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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | --------------------------------- | |
88 | -----SO BASICALLY I'M MONKEY----- | |
89 | --------------------------------- | |
90 | ||
91 | --This script is made by mrfunnylaughs4. | |
92 | ||
93 | local plr = Sebas21506 | |
94 | local char = plr.Character | |
95 | local hum = char:FindFirstChildOfClass("Humanoid") | |
96 | local idleanim = Instance.new("Animation") | |
97 | idleanim.Name = "Roblox Idle Animation" | |
98 | idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
99 | local idleanimplay = hum:LoadAnimation(idleanim) | |
100 | idleanimplay:Play() | |
101 | wait(0.1) | |
102 | if char:FindFirstChild("Animate") then | |
103 | char.Animate:Destroy() | |
104 | end | |
105 | local remote = Instance.new("RemoteEvent", char) | |
106 | remote.Name = "ReplicationEvent" | |
107 | local client = NLS([==[ | |
108 | local remote = game:GetService("Players").owner.Character:WaitForChild("ReplicationEvent") | |
109 | spawn(function() | |
110 | while game:GetService("RunService").Heartbeat:Wait() do | |
111 | remote = game:GetService("Players").owner.Character:WaitForChild("ReplicationEvent") | |
112 | end | |
113 | end) | |
114 | game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping) | |
115 | if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then | |
116 | remote:FireServer(1, input.KeyCode) | |
117 | end | |
118 | end) | |
119 | mouse.Button1Down:Connect(function() | |
120 | remote:FireServer(2) | |
121 | end) | |
122 | remote.OnClientEvent:Connect(function() | |
123 | game:GetService("Players").owner.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").owner.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").owner.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z)) | |
124 | end) | |
125 | ]==], char) | |
126 | local crabrave = Instance.new("Sound", char.Torso) | |
127 | local RS = char.Torso["Right Shoulder"] | |
128 | local LS = char.Torso["Left Shoulder"] | |
129 | local RH = char.Torso["Right Hip"] | |
130 | local LH = char.Torso["Left Hip"] | |
131 | local rootj = char.HumanoidRootPart.RootJoint | |
132 | local throwbutton = false | |
133 | local throw = false | |
134 | local normalanim = true | |
135 | local attackd = false | |
136 | local animpose = "Idle" | |
137 | local timepos = 0 | |
138 | local sine = 0 | |
139 | local RSnor = RS.C0 | |
140 | local LSnor = LS.C0 | |
141 | local RHnor = RH.C0 | |
142 | local LHnor = LH.C0 | |
143 | local rootjnor = rootj.C0 | |
144 | ||
145 | --------------------------------- | |
146 | --------------Set up------------- | |
147 | --------------------------------- | |
148 | ||
149 | local sur = Instance.new("BillboardGui", char.Head) | |
150 | sur.Name = "Billboard" | |
151 | sur.Adornee = char.Head | |
152 | sur.Size = UDim2.new(10, 0, 5, 0) | |
153 | sur.StudsOffset = Vector3.new(0, 5, 0) | |
154 | local text = Instance.new("TextLabel", sur) | |
155 | - | text.Text = "SO BASICALLY IM MONKEY" |
155 | + | text.Text = "So basically Im big stupid" |
156 | text.Size = UDim2.new(1, 0, 1, 0) | |
157 | text.TextScaled = true | |
158 | text.BackgroundTransparency = 1 | |
159 | text.Font = Enum.Font.SourceSansLight | |
160 | text.TextColor3 = Color3.new(1, 1, 1) | |
161 | text.TextStrokeTransparency = 0 | |
162 | ||
163 | --------------------------------- | |
164 | -------------Attacks------------- | |
165 | --------------------------------- | |
166 | ||
167 | remote.OnServerEvent:Connect(function(Player, number, key) | |
168 | if number == 1 and plr.Name == Player.Name and attackd == false then | |
169 | if key == Enum.KeyCode.Z then | |
170 | sine = 0 | |
171 | attackd = true | |
172 | normalanim = false | |
173 | hum.WalkSpeed = 0 | |
174 | hum.JumpPower = 0 | |
175 | for i = 1, 15 do | |
176 | game:GetService("RunService").Heartbeat:Wait() | |
177 | rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(1.2, 0, 0) + Vector3.new(0, -1.6, 0), 0.15) | |
178 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0, 0, 1.1) + Vector3.new(0, 0, -0.3), 0.15) | |
179 | LS.C0 = LS.C0:Lerp(LSnor, 0.15) | |
180 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
181 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
182 | end | |
183 | for i = 1, 20 do | |
184 | game:GetService("RunService").Heartbeat:Wait() | |
185 | LS.C0 = LS.C0 * CFrame.Angles(0, 0, -0.06) + Vector3.new(0, 0, -0.03) | |
186 | end | |
187 | local banpart = Instance.new("Part", char) | |
188 | banpart.Size = Vector3.new(1, 1, 1) | |
189 | banpart.CanCollide = false | |
190 | local mesh = Instance.new("SpecialMesh", banpart) | |
191 | mesh.MeshType = "FileMesh" | |
192 | mesh.MeshId = "rbxassetid://28937301" | |
193 | mesh.TextureId = "rbxassetid://28937670" | |
194 | mesh.Scale = Vector3.new(0.8, 0.8, 0.8) | |
195 | local weld = Instance.new("Weld", banpart) | |
196 | weld.Part0 = char["Left Arm"] | |
197 | weld.Part1 = banpart | |
198 | weld.C1 = CFrame.new(0, 1, 0) | |
199 | for i = 1, 20 do | |
200 | game:GetService("RunService").Heartbeat:Wait() | |
201 | rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15) | |
202 | RS.C0 = RS.C0:Lerp(RSnor, 0.15) | |
203 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0, 0, -4), 0.15) | |
204 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
205 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
206 | end | |
207 | throwbutton = true | |
208 | throw = true | |
209 | repeat game:GetService("RunService").Heartbeat:Wait() | |
210 | remote:FireClient(plr) | |
211 | until throw == false | |
212 | for i = 1, 15 do | |
213 | game:GetService("RunService").Heartbeat:Wait() | |
214 | LS.C0 = LS.C0:Lerp(LS.C0 * CFrame.Angles(0, 0, 0.01), i) | |
215 | end | |
216 | banpart.Parent = workspace | |
217 | weld:Destroy() | |
218 | banpart.CanCollide = true | |
219 | banpart.Velocity = char.HumanoidRootPart.CFrame.LookVector * 60 | |
220 | local start = LS.C0 | |
221 | for i = 1, 0, -1 / 15 do | |
222 | game:GetService("RunService").Heartbeat:Wait() | |
223 | LS.C0 = LSnor:Lerp(start, i * i) | |
224 | end | |
225 | normalanim = true | |
226 | attackd = false | |
227 | hum.WalkSpeed = 16 | |
228 | hum.JumpPower = 50 | |
229 | banpart.Touched:Connect(function(hit) | |
230 | if hit.Parent and game:GetService("Players"):FindFirstChild(hit.Parent.Name) then | |
231 | local character = hit.Parent | |
232 | character:FindFirstChildOfClass("Humanoid").Sit = true | |
233 | local s = Instance.new("Sound", character.Head) | |
234 | s.SoundId = "rbxassetid://28976727" | |
235 | s.Volume = 10 | |
236 | s:Play() | |
237 | end | |
238 | end) | |
239 | spawn(function() | |
240 | wait(15) | |
241 | if banpart.Parent == workspace then | |
242 | banpart:Destroy() | |
243 | end | |
244 | end) | |
245 | end | |
246 | if key == Enum.KeyCode.X then | |
247 | attackd = true | |
248 | local bpart = Instance.new("Part", workspace) | |
249 | bpart.Size = Vector3.new(2.4, 3.5, 2.4) | |
250 | bpart.Locked = true | |
251 | bpart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2) | |
252 | bpart.Velocity = Vector3.new(0, 50, 0) + char.HumanoidRootPart.CFrame.LookVector * 50 | |
253 | local mesh = Instance.new("SpecialMesh", bpart) | |
254 | mesh.MeshType = "FileMesh" | |
255 | mesh.MeshId = "http://www.roblox.com/asset/?id=29873142" | |
256 | mesh.Scale = Vector3.new(1.1, 1.1, 1.1) | |
257 | mesh.TextureId = "http://www.roblox.com/asset/?id=31082268" | |
258 | local update = 0.4 | |
259 | while update > 0.1 do | |
260 | local sound = Instance.new("Sound", bpart) | |
261 | sound.SoundId = "rbxasset://sounds\\clickfast.wav" | |
262 | sound.Volume = 5 | |
263 | sound:Play() | |
264 | wait(update) | |
265 | update = update * 0.9 | |
266 | end | |
267 | for i = 1, 50 do | |
268 | local banpart = Instance.new("Part", workspace) | |
269 | banpart.Size = Vector3.new(1, 1, 1) | |
270 | banpart.CanCollide = true | |
271 | banpart.CFrame = bpart.CFrame | |
272 | local bCFrame = CFrame.new(0, 0, 0) | |
273 | local bVel = Vector3.new(0, 0, 0) | |
274 | local mesh = Instance.new("SpecialMesh", banpart) | |
275 | mesh.MeshType = "FileMesh" | |
276 | mesh.MeshId = "rbxassetid://28937301" | |
277 | mesh.TextureId = "rbxassetid://28937670" | |
278 | mesh.Scale = Vector3.new(0.8, 0.8, 0.8) | |
279 | local weld = Instance.new("Weld", banpart) | |
280 | weld.Part0 = bpart | |
281 | weld.Part1 = banpart | |
282 | spawn(function() | |
283 | wait(1) | |
284 | banpart.Touched:Connect(function(hit) | |
285 | if hit.Parent and game:GetService("Players"):FindFirstChild(hit.Parent.Name) then | |
286 | local character = hit.Parent | |
287 | character:FindFirstChildOfClass("Humanoid").Sit = true | |
288 | local s = Instance.new("Sound", character.Head) | |
289 | s.SoundId = "rbxassetid://28976727" | |
290 | s.Volume = 10 | |
291 | s:Play() | |
292 | end | |
293 | end) | |
294 | end) | |
295 | spawn(function() | |
296 | while wait() do | |
297 | if banpart.Parent ~= workspace then | |
298 | banpart = Instance.new("Part", workspace) | |
299 | banpart.Size = Vector3.new(1, 1, 1) | |
300 | banpart.CanCollide = true | |
301 | mesh = Instance.new("SpecialMesh", banpart) | |
302 | mesh.MeshType = "FileMesh" | |
303 | mesh.MeshId = "rbxassetid://28937301" | |
304 | mesh.TextureId = "rbxassetid://28937670" | |
305 | mesh.Scale = Vector3.new(0.8, 0.8, 0.8) | |
306 | banpart.CFrame = bCFrame | |
307 | banpart.Velocity = bVel | |
308 | banpart.Touched:Connect(function(hit) | |
309 | if hit.Parent and game:GetService("Players"):FindFirstChild(hit.Parent.Name) then | |
310 | local character = hit.Parent | |
311 | character:FindFirstChildOfClass("Humanoid").Sit = true | |
312 | local s = Instance.new("Sound", character.Head) | |
313 | s.SoundId = "rbxassetid://28976727" | |
314 | s.Volume = 10 | |
315 | s:Play() | |
316 | end | |
317 | end) | |
318 | else | |
319 | bCFrame = banpart.CFrame | |
320 | bVel = banpart.Velocity | |
321 | end | |
322 | end | |
323 | end) | |
324 | end | |
325 | local explosion = Instance.new("Explosion", bpart) | |
326 | explosion.Position = bpart.Position | |
327 | local sound2 = Instance.new("Sound", bpart) | |
328 | sound2.SoundId = "rbxasset://sounds\\Rocket shot.wav" | |
329 | sound2.Volume = 5 | |
330 | sound2:Play() | |
331 | bpart.CanCollide = false | |
332 | attackd = false | |
333 | end | |
334 | if key == Enum.KeyCode.C then | |
335 | sine = 0 | |
336 | attackd = true | |
337 | normalanim = false | |
338 | hum.WalkSpeed = 0 | |
339 | hum.JumpPower = 0 | |
340 | for i = 1, 20 do | |
341 | game:GetService("RunService").Heartbeat:Wait() | |
342 | rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15) | |
343 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0, 0, 4), 0.15) | |
344 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0, 0, -4), 0.15) | |
345 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
346 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
347 | end | |
348 | local tpart = Instance.new("Part", char) | |
349 | tpart.Size = Vector3.new(5.523, 6.19, 22.966) | |
350 | tpart.Anchored = true | |
351 | tpart.BrickColor = BrickColor.new("Pine Cone") | |
352 | tpart.Material = "Wood" | |
353 | tpart.CanCollide = false | |
354 | tpart.CFrame = char["Right Arm"].CFrame * CFrame.Angles(math.pi, -math.pi / 2, 0) * CFrame.new(0, 4, 1) | |
355 | local mesh = Instance.new("SpecialMesh", tpart) | |
356 | mesh.MeshType = "FileMesh" | |
357 | mesh.MeshId = "rbxassetid://1760841786" | |
358 | wait(0.5) | |
359 | for i = 1, 15 do | |
360 | game:GetService("RunService").Heartbeat:Wait() | |
361 | RS.C0 = RS.C0:Lerp(RS.C0 * CFrame.Angles(0, 0, -0.01), i) | |
362 | LS.C0 = LS.C0:Lerp(LS.C0 * CFrame.Angles(0, 0, 0.01), i) | |
363 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
364 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
365 | tpart.CFrame = char["Right Arm"].CFrame * CFrame.Angles(math.pi, -math.pi / 2, 0) * CFrame.new(0, 4, 1) | |
366 | end | |
367 | tpart.Anchored = false | |
368 | tpart.Velocity = char.HumanoidRootPart.CFrame.LookVector * 100 | |
369 | tpart.CanCollide = true | |
370 | tpart.Parent = workspace | |
371 | spawn(function() | |
372 | wait(0.3) | |
373 | tpart.Touched:Connect(function(hit) | |
374 | if hit.Size.X + hit.Size.Y + hit.Size.Z < 1000 then | |
375 | hit:BreakJoints() | |
376 | hit.Anchored = false | |
377 | hit.Velocity = tpart.Velocity | |
378 | end | |
379 | end) | |
380 | end) | |
381 | for i = 1, 20 do | |
382 | game:GetService("RunService").Heartbeat:Wait() | |
383 | rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15) | |
384 | RS.C0 = RS.C0:Lerp(RSnor, 0.15) | |
385 | LS.C0 = LS.C0:Lerp(LSnor, 0.15) | |
386 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
387 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
388 | end | |
389 | attackd = false | |
390 | normalanim = true | |
391 | hum.WalkSpeed = 16 | |
392 | hum.JumpPower = 50 | |
393 | end | |
394 | elseif Player.Name == plr.Name and number == 2 and throw == true and throwbutton == true then | |
395 | throwbutton = false | |
396 | throw = false | |
397 | end | |
398 | end) | |
399 | ||
400 | --------------------------------- | |
401 | -----------Wrapping up----------- | |
402 | --------------------------------- | |
403 | ||
404 | while game:GetService("RunService").Heartbeat:Wait() do | |
405 | if normalanim then | |
406 | sine = sine + 1 | |
407 | end | |
408 | if crabrave.Parent == char.Torso then | |
409 | crabrave.SoundId = "rbxassetid://1609256184" | |
410 | crabrave.Playing = true | |
411 | crabrave.Volume = 1 | |
412 | crabrave.Looped = true | |
413 | timepos = crabrave.TimePosition | |
414 | else | |
415 | crabrave = Instance.new("Sound", char.Torso) | |
416 | crabrave.TimePosition = timepos | |
417 | end | |
418 | if remote.Parent == char then | |
419 | remote.Name = "ReplicationEvent" | |
420 | else | |
421 | remote = Instance.new("RemoteEvent", char) | |
422 | end | |
423 | local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char) | |
424 | if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then | |
425 | animpose = "Walking" | |
426 | elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then | |
427 | animpose = "Jumping" | |
428 | elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then | |
429 | animpose = "Falling" | |
430 | else | |
431 | animpose = "Idle" | |
432 | end | |
433 | if animpose == "Idle" and normalanim then | |
434 | RS.C0 = RSnor * CFrame.Angles(0, 0, 1 + math.sin(sine / 5)) | |
435 | LS.C0 = LSnor * CFrame.Angles(0, 0, -1 + math.sin(sine / 5)) | |
436 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
437 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
438 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
439 | elseif animpose == "Walking" and normalanim then | |
440 | RS.C0 = RSnor * CFrame.Angles(0, 0, 1 + math.sin(sine / 5)) | |
441 | LS.C0 = LSnor * CFrame.Angles(0, 0, -1 + math.sin(sine / 5)) | |
442 | RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(0, 0, math.sin(sine / 10)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
443 | LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(0, 0, math.sin(sine / 10)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
444 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
445 | elseif animpose == "Jumping" and normalanim then | |
446 | rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(-0.5, 0, 0), 0.15) | |
447 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.3, 0, 0), 0.15) | |
448 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.3, 0, 0), 0.15) | |
449 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
450 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
451 | elseif animpose == "Falling" and normalanim then | |
452 | rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(0.5, 0, 0), 0.15) | |
453 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.6, 0, 0), 0.15) | |
454 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.6, 0, 0), 0.15) | |
455 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
456 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
457 | end | |
458 | end |