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1 | - | plr = game:GetService("Players").LocalPlayer |
1 | + | |
2 | -- This script has been converted to FE by iPxter | |
3 | ||
4 | ||
5 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
6 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
7 | do | |
8 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
9 | script.Parent = Player.Character | |
10 | ||
11 | --RemoteEvent for communicating | |
12 | local Event = Instance.new("RemoteEvent") | |
13 | Event.Name = "UserInput_Event" | |
14 | ||
15 | --Fake event to make stuff like Mouse.KeyDown work | |
16 | local function fakeEvent() | |
17 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
18 | t.connect = t.Connect | |
19 | return t | |
20 | end | |
21 | ||
22 | --Creating fake input objects with fake variables | |
23 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
24 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
25 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
26 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
27 | end} | |
28 | --Merged 2 functions into one by checking amount of arguments | |
29 | CAS.UnbindAction = CAS.BindAction | |
30 | ||
31 | --This function will trigger the events that have been :Connect()'ed | |
32 | local function te(self,ev,...) | |
33 | local t = m[ev] | |
34 | if t and t._fakeEvent and t.Function then | |
35 | t.Function(...) | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=Player then return end | |
43 | if io.isMouse then | |
44 | m.Target = io.Target | |
45 | m.Hit = io.Hit | |
46 | else | |
47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
50 | end | |
51 | for _,t in pairs(CAS.Actions) do | |
52 | for _,k in pairs(t.Keys) do | |
53 | if k==io.KeyCode then | |
54 | t.Function(t.Name,io.UserInputState,io) | |
55 | end | |
56 | end | |
57 | end | |
58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
60 | end | |
61 | end) | |
62 | Event.Parent = NLS([==[ | |
63 | local Player = game:GetService("Players").LocalPlayer | |
64 | local Event = script:WaitForChild("UserInput_Event") | |
65 | ||
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local Mouse = Player:GetMouse() | |
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
86 | end | |
87 | ||
88 | ||
89 | ||
90 | ||
91 | ||
92 | ||
93 | ||
94 | ||
95 | ||
96 | ||
97 | ||
98 | ||
99 | ||
100 | ||
101 | ||
102 | ||
103 | ||
104 | ||
105 | print([[ | |
106 | ||
107 | _____________________________________________________________________________ | |
108 | ||
109 | LUNAR BANISHER | |
110 | ||
111 | I DON'T KNOW WHY I CREATE LOCAL TO FE FOR VOID, SO? | |
112 | ||
113 | MADE BY RAMIN999232 | |
114 | ||
115 | ||
116 | ___________________________________________________________________________ | |
117 | ||
118 | leaked | |
119 | ||
120 | ]]) | |
121 | ||
122 | ||
123 | ||
124 | ||
125 | ||
126 | plr = owner | |
127 | char = plr.Character | |
128 | hum = char.Humanoid | |
129 | local cam = game.Workspace.CurrentCamera | |
130 | Camera = cam | |
131 | local CamInterrupt = false | |
132 | local TwoD = false | |
133 | local TargetInfo = {nil, nil} | |
134 | cam.CameraType = "Custom" | |
135 | t = char.Torso | |
136 | h = char.Head | |
137 | ra = char["Right Arm"] | |
138 | la = char["Left Arm"] | |
139 | rl = char["Right Leg"] | |
140 | ll = char["Left Leg"] | |
141 | tors = char.Torso | |
142 | lleg = char["Left Leg"] | |
143 | root = char.HumanoidRootPart | |
144 | hed = char.Head | |
145 | rleg = char["Right Leg"] | |
146 | rarm = char["Right Arm"] | |
147 | larm = char["Left Arm"] | |
148 | radian = math.rad | |
149 | random = math.random | |
150 | Vec3 = Vector3.new | |
151 | Inst = Instance.new | |
152 | cFrame = CFrame.new | |
153 | Euler = CFrame.fromEulerAnglesXYZ | |
154 | vt = Vector3.new | |
155 | bc = BrickColor.new | |
156 | br = BrickColor.random | |
157 | it = Instance.new | |
158 | cf = CFrame.new | |
159 | ||
160 | local Booleans = { | |
161 | CamFollow = true, | |
162 | GyroUse = true | |
163 | } | |
164 | ||
165 | function lerp(object, newCFrame, alpha) | |
166 | return object:lerp(newCFrame, alpha) | |
167 | end | |
168 | ||
169 | local Directer = Inst("BodyGyro", root) | |
170 | Directer.MaxTorque = Vec3(0, 0, 0) | |
171 | Directer.P = 600000 | |
172 | local CPart = Inst("Part") | |
173 | CPart.Anchored = true | |
174 | CPart.CanCollide = false | |
175 | CPart.Locked = true | |
176 | CPart.Transparency = 1 | |
177 | ||
178 | local rainbowmode = false | |
179 | local chaosmode = false | |
180 | ||
181 | local kan = Instance.new("Sound",char) | |
182 | kan.Volume = 5 | |
183 | kan.TimePosition = 0 | |
184 | kan.PlaybackSpeed = 1 | |
185 | kan.Pitch = 1 | |
186 | kan.SoundId = "rbxassetid://561833161" | |
187 | kan.Name = "wrecked" | |
188 | kan.Looped = true | |
189 | kan:Play() | |
190 | ||
191 | local currentThemePlaying = kan.SoundId | |
192 | local currentPitch = kan.Pitch | |
193 | local currentVol = kan.Volume | |
194 | function newTheme(ID,timepos,pitch,vol) | |
195 | local kanz = kan | |
196 | --kanz:Stop() | |
197 | kanz.Volume = vol | |
198 | --kanz.TimePosition = timepos | |
199 | kanz.PlaybackSpeed = pitch | |
200 | kanz.Pitch = pitch | |
201 | kanz.SoundId = ID | |
202 | kanz.Name = "wrecked" | |
203 | kanz.Looped = true | |
204 | currentThemePlaying = kanz.SoundId | |
205 | currentVol = kanz.Volume | |
206 | currentPitch = kanz.Pitch | |
207 | --kanz:Play() | |
208 | --coroutine.resume(coroutine.create(function() | |
209 | --wait(0.05) | |
210 | --end)) | |
211 | end | |
212 | ||
213 | ||
214 | function newThemeCust(ID,timepos,pitch,vol) | |
215 | local kanz = kan | |
216 | kanz:Stop() | |
217 | kanz.Volume = vol | |
218 | kanz.TimePosition = timepos | |
219 | kanz.PlaybackSpeed = pitch | |
220 | kanz.Pitch = pitch | |
221 | kanz.SoundId = ID | |
222 | kanz.Name = "wrecked" | |
223 | kanz.Looped = true | |
224 | currentThemePlaying = kanz.SoundId | |
225 | currentVol = kanz.Volume | |
226 | currentPitch = kanz.Pitch | |
227 | kanz:Play() | |
228 | coroutine.resume(coroutine.create(function() | |
229 | wait(0.05) | |
230 | end)) | |
231 | end | |
232 | ||
233 | local mutedtog = false | |
234 | ||
235 | function CameraEnshaking(Length,Intensity) | |
236 | coroutine.resume(coroutine.create(function() | |
237 | local intensity = 1*Intensity | |
238 | local rotM = 0.01*Intensity | |
239 | for i = 0, Length, 0.1 do | |
240 | swait() | |
241 | intensity = intensity - 0.05*Intensity/Length | |
242 | rotM = rotM - 0.0005*Intensity/Length | |
243 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
244 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
245 | end | |
246 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
247 | end)) | |
248 | end | |
249 | CamShake=function(Part,Distan,Power,Times) | |
250 | local de=Part.Position | |
251 | for i,v in pairs(workspace:children()) do | |
252 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
253 | for _,c in pairs(v:children()) do | |
254 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
255 | local Noob=v.Humanoid | |
256 | if Noob~=nil then | |
257 | coroutine.resume(coroutine.create(function() | |
258 | FV = Instance.new("BoolValue", Noob) | |
259 | FV.Name = "CameraShake" | |
260 | for ShakeNum=1,Times do | |
261 | swait() | |
262 | local ef=Power | |
263 | if ef>=1 then | |
264 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
265 | else | |
266 | ef=Power*10 | |
267 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
268 | end | |
269 | end | |
270 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
271 | FV:Destroy() | |
272 | end)) | |
273 | CameraShake(Times, Power, Noob) | |
274 | end | |
275 | end | |
276 | end | |
277 | end | |
278 | end | |
279 | end | |
280 | ||
281 | ||
282 | function chatfunc(text,color,typet,font,timeex) | |
283 | local chat = coroutine.wrap(function() | |
284 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
285 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
286 | end | |
287 | local naeeym2 = Instance.new("BillboardGui",Character) | |
288 | naeeym2.Size = UDim2.new(0,100,0,40) | |
289 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
290 | naeeym2.Adornee = Character.Head | |
291 | naeeym2.Name = "TalkingBillBoard" | |
292 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
293 | tecks2.BackgroundTransparency = 1 | |
294 | tecks2.BorderSizePixel = 0 | |
295 | tecks2.Text = "" | |
296 | tecks2.Font = font | |
297 | tecks2.TextSize = 30 | |
298 | tecks2.TextStrokeTransparency = 0 | |
299 | tecks2.TextColor3 = color | |
300 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
301 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
302 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
303 | tecks3.BackgroundTransparency = 1 | |
304 | tecks3.BorderSizePixel = 0 | |
305 | tecks3.Text = "" | |
306 | tecks3.Font = font | |
307 | tecks3.TextSize = 30 | |
308 | tecks3.TextStrokeTransparency = 0 | |
309 | if typet == "Inverted" then | |
310 | tecks3.TextColor3 = Color3.new(0,0,0) | |
311 | tecks3.TextStrokeColor3 = color | |
312 | elseif typet == "Normal" then | |
313 | tecks3.TextColor3 = color | |
314 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
315 | end | |
316 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
317 | coroutine.resume(coroutine.create(function() | |
318 | while true do | |
319 | swait(1) | |
320 | if chaosmode == true then | |
321 | tecks2.TextColor3 = BrickColor.random().Color | |
322 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
323 | end | |
324 | end | |
325 | end)) | |
326 | modet.TextTransparency = modet.TextTransparency + 1 | |
327 | modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1 | |
328 | for i = 0, 74*timeex do | |
329 | swait() | |
330 | modet.TextTransparency = 1 | |
331 | modet.TextStrokeTransparency = 1 | |
332 | tecks2.Text = text | |
333 | tecks3.Text = text | |
334 | end | |
335 | local randomrot = math.random(1,2) | |
336 | if randomrot == 1 then | |
337 | for i = 1, 50 do | |
338 | swait() | |
339 | tecks2.Text = text | |
340 | tecks3.Text = text | |
341 | modet.TextTransparency = modet.TextTransparency - .02 | |
342 | modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 | |
343 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
344 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
345 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
346 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
347 | end | |
348 | elseif randomrot == 2 then | |
349 | for i = 1, 50 do | |
350 | swait() | |
351 | tecks2.Text = text | |
352 | tecks3.Text = text | |
353 | modet.TextTransparency = modet.TextTransparency - .02 | |
354 | modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 | |
355 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
356 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
357 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
358 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
359 | end | |
360 | end | |
361 | modet.TextTransparency = 0 | |
362 | modet.TextStrokeTransparency = 0 | |
363 | if toggleTag == false then | |
364 | modet.TextTransparency = 1 | |
365 | modet.TextStrokeTransparency = 1 | |
366 | end | |
367 | naeeym2:Destroy() | |
368 | end) | |
369 | chat() | |
370 | end | |
371 | ||
372 | function bosschatfunc(text,color,watval) | |
373 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
374 | coroutine.resume(coroutine.create(function() | |
375 | if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
376 | v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
377 | end | |
378 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
379 | CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1) | |
380 | scrg.Name = "Dialog" | |
381 | local txtlb = Instance.new("TextLabel",scrg) | |
382 | txtlb.Text = "" | |
383 | txtlb.Font = "Bodoni" | |
384 | txtlb.TextColor3 = Color3.new(0,0,0) | |
385 | txtlb.TextStrokeTransparency = 0 | |
386 | txtlb.BackgroundTransparency = 0.75 | |
387 | txtlb.BackgroundColor3 = Color3.new(0,0,0) | |
388 | txtlb.TextStrokeColor3 = color | |
389 | txtlb.TextScaled = true | |
390 | txtlb.Size = UDim2.new(1,0,0.25,0) | |
391 | txtlb.TextXAlignment = "Left" | |
392 | txtlb.Position = UDim2.new(0,0,0.75 + 1,0) | |
393 | local txtlb2 = Instance.new("TextLabel",scrg) | |
394 | txtlb2.Text = "Lunar Banisher" | |
395 | txtlb2.Font = "Arcade" | |
396 | txtlb2.TextColor3 = Color3.new(0,0,0) | |
397 | txtlb2.TextStrokeTransparency = 0 | |
398 | txtlb2.BackgroundTransparency = 1 | |
399 | txtlb2.TextStrokeColor3 = color | |
400 | txtlb2.TextSize = 40 | |
401 | txtlb2.Size = UDim2.new(1,0,0.25,0) | |
402 | txtlb2.TextXAlignment = "Left" | |
403 | txtlb2.Position = UDim2.new(0,0,1,0) | |
404 | local fvalen = 0.55 | |
405 | local fval = -0.49 | |
406 | coroutine.resume(coroutine.create(function() | |
407 | while true do | |
408 | swait() | |
409 | if chaosmode == true then | |
410 | txtlb.Rotation = math.random(-1,1) | |
411 | txtlb2.Rotation = math.random(-1,1) | |
412 | txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
413 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
414 | txtlb.TextStrokeColor3 = BrickColor.random().Color | |
415 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
416 | end | |
417 | end | |
418 | end)) | |
419 | coroutine.resume(coroutine.create(function() | |
420 | while true do | |
421 | swait() | |
422 | if scrg.Parent ~= nil then | |
423 | fvalen = fvalen - 0.0001 | |
424 | elseif scrg.Parent == nil then | |
425 | break | |
426 | end | |
427 | end | |
428 | end)) | |
429 | local flol = 1.75 | |
430 | local flil = 1.6 | |
431 | coroutine.resume(coroutine.create(function() | |
432 | for i = 0, 9 do | |
433 | swait() | |
434 | fval = fval + 0.05 | |
435 | flol = flol - 0.1 | |
436 | flil = flil - 0.1 | |
437 | txtlb.Text = "" | |
438 | txtlb.Position = UDim2.new(0,0,flol,0) | |
439 | txtlb2.Position = UDim2.new(0,0,flil,0) | |
440 | end | |
441 | txtlb.Text = text | |
442 | wait(watval) | |
443 | local valinc = 0 | |
444 | for i = 0, 99 do | |
445 | swait() | |
446 | valinc = valinc + 0.0001 | |
447 | flol = flol + valinc | |
448 | flil = flil + valinc | |
449 | txtlb.Rotation = txtlb.Rotation + valinc*20 | |
450 | txtlb2.Rotation = txtlb2.Rotation - valinc*50 | |
451 | txtlb.Position = UDim2.new(0,0,flol,0) | |
452 | txtlb2.Position = UDim2.new(0,0,flil,0) | |
453 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
454 | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
455 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
456 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
457 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
458 | end | |
459 | scrg:Destroy() | |
460 | end)) | |
461 | end)) | |
462 | end | |
463 | end | |
464 | ||
465 | local disably = false | |
466 | function warnedpeople(text,represfont,color,color2) | |
467 | if disably ~= true then | |
468 | CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
469 | CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
470 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
471 | coroutine.resume(coroutine.create(function() | |
472 | if v.PlayerGui:FindFirstChild("Spinny")~= nil then | |
473 | v.PlayerGui:FindFirstChild("Spinny"):destroy() | |
474 | end | |
475 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
476 | scrg.Name = "Spinny" | |
477 | local frm = Instance.new("Frame",scrg) | |
478 | frm.BackgroundTransparency = 0.25 | |
479 | frm.BackgroundColor3 = color | |
480 | frm.BorderSizePixel = 0 | |
481 | frm.Rotation = 45 | |
482 | frm.Size = UDim2.new(3,0,0,100) | |
483 | frm.Position = UDim2.new(-4,0,0,0) | |
484 | local frm2 = frm:Clone() | |
485 | frm2.Parent = scrg | |
486 | frm2.BackgroundColor3 = color2 | |
487 | frm2.Position = UDim2.new(-4.05,0,0,0) | |
488 | local imlb = Instance.new("ImageLabel",scrg) | |
489 | imlb.BackgroundTransparency = 1 | |
490 | imlb.BackgroundColor3 = Color3.new(0,0,0) | |
491 | imlb.Image = "rbxassetid://2344851144" | |
492 | imlb.Size = UDim2.new(0,750,0,750) | |
493 | imlb.ImageColor3 = color2 | |
494 | imlb.ImageTransparency = 0.25 | |
495 | imlb.Position = UDim2.new(-2.5,0,-2.5,0) | |
496 | local imlb2 = imlb:Clone() | |
497 | imlb2.Image = "rbxassetid://2325939897" | |
498 | imlb2.Size = UDim2.new(1,0,1,0) | |
499 | imlb2.ImageColor3 = color | |
500 | imlb2.ImageTransparency = 0 | |
501 | imlb2.Position = UDim2.new(0,0,0,0) | |
502 | local imlb3 = imlb:Clone() | |
503 | imlb3.Image = "rbxassetid://2344830904" | |
504 | imlb3.Size = UDim2.new(1,0,1,0) | |
505 | imlb3.ImageColor3 = color2 | |
506 | imlb3.ImageTransparency = 0 | |
507 | imlb3.Position = UDim2.new(0,0,0,0) | |
508 | local imlb4 = imlb:Clone() | |
509 | imlb4.Image = "rbxassetid://2344870656" | |
510 | imlb4.Size = UDim2.new(3,0,3,0) | |
511 | imlb4.ImageColor3 = Color3.new(1,1,1) | |
512 | imlb4.ImageTransparency = 0 | |
513 | imlb4.Position = UDim2.new(-1,0,-1,0) | |
514 | local imlb5 = imlb:Clone() | |
515 | imlb5.Image = "rbxassetid://2344870656" | |
516 | imlb5.Size = UDim2.new(10,0,10,0) | |
517 | imlb5.ImageColor3 = color2 | |
518 | imlb5.ImageTransparency = 0 | |
519 | imlb5.Position = UDim2.new(-4.5,0,-4.5,0) | |
520 | imlb2.Parent = imlb | |
521 | imlb3.Parent = imlb | |
522 | imlb4.Parent = imlb | |
523 | imlb5.Parent = imlb | |
524 | local txtlb2 = Instance.new("TextLabel",imlb) | |
525 | txtlb2.Text = text | |
526 | txtlb2.Font = represfont | |
527 | txtlb2.TextColor3 = color | |
528 | txtlb2.TextStrokeTransparency = 0 | |
529 | txtlb2.BackgroundTransparency = 1 | |
530 | txtlb2.TextStrokeColor3 = color2 | |
531 | txtlb2.TextScaled = true | |
532 | txtlb2.Size = UDim2.new(1,0,1,0) | |
533 | txtlb2.Position = UDim2.new(0,0,0,0) | |
534 | local fvalen = 0.55 | |
535 | local fval = -0.49 | |
536 | coroutine.resume(coroutine.create(function() | |
537 | while true do | |
538 | swait() | |
539 | if chaosmode == true then | |
540 | txtlb2.Rotation = math.random(-1,1) | |
541 | imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
542 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
543 | imlb.ImageColor3 = BrickColor.random().Color | |
544 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
545 | end | |
546 | end | |
547 | end)) | |
548 | coroutine.resume(coroutine.create(function() | |
549 | while true do | |
550 | swait() | |
551 | if scrg.Parent ~= nil then | |
552 | fvalen = fvalen - 0.0001 | |
553 | elseif scrg.Parent == nil then | |
554 | break | |
555 | end | |
556 | end | |
557 | end)) | |
558 | local flol = -5 | |
559 | local flil = 1.6 | |
560 | coroutine.resume(coroutine.create(function() | |
561 | for i = 0, 49 do | |
562 | swait() | |
563 | flol = flol + 0.125 | |
564 | flil = flil - 0.1 | |
565 | frm.Size = frm.Size + UDim2.new(0.1,0,0,0) | |
566 | frm.Rotation = frm.Rotation - 0.25 | |
567 | frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0) | |
568 | frm2.Rotation = frm.Rotation + 0.325 | |
569 | imlb3.Rotation = imlb3.Rotation - 10 | |
570 | imlb2.Rotation = imlb.Rotation + 7.5 | |
571 | imlb.Rotation = imlb.Rotation + 5 | |
572 | txtlb2.Rotation = txtlb2.Rotation - 5.125 | |
573 | imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0) | |
574 | end | |
575 | for i = 0, 99 do | |
576 | swait() | |
577 | fval = fval + 0.05 | |
578 | flol = flol + 0.005 | |
579 | frm.Size = frm.Size + UDim2.new(0.005,0,0,0) | |
580 | frm.Rotation = frm.Rotation - 0.075 | |
581 | frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0) | |
582 | frm2.Rotation = frm2.Rotation + 0.125 | |
583 | imlb3.Rotation = imlb3.Rotation - 2 | |
584 | imlb2.Rotation = imlb.Rotation + 1.5 | |
585 | imlb.Rotation = imlb.Rotation + 1 | |
586 | txtlb2.Rotation = txtlb2.Rotation - 1.125 | |
587 | imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0) | |
588 | end | |
589 | local valinc = 0 | |
590 | local vinc2 = 1 | |
591 | for i = 0, 99 do | |
592 | swait() | |
593 | vinc2 = vinc2 + 0.25 | |
594 | valinc = valinc + 0.0001 | |
595 | flol = flol + valinc | |
596 | flil = flil + valinc | |
597 | txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2 | |
598 | imlb3.Rotation = imlb3.Rotation - 2*vinc2 | |
599 | imlb.Rotation = imlb.Rotation + 1*vinc2 | |
600 | imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0) | |
601 | frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0) | |
602 | frm.Rotation = frm.Rotation + 0.1*vinc2 | |
603 | frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0) | |
604 | frm2.Rotation = frm2.Rotation + 0.225*vinc2 | |
605 | frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075 | |
606 | frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075 | |
607 | imlb.ImageTransparency = imlb.ImageTransparency + 0.005 | |
608 | imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01 | |
609 | imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01 | |
610 | imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
611 | imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
612 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
613 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
614 | end | |
615 | scrg:Destroy() | |
616 | end)) | |
617 | end)) | |
618 | end | |
619 | end | |
620 | end | |
621 | ||
622 | local Create = LoadLibrary("RbxUtility").Create | |
623 | ||
624 | CFuncs = { | |
625 | ["Part"] = { | |
626 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
627 | local Part = Create("Part"){ | |
628 | Parent = Parent, | |
629 | Reflectance = Reflectance, | |
630 | Transparency = Transparency, | |
631 | CanCollide = false, | |
632 | Locked = true, | |
633 | BrickColor = BrickColor.new(tostring(BColor)), | |
634 | Name = Name, | |
635 | Size = Size, | |
636 | Material = Material, | |
637 | } | |
638 | RemoveOutlines(Part) | |
639 | return Part | |
640 | end; | |
641 | }; | |
642 | ||
643 | ["Mesh"] = { | |
644 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
645 | local Msh = Create(Mesh){ | |
646 | Parent = Part, | |
647 | Offset = OffSet, | |
648 | Scale = Scale, | |
649 | } | |
650 | if Mesh == "SpecialMesh" then | |
651 | Msh.MeshType = MeshType | |
652 | Msh.MeshId = MeshId | |
653 | end | |
654 | return Msh | |
655 | end; | |
656 | }; | |
657 | ||
658 | ["Mesh"] = { | |
659 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
660 | local Msh = Create(Mesh){ | |
661 | Parent = Part, | |
662 | Offset = OffSet, | |
663 | Scale = Scale, | |
664 | } | |
665 | if Mesh == "SpecialMesh" then | |
666 | Msh.MeshType = MeshType | |
667 | Msh.MeshId = MeshId | |
668 | end | |
669 | return Msh | |
670 | end; | |
671 | }; | |
672 | ||
673 | ["Weld"] = { | |
674 | Create = function(Parent, Part0, Part1, C0, C1) | |
675 | local Weld = Create("Weld"){ | |
676 | Parent = Parent, | |
677 | Part0 = Part0, | |
678 | Part1 = Part1, | |
679 | C0 = C0, | |
680 | C1 = C1, | |
681 | } | |
682 | return Weld | |
683 | end; | |
684 | }; | |
685 | ||
686 | ["Sound"] = { | |
687 | Create = function(id, par, vol, pit) | |
688 | coroutine.resume(coroutine.create(function() | |
689 | local S = Create("Sound"){ | |
690 | Volume = vol, | |
691 | Name = "EffectSoundo", | |
692 | Pitch = pit or 1, | |
693 | SoundId = id, | |
694 | Parent = par or workspace, | |
695 | } | |
696 | wait() | |
697 | S:play() | |
698 | game:GetService("Debris"):AddItem(S, 10) | |
699 | end)) | |
700 | end; | |
701 | }; | |
702 | ||
703 | ["TimeSound"] = { | |
704 | Create = function(id, par, vol, pit, timepos) | |
705 | coroutine.resume(coroutine.create(function() | |
706 | local S = Create("Sound"){ | |
707 | Volume = vol, | |
708 | Name = "EffectSoundo", | |
709 | Pitch = pit or 1, | |
710 | SoundId = id, | |
711 | TimePosition = timepos, | |
712 | Parent = par or workspace, | |
713 | } | |
714 | wait() | |
715 | S:play() | |
716 | game:GetService("Debris"):AddItem(S, 10) | |
717 | end)) | |
718 | end; | |
719 | }; | |
720 | ["EchoSound"] = { | |
721 | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) | |
722 | coroutine.resume(coroutine.create(function() | |
723 | local Sas = Create("Sound"){ | |
724 | Volume = vol, | |
725 | Name = "EffectSoundo", | |
726 | Pitch = pit or 1, | |
727 | SoundId = id, | |
728 | TimePosition = timepos, | |
729 | Parent = par or workspace, | |
730 | } | |
731 | local E = Create("EchoSoundEffect"){ | |
732 | Delay = echodelay, | |
733 | Name = "Echo", | |
734 | Feedback = fedb, | |
735 | DryLevel = dryl, | |
736 | Parent = Sas, | |
737 | } | |
738 | wait() | |
739 | Sas:play() | |
740 | game:GetService("Debris"):AddItem(Sas, delays) | |
741 | end)) | |
742 | end; | |
743 | }; | |
744 | ||
745 | ["LongSound"] = { | |
746 | Create = function(id, par, vol, pit) | |
747 | coroutine.resume(coroutine.create(function() | |
748 | local S = Create("Sound"){ | |
749 | Volume = vol, | |
750 | Pitch = pit or 1, | |
751 | SoundId = id, | |
752 | Parent = par or workspace, | |
753 | } | |
754 | wait() | |
755 | S:play() | |
756 | game:GetService("Debris"):AddItem(S, 60) | |
757 | end)) | |
758 | end; | |
759 | }; | |
760 | ||
761 | ["ParticleEmitter"] = { | |
762 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
763 | local fp = Create("ParticleEmitter"){ | |
764 | Parent = Parent, | |
765 | Color = ColorSequence.new(Color1, Color2), | |
766 | LightEmission = LightEmission, | |
767 | Size = Size, | |
768 | Texture = Texture, | |
769 | Transparency = Transparency, | |
770 | ZOffset = ZOffset, | |
771 | Acceleration = Accel, | |
772 | Drag = Drag, | |
773 | LockedToPart = LockedToPart, | |
774 | VelocityInheritance = VelocityInheritance, | |
775 | EmissionDirection = EmissionDirection, | |
776 | Enabled = Enabled, | |
777 | Lifetime = LifeTime, | |
778 | Rate = Rate, | |
779 | Rotation = Rotation, | |
780 | RotSpeed = RotSpeed, | |
781 | Speed = Speed, | |
782 | VelocitySpread = VelocitySpread, | |
783 | } | |
784 | return fp | |
785 | end; | |
786 | }; | |
787 | ||
788 | CreateTemplate = { | |
789 | ||
790 | }; | |
791 | } | |
792 | ||
793 | ||
794 | ||
795 | New = function(Object, Parent, Name, Data) | |
796 | local Object = Instance.new(Object) | |
797 | for Index, Value in pairs(Data or {}) do | |
798 | Object[Index] = Value | |
799 | end | |
800 | Object.Parent = Parent | |
801 | Object.Name = Name | |
802 | return Object | |
803 | end | |
804 | local halocolor = BrickColor.new("Pastel light blue") | |
805 | local halocolor2 = BrickColor.new("Cool yellow") | |
806 | local starcolor = BrickColor.new("Bright yellow") | |
807 | local lunacolor = BrickColor.new("Navy blue") | |
808 | local lunacolor2 = BrickColor.new("Bright blue") | |
809 | local wepcolor = BrickColor.new("Really black") | |
810 | local maincolor = BrickColor.new("Really black") | |
811 | local m = Instance.new("Model",char) | |
812 | local m2 = Instance.new("Model",char) | |
813 | local m3 = Instance.new("Model",char) | |
814 | local mw1 = Instance.new("Model",char) | |
815 | local mw2 = Instance.new("Model",char) | |
816 | ||
817 | ||
818 | ||
819 | ||
820 | local extrawingmod1 = Instance.new("Model",char) | |
821 | local extrawingmod2 = Instance.new("Model",char) | |
822 | ||
823 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
824 | local p = Instance.new("Part") | |
825 | p.TopSurface = 0 | |
826 | p.BottomSurface = 0 | |
827 | p.Parent = parent | |
828 | p.Size = Vector3.new(0.1,0.1,0.1) | |
829 | p.Transparency = transparency | |
830 | p.Reflectance = reflectance | |
831 | p.CanCollide = false | |
832 | p.Locked = true | |
833 | p.BrickColor = brickcolor | |
834 | p.Material = material | |
835 | return p | |
836 | end | |
837 | ||
838 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
839 | local mesh = Instance.new("SpecialMesh",parent) | |
840 | mesh.MeshType = meshtype | |
841 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
842 | return mesh | |
843 | end | |
844 | ||
845 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
846 | local mesh = Instance.new("SpecialMesh",parent) | |
847 | mesh.MeshType = "FileMesh" | |
848 | mesh.MeshId = meshid | |
849 | mesh.Scale = Vector3.new(x1,y1,z1) | |
850 | return mesh | |
851 | end | |
852 | ||
853 | ||
854 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
855 | local mesh = Instance.new("SpecialMesh",parent) | |
856 | mesh.MeshType = "FileMesh" | |
857 | mesh.MeshId = meshid | |
858 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
859 | mesh.Scale = Vector3.new(x1,y1,z1) | |
860 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
861 | return mesh | |
862 | end | |
863 | ||
864 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
865 | local weld = Instance.new("Weld") | |
866 | weld.Parent = parent | |
867 | weld.Part0 = part0 | |
868 | weld.Part1 = part1 | |
869 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
870 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
871 | return weld | |
872 | end | |
873 | ||
874 | ||
875 | -------------- | |
876 | -------------- | |
877 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
878 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
879 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
880 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
881 | ||
882 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
883 | CreateMesh(handle,"Brick",0,0,0) | |
884 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
885 | local valuaring = 10 | |
886 | for i = 0, 49 do | |
887 | valuaring = valuaring + 10 | |
888 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
889 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
890 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
891 | end | |
892 | ||
893 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
894 | CreateMesh(handle,"Brick",0,0,0) | |
895 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
896 | local valuaring = 10 | |
897 | for i = 0, 49 do | |
898 | valuaring = valuaring + 10 | |
899 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
900 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
901 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
902 | end | |
903 | ||
904 | ||
905 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
906 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
907 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
908 | ||
909 | --- Left wing. | |
910 | ||
911 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
912 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
913 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
914 | ||
915 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
916 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
917 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
918 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
919 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
920 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
921 | A0 = Instance.new('Attachment',wed) | |
922 | A0.Position = vt(0,0.25,0.25) | |
923 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
924 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
925 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
926 | A1 = Instance.new('Attachment',wed) | |
927 | A1.Position = vt(0,-0.25,-2) | |
928 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
929 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
930 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
931 | ||
932 | tl1 = Instance.new('Trail',wed) | |
933 | tl1.Attachment0 = A1 | |
934 | tl1.Attachment1 = A0 | |
935 | tl1.Texture = "rbxassetid://2108945559" | |
936 | tl1.LightEmission = 1 | |
937 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
938 | tl1.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
939 | tl1.Lifetime = 0.6 | |
940 | ||
941 | ||
942 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
943 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
944 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
945 | ||
946 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
947 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
948 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
949 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
950 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
951 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
952 | A0 = Instance.new('Attachment',wed) | |
953 | A0.Position = vt(0,0.25,0.25) | |
954 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
955 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
956 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
957 | A1 = Instance.new('Attachment',wed) | |
958 | A1.Position = vt(0,-0.25,-2) | |
959 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
960 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
961 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
962 | ||
963 | tl2 = Instance.new('Trail',wed) | |
964 | tl2.Attachment0 = A1 | |
965 | tl2.Attachment1 = A0 | |
966 | tl2.Texture = "rbxassetid://2108945559" | |
967 | tl2.LightEmission = 1 | |
968 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
969 | tl2.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
970 | tl2.Lifetime = 0.6 | |
971 | ||
972 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
973 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
974 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
975 | ||
976 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
977 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
978 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
979 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
980 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
981 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
982 | A0 = Instance.new('Attachment',wed) | |
983 | A0.Position = vt(0,0.25,0.25) | |
984 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
985 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
986 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
987 | A1 = Instance.new('Attachment',wed) | |
988 | A1.Position = vt(0,-0.25,-2) | |
989 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
990 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
991 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
992 | ||
993 | tl3 = Instance.new('Trail',wed) | |
994 | tl3.Attachment0 = A1 | |
995 | tl3.Attachment1 = A0 | |
996 | tl3.Texture = "rbxassetid://2108945559" | |
997 | tl3.LightEmission = 1 | |
998 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
999 | tl3.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
1000 | tl3.Lifetime = 0.6 | |
1001 | ||
1002 | tl1.Enabled = false | |
1003 | tl2.Enabled = false | |
1004 | tl3.Enabled = false | |
1005 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
1006 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1007 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1008 | ||
1009 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1010 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1011 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1012 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1013 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1014 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1015 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1016 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1017 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1018 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1019 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1020 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1021 | ||
1022 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
1023 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1024 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1025 | ||
1026 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1027 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1028 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1029 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1030 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1031 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1032 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1033 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1034 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1035 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1036 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1037 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1038 | ||
1039 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
1040 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1041 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1042 | ||
1043 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1044 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1045 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1046 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1047 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1048 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1049 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1050 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1051 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1052 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
1053 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1054 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1055 | ||
1056 | -- Right wing. | |
1057 | ||
1058 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
1059 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1060 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1061 | ||
1062 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1063 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1064 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1065 | A0 = Instance.new('Attachment',wed) | |
1066 | A0.Position = vt(0,0.25,0.25) | |
1067 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1068 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1069 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1070 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1071 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1072 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1073 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1074 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1075 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1076 | A1 = Instance.new('Attachment',wed) | |
1077 | A1.Position = vt(0,2,0.25) | |
1078 | ||
1079 | tr1 = Instance.new('Trail',wed) | |
1080 | tr1.Attachment0 = A1 | |
1081 | tr1.Attachment1 = A0 | |
1082 | tr1.Texture = "rbxassetid://2108945559" | |
1083 | tr1.LightEmission = 1 | |
1084 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1085 | tr1.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
1086 | tr1.Lifetime = 0.6 | |
1087 | ||
1088 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
1089 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1090 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1091 | ||
1092 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1093 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1094 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1095 | A0 = Instance.new('Attachment',wed) | |
1096 | A0.Position = vt(0,0.25,0.25) | |
1097 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1098 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1099 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1100 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1101 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1102 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1103 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1104 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1105 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1106 | A1 = Instance.new('Attachment',wed) | |
1107 | A1.Position = vt(0,2,0.25) | |
1108 | ||
1109 | tr2 = Instance.new('Trail',wed) | |
1110 | tr2.Attachment0 = A1 | |
1111 | tr2.Attachment1 = A0 | |
1112 | tr2.Texture = "rbxassetid://2108945559" | |
1113 | tr2.LightEmission = 1 | |
1114 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1115 | tr2.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
1116 | tr2.Lifetime = 0.6 | |
1117 | ||
1118 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
1119 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1120 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1121 | ||
1122 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1123 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1124 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1125 | A0 = Instance.new('Attachment',wed) | |
1126 | A0.Position = vt(0,0.25,0.25) | |
1127 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1128 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1129 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1130 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1131 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1132 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1133 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1134 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1135 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1136 | A1 = Instance.new('Attachment',wed) | |
1137 | A1.Position = vt(0,2,0.25) | |
1138 | ||
1139 | tr3 = Instance.new('Trail',wed) | |
1140 | tr3.Attachment0 = A1 | |
1141 | tr3.Attachment1 = A0 | |
1142 | tr3.Texture = "rbxassetid://2108945559" | |
1143 | tr3.LightEmission = 1 | |
1144 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1145 | tr3.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
1146 | tr3.Lifetime = 0.6 | |
1147 | ||
1148 | ||
1149 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
1150 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1151 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1152 | ||
1153 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1154 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1155 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1156 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1157 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1158 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1159 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1160 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1161 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1162 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1163 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1164 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1165 | ||
1166 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
1167 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1168 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1169 | ||
1170 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1171 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1172 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1173 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1174 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1175 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1176 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1177 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1178 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1179 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1180 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1181 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1182 | ||
1183 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
1184 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1185 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1186 | ||
1187 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1188 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1189 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1190 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1191 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1192 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1193 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1194 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1195 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1196 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1197 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1198 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1199 | ||
1200 | --HERES THE RING | |
1201 | ||
1202 | ||
1203 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
1204 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
1205 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1206 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1207 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
1208 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1209 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1210 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
1211 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1212 | ||
1213 | ||
1214 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1215 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1216 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1217 | ||
1218 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1219 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1220 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1221 | ||
1222 | ||
1223 | ||
1224 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1225 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1226 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1227 | ||
1228 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1229 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1230 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1231 | ||
1232 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
1233 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
1234 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1235 | ||
1236 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1237 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
1238 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1239 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
1240 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
1241 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
1242 | ||
1243 | --- second ring | |
1244 | ||
1245 | ||
1246 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1247 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1248 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1249 | ||
1250 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1251 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1252 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1253 | ||
1254 | ||
1255 | ||
1256 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1257 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1258 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1259 | ||
1260 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1261 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1262 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1263 | ||
1264 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
1265 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
1266 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1267 | ||
1268 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1269 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
1270 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1271 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
1272 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
1273 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1274 | ||
1275 | ||
1276 | ||
1277 | for i, v in pairs(m:GetChildren()) do | |
1278 | if v:IsA("Part") then | |
1279 | v.BrickColor = BrickColor.new("Really black") | |
1280 | v.Material = "Glass" | |
1281 | end | |
1282 | end | |
1283 | for i, v in pairs(m2:GetChildren()) do | |
1284 | if v:IsA("Part") then | |
1285 | v.BrickColor = BrickColor.new("Crimson") | |
1286 | v.Material = "Granite" | |
1287 | end | |
1288 | end | |
1289 | for i, v in pairs(m3:GetChildren()) do | |
1290 | if v:IsA("Part") then | |
1291 | v.BrickColor = BrickColor.new("Really blue") | |
1292 | v.Material = "Neon" | |
1293 | end | |
1294 | end | |
1295 | for i, v in pairs(mw2:GetChildren()) do | |
1296 | if v:IsA("Part") then | |
1297 | v.BrickColor = BrickColor.new("Really blue") | |
1298 | v.Material = "Neon" | |
1299 | end | |
1300 | end | |
1301 | for i, v in pairs(mw1:GetChildren()) do | |
1302 | if v:IsA("Part") then | |
1303 | v.Transparency = 1 | |
1304 | v.BrickColor = BrickColor.new("Really blue") | |
1305 | v.Material = "Neon" | |
1306 | end | |
1307 | end | |
1308 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
1309 | if v:IsA("Part") then | |
1310 | v.Transparency = 1 | |
1311 | v.BrickColor = BrickColor.new("White") | |
1312 | v.Material = "Neon" | |
1313 | end | |
1314 | end | |
1315 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
1316 | if v:IsA("Part") then | |
1317 | v.Transparency = 1 | |
1318 | v.BrickColor = BrickColor.new("White") | |
1319 | v.Material = "Neon" | |
1320 | end | |
1321 | end | |
1322 | local MAINRUINCOLOR = BrickColor.new("Navy blue") | |
1323 | local SECONDRUINCOLOR = BrickColor.new("Navy blue") | |
1324 | local THIRDRUINCOLOR = BrickColor.new("Really black") | |
1325 | ||
1326 | function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo) | |
1327 | for i, v in pairs(mw2:GetChildren()) do | |
1328 | if v:IsA("Part") then | |
1329 | v.BrickColor = one | |
1330 | v.Material = "Neon" | |
1331 | end | |
1332 | end | |
1333 | refec.Color = ColorSequence.new(one.Color) | |
1334 | refec2.Color = ColorSequence.new(one.Color) | |
1335 | refec3.Color = ColorSequence.new(one.Color) | |
1336 | tr1.Color = ColorSequence.new(one.Color) | |
1337 | tr2.Color = ColorSequence.new(one.Color) | |
1338 | tr3.Color = ColorSequence.new(one.Color) | |
1339 | imgl2.ImageColor3 = one.Color | |
1340 | circl.ImageColor3 = two.Color | |
1341 | techc.ImageColor3 = one.Color | |
1342 | circl2.ImageColor3 = one.Color | |
1343 | ned.TextColor3 = two.Color | |
1344 | ned.TextStrokeColor3 = one.Color | |
1345 | for i, v in pairs(mw1:GetChildren()) do | |
1346 | if v:IsA("Part") then | |
1347 | v.Transparency = 0 | |
1348 | v.BrickColor = two | |
1349 | v.Material = "Neon" | |
1350 | end | |
1351 | end | |
1352 | tl1.Color = ColorSequence.new(two.Color) | |
1353 | tl2.Color = ColorSequence.new(two.Color) | |
1354 | tl3.Color = ColorSequence.new(two.Color) | |
1355 | for i, v in pairs(m:GetChildren()) do | |
1356 | if v:IsA("Part") then | |
1357 | v.BrickColor = three | |
1358 | v.Material = "Ice" | |
1359 | end | |
1360 | end | |
1361 | for i, v in pairs(m2:GetChildren()) do | |
1362 | if v:IsA("Part") then | |
1363 | v.BrickColor = four | |
1364 | v.Material = "Ice" | |
1365 | end | |
1366 | end | |
1367 | for i, v in pairs(m3:GetChildren()) do | |
1368 | if v:IsA("Part") then | |
1369 | v.BrickColor = five | |
1370 | v.Material = "Neon" | |
1371 | end | |
1372 | end | |
1373 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
1374 | if v:IsA("Part") then | |
1375 | v.Transparency = exonetran | |
1376 | v.BrickColor = exone | |
1377 | v.Material = "Neon" | |
1378 | end | |
1379 | end | |
1380 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
1381 | if v:IsA("Part") then | |
1382 | v.Transparency = extwotran | |
1383 | v.BrickColor = extwo | |
1384 | v.Material = "Neon" | |
1385 | end | |
1386 | end | |
1387 | end | |
1388 | ||
1389 | function bosschatfunc(text,color,watval) | |
1390 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1391 | coroutine.resume(coroutine.create(function() | |
1392 | if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
1393 | v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
1394 | end | |
1395 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
1396 | scrg.Name = "Dialog" | |
1397 | local txtlb = Instance.new("TextLabel",scrg) | |
1398 | txtlb.Text = "" | |
1399 | txtlb.Font = "Bodoni" | |
1400 | txtlb.TextColor3 = Color3.new(0,0,0) | |
1401 | txtlb.TextStrokeTransparency = 0 | |
1402 | txtlb.BackgroundTransparency = 0.75 | |
1403 | txtlb.BackgroundColor3 = Color3.new(0,0,0) | |
1404 | txtlb.TextStrokeColor3 = color | |
1405 | txtlb.TextScaled = true | |
1406 | txtlb.Size = UDim2.new(1,0,0.25,0) | |
1407 | txtlb.TextXAlignment = "Left" | |
1408 | txtlb.Position = UDim2.new(0,0,0.75 + 1,0) | |
1409 | local txtlb2 = Instance.new("TextLabel",scrg) | |
1410 | txtlb2.Text = "Chaotic:" | |
1411 | txtlb2.Font = "Arcade" | |
1412 | txtlb2.TextColor3 = Color3.new(0,0,0) | |
1413 | txtlb2.TextStrokeTransparency = 0 | |
1414 | txtlb2.BackgroundTransparency = 1 | |
1415 | txtlb2.TextStrokeColor3 = color | |
1416 | txtlb2.TextSize = 40 | |
1417 | txtlb2.Size = UDim2.new(1,0,0.25,0) | |
1418 | txtlb2.TextXAlignment = "Left" | |
1419 | txtlb2.Position = UDim2.new(0,0,1,0) | |
1420 | local fvalen = 0.55 | |
1421 | local fval = -0.49 | |
1422 | coroutine.resume(coroutine.create(function() | |
1423 | while true do | |
1424 | Swait() | |
1425 | if MODE == "Sanity" then | |
1426 | txtlb.Rotation = math.random(-1,1) | |
1427 | txtlb2.Rotation = math.random(-1,1) | |
1428 | txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1429 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1430 | txtlb.TextStrokeColor3 = BrickColor.random().Color | |
1431 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
1432 | end | |
1433 | end | |
1434 | end)) | |
1435 | coroutine.resume(coroutine.create(function() | |
1436 | while true do | |
1437 | Swait() | |
1438 | if scrg.Parent ~= nil then | |
1439 | fvalen = fvalen - 0.0001 | |
1440 | elseif scrg.Parent == nil then | |
1441 | break | |
1442 | end | |
1443 | end | |
1444 | end)) | |
1445 | local flol = 1.75 | |
1446 | local flil = 1.6 | |
1447 | coroutine.resume(coroutine.create(function() | |
1448 | for i = 0, 9 do | |
1449 | Swait() | |
1450 | fval = fval + 0.05 | |
1451 | flol = flol - 0.1 | |
1452 | flil = flil - 0.1 | |
1453 | txtlb.Text = "" | |
1454 | txtlb.Position = UDim2.new(0,0,flol,0) | |
1455 | txtlb2.Position = UDim2.new(0,0,flil,0) | |
1456 | end | |
1457 | txtlb.Text = text | |
1458 | wait(watval) | |
1459 | local valinc = 0 | |
1460 | for i = 0, 99 do | |
1461 | Swait() | |
1462 | valinc = valinc + 0.0001 | |
1463 | flol = flol + valinc | |
1464 | flil = flil + valinc | |
1465 | txtlb.Rotation = txtlb.Rotation + valinc*20 | |
1466 | txtlb2.Rotation = txtlb2.Rotation - valinc*50 | |
1467 | txtlb.Position = UDim2.new(0,0,flol,0) | |
1468 | txtlb2.Position = UDim2.new(0,0,flil,0) | |
1469 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
1470 | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
1471 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
1472 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
1473 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
1474 | end | |
1475 | scrg:Destroy() | |
1476 | end)) | |
1477 | end)) | |
1478 | end | |
1479 | end | |
1480 | ||
1481 | function BigBlack(text,color,watval) | |
1482 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1483 | coroutine.resume(coroutine.create(function() | |
1484 | if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
1485 | v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
1486 | end | |
1487 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
1488 | scrg.Name = "Dialog" | |
1489 | local txtlb = Instance.new("TextLabel",scrg) | |
1490 | txtlb.Text = "" | |
1491 | txtlb.Font = "Bodoni" | |
1492 | txtlb.TextColor3 = Color3.new(0,0,0) | |
1493 | txtlb.TextStrokeTransparency = 1 | |
1494 | txtlb.BackgroundTransparency = 1 | |
1495 | txtlb.BackgroundColor3 = Color3.new(0,0,0) | |
1496 | txtlb.TextStrokeColor3 = color | |
1497 | txtlb.TextScaled = true | |
1498 | txtlb.Size = UDim2.new(1,0,1,0) | |
1499 | txtlb.TextXAlignment = "Center" | |
1500 | txtlb.Position = UDim2.new(0,0,6.75 + 1,0) | |
1501 | local txtlb2 = Instance.new("TextLabel",scrg) | |
1502 | txtlb2.Text = "Chaotic:" | |
1503 | txtlb2.Font = "Arcade" | |
1504 | txtlb2.TextColor3 = Color3.new(0,0,0) | |
1505 | txtlb2.TextStrokeTransparency = 0 | |
1506 | txtlb2.BackgroundTransparency = 1 | |
1507 | txtlb2.TextStrokeColor3 = color | |
1508 | txtlb2.TextSize = 40 | |
1509 | txtlb2.Size = UDim2.new(1,0,0.25,0) | |
1510 | txtlb2.TextXAlignment = "Left" | |
1511 | txtlb2.Position = UDim2.new(0,0,1,0) | |
1512 | local fvalen = 0.55 | |
1513 | local fval = -0.49 | |
1514 | coroutine.resume(coroutine.create(function() | |
1515 | while true do | |
1516 | Swait() | |
1517 | if MODE == "Sanity" then | |
1518 | txtlb.Rotation = math.random(-1,1) | |
1519 | txtlb2.Rotation = math.random(-1,1) | |
1520 | txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1521 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1522 | txtlb.TextStrokeColor3 = BrickColor.random().Color | |
1523 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
1524 | end | |
1525 | end | |
1526 | end)) | |
1527 | coroutine.resume(coroutine.create(function() | |
1528 | while true do | |
1529 | Swait() | |
1530 | if scrg.Parent ~= nil then | |
1531 | fvalen = fvalen - 0.0001 | |
1532 | elseif scrg.Parent == nil then | |
1533 | break | |
1534 | end | |
1535 | end | |
1536 | end)) | |
1537 | local flol = 1.05 | |
1538 | local flil = 0.75 | |
1539 | local flil2 = -0.2 | |
1540 | coroutine.resume(coroutine.create(function() | |
1541 | for i = 1,string.len(text),1 do | |
1542 | wait() | |
1543 | text.Text = string.sub(text,1,i) | |
1544 | end | |
1545 | end)) | |
1546 | coroutine.resume(coroutine.create(function() | |
1547 | for i = 0, 1 do | |
1548 | fval = fval + 0.05 | |
1549 | flol = flol - 0.1 | |
1550 | flil2 = flil2 + 0.1 | |
1551 | txtlb.Text = "" | |
1552 | txtlb.Position = UDim2.new(flil2,0,0,0) | |
1553 | txtlb.BackgroundTransparency = 1 - 0.1 | |
1554 | txtlb2.Position = UDim2.new(flil2,0,0,0) | |
1555 | end | |
1556 | ||
1557 | for i = 0, 99 do | |
1558 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency - 0.01 | |
1559 | txtlb.TextTransparency = txtlb.TextTransparency - 0.01 | |
1560 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency - 0.01 | |
1561 | txtlb2.TextTransparency = txtlb2.TextTransparency - 0.01 | |
1562 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency - 0.0025 | |
1563 | end | |
1564 | ||
1565 | txtlb.Text = text | |
1566 | wait(watval) | |
1567 | local valinc = 0 | |
1568 | for i = 0, 99 do | |
1569 | Swait() | |
1570 | valinc = valinc + 0.0002 | |
1571 | flol = flol + valinc | |
1572 | flil2 = flil2 + valinc | |
1573 | txtlb.Rotation = txtlb.Rotation + valinc*15 | |
1574 | txtlb2.Rotation = txtlb2.Rotation - valinc*15 | |
1575 | txtlb.Position = UDim2.new(flil2,0,0,0) | |
1576 | txtlb2.Position = UDim2.new(flil2,0,0,0) | |
1577 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
1578 | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
1579 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
1580 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
1581 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
1582 | end | |
1583 | scrg:Destroy() | |
1584 | end)) | |
1585 | end)) | |
1586 | end | |
1587 | end | |
1588 | ------ | |
1589 | ||
1590 | ||
1591 | function RemoveOutlines(part) | |
1592 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1593 | end | |
1594 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1595 | local Part = Create("Part")({ | |
1596 | Parent = Parent, | |
1597 | Reflectance = Reflectance, | |
1598 | Transparency = Transparency, | |
1599 | CanCollide = false, | |
1600 | Locked = true, | |
1601 | BrickColor = BrickColor.new(tostring(BColor)), | |
1602 | Name = Name, | |
1603 | Size = Size, | |
1604 | Material = Material | |
1605 | }) | |
1606 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1607 | RemoveOutlines(Part) | |
1608 | return Part | |
1609 | end | |
1610 | function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1611 | local Msh = Create(Mesh)({ | |
1612 | Parent = Part, | |
1613 | Offset = OffSet, | |
1614 | Scale = Scale | |
1615 | }) | |
1616 | if Mesh == "SpecialMesh" then | |
1617 | Msh.MeshType = MeshType | |
1618 | Msh.MeshId = MeshId | |
1619 | end | |
1620 | return Msh | |
1621 | end | |
1622 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1623 | local Weld = Create("Weld")({ | |
1624 | Parent = Parent, | |
1625 | Part0 = Part0, | |
1626 | Part1 = Part1, | |
1627 | C0 = C0, | |
1628 | C1 = C1 | |
1629 | }) | |
1630 | return Weld | |
1631 | end | |
1632 | ||
1633 | ||
1634 | ||
1635 | Player = plr | |
1636 | PlayerGui = Player.PlayerGui | |
1637 | Cam = workspace.CurrentCamera | |
1638 | Backpack = Player.Backpack | |
1639 | Character = Player.Character | |
1640 | Humanoid = Character.Humanoid | |
1641 | RootPart = Character["HumanoidRootPart"] | |
1642 | Torso = Character["Torso"] | |
1643 | Head = Character["Head"] | |
1644 | RightArm = Character["Right Arm"] | |
1645 | LeftArm = Character["Left Arm"] | |
1646 | RightLeg = Character["Right Leg"] | |
1647 | LeftLeg = Character["Left Leg"] | |
1648 | RootJoint = RootPart["RootJoint"] | |
1649 | Neck = Torso["Neck"] | |
1650 | RightShoulder = Torso["Right Shoulder"] | |
1651 | LeftShoulder = Torso["Left Shoulder"] | |
1652 | RightHip = Torso["Right Hip"] | |
1653 | LeftHip = Torso["Left Hip"] | |
1654 | local sick = Instance.new("Sound",Torso) | |
1655 | sick.SoundId = "rbxassetid://1306847940" | |
1656 | sick.Looped = true | |
1657 | sick.Pitch = 1 | |
1658 | sick.Volume = 0 | |
1659 | sick.TimePosition = 0 | |
1660 | Character.Archivable = true | |
1661 | Humanoid.DisplayDistanceType = "None" | |
1662 | ||
1663 | local naeeym2 = Instance.new("BillboardGui",Character) | |
1664 | naeeym2.AlwaysOnTop = true | |
1665 | naeeym2.Size = UDim2.new(5,35,2,35) | |
1666 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
1667 | naeeym2.Adornee = Character.Head | |
1668 | naeeym2.Name = "Name" | |
1669 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1670 | tecks2.BackgroundTransparency = 1 | |
1671 | tecks2.TextScaled = true | |
1672 | tecks2.BorderSizePixel = 0 | |
1673 | tecks2.Text = "Lunar" | |
1674 | tecks2.Font = "Antique" | |
1675 | tecks2.TextSize = 30 | |
1676 | tecks2.TextTransparency = 1 | |
1677 | tecks2.TextStrokeTransparency = 1 | |
1678 | tecks2.TextColor3 = Color3.new(0/255,0/255,255/255) | |
1679 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1680 | tecks2.Parent = naeeym2 | |
1681 | ||
1682 | IT = Instance.new | |
1683 | CF = CFrame.new | |
1684 | VT = Vector3.new | |
1685 | RAD = math.rad | |
1686 | C3 = Color3.new | |
1687 | UD2 = UDim2.new | |
1688 | BRICKC = BrickColor.new | |
1689 | ANGLES = CFrame.Angles | |
1690 | EULER = CFrame.fromEulerAnglesXYZ | |
1691 | COS = math.cos | |
1692 | ACOS = math.acos | |
1693 | SIN = math.sin | |
1694 | ASIN = math.asin | |
1695 | ABS = math.abs | |
1696 | MRANDOM = math.random | |
1697 | FLOOR = math.floor | |
1698 | ||
1699 | --//=================================\\ | |
1700 | --|| USEFUL VALUES | |
1701 | --\\=================================// | |
1702 | ||
1703 | Animation_Speed = 3 | |
1704 | local FORCERESET = false | |
1705 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
1706 | local Speed = 16 | |
1707 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
1708 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
1709 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
1710 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
1711 | local DAMAGEMULTIPLIER = 1 | |
1712 | local ANIM = "Idle" | |
1713 | local ATTACK = false | |
1714 | local EQUIPPED = false | |
1715 | local HOLD = false | |
1716 | local COMBO = 1 | |
1717 | local Rooted = false | |
1718 | local INTRO = false | |
1719 | local Gun = IT("Model") | |
1720 | Gun.Name = "Gun" | |
1721 | local SINE = 0 | |
1722 | local KEYHOLD = false | |
1723 | local CHANGE = 2 / Animation_Speed | |
1724 | local WALKINGANIM = false | |
1725 | local VALUE1 = false | |
1726 | local VALUE2 = false | |
1727 | local ROBLOXIDLEANIMATION = IT("Animation") | |
1728 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
1729 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
1730 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
1731 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
1732 | WEAPONGUI.Name = "BanishV3Gui" | |
1733 | local Weapon = IT("Model") | |
1734 | Weapon.Name = "Adds" | |
1735 | local FaceGradient = IT("Folder", Character) | |
1736 | FaceGradient.Name = "FaceGradient" | |
1737 | local Effects = IT("Folder", Weapon) | |
1738 | Effects.Name = "Effects" | |
1739 | local ANIMATOR = Humanoid.Animator | |
1740 | local ANIMATE = Character:FindFirstChild("Animate") | |
1741 | local UNANCHOR = true | |
1742 | local TOBANISH = {} | |
1743 | script.Parent = PlayerGui | |
1744 | ||
1745 | --//=================================\\ | |
1746 | --\\=================================// | |
1747 | ||
1748 | ||
1749 | --//=================================\\ | |
1750 | --|| CUSTOMIZATION | |
1751 | --\\=================================// | |
1752 | ||
1753 | Class_Name = "Sharpshooter" | |
1754 | Weapon_Name = "Add-ons" | |
1755 | ||
1756 | Custom_Color_1 = BRICKC("Really black"); --1st color for the weapon. | |
1757 | Custom_Color_2 = BRICKC("Maroon"); --2nd color for the weapon. | |
1758 | ||
1759 | Custom_Color_3 = BRICKC("Navy blue"); --Color for the abilities. | |
1760 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. | |
1761 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. | |
1762 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. | |
1763 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. | |
1764 | ||
1765 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. | |
1766 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. | |
1767 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. | |
1768 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. | |
1769 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. | |
1770 | ||
1771 | ||
1772 | Player_Size = 1 --Size of the player. | |
1773 | Animation_Speed = 3 | |
1774 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
1775 | ||
1776 | local Speed = 16 | |
1777 | local Effects2 = {} | |
1778 | ||
1779 | --//=================================\\ | |
1780 | --|| END OF CUSTOMIZATION | |
1781 | --\\=================================// | |
1782 | ||
1783 | ||
1784 | --//=================================\\ | |
1785 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
1786 | --\\=================================// | |
1787 | ||
1788 | ArtificialHB = Instance.new("BindableEvent", script) | |
1789 | ArtificialHB.Name = "ArtificialHB" | |
1790 | ||
1791 | script:WaitForChild("ArtificialHB") | |
1792 | ||
1793 | frame = Frame_Speed | |
1794 | tf = 0 | |
1795 | allowframeloss = false | |
1796 | tossremainder = false | |
1797 | lastframe = tick() | |
1798 | script.ArtificialHB:Fire() | |
1799 | ||
1800 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1801 | tf = tf + s | |
1802 | if tf >= frame then | |
1803 | if allowframeloss then | |
1804 | script.ArtificialHB:Fire() | |
1805 | lastframe = tick() | |
1806 | else | |
1807 | for i = 1, math.floor(tf / frame) do | |
1808 | script.ArtificialHB:Fire() | |
1809 | end | |
1810 | lastframe = tick() | |
1811 | end | |
1812 | if tossremainder then | |
1813 | tf = 0 | |
1814 | else | |
1815 | tf = tf - frame * math.floor(tf / frame) | |
1816 | end | |
1817 | end | |
1818 | end) | |
1819 | ||
1820 | --//=================================\\ | |
1821 | --\\=================================// | |
1822 | ||
1823 | --//=================================\\ | |
1824 | --|| SOME FUNCTIONS | |
1825 | --\\=================================// | |
1826 | ||
1827 | function Clerp(a, b, t) | |
1828 | local qa = {QuaternionFromCFrame(a)} | |
1829 | local qb = {QuaternionFromCFrame(b)} | |
1830 | local ax, ay, az = a.x, a.y, a.z | |
1831 | local bx, by, bz = b.x, b.y, b.z | |
1832 | local _t = 1 - t | |
1833 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1834 | end | |
1835 | ||
1836 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
1837 | local frame = IT("Frame") | |
1838 | frame.BackgroundTransparency = TRANSPARENCY | |
1839 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
1840 | frame.Position = POSITION | |
1841 | frame.Size = SIZE | |
1842 | frame.BackgroundColor3 = COLOR | |
1843 | frame.BorderColor3 = BORDERCOLOR | |
1844 | frame.Name = NAME | |
1845 | frame.Parent = PARENT | |
1846 | return frame | |
1847 | end | |
1848 | ||
1849 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
1850 | local label = IT("TextLabel") | |
1851 | label.BackgroundTransparency = 1 | |
1852 | label.Size = UD2(1, 0, 1, 0) | |
1853 | label.Position = UD2(0, 0, 0, 0) | |
1854 | label.TextColor3 = TEXTCOLOR | |
1855 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
1856 | label.TextTransparency = TRANSPARENCY | |
1857 | label.FontSize = TEXTFONTSIZE | |
1858 | label.Font = TEXTFONT | |
1859 | label.BorderSizePixel = BORDERSIZEPIXEL | |
1860 | label.TextScaled = false | |
1861 | label.Text = TEXT | |
1862 | label.Name = NAME | |
1863 | label.Parent = PARENT | |
1864 | return label | |
1865 | end | |
1866 | ||
1867 | function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
1868 | if FLOOR ~= nil then | |
1869 | coroutine.resume(coroutine.create(function() | |
1870 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0)) | |
1871 | PART.CFrame = CF(POSITION) | |
1872 | for i = 1, 45 do | |
1873 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE) | |
1874 | RingPiece.Material = FLOOR.Material | |
1875 | RingPiece.Color = FLOOR.Color | |
1876 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1877 | Debris:AddItem(RingPiece,SWAIT) | |
1878 | end | |
1879 | PART:remove() | |
1880 | end)) | |
1881 | end | |
1882 | end | |
1883 | ||
1884 | function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) | |
1885 | if FLOOR ~= nil then | |
1886 | for i = 1, AMOUNT do | |
1887 | local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false) | |
1888 | DEBREE.Material = FLOOR.Material | |
1889 | DEBREE.Color = FLOOR.Color | |
1890 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1891 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH)) | |
1892 | coroutine.resume(coroutine.create(function() | |
1893 | Swait(15) | |
1894 | DEBREE.Parent = workspace | |
1895 | DEBREE.CanCollide = true | |
1896 | Debris:AddItem(DEBREE,SWAIT) | |
1897 | end)) | |
1898 | end | |
1899 | end | |
1900 | end | |
1901 | ||
1902 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
1903 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
1904 | end | |
1905 | ||
1906 | function PositiveAngle(NUMBER) | |
1907 | if NUMBER >= 0 then | |
1908 | NUMBER = 0 | |
1909 | end | |
1910 | return NUMBER | |
1911 | end | |
1912 | ||
1913 | function NegativeAngle(NUMBER) | |
1914 | if NUMBER <= 0 then | |
1915 | NUMBER = 0 | |
1916 | end | |
1917 | return NUMBER | |
1918 | end | |
1919 | ||
1920 | function Swait(NUMBER) | |
1921 | if NUMBER == 0 or NUMBER == nil then | |
1922 | ArtificialHB.Event:wait() | |
1923 | else | |
1924 | for i = 1, NUMBER do | |
1925 | ArtificialHB.Event:wait() | |
1926 | end | |
1927 | end | |
1928 | end | |
1929 | ||
1930 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
1931 | local NEWMESH = IT(MESH) | |
1932 | if MESH == "SpecialMesh" then | |
1933 | NEWMESH.MeshType = MESHTYPE | |
1934 | if MESHID ~= "nil" and MESHID ~= "" then | |
1935 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
1936 | end | |
1937 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
1938 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
1939 | end | |
1940 | end | |
1941 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
1942 | NEWMESH.Scale = SCALE | |
1943 | NEWMESH.Parent = PARENT | |
1944 | return NEWMESH | |
1945 | end | |
1946 | ||
1947 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
1948 | local NEWPART = IT("Part") | |
1949 | NEWPART.formFactor = FORMFACTOR | |
1950 | NEWPART.Reflectance = REFLECTANCE | |
1951 | NEWPART.Transparency = TRANSPARENCY | |
1952 | NEWPART.CanCollide = false | |
1953 | NEWPART.Locked = true | |
1954 | NEWPART.Anchored = true | |
1955 | if ANCHOR == false then | |
1956 | NEWPART.Anchored = false | |
1957 | end | |
1958 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
1959 | NEWPART.Name = NAME | |
1960 | NEWPART.Size = SIZE | |
1961 | NEWPART.Position = Torso.Position | |
1962 | NEWPART.Material = MATERIAL | |
1963 | NEWPART:BreakJoints() | |
1964 | NEWPART.Parent = PARENT | |
1965 | return NEWPART | |
1966 | end | |
1967 | ||
1968 | local function weldBetween(a, b) | |
1969 | local weldd = Instance.new("ManualWeld") | |
1970 | weldd.Part0 = a | |
1971 | weldd.Part1 = b | |
1972 | weldd.C0 = CFrame.new() | |
1973 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1974 | weldd.Parent = a | |
1975 | return weldd | |
1976 | end | |
1977 | ||
1978 | ||
1979 | function QuaternionFromCFrame(cf) | |
1980 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1981 | local trace = m00 + m11 + m22 | |
1982 | if trace > 0 then | |
1983 | local s = math.sqrt(1 + trace) | |
1984 | local recip = 0.5 / s | |
1985 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1986 | else | |
1987 | local i = 0 | |
1988 | if m11 > m00 then | |
1989 | i = 1 | |
1990 | end | |
1991 | if m22 > (i == 0 and m00 or m11) then | |
1992 | i = 2 | |
1993 | end | |
1994 | if i == 0 then | |
1995 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1996 | local recip = 0.5 / s | |
1997 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1998 | elseif i == 1 then | |
1999 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
2000 | local recip = 0.5 / s | |
2001 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
2002 | elseif i == 2 then | |
2003 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
2004 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
2005 | end | |
2006 | end | |
2007 | end | |
2008 | ||
2009 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2010 | local xs, ys, zs = x + x, y + y, z + z | |
2011 | local wx, wy, wz = w * xs, w * ys, w * zs | |
2012 | local xx = x * xs | |
2013 | local xy = x * ys | |
2014 | local xz = x * zs | |
2015 | local yy = y * ys | |
2016 | local yz = y * zs | |
2017 | local zz = z * zs | |
2018 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
2019 | end | |
2020 | ||
2021 | function QuaternionSlerp(a, b, t) | |
2022 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
2023 | local startInterp, finishInterp; | |
2024 | if cosTheta >= 0.0001 then | |
2025 | if (1 - cosTheta) > 0.0001 then | |
2026 | local theta = ACOS(cosTheta) | |
2027 | local invSinTheta = 1 / SIN(theta) | |
2028 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
2029 | finishInterp = SIN(t * theta) * invSinTheta | |
2030 | else | |
2031 | startInterp = 1 - t | |
2032 | finishInterp = t | |
2033 | end | |
2034 | else | |
2035 | if (1 + cosTheta) > 0.0001 then | |
2036 | local theta = ACOS(-cosTheta) | |
2037 | local invSinTheta = 1 / SIN(theta) | |
2038 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
2039 | finishInterp = SIN(t * theta) * invSinTheta | |
2040 | else | |
2041 | startInterp = t - 1 | |
2042 | finishInterp = t | |
2043 | end | |
2044 | end | |
2045 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
2046 | end | |
2047 | ||
2048 | function Clerp(a, b, t) | |
2049 | local qa = {QuaternionFromCFrame(a)} | |
2050 | local qb = {QuaternionFromCFrame(b)} | |
2051 | local ax, ay, az = a.x, a.y, a.z | |
2052 | local bx, by, bz = b.x, b.y, b.z | |
2053 | local _t = 1 - t | |
2054 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
2055 | end | |
2056 | ||
2057 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
2058 | local frame = IT("Frame") | |
2059 | frame.BackgroundTransparency = TRANSPARENCY | |
2060 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
2061 | frame.Position = POSITION | |
2062 | frame.Size = SIZE | |
2063 | frame.BackgroundColor3 = COLOR | |
2064 | frame.BorderColor3 = BORDERCOLOR | |
2065 | frame.Name = NAME | |
2066 | frame.Parent = PARENT | |
2067 | return frame | |
2068 | end | |
2069 | ||
2070 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
2071 | local label = IT("TextLabel") | |
2072 | label.BackgroundTransparency = 1 | |
2073 | label.Size = UD2(1, 0, 1, 0) | |
2074 | label.Position = UD2(0, 0, 0, 0) | |
2075 | label.TextColor3 = TEXTCOLOR | |
2076 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
2077 | label.TextTransparency = TRANSPARENCY | |
2078 | label.FontSize = TEXTFONTSIZE | |
2079 | label.Font = TEXTFONT | |
2080 | label.BorderSizePixel = BORDERSIZEPIXEL | |
2081 | label.TextScaled = false | |
2082 | label.Text = TEXT | |
2083 | label.Name = NAME | |
2084 | label.Parent = PARENT | |
2085 | return label | |
2086 | end | |
2087 | ||
2088 | function NoOutlines(PART) | |
2089 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
2090 | end | |
2091 | ||
2092 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
2093 | local NEWWELD = IT(TYPE) | |
2094 | NEWWELD.Part0 = PART0 | |
2095 | NEWWELD.Part1 = PART1 | |
2096 | NEWWELD.C0 = C0 | |
2097 | NEWWELD.C1 = C1 | |
2098 | NEWWELD.Parent = PARENT | |
2099 | return NEWWELD | |
2100 | end | |
2101 | ||
2102 | local S = IT("Sound") | |
2103 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
2104 | local NEWSOUND = nil | |
2105 | coroutine.resume(coroutine.create(function() | |
2106 | NEWSOUND = S:Clone() | |
2107 | NEWSOUND.Parent = PARENT | |
2108 | NEWSOUND.Volume = VOLUME | |
2109 | NEWSOUND.Pitch = PITCH | |
2110 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
2111 | NEWSOUND:play() | |
2112 | if DOESLOOP == true then | |
2113 | NEWSOUND.Looped = true | |
2114 | else | |
2115 | repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT | |
2116 | NEWSOUND:remove() | |
2117 | end | |
2118 | end)) | |
2119 | return NEWSOUND | |
2120 | end | |
2121 | ||
2122 | function CFrameFromTopBack(at, top, back) | |
2123 | local right = top:Cross(back) | |
2124 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
2125 | end | |
2126 | ||
2127 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2128 | function WACKYEFFECT(Table) | |
2129 | local TYPE = (Table.EffectType or "Sphere") | |
2130 | local SIZE = (Table.Size or VT(1,1,1)) | |
2131 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
2132 | local TRANSPARENCY = (Table.Transparency or 0) | |
2133 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
2134 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
2135 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
2136 | local ROTATION1 = (Table.RotationX or 0) | |
2137 | local ROTATION2 = (Table.RotationY or 0) | |
2138 | local ROTATION3 = (Table.RotationZ or 0) | |
2139 | local MATERIAL = (Table.Material or "Neon") | |
2140 | local COLOR = (Table.Color or C3(1,1,1)) | |
2141 | local TIME = (Table.Time or 45) | |
2142 | local SOUNDID = (Table.SoundID or nil) | |
2143 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
2144 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
2145 | coroutine.resume(coroutine.create(function() | |
2146 | local PLAYSSOUND = false | |
2147 | local SOUND = nil | |
2148 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
2149 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
2150 | PLAYSSOUND = true | |
2151 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
2152 | end | |
2153 | EFFECT.Color = COLOR | |
2154 | local MSH = nil | |
2155 | if TYPE == "Sphere" then | |
2156 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
2157 | elseif TYPE == "Block" then | |
2158 | MSH = IT("BlockMesh",EFFECT) | |
2159 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
2160 | elseif TYPE == "Wave" then | |
2161 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
2162 | elseif TYPE == "Ring" then | |
2163 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
2164 | elseif TYPE == "Slash" then | |
2165 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2166 | elseif TYPE == "Round Slash" then | |
2167 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2168 | elseif TYPE == "Swirl" then | |
2169 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
2170 | elseif TYPE == "Skull" then | |
2171 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
2172 | elseif TYPE == "Crystal" then | |
2173 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
2174 | end | |
2175 | if MSH ~= nil then | |
2176 | local MOVESPEED = nil | |
2177 | if MOVEDIRECTION ~= nil then | |
2178 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
2179 | end | |
2180 | local GROWTH = SIZE - ENDSIZE | |
2181 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
2182 | if TYPE == "Block" then | |
2183 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2184 | else | |
2185 | EFFECT.CFrame = CFRAME | |
2186 | end | |
2187 | for LOOP = 1, TIME+1 do | |
2188 | Swait() | |
2189 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
2190 | if TYPE == "Wave" then | |
2191 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
2192 | end | |
2193 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
2194 | if TYPE == "Block" then | |
2195 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2196 | else | |
2197 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
2198 | end | |
2199 | if MOVEDIRECTION ~= nil then | |
2200 | local ORI = EFFECT.Orientation | |
2201 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
2202 | EFFECT.Orientation = ORI | |
2203 | end | |
2204 | end | |
2205 | if PLAYSSOUND == false then | |
2206 | EFFECT:remove() | |
2207 | else | |
2208 | SOUND.Stopped:Connect(function() | |
2209 | EFFECT:remove() | |
2210 | end) | |
2211 | end | |
2212 | else | |
2213 | if PLAYSSOUND == false then | |
2214 | EFFECT:remove() | |
2215 | else | |
2216 | repeat Swait() until SOUND.Playing == false | |
2217 | EFFECT:remove() | |
2218 | end | |
2219 | end | |
2220 | end)) | |
2221 | end | |
2222 | ||
2223 | local DECAL = IT("Decal") | |
2224 | function MakeRing() | |
2225 | local RING = CreatePart(3, Effects, "Neon", 0, 1, BRICKC("Navy blue"), "MagicRing", VT(0, 0, 0), true) | |
2226 | local MSH = IT("BlockMesh", RING) | |
2227 | local TOP = DECAL:Clone() | |
2228 | local BOTTOM = DECAL:Clone() | |
2229 | TOP.Parent = RING | |
2230 | BOTTOM.Parent = RING | |
2231 | TOP.Face = "Top" | |
2232 | BOTTOM.Face = "Bottom" | |
2233 | TOP.Texture = "http://www.roblox.com/asset/?id=127817121" | |
2234 | BOTTOM.Texture = "http://www.roblox.com/asset/?id=127817121" | |
2235 | local function REMOVE() | |
2236 | coroutine.resume(coroutine.create(function() | |
2237 | local SIZE = MSH.Scale.X | |
2238 | for i = 1, 35 do | |
2239 | Swait() | |
2240 | MSH.Scale = MSH.Scale - VT(SIZE, 0, SIZE) / 60 | |
2241 | TOP.Transparency = TOP.Transparency + 0.02857142857142857 | |
2242 | BOTTOM.Transparency = BOTTOM.Transparency + 0.02857142857142857 | |
2243 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(-5), RAD(0)) | |
2244 | end | |
2245 | RING:remove() | |
2246 | end)) | |
2247 | end | |
2248 | return RING, MSH, REMOVE | |
2249 | end | |
2250 | ||
2251 | function MakeForm(PART,TYPE) | |
2252 | if TYPE == "Cyl" then | |
2253 | local MSH = IT("CylinderMesh",PART) | |
2254 | elseif TYPE == "Ball" then | |
2255 | local MSH = IT("SpecialMesh",PART) | |
2256 | MSH.MeshType = "Sphere" | |
2257 | elseif TYPE == "Wedge" then | |
2258 | local MSH = IT("SpecialMesh",PART) | |
2259 | MSH.MeshType = "Wedge" | |
2260 | end | |
2261 | end | |
2262 | ||
2263 | function SpawnTrail(FROM,TO,BIG) | |
2264 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Navy blue", "Trail", VT(0,0,0)) | |
2265 | MakeForm(TRAIL,"Cyl") | |
2266 | local DIST = (FROM - TO).Magnitude | |
2267 | if BIG == true then | |
2268 | TRAIL.Size = VT(0.5,DIST,0.5) | |
2269 | else | |
2270 | TRAIL.Size = VT(0.25,DIST,0.25) | |
2271 | end | |
2272 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
2273 | coroutine.resume(coroutine.create(function() | |
2274 | for i = 1, 5 do | |
2275 | Swait() | |
2276 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
2277 | end | |
2278 | TRAIL:remove() | |
2279 | end)) | |
2280 | end | |
2281 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2282 | function WACKYEFFECT(Table) | |
2283 | local TYPE = (Table.EffectType or "Sphere") | |
2284 | local SIZE = (Table.Size or VT(1,1,1)) | |
2285 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
2286 | local TRANSPARENCY = (Table.Transparency or 0) | |
2287 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
2288 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
2289 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
2290 | local ROTATION1 = (Table.RotationX or 0) | |
2291 | local ROTATION2 = (Table.RotationY or 0) | |
2292 | local ROTATION3 = (Table.RotationZ or 0) | |
2293 | local MATERIAL = (Table.Material or "Neon") | |
2294 | local COLOR = (Table.Color or C3(1,1,1)) | |
2295 | local TIME = (Table.Time or 45) | |
2296 | local SOUNDID = (Table.SoundID or nil) | |
2297 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
2298 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
2299 | coroutine.resume(coroutine.create(function() | |
2300 | local PLAYSSOUND = false | |
2301 | local SOUND = nil | |
2302 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
2303 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
2304 | PLAYSSOUND = true | |
2305 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
2306 | end | |
2307 | EFFECT.Color = COLOR | |
2308 | local MSH = nil | |
2309 | if TYPE == "Sphere" then | |
2310 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
2311 | elseif TYPE == "Block" or TYPE == "Box" then | |
2312 | MSH = IT("BlockMesh",EFFECT) | |
2313 | MSH.Scale = SIZE | |
2314 | elseif TYPE == "Wave" then | |
2315 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
2316 | elseif TYPE == "Ring" then | |
2317 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
2318 | elseif TYPE == "Slash" then | |
2319 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2320 | elseif TYPE == "Round Slash" then | |
2321 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2322 | elseif TYPE == "Swirl" then | |
2323 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
2324 | elseif TYPE == "Skull" then | |
2325 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
2326 | elseif TYPE == "Crystal" then | |
2327 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
2328 | end | |
2329 | if MSH ~= nil then | |
2330 | local MOVESPEED = nil | |
2331 | if MOVEDIRECTION ~= nil then | |
2332 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
2333 | end | |
2334 | local GROWTH = SIZE - ENDSIZE | |
2335 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
2336 | if TYPE == "Block" then | |
2337 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2338 | else | |
2339 | EFFECT.CFrame = CFRAME | |
2340 | end | |
2341 | for LOOP = 1, TIME+1 do | |
2342 | Swait() | |
2343 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
2344 | if TYPE == "Wave" then | |
2345 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
2346 | end | |
2347 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
2348 | if TYPE == "Block" then | |
2349 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2350 | else | |
2351 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
2352 | end | |
2353 | if MOVEDIRECTION ~= nil then | |
2354 | local ORI = EFFECT.Orientation | |
2355 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
2356 | EFFECT.Orientation = ORI | |
2357 | end | |
2358 | end | |
2359 | if PLAYSSOUND == false then | |
2360 | EFFECT:remove() | |
2361 | else | |
2362 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
2363 | EFFECT:remove() | |
2364 | end | |
2365 | else | |
2366 | if PLAYSSOUND == false then | |
2367 | EFFECT:remove() | |
2368 | else | |
2369 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
2370 | EFFECT:remove() | |
2371 | end | |
2372 | end | |
2373 | end)) | |
2374 | end | |
2375 | ||
2376 | function MakeForm(PART,TYPE) | |
2377 | if TYPE == "Cyl" then | |
2378 | local MSH = IT("CylinderMesh",PART) | |
2379 | elseif TYPE == "Ball" then | |
2380 | local MSH = IT("SpecialMesh",PART) | |
2381 | MSH.MeshType = "Sphere" | |
2382 | elseif TYPE == "Wedge" then | |
2383 | local MSH = IT("SpecialMesh",PART) | |
2384 | MSH.MeshType = "Wedge" | |
2385 | end | |
2386 | end | |
2387 | ||
2388 | function SpawnTrail(FROM,TO,BIG) | |
2389 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Navy blue", "Trail", VT(0,0,0)) | |
2390 | MakeForm(TRAIL,"Cyl") | |
2391 | local DIST = (FROM - TO).Magnitude | |
2392 | if BIG == true then | |
2393 | TRAIL.Size = VT(0.5,DIST,0.5) | |
2394 | else | |
2395 | TRAIL.Size = VT(0.25,DIST,0.25) | |
2396 | end | |
2397 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
2398 | coroutine.resume(coroutine.create(function() | |
2399 | for i = 1, 5 do | |
2400 | Swait() | |
2401 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
2402 | end | |
2403 | TRAIL:remove() | |
2404 | end)) | |
2405 | end | |
2406 | ||
2407 | function SHAKECAM(POSITION, RANGE, INTENSITY, TIME) | |
2408 | local TORSO = Torso | |
2409 | local HUM = Humanoid | |
2410 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
2411 | coroutine.wrap(function() | |
2412 | VT = Vector3.new | |
2413 | MRANDOM = math.random | |
2414 | local A = TIME | |
2415 | local B = INTENSITY | |
2416 | local C = true | |
2417 | local HUMANOID = Humanoid | |
2418 | local TIMER = A or 35 | |
2419 | local SHAKE = B or 5 | |
2420 | local FADE = C or true | |
2421 | if HUMANOID then | |
2422 | local FADER = SHAKE / TIMER | |
2423 | for i = 1, TIMER do | |
2424 | wait() | |
2425 | HUMANOID.CameraOffset = VT(MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10, MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10, MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10) | |
2426 | end | |
2427 | HUMANOID.CameraOffset = VT(0, 0, 0) | |
2428 | end | |
2429 | ||
2430 | end)() | |
2431 | end | |
2432 | end | |
2433 | ||
2434 | function chatfunc(text) | |
2435 | local chat = coroutine.wrap(function() | |
2436 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
2437 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
2438 | end | |
2439 | local Bill = Instance.new("BillboardGui",Character) | |
2440 | Bill.Size = UDim2.new(0,100,0,40) | |
2441 | Bill.StudsOffset = Vector3.new(0,3,0) | |
2442 | Bill.Adornee = Character.Head | |
2443 | Bill.Name = "TalkingBillBoard" | |
2444 | local Hehe = Instance.new("TextLabel",Bill) | |
2445 | Hehe.BackgroundTransparency = 1 | |
2446 | Hehe.BorderSizePixel = 0 | |
2447 | Hehe.Text = "" | |
2448 | Hehe.Font = "Bodoni" | |
2449 | Hehe.TextSize = 40 | |
2450 | Hehe.TextStrokeTransparency = 0 | |
2451 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
2452 | coroutine.resume(coroutine.create(function() | |
2453 | while Hehe ~= nil do | |
2454 | Swait() | |
2455 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
2456 | Hehe.Rotation = math.random(-2.5,2.5) | |
2457 | Hehe.TextColor3 = Color3.new(MRANDOM(55,255),0,0) | |
2458 | Hehe.TextStrokeColor3 = Color3.new(0,0,0) | |
2459 | end | |
2460 | end)) | |
2461 | for i = 1,string.len(text),1 do | |
2462 | Swait() | |
2463 | Hehe.Text = string.sub(text,1,i) | |
2464 | end | |
2465 | Swait(90)--Re[math.random(1, 93)] | |
2466 | for i = 0, 1, .025 do | |
2467 | Swait() | |
2468 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
2469 | Hehe.TextStrokeTransparency = i | |
2470 | Hehe.TextTransparency = i | |
2471 | end | |
2472 | Bill:Destroy() | |
2473 | end) | |
2474 | chat() | |
2475 | end | |
2476 | ||
2477 | Debris = game:GetService("Debris") | |
2478 | ||
2479 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
2480 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
2481 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
2482 | end | |
2483 | ||
2484 | function turnto(position) | |
2485 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
2486 | end | |
2487 | ||
2488 | --//=================================\\ | |
2489 | --|| RAGDOLL STUFF | |
2490 | --\\=================================// | |
2491 | ||
2492 | function recurse(root,callback,i) | |
2493 | i= i or 0 | |
2494 | for _,v in pairs(root:GetChildren()) do | |
2495 | i = i + 1 | |
2496 | callback(i,v) | |
2497 | ||
2498 | if #v:GetChildren() > 0 then | |
2499 | i = recurse(v,callback,i) | |
2500 | end | |
2501 | end | |
2502 | ||
2503 | return i | |
2504 | end | |
2505 | ||
2506 | function ragdollJoint(character, part0, part1, attachmentName, className, properties) | |
2507 | attachmentName = attachmentName.."RigAttachment" | |
2508 | local constraint = Instance.new(className.."Constraint") | |
2509 | constraint.Attachment0 = part0:FindFirstChild(attachmentName) | |
2510 | constraint.Attachment1 = part1:FindFirstChild(attachmentName) | |
2511 | constraint.Name = "RagdollConstraint"..part1.Name | |
2512 | ||
2513 | for _,propertyData in next,properties or {} do | |
2514 | constraint[propertyData[1]] = propertyData[2] | |
2515 | end | |
2516 | ||
2517 | constraint.Parent = character | |
2518 | end | |
2519 | ||
2520 | function getAttachment0(character, attachmentName) | |
2521 | for _,child in next,character:GetChildren() do | |
2522 | local attachment = child:FindFirstChild(attachmentName) | |
2523 | if attachment then | |
2524 | return attachment | |
2525 | end | |
2526 | end | |
2527 | end | |
2528 | ||
2529 | function ArtificialHitbox(Part) | |
2530 | local HITBOX = CreatePart(3, Part, "Metal", 0, 1, "Really black", "Hitbox", Part.Size/2, false) | |
2531 | HITBOX.CanCollide = true | |
2532 | HITBOX.CFrame = Part.CFrame | |
2533 | weldBetween(Part,HITBOX) | |
2534 | end | |
2535 | ||
2536 | function R15Ragdoll(character,KeepArms) | |
2537 | character:BreakJoints() | |
2538 | coroutine.resume(coroutine.create(function() | |
2539 | recurse(character, function(_,v) | |
2540 | if v:IsA("Attachment") then | |
2541 | v.Axis = Vector3.new(0, 1, 0) | |
2542 | v.SecondaryAxis = Vector3.new(0, 0, 1) | |
2543 | v.Rotation = Vector3.new(0, 0, 0) | |
2544 | end | |
2545 | end) | |
2546 | for _,child in next,character:GetChildren() do | |
2547 | if child:IsA("Accoutrement") then | |
2548 | for _,part in next,child:GetChildren() do | |
2549 | if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then | |
2550 | local attachment1 = part:FindFirstChildOfClass("Attachment") | |
2551 | local attachment0 = getAttachment0(character,attachment1.Name) | |
2552 | if attachment0 and attachment1 then | |
2553 | local constraint = Instance.new("HingeConstraint") | |
2554 | constraint.Attachment0 = attachment0 | |
2555 | constraint.Attachment1 = attachment1 | |
2556 | constraint.LimitsEnabled = true | |
2557 | constraint.UpperAngle = 0 | |
2558 | constraint.LowerAngle = 0 | |
2559 | constraint.Parent = character | |
2560 | end | |
2561 | ArtificialHitbox(part) | |
2562 | elseif part.Name == "HumanoidRootPart" then | |
2563 | part:remove() | |
2564 | end | |
2565 | end | |
2566 | end | |
2567 | end | |
2568 | ||
2569 | ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", { | |
2570 | {"LimitsEnabled",true}; | |
2571 | {"UpperAngle",5}; | |
2572 | }) | |
2573 | if character:FindFirstChild("Head") then | |
2574 | ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "BallSocket", { | |
2575 | {"LimitsEnabled",true}; | |
2576 | {"UpperAngle",15}; | |
2577 | }) | |
2578 | end | |
2579 | ||
2580 | local handProperties = { | |
2581 | {"LimitsEnabled", true}; | |
2582 | {"UpperAngle",0}; | |
2583 | {"LowerAngle",0}; | |
2584 | } | |
2585 | ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties) | |
2586 | ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties) | |
2587 | ||
2588 | local shinProperties = { | |
2589 | {"LimitsEnabled", true}; | |
2590 | {"UpperAngle", 0}; | |
2591 | {"LowerAngle", -75}; | |
2592 | } | |
2593 | ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties) | |
2594 | ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties) | |
2595 | ||
2596 | local footProperties = { | |
2597 | {"LimitsEnabled", true}; | |
2598 | {"UpperAngle", 15}; | |
2599 | {"LowerAngle", -45}; | |
2600 | } | |
2601 | ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties) | |
2602 | ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties) | |
2603 | if KeepArms == true then | |
2604 | ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket") | |
2605 | ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket") | |
2606 | ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket") | |
2607 | ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket") | |
2608 | end | |
2609 | ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket") | |
2610 | ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket") | |
2611 | Debris:AddItem(character,5) | |
2612 | end)) | |
2613 | end | |
2614 | ||
2615 | function Ragdoll(Character2,CharTorso,KeepArms) | |
2616 | coroutine.resume(coroutine.create(function() | |
2617 | Character2:BreakJoints() | |
2618 | local hum = Character2:findFirstChild("Humanoid") | |
2619 | hum:remove() | |
2620 | local function Scan(ch) | |
2621 | local e | |
2622 | for e = 1,#ch do | |
2623 | Scan(ch[e]:GetChildren()) | |
2624 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
2625 | ch[e]:remove() | |
2626 | end | |
2627 | end | |
2628 | end | |
2629 | local NEWHUM = IT("Humanoid") | |
2630 | NEWHUM.Name = "Corpse" | |
2631 | NEWHUM.Health = 0 | |
2632 | NEWHUM.MaxHealth = 0 | |
2633 | NEWHUM.PlatformStand = true | |
2634 | NEWHUM.Parent = Character2 | |
2635 | NEWHUM.DisplayDistanceType = "None" | |
2636 | ||
2637 | local ch = Character2:GetChildren() | |
2638 | local i | |
2639 | for i = 1,#ch do | |
2640 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
2641 | ch[i]:remove() | |
2642 | end | |
2643 | end | |
2644 | ||
2645 | local Torso2 = Character2.Torso | |
2646 | local movevector = Vector3.new() | |
2647 | ||
2648 | if Torso2 then | |
2649 | movevector = CFrame.new(CharTorso.Position,Torso2.Position).lookVector | |
2650 | local Head = Character2:FindFirstChild("Head") | |
2651 | if Head then | |
2652 | local Neck = Instance.new("Weld") | |
2653 | Neck.Name = "Neck" | |
2654 | Neck.Part0 = Torso2 | |
2655 | Neck.Part1 = Head | |
2656 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
2657 | Neck.C1 = CFrame.new() | |
2658 | Neck.Parent = Torso2 | |
2659 | ||
2660 | end | |
2661 | local Limb = Character2:FindFirstChild("Right Arm") | |
2662 | if Limb and KeepArms == true then | |
2663 | ||
2664 | Limb.CFrame = Torso2.CFrame * CFrame.new(1.5, 0, 0) | |
2665 | local Joint = Instance.new("Glue") | |
2666 | Joint.Name = "RightShoulder" | |
2667 | Joint.Part0 = Torso2 | |
2668 | Joint.Part1 = Limb | |
2669 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2670 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2671 | Joint.Parent = Torso2 | |
2672 | ||
2673 | local B = Instance.new("Part") | |
2674 | B.TopSurface = 0 | |
2675 | B.BottomSurface = 0 | |
2676 | B.formFactor = "Symmetric" | |
2677 | B.Size = Vector3.new(1, 1, 1) | |
2678 | B.Transparency = 1 | |
2679 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2680 | B.Parent = Character2 | |
2681 | local W = Instance.new("Weld") | |
2682 | W.Part0 = Limb | |
2683 | W.Part1 = B | |
2684 | W.C0 = CFrame.new(0, -0.5, 0) | |
2685 | W.Parent = Limb | |
2686 | ||
2687 | end | |
2688 | local Limb = Character2:FindFirstChild("Left Arm") | |
2689 | if Limb and KeepArms == true then | |
2690 | ||
2691 | Limb.CFrame = Torso2.CFrame * CFrame.new(-1.5, 0, 0) | |
2692 | local Joint = Instance.new("Glue") | |
2693 | Joint.Name = "LeftShoulder" | |
2694 | Joint.Part0 = Torso2 | |
2695 | Joint.Part1 = Limb | |
2696 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2697 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2698 | Joint.Parent = Torso2 | |
2699 | ||
2700 | local B = Instance.new("Part") | |
2701 | B.TopSurface = 0 | |
2702 | B.BottomSurface = 0 | |
2703 | B.formFactor = "Symmetric" | |
2704 | B.Size = Vector3.new(1, 1, 1) | |
2705 | B.Transparency = 1 | |
2706 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2707 | B.Parent = Character2 | |
2708 | local W = Instance.new("Weld") | |
2709 | W.Part0 = Limb | |
2710 | W.Part1 = B | |
2711 | W.C0 = CFrame.new(0, -0.5, 0) | |
2712 | W.Parent = Limb | |
2713 | ||
2714 | end | |
2715 | local Limb = Character2:FindFirstChild("Right Leg") | |
2716 | if Limb then | |
2717 | ||
2718 | Limb.CFrame = Torso2.CFrame * CFrame.new(0.5, -2, 0) | |
2719 | local Joint = Instance.new("Glue") | |
2720 | Joint.Name = "RightHip" | |
2721 | Joint.Part0 = Torso2 | |
2722 | Joint.Part1 = Limb | |
2723 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2724 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2725 | Joint.Parent = Torso2 | |
2726 | ||
2727 | local B = Instance.new("Part") | |
2728 | B.TopSurface = 0 | |
2729 | B.BottomSurface = 0 | |
2730 | B.formFactor = "Symmetric" | |
2731 | B.Size = Vector3.new(1, 1, 1) | |
2732 | B.Transparency = 1 | |
2733 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2734 | B.Parent = Character2 | |
2735 | local W = Instance.new("Weld") | |
2736 | W.Part0 = Limb | |
2737 | W.Part1 = B | |
2738 | W.C0 = CFrame.new(0, -0.5, 0) | |
2739 | W.Parent = Limb | |
2740 | ||
2741 | end | |
2742 | local Limb = Character2:FindFirstChild("Left Leg") | |
2743 | if Limb then | |
2744 | ||
2745 | Limb.CFrame = Torso2.CFrame * CFrame.new(-0.5, -2, 0) | |
2746 | local Joint = Instance.new("Glue") | |
2747 | Joint.Name = "LeftHip" | |
2748 | Joint.Part0 = Torso2 | |
2749 | Joint.Part1 = Limb | |
2750 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2751 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2752 | Joint.Parent = Torso2 | |
2753 | ||
2754 | local B = Instance.new("Part") | |
2755 | B.TopSurface = 0 | |
2756 | B.BottomSurface = 0 | |
2757 | B.formFactor = "Symmetric" | |
2758 | B.Size = Vector3.new(1, 1, 1) | |
2759 | B.Transparency = 1 | |
2760 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2761 | B.Parent = Character2 | |
2762 | local W = Instance.new("Weld") | |
2763 | W.Part0 = Limb | |
2764 | W.Part1 = B | |
2765 | W.C0 = CFrame.new(0, -0.5, 0) | |
2766 | W.Parent = Limb | |
2767 | ||
2768 | end | |
2769 | --[ | |
2770 | local Bar = Instance.new("Part") | |
2771 | Bar.TopSurface = 0 | |
2772 | Bar.BottomSurface = 0 | |
2773 | Bar.formFactor = "Symmetric" | |
2774 | Bar.Size = Vector3.new(1, 1, 1) | |
2775 | Bar.Transparency = 1 | |
2776 | Bar.CFrame = Torso2.CFrame * CFrame.new(0, 0.5, 0) | |
2777 | Bar.Parent = Character2 | |
2778 | local Weld = Instance.new("Weld") | |
2779 | Weld.Part0 = Torso2 | |
2780 | Weld.Part1 = Bar | |
2781 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
2782 | Weld.Parent = Torso2 | |
2783 | --]] | |
2784 | end | |
2785 | Character2.Parent = workspace | |
2786 | Debris:AddItem(Character2,5) | |
2787 | ||
2788 | return Character2,Torso2 | |
2789 | end)) | |
2790 | end | |
2791 | ||
2792 | --//=================================\\ | |
2793 | --|| WEAPON CREATION | |
2794 | --\\=================================// | |
2795 | ||
2796 | ||
2797 | local Particle = IT("ParticleEmitter",nil) | |
2798 | Particle.Enabled = false | |
2799 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,1)}) | |
2800 | Particle.LightEmission = 0.5 | |
2801 | Particle.Rate = 150 | |
2802 | Particle.ZOffset = 0.2 | |
2803 | Particle.Rotation = NumberRange.new(-180, 180) | |
2804 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
2805 | Particle.Texture = "http://www.roblox.com/asset/?id=304437537" | |
2806 | Particle.Color = ColorSequence.new(C3(0/255,0/255,255/255),C3(0.4,0,0)) | |
2807 | ||
2808 | --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false}) | |
2809 | function ParticleEmitter(Table) | |
2810 | local PRTCL = Particle:Clone() | |
2811 | local Speed = Table.Speed or 5 | |
2812 | local Drag = Table.Drag or 0 | |
2813 | local Size1 = Table.Size1 or 1 | |
2814 | local Size2 = Table.Size2 or 5 | |
2815 | local Lifetime1 = Table.Lifetime1 or 1 | |
2816 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
2817 | local Parent = Table.Parent or Torso | |
2818 | local Emit = Table.Emit or 100 | |
2819 | local Offset = Table.Offset or 360 | |
2820 | local Acel = Table.Acel or VT(0,0,0) | |
2821 | local Enabled = Table.Enabled or false | |
2822 | PRTCL.Parent = Parent | |
2823 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
2824 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
2825 | PRTCL.Speed = NumberRange.new(Speed) | |
2826 | PRTCL.VelocitySpread = Offset | |
2827 | PRTCL.Drag = Drag | |
2828 | PRTCL.Acceleration = Acel | |
2829 | if Enabled == false then | |
2830 | PRTCL:Emit(Emit) | |
2831 | Debris:AddItem(PRTCL,Lifetime2) | |
2832 | else | |
2833 | PRTCL.Enabled = true | |
2834 | end | |
2835 | return PRTCL | |
2836 | end | |
2837 | ||
2838 | local Handle = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.6,0.2),false) | |
2839 | local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0)) | |
2840 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false) | |
2841 | MakeForm(Part,"Wedge") | |
2842 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.3, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
2843 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.3,0.2),false) | |
2844 | MakeForm(Part,"Wedge") | |
2845 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.4, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0)) | |
2846 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.3,0.3),false) | |
2847 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2848 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.5,0.5),false) | |
2849 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2850 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.4,0.4,0.4),false) | |
2851 | MakeForm(Part,"Cyl") | |
2852 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2853 | for i = 1, 8 do | |
2854 | local Piece = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Eye", VT(0,0.35,0.41),false) | |
2855 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0)) | |
2856 | end | |
2857 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Eye", VT(0.38,0.41,0.38),false) | |
2858 | MakeForm(Part,"Cyl") | |
2859 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2860 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.37,0.5,0.37),false) | |
2861 | MakeForm(Part,"Ball") | |
2862 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.3) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2863 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.7,0.4),false) | |
2864 | MakeForm(Part,"Wedge") | |
2865 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.7, 0.5) * ANGLES(RAD(90), RAD(180), RAD(180)), CF(0, 0, 0)) | |
2866 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.4,0.2),false) | |
2867 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2868 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.35,0.35,0.35),false) | |
2869 | MakeForm(Part,"Cyl") | |
2870 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2871 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.5),false) | |
2872 | MakeForm(Part,"Cyl") | |
2873 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2874 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.45),false) | |
2875 | MakeForm(Part,"Cyl") | |
2876 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2877 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "exe2", VT(0.2,0.5,0.2),false) | |
2878 | MakeForm(Part,"Wedge") | |
2879 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.65, -0.6) * ANGLES(RAD(135), RAD(180), RAD(180)), CF(0, -0.3, 0)) | |
2880 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.45),false) | |
2881 | MakeForm(Part,"Cyl") | |
2882 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2883 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "exe", VT(0.2,0.5,0.2),false) | |
2884 | MakeForm(Part,"Wedge") | |
2885 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, -0.6) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0)) | |
2886 | local LASTPART = Handle | |
2887 | for i = 1, 10 do | |
2888 | if LASTPART == Handle then | |
2889 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.2,0),false) | |
2890 | LASTPART = Part | |
2891 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.1, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2892 | else | |
2893 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.05,0),false) | |
2894 | CreateWeldOrSnapOrMotor("Weld", Handle, LASTPART, Part, CF(0, 0.025, 0) * ANGLES(RAD(8), RAD(0), RAD(0)), CF(0, -0.025, 0)) | |
2895 | LASTPART = Part | |
2896 | end | |
2897 | end | |
2898 | ||
2899 | local Barrel = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.15,5,0.15),false) | |
2900 | MakeForm(Barrel,"Cyl") | |
2901 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Barrel, CF(0, -0.6, 1.8) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2902 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.25,1,0.25),false) | |
2903 | MakeForm(Part,"Cyl") | |
2904 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, -0.6, 0), CF(0, 0, 0)) | |
2905 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0,0.1,0.2),false) | |
2906 | MakeForm(Part,"Wedge") | |
2907 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, 2.4, 0.1) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2908 | local Hole = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Eye", VT(0.125,0,0.125),false) | |
2909 | MakeForm(Hole,"Cyl") | |
2910 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Hole, CF(0, 2.5, 0), CF(0, 0, 0)) | |
2911 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0,0,0),false) | |
2912 | local GEARWELD = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
2913 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.8,0.8,1.5), VT(0,0,0.2)) | |
2914 | local Part = CreatePart(3, Gun, "Metal", 0, 0.5, "Mid gray", "Eye", VT(0,0,0),false) | |
2915 | local GEARWELD2 = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
2916 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.9,0.9,0.3), VT(0,0,0.2)) | |
2917 | coroutine.resume(coroutine.create(function() | |
2918 | while wait() do | |
2919 | GEARWELD.C0 = GEARWELD.C0 * ANGLES(RAD(0), RAD(0), RAD(5)) | |
2920 | GEARWELD2.C0 = GEARWELD2.C0 * ANGLES(RAD(0), RAD(0), RAD(-5)) | |
2921 | end | |
2922 | end)) | |
2923 | ||
2924 | for _, c in pairs(Gun:GetDescendants()) do | |
2925 | if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then | |
2926 | c.Material = "Glass" | |
2927 | c.Color = C3(0,0,0) | |
2928 | elseif c.ClassName == "Part" and c.Name == "Eye" then | |
2929 | c.Color = C3(0/255,0/255,255/255) | |
2930 | c.Material = "Neon" | |
2931 | end | |
2932 | end | |
2933 | ||
2934 | for i = 1, 35 do | |
2935 | local FACE = CreatePart(3, FaceGradient, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", VT(1.01,0.5,1.01),false) | |
2936 | FACE.Color = C3(0,0,0) | |
2937 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE | |
2938 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0)) | |
2939 | end | |
2940 | ||
2941 | local Eye = CreatePart(3, FaceGradient, "Neon", 0, 0, "Navy blue", "Eye", VT(0.6,0.1,1)/2,false) | |
2942 | MakeForm(Eye,"Ball") | |
2943 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4)) | |
2944 | local Eye = CreatePart(3, FaceGradient, "Neon", 0, 0, "Navy blue", "Eye", VT(0.6,0.1,1)/2,false) | |
2945 | MakeForm(Eye,"Ball") | |
2946 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4)) | |
2947 | local Eye = CreatePart(3, FaceGradient, "Neon", 0, 0, "Navy blue", "Eye", VT(0.1,1,1)/2,false) | |
2948 | MakeForm(Eye,"Ball") | |
2949 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4)) | |
2950 | local Eye = CreatePart(3, FaceGradient, "Neon", 0, 0, "Navy blue", "Eye", VT(0.1,1,1)/2,false) | |
2951 | MakeForm(Eye,"Ball") | |
2952 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4)) | |
2953 | ||
2954 | local A = IT("Attachment",Torso) | |
2955 | A.Position = VT(1,1.3,0) | |
2956 | A.Orientation = VT(-0.098, -89.999, 0.227) | |
2957 | local B = IT("Attachment",Torso) | |
2958 | B.Position = VT(-1.3,-0.6,0) | |
2959 | B.Orientation = VT(-88.911, -68.808, 158.782) | |
2960 | local ChainLink = IT("Beam",Torso) | |
2961 | ChainLink.Texture = "rbxassetid://73042633" | |
2962 | ChainLink.Color = ColorSequence.new(C3(0/255,0/255,255/255)) | |
2963 | ChainLink.TextureSpeed = 1 | |
2964 | ChainLink.FaceCamera = true | |
2965 | ChainLink.Width0 = 1 | |
2966 | ChainLink.Width1 = 1 | |
2967 | ChainLink.TextureLength = 3 | |
2968 | ChainLink.Attachment0 = A | |
2969 | ChainLink.Attachment1 = B | |
2970 | ChainLink.CurveSize0 = 1.6 | |
2971 | ChainLink.CurveSize1 = 1.6 | |
2972 | ChainLink.FaceCamera = true | |
2973 | ChainLink.Transparency = NumberSequence.new(0) | |
2974 | local ChainLink = IT("Beam",Torso) | |
2975 | ChainLink.Texture = "rbxassetid://73042633" | |
2976 | ChainLink.Color = ColorSequence.new(C3(0/255,0/255,255/255)) | |
2977 | ChainLink.TextureSpeed = 1 | |
2978 | ChainLink.FaceCamera = true | |
2979 | ChainLink.Width0 = 1 | |
2980 | ChainLink.Width1 = 1 | |
2981 | ChainLink.TextureLength = 3 | |
2982 | ChainLink.Attachment0 = B | |
2983 | ChainLink.Attachment1 = A | |
2984 | ChainLink.CurveSize0 = 1.6 | |
2985 | ChainLink.CurveSize1 = 1.6 | |
2986 | ChainLink.FaceCamera = true | |
2987 | ChainLink.Transparency = NumberSequence.new(0) | |
2988 | local A = IT("Attachment",Torso) | |
2989 | A.Position = VT(1.3,-0.85,0) | |
2990 | A.Orientation = VT(-0.098, -89.999, 0.227) | |
2991 | local B = IT("Attachment",Torso) | |
2992 | B.Position = VT(-1,2,0) | |
2993 | B.Orientation = VT(-88.911, -68.808, 158.782) | |
2994 | local ChainLink = IT("Beam",Torso) | |
2995 | ChainLink.Texture = "rbxassetid://73042633" | |
2996 | ChainLink.Color = ColorSequence.new(C3(0/255,0/255,255/255)) | |
2997 | ChainLink.TextureSpeed = 1 | |
2998 | ChainLink.FaceCamera = true | |
2999 | ChainLink.Width0 = 1 | |
3000 | ChainLink.Width1 = 1 | |
3001 | ChainLink.TextureLength = 3 | |
3002 | ChainLink.Attachment0 = A | |
3003 | ChainLink.Attachment1 = B | |
3004 | ChainLink.CurveSize0 = 1.3 | |
3005 | ChainLink.CurveSize1 = 1.3 | |
3006 | ChainLink.FaceCamera = true | |
3007 | ChainLink.Transparency = NumberSequence.new(0) | |
3008 | local ChainLink = IT("Beam",Torso) | |
3009 | ChainLink.Texture = "rbxassetid://73042633" | |
3010 | ChainLink.Color = ColorSequence.new(C3(0/255,0/255,255/255)) | |
3011 | ChainLink.TextureSpeed = 1 | |
3012 | ChainLink.FaceCamera = true | |
3013 | ChainLink.Width0 = 1 | |
3014 | ChainLink.Width1 = 1 | |
3015 | ChainLink.TextureLength = 3 | |
3016 | ChainLink.Attachment0 = B | |
3017 | ChainLink.Attachment1 = A | |
3018 | ChainLink.CurveSize0 = 1.3 | |
3019 | ChainLink.CurveSize1 = 1.3 | |
3020 | ChainLink.FaceCamera = true | |
3021 | ChainLink.Transparency = NumberSequence.new(0) | |
3022 | ||
3023 | Weapon.Parent = Character | |
3024 | for _, c in pairs(Weapon:GetChildren()) do | |
3025 | if c.ClassName == "Part" then | |
3026 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
3027 | end | |
3028 | end | |
3029 | ||
3030 | Weapon.Parent = Character | |
3031 | Gun.Parent = nil | |
3032 | ||
3033 | for _, c in pairs(Gun:GetChildren()) do | |
3034 | if c.ClassName == "Part" then | |
3035 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
3036 | end | |
3037 | end | |
3038 | ||
3039 | for _, c in pairs(Weapon:GetChildren()) do | |
3040 | if c.ClassName == "Part" then | |
3041 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
3042 | end | |
3043 | end | |
3044 | ||
3045 | local EXE = Instance.new("Shirt") | |
3046 | EXE.ShirtTemplate = "rbxassetid://338740550" | |
3047 | EXE.Parent = Character | |
3048 | EXE.Name = "Cloth" | |
3049 | local LOL = Instance.new("Pants") | |
3050 | LOL.PantsTemplate = "rbxassetid://338750779" | |
3051 | LOL.Parent = Character | |
3052 | LOL.Name = "Cloth" | |
3053 | ||
3054 | Head.Color = C3(21,71,109) | |
3055 | Torso.Color = C3(21,71,109) | |
3056 | LeftArm.Color = C3(21,71,109) | |
3057 | LeftLeg.Color = C3(21,71,109) | |
3058 | RightArm.Color = C3(21,71,109) | |
3059 | RightLeg.Color = C3(21,71,109) | |
3060 | ||
3061 | local SKILLTEXTCOLOR = C3(0/255,0/255,255/255) | |
3062 | local SKILLFONT = "Antique" | |
3063 | local SKILLTEXTSIZE = 7 | |
3064 | ||
3065 | Humanoid.Died:connect(function() | |
3066 | ATTACK = true | |
3067 | end) | |
3068 | ||
3069 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.1, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 1 Frame") | |
3070 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.63, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 2 Frame") | |
3071 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.215, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 3 Frame") | |
3072 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.525, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 4 Frame") | |
3073 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 5 Frame") | |
3074 | ||
3075 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Banish", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 1") | |
3076 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[V] Kill", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 2") | |
3077 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[X] Sleep", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 3") | |
3078 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[C] Ultimate", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 4") | |
3079 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[T] Taunt", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 5") | |
3080 | ||
3081 | function printbye(Name) | |
3082 | local MESSAGES = {"You cannot struggle, ","Your existance is an insult, ","Fade, ","Your existance is not desired, ","You are not permitted here, ","You are not to decide your fate, ","Be gone, ","You are already dead, ","Your live is an anomaly, ","Don't dare to return, ","Why are you resisting, ","You cannot exist here, ","Why are you struggling, ","Your fate was already decided, ","Goodbye, ","You cannot ignore my command, ","You cannot resist my command, ","You already died, "} | |
3083 | warn(MESSAGES[MRANDOM(1,#MESSAGES)]..Name..".") | |
3084 | end | |
3085 | if INTRO == false and INSTANT == false then | |
3086 | INTRO = true | |
3087 | coroutine.resume(coroutine.create(function() | |
3088 | sick:Play() | |
3089 | Intro() | |
3090 | end)) | |
3091 | end | |
3092 | ||
3093 | workspace.ChildAdded:connect(function(instance) | |
3094 | for BANISH = 1, #TOBANISH do | |
3095 | if TOBANISH[BANISH] ~= nil then | |
3096 | if instance.Name == TOBANISH[BANISH] then | |
3097 | coroutine.resume(coroutine.create(function() | |
3098 | printbye(instance.Name) | |
3099 | instance:ClearAllChildren() | |
3100 | Debris:AddItem(instance,0.0005) | |
3101 | end)) | |
3102 | end | |
3103 | end | |
3104 | end | |
3105 | end) | |
3106 | ||
3107 | --//=================================\\ | |
3108 | --|| DAMAGING | |
3109 | --\\=================================// | |
3110 | ||
3111 | function ApplyDamage(Humanoid,Damage,OneShot) | |
3112 | Damage = Damage * DAMAGEMULTIPLIER | |
3113 | local DEAD = false | |
3114 | if Humanoid.Health < 2000 and OneShot == false then | |
3115 | if Humanoid.Health - Damage > 0 then | |
3116 | Humanoid.Health = Humanoid.Health - Damage | |
3117 | else | |
3118 | Humanoid.Parent:BreakJoints() | |
3119 | DEAD = true | |
3120 | end | |
3121 | else | |
3122 | DEAD = true | |
3123 | Humanoid.Parent:BreakJoints() | |
3124 | end | |
3125 | if DEAD == true then | |
3126 | local PARTS = {} | |
3127 | for index, CHILD in pairs(Humanoid.Parent:GetChildren()) do | |
3128 | if CHILD:IsA("BasePart") then | |
3129 | table.insert(PARTS,CHILD) | |
3130 | end | |
3131 | end | |
3132 | coroutine.resume(coroutine.create(function() | |
3133 | wait(2) | |
3134 | repeat | |
3135 | Swait() | |
3136 | local PIECE = nil | |
3137 | if MRANDOM(1,5) == 1 then | |
3138 | for E = 1, #PARTS do | |
3139 | if MRANDOM(1,5) == 1 then | |
3140 | PIECE = PARTS[E] | |
3141 | table.remove(PARTS,E) | |
3142 | break | |
3143 | end | |
3144 | end | |
3145 | end | |
3146 | if PIECE ~= nil then | |
3147 | if PIECE.Name == "Head" then | |
3148 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = VT(PIECE.Size.Z,PIECE.Size.Y,PIECE.Size.Z), Size2 = (VT(PIECE.Size.Z,PIECE.Size.Y,PIECE.Size.Z))*MRANDOM(7,14)/10, Transparency = PIECE.Transparency, Transparency2 = 1, CFrame = PIECE.CFrame, MoveToPos = PIECE.Position+VT(0,MRANDOM(5,8)/1.5,0), RotationX = MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0.4,0,0), SoundID = 3264923, SoundPitch = MRANDOM(12,16)/10, SoundVolume = 2}) | |
3149 | else | |
3150 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = PIECE.Size, Size2 = PIECE.Size*MRANDOM(7,14)/10, Transparency = PIECE.Transparency, Transparency2 = 1, CFrame = PIECE.CFrame, MoveToPos = PIECE.Position+VT(0,MRANDOM(5,8)/1.5,0), MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0.4,0,0), SoundID = 3264923, SoundPitch = MRANDOM(12,16)/10, SoundVolume = 2}) | |
3151 | end | |
3152 | PIECE:remove() | |
3153 | end | |
3154 | until #PARTS == 0 | |
3155 | end)) | |
3156 | end | |
3157 | end | |
3158 | ||
3159 | ||
3160 | function ApplyDamage3(Humanoid,Damage,TorsoPart) | |
3161 | local defence = Instance.new("BoolValue",Humanoid.Parent) | |
3162 | defence.Name = ("HitBy"..Player.Name) | |
3163 | game:GetService("Debris"):AddItem(defence, 0.001) | |
3164 | Damage = Damage * DAMAGEMULTIPLIER | |
3165 | if Humanoid.Health ~= 0 then | |
3166 | local CritChance = MRANDOM(1,100) | |
3167 | if Damage > Humanoid.Health then | |
3168 | Damage = math.ceil(Humanoid.Health) | |
3169 | if Damage == 0 then | |
3170 | Damage = 0.1 | |
3171 | end | |
3172 | end | |
3173 | Humanoid.Health = Humanoid.Health - Damage | |
3174 | end | |
3175 | end | |
3176 | ||
3177 | function ApplyDamage3(Humanoid,Damage,TorsoPart) | |
3178 | local defence = Instance.new("BoolValue",Humanoid.Parent) | |
3179 | defence.Name = ("HitBy"..Player.Name) | |
3180 | game:GetService("Debris"):AddItem(defence, 0.001) | |
3181 | Damage = Damage * DAMAGEMULTIPLIER | |
3182 | if Humanoid.Health ~= 0 then | |
3183 | local CritChance = MRANDOM(1,100) | |
3184 | if Damage > Humanoid.Health then | |
3185 | Damage = math.ceil(Humanoid.Health) | |
3186 | if Damage == 0 then | |
3187 | Damage = 0.1 | |
3188 | end | |
3189 | end | |
3190 | Humanoid.Health = Humanoid.Health - Damage | |
3191 | end | |
3192 | end | |
3193 | ||
3194 | function ApplyAoE3(POSITION,RANGE,MINDMG,MAXDMG,FLING,INSTAKILL) | |
3195 | local CHILDREN = workspace:GetDescendants() | |
3196 | for index, CHILD in pairs(CHILDREN) do | |
3197 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
3198 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3199 | if HUM then | |
3200 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3201 | if TORSO then | |
3202 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3203 | if INSTAKILL == true then | |
3204 | CHILD:BreakJoints() | |
3205 | else | |
3206 | local DMG = MRANDOM(MINDMG,MAXDMG) | |
3207 | ApplyDamage(HUM,DMG,TORSO) | |
3208 | end | |
3209 | if FLING > 0 then | |
3210 | for _, c in pairs(CHILD:GetChildren()) do | |
3211 | if c:IsA("BasePart") then | |
3212 | local bv = Instance.new("BodyVelocity") | |
3213 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3214 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
3215 | bv.Parent = c | |
3216 | Debris:AddItem(bv,0.05) | |
3217 | end | |
3218 | end | |
3219 | end | |
3220 | end | |
3221 | end | |
3222 | end | |
3223 | end | |
3224 | end | |
3225 | end | |
3226 | ||
3227 | function CameraEnshaking(Length, Intensity) | |
3228 | coroutine.resume(coroutine.create(function() | |
3229 | local intensity = 1 * Intensity | |
3230 | local rotM = 0.01 * Intensity | |
3231 | for i = 0, Length, 0.1 do | |
3232 | Swait() | |
3233 | intensity = intensity - 0.05 * Intensity / Length | |
3234 | rotM = rotM - 5.0E-4 * Intensity / Length | |
3235 | Humanoid.CameraOffset = Vector3.new(RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity))) | |
3236 | Cam.CFrame = Cam.CFrame * CF(RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity))) * EULER(RAD(MRANDOM(-intensity, intensity)) * rotM, RAD(MRANDOM(-intensity, intensity)) * rotM, RAD(MRANDOM(-intensity, intensity)) * rotM) | |
3237 | end | |
3238 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
3239 | end)) | |
3240 | end | |
3241 | ||
3242 | function KillChildren(v) | |
3243 | v:BreakJoints() | |
3244 | for _, c in pairs(v:GetChildren()) do | |
3245 | if c:IsA("BasePart") then | |
3246 | if c.Transparency < 1 then | |
3247 | if c:FindFirstChildOfClass("Decal") then | |
3248 | c:FindFirstChildOfClass("Decal"):remove() | |
3249 | end | |
3250 | particles(c) | |
3251 | c.PE.Enabled = true | |
3252 | c.Parent = Effects | |
3253 | c.CanCollide = false | |
3254 | c.Material = "Neon" | |
3255 | c.Color = C3(0/255,0/255,255/255) | |
3256 | c.Transparency = 1 | |
3257 | local grav = Instance.new("BodyPosition",c) | |
3258 | grav.P = 20000 | |
3259 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3260 | grav.position = c.Position + VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)) | |
3261 | grav.Name = "GravityForce" | |
3262 | coroutine.resume(coroutine.create(function() | |
3263 | for i = 1, 20 do | |
3264 | Swait() | |
3265 | c.Transparency = c.Transparency + 1/20 | |
3266 | end | |
3267 | c.PE.Enabled = false | |
3268 | Debris:AddItem(c,2) | |
3269 | end)) | |
3270 | end | |
3271 | end | |
3272 | end | |
3273 | end | |
3274 | ||
3275 | function ApplyAoE(POSITION,RANGE) | |
3276 | local CHILDREN = workspace:GetDescendants() | |
3277 | for index, CHILD in pairs(CHILDREN) do | |
3278 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3279 | local LISTED = false | |
3280 | for LIST = 1, #WHITELIST do | |
3281 | if WHITELIST[LIST] ~= nil then | |
3282 | if CHILD.Name == WHITELIST[LIST] then | |
3283 | LISTED = true | |
3284 | end | |
3285 | end | |
3286 | end | |
3287 | if LISTED == false then | |
3288 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3289 | if HUM then | |
3290 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3291 | if TORSO then | |
3292 | if (TORSO.Position - POSITION).Magnitude <= RANGE+TORSO.Size.Magnitude then | |
3293 | KillChildren(CHILD) | |
3294 | end | |
3295 | end | |
3296 | end | |
3297 | end | |
3298 | end | |
3299 | end | |
3300 | end | |
3301 | ||
3302 | function SpawnMeteor(POS,SIZE,ISDEBREE,ORIPOS) | |
3303 | coroutine.resume(coroutine.create(function() | |
3304 | local METEOR = IT("Model",Effects) | |
3305 | METEOR.Name = "Meteorite" | |
3306 | local CENTER = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE) | |
3307 | METEOR.PrimaryPart = CENTER | |
3308 | local PRT = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE) | |
3309 | PRT.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
3310 | for i = 1, 15 do | |
3311 | local FIRE = CreatePart(3, METEOR, "Neon", 0, 0, "Navy blue", "Fire", VT(5.1,1,5.1)*SIZE) | |
3312 | FIRE.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
3313 | end | |
3314 | if ISDEBREE ~= true then | |
3315 | METEOR:SetPrimaryPartCFrame(CF(POS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15)))*CF(0,500,0) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
3316 | else | |
3317 | METEOR:SetPrimaryPartCFrame(CF(ORIPOS,POS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
3318 | end | |
3319 | local IMPACT = false | |
3320 | CreateSound(463593339, CENTER, 10, 0.6) | |
3321 | if SIZE >= 3.5 then | |
3322 | for i = 1, MRANDOM(3,7) do | |
3323 | SpawnMeteor(CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF(0,0,SIZE*12).p,SIZE/MRANDOM(4,5),true,CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SIZE*15).p) | |
3324 | end | |
3325 | end | |
3326 | for i = 1, 200 do | |
3327 | Swait() | |
3328 | local HITFLOOR,HITPOS = Raycast(CENTER.Position, CF(CENTER.Position,POS).lookVector, 3, Character) | |
3329 | if HITFLOOR == nil then | |
3330 | local ORI = CENTER.Orientation | |
3331 | METEOR:SetPrimaryPartCFrame(CF(HITPOS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
3332 | else | |
3333 | if HITFLOOR.Anchored == true then | |
3334 | CreateDebreeRing(HITFLOOR,HITPOS,30*SIZE,VT(6,6,6)*SIZE,5) | |
3335 | CreateFlyingDebree(HITFLOOR,CF(HITPOS),8,VT(4,4,4)*SIZE,5,175) | |
3336 | end | |
3337 | IMPACT = true | |
3338 | break | |
3339 | end | |
3340 | end | |
3341 | if IMPACT == true then | |
3342 | WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*4*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5}) | |
3343 | WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*3*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 201858144, SoundPitch = 1, SoundVolume = 5}) | |
3344 | WACKYEFFECT({EffectType = "Sphere", Size = VT(SIZE*20,0,SIZE*20), Size2 = VT(0,SIZE*750,0), Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5}) | |
3345 | ApplyAoE(CENTER.Position,30*SIZE) | |
3346 | end | |
3347 | METEOR:remove() | |
3348 | end)) | |
3349 | end | |
3350 | ||
3351 | function ApplyAoE4(POSITION,RANGE,BRUTAL) | |
3352 | local CHILDREN = workspace:GetDescendants() | |
3353 | for index, CHILD in pairs(CHILDREN) do | |
3354 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3355 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3356 | if HUM then | |
3357 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3358 | if TORSO then | |
3359 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3360 | if BRUTAL == true then | |
3361 | Kill(CHILD) | |
3362 | else | |
3363 | CHILD:BreakJoints() | |
3364 | end | |
3365 | end | |
3366 | end | |
3367 | end | |
3368 | end | |
3369 | end | |
3370 | end | |
3371 | ||
3372 | function Kill(Char) | |
3373 | local NewCharacter = IT("Model",Effects) | |
3374 | NewCharacter.Name = "Ow im ded ;-;" | |
3375 | for _, c in pairs(Char:GetDescendants()) do | |
3376 | if c:IsA("BasePart") and c.Transparency == 0 then | |
3377 | c:BreakJoints() | |
3378 | c.Material = "Glass" | |
3379 | c.Color = C3(0/255,0/255,255/255) | |
3380 | c.CanCollide = true | |
3381 | c.Transparency = 0.3 | |
3382 | if c:FindFirstChildOfClass("SpecialMesh") then | |
3383 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
3384 | end | |
3385 | if c.Name == "Head" then | |
3386 | c:ClearAllChildren() | |
3387 | c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y) | |
3388 | end | |
3389 | if c.ClassName == "MeshPart" then | |
3390 | c.TextureID = "" | |
3391 | end | |
3392 | if c:FindFirstChildOfClass("BodyPosition") then | |
3393 | c:FindFirstChildOfClass("BodyPosition"):remove() | |
3394 | end | |
3395 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
3396 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
3397 | end | |
3398 | c.Parent = NewCharacter | |
3399 | c.Name = "DeadPart" | |
3400 | c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15 | |
3401 | c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45)) | |
3402 | end | |
3403 | end | |
3404 | Char:remove() | |
3405 | Debris:AddItem(NewCharacter,5) | |
3406 | end | |
3407 | ||
3408 | function ApplyAoE(POSITION,RANGE,BRUTAL) | |
3409 | local CHILDREN = workspace:GetDescendants() | |
3410 | for index, CHILD in pairs(CHILDREN) do | |
3411 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3412 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3413 | if HUM then | |
3414 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3415 | if TORSO then | |
3416 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3417 | if BRUTAL == true then | |
3418 | Kill(CHILD) | |
3419 | else | |
3420 | CHILD:BreakJoints() | |
3421 | end | |
3422 | end | |
3423 | end | |
3424 | end | |
3425 | end | |
3426 | end | |
3427 | end | |
3428 | ||
3429 | function ApplyAoE(POSITION,RANGE,BRUTAL) | |
3430 | local CHILDREN = workspace:GetDescendants() | |
3431 | for index, CHILD in pairs(CHILDREN) do | |
3432 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3433 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3434 | if HUM then | |
3435 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3436 | if TORSO then | |
3437 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3438 | if BRUTAL == true then | |
3439 | Kill(CHILD) | |
3440 | else | |
3441 | CHILD:BreakJoints() | |
3442 | end | |
3443 | end | |
3444 | end | |
3445 | end | |
3446 | end | |
3447 | end | |
3448 | end | |
3449 | ||
3450 | function Banish(Foe) | |
3451 | if Foe then | |
3452 | coroutine.resume(coroutine.create(function() | |
3453 | --if game.Players:FindFirstChild(Foe.Name) then | |
3454 | table.insert(TOBANISH,Foe.Name) | |
3455 | printbye(Foe.Name) | |
3456 | --end | |
3457 | Foe.Archivable = true | |
3458 | local CLONE = Foe:Clone() | |
3459 | Foe:Destroy() | |
3460 | CLONE.Parent = Effects | |
3461 | CLONE:BreakJoints() | |
3462 | local MATERIALS = {"Glass","Neon"} | |
3463 | for _, c in pairs(CLONE:GetDescendants()) do | |
3464 | if c:IsA("BasePart") then | |
3465 | if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then | |
3466 | CreateSound(138271815, c, 10, 1, false) | |
3467 | end | |
3468 | c.Anchored = true | |
3469 | c.Transparency = c.Transparency + 0.2 | |
3470 | c.Material = MATERIALS[MRANDOM(1,2)] | |
3471 | c.Color = C3(0/255,0/255,255/255) | |
3472 | if c.ClassName == "MeshPart" then | |
3473 | c.TextureID = "" | |
3474 | end | |
3475 | if c:FindFirstChildOfClass("SpecialMesh") then | |
3476 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
3477 | end | |
3478 | if c:FindFirstChildOfClass("Decal") then | |
3479 | c:FindFirstChildOfClass("Decal"):remove() | |
3480 | end | |
3481 | c.Name = "Banished" | |
3482 | c.CanCollide = false | |
3483 | else | |
3484 | c:remove() | |
3485 | end | |
3486 | end | |
3487 | local A = false | |
3488 | for i = 1, 35 do | |
3489 | if A == false then | |
3490 | A = true | |
3491 | elseif A == true then | |
3492 | A = false | |
3493 | end | |
3494 | for _, c in pairs(CLONE:GetDescendants()) do | |
3495 | if c:IsA("BasePart") then | |
3496 | c.Anchored = true | |
3497 | c.Material = MATERIALS[MRANDOM(1,2)] | |
3498 | c.Transparency = c.Transparency + 0.8/35 | |
3499 | if A == false then | |
3500 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
3501 | elseif A == true then | |
3502 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
3503 | end | |
3504 | end | |
3505 | end | |
3506 | Swait() | |
3507 | end | |
3508 | CLONE:remove() | |
3509 | end)) | |
3510 | end | |
3511 | end | |
3512 | ||
3513 | ||
3514 | function ApplyAoE(POSITION,RANGE,ISBANISH) | |
3515 | local CHILDREN = workspace:GetDescendants() | |
3516 | for index, CHILD in pairs(CHILDREN) do | |
3517 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3518 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3519 | if HUM then | |
3520 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3521 | if TORSO then | |
3522 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3523 | if ISBANISH == true then | |
3524 | Banish(CHILD) | |
3525 | else | |
3526 | if ISBANISH == "Gravity" then | |
3527 | HUM.PlatformStand = true | |
3528 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then | |
3529 | local grav = Instance.new("BodyPosition",TORSO) | |
3530 | grav.D = 15 | |
3531 | grav.P = 20000 | |
3532 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3533 | grav.position = TORSO.Position | |
3534 | grav.Name = "V3BanishForce"..Player.Name | |
3535 | else | |
3536 | TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0) | |
3537 | TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25)) | |
3538 | end | |
3539 | else | |
3540 | HUM.PlatformStand = false | |
3541 | end | |
3542 | end | |
3543 | elseif ISBANISH == "Gravity" then | |
3544 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then | |
3545 | TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove() | |
3546 | HUM.PlatformStand = false | |
3547 | end | |
3548 | end | |
3549 | end | |
3550 | end | |
3551 | end | |
3552 | end | |
3553 | end | |
3554 | ||
3555 | function SpawnSmite(POS) | |
3556 | local HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, Character) | |
3557 | local EMITPOS = HITPOS | |
3558 | if HITFLOOR ~= nil then | |
3559 | if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") then | |
3560 | HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent) | |
3561 | EMITPOS = HITPOS | |
3562 | elseif HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
3563 | HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent.Parent) | |
3564 | EMITPOS = HITPOS | |
3565 | end | |
3566 | end | |
3567 | if HITFLOOR ~= nil then | |
3568 | ApplyAoE(EMITPOS,10) | |
3569 | WACKYEFFECT({EffectType = "Sphere", Size = VT(0,100000,0), Size2 = VT(10,100000,10), Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5}) | |
3570 | WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*2, Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3571 | WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*1.5, Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3572 | for i = 1, 5 do | |
3573 | local TOPOS = CF(EMITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,12) | |
3574 | WACKYEFFECT({EffectType = "Slash", Size = VT(0,0,0), Size2 = VT(0.2,0,0.2), Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS,TOPOS.p) * ANGLES(RAD(90), RAD(0), RAD(0)), MoveToPos = TOPOS.p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5}) | |
3575 | end | |
3576 | end | |
3577 | end | |
3578 | ||
3579 | --//=================================\\ | |
3580 | --|| ATTACK FUNCTIONS AND STUFF | |
3581 | --\\=================================// | |
3582 | ||
3583 | function eh() | |
3584 | ATTACK = true | |
3585 | Rooted = false | |
3586 | Speed = 20 | |
3587 | Swait() | |
3588 | local CHILDREN = workspace:GetDescendants() | |
3589 | for index, CHILD in pairs(CHILDREN) do | |
3590 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3591 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3592 | if HUM then | |
3593 | local TORSO = CHILD:FindFirstChild("Head") | |
3594 | if TORSO then | |
3595 | if (TORSO.Position - Head.Position).Magnitude <= 25 then | |
3596 | WACKYEFFECT({Time = 45, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(5,5,5), Transparency = 0, Transparency2 = 1, CFrame = CF(TORSO.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3597 | TORSO:remove() | |
3598 | if CHILD:FindFirstChild("Torso") then | |
3599 | Ragdoll(CHILD,Torso,true) | |
3600 | elseif CHILD:FindFirstChild("UpperTorso") then | |
3601 | R15Ragdoll(CHILD,true) | |
3602 | end | |
3603 | end | |
3604 | end | |
3605 | end | |
3606 | end | |
3607 | end | |
3608 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3609 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 1}) | |
3610 | for i=0, 0.3, 0.1 / Animation_Speed do | |
3611 | Swait() | |
3612 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 1 / Animation_Speed) | |
3613 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
3614 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(180), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)) * RIGHTSHOULDERC0, 0.25 / Animation_Speed) | |
3615 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.25 / Animation_Speed) | |
3616 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
3617 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
3618 | end | |
3619 | Speed = 20 | |
3620 | ATTACK = false | |
3621 | Rooted = false | |
3622 | end | |
3623 | ||
3624 | function Taunt() | |
3625 | ATTACK = true | |
3626 | Rooted = true | |
3627 | CreateSound("1238240145", Torso, 6, 0.9) | |
3628 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3629 | Swait() | |
3630 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3631 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3632 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(90), RAD(34), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3633 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3634 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3635 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3636 | end | |
3637 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3638 | Swait() | |
3639 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3640 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3641 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3642 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(15), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3643 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3644 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3645 | end | |
3646 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3647 | Swait() | |
3648 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3649 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3650 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(90), RAD(34), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3651 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3652 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3653 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3654 | end | |
3655 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3656 | Swait() | |
3657 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3658 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3659 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3660 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(15), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3661 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3662 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3663 | end | |
3664 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3665 | Swait() | |
3666 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3667 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3668 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(90), RAD(34), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3669 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3670 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3671 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3672 | end | |
3673 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3674 | Swait() | |
3675 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3676 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3677 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3678 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(15), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3679 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3680 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3681 | end | |
3682 | ATTACK = false | |
3683 | Rooted = false | |
3684 | end | |
3685 | ||
3686 | function TakeOnMe() | |
3687 | Speed = 16 | |
3688 | local MEME = CreateSound(1171341451, Effects, 2, 1, false) | |
3689 | ATTACK = true | |
3690 | Rooted = false | |
3691 | local DANCE = true | |
3692 | local KEY = Mouse.KeyDown:connect(function(NEWKEY) | |
3693 | if NEWKEY == "p" then | |
3694 | DANCE = false | |
3695 | end | |
3696 | end) | |
3697 | PLAYSONG = false | |
3698 | while true do | |
3699 | for i = 1, 15 do | |
3700 | Swait() | |
3701 | MEME.Parent = Effects | |
3702 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3703 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3704 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3705 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3706 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3707 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3708 | end | |
3709 | if DANCE == false then | |
3710 | break | |
3711 | end | |
3712 | for i = 1, 15 do | |
3713 | Swait() | |
3714 | MEME.Parent = Effects | |
3715 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3716 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 1 / Animation_Speed) | |
3717 | if MRANDOM(1,7) == 1 then | |
3718 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3719 | end RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(150), RAD(65), RAD(85)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3720 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(150), RAD(65), RAD(85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3721 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3722 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3723 | end | |
3724 | end | |
3725 | PLAYSONG = true | |
3726 | KEY:Disconnect() | |
3727 | MEME:remove() | |
3728 | Speed = 25 | |
3729 | ATTACK = false | |
3730 | Rooted = false | |
3731 | end | |
3732 | ||
3733 | function Intro() | |
3734 | ATTACK = true | |
3735 | Rooted = true | |
3736 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
3737 | local POSITION = CF(HITPOS)*ANGLES(RAD(0),RAD(0),RAD(0))*CF(0,1,0).p | |
3738 | BigBlack("GoodBye Script Showcaser!!!",MAINRUINCOLOR.Color,3) | |
3739 | for i=0, 6, 0.1 / Animation_Speed do | |
3740 | Swait() | |
3741 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3742 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3743 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3744 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3745 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3746 | lwing1weld.C1 = Clerp(lwing1weld.C1, CF(2.5, -1, 0) * ANGLES(RAD(0), RAD(0 - 0.75 * SIN(SINE / 15) + 1.75 * COS(SINE / 15)), RAD(-1 + 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3747 | lwing2weld.C1 = Clerp(lwing2weld.C1, CF(4, -1.25, 0) * ANGLES(RAD(0), RAD(0 - 1 * SIN(SINE / 15) + 2 * COS(SINE / 15)), RAD(5 + 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3748 | lwing3weld.C1 = Clerp(lwing3weld.C1, CF(5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 - 1.25 * SIN(SINE / 15) + 2.25 * COS(SINE / 15)), RAD(10 + 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3749 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3750 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 5 + 0.05 * COS(SINE / 30)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3751 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 2.5 * SIN(SINE / 30)), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3752 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(-40)) * RIGHTSHOULDERC0, 0.1 / Animation_Speed) | |
3753 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(40)) * LEFTSHOULDERC0, 0.1 / Animation_Speed) | |
3754 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3755 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3756 | end | |
3757 | WACKYEFFECT({EffectType = "Block", Size = VT(6,6,6), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3758 | WACKYEFFECT({EffectType = "Block", Size = VT(8,8,8), Size2 = VT(17,17,17), Transparency = 0.5, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3759 | CreateSound(1208650519, Torso, 2, 0.8) | |
3760 | CreateSound(333446256, Character, 10, 1) | |
3761 | BigBlack("hahahahaha...",MAINRUINCOLOR.Color,6) | |
3762 | for i=0, 17, 0.1 / Animation_Speed do | |
3763 | Swait() | |
3764 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3765 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3766 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3767 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3768 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3769 | lwing1weld.C1 = Clerp(lwing1weld.C1, CF(2.5, -1, 0) * ANGLES(RAD(0), RAD(0 - 0.75 * SIN(SINE / 15) + 1.75 * COS(SINE / 15)), RAD(-1 + 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3770 | lwing2weld.C1 = Clerp(lwing2weld.C1, CF(4, -1.25, 0) * ANGLES(RAD(0), RAD(0 - 1 * SIN(SINE / 15) + 2 * COS(SINE / 15)), RAD(5 + 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3771 | lwing3weld.C1 = Clerp(lwing3weld.C1, CF(5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 - 1.25 * SIN(SINE / 15) + 2.25 * COS(SINE / 15)), RAD(10 + 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3772 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3773 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 4 + 0.05 * COS(SINE / 30)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3774 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 2.5 * SIN(SINE / 30)), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3775 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(-40)) * RIGHTSHOULDERC0, 0.1 / Animation_Speed) | |
3776 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(40)) * LEFTSHOULDERC0, 0.1 / Animation_Speed) | |
3777 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3778 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3779 | end | |
3780 | WACKYEFFECT({Time = 50 ,EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(75,75,75), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.CFrame.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3781 | WACKYEFFECT({Time = 150 ,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(90,90,90), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.CFrame.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3782 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3783 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3784 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3785 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3786 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3787 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3788 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3789 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3790 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3791 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3792 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3793 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3794 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3795 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3796 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3797 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3798 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3799 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3800 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3801 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3802 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3803 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3804 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3805 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3806 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3807 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3808 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3809 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3810 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3811 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3812 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3813 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3814 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3815 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3816 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3817 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3818 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3819 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3820 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3821 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3822 | CreateSound(1841058541,Character,3,1,false) | |
3823 | for i=0, 0.7, 0.1 / Animation_Speed do | |
3824 | Swait() | |
3825 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3826 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3827 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3828 | lwing1weld.C1 = Clerp(lwing1weld.C1, CF(2.5, -1, 0) * ANGLES(RAD(0), RAD(0 - 0.75 * SIN(SINE / 15) + 1.75 * COS(SINE / 15)), RAD(-1 + 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3829 | lwing2weld.C1 = Clerp(lwing2weld.C1, CF(4, -1.25, 0) * ANGLES(RAD(0), RAD(0 - 1 * SIN(SINE / 15) + 2 * COS(SINE / 15)), RAD(5 + 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3830 | lwing3weld.C1 = Clerp(lwing3weld.C1, CF(5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 - 1.25 * SIN(SINE / 15) + 2.25 * COS(SINE / 15)), RAD(10 + 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3831 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3832 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -1 * Player_Size) * ANGLES(RAD(45), RAD(0), RAD(0)), 0.2 / Animation_Speed*3) | |
3833 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3834 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 1 * Player_Size, -1.4 * Player_Size) * ANGLES(RAD(30), RAD(-690), RAD(2 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 24))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed*5) | |
3835 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3836 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
3837 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1.2, 0.2 - 0.1 * COS(SINE / 24), -0.4 - 0.1 * COS(SINE / 24)) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
3838 | end | |
3839 | Head.Color = C3(0/255,0/255,255/255) | |
3840 | Torso.Color = C3(0/255,0/255,255/255) | |
3841 | LeftArm.Color = C3(0/255,0/255,255/255) | |
3842 | LeftLeg.Color = C3(0/255,0/255,255/255) | |
3843 | RightArm.Color = C3(0/255,0/255,255/255) | |
3844 | RightLeg.Color = C3(0/255,0/255,255/255) | |
3845 | EXE.ShirtTemplate = "rbxassetid://692429048" | |
3846 | LOL.PantsTemplate = "rbxassetid://692430604" | |
3847 | Gun.Parent = Character | |
3848 | tecks2.TextTransparency = 0 | |
3849 | for i = 1, 100 do | |
3850 | Swait() | |
3851 | for _, c in pairs(Character:GetChildren()) do | |
3852 | if c.ClassName == "Part" and c.Name ~= "HumanoidRootPart" then | |
3853 | c.Transparency = 0 | |
3854 | end | |
3855 | end | |
3856 | for _, c in pairs(Weapon:GetChildren()) do | |
3857 | if c.ClassName == "Part" and c.Name ~= "HumanoidRootPart" then | |
3858 | c.Transparency = 0 | |
3859 | end | |
3860 | end | |
3861 | end | |
3862 | TRANSFORMED = true | |
3863 | ATTACK = false | |
3864 | Rooted = false | |
3865 | end | |
3866 | ||
3867 | function Shot() | |
3868 | ATTACK = true | |
3869 | Rooted = false | |
3870 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3871 | Swait() | |
3872 | turnto(Mouse.Hit.p) | |
3873 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3874 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3875 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3876 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3877 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3878 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3879 | end | |
3880 | repeat | |
3881 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3882 | Swait() | |
3883 | turnto(Mouse.Hit.p) | |
3884 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3885 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3886 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3887 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3888 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3889 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3890 | end | |
3891 | local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character) | |
3892 | SpawnTrail(Hole.Position,POS) | |
3893 | if HIT ~= nil then | |
3894 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
3895 | Banish(HIT.Parent) | |
3896 | end | |
3897 | end | |
3898 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3899 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3900 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3901 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3902 | Humanoid.CameraOffset = VT(MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5)/30 | |
3903 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3904 | Swait() | |
3905 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3906 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed) | |
3907 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3908 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3909 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3910 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3911 | end | |
3912 | until KEYHOLD == false | |
3913 | ATTACK = false | |
3914 | Rooted = false | |
3915 | end | |
3916 | ||
3917 | function Shot2() | |
3918 | ATTACK = true | |
3919 | Rooted = false | |
3920 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3921 | Swait() | |
3922 | turnto(Mouse.Hit.p) | |
3923 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3924 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3925 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3926 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3927 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3928 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3929 | end | |
3930 | repeat | |
3931 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3932 | Swait() | |
3933 | turnto(Mouse.Hit.p) | |
3934 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3935 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3936 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3937 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3938 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3939 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3940 | end | |
3941 | local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character) | |
3942 | SpawnTrail(Hole.Position,POS) | |
3943 | if HIT ~= nil then | |
3944 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
3945 | Kill(HIT.Parent) | |
3946 | end | |
3947 | end | |
3948 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3949 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3950 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3951 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3952 | Humanoid.CameraOffset = VT(MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5)/30 | |
3953 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3954 | Swait() | |
3955 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3956 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed) | |
3957 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3958 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3959 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3960 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3961 | end | |
3962 | until KEYHOLD == false | |
3963 | ATTACK = false | |
3964 | Rooted = false | |
3965 | end | |
3966 | ||
3967 | function AttackTemplate() | |
3968 | ATTACK = true | |
3969 | Rooted = false | |
3970 | for i=0, 1, 0.1 / Animation_Speed do | |
3971 | Swait() | |
3972 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3973 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3974 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3975 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3976 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3977 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3978 | end | |
3979 | ATTACK = false | |
3980 | Rooted = false | |
3981 | end | |
3982 | ||
3983 | function Finisher() | |
3984 | local TARGET = Mouse.Target | |
3985 | if TARGET ~= nil then | |
3986 | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then | |
3987 | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid") | |
3988 | local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso") | |
3989 | if ROOT and HUM.Health > 0 then | |
3990 | local FOE = Mouse.Target.Parent | |
3991 | ATTACK = true | |
3992 | Rooted = true | |
3993 | RootPart.CFrame = ROOT.CFrame*CF(-1.35,0,4) | |
3994 | ROOT.Anchored = true | |
3995 | CreateSound(670796769, Torso, 9999, 0.6, false) | |
3996 | CreateSound(159882598, Torso, 5, 0.9, false) | |
3997 | for i=0, 0.4, 0.1 / Animation_Speed do | |
3998 | Swait() | |
3999 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4000 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4001 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4002 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4003 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4004 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4005 | end | |
4006 | HUM.PlatformStand = true | |
4007 | ROOT.CFrame = ROOT.CFrame * CF(0,-2*ROOT.Size.Z,0) * ANGLES(RAD(-90), RAD(0), RAD(0)) | |
4008 | coroutine.resume(coroutine.create(function() | |
4009 | Swait() | |
4010 | ROOT.Anchored = true | |
4011 | end)) | |
4012 | RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.6) | |
4013 | for i=0, 0.2, 0.1 / Animation_Speed do | |
4014 | Swait() | |
4015 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
4016 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
4017 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4018 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4019 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4020 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4021 | end | |
4022 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4023 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
4024 | for i=0, 0.2, 0.1 / Animation_Speed do | |
4025 | Swait() | |
4026 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) | |
4027 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
4028 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4029 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4030 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4031 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4032 | end | |
4033 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4034 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
4035 | local AMMO = 6 | |
4036 | local FIRING = true | |
4037 | local SHOOTING = false | |
4038 | local TIMER = 70 | |
4039 | CreateSound(147722227, GunPoint, 6, 1.3, false) | |
4040 | for i=0, 0.2, 0.1 / Animation_Speed do | |
4041 | Swait() | |
4042 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
4043 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
4044 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4045 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4046 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4047 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4048 | end | |
4049 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4050 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
4051 | for i = 1, 6 do | |
4052 | local GUNPOS = Hole.CFrame*CF(0, 0, 0).p | |
4053 | local DISTANCE = (FOE.Head.Position - GUNPOS).Magnitude | |
4054 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4055 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
4056 | HUM.Health = HUM.Health/1.5 | |
4057 | for i=0, 0.2, 0.1 / Animation_Speed do | |
4058 | Swait() | |
4059 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
4060 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
4061 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4062 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4063 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4064 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4065 | end | |
4066 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4067 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
4068 | for i=0, 0.2, 0.1 / Animation_Speed do | |
4069 | Swait() | |
4070 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
4071 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
4072 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4073 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4074 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4075 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4076 | end | |
4077 | end | |
4078 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
4079 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
4080 | ApplyDamage(HUM,0,true) | |
4081 | FOE:BreakJoints() | |
4082 | ROOT.Anchored = false | |
4083 | for i=0, 0.3, 0.1 / Animation_Speed do | |
4084 | Swait() | |
4085 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4086 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) | |
4087 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
4088 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4089 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4090 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4091 | end | |
4092 | ATTACK = false | |
4093 | Rooted = false | |
4094 | end | |
4095 | end | |
4096 | end | |
4097 | end | |
4098 | ||
4099 | --//=================================\\ | |
4100 | --|| ASSIGN THINGS TO KEYS | |
4101 | --\\=================================// | |
4102 | ||
4103 | function MouseDown(Mouse) | |
4104 | if ATTACK == false then | |
4105 | end | |
4106 | end | |
4107 | ||
4108 | function MouseUp(Mouse) | |
4109 | HOLD = false | |
4110 | end | |
4111 | ||
4112 | function KeyDown(Key) | |
4113 | KEYHOLD = true | |
4114 | if Key == "z" and ATTACK == false then | |
4115 | Shot() | |
4116 | end | |
4117 | ||
4118 | if Key == "v" and ATTACK == false then | |
4119 | Shot2() | |
4120 | end | |
4121 | ||
4122 | if Key == "x" and ATTACK == false then | |
4123 | Finisher() | |
4124 | end | |
4125 | ||
4126 | if Key == "t" and ATTACK == false then | |
4127 | Taunt() | |
4128 | end | |
4129 | ||
4130 | if Key == "c" and ATTACK == false then | |
4131 | eh() | |
4132 | end | |
4133 | end | |
4134 | ||
4135 | local OVMID = 561833161 | |
4136 | local OVMPIT = 1 | |
4137 | local OVMVOL = 1 | |
4138 | plr.Chatted:connect(function(message) | |
4139 | if ATTACK == false then | |
4140 | if message:sub(1,5) == "play/" then | |
4141 | OVMID = message:sub(6) | |
4142 | newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
4143 | elseif message:sub(1,6) == "pitch/" then | |
4144 | OVMPIT = message:sub(7) | |
4145 | newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
4146 | elseif message:sub(1,4) == "vol/" then | |
4147 | OVMVOL = message:sub(5) | |
4148 | newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
4149 | elseif message:sub(1,7) == "sr/" then | |
4150 | chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
4151 | newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL) | |
4152 | elseif message:sub(1,9) == "te/" then | |
4153 | chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
4154 | end | |
4155 | end | |
4156 | end) | |
4157 | ||
4158 | function KeyUp(Key) | |
4159 | KEYHOLD = false | |
4160 | end | |
4161 | ||
4162 | Mouse.Button1Down:connect(function(NEWKEY) | |
4163 | MouseDown(NEWKEY) | |
4164 | end) | |
4165 | Mouse.Button1Up:connect(function(NEWKEY) | |
4166 | MouseUp(NEWKEY) | |
4167 | end) | |
4168 | Mouse.KeyDown:connect(function(NEWKEY) | |
4169 | KeyDown(NEWKEY) | |
4170 | end) | |
4171 | Mouse.KeyUp:connect(function(NEWKEY) | |
4172 | KeyUp(NEWKEY) | |
4173 | end) | |
4174 | ||
4175 | --//=================================\\ | |
4176 | --\\=================================// | |
4177 | ||
4178 | ||
4179 | function unanchor() | |
4180 | if UNANCHOR == true then | |
4181 | g = Character:GetChildren() | |
4182 | for i = 1, #g do | |
4183 | if g[i].ClassName == "Part" then | |
4184 | g[i].Anchored = false | |
4185 | end | |
4186 | end | |
4187 | end | |
4188 | end | |
4189 | ||
4190 | ||
4191 | --//=================================\\ | |
4192 | --|| WRAP THE WHOLE SCRIPT UP | |
4193 | --\\=================================// | |
4194 | ||
4195 | Humanoid.Changed:connect(function(Jump) | |
4196 | if Jump == "Jump" and (Disable_Jump == true) then | |
4197 | Humanoid.Jump = false | |
4198 | end | |
4199 | end) | |
4200 | ||
4201 | local FF = IT("ForceField",Character) | |
4202 | FF.Visible = false | |
4203 | INSTANT = false | |
4204 | Speed = 20 | |
4205 | ||
4206 | while true do | |
4207 | Swait() | |
4208 | SINE = SINE + CHANGE | |
4209 | ANIMATE.Parent = nil | |
4210 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
4211 | IDLEANIMATION:Play() | |
4212 | if TRANSFORMED == true then | |
4213 | tecks2.TextTransparency = 0 | |
4214 | for _, c in pairs(Character:GetChildren()) do | |
4215 | if c.ClassName == "Part" and c.Name ~= "HumanoidRootPart" then | |
4216 | c.Anchored = false | |
4217 | c.Transparency = 0 | |
4218 | end | |
4219 | end | |
4220 | for _, c in pairs(Weapon:GetChildren()) do | |
4221 | if c.ClassName == "Part" then | |
4222 | c.Transparency = 0 | |
4223 | end | |
4224 | end | |
4225 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
4226 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
4227 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
4228 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
4229 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
4230 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4231 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4232 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4233 | lwing1weld.C1 = Clerp(lwing1weld.C1, CF(2.5, -1, 0) * ANGLES(RAD(0), RAD(0 - 0.75 * SIN(SINE / 15) + 1.75 * COS(SINE / 15)), RAD(-1 + 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4234 | lwing2weld.C1 = Clerp(lwing2weld.C1, CF(4, -1.25, 0) * ANGLES(RAD(0), RAD(0 - 1 * SIN(SINE / 15) + 2 * COS(SINE / 15)), RAD(5 + 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4235 | lwing3weld.C1 = Clerp(lwing3weld.C1, CF(5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 - 1.25 * SIN(SINE / 15) + 2.25 * COS(SINE / 15)), RAD(10 + 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4236 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4237 | if ATTACK == false and VALUE2 == false then | |
4238 | end | |
4239 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
4240 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4241 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4242 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4243 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4244 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
4245 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4246 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4247 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4248 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4249 | end | |
4250 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
4251 | ANIM = "Jump" | |
4252 | if ATTACK == false then | |
4253 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4254 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4255 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
4256 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
4257 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
4258 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
4259 | end | |
4260 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
4261 | ANIM = "Fall" | |
4262 | if ATTACK == false then | |
4263 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4264 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4265 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
4266 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
4267 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
4268 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
4269 | end | |
4270 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
4271 | ANIM = "Idle" | |
4272 | if ATTACK == false then | |
4273 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 1 / Animation_Speed) | |
4274 | if MRANDOM(1,7) == 1 then | |
4275 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
4276 | end | |
4277 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
4278 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)) * RIGHTSHOULDERC0, 0.25 / Animation_Speed) | |
4279 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.25 / Animation_Speed) | |
4280 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
4281 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
4282 | end | |
4283 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
4284 | ANIM = "Walk" | |
4285 | if ATTACK == false then | |
4286 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4287 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 1 / Animation_Speed) | |
4288 | if MRANDOM(1,7) == 1 then | |
4289 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
4290 | end | |
4291 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(0), RAD(180), RAD(180)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4292 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / Animation_Speed) | |
4293 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
4294 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
4295 | end | |
4296 | end | |
4297 | end | |
4298 | --end | |
4299 | Humanoid.DisplayDistanceType = "None" | |
4300 | unanchor() | |
4301 | Humanoid.MaxHealth = "inf" | |
4302 | Humanoid.Health = "inf" | |
4303 | if Rooted == false then | |
4304 | Disable_Jump = false | |
4305 | Humanoid.WalkSpeed = Speed | |
4306 | elseif Rooted == true then | |
4307 | Disable_Jump = true | |
4308 | Humanoid.WalkSpeed = 0 | |
4309 | end | |
4310 | if Head:FindFirstChild("face") then | |
4311 | Head.face.Texture = "rbxassetid://403870689" | |
4312 | end | |
4313 | for _, c in pairs(Character:GetChildren()) do | |
4314 | if (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
4315 | c:remove() | |
4316 | end | |
4317 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
4318 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
4319 | end | |
4320 | end | |
4321 | local MATHS = {"0","1"} | |
4322 | Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)] | |
4323 | Humanoid.PlatformStand = false | |
4324 | if INTRO == false and INSTANT == false then | |
4325 | INTRO = true | |
4326 | coroutine.resume(coroutine.create(function() | |
4327 | sick:Play() | |
4328 | Intro() | |
4329 | end)) | |
4330 | end | |
4331 | if INSTANT == true then | |
4332 | if TRANSFORMED == false then | |
4333 | sick.TimePosition = 60 | |
4334 | sick:Play() | |
4335 | end | |
4336 | TRANSFORMED = true | |
4337 | end | |
4338 | script.Parent = PlayerGui | |
4339 | Character.Parent = workspace | |
4340 | Humanoid.Parent = Character | |
4341 | end | |
4342 | --//=================================\\ | |
4343 | --\\=================================// | |
4344 | ||
4345 | ||
4346 | ||
4347 | ||
4348 | ||
4349 | --//====================================================\\-- | |
4350 | --|| END OF SCRIPT | |
4351 | --\\====================================================//-- |