View difference between Paste ID: zSYBhdRZ and piE95kVq
SHOW: | | - or go back to the newest paste.
1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
    print("FE Compatibility code by Mokiros")
6
    local rp = RealPlayer
7
    script.Parent = rp.Character
8
   
9
    --RemoteEvent for communicating
10
    local Event = Instance.new("RemoteEvent")
11
    Event.Name = "UserInput_Event"
12
 
13
    --Fake event to make stuff like Mouse.KeyDown work
14
    local function fakeEvent()
15
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
        t.connect = t.Connect
17
        return t
18
    end
19
 
20
    --Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
    end}
26
    --Merged 2 functions into one by checking amount of arguments
27
    CAS.UnbindAction = CAS.BindAction
28
 
29
    --This function will trigger the events that have been :Connect()'ed
30
    local function te(self,ev,...)
31
        local t = m[ev]
32
        if t and t._fakeEvent then
33
            for _,f in pairs(t.Functions) do
34
                f(...)
35
            end
36
        end
37
    end
38
    m.TrigEvent = te
39
    UIS.TrigEvent = te
40
 
41
    Event.OnServerEvent:Connect(function(plr,io)
42
        if plr~=rp then return end
43
        m.Target = io.Target
44
        m.Hit = io.Hit
45
        if not io.isMouse then
46
            local b = io.UserInputState == Enum.UserInputState.Begin
47
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
            end
50
            for _,t in pairs(CAS.Actions) do
51
                for _,k in pairs(t.Keys) do
52
                    if k==io.KeyCode then
53
                        t.Function(t.Name,io.UserInputState,io)
54
                    end
55
                end
56
            end
57
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
        end
60
    end)
61
    Event.Parent = NLS([==[
62
    local Player = game:GetService("Players").LocalPlayer
63
    local Event = script:WaitForChild("UserInput_Event")
64
 
65
    local Mouse = Player:GetMouse()
66
    local UIS = game:GetService("UserInputService")
67
    local input = function(io,a)
68
        if a then return end
69
        --Since InputObject is a client-side instance, we create and pass table instead
70
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
    end
72
    UIS.InputBegan:Connect(input)
73
    UIS.InputEnded:Connect(input)
74
 
75
    local h,t
76
    --Give the server mouse data 30 times every second, but only if the values changed
77
    --If player is not moving their mouse, client won't fire events
78
    while wait(1/30) do
79
        if h~=Mouse.Hit or t~=Mouse.Target then
80
            h,t=Mouse.Hit,Mouse.Target
81
            Event:FireServer({isMouse=true,Target=t,Hit=h})
82
        end
83
    end]==],Player.Character)
84
 
85
    ----Sandboxed game object that allows the usage of client-side methods and services
86
    --Real game object
87
    local _rg = game
88
 
89
    --Metatable for fake service
90
    local fsmt = {
91
        __index = function(self,k)
92
            local s = rawget(self,"_RealService")
93
            if s then return s[k] end
94
        end,
95
        __newindex = function(self,k,v)
96
            local s = rawget(self,"_RealService")
97
            if s then s[k]=v end
98
        end,
99
        __call = function(self,...)
100
            local s = rawget(self,"_RealService")
101
            if s then return s(...) end
102
        end
103
    }
104
    local function FakeService(t,RealService)
105
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
        return setmetatable(t,fsmt)
107
    end
108
 
109
    --Fake game object
110
    local g = {
111
        GetService = function(self,s)
112
            return self[s]
113
        end,
114
        Players = FakeService({
115
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
        },"Players"),
117
        UserInputService = FakeService(UIS,"UserInputService"),
118
        ContextActionService = FakeService(CAS,"ContextActionService"),
119
    }
120
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
    g.service = g.GetService
122
 
123
    setmetatable(g,{
124
        __index=function(self,s)
125
            return _rg:GetService(s) or typeof(_rg[s])=="function"
126
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
127
        end,
128
        __newindex = fsmt.__newindex,
129
        __call = fsmt.__call
130
    })
131
    --Changing owner to fake player object to support owner:GetMouse()
132
    game,owner = g,g.Players.LocalPlayer
133
end
134
-- Created by Nebula_Zorua --
135
136
-- Nebula's Lost Hope/Lost Hope V2 --
137
-- I walk a lonely road.. --
138
-- The only one that I have ever known.. --
139
140
-- Thank goodguyaiyden for making me leak this. Little cunt spread it. --
141
142
-- Discord: Nebula the Zorua#6969
143
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
144
145
wait(1/60)
146
147
148
--// Shortcut Variables \\--
149
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
150
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
151
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
152
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
153
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
154
local R3 = {N=Region3.new}
155
local De = S.Debris
156
local WS = workspace
157
local Lght = S.Lighting
158
local RepS = S.ReplicatedStorage
159
local IN = Instance.new
160
local Plrs = S.Players
161
162
local Black = C3.N(0,0,0)
163
local White = C3.N(1,1,1)
164
165
function NumSeq(...)
166
	local tab = {...}
167
	local Sequence = {}
168
	for _,v in next, tab do
169
		table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v)))
170
	end
171
	if(tab[#tab][1] ~= 1)then
172
		local final = tab[#tab]
173
		table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3]))
174
	end
175
	return NumberSequence.new(Sequence)
176
end
177
178
179
CS3 = function(r,g,b)
180
	return ColorSequence.new(Color3.fromRGB(r,g,b))
181
end
182
183
--// Initializing \\--
184
local Plr = Plrs.LocalPlayer
185
local Char = Plr.Character
186
local Hum = Char:FindFirstChildOfClass'Humanoid'
187
local RArm = Char["Right Arm"]
188
local LArm = Char["Left Arm"]
189
local RLeg = Char["Right Leg"]
190
local LLeg = Char["Left Leg"]	
191
local Root = Char:FindFirstChild'HumanoidRootPart'
192
local Torso = Char.Torso
193
local Head = Char.Head
194
local NeutralAnims = true
195
local Attack = false
196
local Debounces = {Debounces={}}
197
local Mouse = Plr:GetMouse()
198
local Hit = {}
199
local Sine = 0
200
local Change = 1
201
local Combo = 1
202
203
local Effects = IN("Folder",Char)
204
Effects.Name = "Effects"
205
206
207
--// Debounce System \\--
208
209
210
function Debounces:New(name,cooldown)
211
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
212
	setmetatable(aaaaa,{__index = Debounces})
213
	Debounces.Debounces[name] = aaaaa
214
	return aaaaa
215
end
216
217
function Debounces:Use(overrideUsable)
218
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
219
	if(self.Usable or overrideUsable)then
220
		self.Usable = false
221
		self.CoolingDown = true
222
		local LastUse = time()
223
		self.LastUse = LastUse
224
		delay(self.Cooldown or 2,function()
225
			if(self.LastUse == LastUse)then
226
				self.CoolingDown = false
227
				self.Usable = true
228
			end
229
		end)
230
	end
231
end
232
233
function Debounces:Get(name)
234
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
235
	for i,v in next, Debounces.Debounces do
236
		if(i == name)then
237
			return v;
238
		end
239
	end
240
end
241
242
function Debounces:GetProgressPercentage()
243
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
244
	if(self.CoolingDown and not self.Usable)then
245
		return math.max(
246
			math.floor(
247
				(
248
					(time()-self.LastUse)/self.Cooldown or 2
249
				)*100
250
			)
251
		)
252
	else
253
		return 100
254
	end
255
end
256
257
--// Instance Creation Functions \\--
258
259
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
260
	local Sound = IN("Sound")
261
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
262
	Sound.Pitch = pitch or 1
263
	Sound.Volume = volume or 1
264
	Sound.Looped = looped or false
265
	if(autoPlay)then
266
		coroutine.wrap(function()
267
			repeat wait() until Sound.IsLoaded
268
			Sound.Playing = autoPlay or false
269
		end)()
270
	end
271
	if(not looped and effect)then
272
		Sound.Stopped:connect(function()
273
			Sound.Volume = 0
274
			Sound:destroy()
275
		end)
276
	elseif(effect)then
277
		warn("Sound can't be looped and a sound effect!")
278
	end
279
	Sound.Parent =parent or Torso
280
	return Sound
281
end
282
function Part(parent,color,material,size,cframe,anchored,cancollide)
283
	local part = IN("Part")
284
	part.Parent = parent or Char
285
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
286
	part.Material = material or Enum.Material.SmoothPlastic
287
	part.TopSurface,part.BottomSurface=10,10
288
	part.Size = size or V3.N(1,1,1)
289
	part.CFrame = cframe or CF.N(0,0,0)
290
	part.CanCollide = cancollide or false
291
	part.Anchored = anchored or false
292
	return part
293
end
294
295
function Weld(part0,part1,c0,c1)
296
	local weld = IN("Weld")
297
	weld.Parent = part0
298
	weld.Part0 = part0
299
	weld.Part1 = part1
300
	weld.C0 = c0 or CF.N()
301
	weld.C1 = c1 or CF.N()
302
	return weld
303
end
304
305
function Mesh(parent,meshtype,meshid,textid,scale,offset)
306
	local part = IN("SpecialMesh")
307
	part.MeshId = meshid or ""
308
	part.TextureId = textid or ""
309
	part.Scale = scale or V3.N(1,1,1)
310
	part.Offset = offset or V3.N(0,0,0)
311
	part.MeshType = meshtype or Enum.MeshType.Sphere
312
	part.Parent = parent
313
	return part
314
end
315
316
NewInstance = function(instance,parent,properties)
317
	local inst = Instance.new(instance)
318
	inst.Parent = parent
319
	if(properties)then
320
		for i,v in next, properties do
321
			pcall(function() inst[i] = v end)
322
		end
323
	end
324
	return inst;
325
end
326
327
function Clone(instance,parent,properties)
328
	local inst = instance:Clone()
329
	inst.Parent = parent
330
	if(properties)then
331
		for i,v in next, properties do
332
			pcall(function() inst[i] = v end)
333
		end
334
	end
335
	return inst;
336
end
337
338
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
339
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
340
	local Sound = IN("Sound")
341
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
342
	Sound.Pitch = pitch or 1
343
	Sound.Volume = volume or 1
344
	Sound.Looped = looped or false
345
	if(autoPlay)then
346
		coroutine.wrap(function()
347
			repeat wait() until Sound.IsLoaded
348
			Sound.Playing = autoPlay or false
349
		end)()
350
	end
351
	if(not looped and effect)then
352
		Sound.Stopped:connect(function()
353
			Sound.Volume = 0
354
			soundPart:destroy()
355
		end)
356
	elseif(effect)then
357
		warn("Sound can't be looped and a sound effect!")
358
	end
359
	Sound.Parent = soundPart
360
	return Sound
361
end
362
363
364
--// Extended ROBLOX tables \\--
365
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
366
--// Require stuff \\--
367
function CamShake(who,times,intense,origin) 
368
	coroutine.wrap(function()
369
		if(script:FindFirstChild'CamShake')then
370
			local cam = script.CamShake:Clone()
371
			cam:WaitForChild'intensity'.Value = intense
372
			cam:WaitForChild'times'.Value = times
373
			
374
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
375
			cam.Parent = who
376
			wait()
377
			cam.Disabled = false
378
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
379
			local intensity = intense
380
			local cam = workspace.CurrentCamera
381
			for i = 1, times do
382
				local camDistFromOrigin
383
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
384
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
385
				elseif(typeof(origin) == 'Vector3')then
386
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
387
				end
388
				if(camDistFromOrigin)then
389
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
390
				end
391
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
392
				swait()
393
			end
394
		end
395
	end)()
396
end
397
398
function CamShakeAll(times,intense,origin)
399
	for _,v in next, Plrs:players() do
400
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
401
	end
402
end
403
404
function ServerScript(code)
405
	if(script:FindFirstChild'Loadstring')then
406
		local load = script.Loadstring:Clone()
407
		load:WaitForChild'Sauce'.Value = code
408
		load.Disabled = false
409
		load.Parent = workspace
410
	elseif(NS and typeof(NS) == 'function')then
411
		NS(code,workspace)
412
	else
413
		warn("no serverscripts lol")
414
	end	
415
end
416
417
function RunLocal(where,code)
418
	ServerScript([[
419
		wait()
420
		script.Parent=nil
421
		if(not _G.Http)then _G.Http = game:service'HttpService' end
422
		
423
		local Http = _G.Http or game:service'HttpService'
424
		
425
		local source = ]].."[["..code.."]]"..[[
426
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
427
		local asd = Http:PostAsync(link,source)
428
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
429
		local ID = Http:JSONDecode(asd).Result.Require_ID
430
		local vs = require(ID).VORTH_SCRIPT
431
		vs.Parent = game.]]..where:GetFullName()
432
	)
433
end
434
435
--// Customization \\--
436
437
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
438
local Remove_Hats = false
439
local Remove_Clothing = false
440
local PlayerSize = 1
441
local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'Dark indigo' or 'Crimson')
442
local God = false
443
local Muted = false
444
445
local WalkSpeed = 0
446
447
Hum.WalkSpeed = WalkSpeed
448
--// Weapon and GUI creation, and Character Customization \\--
449
450
New = function(Object, Parent, Name, Data)
451
	local Object = Instance.new(Object)
452
	for Index, Value in pairs(Data or {}) do
453
		Object[Index] = Value
454
	end
455
	Object.Parent = Parent
456
	Object.Name = Name
457
	if(Object:IsA'BasePart' and Plr.UserId == 5719877 and tostring(Object.BrickColor):lower():find"crimson")then
458
		Object.Color = BrickColor.new'Dark indigo'.Color
459
	end
460
	return Object
461
end
462
463
464
EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
465
Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),})
466
	
467
Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
468
WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
469
470
Scythe = New("Model",Char,"Scythe",{})
471
Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
472
MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
473
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
474
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
475
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
476
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
477
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
478
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
479
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
480
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
481
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
482
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
483
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
484
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
485
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
486
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
487
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
488
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
489
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
490
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
491
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
492
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
493
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
494
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
495
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
496
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
497
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
498
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
499
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
500
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
501
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
502
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
503
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
504
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
505
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
506
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
507
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
508
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
509
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
510
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
511
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
512
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
513
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
514
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
515
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
516
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
517
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
518
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
519
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
520
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
521
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
522
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
523
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
524
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
525
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
526
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
527
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
528
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
529
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
530
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
531
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
532
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
533
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
534
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
535
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
536
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
537
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
538
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
539
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
540
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
541
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
542
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
543
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
544
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
545
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
546
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
547
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
548
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
549
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
550
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
551
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
552
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
553
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
554
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
555
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
556
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
557
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
558
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
559
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
560
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
561
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
562
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
563
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
564
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
565
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
566
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
567
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
568
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
569
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
570
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
571
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
572
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
573
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
574
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
575
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
576
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
577
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
578
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
579
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
580
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
581
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
582
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
583
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
584
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
585
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
586
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
587
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
588
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
589
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
590
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
591
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
592
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
593
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
594
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
595
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
596
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
597
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
598
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
599
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
600
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
601
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
602
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
603
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
604
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
605
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
606
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
607
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
608
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
609
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
610
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
611
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
612
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
613
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
614
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
615
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
616
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
617
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
618
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
619
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
620
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
621
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
622
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
623
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
624
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
625
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
626
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
627
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
628
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
629
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
630
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
631
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
632
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
633
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
634
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
635
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
636
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
637
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
638
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
639
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
640
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
641
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
642
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
643
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
644
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
645
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
646
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
647
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
648
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
649
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
650
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
651
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
652
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
653
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
654
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
655
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
656
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
657
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
658
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
659
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
660
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
661
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
662
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
663
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
664
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
665
MeshA = New("CylinderMesh",PartA,"Mesh",{})
666
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
667
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
668
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
669
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
670
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
671
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
672
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
673
Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
674
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
675
676
677
function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
678
	local Att1 =  New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
679
	local Att2 =  New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
680
	local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
681
	return TEff
682
end
683
 
684
SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1)
685
PunchT = CreateTrailObj(LArm,"White","White",0,0)
686
KickT = CreateTrailObj(RLeg,"White","White",0,0)
687
688
689
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
690
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
691
692
if(PlayerSize ~= 1)then
693
	for _,v in next, Char:GetDescendants() do
694
		if(v:IsA'BasePart')then
695
			v.Size = v.Size * PlayerSize
696
		end
697
	end
698
end
699
700
--// Stop animations \\--
701
for _,v in next, Hum:GetPlayingAnimationTracks() do
702
	v:Stop();
703
end
704
705
pcall(game.Destroy,Char:FindFirstChild'Animate')
706
pcall(game.Destroy,Hum:FindFirstChild'Animator')
707
708
--// Joints \\--
709
710
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
711
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
712
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
713
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
714
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
715
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
716
local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
717
718
719
local LSC0 = LS.C0
720
local RSC0 = RS.C0
721
local NKC0 = NK.C0
722
local LHC0 = LH.C0
723
local RHC0 = RH.C0
724
local RJC0 = RJ.C0
725
726
--// Artificial HB \\--
727
728
local ArtificialHB = IN("BindableEvent", script)
729
ArtificialHB.Name = "Heartbeat"
730
731
script:WaitForChild("Heartbeat")
732
733
local tf = 0
734
local allowframeloss = false
735
local tossremainder = false
736
local lastframe = tick()
737
local frame = 1/Frame_Speed
738
ArtificialHB:Fire()
739
740
game:GetService("RunService").Heartbeat:connect(function(s, p)
741
	tf = tf + s
742
	if tf >= frame then
743
		if allowframeloss then
744
			script.Heartbeat:Fire()
745
			lastframe = tick()
746
		else
747
			for i = 1, math.floor(tf / frame) do
748
				ArtificialHB:Fire()
749
			end
750
			lastframe = tick()
751
		end
752
		if tossremainder then
753
			tf = 0
754
		else
755
			tf = tf - frame * math.floor(tf / frame)
756
		end
757
	end
758
end)
759
760
function swait(num)
761
	if num == 0 or num == nil then
762
		ArtificialHB.Event:wait()
763
	else
764
		for i = 0, num do
765
			ArtificialHB.Event:wait()
766
		end
767
	end
768
end
769
770
--// Chat Function \\--
771
-- Thanks Sugarie \\--
772
function chatfunc(text)
773
local chat = coroutine.wrap(function()
774
if Char:FindFirstChild("TalkingBillBoard")~= nil then
775
Char:FindFirstChild("TalkingBillBoard"):destroy()
776
end
777
local naeeym2 = Instance.new("BillboardGui",Char)
778
naeeym2.Size = UDim2.new(0,100,0,40)
779
naeeym2.StudsOffset = Vector3.new(0,3,0)
780
naeeym2.Adornee = Head
781
naeeym2.Name = "TalkingBillBoard"
782
local tecks2 = Instance.new("TextLabel",naeeym2)
783
tecks2.BackgroundTransparency = 1
784
tecks2.BorderSizePixel = 0
785
tecks2.Text = ""
786
tecks2.Font = "Fantasy"
787
tecks2.FontSize = "Size24"
788
tecks2.TextStrokeTransparency = 0
789
tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0))
790
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
791
tecks2.Size = UDim2.new(1,0,0.5,0)
792
793
coroutine.resume(coroutine.create(function()
794
while tecks2 ~= nil do
795
swait(1.5)
796
tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
797
end
798
end))
799
for i = 1,string.len(text),1 do
800
	Sound(Head,565939471,1,1,false,true,true)
801
tecks2.Text = string.sub(text,1,i)
802
swait(0.3)
803
end
804
swait(60)
805
for i = 1, 5 do
806
swait(.02)
807
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
808
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
809
tecks2.TextTransparency = tecks2.TextTransparency + .2
810
end
811
naeeym2:Destroy()
812
end)
813
chat()
814
end
815
 
816
817
818
--// Effect Function(s) \\--
819
820
function WingsColor(c)
821
	if(Char:FindFirstChild'LeftWing')then
822
		for _,v in next, Char.LeftWing:children() do
823
			if(v:IsA'BasePart')then
824
				v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
825
			end
826
		end
827
	end
828
	if(Char:FindFirstChild'Halo')then
829
		for _,v in next, Char.Halo:children() do
830
			if(v:IsA'BasePart')then
831
				v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
832
			end
833
		end	
834
	end
835
end
836
837
838
839
function Bezier(startpos, pos2, pos3, endpos, t)
840
	local A = startpos:lerp(pos2, t)
841
	local B  = pos2:lerp(pos3, t)
842
	local C = pos3:lerp(endpos, t)
843
	local lerp1 = A:lerp(B, t)
844
	local lerp2 = B:lerp(C, t)
845
	local cubic = lerp1:lerp(lerp2, t)
846
	return cubic
847
end
848
849
function SphereFX(duration,color,scale,pos,endScale,increment)
850
	return Effect{
851
		Effect='ResizeAndFade',
852
		Color=color,
853
		Size=scale,
854
		Mesh={MeshType=Enum.MeshType.Sphere},
855
		CFrame=pos,
856
		FXSettings={
857
			EndSize=endScale,
858
			EndIsIncrement=increment
859
		}
860
	}
861
end
862
863
function BlastFX(duration,color,scale,pos,endScale,increment)
864
	return Effect{
865
		Effect='ResizeAndFade',
866
		Color=color,
867
		Size=scale,
868
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
869
		CFrame=pos,
870
		FXSettings={
871
			EndSize=endScale,
872
			EndIsIncrement=increment
873
		}
874
	}
875
end
876
877
function BlockFX(duration,color,scale,pos,endScale,increment)
878
	return Effect{
879
		Effect='ResizeAndFade',
880
		Color=color,
881
		Size=scale,
882
		CFrame=pos,
883
		FXSettings={
884
			EndSize=endScale,
885
			EndIsIncrement=increment
886
		}
887
	}
888
end
889
890
function ShootBullet(data)
891
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
892
	local Size = data.Size or V3.N(2,2,2)
893
	local Color = data.Color or BrickColor.new'Crimson'
894
	local StudsPerFrame = data.Speed or 10
895
	local Shape = data.Shape or 'Ball'
896
	local Frames = data.Frames or 160
897
	local Pos = data.Origin or Torso.CFrame
898
	local Direction = data.Direction or Mouse.Hit
899
	local Material = data.Material or Enum.Material.Neon
900
	local OnHit = data.HitFunction or function(hit,pos)
901
		Effect{
902
			Effect='ResizeAndFade',
903
			Color=Color,
904
			Size=V3.N(10,10,10),
905
			Mesh={MeshType=Enum.MeshType.Sphere},
906
			CFrame=CF.N(pos),
907
			FXSettings={
908
				EndSize=V3.N(.05,.05,.05),
909
				EndIsIncrement=true
910
			}
911
		}
912
		for i = 1, 5 do
913
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
914
			Effect{
915
				Effect='Fade',
916
				Frames=65,
917
				Size=V3.N(5,5,10),
918
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
919
				Mesh = {MeshType=Enum.MeshType.Sphere},
920
				Material=Enum.Material.Neon,
921
				Color=Color,
922
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
923
			}	
924
		end
925
		AOEDamage(pos,10,15,30,0,'Normal',10,4)
926
	end	
927
	
928
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
929
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
930
	if(Shape == 'Ball')then
931
		BMesh.MeshType = Enum.MeshType.Sphere
932
	elseif(Shape == 'Head')then
933
		BMesh.MeshType = Enum.MeshType.Head
934
	elseif(Shape == 'Cylinder')then
935
		BMesh.MeshType = Enum.MeshType.Cylinder
936
	end
937
	
938
	coroutine.wrap(function()
939
		for i = 1, Frames+1 do
940
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
941
			Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
942
			if(hit)then
943
				OnHit(hit,pos,norm,dist)
944
				break;
945
			end
946
			swait()
947
		end
948
		Bullet:destroy()
949
	end)()
950
	
951
end
952
953
function Zap(data)
954
	local sCF,eCF = data.StartCFrame,data.EndCFrame
955
	assert(sCF,"You need a start CFrame!")
956
	assert(eCF,"You need an end CFrame!")
957
	local parts = data.PartCount or 15
958
	local zapRot = data.ZapRotation or {-5,5}
959
	local startThick = data.StartSize or 3;
960
	local endThick = data.EndSize or startThick/2;
961
	local color = data.Color or BrickColor.new'Electric blue'
962
	local delay = data.Delay or 35
963
	local delayInc = data.DelayInc or 0
964
	local lastLightning;
965
	local MagZ = (sCF.p - eCF.p).magnitude
966
	local thick = startThick
967
	local inc = (startThick/parts)-(endThick/parts)
968
	
969
	for i = 1, parts do
970
		local pos = sCF.p
971
		if(lastLightning)then
972
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
973
		end
974
		delay = delay + delayInc
975
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
976
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
977
		if(parts == i)then
978
			local MagZ = (pos-eCF.p).magnitude
979
			zapPart.Size = V3.N(endThick,endThick,MagZ)
980
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
981
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
982
		else
983
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
984
		end
985
		
986
		lastLightning = zapPart
987
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
988
		
989
		thick=thick-inc
990
		
991
	end
992
end
993
994
function Zap2(data)
995
	local Color = data.Color or BrickColor.new'Electric blue'
996
	local StartPos = data.Start or Torso.Position
997
	local EndPos = data.End or Mouse.Hit.p
998
	local SegLength = data.SegL or 2
999
	local Thicc = data.Thickness or 0.5
1000
	local Fades = data.Fade or 45
1001
	local Parent = data.Parent or Effects
1002
	local MaxD = data.MaxDist or 200
1003
	local Branch = data.Branches or false
1004
	local Material = data.Material or Enum.Material.Neon
1005
	local Raycasts = data.Raycasts or false
1006
	local Offset = data.Offset or {0,360}
1007
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
1008
	if((StartPos-EndPos).magnitude > MaxD)then
1009
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
1010
	end
1011
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
1012
	if(Raycasts)then
1013
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
1014
	end
1015
	local segments = dist/SegLength
1016
	local model = IN("Model",Parent)
1017
	model.Name = 'Lightning'
1018
	local Last;
1019
	for i = 1, segments do
1020
		local size = (segments-i)/25
1021
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
1022
		if(AddMesh)then IN("CylinderMesh",prt) end
1023
		if(Last and math.floor(segments) == i)then
1024
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
1025
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
1026
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
1027
		elseif(not Last)then
1028
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
1029
		else
1030
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1031
		end
1032
		Last = prt
1033
		if(Branch)then
1034
			local choice = M.RNG(1,7+((segments-i)*2))
1035
			if(choice == 1)then
1036
				local LastB;
1037
				for i2 = 1,M.RNG(2,5) do
1038
					local size2 = ((segments-i)/35)/i2
1039
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
1040
					if(AddMesh)then IN("CylinderMesh",prt) end
1041
					if(not LastB)then
1042
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1043
					else
1044
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1045
					end
1046
					LastB = prt
1047
				end
1048
			end
1049
		end
1050
	end
1051
	if(Fades > 0)then
1052
		coroutine.wrap(function()
1053
			for i = 1, Fades do
1054
				for _,v in next, model:children() do
1055
					if(v:IsA'BasePart')then
1056
						v.Transparency = (i/Fades)
1057
					end
1058
				end
1059
				swait()
1060
			end
1061
			model:destroy()
1062
		end)()
1063
	else
1064
		S.Debris:AddItem(model,.01)
1065
	end
1066
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
1067
end
1068
1069
function Tween(obj,props,time,easing,direction,repeats,backwards)
1070
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
1071
	local tween = S.TweenService:Create(obj, info, props)
1072
	
1073
	tween:Play()
1074
end
1075
1076
function Effect(data)
1077
	local FX = data.Effect or 'ResizeAndFade'
1078
	local Parent = data.Parent or Effects
1079
	local Color = data.Color or C3.N(0,0,0)
1080
	local Size = data.Size or V3.N(1,1,1)
1081
	local MoveDir = data.MoveDirection or nil
1082
	local MeshData = data.Mesh or nil
1083
	local SndData = data.Sound or nil
1084
	local Frames = data.Frames or 45
1085
	local Manual = data.Manual or nil
1086
	local Material = data.Material or nil
1087
	local CFra = data.CFrame or Torso.CFrame
1088
	local Settings = data.FXSettings or {}
1089
	local Shape = data.Shape or Enum.PartType.Block
1090
	local Snd,Prt,Msh;
1091
	local RotInc = data.RotInc or {0,0,0}
1092
	if(typeof(RotInc) == 'number')then
1093
		RotInc = {RotInc,RotInc,RotInc}
1094
	end
1095
	coroutine.wrap(function()
1096
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1097
			Prt = Manual
1098
		else
1099
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1100
			Prt.Shape = Shape
1101
		end
1102
		if(typeof(MeshData) == 'table')then
1103
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1104
		elseif(typeof(MeshData) == 'Instance')then
1105
			Msh = MeshData:Clone()
1106
			Msh.Parent = Prt
1107
		elseif(Shape == Enum.PartType.Block)then
1108
			Msh = Mesh(Prt,Enum.MeshType.Brick)
1109
		end
1110
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1111
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1112
		end
1113
		if(Snd)then
1114
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1115
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1116
		end
1117
		Size = (Msh and Msh.Scale or Size)
1118
		local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2)
1119
		local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z
1120
		local grow = V3.N(growX,growY,growZ)
1121
		local MoveSpeed = nil;
1122
		if(MoveDir)then
1123
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1124
		end
1125
		if(FX ~= 'Arc')then
1126
			for Frame = 1, Frames do
1127
				if(FX == "Fade")then
1128
					Prt.Transparency  = (Frame/Frames)
1129
				elseif(FX == "Resize")then
1130
					if(not Settings.EndSize)then
1131
						Settings.EndSize = V3.N(0,0,0)
1132
					end
1133
					if(Settings.EndIsIncrement)then
1134
						if(Msh)then
1135
							Msh.Scale = Msh.Scale + Settings.EndSize
1136
						else
1137
							Prt.Size = Prt.Size + Settings.EndSize
1138
						end					
1139
					else
1140
						if(Msh)then
1141
							Msh.Scale = Msh.Scale - grow/Frames
1142
						else
1143
							Prt.Size = Prt.Size - grow/Frames
1144
						end
1145
					end 
1146
				elseif(FX == "ResizeAndFade")then
1147
					if(not Settings.EndSize)then
1148
						Settings.EndSize = V3.N(0,0,0)
1149
					end
1150
					if(Settings.EndIsIncrement)then
1151
						if(Msh)then
1152
							Msh.Scale = Msh.Scale + Settings.EndSize
1153
						else
1154
							Prt.Size = Prt.Size + Settings.EndSize
1155
						end					
1156
					else
1157
						if(Msh)then
1158
							Msh.Scale = Msh.Scale - grow/Frames
1159
						else
1160
							Prt.Size = Prt.Size - grow/Frames
1161
						end
1162
					end 
1163
					Prt.Transparency = (Frame/Frames)
1164
				end
1165
				if(Settings.RandomizeCFrame)then
1166
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1167
				else
1168
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
1169
				end
1170
				if(MoveDir and MoveSpeed)then
1171
					local Orientation = Prt.Orientation
1172
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1173
					Prt.Orientation = Orientation
1174
				end
1175
				swait()
1176
			end
1177
			Prt:destroy()
1178
		else
1179
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1180
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1181
			if(start and endP)then
1182
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1183
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1184
				for Frame = 0, 1, (Settings.Speed or 0.01) do
1185
					if(Settings.Home)then
1186
						endP = Settings.Home.CFrame
1187
					end
1188
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
1189
				end
1190
				if(Settings.RemoveOnGoal)then
1191
					Prt:destroy()
1192
				end
1193
			else
1194
				Prt:destroy()
1195
				assert(start,"You need a start position!")
1196
				assert(endP,"You need a start position!")
1197
			end
1198
		end
1199
	end)()
1200
	return Prt,Msh,Snd
1201
end
1202
function SoulSteal(whom)
1203
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1204
	print(torso)
1205
	if(torso and torso:IsA'BasePart')then
1206
		local Model = Instance.new("Model",Effects)
1207
		Model.Name = whom.Name.."'s Soul"
1208
		whom:BreakJoints()
1209
		local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1210
		Soul.Name = 'Head'
1211
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1212
		Effect{
1213
			Effect="Arc",
1214
			Manual = Soul,
1215
			FXSettings={
1216
				Start=torso.CFrame,
1217
				Home = Torso,
1218
				RemoveOnGoal = true,
1219
			}
1220
		}
1221
		local lastPoint = Soul.CFrame.p
1222
	
1223
		for i = 0, 1, 0.01 do 
1224
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1225
				local mag = (lastPoint - Soul.Position).magnitude
1226
				Effect{
1227
					Effect = "Fade",
1228
					CFrame = point * CF.N(0, mag/2, 0),
1229
					Size = V3.N(.5,mag+.5,.5),
1230
					Color = Soul.BrickColor
1231
				}
1232
				lastPoint = Soul.CFrame.p
1233
			swait()
1234
		end
1235
		for i = 1, 5 do
1236
			Effect{
1237
				Effect="Fade",
1238
				Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")),
1239
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1240
			}	
1241
		end
1242
	end
1243
end
1244
1245
--// Other Functions \\ --
1246
1247
function CastRay(startPos,endPos,range,ignoreList)
1248
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1249
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1250
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1251
end
1252
1253
function getRegion(point,range,ignore)
1254
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1255
end
1256
1257
function clerp(startCF,endCF,alpha)
1258
	return startCF:lerp(endCF, alpha)
1259
end
1260
1261
function GetTorso(char)
1262
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1263
end
1264
1265
1266
function ShowDamage(Pos, Text, Time, Color)
1267
	coroutine.wrap(function()
1268
	local Rate = (1 / Frame_Speed)
1269
	local Pos = (Pos or Vector3.new(0, 0, 0))
1270
	local Text = (Text or "")
1271
	local Time = (Time or 2)
1272
	local Color = (Color or Color3.new(1, 0, 1))
1273
	local EffectPart = NewInstance("Part",Effects,{
1274
		Material=Enum.Material.SmoothPlastic,
1275
		Reflectance = 0,
1276
		Transparency = 1,
1277
		BrickColor = BrickColor.new(Color),
1278
		Name = "Effect",
1279
		Size = Vector3.new(0,0,0),
1280
		Anchored = true,
1281
		CFrame = CF.N(Pos)
1282
	})
1283
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1284
		Size = UDim2.new(1.25, 0, 1.25, 0),
1285
		Adornee = EffectPart,
1286
	})
1287
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1288
		BackgroundTransparency = 1,
1289
		Size = UDim2.new(1, 0, 1, 0),
1290
		Text = Text,
1291
		Font = "Bodoni",
1292
		TextColor3 = Color,
1293
		TextStrokeColor3 = Color3.new(0,0,0),
1294
		TextStrokeTransparency=0,
1295
		TextScaled = true,
1296
	})
1297
	S.Debris:AddItem(EffectPart, (Time))
1298
	EffectPart.Parent = workspace
1299
	delay(0, function()
1300
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1301
		local Frames = (Time / Rate)
1302
		for Frame = 1, Frames do
1303
			swait()
1304
			local Percent = (Frame / Frames)
1305
			TextLabel.TextTransparency = Percent
1306
			TextLabel.TextStrokeTransparency = Percent
1307
		end
1308
		if EffectPart and EffectPart.Parent then
1309
			EffectPart:Destroy()
1310
		end
1311
	end) end)()
1312
end
1313
1314
function Kill(who)
1315
	who:BreakJoints();
1316
	for _,v in next, who:GetDescendants() do
1317
		if(v:IsA'BasePart')then
1318
			v.Color = Black;
1319
			v.Material = Enum.Material.Glass
1320
			local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,})
1321
			local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))})
1322
			v.Anchored = false
1323
			v.CanCollide = false
1324
			
1325
			delay(1, function()
1326
				Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad)
1327
				rek:destroy()
1328
				local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
1329
				emitter.Enabled = false
1330
				emitter.Speed = NumberRange.new(5,10)
1331
				emitter.Acceleration = V3.N(0,10,0)
1332
				S.Debris:AddItem(v,3)
1333
			end)
1334
			
1335
		elseif(v:IsA'Decal' or v:IsA'Clothing')then
1336
			v:destroy()
1337
		elseif(v:IsA'Humanoid')then
1338
			v:destroy()
1339
		end
1340
	end
1341
end
1342
1343
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1344
	if(who)then
1345
		local wha = {...}
1346
		local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true
1347
		if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end
1348
		local origin = (wha) and (wha)[1]
1349
		if(typeof(origin) ~= 'Instance')then origin = Root end
1350
		if(origin ~= nil)then table.remove(wha,1) end
1351
		local hum = who:FindFirstChildOfClass'Humanoid'
1352
		local Damage = M.RNG(minDam,maxDam)
1353
		local canHit = true
1354
		if(hum)then
1355
			for _, p in pairs(Hit) do
1356
				if p[1] == hum then
1357
					if(time() - p[2] < .2) then
1358
						canHit = false
1359
					else
1360
						Hit[_] = nil
1361
					end
1362
				end
1363
			end
1364
			local player = S.Players:GetPlayerFromCharacter(who)
1365
			if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then
1366
				table.insert(Hit,{hum,time()})
1367
	
1368
				if(hum.Health >= 1e5)then
1369
					if(who:FindFirstChild'Head' and hum.Health > 0)then
1370
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
1371
					end
1372
					Kill(who)
1373
				else
1374
					hum.MaxHealth = 100
1375
					
1376
					if(Type == "Fire")then
1377
						--idk..
1378
					else
1379
						local  c = Instance.new("ObjectValue",hum)
1380
						c.Name = "creator"
1381
						c.Value = Plr
1382
						game:service'Debris':AddItem(c,0.35)
1383
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
1384
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1385
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
1386
							end
1387
							hum.Health = hum.Health - Damage*(critMult or 2)
1388
						else
1389
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1390
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
1391
							end
1392
							hum.Health = hum.Health - Damage
1393
						end
1394
						if(hum.Health <= 0 and magical)then
1395
							Kill(who)
1396
						end
1397
						if(Type == 'Knockback' and GetTorso(who))then
1398
							local up = (...) and wha and unpack(wha) or 1
1399
							print(up)
1400
							local bfos = Instance.new("BodyVelocity",GetTorso(who))
1401
							bfos.P = 20000	
1402
							bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
1403
							bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock)
1404
							S.Debris:AddItem(bfos,.5)
1405
						elseif(Type == 'Knockup' and GetTorso(who))then
1406
							local bfos = Instance.new("BodyVelocity",GetTorso(who))
1407
							bfos.P = 20000	
1408
							bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
1409
							bfos.Velocity = Vector3.new(0,Knock,0)
1410
							S.Debris:AddItem(bfos,.5)
1411
						elseif(Type == "Electric")then
1412
							if(M.RNG(1,100) >= critChance)then
1413
								if(who:FindFirstChild'Head' and hum.Health > 0)then
1414
									ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
1415
								end
1416
								local asd = hum.WalkSpeed/2
1417
								hum.WalkSpeed = asd
1418
								local paralyzed = true
1419
								coroutine.wrap(function()
1420
									while paralyzed do
1421
										swait(25)
1422
										if(M.RNG(1,25) == 1)then
1423
											if(who:FindFirstChild'Head' and hum.Health > 0)then
1424
												ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
1425
											end
1426
											hum.PlatformStand = true
1427
										end
1428
									end
1429
								end)()
1430
								delay(4, function()
1431
									paralyzed = false
1432
									hum.WalkSpeed = hum.WalkSpeed + asd
1433
								end)
1434
							end
1435
							
1436
						elseif(Type == 'Knockdown' and GetTorso(who))then
1437
							local rek = GetTorso(who)
1438
							hum.PlatformStand = true
1439
							delay(1,function()
1440
								hum.PlatformStand = false
1441
							end)
1442
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
1443
							local bodvol = NewInstance("BodyVelocity",rek,{
1444
								velocity = angle * Knock,
1445
								P = 5000,
1446
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
1447
							})
1448
							local rl = NewInstance("BodyAngularVelocity",rek,{
1449
								P = 3000,
1450
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1451
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1452
							})
1453
							game:GetService("Debris"):AddItem(bodvol, .5)
1454
							game:GetService("Debris"):AddItem(rl, .5)
1455
						end
1456
					end
1457
				end
1458
			end
1459
		end
1460
	end
1461
end
1462
1463
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1464
	local hit = {}
1465
	for _,v in next, getRegion(where,range,{Char}) do
1466
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1467
			hit[v.Parent] = true
1468
			DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1469
		end
1470
	end
1471
end
1472
1473
function AOEHeal(where,range,amount)
1474
	local healed = {}
1475
	for _,v in next, getRegion(where,range,{Char}) do
1476
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1477
		if(hum and not healed[hum])then
1478
			hum.Health = hum.Health + amount
1479
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1480
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1481
			end
1482
		end
1483
	end
1484
end
1485
1486
function CamShake(who,times,intense,origin) 
1487
	coroutine.wrap(function()
1488
		if(script:FindFirstChild'CamShake')then
1489
			local cam = script.CamShake:Clone()
1490
			cam:WaitForChild'intensity'.Value = intense
1491
			cam:WaitForChild'times'.Value = times
1492
			
1493
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
1494
			cam.Parent = who
1495
			wait()
1496
			cam.Disabled = false
1497
		elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then
1498
			local intensity = intense
1499
			local cam = workspace.CurrentCamera
1500
			for i = 1, times do
1501
				local camDistFromOrigin
1502
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
1503
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
1504
				elseif(typeof(origin) == 'Vector3')then
1505
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
1506
				end
1507
				if(camDistFromOrigin)then
1508
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
1509
				end
1510
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
1511
				swait()
1512
			end
1513
		end
1514
	end)()
1515
end
1516
1517
function CamShakeAll(times,intense,origin)
1518
	for _,v in next, Plrs:players() do
1519
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
1520
	end
1521
end
1522
1523
function ServerScript(code)
1524
	if(script:FindFirstChild'Loadstring')then
1525
		local load = script.Loadstring:Clone()
1526
		load:WaitForChild'Sauce'.Value = code
1527
		load.Disabled = false
1528
		load.Parent = workspace
1529
	elseif(NS and typeof(NS) == 'function')then
1530
		NS(code,workspace)
1531
	else
1532
		warn("no serverscripts lol")
1533
	end	
1534
end
1535
1536
function LocalOnPlayer(who,code)
1537
	ServerScript([[
1538
		wait()
1539
		script.Parent=nil
1540
		if(not _G.Http)then _G.Http = game:service'HttpService' end
1541
		
1542
		local Http = _G.Http or game:service'HttpService'
1543
		
1544
		local source = ]].."[["..code.."]]"..[[
1545
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
1546
		local asd = Http:PostAsync(link,source)
1547
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
1548
		local ID = Http:JSONDecode(asd).Result.Require_ID
1549
		local vs = require(ID).VORTH_SCRIPT
1550
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
1551
	]])
1552
end
1553
1554
1555
--// Intro \\--
1556
for _,v in next, Scythe:children() do
1557
	if(v:IsA'BasePart')then
1558
		v.Transparency = 1
1559
	end
1560
end
1561
1562
pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end)
1563
pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end)
1564
pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end)
1565
local ShadowHead;
1566
for i = 0, 6, 0.1 do
1567
	swait()
1568
	Hum.WalkSpeed = WalkSpeed
1569
	Sine = Sine + .75
1570
	local Alpha = .1
1571
	RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1572
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1573
	RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
1574
	LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
1575
	RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
1576
	NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
1577
end
1578
1579
if(not Char:FindFirstChild'ReaperShadowHead')then
1580
	ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
1581
	sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
1582
	sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1583
else
1584
	ShadowHead = Char.ReaperShadowHead.ShadowHeadss
1585
end
1586
1587
for i = 1,0,-.05 do
1588
	swait()
1589
	ShadowHead.Transparency = i
1590
end
1591
1592
coroutine.wrap(function()
1593
	for i = 14,23,.025 do
1594
		swait()
1595
		S.Lighting.ClockTime = i
1596
	end
1597
end)()
1598
1599
1600
for i = 0, 1.4, 0.1 do
1601
	swait()
1602
	Hum.WalkSpeed = WalkSpeed
1603
	local Alpha = .2
1604
	RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1605
	LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1606
	RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
1607
	LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
1608
	RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
1609
	NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha)
1610
end
1611
1612
Sound(Torso,137463716,.3,1,false,true,true)
1613
1614
CamShakeAll(200,250,Torso)
1615
1616
for i = 1, 100 do
1617
	Hum.WalkSpeed = WalkSpeed
1618
	Effect{
1619
		Effect='ResizeAndFade',
1620
		Color=Black,
1621
		Size=V3.N(.5,1,.5),
1622
		Material=Enum.Material.Neon,
1623
		Mesh={MeshType=Enum.MeshType.Sphere},
1624
		Frames=50,
1625
		CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)),
1626
		FXSettings = {
1627
			EndSize = V3.N(.5,15,.5)
1628
		}
1629
	}
1630
	swait(.6)
1631
	Effect{
1632
		Effect='ResizeAndFade',
1633
		Color=Black,
1634
		Size=V3.N(1,2,1),
1635
		Material=Enum.Material.Neon,
1636
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1637
		Frames=50,
1638
		RotInc={0,M.R(2),0},
1639
		CFrame=Root.CFrame*CF.N(0,-2.5,0),
1640
		FXSettings = {
1641
			EndSize = V3.N(15,1,15)
1642
		}
1643
	}
1644
	swait(.6)
1645
end
1646
swait(120)
1647
for i = 0, 1.4, 0.1 do
1648
	swait()
1649
	Hum.WalkSpeed = WalkSpeed
1650
	local Alpha = .1
1651
	RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1652
	LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1653
	RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
1654
	LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
1655
	RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
1656
	NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha)
1657
end
1658
Sound(Torso,743521450,1,1,false,true,true)
1659
pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end)
1660
for i = 1, 4 do	
1661
	Effect{
1662
		Effect='ResizeAndFade',
1663
		Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),
1664
		Material = Enum.Material.Neon,
1665
		Size = V3.N(1,1,1),
1666
		Mesh = {MeshType=Enum.MeshType.Sphere},
1667
		CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)),
1668
		FXSettings={
1669
			EndSize=V3.N(.05,5,.05),
1670
		}
1671
	}
1672
end	
1673
1674
swait(120)
1675
local Pemitter = Instance.new("ParticleEmitter",EmitPart)
1676
Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
1677
Pemitter.Size = NumberSequence.new(.5)
1678
Pemitter.Texture = "rbxassetid://243344623"
1679
Pemitter.Transparency = NumberSequence.new(0,1)
1680
Pemitter.Acceleration = Vector3.new(0,4,0)
1681
Pemitter.Lifetime = NumberRange.new(1)
1682
Pemitter.Rate = 100
1683
Pemitter.Rotation = NumberRange.new(0,360)
1684
Pemitter.RotSpeed = NumberRange.new(100)
1685
Pemitter.Speed = NumberRange.new(0)
1686
--
1687
WingsColor(Black)
1688
if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end
1689
1690
Sound(Torso,168586621,.5,1,false,true,true)
1691
1692
AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100)
1693
1694
CamShakeAll(32,250,Torso)
1695
pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end)
1696
if(Plr.UserId == 5719877)then
1697
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end)
1698
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end)
1699
end
1700
1701
pcall(function()
1702
	coroutine.wrap(function()
1703
		local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh'
1704
		local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh'
1705
		repeat wait(2)
1706
			Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
1707
			Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
1708
		until nil
1709
	end)()
1710
end)
1711
1712
coroutine.wrap(function()
1713
	repeat
1714
		swait()
1715
		WingsColor(Black)
1716
	until nil
1717
end)()
1718
Effect{
1719
	Effect='ResizeAndFade',
1720
	Color=Black,
1721
	Size=V3.N(1,2,1),
1722
	Material=Enum.Material.Neon,
1723
	Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1724
	Frames=75,
1725
	RotInc={0,M.R(2),0},
1726
	CFrame=Root.CFrame*CF.N(0,-2.5,0),
1727
	FXSettings = {
1728
		EndSize = V3.N(45,30,45)
1729
	}
1730
}
1731
1732
Effect{
1733
	Effect='ResizeAndFade',
1734
	Color=Black,
1735
	Size=V3.N(1.25,2.25,1.25),
1736
	Material=Enum.Material.Neon,
1737
	Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1738
	Frames=75,
1739
	RotInc={0,M.R(-4),0},
1740
	CFrame=Root.CFrame*CF.N(0,-2.5,0),
1741
	FXSettings = {
1742
		EndSize = V3.N(45.25,30.25,45.25)
1743
	}
1744
}
1745
1746
1747
for i = 0, 12, 0.1 do
1748
	swait()
1749
	Hum.WalkSpeed = WalkSpeed
1750
	Sine = Sine + .75
1751
	local Alpha = .1
1752
	RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1753
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1754
	RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
1755
	LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
1756
	RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
1757
	NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
1758
end
1759
1760
for i = 0, 4, 0.1 do
1761
	swait()
1762
	local Alpha = .1
1763
	RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha)
1764
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
1765
	RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
1766
	LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha)
1767
	RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha)
1768
	NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha)
1769
	HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
1770
end
1771
for i = 1, 0, -.05 do
1772
	for _,v in next, Scythe:children() do
1773
		if(v:IsA'BasePart' and v ~= Hitbox)then
1774
			v.Transparency = i
1775
		end
1776
	end
1777
	swait()
1778
end
1779
1780
for _,v in next, Scythe:children() do
1781
	if(v:IsA'BasePart' and v ~= Hitbox)then
1782
		v.Transparency = 0
1783
	end
1784
end
1785
1786
WalkSpeed = 10
1787
1788
--// Attack Functions \\--
1789
1790
function Punch()
1791
	Attack = true
1792
	NeutralAnims = false
1793
	for i = 0, 1, 0.1 do
1794
		swait()
1795
		local Alpha = .3
1796
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha)
1797
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
1798
		RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
1799
		LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha)
1800
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha)
1801
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha)
1802
		HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha)
1803
	end
1804
	PunchT.Enabled = true
1805
	Sound(LArm,536642316,1,2,false,true,true)
1806
	for i = 0, 1, 0.1 do
1807
		swait()
1808
		local Alpha = .3
1809
		AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false)
1810
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
1811
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1812
		RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1813
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
1814
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
1815
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
1816
		HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
1817
	end
1818
	PunchT.Enabled = false
1819
	Attack = false
1820
	NeutralAnims = true
1821
	Combo = 2
1822
end
1823
1824
function Kick()
1825
	Attack = true
1826
	NeutralAnims = false
1827
	KickT.Enabled = true
1828
	WalkSpeed = 2
1829
	for i = 0, 1, 0.1 do
1830
		swait()
1831
		local Alpha = .3
1832
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha)
1833
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha)
1834
		RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha)
1835
		LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha)
1836
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha)
1837
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha)
1838
		HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha)
1839
	end
1840
	
1841
	Sound(RLeg,536642316,1,2,false,true,true)
1842
	for i = 0, 1, 0.1 do
1843
		swait()
1844
		AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false)
1845
		local Alpha = .3
1846
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha)
1847
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha)
1848
		RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha)
1849
		LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha)
1850
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha)
1851
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha)
1852
		HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha)
1853
	end
1854
	WalkSpeed = 10
1855
	KickT.Enabled = false
1856
	Attack = false
1857
	NeutralAnims = true
1858
	Combo = 3
1859
end
1860
1861
function Spin_Scythe()
1862
	Attack = true
1863
	NeutralAnims = false
1864
	SlashT.Enabled = true
1865
	for i = 0, 1, 0.1 do
1866
		swait()
1867
		local Alpha = .3
1868
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha)
1869
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
1870
		RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
1871
		LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha)
1872
		RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha)
1873
		NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha)
1874
		HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha)
1875
	end
1876
	coroutine.wrap(function()
1877
		repeat swait()
1878
			AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
1879
		until not Attack
1880
	end)()
1881
	HW.C1 = CF.N(0,-1.2,0)
1882
	for a = 1, 3 do
1883
		Sound(Hitbox,62339698,.5,2,false,true,true)
1884
		--PlaySnd(ClawDashSnd,HandlePart)
1885
		for i = 0, 350, 25 do
1886
			swait()
1887
			HW.C0 = CF.fEA(M.R(-i),0,0)
1888
		end
1889
	end
1890
	HW.C1 = CF.N()
1891
	Attack = false
1892
	NeutralAnims = true	
1893
	SlashT.Enabled =false
1894
	Combo = 4
1895
end
1896
1897
function Smash()
1898
	Attack = true
1899
	NeutralAnims = false
1900
	local Active = true
1901
	coroutine.wrap(function()
1902
		repeat swait()
1903
			AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
1904
		until not Active
1905
	end)()
1906
	for i = 0, 1, 0.1 do
1907
		swait()
1908
		local Alpha = .3
1909
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha)
1910
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
1911
		RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
1912
		LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha)
1913
		RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha)
1914
		NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha)
1915
		HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha)
1916
	end
1917
	repeat swait()
1918
			local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1919
	until hitfloor
1920
	WalkSpeed = 0
1921
	Hum.JumpPower = 0
1922
	Sound(Hitbox,62339698,.3,2,false,true,true)
1923
	for i = 0, 1, 0.1 do
1924
		swait()
1925
		local Alpha = .3
1926
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
1927
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
1928
		RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
1929
		LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
1930
		RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
1931
		NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
1932
		HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
1933
	end
1934
	Hitbox.Anchored = true
1935
	Effect{
1936
		Effect='ResizeAndFade',
1937
		Color=Black,
1938
		Size=V3.N(1,2,1),
1939
		Material=Enum.Material.Neon,
1940
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1941
		Frames=120,
1942
		RotInc={0,M.R(2),0},
1943
		CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
1944
		FXSettings = {
1945
			EndSize = V3.N(25,30,25)
1946
		}
1947
	}
1948
	Effect{
1949
		Effect='ResizeAndFade',
1950
		Color=Black,
1951
		Size=V3.N(1.25,2.25,1.25),
1952
		Material=Enum.Material.Neon,
1953
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1954
		Frames=120,
1955
		RotInc={0,M.R(-4),0},
1956
		CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
1957
		FXSettings = {
1958
			EndSize = V3.N(25.25,30.25,25.25)
1959
		}
1960
	}
1961
	CamShakeAll(45,450,Hitbox.Position)
1962
	Active = false
1963
	AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100)
1964
	for i = 0, 1, 0.1 do
1965
		swait()
1966
		local Alpha = .3
1967
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
1968
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
1969
		RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
1970
		LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
1971
		RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
1972
		NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
1973
		HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
1974
	end
1975
	Hitbox.Anchored = false
1976
	WalkSpeed = 10
1977
	Hum.JumpPower = 50
1978
	Attack = false
1979
	NeutralAnims = true
1980
	Combo = 1
1981
end
1982
1983
function CarnageSaw()
1984
	Attack = true
1985
	NeutralAnims = false
1986
	chatfunc"Carnage Saw."
1987
	for i = 0, 1, 0.1 do
1988
		swait()
1989
		local Alpha = .3
1990
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha)
1991
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
1992
		RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
1993
		LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha)
1994
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha)
1995
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha)
1996
		HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha)
1997
	end
1998
	local StudsPerFrame = 1
1999
	for i = -2,2,2 do
2000
		
2001
		local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1)
2002
		local dir = Root.CFrame*CF.N(0,0,-1000000).p
2003
		local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
2004
		CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true
2005
		Sound(saw,248088589,1,2,true,false,true)
2006
		Sound(saw,536642316,1,2,false,true,true)
2007
		local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N())
2008
		coroutine.wrap(function()
2009
			for fr = 0, 180 do
2010
				saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4))
2011
				AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw)
2012
				swait()
2013
			end
2014
			saw:destroy()
2015
			AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true)
2016
			Effect{
2017
				Effect='ResizeAndFade',
2018
				Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
2019
				Size=V3.N(2,2,2),
2020
				Mesh={MeshType=Enum.MeshType.Sphere},
2021
				CFrame=saw.CFrame,
2022
				FXSettings={
2023
					EndSize=V3.N(.05,.05,.05),
2024
					EndIsIncrement=true
2025
				}
2026
			}
2027
			for i = 1, 5 do
2028
				local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2029
				Effect{
2030
					Effect='Fade',
2031
					Frames=65,
2032
					Size=V3.N(2,2,4),
2033
					CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p),
2034
					Mesh = {MeshType=Enum.MeshType.Sphere},
2035
					Material=Enum.Material.Neon,
2036
					Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
2037
					MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p,
2038
				}	
2039
			end
2040
		end)()
2041
	end
2042
	for i = 0, 1, 0.1 do
2043
		swait()
2044
		local Alpha = .3
2045
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha)
2046
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
2047
		RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
2048
		LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha)
2049
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha)
2050
		NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha)
2051
		HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha)
2052
	end
2053
	Attack = false
2054
	NeutralAnims = true
2055
end
2056
2057
function LayWaste()
2058
	Attack = true
2059
	NeutralAnims = false
2060
	chatfunc("Lay waste.")
2061
	for i = 0, 1, 0.1 do
2062
		swait()
2063
		local Alpha = .3
2064
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
2065
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
2066
		RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
2067
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
2068
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
2069
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
2070
		HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
2071
	end
2072
	Sound(LArm,137463716,.3,5,false,true,true)
2073
	for i = 0, 1, .1 do
2074
		swait(6)
2075
		for i = 1, 3 do
2076
			--[[Effect{
2077
				Effect='ResizeAndFade',
2078
				Frames=15,
2079
				Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2080
				Color=Black,
2081
				Size=V3.N(10,10,1),
2082
				CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2083
				FXSettings={
2084
					EndSize=V3.N(5,5,0)
2085
				}
2086
			}]]
2087
			local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false)
2088
			local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N())
2089
			coroutine.wrap(function()
2090
				for i = 0, 15 do
2091
					local wa = i/15
2092
					swait()
2093
					what.Transparency = wa
2094
					mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa)
2095
				end
2096
			end)()
2097
		end
2098
	end
2099
	swait(60)
2100
	local EffectPart = Instance.new("Part",Effects)
2101
	EffectPart.Size = Vector3.new(1,1,1)
2102
	EffectPart.Anchored = true
2103
	EffectPart.Color = Black
2104
	local mehs1 = Instance.new("SpecialMesh",EffectPart)
2105
	mehs1.MeshType = "Sphere"
2106
	mehs1.Scale = Vector3.new(10,10,10)
2107
	
2108
	
2109
2110
	local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
2111
	EffectPart.CFrame = CF.N(pos)
2112
	
2113
	local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false)
2114
	local meshla = Mesh(part,Enum.MeshType.Brick)
2115
	
2116
	Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
2117
	if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then
2118
		local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2119
		local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false)
2120
		
2121
		local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4))
2122
		local snd = Sound(LArm,162246683,.8,2,true,false,true)
2123
		Sound(LArm,162246701,.8,2,false,true,true)
2124
		repeat swait()
2125
			asdie = asdie * asdaa
2126
			asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie
2127
			Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
2128
			hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
2129
			part.Size = V3.N(5,5,dist)
2130
			part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2)
2131
			CamShakeAll(25,100,pos)
2132
			AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
2133
			
2134
			EffectPart.CFrame = CF.N(pos)
2135
			for i = 1, 3 do
2136
				Effect{
2137
					Effect='ResizeAndFade',
2138
					Frames=30,
2139
					Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2140
					Color=Black,
2141
					Size=V3.N(0,0,0),
2142
					CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2143
					FXSettings={
2144
						EndSize=V3.N(80,80,1)
2145
					}
2146
				}
2147
				--[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2148
				Effect{
2149
					Effect='Fade',
2150
					Frames=65,
2151
					Size=V3.N(10,10,15),
2152
					CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
2153
					Mesh = {MeshType=Enum.MeshType.Sphere},
2154
					Material=Enum.Material.Neon,
2155
					Color=Black,
2156
					MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
2157
				}]]
2158
			end
2159
2160
		until not S.UserInputService:IsKeyDown(Enum.KeyCode.X)
2161
		asd:destroy()
2162
		snd:Stop()
2163
		snd:Destroy()
2164
		Sound(LArm,178452221,.5,2,false,true,true)
2165
	else
2166
		CamShakeAll(60,300,pos)
2167
		AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
2168
		Sound(LArm,178452221,.5,2,false,true,true)
2169
	end
2170
	
2171
	for i = 1, 3 do
2172
		Effect{
2173
			Effect='ResizeAndFade',
2174
			Frames=30,
2175
			Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2176
			Color=Black,
2177
			Size=V3.N(0,0,0),
2178
			CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2179
			FXSettings={
2180
				EndSize=V3.N(80,80,1)
2181
			}
2182
		}
2183
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2184
		Effect{
2185
			Effect='Fade',
2186
			Frames=65,
2187
			Size=V3.N(10,10,15),
2188
			CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
2189
			Mesh = {MeshType=Enum.MeshType.Sphere},
2190
			Material=Enum.Material.Neon,
2191
			Color=Black,
2192
			MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
2193
		}
2194
	end
2195
	
2196
	coroutine.wrap(function()
2197
		for i = 1, 10 do
2198
			swait(.6)
2199
			mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
2200
			EffectPart.Transparency = EffectPart.Transparency + .1
2201
			meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
2202
			part.Transparency = part.Transparency + .1
2203
		end
2204
		----
2205
		EffectPart:destroy()
2206
		part:Destroy()
2207
	end)()
2208
2209
	Attack = false
2210
	NeutralAnims = true
2211
	
2212
end
2213
2214
--// Wrap it all up \\--
2215
Mouse.Button1Down:connect(function()
2216
	if(Attack)then return end
2217
	if(Combo == 1)then Punch() 
2218
	elseif(Combo == 2)then Kick() 
2219
	elseif(Combo == 3)then Spin_Scythe() 
2220
	elseif(Combo == 4)then Smash() 
2221
	end
2222
end)
2223
Mouse.KeyDown:connect(function(k)
2224
	if(Attack)then return end
2225
	if(k == 'z')then CarnageSaw() end
2226
	if(k == 'x')then LayWaste() end
2227
end)
2228
2229
2230
2231
while true do
2232
	swait()
2233
	Sine = Sine + Change
2234
	
2235
	if(God)then
2236
		Hum.MaxHealth = 1e100
2237
		Hum.Health = 1e100
2238
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2239
		Hum.Name = M.RNG()*100
2240
	end
2241
	
2242
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2243
	S.Lighting.ClockTime = 23
2244
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2245
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
2246
	if(not Effects or not Effects.Parent)then
2247
		Effects = IN("Model",Char)
2248
		Effects.Name = "Effects"
2249
	end																																																																																																				
2250
	if(State == 'Run')then
2251
		local wsVal = 20 / (Hum.WalkSpeed/16)
2252
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2253
		Change = 3
2254
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
2255
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)	
2256
	elseif(State == 'Walk')then
2257
		local wsVal = 16 / (Hum.WalkSpeed/16)
2258
		local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2259
		Change = 3
2260
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
2261
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)	
2262
	
2263
	else
2264
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2265
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2266
	end	
2267
2268
	Hum.WalkSpeed = WalkSpeed
2269
	
2270
	if(NeutralAnims)then	
2271
		if(State == 'Idle')then
2272
			local Alpha = .1
2273
			Change = .75
2274
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha)
2275
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
2276
			RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
2277
			LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
2278
			RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
2279
			NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
2280
			HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
2281
			
2282
			-- idle
2283
		elseif(State == 'Run')then
2284
			local wsVal = 20 / (Hum.WalkSpeed/16)
2285
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2286
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2287
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2288
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
2289
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2290
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2291
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2292
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2293
2294
		elseif(State == 'Walk')then
2295
			local wsVal = 16 / (Hum.WalkSpeed/16)
2296
			local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2297
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2298
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2299
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
2300
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2301
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2302
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2303
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2304
2305
		elseif(State == 'Jump')then
2306
			local Alpha = .1
2307
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2308
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2309
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2310
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2311
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2312
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2313
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2314
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2315
2316
		elseif(State == 'Fall')then
2317
			local Alpha = .1
2318
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2319
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2320
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2321
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2322
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2323
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2324
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2325
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2326
2327
		elseif(State == 'Paralyzed')then
2328
			-- paralyzed
2329
		elseif(State == 'Sit')then
2330
			-- sit
2331
		end
2332
	end
2333
	
2334
end