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-- Created by Nebula_Zorua --
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-- NebulaGlitcher Demo --
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-- The official second Glitcher's Demo --
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-- Discord: Nebula the Zorua#6969
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-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
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wait(0.2)
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--Values (EDITED)
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local plrs = game:GetService("Players")
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local plr = plrs.LocalPlayer
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local char = plr.Character
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local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
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local ANIM = "Idle"
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local ATTACK = false
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local EQUIPPED = false
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local HOLD = false
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local COMBO = 1
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local Rooted = false
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local SINE = 0
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local KEYHOLD = false
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local WALKINGANIM = false
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local WALK = 0
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local VALUE1 = false
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local VALUE2 = false
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local ATTACK = false
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function MouseDown(Mouse)
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	if ATTACK == false then
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	end
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end
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function MouseUp(Mouse)
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HOLD = false
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end
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local function weldBetween(a, b)
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    local weldd = Instance.new("ManualWeld")
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    weldd.Part0 = a
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    weldd.Part1 = b
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    weldd.C0 = CFrame.new()
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    weldd.C1 = b.CFrame:inverse() * a.CFrame
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    weldd.Parent = a
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    return weldd
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end
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function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
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local acs = Instance.new("Part")
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acs.CanCollide = false
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acs.Anchored = false
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acs.Size = Vector3.new(0,0,0)
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acs.CFrame = attachmentpart.CFrame
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acs.Parent = Character
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acs.BrickColor = color
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local meshs = Instance.new("SpecialMesh")
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meshs.MeshId = mesh
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meshs.TextureId = texture
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meshs.Parent = acs
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meshs.Scale = scale
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meshs.Offset = offset
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weldBetween(attachmentpart,acs)
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end
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function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
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if TYPE == "Gem" then
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local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
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acs.Anchored = false
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acs.CanCollide = false
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acs.CFrame = PART.CFrame
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local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
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weldBetween(PART,acs)
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elseif TYPE == "Skull" then
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local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
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acs.Anchored = false
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acs.CanCollide = false
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acs.CFrame = PART.CFrame
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local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
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weldBetween(PART,acs)
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elseif TYPE == "Eye" then
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local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
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acs.Anchored = false
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acs.CanCollide = false
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acs.CFrame = PART.CFrame
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local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
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weldBetween(PART,acs)
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end
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end
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function MakeForm(PART,TYPE)
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	if TYPE == "Cyl" then
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		local MSH = IT("CylinderMesh",PART)
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	elseif TYPE == "Ball" then
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		local MSH = IT("SpecialMesh",PART)
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		MSH.MeshType = "Sphere"
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	elseif TYPE == "Wedge" then
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		local MSH = IT("SpecialMesh",PART)
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		MSH.MeshType = "Wedge"
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	elseif TYPE == "Head" then
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		local MSH = IT("SpecialMesh",PART)
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		MSH.Scale = VT(1.25,1.25,1.25)
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	end
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end
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108
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function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
110
	local NEWWELD = IT(TYPE)
111
	NEWWELD.Part0 = PART0
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	NEWWELD.Part1 = PART1
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	NEWWELD.C0 = C0
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	NEWWELD.C1 = C1
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	NEWWELD.Parent = PARENT
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	return NEWWELD
117
end
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Player = game:GetService("Players").LocalPlayer
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PlayerGui = Player.PlayerGui
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Cam = workspace.CurrentCamera
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Backpack = Player.Backpack
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Character = Player.Character
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Humanoid = Character.Humanoid
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Mouse = Player:GetMouse()
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RootPart = Character["HumanoidRootPart"]
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Torso = Character["Torso"]
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Head = Character["Head"]
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RightArm = Character["Right Arm"]
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LeftArm = Character["Left Arm"]
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RightLeg = Character["Right Leg"]
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LeftLeg = Character["Left Leg"]
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RootJoint = RootPart["RootJoint"]
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Neck = Torso["Neck"]
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RightShoulder = Torso["Right Shoulder"]
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LeftShoulder = Torso["Left Shoulder"]
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RightHip = Torso["Right Hip"]
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LeftHip = Torso["Left Hip"]
139
140
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Class_Name = "Void Face"
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Player_Size = 1 --Size of the player.
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Animation_Speed = 3
145
Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
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local Speed = 16
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local Effects2 = {}
149
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function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
151
	local NEWPART = IT("Part")
152
	NEWPART.formFactor = FORMFACTOR
153
	NEWPART.Reflectance = REFLECTANCE
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	NEWPART.Transparency = TRANSPARENCY
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	NEWPART.CanCollide = false
156
	NEWPART.Locked = true
157
	NEWPART.Anchored = true
158
	if ANCHOR == false then
159
		NEWPART.Anchored = false
160
	end
161
	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
162
	NEWPART.Name = NAME
163
	NEWPART.Size = SIZE
164
	NEWPART.Position = Torso.Position
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	NEWPART.Material = MATERIAL
166
	NEWPART:BreakJoints()
167
	NEWPART.Parent = PARENT
168
	return NEWPART
169
end
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--End of Values
172
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--// Shortcut Variables \\--
174
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
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local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
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local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
177
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
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local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
179
local R3 = {N=Region3.new}
180
local De = S.Debris
181
local WS = workspace
182
local Lght = S.Lighting
183
local RepS = S.ReplicatedStorage
184
local IN = Instance.new
185
local Plrs = S.Players
186
local UIS = S.UserInputService
187
local CAS = S.ContextActionService
188
--// Initializing \\--
189
local Plr = Plrs.LocalPlayer
190
local Char = Plr.Character
191
local Hum = Char:FindFirstChildOfClass'Humanoid'
192
local RArm = Char["Right Arm"]
193
local LArm = Char["Left Arm"]
194
local RLeg = Char["Right Leg"]
195
local LLeg = Char["Left Leg"]	
196
local Root = Char:FindFirstChild'HumanoidRootPart'
197
local Torso = Char.Torso
198
local Head = Char.Head
199
local NeutralAnims = true
200
local Attack = false
201
local Debounces = {Debounces={}}
202
local Mouse = Plr:GetMouse()
203
local Hit = {}
204
local Sine = 0
205
local Change = 1
206
local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
207
local Hue = 0;
208
local Combo = 1
209
local BloodPuddles = {}
210
211
local DontAttackPlayers = false
212
213
local BurnInterval = .7
214
215
local Radioactive = {}
216
217
local Hits = 0;
218
local HitTime = time()
219
220
local MaxHits = 60;
221
		
222
local Effects = IN("Folder",Char)
223
Effects.Name = "Effects"
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225
--Invencible Script by 1x1x1x1IAMbck or Shackluster!:
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function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
228
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	local dmg = math.random(min,max)
230
	for i,v in ipairs(workspace:GetChildren()) do
231
	if v:FindFirstChild("HitBy"..Player.Name) == nil then
232
		local body = v:GetChildren()
233
			for part = 1, #body do
234
				if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
235
					if(body[part].Position - position).Magnitude < radius then
236
						if v.ClassName == "Model" then
237
							if v:FindFirstChildOfClass("Humanoid") then
238
								local HUMAN = v:FindFirstChildOfClass("Humanoid")
239
								if HUMAN.Health ~= 0 then
240
									if HasChain == true then
241
										local defence = Instance.new("BoolValue",v)
242
										defence.Name = ("HitBy"..Player.Name)
243
										game:GetService("Debris"):AddItem(defence, 1)
244
											coroutine.resume(coroutine.create(function()
245
												local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
246
												if TORSO then
247
													local PART = IT("Part",Effects)
248
													PART.Anchored = true
249
													PART.CanCollide = false
250
													PART.Transparency = 1
251
													PART.CFrame = CF(position)
252
													Debris:AddItem(PART,15)
253
													local A = IT("Attachment",PART)
254
													--TORSO.Anchored = true
255
													local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
256
													Front.CFrame = CF(position)
257
													Front.CanCollide = true
258
													CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
259
													local B = IT("Attachment",Front)
260
													local ChainLink = IT("Beam",Effects)
261
													ChainLink.Texture = "rbxassetid://1262544869"
262
													ChainLink.TextureSpeed = 0
263
													ChainLink.FaceCamera = true
264
													ChainLink.Width0 = 3
265
													ChainLink.Attachment0 = A
266
													ChainLink.Attachment1 = B
267
													ChainLink.TextureMode = "Static"
268
													local bv = Instance.new("BodyVelocity") 
269
													bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
270
													bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
271
													bv.Parent = Front
272
													bv.Name = "MOVE"
273
													coroutine.resume(coroutine.create(function()
274
														Swait(30)
275
														bv:remove()
276
														local POS = Front.Position
277
														Front.CanCollide = false
278
														local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
279
														local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
280
												  		for i = 0, 1, 0.07 do
281
												    	  	Swait()
282
												    	  	Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
283
												    	end
284
														Front:remove()
285
														ChainLink:remove()
286
													end))
287
													local harm = Front.Touched:Connect(function(hit)
288
														impale(Front,hit)
289
													end)
290
												end
291
											end))
292
									elseif DoesWarp == true then
293
										local defence = Instance.new("BoolValue",v)
294
										defence.Name = ("HitBy"..Player.Name)
295
										game:GetService("Debris"):AddItem(defence, 0.001)
296
										local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
297
										Warp(TORSO,Instakill)
298
									else
299
										if CanBeDodgedByJumping == true then
300
											if body[part].Position.Y < position.Y+5 then
301
												if math.random(1,100) < critrate+1 then
302
													HUMAN.Health = HUMAN.Health - dmg*critmultiplier
303
													StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
304
												else
305
													HUMAN.Health = HUMAN.Health - dmg
306
													StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
307
												end
308
												local defence = Instance.new("BoolValue",v)
309
												defence.Name = ("HitBy"..Player.Name)
310
												game:GetService("Debris"):AddItem(defence, 0.01)
311
											end
312
										else
313
											if beserk == true then
314
												HUMAN.Health = 0
315
											end
316
											if math.random(1,100) < critrate+1 then
317
												HUMAN.Health = HUMAN.Health - dmg*critmultiplier
318
												StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
319
											else
320
												HUMAN.Health = HUMAN.Health - dmg
321
												StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
322
											end
323
											local defence = Instance.new("BoolValue",v)
324
											defence.Name = ("HitBy"..Player.Name)
325
                                            game:GetService("Debris"):AddItem(defence, 0.01)
326
                                            Humanoid.Died:connect(function()
327
                                                ATTACK = true
328
                                            end)
329
                                            
330
										end
331
									end
332
								end
333
							end
334
						end
335
						--body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
336
					end
337
				end
338
			end
339
			if v.ClassName == "Part" then
340
				if v.Anchored == false and (v.Position - position).Magnitude < radius then
341
					v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
342
				end
343
			end
344
		end
345
	end
346
end
347
348
function Warp(Victim,WarpToVoid)
349
	Victim.Anchored = true
350
	coroutine.resume(coroutine.create(function()
351
		local GUI,GUI2 = CreateGUICircle(Victim)
352
		CreateSound("1208650519", Victim, 10, 1)
353
		for i = 1, 100 do
354
			Swait()
355
			GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
356
			GUI2.Rotation = GUI2.Rotation + 4
357
		end
358
			CastWarpOutlines(Victim.Parent)
359
			if WarpToVoid == false then
360
			Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
361
			CreateSound("1177785010", Victim, 10, 1)
362
			local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
363
			if HUMANOID ~= nil then
364
				local dmg = MRANDOM(75,95)
365
				HUMANOID.Health = HUMANOID.Health - dmg
366
				StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
367
			end
368
			for i = 1, 50 do
369
				Swait()
370
				GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
371
				GUI2.Rotation = GUI2.Rotation - 8
372
			end
373
			Victim.Anchored = false
374
			GUI:remove()
375
		elseif WarpToVoid == true then
376
			CastWarpOutlines(Victim.Parent)
377
			q = Victim.Parent:GetChildren()
378
			for i = 1, #q do
379
				if q[i] ~= Victim then
380
					q[i]:remove()
381
				end
382
			end
383
			CreateSound("1177785010", Victim, 10, 1)
384
			Victim.Transparency = 1
385
			for i = 1, 50 do
386
				Swait()
387
				GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
388
				GUI2.Rotation = GUI2.Rotation - 8
389
			end
390
			Victim.Parent:remove()
391
		end
392
	end))
393
end
394
395
function killnearest(position,range,maxstrength)
396
	for i,v in ipairs(workspace:GetChildren()) do
397
	local body = v:GetChildren()
398
		for part = 1, #body do
399
			if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
400
				if(body[part].Position - position).Magnitude < range then
401
					if v.ClassName == "Model" then
402
						v:BreakJoints()
403
					end
404
					--table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
405
					body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
406
				end
407
			end
408
		end
409
		if v.ClassName == "Part" then
410
			if v.Anchored == false and (v.Position - position).Magnitude < range then
411
				--table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
412
				v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
413
			end
414
		end
415
	end
416
end
417
--End of Ivencible script..
418
419
420
--// Output Stuff \\--
421
422
function Output(type,...)
423
	print(table.concat{...,"\t"})
424
end
425
426
warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
427
warn("CONTROLS:")
428
warn("SOLITUDE - Z, T")
429
warn("THE BIG BLACK - Z (NOT FINISHED)")
430
warn("CLARITY - Z")
431
warn("GLITCHY - Z")
432
warn("STRESS - Z")
433
warn("JUSTICE - Z")
434
435
warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
436
437
--// Debounce System \\--
438
439
function Debounces:New(name,cooldown)
440
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
441
	setmetatable(aaaaa,{__index = Debounces})
442
	Debounces.Debounces[name] = aaaaa
443
	return aaaaa
444
end
445
446
function Debounces:Use(overrideUsable)
447
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
448
	if(self.Usable or overrideUsable)then
449
		self.Usable = false
450
		self.CoolingDown = true
451
		local LastUse = time()
452
		self.LastUse = LastUse
453
		delay(self.Cooldown or 2,function()
454
			if(self.LastUse == LastUse)then
455
				self.CoolingDown = false
456
				self.Usable = true
457
			end
458
		end)
459
	end
460
end
461
462
function Debounces:Get(name)
463
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
464
	for i,v in next, Debounces.Debounces do
465
		if(i == name)then
466
			return v;
467
		end
468
	end
469
end
470
471
function Debounces:GetProgressPercentage()
472
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
473
	if(self.CoolingDown and not self.Usable)then
474
		return math.max(
475
			math.floor(
476
				(
477
					(time()-self.LastUse)/self.Cooldown or 2
478
				)*100
479
			)
480
		)
481
	else
482
		return 100
483
	end
484
end
485
486
--// Instance Creation Functions \\--
487
488
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
489
	local Sound = IN("Sound")
490
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
491
	Sound.Pitch = pitch or 1
492
	Sound.Volume = volume or 1
493
	Sound.Looped = looped or false
494
	if(autoPlay)then
495
		coroutine.wrap(function()
496
			repeat wait() until Sound.IsLoaded
497
			Sound.Playing = autoPlay or false
498
		end)()
499
	end
500
	if(not looped and effect)then
501
		Sound.Stopped:connect(function()
502
			Sound.Volume = 0
503
			Sound:destroy()
504
		end)
505
	elseif(effect)then
506
		warn("Sound can't be looped and a sound effect!")
507
	end
508
	Sound.Parent =parent or Torso
509
	return Sound
510
end
511
function Part(parent,color,material,size,cframe,anchored,cancollide)
512
	local part = IN("Part")
513
	part.Parent = parent or Char
514
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
515
	part.Material = material or Enum.Material.SmoothPlastic
516
	part.TopSurface,part.BottomSurface=10,10
517
	part.Size = size or V3.N(1,1,1)
518
	part.CFrame = cframe or CF.N(0,0,0)
519
	part.CanCollide = cancollide or false
520
	part.Anchored = anchored or false
521
	return part
522
end
523
524
function Weld(part0,part1,c0,c1)
525
	local weld = IN("Weld")
526
	weld.Parent = part0
527
	weld.Part0 = part0
528
	weld.Part1 = part1
529
	weld.C0 = c0 or CF.N()
530
	weld.C1 = c1 or CF.N()
531
	return weld
532
end
533
534
function Mesh(parent,meshtype,meshid,textid,scale,offset)
535
	local part = IN("SpecialMesh")
536
	part.MeshId = meshid or ""
537
	part.TextureId = textid or ""
538
	part.Scale = scale or V3.N(1,1,1)
539
	part.Offset = offset or V3.N(0,0,0)
540
	part.MeshType = meshtype or Enum.MeshType.Sphere
541
	part.Parent = parent
542
	return part
543
end
544
545
NewInstance = function(instance,parent,properties)
546
	local inst = Instance.new(instance)
547
	inst.Parent = parent
548
	if(properties)then
549
		for i,v in next, properties do
550
			pcall(function() inst[i] = v end)
551
		end
552
	end
553
	return inst;
554
end
555
556
function Clone(instance,parent,properties)
557
	local inst = instance:Clone()
558
	inst.Parent = parent
559
	if(properties)then
560
		for i,v in next, properties do
561
			pcall(function() inst[i] = v end)
562
		end
563
	end
564
	return inst;
565
end
566
567
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
568
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
569
	local Sound = IN("Sound")
570
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
571
	Sound.Pitch = pitch or 1
572
	Sound.Volume = volume or 1
573
	Sound.Looped = looped or false
574
	if(autoPlay)then
575
		coroutine.wrap(function()
576
			repeat wait() until Sound.IsLoaded
577
			Sound.Playing = autoPlay or false
578
		end)()
579
	end
580
	if(not looped and effect)then
581
		Sound.Stopped:connect(function()
582
			Sound.Volume = 0
583
			soundPart:destroy()
584
		end)
585
	elseif(effect)then
586
		warn("Sound can't be looped and a sound effect!")
587
	end
588
	Sound.Parent = soundPart
589
	return Sound,soundPart
590
end
591
592
593
--// Extended ROBLOX tables \\--
594
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
595
--// Require stuff \\--
596
function CamShake(who,times,intense,origin) 
597
	coroutine.wrap(function()
598
		if(script:FindFirstChild'CamShake')then
599
			local cam = script.CamShake:Clone()
600
			cam:WaitForChild'intensity'.Value = intense
601
			cam:WaitForChild'times'.Value = times
602
			
603
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
604
			cam.Parent = who
605
			wait()
606
			cam.Disabled = false
607
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
608
			local intensity = intense
609
			local cam = workspace.CurrentCamera
610
			for i = 1, times do
611
				local camDistFromOrigin
612
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
613
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
614
				elseif(typeof(origin) == 'Vector3')then
615
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
616
				end
617
				if(camDistFromOrigin)then
618
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
619
				end
620
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
621
				swait()
622
			end
623
		end
624
	end)()
625
end
626
627
628
function CamShakeAll(times,intense,origin)
629
	for _,v in next, Plrs:players() do
630
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
631
	end
632
end
633
634
function CamShakeAOE(origin,range,times,intense,blacklist)
635
	local hit = {}
636
	for _,v in next, getRegion(origin,range,blacklist or {}) do
637
		if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
638
			CamShake(v.Parent,times,intense,origin)
639
			hit[v.Parent] = true
640
		end
641
	end
642
end
643
644
function ServerScript(code)
645
	if(script:FindFirstChild'Loadstring')then
646
		local load = script.Loadstring:Clone()
647
		load:WaitForChild'Sauce'.Value = code
648
		load.Disabled = false
649
		load.Parent = workspace
650
	elseif(NS and typeof(NS) == 'function')then
651
		NS(code,workspace)
652
	else
653
		warn("no serverscripts lol")
654
	end	
655
end
656
657
function LocalOnPlayer(who,code)
658
	ServerScript([[
659
		wait()
660
		script.Parent=nil
661
		if(not _G.Http)then _G.Http = game:service'HttpService' end
662
		
663
		local Http = _G.Http or game:service'HttpService'
664
		
665
		local source = ]].."[["..code.."]]"..[[
666
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
667
		local asd = Http:PostAsync(link,source)
668
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
669
		local ID = Http:JSONDecode(asd).Result.Require_ID
670
		local vs = require(ID).VORTH_SCRIPT
671
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
672
	]])
673
end
674
675
--// Customization \\--
676
677
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
678
local Remove_Hats = false
679
local Remove_Clothing = false
680
local PlayerSize = 1
681
local DamageColor = BrickColor.new'Really black'
682
local MusicID = 1564523997
683
local Pitch = 1
684
local VisSong = 511924043;
685
686
local God = false
687
local Muted = false
688
689
local PrimaryParts = {}
690
local SecondaryParts = {}
691
692
local WalkSpeed = 16
693
694
local Mode = 1;
695
696
--// Weapon and GUI creation, and Character Customization \\--
697
698
pcall(function()Char.LeftWing:destroy()end)
699
pcall(function()Char.Halo:destroy()end)
700
local toggleTag = true
701
local txt = Instance.new("BillboardGui", PlrGui)
702
txt.Adornee = Head
703
txt.Name = "NameDetect"
704
txt.Size = UDim2.new(4, 0, 1.2, 0)
705
txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
706
local text = Instance.new("TextLabel", txt)
707
text.Size = UDim2.new(10/2, 0, 7/2, 0)
708
text.FontSize = "Size8"
709
text.TextScaled = true
710
text.TextTransparency = 0
711
text.BackgroundTransparency = 1 
712
text.TextTransparency = 0
713
text.TextStrokeTransparency = 0
714
text.Font = "Fantasy"
715
text.TextStrokeColor3 = Color3.new(1,1,1)
716
text.TextColor3 = Color3.new(0,0,0)
717
text.Text = "Solitude"
718
719
pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
720
pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
721
722
function RecolorTextAndRename(name,col1,col2)
723
	text.TextStrokeColor3 = col2
724
	text.TextColor3 = col1
725
	text.Text = name
726
end
727
728
New = function(Object, Parent, Name, Data)
729
	local Object = Instance.new(Object)
730
	for Index, Value in pairs(Data or {}) do
731
		Object[Index] = Value
732
	end
733
	Object.Parent = Parent
734
	Object.Name = Name
735
	return Object
736
end
737
738
local Feather = New("Model",nil,"Feather",{})
739
local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
740
local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
741
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
742
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
743
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
744
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
745
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
746
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
747
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
748
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
749
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
750
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
751
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
752
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
753
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
754
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
755
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
756
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
757
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
758
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
759
760
for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
761
762
local Core = New("Model",Char,"Core",{})
763
764
local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
765
local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
766
767
local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
768
local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
769
770
local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
771
772
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
773
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
774
775
local Music = Sound(Char,MusicID,1,3,true,false,true)
776
Music.Name = 'Music'
777
778
if(PlayerSize ~= 1)then
779
	for _,v in next, Char:GetDescendants() do
780
		if(v:IsA'BasePart')then
781
			v.Size = v.Size * PlayerSize
782
		end
783
	end
784
end
785
786
local Halo = NewInstance("Model",Char,{Name='Halo'})
787
788
local LWing = NewInstance("Model",Char,{Name='LeftWing'})
789
local RWing = NewInstance("Model",Char,{Name='RightWing'})
790
791
local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
792
local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
793
794
local LWingWelds = {}
795
local RWingWelds = {}
796
	
797
local LWingEWelds = {}
798
local RWingEWelds = {}
799
800
local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
801
local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
802
local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
803
804
for i = 1, 360,5 do
805
	local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
806
	local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
807
	table.insert(PrimaryParts,part)
808
end
809
810
for i = 1, 6 do
811
	local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
812
	cr.Transparency = 1
813
	local fuck = Feather:Clone();
814
	local men = fuck.Main
815
	--local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
816
	local weld1 = Weld(cr,men)
817
	local weld = Weld(men,LWingHandle)
818
	if(i > 3)then
819
		for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
820
	else
821
		for _,v in next, fuck:children() do v.Parent = LWing end
822
	end
823
	
824
	table.insert(LWingWelds,weld)
825
	table.insert(PrimaryParts,cr)
826
end
827
828
for i = 1, 6 do
829
	local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
830
	cr.Transparency = 1
831
	local fuck = Feather:Clone();
832
	local men = fuck.Main
833
	--local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
834
	local weld1 = Weld(cr,men)
835
	local weld = Weld(men,RWingHandle)
836
	
837
	if(i > 3)then
838
		for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
839
	else
840
		for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
841
	end
842
	table.insert(RWingWelds,weld)
843
	table.insert(PrimaryParts,cr)
844
end
845
846
for _,v in next, PrimaryParts do
847
	if(v:IsA'BasePart')then
848
		v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
849
	end		
850
end
851
852
Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
853
Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
854
855
	
856
--// Stop animations \\--
857
for _,v in next, Hum:GetPlayingAnimationTracks() do
858
	v:Stop();
859
end
860
861
pcall(game.Destroy,Char:FindFirstChild'Animate')
862
pcall(game.Destroy,Hum:FindFirstChild'Animator')
863
864
--// Joints \\--
865
866
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
867
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
868
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
869
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
870
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
871
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
872
local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)}) 
873
local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)}) 
874
local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)}) 
875
876
local LSC0 = LS.C0
877
local RSC0 = RS.C0
878
local NKC0 = NK.C0
879
local LHC0 = LH.C0
880
local RHC0 = RH.C0
881
local RJC0 = RJ.C0
882
883
--// Artificial HB \\--
884
885
local ArtificialHB = IN("BindableEvent", script)
886
ArtificialHB.Name = "Heartbeat"
887
888
script:WaitForChild("Heartbeat")
889
890
local tf = 0
891
local allowframeloss = false
892
local tossremainder = false
893
local lastframe = tick()
894
local frame = 1/Frame_Speed
895
ArtificialHB:Fire()
896
897
game:GetService("RunService").Heartbeat:connect(function(s, p)
898
	tf = tf + s
899
	if tf >= frame then
900
		if allowframeloss then
901
			script.Heartbeat:Fire()
902
			lastframe = tick()
903
		else
904
			for i = 1, math.floor(tf / frame) do
905
				ArtificialHB:Fire()
906
			end
907
			lastframe = tick()
908
		end
909
		if tossremainder then
910
			tf = 0
911
		else
912
			tf = tf - frame * math.floor(tf / frame)
913
		end
914
	end
915
end)
916
917
function swait(num)
918
	if num == 0 or num == nil then
919
		ArtificialHB.Event:wait()
920
	else
921
		for i = 0, num do
922
			ArtificialHB.Event:wait()
923
		end
924
	end
925
end
926
927
928
--// Effect Function(s) \\--
929
930
function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
931
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
932
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
933
	if(Mode == 6 or Mode == 4 or Mode == 696969)then
934
		fxP.Color = Core2.Color
935
	end
936
	local Scale = 1
937
	local speeder = Speed
938
	if(Type == "Multiply")then
939
		Scale = 1*Inc
940
	elseif(Type == "Divide")then
941
		Scale = 1/Inc
942
	end
943
	coroutine.wrap(function()
944
		for i = 0,10/Lifetime,.1 do
945
			if(Mode == 6 or Mode == 4 or Mode == 696969)then
946
				fxP.Color = Core2.Color
947
			end
948
			
949
			if(Type == "Multiply")then
950
				Scale = Scale - 0.01*Inc/Lifetime
951
			elseif(Type == "Divide")then
952
				Scale = Scale - 0.01/Inc*Lifetime
953
			end
954
			speeder = speeder - 0.01*Speed*Lifetime
955
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
956
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
957
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
958
			if(fxP.Transparency >= 1)then break end
959
			swait()
960
		end
961
		fxP:destroy()
962
	end)()
963
end
964
965
function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
966
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
967
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
968
	if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
969
		fxP.Color = Core2.Color
970
	end
971
	local Scale = 1
972
	if(Type == "Multiply")then
973
		Scale = 1*Inc
974
	elseif(Type == "Divide")then
975
		Scale = 1/Inc
976
	end
977
	coroutine.wrap(function()
978
		for i = 0,10/Lifetime,.1 do
979
		if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
980
			fxP.Color = Core2.Color
981
		end
982
			
983
			if(Type == "Multiply")then
984
				Scale = Scale - 0.01*Inc/Lifetime
985
			elseif(Type == "Divide")then
986
				Scale = Scale - 0.01/Inc*Lifetime
987
			end
988
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
989
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
990
			swait()
991
		end
992
		fxP:destroy()
993
	end)()
994
	return fxP
995
end
996
997
function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
998
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
999
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
1000
	if(Mode == 6 or Mode == 4 or Mode == 696969)then
1001
		fxP.Color = Core2.Color
1002
	end
1003
	local Scale = 1
1004
	local speeder = Speed
1005
	if(Type == "Multiply")then
1006
		Scale = 1*Inc
1007
	elseif(Type == "Divide")then
1008
		Scale = 1/Inc
1009
	end
1010
	coroutine.wrap(function()
1011
		for i = 0,10/Lifetime,.1 do
1012
			if(Mode == 6 or Mode == 4 or Mode == 696969)then
1013
				fxP.Color = Core2.Color
1014
			end
1015
			if(Type == "Multiply")then
1016
				Scale = Scale - 0.01*Inc/Lifetime
1017
			elseif(Type == "Divide")then
1018
				Scale = Scale - 0.01/Inc*Lifetime
1019
			end
1020
			if(Fade)then
1021
				fxP.Transparency = i/(10/Lifetime)
1022
			end
1023
			speeder = speeder - 0.01*Speed*Lifetime/10
1024
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
1025
			fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
1026
			swait()
1027
		end
1028
		fxP:destroy()
1029
	end)()
1030
end
1031
1032
function Bezier(startpos, pos2, pos3, endpos, t)
1033
	local A = startpos:lerp(pos2, t)
1034
	local B  = pos2:lerp(pos3, t)
1035
	local C = pos3:lerp(endpos, t)
1036
	local lerp1 = A:lerp(B, t)
1037
	local lerp2 = B:lerp(C, t)
1038
	local cubic = lerp1:lerp(lerp2, t)
1039
	return cubic
1040
end
1041
1042
function SphereFX(duration,color,scale,pos,endScale,increment)
1043
	return Effect{
1044
		Effect='ResizeAndFade',
1045
		Color=color,
1046
		Size=scale,
1047
		Mesh={MeshType=Enum.MeshType.Sphere},
1048
		CFrame=pos,
1049
		FXSettings={
1050
			EndSize=endScale,
1051
			EndIsIncrement=increment
1052
		}
1053
	}
1054
end
1055
1056
function BlastFX(duration,color,scale,pos,endScale,increment)
1057
	return Effect{
1058
		Effect='ResizeAndFade',
1059
		Color=color,
1060
		Size=scale,
1061
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
1062
		CFrame=pos,
1063
		FXSettings={
1064
			EndSize=endScale,
1065
			EndIsIncrement=increment
1066
		}
1067
	}
1068
end
1069
1070
function BlockFX(duration,color,scale,pos,endScale,increment)
1071
	return Effect{
1072
		Effect='ResizeAndFade',
1073
		Color=color,
1074
		Size=scale,
1075
		CFrame=pos,
1076
		FXSettings={
1077
			EndSize=endScale,
1078
			EndIsIncrement=increment
1079
		}
1080
	}
1081
end
1082
1083
function ShootBullet(data)
1084
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
1085
	local Size = data.Size or V3.N(2,2,2)
1086
	local Color = data.Color or BrickColor.new'Crimson'
1087
	local StudsPerFrame = data.Speed or 10
1088
	local Shape = data.Shape or 'Ball'
1089
	local Frames = data.Frames or 160
1090
	local Pos = data.Origin or Torso.CFrame
1091
	local Direction = data.Direction or Mouse.Hit
1092
	local Material = data.Material or Enum.Material.Neon
1093
	local OnUpdate = data.Update or nil
1094
	local OnHit = data.HitFunction or function(hit,pos)
1095
		AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
1096
		Effect{
1097
			Effect='ResizeAndFade',
1098
			Color=Color,
1099
			Size=V3.N(10,10,10),
1100
			Material=Enum.Material.Neon,
1101
			Mesh={MeshType=Enum.MeshType.Sphere},
1102
			CFrame=CF.N(pos),
1103
			FXSettings={
1104
				EndSize=V3.N(.05,.05,.05),
1105
				EndIsIncrement=true
1106
			}
1107
		}
1108
		for i = 1, 5 do
1109
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1110
			Effect{
1111
				Effect='Fade',
1112
				Frames=65,
1113
				Size=V3.N(5,5,10),
1114
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
1115
				Mesh = {MeshType=Enum.MeshType.Sphere},
1116
				Material=Enum.Material.Neon,
1117
				Color=Color,
1118
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
1119
			}	
1120
		end
1121
	end	
1122
	
1123
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
1124
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
1125
	if(Shape == 'Ball')then
1126
		BMesh.MeshType = Enum.MeshType.Sphere
1127
	elseif(Shape == 'Head')then
1128
		BMesh.MeshType = Enum.MeshType.Head
1129
	elseif(Shape == 'Cylinder')then
1130
		BMesh.MeshType = Enum.MeshType.Cylinder
1131
	end
1132
	
1133
	coroutine.wrap(function()
1134
		for i = 1, Frames+1 do
1135
			if(OnUpdate and typeof(OnUpdate) == 'function')then
1136
				OnUpdate(Bullet,BMesh,i)
1137
			end
1138
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
1139
			if(hit)then
1140
				OnHit(hit,pos,norm,dist)
1141
				break;
1142
			else
1143
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
1144
			end
1145
			swait()
1146
		end
1147
		Bullet:destroy()
1148
	end)()
1149
	
1150
end
1151
1152
function Puddle(hit,pos,norm,data)
1153
	local material = data.Material or Enum.Material.SmoothPlastic
1154
	local color = data.Color or BrickColor.new'Crimson'
1155
	local size = data.Size or 1
1156
		
1157
	if(hit.Name ~= 'BloodPuddle')then
1158
		local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
1159
		local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
1160
		BloodPuddles[Puddle] = 0
1161
	else
1162
		local cyl = hit:FindFirstChild'CylinderMesh'
1163
		if(cyl)then
1164
			BloodPuddles[hit] = 0
1165
			cyl.Scale = cyl.Scale + V3.N(size,0,size)
1166
			hit.Transparency = 0
1167
		end
1168
	end
1169
end
1170
1171
function Droplet(data)
1172
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
1173
	local Size = data.Size or 1
1174
	local Color = data.Color or BrickColor.new'Crimson'
1175
	local StudsPerFrame = data.Speed or 1
1176
	local Shape = data.Shape or 'Ball'
1177
	local Frames = (data.Frames or 160)+1
1178
	local Pos = data.Origin or Root.CFrame
1179
	local Direction = data.Direction or Root.CFrame.lookVector*100000
1180
	local Material = data.Material or Enum.Material.SmoothPlastic
1181
	local Drop = data.Drop or .05
1182
	local Ignorelist = data.Ignorelist or nil
1183
	
1184
	local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
1185
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
1186
	if(Shape == 'Ball')then
1187
		BMesh.MeshType = Enum.MeshType.Sphere
1188
	elseif(Shape == 'Head')then
1189
		BMesh.MeshType = Enum.MeshType.Head
1190
	elseif(Shape == 'Cylinder')then
1191
		BMesh.MeshType = Enum.MeshType.Cylinder
1192
	end
1193
	
1194
	coroutine.wrap(function()
1195
		for i = 1, Frames do
1196
			Pos = Pos * CF.N(0,-(Drop*i),0)
1197
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
1198
			if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
1199
				Puddle(hit,pos,norm,data)
1200
				break;
1201
			else
1202
				Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
1203
			end
1204
			swait()
1205
		end
1206
		Bullet:destroy()
1207
	end)()
1208
end
1209
1210
function Zap(data)
1211
	local sCF,eCF = data.StartCFrame,data.EndCFrame
1212
	assert(sCF,"You need a start CFrame!")
1213
	assert(eCF,"You need an end CFrame!")
1214
	local parts = data.PartCount or 15
1215
	local zapRot = data.ZapRotation or {-5,5}
1216
	local startThick = data.StartSize or 3;
1217
	local endThick = data.EndSize or startThick/2;
1218
	local color = data.Color or BrickColor.new'Electric blue'
1219
	local delay = data.Delay or 35
1220
	local delayInc = data.DelayInc or 0
1221
	local lastLightning;
1222
	local MagZ = (sCF.p - eCF.p).magnitude
1223
	local thick = startThick
1224
	local inc = (startThick/parts)-(endThick/parts)
1225
	
1226
	for i = 1, parts do
1227
		local pos = sCF.p
1228
		if(lastLightning)then
1229
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
1230
		end
1231
		delay = delay + delayInc
1232
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
1233
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
1234
		if(parts == i)then
1235
			local MagZ = (pos-eCF.p).magnitude
1236
			zapPart.Size = V3.N(endThick,endThick,MagZ)
1237
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
1238
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
1239
		else
1240
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
1241
		end
1242
		
1243
		lastLightning = zapPart
1244
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
1245
		
1246
		thick=thick-inc
1247
		
1248
	end
1249
end
1250
1251
function Zap2(data)
1252
	local Color = data.Color or BrickColor.new'Electric blue'
1253
	local StartPos = data.Start or Torso.Position
1254
	local EndPos = data.End or Mouse.Hit.p
1255
	local SegLength = data.SegL or 2
1256
	local Thicc = data.Thickness or 0.5
1257
	local Fades = data.Fade or 45
1258
	local Parent = data.Parent or Effects
1259
	local MaxD = data.MaxDist or 200
1260
	local Branch = data.Branches or false
1261
	local Material = data.Material or Enum.Material.Neon
1262
	local Raycasts = data.Raycasts or false
1263
	local Offset = data.Offset or {0,360}
1264
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
1265
	if((StartPos-EndPos).magnitude > MaxD)then
1266
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
1267
	end
1268
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
1269
	if(Raycasts)then
1270
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
1271
	end
1272
	local segments = dist/SegLength
1273
	local model = IN("Model",Parent)
1274
	model.Name = 'Lightning'
1275
	local Last;
1276
	for i = 1, segments do
1277
		local size = (segments-i)/25
1278
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
1279
		if(AddMesh)then IN("CylinderMesh",prt) end
1280
		if(Last and math.floor(segments) == i)then
1281
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
1282
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
1283
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
1284
		elseif(not Last)then
1285
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
1286
		else
1287
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1288
		end
1289
		Last = prt
1290
		if(Branch)then
1291
			local choice = M.RNG(1,7+((segments-i)*2))
1292
			if(choice == 1)then
1293
				local LastB;
1294
				for i2 = 1,M.RNG(2,5) do
1295
					local size2 = ((segments-i)/35)/i2
1296
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
1297
					if(AddMesh)then IN("CylinderMesh",prt) end
1298
					if(not LastB)then
1299
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1300
					else
1301
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1302
					end
1303
					LastB = prt
1304
				end
1305
			end
1306
		end
1307
	end
1308
	if(Fades > 0)then
1309
		coroutine.wrap(function()
1310
			for i = 1, Fades do
1311
				for _,v in next, model:children() do
1312
					if(v:IsA'BasePart')then
1313
						v.Transparency = (i/Fades)
1314
					end
1315
				end
1316
				swait()
1317
			end
1318
			model:destroy()
1319
		end)()
1320
	else
1321
		S.Debris:AddItem(model,.01)
1322
	end
1323
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
1324
end
1325
1326
function Tween(obj,props,time,easing,direction,repeats,backwards)
1327
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
1328
	local tween = S.TweenService:Create(obj, info, props)
1329
	
1330
	tween:Play()
1331
end
1332
1333
function Effect(data)
1334
	local FX = data.Effect or 'ResizeAndFade'
1335
	local Parent = data.Parent or Effects
1336
	local Color = data.Color or C3.N(0,0,0)
1337
	local Size = data.Size or V3.N(1,1,1)
1338
	local MoveDir = data.MoveDirection or nil
1339
	local MeshData = data.Mesh or nil
1340
	local SndData = data.Sound or nil
1341
	local Frames = data.Frames or 45
1342
	local Manual = data.Manual or nil
1343
	local Material = data.Material or nil
1344
	local CFra = data.CFrame or Torso.CFrame
1345
	local Settings = data.FXSettings or {}
1346
	local Shape = data.Shape or Enum.PartType.Block
1347
	local Snd,Prt,Msh;
1348
	local RotInc = data.RotInc or {0,0,0}
1349
	if(typeof(RotInc) == 'number')then
1350
		RotInc = {RotInc,RotInc,RotInc}
1351
	end
1352
	coroutine.wrap(function()
1353
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1354
			Prt = Manual
1355
		else
1356
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1357
			Prt.Shape = Shape
1358
		end
1359
		if(typeof(MeshData) == 'table')then
1360
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1361
		elseif(typeof(MeshData) == 'Instance')then
1362
			Msh = MeshData:Clone()
1363
			Msh.Parent = Prt
1364
		elseif(Shape == Enum.PartType.Block)then
1365
			Msh = Mesh(Prt,Enum.MeshType.Brick)
1366
		end
1367
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1368
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1369
		end
1370
		if(Snd)then
1371
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1372
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1373
		end
1374
		Size = (Msh and Msh.Scale or Size)
1375
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
1376
		
1377
		local MoveSpeed = nil;
1378
		if(MoveDir)then
1379
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1380
		end
1381
		if(FX ~= 'Arc')then
1382
			for Frame = 1, Frames do
1383
				if(FX == "Fade")then
1384
					Prt.Transparency  = (Frame/Frames)
1385
				elseif(FX == "Resize")then
1386
					if(not Settings.EndSize)then
1387
						Settings.EndSize = V3.N(0,0,0)
1388
					end
1389
					if(Settings.EndIsIncrement)then
1390
						if(Msh)then
1391
							Msh.Scale = Msh.Scale + Settings.EndSize
1392
						else
1393
							Prt.Size = Prt.Size + Settings.EndSize
1394
						end					
1395
					else
1396
						if(Msh)then
1397
							Msh.Scale = Msh.Scale - grow/Frames
1398
						else
1399
							Prt.Size = Prt.Size - grow/Frames
1400
						end
1401
					end 
1402
				elseif(FX == "ResizeAndFade")then
1403
					if(not Settings.EndSize)then
1404
						Settings.EndSize = V3.N(0,0,0)
1405
					end
1406
					if(Settings.EndIsIncrement)then
1407
						if(Msh)then
1408
							Msh.Scale = Msh.Scale + Settings.EndSize
1409
						else
1410
							Prt.Size = Prt.Size + Settings.EndSize
1411
						end					
1412
					else
1413
						if(Msh)then
1414
							Msh.Scale = Msh.Scale - grow/Frames
1415
						else
1416
							Prt.Size = Prt.Size - grow/Frames
1417
						end
1418
					end 
1419
					Prt.Transparency = (Frame/Frames)
1420
				end
1421
				if(Settings.RandomizeCFrame)then
1422
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1423
				else
1424
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
1425
				end
1426
				if(MoveDir and MoveSpeed)then
1427
					local Orientation = Prt.Orientation
1428
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1429
					Prt.Orientation = Orientation
1430
				end
1431
				swait()
1432
			end
1433
			Prt:destroy()
1434
		else
1435
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1436
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1437
			if(start and endP)then
1438
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1439
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1440
				for Frame = 0, 1, (Settings.Speed or 0.01) do
1441
					if(Settings.Home)then
1442
						endP = Settings.Home.CFrame
1443
					end
1444
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
1445
				end
1446
				if(Settings.RemoveOnGoal)then
1447
					Prt:destroy()
1448
				end
1449
			else
1450
				Prt:destroy()
1451
				assert(start,"You need a start position!")
1452
				assert(endP,"You need a start position!")
1453
			end
1454
		end
1455
	end)()
1456
	return Prt,Msh,Snd
1457
end
1458
1459
1460
function SoulSteal(whom)
1461
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1462
	print(torso)
1463
	if(torso and torso:IsA'BasePart')then
1464
		local Model = Instance.new("Model",Effects)
1465
		Model.Name = whom.Name.."'s Soul"
1466
		whom:BreakJoints()
1467
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1468
		Soul.Name = 'Head'
1469
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1470
		Effect{
1471
			Effect="Arc",
1472
			Manual = Soul,
1473
			FXSettings={
1474
				Start=torso.CFrame,
1475
				Home = Torso,
1476
				RemoveOnGoal = true,
1477
			}
1478
		}
1479
		local lastPoint = Soul.CFrame.p
1480
	
1481
		for i = 0, 1, 0.01 do 
1482
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1483
				local mag = (lastPoint - Soul.Position).magnitude
1484
				Effect{
1485
					Effect = "Fade",
1486
					CFrame = point * CF.N(0, mag/2, 0),
1487
					Size = V3.N(.5,mag+.5,.5),
1488
					Color = Soul.BrickColor
1489
				}
1490
				lastPoint = Soul.CFrame.p
1491
			swait()
1492
		end
1493
		for i = 1, 5 do
1494
			Effect{
1495
				Effect="Fade",
1496
				Color = BrickColor.new'Really red',
1497
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1498
			}	
1499
		end
1500
	end
1501
end
1502
1503
--// Other Functions \\ --
1504
1505
function CastRay(startPos,endPos,range,ignoreList)
1506
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1507
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1508
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1509
end
1510
1511
function getRegion(point,range,ignore)
1512
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1513
end
1514
1515
function clerp(startCF,endCF,alpha)
1516
	return startCF:lerp(endCF, alpha)
1517
end
1518
1519
function GetTorso(char)
1520
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1521
end
1522
1523
1524
function ShowDamage(Pos, Text, Time, Color)
1525
	coroutine.wrap(function()
1526
	local Rate = (1 / Frame_Speed)
1527
	local Pos = (Pos or Vector3.new(0, 0, 0))
1528
	local Text = (Text or "")
1529
	local Time = (Time or 2)
1530
	local Color = (Color or Color3.new(1, 0, 1))
1531
	local EffectPart = NewInstance("Part",Effects,{
1532
		Material=Enum.Material.SmoothPlastic,
1533
		Reflectance = 0,
1534
		Transparency = 1,
1535
		BrickColor = BrickColor.new(Color),
1536
		Name = "Effect",
1537
		Size = Vector3.new(0,0,0),
1538
		Anchored = true,
1539
		CFrame = CF.N(Pos)
1540
	})
1541
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1542
		Size = UDim2.new(1.25, 0, 1.25, 0),
1543
		Adornee = EffectPart,
1544
	})
1545
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1546
		BackgroundTransparency = 1,
1547
		Size = UDim2.new(1, 0, 1, 0),
1548
		Text = Text,
1549
		Font = "Bodoni",
1550
		TextColor3 = Color,
1551
		TextStrokeColor3 = Color3.new(0,0,0),
1552
		TextStrokeTransparency=0,
1553
		TextScaled = true,
1554
	})
1555
	S.Debris:AddItem(EffectPart, (Time))
1556
	EffectPart.Parent = workspace
1557
	delay(0, function()
1558
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1559
		local Frames = (Time / Rate)
1560
		for Frame = 1, Frames do
1561
			swait()
1562
			local Percent = (Frame / Frames)
1563
			TextLabel.TextTransparency = Percent
1564
			TextLabel.TextStrokeTransparency = Percent
1565
		end
1566
		if EffectPart and EffectPart.Parent then
1567
			EffectPart:Destroy()
1568
		end
1569
	end) end)()
1570
end
1571
1572
1573
function DealDamage(data)
1574
	local Who = data.Who;
1575
	local MinDam = data.MinimumDamage or 15;
1576
	local MaxDam = data.MaximumDamage or 30;
1577
	local MaxHP = data.MaxHP or 1e5; 
1578
	
1579
	local DB = data.Debounce or .2;
1580
	
1581
	local CritData = data.Crit or {}
1582
	local CritChance = CritData.Chance or 0;
1583
	local CritMultiplier = CritData.Multiplier or 1;
1584
	
1585
	local DamageEffects = data.DamageFX or {}
1586
	local DamageType = DamageEffects.Type or "Normal"
1587
	local DeathFunction = DamageEffects.DeathFunction
1588
	
1589
	assert(Who,"Specify someone to damage!")	
1590
	
1591
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1592
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1593
	
1594
	local canHit = true
1595
	if(Humanoid)then
1596
		for _, p in pairs(Hit) do
1597
			if p[1] == Humanoid then
1598
				if(time() - p[2] <= DB) then
1599
					canHit = false
1600
				else
1601
					Hit[_] = nil
1602
				end
1603
			end
1604
		end
1605
		if(canHit)then
1606
			table.insert(Hit,{Humanoid,time()})
1607
			local HitTorso = GetTorso(Who)
1608
			local player = S.Players:GetPlayerFromCharacter(Who)
1609
			if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1610
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1611
					print'Got kill'
1612
					Humanoid.Health = 0;
1613
					Who:BreakJoints();
1614
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1615
				else
1616
					local  c = Instance.new("ObjectValue",Hum)
1617
					c.Name = "creator"
1618
					c.Value = Plr
1619
					S.Debris:AddItem(c,0.35)
1620
					if(Humanoid.Health > 0)then	
1621
						if(Mode == 9 and not Radioactive[Who])then
1622
							Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
1623
						end
1624
						if(Who:FindFirstChild'Head')then
1625
							ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
1626
						end
1627
						if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1628
						Humanoid.Health = Humanoid.Health - DoneDamage
1629
					end
1630
					
1631
					if(DamageType == 'Knockback' and HitTorso)then
1632
						local up = DamageEffects.KnockUp or 25
1633
						local back = DamageEffects.KnockBack or 25
1634
						local origin = DamageEffects.Origin or Root
1635
						local decay = DamageEffects.Decay or .5;
1636
						
1637
						local bfos = Instance.new("BodyVelocity",HitTorso)
1638
						bfos.P = 20000	
1639
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1640
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1641
						S.Debris:AddItem(bfos,decay)
1642
					end
1643
				end
1644
			end
1645
		end
1646
	end		
1647
end
1648
1649
function AOEDamage(where,range,options)
1650
	local hit = {}
1651
	for _,v in next, getRegion(where,range,{Char}) do
1652
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1653
			local callTable = {Who=v.Parent}
1654
			hit[v.Parent] = true
1655
			for _,v in next, options do callTable[_] = v end
1656
			DealDamage(callTable)
1657
		end
1658
	end
1659
	return hit
1660
end
1661
1662
function AOEHeal(where,range,amount)
1663
	local healed = {}
1664
	for _,v in next, getRegion(where,range,{Char}) do
1665
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1666
		if(hum and not healed[hum])then
1667
			hum.Health = hum.Health + amount
1668
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1669
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1670
			end
1671
		end
1672
	end
1673
end
1674
1675
--// Chat Function \\--
1676
1677
function Chat(text,color)
1678
	coroutine.wrap(function()
1679
		if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
1680
		local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
1681
		local offset = 0;
1682
		local xsize = 0;
1683
		for i = 1, #text do
1684
			offset = offset - 16
1685
			xsize = xsize + 32 	
1686
			delay(i/25, function()
1687
				local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
1688
				offset = offset + 32
1689
				if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
1690
			end)
1691
		end
1692
		BBG.Size = UDim2.new(0,xsize,0,40)
1693
		delay((#text/25)+3, function()
1694
			for _,v in next, BBG:children() do
1695
				v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
1696
			end
1697
			wait(1.15)
1698
			BBG:destroy()
1699
		end)
1700
	end)()
1701
end
1702
1703
1704
--// Everything else \\--
1705
1706
function ClickGlitch()
1707
	Attack = true
1708
	NeutralAnims = false
1709
	local oWS = WalkSpeed
1710
	WalkSpeed = 0
1711
	Hum.JumpPower = 0
1712
	Hum.AutoRotate = false
1713
	Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1714
	for i = 0, 2, 0.1 do
1715
		swait()
1716
		local Alpha = .3
1717
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1718
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
1719
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1720
		RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1721
		LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
1722
		RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
1723
		NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1724
	end
1725
	Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
1726
	Effect{
1727
		Effect='Fade',
1728
		Size=V3.N(1,1,1),
1729
		CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
1730
		Color=Core2.Color,
1731
		Material=Enum.Material.Neon,
1732
		FXSettings = {
1733
			RandomizeCFrame=true
1734
		}
1735
	}
1736
	coroutine.wrap(function()
1737
		local MousePos = Mouse.Hit
1738
		local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
1739
		for i = 0, 6, .1 do
1740
			effect.Color = Core2.Color
1741
			MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
1742
			effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
1743
			effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
1744
			swait()
1745
		end
1746
		AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
1747
		for i = 0, 3, .1 do
1748
			effect.Color = Core2.Color
1749
			effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
1750
			effect.Size = effect.Size + V3.N(1,1,1)
1751
			effect.Transparency = i/3
1752
			swait()
1753
		end
1754
		effect:destroy()
1755
		
1756
	end)()
1757
	for i = 0, 1, 0.1 do
1758
		swait()
1759
		local Alpha = .3
1760
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
1761
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1762
		RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1763
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
1764
		RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
1765
		NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1766
	end
1767
	for i = 0, 1, 0.1 do
1768
		swait()
1769
		local Alpha = .3
1770
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
1771
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1772
		RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1773
		LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
1774
		RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
1775
		NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1776
	end
1777
	WalkSpeed = oWS
1778
	Hum.JumpPower = 50
1779
	Hum.AutoRotate = true
1780
	Attack = false
1781
	NeutralAnims = true
1782
end
1783
1784
function PureBomb()
1785
	Attack = true
1786
	NeutralAnims = false
1787
	local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
1788
	local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
1789
	local Scale = 0.1
1790
	local Pos = 0
1791
	Hum.AutoRotate = false
1792
	Sound(orb,136007472,1,5,false,true,true)
1793
	for i = 0, 10, 0.1 do
1794
		Scale = Scale + .05
1795
		orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
1796
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1797
		orbM.Scale = V3.N(Scale,Scale,Scale)
1798
		NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
1799
		swait()
1800
		local Alpha = .3
1801
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1802
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1803
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1804
		LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
1805
		RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
1806
		NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1807
	end
1808
	for i = 0, 2, 0.1 do
1809
		swait()
1810
		orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
1811
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1812
		local Alpha = .3
1813
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
1814
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
1815
		RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
1816
		LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
1817
		RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
1818
		NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
1819
	end
1820
	Sound(Root,260433768,1,5.25,false,true,true)
1821
	ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
1822
		local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
1823
		AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
1824
		Effect{
1825
			Effect='ResizeAndFade',
1826
			Color=BrickColor.new'Baby blue',
1827
			Size=V3.N(Scale*2,Scale*2,Scale*2),
1828
			Material=Enum.Material.Neon,
1829
			Mesh={MeshType=Enum.MeshType.Sphere},
1830
			CFrame=CF.N(pos),
1831
			FXSettings={
1832
				EndSize=V3.N(.1,.1,.1),
1833
				EndIsIncrement=true
1834
			}
1835
		}
1836
		Effect{
1837
			Effect='ResizeAndFade',
1838
			Color=BrickColor.new'Pastel light blue',
1839
			Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
1840
			Material=Enum.Material.Neon,
1841
			Mesh={MeshType=Enum.MeshType.Sphere},
1842
			CFrame=CF.N(pos),
1843
			FXSettings={
1844
				EndSize=V3.N(.1,.1,.1),
1845
				EndIsIncrement=true
1846
			}
1847
		}
1848
		for i = 0, 49 do
1849
			NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
1850
		end
1851
		for i = 0, 9 do
1852
			NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
1853
			NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
1854
		end
1855
	end}
1856
	orb:destroy()
1857
	for i = 0, 1, 0.1 do
1858
		swait()
1859
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1860
		local Alpha = .3
1861
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
1862
		LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
1863
		RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
1864
		LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
1865
		RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
1866
		NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
1867
	end
1868
	
1869
	Hum.AutoRotate = true
1870
	
1871
	Attack = false
1872
	NeutralAnims = true
1873
end
1874
1875
function Aeroplane()
1876
	Attack = true
1877
	NeutralAnims = false
1878
	NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
1879
	local rad = 0
1880
	for i = 0, 3, 0.1 do
1881
		AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
1882
		swait()
1883
		Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
1884
		local Alpha = .3
1885
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
1886
		LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
1887
		RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
1888
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
1889
		RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
1890
		NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
1891
	end
1892
	for i = 0, 18, 0.1 do
1893
		AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
1894
		swait()
1895
		rad = rad + .1
1896
		local Alpha = .3
1897
		Root.Velocity = Root.CFrame.lookVector*150
1898
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
1899
		LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
1900
		RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
1901
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
1902
		RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
1903
		NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
1904
	end
1905
	Attack = false
1906
	NeutralAnims = true
1907
end
1908
1909
function Shrek()
1910
	Attack = true
1911
	NeutralAnims = false
1912
	local oWS = WalkSpeed
1913
	for i = 0, 2, 0.1 do
1914
		swait()
1915
		local Alpha = .3
1916
		RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
1917
		LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
1918
		RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
1919
		LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
1920
		RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
1921
		NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
1922
	end
1923
	WalkSpeed = 0
1924
	Sound(Head,368794903,1.2,10,false,true,true)
1925
	local wo = IN("Model",Effects)
1926
	
1927
	for i = 1, 3 do
1928
		local wat = 12.5+(i*2)
1929
		local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
1930
		screamPart.Transparency = .6+(i/10)
1931
		Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
1932
		Weld(screamPart,Torso)
1933
	end
1934
	
1935
	for i = 0, 8, 0.1 do
1936
		swait()
1937
		AOEDamage(Torso.CFrame.p,20,{
1938
			MinimumDamage=5,
1939
			MaximumDamage=10
1940
		})
1941
		local Alpha = .3
1942
		RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
1943
		LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
1944
		RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
1945
		LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
1946
		RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
1947
		NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
1948
	end
1949
	wo:breakJoints()
1950
	wo:destroy()
1951
	WalkSpeed = oWS
1952
	Attack = false
1953
	NeutralAnims = true
1954
end
1955
1956
function NeckSnap(target)
1957
	if(target)then
1958
		local torso = GetTorso(target)
1959
		local hum = target:FindFirstChildOfClass'Humanoid'
1960
		local hed = target:FindFirstChild'Head'
1961
		if(torso and hum and hum.Health > 0 and hed)then
1962
			local oWS = WalkSpeed
1963
			local oPar = target.Parent
1964
			local originalpos = Root.CFrame
1965
			WalkSpeed = 0
1966
			Hum.JumpPower = 0
1967
			Attack = true
1968
			NeutralAnims = false
1969
			Root.Anchored = true
1970
			torso.Anchored = true
1971
			target.Parent = Char
1972
			Hum.AutoRotate = false
1973
			Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
1974
			for _,v in next, torso:children() do
1975
				if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
1976
					v:destroy()
1977
				end
1978
			end
1979
			hed:breakJoints()
1980
			local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
1981
			for i = 0, 1, 0.1 do
1982
				swait()
1983
				local Alpha = .3
1984
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1985
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1986
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1987
				LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
1988
				RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
1989
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1990
			end
1991
			Sound(hed,1093102664,1,5,false,true,true)
1992
			for i = 0, 1.3, 0.1 do
1993
				swait()
1994
				local Alpha = .3
1995
				weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
1996
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1997
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1998
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1999
				LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
2000
				RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
2001
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2002
			end
2003
			target.Parent = oPar
2004
			target:breakJoints()
2005
			WalkSpeed = oWS
2006
			Hum.JumpPower = 50
2007
			Hum.AutoRotate = true
2008
			Root.Anchored = false
2009
			torso.Anchored = false
2010
			Attack = false
2011
			NeutralAnims = true
2012
		end
2013
	end
2014
end
2015
2016
function AttackOne()
2017
	Attack = true
2018
	NeutralAnims = false
2019
	for i = 0, .7, 0.1 do
2020
		swait()
2021
		local Alpha = .3
2022
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
2023
		LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
2024
		RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
2025
		LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
2026
		RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
2027
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
2028
	end
2029
	Sound(RArm,200632136,1.1,5,false,true,true)
2030
	for i = 0, .9, 0.1 do
2031
		swait()
2032
		local Alpha = .3
2033
		AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
2034
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
2035
		LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
2036
		RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
2037
		LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
2038
		RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
2039
		NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
2040
	end
2041
	Combo = 2
2042
	Attack = false
2043
	NeutralAnims = true
2044
end
2045
2046
function AttackTwo()
2047
	Attack = true
2048
	NeutralAnims = false
2049
	for i = 0, 1, 0.1 do
2050
		swait()
2051
		local Alpha = .3
2052
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
2053
		LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
2054
		RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
2055
		LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
2056
		RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
2057
		NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
2058
	end	
2059
	Sound(LArm,200632136,.9,5,false,true,true)
2060
	for i = 0, 1, 0.1 do
2061
		swait()
2062
		local Alpha = .3
2063
		AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
2064
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
2065
		LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
2066
		RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
2067
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
2068
		RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
2069
		NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
2070
	end
2071
	Combo = 3
2072
	Attack = false
2073
	NeutralAnims = true
2074
end
2075
2076
function AttackThree()
2077
	Attack = true
2078
	NeutralAnims = false
2079
	for i = 0, 1, 0.1 do
2080
		swait()
2081
		local Alpha = .3
2082
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2083
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2084
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2085
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
2086
		RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
2087
		NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2088
	end
2089
	--for a = 1, 3 do
2090
	local a = 2
2091
	coroutine.wrap(function()
2092
		for i = 5,45,10 do
2093
			local hite = Instance.new("Part",Char)
2094
			hite.Anchored = true
2095
			hite.CanCollide = false
2096
			hite.Material = "Neon"
2097
			hite.Size = V3.N(1, 1, 1)
2098
			hite.Transparency = 1
2099
			hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
2100
			CamShakeAOE(hite.CFrame.p,10,30,250)
2101
			NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
2102
			NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
2103
			for i = 1, 2 do
2104
				NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)			
2105
			end
2106
			for i = 1, 5 do
2107
				NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
2108
			end
2109
			AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
2110
			Sound(hite,183763506,1,5,false,true,true)
2111
			S.Debris:AddItem(hite,2)
2112
			swait()
2113
		end
2114
	end)()
2115
	--end
2116
	for i = 0, 1, 0.1 do
2117
		swait()
2118
		local Alpha = .3
2119
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
2120
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
2121
		RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
2122
		LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
2123
		RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
2124
		NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
2125
	end
2126
	Combo = 1
2127
	Attack = false
2128
	NeutralAnims = true
2129
end
2130
2131
2132
local WingSine = 0
2133
local WingChange = 1
2134
2135
function SolitudeMode()
2136
	Attack = true
2137
	NeutralAnims = false
2138
	local Sin = 0
2139
	MusicID = 1564523997
2140
	Pitch = 1
2141
	WalkSpeed = 0
2142
	Sound(Core2,136007472,1.25,2.5,false,true,true)
2143
	for i = 0, 4, 0.1 do
2144
		swait()
2145
		NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
2146
		Sin = Sin + 5
2147
		local Alpha = .1
2148
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
2149
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2150
		RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2151
		LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
2152
		RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
2153
		NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
2154
	end
2155
	for _,v in next, LWing:children() do
2156
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
2157
	end
2158
	for _,v in next, RWing:children() do
2159
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
2160
	end
2161
	for _,v in next, LWingEXT:children() do
2162
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
2163
	end
2164
	for _,v in next, RWingEXT:children() do
2165
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
2166
	end
2167
	for _,v in next, Halo:children() do
2168
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
2169
	end
2170
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
2171
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
2172
	WalkSpeed = 16
2173
	Mode = 1
2174
	Core2.BrickColor = BrickColor.new'Black'
2175
	Core2.Material = Enum.Material.Neon
2176
	Sound(Root,"206082327",1,2.5,false,true,true)
2177
	Sound(Root,"847061203",1,5,false,true,true)
2178
	Sound(Root,"239000203",1,2.5,false,true,true)
2179
	Sound(Root,"579687077",.75,2.5,false,true,true)
2180
	RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
2181
	NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
2182
	for i = 1, 24 do
2183
		NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
2184
	end
2185
	for i = 0, 15 do
2186
		NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
2187
	end
2188
	for i = 0, 1.4, 0.1 do
2189
		swait()
2190
		local Alpha = .3
2191
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
2192
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
2193
		RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
2194
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
2195
		RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
2196
		NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
2197
	end
2198
	Attack = false
2199
	NeutralAnims = true
2200
end
2201
2202
function PureMode()
2203
	for _,v in next, LWing:children() do
2204
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
2205
	end
2206
	for _,v in next, RWing:children() do
2207
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
2208
	end
2209
	for _,v in next, LWingEXT:children() do
2210
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
2211
	end
2212
	for _,v in next, RWingEXT:children() do
2213
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
2214
	end
2215
	for _,v in next, Halo:children() do
2216
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
2217
	end
2218
	WalkSpeed = 16
2219
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
2220
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
2221
	RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
2222
	MusicID = 1539245059
2223
	Pitch = 1
2224
	Mode = 2
2225
	Core2.BrickColor = BrickColor.new'Pastel Blue'	
2226
	Core2.Material = Enum.Material.Neon
2227
end
2228
2229
function GlitchMode()
2230
	for _,v in next, LWing:children() do
2231
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
2232
	end
2233
	for _,v in next, RWing:children() do
2234
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
2235
	end
2236
	for _,v in next, LWingEXT:children() do
2237
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
2238
	end
2239
	for _,v in next, RWingEXT:children() do
2240
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
2241
	end
2242
	for _,v in next, Halo:children() do
2243
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
2244
	end
2245
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
2246
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
2247
	WalkSpeed = 16
2248
	RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
2249
	MusicID = 1274310715
2250
	Pitch = .93
2251
	Mode = 3
2252
	Core2.BrickColor = BrickColor.new'Dark stone grey'
2253
	Core2.Material = Enum.Material.DiamondPlate	
2254
end	
2255
2256
function StressMode()
2257
	for _,v in next, LWing:children() do
2258
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
2259
	end
2260
	for _,v in next, RWing:children() do
2261
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
2262
	end
2263
	for _,v in next, LWingEXT:children() do
2264
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
2265
	end
2266
	for _,v in next, RWingEXT:children() do
2267
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
2268
	end
2269
	for _,v in next, Halo:children() do
2270
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
2271
	end
2272
	WalkSpeed = 14
2273-
	RecolorTextAndRename("Stress",C3.N(.6,0,0),C3.N(0,0,0))
2273+
	RecolorTextAndRename("HATED",C3.N(.6,0,0),C3.N(0,0,0))
2274-
	MusicID = 614032233
2274+
	MusicID = 2329042320
2275
	Pitch = 1
2276
	Mode = 4
2277-
	Core2.BrickColor = BrickColor.new'Really red'
2277+
	Core2.BrickColor = BrickColor.new'Crimson'
2278
	Core2.Material = Enum.Material.Neon	
2279
end	
2280
2281
function JusticeMode()
2282
	for _,v in next, LWing:children() do
2283
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
2284
	end
2285
	for _,v in next, RWing:children() do
2286
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
2287
	end
2288
	for _,v in next, LWingEXT:children() do
2289
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
2290
	end
2291
	for _,v in next, RWingEXT:children() do
2292
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
2293
	end
2294
	for _,v in next, Halo:children() do
2295
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
2296
	end
2297
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
2298
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
2299
	WalkSpeed = 50
2300
	RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
2301
	MusicID = 1102271169
2302
	Pitch = 1
2303
	Mode = 5
2304
	Core2.BrickColor = BrickColor.new'White'
2305
	Core2.Material = Enum.Material.Neon	
2306
end	
2307
2308
function RiddleMeThis()
2309
	Attack = true
2310
	NeutralAnims = false
2311
	WalkSpeed = 0
2312
	MusicID = 1420353940
2313
	Pitch = 1
2314
	Muted = true
2315
	repeat swait() until Music.IsLoaded	
2316
	Muted = false
2317
	Music.TimePosition = 0
2318
	Chat('Riddle me this..')
2319
	for i = 0,14,.1 do
2320
		local Alpha = .1
2321
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2322
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2323
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2324
		LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
2325
		RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
2326
		NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
2327
		swait()
2328
	end
2329
	Chat('Riddle me that..')
2330
	for i = 0,12,.1 do
2331
		local Alpha = .1
2332
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2333
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2334
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2335
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
2336
		RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
2337
		NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
2338
		swait()	
2339
	end
2340
	Chat("Who's afraid of the big black..")
2341
	for i = 0,16,.1 do
2342
		local Alpha = .1
2343
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
2344
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
2345
		RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
2346
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
2347
		RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
2348
		NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
2349
		swait()
2350
	end
2351
	for i = 0, .7, 0.1 do
2352
		swait()
2353
		local Alpha = .3
2354
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
2355
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2356
		RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2357
		LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
2358
		RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
2359
		NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
2360
	end
2361
2362
	for _,v in next, LWing:children() do
2363
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
2364
	end
2365
	for _,v in next, RWing:children() do
2366
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
2367
	end
2368
	for _,v in next, LWingEXT:children() do
2369
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
2370
	end
2371
	for _,v in next, RWingEXT:children() do
2372
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
2373
	end
2374
	for _,v in next, Halo:children() do
2375
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
2376
	end
2377
	pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
2378
	pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
2379
	WalkSpeed = 50
2380
	RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
2381
	Core2.BrickColor = BrickColor.new'Really black'
2382
	Core2.Material = Enum.Material.Neon	
2383
	Mode = 666666666666
2384
	Sound(Root,"206082327",1,2.5,false,true,true)
2385
	Sound(Root,"847061203",1,5,false,true,true)
2386
	Sound(Root,"239000203",1,2.5,false,true,true)
2387
	Sound(Root,"579687077",.75,2.5,false,true,true)
2388
	NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
2389
	for i = 1, 24 do
2390
		NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
2391
	end
2392
	for i = 0, 15 do
2393
		NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
2394
	end
2395
	for i = 0, .7, 0.1 do
2396
		swait()
2397
		local Alpha = .3
2398
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
2399
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
2400
		RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
2401
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
2402
		RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
2403
		NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
2404
	end
2405
	Attack = false
2406
	NeutralAnims = true
2407
end
2408
2409
--// Wrap it all up \\--
2410
2411
function KeyPress(code)
2412
	if(code == Enum.KeyCode.One and Mode ~= 1)then
2413
		SolitudeMode()
2414
	elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
2415
		PureMode()
2416
	elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
2417
		GlitchMode()
2418
	elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
2419
		StressMode()
2420
	elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
2421
		JusticeMode()
2422
	-- Transformations
2423
	elseif(code == Enum.KeyCode.T)then
2424
		if(Mode == 1)then
2425
			RiddleMeThis()
2426
		end
2427
	-- Toggle player attacking
2428
	elseif(code == Enum.KeyCode.Semicolon)then
2429
		DontAttackPlayers = not DontAttackPlayers
2430
		Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
2431
	-- Attacks
2432
	elseif(code == Enum.KeyCode.Z)then
2433
		if(Mode == 1 or Mode == 666666666666)then
2434
			if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
2435
		elseif(Mode == 2)then
2436
			PureBomb()
2437
		elseif(Mode == 3)then
2438
			ClickGlitch()
2439
		elseif(Mode == 4)then
2440
			Shrek()
2441
		elseif(Mode == 5)then
2442
			Aeroplane()
2443
		end
2444
	end
2445
end
2446
2447
function AttackCombo()
2448
	if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
2449
end
2450
2451
UIS.InputBegan:connect(function(io,gpe)
2452
	if(Attack)then return end
2453
	if(not gpe)then
2454
		local code = io.KeyCode;
2455
		if(io.UserInputType == Enum.UserInputType.Keyboard)then
2456
			KeyPress(code)
2457
		elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
2458
			AttackCombo()
2459
		end
2460
	end
2461
end)
2462
2463
2464
coroutine.wrap(function()
2465
	-- AURAS
2466
	while true do		
2467
		if(Mode == 5)then
2468
			NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
2469
		elseif(Mode == 666666666666)then
2470
			NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)			
2471
		end
2472
		if(Mode == 666666666666)then
2473
			NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)					
2474
		end
2475
		
2476
		swait()
2477
	end	
2478
end)()
2479
2480
while true do
2481
	swait()
2482
	Sine = Sine + Change
2483
	WingSine = WingSine + WingChange
2484
	if(Hue > 360)then Hue = 0 end
2485
	Hue = Hue + 1
2486
	
2487
	if(not Music or not Music.Parent)then
2488
		local tPos = 0;
2489
		if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
2490
		Music = Sound(Char,MusicID,1,3,true,false,true)
2491
		Music.Name = 'Music'
2492
		Music.TimePosition = tPos;
2493
	end
2494
	Music.SoundId = "rbxassetid://"..MusicID
2495
	Music.Parent = Char
2496
	Music.Pitch = Pitch
2497
	Music.Volume = 2
2498
	if(not Muted)then
2499
		Music:Resume()
2500
	else
2501
		Music:Pause()
2502
	end
2503
	
2504
	if(God)then
2505
		Hum.MaxHealth = 1e100
2506
		Hum.Health = 1e100
2507
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2508
		Hum.Name = M.RNG()*100
2509
	end
2510
	
2511
	local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2512
	
2513
	if(Mode == 3)then
2514
		for _,v in next, LWing:children() do
2515
			local what = M.RNG()
2516
			if(v:IsA'BasePart')then
2517
				v.Color = C3.N(what,what,what)
2518
			end
2519
		end
2520
		for _,v in next, RWing:children() do
2521
			local what = M.RNG()
2522
			if(v:IsA'BasePart')then
2523
				v.Color = C3.N(what,what,what)
2524
			end
2525
		end
2526
		for _,v in next, LWingEXT:children() do
2527
			local what = M.RNG()
2528
			if(v:IsA'BasePart')then
2529
				v.Color = C3.N(what,what,what)
2530
			end
2531
		end
2532
		for _,v in next, RWingEXT:children() do
2533
			local what = M.RNG()
2534
			if(v:IsA'BasePart')then
2535
				v.Color = C3.N(what,what,what)
2536
			end
2537
		end
2538
2539
		local what1 = M.RNG()
2540
		local what2 = M.RNG()
2541
		local what3 = M.RNG()
2542
		local what4 = M.RNG()
2543
		Core2.Color = C3.N(what1,what1,what1)
2544
		
2545
		for _,v in next, Halo:children() do
2546
			if(v:IsA'BasePart')then
2547
				v.Color = C3.N(what1,what1,what1)
2548
			end
2549
		end
2550
		
2551
		text.TextStrokeColor3 = C3.N(what2,what2,what2)
2552
		text.TextColor3 = C3.N(what3,what3,what3)
2553
		pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
2554
		pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
2555
	elseif(Mode == 4)then
2556
		for _,v in next, LWing:children() do
2557
			local what = M.RNG()*.5
2558
			if(v:IsA'BasePart')then
2559
				v.Color = C3.N(what,0,0)
2560
			end
2561
		end
2562
		for _,v in next, LWingEXT:children() do
2563
			local what = M.RNG()*.5
2564
			if(v:IsA'BasePart')then
2565
				v.Color = C3.N(what,0,0)
2566
			end
2567
		end
2568
2569
		local what1 = M.RNG()*.5
2570
		local what2 = M.RNG()*.5
2571
		local what3 = M.RNG()*.5
2572
		local what4 = M.RNG()*.5
2573
		Core2.Color = C3.N(what1,0,0)
2574
		
2575
		for _,v in next, Halo:children() do
2576
			if(v:IsA'BasePart')then
2577
				v.Color = C3.N(what1,0,0)
2578
			end
2579
		end
2580
		
2581
		text.TextStrokeColor3 = C3.N(what2,0,0)
2582
		text.TextColor3 = C3.N(what3,0,0)
2583
		pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
2584
		pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
2585
	end
2586
	
2587
	LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
2588
	LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
2589
	LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
2590
	LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
2591
	LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
2592
	LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
2593
	
2594
	RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
2595
	RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
2596
	RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
2597
	RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
2598
	RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
2599
	RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
2600
	
2601
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2602
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
2603
	if(not Effects or not Effects.Parent)then
2604
		Effects = IN("Model",Char)
2605
		Effects.Name = "Effects"
2606
	end																																																																																																		
2607
	if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
2608
		local wsVal = 7 / (Hum.WalkSpeed/16)
2609
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2610
		Change = 1
2611
			
2612
	elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
2613
		local wsVal = 7 / (Hum.WalkSpeed/16)
2614
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2615
		Change = 1
2616
		if(Mode == 7)then
2617
			RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
2618
			LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
2619
		else
2620
			RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
2621
			LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
2622
		end
2623
	else
2624
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2625
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2626
	end	
2627
	
2628
	Hum.WalkSpeed = WalkSpeed
2629
	if(NeutralAnims)then	
2630
		if(State == 'Idle')then
2631
			local Alpha = .1
2632
			if(Mode == 1)then
2633
				Change = 1
2634
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
2635
				LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
2636
				RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
2637
				LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
2638
				RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2639
				NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2640
			elseif(Mode == 2)then
2641
				Change = 1
2642
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2643
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
2644
				RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
2645
				LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
2646
				RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
2647
				NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2648
			elseif(Mode == 3)then
2649
				Change = 1
2650
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
2651
				LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
2652
				RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
2653
				LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2654
				RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
2655
				NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
2656
			elseif(Mode == 4)then
2657
				Change = 1 
2658
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
2659
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
2660
				RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
2661
				LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
2662
				RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2663
				NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2664
			elseif(Mode == 5)then
2665
				Change = 1
2666
				RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2667
				LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
2668
				RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
2669
				LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
2670
				RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
2671
				NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2672
			elseif(Mode == 666666666666)then
2673
				Change = 1
2674
				NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
2675
				RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2676
				LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
2677
				RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
2678
				LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2679
				RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2680
				NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
2681
			else			
2682
				Change = .75
2683
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
2684
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
2685
				LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
2686
				RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
2687
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
2688
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
2689
			end
2690
			-- idle
2691
		elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
2692
			local wsVal = 7 / (Hum.WalkSpeed/16)
2693
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2694
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2695
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2696
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
2697
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
2698
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2699
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2700
		elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
2701
			local wsVal = 7 / (Hum.WalkSpeed/16)
2702
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2703
			if(Mode == 4)then
2704
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
2705
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
2706
				RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
2707
				LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
2708
				RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2709
				NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2710
			elseif(Mode == 696969)then
2711
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
2712
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
2713
				RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
2714
				LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2715
				RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2716
				NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2717
			
2718
			elseif(Mode == 1)then
2719
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2720
				NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2721
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
2722
				RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2723
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2724
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2725
			else 
2726
				if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
2727
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2728
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
2729
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
2730
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
2731
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2732
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2733
			end
2734
		elseif(State == 'Walk' and Mode == 7)then
2735
			local wsVal = 7 / (Hum.WalkSpeed/16)
2736
			local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2737
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
2738
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2739
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
2740
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
2741
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2742
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2743
		elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
2744
			Change = 1
2745
			local Alpha = .1
2746
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
2747
			LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
2748
			RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
2749
			LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
2750
			RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
2751
			NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
2752
		elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
2753
			Change = 1
2754
			local Alpha = .1
2755
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
2756
			LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
2757
			RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
2758
			LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
2759
			RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
2760
			NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
2761
		
2762
		elseif((State == 'Walk' or State == 'Run'))then
2763
			Change = 1
2764
			local Alpha = .1
2765
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
2766
			LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
2767
			RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
2768
			LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
2769
			RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
2770
			NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
2771
		
2772
		elseif(State == 'Jump')then
2773
			local Alpha = .1
2774
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2775
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2776
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
2777
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2778
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2779
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2780
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2781
		elseif(State == 'Fall')then
2782
			local Alpha = .1
2783
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2784
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2785
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
2786
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2787
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2788
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2789
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2790
		elseif(State == 'Paralyzed')then
2791
			-- paralyzed
2792
		elseif(State == 'Sit')then
2793
			-- sit
2794
		end
2795
	end
2796
	
2797
2798
	
2799
	for i,v in next, BloodPuddles do
2800
		local mesh = i:FindFirstChild'CylinderMesh'
2801
		BloodPuddles[i] = v + 1
2802
		if(not mesh or i.Transparency >= 1)then
2803
			i:destroy() 
2804
			BloodPuddles[i] = nil
2805
		elseif(v >= Frame_Speed*4)then
2806
			local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
2807
			i.Transparency = trans
2808
	            if(mesh.Scale.Z > 0)then
2809
	                mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
2810
	            end
2811
		else
2812
			i.Transparency = 0
2813
		end
2814
	end
2815
end