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1
Player=game:GetService("Players").LocalPlayer
2
Character=Player.Character 
3
PlayerGui=Player.PlayerGui
4
Backpack=Player.Backpack 
5
Torso=Character.Torso 
6
Head=Character.Head 
7
Humanoid=Character.Humanoid
8
m=Instance.new('Model',Character)
9
LeftArm=Character["Left Arm"] 
10
LeftLeg=Character["Left Leg"] 
11
RightArm=Character["Right Arm"] 
12
RightLeg=Character["Right Leg"] 
13
LS=Torso["Left Shoulder"] 
14
LH=Torso["Left Hip"] 
15
RS=Torso["Right Shoulder"] Player=game:GetService("Players").LocalPlayer
16
Character=Player.Character 
17
PlayerGui=Player.PlayerGui
18
Backpack=Player.Backpack 
19
Torso=Character.Torso 
20
Head=Character.Head 
21
Humanoid=Character.Humanoid
22
m=Instance.new('Model',Character)
23
LeftArm=Character["Left Arm"] 
24
LeftLeg=Character["Left Leg"] 
25
RightArm=Character["Right Arm"] 
26
RightLeg=Character["Right Leg"] 
27
LS=Torso["Left Shoulder"] 
28
LH=Torso["Left Hip"] 
29
RS=Torso["Right Shoulder"] 
30
RH=Torso["Right Hip"] 
31
Face = Head.face
32
Neck=Torso.Neck
33
it=Instance.new
34
attacktype=1
35
vt=Vector3.new
36
cf=CFrame.new
37
euler=CFrame.fromEulerAnglesXYZ
38
angles=CFrame.Angles
39
cloaked=false
40
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
41
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
42
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
43
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
44
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
45
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
46
RootPart=Character.HumanoidRootPart
47
RootJoint=RootPart.RootJoint
48
RootCF=euler(-1.57,0,3.14)
49
attack = false 
50
attackdebounce = false 
51
deb=false
52
equipped=true
53
hand=false
54
Mouse=nil
55
combo=0
56
mana=0
57
trispeed=.2
58
attackmode='none'
59
local idle=0
60
local Anim="Idle"
61
local Effects={}
62
local gun=false
63
local shoot=false
64
player=nil 
65
mana=0
66
67
mouse=Player:GetMouse()
68
--save shoulders 
69
RSH, LSH=nil, nil 
70
--welds 
71
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
72
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
73
LH=Torso["Left Hip"]
74
RH=Torso["Right Hip"]
75
TorsoColor=Torso.BrickColor
76
function NoOutline(Part)
77
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
78
end
79
player=Player 
80
ch=Character
81
RSH=ch.Torso["Right Shoulder"] 
82
LSH=ch.Torso["Left Shoulder"] 
83
-- 
84
RSH.Parent=nil 
85
LSH.Parent=nil 
86
-- 
87
RW.Name="Right Shoulder"
88
RW.Part0=ch.Torso 
89
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
90
RW.C1=cf(0, 0.5, 0) 
91
RW.Part1=ch["Right Arm"] 
92
RW.Parent=ch.Torso 
93
-- 
94
LW.Name="Left Shoulder"
95
LW.Part0=ch.Torso 
96
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
97
LW.C1=cf(0, 0.5, 0) 
98
LW.Part1=ch["Left Arm"] 
99
LW.Parent=ch.Torso 
100
101
	Player=game:GetService('Players').LocalPlayer
102
	Character=Player.Character
103
	Mouse=Player:GetMouse()
104
	m=Instance.new('Model',Character)
105
106
107
	local function weldBetween(a, b)
108
	    local weldd = Instance.new("ManualWeld")
109
	    weldd.Part0 = a
110
	    weldd.Part1 = b
111
	    weldd.C0 = CFrame.new()
112
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
113
	    weldd.Parent = a
114
	    return weldd
115
	end
116
	
117
	function swait(num)
118
    if num==0 or num==nil then
119
    game:service'RunService'.Stepped:wait(0)
120
    else
121
    for i=0,num do
122
    game:service'RunService'.Stepped:wait(0)
123
    end
124
    end
125
	    end
126
	
127
	function nooutline(part)
128
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
129
	end
130
	
131
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
132
		local fp=it("Part")
133
		fp.formFactor=formfactor
134
		fp.Parent=parent
135
		fp.Reflectance=reflectance
136
		fp.Transparency=transparency
137
		fp.CanCollide=false
138
		fp.Locked=true
139
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
140
		fp.Name=name
141
		fp.Size=size
142
		fp.Position=Character.Torso.Position
143
		nooutline(fp)
144
		fp.Material=material
145
		fp:BreakJoints()
146
		return fp
147
	end
148
	
149
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
150
		local mesh=it(Mesh)
151
		mesh.Parent=part
152
		if Mesh=="SpecialMesh" then
153
			mesh.MeshType=meshtype
154
			mesh.MeshId=meshid
155
		end
156
		mesh.Offset=offset
157
		mesh.Scale=scale
158
		return mesh
159
	end
160
	
161
	function weld(parent,part0,part1,c0,c1)
162
		local weld=it("Weld")
163
		weld.Parent=parent
164
		weld.Part0=part0
165
		weld.Part1=part1
166
		weld.C0=c0
167
		weld.C1=c1
168
		return weld
169
	end
170
	
171
	
172
local function CFrameFromTopBack(at, top, back)
173
local right = top:Cross(back)
174
return CFrame.new(at.x, at.y, at.z,
175
right.x, top.x, back.x,
176
right.y, top.y, back.y,
177
right.z, top.z, back.z)
178
end
179
180
function Triangle(a, b, c)
181
local edg1 = (c-a):Dot((b-a).unit)
182
local edg2 = (a-b):Dot((c-b).unit)
183
local edg3 = (b-c):Dot((a-c).unit)
184
if edg1 <= (b-a).magnitude and edg1 >= 0 then
185
a, b, c = a, b, c
186
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
187
a, b, c = b, c, a
188
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
189
a, b, c = c, a, b
190
else
191
assert(false, "unreachable")
192
end
193
 
194
local len1 = (c-a):Dot((b-a).unit)
195
local len2 = (b-a).magnitude - len1
196
local width = (a + (b-a).unit*len1 - c).magnitude
197
 
198
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
199
 
200
local list = {}
201
202
local Color = BrickColor.new("Dark grey")
203
 
204
if len1 > 0.01 then
205
local w1 = Instance.new('WedgePart', m)
206
game:GetService("Debris"):AddItem(w1,5)
207
w1.Material = "SmoothPlastic"
208
w1.FormFactor = 'Custom'
209
w1.BrickColor = BrickColor.new(Color)
210
w1.Transparency = 0
211
w1.Reflectance = 0
212
w1.Material = "SmoothPlastic"
213
w1.CanCollide = false
214
NoOutline(w1)
215
local sz = Vector3.new(0.2, width, len1)
216
w1.Size = sz
217
local sp = Instance.new("SpecialMesh",w1)
218
sp.MeshType = "Wedge"
219
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
220
w1:BreakJoints()
221
w1.Anchored = true
222
w1.Parent = workspace
223
w1.Transparency = 0.7
224
table.insert(Effects,{w1,"Disappear",.01})
225
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
226
table.insert(list,w1)
227
end
228
 
229
if len2 > 0.01 then
230
local w2 = Instance.new('WedgePart', m)
231
game:GetService("Debris"):AddItem(w2,5)
232
w2.Material = "SmoothPlastic"
233
w2.FormFactor = 'Custom'
234
w2.BrickColor = BrickColor.new(Color)
235
w2.Transparency = 0
236
w2.Reflectance = 0
237
w2.Material = "SmoothPlastic"
238
w2.CanCollide = false
239
NoOutline(w2)
240
local sz = Vector3.new(0.2, width, len2)
241
w2.Size = sz
242
local sp = Instance.new("SpecialMesh",w2)
243
sp.MeshType = "Wedge"
244
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
245
w2:BreakJoints()
246
w2.Anchored = true
247
w2.Parent = workspace
248
w2.Transparency = 0.7
249
table.insert(Effects,{w2,"Disappear",.01})
250
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
251
table.insert(list,w2)
252
end
253
return unpack(list)
254
end
255
	
256
	
257
so = function(id,par,vol,pit) 
258
coroutine.resume(coroutine.create(function()
259
local sou = Instance.new("Sound",par or workspace)
260
sou.Volume=vol
261
sou.Pitch=pit or 1
262
sou.SoundId=id
263
swait() 
264
sou:play() 
265
game:GetService("Debris"):AddItem(sou,6)
266
end))
267
end
268
 
269
function clerp(a,b,t) 
270
local qa = {QuaternionFromCFrame(a)}
271
local qb = {QuaternionFromCFrame(b)} 
272
local ax, ay, az = a.x, a.y, a.z 
273
local bx, by, bz = b.x, b.y, b.z
274
local _t = 1-t
275
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
276
end 
277
 
278
function QuaternionFromCFrame(cf) 
279
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
280
local trace = m00 + m11 + m22 
281
if trace > 0 then 
282
local s = math.sqrt(1 + trace) 
283
local recip = 0.5/s 
284
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
285
else 
286
local i = 0 
287
if m11 > m00 then
288
i = 1
289
end
290
if m22 > (i == 0 and m00 or m11) then 
291
i = 2 
292
end 
293
if i == 0 then 
294
local s = math.sqrt(m00-m11-m22+1) 
295
local recip = 0.5/s 
296
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
297
elseif i == 1 then 
298
local s = math.sqrt(m11-m22-m00+1) 
299
local recip = 0.5/s 
300
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
301
elseif i == 2 then 
302
local s = math.sqrt(m22-m00-m11+1) 
303
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
304
end 
305
end 
306
end
307
 
308
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
309
local xs, ys, zs = x + x, y + y, z + z 
310
local wx, wy, wz = w*xs, w*ys, w*zs 
311
local xx = x*xs 
312
local xy = x*ys 
313
local xz = x*zs 
314
local yy = y*ys 
315
local yz = y*zs 
316
local zz = z*zs 
317
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
318
end
319
 
320
function QuaternionSlerp(a, b, t) 
321
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
322
local startInterp, finishInterp; 
323
if cosTheta >= 0.0001 then 
324
if (1 - cosTheta) > 0.0001 then 
325
local theta = math.acos(cosTheta) 
326
local invSinTheta = 1/math.sin(theta) 
327
startInterp = math.sin((1-t)*theta)*invSinTheta 
328
finishInterp = math.sin(t*theta)*invSinTheta  
329
else 
330
startInterp = 1-t 
331
finishInterp = t 
332
end 
333
else 
334
if (1+cosTheta) > 0.0001 then 
335
local theta = math.acos(-cosTheta) 
336
local invSinTheta = 1/math.sin(theta) 
337
startInterp = math.sin((t-1)*theta)*invSinTheta 
338
finishInterp = math.sin(t*theta)*invSinTheta 
339
else 
340
startInterp = t-1 
341
finishInterp = t 
342
end 
343
end 
344
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
345
end
346
347
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
348
349
350
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
351
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
352
end 
353
354
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
355
        if hit.Parent==nil then
356
                return
357
        end
358
        h=hit.Parent:FindFirstChild("Humanoid")
359
        for _,v in pairs(hit.Parent:children()) do
360
        if v:IsA("Humanoid") then
361
        h=v
362
        end
363
        end
364
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
365
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
366
        end
367
        if hit.Parent.className=="Hat" then
368
        hit=hit.Parent.Parent:findFirstChild("Head")
369
        end
370
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
371
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
372
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
373
                        return
374
                end]]
375
--                        hs(hit,1.2) 
376
                        c=Instance.new("ObjectValue")
377
                        c.Name="creator"
378
                        c.Value=game:service("Players").LocalPlayer
379
                        c.Parent=h
380
                        game:GetService("Debris"):AddItem(c,.5)
381
                Damage=math.random(minim,maxim)
382
--                h:TakeDamage(Damage)
383
                blocked=false
384
                block=hit.Parent:findFirstChild("Block")
385
                if block~=nil then
386
                print(block.className)
387
                if block.className=="NumberValue" then
388
                if block.Value>0 then
389
                blocked=true
390
                if decreaseblock==nil then
391
                block.Value=block.Value-1
392
                end
393
                end
394
                end
395
                if block.className=="IntValue" then
396
                if block.Value>0 then
397
                blocked=true
398
                if decreaseblock~=nil then
399
                block.Value=block.Value-1
400
                end
401
                end
402
                end
403
                end
404
                if blocked==false then
405
--                h:TakeDamage(Damage)
406
                h.Health=h.Health-Damage
407
                showDamage(hit.Parent,Damage,.5,BrickColor.new("Cyan"))
408
                else
409
                h.Health=h.Health-(Damage/2)
410
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
411
                end
412
                if Type=="Knockdown" then
413
                hum=hit.Parent.Humanoid
414
hum.PlatformStand=true
415
coroutine.resume(coroutine.create(function(HHumanoid)
416
swait(1)
417
HHumanoid.PlatformStand=false
418
end),hum)
419
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
420
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
421
local bodvol=Instance.new("BodyVelocity")
422
bodvol.velocity=angle*knockback
423
bodvol.P=5000
424
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
425
bodvol.Parent=hit
426
rl=Instance.new("BodyAngularVelocity")
427
rl.P=3000
428
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
429
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
430
rl.Parent=hit
431
game:GetService("Debris"):AddItem(bodvol,.5)
432
game:GetService("Debris"):AddItem(rl,.5)
433
                elseif Type=="Normal" then
434
                vp=Instance.new("BodyVelocity")
435
                vp.P=500
436
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
437
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
438
                if KnockbackType==1 then
439
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
440
                elseif KnockbackType==2 then
441
                vp.velocity=Property.CFrame.lookVector*knockback
442
                end
443
                if knockback>0 then
444
                        vp.Parent=hit.Parent.Torso
445
                end
446
                game:GetService("Debris"):AddItem(vp,.5)
447
                elseif Type=="Up" then
448
                local bodyVelocity=Instance.new("BodyVelocity")
449
                bodyVelocity.velocity=vt(0,60,0)
450
                bodyVelocity.P=5000
451
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
452
                bodyVelocity.Parent=hit
453
                game:GetService("Debris"):AddItem(bodyVelocity,1)
454
                rl=Instance.new("BodyAngularVelocity")
455
                rl.P=3000
456
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
457
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
458
                rl.Parent=hit
459
                game:GetService("Debris"):AddItem(rl,.5)
460
                elseif Type=="Snare" then
461
                bp=Instance.new("BodyPosition")
462
                bp.P=2000
463
                bp.D=100
464
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
465
                bp.position=hit.Parent.Torso.Position
466
                bp.Parent=hit.Parent.Torso
467
                game:GetService("Debris"):AddItem(bp,1)
468
                elseif Type=="Target" then
469
                if Targetting==false then
470
                ZTarget=hit.Parent.Torso
471
                coroutine.resume(coroutine.create(function(Part) 
472
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
473
                swait(5)
474
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
475
                end),ZTarget)
476
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
477
                targetgui=Instance.new("BillboardGui")
478
                targetgui.Parent=ZTarget
479
                targetgui.Size=UDim2.new(10,100,10,100)
480
                targ=Instance.new("ImageLabel")
481
                targ.Parent=targetgui
482
                targ.BackgroundTransparency=1
483
                targ.Image="rbxassetid://4834067"
484
                targ.Size=UDim2.new(1,0,1,0)
485
                cam.CameraType="Scriptable"
486
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
487
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
488
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
489
                Targetting=true
490
                RocketTarget=ZTarget
491
                for i=1,Property do
492
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
493
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
494
                swait()
495
                end
496
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
497
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
498
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
499
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
500
                end
501
                Targetting=false
502
                RocketTarget=nil
503
                targetgui.Parent=nil
504
                cam.CameraType="Custom"
505
                end
506
                end
507
                        debounce=Instance.new("BoolValue")
508
                        debounce.Name="DebounceHit"
509
                        debounce.Parent=hit.Parent
510
                        debounce.Value=true
511
                        game:GetService("Debris"):AddItem(debounce,Delay)
512
                        c=Instance.new("ObjectValue")
513
                        c.Name="creator"
514
                        c.Value=Player
515
                        c.Parent=h
516
                        game:GetService("Debris"):AddItem(c,.5)
517
                CRIT=false
518
                hitDeb=true
519
                AttackPos=6
520
        end
521
end
522
 
523
showDamage=function(Char,Dealt,du,Color)
524
        m=Instance.new("Model")
525
        m.Name=tostring(Dealt)
526
        h=Instance.new("Humanoid")
527
        h.Health=0
528
        h.MaxHealth=0
529
        h.Parent=m
530
        c=Instance.new("Part")
531
        c.Transparency=0
532
        c.BrickColor=Color
533
        c.Name="Head"
534
        c.TopSurface=0
535
        c.BottomSurface=0
536
        c.formFactor="Plate"
537
        c.Size=Vector3.new(1,.4,1)
538
        ms=Instance.new("CylinderMesh")
539
        ms.Scale=Vector3.new(.8,.8,.8)
540
        if CRIT==true then
541
                ms.Scale=Vector3.new(1,1.25,1)
542
        end
543
        ms.Parent=c
544
        c.Reflectance=0
545
        Instance.new("BodyGyro").Parent=c
546
        c.Parent=m
547
        if Char:findFirstChild("Head")~=nil then
548
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
549
        elseif Char.Parent:findFirstChild("Head")~=nil then
550
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
551
        end
552
        f=Instance.new("BodyPosition")
553
        f.P=2000
554
        f.D=100
555
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
556
        f.position=c.Position+Vector3.new(0,3,0)
557
        f.Parent=c
558
        game:GetService("Debris"):AddItem(m,.5+du)
559
        c.CanCollide=false
560
        m.Parent=workspace
561
        c.CanCollide=false
562
end
563
564
HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Mid gray","HandleA",Vector3.new(1, 0.400000155, 1.00999999))
565
HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164518356, 0.00421309471, -0.0148162842, 5.15770964e-008, 1.96895758e-006, -1, 9.63642469e-006, -0.999999881, -1.96895735e-006, -1, -9.63642469e-006, -5.1596075e-008))
566
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.5,"Medium stone grey","Part",Vector3.new(0.999999821, 0.810000002, 1))
567
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00934314728, 0.909656525, 0.200021029, 0.99999994, 3.21264488e-005, -1.37204424e-007, 1.34436931e-007, 4.68630387e-005, 0.999998927, 3.18748207e-005, -0.999999523, 4.64304903e-005))
568
mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
569
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 1.00999999))
570
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400030136, 0.599991322, -0.000213623047, 0.999999881, 2.39058409e-006, 3.46028912e-008, -1.21625908e-006, 0.999999523, 4.10883877e-006, -4.06064622e-008, -2.09040309e-006, 0.999994993))
571
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.810000002))
572
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419909477, -0.599978447, 0.099822998, 0.99999994, 7.54928487e-006, 1.76214101e-008, -7.29764179e-006, 0.999999046, 1.29754881e-005, -1.88143972e-008, -1.25429769e-005, 0.999998927))
573
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999857, 0.200000003, 0.600000024))
574
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24012661, -2.51009035, 0.804786682, 1, 2.18087189e-006, 4.50439437e-008, -2.18087166e-006, 0.999999762, 3.74836827e-006, -4.50357653e-008, -3.74837009e-006, 1))
575
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
576
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000143, 0.600000024))
577
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00945472717, -1.29999971, 0.804782867, 0.99999994, 1.8873352e-006, 3.71787934e-008, -1.7195739e-006, 0.999999523, 3.24379926e-006, -3.80317147e-008, -2.95545533e-006, 0.999999285))
578
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000024, 0.600000024))
579
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.804782867, -1.2998786, 0.611018181, -2.1469468e-008, 2.95687141e-006, -0.999999285, -1.68529607e-006, 0.999999523, 3.24521534e-006, 0.99999994, 1.8530576e-006, -2.23224497e-008))
580
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
581
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.400000155, 0.200000003))
582
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00987052917, 0.599969149, -0.405174255, 0.999991298, 3.5646633e-006, 5.82853446e-008, -3.64854418e-006, 0.999993682, 1.23275922e-005, -2.84389419e-008, -1.24717717e-005, 0.999994874))
583
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000024, 0.600000024))
584
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.804782867, -1.29987872, 0.588165283, -2.31810962e-008, -2.95748578e-006, 0.999999285, -1.69982729e-006, 0.999999523, 3.2458297e-006, -0.99999994, -1.86758859e-006, -2.23281198e-008))
585
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
586
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.810000002))
587
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419827461, 0.599992752, 0.0997886658, 0.999999762, 2.43251839e-006, 3.43970825e-008, -1.17431364e-006, 0.999999523, 4.18092532e-006, -4.08298391e-008, -2.01831517e-006, 0.999994636))
588
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.400000155, 0.200000003))
589
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00995731354, -0.599978447, -0.40517807, 0.999999702, 8.59777992e-006, 1.22682096e-008, -6.24913537e-006, 0.999998569, 1.47776454e-005, -2.41907241e-008, -1.07407013e-005, 0.999989986))
590
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.999999821, 0.210000008, 0.800000012))
591
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0093460083, 1.00976944, 0.199998856, 0.999999404, 2.3486723e-006, 4.91613505e-009, -1.04903428e-008, -2.16248964e-006, 0.999995112, 1.25822874e-006, -0.999999523, -4.03675222e-006))
592
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
593
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.999999821, 0.800000131, 0.600000024))
594
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00878238678, -0.600002289, 0.804782867, 0.99999994, 1.88724323e-006, 3.71787934e-008, -1.71948193e-006, 0.999999523, 3.24379926e-006, -3.80317182e-008, -2.95545533e-006, 0.999999285))
595
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 1.00999999))
596
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399893761, -0.599973679, -0.00016784668, 0.99999994, 5.4103275e-006, 2.85357231e-008, -5.15868305e-006, 0.999999046, 9.29907037e-006, -2.97754301e-008, -8.86655653e-006, 0.999998927))
597
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.599999845, 1.60000038, 0.600000024))
598
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190833092, -1.80008459, 0.804786682, 0.99999994, 1.88724869e-006, 3.71787934e-008, -1.71948739e-006, 0.999999523, 3.24379926e-006, -3.80317182e-008, -2.95545533e-006, 0.999999285))
599
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
600
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.200000003, 0.400000006, 0.400000036))
601
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00928020477, 0.199999332, 1.1047821, -1, -5.1769365e-007, 2.49673747e-007, 5.17688477e-007, -0.999999762, -1.79347444e-005, 2.49683012e-007, -1.79347426e-005, 1))
602
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=47260990 ",Vector3.new(0, 0, 0),Vector3.new(0.786000013, 0.828000009, 1.5))
603
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.599999845, 1.60000038, 0.600000024))
604
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.208971024, -1.80008447, 0.804786682, 0.99999994, 1.8872571e-006, 3.71787934e-008, -1.7194958e-006, 0.999999523, 3.24379926e-006, -3.80317182e-008, -2.95545533e-006, 0.999999285))
605
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
606
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999857, 0.200000003, 0.600000024))
607
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199191093, -2.51008964, 0.804786682, 1, 2.3486466e-006, 4.41860522e-008, -2.3486466e-006, 0.999999762, 4.03671083e-006, -4.41765664e-008, -4.03671311e-006, 1))
608
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
609
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.800000131, 0.200000003))
610
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.804782867, -0.599880934, 0.59105587, -2.2917293e-008, -3.02957324e-006, 0.999999642, -1.74180502e-006, 0.999999523, 3.1737427e-006, -0.99999994, -1.82568601e-006, -2.24935697e-008))
611
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
612
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.800000131, 0.200000003))
613
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.804779053, -0.599861383, 0.608938217, 6.80476333e-008, 2.88217461e-006, -0.999998927, -1.64423193e-006, 0.999999523, 3.31469255e-006, 0.99999994, 1.89587342e-006, 6.67653168e-008))
614
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
615
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.39999986, 1.00000012, 0.600000024))
616
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00850009918, 0.299923658, 0.804782867, 1, 1.8033528e-006, 3.76067852e-008, -1.80335189e-006, 0.999999523, 3.0996257e-006, -3.76011862e-008, -3.09963116e-006, 1))
617
BarrelA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","BarrelA",Vector3.new(0.799999833, 0.200000003, 0.600000024))
618
BarrelAweld=weld(m,HandleA,BarrelA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00080871582, -2.51008987, 0.804786682, 1, 2.3486466e-006, 4.41860522e-008, -2.3486466e-006, 0.999999762, 4.03671083e-006, -4.41765664e-008, -4.03671311e-006, 1))
619
mesh("CylinderMesh",BarrelA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
620
621
HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Mid gray","Handle",Vector3.new(1, 0.400000155, 1.00999999))
622
handleweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00640583038, 0.00421285629, -0.014667511, 1.58720503e-008, 1.9694528e-006, 0.999999642, -9.65550043e-006, -0.999999881, 1.96945234e-006, 0.999999642, -9.65550225e-006, -1.58504996e-008))
623
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.5,"Medium stone grey","Part",Vector3.new(0.999999821, 0.810000002, 1))
624
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00934314728, 0.909656525, 0.200021029, 0.999999225, 3.21264451e-005, -1.37201809e-007, 1.34439375e-007, 4.6863046e-005, 0.999998212, 3.18748025e-005, -0.999999523, 4.64304467e-005))
625
mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
626
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 1.00999999))
627
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400030136, 0.599991083, -0.000217437744, 0.999999166, 2.39058249e-006, 3.46053923e-008, -1.21625988e-006, 0.999999523, 4.10884059e-006, -4.06039042e-008, -2.09039763e-006, 0.999994278))
628
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.810000002))
629
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419908524, -0.599978447, 0.0998191833, 0.99999851, 7.54928033e-006, 1.76264301e-008, -7.2976386e-006, 0.999999046, 1.29754835e-005, -1.88093008e-008, -1.25429642e-005, 0.999997497))
630
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999857, 0.200000003, 0.600000024))
631
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.240127563, -2.51008964, 0.804779053, 0.999999285, 2.1808703e-006, 4.37561702e-008, -2.18087166e-006, 0.999999762, 3.748371e-006, -4.37442083e-008, -3.74836372e-006, 0.999999285))
632
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
633
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000143, 0.600000024))
634
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00945472717, -1.29999995, 0.804779053, 0.999999225, 1.88733361e-006, 3.71812945e-008, -1.71957424e-006, 0.999999523, 3.24380198e-006, -3.80291532e-008, -2.95545078e-006, 0.999998569))
635
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000024, 0.600000024))
636
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.804771423, -1.2998786, 0.611018181, -2.14719833e-008, 2.95686687e-006, -0.999998569, -1.68529652e-006, 0.999999523, 3.24521807e-006, 0.999999225, 1.85305612e-006, -2.23199095e-008))
637
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
638
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.400000155, 0.200000003))
639
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00987434387, 0.599969625, -0.405162811, 0.99999094, 3.56466239e-006, -9.33802369e-010, -3.64854304e-006, 0.999993682, 1.23275886e-005, 1.05284457e-007, -1.24717662e-005, 0.999994278))
640
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000024, 0.600000024))
641
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.804779053, -1.29987884, 0.588165283, -2.31785435e-008, -2.95748123e-006, 0.999998569, -1.69982752e-006, 0.999999523, 3.24583243e-006, -0.999999225, -1.86758712e-006, -2.23306316e-008))
642
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
643
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.810000002))
644
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419827461, 0.599992752, 0.0997886658, 0.999999046, 2.43251679e-006, 3.43995836e-008, -1.17431432e-006, 0.999999523, 4.18092714e-006, -4.0827274e-008, -2.01830971e-006, 0.99999392))
645
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.400000155, 0.200000003))
646
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00995731354, -0.599978209, -0.405181885, 0.999997556, 8.59777447e-006, 1.22757626e-008, -6.24913037e-006, 0.999998569, 1.47776336e-005, -2.41830644e-008, -1.0740685e-005, 0.999987841))
647
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.999999821, 0.210000008, 0.800000012))
648
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0093460083, 1.00976181, 0.199999094, 0.999998689, 2.34867071e-006, 4.91866103e-009, -1.0487808e-008, -2.16248418e-006, 0.999994397, 1.25822942e-006, -0.999999523, -4.03675404e-006))
649
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
650
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.999999821, 0.800000131, 0.600000024))
651
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00878238678, -0.600002289, 0.804779053, 0.999999225, 1.88724164e-006, 3.71812945e-008, -1.71948216e-006, 0.999999523, 3.24380198e-006, -3.80291567e-008, -2.95545078e-006, 0.999998569))
652
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 1.00999999))
653
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399893761, -0.599973917, -0.000171661377, 0.99999851, 5.41032341e-006, 2.85407094e-008, -5.15868396e-006, 0.999999046, 9.29906673e-006, -2.97703142e-008, -8.86654379e-006, 0.999997497))
654
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.599999845, 1.60000038, 0.600000024))
655
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190833092, -1.80008471, 0.804779053, 0.999999225, 1.88724709e-006, 3.71812945e-008, -1.71948773e-006, 0.999999523, 3.24380198e-006, -3.80291567e-008, -2.95545078e-006, 0.999998569))
656
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
657
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.200000003, 0.400000006, 0.400000036))
658
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00928020477, 0.199999094, 1.10477829, -0.999999225, -5.17692001e-007, 2.84085331e-007, 5.17688704e-007, -0.999999762, -1.79347389e-005, 2.84109177e-007, -1.79347371e-005, 0.999999225))
659
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=47260990 ",Vector3.new(0, 0, 0),Vector3.new(0.786000013, 0.828000009, 1.5))
660
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.599999845, 1.60000038, 0.600000024))
661
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.208971024, -1.80008459, 0.804779053, 0.999999225, 1.88725551e-006, 3.71812945e-008, -1.71949614e-006, 0.999999523, 3.24380198e-006, -3.80291567e-008, -2.95545078e-006, 0.999998569))
662
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
663
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999857, 0.200000003, 0.600000024))
664
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199184418, -2.5100894, 0.804786682, 0.999999285, 2.34864501e-006, 4.37577903e-008, -2.34864569e-006, 0.999999762, 4.03671356e-006, -4.37436398e-008, -4.03670674e-006, 0.999999285))
665
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
666
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.800000131, 0.200000003))
667
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.804779053, -0.599881411, 0.59105587, -2.29147439e-008, -3.02956778e-006, 0.999998927, -1.74180525e-006, 0.999999523, 3.17374543e-006, -0.999999225, -1.82568454e-006, -2.24960832e-008))
668
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
669
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.800000131, 0.200000003))
670
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.804775238, -0.599861383, 0.608938217, 6.8045054e-008, 2.88216916e-006, -0.999998212, -1.64423227e-006, 0.999999523, 3.31469528e-006, 0.999999225, 1.89587183e-006, 6.67677966e-008))
671
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
672
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.39999986, 1.00000012, 0.600000024))
673
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00850009918, 0.299923658, 0.804779053, 0.999999285, 1.80335121e-006, 3.76092864e-008, -1.80335212e-006, 0.999999523, 3.09962843e-006, -3.75986247e-008, -3.0996257e-006, 0.999999285))
674
BarrelB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","BarrelB",Vector3.new(0.799999833, 0.200000003, 0.600000024))
675
BarrelBweld=weld(m,HandleB,BarrelB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000818252563, -2.5100894, 0.804779053, 0.999999285, 2.34864501e-006, 4.37577903e-008, -2.34864569e-006, 0.999999762, 4.03671356e-006, -4.37436398e-008, -4.03670674e-006, 0.999999285))
676
mesh("CylinderMesh",BarrelB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
677
678
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Mid gray","Handle",Vector3.new(1.02999997, 0.400000155, 0.200000003))
679
handleweld=weld(m,Character["Left Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00482177734, 0.60084343, -0.0100822449, -1, -5.36894822e-006, -5.1169021e-008, 5.36895095e-006, -0.999999881, 1.86432862e-005, -5.12691187e-008, 1.86432844e-005, 1))
680
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.620000005, 0.400000155, 0.200000003))
681
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00501251221, -0.19991076, 0.419974327, 1, -1.13095666e-009, -5.73407988e-012, 1.11867848e-009, 0.999999523, 3.83415433e-009, 5.75184345e-012, -3.82015308e-009, 1))
682
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.400000006, 0.200000033, 0.400000006))
683
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.300132751, -0.900682688, 0.714515686, -5.12854363e-008, 1.86433699e-005, 1, 5.42855059e-006, 0.999999464, -1.86432771e-005, -0.999999881, 5.38385166e-006, -5.12693887e-008))
684
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.306000054, 0.363999993, 0.298000067))
685
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.230000004, 0.400000155, 0.819999993))
686
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400024414, -0.199884892, 0.110021591, 1, -3.18856428e-006, 1.63091372e-008, 3.18855382e-006, 0.999999523, -5.47489981e-006, -1.62916685e-008, 5.47491254e-006, 1))
687
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.02999997, 0.400000155, 0.200000003))
688
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-006, -0.19998908, -0.400001526, 1, -1.97815098e-010, -9.73443548e-013, 1.85536919e-010, 0.999999523, 6.65474897e-010, 9.87654403e-013, -6.51473486e-010, 1))
689
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.819999993))
690
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.414840698, -0.19992125, 0.110017776, 1, -3.18842308e-006, 1.63098086e-008, 3.18841262e-006, 0.999999523, -5.47535274e-006, -1.62923364e-008, 5.47536456e-006, 1))
691
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.400000006, 0.200000033, 0.400000006))
692
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299860954, -0.900682688, 0.714515686, -5.12854363e-008, 1.86433699e-005, 1, 5.42855059e-006, 0.999999464, -1.86432771e-005, -0.999999881, 5.38385166e-006, -5.12693887e-008))
693
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.306000054, 0.363999993, 0.298000067))
694
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.400000006, 0.800000012, 0.400000006))
695
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.714614868, -0.200629354, -0.299841881, 1, -3.18785192e-006, 1.63125939e-008, 3.18784146e-006, 0.999999523, -5.47723175e-006, -1.62951217e-008, 5.47724358e-006, 1))
696
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
697
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.420000017, 0.400000006, 0.420000017))
698
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.724590302, -0.200787902, -0.299805641, 1, -3.18777597e-006, 1.63129918e-008, 3.18776574e-006, 0.999999523, -5.47749551e-006, -1.62955196e-008, 5.47750733e-006, 1))
699
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
700
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.420000017, 0.400000006, 0.420000017))
701
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.72461319, -0.200729728, 0.300173759, 1, -3.18789807e-006, 1.63124518e-008, 3.18788466e-006, 0.999999523, -5.4771408e-006, -1.62949796e-008, 5.47715263e-006, 1))
702
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
703
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.400000006, 0.800000012, 0.400000006))
704
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.714599609, -0.200613737, 0.300151825, 1, -3.18753905e-006, 1.63145231e-008, 3.18753473e-006, 0.999999762, -5.47841591e-006, -1.62970544e-008, 5.47842228e-006, 1))
705
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
706
707
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
708
local fp = it("Part")
709
fp.formFactor = formfactor 
710
fp.Parent = parent
711
fp.Reflectance = reflectance
712
fp.Transparency = transparency
713
fp.CanCollide = false 
714
fp.Locked=true
715
fp.BrickColor = brickcolor
716
fp.Name = name
717
fp.Size = size
718
fp.Position = Torso.Position 
719
NoOutline(fp)
720
fp.Material="SmoothPlastic"
721
fp:BreakJoints()
722
return fp 
723
end 
724
725
function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
726
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
727
prt.Anchored=true
728
prt.CFrame=cframe
729
msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
730
game:GetService("Debris"):AddItem(prt,2)
731
coroutine.resume(coroutine.create(function(Part,Mesh) 
732
for i=0,1,delay do
733
swait()
734
Part.CFrame=Part.CFrame
735
Part.Transparency=i
736
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
737
end
738
Part.Parent=nil
739
end),prt,msh)
740
end
741
 
742
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
743
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
744
prt.Anchored=true
745
prt.CFrame=cframe
746
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
747
game:GetService("Debris"):AddItem(prt,2)
748
coroutine.resume(coroutine.create(function(Part,Mesh) 
749
for i=0,1,delay do
750
swait()
751
Part.CFrame=Part.CFrame
752
Part.Transparency=i
753
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
754
end
755
Part.Parent=nil
756
end),prt,msh)
757
end
758
759
function LaserBarrage(Prt,Parent)
760
attack=true
761
--so("BeamLockon",Prt,1,1) 
762
local efprt=part(3,Parent,0,0.5,BrickColor.new("Cyan"),"Effect",vt(0.2,0.2,0.2))
763
efprt.Anchored=true
764
local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
765
spread=vt((math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7)*(Prt.Position-Mouse.Hit.p).magnitude/100
766
--spread=vt(0,0,0)
767
coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) 
768
game:GetService("Debris"):AddItem(Part,6)
769
local TheHit=Mouse.Hit.p
770
local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded)
771
local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
772
so("Elec",Prt,0.2,1) 
773
local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
774
tefprt.CFrame=cf(pos)
775
MagicCircle(BrickColor.new("Cyan"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
776
so("Elec",tefprt,0.3,1) 
777
game:GetService("Debris"):AddItem(tefprt,3)
778
Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0) 
779
if(hit.Parent:findFirstChild("Humanoid")~= nil)then 
780
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then 
781
hit.Parent.Humanoid:TakeDamage(15) 
782
end 
783
end 
784
local mag=(Prt.Position-pos).magnitude 
785
MagicCylinder(BrickColor.new("Cyan"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
786
Part.Parent=nil
787
end),efprt,efmsh,spread)
788
end
789
790
function attackone()
791
attack=true
792
for i=0,1,0.1 do
793
		swait()
794
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),.3)
795
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
796
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.3)
797
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(-30)), 0.3)
798
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(00)),.3)
799
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(00)),.3)
800
end
801
so("http://www.roblox.com/asset/?id=169445602",BarrelA,1,1)
802
for i=0,1,0.1 do
803
		swait()
804
		LaserBarrage(BarrelA,m)
805
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),.3)
806
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
807
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(130), math.rad(50), math.rad(40)), 0.3)
808
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(-30)), 0.3)
809
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(00)),.3)
810
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(00)),.3)
811
end
812
attack=false
813
end
814
815
function attacktwo()
816
attack=true
817
for i=0,1,0.1 do
818
		swait()
819
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
820
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.3)
821
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
822
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(30)), 0.3)
823
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(00)),.3)
824
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(00)),.3)
825
end
826
so("http://www.roblox.com/asset/?id=169445602",BarrelB,1,1)
827
for i=0,1,0.1 do
828
		swait()
829
		LaserBarrage(BarrelB,m)
830
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
831
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.3)
832
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(130), math.rad(-50), math.rad(-40)), 0.3)
833
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(30)), 0.3)
834
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(00)),.3)
835
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(00)),.3)
836
end
837
attack=false
838
end
839
840
function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) 
841
pmsh = Instance.new('SpecialMesh')
842
pmsh.MeshType = 'FileMesh'
843
pmsh.Scale = Vector3.new(5,5,5)
844
pmsh.MeshId = 'http://www.roblox.com/Asset/?id=9756362'
845
S=Instance.new("Part")
846
S.Material = "SmoothPlastic"
847
S.Name="Effect"
848
S.formFactor=0
849
S.Size=Vector3.new(5,5,5)
850
S.BrickColor=color
851
S.Reflectance = 0
852
S.TopSurface=0
853
S.BottomSurface=0
854
S.Transparency=0
855
S.Anchored=true
856
S.CanCollide=false
857
S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
858
S.Parent=workspace
859
pmsh.Parent = S
860
coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
861
end 
862
863
function MagniDamage(Part,dmg,knock,Type,base)
864
865
for _,c in pairs(workspace:children()) do
866
867
local hum=c:findFirstChild("Humanoid")
868
869
if hum~=nil then
870
871
local head=c:findFirstChild("Torso")
872
873
if head~=nil then
874
875
local targ=head.Position-Part.Position
876
877
local mag=targ.magnitude
878
879
if mag<=dmg and c.Name~=Character.Name then 
880
881
hum:TakeDamage(dmg)
882
883
end
884
885
end
886
887
end
888
889
end
890
891
end
892
893
function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3)
894
	local prt=part(3,workspace,0,0,brickcolor,"Effect",Vector3.new(0.5,0.5,0.5))
895
	prt.Anchored=true
896
	prt.CFrame=cframe
897
	prt.Touched:connect(function(hit) end)
898
	local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
899
	coroutine.resume(coroutine.create(function(Part,Mesh) 
900
		for i=0,1,0.03 do
901
			wait()
902
			Part.CFrame=Part.CFrame
903
			Part.Transparency=i
904
			Mesh.Scale=Mesh.Scale+Vector3.new(x3,y3,z3)
905
		end
906
		Part.Parent=nil
907
	end),prt,msh)
908
end
909
910
function Test()
911
attack = true
912
for i=0,1,0.1 do
913
swait()
914
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(15),math.rad(0),math.rad(50)),.3)
915
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(-40)),.3)
916
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(20), math.rad(-20)), 0.3)
917
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(-20), math.rad(-90)), 0.3)
918
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.3)
919
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3)
920
end
921
local vel = Instance.new("BodyVelocity")
922
vel.Parent = Torso
923
vel.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1
924
vel.velocity = RootPart.CFrame.lookVector*50
925
so("http://roblox.com/asset/?id=200632370",LeftArm,1,1) 
926
so("http://roblox.com/asset/?id=203691699",LeftArm,1,1) 
927
for i=0,1,0.1 do
928
swait()
929
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(15),math.rad(0),math.rad(-50)),.3)
930
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(40)),.3)
931
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(20), math.rad(-20)), 0.3)
932
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(00), math.rad(-40)), 0.3)
933
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.3)
934
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3)
935
end
936
vel.Parent = nil
937
local vel2 = Instance.new("BodyVelocity")
938
vel2.Parent = Torso
939
vel2.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1
940
vel2.velocity = RootPart.CFrame.lookVector*-90
941
Humanoid.Jump = true
942
local prt = Instance.new("Part",workspace)
943
prt.Position = BarrelB.Position
944
prt.Anchored = true
945
prt.Size = Vector3.new(5,5,5)
946
prt.CanCollide = false
947
prt.Transparency = 1
948
MagniDamage(prt,30,"Knockdown",prt)
949
MMMAGIC(BarrelB,5,5,5,0,-1,0,BrickColor.new("Cyan")) 
950
MMMAGIC(BarrelB,5,5,5,0,-1,0,BrickColor.new("Cyan")) 
951
MMMAGIC(BarrelB,5,5,5,0,-1,0,BrickColor.new("Cyan")) 
952
MMMAGIC(BarrelB,5,5,5,0,-1,0,BrickColor.new("Cyan")) 
953
MagicRing(BrickColor.new("Cyan"),BarrelB.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,0.1,1,1,1)
954
MagicRing(BrickColor.new("Cyan"),BarrelB.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,0.1,1,1,1)
955
so("http://roblox.com/asset/?id=203691837",BarrelB,1,1)
956
so("http://roblox.com/asset/?id=203691653",BarrelB,1,1)
957
for i=0,1,0.1 do
958
swait()
959
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
960
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(40)),.3)
961
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(20), math.rad(-20)), 0.3)
962
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(150), math.rad(-60), math.rad(-50)), 0.3)
963
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.3)
964
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3)
965
end
966
attack = false
967
vel2.Parent = nil
968
prt.Parent = nil
969
end
970
971
mouse.Button1Down:connect(function()
972
	if attack==false then
973
		if attacktype==1 then
974
			attack=true
975
			attacktype=2
976
			attackone()
977
		elseif attacktype==2 then
978
			attack=true
979
			attacktype=1
980
			attacktwo()
981
		end
982
	end
983
end)
984
mouse.KeyDown:connect(function(k)
985
    k=k:lower()
986
    if k=='q' then
987
        if attack==false then
988
           Test()
989
        end
990
    end
991
end)
992
993
994
local sine = 0
995
local change = 1
996
local val = 0
997
998
while true do
999
swait()
1000
sine = sine + change
1001
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
1002
local velderp=RootPart.Velocity.y
1003
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
1004
if equipped==true or equipped==false then
1005
if attack==false then
1006
idle=idle+1
1007
else
1008
idle=0
1009
end
1010
if idle>=500 then
1011
if attack==false then
1012
--Sheath()
1013
end
1014
end
1015
if RootPart.Velocity.y > 1 and hitfloor==nil then 
1016
Anim="Jump"
1017
if attack==false then
1018
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1019
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1020
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.3)
1021
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
1022
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(20),math.rad(90),math.rad(-20)),.3)
1023
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-20),math.rad(-90),math.rad(20)),.3)
1024
end
1025
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
1026
Anim="Fall"
1027
if attack==false then
1028
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1029
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.3)
1030
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.3)
1031
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
1032
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(10),math.rad(90),math.rad(20)),.3)
1033
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-10),math.rad(-90),math.rad(-20)),.3)
1034
end
1035
elseif torvel<1 and hitfloor~=nil then
1036
Anim="Idle"
1037
if attack==false then
1038
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(15),math.rad(0),math.rad(-10)),.3)
1039
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(10)),.3)
1040
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(20), math.rad(-20)), 0.3)
1041
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(-20), math.rad(30)), 0.3)
1042
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.3)
1043
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3)
1044
end
1045
elseif torvel>2 and hitfloor~=nil then
1046
Anim="Walk"
1047
if attack==false then
1048
change=3
1049
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(00)),.3)
1050
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1051
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
1052
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-20)), 0.3)
1053
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.3)
1054
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-10)),.3)
1055
end
1056
end
1057
end
1058
end
1059
RH=Torso["Right Hip"] 
1060
Face = Head.face
1061
Neck=Torso.Neck
1062
it=Instance.new
1063
attacktype=1
1064
vt=Vector3.new
1065
cf=CFrame.new
1066
euler=CFrame.fromEulerAnglesXYZ
1067
angles=CFrame.Angles
1068
cloaked=false
1069
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1070
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1071
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
1072
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
1073
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
1074
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
1075
RootPart=Character.HumanoidRootPart
1076
RootJoint=RootPart.RootJoint
1077
RootCF=euler(-1.57,0,3.14)
1078
attack = false 
1079
attackdebounce = false 
1080
deb=false
1081
equipped=true
1082
hand=false
1083
Mouse=nil
1084
combo=0
1085
mana=0
1086
trispeed=.2
1087
attackmode='none'
1088
local idle=0
1089
local Anim="Idle"
1090
local Effects={}
1091
local gun=false
1092
local shoot=false
1093
player=nil 
1094
mana=0
1095
1096
mouse=Player:GetMouse()
1097
--save shoulders 
1098
RSH, LSH=nil, nil 
1099
--welds 
1100
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
1101
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
1102
LH=Torso["Left Hip"]
1103
RH=Torso["Right Hip"]
1104
TorsoColor=Torso.BrickColor
1105
function NoOutline(Part)
1106
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
1107
end
1108
player=Player 
1109
ch=Character
1110
RSH=ch.Torso["Right Shoulder"] 
1111
LSH=ch.Torso["Left Shoulder"] 
1112
-- 
1113
RSH.Parent=nil 
1114
LSH.Parent=nil 
1115
-- 
1116
RW.Name="Right Shoulder"
1117
RW.Part0=ch.Torso 
1118
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
1119
RW.C1=cf(0, 0.5, 0) 
1120
RW.Part1=ch["Right Arm"] 
1121
RW.Parent=ch.Torso 
1122
-- 
1123
LW.Name="Left Shoulder"
1124
LW.Part0=ch.Torso 
1125
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
1126
LW.C1=cf(0, 0.5, 0) 
1127
LW.Part1=ch["Left Arm"] 
1128
LW.Parent=ch.Torso 
1129
1130
	Player=game:GetService('Players').LocalPlayer
1131
	Character=Player.Character
1132
	Mouse=Player:GetMouse()
1133
	m=Instance.new('Model',Character)
1134
1135
1136
	local function weldBetween(a, b)
1137
	    local weldd = Instance.new("ManualWeld")
1138
	    weldd.Part0 = a
1139
	    weldd.Part1 = b
1140
	    weldd.C0 = CFrame.new()
1141
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
1142
	    weldd.Parent = a
1143
	    return weldd
1144
	end
1145
	
1146
	function swait(num)
1147
    if num==0 or num==nil then
1148
    game:service'RunService'.Stepped:wait(0)
1149
    else
1150
    for i=0,num do
1151
    game:service'RunService'.Stepped:wait(0)
1152
    end
1153
    end
1154
	    end
1155
	
1156
	function nooutline(part)
1157
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
1158
	end
1159
	
1160
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
1161
		local fp=it("Part")
1162
		fp.formFactor=formfactor
1163
		fp.Parent=parent
1164
		fp.Reflectance=reflectance
1165
		fp.Transparency=transparency
1166
		fp.CanCollide=false
1167
		fp.Locked=true
1168
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
1169
		fp.Name=name
1170
		fp.Size=size
1171
		fp.Position=Character.Torso.Position
1172
		nooutline(fp)
1173
		fp.Material=material
1174
		fp:BreakJoints()
1175
		return fp
1176
	end
1177
	
1178
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
1179
		local mesh=it(Mesh)
1180
		mesh.Parent=part
1181
		if Mesh=="SpecialMesh" then
1182
			mesh.MeshType=meshtype
1183
			mesh.MeshId=meshid
1184
		end
1185
		mesh.Offset=offset
1186
		mesh.Scale=scale
1187
		return mesh
1188
	end
1189
	
1190
	function weld(parent,part0,part1,c0,c1)
1191
		local weld=it("Weld")
1192
		weld.Parent=parent
1193
		weld.Part0=part0
1194
		weld.Part1=part1
1195
		weld.C0=c0
1196
		weld.C1=c1
1197
		return weld
1198
	end
1199
	
1200
	
1201
local function CFrameFromTopBack(at, top, back)
1202
local right = top:Cross(back)
1203
return CFrame.new(at.x, at.y, at.z,
1204
right.x, top.x, back.x,
1205
right.y, top.y, back.y,
1206
right.z, top.z, back.z)
1207
end
1208
1209
function Triangle(a, b, c)
1210
local edg1 = (c-a):Dot((b-a).unit)
1211
local edg2 = (a-b):Dot((c-b).unit)
1212
local edg3 = (b-c):Dot((a-c).unit)
1213
if edg1 <= (b-a).magnitude and edg1 >= 0 then
1214
a, b, c = a, b, c
1215
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
1216
a, b, c = b, c, a
1217
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
1218
a, b, c = c, a, b
1219
else
1220
assert(false, "unreachable")
1221
end
1222
 
1223
local len1 = (c-a):Dot((b-a).unit)
1224
local len2 = (b-a).magnitude - len1
1225
local width = (a + (b-a).unit*len1 - c).magnitude
1226
 
1227
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
1228
 
1229
local list = {}
1230
1231
local Color = BrickColor.new("Dark grey")
1232
 
1233
if len1 > 0.01 then
1234
local w1 = Instance.new('WedgePart', m)
1235
game:GetService("Debris"):AddItem(w1,5)
1236
w1.Material = "SmoothPlastic"
1237
w1.FormFactor = 'Custom'
1238
w1.BrickColor = BrickColor.new(Color)
1239
w1.Transparency = 0
1240
w1.Reflectance = 0
1241
w1.Material = "SmoothPlastic"
1242
w1.CanCollide = false
1243
NoOutline(w1)
1244
local sz = Vector3.new(0.2, width, len1)
1245
w1.Size = sz
1246
local sp = Instance.new("SpecialMesh",w1)
1247
sp.MeshType = "Wedge"
1248
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
1249
w1:BreakJoints()
1250
w1.Anchored = true
1251
w1.Parent = workspace
1252
w1.Transparency = 0.7
1253
table.insert(Effects,{w1,"Disappear",.01})
1254
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
1255
table.insert(list,w1)
1256
end
1257
 
1258
if len2 > 0.01 then
1259
local w2 = Instance.new('WedgePart', m)
1260
game:GetService("Debris"):AddItem(w2,5)
1261
w2.Material = "SmoothPlastic"
1262
w2.FormFactor = 'Custom'
1263
w2.BrickColor = BrickColor.new(Color)
1264
w2.Transparency = 0
1265
w2.Reflectance = 0
1266
w2.Material = "SmoothPlastic"
1267
w2.CanCollide = false
1268
NoOutline(w2)
1269
local sz = Vector3.new(0.2, width, len2)
1270
w2.Size = sz
1271
local sp = Instance.new("SpecialMesh",w2)
1272
sp.MeshType = "Wedge"
1273
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
1274
w2:BreakJoints()
1275
w2.Anchored = true
1276
w2.Parent = workspace
1277
w2.Transparency = 0.7
1278
table.insert(Effects,{w2,"Disappear",.01})
1279
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
1280
table.insert(list,w2)
1281
end
1282
return unpack(list)
1283
end
1284
	
1285
	
1286
so = function(id,par,vol,pit) 
1287
coroutine.resume(coroutine.create(function()
1288
local sou = Instance.new("Sound",par or workspace)
1289
sou.Volume=vol
1290
sou.Pitch=pit or 1
1291
sou.SoundId=id
1292
swait() 
1293
sou:play() 
1294
game:GetService("Debris"):AddItem(sou,6)
1295
end))
1296
end
1297
 
1298
function clerp(a,b,t) 
1299
local qa = {QuaternionFromCFrame(a)}
1300
local qb = {QuaternionFromCFrame(b)} 
1301
local ax, ay, az = a.x, a.y, a.z 
1302
local bx, by, bz = b.x, b.y, b.z
1303
local _t = 1-t
1304
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
1305
end 
1306
 
1307
function QuaternionFromCFrame(cf) 
1308
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
1309
local trace = m00 + m11 + m22 
1310
if trace > 0 then 
1311
local s = math.sqrt(1 + trace) 
1312
local recip = 0.5/s 
1313
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
1314
else 
1315
local i = 0 
1316
if m11 > m00 then
1317
i = 1
1318
end
1319
if m22 > (i == 0 and m00 or m11) then 
1320
i = 2 
1321
end 
1322
if i == 0 then 
1323
local s = math.sqrt(m00-m11-m22+1) 
1324
local recip = 0.5/s 
1325
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
1326
elseif i == 1 then 
1327
local s = math.sqrt(m11-m22-m00+1) 
1328
local recip = 0.5/s 
1329
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
1330
elseif i == 2 then 
1331
local s = math.sqrt(m22-m00-m11+1) 
1332
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
1333
end 
1334
end 
1335
end
1336
 
1337
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
1338
local xs, ys, zs = x + x, y + y, z + z 
1339
local wx, wy, wz = w*xs, w*ys, w*zs 
1340
local xx = x*xs 
1341
local xy = x*ys 
1342
local xz = x*zs 
1343
local yy = y*ys 
1344
local yz = y*zs 
1345
local zz = z*zs 
1346
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
1347
end
1348
 
1349
function QuaternionSlerp(a, b, t) 
1350
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
1351
local startInterp, finishInterp; 
1352
if cosTheta >= 0.0001 then 
1353
if (1 - cosTheta) > 0.0001 then 
1354
local theta = math.acos(cosTheta) 
1355
local invSinTheta = 1/math.sin(theta) 
1356
startInterp = math.sin((1-t)*theta)*invSinTheta 
1357
finishInterp = math.sin(t*theta)*invSinTheta  
1358
else 
1359
startInterp = 1-t 
1360
finishInterp = t 
1361
end 
1362
else 
1363
if (1+cosTheta) > 0.0001 then 
1364
local theta = math.acos(-cosTheta) 
1365
local invSinTheta = 1/math.sin(theta) 
1366
startInterp = math.sin((t-1)*theta)*invSinTheta 
1367
finishInterp = math.sin(t*theta)*invSinTheta 
1368
else 
1369
startInterp = t-1 
1370
finishInterp = t 
1371
end 
1372
end 
1373
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
1374
end
1375
1376
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
1377
1378
1379
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
1380
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
1381
end 
1382
1383
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
1384
        if hit.Parent==nil then
1385
                return
1386
        end
1387
        h=hit.Parent:FindFirstChild("Humanoid")
1388
        for _,v in pairs(hit.Parent:children()) do
1389
        if v:IsA("Humanoid") then
1390
        h=v
1391
        end
1392
        end
1393
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
1394
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
1395
        end
1396
        if hit.Parent.className=="Hat" then
1397
        hit=hit.Parent.Parent:findFirstChild("Head")
1398
        end
1399
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
1400
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
1401
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
1402
                        return
1403
                end]]
1404
--                        hs(hit,1.2) 
1405
                        c=Instance.new("ObjectValue")
1406
                        c.Name="creator"
1407
                        c.Value=game:service("Players").LocalPlayer
1408
                        c.Parent=h
1409
                        game:GetService("Debris"):AddItem(c,.5)
1410
                Damage=math.random(minim,maxim)
1411
--                h:TakeDamage(Damage)
1412
                blocked=false
1413
                block=hit.Parent:findFirstChild("Block")
1414
                if block~=nil then
1415
                print(block.className)
1416
                if block.className=="NumberValue" then
1417
                if block.Value>0 then
1418
                blocked=true
1419
                if decreaseblock==nil then
1420
                block.Value=block.Value-1
1421
                end
1422
                end
1423
                end
1424
                if block.className=="IntValue" then
1425
                if block.Value>0 then
1426
                blocked=true
1427
                if decreaseblock~=nil then
1428
                block.Value=block.Value-1
1429
                end
1430
                end
1431
                end
1432
                end
1433
                if blocked==false then
1434
--                h:TakeDamage(Damage)
1435
                h.Health=h.Health-Damage
1436
                showDamage(hit.Parent,Damage,.5,BrickColor.new("Cyan"))
1437
                else
1438
                h.Health=h.Health-(Damage/2)
1439
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
1440
                end
1441
                if Type=="Knockdown" then
1442
                hum=hit.Parent.Humanoid
1443
hum.PlatformStand=true
1444
coroutine.resume(coroutine.create(function(HHumanoid)
1445
swait(1)
1446
HHumanoid.PlatformStand=false
1447
end),hum)
1448
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
1449
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1450
local bodvol=Instance.new("BodyVelocity")
1451
bodvol.velocity=angle*knockback
1452
bodvol.P=5000
1453
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1454
bodvol.Parent=hit
1455
rl=Instance.new("BodyAngularVelocity")
1456
rl.P=3000
1457
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
1458
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
1459
rl.Parent=hit
1460
game:GetService("Debris"):AddItem(bodvol,.5)
1461
game:GetService("Debris"):AddItem(rl,.5)
1462
                elseif Type=="Normal" then
1463
                vp=Instance.new("BodyVelocity")
1464
                vp.P=500
1465
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
1466
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
1467
                if KnockbackType==1 then
1468
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
1469
                elseif KnockbackType==2 then
1470
                vp.velocity=Property.CFrame.lookVector*knockback
1471
                end
1472
                if knockback>0 then
1473
                        vp.Parent=hit.Parent.Torso
1474
                end
1475
                game:GetService("Debris"):AddItem(vp,.5)
1476
                elseif Type=="Up" then
1477
                local bodyVelocity=Instance.new("BodyVelocity")
1478
                bodyVelocity.velocity=vt(0,60,0)
1479
                bodyVelocity.P=5000
1480
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1481
                bodyVelocity.Parent=hit
1482
                game:GetService("Debris"):AddItem(bodyVelocity,1)
1483
                rl=Instance.new("BodyAngularVelocity")
1484
                rl.P=3000
1485
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
1486
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
1487
                rl.Parent=hit
1488
                game:GetService("Debris"):AddItem(rl,.5)
1489
                elseif Type=="Snare" then
1490
                bp=Instance.new("BodyPosition")
1491
                bp.P=2000
1492
                bp.D=100
1493
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
1494
                bp.position=hit.Parent.Torso.Position
1495
                bp.Parent=hit.Parent.Torso
1496
                game:GetService("Debris"):AddItem(bp,1)
1497
                elseif Type=="Target" then
1498
                if Targetting==false then
1499
                ZTarget=hit.Parent.Torso
1500
                coroutine.resume(coroutine.create(function(Part) 
1501
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
1502
                swait(5)
1503
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
1504
                end),ZTarget)
1505
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
1506
                targetgui=Instance.new("BillboardGui")
1507
                targetgui.Parent=ZTarget
1508
                targetgui.Size=UDim2.new(10,100,10,100)
1509
                targ=Instance.new("ImageLabel")
1510
                targ.Parent=targetgui
1511
                targ.BackgroundTransparency=1
1512
                targ.Image="rbxassetid://4834067"
1513
                targ.Size=UDim2.new(1,0,1,0)
1514
                cam.CameraType="Scriptable"
1515
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
1516
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
1517
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
1518
                Targetting=true
1519
                RocketTarget=ZTarget
1520
                for i=1,Property do
1521
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
1522
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
1523
                swait()
1524
                end
1525
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
1526
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
1527
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
1528
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
1529
                end
1530
                Targetting=false
1531
                RocketTarget=nil
1532
                targetgui.Parent=nil
1533
                cam.CameraType="Custom"
1534
                end
1535
                end
1536
                        debounce=Instance.new("BoolValue")
1537
                        debounce.Name="DebounceHit"
1538
                        debounce.Parent=hit.Parent
1539
                        debounce.Value=true
1540
                        game:GetService("Debris"):AddItem(debounce,Delay)
1541
                        c=Instance.new("ObjectValue")
1542
                        c.Name="creator"
1543
                        c.Value=Player
1544
                        c.Parent=h
1545
                        game:GetService("Debris"):AddItem(c,.5)
1546
                CRIT=false
1547
                hitDeb=true
1548
                AttackPos=6
1549
        end
1550
end
1551
 
1552
showDamage=function(Char,Dealt,du,Color)
1553
        m=Instance.new("Model")
1554
        m.Name=tostring(Dealt)
1555
        h=Instance.new("Humanoid")
1556
        h.Health=0
1557
        h.MaxHealth=0
1558
        h.Parent=m
1559
        c=Instance.new("Part")
1560
        c.Transparency=0
1561
        c.BrickColor=Color
1562
        c.Name="Head"
1563
        c.TopSurface=0
1564
        c.BottomSurface=0
1565
        c.formFactor="Plate"
1566
        c.Size=Vector3.new(1,.4,1)
1567
        ms=Instance.new("CylinderMesh")
1568
        ms.Scale=Vector3.new(.8,.8,.8)
1569
        if CRIT==true then
1570
                ms.Scale=Vector3.new(1,1.25,1)
1571
        end
1572
        ms.Parent=c
1573
        c.Reflectance=0
1574
        Instance.new("BodyGyro").Parent=c
1575
        c.Parent=m
1576
        if Char:findFirstChild("Head")~=nil then
1577
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
1578
        elseif Char.Parent:findFirstChild("Head")~=nil then
1579
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
1580
        end
1581
        f=Instance.new("BodyPosition")
1582
        f.P=2000
1583
        f.D=100
1584
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
1585
        f.position=c.Position+Vector3.new(0,3,0)
1586
        f.Parent=c
1587
        game:GetService("Debris"):AddItem(m,.5+du)
1588
        c.CanCollide=false
1589
        m.Parent=workspace
1590
        c.CanCollide=false
1591
end
1592
1593
HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Mid gray","HandleA",Vector3.new(1, 0.400000155, 1.00999999))
1594
HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164518356, 0.00421309471, -0.0148162842, 5.15770964e-008, 1.96895758e-006, -1, 9.63642469e-006, -0.999999881, -1.96895735e-006, -1, -9.63642469e-006, -5.1596075e-008))
1595
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.5,"Medium stone grey","Part",Vector3.new(0.999999821, 0.810000002, 1))
1596
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00934314728, 0.909656525, 0.200021029, 0.99999994, 3.21264488e-005, -1.37204424e-007, 1.34436931e-007, 4.68630387e-005, 0.999998927, 3.18748207e-005, -0.999999523, 4.64304903e-005))
1597
mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1598
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 1.00999999))
1599
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400030136, 0.599991322, -0.000213623047, 0.999999881, 2.39058409e-006, 3.46028912e-008, -1.21625908e-006, 0.999999523, 4.10883877e-006, -4.06064622e-008, -2.09040309e-006, 0.999994993))
1600
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.810000002))
1601
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419909477, -0.599978447, 0.099822998, 0.99999994, 7.54928487e-006, 1.76214101e-008, -7.29764179e-006, 0.999999046, 1.29754881e-005, -1.88143972e-008, -1.25429769e-005, 0.999998927))
1602
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999857, 0.200000003, 0.600000024))
1603
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24012661, -2.51009035, 0.804786682, 1, 2.18087189e-006, 4.50439437e-008, -2.18087166e-006, 0.999999762, 3.74836827e-006, -4.50357653e-008, -3.74837009e-006, 1))
1604
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1605
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000143, 0.600000024))
1606
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00945472717, -1.29999971, 0.804782867, 0.99999994, 1.8873352e-006, 3.71787934e-008, -1.7195739e-006, 0.999999523, 3.24379926e-006, -3.80317147e-008, -2.95545533e-006, 0.999999285))
1607
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000024, 0.600000024))
1608
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.804782867, -1.2998786, 0.611018181, -2.1469468e-008, 2.95687141e-006, -0.999999285, -1.68529607e-006, 0.999999523, 3.24521534e-006, 0.99999994, 1.8530576e-006, -2.23224497e-008))
1609
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1610
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.400000155, 0.200000003))
1611
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00987052917, 0.599969149, -0.405174255, 0.999991298, 3.5646633e-006, 5.82853446e-008, -3.64854418e-006, 0.999993682, 1.23275922e-005, -2.84389419e-008, -1.24717717e-005, 0.999994874))
1612
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000024, 0.600000024))
1613
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.804782867, -1.29987872, 0.588165283, -2.31810962e-008, -2.95748578e-006, 0.999999285, -1.69982729e-006, 0.999999523, 3.2458297e-006, -0.99999994, -1.86758859e-006, -2.23281198e-008))
1614
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1615
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.810000002))
1616
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419827461, 0.599992752, 0.0997886658, 0.999999762, 2.43251839e-006, 3.43970825e-008, -1.17431364e-006, 0.999999523, 4.18092532e-006, -4.08298391e-008, -2.01831517e-006, 0.999994636))
1617
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.400000155, 0.200000003))
1618
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00995731354, -0.599978447, -0.40517807, 0.999999702, 8.59777992e-006, 1.22682096e-008, -6.24913537e-006, 0.999998569, 1.47776454e-005, -2.41907241e-008, -1.07407013e-005, 0.999989986))
1619
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.999999821, 0.210000008, 0.800000012))
1620
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0093460083, 1.00976944, 0.199998856, 0.999999404, 2.3486723e-006, 4.91613505e-009, -1.04903428e-008, -2.16248964e-006, 0.999995112, 1.25822874e-006, -0.999999523, -4.03675222e-006))
1621
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1622
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.999999821, 0.800000131, 0.600000024))
1623
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00878238678, -0.600002289, 0.804782867, 0.99999994, 1.88724323e-006, 3.71787934e-008, -1.71948193e-006, 0.999999523, 3.24379926e-006, -3.80317182e-008, -2.95545533e-006, 0.999999285))
1624
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 1.00999999))
1625
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399893761, -0.599973679, -0.00016784668, 0.99999994, 5.4103275e-006, 2.85357231e-008, -5.15868305e-006, 0.999999046, 9.29907037e-006, -2.97754301e-008, -8.86655653e-006, 0.999998927))
1626
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.599999845, 1.60000038, 0.600000024))
1627
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190833092, -1.80008459, 0.804786682, 0.99999994, 1.88724869e-006, 3.71787934e-008, -1.71948739e-006, 0.999999523, 3.24379926e-006, -3.80317182e-008, -2.95545533e-006, 0.999999285))
1628
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1629
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.200000003, 0.400000006, 0.400000036))
1630
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00928020477, 0.199999332, 1.1047821, -1, -5.1769365e-007, 2.49673747e-007, 5.17688477e-007, -0.999999762, -1.79347444e-005, 2.49683012e-007, -1.79347426e-005, 1))
1631
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=47260990 ",Vector3.new(0, 0, 0),Vector3.new(0.786000013, 0.828000009, 1.5))
1632
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.599999845, 1.60000038, 0.600000024))
1633
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.208971024, -1.80008447, 0.804786682, 0.99999994, 1.8872571e-006, 3.71787934e-008, -1.7194958e-006, 0.999999523, 3.24379926e-006, -3.80317182e-008, -2.95545533e-006, 0.999999285))
1634
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1635
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999857, 0.200000003, 0.600000024))
1636
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199191093, -2.51008964, 0.804786682, 1, 2.3486466e-006, 4.41860522e-008, -2.3486466e-006, 0.999999762, 4.03671083e-006, -4.41765664e-008, -4.03671311e-006, 1))
1637
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1638
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.800000131, 0.200000003))
1639
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.804782867, -0.599880934, 0.59105587, -2.2917293e-008, -3.02957324e-006, 0.999999642, -1.74180502e-006, 0.999999523, 3.1737427e-006, -0.99999994, -1.82568601e-006, -2.24935697e-008))
1640
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1641
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.800000131, 0.200000003))
1642
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.804779053, -0.599861383, 0.608938217, 6.80476333e-008, 2.88217461e-006, -0.999998927, -1.64423193e-006, 0.999999523, 3.31469255e-006, 0.99999994, 1.89587342e-006, 6.67653168e-008))
1643
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1644
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.39999986, 1.00000012, 0.600000024))
1645
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00850009918, 0.299923658, 0.804782867, 1, 1.8033528e-006, 3.76067852e-008, -1.80335189e-006, 0.999999523, 3.0996257e-006, -3.76011862e-008, -3.09963116e-006, 1))
1646
BarrelA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","BarrelA",Vector3.new(0.799999833, 0.200000003, 0.600000024))
1647
BarrelAweld=weld(m,HandleA,BarrelA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00080871582, -2.51008987, 0.804786682, 1, 2.3486466e-006, 4.41860522e-008, -2.3486466e-006, 0.999999762, 4.03671083e-006, -4.41765664e-008, -4.03671311e-006, 1))
1648
mesh("CylinderMesh",BarrelA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1649
1650
HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Mid gray","Handle",Vector3.new(1, 0.400000155, 1.00999999))
1651
handleweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00640583038, 0.00421285629, -0.014667511, 1.58720503e-008, 1.9694528e-006, 0.999999642, -9.65550043e-006, -0.999999881, 1.96945234e-006, 0.999999642, -9.65550225e-006, -1.58504996e-008))
1652
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.5,"Medium stone grey","Part",Vector3.new(0.999999821, 0.810000002, 1))
1653
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00934314728, 0.909656525, 0.200021029, 0.999999225, 3.21264451e-005, -1.37201809e-007, 1.34439375e-007, 4.6863046e-005, 0.999998212, 3.18748025e-005, -0.999999523, 4.64304467e-005))
1654
mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1655
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 1.00999999))
1656
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400030136, 0.599991083, -0.000217437744, 0.999999166, 2.39058249e-006, 3.46053923e-008, -1.21625988e-006, 0.999999523, 4.10884059e-006, -4.06039042e-008, -2.09039763e-006, 0.999994278))
1657
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.810000002))
1658
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419908524, -0.599978447, 0.0998191833, 0.99999851, 7.54928033e-006, 1.76264301e-008, -7.2976386e-006, 0.999999046, 1.29754835e-005, -1.88093008e-008, -1.25429642e-005, 0.999997497))
1659
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999857, 0.200000003, 0.600000024))
1660
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.240127563, -2.51008964, 0.804779053, 0.999999285, 2.1808703e-006, 4.37561702e-008, -2.18087166e-006, 0.999999762, 3.748371e-006, -4.37442083e-008, -3.74836372e-006, 0.999999285))
1661
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1662
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000143, 0.600000024))
1663
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00945472717, -1.29999995, 0.804779053, 0.999999225, 1.88733361e-006, 3.71812945e-008, -1.71957424e-006, 0.999999523, 3.24380198e-006, -3.80291532e-008, -2.95545078e-006, 0.999998569))
1664
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000024, 0.600000024))
1665
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.804771423, -1.2998786, 0.611018181, -2.14719833e-008, 2.95686687e-006, -0.999998569, -1.68529652e-006, 0.999999523, 3.24521807e-006, 0.999999225, 1.85305612e-006, -2.23199095e-008))
1666
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1667
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.400000155, 0.200000003))
1668
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00987434387, 0.599969625, -0.405162811, 0.99999094, 3.56466239e-006, -9.33802369e-010, -3.64854304e-006, 0.999993682, 1.23275886e-005, 1.05284457e-007, -1.24717662e-005, 0.999994278))
1669
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.600000024, 0.600000024))
1670
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.804779053, -1.29987884, 0.588165283, -2.31785435e-008, -2.95748123e-006, 0.999998569, -1.69982752e-006, 0.999999523, 3.24583243e-006, -0.999999225, -1.86758712e-006, -2.23306316e-008))
1671
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1672
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.810000002))
1673
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419827461, 0.599992752, 0.0997886658, 0.999999046, 2.43251679e-006, 3.43995836e-008, -1.17431432e-006, 0.999999523, 4.18092714e-006, -4.0827274e-008, -2.01830971e-006, 0.99999392))
1674
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.400000155, 0.200000003))
1675
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00995731354, -0.599978209, -0.405181885, 0.999997556, 8.59777447e-006, 1.22757626e-008, -6.24913037e-006, 0.999998569, 1.47776336e-005, -2.41830644e-008, -1.0740685e-005, 0.999987841))
1676
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.999999821, 0.210000008, 0.800000012))
1677
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0093460083, 1.00976181, 0.199999094, 0.999998689, 2.34867071e-006, 4.91866103e-009, -1.0487808e-008, -2.16248418e-006, 0.999994397, 1.25822942e-006, -0.999999523, -4.03675404e-006))
1678
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1679
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.999999821, 0.800000131, 0.600000024))
1680
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00878238678, -0.600002289, 0.804779053, 0.999999225, 1.88724164e-006, 3.71812945e-008, -1.71948216e-006, 0.999999523, 3.24380198e-006, -3.80291567e-008, -2.95545078e-006, 0.999998569))
1681
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 1.00999999))
1682
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399893761, -0.599973917, -0.000171661377, 0.99999851, 5.41032341e-006, 2.85407094e-008, -5.15868396e-006, 0.999999046, 9.29906673e-006, -2.97703142e-008, -8.86654379e-006, 0.999997497))
1683
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.599999845, 1.60000038, 0.600000024))
1684
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190833092, -1.80008471, 0.804779053, 0.999999225, 1.88724709e-006, 3.71812945e-008, -1.71948773e-006, 0.999999523, 3.24380198e-006, -3.80291567e-008, -2.95545078e-006, 0.999998569))
1685
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1686
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.200000003, 0.400000006, 0.400000036))
1687
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00928020477, 0.199999094, 1.10477829, -0.999999225, -5.17692001e-007, 2.84085331e-007, 5.17688704e-007, -0.999999762, -1.79347389e-005, 2.84109177e-007, -1.79347371e-005, 0.999999225))
1688
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=47260990 ",Vector3.new(0, 0, 0),Vector3.new(0.786000013, 0.828000009, 1.5))
1689
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.599999845, 1.60000038, 0.600000024))
1690
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.208971024, -1.80008459, 0.804779053, 0.999999225, 1.88725551e-006, 3.71812945e-008, -1.71949614e-006, 0.999999523, 3.24380198e-006, -3.80291567e-008, -2.95545078e-006, 0.999998569))
1691
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1692
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.399999857, 0.200000003, 0.600000024))
1693
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199184418, -2.5100894, 0.804786682, 0.999999285, 2.34864501e-006, 4.37577903e-008, -2.34864569e-006, 0.999999762, 4.03671356e-006, -4.37436398e-008, -4.03670674e-006, 0.999999285))
1694
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1695
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.800000131, 0.200000003))
1696
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.804779053, -0.599881411, 0.59105587, -2.29147439e-008, -3.02956778e-006, 0.999998927, -1.74180525e-006, 0.999999523, 3.17374543e-006, -0.999999225, -1.82568454e-006, -2.24960832e-008))
1697
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1698
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 0.800000131, 0.200000003))
1699
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.804775238, -0.599861383, 0.608938217, 6.8045054e-008, 2.88216916e-006, -0.999998212, -1.64423227e-006, 0.999999523, 3.31469528e-006, 0.999999225, 1.89587183e-006, 6.67677966e-008))
1700
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1701
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.39999986, 1.00000012, 0.600000024))
1702
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00850009918, 0.299923658, 0.804779053, 0.999999285, 1.80335121e-006, 3.76092864e-008, -1.80335212e-006, 0.999999523, 3.09962843e-006, -3.75986247e-008, -3.0996257e-006, 0.999999285))
1703
BarrelB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","BarrelB",Vector3.new(0.799999833, 0.200000003, 0.600000024))
1704
BarrelBweld=weld(m,HandleB,BarrelB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000818252563, -2.5100894, 0.804779053, 0.999999285, 2.34864501e-006, 4.37577903e-008, -2.34864569e-006, 0.999999762, 4.03671356e-006, -4.37436398e-008, -4.03670674e-006, 0.999999285))
1705
mesh("CylinderMesh",BarrelB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1706
1707
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Mid gray","Handle",Vector3.new(1.02999997, 0.400000155, 0.200000003))
1708
handleweld=weld(m,Character["Left Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00482177734, 0.60084343, -0.0100822449, -1, -5.36894822e-006, -5.1169021e-008, 5.36895095e-006, -0.999999881, 1.86432862e-005, -5.12691187e-008, 1.86432844e-005, 1))
1709
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.620000005, 0.400000155, 0.200000003))
1710
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00501251221, -0.19991076, 0.419974327, 1, -1.13095666e-009, -5.73407988e-012, 1.11867848e-009, 0.999999523, 3.83415433e-009, 5.75184345e-012, -3.82015308e-009, 1))
1711
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.400000006, 0.200000033, 0.400000006))
1712
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.300132751, -0.900682688, 0.714515686, -5.12854363e-008, 1.86433699e-005, 1, 5.42855059e-006, 0.999999464, -1.86432771e-005, -0.999999881, 5.38385166e-006, -5.12693887e-008))
1713
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.306000054, 0.363999993, 0.298000067))
1714
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.230000004, 0.400000155, 0.819999993))
1715
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400024414, -0.199884892, 0.110021591, 1, -3.18856428e-006, 1.63091372e-008, 3.18855382e-006, 0.999999523, -5.47489981e-006, -1.62916685e-008, 5.47491254e-006, 1))
1716
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.02999997, 0.400000155, 0.200000003))
1717
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-006, -0.19998908, -0.400001526, 1, -1.97815098e-010, -9.73443548e-013, 1.85536919e-010, 0.999999523, 6.65474897e-010, 9.87654403e-013, -6.51473486e-010, 1))
1718
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.200000003, 0.400000155, 0.819999993))
1719
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.414840698, -0.19992125, 0.110017776, 1, -3.18842308e-006, 1.63098086e-008, 3.18841262e-006, 0.999999523, -5.47535274e-006, -1.62923364e-008, 5.47536456e-006, 1))
1720
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.400000006, 0.200000033, 0.400000006))
1721
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299860954, -0.900682688, 0.714515686, -5.12854363e-008, 1.86433699e-005, 1, 5.42855059e-006, 0.999999464, -1.86432771e-005, -0.999999881, 5.38385166e-006, -5.12693887e-008))
1722
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.306000054, 0.363999993, 0.298000067))
1723
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.400000006, 0.800000012, 0.400000006))
1724
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.714614868, -0.200629354, -0.299841881, 1, -3.18785192e-006, 1.63125939e-008, 3.18784146e-006, 0.999999523, -5.47723175e-006, -1.62951217e-008, 5.47724358e-006, 1))
1725
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1726
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.420000017, 0.400000006, 0.420000017))
1727
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.724590302, -0.200787902, -0.299805641, 1, -3.18777597e-006, 1.63129918e-008, 3.18776574e-006, 0.999999523, -5.47749551e-006, -1.62955196e-008, 5.47750733e-006, 1))
1728
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1729
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.420000017, 0.400000006, 0.420000017))
1730
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.72461319, -0.200729728, 0.300173759, 1, -3.18789807e-006, 1.63124518e-008, 3.18788466e-006, 0.999999523, -5.4771408e-006, -1.62949796e-008, 5.47715263e-006, 1))
1731
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1732
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.400000006, 0.800000012, 0.400000006))
1733
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.714599609, -0.200613737, 0.300151825, 1, -3.18753905e-006, 1.63145231e-008, 3.18753473e-006, 0.999999762, -5.47841591e-006, -1.62970544e-008, 5.47842228e-006, 1))
1734
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1735
1736
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
1737
local fp = it("Part")
1738
fp.formFactor = formfactor 
1739
fp.Parent = parent
1740
fp.Reflectance = reflectance
1741
fp.Transparency = transparency
1742
fp.CanCollide = false 
1743
fp.Locked=true
1744
fp.BrickColor = brickcolor
1745
fp.Name = name
1746
fp.Size = size
1747
fp.Position = Torso.Position 
1748
NoOutline(fp)
1749
fp.Material="SmoothPlastic"
1750
fp:BreakJoints()
1751
return fp 
1752
end 
1753
1754
function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1755
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
1756
prt.Anchored=true
1757
prt.CFrame=cframe
1758
msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
1759
game:GetService("Debris"):AddItem(prt,2)
1760
coroutine.resume(coroutine.create(function(Part,Mesh) 
1761
for i=0,1,delay do
1762
swait()
1763
Part.CFrame=Part.CFrame
1764
Part.Transparency=i
1765
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1766
end
1767
Part.Parent=nil
1768
end),prt,msh)
1769
end
1770
 
1771
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1772
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1773
prt.Anchored=true
1774
prt.CFrame=cframe
1775
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1776
game:GetService("Debris"):AddItem(prt,2)
1777
coroutine.resume(coroutine.create(function(Part,Mesh) 
1778
for i=0,1,delay do
1779
swait()
1780
Part.CFrame=Part.CFrame
1781
Part.Transparency=i
1782
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1783
end
1784
Part.Parent=nil
1785
end),prt,msh)
1786
end
1787
1788
function LaserBarrage(Prt,Parent)
1789
attack=true
1790
--so("BeamLockon",Prt,1,1) 
1791
local efprt=part(3,Parent,0,0.5,BrickColor.new("Cyan"),"Effect",vt(0.2,0.2,0.2))
1792
efprt.Anchored=true
1793
local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
1794
spread=vt((math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7)*(Prt.Position-Mouse.Hit.p).magnitude/100
1795
--spread=vt(0,0,0)
1796
coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) 
1797
game:GetService("Debris"):AddItem(Part,6)
1798
local TheHit=Mouse.Hit.p
1799
local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded)
1800
local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
1801
so("Elec",Prt,0.2,1) 
1802
local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
1803
tefprt.CFrame=cf(pos)
1804
MagicCircle(BrickColor.new("Cyan"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
1805
so("Elec",tefprt,0.3,1) 
1806
game:GetService("Debris"):AddItem(tefprt,3)
1807
Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0) 
1808
if(hit.Parent:findFirstChild("Humanoid")~= nil)then 
1809
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then 
1810
hit.Parent.Humanoid:TakeDamage(15) 
1811
end 
1812
end 
1813
local mag=(Prt.Position-pos).magnitude 
1814
MagicCylinder(BrickColor.new("Cyan"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
1815
Part.Parent=nil
1816
end),efprt,efmsh,spread)
1817
end
1818
1819
function attackone()
1820
attack=true
1821
for i=0,1,0.1 do
1822
		swait()
1823
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),.3)
1824
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
1825
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.3)
1826
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(-30)), 0.3)
1827
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(00)),.3)
1828
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(00)),.3)
1829
end
1830
so("http://www.roblox.com/asset/?id=169445602",BarrelA,1,1)
1831
for i=0,1,0.1 do
1832
		swait()
1833
		LaserBarrage(BarrelA,m)
1834
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),.3)
1835
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
1836
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(130), math.rad(50), math.rad(40)), 0.3)
1837
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(-30)), 0.3)
1838
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(00)),.3)
1839
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(00)),.3)
1840
end
1841
attack=false
1842
end
1843
1844
function attacktwo()
1845
attack=true
1846
for i=0,1,0.1 do
1847
		swait()
1848
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
1849
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.3)
1850
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3)
1851
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(30)), 0.3)
1852
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(00)),.3)
1853
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(00)),.3)
1854
end
1855
so("http://www.roblox.com/asset/?id=169445602",BarrelB,1,1)
1856
for i=0,1,0.1 do
1857
		swait()
1858
		LaserBarrage(BarrelB,m)
1859
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
1860
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.3)
1861
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(130), math.rad(-50), math.rad(-40)), 0.3)
1862
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(30)), 0.3)
1863
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(00)),.3)
1864
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(00)),.3)
1865
end
1866
attack=false
1867
end
1868
1869
function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) 
1870
pmsh = Instance.new('SpecialMesh')
1871
pmsh.MeshType = 'FileMesh'
1872
pmsh.Scale = Vector3.new(5,5,5)
1873
pmsh.MeshId = 'http://www.roblox.com/Asset/?id=9756362'
1874
S=Instance.new("Part")
1875
S.Material = "SmoothPlastic"
1876
S.Name="Effect"
1877
S.formFactor=0
1878
S.Size=Vector3.new(5,5,5)
1879
S.BrickColor=color
1880
S.Reflectance = 0
1881
S.TopSurface=0
1882
S.BottomSurface=0
1883
S.Transparency=0
1884
S.Anchored=true
1885
S.CanCollide=false
1886
S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1887
S.Parent=workspace
1888
pmsh.Parent = S
1889
coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
1890
end 
1891
1892
function MagniDamage(Part,dmg,knock,Type,base)
1893
1894
for _,c in pairs(workspace:children()) do
1895
1896
local hum=c:findFirstChild("Humanoid")
1897
1898
if hum~=nil then
1899
1900
local head=c:findFirstChild("Torso")
1901
1902
if head~=nil then
1903
1904
local targ=head.Position-Part.Position
1905
1906
local mag=targ.magnitude
1907
1908
if mag<=dmg and c.Name~=Character.Name then 
1909
1910
hum:TakeDamage(dmg)
1911
1912
end
1913
1914
end
1915
1916
end
1917
1918
end
1919
1920
end
1921
1922
function Test()
1923
attack = true
1924
for i=0,1,0.1 do
1925
swait()
1926
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(15),math.rad(0),math.rad(50)),.3)
1927
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(-40)),.3)
1928
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(20), math.rad(-20)), 0.3)
1929
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(-20), math.rad(-90)), 0.3)
1930
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.3)
1931
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3)
1932
end
1933
local vel = Instance.new("BodyVelocity")
1934
vel.Parent = Torso
1935
vel.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1
1936
vel.velocity = RootPart.CFrame.lookVector*50
1937
so("http://roblox.com/asset/?id=200632370",LeftArm,1,1) 
1938
so("http://roblox.com/asset/?id=203691699",LeftArm,1,1) 
1939
for i=0,1,0.1 do
1940
swait()
1941
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(15),math.rad(0),math.rad(-50)),.3)
1942
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(40)),.3)
1943
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(20), math.rad(-20)), 0.3)
1944
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(00), math.rad(-40)), 0.3)
1945
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.3)
1946
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3)
1947
end
1948
vel.Parent = nil
1949
local vel2 = Instance.new("BodyVelocity")
1950
vel2.Parent = Torso
1951
vel2.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1
1952
vel2.velocity = RootPart.CFrame.lookVector*-90
1953
Humanoid.Jump = true
1954
local prt = Instance.new("Part",workspace)
1955
prt.Position = BarrelB.Position
1956
prt.Anchored = true
1957
prt.Size = Vector3.new(5,5,5)
1958
prt.CanCollide = false
1959
prt.Transparency = 1
1960
MagniDamage(prt,30,"Knockdown",prt)
1961
MMMAGIC(BarrelB,5,5,5,0,-1,0,BrickColor.new("Cyan")) 
1962
MMMAGIC(BarrelB,5,5,5,0,-1,0,BrickColor.new("Cyan")) 
1963
MMMAGIC(BarrelB,5,5,5,0,-1,0,BrickColor.new("Cyan")) 
1964
MMMAGIC(BarrelB,5,5,5,0,-1,0,BrickColor.new("Cyan")) 
1965
so("http://roblox.com/asset/?id=203691837",BarrelB,1,1)
1966
so("http://roblox.com/asset/?id=203691653",BarrelB,1,1)
1967
for i=0,1,0.1 do
1968
swait()
1969
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
1970
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(40)),.3)
1971
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(20), math.rad(-20)), 0.3)
1972
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(150), math.rad(-60), math.rad(-50)), 0.3)
1973
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.3)
1974
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3)
1975
end
1976
attack = false
1977
vel2.Parent = nil
1978
prt.Parent = nil
1979
end
1980
1981
mouse.Button1Down:connect(function()
1982
	if attack==false then
1983
		if attacktype==1 then
1984
			attack=true
1985
			attacktype=2
1986
			attackone()
1987
		elseif attacktype==2 then
1988
			attack=true
1989
			attacktype=1
1990
			attacktwo()
1991
		end
1992
	end
1993
end)
1994
mouse.KeyDown:connect(function(k)
1995
    k=k:lower()
1996
    if k=='q' then
1997
        if attack==false then
1998
           Test()
1999
        end
2000
    end
2001
end)
2002
2003
2004
local sine = 0
2005
local change = 1
2006
local val = 0
2007
2008
while true do
2009
swait()
2010
sine = sine + change
2011
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
2012
local velderp=RootPart.Velocity.y
2013
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
2014
if equipped==true or equipped==false then
2015
if attack==false then
2016
idle=idle+1
2017
else
2018
idle=0
2019
end
2020
if idle>=500 then
2021
if attack==false then
2022
--Sheath()
2023
end
2024
end
2025
if RootPart.Velocity.y > 1 and hitfloor==nil then 
2026
Anim="Jump"
2027
if attack==false then
2028
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2029
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
2030
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.3)
2031
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
2032
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(20),math.rad(90),math.rad(-20)),.3)
2033
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-20),math.rad(-90),math.rad(20)),.3)
2034
end
2035
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
2036
Anim="Fall"
2037
if attack==false then
2038
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
2039
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.3)
2040
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.3)
2041
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
2042
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(10),math.rad(90),math.rad(20)),.3)
2043
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-10),math.rad(-90),math.rad(-20)),.3)
2044
end
2045
elseif torvel<1 and hitfloor~=nil then
2046
Anim="Idle"
2047
if attack==false then
2048
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(15),math.rad(0),math.rad(-10)),.3)
2049
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(10)),.3)
2050
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(20), math.rad(-20)), 0.3)
2051
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(-20), math.rad(30)), 0.3)
2052
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.3)
2053
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3)
2054
end
2055
elseif torvel>2 and hitfloor~=nil then
2056
Anim="Walk"
2057
if attack==false then
2058
change=3
2059
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(00)),.3)
2060
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
2061
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
2062
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-20)), 0.3)
2063
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.3)
2064
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-10)),.3)
2065
end
2066
end
2067
end
2068
end