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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | ||
172 | --//Paste script below this line. | |
173 | ||
174 | warn'Lunarist Loaded.' | |
175 | warn'Do not leak this, or else.' | |
176 | --- its obs smooth af do not touch | |
177 | plr = game.Players.LocalPlayer | |
178 | char = plr.Character | |
179 | hum = char.Humanoid | |
180 | local cam = game.Workspace.CurrentCamera | |
181 | t = char.Torso | |
182 | h = char.Head | |
183 | ra = char["Right Arm"] | |
184 | la = char["Left Arm"] | |
185 | rl = char["Right Leg"] | |
186 | ll = char["Left Leg"] | |
187 | tors = char.Torso | |
188 | lleg = char["Left Leg"] | |
189 | root = char.HumanoidRootPart | |
190 | hed = char.Head | |
191 | rleg = char["Right Leg"] | |
192 | rarm = char["Right Arm"] | |
193 | larm = char["Left Arm"] | |
194 | vt = Vector3.new | |
195 | bc = BrickColor.new | |
196 | br = BrickColor.random | |
197 | it = Instance.new | |
198 | cf = CFrame.new | |
199 | ||
200 | local sick = Instance.new("Sound",Character) | |
201 | sick.SoundId = "rbxassetid://1351017179" | |
202 | sick.Looped = true | |
203 | sick.Pitch = 1 | |
204 | sick.Volume = 1 | |
205 | sick:Play() | |
206 | ||
207 | function CameraShake(Times, Power) | |
208 | coroutine.resume(coroutine.create(function() | |
209 | FV = Instance.new("BoolValue", Character) | |
210 | FV.Name = "CameraShake" | |
211 | for ShakeNum=1,Times do | |
212 | swait() | |
213 | local ef=Power | |
214 | if ef>=1 then | |
215 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
216 | else | |
217 | ef=Power*10 | |
218 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
219 | end | |
220 | end | |
221 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
222 | FV:Destroy() | |
223 | end)) | |
224 | end | |
225 | ||
226 | CamShake=function(Part,Distan,Power,Times) | |
227 | local de=Part.Position | |
228 | for i,v in pairs(workspace:children()) do | |
229 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
230 | for _,c in pairs(v:children()) do | |
231 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
232 | local Noob=v.Humanoid | |
233 | if Noob~=nil then | |
234 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
235 | --[[local ss=script.CamShake:clone() | |
236 | ss.Parent=Noob | |
237 | ss.Power.Value=Power | |
238 | ss.Times.Value=Times | |
239 | ss.Disabled=false]] | |
240 | CameraShake(Times, Power) | |
241 | end | |
242 | end | |
243 | end | |
244 | end | |
245 | end | |
246 | end | |
247 | end | |
248 | ||
249 | function chatfunc(text,color) | |
250 | local chat = coroutine.wrap(function() | |
251 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
252 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
253 | end | |
254 | local naeeym2 = Instance.new("BillboardGui",Character) | |
255 | naeeym2.Size = UDim2.new(0,100,0,40) | |
256 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
257 | naeeym2.Adornee = Character.Head | |
258 | naeeym2.Name = "TalkingBillBoard" | |
259 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
260 | tecks2.BackgroundTransparency = 1 | |
261 | tecks2.BorderSizePixel = 0 | |
262 | tecks2.Text = "" | |
263 | tecks2.Font = "SciFi" | |
264 | tecks2.TextSize = 30 | |
265 | tecks2.TextStrokeTransparency = 0 | |
266 | tecks2.TextColor3 = color | |
267 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
268 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
269 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
270 | tecks3.BackgroundTransparency = 1 | |
271 | tecks3.BorderSizePixel = 0 | |
272 | tecks3.Text = "" | |
273 | tecks3.Font = "SciFi" | |
274 | tecks3.TextSize = 30 | |
275 | tecks3.TextStrokeTransparency = 0 | |
276 | tecks3.TextColor3 = Color3.new(0,0,0) | |
277 | tecks3.TextStrokeColor3 = color | |
278 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
279 | for i = 1,string.len(text),1 do | |
280 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
281 | tecks2.Text = string.sub(text,1,i) | |
282 | tecks3.Text = string.sub(text,1,i) | |
283 | wait(0.01) | |
284 | end | |
285 | wait(1) | |
286 | local randomrot = math.random(1,2) | |
287 | if randomrot == 1 then | |
288 | for i = 1, 50 do | |
289 | swait() | |
290 | tecks2.Rotation = tecks2.Rotation - .75 | |
291 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
292 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
293 | tecks3.Rotation = tecks2.Rotation + .75 | |
294 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
295 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
296 | end | |
297 | elseif randomrot == 2 then | |
298 | for i = 1, 50 do | |
299 | swait() | |
300 | tecks2.Rotation = tecks2.Rotation + .75 | |
301 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
302 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
303 | tecks3.Rotation = tecks2.Rotation - .75 | |
304 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
305 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
306 | end | |
307 | end | |
308 | naeeym2:Destroy() | |
309 | end) | |
310 | chat() | |
311 | end | |
312 | ||
313 | ||
314 | local Create = LoadLibrary("RbxUtility").Create | |
315 | ||
316 | CFuncs = { | |
317 | ["Part"] = { | |
318 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
319 | local Part = Create("Part"){ | |
320 | Parent = Parent, | |
321 | Reflectance = Reflectance, | |
322 | Transparency = Transparency, | |
323 | CanCollide = false, | |
324 | Locked = true, | |
325 | BrickColor = BrickColor.new(tostring(BColor)), | |
326 | Name = Name, | |
327 | Size = Size, | |
328 | Material = Material, | |
329 | } | |
330 | RemoveOutlines(Part) | |
331 | return Part | |
332 | end; | |
333 | }; | |
334 | ||
335 | ["Mesh"] = { | |
336 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
337 | local Msh = Create(Mesh){ | |
338 | Parent = Part, | |
339 | Offset = OffSet, | |
340 | Scale = Scale, | |
341 | } | |
342 | if Mesh == "SpecialMesh" then | |
343 | Msh.MeshType = MeshType | |
344 | Msh.MeshId = MeshId | |
345 | end | |
346 | return Msh | |
347 | end; | |
348 | }; | |
349 | ||
350 | ["Mesh"] = { | |
351 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
352 | local Msh = Create(Mesh){ | |
353 | Parent = Part, | |
354 | Offset = OffSet, | |
355 | Scale = Scale, | |
356 | } | |
357 | if Mesh == "SpecialMesh" then | |
358 | Msh.MeshType = MeshType | |
359 | Msh.MeshId = MeshId | |
360 | end | |
361 | return Msh | |
362 | end; | |
363 | }; | |
364 | ||
365 | ["Weld"] = { | |
366 | Create = function(Parent, Part0, Part1, C0, C1) | |
367 | local Weld = Create("Weld"){ | |
368 | Parent = Parent, | |
369 | Part0 = Part0, | |
370 | Part1 = Part1, | |
371 | C0 = C0, | |
372 | C1 = C1, | |
373 | } | |
374 | return Weld | |
375 | end; | |
376 | }; | |
377 | ||
378 | ["Sound"] = { | |
379 | Create = function(id, par, vol, pit) | |
380 | coroutine.resume(coroutine.create(function() | |
381 | local S = Create("Sound"){ | |
382 | Volume = vol, | |
383 | Pitch = pit or 1, | |
384 | SoundId = id, | |
385 | Parent = par or workspace, | |
386 | } | |
387 | wait() | |
388 | S:play() | |
389 | game:GetService("Debris"):AddItem(S, 10) | |
390 | end)) | |
391 | end; | |
392 | }; | |
393 | ||
394 | ["LongSound"] = { | |
395 | Create = function(id, par, vol, pit) | |
396 | coroutine.resume(coroutine.create(function() | |
397 | local S = Create("Sound"){ | |
398 | Volume = vol, | |
399 | Pitch = pit or 1, | |
400 | SoundId = id, | |
401 | Parent = par or workspace, | |
402 | } | |
403 | wait() | |
404 | S:play() | |
405 | game:GetService("Debris"):AddItem(S, 30) | |
406 | end)) | |
407 | end; | |
408 | }; | |
409 | ||
410 | ["ParticleEmitter"] = { | |
411 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
412 | local fp = Create("ParticleEmitter"){ | |
413 | Parent = Parent, | |
414 | Color = ColorSequence.new(Color1, Color2), | |
415 | LightEmission = LightEmission, | |
416 | Size = Size, | |
417 | Texture = Texture, | |
418 | Transparency = Transparency, | |
419 | ZOffset = ZOffset, | |
420 | Acceleration = Accel, | |
421 | Drag = Drag, | |
422 | LockedToPart = LockedToPart, | |
423 | VelocityInheritance = VelocityInheritance, | |
424 | EmissionDirection = EmissionDirection, | |
425 | Enabled = Enabled, | |
426 | Lifetime = LifeTime, | |
427 | Rate = Rate, | |
428 | Rotation = Rotation, | |
429 | RotSpeed = RotSpeed, | |
430 | Speed = Speed, | |
431 | VelocitySpread = VelocitySpread, | |
432 | } | |
433 | return fp | |
434 | end; | |
435 | }; | |
436 | ||
437 | CreateTemplate = { | |
438 | ||
439 | }; | |
440 | } | |
441 | ||
442 | ||
443 | ||
444 | New = function(Object, Parent, Name, Data) | |
445 | local Object = Instance.new(Object) | |
446 | for Index, Value in pairs(Data or {}) do | |
447 | Object[Index] = Value | |
448 | end | |
449 | Object.Parent = Parent | |
450 | Object.Name = Name | |
451 | return Object | |
452 | end | |
453 | local halocolor = BrickColor.new("Pastel light blue") | |
454 | local halocolor2 = BrickColor.new("Cool yellow") | |
455 | local starcolor = BrickColor.new("Bright yellow") | |
456 | local lunacolor = BrickColor.new("Navy blue") | |
457 | local lunacolor2 = BrickColor.new("Bright blue") | |
458 | local wepcolor = BrickColor.new("Really black") | |
459 | local m = Instance.new("Model",char) | |
460 | ||
461 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
462 | local p = Instance.new("Part") | |
463 | p.TopSurface = 0 | |
464 | p.BottomSurface = 0 | |
465 | p.Parent = parent | |
466 | p.Size = Vector3.new(1,1,1) | |
467 | p.Transparency = transparency | |
468 | p.Reflectance = reflectance | |
469 | p.CanCollide = false | |
470 | p.Locked = true | |
471 | p.BrickColor = brickcolor | |
472 | p.Material = material | |
473 | return p | |
474 | end | |
475 | ||
476 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
477 | local mesh = Instance.new("SpecialMesh",parent) | |
478 | mesh.MeshType = meshtype | |
479 | mesh.Scale = Vector3.new(x1,y1,z1) | |
480 | return mesh | |
481 | end | |
482 | ||
483 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
484 | local mesh = Instance.new("SpecialMesh",parent) | |
485 | mesh.MeshType = "FileMesh" | |
486 | mesh.MeshId = meshid | |
487 | mesh.Scale = Vector3.new(x1,y1,z1) | |
488 | return mesh | |
489 | end | |
490 | ||
491 | ||
492 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
493 | local mesh = Instance.new("SpecialMesh",parent) | |
494 | mesh.MeshType = "FileMesh" | |
495 | mesh.MeshId = meshid | |
496 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
497 | mesh.Scale = Vector3.new(x1,y1,z1) | |
498 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
499 | return mesh | |
500 | end | |
501 | ||
502 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
503 | local weld = Instance.new("Weld") | |
504 | weld.Parent = parent | |
505 | weld.Part0 = part0 | |
506 | weld.Part1 = part1 | |
507 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
508 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
509 | return weld | |
510 | end | |
511 | ||
512 | ||
513 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
514 | CreateWeld(sorb,rarm,sorb,0,1.15,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
515 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
516 | CreateWeld(sorb2,larm,sorb2,0,1.15,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
517 | ||
518 | local ga = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
519 | CreateMesh(ga,"Brick",1.05,1.55,1.05) | |
520 | CreateWeld(ga,rarm,ga,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
521 | ||
522 | gal = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
523 | CreateMesh(gal,"Brick",1.075,1.575,0.75) | |
524 | CreateWeld(gal,rarm,gal,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
525 | ||
526 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
527 | CreateMesh(gal,"Brick",1.0725,1.6,0.775) | |
528 | CreateWeld(gal,rarm,gal,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
529 | ||
530 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
531 | CreateMesh(gal,"Brick",0.1,1.25,0.1) | |
532 | CreateWeld(gal,rarm,gal,-0.495,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
533 | ||
534 | local gal = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
535 | CreateMesh(gal,"Brick",1.07,1.625,0.8) | |
536 | CreateWeld(gal,rarm,gal,0,-0.25,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
537 | ||
538 | ||
539 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
540 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
541 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
542 | ||
543 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
544 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
545 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
546 | ||
547 | ||
548 | ||
549 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
550 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
551 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
552 | ||
553 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
554 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
555 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
556 | ||
557 | local gane = CreateParta(m,0,0,"SmoothPlastic",lunacolor2) | |
558 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
559 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
560 | ||
561 | local star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
562 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
563 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
564 | local starl = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
565 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
566 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
567 | ||
568 | local stara = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
569 | CreateSpecialMesh(stara,"http://www.roblox.com/asset/?id=45428961",1.5,2.45,1.5) | |
570 | CreateWeld(stara,rarm,stara,0,-0.475,-0.7,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
571 | local stara1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
572 | CreateSpecialMesh(stara1,"http://www.roblox.com/asset/?id=45428961",1.65,2.425,1.65) | |
573 | CreateWeld(stara1,rarm,stara1,0,-0.475,-0.7,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
574 | ||
575 | local starb = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
576 | CreateSpecialMesh(starb,"http://www.roblox.com/asset/?id=45428961",1.25,2.45,1.25) | |
577 | CreateWeld(starb,rarm,starb,0,-0.475,-0.3,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
578 | local starb1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
579 | CreateSpecialMesh(starb1,"http://www.roblox.com/asset/?id=45428961",1.5,2.425,1.5) | |
580 | CreateWeld(starb1,rarm,starb1,0,-0.475,-0.3,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
581 | ||
582 | local starc = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
583 | CreateSpecialMesh(starc,"http://www.roblox.com/asset/?id=45428961",1,2.45,1) | |
584 | CreateWeld(starc,rarm,starc,0,-0.475,0.1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
585 | local starc1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
586 | CreateSpecialMesh(starc1,"http://www.roblox.com/asset/?id=45428961",1.15,2.425,1.15) | |
587 | CreateWeld(starc1,rarm,starc1,0,-0.475,0.1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
588 | ||
589 | ||
590 | -- First | |
591 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
592 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
593 | CreateWeld(dot,rarm,dot,-0.495,0,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
594 | ||
595 | ||
596 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
597 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
598 | CreateWeld(dot,rarm,dot,-0.495,0.2,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
599 | ||
600 | ||
601 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
602 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
603 | CreateWeld(dot,rarm,dot,-0.495,0.4,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
604 | ||
605 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
606 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
607 | CreateWeld(dot,rarm,dot,-0.495,-0.2,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
608 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
609 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
610 | CreateWeld(dot,rarm,dot,-0.495,-0.4,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
611 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
612 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
613 | CreateWeld(dot,rarm,dot,-0.495,-0.6,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
614 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
615 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
616 | CreateWeld(dot,rarm,dot,-0.495,-0.8,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
617 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
618 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
619 | CreateWeld(dot,rarm,dot,-0.495,-1,0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
620 | ||
621 | --- Second | |
622 | ||
623 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
624 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
625 | CreateWeld(dot,rarm,dot,-0.495,0,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
626 | ||
627 | ||
628 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
629 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
630 | CreateWeld(dot,rarm,dot,-0.495,0.2,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
631 | ||
632 | ||
633 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
634 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
635 | CreateWeld(dot,rarm,dot,-0.495,0.4,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
636 | ||
637 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
638 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
639 | CreateWeld(dot,rarm,dot,-0.495,-0.2,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
640 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
641 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
642 | CreateWeld(dot,rarm,dot,-0.495,-0.4,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
643 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
644 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
645 | CreateWeld(dot,rarm,dot,-0.495,-0.6,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
646 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
647 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
648 | CreateWeld(dot,rarm,dot,-0.495,-0.8,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
649 | dot = CreateParta(m,0,0,"Neon",halocolor) | |
650 | CreateMesh(dot,"Sphere",0.1,0.1,0.1) | |
651 | CreateWeld(dot,rarm,dot,-0.495,-1,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
652 | ||
653 | -- Third section A | |
654 | ||
655 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
656 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
657 | CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
658 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
659 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
660 | CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
661 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
662 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
663 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
664 | ||
665 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
666 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
667 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
668 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
669 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
670 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
671 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
672 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
673 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
674 | ||
675 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
676 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
677 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
678 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
679 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
680 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
681 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
682 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
683 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
684 | ||
685 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
686 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
687 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
688 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
689 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
690 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
691 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
692 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
693 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
694 | ||
695 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
696 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
697 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
698 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
699 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
700 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
701 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
702 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
703 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
704 | ||
705 | -- Third section B | |
706 | ||
707 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
708 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
709 | CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
710 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
711 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
712 | CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
713 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
714 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
715 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
716 | ||
717 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
718 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
719 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
720 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
721 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
722 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
723 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
724 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
725 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
726 | ||
727 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
728 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
729 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
730 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
731 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
732 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
733 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
734 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
735 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
736 | ||
737 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
738 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
739 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
740 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
741 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
742 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
743 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
744 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
745 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
746 | ||
747 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
748 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
749 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
750 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
751 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
752 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
753 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
754 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
755 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
756 | ||
757 | ||
758 | ||
759 | ---Lines | |
760 | ||
761 | ||
762 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
763 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
764 | CreateWeld(gal,rarm,gal,0,0,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
765 | ||
766 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
767 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
768 | CreateWeld(gal,rarm,gal,0.2,0,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
769 | ||
770 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
771 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
772 | CreateWeld(gal,rarm,gal,-0.2,0,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
773 | ||
774 | gala = CreateParta(m,0,0,"Neon",halocolor) | |
775 | CreateMesh(gala,"Brick",0.65,0.65,0.075) | |
776 | CreateWeld(gala,rarm,gala,0,-0.35,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
777 | ||
778 | gala = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
779 | CreateMesh(gala,"Brick",0.595,0.595,0.095) | |
780 | CreateWeld(gala,rarm,gala,0,-0.35,0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
781 | ||
782 | ||
783 | starz = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
784 | CreateSpecialMesh(starz,"http://www.roblox.com/asset/?id=45428961",1.25,2.45,1.25) | |
785 | CreateWeld(starz,rarm,starz,0,-0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
786 | starz1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
787 | CreateSpecialMesh(starz1,"http://www.roblox.com/asset/?id=45428961",1.5,2.425,1.5) | |
788 | CreateWeld(starz1,rarm,starz1,0,-0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
789 | ||
790 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
791 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
792 | CreateWeld(dotbo,rarm,dotbo,0.425,0,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
793 | ||
794 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
795 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
796 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.2,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
797 | ||
798 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
799 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
800 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.4,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
801 | ||
802 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
803 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
804 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.6,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
805 | ||
806 | ----------- | |
807 | ||
808 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
809 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
810 | CreateWeld(dotbo,rarm,dotbo,-0.425,0,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
811 | ||
812 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
813 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
814 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.2,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
815 | ||
816 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
817 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
818 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.4,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
819 | ||
820 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
821 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
822 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.6,0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
823 | ||
824 | -- Second Lines | |
825 | ||
826 | ||
827 | ||
828 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
829 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
830 | CreateWeld(gal,rarm,gal,0,0,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
831 | ||
832 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
833 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
834 | CreateWeld(gal,rarm,gal,0.2,0,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
835 | ||
836 | gal = CreateParta(m,0,0,"Neon",halocolor) | |
837 | CreateMesh(gal,"Brick",0.05,0.95,0.075) | |
838 | CreateWeld(gal,rarm,gal,-0.2,0,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
839 | ||
840 | gala = CreateParta(m,0,0,"Neon",halocolor) | |
841 | CreateMesh(gala,"Brick",0.65,0.65,0.075) | |
842 | CreateWeld(gala,rarm,gala,0,-0.35,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
843 | ||
844 | gala = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
845 | CreateMesh(gala,"Brick",0.595,0.595,0.095) | |
846 | CreateWeld(gala,rarm,gala,0,-0.35,-0.495,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
847 | ||
848 | starz = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
849 | CreateSpecialMesh(starz,"http://www.roblox.com/asset/?id=45428961",1.25,2.45,1.25) | |
850 | CreateWeld(starz,rarm,starz,0,0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
851 | starz1 = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
852 | CreateSpecialMesh(starz1,"http://www.roblox.com/asset/?id=45428961",1.5,2.425,1.5) | |
853 | CreateWeld(starz1,rarm,starz1,0,0.485,-0.35,math.rad(90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
854 | ||
855 | ||
856 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
857 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
858 | CreateWeld(dotbo,rarm,dotbo,0.425,0,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
859 | ||
860 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
861 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
862 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.2,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
863 | ||
864 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
865 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
866 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.4,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
867 | ||
868 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
869 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
870 | CreateWeld(dotbo,rarm,dotbo,0.425,-0.6,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
871 | ||
872 | ----------- | |
873 | ||
874 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
875 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
876 | CreateWeld(dotbo,rarm,dotbo,-0.425,0,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
877 | ||
878 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
879 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
880 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.2,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
881 | ||
882 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
883 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
884 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.4,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
885 | ||
886 | dotbo = CreateParta(m,0,0,"Neon",halocolor) | |
887 | CreateMesh(dotbo,"Sphere",0.1,0.1,0.15) | |
888 | CreateWeld(dotbo,rarm,dotbo,-0.425,-0.6,-0.475,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
889 | ||
890 | ||
891 | ||
892 | ---- HERES THE RING | |
893 | ||
894 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
895 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
896 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
897 | ||
898 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
899 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
900 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
901 | ||
902 | ||
903 | ||
904 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
905 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
906 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
907 | ||
908 | gan = CreateParta(m,0,0,"Neon",halocolor2) | |
909 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
910 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
911 | ||
912 | gane = CreateParta(m,0,0,"SmoothPlastic",lunacolor2) | |
913 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
914 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
915 | ||
916 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
917 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
918 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
919 | starl = CreateParta(m,0,0,"SmoothPlastic",starcolor) | |
920 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
921 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
922 | ||
923 | -- S section A | |
924 | ||
925 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
926 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
927 | CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
928 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
929 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
930 | CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
931 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
932 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
933 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
934 | ||
935 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
936 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
937 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
938 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
939 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
940 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
941 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
942 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
943 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
944 | ||
945 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
946 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
947 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
948 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
949 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
950 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
951 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
952 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
953 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
954 | ||
955 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
956 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
957 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
958 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
959 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
960 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
961 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
962 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
963 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
964 | ||
965 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
966 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
967 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
968 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
969 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
970 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
971 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
972 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
973 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
974 | ||
975 | -- S section B | |
976 | ||
977 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
978 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
979 | CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
980 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
981 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
982 | CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
983 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
984 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
985 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
986 | ||
987 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
988 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
989 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
990 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
991 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
992 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
993 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
994 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
995 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
996 | ||
997 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
998 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
999 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1000 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1001 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1002 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1003 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1004 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1005 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1006 | ||
1007 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1008 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1009 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1010 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1011 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1012 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1013 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1014 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1015 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1016 | ||
1017 | dotsec = CreateParta(m,0,0,"Neon",halocolor) | |
1018 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
1019 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1020 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1021 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
1022 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1023 | dotsecb = CreateParta(m,0,0,"SmoothPlastic",lunacolor) | |
1024 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
1025 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1026 | ||
1027 | ------ | |
1028 | ||
1029 | ||
1030 | function RemoveOutlines(part) | |
1031 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1032 | end | |
1033 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1034 | local Part = Create("Part")({ | |
1035 | Parent = Parent, | |
1036 | Reflectance = Reflectance, | |
1037 | Transparency = Transparency, | |
1038 | CanCollide = false, | |
1039 | Locked = true, | |
1040 | BrickColor = BrickColor.new(tostring(BColor)), | |
1041 | Name = Name, | |
1042 | Size = Size, | |
1043 | Material = Material | |
1044 | }) | |
1045 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1046 | RemoveOutlines(Part) | |
1047 | return Part | |
1048 | end | |
1049 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1050 | local Msh = Create(Mesh)({ | |
1051 | Parent = Part, | |
1052 | Offset = OffSet, | |
1053 | Scale = Scale | |
1054 | }) | |
1055 | if Mesh == "SpecialMesh" then | |
1056 | Msh.MeshType = MeshType | |
1057 | Msh.MeshId = MeshId | |
1058 | end | |
1059 | return Msh | |
1060 | end | |
1061 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1062 | local Weld = Create("Weld")({ | |
1063 | Parent = Parent, | |
1064 | Part0 = Part0, | |
1065 | Part1 = Part1, | |
1066 | C0 = C0, | |
1067 | C1 = C1 | |
1068 | }) | |
1069 | return Weld | |
1070 | end | |
1071 | ||
1072 | Player=game:GetService("Players").LocalPlayer | |
1073 | Character=Player.Character | |
1074 | PlayerGui=Player.PlayerGui | |
1075 | Backpack=Player.Backpack | |
1076 | Torso=Character.Torso | |
1077 | Head=Character.Head | |
1078 | Humanoid=Character.Humanoid | |
1079 | m=Instance.new('Model',Character) | |
1080 | LeftArm=Character["Left Arm"] | |
1081 | LeftLeg=Character["Left Leg"] | |
1082 | RightArm=Character["Right Arm"] | |
1083 | RightLeg=Character["Right Leg"] | |
1084 | LS=Torso["Left Shoulder"] | |
1085 | LH=Torso["Left Hip"] | |
1086 | RS=Torso["Right Shoulder"] | |
1087 | RH=Torso["Right Hip"] | |
1088 | Face = Head.face | |
1089 | Neck=Torso.Neck | |
1090 | it=Instance.new | |
1091 | attacktype=1 | |
1092 | vt=Vector3.new | |
1093 | cf=CFrame.new | |
1094 | euler=CFrame.fromEulerAnglesXYZ | |
1095 | angles=CFrame.Angles | |
1096 | cloaked=false | |
1097 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1098 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1099 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
1100 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
1101 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
1102 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
1103 | RootPart=Character.HumanoidRootPart | |
1104 | RootJoint=RootPart.RootJoint | |
1105 | RootCF=euler(-1.57,0,3.14) | |
1106 | attack = false | |
1107 | attackdebounce = false | |
1108 | deb=false | |
1109 | equipped=true | |
1110 | hand=false | |
1111 | MMouse=nil | |
1112 | combo=0 | |
1113 | mana=0 | |
1114 | trispeed=.2 | |
1115 | attackmode='none' | |
1116 | local idle=0 | |
1117 | local Anim="Idle" | |
1118 | local Effects={} | |
1119 | local gun=false | |
1120 | local shoot=false | |
1121 | local sine = 0 | |
1122 | local change = 1 | |
1123 | player=nil | |
1124 | ||
1125 | mouse=Player:GetMouse() | |
1126 | --save shoulders | |
1127 | RSH, LSH=nil, nil | |
1128 | --welds | |
1129 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
1130 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
1131 | LH=Torso["Left Hip"] | |
1132 | RH=Torso["Right Hip"] | |
1133 | TorsoColor=Torso.BrickColor | |
1134 | function NoOutline(Part) | |
1135 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1136 | end | |
1137 | player=Player | |
1138 | ch=Character | |
1139 | RSH=ch.Torso["Right Shoulder"] | |
1140 | LSH=ch.Torso["Left Shoulder"] | |
1141 | -- | |
1142 | RSH.Parent=nil | |
1143 | LSH.Parent=nil | |
1144 | -- | |
1145 | RW.Name="Right Shoulder" | |
1146 | RW.Part0=ch.Torso | |
1147 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1148 | RW.C1=cf(0, 0.5, 0) | |
1149 | RW.Part1=ch["Right Arm"] | |
1150 | RW.Parent=ch.Torso | |
1151 | -- | |
1152 | LW.Name="Left Shoulder" | |
1153 | LW.Part0=ch.Torso | |
1154 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1155 | LW.C1=cf(0, 0.5, 0) | |
1156 | LW.Part1=ch["Left Arm"] | |
1157 | LW.Parent=ch.Torso | |
1158 | ||
1159 | local Stats=Instance.new("BoolValue") | |
1160 | Stats.Name="Stats" | |
1161 | Stats.Parent=Character | |
1162 | local Atk=Instance.new("NumberValue") | |
1163 | Atk.Name="Damage" | |
1164 | Atk.Parent=Stats | |
1165 | Atk.Value=1 | |
1166 | local Def=Instance.new("NumberValue") | |
1167 | Def.Name="Defense" | |
1168 | Def.Parent=Stats | |
1169 | Def.Value=1 | |
1170 | local Speed=Instance.new("NumberValue") | |
1171 | Speed.Name="Speed" | |
1172 | Speed.Parent=Stats | |
1173 | Speed.Value=1 | |
1174 | local Mvmt=Instance.new("NumberValue") | |
1175 | Mvmt.Name="Movement" | |
1176 | Mvmt.Parent=Stats | |
1177 | Mvmt.Value=1 | |
1178 | ||
1179 | local donum=0 | |
1180 | ||
1181 | ||
1182 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
1183 | local fp=it("Part") | |
1184 | fp.formFactor=formfactor | |
1185 | fp.Parent=parent | |
1186 | fp.Reflectance=reflectance | |
1187 | fp.Transparency=transparency | |
1188 | fp.CanCollide=false | |
1189 | fp.Locked=true | |
1190 | fp.BrickColor=brickcolor | |
1191 | fp.Name=name | |
1192 | fp.Size=size | |
1193 | fp.Position=Torso.Position | |
1194 | NoOutline(fp) | |
1195 | fp.Material="SmoothPlastic" | |
1196 | fp:BreakJoints() | |
1197 | return fp | |
1198 | end | |
1199 | ||
1200 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1201 | local mesh=it(Mesh) | |
1202 | mesh.Parent=part | |
1203 | if Mesh=="SpecialMesh" then | |
1204 | mesh.MeshType=meshtype | |
1205 | if meshid~="nil" then | |
1206 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
1207 | end | |
1208 | end | |
1209 | mesh.Offset=offset | |
1210 | mesh.Scale=scale | |
1211 | return mesh | |
1212 | end | |
1213 | ||
1214 | function weld(parent,part0,part1,c0) | |
1215 | local weld=it("Weld") | |
1216 | weld.Parent=parent | |
1217 | weld.Part0=part0 | |
1218 | weld.Part1=part1 | |
1219 | weld.C0=c0 | |
1220 | return weld | |
1221 | end | |
1222 | ||
1223 | local Color1=Torso.BrickColor | |
1224 | ||
1225 | local bodvel=Instance.new("BodyVelocity") | |
1226 | local bg=Instance.new("BodyGyro") | |
1227 | ||
1228 | function swait(num) | |
1229 | if num==0 or num==nil then | |
1230 | game:service'RunService'.Stepped:wait(0) | |
1231 | else | |
1232 | for i=0,num do | |
1233 | game:service'RunService'.Stepped:wait(0) | |
1234 | end | |
1235 | end | |
1236 | end | |
1237 | ||
1238 | ||
1239 | so = function(id,par,vol,pit) | |
1240 | coroutine.resume(coroutine.create(function() | |
1241 | local sou = Instance.new("Sound",par or workspace) | |
1242 | sou.Volume=vol | |
1243 | sou.Pitch=pit or 1 | |
1244 | sou.SoundId=id | |
1245 | swait() | |
1246 | sou:play() | |
1247 | game:GetService("Debris"):AddItem(sou,6) | |
1248 | end)) | |
1249 | end | |
1250 | ||
1251 | function clerp(a,b,t) | |
1252 | local qa = {QuaternionFromCFrame(a)} | |
1253 | local qb = {QuaternionFromCFrame(b)} | |
1254 | local ax, ay, az = a.x, a.y, a.z | |
1255 | local bx, by, bz = b.x, b.y, b.z | |
1256 | local _t = 1-t | |
1257 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1258 | end | |
1259 | ||
1260 | function QuaternionFromCFrame(cf) | |
1261 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1262 | local trace = m00 + m11 + m22 | |
1263 | if trace > 0 then | |
1264 | local s = math.sqrt(1 + trace) | |
1265 | local recip = 0.5/s | |
1266 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1267 | else | |
1268 | local i = 0 | |
1269 | if m11 > m00 then | |
1270 | i = 1 | |
1271 | end | |
1272 | if m22 > (i == 0 and m00 or m11) then | |
1273 | i = 2 | |
1274 | end | |
1275 | if i == 0 then | |
1276 | local s = math.sqrt(m00-m11-m22+1) | |
1277 | local recip = 0.5/s | |
1278 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1279 | elseif i == 1 then | |
1280 | local s = math.sqrt(m11-m22-m00+1) | |
1281 | local recip = 0.5/s | |
1282 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1283 | elseif i == 2 then | |
1284 | local s = math.sqrt(m22-m00-m11+1) | |
1285 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1286 | end | |
1287 | end | |
1288 | end | |
1289 | ||
1290 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1291 | local xs, ys, zs = x + x, y + y, z + z | |
1292 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1293 | local xx = x*xs | |
1294 | local xy = x*ys | |
1295 | local xz = x*zs | |
1296 | local yy = y*ys | |
1297 | local yz = y*zs | |
1298 | local zz = z*zs | |
1299 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1300 | end | |
1301 | ||
1302 | function QuaternionSlerp(a, b, t) | |
1303 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1304 | local startInterp, finishInterp; | |
1305 | if cosTheta >= 0.0001 then | |
1306 | if (1 - cosTheta) > 0.0001 then | |
1307 | local theta = math.acos(cosTheta) | |
1308 | local invSinTheta = 1/math.sin(theta) | |
1309 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1310 | finishInterp = math.sin(t*theta)*invSinTheta | |
1311 | else | |
1312 | startInterp = 1-t | |
1313 | finishInterp = t | |
1314 | end | |
1315 | else | |
1316 | if (1+cosTheta) > 0.0001 then | |
1317 | local theta = math.acos(-cosTheta) | |
1318 | local invSinTheta = 1/math.sin(theta) | |
1319 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1320 | finishInterp = math.sin(t*theta)*invSinTheta | |
1321 | else | |
1322 | startInterp = t-1 | |
1323 | finishInterp = t | |
1324 | end | |
1325 | end | |
1326 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1327 | end | |
1328 | ||
1329 | local function CFrameFromTopBack(at, top, back) | |
1330 | local right = top:Cross(back) | |
1331 | return CFrame.new(at.x, at.y, at.z, | |
1332 | right.x, top.x, back.x, | |
1333 | right.y, top.y, back.y, | |
1334 | right.z, top.z, back.z) | |
1335 | end | |
1336 | ||
1337 | function Triangle(a, b, c) | |
1338 | local edg1 = (c-a):Dot((b-a).unit) | |
1339 | local edg2 = (a-b):Dot((c-b).unit) | |
1340 | local edg3 = (b-c):Dot((a-c).unit) | |
1341 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1342 | a, b, c = a, b, c | |
1343 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1344 | a, b, c = b, c, a | |
1345 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1346 | a, b, c = c, a, b | |
1347 | else | |
1348 | assert(false, "unreachable") | |
1349 | end | |
1350 | ||
1351 | local len1 = (c-a):Dot((b-a).unit) | |
1352 | local len2 = (b-a).magnitude - len1 | |
1353 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1354 | ||
1355 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1356 | ||
1357 | local list = {} | |
1358 | ||
1359 | if len1 > 0.01 then | |
1360 | local w1 = Instance.new('WedgePart', m) | |
1361 | game:GetService("Debris"):AddItem(w1,5) | |
1362 | w1.Material = "SmoothPlastic" | |
1363 | w1.FormFactor = 'Custom' | |
1364 | w1.BrickColor = BrickColor.new("Really red") | |
1365 | w1.Transparency = 0 | |
1366 | w1.Reflectance = 0 | |
1367 | w1.Material = "SmoothPlastic" | |
1368 | w1.CanCollide = false | |
1369 | local l1 = Instance.new("PointLight",w1) | |
1370 | l1.Color = Color3.new(170,0,0) | |
1371 | NoOutline(w1) | |
1372 | local sz = Vector3.new(0.2, width, len1) | |
1373 | w1.Size = sz | |
1374 | local sp = Instance.new("SpecialMesh",w1) | |
1375 | sp.MeshType = "Wedge" | |
1376 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1377 | w1:BreakJoints() | |
1378 | w1.Anchored = true | |
1379 | w1.Parent = workspace | |
1380 | w1.Transparency = 0.7 | |
1381 | table.insert(Effects,{w1,"Disappear",.01}) | |
1382 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1383 | table.insert(list,w1) | |
1384 | end | |
1385 | ||
1386 | if len2 > 0.01 then | |
1387 | local w2 = Instance.new('WedgePart', m) | |
1388 | game:GetService("Debris"):AddItem(w2,5) | |
1389 | w2.Material = "SmoothPlastic" | |
1390 | w2.FormFactor = 'Custom' | |
1391 | w2.BrickColor = BrickColor.new("Really red") | |
1392 | w2.Transparency = 0 | |
1393 | w2.Reflectance = 0 | |
1394 | w2.Material = "SmoothPlastic" | |
1395 | w2.CanCollide = false | |
1396 | local l2 = Instance.new("PointLight",w2) | |
1397 | l2.Color = Color3.new(170,0,0) | |
1398 | NoOutline(w2) | |
1399 | local sz = Vector3.new(0.2, width, len2) | |
1400 | w2.Size = sz | |
1401 | local sp = Instance.new("SpecialMesh",w2) | |
1402 | sp.MeshType = "Wedge" | |
1403 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1404 | w2:BreakJoints() | |
1405 | w2.Anchored = true | |
1406 | w2.Parent = workspace | |
1407 | w2.Transparency = 0.7 | |
1408 | table.insert(Effects,{w2,"Disappear",.01}) | |
1409 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1410 | table.insert(list,w2) | |
1411 | end | |
1412 | return unpack(list) | |
1413 | end | |
1414 | ||
1415 | ||
1416 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1417 | if hit.Parent == nil then | |
1418 | return | |
1419 | end | |
1420 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1421 | for _, v in pairs(hit.Parent:children()) do | |
1422 | if v:IsA("Humanoid") then | |
1423 | h = v | |
1424 | end | |
1425 | end | |
1426 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1427 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1428 | return | |
1429 | end | |
1430 | local c = Create("ObjectValue")({ | |
1431 | Name = "creator", | |
1432 | Value = game:service("Players").LocalPlayer, | |
1433 | Parent = h | |
1434 | }) | |
1435 | game:GetService("Debris"):AddItem(c, 0.5) | |
1436 | if HitSound ~= nil and HitPitch ~= nil then | |
1437 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1438 | end | |
1439 | local Damage = math.random(minim, maxim) | |
1440 | local blocked = false | |
1441 | local block = hit.Parent:findFirstChild("Block") | |
1442 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1443 | blocked = true | |
1444 | block.Value = block.Value - 1 | |
1445 | print(block.Value) | |
1446 | end | |
1447 | if blocked == false then | |
1448 | HitHealth = h.Health | |
1449 | h.Health = h.Health - Damage | |
1450 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1451 | print("gained kill") | |
1452 | end | |
1453 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1454 | else | |
1455 | h.Health = h.Health - Damage / 2 | |
1456 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1457 | end | |
1458 | if Type == "Knockdown" then | |
1459 | local hum = hit.Parent.Humanoid | |
1460 | hum.PlatformStand = true | |
1461 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1462 | swait(1) | |
1463 | HHumanoid.PlatformStand = false | |
1464 | end), hum) | |
1465 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1466 | local bodvol = Create("BodyVelocity")({ | |
1467 | velocity = angle * knockback, | |
1468 | P = 5000, | |
1469 | maxForce = Vector3.new(8000, 8000, 8000), | |
1470 | Parent = hit | |
1471 | }) | |
1472 | local rl = Create("BodyAngularVelocity")({ | |
1473 | P = 3000, | |
1474 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1475 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1476 | Parent = hit | |
1477 | }) | |
1478 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1479 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1480 | elseif Type == "Normal" then | |
1481 | local vp = Create("BodyVelocity")({ | |
1482 | P = 500, | |
1483 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1484 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1485 | }) | |
1486 | if knockback > 0 then | |
1487 | vp.Parent = hit.Parent.Torso | |
1488 | end | |
1489 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1490 | elseif Type == "Up" then | |
1491 | local bodyVelocity = Create("BodyVelocity")({ | |
1492 | velocity = Vector3.new(0, 20, 0), | |
1493 | P = 5000, | |
1494 | maxForce = Vector3.new(8000, 8000, 8000), | |
1495 | Parent = hit | |
1496 | }) | |
1497 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1498 | local bodyVelocity = Create("BodyVelocity")({ | |
1499 | velocity = Vector3.new(0, 20, 0), | |
1500 | P = 5000, | |
1501 | maxForce = Vector3.new(8000, 8000, 8000), | |
1502 | Parent = hit | |
1503 | }) | |
1504 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1505 | elseif Type == "Leech" then | |
1506 | local hum = hit.Parent.Humanoid | |
1507 | if hum ~= nil then | |
1508 | for i = 0, 2 do | |
1509 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1510 | end | |
1511 | Humanoid.Health = Humanoid.Health + 10 | |
1512 | end | |
1513 | elseif Type == "UpKnock" then | |
1514 | local hum = hit.Parent.Humanoid | |
1515 | hum.PlatformStand = true | |
1516 | if hum ~= nil then | |
1517 | hitr = true | |
1518 | end | |
1519 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1520 | swait(5) | |
1521 | HHumanoid.PlatformStand = false | |
1522 | hitr = false | |
1523 | end), hum) | |
1524 | local bodyVelocity = Create("BodyVelocity")({ | |
1525 | velocity = Vector3.new(0, 20, 0), | |
1526 | P = 5000, | |
1527 | maxForce = Vector3.new(8000, 8000, 8000), | |
1528 | Parent = hit | |
1529 | }) | |
1530 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1531 | local bodyVelocity = Create("BodyVelocity")({ | |
1532 | velocity = Vector3.new(0, 20, 0), | |
1533 | P = 5000, | |
1534 | maxForce = Vector3.new(8000, 8000, 8000), | |
1535 | Parent = hit | |
1536 | }) | |
1537 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1538 | elseif Type == "Snare" then | |
1539 | local bp = Create("BodyPosition")({ | |
1540 | P = 2000, | |
1541 | D = 100, | |
1542 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1543 | position = hit.Parent.Torso.Position, | |
1544 | Parent = hit.Parent.Torso | |
1545 | }) | |
1546 | game:GetService("Debris"):AddItem(bp, 1) | |
1547 | elseif Type == "Slashnare" then | |
1548 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1549 | for i = 1, math.random(4, 5) do | |
1550 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1551 | end | |
1552 | local bp = Create("BodyPosition")({ | |
1553 | P = 2000, | |
1554 | D = 100, | |
1555 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1556 | position = hit.Parent.Torso.Position, | |
1557 | Parent = hit.Parent.Torso | |
1558 | }) | |
1559 | game:GetService("Debris"):AddItem(bp, 1) | |
1560 | elseif Type == "Spike" then | |
1561 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1562 | local bp = Create("BodyPosition")({ | |
1563 | P = 2000, | |
1564 | D = 100, | |
1565 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1566 | position = hit.Parent.Torso.Position, | |
1567 | Parent = hit.Parent.Torso | |
1568 | }) | |
1569 | game:GetService("Debris"):AddItem(bp, 1) | |
1570 | elseif Type == "Freeze" then | |
1571 | local BodPos = Create("BodyPosition")({ | |
1572 | P = 50000, | |
1573 | D = 1000, | |
1574 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1575 | position = hit.Parent.Torso.Position, | |
1576 | Parent = hit.Parent.Torso | |
1577 | }) | |
1578 | local BodGy = Create("BodyGyro")({ | |
1579 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1580 | P = 20000, | |
1581 | Parent = hit.Parent.Torso, | |
1582 | cframe = hit.Parent.Torso.CFrame | |
1583 | }) | |
1584 | hit.Parent.Torso.Anchored = true | |
1585 | coroutine.resume(coroutine.create(function(Part) | |
1586 | swait(1.5) | |
1587 | Part.Anchored = false | |
1588 | end), hit.Parent.Torso) | |
1589 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1590 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1591 | end | |
1592 | local debounce = Create("BoolValue")({ | |
1593 | Name = "DebounceHit", | |
1594 | Parent = hit.Parent, | |
1595 | Value = true | |
1596 | }) | |
1597 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1598 | c = Instance.new("ObjectValue") | |
1599 | c.Name = "creator" | |
1600 | c.Value = Player | |
1601 | c.Parent = h | |
1602 | game:GetService("Debris"):AddItem(c, 0.5) | |
1603 | end | |
1604 | end | |
1605 | function ShowDamage(Pos, Text, Time, Color) | |
1606 | local Rate = 0.03333333333333333 | |
1607 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1608 | local Text = Text or "" | |
1609 | local Time = Time or 2 | |
1610 | local Color = Color or Color3.new(1, 0, 1) | |
1611 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1612 | EffectPart.Anchored = true | |
1613 | local BillboardGui = Create("BillboardGui")({ | |
1614 | Size = UDim2.new(3, 0, 3, 0), | |
1615 | Adornee = EffectPart, | |
1616 | Parent = EffectPart | |
1617 | }) | |
1618 | local TextLabel = Create("TextLabel")({ | |
1619 | BackgroundTransparency = 1, | |
1620 | Size = UDim2.new(1, 0, 1, 0), | |
1621 | Text = Text, | |
1622 | TextColor3 = Color, | |
1623 | TextScaled = true, | |
1624 | Font = Enum.Font.ArialBold, | |
1625 | Parent = BillboardGui | |
1626 | }) | |
1627 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1628 | EffectPart.Parent = game:GetService("Workspace") | |
1629 | delay(0, function() | |
1630 | local Frames = Time / Rate | |
1631 | for Frame = 1, Frames do | |
1632 | wait(Rate) | |
1633 | local Percent = Frame / Frames | |
1634 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1635 | TextLabel.TextTransparency = Percent | |
1636 | end | |
1637 | if EffectPart and EffectPart.Parent then | |
1638 | EffectPart:Destroy() | |
1639 | end | |
1640 | end) | |
1641 | end | |
1642 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1643 | for _, c in pairs(workspace:children()) do | |
1644 | local hum = c:findFirstChild("Humanoid") | |
1645 | if hum ~= nil then | |
1646 | local head = c:findFirstChild("Torso") | |
1647 | if head ~= nil then | |
1648 | local targ = head.Position - Part.Position | |
1649 | local mag = targ.magnitude | |
1650 | if magni >= mag and c.Name ~= Player.Name then | |
1651 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1652 | end | |
1653 | end | |
1654 | end | |
1655 | end | |
1656 | end | |
1657 | ||
1658 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1659 | for _, c in pairs(workspace:children()) do | |
1660 | local hum = c:findFirstChild("Humanoid") | |
1661 | if hum ~= nil then | |
1662 | local head = c:findFirstChild("Torso") | |
1663 | if head ~= nil then | |
1664 | local targ = head.Position - Part.Position | |
1665 | local mag = targ.magnitude | |
1666 | if magni >= mag and c.Name ~= Player.Name then | |
1667 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
1668 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1669 | end | |
1670 | end | |
1671 | end | |
1672 | end | |
1673 | end | |
1674 | ||
1675 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1676 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1677 | end | |
1678 | ||
1679 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1680 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1681 | prt.Anchored=true | |
1682 | prt.CFrame=cframe | |
1683 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1684 | --http://www.roblox.com/asset/?id=4770560 | |
1685 | game:GetService("Debris"):AddItem(prt,2) | |
1686 | CF=prt.CFrame | |
1687 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1688 | for i=0,1,0.2 do | |
1689 | wait() | |
1690 | Part.CFrame=CF*cf(0,0,-0.4) | |
1691 | end | |
1692 | for i=0,1,delay do | |
1693 | wait() | |
1694 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1695 | Mesh.Scale=Mesh.Scale | |
1696 | end | |
1697 | for i=0,1,0.1 do | |
1698 | wait() | |
1699 | Part.Transparency=i | |
1700 | end | |
1701 | Part.Parent=nil | |
1702 | end),prt,msh,CF) | |
1703 | end | |
1704 | ||
1705 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1706 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1707 | prt.Anchored=true | |
1708 | prt.Material = "Neon" | |
1709 | prt.CFrame=cframe | |
1710 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1711 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1712 | game:GetService("Debris"):AddItem(prt,5) | |
1713 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1714 | for i=0,1,delay do | |
1715 | swait() | |
1716 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1717 | Part.Transparency=i | |
1718 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1719 | end | |
1720 | Part.Parent=nil | |
1721 | end),prt,msh) | |
1722 | end | |
1723 | ||
1724 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1725 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1726 | prt.Anchored=true | |
1727 | prt.Material = "Neon" | |
1728 | prt.CFrame=cframe | |
1729 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1730 | game:GetService("Debris"):AddItem(prt,5) | |
1731 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1732 | local rtype = rottype | |
1733 | for i=0,1,delay do | |
1734 | swait() | |
1735 | if rtype == 1 then | |
1736 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1737 | elseif rtype == 2 then | |
1738 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1739 | end | |
1740 | Part.Transparency=i | |
1741 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1742 | end | |
1743 | Part.Parent=nil | |
1744 | end),prt,msh) | |
1745 | end | |
1746 | ||
1747 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1748 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1749 | prt.Anchored=true | |
1750 | prt.CFrame=cframe | |
1751 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1752 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1753 | game:GetService("Debris"):AddItem(prt,5) | |
1754 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1755 | for i=0,1,delay do | |
1756 | wait() | |
1757 | Part.Transparency=i | |
1758 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1759 | end | |
1760 | Part.Parent=nil | |
1761 | end),prt,msh) | |
1762 | end | |
1763 | ||
1764 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1765 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1766 | prt.Anchored=true | |
1767 | prt.Material = "Neon" | |
1768 | prt.CFrame=cframe | |
1769 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1770 | game:GetService("Debris"):AddItem(prt,5) | |
1771 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1772 | local rtype = rottype | |
1773 | for i=0,1,delay do | |
1774 | swait() | |
1775 | if rtype == 1 then | |
1776 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1777 | elseif rtype == 2 then | |
1778 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1779 | end | |
1780 | Part.Transparency=i | |
1781 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1782 | end | |
1783 | Part.Parent=nil | |
1784 | end),prt,msh) | |
1785 | end | |
1786 | ||
1787 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1788 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1789 | prt.Anchored=true | |
1790 | prt.Material = "Neon" | |
1791 | prt.CFrame=cframe | |
1792 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1793 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1794 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1795 | game:GetService("Debris"):AddItem(prt,5) | |
1796 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1797 | local rtype = rottype | |
1798 | for i=0,1,delay do | |
1799 | swait() | |
1800 | if rtype == 1 then | |
1801 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1802 | elseif rtype == 2 then | |
1803 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1804 | end | |
1805 | dec.Transparency=i | |
1806 | dec2.Transparency=i | |
1807 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1808 | end | |
1809 | Part.Parent=nil | |
1810 | end),prt,msh) | |
1811 | end | |
1812 | ||
1813 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1814 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1815 | prt.Anchored=true | |
1816 | prt.Material = "Neon" | |
1817 | prt.CFrame=cframe | |
1818 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1819 | game:GetService("Debris"):AddItem(prt,5) | |
1820 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1821 | local rtype = rottype | |
1822 | for i=0,1,delay do | |
1823 | swait() | |
1824 | if rtype == 1 then | |
1825 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1826 | elseif rtype == 2 then | |
1827 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1828 | end | |
1829 | prt.Transparency=i | |
1830 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1831 | end | |
1832 | Part.Parent=nil | |
1833 | end),prt,msh) | |
1834 | end | |
1835 | ||
1836 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1837 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1838 | prt.Anchored=true | |
1839 | prt.Material = "Neon" | |
1840 | prt.CFrame=cframe | |
1841 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1842 | game:GetService("Debris"):AddItem(prt,5) | |
1843 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1844 | local rtype = rottype | |
1845 | for i=0,1,delay do | |
1846 | swait() | |
1847 | if rtype == 1 then | |
1848 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1849 | elseif rtype == 2 then | |
1850 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1851 | end | |
1852 | prt.Transparency=i | |
1853 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1854 | end | |
1855 | Part.Parent=nil | |
1856 | end),prt,msh) | |
1857 | end | |
1858 | ||
1859 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1860 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1861 | prt.Anchored=true | |
1862 | prt.Material = "Neon" | |
1863 | prt.CFrame=cframe | |
1864 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1865 | game:GetService("Debris"):AddItem(prt,5) | |
1866 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1867 | local rtype = rottype | |
1868 | for i=0,1,delay do | |
1869 | swait() | |
1870 | if rtype == 1 then | |
1871 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1872 | elseif rtype == 2 then | |
1873 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1874 | end | |
1875 | prt.Transparency=i | |
1876 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1877 | end | |
1878 | Part.Parent=nil | |
1879 | end),prt,msh) | |
1880 | end | |
1881 | ||
1882 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1883 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1884 | prt.Anchored=true | |
1885 | prt.Material = "Neon" | |
1886 | prt.CFrame=cframe | |
1887 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1888 | game:GetService("Debris"):AddItem(prt,5) | |
1889 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1890 | local rtype = rottype | |
1891 | for i=0,1,delay do | |
1892 | swait() | |
1893 | if rtype == 1 then | |
1894 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1895 | elseif rtype == 2 then | |
1896 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1897 | end | |
1898 | prt.Transparency=i | |
1899 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1900 | end | |
1901 | Part.Parent=nil | |
1902 | end),prt,msh) | |
1903 | end | |
1904 | ||
1905 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1906 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1907 | prt.Anchored=false | |
1908 | prt.CFrame=cframe | |
1909 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1910 | local wld=weld(prt,prt,Parent,cframe) | |
1911 | game:GetService("Debris"):AddItem(prt,5) | |
1912 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1913 | for i=0,1,delay do | |
1914 | wait() | |
1915 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1916 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1917 | Part.Transparency=i | |
1918 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1919 | end | |
1920 | Part.Parent=nil | |
1921 | end),prt,msh,wld) | |
1922 | end | |
1923 | ||
1924 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1925 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1926 | prt.Anchored=false | |
1927 | prt.CFrame=cframe | |
1928 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1929 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1930 | game:GetService("Debris"):AddItem(prt,5) | |
1931 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1932 | for i=0,1,delay do | |
1933 | wait() | |
1934 | Weld.C0=euler(i*20,0,0) | |
1935 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1936 | Part.Transparency=i | |
1937 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1938 | end | |
1939 | Part.Parent=nil | |
1940 | end),prt,msh,wld) | |
1941 | end | |
1942 | ||
1943 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1944 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1945 | prt.Anchored=true | |
1946 | prt.CFrame=cframe | |
1947 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1948 | game:GetService("Debris"):AddItem(prt,2) | |
1949 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1950 | for i=0,1,delay do | |
1951 | wait() | |
1952 | Part.CFrame=Part.CFrame | |
1953 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1954 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1955 | prt2.Anchored=true | |
1956 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1957 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1958 | game:GetService("Debris"):AddItem(prt2,2) | |
1959 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1960 | for i=0,1,0.1 do | |
1961 | wait() | |
1962 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1963 | end | |
1964 | Part.Parent=nil | |
1965 | end),prt2,msh2) | |
1966 | end | |
1967 | for i=0,1,delay*2 do | |
1968 | wait() | |
1969 | Part.CFrame=Part.CFrame | |
1970 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1971 | end | |
1972 | Part.Parent=nil | |
1973 | end),prt,msh) | |
1974 | end | |
1975 | ||
1976 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1977 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1978 | prt.Anchored=true | |
1979 | prt.CFrame=cframe | |
1980 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1981 | game:GetService("Debris"):AddItem(prt,2) | |
1982 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1983 | for i=0,1,delay do | |
1984 | wait() | |
1985 | Part.CFrame=Part.CFrame | |
1986 | Part.Transparency=i | |
1987 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1988 | end | |
1989 | Part.Parent=nil | |
1990 | end),prt,msh) | |
1991 | end | |
1992 | ||
1993 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1994 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1995 | prt.Anchored=true | |
1996 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1997 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1998 | game:GetService("Debris"):AddItem(prt,2) | |
1999 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
2000 | CF=Part.CFrame | |
2001 | Numbb=0 | |
2002 | randnumb=math.random()/10 | |
2003 | rand1=math.random()/10 | |
2004 | for i=0,1,rand1 do | |
2005 | wait() | |
2006 | CF=CF*cf(0,math.random()/2,0) | |
2007 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
2008 | Part.CFrame=CF*euler(Numbb,0,0) | |
2009 | Part.Transparency=i | |
2010 | Numbb=Numbb+randnumb | |
2011 | end | |
2012 | Part.Parent=nil | |
2013 | end),prt,CF,Numbb,randnumb) | |
2014 | end | |
2015 | ||
2016 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2017 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2018 | prt.Anchored=true | |
2019 | prt.CFrame=cframe | |
2020 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
2021 | game:GetService("Debris"):AddItem(prt,5) | |
2022 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2023 | for i=0,1,delay do | |
2024 | wait() | |
2025 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
2026 | Part.Transparency=i | |
2027 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2028 | end | |
2029 | Part.Parent=nil | |
2030 | end),prt,msh) | |
2031 | end | |
2032 | ||
2033 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2034 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2035 | prt.Anchored=true | |
2036 | prt.CFrame=cframe | |
2037 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
2038 | game:GetService("Debris"):AddItem(prt,2) | |
2039 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2040 | for i=0,1,delay do | |
2041 | wait() | |
2042 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
2043 | Part.Transparency=i | |
2044 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2045 | end | |
2046 | Part.Parent=nil | |
2047 | end),prt,msh) | |
2048 | end | |
2049 | ||
2050 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
2051 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2052 | prt.Anchored=true | |
2053 | prt.CFrame=cframe*cf(x,y,z) | |
2054 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
2055 | game:GetService("Debris"):AddItem(prt,5) | |
2056 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
2057 | local num=math.random() | |
2058 | local num2=math.random(-3,2)+math.random() | |
2059 | local numm=0 | |
2060 | for i=0,1,delay*2 do | |
2061 | swait() | |
2062 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
2063 | Part.Transparency=i | |
2064 | numm=numm+0.01 | |
2065 | end | |
2066 | Part.Parent=nil | |
2067 | Mesh.Parent=nil | |
2068 | end),prt,msh,x,y,z) | |
2069 | end | |
2070 | ||
2071 | function dmgstart(dmg,what) | |
2072 | hitcon = what.Touched:connect(function(hit) | |
2073 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
2074 | if hum and not hum:IsDescendantOf(Character) then | |
2075 | hum:TakeDamage(dmg) | |
2076 | end | |
2077 | end) | |
2078 | end | |
2079 | ||
2080 | function dmgstop() | |
2081 | hitcon:disconnect() | |
2082 | end | |
2083 | ||
2084 | function Cloak() | |
2085 | Face.Parent=nil | |
2086 | cloaked=true | |
2087 | for _,v in pairs(Torso.Parent:children()) do | |
2088 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2089 | coroutine.resume(coroutine.create(function() | |
2090 | for i=0,1,0.2 do | |
2091 | wait() | |
2092 | v.Transparency=i | |
2093 | end | |
2094 | v.Transparency=1 | |
2095 | end)) | |
2096 | end | |
2097 | if v.className=="Hat" then | |
2098 | hatp=v.Handle | |
2099 | coroutine.resume(coroutine.create(function(derp) | |
2100 | for i=0,1,0.2 do | |
2101 | wait() | |
2102 | derp.Transparency=i | |
2103 | end | |
2104 | derp.Transparency=1 | |
2105 | end),hatp) | |
2106 | end | |
2107 | end | |
2108 | for _,v in pairs(m:children()) do | |
2109 | if v.className=="Part" then | |
2110 | coroutine.resume(coroutine.create(function() | |
2111 | for i=0,1,0.2 do | |
2112 | wait() | |
2113 | v.Transparency=i | |
2114 | end | |
2115 | v.Transparency=1 | |
2116 | end)) | |
2117 | end | |
2118 | end | |
2119 | end | |
2120 | ||
2121 | function UnCloak() | |
2122 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
2123 | Face.Parent=Head | |
2124 | cloaked=false | |
2125 | for _,v in pairs(Torso.Parent:children()) do | |
2126 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2127 | coroutine.resume(coroutine.create(function() | |
2128 | for i=0,1,0.1 do | |
2129 | wait() | |
2130 | v.Transparency=v.Transparency-0.1 | |
2131 | end | |
2132 | v.Transparency=0 | |
2133 | end)) | |
2134 | end | |
2135 | if v.className=="Hat" then | |
2136 | hatp=v.Handle | |
2137 | coroutine.resume(coroutine.create(function(derp) | |
2138 | for i=0,1,0.1 do | |
2139 | wait() | |
2140 | derp.Transparency=derp.Transparency-0.1 | |
2141 | end | |
2142 | derp.Transparency=0 | |
2143 | end),hatp) | |
2144 | end | |
2145 | end | |
2146 | for _,v in pairs(m:children()) do | |
2147 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
2148 | coroutine.resume(coroutine.create(function() | |
2149 | for i=0,1,0.1 do | |
2150 | wait() | |
2151 | v.Transparency=v.Transparency-0.1 | |
2152 | end | |
2153 | v.Transparency=0 | |
2154 | end)) | |
2155 | v.Transparency=0 | |
2156 | end | |
2157 | end | |
2158 | end | |
2159 | ||
2160 | local origcolor = BrickColor.new("Pastel light blue") | |
2161 | ---- This section of explosions. | |
2162 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
2163 | local expart = Instance.new("Part",char) | |
2164 | local expart2 = Instance.new("Part",char) | |
2165 | local rin = Instance.new("Part",char) | |
2166 | local rin2 = Instance.new("Part",char) | |
2167 | local partMesh = Instance.new("SpecialMesh",expart) | |
2168 | partMesh.MeshType = "Sphere" | |
2169 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2170 | partMesh2.MeshType = "Sphere" | |
2171 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
2172 | partMesh3.MeshType = "Brick" | |
2173 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
2174 | partMesh4.MeshType = "Brick" | |
2175 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
2176 | partMesh.Scale = vt(rad,rad,rad) | |
2177 | expart.Size = vt(1,1,1) | |
2178 | expart.Transparency = 0 | |
2179 | expart.Anchored = true | |
2180 | expart.Material = "Neon" | |
2181 | expart.BrickColor = bc("White") | |
2182 | expart.CFrame = par.CFrame | |
2183 | partMesh2.Scale = vt(rad,rad,rad) | |
2184 | expart2.Size = vt(1.15,1.15,1.15) | |
2185 | expart2.Transparency = 0.5 | |
2186 | expart2.Anchored = true | |
2187 | expart2.Material = "Neon" | |
2188 | expart2.BrickColor = par.BrickColor | |
2189 | expart2.CFrame = par.CFrame | |
2190 | rin.Size = vt(1.15,1.15,1.15) | |
2191 | rin.Transparency = 1 | |
2192 | rin.Anchored = true | |
2193 | rin.Material = "Neon" | |
2194 | rin.BrickColor = par.BrickColor | |
2195 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2196 | rin2.Size = vt(1.15,1.15,1.15) | |
2197 | rin2.Transparency = 1 | |
2198 | rin2.Anchored = true | |
2199 | rin2.Material = "Neon" | |
2200 | rin2.BrickColor = par.BrickColor | |
2201 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2202 | partMesh3.Scale = vt(0,1,0) | |
2203 | partMesh4.Scale = vt(0,1,0) | |
2204 | local dec2 = Instance.new("Decal", rin) | |
2205 | dec2.Face = "Top" | |
2206 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2207 | dec2.Parent = rin | |
2208 | local dec2b = dec2:Clone() | |
2209 | dec2b.Face = "Bottom" | |
2210 | dec2b.Parent = rin | |
2211 | ||
2212 | local dec2a = Instance.new("Decal", rin2) | |
2213 | dec2a.Face = "Top" | |
2214 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2215 | dec2a.Parent = rin2 | |
2216 | local dec2ab = dec2a:Clone() | |
2217 | dec2ab.Face = "Bottom" | |
2218 | dec2ab.Parent = rin2 | |
2219 | expart.CanCollide = false | |
2220 | expart2.CanCollide = false | |
2221 | rin.CanCollide = false | |
2222 | rin2.CanCollide = false | |
2223 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
2224 | local value = 1*rad/6.5 | |
2225 | for i = 0, 199 do | |
2226 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2227 | expart.CFrame = expart.CFrame | |
2228 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2229 | expart2.CFrame = expart.CFrame | |
2230 | value = value - 0.035*rad/30 | |
2231 | if value < 7.5 then | |
2232 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
2233 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
2234 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
2235 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
2236 | end | |
2237 | if value < 0 then | |
2238 | dec2.Transparency = dec2.Transparency + 0.025 | |
2239 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
2240 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
2241 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
2242 | expart.Transparency = expart.Transparency + 0.025 | |
2243 | expart2.Transparency = expart2.Transparency + 0.025 | |
2244 | rin.Transparency = rin.Transparency + 0.025 | |
2245 | rin2.Transparency = rin2.Transparency + 0.025 | |
2246 | end | |
2247 | swait() | |
2248 | end | |
2249 | game:GetService("Debris"):AddItem(expart, 1) | |
2250 | game:GetService("Debris"):AddItem(expart2, 1) | |
2251 | game:GetService("Debris"):AddItem(rin, 1) | |
2252 | game:GetService("Debris"):AddItem(rin2, 1) | |
2253 | end | |
2254 | ||
2255 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
2256 | local expart = Instance.new("Part",char) | |
2257 | local expart2 = Instance.new("Part",char) | |
2258 | local partMesh = Instance.new("SpecialMesh",expart) | |
2259 | partMesh.MeshType = "Sphere" | |
2260 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2261 | partMesh2.MeshType = "Sphere" | |
2262 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
2263 | partMesh.Scale = vt(rad,rad,rad) | |
2264 | expart.Size = vt(1,1,1) | |
2265 | expart.Transparency = 0 | |
2266 | expart.Anchored = true | |
2267 | expart.Material = "Neon" | |
2268 | expart.BrickColor = bc("White") | |
2269 | expart.CFrame = par.CFrame | |
2270 | partMesh2.Scale = vt(rad,rad,rad) | |
2271 | expart2.Size = vt(1.15,1.15,1.15) | |
2272 | expart2.Transparency = 0.5 | |
2273 | expart2.Anchored = true | |
2274 | expart2.Material = "Neon" | |
2275 | expart2.BrickColor = par.BrickColor | |
2276 | expart2.CFrame = par.CFrame | |
2277 | expart.CanCollide = false | |
2278 | expart2.CanCollide = false | |
2279 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
2280 | local value = 1*rad/6.5 | |
2281 | for i = 0, 75 do | |
2282 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2283 | expart.CFrame = expart.CFrame | |
2284 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2285 | expart2.CFrame = expart.CFrame | |
2286 | value = value - 0.035*rad/5 | |
2287 | if value < 0 then | |
2288 | value = 0 | |
2289 | expart.Transparency = expart.Transparency + 0.05 | |
2290 | expart2.Transparency = expart2.Transparency + 0.05 | |
2291 | end | |
2292 | swait() | |
2293 | end | |
2294 | game:GetService("Debris"):AddItem(expart, 1) | |
2295 | game:GetService("Debris"):AddItem(expart2, 1) | |
2296 | end | |
2297 | ||
2298 | function AreaDanger(rad,par,mindam,maxdam) | |
2299 | local expart = Instance.new("Part",char) | |
2300 | local partMesh = Instance.new("SpecialMesh",expart) | |
2301 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2302 | partMesh.MeshType = "Sphere" | |
2303 | partMesh.Scale = vt(rad,rad,rad) | |
2304 | expart.Size = vt(1,1,1) | |
2305 | expart.Transparency = 0.5 | |
2306 | expart.Anchored = true | |
2307 | expart.Material = "Neon" | |
2308 | expart.CanCollide = false | |
2309 | expart.BrickColor = par.BrickColor | |
2310 | expart.CFrame = par.CFrame | |
2311 | local value = 1*rad/5 | |
2312 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
2313 | for i = 0, 14 do | |
2314 | wait() | |
2315 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2316 | expart.CFrame = expart.CFrame | |
2317 | value = value - 0.035*rad | |
2318 | if value < 0 then | |
2319 | value = 0 | |
2320 | end | |
2321 | end | |
2322 | wait(0.25) | |
2323 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
2324 | wait(0.5) | |
2325 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
2326 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
2327 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
2328 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
2329 | for i = 0, 14 do | |
2330 | wait() | |
2331 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2332 | expart.CFrame = expart.CFrame | |
2333 | value = value - 0.035*rad/2 | |
2334 | end | |
2335 | expart.Transparency = 1 | |
2336 | game:GetService("Debris"):AddItem(expart, 5) | |
2337 | end | |
2338 | ||
2339 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
2340 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
2341 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
2342 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
2343 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2344 | MagniDamageWithEffect(par, 253, 533,133, 0, "Normal") | |
2345 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
2346 | for i = 0, 24 do | |
2347 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
2348 | end | |
2349 | for i = 0, 24 do | |
2350 | local expart = Instance.new("Part",char) | |
2351 | expart.Transparency = 1 | |
2352 | expart.Anchored = true | |
2353 | expart.CanCollide = false | |
2354 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
2355 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
2356 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2357 | MagniDamage(expart, rad/2, mindam, maxdam, 20, "Normal") | |
2358 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
2359 | for i = 0, 9 do | |
2360 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
2361 | end | |
2362 | game:GetService("Debris"):AddItem(expart, 2) | |
2363 | wait(0.1) | |
2364 | end | |
2365 | end | |
2366 | ||
2367 | function EXterPlosion(par) | |
2368 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
2369 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
2370 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
2371 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2372 | MagniDamageWithEffect(par, 500, 830,933, 0, "Normal") | |
2373 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
2374 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
2375 | for i = 0, 24 do | |
2376 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
2377 | end | |
2378 | for i = 0, 24 do | |
2379 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
2380 | end | |
2381 | end | |
2382 | ---- | |
2383 | ||
2384 | ||
2385 | function ring(type,pos,scale,value) | |
2386 | local type = type | |
2387 | local rng = Instance.new("Part", char) | |
2388 | rng.Anchored = true | |
2389 | rng.BrickColor = origcolor | |
2390 | rng.CanCollide = false | |
2391 | rng.FormFactor = 3 | |
2392 | rng.Name = "Ring" | |
2393 | rng.Size = Vector3.new(1, 1, 1) | |
2394 | rng.Transparency = 0 | |
2395 | rng.TopSurface = 0 | |
2396 | rng.BottomSurface = 0 | |
2397 | rng.CFrame = pos | |
2398 | local rngm = Instance.new("SpecialMesh", rng) | |
2399 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2400 | rngm.Scale = scale | |
2401 | local scaler2 = 1 | |
2402 | if type == "Add" then | |
2403 | scaler2 = 1*value | |
2404 | elseif type == "Divide" then | |
2405 | scaler2 = 1/value | |
2406 | end | |
2407 | coroutine.resume(coroutine.create(function() | |
2408 | for i = 0,10,0.1 do | |
2409 | swait() | |
2410 | if type == "Add" then | |
2411 | scaler2 = scaler2 - 0.01*value | |
2412 | elseif type == "Divide" then | |
2413 | scaler2 = scaler2 - 0.01/value | |
2414 | end | |
2415 | rng.Transparency = rng.Transparency + 0.01 | |
2416 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2417 | end | |
2418 | rng:Destroy() | |
2419 | end)) | |
2420 | end | |
2421 | ||
2422 | ||
2423 | function wave(type,pos,scale,value) | |
2424 | local type = type | |
2425 | local rng = Instance.new("Part", char) | |
2426 | rng.Anchored = true | |
2427 | rng.BrickColor = origcolor | |
2428 | rng.CanCollide = false | |
2429 | rng.FormFactor = 3 | |
2430 | rng.Name = "Ring" | |
2431 | rng.Size = Vector3.new(1, 1, 1) | |
2432 | rng.Transparency = 0 | |
2433 | rng.TopSurface = 0 | |
2434 | rng.BottomSurface = 0 | |
2435 | rng.CFrame = pos | |
2436 | local rngm = Instance.new("SpecialMesh", rng) | |
2437 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2438 | rngm.Scale = scale | |
2439 | local scaler2 = 1 | |
2440 | if type == "Add" then | |
2441 | scaler2 = 1*value | |
2442 | elseif type == "Divide" then | |
2443 | scaler2 = 1/value | |
2444 | end | |
2445 | coroutine.resume(coroutine.create(function() | |
2446 | for i = 0,10,0.1 do | |
2447 | swait() | |
2448 | if type == "Add" then | |
2449 | scaler2 = scaler2 - 0.01*value | |
2450 | elseif type == "Divide" then | |
2451 | scaler2 = scaler2 - 0.01/value | |
2452 | end | |
2453 | rng.Transparency = rng.Transparency + 0.01 | |
2454 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2455 | end | |
2456 | rng:Destroy() | |
2457 | end)) | |
2458 | end | |
2459 | ||
2460 | function wind(type,pos,scale,value,speed) | |
2461 | local type = type | |
2462 | local rng = Instance.new("Part", char) | |
2463 | rng.Anchored = true | |
2464 | rng.BrickColor = origcolor | |
2465 | rng.CanCollide = false | |
2466 | rng.FormFactor = 3 | |
2467 | rng.Name = "Ring" | |
2468 | rng.Size = Vector3.new(1, 1, 1) | |
2469 | rng.Transparency = 0 | |
2470 | rng.TopSurface = 0 | |
2471 | rng.BottomSurface = 0 | |
2472 | rng.CFrame = pos | |
2473 | local rngm = Instance.new("SpecialMesh", rng) | |
2474 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2475 | rngm.Scale = scale | |
2476 | local scaler2 = 1 | |
2477 | if type == "Add" then | |
2478 | scaler2 = 1*value | |
2479 | elseif type == "Divide" then | |
2480 | scaler2 = 1/value | |
2481 | end | |
2482 | coroutine.resume(coroutine.create(function() | |
2483 | for i = 0,10,0.1 do | |
2484 | swait() | |
2485 | if type == "Add" then | |
2486 | scaler2 = scaler2 - 0.01*value | |
2487 | elseif type == "Divide" then | |
2488 | scaler2 = scaler2 - 0.01/value | |
2489 | end | |
2490 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2491 | rng.Transparency = rng.Transparency + 0.01 | |
2492 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2493 | end | |
2494 | rng:Destroy() | |
2495 | end)) | |
2496 | end | |
2497 | ||
2498 | function groundwind(type,pos,scale,value,speed) | |
2499 | local type = type | |
2500 | local rng = Instance.new("Part", char) | |
2501 | rng.Anchored = true | |
2502 | rng.BrickColor = origcolor | |
2503 | rng.CanCollide = false | |
2504 | rng.FormFactor = 3 | |
2505 | rng.Name = "Ring" | |
2506 | rng.Size = Vector3.new(1, 1, 1) | |
2507 | rng.Transparency = 0 | |
2508 | rng.TopSurface = 0 | |
2509 | rng.BottomSurface = 0 | |
2510 | rng.CFrame = pos | |
2511 | local rngm = Instance.new("SpecialMesh", rng) | |
2512 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2513 | rngm.Scale = scale | |
2514 | local scaler2 = 1 | |
2515 | if type == "Add" then | |
2516 | scaler2 = 1*value | |
2517 | elseif type == "Divide" then | |
2518 | scaler2 = 1/value | |
2519 | end | |
2520 | coroutine.resume(coroutine.create(function() | |
2521 | for i = 0,10,0.1 do | |
2522 | swait() | |
2523 | if type == "Add" then | |
2524 | scaler2 = scaler2 - 0.01*value | |
2525 | elseif type == "Divide" then | |
2526 | scaler2 = scaler2 - 0.01/value | |
2527 | end | |
2528 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2529 | rng.Transparency = rng.Transparency + 0.01 | |
2530 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
2531 | end | |
2532 | rng:Destroy() | |
2533 | end)) | |
2534 | end | |
2535 | ||
2536 | function sphere(type,pos,scale,value) | |
2537 | local type = type | |
2538 | local rng = Instance.new("Part", char) | |
2539 | rng.Anchored = true | |
2540 | rng.BrickColor = origcolor | |
2541 | rng.CanCollide = false | |
2542 | rng.FormFactor = 3 | |
2543 | rng.Name = "Ring" | |
2544 | rng.Material = "Neon" | |
2545 | rng.Size = Vector3.new(1, 1, 1) | |
2546 | rng.Transparency = 0 | |
2547 | rng.TopSurface = 0 | |
2548 | rng.BottomSurface = 0 | |
2549 | rng.CFrame = pos | |
2550 | local rngm = Instance.new("SpecialMesh", rng) | |
2551 | rngm.MeshType = "Sphere" | |
2552 | rngm.Scale = scale | |
2553 | local scaler2 = 1 | |
2554 | if type == "Add" then | |
2555 | scaler2 = 1*value | |
2556 | elseif type == "Divide" then | |
2557 | scaler2 = 1/value | |
2558 | end | |
2559 | coroutine.resume(coroutine.create(function() | |
2560 | for i = 0,10,0.1 do | |
2561 | swait() | |
2562 | if type == "Add" then | |
2563 | scaler2 = scaler2 - 0.01*value | |
2564 | elseif type == "Divide" then | |
2565 | scaler2 = scaler2 - 0.01/value | |
2566 | end | |
2567 | rng.Transparency = rng.Transparency + 0.01 | |
2568 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2569 | end | |
2570 | rng:Destroy() | |
2571 | end)) | |
2572 | end | |
2573 | ||
2574 | function beam(type,pos,scale,value) | |
2575 | local type = type | |
2576 | local rng = Instance.new("Part", char) | |
2577 | rng.Anchored = true | |
2578 | rng.BrickColor = origcolor | |
2579 | rng.CanCollide = false | |
2580 | rng.FormFactor = 3 | |
2581 | rng.Name = "Ring" | |
2582 | rng.Material = "Neon" | |
2583 | rng.Size = Vector3.new(1, 1, 1) | |
2584 | rng.Transparency = 0 | |
2585 | rng.TopSurface = 0 | |
2586 | rng.BottomSurface = 0 | |
2587 | rng.CFrame = pos | |
2588 | local rngm = Instance.new("SpecialMesh", rng) | |
2589 | rngm.MeshType = "Sphere" | |
2590 | rngm.Scale = scale | |
2591 | rngm.Scale = rngm.Scale + Vector3.new(0,10000,0) | |
2592 | local scaler2 = 0.5 | |
2593 | if type == "Add" then | |
2594 | scaler2 = 0.5*value | |
2595 | elseif type == "Divide" then | |
2596 | scaler2 = 0.5/value | |
2597 | end | |
2598 | coroutine.resume(coroutine.create(function() | |
2599 | for i = 0,10,0.1 do | |
2600 | swait() | |
2601 | if type == "Add" then | |
2602 | scaler2 = scaler2 - 0.01*value | |
2603 | elseif type == "Divide" then | |
2604 | scaler2 = scaler2 - 0.01/value | |
2605 | end | |
2606 | rng.Transparency = rng.Transparency + 0.01 | |
2607 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2608 | end | |
2609 | rng:Destroy() | |
2610 | end)) | |
2611 | end | |
2612 | ||
2613 | function first() | |
2614 | attack = true | |
2615 | for i = 0,3,0.1 do | |
2616 | swait() | |
2617 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(-20)),0.1) | |
2618 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(20)),.1) | |
2619 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(50)), 0.1) | |
2620 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1) | |
2621 | end | |
2622 | sphere("Divide",sorb.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),10) | |
2623 | local lookvalue = 15 | |
2624 | coroutine.resume(coroutine.create(function() | |
2625 | local rat = Instance.new("Part") | |
2626 | rat.Parent = char | |
2627 | rat.CFrame = root.CFrame | |
2628 | rat.Transparency = 1 | |
2629 | rat.CanCollide = false | |
2630 | rat.Anchored = true | |
2631 | for i = 0, 4 do | |
2632 | local lb = Instance.new("Part") | |
2633 | CFuncs["Sound"].Create("rbxassetid://142070127", lb, 1, 1) | |
2634 | CFuncs["Sound"].Create("rbxassetid://255679373", lb, 1, 1) | |
2635 | lb.Parent = char | |
2636 | lb.BrickColor = origcolor | |
2637 | lb.CanCollide = false | |
2638 | lb.Material = "Neon" | |
2639 | lb.Anchored = true | |
2640 | lb.TopSurface = 0 | |
2641 | lb.BottomSurface = 0 | |
2642 | lb.Transparency = 1 | |
2643 | lb.Size = vt(0.5,0.5,0.5) | |
2644 | lb.CFrame = rat.CFrame + rat.CFrame.lookVector*lookvalue | |
2645 | lb.CFrame = lb.CFrame + Vector3.new(0,-3,0) | |
2646 | game:GetService("Debris"):AddItem(lb, 3) | |
2647 | beam("Divide",lb.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),3.5) | |
2648 | sphere("Divide",lb.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),3.5) | |
2649 | ring("Divide",lb.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,10),2.5) | |
2650 | wave("Divide",lb.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.25,1),3.5) | |
2651 | lookvalue = lookvalue + 15 | |
2652 | MagniDamage(lb, 153, 7113, 0, "Normal") | |
2653 | wait(0.25) | |
2654 | end | |
2655 | rat:Destroy() | |
2656 | end)) | |
2657 | for i = 0,1,0.1 do | |
2658 | swait() | |
2659 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5) | |
2660 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
2661 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(20)), 0.5) | |
2662 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-70)), 0.5) | |
2663 | end | |
2664 | attack = false | |
2665 | end | |
2666 | ||
2667 | local dashing = false | |
2668 | ||
2669 | function dash() | |
2670 | dashing = true | |
2671 | attack = true | |
2672 | local bv = Instance.new("BodyVelocity") | |
2673 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2674 | bv.velocity = root.CFrame.lookVector*200 | |
2675 | bv.Parent = root | |
2676 | CFuncs["Sound"].Create("rbxassetid://200632211", root, 1, 0.5) | |
2677 | ring("Divide",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,1,10),1.5) | |
2678 | wave("Divide",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,0.05,1),2.5) | |
2679 | for i = 0,1,0.1 do | |
2680 | swait() | |
2681 | bv.velocity = root.CFrame.lookVector*200 | |
2682 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(50),math.rad(0),math.rad(0)),0.5) | |
2683 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5) | |
2684 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(50)), 0.5) | |
2685 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(-50)), 0.5) | |
2686 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2687 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2688 | end | |
2689 | bv:Destroy() | |
2690 | attack = false | |
2691 | dashing = false | |
2692 | end | |
2693 | ||
2694 | function Spiraling() | |
2695 | attack = true | |
2696 | CFuncs["Sound"].Create("rbxassetid://214876666", root, 1, 1) | |
2697 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),2.5) | |
2698 | for i = 0,5,0.1 do | |
2699 | swait() | |
2700 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2701 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2702 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.1) | |
2703 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.1) | |
2704 | end | |
2705 | CFuncs["Sound"].Create("rbxassetid://138079095", root, 1.5, 0.4) | |
2706 | CFuncs["Sound"].Create("rbxassetid://154723542", root, 2.5, 1) | |
2707 | coroutine.resume(coroutine.create(function() | |
2708 | beam("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),2) | |
2709 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),1.5) | |
2710 | for i = 0, 4 do | |
2711 | wait(0.1) | |
2712 | MagniDamage(root, 603, 113,183, 0, "Normal") | |
2713 | groundwind("Add",root.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),Vector3.new(1,1,1),math.random(2,4),5) | |
2714 | end | |
2715 | end)) | |
2716 | for z = 0, 2 do | |
2717 | for i = 0,1,0.5 do | |
2718 | swait() | |
2719 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.5) | |
2720 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2721 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2722 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2723 | end | |
2724 | for i = 0,1,0.5 do | |
2725 | swait() | |
2726 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(180)),0.5) | |
2727 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2728 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2729 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2730 | end | |
2731 | for i = 0,1,0.5 do | |
2732 | swait() | |
2733 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(270)),0.5) | |
2734 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2735 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2736 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2737 | end | |
2738 | for i = 0,1,0.5 do | |
2739 | swait() | |
2740 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(360)),0.5) | |
2741 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2742 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
2743 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
2744 | end | |
2745 | end | |
2746 | attack = false | |
2747 | end | |
2748 | ||
2749 | function SkyBeam() | |
2750 | local currentws = hum.WalkSpeed | |
2751 | attack = true | |
2752 | hum.WalkSpeed = 0 | |
2753 | CFuncs["Sound"].Create("rbxassetid://138079095", cahr, 0.5, 0.4) | |
2754 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),2.5) | |
2755 | for i = 0,3,0.1 do | |
2756 | swait() | |
2757 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2758 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2759 | RW.C0 = clerp(RW.C0, CFrame.new(1.15, 0.5, -0.5) * angles(math.rad(10), math.rad(0), math.rad(-80)), 0.1) | |
2760 | LW.C0 = clerp(LW.C0, CFrame.new(-1.15, 0.5, -0.5) * angles(math.rad(10), math.rad(0), math.rad(80)), 0.1) | |
2761 | end | |
2762 | local rng = Instance.new("Part", char) | |
2763 | CFuncs["Sound"].Create("rbxassetid://343211019", char, 1, 0.6) | |
2764 | rng.Anchored = true | |
2765 | rng.BrickColor = origcolor | |
2766 | rng.CanCollide = false | |
2767 | rng.FormFactor = 3 | |
2768 | rng.Name = "Ring" | |
2769 | rng.Material = "Neon" | |
2770 | rng.Size = Vector3.new(1, 1, 1) | |
2771 | rng.Transparency = 1 | |
2772 | rng.TopSurface = 0 | |
2773 | rng.BottomSurface = 0 | |
2774 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
2775 | local rngm = Instance.new("SpecialMesh", rng) | |
2776 | rngm.MeshType = "Brick" | |
2777 | local dec = Instance.new("Decal",rng) | |
2778 | dec.Texture = "http://www.roblox.com/asset/?id=852097462" | |
2779 | dec.Face = "Top" | |
2780 | local dec2 = dec:Clone() | |
2781 | dec2.Parent = rng | |
2782 | dec2.Face = "Bottom" | |
2783 | ||
2784 | local scaler2 = 1 | |
2785 | scaler2 = 1*3 | |
2786 | for i = 0,10,0.1 do | |
2787 | swait() | |
2788 | scaler2 = scaler2 - 0.01*3 | |
2789 | rng.Transparency = rng.Transparency + 0.01 | |
2790 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2791 | end | |
2792 | groundwind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(3,4),math.random(2,10)) | |
2793 | wind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(2,3),math.random(2,10)) | |
2794 | CFuncs["Sound"].Create("rbxassetid://136007472", char, 0.5, 0.7) | |
2795 | for i = 0,14,0.1 do | |
2796 | swait() | |
2797 | MagicBlock(origcolor,sorb.CFrame,1,1,1,1,1,1,0.25) | |
2798 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2799 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.1) | |
2800 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(10)), 0.1) | |
2801 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-10)), 0.1) | |
2802 | end | |
2803 | for i = 0,2,0.1 do | |
2804 | swait() | |
2805 | MagicBlock(origcolor,sorb.CFrame,1,1,1,1,1,1,0.25) | |
2806 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),0.5) | |
2807 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
2808 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(10)), 0.5) | |
2809 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-10)), 0.5) | |
2810 | end | |
2811 | MagniDamage(root, 165, 252,452, 0, "Normal") | |
2812 | CFuncs["Sound"].Create("rbxassetid://157878578", char, 0.5, 0.5) | |
2813 | CFuncs["Sound"].Create("rbxassetid://919941001", char, 1, 1) | |
2814 | CFuncs["Sound"].Create("rbxassetid://162271116", char, 0.5, 0.65) | |
2815 | CFuncs["Sound"].Create("rbxassetid://151304356", char, 0.5, 0.35) | |
2816 | CFuncs["Sound"].Create("rbxassetid://31762335", char, 0.5, 0.5) | |
2817 | beam("Add",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),5) | |
2818 | coroutine.resume(coroutine.create(function() | |
2819 | for i = 0, 9 do | |
2820 | wait(0.1) | |
2821 | groundwind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(3,4),math.random(2,10)) | |
2822 | wind("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),math.random(2,3),math.random(2,10)) | |
2823 | end | |
2824 | end)) | |
2825 | wave("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),5) | |
2826 | wave("Add",root.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(100,0,100),5) | |
2827 | ring("Add",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,100),7.5) | |
2828 | coroutine.resume(coroutine.create(function() | |
2829 | for i = 0,10,0.1 do | |
2830 | swait() | |
2831 | scaler2 = scaler2 - 0.01*3 | |
2832 | rng.Transparency = rng.Transparency + 0.01 | |
2833 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2834 | end | |
2835 | rng:Destroy() | |
2836 | end)) | |
2837 | attack = false | |
2838 | hum.WalkSpeed = currentws | |
2839 | end | |
2840 | ||
2841 | --- Above is skillmoves to function. | |
2842 | --- I swear im watching you. | |
2843 | --- Dont leak this one... | |
2844 | -------------- Attack Combo Section ------------- | |
2845 | ||
2846 | function attackone() | |
2847 | attack = true | |
2848 | for i = 0,2,0.1 do | |
2849 | swait() | |
2850 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
2851 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.2) | |
2852 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2) | |
2853 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
2854 | end | |
2855 | ||
2856 | local a = Instance.new("Part",Character) | |
2857 | a.Name = "Direction" | |
2858 | a.Anchored = true | |
2859 | a.BrickColor = bc("Bright red") | |
2860 | a.Material = "Neon" | |
2861 | a.Transparency = 1 | |
2862 | a.CanCollide = false | |
2863 | local ray = Ray.new( | |
2864 | sorb.CFrame.p, -- origin | |
2865 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2866 | ) | |
2867 | local ignore = Character | |
2868 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2869 | a.BottomSurface = 10 | |
2870 | a.TopSurface = 10 | |
2871 | local distance = (root.CFrame.p - position).magnitude | |
2872 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2873 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2874 | local lb = Instance.new("Part") | |
2875 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 1, 1) | |
2876 | lb.Parent = char | |
2877 | lb.BrickColor = origcolor | |
2878 | lb.CanCollide = false | |
2879 | lb.Material = "Neon" | |
2880 | lb.Anchored = true | |
2881 | lb.TopSurface = 0 | |
2882 | lb.BottomSurface = 0 | |
2883 | lb.Transparency = 0 | |
2884 | lb.Size = vt(2,2,2) | |
2885 | lb.CFrame = a.CFrame | |
2886 | lb.Anchored = false | |
2887 | local thingery = Instance.new("SpecialMesh",lb) | |
2888 | thingery.MeshType = "Sphere" | |
2889 | game:GetService("Debris"):AddItem(lb, 5) | |
2890 | local bv = Instance.new("BodyVelocity") | |
2891 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2892 | bv.velocity = a.CFrame.lookVector*100 | |
2893 | bv.Parent = lb | |
2894 | local hitted = false | |
2895 | game:GetService("Debris"):AddItem(a, 0.1) | |
2896 | coroutine.resume(coroutine.create(function() | |
2897 | while wait(0.5) do | |
2898 | if hitted == false or lb.Parent ~= nil then | |
2899 | wave("Divide",lb.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,0.05,1),10) | |
2900 | end | |
2901 | if hitted == true or lb.Parent == nil then | |
2902 | break | |
2903 | end | |
2904 | end | |
2905 | end)) | |
2906 | wait(0.01) | |
2907 | lb.Touched:connect(function(hit) | |
2908 | Damagefunc(lb, hit, 522, 12, 0, "Normal", RootPart, 0.3, "588733541", 0.8) | |
2909 | end) | |
2910 | attack = false | |
2911 | end | |
2912 | ||
2913 | function attacktwo() | |
2914 | attack = true | |
2915 | for i = 0,2,0.1 do | |
2916 | MagicBlock(origcolor,sorb2.CFrame,1,1,1,0.1,0.1,0.1,0.25) | |
2917 | swait() | |
2918 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
2919 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.2) | |
2920 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
2921 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2922 | end | |
2923 | ||
2924 | local a = Instance.new("Part",Character) | |
2925 | a.Name = "Direction" | |
2926 | a.Anchored = true | |
2927 | a.BrickColor = bc("Bright red") | |
2928 | a.Material = "Neon" | |
2929 | a.Transparency = 1 | |
2930 | a.CanCollide = false | |
2931 | local ray = Ray.new( | |
2932 | sorb2.CFrame.p, -- origin | |
2933 | (mouse.Hit.p - sorb2.CFrame.p).unit * 500 -- direction | |
2934 | ) | |
2935 | local ignore = Character | |
2936 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2937 | a.BottomSurface = 10 | |
2938 | a.TopSurface = 10 | |
2939 | local distance = (root.CFrame.p - position).magnitude | |
2940 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2941 | a.CFrame = CFrame.new(sorb2.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2942 | local lb = Instance.new("Part") | |
2943 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 1, 1) | |
2944 | lb.Parent = char | |
2945 | lb.BrickColor = origcolor | |
2946 | lb.CanCollide = false | |
2947 | lb.Material = "Neon" | |
2948 | lb.Anchored = true | |
2949 | lb.TopSurface = 0 | |
2950 | lb.BottomSurface = 0 | |
2951 | lb.Transparency = 0 | |
2952 | lb.Size = vt(2,2,2) | |
2953 | lb.CFrame = a.CFrame | |
2954 | lb.Anchored = false | |
2955 | local thingery = Instance.new("SpecialMesh",lb) | |
2956 | thingery.MeshType = "Sphere" | |
2957 | game:GetService("Debris"):AddItem(lb, 5) | |
2958 | local bv = Instance.new("BodyVelocity") | |
2959 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2960 | bv.velocity = a.CFrame.lookVector*100 | |
2961 | bv.Parent = lb | |
2962 | local hitted = false | |
2963 | game:GetService("Debris"):AddItem(a, 0.1) | |
2964 | coroutine.resume(coroutine.create(function() | |
2965 | while wait(0.5) do | |
2966 | if hitted == false or lb.Parent ~= nil then | |
2967 | wave("Divide",lb.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,0.05,1),10) | |
2968 | end | |
2969 | if hitted == true or lb.Parent == nil then | |
2970 | break | |
2971 | end | |
2972 | end | |
2973 | end)) | |
2974 | wait(0.01) | |
2975 | lb.Touched:connect(function(hit) | |
2976 | Damagefunc(lb, hit, 522, 120, 0, "Normal", RootPart, 0.3, "588733541", 0.8) | |
2977 | end) | |
2978 | attack = false | |
2979 | end | |
2980 | ||
2981 | ||
2982 | function attackthree() | |
2983 | attack = true | |
2984 | for i = 0,1,0.1 do | |
2985 | swait() | |
2986 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2987 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2988 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.1) | |
2989 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.1) | |
2990 | end | |
2991 | CFuncs["Sound"].Create("rbxassetid://138079095", root, 0.5, 0.4) | |
2992 | CFuncs["Sound"].Create("rbxassetid://154723542", root, 1.5, 1.15) | |
2993 | coroutine.resume(coroutine.create(function() | |
2994 | for i = 0, 4 do | |
2995 | wait(0.1) | |
2996 | MagniDamage(root, 222, 522,1222, 0, "Normal") | |
2997 | wind("Divide",root.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),Vector3.new(1,1,1),math.random(1,2),5) | |
2998 | end | |
2999 | end)) | |
3000 | for i = 0,1,0.5 do | |
3001 | swait() | |
3002 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.5) | |
3003 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3004 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3005 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3006 | end | |
3007 | for i = 0,1,0.5 do | |
3008 | swait() | |
3009 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(180)),0.5) | |
3010 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3011 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3012 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3013 | end | |
3014 | for i = 0,1,0.5 do | |
3015 | swait() | |
3016 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(270)),0.5) | |
3017 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3018 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3019 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3020 | end | |
3021 | for i = 0,1,0.5 do | |
3022 | swait() | |
3023 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(360)),0.5) | |
3024 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.5) | |
3025 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5) | |
3026 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5) | |
3027 | end | |
3028 | attack = false | |
3029 | end | |
3030 | ||
3031 | ||
3032 | function attackfour() | |
3033 | local currentws = hum.WalkSpeed | |
3034 | hum.WalkSpeed = 0 | |
3035 | dashing = true | |
3036 | attack = true | |
3037 | for i = 0,2,0.1 do | |
3038 | swait() | |
3039 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.1) | |
3040 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
3041 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.1) | |
3042 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.1) | |
3043 | RH.C0=clerp(RH.C0,cf(1,-0.35,-0.65)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3044 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.1) | |
3045 | end | |
3046 | for i = 0,1,0.1 do | |
3047 | swait() | |
3048 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),0.3) | |
3049 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
3050 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.3) | |
3051 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3) | |
3052 | RH.C0=clerp(RH.C0,cf(1,-1,-0.65)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(5)),.3) | |
3053 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
3054 | end | |
3055 | MagniDamage(root, 150, 90,130, 0, "Normal") | |
3056 | CFuncs["Sound"].Create("rbxassetid://142070127", root, 0.25, 1.15) | |
3057 | CFuncs["Sound"].Create("rbxassetid://157878578", root, 1, 1.25) | |
3058 | wave("Divide",rleg.CFrame*CFrame.Angles(math.rad(0),0,0),Vector3.new(1,0.1,1),3.5) | |
3059 | ring("Divide",rleg.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,25),1.5) | |
3060 | dashing = false | |
3061 | attack = false | |
3062 | hum.WalkSpeed = currentws | |
3063 | end | |
3064 | ||
3065 | -- Functions are ready. | |
3066 | ||
3067 | local attacktype = 1 | |
3068 | mouse.Button1Down:connect(function() | |
3069 | if attack == false and attacktype == 1 then | |
3070 | attacktype = 2 | |
3071 | attackone() | |
3072 | elseif attack == false and attacktype == 2 then | |
3073 | attacktype = 3 | |
3074 | attacktwo() | |
3075 | elseif attack == false and attacktype == 3 then | |
3076 | attacktype = 4 | |
3077 | attackthree() | |
3078 | elseif attack == false and attacktype == 4 then | |
3079 | attacktype = 1 | |
3080 | attackfour() | |
3081 | end | |
3082 | end) | |
3083 | mouse.KeyDown:connect(function(k) | |
3084 | if k == "z" and attack == false then | |
3085 | first() | |
3086 | end | |
3087 | if k == "x" and attack == false then | |
3088 | dash() | |
3089 | end | |
3090 | if k == "c" and attack == false then | |
3091 | Spiraling() | |
3092 | end | |
3093 | if k == "v" and attack == false then | |
3094 | SkyBeam() | |
3095 | end | |
3096 | end) | |
3097 | Humanoid.Animator.Parent = nil | |
3098 | idleanim=.4 | |
3099 | while true do | |
3100 | swait() | |
3101 | MagicBlock(origcolor,sorb.CFrame,1,1,1,0.1,0.1,0.1,0.25) | |
3102 | sine = sine + change | |
3103 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
3104 | local velderp=RootPart.Velocity.y | |
3105 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
3106 | if equipped==true or equipped==false then | |
3107 | if attack==false then | |
3108 | idle=idle+1 | |
3109 | else | |
3110 | idle=0 | |
3111 | end | |
3112 | if idle>=500 then | |
3113 | if attack==false then | |
3114 | --Sheath() | |
3115 | end | |
3116 | end | |
3117 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
3118 | Anim="Jump" | |
3119 | if attack==false then | |
3120 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3121 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3122 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
3123 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3124 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
3125 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
3126 | end | |
3127 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
3128 | Anim="Fall" | |
3129 | if attack==false then | |
3130 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3131 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3132 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3133 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3134 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
3135 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
3136 | end | |
3137 | elseif torvel<1 and hitfloor~=nil then | |
3138 | Anim="Idle" | |
3139 | if dashing == false then | |
3140 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3141 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3142 | end | |
3143 | if attack==false then | |
3144 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(40)),.1) | |
3145 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 25)),math.rad(0),math.rad(-40)),.1) | |
3146 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(2.5),math.rad(0),math.rad(20 - 0.5 * math.cos(sine / 25))),.1) | |
3147 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 1.5 * math.cos(sine / 25))),.1) | |
3148 | end | |
3149 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
3150 | Anim="Walk" | |
3151 | if dashing == false then | |
3152 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 12.5))),.1) | |
3153 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 12.5))),.1) | |
3154 | end | |
3155 | if attack==false then | |
3156 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0 - 10 * math.cos(sine / 12.5))),.1) | |
3157 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0 + 10 * math.cos(sine / 12.5))),.1) | |
3158 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 40 * math.cos(sine / 12.5)),math.rad(0),math.rad(10)),.1) | |
3159 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 40 * math.cos(sine / 12.5)),math.rad(0),math.rad(-10)),.1) | |
3160 | end | |
3161 | elseif torvel>=22 and hitfloor~=nil then | |
3162 | Anim="Run" | |
3163 | if dashing == false then | |
3164 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
3165 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
3166 | end | |
3167 | if attack==false then | |
3168 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
3169 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
3170 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
3171 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
3172 | end | |
3173 | end | |
3174 | end | |
3175 | end |