch["Right Leg"] | |
438 | RH.Parent = ch.Torso | |
439 | ||
440 | local Flying = false | |
441 | ||
442 | game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump) | |
443 | if Flying == true then | |
444 | if jump == "Jump" then | |
445 | Humanoid.Jump = false | |
446 | end | |
447 | end | |
448 | end) | |
449 | ||
450 | Humanoid.CameraOffset = Vector3.new(0, -2, 0) | |
451 | ||
452 | Torso.Transparency = 1 | |
453 | Head.Transparency = 1 | |
454 | LeftLeg.Transparency = 1 | |
455 | RightLeg.Transparency = 1 | |
456 | LeftArm.Transparency = 1 | |
457 | RightArm.Transparency = 1 | |
458 | ||
459 | for i,v in pairs (Character:GetChildren()) do | |
460 | if v.ClassName == "Accessory" | |
461 | then v:Destroy() | |
462 | end | |
463 | end | |
464 | ||
465 | for i,v in pairs (Character.Head:GetChildren()) do | |
466 | if v.ClassName == "Decal" | |
467 | then v:Destroy() | |
468 | end | |
469 | end | |
470 | ||
471 | Character.Animate:Destroy() | |
472 | ||
473 | local scrn = Instance.new('ScreenGui') | |
474 | scrn.Parent = nil | |
475 | ||
476 | function makeframe(par, trans, pos, size, color) | |
477 | local frame = Instance.new('Frame', par) | |
478 | frame.BackgroundTransparency = trans | |
479 | frame.BorderSizePixel = 0 | |
480 | frame.Position = pos | |
481 | frame.Size = size | |
482 | frame.BackgroundColor3 = color | |
483 | return frame | |
484 | end | |
485 | function makelabel(par, text) | |
486 | local label = Instance.new('TextLabel', par) | |
487 | label.BackgroundTransparency = 1 | |
488 | label.Size = ud(1, 0, 1, 0) | |
489 | label.Position = ud(0, 0, 0, 0) | |
490 | label.TextColor3 = c3(255, 255, 255) | |
491 | label.TextStrokeTransparency = 0 | |
492 | label.FontSize = Enum.FontSize.Size32 | |
493 | label.Font = Enum.Font.SourceSansBold | |
494 | label.BorderSizePixel = 0 | |
495 | label.TextScaled = true | |
496 | label.Text = text | |
497 | end | |
498 | framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
499 | framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
500 | framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
501 | framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
502 | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
503 | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
504 | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
505 | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
506 | text1 = makelabel(framesk1, '[3] Skill3') | |
507 | text2 = makelabel(framesk2, '[4] Skill4') | |
508 | text3 = makelabel(framesk3, "[2] Skill2") | |
509 | text4 = makelabel(framesk4, '[1] Skill1') | |
510 | staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), c3(61 / 255, 171 / 255, 1)) | |
511 | staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(61 / 255, 171 / 255, 1)) | |
512 | staminatext = makelabel(staminabar, 'Mana') | |
513 | healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0)) | |
514 | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 46 / 255, 49 / 255)) | |
515 | healthtext = makelabel(healthbar, 'Health') | |
516 | ||
517 | local stats = Instance.new('Folder', Character) | |
518 | stats.Name = 'Stats' | |
519 | local block = Instance.new('BoolValue', stats) | |
520 | block.Name = 'Block' | |
521 | block.Value = false | |
522 | local stun = Instance.new('BoolValue', stats) | |
523 | stun.Name = 'Stun' | |
524 | stun.Value = false | |
525 | local defense = Instance.new('NumberValue', stats) | |
526 | defense.Name = 'Defence' | |
527 | defense.Value = defensevalue | |
528 | local speed = Instance.new('NumberValue', stats) | |
529 | speed.Name = 'Speed' | |
530 | speed.Value = speedvalue | |
531 | local damagea = Instance.new('NumberValue', stats) | |
532 | damagea.Name = 'Damage' | |
533 | damagea.Value = damagevalue | |
534 | ||
535 | function atktype(s, e) | |
536 | coroutine.resume(coroutine.create(function() | |
537 | attacktype = e | |
538 | wait(1.5) | |
539 | attacktype = s | |
540 | end)) | |
541 | end | |
542 | ||
543 | function turncrit() | |
544 | coroutine.resume(coroutine.create(function() | |
545 | print'CRITICAL!' | |
546 | crit = true | |
547 | wait(.25) | |
548 | crit = false | |
549 | end)) | |
550 | end | |
551 | ||
552 | function subtractstamina(k) | |
553 | if stamina >= k then | |
554 | stamina = stamina - k | |
555 | end | |
556 | end | |
557 | ||
558 | function clerp(a, b, t) | |
559 | return a:lerp(b, t) | |
560 | end | |
561 | ||
562 | function randomizer(percent) | |
563 | local randomized = math.random(0, 100) | |
564 | if randomized <= percent then | |
565 | return true | |
566 | elseif randomized >= percent then | |
567 | return false | |
568 | end | |
569 | end | |
570 | ||
571 | local RbxUtility = LoadLibrary("RbxUtility") | |
572 | local Create = RbxUtility.Create | |
573 | ||
574 | function RemoveOutlines(part) | |
575 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
576 | end | |
577 | ||
578 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
579 | local Part = Create("Part"){ | |
580 | formFactor = FormFactor, | |
581 | Parent = Parent, | |
582 | Reflectance = Reflectance, | |
583 | Transparency = Transparency, | |
584 | CanCollide = false, | |
585 | Locked = true, | |
586 | BrickColor = BrickColor.new(tostring(BColor)), | |
587 | Name = Name, | |
588 | Size = Size, | |
589 | Material = Material, | |
590 | } | |
591 | RemoveOutlines(Part) | |
592 | return Part | |
593 | end | |
594 | ||
595 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
596 | local Msh = Create(Mesh){ | |
597 | Parent = Part, | |
598 | Offset = OffSet, | |
599 | Scale = Scale, | |
600 | } | |
601 | if Mesh == "SpecialMesh" then | |
602 | Msh.MeshType = MeshType | |
603 | Msh.MeshId = MeshId | |
604 | end | |
605 | return Msh | |
606 | end | |
607 | ||
608 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
609 | local Weld = Create("Weld"){ | |
610 | Parent = Parent, | |
611 | Part0 = Part0, | |
612 | Part1 = Part1, | |
613 | C0 = C0, | |
614 | C1 = C1, | |
615 | } | |
616 | return Weld | |
617 | end | |
618 | ||
619 | function rayCast(pos, dir, maxl, ignore) | |
620 | return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore) | |
621 | end | |
622 | --Effects | |
623 | function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type) | |
624 | local p = Instance.new('Part', par or workspace) | |
625 | p.CFrame = pos1 | |
626 | p.Anchored = true | |
627 | p.Material = 'SmoothPlastic' | |
628 | p.CanCollide = false | |
629 | p.TopSurface = 0 | |
630 | p.Size = Vector3.new(1, 1, 1) | |
631 | p.BottomSurface = 0 | |
632 | p.Transparency = trans | |
633 | p.FormFactor = 'Custom' | |
634 | RemoveOutlines(p) | |
635 | local mesh = Instance.new('SpecialMesh', p) | |
636 | mesh.Scale = size | |
637 | if id ~= nil and type == nil then | |
638 | mesh.MeshId = 'rbxassetid://'..id | |
639 | elseif id == nil and type ~= nil then | |
640 | mesh.MeshType = type | |
641 | elseif id == nil and type == nil then | |
642 | mesh.MeshType = 'Brick' | |
643 | end | |
644 | coroutine.wrap(function() | |
645 | for i = 0, delay1, .1 do | |
646 | wait(1 / 60) | |
647 | p.CFrame = p.CFrame | |
648 | mesh.Scale = mesh.Scale + howmuch | |
649 | p.Transparency = p.Transparency + trans1 | |
650 | end | |
651 | p:Destroy() | |
652 | end)() | |
653 | return p | |
654 | end | |
655 | function clangy(cframe) | |
656 | wait(1 / 60) | |
657 | local clang = {} | |
658 | local dis = 0 | |
659 | local part = Instance.new('Part', nil) | |
660 | part.CFrame = cframe | |
661 | part.Anchored = true | |
662 | part.CanCollide = false | |
663 | part.BrickColor = BrickColor.new('Crimson') | |
664 | part.FormFactor = 'Custom' | |
665 | part.Name = 'clanger' | |
666 | part.Size = Vector3.new(.2, .2, .2) | |
667 | part.TopSurface = 10 | |
668 | part.BottomSurface = 10 | |
669 | part.RightSurface = 10 | |
670 | part.LeftSurface = 10 | |
671 | part.BackSurface = 10 | |
672 | part.FrontSurface = 10 | |
673 | part.Material='Neon' | |
674 | part:BreakJoints() | |
675 | local mesh = Instance.new('BlockMesh', part) | |
676 | coroutine.wrap(function() | |
677 | for i = 1, 7 do | |
678 | wait(1 / 60) | |
679 | dis = dis + .2 | |
680 | local partc = part:clone() | |
681 | partc.Parent = workspace | |
682 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
683 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
684 | table.insert(clang, partc) | |
685 | end | |
686 | for i, v in pairs(clang) do | |
687 | coroutine.wrap(function() | |
688 | for i = 1, 10 do | |
689 | wait(.01) | |
690 | v.Transparency = v.Transparency + .1 | |
691 | end | |
692 | v:destroy() | |
693 | end)() | |
694 | end | |
695 | end)() | |
696 | end | |
697 | --damage effects | |
698 | function circle(color, pos1) | |
699 | local p = Instance.new('Part', m) | |
700 | p.BrickColor = BrickColor.new(color) | |
701 | p.CFrame = pos1 | |
702 | p.Anchored = true | |
703 | p.Material = 'Plastic' | |
704 | p.CanCollide = false | |
705 | p.TopSurface = 0 | |
706 | p.Size = Vector3.new(1, 1, 1) | |
707 | p.BottomSurface = 0 | |
708 | p.Transparency = 0.35 | |
709 | p.FormFactor = 'Custom' | |
710 | local mesh = Instance.new('CylinderMesh', p) | |
711 | mesh.Scale = Vector3.new(0, 0, 0) | |
712 | coroutine.wrap(function() | |
713 | for i = 0, 5, .1 do | |
714 | wait(1 / 60) | |
715 | p.CFrame = p.CFrame | |
716 | mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5) | |
717 | p.Transparency = p.Transparency + .025 | |
718 | end | |
719 | p:Destroy() | |
720 | end)() | |
721 | end | |
722 | function firespaz1(color, pos1) | |
723 | local p = Instance.new('Part', m) | |
724 | p.BrickColor = BrickColor.new(color) | |
725 | p.CFrame = pos1 | |
726 | p.Anchored = true | |
727 | p.Material = 'Plastic' | |
728 | p.CanCollide = false | |
729 | p.TopSurface = 0 | |
730 | p.Size = Vector3.new(1, 1, 1) | |
731 | p.BottomSurface = 0 | |
732 | p.Transparency = 0.5 | |
733 | p.FormFactor = 'Custom' | |
734 | local mesh = Instance.new('BlockMesh', p) | |
735 | mesh.Scale = Vector3.new(1, 1, 1) | |
736 | coroutine.wrap(function() | |
737 | for i = 0, 15, .1 do | |
738 | wait(1 / 30) | |
739 | p.CFrame = p.CFrame * CFrame.new(0, .1, 0) | |
740 | mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1) | |
741 | p.Transparency = p.Transparency + .025 | |
742 | end | |
743 | p:Destroy() | |
744 | end)() | |
745 | end | |
746 | ||
747 | function pickrandom(tablesa) | |
748 | local randomized = tablesa[math.random(1, #tablesa)] | |
749 | return randomized | |
750 | end | |
751 | function sound(id, pitch, volume, par, last) | |
752 | local s = Instance.new('Sound', par or Torso) | |
753 | s.SoundId = 'rbxassetid://'..id | |
754 | s.Pitch = pitch or 1 | |
755 | s.Volume = volume or 1 | |
756 | wait() | |
757 | s:play() | |
758 | game.Debris:AddItem(s, last or 120) | |
759 | end | |
760 | function clangy(cframe) | |
761 | wait(1 / 60) | |
762 | local clang = {} | |
763 | local dis = 0 | |
764 | local part = Instance.new('Part', nil) | |
765 | part.CFrame = cframe | |
766 | part.Anchored = true | |
767 | part.CanCollide = false | |
768 | part.BrickColor = BrickColor.new('Crimson') | |
769 | part.FormFactor = 'Custom' | |
770 | part.Name = 'clanger' | |
771 | part.Size = Vector3.new(.2, .2, .2) | |
772 | part.TopSurface = 10 | |
773 | part.BottomSurface = 10 | |
774 | part.RightSurface = 10 | |
775 | part.LeftSurface = 10 | |
776 | part.BackSurface = 10 | |
777 | part.FrontSurface = 10 | |
778 | part.Material='Neon' | |
779 | part:BreakJoints() | |
780 | local mesh = Instance.new('BlockMesh', part) | |
781 | coroutine.wrap(function() | |
782 | for i = 1, 7 do | |
783 | wait(1 / 60) | |
784 | dis = dis + .2 | |
785 | local partc = part:clone() | |
786 | partc.Parent = workspace | |
787 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
788 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
789 | table.insert(clang, partc) | |
790 | end | |
791 | for i, v in pairs(clang) do | |
792 | coroutine.wrap(function() | |
793 | for i = 1, 10 do | |
794 | wait(.01) | |
795 | v.Transparency = v.Transparency + .1 | |
796 | end | |
797 | v:destroy() | |
798 | end)() | |
799 | end | |
800 | end)() | |
801 | end | |
802 | --damage effects | |
803 | --Effects | |
804 | so = function(id, par, vol, pit) | |
805 | coroutine.resume(coroutine.create(function() | |
806 | local sou = Instance.new("Sound", par or workspace) | |
807 | sou.Volume = vol | |
808 | sou.Pitch = pit or 1 | |
809 | sou.SoundId = id | |
810 | wait() | |
811 | sou:play() | |
812 | game:GetService("Debris"):AddItem(sou, 6) | |
813 | end)) | |
814 | end | |
815 | ||
816 | local function getclosest(obj, distance) | |
817 | local last, lastx = distance + 1 | |
818 | for i, v in pairs(workspace:GetChildren()) do | |
819 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
820 | local t = v.Torso | |
821 | local dist = (t.Position - obj.Position).magnitude | |
822 | if dist <= distance then | |
823 | if dist < last then | |
824 | last = dist | |
825 | lastx = v | |
826 | end | |
827 | end | |
828 | end | |
829 | end | |
830 | return lastx | |
831 | end | |
832 | ||
833 | function makegui(cframe, text) | |
834 | local a = math.random(-10, 10) / 100 | |
835 | local c = Instance.new("Part") | |
836 | c.Transparency = 1 | |
837 | Instance.new("BodyGyro").Parent = c | |
838 | c.Parent = m | |
839 | c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0)) | |
840 | local f = Instance.new("BodyPosition") | |
841 | f.P = 2000 | |
842 | f.D = 100 | |
843 | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
844 | f.position = c.Position + Vector3.new(0, 3, 0) | |
845 | f.Parent = c | |
846 | game:GetService("Debris"):AddItem(c, .5 + 6) | |
847 | c.CanCollide = false | |
848 | m.Parent = workspace | |
849 | c.CanCollide = false | |
850 | local bg = Instance.new('BillboardGui', m) | |
851 | bg.Adornee = c | |
852 | bg.Size = UDim2.new(1, 0, 1, 0) | |
853 | bg.StudsOffset = Vector3.new(0, 0, 0) | |
854 | bg.AlwaysOnTop = false | |
855 | local tl = Instance.new('TextLabel', bg) | |
856 | tl.BackgroundTransparency = 1 | |
857 | tl.Size = UDim2.new(1, 0, 1, 0) | |
858 | tl.Text = text | |
859 | tl.Font = 'SourceSansBold' | |
860 | tl.FontSize = 'Size42' | |
861 | if crit == true then | |
862 | tl.TextColor3 = Color3.new(180 / 255, 0, 0) | |
863 | else | |
864 | tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255) | |
865 | end | |
866 | tl.TextStrokeTransparency = 0 | |
867 | tl.TextScaled = true | |
868 | tl.TextWrapped = true | |
869 | coroutine.wrap(function() | |
870 | wait(2) | |
871 | for i = 1, 10 do | |
872 | wait() | |
873 | tl.TextTransparency = tl.TextTransparency + .1 | |
874 | end | |
875 | end)() | |
876 | end | |
877 | ||
878 | function tag(hum, Player) | |
879 | local creator = Instance.new('ObjectValue', hum) | |
880 | creator.Value = Player | |
881 | creator.Name = 'creator' | |
882 | end | |
883 | function untag(hum) | |
884 | if hum ~= nil then | |
885 | local tag = hum:findFirstChild("creator") | |
886 | if tag ~= nil then | |
887 | tag.Parent = nil | |
888 | end | |
889 | end | |
890 | end | |
891 | ||
892 | function tagPlayer(h) | |
893 | coroutine.wrap(function() | |
894 | tag(h, Player) | |
895 | wait(1) | |
896 | untag(h) | |
897 | end)() | |
898 | end | |
899 | function damage(hit, mind, maxd, knock, type, prop) | |
900 | --[[ | |
901 | to apply it to a Player directly, make the first arg go to the Players Torso | |
902 | 1 - normal type(damage and knockback) | |
903 | 2 - drain type(damage no knockback) | |
904 | 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed | |
905 | 4 - heal(heals target) | |
906 | 5 - subtracts enemies defense | |
907 | 6 - subtracts enemies speed | |
908 | 7 - | |
909 | ]] | |
910 | if hit.Name:lower() == 'Hitbox' then | |
911 | local pos = CFrame.new(0, 1, -1) | |
912 | sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6) | |
913 | coroutine.wrap(function() | |
914 | for i = 1, 4 do | |
915 | clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0)) | |
916 | end | |
917 | end)() | |
918 | end | |
919 | if hit.Parent == nil then | |
920 | return | |
921 | end | |
922 | local h = hit.Parent:FindFirstChild("Humanoid") | |
923 | for i, v in pairs(hit.Parent:children()) do | |
924 | if v:IsA("Humanoid") then | |
925 | h = v | |
926 | end | |
927 | end | |
928 | if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then | |
929 | h = hit.Parent.Parent:FindFirstChild('Humanoid') | |
930 | end | |
931 | if hit.Parent:IsA('Hat') then | |
932 | hit = hit.Parent.Parent:findFirstChild('Head') | |
933 | end | |
934 | local D = math.random(mind, maxd) * damagea.Value | |
935 | if h.Parent:FindFirstChild('Stats') then | |
936 | D = D / h.Parent:FindFirstChild('Stats').Defence.Value | |
937 | elseif not h.Parent:FindFirstChild('Stats') then | |
938 | D = D | |
939 | end | |
940 | if h then | |
941 | makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5))) | |
942 | end | |
943 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
944 | if type == 1 then | |
945 | tagPlayer(h) | |
946 | local asd = randomizer(critchance) | |
947 | if asd == true then | |
948 | turncrit() | |
949 | end | |
950 | if crit == false then | |
951 | h.Health = h.Health - D | |
952 | else | |
953 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
954 | end | |
955 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
956 | local vp = Instance.new('BodyVelocity') | |
957 | vp.P = 500 | |
958 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
959 | vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05 | |
960 | if knock > 0 then | |
961 | vp.Parent = hit.Parent.Torso | |
962 | end | |
963 | game:GetService("Debris"):AddItem(vp, .5) | |
964 | elseif type == 2 then | |
965 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
966 | local asd = randomizer(critchance) | |
967 | if asd == true then | |
968 | turncrit() | |
969 | end | |
970 | if crit == false then | |
971 | h.Health = h.Health - D | |
972 | else | |
973 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
974 | end | |
975 | tagPlayer(h) | |
976 | elseif type == 3 then | |
977 | tagPlayer(h) | |
978 | local asd = randomizer(critchance) | |
979 | if asd == true then | |
980 | turncrit() | |
981 | end | |
982 | if crit == false then | |
983 | h.Health = h.Health - D | |
984 | else | |
985 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
986 | end | |
987 | Character.Humanoid.Health = Character.Humanoid.Health + D / 2 | |
988 | so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5) | |
989 | for i = 1, 10 do | |
990 | firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3))) | |
991 | end | |
992 | elseif type == 4 then | |
993 | h.Health = h.Health + D | |
994 | so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1) | |
995 | circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0)) | |
996 | end | |
997 | end | |
998 | end | |
999 | ||
1000 | function subtrackstamina(k) | |
1001 | if stamina >= k then | |
1002 | stamina = stamina - k | |
1003 | end | |
1004 | end | |
1005 | ||
1006 | Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(2.39999986, 1.20000005, 1.39999998)) | |
1007 | Handleweld=CreateWeld(m,Torso,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200019836, 2.05684233, -1.52587891e-005, -3.33786011e-006, 5.10364771e-007, -1.00000072, 7.4505806e-007, 0.999990106, 5.23030758e-006, 0.999992847, 1.10268593e-006, -2.98023224e-006)) | |
1008 | CreateMesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1009 | LLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","LLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1010 | LLeg1Connectorweld=CreateWeld(m,Handle,LLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.271961212, 0.323261261, 0.554561615, 0.953878522, 0.237942964, 0.183013678, -0.270872086, 0.945040286, 0.183021933, -0.12940976, -0.224147677, 0.965908945)) | |
1011 | CreateMesh("SpecialMesh",LLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1012 | LLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","LLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1013 | LLeg2Connectorweld=CreateWeld(m,Handle,LLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286304474, 0.549964905, 0.383785248, 0.87001282, -0.368683487, -0.327339649, 0.475172013, 0.804078519, 0.357260257, 0.131499231, -0.466358542, 0.874748588)) | |
1014 | CreateMesh("SpecialMesh",LLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1015 | NeckHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","NeckHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
1016 | NeckHandleConnectorweld=CreateWeld(m,Handle,NeckHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014496, 2.2649765e-006, -1.52587891e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1017 | CreateMesh("SpecialMesh",NeckHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1018 | RLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","RLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1019 | RLeg2Connectorweld=CreateWeld(m,Handle,RLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.284488678, 0.502339363, -0.511051178, 0.866028607, -0.433008194, 0.249994621, 0.482959986, 0.853833973, -0.194110557, -0.12941049, 0.288845479, 0.948575199)) | |
1020 | CreateMesh("SpecialMesh",RLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1021 | RLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","RLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1022 | RLeg1Connectorweld=CreateWeld(m,Handle,RLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.434127808, 0.261667252, -0.51184082, 0.953878462, 0.277202159, 0.115192153, -0.270872086, 0.960207343, -0.0678096935, -0.129410967, 0.0334844999, 0.991011441)) | |
1023 | CreateMesh("SpecialMesh",RLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1024 | TailHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","TailHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
1025 | TailHandleConnectorweld=CreateWeld(m,Handle,TailHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.800014496, -4.17232513e-006, -1.14440918e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1026 | CreateMesh("SpecialMesh",TailHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1027 | Wings=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wings",Vector3.new(1.38, 0.600000024, 0.400000006)) | |
1028 | Wingsweld=CreateWeld(m,Handle,Wings,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00999832153, -1.35054588, -0.870742798, -3.57603994e-007, 1.84772534e-006, 0.999992847, 0.707109332, 0.707094491, -2.27373675e-013, -0.707105219, 0.707105219, 0)) | |
1029 | CreateMesh("SpecialMesh",Wings,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188700920 ",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.600000024, 0.928000093)) | |
1030 | HeadHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HeadHandleConnector",Vector3.new(0.799999774, 0.800000012, 1.19999993)) | |
1031 | HeadHandleConnectorweld=CreateWeld(m, NeckHandleConnector, HeadHandleConnector, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13883209, -1.22878647, -4.95910645e-005, 0.965921879, -0.258816749, -8.3394184e-007, 0.258814901, 0.965910494, 1.70232727e-006, 7.33734851e-009, -1.24428539e-008, 0.999992847)) | |
1032 | CreateMesh("SpecialMesh",HeadHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1033 | HeadHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HeadHandle",Vector3.new(0.799999774, 0.800000012, 1.19999993)) | |
1034 | HeadHandleweld=CreateWeld(m,HeadHandleConnector,HeadHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(.5,.3,0)) | |
1035 | CreateMesh("SpecialMesh",HeadHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1036 | BlinkPartL=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","BlinkPartL",Vector3.new(0.430000007, 0.349999994, 0.209999993)) | |
1037 | BlinkPartLweld=CreateWeld(m,HeadHandle,BlinkPartL,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.627552032, -0.15424633, 0.675392151, 0.965920627, 3.52720974e-007, 0.258818448, -3.27823614e-007, 0.999994576, -4.27638327e-007, -0.258816987, 3.32397349e-007, 0.965925992)) | |
1038 | CreateMesh("SpecialMesh",BlinkPartL,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1039 | BlinkPartR=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","BlinkPartR",Vector3.new(0.430000007, 0.349999994, 0.209999919)) | |
1040 | BlinkPartRweld=CreateWeld(m,HeadHandle,BlinkPartR,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668586731, 0.0254650116, 0.6536026, 0.963257611, 0.166627169, -0.210616693, 0.170450777, -0.985360563, 7.06354513e-007, -0.207533255, -0.035900455, -0.977568686)) | |
1041 | CreateMesh("SpecialMesh",BlinkPartR,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1042 | Head=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Head",Vector3.new(1.59999979, 1, 1.19999993)) | |
1043 | Headweld=CreateWeld(m,HeadHandle,Head,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399993896, -0.100018501, -3.81469727e-006, 0.999994338, -7.45053441e-008, 0, 4.59620352e-013, 0.999994516, 5.40012479e-013, -6.82121026e-013, -1.62003744e-012, 1)) | |
1044 | CreateMesh("SpecialMesh",Head,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1045 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003)) | |
1046 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.268547058, 0.0147666931, 0.492343903, 0.266456544, 0.961500287, -0.0669870079, -0.937416613, 0.24235782, -0.249999925, -0.22414504, 0.129409671, 0.965918422)) | |
1047 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1048 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) | |
1049 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35981369, -0.0811252594, -0.392364502, 0.499998569, 0.866011322, 1.38495011e-007, -0.836511791, 0.482955486, 0.258817196, 0.224141717, -0.129405871, 0.965918958)) | |
1050 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1051 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) | |
1052 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.359809875, -0.0811347961, 0.392364502, 0.500002265, 0.866017759, 4.3843329e-009, -0.836509109, 0.48296532, -0.25881812, -0.224141061, 0.129409656, 0.965926051)) | |
1053 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1054 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003)) | |
1055 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.268550873, 0.0147647858, -0.492359161, 0.266456187, 0.961500764, 0.066986382, -0.937418401, 0.242359444, 0.249994203, 0.224138066, -0.129404321, 0.965920031)) | |
1056 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1057 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917)) | |
1058 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148231506, -0.399997711, 0.999991596, -8.94065053e-008, -6.82121026e-013, -4.47030253e-008, 0.999991894, -1.00897068e-012, -4.54747351e-013, -1.05160325e-012, 1)) | |
1059 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1060 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917)) | |
1061 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148216248, 0.399990082, 0.999985158, -5.96041865e-008, -1.13686838e-012, -8.94065053e-008, 0.999985576, -1.15107923e-012, -6.82121026e-013, -1.44950718e-012, 1)) | |
1062 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1063 | LLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","LLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1064 | LLeg1Handleweld=CreateWeld(m,LLeg1Connector,LLeg1Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0365982056, 0.0366020203, 0.193164825, 0.999997556, -8.96677375e-006, -5.36441803e-007, -8.96677375e-006, 0.999984801, 3.7252903e-006, -5.36441803e-007, 3.7252903e-006, 0.999984503)) | |
1065 | CreateMesh("SpecialMesh",LLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1066 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
1067 | Partweld=CreateWeld(m,LLeg1Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.299993515, 7.62939453e-006, 0.999997556, -8.96677375e-006, -5.36441803e-007, -8.96677375e-006, 0.999984801, 3.7252903e-006, -5.36441803e-007, 3.7252903e-006, 0.999984503)) | |
1068 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1069 | LLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","LLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1070 | LLeg2Handleweld=CreateWeld(m,LLeg2Connector,LLeg2Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0654640198, 0.0714416504, 0.174942017, 1.0000006, 4.96953726e-006, 2.38418579e-006, 4.96953726e-006, 0.999982536, 4.35113907e-006, 2.38418579e-006, 4.35113907e-006, 0.999983668)) | |
1071 | CreateMesh("SpecialMesh",LLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1072 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
1073 | Partweld=CreateWeld(m,LLeg2Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-006, 0.300003052, 0, 1.0000006, 4.96953726e-006, 2.38418579e-006, 4.96953726e-006, 0.999982536, 4.35113907e-006, 2.38418579e-006, 4.35113907e-006, 0.999983668)) | |
1074 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1075 | RLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","RLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1076 | RLeg1Handleweld=CreateWeld(m,RLeg1Connector,RLeg1Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.999997318, -9.39005986e-006, -1.82539225e-006, -9.39005986e-006, 0.999983907, 2.83867121e-006, -1.82539225e-006, 2.83867121e-006, 0.999985874)) | |
1077 | CreateMesh("SpecialMesh",RLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1078 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
1079 | Partweld=CreateWeld(m,RLeg1Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, 0.299995422, 7.62939453e-006, 0.999997318, -9.39005986e-006, -1.82539225e-006, -9.39005986e-006, 0.999983907, 2.83867121e-006, -1.82539225e-006, 2.83867121e-006, 0.999985874)) | |
1080 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1081 | RLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","RLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
1082 | RLeg2Handleweld=CreateWeld(m,RLeg2Connector,RLeg2Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0499954224, 0.038819313, -0.189697266, 0.999999583, 6.79865479e-006, -3.51667404e-006, 6.79865479e-006, 0.999980748, -1.23679638e-006, -3.51667404e-006, -1.23679638e-006, 0.999986768)) | |
1083 | CreateMesh("SpecialMesh",RLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1084 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
1085 | Partweld=CreateWeld(m,RLeg2Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.299996376, -7.62939453e-006, 0.999999583, 6.79865479e-006, -3.51667404e-006, 6.79865479e-006, 0.999980748, -1.23679638e-006, -3.51667404e-006, -1.23679638e-006, 0.999986768)) | |
1086 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1087 | NeckHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","NeckHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
1088 | NeckHandleweld=CreateWeld(m,NeckHandleConnector,NeckHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1089 | CreateMesh("SpecialMesh",NeckHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1090 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.5999999, 0.800000012, 0.99999994)) | |
1091 | Partweld=CreateWeld(m,NeckHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.673364639, 0.315284729, 1.14440918e-005, 0.499996573, 0.866005898, 1.41687553e-006, -0.866028965, 0.499994099, 1.24860276e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1092 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1093 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.5999999, 1, 1.39999998)) | |
1094 | Partweld=CreateWeld(m,NeckHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456003189, -0.000812530518, 1.52587891e-005, 0.707109332, 0.707094491, 1.05421987e-006, -0.707105219, 0.707105219, 1.56317299e-006, 2.27782948e-009, -3.0485694e-009, 0.999992847)) | |
1095 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1096 | TailHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","TailHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
1097 | TailHandleweld=CreateWeld(m,TailHandleConnector,TailHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.62939453e-006, -1.90734863e-006, 0, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1098 | CreateMesh("SpecialMesh",TailHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1099 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.39999974, 0.800000012, 0.99999994)) | |
1100 | Partweld=CreateWeld(m,TailHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.299999237, 3.57627869e-007, 0, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
1101 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1102 | Tail2HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Tail2HandleConnector",Vector3.new(0.599999726, 0.800000012, 0.799999952)) | |
1103 | Tail2HandleConnectorweld=CreateWeld(m,TailHandle,Tail2HandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.674129486, -0.0147686005, -0.00961303711, 0.999255121, 0.0334871411, -0.0192402583, -0.0341572762, 0.998781741, -0.0350642987, 0.0180421956, 0.0356986672, 0.999185622)) | |
1104 | CreateMesh("SpecialMesh",Tail2HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1105 | Tail2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Tail2Handle",Vector3.new(0.599999726, 0.800000012, 0.799999952)) | |
1106 | Tail2Handleweld=CreateWeld(m,Tail2HandleConnector,Tail2Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1.00000131, -5.39020402e-006, -1.95577741e-007, -5.39020402e-006, 0.999980748, 1.59069896e-006, -1.95577741e-007, 1.59069896e-006, 0.999985993)) | |
1107 | CreateMesh("SpecialMesh",Tail2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1108 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.39999974, 0.800000012, 0.799999952)) | |
1109 | Partweld=CreateWeld(m,Tail2Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399993896, -2.86102295e-006, 3.81469727e-006, 1.00000131, -5.39020402e-006, -1.95577741e-007, -5.39020402e-006, 0.999980748, 1.59069896e-006, -1.95577741e-007, 1.59069896e-006, 0.999985993)) | |
1110 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1111 | Tail3HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Tail3HandleConnector",Vector3.new(0.599999845, 0.800000012, 0.799999952)) | |
1112 | Tail3HandleConnectorweld=CreateWeld(m,Tail2Handle,Tail3HandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.933692932, 0.152185202, 0.0128250122, 0.989802122, -0.139427915, 0.0292246509, 0.138289496, 0.989660025, 0.0377997532, -0.0341934189, -0.0333709307, 0.998850942)) | |
1113 | CreateMesh("SpecialMesh",Tail3HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1114 | Tail3Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Tail3Handle",Vector3.new(0.599999845, 0.800000012, 0.799999952)) | |
1115 | Tail3Handleweld=CreateWeld(m,Tail3HandleConnector,Tail3Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012)) | |
1116 | CreateMesh("SpecialMesh",Tail3Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1117 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(1.79999983, 0.800000012, 0.200000003)) | |
1118 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04519272, 0.064440012, -0.0208930969, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012)) | |
1119 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1120 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003)) | |
1121 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.11207199, 0.0611591339, 0.00499725342, 0.965926647, -0.258816153, -5.12227416e-008, 0.258816123, 0.965926647, -1.83936208e-007, 9.68575478e-008, 1.64000085e-007, 1)) | |
1122 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1123 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003)) | |
1124 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.07800674, 0.0849123001, -0.020816803, 0.965926468, 0.258816481, 2.40281224e-007, -0.258821636, 0.965915978, -1.06403604e-006, -1.3038516e-006, 2.83645932e-006, 0.999992907)) | |
1125 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1126 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.39999986, 0.800000012, 0.799999952)) | |
1127 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400001526, -2.14576721e-006, -3.81469727e-006, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012)) | |
1128 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1129 | ||
1130 | mouse.Button1Down:connect(function() | |
1131 | end) | |
1132 | ||
1133 | mouse.KeyDown:connect(function(k) | |
1134 | k = k:lower() | |
1135 | if k == "f" and attack == false and Flying == false then | |
1136 | Humanoid.CameraOffset = Vector3.new(0, -1, 0) | |
1137 | Humanoid.WalkSpeed = 25 | |
1138 | Flying = true | |
1139 | elseif k == "f" and attack == false and Flying == true then | |
1140 | Humanoid.CameraOffset = Vector3.new(0, -2, 0) | |
1141 | Humanoid.WalkSpeed = 16 | |
1142 | Flying = false | |
1143 | end | |
1144 | end) | |
1145 | ||
1146 | ||
1147 | inputserv.InputBegan:connect(function(k) | |
1148 | if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then | |
1149 | elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then | |
1150 | elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then | |
1151 | elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then | |
1152 | end | |
1153 | end) | |
1154 | ||
1155 | inputserv.InputBegan:connect(function(k) | |
1156 | if k.KeyCode == Enum.KeyCode.Slash then | |
1157 | local fin = nil | |
1158 | typing = true | |
1159 | fin = inputserv.InputBegan:connect(function(k) | |
1160 | if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then | |
1161 | typing = false | |
1162 | fin:disconnect() | |
1163 | end | |
1164 | end) | |
1165 | end | |
1166 | end) | |
1167 | ||
1168 | function updateskills() | |
1169 | if cooldown1 <= co1 then | |
1170 | cooldown1 = cooldown1 + 1 / 30 | |
1171 | end | |
1172 | if cooldown2 <= co2 then | |
1173 | cooldown2 = cooldown2 + 1 / 30 | |
1174 | end | |
1175 | if cooldown3 <= co3 then | |
1176 | cooldown3 = cooldown3 + 1 / 30 | |
1177 | end | |
1178 | if cooldown4 <= co4 then | |
1179 | cooldown4 = cooldown4 + 1 / 30 | |
1180 | end | |
1181 | if stamina <= maxstamina then | |
1182 | stamina = stamina + recovermana / 30 | |
1183 | end | |
1184 | end | |
1185 | ||
1186 | coroutine.resume(coroutine.create(function(Part,Weld) | |
1187 | while Part.Parent~=nil do | |
1188 | wait(5) | |
1189 | for i=0,1,0.2 do | |
1190 | wait() | |
1191 | BlinkPartR.Mesh.Scale = Vector3.new(.7-1*i,1,1) | |
1192 | end | |
1193 | for i=0,1,0.2 do | |
1194 | wait() | |
1195 | BlinkPartR.Mesh.Scale = Vector3.new(.7+.3*i,1,1) | |
1196 | end | |
1197 | end | |
1198 | end),BlinkPartR,BlinkPartRweld) | |
1199 | ||
1200 | coroutine.resume(coroutine.create(function(Part,Weld) | |
1201 | while Part.Parent~=nil do | |
1202 | wait(5) | |
1203 | for i=0,1,0.2 do | |
1204 | wait() | |
1205 | BlinkPartL.Mesh.Scale = Vector3.new(.7-1*i,1,1) | |
1206 | end | |
1207 | for i=0,1,0.2 do | |
1208 | wait() | |
1209 | BlinkPartL.Mesh.Scale = Vector3.new(.7+.3*i,1,1) | |
1210 | end | |
1211 | end | |
1212 | end),BlinkPartL,BlinkPartLweld) | |
1213 | ||
1214 | game:GetService'RunService'.Heartbeat:connect(function() | |
1215 | updateskills() | |
1216 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1217 | velocity = RootPart.Velocity.y | |
1218 | sine = sine + change | |
1219 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1220 | if equipped == true or equipped == false then | |
1221 | if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then | |
1222 | Anim = "Jump" | |
1223 | if attack == false then | |
1224 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 2) * angles(math.rad(50), math.rad(0), math.rad(0)), .3) | |
1225 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1226 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1227 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1228 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1229 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1230 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1231 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1232 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1233 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1234 | end | |
1235 | elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then | |
1236 | Anim = "Fall" | |
1237 | if attack == false then | |
1238 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 1) * angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
1239 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), .3) | |
1240 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
1241 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1242 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1243 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1244 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1245 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1246 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1247 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1248 | end | |
1249 | elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then | |
1250 | Anim = "Idle" | |
1251 | if attack == false and Flying == false then | |
1252 | change = 1 | |
1253 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1254 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+1.5*math.cos(sine/10))), .3) | |
1255 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-5+1.5*math.cos(sine/10))), .3) | |
1256 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1257 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1258 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1259 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1260 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(15*math.cos(sine/15)), math.rad(5*math.cos(sine/25))), .3) | |
1261 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(-15*math.cos(sine/15)), math.rad(20*math.cos(sine/15)), math.rad(2*math.cos(sine/15))), .3) | |
1262 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(15*math.cos(sine/15)), math.rad(10*math.cos(sine/15)), math.rad(0)), .3) | |
1263 | elseif attack == false and Flying == true then | |
1264 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 2) * angles(math.rad(40+2*math.cos(sine/10)), math.rad(0), math.rad(0)), .3) | |
1265 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+3*math.cos(sine/10))), .3) | |
1266 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20-3*math.cos(sine/10))), .3) | |
1267 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1268 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1269 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1270 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1271 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20-3*math.cos(sine/10))), .3) | |
1272 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+2*math.cos(sine/10))), .3) | |
1273 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15-1.5*math.cos(sine/10))), .3) | |
1274 | end | |
1275 | elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then | |
1276 | Anim = "Walk" | |
1277 | if attack == false and Flying == false then | |
1278 | change = 1 | |
1279 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(1.5+1*math.cos(sine/10)), math.rad(0), math.rad(0)), .3) | |
1280 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3) | |
1281 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+1.5*math.cos(sine/10))), .3) | |
1282 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3) | |
1283 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3) | |
1284 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3) | |
1285 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3) | |
1286 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3) | |
1287 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2*math.cos(sine/15))), .3) | |
1288 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3) | |
1289 | elseif attack == false and Flying == true then | |
1290 | change = 1 | |
1291 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 1) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1292 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+1*math.cos(sine/10))), .3) | |
1293 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20+1*math.cos(sine/10))), .3) | |
1294 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1295 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1296 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1297 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1298 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10-3*math.cos(sine/10))), .3) | |
1299 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3) | |
1300 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3-1.5*math.cos(sine/10))), .3) | |
1301 | end | |
1302 | end | |
1303 | end | |
1304 | end) |