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1 | - | --CREDIT TO TARTINO! |
1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | - | --LEAKED BY VIKTOR ON V3RMILLION |
2 | + | local Player,game,owner = owner,game |
3 | local RealPlayer = Player | |
4 | - | --COPY BELOW |
4 | + | do |
5 | - | --///////////////////////////////////////// |
5 | + | print("FE Compatibility code by Mokiros") |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
52 | end | |
53 | for _,t in pairs(CAS.Actions) do | |
54 | for _,k in pairs(t.Keys) do | |
55 | if k==io.KeyCode then | |
56 | t.Function(t.Name,io.UserInputState,io) | |
57 | end | |
58 | end | |
59 | end | |
60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
62 | end | |
63 | end) | |
64 | Event.Parent = NLS([==[ | |
65 | local Player = game:GetService("Players").LocalPlayer | |
66 | local Event = script:WaitForChild("UserInput_Event") | |
67 | local Mouse = Player:GetMouse() | |
68 | local UIS = game:GetService("UserInputService") | |
69 | local input = function(io,a) | |
70 | if a then return end | |
71 | --Since InputObject is a client-side instance, we create and pass table instead | |
72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
73 | end | |
74 | UIS.InputBegan:Connect(input) | |
75 | UIS.InputEnded:Connect(input) | |
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then | |
95 | return typeof(s[k])=="function" | |
96 | and function(_,...)return s[k](s,...)end or s[k] | |
97 | end | |
98 | end, | |
99 | __newindex = function(self,k,v) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then s[k]=v end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return rawget(self,s) or _rg:GetService(s) | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | RunService = FakeService({ | |
120 | _btrs = {}, | |
121 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
122 | BindToRenderStep = function(self,name,_,fun) | |
123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
124 | end, | |
125 | UnbindFromRenderStep = function(self,name) | |
126 | self._btrs[name]:Disconnect() | |
127 | end, | |
128 | },"RunService") | |
129 | } | |
130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
131 | g.service = g.GetService | |
132 | FakeService(g,game) | |
133 | --Changing owner to fake player object to support owner:GetMouse() | |
134 | game,owner = g,g.Players.LocalPlayer | |
135 | end | |
136 | ||
137 | local Me = game.Players.LocalPlayer | |
138 | bin = Instance.new("HopperBin") | |
139 | bin.Name = "Fap (Q and E)" | |
140 | bin.Parent = Me.Backpack | |
141 | ||
142 | local SIZE = 1 | |
143 | local DISTANCE = 1 | |
144 | local RAISE = 0.03 | |
145 | local INCLINE = 0.001 | |
146 | local ChaneOfEnjoyment = 10 | |
147 | local Auto = false | |
148 | local AutoAmout = 1 | |
149 | ||
150 | local char = Me.Character | |
151 | local Torsoz = char:findFirstChild("Torso") | |
152 | local RA = char:findFirstChild("Right Arm") | |
153 | local LA = char:findFirstChild("Left Arm") | |
154 | local H = char:findFirstChild("Head") | |
155 | local RS = Torsoz:findFirstChild("Right Shoulder") | |
156 | local LS = Torsoz:findFirstChild("Left Shoulder") | |
157 | local N = Torsoz:findFirstChild("Neck") | |
158 | local Joint1 | |
159 | local Joint2 | |
160 | local Fap = 1 | |
161 | local FapCount = Instance.new("Part") | |
162 | local FapCountM = Instance.new("Model") | |
163 | local Points = 0 | |
164 | local Dks = {} | |
165 | local InTenPoints = 0 | |
166 | local RaiseOrg = RAISE | |
167 | local Tickup = false | |
168 | ||
169 | Me:ClearCharacterAppearance() | |
170 | wait(0.1) | |
171 | Me.Character.Head.BrickColor = BrickColor.new("Cool yellow") | |
172 | Me.Character.Torso.BrickColor = BrickColor.new("Cool yellow") | |
173 | Me.Character["Right Arm"].BrickColor = BrickColor.new("Cool yellow") | |
174 | Me.Character["Right Leg"].BrickColor = BrickColor.new("Cool yellow") | |
175 | Me.Character["Left Leg"].BrickColor = BrickColor.new("Cool yellow") | |
176 | Me.Character["Left Arm"].BrickColor = BrickColor.new("Cool yellow") | |
177 | pcall(function() Me.Character.Torso.roblox:Destroy() end) | |
178 | ||
179 | local P = Instance.new("Part") | |
180 | P.Anchored = false | |
181 | P.CanCollide = false | |
182 | P.Name = "Part" | |
183 | P.formFactor = "Custom" | |
184 | P.Size = Vector3.new(0.5,0.5,0.5) | |
185 | P.Locked = true | |
186 | P.TopSurface = 0 | |
187 | P.BottomSurface = 0 | |
188 | ||
189 | local Model = Instance.new("Model", char) | |
190 | Model.Name = "Troll" | |
191 | ||
192 | local B1 = Instance.new("Part", Model) | |
193 | B1.Name = "Di-ck" | |
194 | B1.Size = Vector3.new(1,1,1) | |
195 | B1.TopSurface = "Smooth" | |
196 | B1.BottomSurface = "Smooth" | |
197 | B1.Position = Vector3.new(0,10,0) | |
198 | B1.BrickColor = BrickColor.new("Cool yellow") | |
199 | B1.CanCollide = true | |
200 | B1.Locked = true | |
201 | local Mesh1 = Instance.new("SpecialMesh", B1) | |
202 | Mesh1.MeshType = "Sphere" | |
203 | Mesh1.Scale = Vector3.new(SIZE+0.3,SIZE+0.3,SIZE+0.3) | |
204 | local Weld1 = Instance.new("Weld", B1) | |
205 | Weld1.Part0 = Torsoz | |
206 | Weld1.Part1 = B1 | |
207 | Weld1.C0 = CFrame.new(-0.2,-1,-0.6) | |
208 | ||
209 | local B2 = Instance.new("Part", Model) | |
210 | B2.Name = "Di-ck" | |
211 | B2.Size = Vector3.new(1,1,1) | |
212 | B2.TopSurface = "Smooth" | |
213 | B2.BottomSurface = "Smooth" | |
214 | B2.Position = Vector3.new(0,10,0) | |
215 | B2.BrickColor = BrickColor.new("Cool yellow") | |
216 | B2.CanCollide = true | |
217 | B2.Locked = true | |
218 | local Mesh2 = Instance.new("SpecialMesh", B2) | |
219 | Mesh2.MeshType = "Sphere" | |
220 | Mesh2.Scale = Vector3.new(SIZE+0.3,SIZE+0.3,SIZE+0.3) | |
221 | local Weld2 = Instance.new("Weld", B2) | |
222 | Weld2.Part0 = Torsoz | |
223 | Weld2.Part1 = B2 | |
224 | Weld2.C0 = CFrame.new(0.2,-1,-0.6) | |
225 | ||
226 | function FapPos() | |
227 | Joint1.C0 = CFrame.new(0.8,-0.1,-0.3) * CFrame.Angles(0.3,0,-math.pi/4.4) | |
228 | Joint2.C0 = CFrame.new(-0.8,-0.1,-0.3) * CFrame.Angles(0.3,0,math.pi/4.4) | |
229 | end | |
230 | function DoTheFap(Motherload) | |
231 | FapPos() | |
232 | Points = Points + 1 | |
233 | local Dk = Instance.new("Part", Model) | |
234 | Dk.Name = "Di-ck" | |
235 | Dk.Size = Vector3.new(1,1,1) | |
236 | Dk.TopSurface = "Smooth" | |
237 | Dk.BottomSurface = "Smooth" | |
238 | Dk.Position = Vector3.new(0,10,0) | |
239 | Dk.BrickColor = BrickColor.new("Pink") | |
240 | Dk.CanCollide = true | |
241 | Dk.Locked = true | |
242 | local Mesh = Instance.new("SpecialMesh", Dk) | |
243 | Mesh.MeshType = "Sphere" | |
244 | Mesh.Scale = Vector3.new(SIZE,SIZE,SIZE) | |
245 | local Weld = Instance.new("Weld", Dk) | |
246 | Weld.Part0 = Torsoz | |
247 | Weld.Part1 = Dk | |
248 | Weld.C0 = CFrame.new(0,-0.9 * (((#Dks+1)*(RAISE * -1))+1),-0.7 * ((#Dks+1)*(DISTANCE))) | |
249 | if RAISE < 0.25 and TickUp == false then | |
250 | RAISE = RAISE + INCLINE | |
251 | else | |
252 | TickUp = true | |
253 | RAISE = (RAISE + INCLINE)-0.0005 | |
254 | end | |
255 | table.insert(Dks, Dk) | |
256 | if math.random(1,ChaneOfEnjoyment) == 1 or Motherload == true then | |
257 | local Sound = Instance.new("Sound", H) | |
258 | Sound.Name = "Uhhhh yah" | |
259 | Sound.Volume = 5 | |
260 | Sound.Pitch = math.random(85,105)/100 | |
261 | Sound.SoundId = "rbxasset://sounds/uuhhh.wav" | |
262 | local Num = 1 | |
263 | if Motherload == false then | |
264 | Num = math.random(3,15) | |
265 | else | |
266 | Num = math.random(15,70) | |
267 | end | |
268 | for i = 0,Num do | |
269 | coroutine.wrap(function() | |
270 | local Cm = Instance.new("Part", Model) | |
271 | Cm.Name = "Cu-m" | |
272 | Cm.Size = Vector3.new(1,1,1) | |
273 | Cm.TopSurface = "Smooth" | |
274 | Cm.BottomSurface = "Smooth" | |
275 | Cm.Position = Dks[#Dks].Position + Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)) | |
276 | Cm.BrickColor = BrickColor.new("White") | |
277 | Cm.Shape = "Ball" | |
278 | Cm.Locked = true | |
279 | local Mesh = Instance.new("SpecialMesh", Cm) | |
280 | Mesh.MeshType = "Sphere" | |
281 | Mesh.Scale = Vector3.new(0.45,0.45,0.45) | |
282 | wait(math.random(10,60)) | |
283 | Cm:Destroy() | |
284 | end)() | |
285 | end | |
286 | wait() | |
287 | Sound:Play() | |
288 | wait() | |
289 | Sound:remove() | |
290 | wait() | |
291 | end | |
292 | end | |
293 | ||
294 | function UnFap() | |
295 | Joint1.C0 = CFrame.new(0.8,-0.1,-0.5) * CFrame.Angles(0.7,0,-math.pi/4.4) | |
296 | Joint2.C0 = CFrame.new(-0.8,-0.1,-0.5) * CFrame.Angles(0.7,0,math.pi/4.4) | |
297 | end | |
298 | ||
299 | function onKeyDown(key, mouse) | |
300 | if key ~= nil then | |
301 | key:lower() | |
302 | if Auto == false then | |
303 | if key == "e" then | |
304 | if Fap == 1 then | |
305 | UnFap() | |
306 | Fap = 0 | |
307 | end | |
308 | elseif key == "q" then | |
309 | if Fap == 0 then | |
310 | Fap = 1 | |
311 | if Points == 100 then | |
312 | DoTheFap(true) | |
313 | else | |
314 | DoTheFap(false) | |
315 | end | |
316 | end | |
317 | elseif key == "m" then | |
318 | if Fap == 1 then | |
319 | UnFap() | |
320 | Fap = 0 | |
321 | end | |
322 | elseif key == "n" then | |
323 | if Fap == 0 then | |
324 | if #Dks > 1 then | |
325 | Fap = 1 | |
326 | FapPos() | |
327 | Points = Points - 1 | |
328 | for Num,Dk in pairs(Dks) do | |
329 | if Num == #Dks then | |
330 | table.remove(Dks, Num) | |
331 | Dk:Destroy() | |
332 | end | |
333 | end | |
334 | end | |
335 | end | |
336 | end | |
337 | end | |
338 | end | |
339 | end | |
340 | ||
341 | function Equip() | |
342 | local joint = Instance.new("Motor", Torsoz) | |
343 | joint.Part0 = Torsoz | |
344 | joint.Part1 = RA | |
345 | joint.C0 = CFrame.new(0.8,-0.1,-0.3) * CFrame.Angles(0.3,0,-math.pi/4.4) | |
346 | Joint1 = joint | |
347 | local joint = Instance.new("Motor", Torsoz) | |
348 | joint.Part0 = Torsoz | |
349 | joint.Part1 = LA | |
350 | joint.C0 = CFrame.new(-0.8,-0.1,-0.3) * CFrame.Angles(0.3,0,math.pi/4.4) | |
351 | Joint2 = joint | |
352 | ||
353 | local m = Instance.new("Model", char) | |
354 | m.Name = "Fap Points: "..Points | |
355 | FapCountM = m | |
356 | local p = P:Clone() | |
357 | p.Parent = m | |
358 | p.Name = "Head" | |
359 | p.Anchored = true | |
360 | p.CFrame = H.CFrame + Vector3.new(0,2,0) | |
361 | FapCount = p | |
362 | local h = Instance.new("Humanoid", m) | |
363 | h.MaxHealth = 0 | |
364 | h.Name = "Durr" | |
365 | end | |
366 | ||
367 | function Unequip() | |
368 | for i, v in pairs(Torsoz:children()) do | |
369 | if v.className == "Motor" then | |
370 | v:remove() | |
371 | end | |
372 | end | |
373 | RS.Parent = Torsoz | |
374 | RS.Part0 = Torsoz | |
375 | RS.Part1 = RA | |
376 | LS.Parent = Torsoz | |
377 | LS.Part0 = Torsoz | |
378 | LS.Part1 = LA | |
379 | for i, v in pairs(char:children()) do | |
380 | if v.className == "Model" and string.find(v.Name, "Fap") then | |
381 | v:remove() | |
382 | end | |
383 | end | |
384 | end | |
385 | ||
386 | bin.Selected:connect(function(mouse) | |
387 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
388 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
389 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
390 | Equip() | |
391 | end) | |
392 | ||
393 | bin.Deselected:connect(function() | |
394 | Unequip() | |
395 | end) | |
396 | ||
397 | if Auto == true then | |
398 | coroutine.wrap(function() | |
399 | Equip() | |
400 | wait(0.1) | |
401 | while true do | |
402 | if Points == 100 then | |
403 | DoTheFap(true) | |
404 | else | |
405 | DoTheFap(false) | |
406 | end | |
407 | wait() | |
408 | UnFap() | |
409 | wait() | |
410 | end | |
411 | end)() | |
412 | end | |
413 | ||
414 | if AutoAmout ~= 0 then | |
415 | coroutine.wrap(function() | |
416 | Equip() | |
417 | wait(0.1) | |
418 | for i = 1,AutoAmout do | |
419 | if Points == 100 then | |
420 | DoTheFap(true) | |
421 | else | |
422 | DoTheFap(false) | |
423 | end | |
424 | wait() | |
425 | UnFap() | |
426 | wait() | |
427 | end | |
428 | end)() | |
429 | end | |
430 | ||
431 | ||
432 | coroutine.wrap(function() | |
433 | while true do | |
434 | FapCount.CFrame = H.CFrame + Vector3.new(0,2,0) | |
435 | FapCountM.Name = "Fap Points: "..Points | |
436 | if #Dks ~= 0 then | |
437 | for Num,Get in pairs(Dks) do | |
438 | pcall(function() | |
439 | if Num == #Dks then | |
440 | Get.BrickColor = BrickColor.new("Pink") | |
441 | else | |
442 | Get.BrickColor = BrickColor.new("Cool yellow") | |
443 | end | |
444 | end) | |
445 | end | |
446 | end | |
447 | wait(0.03) | |
448 | end | |
449 | end)() |