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1 | local Player = game:GetService("Players").TameDoNotClick | |
2 | ||
3 | ||
4 | local Mouse,mouse,UserInputService,ContextActionService | |
5 | do | |
6 | script.Parent = Player.Character | |
7 | local CAS = {Actions={}} | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | Event.Parent = Player.Character | |
11 | local fakeEvent = function() | |
12 | local t = {_fakeEvent=true} | |
13 | t.Connect = function(self,f)self.Function=f end | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
18 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
19 | function CAS:BindAction(name,fun,touch,...) | |
20 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}} | |
21 | end | |
22 | function CAS:UnbindAction(name) | |
23 | CAS.Actions[name] = nil | |
24 | end | |
25 | local function te(self,ev,...) | |
26 | local t = m[ev] | |
27 | if t and t._fakeEvent and t.Function then | |
28 | t.Function(...) | |
29 | end | |
30 | end | |
31 | m.TrigEvent = te | |
32 | UIS.TrigEvent = te | |
33 | Event.OnServerEvent:Connect(function(plr,io) | |
34 | if plr~=Player then return end | |
35 | if io.isMouse then | |
36 | m.Target = io.Target | |
37 | m.Hit = io.Hit | |
38 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
39 | if io.UserInputState == Enum.UserInputState.Begin then | |
40 | m:TrigEvent("Button1Down") | |
41 | else | |
42 | m:TrigEvent("Button1Up") | |
43 | end | |
44 | else | |
45 | for n,t in pairs(CAS.Actions) do | |
46 | for _,k in pairs(t.Keys) do | |
47 | if k==io.KeyCode then | |
48 | t.Function(t.Name,io.UserInputState,io) | |
49 | end | |
50 | end | |
51 | end | |
52 | if io.UserInputState == Enum.UserInputState.Begin then | |
53 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
54 | UIS:TrigEvent("InputBegan",io,false) | |
55 | else | |
56 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
57 | UIS:TrigEvent("InputEnded",io,false) | |
58 | end | |
59 | end | |
60 | end) | |
61 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
62 | end | |
63 | ||
64 | wait(1/100) | |
65 | --for studio testing | |
66 | --burbolizer/turbolizer idfk | |
67 | --sans made this spaghetti coding | |
68 | --salvo basically made the gui and wan reanimated some stuff along with adding effects to attacks kthx | |
69 | ---------------- | |
70 | --Salvo is trying to tweak | |
71 | --also made gui | |
72 | ---------------------------- | |
73 | --ae sans works on this again why the f- | |
74 | --bugetti spaghetti for some reason Godz is here | |
75 | local player = game:service'Players'.TameDoNotClick | |
76 | local char = player.Character | |
77 | Character = player.Character | |
78 | Humanoid = Character.Humanoid | |
79 | RootPart = Character.HumanoidRootPart | |
80 | Torso = Character.Torso | |
81 | Head = Character.Head | |
82 | RightArm = Character['Right Arm'] | |
83 | LeftArm = Character['Left Arm'] | |
84 | RightLeg = Character['Right Leg'] | |
85 | LeftLeg = Character['Left Leg'] | |
86 | RightS = Torso['Right Shoulder'] | |
87 | RootJ = RootPart['RootJoint'] | |
88 | RootJoint = RootJ | |
89 | LeftS = Torso['Left Shoulder'] | |
90 | RightH = Torso['Right Hip'] | |
91 | LeftH = Torso['Left Hip'] | |
92 | it=Instance.new | |
93 | local attacking = false | |
94 | vt=Vector3.new | |
95 | cf=CFrame.new | |
96 | local sne = 0 | |
97 | local chaeng = 1 | |
98 | euler=CFrame.fromEulerAnglesXYZ | |
99 | angles=CFrame.Angles | |
100 | ---im good at shack's coding so stop blaming me you dumbfucks | |
101 | rarm = RightArm | |
102 | larm = LeftArm | |
103 | IT = Instance.new | |
104 | CF = CFrame.new | |
105 | VT = Vector3.new | |
106 | RAD = math.rad | |
107 | C3 = Color3.new | |
108 | UD2 = UDim2.new | |
109 | BRICKC = BrickColor.new | |
110 | ANGLES = CFrame.Angles | |
111 | EULER = CFrame.fromEulerAnglesXYZ | |
112 | COS = math.cos | |
113 | ACOS = math.acos | |
114 | SIN = math.sin | |
115 | ASIN = math.asin | |
116 | ABS = math.abs | |
117 | MRANDOM = math.random | |
118 | FLOOR = math.floor | |
119 | local hum = char.Humanoid | |
120 | local ra = char["Right Arm"] | |
121 | local la= char["Left Arm"] | |
122 | local rl= char["Right Leg"] | |
123 | local ll = char["Left Leg"] | |
124 | local hed = char.Head | |
125 | local root = char.HumanoidRootPart | |
126 | local rootj = root.RootJoint | |
127 | local tors = char.Torso | |
128 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
129 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
130 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
131 | ------------------ | |
132 | local Chill = false | |
133 | local sine = sne | |
134 | ------------------------------------------------------- | |
135 | --Start Cret's variables stuff-- | |
136 | ------------------------------------------------------- | |
137 | cam = game.Workspace.CurrentCamera | |
138 | CF = CFrame.new | |
139 | angles = CFrame.Angles | |
140 | attack = false | |
141 | Euler = CFrame.fromEulerAnglesXYZ | |
142 | Rad = math.rad | |
143 | IT = Instance.new | |
144 | BrickC = BrickColor.new | |
145 | Cos = math.cos | |
146 | Acos = math.acos | |
147 | Sin = math.sin | |
148 | Asin = math.asin | |
149 | Abs = math.abs | |
150 | Mrandom = math.random | |
151 | Floor = math.floor | |
152 | ------------------------------------------------------- | |
153 | --End Cret's variables stuff-- | |
154 | ------------------------------------------------------- | |
155 | - | local MoonEffect = script.Lunar |
155 | + | local MoonEffect = script.Effect |
156 | Player = player | |
157 | MoonEffect.Parent = Player.PlayerGui | |
158 | local MoonEffect2 = script.Effect2 | |
159 | MoonEffect2.Parent = Player.PlayerGui | |
160 | local PyramidEffect = script.Pyramid | |
161 | PyramidEffect.Parent = Player.PlayerGui | |
162 | local Triangle1 = script.Triangle | |
163 | Triangle1.Parent = Player.PlayerGui | |
164 | local Triangle2 = script.Triangle2 | |
165 | Triangle2.Parent = Player.PlayerGui | |
166 | local CrystalEff = script.Crystal | |
167 | CrystalEff.Parent = Player.PlayerGui | |
168 | local MAINCOLOR = BrickColor.new("Deep orange") | |
169 | neckcf=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
170 | neckcf2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
171 | LeftHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
172 | LeftHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
173 | RightHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
174 | RightHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
175 | RootCF=euler(-1.57,0,3.14) | |
176 | necko=neckcf | |
177 | root = Character.HumanoidRootPart | |
178 | RH,LH = RightH,LeftH | |
179 | local NewInstance = function(instance,parent,properties) | |
180 | local inst = Instance.new(instance,parent) | |
181 | if(properties)then | |
182 | for i,v in next, properties do | |
183 | pcall(function() inst[i] = v end) | |
184 | end | |
185 | end | |
186 | return inst; | |
187 | end | |
188 | local SONG = 570332815 | |
189 | local gauntlet = script.Gauntlet2 | |
190 | local gauntlet2 = script.Gauntlet | |
191 | gauntlet.Parent = char | |
192 | gauntlet2.Parent = char | |
193 | for i,v in pairs(gauntlet:GetChildren()) do | |
194 | v.Anchored = false | |
195 | end | |
196 | for i,v in pairs(gauntlet2:GetChildren()) do | |
197 | v.Anchored = false | |
198 | end | |
199 | local music = Instance.new("Sound",char.HumanoidRootPart) | |
200 | music.SoundId = "rbxassetid://570332815" | |
201 | music.Looped = true | |
202 | music.Pitch = 1 | |
203 | music.Volume = 2 | |
204 | music.TimePosition = 0 | |
205 | music:Play() | |
206 | local HW = NewInstance('Weld',char,{Part0 = char["Right Arm"], Part1 = gauntlet2.Handle, C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)}) | |
207 | local HWx = NewInstance('Weld',char,{Part0 = char["Left Arm"], Part1 = gauntlet.Handle, C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)}) | |
208 | local TurboCore = script.Core.Core | |
209 | for i,v in pairs(script.Core.Core:GetChildren()) do | |
210 | v.Anchored = false | |
211 | end | |
212 | Weld = Instance.new("Weld",script.Core.Core) | |
213 | Weld.Part0 = script.Core.Core.Handle | |
214 | Weld.Part1 = Player.Character.Torso | |
215 | Weld.C0 = Weld.C0*CFrame.new(0,-0.25,0) | |
216 | script.Core.Parent = Player.Character | |
217 | local Speed = 18 | |
218 | local storedspeed = 18 | |
219 | ||
220 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
221 | local p = Instance.new("Part") | |
222 | p.TopSurface = 0 | |
223 | p.BottomSurface = 0 | |
224 | p.Parent = parent | |
225 | p.Size = Vector3.new(0.1,0.1,0.1) | |
226 | p.Transparency = transparency | |
227 | p.Reflectance = reflectance | |
228 | p.CanCollide = false | |
229 | p.Locked = true | |
230 | p.BrickColor = brickcolor | |
231 | p.Material = material | |
232 | return p | |
233 | end | |
234 | ||
235 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
236 | local mesh = Instance.new("SpecialMesh",parent) | |
237 | mesh.MeshType = meshtype | |
238 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
239 | return mesh | |
240 | end | |
241 | ||
242 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
243 | local mesh = Instance.new("SpecialMesh",parent) | |
244 | mesh.MeshType = "FileMesh" | |
245 | mesh.MeshId = meshid | |
246 | mesh.Scale = Vector3.new(x1,y1,z1) | |
247 | return mesh | |
248 | end | |
249 | ||
250 | ||
251 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
252 | local mesh = Instance.new("SpecialMesh",parent) | |
253 | mesh.MeshType = "FileMesh" | |
254 | mesh.MeshId = meshid | |
255 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
256 | mesh.Scale = Vector3.new(x1,y1,z1) | |
257 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
258 | return mesh | |
259 | end | |
260 | ||
261 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
262 | local weld = Instance.new("Weld") | |
263 | weld.Parent = parent | |
264 | weld.Part0 = part0 | |
265 | weld.Part1 = part1 | |
266 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
267 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
268 | return weld | |
269 | end | |
270 | ||
271 | ||
272 | Debris = game:GetService("Debris") | |
273 | ||
274 | ||
275 | -------------- | |
276 | local m = Instance.new("Model",char) | |
277 | m.Name = MRANDOM(10,403583950) | |
278 | -------------- | |
279 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
280 | CreateWeld(sorb,RightArm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
281 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
282 | CreateWeld(sorb2,LeftArm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
283 | ||
284 | local luna = MoonEffect2:Clone() | |
285 | luna.Anchored = true | |
286 | luna.Parent = nil | |
287 | luna.CanCollide = false | |
288 | luna.Name = "LunaticEffect" | |
289 | ||
290 | local basketball = script.Helkern | |
291 | basketball.Parent = player.PlayerGui | |
292 | ||
293 | function clerp(a,b,t) | |
294 | local qa = {QuaternionFromCFrame(a)} | |
295 | local qb = {QuaternionFromCFrame(b)} | |
296 | local ax, ay, az = a.x, a.y, a.z | |
297 | local bx, by, bz = b.x, b.y, b.z | |
298 | local _t = 1-t | |
299 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
300 | end | |
301 | ||
302 | function QuaternionFromCFrame(cf) | |
303 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
304 | local trace = m00 + m11 + m22 | |
305 | if trace > 0 then | |
306 | local s = math.sqrt(1 + trace) | |
307 | local recip = 0.5/s | |
308 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
309 | else | |
310 | local i = 0 | |
311 | if m11 > m00 then | |
312 | i = 1 | |
313 | end | |
314 | if m22 > (i == 0 and m00 or m11) then | |
315 | i = 2 | |
316 | end | |
317 | if i == 0 then | |
318 | local s = math.sqrt(m00-m11-m22+1) | |
319 | local recip = 0.5/s | |
320 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
321 | elseif i == 1 then | |
322 | local s = math.sqrt(m11-m22-m00+1) | |
323 | local recip = 0.5/s | |
324 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
325 | elseif i == 2 then | |
326 | local s = math.sqrt(m22-m00-m11+1) | |
327 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
328 | end | |
329 | end | |
330 | end | |
331 | ||
332 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
333 | local xs, ys, zs = x + x, y + y, z + z | |
334 | local wx, wy, wz = w*xs, w*ys, w*zs | |
335 | local xx = x*xs | |
336 | local xy = x*ys | |
337 | local xz = x*zs | |
338 | local yy = y*ys | |
339 | local yz = y*zs | |
340 | local zz = z*zs | |
341 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
342 | end | |
343 | ||
344 | function QuaternionSlerp(a, b, t) | |
345 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
346 | local startInterp, finishInterp; | |
347 | if cosTheta >= 0.0001 then | |
348 | if (1 - cosTheta) > 0.0001 then | |
349 | local theta = math.acos(cosTheta) | |
350 | local invSinTheta = 1/math.sin(theta) | |
351 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
352 | finishInterp = math.sin(t*theta)*invSinTheta | |
353 | else | |
354 | startInterp = 1-t | |
355 | finishInterp = t | |
356 | end | |
357 | else | |
358 | if (1+cosTheta) > 0.0001 then | |
359 | local theta = math.acos(-cosTheta) | |
360 | local invSinTheta = 1/math.sin(theta) | |
361 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
362 | finishInterp = math.sin(t*theta)*invSinTheta | |
363 | else | |
364 | startInterp = t-1 | |
365 | finishInterp = t | |
366 | end | |
367 | end | |
368 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
369 | end | |
370 | ||
371 | local function CFrameFromTopBack(at, top, back) | |
372 | local right = top:Cross(back) | |
373 | return CFrame.new(at.x, at.y, at.z, | |
374 | right.x, top.x, back.x, | |
375 | right.y, top.y, back.y, | |
376 | right.z, top.z, back.z) | |
377 | end | |
378 | ||
379 | ||
380 | function QuaternionFromCFrame2(cf) | |
381 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
382 | local trace = m00 + m11 + m22 | |
383 | if trace > 0 then | |
384 | local s = math.sqrt(1 + trace) | |
385 | local recip = 0.5 / s | |
386 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
387 | else | |
388 | local i = 0 | |
389 | if m11 > m00 then | |
390 | i = 1 | |
391 | end | |
392 | if m22 > (i == 0 and m00 or m11) then | |
393 | i = 2 | |
394 | end | |
395 | if i == 0 then | |
396 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
397 | local recip = 0.5 / s | |
398 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
399 | elseif i == 1 then | |
400 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
401 | local recip = 0.5 / s | |
402 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
403 | elseif i == 2 then | |
404 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
405 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
406 | end | |
407 | end | |
408 | end | |
409 | ||
410 | function QuaternionToCFrame2(px, py, pz, x, y, z, w) | |
411 | local xs, ys, zs = x + x, y + y, z + z | |
412 | local wx, wy, wz = w * xs, w * ys, w * zs | |
413 | local xx = x * xs | |
414 | local xy = x * ys | |
415 | local xz = x * zs | |
416 | local yy = y * ys | |
417 | local yz = y * zs | |
418 | local zz = z * zs | |
419 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
420 | end | |
421 | ||
422 | function QuaternionSlerp2(a, b, t) | |
423 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
424 | local startInterp, finishInterp; | |
425 | if cosTheta >= 0.0001 then | |
426 | if (1 - cosTheta) > 0.0001 then | |
427 | local theta = ACOS(cosTheta) | |
428 | local invSinTheta = 1 / SIN(theta) | |
429 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
430 | finishInterp = SIN(t * theta) * invSinTheta | |
431 | else | |
432 | startInterp = 1 - t | |
433 | finishInterp = t | |
434 | end | |
435 | else | |
436 | if (1 + cosTheta) > 0.0001 then | |
437 | local theta = ACOS(-cosTheta) | |
438 | local invSinTheta = 1 / SIN(theta) | |
439 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
440 | finishInterp = SIN(t * theta) * invSinTheta | |
441 | else | |
442 | startInterp = t - 1 | |
443 | finishInterp = t | |
444 | end | |
445 | end | |
446 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
447 | end | |
448 | ||
449 | function clerp2(a, b, t) | |
450 | local qa = {QuaternionFromCFrame2(a)} | |
451 | local qb = {QuaternionFromCFrame2(b)} | |
452 | local ax, ay, az = a.x, a.y, a.z | |
453 | local bx, by, bz = b.x, b.y, b.z | |
454 | local _t = 1 - t | |
455 | return QuaternionToCFrame2(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp2(qa, qb, t)) | |
456 | end | |
457 | ||
458 | ||
459 | local TextUI = script.TextUi | |
460 | TextUI.Enabled = true | |
461 | TextUI.Parent = char.Head | |
462 | TextUI.Text.Image = "rbxassetid://2863687732" | |
463 | ||
464 | local MainGui = script.Main | |
465 | MainGui.Enabled = true | |
466 | MainGui.Parent = player.PlayerGui | |
467 | local SideFrame_0 = Instance.new("Frame",MainGui) | |
468 | SideFrame_0.Position = UDim2.new(0,0,0.671,0) | |
469 | SideFrame_0.Size = UDim2.new(0,457,0,216) | |
470 | SideFrame_0.BorderSizePixel = 4 | |
471 | SideFrame_0.BorderColor3 = BrickColor.new"White".Color | |
472 | SideFrame_0.BackgroundColor3 = BrickColor.new"Really black".Color | |
473 | SideFrame_0.Rotation = 0 | |
474 | --[[ | |
475 | local SideFrame_1 = Instance.new("Frame",basgui) | |
476 | SideFrame_1.Position = UDim2.new(0.75,0,0.801,0) | |
477 | SideFrame_1.Size = UDim2.new(0,457,0,216) | |
478 | SideFrame_1.BorderSizePixel = 4 | |
479 | SideFrame_1.BorderColor3 = BrickColor.new"White".Color | |
480 | SideFrame_1.BackgroundColor3 = BrickColor.new"Really black".Color | |
481 | SideFrame_1.Rotation = 0]]-- | |
482 | local SideFrame0 = Instance.new("Frame",MainGui) | |
483 | SideFrame0.Position = UDim2.new(0,0,0.731,0) | |
484 | SideFrame0.Size = UDim2.new(0,457,0,216) | |
485 | SideFrame0.BorderSizePixel = 4 | |
486 | SideFrame0.BorderColor3 = BrickColor.new"White".Color | |
487 | SideFrame0.BackgroundColor3 = BrickColor.new"Really black".Color | |
488 | SideFrame0.Rotation = 0 | |
489 | local SideFrame1 = Instance.new("Frame",MainGui) | |
490 | SideFrame1.Position = UDim2.new(0,0,0.781,0) | |
491 | SideFrame1.Size = UDim2.new(0,457,0,216) | |
492 | SideFrame1.BorderSizePixel = 4 | |
493 | SideFrame1.BorderColor3 = BrickColor.new"White".Color | |
494 | SideFrame1.BackgroundColor3 = BrickColor.new"Really black".Color | |
495 | SideFrame1.Rotation = 0 | |
496 | local SideFrame2 = Instance.new("Frame",MainGui) | |
497 | SideFrame2.Position = UDim2.new(0,0,0.831,0) | |
498 | SideFrame2.Size = UDim2.new(0,457,0,216) | |
499 | SideFrame2.BorderSizePixel = 4 | |
500 | SideFrame2.BorderColor3 = BrickColor.new"White".Color | |
501 | SideFrame2.BackgroundColor3 = BrickColor.new"Really black".Color | |
502 | SideFrame2.Rotation = 0 | |
503 | local SideFrame3 = Instance.new("Frame",MainGui) --0.75 | |
504 | SideFrame3.Position = UDim2.new(0,0,0.876,0) | |
505 | SideFrame3.Size = UDim2.new(0,457,0,216) | |
506 | SideFrame3.BorderSizePixel = 4 | |
507 | SideFrame3.BorderColor3 = BrickColor.new"White".Color | |
508 | SideFrame3.BackgroundColor3 = BrickColor.new"Really black".Color | |
509 | SideFrame3.Rotation = -180 | |
510 | local SideFrame4 = Instance.new("Frame",MainGui) --0.75 | |
511 | SideFrame4.Position = UDim2.new(0,0,0.921,0) | |
512 | SideFrame4.Size = UDim2.new(0,457,0,216) | |
513 | SideFrame4.BorderSizePixel = 4 | |
514 | SideFrame4.BorderColor3 = BrickColor.new"White".Color | |
515 | SideFrame4.BackgroundColor3 = BrickColor.new"Really black".Color | |
516 | SideFrame4.Rotation = -180 | |
517 | local SideFrame5 = Instance.new("Frame",MainGui) --0.75 | |
518 | SideFrame5.Position = UDim2.new(0,0,0.971,0) | |
519 | SideFrame5.Size = UDim2.new(0,457,0,216) | |
520 | SideFrame5.BorderSizePixel = 4 | |
521 | SideFrame5.BorderColor3 = BrickColor.new"White".Color | |
522 | SideFrame5.BackgroundColor3 = BrickColor.new"Really black".Color | |
523 | SideFrame5.Rotation = -180 | |
524 | local MainFrame = MainGui.MainFrame | |
525 | local MainFrame2 = MainFrame.AAaa | |
526 | ||
527 | if char:findFirstChild("Animate")then | |
528 | char:findFirstChild("Animate"):Remove() | |
529 | end | |
530 | ||
531 | if Humanoid:findFirstChild("Animator")then | |
532 | Humanoid:findFirstChild("Animator"):Remove() | |
533 | end | |
534 | ||
535 | ArtificiaLeftHB = Instance.new("BindableEvent", script) | |
536 | ArtificiaLeftHB.Name = "Heartbeat" | |
537 | script:WaitForChild("Heartbeat") | |
538 | ||
539 | frame = 1 / 60 | |
540 | tf = 0 | |
541 | allowframeloss = false | |
542 | tossremainder = false | |
543 | ||
544 | ||
545 | lastframe = tick() | |
546 | script.Heartbeat:Fire() | |
547 | ||
548 | ||
549 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
550 | tf = tf + s | |
551 | if tf >= frame then | |
552 | if allowframeloss then | |
553 | script.Heartbeat:Fire() | |
554 | lastframe = tick() | |
555 | else | |
556 | for i = 1, math.floor(tf / frame) do | |
557 | script.Heartbeat:Fire() | |
558 | end | |
559 | lastframe = tick() | |
560 | end | |
561 | if tossremainder then | |
562 | tf = 0 | |
563 | else | |
564 | tf = tf - frame * math.floor(tf / frame) | |
565 | end | |
566 | end | |
567 | end) | |
568 | function swait(num) | |
569 | if num == 0 or num == nil then | |
570 | game:service("RunService").Stepped:wait(0) | |
571 | else | |
572 | for i = 0, num do | |
573 | game:service("RunService").Stepped:wait(0) | |
574 | end | |
575 | end | |
576 | end | |
577 | ||
578 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
579 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
580 | end | |
581 | local Mode = "T" | |
582 | LW=Torso["Left Shoulder"] | |
583 | LH=Torso["Left Hip"] | |
584 | RW=Torso["Right Shoulder"] | |
585 | RH=Torso["Right Hip"] | |
586 | RW.Name="Right Shoulder" | |
587 | RW.Part0=char.Torso | |
588 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
589 | RW.C1=cf(0, 0.5, 0) | |
590 | RW.Part1=char["Right Arm"] | |
591 | RW.Parent=char.Torso | |
592 | -- | |
593 | LW.Name="Left Shoulder" | |
594 | LW.Part0=char.Torso | |
595 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
596 | LW.C1=cf(0, 0.5, 0) | |
597 | LW.Part1=char["Left Arm"] | |
598 | LW.Parent=char.Torso | |
599 | function NoOutline(Part) | |
600 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
601 | end | |
602 | -- | |
603 | local r = 255 | |
604 | local g = 0 | |
605 | local b = 0 | |
606 | coroutine.resume(coroutine.create(function() | |
607 | while wait() do | |
608 | for i = 0, 254/5 do | |
609 | swait() | |
610 | g = g + 5 | |
611 | end | |
612 | for i = 0, 254/5 do | |
613 | swait() | |
614 | r = r - 5 | |
615 | end | |
616 | for i = 0, 254/5 do | |
617 | swait() | |
618 | b = b + 5 | |
619 | end | |
620 | for i = 0, 254/5 do | |
621 | swait() | |
622 | g = g - 5 | |
623 | end | |
624 | for i = 0, 254/5 do | |
625 | swait() | |
626 | r = r + 5 | |
627 | end | |
628 | for i = 0, 254/5 do | |
629 | swait() | |
630 | b = b - 5 | |
631 | end | |
632 | end | |
633 | end)) | |
634 | TurboArrow = script.SpeedArrow1 | |
635 | ToothpasteArrow = script.SpeedArrow2 | |
636 | ToothpasteArrow.Parent = Player.PlayerGui | |
637 | TurboArrow.Parent = Player.PlayerGui | |
638 | ||
639 | ||
640 | ||
641 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
642 | local fp=it("Part") | |
643 | fp.formFactor=formfactor | |
644 | fp.Parent=parent | |
645 | fp.Reflectance=reflectance | |
646 | fp.Transparency=transparency | |
647 | fp.CanCollide=false | |
648 | fp.Locked=true | |
649 | fp.BrickColor=brickcolor | |
650 | fp.Name=name | |
651 | fp.Size=size | |
652 | fp.Position=Torso.Position | |
653 | NoOutline(fp) | |
654 | fp.Material="SmoothPlastic" | |
655 | fp:BreakJoints() | |
656 | return fp | |
657 | end | |
658 | ||
659 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
660 | local mesh=it(Mesh) | |
661 | mesh.Parent=part | |
662 | if Mesh=="SpecialMesh" then | |
663 | mesh.MeshType=meshtype | |
664 | if meshid~="nil" then | |
665 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
666 | end | |
667 | end | |
668 | mesh.Offset=offset | |
669 | mesh.Scale=scale | |
670 | return mesh | |
671 | end | |
672 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
673 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
674 | prt.Anchored=true | |
675 | prt.Material = "Neon" | |
676 | prt.CFrame=cframe | |
677 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
678 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
679 | game:GetService("Debris"):AddItem(prt,5) | |
680 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
681 | for i=0,1,delay do | |
682 | swait() | |
683 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
684 | Part.Transparency=i | |
685 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
686 | end | |
687 | Part.Parent=nil | |
688 | end),prt,msh) | |
689 | end | |
690 | function wind(type,pos,scale,value,speed,ahy) | |
691 | local type = type | |
692 | local rng = Instance.new("Part", char) | |
693 | rng.Anchored = true | |
694 | rng.BrickColor = BrickColor.new("Institutional white") | |
695 | rng.CanCollide = false | |
696 | rng.FormFactor = 3 | |
697 | rng.Name = "Ring" | |
698 | rng.Size = Vector3.new(1, 1, 1) | |
699 | rng.Transparency = 0 | |
700 | rng.TopSurface = 0 | |
701 | rng.BottomSurface = 0 | |
702 | rng.CFrame = pos | |
703 | local rngm = Instance.new("SpecialMesh", rng) | |
704 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
705 | rngm.Scale = scale | |
706 | local scaler2 = 1 | |
707 | if type == "Add" then | |
708 | scaler2 = 1*value | |
709 | elseif type == "Divide" then | |
710 | scaler2 = 1/value | |
711 | end | |
712 | coroutine.resume(coroutine.create(function() | |
713 | if ahy == false then | |
714 | for i = 0,8,0.1 do | |
715 | swait() | |
716 | if type == "Add" then | |
717 | scaler2 = scaler2 - 0.01*value | |
718 | elseif type == "Divide" then | |
719 | scaler2 = scaler2 - 0.01/value | |
720 | end | |
721 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
722 | rng.Transparency = rng.Transparency + 0.05 | |
723 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
724 | end | |
725 | else | |
726 | for i = 0,10,0.1 do | |
727 | swait() | |
728 | if type == "Add" then | |
729 | scaler2 = scaler2 - 0.01*value | |
730 | elseif type == "Divide" then | |
731 | scaler2 = scaler2 - 0.01/value | |
732 | end | |
733 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
734 | rng.Transparency = rng.Transparency + 0.01 | |
735 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
736 | end | |
737 | end | |
738 | rng:Destroy() | |
739 | end)) | |
740 | end | |
741 | ||
742 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
743 | local type = type | |
744 | local rng = Instance.new("Part", char) | |
745 | rng.Anchored = true | |
746 | rng.BrickColor = color | |
747 | rng.CanCollide = false | |
748 | rng.FormFactor = 3 | |
749 | rng.Name = "Ring" | |
750 | rng.Material = "Neon" | |
751 | rng.Size = Vector3.new(1, 1, 1) | |
752 | rng.Transparency = 0 | |
753 | rng.TopSurface = 0 | |
754 | rng.BottomSurface = 0 | |
755 | rng.CFrame = pos | |
756 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
757 | local rngm = Instance.new("SpecialMesh", rng) | |
758 | rngm.MeshType = "Sphere" | |
759 | rngm.Scale = vt(x1,y1,z1) | |
760 | local glitchval = math.random(1,255) | |
761 | if Mode == "R" then | |
762 | rng.Color = Color3.new(r/255,g/255,b/255) | |
763 | end | |
764 | if Mode == "G" then | |
765 | rng.Color = Color3.new(glitchval,glitchval,glitchval) | |
766 | end | |
767 | local scaler2 = 1 | |
768 | local speeder = FastSpeed | |
769 | if type == "Add" then | |
770 | scaler2 = 1*value | |
771 | elseif type == "Divide" then | |
772 | scaler2 = 1/value | |
773 | end | |
774 | coroutine.resume(coroutine.create(function() | |
775 | for i = 0,10/bonuspeed,0.1 do | |
776 | swait() | |
777 | if Mode == "R" then | |
778 | rng.Color = Color3.new(r/255,g/255,b/255) | |
779 | end | |
780 | if Mode == "G" then | |
781 | rng.Color = Color3.new(glitchval,glitchval,glitchval) | |
782 | end | |
783 | if type == "Add" then | |
784 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
785 | elseif type == "Divide" then | |
786 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
787 | end | |
788 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
789 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
790 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
791 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
792 | end | |
793 | rng:Destroy() | |
794 | end)) | |
795 | end | |
796 | ||
797 | -- | |
798 | RW.Name="Right Shoulder" | |
799 | RW.Part0=char.Torso | |
800 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
801 | RW.C1=cf(0, 0.5, 0) | |
802 | RW.Part1=char["Right Arm"] | |
803 | RW.Parent=char.Torso | |
804 | -- | |
805 | LW.Name="Left Shoulder" | |
806 | LW.Part0=char.Torso | |
807 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
808 | LW.C1=cf(0, 0.5, 0) | |
809 | LW.Part1=char["Left Arm"] | |
810 | LW.Parent=char.Torso | |
811 | ||
812 | turboli = 0 | |
813 | turboli2 = 0 | |
814 | function sphere(bonuspeed, type, pos, scale, value, color) | |
815 | local type = type | |
816 | local rng = Instance.new("Part", char) | |
817 | rng.Anchored = true | |
818 | rng.BrickColor = color | |
819 | rng.CanCollide = false | |
820 | rng.FormFactor = 3 | |
821 | rng.Name = "Ring" | |
822 | rng.Material = "Neon" | |
823 | rng.Size = Vector3.new(1, 1, 1) | |
824 | rng.Transparency = 0 | |
825 | rng.TopSurface = 0 | |
826 | rng.BottomSurface = 0 | |
827 | rng.CFrame = pos | |
828 | local rngm = Instance.new("SpecialMesh", rng) | |
829 | rngm.MeshType = "Sphere" | |
830 | rngm.Scale = scale | |
831 | if rainbowmode == true then | |
832 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
833 | end | |
834 | local scaler2 = 1 | |
835 | if type == "Add" then | |
836 | scaler2 = 1 * value | |
837 | elseif type == "Divide" then | |
838 | scaler2 = 1 / value | |
839 | end | |
840 | coroutine.resume(coroutine.create(function() | |
841 | for i = 0, 10 / bonuspeed, 0.1 do | |
842 | swait() | |
843 | if rainbowmode == true then | |
844 | rng.Color = Color3.new(r / 255, g / 255, b / 255) | |
845 | end | |
846 | if type == "Add" then | |
847 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
848 | elseif type == "Divide" then | |
849 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
850 | end | |
851 | if chaosmode == true then | |
852 | rng.BrickColor = BrickColor.random() | |
853 | end | |
854 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
855 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
856 | end | |
857 | rng:Destroy() | |
858 | end)) | |
859 | end | |
860 | function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) | |
861 | local type = type | |
862 | local rng = Instance.new("Part", char) | |
863 | rng.Anchored = true | |
864 | if ModeOfGlitch ~= 9 then | |
865 | rng.BrickColor = color | |
866 | elseif ModeOfGlitch == 9 then | |
867 | rng.Color = Color3.new(GetClientProperty(kan,'PlaybackLoudness')/1000,GetClientProperty(kan,'PlaybackLoudness')/1000,GetClientProperty(kan,'PlaybackLoudness')/1000) | |
868 | end | |
869 | rng.CanCollide = false | |
870 | rng.FormFactor = 3 | |
871 | rng.Name = "Ring" | |
872 | rng.Material = "Neon" | |
873 | rng.Size = Vector3.new(1, 1, 1) | |
874 | rng.Transparency = 0 | |
875 | rng.TopSurface = 0 | |
876 | rng.BottomSurface = 0 | |
877 | rng.CFrame = pos | |
878 | local rngm = Instance.new("SpecialMesh", rng) | |
879 | rngm.MeshType = "Sphere" | |
880 | rngm.Scale = scale | |
881 | if rainbowmode == true then | |
882 | rng.Color = Color3.new(r/255,g/255,b/255) | |
883 | end | |
884 | local scaler2 = 1 | |
885 | local scaler2b = 1 | |
886 | local scaler2c = 1 | |
887 | if type == "Add" then | |
888 | scaler2 = 1*value | |
889 | scaler2b = 1*value2 | |
890 | scaler2c = 1*value3 | |
891 | elseif type == "Divide" then | |
892 | scaler2 = 1/value | |
893 | scaler2b = 1/value2 | |
894 | scaler2c = 1/value3 | |
895 | end | |
896 | if ModeOfGlitch == 9 then | |
897 | coroutine.resume(coroutine.create(function() | |
898 | while true do | |
899 | swait() | |
900 | if rng.Parent ~= nil then | |
901 | rng.Color = Color3.new(GetClientProperty(kan,'PlaybackLoudness')/1000,GetClientProperty(kan,'PlaybackLoudness')/1000,GetClientProperty(kan,'PlaybackLoudness')/1000) | |
902 | else | |
903 | break | |
904 | end | |
905 | end | |
906 | end)) | |
907 | end | |
908 | coroutine.resume(coroutine.create(function() | |
909 | for i = 0,10/bonuspeed,0.1 do | |
910 | swait() | |
911 | if type == "Add" then | |
912 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
913 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
914 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
915 | elseif type == "Divide" then | |
916 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
917 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
918 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
919 | end | |
920 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
921 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
922 | end | |
923 | rng:Destroy() | |
924 | end)) | |
925 | end | |
926 | ||
927 | function Wedge2(bonuspeed,type,pos,scale,value,value2,value3,color) | |
928 | local type = type | |
929 | local rng = Instance.new("Part", char) | |
930 | rng.Anchored = true | |
931 | if ModeOfGlitch ~= 9 then | |
932 | rng.BrickColor = color | |
933 | elseif ModeOfGlitch == 9 then | |
934 | rng.Color = Color3.new(GetClientProperty(kan,'PlaybackLoudness')/1000,GetClientProperty(kan,'PlaybackLoudness')/1000,GetClientProperty(kan,'PlaybackLoudness')/1000) | |
935 | end | |
936 | rng.CanCollide = false | |
937 | rng.FormFactor = 3 | |
938 | rng.Name = "Ring" | |
939 | rng.Material = "Neon" | |
940 | rng.Size = Vector3.new(1, 1, 1) | |
941 | rng.Transparency = 0 | |
942 | rng.TopSurface = 0 | |
943 | rng.BottomSurface = 0 | |
944 | rng.CFrame = pos | |
945 | local rngm = Instance.new("SpecialMesh", rng) | |
946 | rngm.MeshType = "Wedge" | |
947 | rngm.Scale = scale | |
948 | if rainbowmode == true then | |
949 | rng.Color = Color3.new(r/255,g/255,b/255) | |
950 | end | |
951 | local scaler2 = 1 | |
952 | local scaler2b = 1 | |
953 | local scaler2c = 1 | |
954 | if type == "Add" then | |
955 | scaler2 = 1*value | |
956 | scaler2b = 1*value2 | |
957 | scaler2c = 1*value3 | |
958 | elseif type == "Divide" then | |
959 | scaler2 = 1/value | |
960 | scaler2b = 1/value2 | |
961 | scaler2c = 1/value3 | |
962 | end | |
963 | if ModeOfGlitch == 9 then | |
964 | coroutine.resume(coroutine.create(function() | |
965 | while true do | |
966 | swait() | |
967 | if rng.Parent ~= nil then | |
968 | rng.Color = Color3.new(GetClientProperty(kan,'PlaybackLoudness')/1000,GetClientProperty(kan,'PlaybackLoudness')/1000,GetClientProperty(kan,'PlaybackLoudness')/1000) | |
969 | else | |
970 | break | |
971 | end | |
972 | end | |
973 | end)) | |
974 | end | |
975 | coroutine.resume(coroutine.create(function() | |
976 | for i = 0,10/bonuspeed,0.1 do | |
977 | swait() | |
978 | if type == "Add" then | |
979 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
980 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
981 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
982 | elseif type == "Divide" then | |
983 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
984 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
985 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
986 | end | |
987 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
988 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
989 | end | |
990 | rng:Destroy() | |
991 | end)) | |
992 | end | |
993 | ||
994 | function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) | |
995 | local type = type | |
996 | local rotenable = rotatingop | |
997 | local rng = Instance.new("Part", char) | |
998 | rng.Anchored = true | |
999 | rng.BrickColor = color | |
1000 | rng.CanCollide = false | |
1001 | rng.FormFactor = 3 | |
1002 | rng.Name = "Ring" | |
1003 | rng.Material = "Neon" | |
1004 | rng.Size = Vector3.new(1, 1, 1) | |
1005 | rng.Transparency = 0 | |
1006 | if typeoftrans == "In" then | |
1007 | rng.Transparency = 1 | |
1008 | end | |
1009 | rng.TopSurface = 0 | |
1010 | rng.BottomSurface = 0 | |
1011 | rng.CFrame = pos | |
1012 | local rngm = Instance.new("SpecialMesh", rng) | |
1013 | rngm.MeshType = "FileMesh" | |
1014 | if typeofshape == "Normal" then | |
1015 | rngm.MeshId = "rbxassetid://662586858" | |
1016 | elseif typeofshape == "Round" then | |
1017 | rngm.MeshId = "rbxassetid://662585058" | |
1018 | end | |
1019 | rngm.Scale = scale | |
1020 | local scaler2 = 1/10 | |
1021 | if type == "Add" then | |
1022 | scaler2 = 1*value/10 | |
1023 | elseif type == "Divide" then | |
1024 | scaler2 = 1/value/10 | |
1025 | end | |
1026 | local randomrot = math.random(1,2) | |
1027 | coroutine.resume(coroutine.create(function() | |
1028 | for i = 0,10/bonuspeed,0.1 do | |
1029 | swait() | |
1030 | if type == "Add" then | |
1031 | scaler2 = scaler2 - 0.01*value/bonuspeed/10 | |
1032 | elseif type == "Divide" then | |
1033 | scaler2 = scaler2 - 0.01/value*bonuspeed/10 | |
1034 | end | |
1035 | if rotenable == true then | |
1036 | if randomrot == 1 then | |
1037 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) | |
1038 | elseif randomrot == 2 then | |
1039 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) | |
1040 | end | |
1041 | end | |
1042 | if typeoftrans == "Out" then | |
1043 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1044 | elseif typeoftrans == "In" then | |
1045 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
1046 | end | |
1047 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) | |
1048 | end | |
1049 | rng:Destroy() | |
1050 | end)) | |
1051 | end | |
1052 | ||
1053 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1054 | local type = type | |
1055 | local rng = Instance.new("Part", char) | |
1056 | rng.Anchored = true | |
1057 | rng.BrickColor = color | |
1058 | rng.CanCollide = false | |
1059 | rng.FormFactor = 3 | |
1060 | rng.Name = "Ring" | |
1061 | rng.Material = "Neon" | |
1062 | rng.Size = Vector3.new(1, 1, 1) | |
1063 | rng.Transparency = 0 | |
1064 | rng.TopSurface = 0 | |
1065 | rng.BottomSurface = 0 | |
1066 | rng.CFrame = pos | |
1067 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1068 | local rngm = Instance.new("SpecialMesh", rng) | |
1069 | rngm.MeshType = "Brick" | |
1070 | rngm.Scale = vt(x1,y1,z1) | |
1071 | if rainbowmode == true then | |
1072 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1073 | end | |
1074 | local scaler2 = 1 | |
1075 | local speeder = FastSpeed/10 | |
1076 | if type == "Add" then | |
1077 | scaler2 = 1*value | |
1078 | elseif type == "Divide" then | |
1079 | scaler2 = 1/value | |
1080 | end | |
1081 | coroutine.resume(coroutine.create(function() | |
1082 | for i = 0,10/bonuspeed,0.1 do | |
1083 | swait() | |
1084 | if rainbowmode == true then | |
1085 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1086 | end | |
1087 | if type == "Add" then | |
1088 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1089 | elseif type == "Divide" then | |
1090 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1091 | end | |
1092 | if chaosmode == true then | |
1093 | rng.BrickColor = BrickColor.random() | |
1094 | end | |
1095 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
1096 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1097 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1098 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1099 | end | |
1100 | rng:Destroy() | |
1101 | end)) | |
1102 | end | |
1103 | ||
1104 | function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1105 | local type = type | |
1106 | local rng = Instance.new("Part", char) | |
1107 | rng.Anchored = true | |
1108 | rng.BrickColor = color | |
1109 | rng.CanCollide = false | |
1110 | rng.FormFactor = 3 | |
1111 | rng.Name = "Ring" | |
1112 | rng.Material = "Neon" | |
1113 | rng.Size = Vector3.new(1, 1, 1) | |
1114 | rng.Transparency = 0 | |
1115 | rng.TopSurface = 0 | |
1116 | rng.BottomSurface = 0 | |
1117 | rng.CFrame = pos | |
1118 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1119 | local rngm = Instance.new("SpecialMesh", rng) | |
1120 | rngm.MeshType = "Brick" | |
1121 | rngm.Scale = vt(x1,y1,z1) | |
1122 | if rainbowmode == true then | |
1123 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1124 | end | |
1125 | local scaler2 = 1 | |
1126 | local speeder = FastSpeed/10 | |
1127 | if type == "Add" then | |
1128 | scaler2 = 1*value | |
1129 | elseif type == "Divide" then | |
1130 | scaler2 = 1/value | |
1131 | end | |
1132 | coroutine.resume(coroutine.create(function() | |
1133 | for i = 0,10/bonuspeed,0.1 do | |
1134 | swait() | |
1135 | if rainbowmode == true then | |
1136 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1137 | end | |
1138 | if type == "Add" then | |
1139 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1140 | elseif type == "Divide" then | |
1141 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1142 | end | |
1143 | if chaosmode == true then | |
1144 | rng.BrickColor = BrickColor.random() | |
1145 | end | |
1146 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
1147 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1148 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1149 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1150 | end | |
1151 | rng:Destroy() | |
1152 | end)) | |
1153 | end | |
1154 | ||
1155 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1156 | local type = type | |
1157 | local rng = Instance.new("Part", char) | |
1158 | rng.Anchored = true | |
1159 | rng.BrickColor = color | |
1160 | rng.CanCollide = false | |
1161 | rng.FormFactor = 3 | |
1162 | rng.Name = "Ring" | |
1163 | rng.Material = "Neon" | |
1164 | rng.Size = Vector3.new(1, 1, 1) | |
1165 | rng.Transparency = 0 | |
1166 | rng.TopSurface = 0 | |
1167 | rng.BottomSurface = 0 | |
1168 | rng.CFrame = pos | |
1169 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1170 | local rngm = Instance.new("SpecialMesh", rng) | |
1171 | rngm.MeshType = "Brick" | |
1172 | rngm.Scale = vt(x1,y1,z1) | |
1173 | if Mode == "G" then | |
1174 | rng.Color = Color3.new(glitchval,glitchval,glitchval) | |
1175 | end | |
1176 | --[[ | |
1177 | coroutine.resume(coroutine.create(function() | |
1178 | while true do | |
1179 | swait() | |
1180 | glitchval = math.random(1,255) | |
1181 | end | |
1182 | end))]]-- | |
1183 | local scaler2 = 0 | |
1184 | local speeder = FastSpeed/10 | |
1185 | if type == "Add" then | |
1186 | scaler2 = 1*value | |
1187 | elseif type == "Divide" then | |
1188 | scaler2 = 1/value | |
1189 | end | |
1190 | coroutine.resume(coroutine.create(function() | |
1191 | for i = 0,10/bonuspeed,0.1 do | |
1192 | swait() | |
1193 | if Mode == "G" then | |
1194 | rng.Color = Color3.new(glitchval,glitchval,glitchval) | |
1195 | end | |
1196 | if type == "Add" then | |
1197 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1198 | elseif type == "Divide" then | |
1199 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1200 | end | |
1201 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
1202 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1203 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1204 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1205 | end | |
1206 | rng:Destroy() | |
1207 | end)) | |
1208 | end | |
1209 | ||
1210 | function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) | |
1211 | local type = type | |
1212 | local rng = Instance.new("Part", char) | |
1213 | rng.Anchored = true | |
1214 | rng.BrickColor = color | |
1215 | rng.Color = color3 | |
1216 | rng.CanCollide = false | |
1217 | rng.FormFactor = 3 | |
1218 | rng.Name = "Ring" | |
1219 | rng.Material = "Neon" | |
1220 | rng.Size = Vector3.new(1, 1, 1) | |
1221 | rng.Transparency = 0 | |
1222 | rng.TopSurface = 0 | |
1223 | rng.BottomSurface = 0 | |
1224 | rng.CFrame = pos | |
1225 | local rngm = Instance.new("SpecialMesh", rng) | |
1226 | rngm.MeshType = "Brick" | |
1227 | rngm.Scale = scale | |
1228 | local scaler2 = 1 | |
1229 | local scaler2b = 1 | |
1230 | local scaler2c = 1 | |
1231 | if type == "Add" then | |
1232 | scaler2 = 1*value | |
1233 | scaler2b = 1*value2 | |
1234 | scaler2c = 1*value3 | |
1235 | elseif type == "Divide" then | |
1236 | scaler2 = 1/value | |
1237 | scaler2b = 1/value2 | |
1238 | scaler2c = 1/value3 | |
1239 | end | |
1240 | coroutine.resume(coroutine.create(function() | |
1241 | for i = 0,10/bonuspeed,0.1 do | |
1242 | swait() | |
1243 | if type == "Add" then | |
1244 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1245 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
1246 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
1247 | elseif type == "Divide" then | |
1248 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1249 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
1250 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
1251 | end | |
1252 | rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1253 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1254 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
1255 | end | |
1256 | rng:Destroy() | |
1257 | end)) | |
1258 | end | |
1259 | local Create = LoadLibrary("RbxUtility").Create | |
1260 | CFuncs = { | |
1261 | Part = { | |
1262 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1263 | local Part = Create("Part")({ | |
1264 | Parent = Parent, | |
1265 | Reflectance = Reflectance, | |
1266 | Transparency = Transparency, | |
1267 | CanCollide = false, | |
1268 | Locked = true, | |
1269 | BrickColor = BrickColor.new(tostring(BColor)), | |
1270 | Name = Name, | |
1271 | Size = Size, | |
1272 | Material = Material | |
1273 | }) | |
1274 | RemoveOutlines(Part) | |
1275 | return Part | |
1276 | end | |
1277 | }, | |
1278 | Mesh = { | |
1279 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1280 | local Msh = Create(Mesh)({ | |
1281 | Parent = Part, | |
1282 | Offset = OffSet, | |
1283 | Scale = Scale | |
1284 | }) | |
1285 | if Mesh == "SpecialMesh" then | |
1286 | Msh.MeshType = MeshType | |
1287 | Msh.MeshId = MeshId | |
1288 | end | |
1289 | return Msh | |
1290 | end | |
1291 | }, | |
1292 | Mesh = { | |
1293 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1294 | local Msh = Create(Mesh)({ | |
1295 | Parent = Part, | |
1296 | Offset = OffSet, | |
1297 | Scale = Scale | |
1298 | }) | |
1299 | if Mesh == "SpecialMesh" then | |
1300 | Msh.MeshType = MeshType | |
1301 | Msh.MeshId = MeshId | |
1302 | end | |
1303 | return Msh | |
1304 | end | |
1305 | }, | |
1306 | Weld = { | |
1307 | Create = function(Parent, Part0, Part1, C0, C1) | |
1308 | local Weld = Create("Weld")({ | |
1309 | Parent = Parent, | |
1310 | Part0 = Part0, | |
1311 | Part1 = Part1, | |
1312 | C0 = C0, | |
1313 | C1 = C1 | |
1314 | }) | |
1315 | return Weld | |
1316 | end | |
1317 | }, | |
1318 | Sound = { | |
1319 | Create = function(id, par, vol, pit) | |
1320 | coroutine.resume(coroutine.create(function() | |
1321 | local S = Create("Sound")({ | |
1322 | Volume = vol, | |
1323 | Pitch = pit or 1, | |
1324 | SoundId = id, | |
1325 | Parent = par or workspace | |
1326 | }) | |
1327 | wait() | |
1328 | S:play() | |
1329 | game:GetService("Debris"):AddItem(S, 10) | |
1330 | end)) | |
1331 | end | |
1332 | }, | |
1333 | ||
1334 | ["TimeSound"] = { | |
1335 | Create = function(id, par, vol, pit, timepos) | |
1336 | coroutine.resume(coroutine.create(function() | |
1337 | local S = Create("Sound"){ | |
1338 | Volume = vol, | |
1339 | Name = "EffectSoundo", | |
1340 | Pitch = pit or 1, | |
1341 | SoundId = id, | |
1342 | TimePosition = timepos, | |
1343 | Parent = par or workspace, | |
1344 | } | |
1345 | wait() | |
1346 | S:play() | |
1347 | game:GetService("Debris"):AddItem(S, 10) | |
1348 | end)) | |
1349 | end; | |
1350 | }; | |
1351 | ["EchoSound"] = { | |
1352 | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) | |
1353 | coroutine.resume(coroutine.create(function() | |
1354 | local Sas = Create("Sound"){ | |
1355 | Volume = vol, | |
1356 | Name = "EffectSoundo", | |
1357 | Pitch = pit or 1, | |
1358 | SoundId = id, | |
1359 | TimePosition = timepos, | |
1360 | Parent = par or workspace, | |
1361 | } | |
1362 | local E = Create("EchoSoundEffect"){ | |
1363 | Delay = echodelay, | |
1364 | Name = "Echo", | |
1365 | Feedback = fedb, | |
1366 | DryLevel = dryl, | |
1367 | Parent = Sas, | |
1368 | } | |
1369 | wait() | |
1370 | Sas:play() | |
1371 | game:GetService("Debris"):AddItem(Sas, delays) | |
1372 | end)) | |
1373 | end; | |
1374 | }; | |
1375 | LongSound = { | |
1376 | Create = function(id, par, vol, pit) | |
1377 | coroutine.resume(coroutine.create(function() | |
1378 | local S = Create("Sound")({ | |
1379 | Volume = vol, | |
1380 | Pitch = pit or 1, | |
1381 | SoundId = id, | |
1382 | Parent = par or workspace | |
1383 | }) | |
1384 | wait() | |
1385 | S:play() | |
1386 | game:GetService("Debris"):AddItem(S, 30) | |
1387 | end)) | |
1388 | end | |
1389 | }, | |
1390 | ParticleEmitter = { | |
1391 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1392 | local fp = Create("ParticleEmitter")({ | |
1393 | Parent = Parent, | |
1394 | Color = ColorSequence.new(Color1, Color2), | |
1395 | LightEmission = LightEmission, | |
1396 | Size = Size, | |
1397 | Texture = Texture, | |
1398 | Transparency = Transparency, | |
1399 | ZOffset = ZOffset, | |
1400 | Acceleration = Accel, | |
1401 | Drag = Drag, | |
1402 | LockedToPart = LockedToPart, | |
1403 | VelocityInheritance = VelocityInheritance, | |
1404 | EmissionDirection = EmissionDirection, | |
1405 | Enabled = Enabled, | |
1406 | Lifetime = LifeTime, | |
1407 | Rate = Rate, | |
1408 | Rotation = Rotation, | |
1409 | RotSpeed = RotSpeed, | |
1410 | Speed = Speed, | |
1411 | VelocitySpread = VelocitySpread | |
1412 | }) | |
1413 | return fp | |
1414 | end | |
1415 | }, | |
1416 | CreateTemplate = {} | |
1417 | } | |
1418 | function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color) | |
1419 | local type = type | |
1420 | local rng = Instance.new("Part", char) | |
1421 | rng.Anchored = true | |
1422 | rng.BrickColor = color | |
1423 | rng.CanCollide = false | |
1424 | rng.FormFactor = 3 | |
1425 | rng.Name = "Ring" | |
1426 | rng.Material = "Neon" | |
1427 | rng.Size = Vector3.new(1, 1, 1) | |
1428 | rng.Transparency = 0 | |
1429 | if typeoftrans == "In" then | |
1430 | rng.Transparency = 1 | |
1431 | end | |
1432 | rng.TopSurface = 0 | |
1433 | rng.BottomSurface = 0 | |
1434 | rng.CFrame = pos | |
1435 | local rngm = Instance.new("SpecialMesh", rng) | |
1436 | rngm.MeshType = "FileMesh" | |
1437 | rngm.MeshId = "rbxassetid://20329976" | |
1438 | rngm.Scale = scale | |
1439 | local scaler2 = 1 | |
1440 | local scaler2b = 1 | |
1441 | if type == "Add" then | |
1442 | scaler2 = 1*value | |
1443 | scaler2b = 1*value2 | |
1444 | elseif type == "Divide" then | |
1445 | scaler2 = 1/value | |
1446 | scaler2b = 1/value2 | |
1447 | end | |
1448 | local randomrot = math.random(1,2) | |
1449 | coroutine.resume(coroutine.create(function() | |
1450 | for i = 0,10/bonuspeed,0.1 do | |
1451 | swait() | |
1452 | if type == "Add" then | |
1453 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1454 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
1455 | elseif type == "Divide" then | |
1456 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1457 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
1458 | end | |
1459 | if randomrot == 1 then | |
1460 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0) | |
1461 | elseif randomrot == 2 then | |
1462 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0) | |
1463 | end | |
1464 | if typeoftrans == "Out" then | |
1465 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1466 | elseif typeoftrans == "In" then | |
1467 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
1468 | end | |
1469 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed) | |
1470 | end | |
1471 | rng:Destroy() | |
1472 | end)) | |
1473 | end | |
1474 | ||
1475 | function dmg(dude) | |
1476 | local keptcolor = MAINCOLOR | |
1477 | if dude.Name ~= Character then | |
1478 | local bgf = Instance.new("BodyGyro",dude.Head) | |
1479 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
1480 | --[[local val = Instance.new("BoolValue",dude) | |
1481 | val.Name = "IsHit"]]-- | |
1482 | local ds = coroutine.wrap(function() | |
1483 | dude:WaitForChild("Head"):BreakJoints() | |
1484 | for i, v in pairs(dude:GetChildren()) do | |
1485 | if v:IsA("BasePart") or v:IsA("MeshPart") then | |
1486 | v.Name = "DEMINISHED" | |
1487 | CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1) | |
1488 | CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1) | |
1489 | --[[for i = 0, 1 do | |
1490 | sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
1491 | end]]-- | |
1492 | end | |
1493 | end | |
1494 | wait(0.5) | |
1495 | targetted = nil | |
1496 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285) | |
1497 | coroutine.resume(coroutine.create(function() | |
1498 | for i, v in pairs(dude:GetChildren()) do | |
1499 | if v:IsA("Accessory") then | |
1500 | v:Destroy() | |
1501 | end | |
1502 | if v:IsA("Humanoid") then | |
1503 | v:Destroy() | |
1504 | end | |
1505 | if v:IsA("CharacterMesh") then | |
1506 | v:Destroy() | |
1507 | end | |
1508 | if v:IsA("Model") then | |
1509 | v:Destroy() | |
1510 | end | |
1511 | if v:IsA("BasePart") or v:IsA("MeshPart") then | |
1512 | for x, o in pairs(v:GetChildren()) do | |
1513 | if o:IsA("Decal") then | |
1514 | o:Destroy() | |
1515 | end | |
1516 | end | |
1517 | coroutine.resume(coroutine.create(function() | |
1518 | v.Material = "Neon" | |
1519 | v.CanCollide = false | |
1520 | v.Anchored = false | |
1521 | local bld = Instance.new("ParticleEmitter",v) | |
1522 | bld.LightEmission = 0.75 | |
1523 | bld.Texture = "rbxassetid://2273224484" ---284205403 | |
1524 | bld.Color = ColorSequence.new(keptcolor.Color) | |
1525 | bld.Rate = 15 | |
1526 | bld.Lifetime = NumberRange.new(1) | |
1527 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1528 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1529 | bld.Speed = NumberRange.new(2,5) | |
1530 | bld.VelocitySpread = 50000 | |
1531 | bld.Rotation = NumberRange.new(-500,500) | |
1532 | bld.RotSpeed = NumberRange.new(-500,500) | |
1533 | local sbs = Instance.new("BodyPosition", v) | |
1534 | sbs.P = 3000 | |
1535 | sbs.D = 1000 | |
1536 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1537 | sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2)) | |
1538 | v.Color = keptcolor.Color | |
1539 | coroutine.resume(coroutine.create(function() | |
1540 | for i = 0, 49 do | |
1541 | swait(1) | |
1542 | v:BreakJoints() | |
1543 | v.Transparency = v.Transparency + 0.02 | |
1544 | end | |
1545 | v:BreakJoints() | |
1546 | for i = 0, 4 do | |
1547 | slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White")) | |
1548 | end | |
1549 | block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor,keptcolor.Color) | |
1550 | CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2) | |
1551 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) | |
1552 | bld.Speed = NumberRange.new(10,25) | |
1553 | bld.Drag = 5 | |
1554 | bld.Acceleration = vt(0,2,0) | |
1555 | wait(0.5) | |
1556 | bld.Enabled = false | |
1557 | wait(4) | |
1558 | coroutine.resume(coroutine.create(function() | |
1559 | for i = 0, 99 do | |
1560 | swait() | |
1561 | v:Destroy() | |
1562 | dude:Destroy() | |
1563 | end | |
1564 | end)) | |
1565 | end)) | |
1566 | end)) | |
1567 | end | |
1568 | end | |
1569 | end)) | |
1570 | end) | |
1571 | ds() | |
1572 | end | |
1573 | end | |
1574 | ||
1575 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1576 | if SinglePlayer then | |
1577 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
1578 | end | |
1579 | local List = {} | |
1580 | for i, v in pairs(workspace:GetChildren()) do | |
1581 | if v:IsA("Model") then | |
1582 | if v:findFirstChild("Head") then | |
1583 | if v ~= Character then | |
1584 | if (v.Head.Position - Position).magnitude <= Distance then | |
1585 | table.insert(List, v) | |
1586 | end | |
1587 | end | |
1588 | end | |
1589 | end | |
1590 | end | |
1591 | return List | |
1592 | end | |
1593 | ||
1594 | ||
1595 | ||
1596 | -- RAGDOLL STUFF | |
1597 | ||
1598 | ||
1599 | function recurse(root,callback,i) | |
1600 | i= i or 0 | |
1601 | for _,v in pairs(root:GetChildren()) do | |
1602 | i = i + 1 | |
1603 | callback(i,v) | |
1604 | ||
1605 | if #v:GetChildren() > 0 then | |
1606 | i = recurse(v,callback,i) | |
1607 | end | |
1608 | end | |
1609 | ||
1610 | return i | |
1611 | end | |
1612 | ||
1613 | function ragdollJoint(character, part0, part1, attachmentName, className, properties) | |
1614 | attachmentName = attachmentName.."RigAttachment" | |
1615 | local constraint = Instance.new(className.."Constraint") | |
1616 | constraint.Attachment0 = part0:FindFirstChild(attachmentName) | |
1617 | constraint.Attachment1 = part1:FindFirstChild(attachmentName) | |
1618 | constraint.Name = "RagdollConstraint"..part1.Name | |
1619 | ||
1620 | for _,propertyData in next,properties or {} do | |
1621 | constraint[propertyData[1]] = propertyData[2] | |
1622 | end | |
1623 | ||
1624 | constraint.Parent = character | |
1625 | end | |
1626 | ||
1627 | function getAttachment0(character, attachmentName) | |
1628 | for _,child in next,character:GetChildren() do | |
1629 | local attachment = child:FindFirstChild(attachmentName) | |
1630 | if attachment then | |
1631 | return attachment | |
1632 | end | |
1633 | end | |
1634 | end | |
1635 | ||
1636 | function ArtificialHitbox(Part) | |
1637 | local HITBOX = CreatePart(3, Part, "Metal", 0, 1, "Really black", "Hitbox", Part.Size/2, false) | |
1638 | HITBOX.CanCollide = true | |
1639 | HITBOX.CFrame = Part.CFrame | |
1640 | weldBetween(Part,HITBOX) | |
1641 | end | |
1642 | ||
1643 | function R15Ragdoll(character,KeepArms) | |
1644 | character:BreakJoints() | |
1645 | coroutine.resume(coroutine.create(function() | |
1646 | recurse(character, function(_,v) | |
1647 | if v:IsA("Attachment") then | |
1648 | v.Axis = Vector3.new(0, 1, 0) | |
1649 | v.SecondaryAxis = Vector3.new(0, 0, 1) | |
1650 | v.Rotation = Vector3.new(0, 0, 0) | |
1651 | end | |
1652 | end) | |
1653 | for _,child in next,character:GetChildren() do | |
1654 | if child:IsA("Accoutrement") then | |
1655 | for _,part in next,child:GetChildren() do | |
1656 | if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then | |
1657 | local attachment1 = part:FindFirstChildOfClass("Attachment") | |
1658 | local attachment0 = getAttachment0(character,attachment1.Name) | |
1659 | if attachment0 and attachment1 then | |
1660 | local constraint = Instance.new("HingeConstraint") | |
1661 | constraint.Attachment0 = attachment0 | |
1662 | constraint.Attachment1 = attachment1 | |
1663 | constraint.LimitsEnabled = true | |
1664 | constraint.UpperAngle = 0 | |
1665 | constraint.LowerAngle = 0 | |
1666 | constraint.Parent = character | |
1667 | end | |
1668 | ArtificialHitbox(part) | |
1669 | elseif part.Name == "HumanoidRootPart" then | |
1670 | part:remove() | |
1671 | end | |
1672 | end | |
1673 | end | |
1674 | end | |
1675 | ||
1676 | ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", { | |
1677 | {"LimitsEnabled",true}; | |
1678 | {"UpperAngle",5}; | |
1679 | }) | |
1680 | if character:FindFirstChild("Head") then | |
1681 | ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "BallSocket", { | |
1682 | {"LimitsEnabled",true}; | |
1683 | {"UpperAngle",15}; | |
1684 | }) | |
1685 | end | |
1686 | ||
1687 | local handProperties = { | |
1688 | {"LimitsEnabled", true}; | |
1689 | {"UpperAngle",0}; | |
1690 | {"LowerAngle",0}; | |
1691 | } | |
1692 | ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties) | |
1693 | ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties) | |
1694 | ||
1695 | local shinProperties = { | |
1696 | {"LimitsEnabled", true}; | |
1697 | {"UpperAngle", 0}; | |
1698 | {"LowerAngle", -75}; | |
1699 | } | |
1700 | ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties) | |
1701 | ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties) | |
1702 | ||
1703 | local footProperties = { | |
1704 | {"LimitsEnabled", true}; | |
1705 | {"UpperAngle", 15}; | |
1706 | {"LowerAngle", -45}; | |
1707 | } | |
1708 | ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties) | |
1709 | ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties) | |
1710 | if KeepArms == true then | |
1711 | ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket") | |
1712 | ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket") | |
1713 | ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket") | |
1714 | ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket") | |
1715 | end | |
1716 | ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket") | |
1717 | ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket") | |
1718 | Debris:AddItem(character,50) | |
1719 | end)) | |
1720 | end | |
1721 | ||
1722 | function Ragdoll(Character2,CharTorso,KeepArms) | |
1723 | coroutine.resume(coroutine.create(function() | |
1724 | Character2:BreakJoints() | |
1725 | local hum = Character2:findFirstChild("Humanoid") | |
1726 | hum:remove() | |
1727 | local function Scan(ch) | |
1728 | local e | |
1729 | for e = 1,#ch do | |
1730 | Scan(ch[e]:GetChildren()) | |
1731 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
1732 | ch[e]:remove() | |
1733 | end | |
1734 | end | |
1735 | end | |
1736 | local NEWHUM = IT("Humanoid") | |
1737 | NEWHUM.Name = "Corpse" | |
1738 | NEWHUM.Health = 0 | |
1739 | NEWHUM.MaxHealth = 0 | |
1740 | NEWHUM.PlatformStand = true | |
1741 | NEWHUM.Parent = Character2 | |
1742 | NEWHUM.DisplayDistanceType = "None" | |
1743 | ||
1744 | local ch = Character2:GetChildren() | |
1745 | local i | |
1746 | for i = 1,#ch do | |
1747 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
1748 | ch[i]:remove() | |
1749 | end | |
1750 | end | |
1751 | ||
1752 | local Torso2 = Character2.Torso | |
1753 | local movevector = Vector3.new() | |
1754 | ||
1755 | if Torso2 then | |
1756 | movevector = CFrame.new(CharTorso.Position,Torso2.Position).lookVector | |
1757 | local Head = Character2:FindFirstChild("Head") | |
1758 | if Head then | |
1759 | local Neck = Instance.new("Weld") | |
1760 | Neck.Name = "Neck" | |
1761 | Neck.Part0 = Torso2 | |
1762 | Neck.Part1 = Head | |
1763 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
1764 | Neck.C1 = CFrame.new() | |
1765 | Neck.Parent = Torso2 | |
1766 | ||
1767 | end | |
1768 | local Limb = Character2:FindFirstChild("Right Arm") | |
1769 | if Limb and KeepArms == true then | |
1770 | ||
1771 | Limb.CFrame = Torso2.CFrame * CFrame.new(1.5, 0, 0) | |
1772 | local Joint = Instance.new("Glue") | |
1773 | Joint.Name = "RightShoulder" | |
1774 | Joint.Part0 = Torso2 | |
1775 | Joint.Part1 = Limb | |
1776 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1777 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1778 | Joint.Parent = Torso2 | |
1779 | ||
1780 | local B = Instance.new("Part") | |
1781 | B.TopSurface = 0 | |
1782 | B.BottomSurface = 0 | |
1783 | B.formFactor = "Symmetric" | |
1784 | B.Size = Vector3.new(1, 1, 1) | |
1785 | B.Transparency = 1 | |
1786 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1787 | B.Parent = Character2 | |
1788 | local W = Instance.new("Weld") | |
1789 | W.Part0 = Limb | |
1790 | W.Part1 = B | |
1791 | W.C0 = CFrame.new(0, -0.5, 0) | |
1792 | W.Parent = Limb | |
1793 | ||
1794 | end | |
1795 | local Limb = Character2:FindFirstChild("Left Arm") | |
1796 | if Limb and KeepArms == true then | |
1797 | ||
1798 | Limb.CFrame = Torso2.CFrame * CFrame.new(-1.5, 0, 0) | |
1799 | local Joint = Instance.new("Glue") | |
1800 | Joint.Name = "LeftShoulder" | |
1801 | Joint.Part0 = Torso2 | |
1802 | Joint.Part1 = Limb | |
1803 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1804 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1805 | Joint.Parent = Torso2 | |
1806 | ||
1807 | local B = Instance.new("Part") | |
1808 | B.TopSurface = 0 | |
1809 | B.BottomSurface = 0 | |
1810 | B.formFactor = "Symmetric" | |
1811 | B.Size = Vector3.new(1, 1, 1) | |
1812 | B.Transparency = 1 | |
1813 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1814 | B.Parent = Character2 | |
1815 | local W = Instance.new("Weld") | |
1816 | W.Part0 = Limb | |
1817 | W.Part1 = B | |
1818 | W.C0 = CFrame.new(0, -0.5, 0) | |
1819 | W.Parent = Limb | |
1820 | ||
1821 | end | |
1822 | local Limb = Character2:FindFirstChild("Right Leg") | |
1823 | if Limb then | |
1824 | ||
1825 | Limb.CFrame = Torso2.CFrame * CFrame.new(0.5, -2, 0) | |
1826 | local Joint = Instance.new("Glue") | |
1827 | Joint.Name = "RightHip" | |
1828 | Joint.Part0 = Torso2 | |
1829 | Joint.Part1 = Limb | |
1830 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1831 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
1832 | Joint.Parent = Torso2 | |
1833 | ||
1834 | local B = Instance.new("Part") | |
1835 | B.TopSurface = 0 | |
1836 | B.BottomSurface = 0 | |
1837 | B.formFactor = "Symmetric" | |
1838 | B.Size = Vector3.new(1, 1, 1) | |
1839 | B.Transparency = 1 | |
1840 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1841 | B.Parent = Character2 | |
1842 | local W = Instance.new("Weld") | |
1843 | W.Part0 = Limb | |
1844 | W.Part1 = B | |
1845 | W.C0 = CFrame.new(0, -0.5, 0) | |
1846 | W.Parent = Limb | |
1847 | ||
1848 | end | |
1849 | local Limb = Character2:FindFirstChild("Left Leg") | |
1850 | if Limb then | |
1851 | ||
1852 | Limb.CFrame = Torso2.CFrame * CFrame.new(-0.5, -2, 0) | |
1853 | local Joint = Instance.new("Glue") | |
1854 | Joint.Name = "LeftHip" | |
1855 | Joint.Part0 = Torso2 | |
1856 | Joint.Part1 = Limb | |
1857 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1858 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1859 | Joint.Parent = Torso2 | |
1860 | ||
1861 | local B = Instance.new("Part") | |
1862 | B.TopSurface = 0 | |
1863 | B.BottomSurface = 0 | |
1864 | B.formFactor = "Symmetric" | |
1865 | B.Size = Vector3.new(1, 1, 1) | |
1866 | B.Transparency = 1 | |
1867 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1868 | B.Parent = Character2 | |
1869 | local W = Instance.new("Weld") | |
1870 | W.Part0 = Limb | |
1871 | W.Part1 = B | |
1872 | W.C0 = CFrame.new(0, -0.5, 0) | |
1873 | W.Parent = Limb | |
1874 | ||
1875 | end | |
1876 | --[ | |
1877 | local Bar = Instance.new("Part") | |
1878 | Bar.TopSurface = 0 | |
1879 | Bar.BottomSurface = 0 | |
1880 | Bar.formFactor = "Symmetric" | |
1881 | Bar.Size = Vector3.new(1, 1, 1) | |
1882 | Bar.Transparency = 1 | |
1883 | Bar.CFrame = Torso2.CFrame * CFrame.new(0, 0.5, 0) | |
1884 | Bar.Parent = Character2 | |
1885 | local Weld = Instance.new("Weld") | |
1886 | Weld.Part0 = Torso2 | |
1887 | Weld.Part1 = Bar | |
1888 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
1889 | Weld.Parent = Torso2 | |
1890 | --]] | |
1891 | end | |
1892 | Character2.Parent = workspace | |
1893 | Debris:AddItem(Character2,50) | |
1894 | ||
1895 | return Character2,Torso2 | |
1896 | end)) | |
1897 | end | |
1898 | ||
1899 | ||
1900 | function Freeze(CHARACTER,LAST) | |
1901 | local q = CHARACTER:GetChildren() | |
1902 | for i = 1, #q do | |
1903 | local bob = q[i] | |
1904 | if bob.ClassName == "Part" or bob.ClassName == "MeshPart" then | |
1905 | if bob.Transparency < 1 then | |
1906 | bob.Anchored = true | |
1907 | if bob:FindFirstChild("Ice") == nil then | |
1908 | local icelayer = bob:Clone() | |
1909 | icelayer.Parent = bob | |
1910 | icelayer.Material = "Ice" | |
1911 | icelayer.CanCollide = false | |
1912 | icelayer.BrickColor = BRICKC"Steel blue" | |
1913 | icelayer.Transparency = 0.5 | |
1914 | icelayer.CFrame = bob.CFrame | |
1915 | icelayer.Name = "Ice" | |
1916 | icelayer.Size = icelayer.Size + VT(0.1,0.1,0.1) | |
1917 | if icelayer:FindFirstChildOfClass("Decal") then | |
1918 | icelayer:FindFirstChildOfClass("Decal"):remove() | |
1919 | end | |
1920 | end | |
1921 | end | |
1922 | end | |
1923 | end | |
1924 | coroutine.resume(coroutine.create(function() | |
1925 | swait(LAST*100) | |
1926 | local q = CHARACTER:GetChildren() | |
1927 | for i = 1, #q do | |
1928 | local bob = q[i] | |
1929 | if bob.ClassName == "Part" or bob.ClassName == "MeshPart" then | |
1930 | if bob.Transparency < 1 then | |
1931 | bob.Anchored = false | |
1932 | bob.Ice:remove() | |
1933 | end | |
1934 | end | |
1935 | end | |
1936 | end)) | |
1937 | end | |
1938 | ||
1939 | ||
1940 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1941 | if hit.Parent == nil then | |
1942 | return | |
1943 | end | |
1944 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1945 | for _, v in pairs(hit.Parent:children()) do | |
1946 | if v:IsA("Humanoid") then | |
1947 | h = v | |
1948 | end | |
1949 | end | |
1950 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
1951 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1952 | return | |
1953 | end | |
1954 | local c = Create("ObjectValue")({ | |
1955 | Name = "creator", | |
1956 | Value = Player, | |
1957 | Parent = h | |
1958 | }) | |
1959 | game:GetService("Debris"):AddItem(c, 0.5) | |
1960 | if HitSound ~= nil and HitPitch ~= nil then | |
1961 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1962 | end | |
1963 | local Damage = math.random(minim, maxim) | |
1964 | local blocked = false | |
1965 | local block = hit.Parent:findFirstChild("Block") | |
1966 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1967 | blocked = true | |
1968 | block.Value = block.Value - 1 | |
1969 | print(block.Value) | |
1970 | end | |
1971 | if blocked == false then | |
1972 | HitHealth = h.Health | |
1973 | h.MaxHealth = 100 | |
1974 | h.Health = h.Health - Damage | |
1975 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1976 | print("gained kill") | |
1977 | if h.Parent:FindFirstChild("Torso") then | |
1978 | -- h.Parent:FindFirstChild("Torso").CFrame = h.Parent:FindFirstChild("Torso").CFrame * ANGLES(RAD(2), RAD(0), RAD(0)) | |
1979 | Ragdoll(h.Parent,Torso,true) | |
1980 | elseif h.Parent:FindFirstChild("UpperTorso") then | |
1981 | R15Ragdoll(h.Parent,true) | |
1982 | end | |
1983 | end | |
1984 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1985 | else | |
1986 | h.Health = h.Health - Damage / 2 | |
1987 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1988 | end | |
1989 | if Type == "Knockdown" then | |
1990 | local hum = hit.Parent.Humanoid | |
1991 | hum.PlatformStand = true | |
1992 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1993 | swait(1) | |
1994 | HHumanoid.PlatformStand = false | |
1995 | end), hum) | |
1996 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1997 | local bodvol = Create("BodyVelocity")({ | |
1998 | velocity = angle * knockback, | |
1999 | P = 5000, | |
2000 | maxForce = Vector3.new(8000, 8000, 8000), | |
2001 | Parent = hit | |
2002 | }) | |
2003 | local rl = Create("BodyAngularVelocity")({ | |
2004 | P = 3000, | |
2005 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
2006 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
2007 | Parent = hit | |
2008 | }) | |
2009 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
2010 | game:GetService("Debris"):AddItem(rl, 0.5) | |
2011 | elseif Type == "Freeze" then | |
2012 | local vp = Create("BodyVelocity")({ | |
2013 | P = 500, | |
2014 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
2015 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
2016 | }) | |
2017 | if knockback > 0 then | |
2018 | vp.Parent = hit.Parent.Head | |
2019 | end | |
2020 | game:GetService("Debris"):AddItem(vp, 0.5) | |
2021 | if h.Parent then | |
2022 | Freeze(h.Parent,3) | |
2023 | end | |
2024 | elseif Type == "Normal" then | |
2025 | local vp = Create("BodyVelocity")({ | |
2026 | P = 500, | |
2027 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
2028 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
2029 | }) | |
2030 | if knockback > 0 then | |
2031 | vp.Parent = hit.Parent.Head | |
2032 | end | |
2033 | game:GetService("Debris"):AddItem(vp, 0.5) | |
2034 | elseif Type == "Up" then | |
2035 | local bodyVelocity = Create("BodyVelocity")({ | |
2036 | velocity = Vector3.new(0, 20, 0), | |
2037 | P = 5000, | |
2038 | maxForce = Vector3.new(8000, 8000, 8000), | |
2039 | Parent = hit | |
2040 | }) | |
2041 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
2042 | local bodyVelocity = Create("BodyVelocity")({ | |
2043 | velocity = Vector3.new(0, 20, 0), | |
2044 | P = 5000, | |
2045 | maxForce = Vector3.new(8000, 8000, 8000), | |
2046 | Parent = hit | |
2047 | }) | |
2048 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
2049 | elseif Type == "Leech" then | |
2050 | local hum = hit.Parent.Humanoid | |
2051 | if hum ~= nil then | |
2052 | for i = 0, 2 do | |
2053 | -- Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
2054 | end | |
2055 | Humanoid.Health = Humanoid.Health + 10 | |
2056 | end | |
2057 | elseif Type == "UpKnock" then | |
2058 | local hum = hit.Parent.Humanoid | |
2059 | hum.PlatformStand = true | |
2060 | if hum ~= nil then | |
2061 | hitr = true | |
2062 | end | |
2063 | coroutine.resume(coroutine.create(function(HHumanoid) | |
2064 | swait(5) | |
2065 | HHumanoid.PlatformStand = false | |
2066 | hitr = false | |
2067 | end), hum) | |
2068 | local bodyVelocity = Create("BodyVelocity")({ | |
2069 | velocity = Vector3.new(0, 20, 0), | |
2070 | P = 5000, | |
2071 | maxForce = Vector3.new(8000, 8000, 8000), | |
2072 | Parent = hit | |
2073 | }) | |
2074 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
2075 | local bodyVelocity = Create("BodyVelocity")({ | |
2076 | velocity = Vector3.new(0, 20, 0), | |
2077 | P = 5000, | |
2078 | maxForce = Vector3.new(8000, 8000, 8000), | |
2079 | Parent = hit | |
2080 | }) | |
2081 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
2082 | elseif Type == "Snare" then | |
2083 | local bp = Create("BodyPosition")({ | |
2084 | P = 2000, | |
2085 | D = 100, | |
2086 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2087 | position = hit.Parent.Torso.Position, | |
2088 | Parent = hit.Parent.Torso | |
2089 | }) | |
2090 | game:GetService("Debris"):AddItem(bp, 1) | |
2091 | elseif Type == "Slashnare" then | |
2092 | -- Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
2093 | for i = 1, math.random(4, 5) do | |
2094 | -- Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
2095 | end | |
2096 | local bp = Create("BodyPosition")({ | |
2097 | P = 2000, | |
2098 | D = 100, | |
2099 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2100 | position = hit.Parent.Torso.Position, | |
2101 | Parent = hit.Parent.Torso | |
2102 | }) | |
2103 | game:GetService("Debris"):AddItem(bp, 1) | |
2104 | elseif Type == "Spike" then | |
2105 | -- CreateBigIceSword(hit.Parent.Torso.CFrame) | |
2106 | local bp = Create("BodyPosition")({ | |
2107 | P = 2000, | |
2108 | D = 100, | |
2109 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2110 | position = hit.Parent.Torso.Position, | |
2111 | Parent = hit.Parent.Torso | |
2112 | }) | |
2113 | game:GetService("Debris"):AddItem(bp, 1) | |
2114 | elseif Type == "Freeze" then | |
2115 | local BodPos = Create("BodyPosition")({ | |
2116 | P = 50000, | |
2117 | D = 1000, | |
2118 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2119 | position = hit.Parent.Torso.Position, | |
2120 | Parent = hit.Parent.Torso | |
2121 | }) | |
2122 | local BodGy = Create("BodyGyro")({ | |
2123 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
2124 | P = 20000, | |
2125 | Parent = hit.Parent.Torso, | |
2126 | cframe = hit.Parent.Torso.CFrame | |
2127 | }) | |
2128 | hit.Parent.Torso.Anchored = true | |
2129 | coroutine.resume(coroutine.create(function(Part) | |
2130 | swait(1.5) | |
2131 | Part.Anchored = false | |
2132 | end), hit.Parent.Torso) | |
2133 | game:GetService("Debris"):AddItem(BodPos, 3) | |
2134 | game:GetService("Debris"):AddItem(BodGy, 3) | |
2135 | end | |
2136 | local debounce = Create("BoolValue")({ | |
2137 | Name = "DebounceHit", | |
2138 | Parent = hit.Parent, | |
2139 | Value = true | |
2140 | }) | |
2141 | game:GetService("Debris"):AddItem(debounce, Delay) | |
2142 | c = Instance.new("ObjectValue") | |
2143 | c.Name = "creator" | |
2144 | c.Value = Player | |
2145 | c.Parent = h | |
2146 | game:GetService("Debris"):AddItem(c, 0.5) | |
2147 | end | |
2148 | end | |
2149 | function RemoveOutlines(part) | |
2150 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
2151 | end | |
2152 | ||
2153 | function CrystalEffect(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,outerpos) | |
2154 | local type = type | |
2155 | local rng = CrystalEff:Clone() | |
2156 | rng.Parent = char | |
2157 | rng.Anchored = true | |
2158 | rng.CanCollide = false | |
2159 | rng.Name = "Ring" | |
2160 | rng.Material = "Neon" | |
2161 | rng.Size = Vector3.new(x1, y1, z1) | |
2162 | rng.Transparency = 0.25 | |
2163 | rng.TopSurface = 0 | |
2164 | rng.BottomSurface = 0 | |
2165 | rng.CFrame = pos | |
2166 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2167 | local scaler2 = 1 | |
2168 | local speeder = FastSpeed | |
2169 | if type == "Add" then | |
2170 | scaler2 = 1*value | |
2171 | elseif type == "Divide" then | |
2172 | scaler2 = 1/value | |
2173 | end | |
2174 | coroutine.resume(coroutine.create(function() | |
2175 | for i = 0,10/bonuspeed,0.1 do | |
2176 | swait() | |
2177 | if type == "Add" then | |
2178 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2179 | elseif type == "Divide" then | |
2180 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2181 | end | |
2182 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2183 | rng.CFrame = rng.CFrame + Vector3.new(0,0.05,0) | |
2184 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2185 | end | |
2186 | rng:Destroy() | |
2187 | end)) | |
2188 | end | |
2189 | ||
2190 | ||
2191 | ||
2192 | function TriangleEffect(bonuspeed,FastSpeed,type,pos,value,outerpos) | |
2193 | local type = type | |
2194 | local rng = Triangle2:Clone() | |
2195 | rng.Parent = char | |
2196 | rng.Anchored = true | |
2197 | rng.CanCollide = false | |
2198 | rng.Name = "Ring" | |
2199 | rng.Material = "Neon" | |
2200 | rng.Transparency = 0.32 | |
2201 | rng.TopSurface = 0 | |
2202 | rng.BottomSurface = 0 | |
2203 | rng.CFrame = pos | |
2204 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2205 | local scaler2 = 1 | |
2206 | local speeder = FastSpeed | |
2207 | if type == "Add" then | |
2208 | scaler2 = 1*value | |
2209 | elseif type == "Divide" then | |
2210 | scaler2 = 1/value | |
2211 | end | |
2212 | coroutine.resume(coroutine.create(function() | |
2213 | for i = 0,10/bonuspeed,0.1 do | |
2214 | swait() | |
2215 | if type == "Add" then | |
2216 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2217 | elseif type == "Divide" then | |
2218 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2219 | end | |
2220 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2221 | rng.CFrame = rng.CFrame + Vector3.new(0,0.05,0) | |
2222 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2223 | end | |
2224 | rng:Destroy() | |
2225 | end)) | |
2226 | end | |
2227 | ||
2228 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
2229 | local Part = Create("Part")({ | |
2230 | Parent = Parent, | |
2231 | Reflectance = Reflectance, | |
2232 | Transparency = Transparency, | |
2233 | CanCollide = false, | |
2234 | Locked = true, | |
2235 | BrickColor = BrickColor.new(tostring(BColor)), | |
2236 | Name = Name, | |
2237 | Size = Size, | |
2238 | Material = Material | |
2239 | }) | |
2240 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
2241 | RemoveOutlines(Part) | |
2242 | return Part | |
2243 | end | |
2244 | function ShowDamage(Pos, Text, Time, Color) | |
2245 | coroutine.resume(coroutine.create(function() | |
2246 | local Rate = 0.03333333333333333 | |
2247 | local Pos = Pos or Vector3.new(0, 0, 0) | |
2248 | local Text = Text or "" | |
2249 | local Color = Color or Color3.new(1, 0, 1) | |
2250 | local EffectPart = CreatePart(Character, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
2251 | EffectPart.Anchored = true | |
2252 | EffectPart.CFrame = CFrame.new(Pos) | |
2253 | local BillboardGui = Create("BillboardGui")({ | |
2254 | Size = UDim2.new(6, 0, 6, 0), | |
2255 | Adornee = EffectPart, | |
2256 | Parent = EffectPart, | |
2257 | AlwaysOnTop=true, | |
2258 | Active=true | |
2259 | }) | |
2260 | local TextLabel = Create("TextLabel")({ | |
2261 | BackgroundTransparency = 1, | |
2262 | AnchorPoint=Vector2.new(.5,.5), | |
2263 | Position = UDim2.new(.5, 0, .5, 0), | |
2264 | Size = UDim2.new(1, 0, 1, 0), | |
2265 | Text = Text, | |
2266 | TextColor3 = MAINCOLOR.Color, | |
2267 | TextStrokeColor3 = Color3.new(0,0,0), | |
2268 | TextStrokeTransparency=0, | |
2269 | TextScaled = true, | |
2270 | Font = "Arcade", | |
2271 | Parent = BillboardGui, | |
2272 | ZIndex=4, | |
2273 | }) | |
2274 | local raise=.2 | |
2275 | local rot=math.random(-10,10)/15 | |
2276 | local aaa=math.random(-360,360) | |
2277 | local bbb=math.random(-360,360) | |
2278 | for aaa=0,2,.01 do | |
2279 | swait() | |
2280 | raise=raise-.008 | |
2281 | if Mode == "R" then | |
2282 | TextLabel.TextColor3 = C3(r/255,g/255,b/255) | |
2283 | end | |
2284 | TextLabel.Rotation = TextLabel.Rotation+rot | |
2285 | TextLabel.TextTransparency=aaa | |
2286 | TextLabel.TextStrokeTransparency=aaa | |
2287 | EffectPart.Position=EffectPart.Position+Vector3.new(0,raise,0) | |
2288 | end | |
2289 | wait(3) | |
2290 | BillboardGui:Remove() | |
2291 | EffectPart:Remove() | |
2292 | end)) | |
2293 | end | |
2294 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
2295 | for _, c in pairs(workspace:children()) do | |
2296 | local hum = c:findFirstChildOfClass("Humanoid") | |
2297 | if hum ~= nil then | |
2298 | local head = c:findFirstChild("Head") | |
2299 | if head ~= nil then | |
2300 | local targ = head.Position - Part.Position | |
2301 | local mag = targ.magnitude | |
2302 | if magni >= mag and c.Name ~= Player.Name then | |
2303 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
2304 | end | |
2305 | end | |
2306 | end | |
2307 | end | |
2308 | end | |
2309 | ||
2310 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
2311 | for _, c in pairs(workspace:children()) do | |
2312 | local hum = c:findFirstChild("Humanoid") | |
2313 | if hum ~= nil then | |
2314 | local head = c:findFirstChild("Torso") | |
2315 | if head ~= nil then | |
2316 | local targ = head.Position - Part.Position | |
2317 | local mag = targ.magnitude | |
2318 | if magni >= mag and c.Name ~= Player.Name then | |
2319 | --MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
2320 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
2321 | end | |
2322 | end | |
2323 | end | |
2324 | end | |
2325 | end | |
2326 | function FindNearestTorso(pos,distance) | |
2327 | local list=(workspace:children()) | |
2328 | local torso=nil | |
2329 | local dist=distance | |
2330 | local temp,human,temp2=nil,nil,nil | |
2331 | for x=1,#list do | |
2332 | temp2=list[x] | |
2333 | if temp2.className=="Model"and temp2.Name~=char.Name then | |
2334 | temp=temp2:findFirstChild("Torso") | |
2335 | human=temp2:findFirstChildOfClass("Humanoid") | |
2336 | if temp~=nil and human~=nil and human.Health>=0 and (temp.Position-pos).magnitude<dist then | |
2337 | local dohit=true | |
2338 | if dohit==true then | |
2339 | torso=temp | |
2340 | dist=(temp.Position-pos).magnitude | |
2341 | end | |
2342 | end | |
2343 | end | |
2344 | end | |
2345 | return torso,dist | |
2346 | end | |
2347 | ||
2348 | function LunarAttack() | |
2349 | attacking = true | |
2350 | Speed = 0 | |
2351 | CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.625) | |
2352 | local OverCut = false | |
2353 | for i = 0, 4, 0.1 do | |
2354 | swait() | |
2355 | MagniDamage(Torso, 13, 2,6, 0, "Normal",153092213) | |
2356 | --slash(math.random(10,30)/10,5,true,"Round","Add","Out",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White")) | |
2357 | slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
2358 | slash(math.random(20,40)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White")) | |
2359 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3) | |
2360 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3) | |
2361 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
2362 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(-50)),.3) | |
2363 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-170),math.rad(-10),math.rad(0)),.3) | |
2364 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(40),math.rad(-20)),.3) | |
2365 | end | |
2366 | local orb = basketball:Clone() | |
2367 | orb.Parent = Character | |
2368 | orb.Name = "basketball" | |
2369 | orb.Torso.CFrame = root.CFrame*CFrame.new(0,7,0)--50,0) | |
2370 | local x = orb.Torso | |
2371 | local keptcolor = MAINCOLOR | |
2372 | local poste = 0 | |
2373 | local rotation = 0 | |
2374 | local upperpos = 0 | |
2375 | local rate = 0 | |
2376 | for i,v in pairs(orb:GetChildren()) do | |
2377 | if v:IsA("BasePart") then | |
2378 | v.Anchored = true | |
2379 | v.CanCollide = false | |
2380 | v.Transparency = 0 | |
2381 | end | |
2382 | end | |
2383 | OverCut = true | |
2384 | for i = 0, 6 do | |
2385 | --slash(math.random(10,30)/10,5,true,"Round","Add","Out",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White")) | |
2386 | end | |
2387 | --sphere2(2,"Add",x.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Bright yellow"),BrickColor.new("Bright yellow").Color) | |
2388 | --sphere2(3,"Add",x.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Bright yellow"),BrickColor.new("Bright yellow").Color) | |
2389 | --sphere2(4,"Add",x.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Bright yellow"),BrickColor.new("Bright yellow").Color) | |
2390 | CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1) | |
2391 | local a = Instance.new("Part",workspace) | |
2392 | a.Name = "Direction" | |
2393 | a.Anchored = true | |
2394 | a.Transparency = 1 | |
2395 | a.CanCollide = false | |
2396 | local ray = Ray.new( | |
2397 | x.CFrame.p, -- origin | |
2398 | (mouse.Hit.p - x.CFrame.p).unit * 500 -- direction | |
2399 | ) | |
2400 | local ignore = x | |
2401 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2402 | a.BottomSurface = 10 | |
2403 | a.TopSurface = 10 | |
2404 | local distance = (x.CFrame.p - position).magnitude | |
2405 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2406 | a.CFrame = CFrame.new(x.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2407 | x.CFrame = a.CFrame | |
2408 | for i = 0, 2, 0.1 do | |
2409 | swait() | |
2410 | --sphere2(5,"Add",x.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
2411 | ray = Ray.new( | |
2412 | x.CFrame.p, -- origin | |
2413 | (mouse.Hit.p - x.CFrame.p).unit * 500 -- direction | |
2414 | ) | |
2415 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2416 | distance = (x.CFrame.p - position).magnitude | |
2417 | a.CFrame = CFrame.new(x.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2418 | x.CFrame = a.CFrame | |
2419 | --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
2420 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3) | |
2421 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3) | |
2422 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3) | |
2423 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-60)),.3) | |
2424 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-100),math.rad(-0),math.rad(110)),.3) | |
2425 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(1),math.rad(11),math.rad(12)),.3) | |
2426 | end | |
2427 | swait(30) | |
2428 | x.CFrame = a.CFrame | |
2429 | for i,v in pairs(orb:GetChildren()) do | |
2430 | if v:IsA("BasePart") then | |
2431 | v.Anchored = false | |
2432 | end | |
2433 | end | |
2434 | a:Destroy() | |
2435 | local bv = Instance.new("BodyVelocity") | |
2436 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2437 | bv.velocity = x.CFrame.lookVector*100 | |
2438 | bv.Parent = x | |
2439 | local hitted = false | |
2440 | CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7) | |
2441 | x.CFrame = x.CFrame * CFrame.Angles(0,math.rad(360*math.cos(sne/6)),0) | |
2442 | --waveEff(2,"Add","Out",x.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Bright yellow")) | |
2443 | --waveEff(4,"Add","Out",x.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Bright blue")) | |
2444 | coroutine.resume(coroutine.create(function() | |
2445 | while true do | |
2446 | swait(2) | |
2447 | if hitted == false and x.Parent ~= nil then | |
2448 | MagniDamage(x, 5, 3,6, 0, "Normal",153092213) | |
2449 | --orb.CFrame = orb.CFrame * CFrame.Angles(math.rad(360*math.cos(sne/6)),0,0) | |
2450 | --slash(3,5,true,"Round","Add","Out",x.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White")) | |
2451 | elseif hitted == true and x.Parent == nil then | |
2452 | break | |
2453 | end | |
2454 | end | |
2455 | end)) | |
2456 | --[[x.Touched:connect(function(hit) | |
2457 | if hitted == false and hit.Parent ~= char then | |
2458 | hitted = true | |
2459 | MagniDamage(x, 67, 23,32, 0, "Normal",153092213) | |
2460 | CFuncs["Sound"].Create("rbxassetid://763717897", x, 10, 1) | |
2461 | CFuncs["Sound"].Create("rbxassetid://1295446488", x, 9, 0.75) | |
2462 | for i = 0, 24 do | |
2463 | slash(math.random(15,30)/10,5,true,"Round","Add","Out",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/350,BrickColor.new("White")) | |
2464 | end | |
2465 | slash(1,5,true,"Round","Add","Out",x.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),2.5,BrickColor.new("White")) | |
2466 | slash(1,5,true,"Round","Add","Out",x.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),3,BrickColor.new("White")) | |
2467 | sphere2(1,"Add",x.CFrame,vt(15,15,15),2,2,2,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color) | |
2468 | sphere2(1.5,"Add",x.CFrame,vt(15,10,15),2.1,2.1,2.1,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
2469 | sphere2(2,"Add",x.CFrame,vt(15,15,15),2.2,2.2,2.2,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
2470 | for i,v in pairs(orb:GetChildren()) do | |
2471 | if v:IsA("BasePart") then | |
2472 | v.Anchored = true | |
2473 | v.Transparency = 1 | |
2474 | end | |
2475 | end | |
2476 | coroutine.resume(coroutine.create(function() | |
2477 | for i = 0, 4, 0.1 do | |
2478 | swait() | |
2479 | --slash(math.random(10,50)/10,5,true,"Round","Add","Out",x.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Bright blue")) | |
2480 | end | |
2481 | end)) | |
2482 | wait(10) | |
2483 | orb:Remove()() | |
2484 | end | |
2485 | end)]]-- | |
2486 | game:GetService("Debris"):AddItem(orb, 20) | |
2487 | for i = 0, 1, 0.1 do | |
2488 | swait() | |
2489 | slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
2490 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3) | |
2491 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3) | |
2492 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
2493 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3) | |
2494 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3) | |
2495 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3) | |
2496 | end | |
2497 | attacking = false | |
2498 | Speed = 43 | |
2499 | end | |
2500 | ||
2501 | function LunarAttackA() | |
2502 | attacking = true | |
2503 | Speed = 0 | |
2504 | CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2) | |
2505 | local OverCut = false | |
2506 | for i = 0, 10, 0.1 do | |
2507 | swait() | |
2508 | MagniDamage(Torso, 12, 2,5, 0, "Normal",153092213) | |
2509 | slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
2510 | slash(math.random(20,40)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White")) | |
2511 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3) | |
2512 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3) | |
2513 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
2514 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(-50)),.3) | |
2515 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-170),math.rad(-10),math.rad(0)),.3) | |
2516 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(40),math.rad(-20)),.3) | |
2517 | end | |
2518 | OverCut = true | |
2519 | local orb = MoonEffect:Clone() | |
2520 | orb.Anchored = true | |
2521 | orb.Parent = Character | |
2522 | orb.CanCollide = false | |
2523 | orb.Name = "Orbieee" | |
2524 | orb.CFrame = root.CFrame*CFrame.new(0,50,0) | |
2525 | for i = 0, 24 do | |
2526 | slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White")) | |
2527 | end | |
2528 | sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Bright yellow"),BrickColor.new("Bright yellow").Color) | |
2529 | sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Bright yellow"),BrickColor.new("Bright yellow").Color) | |
2530 | sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Bright yellow"),BrickColor.new("Bright yellow").Color) | |
2531 | CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1) | |
2532 | local a = Instance.new("Part",workspace) | |
2533 | a.Name = "Direction" | |
2534 | a.Anchored = true | |
2535 | a.Transparency = 1 | |
2536 | a.CanCollide = false | |
2537 | local ray = Ray.new( | |
2538 | orb.CFrame.p, -- origin | |
2539 | (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
2540 | ) | |
2541 | local ignore = orb | |
2542 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2543 | a.BottomSurface = 10 | |
2544 | a.TopSurface = 10 | |
2545 | local distance = (orb.CFrame.p - position).magnitude | |
2546 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2547 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2548 | orb.CFrame = a.CFrame | |
2549 | for i = 0, 8, 0.1 do | |
2550 | swait() | |
2551 | sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
2552 | ray = Ray.new( | |
2553 | orb.CFrame.p, -- origin | |
2554 | (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
2555 | ) | |
2556 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2557 | distance = (orb.CFrame.p - position).magnitude | |
2558 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2559 | orb.CFrame = a.CFrame | |
2560 | slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
2561 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3) | |
2562 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3) | |
2563 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3) | |
2564 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-60)),.3) | |
2565 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-100),math.rad(-0),math.rad(110)),.3) | |
2566 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(1),math.rad(11),math.rad(12)),.3) | |
2567 | end | |
2568 | orb.Anchored = false | |
2569 | a:Destroy() | |
2570 | local bv = Instance.new("BodyVelocity") | |
2571 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2572 | bv.velocity = orb.CFrame.lookVector*150 | |
2573 | bv.Parent = orb | |
2574 | local hitted = false | |
2575 | CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7) | |
2576 | orb.CFrame = orb.CFrame * CFrame.Angles(0,math.rad(360*math.cos(sne/6)),0) | |
2577 | waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Bright yellow")) | |
2578 | waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Bright blue")) | |
2579 | coroutine.resume(coroutine.create(function() | |
2580 | while true do | |
2581 | swait(2) | |
2582 | if hitted == false and orb.Parent ~= nil then | |
2583 | --orb.CFrame = orb.CFrame * CFrame.Angles(math.rad(360*math.cos(sne/6)),0,0) | |
2584 | slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White")) | |
2585 | elseif hitted == true and orb.Parent == nil then | |
2586 | break | |
2587 | end | |
2588 | end | |
2589 | end)) | |
2590 | orb.Touched:connect(function(hit) | |
2591 | if hitted == false and hit.Parent ~= char then | |
2592 | hitted = true | |
2593 | MagniDamage(orb, 67, 72,115, 0, "Normal",153092213) | |
2594 | CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1) | |
2595 | CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75) | |
2596 | for i = 0, 24 do | |
2597 | slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/350,BrickColor.new("White")) | |
2598 | end | |
2599 | slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),2.5,BrickColor.new("White")) | |
2600 | slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),3,BrickColor.new("White")) | |
2601 | sphere2(1,"Add",orb.CFrame,vt(15,15,15),2,2,2,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color) | |
2602 | sphere2(1.5,"Add",orb.CFrame,vt(15,10,15),2.1,2.1,2.1,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
2603 | sphere2(2,"Add",orb.CFrame,vt(15,15,15),2.2,2.2,2.2,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
2604 | orb.Anchored = true | |
2605 | orb.Transparency = 1 | |
2606 | coroutine.resume(coroutine.create(function() | |
2607 | for i = 0, 4, 0.1 do | |
2608 | swait() | |
2609 | --slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Bright blue")) | |
2610 | end | |
2611 | end)) | |
2612 | wait(10) | |
2613 | orb:Destroy() | |
2614 | end | |
2615 | end) | |
2616 | game:GetService("Debris"):AddItem(orb, 10) | |
2617 | for i = 0, 2, 0.1 do | |
2618 | swait() | |
2619 | slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White")) | |
2620 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3) | |
2621 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3) | |
2622 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
2623 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3) | |
2624 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3) | |
2625 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3) | |
2626 | end | |
2627 | attacking = false | |
2628 | Speed = 43 | |
2629 | end | |
2630 | ||
2631 | function glitchattack() | |
2632 | attacking = true | |
2633 | local brickglitch = {BrickColor.new("Institutional white"),BrickColor.new("Really black")} | |
2634 | local keptcolor = brickglitch[MRANDOM(1,2)] | |
2635 | local glitchvalA = math.random(0,255) | |
2636 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1) | |
2637 | for i = 0, 8, 0.1 do | |
2638 | swait() | |
2639 | sphereMK(3.5,-1,"Add",sorb.CFrame* CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))),0.5,0.5,10,-0.005,BrickColor.new("Institutional white"),0) | |
2640 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 - 2 * math.cos(sne / 32))),.1) | |
2641 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 + 2 * math.cos(sne / 32))),.1) | |
2642 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0 + 0.02 * math.cos(sne / 32),-0.1 + 0.05 * math.cos(sne / 32))*angles(math.rad(0 - 2 * math.cos(sne / 32)),math.rad(0),math.rad(-11)),.1) | |
2643 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(-2 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sne / 28)),math.rad(0),math.rad(-31 + 6.5 * math.cos(sne / 32.5))),.1) | |
2644 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(0 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(math.random(161,176)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sne / 32.5))),.1) | |
2645 | LW.C0=clerp(LW.C0,cf(-1.5+0.05*math.cos(sne/32),0.65-.05*math.cos(sne/32),0)*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(0 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(math.random(136,159)),math.rad(5),math.rad(29 - 8.5 * math.cos(sne / 32.5))),.1) | |
2646 | end | |
2647 | for i = 0, 3.1, 0.1 do | |
2648 | swait() | |
2649 | sphereMK(3.5,-1,"Add",sorb.CFrame* CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))),0.5,0.5,10,-0.005,BrickColor.new("Institutional white"),0) | |
2650 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 - 2 * math.cos(sne / 32))),.1) | |
2651 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 + 2 * math.cos(sne / 32))),.1) | |
2652 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0 + 0.02 * math.cos(sne / 32),-0.1 + 0.05 * math.cos(sne / 32))*angles(math.rad(0 - 2 * math.cos(sne / 32)),math.rad(0),math.rad(-51)),.1) | |
2653 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(-2 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sne / 28)),math.rad(0),math.rad(-71 + 6.5 * math.cos(sne / 32.5))),.1) | |
2654 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(0 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(math.random(81,108)),math.rad(-5),math.rad(89 + 7.5 * math.cos(sne / 32.5))),.1) | |
2655 | LW.C0=clerp(LW.C0,cf(-1.5+0.05*math.cos(sne/32),0.65-.05*math.cos(sne/32),0)*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(0 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(math.random(136,159)),math.rad(5),math.rad(29 - 8.5 * math.cos(sne / 32.5))),.1) | |
2656 | end | |
2657 | for i = 0, MRANDOM(18,23) do | |
2658 | PixelBlockNeg(1,math.random(1,3),"Add",mouse.Hit*CFrame.new(math.random(-26,26),0,math.random(-26,26))*CFrame.Angles(math.rad(90 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),5,5,5,0.1,keptcolor,-10) | |
2659 | end | |
2660 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 36)) do | |
2661 | if v:FindFirstChild('Head') then | |
2662 | coroutine.resume(coroutine.create(function() | |
2663 | CFuncs["Sound"].Create("rbxassetid://1042716828", v.Head, 5, 0.5) | |
2664 | local vel = Instance.new("BodyPosition", v.Head) | |
2665 | vel.P = 12500 | |
2666 | vel.D = 1000 | |
2667 | vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
2668 | vel.position = v.Head.CFrame.p + vt(0,10,0) | |
2669 | for i,v in pairs(v:GetChildren()) do | |
2670 | if v:IsA("BasePart") or v:IsA("MeshPart") then | |
2671 | coroutine.resume(coroutine.create(function() | |
2672 | local bld = Instance.new("ParticleEmitter",v) | |
2673 | bld.LightEmission = 0.75 | |
2674 | bld.Texture = "rbxassetid://363275192" ---284205403 | |
2675 | bld.Color = ColorSequence.new(Color3.new(glitchvalA,glitchvalA,glitchvalA)) | |
2676 | bld.Rate = 1 | |
2677 | bld.Lifetime = NumberRange.new(1) | |
2678 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2679 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2680 | bld.Speed = NumberRange.new(2,5) | |
2681 | bld.VelocitySpread = 50000 | |
2682 | bld.Rotation = NumberRange.new(-500,500) | |
2683 | bld.RotSpeed = NumberRange.new(-500,500) | |
2684 | end)) | |
2685 | end | |
2686 | end | |
2687 | local BasePlate = game.Workspace:FindFirstChild("Baseplate") or game.Workspace:FindFirstChild("Base") | |
2688 | local A1 = Instance.new("Attachment",BasePlate) | |
2689 | local A2 = Instance.new("Attachment",v.Head) | |
2690 | local Beem = Instance.new("Beam",v.Head) | |
2691 | Beem.Attachment0 = A1 | |
2692 | Beem.Attachment1 = A2 | |
2693 | Beem.LightEmission = 1 | |
2694 | Beem.FaceCamera = true | |
2695 | Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 0)}) | |
2696 | Beem.Width0 = 1 | |
2697 | Beem.Width1 = 1 | |
2698 | Beem.Texture = "rbxassetid://1134824633" | |
2699 | Beem.TextureMode = "Wrap" | |
2700 | Beem.TextureLength = 2 | |
2701 | Beem.TextureSpeed = 5 | |
2702 | Beem.Color = ColorSequence.new(keptcolor.Color) | |
2703 | wait(5) | |
2704 | coroutine.resume(coroutine.create(function() | |
2705 | local ref = Instance.new("Part", char) | |
2706 | ref.Anchored = true | |
2707 | ref.CanCollide = false | |
2708 | ref.Transparency = 1 | |
2709 | ref.CFrame = v.Head.CFrame | |
2710 | for i = 0, 9 do | |
2711 | slash(math.random(10,25)/10,5,true,"Round","Add","Out",v.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.001,0.5),-1,BrickColor.new("Really black")) | |
2712 | end | |
2713 | v.Head.Parent:Destroy() | |
2714 | CFuncs["Sound"].Create("rbxassetid://763718160", ref, 2, 1.1) | |
2715 | CFuncs["Sound"].Create("rbxassetid://782353443", ref, 2, 1) | |
2716 | CFuncs["Sound"].Create("rbxassetid://335657174", ref, 2, 1) | |
2717 | swait(120) | |
2718 | Beem:Remove() | |
2719 | ref:Destroy() | |
2720 | ref:Remove() | |
2721 | end)) | |
2722 | end)) | |
2723 | end | |
2724 | end | |
2725 | CFuncs["Sound"].Create("rbxassetid://1664711478", char, 2, 1) | |
2726 | CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1) | |
2727 | CFuncs["Sound"].Create("rbxassetid://167115397", char, 1, 0.6) | |
2728 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 1, 0.9) | |
2729 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 2, 0.8) | |
2730 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 2, 0.7) | |
2731 | attacking = false | |
2732 | end | |
2733 | ||
2734 | ||
2735 | function Daash() | |
2736 | attacking = true | |
2737 | Speed = 0 | |
2738 | for i = 0,1,0.1 do | |
2739 | swait() | |
2740 | RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(30)),.5) | |
2741 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.5) | |
2742 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.75)*angles(math.rad(30),math.rad(0),math.rad(20)),.5) | |
2743 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-20)),.5) | |
2744 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(-8),math.rad(-10)),.5) | |
2745 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.5) | |
2746 | end | |
2747 | CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1) | |
2748 | CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.5) | |
2749 | CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.8) | |
2750 | CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9) | |
2751 | for i = 0,6,0.1 do | |
2752 | swait() | |
2753 | root.CFrame = root.CFrame + root.CFrame.lookVector*6 | |
2754 | coroutine.resume(coroutine.create(function() | |
2755 | local turbo4 = ToothpasteArrow:Clone() | |
2756 | turbo4.Material = Enum.Material.Glass | |
2757 | turbo4.Parent = char | |
2758 | turbo4.Anchored = true | |
2759 | turbo4.CanCollide = false | |
2760 | turbo4.CFrame = RootPart.CFrame*cf(0,1.5,2.65)*angles(math.rad(146),math.rad(-180),math.rad(90)) | |
2761 | turbo4.Transparency = 0 | |
2762 | swait(120) | |
2763 | repeat | |
2764 | turbo4.Transparency = turbo4.Transparency + 0.01 | |
2765 | swait() | |
2766 | until turbo4.Transparency == 0 or turbo4.Transparency > 0.99 | |
2767 | game:GetService("Debris"):AddItem(turbo4, 4) | |
2768 | end)) | |
2769 | local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Toothpaste")) | |
2770 | CreateMesh(dis2,"Sphere",1,1,1) | |
2771 | dis2.Anchored = true | |
2772 | dis2.CFrame = RightArm.CFrame*CFrame.new(0,-3,0) | |
2773 | sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color) | |
2774 | coroutine.resume(coroutine.create(function() | |
2775 | dis2.Transparency = 1 | |
2776 | swait(5) | |
2777 | dis2.Transparency = 1 | |
2778 | coroutine.resume(coroutine.create(function() | |
2779 | local eff = Instance.new("ParticleEmitter",dis2) | |
2780 | eff.Texture = "rbxassetid://2273224484" | |
2781 | eff.LightEmission = 1 | |
2782 | eff.Color = ColorSequence.new(dis2.Color) | |
2783 | eff.Rate = 4 | |
2784 | eff.Lifetime = NumberRange.new(0.5,2) | |
2785 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2786 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2787 | eff.Speed = NumberRange.new(50,450) | |
2788 | eff.Drag = 2 | |
2789 | eff.Rotation = NumberRange.new(-500,500) | |
2790 | eff.VelocitySpread = 9000 | |
2791 | eff.RotSpeed = NumberRange.new(-50,50) | |
2792 | local eff2 = eff:Clone() | |
2793 | eff2.Parent = dis2 | |
2794 | eff2.LightEmission = 0 | |
2795 | eff2.Color = ColorSequence.new(dis2.Color) | |
2796 | wait(0.25) | |
2797 | eff.Enabled = false | |
2798 | eff2.Enabled = false | |
2799 | end)) | |
2800 | -- CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75) | |
2801 | -- CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25) | |
2802 | -- CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15) | |
2803 | end)) | |
2804 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 5)) do | |
2805 | if v:FindFirstChild('Head') then | |
2806 | dmg(v) | |
2807 | end | |
2808 | end | |
2809 | game:GetService("Debris"):AddItem(dis2, 4.5) | |
2810 | waveEff(5,"Add","In",RightLeg.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,1),-0.075,0.05,BrickColor.new("White")) | |
2811 | waveEff(5,"Add","In",LeftLeg.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,1),-0.075,0.05,BrickColor.new("White")) | |
2812 | RH.C0=clerp(RH.C0,cf(1,-0.28,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(40)),.5) | |
2813 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.5) | |
2814 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.8)*angles(math.rad(40),math.rad(0),math.rad(70)),.5) | |
2815 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-70)),.5) | |
2816 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(20),math.rad(-1),math.rad(30)),.5) | |
2817 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-60)),.5) | |
2818 | end | |
2819 | Speed = 67 | |
2820 | attacking = false | |
2821 | end | |
2822 | ||
2823 | function SolarAttack() | |
2824 | attacking = true | |
2825 | Speed = 0 | |
2826 | local keptcolor = MAINCOLOR | |
2827 | CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.8) | |
2828 | CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.76) | |
2829 | for i = 0,10.6,0.1 do | |
2830 | swait() | |
2831 | PixelBlockX(5,0.5,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.01,MAINCOLOR,0) | |
2832 | sphere2(5,"Add",larm.CFrame*CFrame.new(math.random(-0.5,0.5),-0.9 + math.random(-0.5,0.5),math.random(-0.5,0.5)),vt(0.45,0.45,0.45),0.01,0.01,0.01,BrickColor.new("Deep orange"),BrickColor.new("Deep orange").Color) | |
2833 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2) | |
2834 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2) | |
2835 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sne / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2) | |
2836 | LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2) | |
2837 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.2) | |
2838 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.2) | |
2839 | end | |
2840 | for i = 0, 4 do | |
2841 | slash(math.random(10,50)/10,3,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(15,50)/3000,BrickColor.new("White")) | |
2842 | end | |
2843 | block(1,"Add",larm.CFrame*CFrame.new(0,-1,0),vt(0,0,0),0.05,0.05,0.05,keptcolor,keptcolor.Color) | |
2844 | CFuncs["EchoSound"].Create("rbxassetid://675172759", root, 10, 0.8,0,10,0.15,0.5,1) | |
2845 | CFuncs["EchoSound"].Create("rbxassetid://763717897", root, 7.5, 1.1,0,10,0.15,0.5,1) | |
2846 | CFuncs["EchoSound"].Create("rbxassetid://675172759", root, 5, 0.7,0,10,0.15,0.5,1) | |
2847 | sphere(1,"Add",mouse.Hit*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(3,100000,3),0.6,BrickColor.new("Deep orange")) | |
2848 | sphere(1,"Add",mouse.Hit,vt(2,2,2),1.6,BrickColor.new("Deep orange")) | |
2849 | for i = 0, 49 do | |
2850 | --PixelBlockX(1,math.random(1,20),"Add",mouse.Hit*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),8,8,8,0.16,BrickColor.new("Deep orange"),0) | |
2851 | sphereMK(2.5,-1,"Add",mouse.Hit*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,BrickColor.new("Deep orange"),0) | |
2852 | --slash(math.random(10,20)/10,5,true,"Round","Add","Out",mouse.Hit*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-30, 30)), math.rad(math.random(-30, 30)), math.rad(math.random(-40, 40))),vt(0.05,0.01,0.05),math.random(50,60)/250,BrickColor.new("Deep orange")) | |
2853 | end | |
2854 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 25)) do | |
2855 | if v:FindFirstChild('Head') then | |
2856 | dmg(v) | |
2857 | end | |
2858 | end | |
2859 | Speed = 36 | |
2860 | attacking = false | |
2861 | end | |
2862 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
2863 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
2864 | end | |
2865 | ||
2866 | ||
2867 | ||
2868 | ||
2869 | function NuclearExtended() | |
2870 | attacking = true | |
2871 | Speed = 0 | |
2872 | CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1) | |
2873 | CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1) | |
2874 | local keptcolor = MAINCOLOR | |
2875 | for i = 0,4.3,0.1 do | |
2876 | swait() | |
2877 | sphere2(6,"Add",RightLeg.CFrame*CFrame.new(math.random(-0.5,0.5),-1.3 + math.random(-0.5,0.5),math.random(-0.5,0.5)),vt(0.45,0.45,0.45),0.01,0.01,0.01,MAINCOLOR,MAINCOLOR.Color) | |
2878 | RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1) | |
2879 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1) | |
2880 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1) | |
2881 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1) | |
2882 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1) | |
2883 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1) | |
2884 | end | |
2885 | CFuncs["Sound"].Create("rbxassetid://763717897", char, 2, 1) | |
2886 | CFuncs["Sound"].Create("rbxassetid://763717897", char, 2, 0.75) | |
2887 | CFuncs["Sound"].Create("rbxassetid://763717897", char, 2, 0.5) | |
2888 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1,0.5) | |
2889 | CFuncs["Sound"].Create("rbxassetid://1664711478", char, 1.5,1) | |
2890 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 2, 0.75) | |
2891 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 7)) do | |
2892 | if v:FindFirstChild('Head') then | |
2893 | dmg(v) | |
2894 | end | |
2895 | end | |
2896 | ||
2897 | for i = 0,5.5,0.1 do | |
2898 | swait() | |
2899 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 56)) do | |
2900 | if v:FindFirstChild('Head') then | |
2901 | dmg(v) | |
2902 | end | |
2903 | end | |
2904 | sphere2(1.5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(32,0.061111111,32),0.8,-0.000000000000002,0.8,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
2905 | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8) | |
2906 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8) | |
2907 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8) | |
2908 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8) | |
2909 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8) | |
2910 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8) | |
2911 | end | |
2912 | attacking = false | |
2913 | Speed = 32 | |
2914 | end | |
2915 | ||
2916 | ||
2917 | function negromancingnigrafyer9000(bitchasslilnigga) | |
2918 | bitchasslilnigga:BreakJoints() | |
2919 | for _, c in pairs(bitchasslilnigga:GetDescendants()) do | |
2920 | if c:IsA("BasePart") and c.Transparency == 0 then | |
2921 | c:BreakJoints() | |
2922 | c.Material = "Neon" | |
2923 | c.Color = BRICKC("Lime green").Color | |
2924 | c.CanCollide = true | |
2925 | c.Transparency = 0 | |
2926 | if c:FindFirstChildOfClass("SpecialMesh") then | |
2927 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
2928 | end | |
2929 | if c.Name == "Head" then | |
2930 | c:ClearAllChildren() | |
2931 | c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y) | |
2932 | end | |
2933 | if c.ClassName == "MeshPart" then | |
2934 | c.TextureID = "" | |
2935 | end | |
2936 | if c:FindFirstChildOfClass("BodyPosition") then | |
2937 | c:FindFirstChildOfClass("BodyPosition"):remove() | |
2938 | end | |
2939 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
2940 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
2941 | end | |
2942 | c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15 | |
2943 | c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45)) | |
2944 | end | |
2945 | end | |
2946 | end | |
2947 | ||
2948 | function NuclearGrab() | |
2949 | attacking = true | |
2950 | Speed = 16 | |
2951 | local yourdeadnoob=nil | |
2952 | for i = 0,1.15,0.1 do | |
2953 | swait() | |
2954 | if math.random(1,3) == 1 then | |
2955 | PixelBlockX(7,0.5,"Add",rarm.CFrame*CFrame.new(0,-1.35,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.01,MAINCOLOR,0) | |
2956 | end | |
2957 | sphere2(6,"Add",rarm.CFrame*CFrame.new(math.random(-0.5,0.5),-1.35 + math.random(-0.5,0.5),math.random(-0.5,0.5)),vt(0.45,0.45,0.45),0.01,0.01,0.01,MAINCOLOR,MAINCOLOR.Color) | |
2958 | RH.C0=clerp(RH.C0,cf(1,-1,-0.15)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(1)),.8) | |
2959 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(1)),.8) | |
2960 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(-52)),.8) | |
2961 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(52)),.8) | |
2962 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(87),math.rad(-2),math.rad(12)),.8) | |
2963 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-5),math.rad(2),math.rad(-8)),.8) | |
2964 | end | |
2965 | for i = 0,1.35,0.1 do | |
2966 | swait() | |
2967 | local BOI = FindNearestTorso(RightArm.Position,6) | |
2968 | if BOI ~= nil and yourdeadnoob == nil then | |
2969 | yourdeadnoob = BOI | |
2970 | CFuncs["Sound"].Create("rbxassetid://200632875", BOI, 3, 1) | |
2971 | end | |
2972 | if yourdeadnoob ~=nil then | |
2973 | yourdeadnoob.CFrame=RightArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(-math.rad(90),math.rad(0),math.rad(0)) | |
2974 | end | |
2975 | if math.random(1,3) == 1 then | |
2976 | PixelBlockX(7,0.5,"Add",rarm.CFrame*CFrame.new(0,-1.35,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.01,MAINCOLOR,0) | |
2977 | end | |
2978 | sphere2(6,"Add",rarm.CFrame*CFrame.new(math.random(-0.5,0.5),-1.35 + math.random(-0.5,0.5),math.random(-0.5,0.5)),vt(0.45,0.45,0.45),0.01,0.01,0.01,MAINCOLOR,MAINCOLOR.Color) | |
2979 | RH.C0=clerp(RH.C0,cf(1,-1,-0.15)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(1)),.8) | |
2980 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(1)),.8) | |
2981 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(32)),.8) | |
2982 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-32)),.8) | |
2983 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(87),math.rad(-2),math.rad(-2)),.8) | |
2984 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-5),math.rad(2),math.rad(-8)),.8) | |
2985 | end | |
2986 | if yourdeadnoob~=nil and yourdeadnoob.Parent~=nil then | |
2987 | CFuncs["Sound"].Create("rbxassetid://199145534", yourdeadnoob, 8.21, 1.3) | |
2988 | CFuncs["Sound"].Create("rbxassetid://206082327", yourdeadnoob, 7.12, .9) | |
2989 | for i = 0, math.random(18,32) do | |
2990 | sphereMK(2.5,-1,"Add",yourdeadnoob.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.9,1.9,25,-0.025,BrickColor.new("Lime green"),0) | |
2991 | end | |
2992 | negromancingnigrafyer9000(yourdeadnoob.Parent) | |
2993 | end | |
2994 | attacking = false | |
2995 | Speed = 32 | |
2996 | end | |
2997 | ||
2998 | function NuclearTeleport() | |
2999 | attacking = true | |
3000 | Speed = 0 | |
3001 | local yourdeadnoob=nil | |
3002 | for i = 0,5,0.1 do | |
3003 | swait() | |
3004 | sphere2(1.5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,0.5,1),0.1,0.01,0.1,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
3005 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
3006 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
3007 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
3008 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3) | |
3009 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-80 + 2 * math.cos(sine / 45))),.3) | |
3010 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(80 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(71 - 4 * math.cos(sine / 45))),.3) | |
3011 | end | |
3012 | RootPart.Anchored = true | |
3013 | for i = 0, 32 do | |
3014 | sphere2(1.5,"Add",mouse.Hit*CFrame.new(0,-3,0),vt(1,0.5,1),0.1,0.01,0.1,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
3015 | end | |
3016 | for i = 0,3,0.1 do | |
3017 | swait() | |
3018 | sphere2(1.5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,0.5,1),0.1,0.01,0.1,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
3019 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
3020 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
3021 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-30 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
3022 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3) | |
3023 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-80 + 2 * math.cos(sine / 45))),.3) | |
3024 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(80 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(71 - 4 * math.cos(sine / 45))),.3) | |
3025 | end | |
3026 | for i = 0, 32 do | |
3027 | sphere2(1.5,"Add",mouse.Hit*CFrame.new(0,-3,0),vt(1,0.5,1),0.1,0.01,0.1,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
3028 | end | |
3029 | local AEEEEEEEEE = RootPart.Position | |
3030 | RootPart.CFrame = CF(CF(mouse.Hit.p) * CF(0, 2.8, 0).p, AEEEEEEEEE) | |
3031 | for i = 0,5,0.1 do | |
3032 | swait() | |
3033 | sphere2(1.5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,0.5,1),0.1,0.01,0.1,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
3034 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1) | |
3035 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1) | |
3036 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
3037 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35 - 2 * math.cos(sine / 37)),math.rad(0),math.rad(0)),.3) | |
3038 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-80 + 2 * math.cos(sine / 45))),.3) | |
3039 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(80 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(71 - 4 * math.cos(sine / 45))),.3) | |
3040 | end | |
3041 | RootPart.Anchored = false | |
3042 | attacking = false | |
3043 | Speed = 32 | |
3044 | end | |
3045 | ||
3046 | ||
3047 | ||
3048 | ||
3049 | function kaboom() | |
3050 | attacking = true | |
3051 | --gale's typhoon move bootleg lol | |
3052 | for i = 0,2,0.1 do | |
3053 | MagicBlock(BrickColor.new("Institutional white"),sorb2.CFrame,1,1,1,0.1,0.1,0.1,0.25) | |
3054 | swait() | |
3055 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
3056 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.2) | |
3057 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3058 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
3059 | end | |
3060 | ||
3061 | local a = Instance.new("Part",Character) | |
3062 | a.Name = "Direction" | |
3063 | a.Anchored = true | |
3064 | a.BrickColor = BRICKC("Bright red") | |
3065 | a.Material = "Neon" | |
3066 | a.Transparency = 1 | |
3067 | a.CanCollide = false | |
3068 | local ray = Ray.new( | |
3069 | sorb2.CFrame.p, -- origin | |
3070 | (mouse.Hit.p - sorb2.CFrame.p).unit * 500 -- direction | |
3071 | ) | |
3072 | local ignore = Character | |
3073 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3074 | a.BottomSurface = 10 | |
3075 | a.TopSurface = 10 | |
3076 | local distance = (root.CFrame.p - position).magnitude | |
3077 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3078 | a.CFrame = CFrame.new(sorb2.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3079 | local lb = Instance.new("Part") | |
3080 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 1, 1) | |
3081 | lb.Parent = char | |
3082 | lb.BrickColor = BrickColor.new("Pastel green") | |
3083 | lb.CanCollide = false | |
3084 | lb.Material = "Neon" | |
3085 | lb.Anchored = true | |
3086 | lb.TopSurface = 0 | |
3087 | lb.BottomSurface = 0 | |
3088 | lb.Transparency = 1 | |
3089 | lb.Size = vt(8,8,8) | |
3090 | lb.CFrame = a.CFrame | |
3091 | lb.Anchored = false | |
3092 | --game:GetService("Debris"):AddItem(lb, 6) | |
3093 | local bv = Instance.new("BodyVelocity") | |
3094 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3095 | bv.velocity = a.CFrame.lookVector*46 | |
3096 | bv.Parent = lb | |
3097 | local hitted = false | |
3098 | game:GetService("Debris"):AddItem(a, 0.1) | |
3099 | coroutine.resume(coroutine.create(function() | |
3100 | while wait(0.025) do | |
3101 | if hitted == false or lb.Parent ~= nil then | |
3102 | MagicBlock(BrickColor.new("Institutional white"),lb.CFrame,4,4,4,1.9,1.9,1.9,0.25) | |
3103 | MagicBlock(BrickColor.new("White"),lb.CFrame,2,2,2,1.45,1.45,1.45,0.25) | |
3104 | wind("Divide",lb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),Vector3.new(1,1,1),math.random(1,2),5,true) | |
3105 | if hitted == true or lb.Parent == nil then | |
3106 | break | |
3107 | end | |
3108 | end | |
3109 | end | |
3110 | end)) | |
3111 | wait(0.01) | |
3112 | --game:GetService("Debris"):AddItem(lb, 7) | |
3113 | lb.Touched:connect(function(hit) | |
3114 | MagniDamage(lb, 31, 12,32, 0, "Normal") | |
3115 | end) | |
3116 | ||
3117 | attacking = false | |
3118 | wait(7) | |
3119 | lb:Remove() | |
3120 | end | |
3121 | ||
3122 | ||
3123 | function spinnyboi() | |
3124 | attacking = true | |
3125 | for i = 0,1,0.1 do | |
3126 | swait() | |
3127 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
3128 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3129 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.1) | |
3130 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.1) | |
3131 | end | |
3132 | CFuncs["Sound"].Create("rbxassetid://138079095", root, 0.5, 0.4) | |
3133 | CFuncs["Sound"].Create("rbxassetid://154723542", root, 1.5, 1.15) | |
3134 | coroutine.resume(coroutine.create(function() | |
3135 | CFuncs["Sound"].Create("rbxassetid://588698460", root, 4.4, 1.5) | |
3136 | CFuncs["Sound"].Create("rbxassetid://588694531", root,4.4, 1.3) | |
3137 | sphere2(18.5,"Add",LeftArm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,2,2),1,1,1,BrickColor.new("Pastel green"),BrickColor.new("Pastel green").Color) | |
3138 | sphere2(18.5,"Add",RightArm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,2,2),1,1,1,BrickColor.new("Pastel green"),BrickColor.new("Pastel green").Color) | |
3139 | for i = 0, 2 do | |
3140 | wait(0.05) | |
3141 | MagniDamage(root, 32, 12,42, 0, "Normal") | |
3142 | wind("Divide",root.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),Vector3.new(2,2,2),0.8,26,false) | |
3143 | end | |
3144 | MagniDamage(root, 32, 12,42, 0, "Normal") | |
3145 | end)) | |
3146 | for i = 0,1.9,0.5 do | |
3147 | swait() | |
3148 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.5) | |
3149 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3150 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3151 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3152 | end | |
3153 | for i = 0,1.9,0.5 do | |
3154 | swait() | |
3155 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(180)),0.5) | |
3156 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3157 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3158 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3159 | end | |
3160 | for i = 0,1.9,0.5 do | |
3161 | swait() | |
3162 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(270)),0.5) | |
3163 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3164 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3165 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3166 | end | |
3167 | for i = 0,1.9,0.5 do | |
3168 | swait() | |
3169 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(360)),0.5) | |
3170 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3171 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3172 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3173 | end | |
3174 | attacking = false | |
3175 | end | |
3176 | ||
3177 | function AAAA() | |
3178 | attacking=true | |
3179 | for i = 0,3,0.1 do | |
3180 | swait() | |
3181 | RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(-35),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(90),math.rad(0)),.2) | |
3182 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(-90),math.rad(0)),.2) | |
3183 | RootJoint.C0=clerp(RootJoint.C0,RootCF*angles(math.rad(-15),0,math.rad(0)),.2) | |
3184 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-12),0,math.rad(-0)),.2) | |
3185 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(115),0,math.rad(-25)),.2) | |
3186 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(115),0,math.rad(25)),.2) | |
3187 | end | |
3188 | CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1) | |
3189 | CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) | |
3190 | for i = 0,.5,0.1 do | |
3191 | swait() | |
3192 | RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(25),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(90),math.rad(0)),.6) | |
3193 | LH.C0=clerp(LH.C0,cf(-1,-1.1,0)*angles(math.rad(-5),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(-90),math.rad(0)),.4) | |
3194 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-.2,0)*angles(math.rad(25),0,0),.6) | |
3195 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko,.4) | |
3196 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-45),0,math.rad(25)),.4) | |
3197 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-45),0,math.rad(-25)),.4) | |
3198 | end | |
3199 | local out=5 | |
3200 | local start=root.CFrame | |
3201 | coroutine.wrap(function() | |
3202 | for rad = 0, 180,5 do | |
3203 | out = out + 5 | |
3204 | local A = PyramidEffect:Clone() | |
3205 | A.Parent = char | |
3206 | A.CanCollide = true | |
3207 | A.Anchored = true | |
3208 | A.CFrame=start*cf(0,-15,-out) | |
3209 | MagniDamage(A, 20, 65,187, 0, "Normal") | |
3210 | coroutine.wrap(function() | |
3211 | for i = -15, 0 do | |
3212 | A.CFrame=A.CFrame*cf(0,1,0) | |
3213 | swait() | |
3214 | end | |
3215 | delay(0.8,function() | |
3216 | for i = -8, 0 do | |
3217 | swait() | |
3218 | A.CFrame=A.CFrame*cf(0,-1,0) | |
3219 | end | |
3220 | A:destroy() | |
3221 | end) | |
3222 | end)() | |
3223 | swait() | |
3224 | end | |
3225 | end)() | |
3226 | ||
3227 | for i = 0,2.5,0.1 do | |
3228 | swait() | |
3229 | RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(25),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(90),math.rad(0)),.6) | |
3230 | LH.C0=clerp(LH.C0,cf(-1,-1.1,0)*angles(math.rad(-5),math.rad(0),math.rad(0))*angles(math.rad(0),math.rad(-90),math.rad(0)),.4) | |
3231 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-.2,0)*angles(math.rad(25),0,0),.6) | |
3232 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko,.4) | |
3233 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-45),0,math.rad(25)),.4) | |
3234 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-45),0,math.rad(-25)),.4) | |
3235 | end | |
3236 | attacking=false | |
3237 | end | |
3238 | ||
3239 | ||
3240 | function CrystalizedFields() | |
3241 | attacking = true | |
3242 | Speed = 2 | |
3243 | local keptcolor = MAINCOLOR | |
3244 | local obj1 = Instance.new("Part") | |
3245 | obj1.Parent = char | |
3246 | obj1.Transparency = 1 | |
3247 | obj1.CanCollide = false | |
3248 | local rval = 0 | |
3249 | local eval = 1 | |
3250 | local tval = 0 | |
3251 | CFuncs["Sound"].Create("rbxassetid://199145761", obj1, 3,1) | |
3252 | local eff = Instance.new("ParticleEmitter",obj1) | |
3253 | eff.Texture = "rbxassetid://2344870656" | |
3254 | eff.LightEmission = 1 | |
3255 | eff.Color = ColorSequence.new(obj1.Color) | |
3256 | eff.Rate = 10000000 | |
3257 | eff.Enabled = true | |
3258 | eff.EmissionDirection = "Left" | |
3259 | eff.Lifetime = NumberRange.new(0.5) | |
3260 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3261 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3262 | eff.Speed = NumberRange.new(5,50) | |
3263 | eff.Drag = 5 | |
3264 | eff.Rotation = NumberRange.new(-500,500) | |
3265 | eff.RotSpeed = NumberRange.new(-500,500) | |
3266 | sphere2(5,"Add",root.CFrame*CFrame.new(0,5,0),vt(1,1,1),0.5,0.005,0.5,MAINCOLOR,MAINCOLOR.Color) | |
3267 | local eff2 = Instance.new("ParticleEmitter",obj1) | |
3268 | eff2.Texture = "rbxassetid://695499847" | |
3269 | eff2.LightEmission = 1 | |
3270 | eff2.Color = ColorSequence.new(obj1.Color) | |
3271 | eff2.Rate = 12500 | |
3272 | eff2.Lifetime = NumberRange.new(0.5,2) | |
3273 | eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3274 | eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3275 | eff2.Speed = NumberRange.new(20,150) | |
3276 | eff2.Drag = 5 | |
3277 | eff2.Rotation = NumberRange.new(-500,500) | |
3278 | eff2.VelocitySpread = 9000 | |
3279 | eff2.RotSpeed = NumberRange.new(-150,150) | |
3280 | for i = 0,11,0.1 do | |
3281 | swait() | |
3282 | rval = rval + 10 | |
3283 | eval = eval + 1.5 | |
3284 | obj1.Transparency = 1 | |
3285 | tval = tval + 1 | |
3286 | if tval == 24 then | |
3287 | tval = 0 | |
3288 | MagniDamage(Torso, 38, 12,21, 0, "Freeze",153092213) | |
3289 | end | |
3290 | obj1.Size = obj1.Size + vt(0,0.2,0.2) | |
3291 | obj1.CFrame = root.CFrame*CFrame.new(0,5,0)*CFrame.Angles(math.rad(0),math.rad(rval),math.rad(-90)) | |
3292 | RH.C0=clerp(RH.C0,cf(1,-1 + 0.15 * math.cos(sine / 32),-0.15)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3) | |
3293 | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.15* math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3) | |
3294 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(2)),.3) | |
3295 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-2 + 1 * math.cos(sine / 58)),math.rad(-2 + 2 * math.cos(sine / 53))),.3) | |
3296 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(1760 + 6 * math.cos(sine / 72)),math.rad(1 - 1 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3) | |
3297 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(176 - 7 * math.cos(sine / 66)),math.rad(1 - 1 * math.cos(sine / 59)),math.rad(-90 - 4 * math.cos(sine / 45))),.3) | |
3298 | end | |
3299 | eff.Enabled = false | |
3300 | coroutine.resume(coroutine.create(function() | |
3301 | for i = 0,49 do | |
3302 | swait() | |
3303 | rval = rval + 100 | |
3304 | obj1.Transparency = obj1.Transparency + 0.02 | |
3305 | obj1.Size = obj1.Size + vt(0,-0.5,-0.5) | |
3306 | end | |
3307 | obj1:Destroy() | |
3308 | end)) | |
3309 | attacking = false | |
3310 | Speed = 14 | |
3311 | end | |
3312 | ||
3313 | function modeswitchgui() | |
3314 | local oawkwodkwad=math.random(0,100)/100 | |
3315 | local okaofwakf=math.random(60,100)/100 | |
3316 | local framiee=Instance.new("Frame",MainFrame2.Cube1) | |
3317 | framiee.AnchorPoint=Vector2.new(.5,.5) | |
3318 | framiee.Position=UDim2.new(.5,0,.5,0) | |
3319 | framiee.BorderSizePixel=0 | |
3320 | framiee.BackgroundColor3=MainFrame2.Cube1.BackgroundColor3 | |
3321 | framiee.Size=UDim2.new(0,0,0,0) | |
3322 | framiee.ZIndex=13 | |
3323 | CFuncs["Sound"].Create("rbxassetid://557322397", MainGui, 3, 2.6) | |
3324 | for zi=1,3 do | |
3325 | local imfhg=Instance.new("ImageLabel",MainFrame2) | |
3326 | imfhg.AnchorPoint=Vector2.new(.5,.5) | |
3327 | imfhg.Position=UDim2.new(.6,0,.6,0) | |
3328 | imfhg.BorderSizePixel=0 | |
3329 | imfhg.ImageColor3=MainFrame2.Cube1.BackgroundColor3 | |
3330 | imfhg.Size=UDim2.new(.4,0,.7,0) | |
3331 | imfhg.ZIndex=10 | |
3332 | imfhg.BackgroundTransparency=1 | |
3333 | imfhg.Image="rbxassetid://2809225827" | |
3334 | coroutine.resume(coroutine.create(function(imag) | |
3335 | if zi==1 then | |
3336 | imag:TweenPosition(UDim2.new(.6,0,-1.5,0),"Out","Quint",1.2,true) | |
3337 | elseif zi==2 then | |
3338 | imag.Rotation=-45 | |
3339 | imag:TweenPosition(UDim2.new(-.5,0,-1.2,0),"Out","Quint",1.2,true) | |
3340 | else | |
3341 | imag.Rotation=-90 | |
3342 | imag:TweenPosition(UDim2.new(-.8,0,.6,0),"Out","Quint",1.2,true) | |
3343 | end | |
3344 | game:GetService("Debris"):AddItem(imag,3) | |
3345 | for i=0,1.02,.02 do | |
3346 | swait() | |
3347 | imag.ImageTransparency=i | |
3348 | end | |
3349 | imag:Remove() | |
3350 | end),imfhg) | |
3351 | ||
3352 | end | |
3353 | ||
3354 | ||
3355 | coroutine.resume(coroutine.create(function(ff) | |
3356 | ff:TweenSize(UDim2.new(12,0,12,0),"Out","Quint",.8,true) | |
3357 | game:GetService("Debris"):AddItem(ff,3) | |
3358 | for i=0,1.02,.04 do | |
3359 | swait() | |
3360 | ff.BackgroundTransparency=i | |
3361 | ff.Rotation=ff.Rotation+3.5 | |
3362 | end | |
3363 | ff:Remove() | |
3364 | end),framiee) | |
3365 | ||
3366 | end | |
3367 | ||
3368 | ||
3369 | mouse.KeyDown:connect(function(Button) | |
3370 | if Button == "m" and attacking == false and Mode == "FL" then | |
3371 | Mode = "DM" | |
3372 | if math.random(1,2) == 1 then | |
3373 | SONG = 705302406 | |
3374 | else | |
3375 | SONG = 580367180 | |
3376 | end | |
3377 | MAINCOLOR = BrickColor.new("Persimmon") | |
3378 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Pink").Color | |
3379 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Persimmon").Color | |
3380 | modeswitchgui() | |
3381 | for i,v in pairs(gauntlet:GetChildren()) do | |
3382 | if v:IsA("BasePart") then | |
3383 | if v.Name == "NeonArmor" then | |
3384 | v.Color = BrickColor.new("Persimmon").Color | |
3385 | end | |
3386 | end | |
3387 | end | |
3388 | for i,v in pairs(TurboCore:GetChildren()) do | |
3389 | if v:IsA("BasePart") then | |
3390 | if v.Name == "NeonArmor" then | |
3391 | v.Color = BrickColor.new("Persimmon").Color | |
3392 | end | |
3393 | end | |
3394 | end | |
3395 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3396 | if v:IsA("BasePart") then | |
3397 | if v.Name == "NeonArmor" then | |
3398 | v.Color = BrickColor.new("Persimmon").Color | |
3399 | end | |
3400 | end | |
3401 | end | |
3402 | TextUI.Text.Image = "rbxassetid://2969037917" | |
3403 | Speed = 20 | |
3404 | elseif Mode == "DM" and Button == "m" and attacking == false then | |
3405 | Mode = "FL" | |
3406 | SONG = 1886156023 | |
3407 | MAINCOLOR = BrickColor.new("Dark blue") | |
3408 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Dark blue").Color | |
3409 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Dark blue").Color | |
3410 | modeswitchgui() | |
3411 | for i,v in pairs(gauntlet:GetChildren()) do | |
3412 | if v:IsA("BasePart") then | |
3413 | if v.Name == "NeonArmor" then | |
3414 | v.Color = BrickColor.new("Dark blue").Color | |
3415 | end | |
3416 | end | |
3417 | end | |
3418 | for i,v in pairs(TurboCore:GetChildren()) do | |
3419 | if v:IsA("BasePart") then | |
3420 | if v.Name == "NeonArmor" then | |
3421 | v.Color = BrickColor.new("Dark blue").Color | |
3422 | end | |
3423 | end | |
3424 | end | |
3425 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3426 | if v:IsA("BasePart") then | |
3427 | if v.Name == "NeonArmor" then | |
3428 | v.Color = BrickColor.new("Dark blue").Color | |
3429 | end | |
3430 | end | |
3431 | end | |
3432 | TextUI.Text.Image = "rbxassetid://2968625581" | |
3433 | Speed = 46 | |
3434 | end | |
3435 | ||
3436 | if Button == "m" and attacking == false then | |
3437 | if Mode == "T" then | |
3438 | Mode = "LS" | |
3439 | SONG = 2170417538 | |
3440 | MAINCOLOR = BrickColor.new("Toothpaste") | |
3441 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Toothpaste").Color | |
3442 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Toothpaste").Color | |
3443 | modeswitchgui() | |
3444 | for i,v in pairs(gauntlet:GetChildren()) do | |
3445 | if v:IsA("BasePart") then | |
3446 | if v.Name == "NeonArmor" then | |
3447 | v.Color = BrickColor.new("Toothpaste").Color | |
3448 | end | |
3449 | end | |
3450 | end | |
3451 | for i,v in pairs(TurboCore:GetChildren()) do | |
3452 | if v:IsA("BasePart") then | |
3453 | if v.Name == "NeonArmor" then | |
3454 | v.Color = BrickColor.new("Toothpaste").Color | |
3455 | end | |
3456 | end | |
3457 | end | |
3458 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3459 | if v:IsA("BasePart") then | |
3460 | if v.Name == "NeonArmor" then | |
3461 | v.Color = BrickColor.new("Toothpaste").Color | |
3462 | end | |
3463 | end | |
3464 | end | |
3465 | TextUI.Text.Image = "rbxassetid://2866248691" | |
3466 | Speed = 67 | |
3467 | elseif Mode == "LS" then | |
3468 | SONG = 570332815 | |
3469 | Mode = "T" | |
3470 | Speed = 18 | |
3471 | MAINCOLOR = BrickColor.new("Deep orange") | |
3472 | TextUI.Text.Image = "rbxassetid://2863687732" | |
3473 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3474 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3475 | modeswitchgui() | |
3476 | for i,v in pairs(TurboCore:GetChildren()) do | |
3477 | if v:IsA("BasePart") then | |
3478 | if v.Name == "NeonArmor" then | |
3479 | v.Color = BrickColor.new("Deep orange").Color | |
3480 | end | |
3481 | end | |
3482 | end | |
3483 | for i,v in pairs(gauntlet:GetChildren()) do | |
3484 | if v:IsA("BasePart") then | |
3485 | if v.Name == "NeonArmor" then | |
3486 | v.Color = BrickColor.new("Deep orange").Color | |
3487 | end | |
3488 | end | |
3489 | end | |
3490 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3491 | if v:IsA("BasePart") then | |
3492 | if v.Name == "NeonArmor" then | |
3493 | v.Color = BrickColor.new("Deep orange").Color | |
3494 | end | |
3495 | end | |
3496 | end | |
3497 | end | |
3498 | end | |
3499 | ----------------------------------------------------------------- | |
3500 | if Button == "g" and attacking == false then | |
3501 | if Mode == "T" then | |
3502 | Mode = "ICE" | |
3503 | SONG = 1843801674 | |
3504 | MAINCOLOR = BrickColor.new("Pastel light blue") | |
3505 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Pastel light blue").Color | |
3506 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Pastel light blue").Color | |
3507 | modeswitchgui() | |
3508 | for i,v in pairs(gauntlet:GetChildren()) do | |
3509 | if v:IsA("BasePart") then | |
3510 | if v.Name == "NeonArmor" then | |
3511 | v.Color = BrickColor.new("Pastel light blue").Color | |
3512 | end | |
3513 | end | |
3514 | end | |
3515 | for i,v in pairs(TurboCore:GetChildren()) do | |
3516 | if v:IsA("BasePart") then | |
3517 | if v.Name == "NeonArmor" then | |
3518 | v.Color = BrickColor.new("Pastel light blue").Color | |
3519 | end | |
3520 | end | |
3521 | end | |
3522 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3523 | if v:IsA("BasePart") then | |
3524 | if v.Name == "NeonArmor" then | |
3525 | v.Color = BrickColor.new("Pastel light blue").Color | |
3526 | end | |
3527 | end | |
3528 | end | |
3529 | TextUI.Text.Image = "rbxassetid://2967532910" | |
3530 | Speed = 14 | |
3531 | elseif Mode == "ICE" then | |
3532 | SONG = 570332815 | |
3533 | Mode = "T" | |
3534 | Speed = 18 | |
3535 | MAINCOLOR = BrickColor.new("Deep orange") | |
3536 | TextUI.Text.Image = "rbxassetid://2863687732" | |
3537 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3538 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3539 | modeswitchgui() | |
3540 | for i,v in pairs(TurboCore:GetChildren()) do | |
3541 | if v:IsA("BasePart") then | |
3542 | if v.Name == "NeonArmor" then | |
3543 | v.Color = BrickColor.new("Deep orange").Color | |
3544 | end | |
3545 | end | |
3546 | end | |
3547 | for i,v in pairs(gauntlet:GetChildren()) do | |
3548 | if v:IsA("BasePart") then | |
3549 | if v.Name == "NeonArmor" then | |
3550 | v.Color = BrickColor.new("Deep orange").Color | |
3551 | end | |
3552 | end | |
3553 | end | |
3554 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3555 | if v:IsA("BasePart") then | |
3556 | if v.Name == "NeonArmor" then | |
3557 | v.Color = BrickColor.new("Deep orange").Color | |
3558 | end | |
3559 | end | |
3560 | end | |
3561 | end | |
3562 | end | |
3563 | ----------------------------------------------------------------- | |
3564 | if Button == "f" and attacking == false then | |
3565 | if Mode == "T" then | |
3566 | Mode = "FL" | |
3567 | SONG = 1886156023 | |
3568 | MAINCOLOR = BrickColor.new("Dark blue") | |
3569 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Dark blue").Color | |
3570 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Dark blue").Color | |
3571 | modeswitchgui() | |
3572 | for i,v in pairs(gauntlet:GetChildren()) do | |
3573 | if v:IsA("BasePart") then | |
3574 | if v.Name == "NeonArmor" then | |
3575 | v.Color = BrickColor.new("Dark blue").Color | |
3576 | end | |
3577 | end | |
3578 | end | |
3579 | for i,v in pairs(TurboCore:GetChildren()) do | |
3580 | if v:IsA("BasePart") then | |
3581 | if v.Name == "NeonArmor" then | |
3582 | v.Color = BrickColor.new("Dark blue").Color | |
3583 | end | |
3584 | end | |
3585 | end | |
3586 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3587 | if v:IsA("BasePart") then | |
3588 | if v.Name == "NeonArmor" then | |
3589 | v.Color = BrickColor.new("Dark blue").Color | |
3590 | end | |
3591 | end | |
3592 | end | |
3593 | TextUI.Text.Image = "rbxassetid://2968625581" | |
3594 | Speed = 46 | |
3595 | elseif Mode == "FL" then | |
3596 | SONG = 570332815 | |
3597 | Mode = "T" | |
3598 | Speed = 18 | |
3599 | MAINCOLOR = BrickColor.new("Deep orange") | |
3600 | TextUI.Text.Image = "rbxassetid://2863687732" | |
3601 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3602 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3603 | modeswitchgui() | |
3604 | for i,v in pairs(TurboCore:GetChildren()) do | |
3605 | if v:IsA("BasePart") then | |
3606 | if v.Name == "NeonArmor" then | |
3607 | v.Color = BrickColor.new("Deep orange").Color | |
3608 | end | |
3609 | end | |
3610 | end | |
3611 | for i,v in pairs(gauntlet:GetChildren()) do | |
3612 | if v:IsA("BasePart") then | |
3613 | if v.Name == "NeonArmor" then | |
3614 | v.Color = BrickColor.new("Deep orange").Color | |
3615 | end | |
3616 | end | |
3617 | end | |
3618 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3619 | if v:IsA("BasePart") then | |
3620 | if v.Name == "NeonArmor" then | |
3621 | v.Color = BrickColor.new("Deep orange").Color | |
3622 | end | |
3623 | end | |
3624 | end | |
3625 | end | |
3626 | end | |
3627 | ||
3628 | ----------------------------------------------------------------- | |
3629 | if Button == "n" and attacking == false then | |
3630 | if Mode == "T" then | |
3631 | Mode = "G" | |
3632 | SONG = 930541401 | |
3633 | swait(1) | |
3634 | modeswitchgui() | |
3635 | elseif Mode == "G" then | |
3636 | SONG = 570332815 | |
3637 | Mode = "T" | |
3638 | modeswitchgui() | |
3639 | end | |
3640 | end | |
3641 | ----------------------------------------------------------------- | |
3642 | if Button == "b" and attacking == false then | |
3643 | ||
3644 | if Mode == "T" then | |
3645 | Mode = "R" | |
3646 | Speed = 47 | |
3647 | SONG = 1988896150 | |
3648 | swait(1) | |
3649 | modeswitchgui() | |
3650 | elseif Mode == "R" then | |
3651 | SONG = 570332815 | |
3652 | Speed = 18 | |
3653 | Mode = "T" | |
3654 | modeswitchgui() | |
3655 | end | |
3656 | end | |
3657 | ----------------------------------------------------------------- | |
3658 | if Button == "j" and attacking == false then | |
3659 | if Mode == "T" then | |
3660 | Mode = "N" | |
3661 | MAINCOLOR = BRICKC'Lime green' | |
3662 | Speed = 32 | |
3663 | SONG = 566809627 | |
3664 | swait(1) | |
3665 | modeswitchgui() | |
3666 | elseif Mode == "N" then | |
3667 | SONG = 570332815 | |
3668 | Speed = 18 | |
3669 | Mode = "T" | |
3670 | MAINCOLOR = BRICKC'Lime green' | |
3671 | modeswitchgui() | |
3672 | end | |
3673 | end | |
3674 | ----------------------------------------------------------- | |
3675 | if Button == "h" and attacking == false then | |
3676 | if Mode == "T" then | |
3677 | Mode = "TP" | |
3678 | SONG = 631314940 | |
3679 | MAINCOLOR = BrickColor.new("Institutional white") | |
3680 | MainFrame2.Cube1.BackgroundColor3=C3(1,1,1) | |
3681 | MainFrame2.Cube2.BackgroundColor3=C3(1,1,1) | |
3682 | modeswitchgui() | |
3683 | for i,v in pairs(gauntlet:GetChildren()) do | |
3684 | if v:IsA("BasePart") then | |
3685 | if v.Name == "NeonArmor" then | |
3686 | v.Color = C3(1,1,1) | |
3687 | end | |
3688 | end | |
3689 | end | |
3690 | for i,v in pairs(TurboCore:GetChildren()) do | |
3691 | if v:IsA("BasePart") then | |
3692 | if v.Name == "NeonArmor" then | |
3693 | v.Color = C3(1,1,1) | |
3694 | end | |
3695 | end | |
3696 | end | |
3697 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3698 | if v:IsA("BasePart") then | |
3699 | if v.Name == "NeonArmor" then | |
3700 | v.Color = C3(1,1,1) | |
3701 | end | |
3702 | end | |
3703 | end | |
3704 | TextUI.Text.Image = "rbxassetid://2878494513" | |
3705 | Speed = 89 | |
3706 | elseif Mode == "TP" then | |
3707 | SONG = 570332815 | |
3708 | Mode = "T" | |
3709 | Speed = 18 | |
3710 | MAINCOLOR = BrickColor.new("Deep orange") | |
3711 | TextUI.Text.Image = "rbxassetid://2863687732" | |
3712 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3713 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3714 | modeswitchgui() | |
3715 | for i,v in pairs(TurboCore:GetChildren()) do | |
3716 | if v:IsA("BasePart") then | |
3717 | if v.Name == "NeonArmor" then | |
3718 | v.Color = BrickColor.new("Deep orange").Color | |
3719 | end | |
3720 | end | |
3721 | end | |
3722 | for i,v in pairs(gauntlet:GetChildren()) do | |
3723 | if v:IsA("BasePart") then | |
3724 | if v.Name == "NeonArmor" then | |
3725 | v.Color = BrickColor.new("Deep orange").Color | |
3726 | end | |
3727 | end | |
3728 | end | |
3729 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3730 | if v:IsA("BasePart") then | |
3731 | if v.Name == "NeonArmor" then | |
3732 | v.Color = BrickColor.new("Deep orange").Color | |
3733 | end | |
3734 | end | |
3735 | end | |
3736 | end | |
3737 | end | |
3738 | ----------------------------------------------------------- | |
3739 | if Button == "q" and attacking == false then | |
3740 | if Mode == "T" then | |
3741 | Mode = "MH" | |
3742 | SONG = 1356751414 | |
3743 | MAINCOLOR = BrickColor.new("Really red") | |
3744 | MainFrame2.Cube1.BackgroundColor3=C3(1,0,0) | |
3745 | MainFrame2.Cube2.BackgroundColor3=C3(1,0,0) | |
3746 | modeswitchgui() | |
3747 | for i,v in pairs(gauntlet:GetChildren()) do | |
3748 | if v:IsA("BasePart") then | |
3749 | if v.Name == "NeonArmor" then | |
3750 | v.Color = C3(1,0,0) | |
3751 | end | |
3752 | end | |
3753 | end | |
3754 | for i,v in pairs(TurboCore:GetChildren()) do | |
3755 | if v:IsA("BasePart") then | |
3756 | if v.Name == "NeonArmor" then | |
3757 | v.Color = C3(1,0,0) | |
3758 | end | |
3759 | end | |
3760 | end | |
3761 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3762 | if v:IsA("BasePart") then | |
3763 | if v.Name == "NeonArmor" then | |
3764 | v.Color = C3(1,0,0) | |
3765 | end | |
3766 | end | |
3767 | end | |
3768 | TextUI.Text.Image = "rbxassetid://2970613902" | |
3769 | Speed = 32 | |
3770 | elseif Mode == "MH" then | |
3771 | SONG = 570332815 | |
3772 | Mode = "T" | |
3773 | Speed = 18 | |
3774 | MAINCOLOR = BrickColor.new("Deep orange") | |
3775 | TextUI.Text.Image = "rbxassetid://2863687732" | |
3776 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3777 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3778 | modeswitchgui() | |
3779 | for i,v in pairs(TurboCore:GetChildren()) do | |
3780 | if v:IsA("BasePart") then | |
3781 | if v.Name == "NeonArmor" then | |
3782 | v.Color = BrickColor.new("Deep orange").Color | |
3783 | end | |
3784 | end | |
3785 | end | |
3786 | for i,v in pairs(gauntlet:GetChildren()) do | |
3787 | if v:IsA("BasePart") then | |
3788 | if v.Name == "NeonArmor" then | |
3789 | v.Color = BrickColor.new("Deep orange").Color | |
3790 | end | |
3791 | end | |
3792 | end | |
3793 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3794 | if v:IsA("BasePart") then | |
3795 | if v.Name == "NeonArmor" then | |
3796 | v.Color = BrickColor.new("Deep orange").Color | |
3797 | end | |
3798 | end | |
3799 | end | |
3800 | end | |
3801 | end | |
3802 | ----------------------------------------------------------- | |
3803 | if Button == "v" and attacking == false then | |
3804 | if Mode == "T" then | |
3805 | Mode = "MN" | |
3806 | SONG = 901719740 | |
3807 | MAINCOLOR = BrickColor.new("Really blue") | |
3808 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Really blue").Color | |
3809 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Really blue").Color | |
3810 | modeswitchgui() | |
3811 | for i,v in pairs(gauntlet:GetChildren()) do | |
3812 | if v:IsA("BasePart") then | |
3813 | if v.Name == "NeonArmor" then | |
3814 | v.Color = BrickColor.new("Really blue").Color | |
3815 | end | |
3816 | end | |
3817 | end | |
3818 | for i,v in pairs(TurboCore:GetChildren()) do | |
3819 | if v:IsA("BasePart") then | |
3820 | if v.Name == "NeonArmor" then | |
3821 | v.Color = BrickColor.new("Really blue").Color | |
3822 | end | |
3823 | end | |
3824 | end | |
3825 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3826 | if v:IsA("BasePart") then | |
3827 | if v.Name == "NeonArmor" then | |
3828 | v.Color = BrickColor.new("Really blue").Color | |
3829 | end | |
3830 | end | |
3831 | end | |
3832 | TextUI.Text.Image = "rbxassetid://2867768707" | |
3833 | Speed = 43 | |
3834 | elseif Mode == "MN" then | |
3835 | SONG = 570332815 | |
3836 | Mode = "T" | |
3837 | Speed = 18 | |
3838 | MAINCOLOR = BrickColor.new("Deep orange") | |
3839 | TextUI.Text.Image = "rbxassetid://2863687732" | |
3840 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3841 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3842 | modeswitchgui() | |
3843 | for i,v in pairs(TurboCore:GetChildren()) do | |
3844 | if v:IsA("BasePart") then | |
3845 | if v.Name == "NeonArmor" then | |
3846 | v.Color = BrickColor.new("Deep orange").Color | |
3847 | end | |
3848 | end | |
3849 | end | |
3850 | for i,v in pairs(gauntlet:GetChildren()) do | |
3851 | if v:IsA("BasePart") then | |
3852 | if v.Name == "NeonArmor" then | |
3853 | v.Color = BrickColor.new("Deep orange").Color | |
3854 | end | |
3855 | end | |
3856 | end | |
3857 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3858 | if v:IsA("BasePart") then | |
3859 | if v.Name == "NeonArmor" then | |
3860 | v.Color = BrickColor.new("Deep orange").Color | |
3861 | end | |
3862 | end | |
3863 | end | |
3864 | end | |
3865 | end | |
3866 | --------------------------------------------------------- | |
3867 | if Button == "l" and attacking == false then | |
3868 | if Mode == "T" then | |
3869 | Mode = "H" | |
3870 | SONG = 2781731664 | |
3871 | MAINCOLOR = BrickColor.new("Deep orange") | |
3872 | MainFrame2.Cube1.BackgroundColor3=C3(225/255, 146/255, 0/255) | |
3873 | MainFrame2.Cube2.BackgroundColor3=C3(225/255, 146/255, 0/255) | |
3874 | modeswitchgui() | |
3875 | for i,v in pairs(gauntlet:GetChildren()) do | |
3876 | if v:IsA("BasePart") then | |
3877 | if v.Name == "NeonArmor" then | |
3878 | v.Color = C3(225/255, 146/255, 0/255) | |
3879 | end | |
3880 | end | |
3881 | end | |
3882 | for i,v in pairs(TurboCore:GetChildren()) do | |
3883 | if v:IsA("BasePart") then | |
3884 | if v.Name == "NeonArmor" then | |
3885 | v.Color = C3(225/255, 146/255, 0/255) | |
3886 | end | |
3887 | end | |
3888 | end | |
3889 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3890 | if v:IsA("BasePart") then | |
3891 | if v.Name == "NeonArmor" then | |
3892 | v.Color = C3(225/255, 146/255, 0/255) | |
3893 | end | |
3894 | end | |
3895 | end | |
3896 | TextUI.Text.Image = "rbxassetid://2871051104" | |
3897 | Speed = 36 | |
3898 | elseif Mode == "H" then | |
3899 | SONG = 570332815 | |
3900 | Mode = "T" | |
3901 | Speed = 18 | |
3902 | MAINCOLOR = BrickColor.new("Deep orange") | |
3903 | TextUI.Text.Image = "rbxassetid://2863687732" | |
3904 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3905 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3906 | modeswitchgui() | |
3907 | for i,v in pairs(TurboCore:GetChildren()) do | |
3908 | if v:IsA("BasePart") then | |
3909 | if v.Name == "NeonArmor" then | |
3910 | v.Color = BrickColor.new("Deep orange").Color | |
3911 | end | |
3912 | end | |
3913 | end | |
3914 | for i,v in pairs(gauntlet:GetChildren()) do | |
3915 | if v:IsA("BasePart") then | |
3916 | if v.Name == "NeonArmor" then | |
3917 | v.Color = BrickColor.new("Deep orange").Color | |
3918 | end | |
3919 | end | |
3920 | end | |
3921 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3922 | if v:IsA("BasePart") then | |
3923 | if v.Name == "NeonArmor" then | |
3924 | v.Color = BrickColor.new("Deep orange").Color | |
3925 | end | |
3926 | end | |
3927 | end | |
3928 | end | |
3929 | end | |
3930 | --------------------------------------------------------- | |
3931 | if Button == "k" and attacking == false then | |
3932 | if Mode == "T" then | |
3933 | Mode = "A" | |
3934 | SONG = 2834885098 | |
3935 | MAINCOLOR = BrickColor.new("New Yeller") | |
3936 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("New Yeller").Color | |
3937 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("New Yeller").Color | |
3938 | modeswitchgui() | |
3939 | for i,v in pairs(gauntlet:GetChildren()) do | |
3940 | if v:IsA("BasePart") then | |
3941 | if v.Name == "NeonArmor" then | |
3942 | v.Color = BrickColor.new("New Yeller").Color | |
3943 | end | |
3944 | end | |
3945 | end | |
3946 | for i,v in pairs(TurboCore:GetChildren()) do | |
3947 | if v:IsA("BasePart") then | |
3948 | if v.Name == "NeonArmor" then | |
3949 | v.Color = BrickColor.new("New Yeller").Color | |
3950 | end | |
3951 | end | |
3952 | end | |
3953 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3954 | if v:IsA("BasePart") then | |
3955 | if v.Name == "NeonArmor" then | |
3956 | v.Color = BrickColor.new("New Yeller").Color | |
3957 | end | |
3958 | end | |
3959 | end | |
3960 | TextUI.Text.Image = "rbxassetid://2871442888" | |
3961 | Speed = 23 | |
3962 | elseif Mode == "A" then | |
3963 | SONG = 570332815 | |
3964 | Mode = "T" | |
3965 | Speed = 18 | |
3966 | MAINCOLOR = BrickColor.new("Deep orange") | |
3967 | TextUI.Text.Image = "rbxassetid://2863687732" | |
3968 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3969 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Deep orange").Color | |
3970 | modeswitchgui() | |
3971 | for i,v in pairs(TurboCore:GetChildren()) do | |
3972 | if v:IsA("BasePart") then | |
3973 | if v.Name == "NeonArmor" then | |
3974 | v.Color = BrickColor.new("Deep orange").Color | |
3975 | end | |
3976 | end | |
3977 | end | |
3978 | for i,v in pairs(gauntlet:GetChildren()) do | |
3979 | if v:IsA("BasePart") then | |
3980 | if v.Name == "NeonArmor" then | |
3981 | v.Color = BrickColor.new("Deep orange").Color | |
3982 | end | |
3983 | end | |
3984 | end | |
3985 | for i,v in pairs(gauntlet2:GetChildren()) do | |
3986 | if v:IsA("BasePart") then | |
3987 | if v.Name == "NeonArmor" then | |
3988 | v.Color = BrickColor.new("Deep orange").Color | |
3989 | end | |
3990 | end | |
3991 | end | |
3992 | end | |
3993 | end | |
3994 | ---------------------ATTACKS-------------------------- | |
3995 | if Button == "z" and attacking == false and Mode == "G" then | |
3996 | glitchattack() | |
3997 | end | |
3998 | ||
3999 | if Button == "z" and attacking == false and Mode == "LS" then | |
4000 | Daash() | |
4001 | end | |
4002 | ||
4003 | if Button == "x" and attacking == false and Mode == "MN" then | |
4004 | LunarAttack() | |
4005 | end | |
4006 | ||
4007 | if Button == "z" and attacking == false and Mode == "MN" then | |
4008 | LunarAttackA() | |
4009 | end | |
4010 | ||
4011 | if Button == "z" and attacking == false and Mode == "H" then | |
4012 | SolarAttack() | |
4013 | end | |
4014 | ||
4015 | if Button == "z" and attacking == false and Mode == "N" then | |
4016 | NuclearExtended() | |
4017 | end | |
4018 | if Button == "x" and attacking == false and Mode == "N" then | |
4019 | NuclearGrab() | |
4020 | end | |
4021 | if Button == "c" and attacking == false and Mode == "N" then | |
4022 | NuclearTeleport() | |
4023 | end | |
4024 | if Button == "z" and attacking == false and Mode == "ICE" then | |
4025 | CrystalizedFields() | |
4026 | end | |
4027 | if Button == "z" and attacking == false and Mode == "TP" then | |
4028 | kaboom() | |
4029 | end | |
4030 | if Button == "x" and attacking == false and Mode == "TP" then | |
4031 | spinnyboi() | |
4032 | end | |
4033 | if Button == "z" and attacking == false and Mode == "A" then | |
4034 | AAAA() | |
4035 | end | |
4036 | if Button == "z" and attacking == false and Mode == "FL" then | |
4037 | --FL is meant to make lots of combos | |
4038 | --so yeah | |
4039 | --also make techno effects for the attacks | |
4040 | --its kinda related to slush invaders | |
4041 | --x5 | |
4042 | end | |
4043 | ----------------TAUNTS----------------------------------------- | |
4044 | if Button == "p" and attacking == false then | |
4045 | if Chill == false then | |
4046 | Chill = true | |
4047 | elseif Chill == true then | |
4048 | Chill = false | |
4049 | end | |
4050 | end | |
4051 | end) | |
4052 | ||
4053 | local owakdoa=0 | |
4054 | function gagok() | |
4055 | local oawkwodkwad=math.random(0,100)/100 | |
4056 | local okaofwakf=math.random(60,100)/100 | |
4057 | local framiee=Instance.new("Frame",MainFrame2) | |
4058 | framiee.AnchorPoint=Vector2.new(.5,.5) | |
4059 | framiee.Position=UDim2.new(oawkwodkwad,0,2,0) | |
4060 | framiee.BorderSizePixel=0 | |
4061 | framiee.BackgroundColor3=MainFrame2.Cube1.BackgroundColor3 | |
4062 | framiee.Size=UDim2.new(math.random(1,15)/100,0,okaofwakf,0) | |
4063 | coroutine.resume(coroutine.create(function(ff) | |
4064 | ff:TweenSize(UDim2.new(0,0,okaofwakf,0),"InOut","Quad",1,true) | |
4065 | ff:TweenPosition(UDim2.new(oawkwodkwad,0,-math.random(20,66)/100,0),"InOut","Quart",1.1,true) | |
4066 | game:GetService("Debris"):AddItem(ff,5) | |
4067 | end),framiee) | |
4068 | ||
4069 | end | |
4070 | ||
4071 | local BOIE = 0 | |
4072 | ||
4073 | while true do | |
4074 | swait() | |
4075 | if Mode ~= "ICE" then | |
4076 | sne = sne + chaeng | |
4077 | else | |
4078 | sne = sne + 0.625 | |
4079 | end | |
4080 | timepoz = music.TimePosition | |
4081 | music.SoundId = "rbxassetid://"..SONG | |
4082 | if luna.Parent ~= nil then | |
4083 | sphere2(5,"Add",luna.CFrame,vt(0.525,0.525,0.525),0.001,0.001,0.001,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
4084 | --sphere2(5,"Add",luna.CFrame*CFrame.new(math.random(-0.555,0.555),math.random(-0.555,0.555),math.random(-0.555,0.555)),vt(0.125,0.125,0.125),0.001,0.001,0.001,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
4085 | end | |
4086 | --sphere2(5,"Add",luna.CFrame*CFrame.new(math.random(-0.5,0.5),math.random(-0.5,0.5),math.random(-0.5,0.5)),vt(0.25,0.25,0.25),0.01,0.01,0.01,BrickColor.new("Bright blue"),BrickColor.new("Bright blue").Color) | |
4087 | luna.CFrame = sorb.CFrame*CF(0,-0.75,0)*ANGLES(RAD(360*math.cos(sne/168)),math.rad(360*math.cos(sne/168)),math.rad(360*math.cos(sne/168))) | |
4088 | if Mode ~= "MN" then | |
4089 | luna.Parent = nil | |
4090 | elseif Mode == "MN" then | |
4091 | luna.Parent = char | |
4092 | end | |
4093 | if Mode == "T" then | |
4094 | music.Volume = 2 | |
4095 | elseif Mode == "LS" then | |
4096 | music.Volume = 5 | |
4097 | elseif Mode ~= "LS" and Mode ~= "T" then | |
4098 | music.Volume = 3.5 | |
4099 | end | |
4100 | if music.Parent ~= char.HumanoidRootPart then | |
4101 | music = Instance.new("Sound",char.HumanoidRootPart) | |
4102 | music.SoundId = "rbxassetid://"..SONG | |
4103 | music.Looped = true | |
4104 | music.Pitch = 1 | |
4105 | if Mode == "T" then | |
4106 | music.Volume = 2 | |
4107 | elseif Mode == "LS" then | |
4108 | music.Volume = 5 | |
4109 | elseif Mode ~= "LS" and Mode ~= "T" then | |
4110 | music.Volume = 3.5 | |
4111 | end | |
4112 | music.TimePosition = timepoz | |
4113 | music:Resume() | |
4114 | end | |
4115 | if Mode ~= "G" then | |
4116 | TextUI.Text.Rotation = 2 *math.cos(sne/32) | |
4117 | else | |
4118 | TextUI.Text.Rotation = math.random(-2,2) | |
4119 | end | |
4120 | if Mode == "G" then | |
4121 | glitchval = math.random(1,255)/255 | |
4122 | if math.random(1,3) == 1 then | |
4123 | for i,v in pairs(TurboCore:GetChildren()) do | |
4124 | if v:IsA("BasePart") then | |
4125 | if v.Name == "NeonArmor" then | |
4126 | v.Material = "Slate" | |
4127 | v.Transparency = math.random(0.1,1.0) | |
4128 | v.Color = Color3.new(glitchval,glitchval,glitchval) | |
4129 | end | |
4130 | end | |
4131 | end | |
4132 | for i,v in pairs(gauntlet:GetChildren()) do | |
4133 | if v:IsA("BasePart") then | |
4134 | if v.Name == "NeonArmor" then | |
4135 | v.Material = "Slate" | |
4136 | v.Transparency = math.random(0.1,1.0) | |
4137 | v.Color = Color3.new(glitchval,glitchval,glitchval) | |
4138 | end | |
4139 | end | |
4140 | end | |
4141 | for i,v in pairs(gauntlet2:GetChildren()) do | |
4142 | if v:IsA("BasePart") then | |
4143 | if v.Name == "NeonArmor" then | |
4144 | v.Material = "Slate" | |
4145 | v.Transparency = math.random(0.1,1.0) | |
4146 | v.Color = Color3.new(glitchval,glitchval,glitchval) | |
4147 | end | |
4148 | end | |
4149 | end | |
4150 | TextUI.Text.Image = "rbxassetid://2866315054" | |
4151 | else | |
4152 | if math.random(1,25) == 1 then | |
4153 | PixelBlockNeg(1,math.random(1,2),"Add",RootPart.CFrame*CFrame.new(math.random(-15,15),0,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),5,5,5,0.1,BrickColor.new("Institutional white"),-10) | |
4154 | end | |
4155 | TextUI.Text.Image = "rbxassetid://2866314462" | |
4156 | MainFrame2.Cube1.BackgroundColor3= Color3.new(glitchval,glitchval,glitchval) | |
4157 | MainFrame2.Cube2.BackgroundColor3= Color3.new(glitchval,glitchval,glitchval) | |
4158 | for i,v in pairs(TurboCore:GetChildren()) do | |
4159 | if v:IsA("BasePart") then | |
4160 | if v.Name == "NeonArmor" then | |
4161 | v.Material = "Neon" | |
4162 | v.Transparency = 0 | |
4163 | v.Color = Color3.new(glitchval,glitchval,glitchval) | |
4164 | end | |
4165 | end | |
4166 | end | |
4167 | for i,v in pairs(gauntlet:GetChildren()) do | |
4168 | if v:IsA("BasePart") then | |
4169 | if v.Name == "NeonArmor" then | |
4170 | v.Material = "Neon" | |
4171 | v.Transparency = 0 | |
4172 | v.Color = Color3.new(glitchval,glitchval,glitchval) | |
4173 | end | |
4174 | end | |
4175 | end | |
4176 | for i,v in pairs(gauntlet2:GetChildren()) do | |
4177 | if v:IsA("BasePart") then | |
4178 | if v.Name == "NeonArmor" then | |
4179 | v.Material = "Neon" | |
4180 | v.Transparency = 0 | |
4181 | v.Color = Color3.new(glitchval,glitchval,glitchval) | |
4182 | end | |
4183 | end | |
4184 | end | |
4185 | end | |
4186 | elseif Mode ~= "G" then | |
4187 | for i,v in pairs(TurboCore:GetChildren()) do | |
4188 | if v:IsA("BasePart") then | |
4189 | if v.Name == "NeonArmor" then | |
4190 | v.Material = "Neon" | |
4191 | v.Transparency = 0 | |
4192 | end | |
4193 | end | |
4194 | end | |
4195 | for i,v in pairs(gauntlet:GetChildren()) do | |
4196 | if v:IsA("BasePart") then | |
4197 | if v.Name == "NeonArmor" then | |
4198 | v.Material = "Neon" | |
4199 | v.Transparency = 0 | |
4200 | end | |
4201 | end | |
4202 | end | |
4203 | for i,v in pairs(gauntlet2:GetChildren()) do | |
4204 | if v:IsA("BasePart") then | |
4205 | if v.Name == "NeonArmor" then | |
4206 | v.Material = "Neon" | |
4207 | v.Transparency = 0 | |
4208 | end | |
4209 | end | |
4210 | end | |
4211 | if Mode == "T" then | |
4212 | TextUI.Text.Image = "rbxassetid://2863687732" | |
4213 | for i,v in pairs(TurboCore:GetChildren()) do | |
4214 | if v:IsA("BasePart") then | |
4215 | if v.Name == "NeonArmor" then | |
4216 | v.Color = BrickColor.new("Deep orange").Color | |
4217 | end | |
4218 | end | |
4219 | end | |
4220 | for i,v in pairs(gauntlet:GetChildren()) do | |
4221 | if v:IsA("BasePart") then | |
4222 | if v.Name == "NeonArmor" then | |
4223 | v.Color = BrickColor.new("Deep orange").Color | |
4224 | end | |
4225 | end | |
4226 | end | |
4227 | for i,v in pairs(gauntlet2:GetChildren()) do | |
4228 | if v:IsA("BasePart") then | |
4229 | if v.Name == "NeonArmor" then | |
4230 | v.Color = BrickColor.new("Deep orange").Color | |
4231 | end | |
4232 | end | |
4233 | end | |
4234 | end | |
4235 | ||
4236 | if Mode == "N" then | |
4237 | if hitfloor ~= nil then | |
4238 | sphere2(1.5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,0.5,1),0.1,0.01,0.1,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
4239 | end | |
4240 | if math.random(1,2) == 1 then | |
4241 | TextUI.Text.Image = "rbxassetid://2874580999" | |
4242 | else | |
4243 | TextUI.Text.Image = "rbxassetid://2874633415" | |
4244 | end | |
4245 | MainFrame2.Cube1.BackgroundColor3=Color3.fromRGB(15 + math.random(-15,15), 158 + math.random(-30,30), 15 + math.random(-15,15)) | |
4246 | MainFrame2.Cube2.BackgroundColor3=Color3.fromRGB(15 + math.random(-15,15), 158 + math.random(-30,30), 15 + math.random(-15,15)) | |
4247 | for i,v in pairs(TurboCore:GetChildren()) do | |
4248 | if v:IsA("BasePart") then | |
4249 | if v.Name == "NeonArmor" then | |
4250 | v.Color = Color3.fromRGB(15 + math.random(-15,15), 158 + math.random(-30,30), 15 + math.random(-15,15)) | |
4251 | end | |
4252 | end | |
4253 | end | |
4254 | for i,v in pairs(gauntlet:GetChildren()) do | |
4255 | if v:IsA("BasePart") then | |
4256 | if v.Name == "NeonArmor" then | |
4257 | v.Color = Color3.fromRGB(15 + math.random(-15,15), 158 + math.random(-30,30), 15 + math.random(-15,15)) | |
4258 | end | |
4259 | end | |
4260 | end | |
4261 | for i,v in pairs(gauntlet2:GetChildren()) do | |
4262 | if v:IsA("BasePart") then | |
4263 | if v.Name == "NeonArmor" then | |
4264 | v.Color = Color3.fromRGB(15 + math.random(-15,15), 158 + math.random(-30,30), 15 + math.random(-15,15)) | |
4265 | end | |
4266 | end | |
4267 | end | |
4268 | end | |
4269 | end | |
4270 | if Mode == "R" then | |
4271 | TextUI.Text.Image = "rbxassetid://2866469300" | |
4272 | TextUI.Text.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
4273 | MainFrame2.Cube1.BackgroundColor3=Color3.new(r/255,g/255,b/255) | |
4274 | MainFrame2.Cube2.BackgroundColor3=Color3.new(r/255,g/255,b/255) | |
4275 | for i,v in pairs(TurboCore:GetChildren()) do | |
4276 | if v:IsA("BasePart") then | |
4277 | if v.Name == "NeonArmor" then | |
4278 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
4279 | end | |
4280 | end | |
4281 | end | |
4282 | for i,v in pairs(gauntlet:GetChildren()) do | |
4283 | if v:IsA("BasePart") then | |
4284 | if v.Name == "NeonArmor" then | |
4285 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
4286 | end | |
4287 | end | |
4288 | end | |
4289 | for i,v in pairs(gauntlet2:GetChildren()) do | |
4290 | if v:IsA("BasePart") then | |
4291 | if v.Name == "NeonArmor" then | |
4292 | v.Color = Color3.new(r / 255, g / 255, b / 255) | |
4293 | end | |
4294 | end | |
4295 | end | |
4296 | elseif Mode ~= "R" then | |
4297 | TextUI.Text.ImageColor3 = Color3.new(255/255,255/255,255/255) | |
4298 | if Mode == "T" then | |
4299 | MainFrame2.Cube1.BackgroundColor3=BrickColor.new("Deep orange").Color | |
4300 | MainFrame2.Cube2.BackgroundColor3=BrickColor.new("Deep orange").Color | |
4301 | TextUI.Text.Image = "rbxassetid://2863687732" | |
4302 | for i,v in pairs(TurboCore:GetChildren()) do | |
4303 | if v:IsA("BasePart") then | |
4304 | if v.Name == "NeonArmor" then | |
4305 | v.Color = BrickColor.new("Deep orange").Color | |
4306 | end | |
4307 | end | |
4308 | end | |
4309 | for i,v in pairs(gauntlet:GetChildren()) do | |
4310 | if v:IsA("BasePart") then | |
4311 | if v.Name == "NeonArmor" then | |
4312 | v.Color = BrickColor.new("Deep orange").Color | |
4313 | end | |
4314 | end | |
4315 | end | |
4316 | for i,v in pairs(gauntlet2:GetChildren()) do | |
4317 | if v:IsA("BasePart") then | |
4318 | if v.Name == "NeonArmor" then | |
4319 | v.Color = BrickColor.new("Deep orange").Color | |
4320 | end | |
4321 | end | |
4322 | end | |
4323 | end | |
4324 | end | |
4325 | sine = sne | |
4326 | if Mode == "ICE" then | |
4327 | BOIE = BOIE + 1 | |
4328 | if BOIE == 32 then | |
4329 | BOIE = 0 | |
4330 | CrystalEffect(2.2,math.random(-6,6),"Add",root.CFrame*CFrame.new(math.random(-125,125),25,math.random(-125,125))*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),50,50,50,-0.03,0) | |
4331 | if math.random(1,4) == 1 then | |
4332 | CrystalEffect(2.2,math.random(-6,6),"Add",root.CFrame*CFrame.new(math.random(-125,125),25,math.random(-125,125))*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),50,50,50,-0.03,0) | |
4333 | end | |
4334 | end | |
4335 | end | |
4336 | ||
4337 | ||
4338 | ||
4339 | --TriangleEffect(7.5,0,"Add",root.CFrame*CFrame.Angles(math.rad(sne),math.rad(sne),math.rad(sne)),0.03,0) | |
4340 | ||
4341 | ----------SALVO'S GUI--------- | |
4342 | MainFrame2.ImageLabel.Image = TextUI.Text.Image | |
4343 | MainFrame2.ImageLabel.Rotation = 5 * math.cos(sine/31) | |
4344 | MainFrame2.ImageLabel.ImageColor3 = TextUI.Text.ImageColor3 | |
4345 | MainFrame2.Cube1.Rotation = MainFrame2.Cube1.Rotation + (1+.9*math.sin(sine / 31) + music.PlaybackLoudness/123) | |
4346 | MainFrame2.Cube2.Rotation = MainFrame2.Cube2.Rotation + (2-.9*math.cos(sine / 31) + music.PlaybackLoudness/88) | |
4347 | MainFrame2.Cube1.Size = UDim2.new(0,200 + music.PlaybackLoudness/14,0,200 + music.PlaybackLoudness/14) | |
4348 | MainFrame2.Cube2.Size = UDim2.new(0,160 + music.PlaybackLoudness/21,0,160 + music.PlaybackLoudness/21) | |
4349 | ||
4350 | local bruh1=MainFrame2.Cube1.BackgroundColor3.r | |
4351 | local bruh2=MainFrame2.Cube1.BackgroundColor3.g | |
4352 | local bruh3=MainFrame2.Cube1.BackgroundColor3.b | |
4353 | ||
4354 | MainFrame2.Cube1.mg1.ImageColor3=Color3.new(bruh1-(.15+.2*math.sin(sine/19)),bruh2-(.15+.2*math.sin(sine/19)),bruh3-(.15+.2*math.sin(sine/19))) | |
4355 | MainFrame2.Cube1.mg2.ImageColor3=Color3.new(bruh1-(.15+.2*math.sin(sine/19)),bruh2-(.15+.2*math.sin(sine/19)),bruh3-(.15+.2*math.sin(sine/19))) | |
4356 | MainFrame2.Cube1.mg3.ImageColor3=Color3.new(bruh1-(.15+.2*math.sin(sine/19)),bruh2-(.15+.2*math.sin(sine/19)),bruh3-(.15+.2*math.sin(sine/19))) | |
4357 | MainFrame2.Cube1.mg4.ImageColor3=Color3.new(bruh1-(.15+.2*math.sin(sine/19)),bruh2-(.15+.2*math.sin(sine/19)),bruh3-(.15+.2*math.sin(sine/19))) | |
4358 | MainFrame2.Cube2.mg1.ImageColor3=Color3.new(bruh1-(.15+.22*math.cos(sine/18)),bruh2-(.15+.22*math.cos(sine/18)),bruh3-(.15+.22*math.cos(sine/18))) | |
4359 | MainFrame2.Cube2.mg2.ImageColor3=Color3.new(bruh1-(.15+.22*math.cos(sine/18)),bruh2-(.15+.22*math.cos(sine/18)),bruh3-(.15+.22*math.cos(sine/18))) | |
4360 | MainFrame2.Cube2.mg3.ImageColor3=Color3.new(bruh1-(.15+.22*math.cos(sine/18)),bruh2-(.15+.22*math.cos(sine/18)),bruh3-(.15+.22*math.cos(sine/18))) | |
4361 | MainFrame2.Cube2.mg4.ImageColor3=Color3.new(bruh1-(.15+.22*math.cos(sine/18)),bruh2-(.15+.22*math.cos(sine/18)),bruh3-(.15+.22*math.cos(sine/18))) | |
4362 | ||
4363 | SideFrame2.BorderColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4364 | SideFrame2.BackgroundColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4365 | SideFrame3.BorderColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4366 | SideFrame3.BackgroundColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4367 | SideFrame4.BorderColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4368 | SideFrame4.BackgroundColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4369 | SideFrame5.BorderColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4370 | SideFrame5.BackgroundColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4371 | SideFrame0.BorderColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4372 | SideFrame0.BackgroundColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4373 | SideFrame_0.BorderColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4374 | SideFrame_0.BackgroundColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4375 | SideFrame1.BorderColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4376 | SideFrame1.BackgroundColor3 = MainFrame2.Cube1.BackgroundColor3 | |
4377 | SideFrame_0.Size = UDim2.new(0,35+music.PlaybackLoudness/16,0,15) | |
4378 | SideFrame0.Size = UDim2.new(0,45+music.PlaybackLoudness/14,0,15) | |
4379 | SideFrame1.Size = UDim2.new(0,55+music.PlaybackLoudness/12,0,15) | |
4380 | SideFrame2.Size = UDim2.new(0,65+music.PlaybackLoudness/10,0,15) | |
4381 | SideFrame3.Size = UDim2.new(0,75+music.PlaybackLoudness/8,0,15) | |
4382 | SideFrame4.Size = UDim2.new(0,85+music.PlaybackLoudness/6,0,15) | |
4383 | SideFrame5.Size = UDim2.new(0,95+music.PlaybackLoudness/4,0,15) | |
4384 | ||
4385 | owakdoa=owakdoa+1 | |
4386 | if owakdoa>=4 then | |
4387 | owakdoa=0 | |
4388 | gagok() | |
4389 | end | |
4390 | --------------------------------------------------------------------- | |
4391 | if char:FindFirstChild("CharacterMesh") then | |
4392 | char.CharacterMesh:Remove() | |
4393 | end | |
4394 | if char:FindFirstChild("Animate") then | |
4395 | char.Animate:Remove() | |
4396 | end | |
4397 | if char:FindFirstChild("Animator") then | |
4398 | char.Animate:Remove() | |
4399 | end | |
4400 | if char:FindFirstChild("ForceField") then | |
4401 | char.ForceField:Remove() | |
4402 | end | |
4403 | if char.Humanoid:FindFirstChild("Animate") then | |
4404 | char.Humanoid.Animate:Remove() | |
4405 | end | |
4406 | if char.Humanoid:FindFirstChild("Animator") then | |
4407 | char.Humanoid.Animator:Remove() | |
4408 | end | |
4409 | char.Humanoid.WalkSpeed = Speed | |
4410 | char.Humanoid.JumpPower = 90 | |
4411 | local TorsoVelocity=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
4412 | local velderp=RootPart.Velocity.y | |
4413 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
4414 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
4415 | ANIMATION="Jump" | |
4416 | if attacking==false then | |
4417 | RightH.C0=clerp(RightH.C0,cf(1,-0.35 - 0.05 * math.cos(sne / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4418 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.05 * math.cos(sne / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4419 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sne / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
4420 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
4421 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sne / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
4422 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sne / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
4423 | end | |
4424 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
4425 | ANIMATION="Fall" | |
4426 | if attacking==false then | |
4427 | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4428 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4429 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
4430 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) | |
4431 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1) | |
4432 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1) | |
4433 | end | |
4434 | elseif TorsoVelocity<1 and hitfloor~=nil then | |
4435 | ANIMATION="Idle" | |
4436 | if attacking==false then | |
4437 | if Chill == false then | |
4438 | if Mode == "T" then | |
4439 | --RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.08 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
4440 | --LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.08 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
4441 | --RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0,0 + 0.085 * math.cos(sne / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
4442 | --Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
4443 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 - 3 * math.cos(sne / 32))),.1) | |
4444 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 + 3 * math.cos(sne / 32))),.1) | |
4445 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sne / 32))*angles(math.rad(0 - 2 * math.cos(sne / 32)),math.rad(0),math.rad(-1)),.1) | |
4446 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(5 - 2 * math.cos(sne / 37)),math.rad(0 + 1 * math.cos(sne / 58)),math.rad(1 + 2 * math.cos(sne / 53))),.1) | |
4447 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sne / 45),0)*angles(math.rad(2 + 5 * math.cos(sne / 74)),math.rad(1 - 3 * math.cos(sne / 53)),math.rad(14 + 3 * math.cos(sne / 45))),.1) | |
4448 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sne / 45),0)*angles(math.rad(5 - 3 * math.cos(sne / 73)),math.rad(2 - 1 * math.cos(sne / 55)),math.rad(-18 - 3 * math.cos(sne / 45))),.1) | |
4449 | --RightS.C0 = clerp2(RightS.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12+3*math.cos(sne/32))) * CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)), 0.15 / 3) | |
4450 | --LeftS.C0 = clerp2(LeftS.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12-3*math.cos(sne/32))) * CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)), 0.15 / 3) | |
4451 | elseif Mode == "LS" then | |
4452 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.05 * math.cos(sne / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 + 0.5 * math.cos(sne / 34)),math.rad(6 + 3 * math.cos(sne / 34)),math.rad(0 - 1 * math.cos(sne / 34))),.1) | |
4453 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.05 * math.cos(sne / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 + 0.25 * math.cos(sne / 34)),math.rad(8 - 2 * math.cos(sne / 34)),math.rad(0 + 1 * math.cos(sne / 34))),.1) | |
4454 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0 + 0.01 * math.cos(sne / 34),0 + 0.05 * math.cos(sne / 28))*angles(math.rad(0 - 1 * math.cos(sne / 34)),math.rad(0),math.rad(18 + 3 * math.cos(sne / 65))),.1) | |
4455 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(12 - 3.5 * math.cos(sne / 28)),math.rad(3 * math.cos(sne / 32) + 0.5 * math.cos(sne / 28)),math.rad(-18 - 3 * math.cos(sne / 65))),.1) | |
4456 | RW.C0=clerp(RW.C0,cf(0.85,0.4 + 0.06 * math.cos(sne / 28),-0.65)*angles(math.rad(36 - 3 * math.cos(sne / 34)),math.rad(-2 + 2 * math.cos(sne / 45)),math.rad(-88 + 2 * math.cos(sne / 28))),.1) | |
4457 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.06 * math.cos(sne / 28),-0.65)*angles(math.rad(46 + 3 * math.cos(sne / 49)),math.rad(2 - 2 * math.cos(sne / 52)),math.rad(88 - 3 * math.cos(sne / 39))),.1) | |
4458 | elseif Mode == "DM" then -- GodzPlaysRB's Floppy doppy animation | |
4459 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0 + 15 * math.cos(sine / 28)),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4460 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0 + 15 * math.cos(sine / 28)),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4461 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 + 15 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
4462 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 7 * math.cos(sine / 28)),math.rad(0 + 10 * math.cos(sine / 28)),math.rad(0)),.1) | |
4463 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0 + 1 * math.cos(sine / 28)),math.rad(0 + 25 * math.cos(sine / 28)),math.rad(20 - 5 * math.sin(sine / 28))),.1) | |
4464 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0 + 2 * math.cos(sine / 28)),math.rad(0 - 27 * math.cos(sine / 28)),math.rad(-20 + 5 * math.sin(sine / 28))),.1) | |
4465 | elseif Mode == "G" then | |
4466 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 - 2 * math.cos(sne / 32))),.1) | |
4467 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 + 2 * math.cos(sne / 32))),.1) | |
4468 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0 + 0.02 * math.cos(sne / 32),-0.1 + 0.05 * math.cos(sne / 32))*angles(math.rad(0 - 2 * math.cos(sne / 32)),math.rad(0),math.rad(-11)),.1) | |
4469 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(11 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sne / 28)),math.rad(0),math.rad(31 + 6.5 * math.cos(sne / 32.5))),.1) | |
4470 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(0 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(math.random(1,3)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sne / 32.5))),.1) | |
4471 | LW.C0=clerp(LW.C0,cf(-1.5+0.05*math.cos(sne/32),0.65-.05*math.cos(sne/32),0)*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(0 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(math.random(136,159)),math.rad(5),math.rad(29 - 8.5 * math.cos(sne / 32.5))),.1) | |
4472 | elseif Mode == "MH" then | |
4473 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(24 - 2 * math.cos(sne / 32))),.1) | |
4474 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.05 * math.cos(sne / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(-24 + 2 * math.cos(sne / 32))),.1) | |
4475 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0 + 0.02 * math.cos(sne / 32),-0.1 + 0.05 * math.cos(sne / 32))*angles(math.rad(24 - 2 * math.cos(sne / 32)),math.rad(0),math.rad(-6)),.1) | |
4476 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(15 - 15 * math.cos(sne / 0.5265)),math.rad(11 - 15 * math.cos(sne / 0.25)),math.rad(0 - 15 * math.cos(sne / 0.465)))*angles(math.rad(21 - 2.5 * math.cos(sne / 28)),math.rad(0),math.rad(4 + 6.5 * math.cos(sne / 1.5))),.1) | |
4477 | RW.C0=clerp(RW.C0,cf(1,0.695,-0.5)*angles(math.rad(150 - 15 * math.cos(sne / 0.5265)),math.rad(0 - 15 * math.cos(sne / 0.5265)),math.rad(-42 - 1.5 * math.cos(sine / 25) + 15 * math.cos(sne / 0.5265))),.1) | |
4478 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(23 - 15 * math.cos(sne / 0.5265)),math.rad(0 - 15 * math.cos(sne / 0.5265)),math.rad(-25 - 15 * math.cos(sne / 0.5265))),.1) | |
4479 | elseif Mode == "MN" then | |
4480 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),-0.15)*angles(math.rad(0),math.rad(82.5),math.rad(0))*angles(math.rad(-7),math.rad(-1 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.2) | |
4481 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-82.5),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(3 + 2 * math.cos(sine / 32))),.2) | |
4482 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(11-3*math.cos(sne/32))),.2) | |
4483 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(11 - 2 * math.cos(sine / 37)),math.rad(-2 + 2 * math.cos(sine / 58)),math.rad(-3+3*math.cos(sine/24))),.2) | |
4484 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-6 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(15 + 6 * math.cos(sine / 45))),.2) | |
4485 | LW.C0=clerp(LW.C0,cf(-1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(67 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.2) | |
4486 | elseif Mode == "H" then | |
4487 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.07 * math.cos(sine / 22), 0) * angles(math.rad(0), math.rad(85), math.rad(0)) * angles(math.rad(-2.5 - 0.5 * math.sin(sine / 22)), math.rad(0), math.rad(-2)), 0.1) | |
4488 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.07 * math.cos(sine / 22), 0) * angles(math.rad(0), math.rad(-78), math.rad(0)) * angles(math.rad(-2.5 - 0.5 * math.sin(sine / 22)), math.rad(0), math.rad(-5)), 0.1) | |
4489 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.07 * math.cos(sine / 22))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-35)),.1) | |
4490 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 3 * math.cos(sine / 31)),math.rad(0),math.rad(34)),.1) | |
4491 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.1 * math.sin(sine / 28), 0) * angles(math.rad(0), math.rad(-8.5 + 8.5 * math.sin(sine / 28)), math.rad(25 + 8.5 * math.sin(sine / 28))), 0.1) | |
4492 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.05 * math.cos(sine / 32),-0.5)*angles(math.rad(84 - 3 * math.cos(sine / 32)),math.rad(8 - 5 * math.cos(sine / 32)),math.rad(80 - 3 * math.cos(sine / 32))),.1) | |
4493 | elseif Mode == "FL" then | |
4494 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4495 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4496 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(20)),.1) | |
4497 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-20)),.1) | |
4498 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.05 * math.cos(sine / 28),-0.2)*angles(math.rad(105),math.rad(0),math.rad(-56)),.1) | |
4499 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.05 * math.cos(sine / 28),-0.2)*angles(math.rad(81),math.rad(0),math.rad(67)),.1) | |
4500 | elseif Mode == "TP" then | |
4501 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.15 * math.cos(sne / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 + 1 * math.cos(sne / 32))),.1) | |
4502 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.15 * math.cos(sne / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(0 - 1 * math.cos(sne / 32))),.1) | |
4503 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sne / 25))*angles(math.rad(-3 + 1 * math.cos(sne / 32)),math.rad(0),math.rad(-1)),.1) | |
4504 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(5 - 2 * math.cos(sne / 37)),math.rad(0 + 1 * math.cos(sne / 58)),math.rad(1 + 2 * math.cos(sne / 53))),.1) | |
4505 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sne / 45),0)*angles(math.rad(2 + 5 * math.cos(sne / 74)),math.rad(1 - 3 * math.cos(sne / 53)),math.rad(14 - 9 * math.cos(sne / 25))),.1) | |
4506 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sne / 45),0)*angles(math.rad(5 - 3 * math.cos(sne / 73)),math.rad(2 - 1 * math.cos(sne / 55)),math.rad(-18 + 9 * math.cos(sne / 25))),.1) | |
4507 | elseif Mode == "ICE" then | |
4508 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.074 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4509 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.074 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4510 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.074 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
4511 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
4512 | RW.C0=clerp(RW.C0,cf(1 + 0.085 * math.cos(sine/28),0.5 + 0.05 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 4 * math.cos(sine/28))),.1) | |
4513 | LW.C0=clerp(LW.C0,cf(-1 - 0.085 * math.cos(sine/28),0.5 + 0.05 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30 + 4 * math.cos(sine/28))),.1) | |
4514 | elseif Mode == "N" then | |
4515 | if math.random(1,3) == 1 then | |
4516 | PixelBlockX(7,0.5,"Add",rarm.CFrame*CFrame.new(0,-1.35,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.01,MAINCOLOR,0) | |
4517 | end | |
4518 | sphere2(6,"Add",rarm.CFrame*CFrame.new(math.random(-0.5,0.5),-1.35 + math.random(-0.5,0.5),math.random(-0.5,0.5)),vt(0.45,0.45,0.45),0.01,0.01,0.01,MAINCOLOR,MAINCOLOR.Color) | |
4519 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1 + 1 * math.cos(sine / 50)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1) | |
4520 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5 - 1 * math.cos(sine / 50)),math.rad(7),math.rad(0 + 2 * math.cos(sine / 34))),.1) | |
4521 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.04 * math.cos(sine / 50),0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 + 1 * math.cos(sine / 50)),math.rad(18-4*COS(sne/42))),.1) | |
4522 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 28)),math.rad(-2 + 3.5 * math.cos(sine / 57)),math.rad(18-4*math.cos(sne/42))),.1) | |
4523 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 11 * math.cos(sine / 73)),math.rad(18 - 6 * math.cos(sine / 57)),math.rad(17 + 5 * math.cos(sine / 28))),.1) | |
4524 | --RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0 - 1 * math.cos(sine / 43)),math.rad(-2 + 2 * math.cos(sine / 45)),math.rad(12 + 7 * math.cos(sine / 28))),.1) | |
4525 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0 + 1 * math.cos(sine / 49)),math.rad(2 - 2 * math.cos(sine / 52)),math.rad(-12 - 7 * math.cos(sine / 39))),.1) | |
4526 | elseif Mode == "A" then | |
4527 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
4528 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
4529 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 1 * math.cos(sine / 42))),.1) | |
4530 | --Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 8.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(20 + 10 * math.cos(sine / 47))),.1) | |
4531 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(8 - 3 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-2 + 2 * math.cos(sine / 53))),.1) | |
4532 | ----RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 32), -0.6) * angles(Rad(0), Rad(75 + 8.5 * Sin(sine / 32)), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(0)), 0.1) | |
4533 | ---- LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 32), 0) * angles(Rad(0), Rad(-75 - 8.5 * Sin(sine / 32)), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(0)), 0.1) | |
4534 | ---- RootJoint.C0=clerp(RootJoint.C0,CF(0+.2*SIN(sne/32),1.3-.5*COS(sne/32),0+.2*COS(sne/24))*ANGLES(RAD(270+1.5*SIN(sne/32)),RAD(0+5*SIN(sne/36)),RAD(-180)),.1) | |
4535 | -- RootJoint.C0=clerp(RootJoint.C0,CF(0+.2*SIN(sne/32),1.3-.5*COS(sne/32),0+.2*COS(sne/24))*ANGLES(RAD(90+1.5*SIN(sne/32)),RAD(0+5*SIN(sne/36)),RAD(180)),.1) | |
4536 | --Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-2 + 2 * math.cos(sine / 53))),.1) | |
4537 | RW.C0=clerp(RW.C0,cf(1,0.45 + 0.1 * math.cos(sine / 56),-0.5)*angles(math.rad(25+5*math.cos(sine/56)),math.rad(-15),math.rad(-85-5*math.cos(sine/56))),.1) | |
4538 | LW.C0=clerp(LW.C0,cf(-0.75,0.45 + 0.1 * math.cos(sine /56),-0.5)*angles(math.rad(-25-5*math.cos(sine/56)),math.rad(15),math.rad(80+10*math.cos(sine/56))),.1) | |
4539 | elseif Mode == "R" then | |
4540 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.05 * math.cos(sne / 18),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sne / 56)),math.rad(1 - 2 * math.cos(sne / 18))),.1) | |
4541 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.05 * math.cos(sne / 18),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(10 - 1 * math.cos(sne / 56)),math.rad(-1 + 2 * math.cos(sne / 18))),.1) | |
4542 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sne / 18),0 + 0.05 * math.cos(sne / 18))*angles(math.rad(1 - 2 * math.cos(sne / 18)),math.rad(0),math.rad(-3 + 3 * math.cos(sne / 42))),.1) | |
4543 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(15 - 2 * math.cos(sne / 37)),math.rad(0 + 2 * math.cos(sne / 58)),math.rad(-1 + 1 * math.cos(sne / 53))),.1) | |
4544 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sne / 45),0)*angles(math.rad(1 + 1 * math.cos(sne / 72)),math.rad(3 - 2 * math.cos(sne / 58)),math.rad(12 + 3 * math.cos(sne / 45))),.1) | |
4545 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sne / 45),0)*angles(math.rad(1 - 2 * math.cos(sne / 66)),math.rad(2 - 1 * math.cos(sne / 56)),math.rad(-12 + 3 * math.cos(sne / 45))),.1) | |
4546 | end | |
4547 | elseif Chill == true then | |
4548 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1) | |
4549 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1) | |
4550 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),0.123 + 0.15 * math.cos(sine / 32))*angles(math.rad(-87 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
4551 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
4552 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(183 + 3 * math.cos(sine / 74)),math.rad(2 - 1 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1) | |
4553 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(183 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
4554 | end | |
4555 | end | |
4556 | elseif TorsoVelocity>2 and TorsoVelocity<22 and hitfloor~=nil then | |
4557 | ANIMATIONATION="Walk" | |
4558 | if attacking==false then | |
4559 | if Chill ~= true then | |
4560 | --[[ | |
4561 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.08 * math.cos(sne / 23),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-4),math.rad(0),math.rad(0+35*math.cos(sne/16))),.3) | |
4562 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.08 * math.cos(sne / 23),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-4),math.rad(0),math.rad(0+35*math.cos(sne/16))),.3) | |
4563 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,0,0 + 0.085 * math.cos(sne / 23))*angles(math.rad(8),math.rad(0),math.rad(0)),.3) | |
4564 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
4565 | ]]-- | |
4566 | if turboli == 20 then | |
4567 | turboli = 0 | |
4568 | if Mode ~= "LS" then | |
4569 | coroutine.resume(coroutine.create(function() | |
4570 | if Mode == "T" then | |
4571 | local turbo = TurboArrow:Clone() | |
4572 | turbo.Parent = Character | |
4573 | turbo.Anchored = true | |
4574 | turbo.CanCollide = false | |
4575 | turbo.CFrame = root.CFrame*cf(0,1.5,3)*angles(math.rad(131),math.rad(-180),math.rad(90)) | |
4576 | turbo.Transparency = 0.3 | |
4577 | swait(120) | |
4578 | repeat | |
4579 | turbo.Transparency = turbo.Transparency + 0.01 | |
4580 | swait() | |
4581 | until turbo.Transparency == 0 or turbo.Transparency > 0.99 | |
4582 | game:GetService("Debris"):AddItem(turbo, 4) | |
4583 | end | |
4584 | end)) | |
4585 | end | |
4586 | end | |
4587 | turboli = turboli + 1 | |
4588 | if Mode == "G" then | |
4589 | if math.random(1,5) == 1 then | |
4590 | sphereMK(0.5,-1,"Add",RootPart.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),-8)*CFrame.Angles(math.rad(math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.5,0.5,10,-0.005,BrickColor.new("Institutional white"),0) | |
4591 | end | |
4592 | --sphereMK(3.5,-1,"Add",LeftLeg.CFrame* CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))),0.5,0.5,10,-0.005,BrickColor.new("Institutional white"),0) | |
4593 | --sphereMK(3.5,-1,"Add",RightLeg.CFrame* CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))),0.5,0.5,10,-0.005,BrickColor.new("Institutional white"),0) | |
4594 | end | |
4595 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.15 * math.cos(sne / 17),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 - 45 * math.cos(sne / 17))),.1) | |
4596 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.15 * math.cos(sne / 17),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 - 45 * math.cos(sne / 17))),.1) | |
4597 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sne / 8.5))*angles(math.rad(11 - 6 * math.sin(sne / 8.5)),math.rad(0 + RootPart.RotVelocity.Y*1.5),math.rad(0 - RootPart.RotVelocity.Y - 1 * math.cos(sne / 17))),.1) | |
4598 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(-6 + 2 * math.cos(sne / 17)),math.rad(0 + RootPart.RotVelocity.Y*1.5),math.rad(0 - Head.RotVelocity.Y*1.5 + 1 * math.cos(sne / 17))),.1) | |
4599 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(50 * math.cos(sne / 17)),math.rad(-1),math.rad(7 + 4 * math.cos(sne / 17))),.1) | |
4600 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50 * math.cos(sne / 17)),math.rad(1),math.rad(-7 - 4 * math.cos(sne / 17))),.1) | |
4601 | -- RightS.C0 = clerp2(RightS.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0 - 50 * math.cos(sne / 16)), RAD(0), RAD(12 + 3 *math.cos(sne /16))) * CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)), 0.15 / 3) | |
4602 | -- LeftS.C0 = clerp2(LeftS.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0 + 50 * math.cos(sne / 16)), RAD(0), RAD(-12 - 3 * math.cos(sne / 16))) * CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)), 0.15 / 3) | |
4603 | elseif Chill == true then | |
4604 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),-0.2)*angles(math.rad(-40),math.rad(90),math.rad(0)),.1) | |
4605 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),-0.3)*angles(math.rad(-40),math.rad(-90),math.rad(0)),.1) | |
4606 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 29),0 + 0.125 * math.cos(sine / 34),0.123 + 0.25 * math.cos(sine / 28))*angles(math.rad(60),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) | |
4607 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 + 2.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0)),.1) | |
4608 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-50 - 0.3 * math.cos(sine / 43)),math.rad(-15 - 2 * math.cos(sine / 52)),math.rad(19 + 0.9 * math.cos(sine / 45))),.1) | |
4609 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-50 - 0.2 * math.cos(sine / 51)),math.rad(15 - 4 * math.cos(sine / 64)),math.rad(-19 - 0.2 * math.cos(sine / 45))),.1) | |
4610 | end | |
4611 | end | |
4612 | elseif TorsoVelocity>=22 and hitfloor~=nil then | |
4613 | ANIMATIONATION="Run" | |
4614 | if attacking==false then | |
4615 | if Chill ~= true then | |
4616 | if turboli2 == 12 then | |
4617 | turboli2 = 0 | |
4618 | coroutine.resume(coroutine.create(function() | |
4619 | if Mode == "LS" then | |
4620 | local turbo2 = ToothpasteArrow:Clone() | |
4621 | turbo2.Parent = char | |
4622 | turbo2.Anchored = true | |
4623 | turbo2.CanCollide = false | |
4624 | turbo2.CFrame = root.CFrame*cf(0,1.5,2.65)*angles(math.rad(146),math.rad(-180),math.rad(90)) | |
4625 | turbo2.Transparency = 0.3 | |
4626 | swait(120) | |
4627 | repeat | |
4628 | turbo2.Transparency = turbo2.Transparency + 0.01 | |
4629 | swait() | |
4630 | until turbo2.Transparency == 0 or turbo2.Transparency > 0.99 | |
4631 | game:GetService("Debris"):AddItem(turbo2, 4) | |
4632 | end | |
4633 | end)) | |
4634 | end | |
4635 | if Mode == "R" then | |
4636 | sphereMK(2.5,-1,"Add",RootPart.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),-8)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.5,0.5,10,-0.005,BrickColor.new("Institutional white"),0) | |
4637 | end | |
4638 | turboli2 = turboli2 + 2 | |
4639 | RightH.C0=clerp(RightH.C0,cf(1,-1 - 0.15 * math.cos(sne / 6),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 - 76 * math.cos(sne / 6))),.1) | |
4640 | LeftH.C0=clerp(LeftH.C0,cf(-1,-1 - 0.15 * math.cos(sne / 6),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 - 76 * math.cos(sne / 6))),.1) | |
4641 | RootJ.C0=clerp(RootJ.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.sin(sne / 3))*angles(math.rad(26 - 6 * math.cos(sne / 3)),math.rad(0 + RootPart.RotVelocity.Y*1.5),math.rad(0 - RootPart.RotVelocity.Y - 1 * math.cos(sne / 23))),.1) | |
4642 | Torso.Neck.C0=clerp(Torso.Neck.C0,neckcf*angles(math.rad(-6 + 2 * math.cos(sne / 6)),math.rad(0 + RootPart.RotVelocity.Y*1.5),math.rad(0 - Head.RotVelocity.Y*1.5 + 1 * math.cos(sne / 6))),.1) | |
4643 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10+90 * math.cos(sne / 6)),math.rad(-1),math.rad(7 + 4 * math.cos(sne / 6))),.1) | |
4644 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10-90 * math.cos(sne / 6)),math.rad(1),math.rad(-7 - 4 * math.cos(sne / 6))),.1) | |
4645 | elseif Chill == true then--Mode == "A" then --originally was solar mode | |
4646 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),-0.2)*angles(math.rad(-40),math.rad(90),math.rad(0)),.1) | |
4647 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),-0.3)*angles(math.rad(-40),math.rad(-90),math.rad(0)),.1) | |
4648 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 29),0 + 0.125 * math.cos(sine / 34),0.115 + 0.25 * math.cos(sine / 28))*angles(math.rad(60),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05) | |
4649 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 + 2.5 * math.cos(sine / 41)),math.rad(0 + 1 * math.cos(sine / 57)),math.rad(0)),.1) | |
4650 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-50 - 0.3 * math.cos(sine / 43)),math.rad(-15 - 2 * math.cos(sine / 52)),math.rad(19 + 0.9 * math.cos(sine / 45))),.1) | |
4651 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-50 - 0.2 * math.cos(sine / 51)),math.rad(15 - 4 * math.cos(sine / 64)),math.rad(-19 - 0.2 * math.cos(sine / 45))),.1) | |
4652 | end | |
4653 | end | |
4654 | end | |
4655 | end |