View difference between Paste ID: zA6s7rrS and FmzGetcx
SHOW: | | - or go back to the newest paste.
1
-- Player Stuff
2-
Pleyur = game.Players:WaitForChild("CKbackup")
2+
Pleyur = game.Players:WaitForChild("NeighborlyWolfyboy01")
3
Chara = Pleyur.Character
4
5
local moosik = 4 -- 1 for Hopes and Dreams, 2 for Necrofantasia, 3 for Nuclear Fusion, 
6
7
BlastQuotes = {"Readying Hikari Blast...","Prepare for your end!","I will purify your soul!"}
8
BusterQuotes = {"Preparing Hikari Buster!","Feel the wrath of Light!","This is the true power!"}
9
FinalBlastQuotes = {"NOW PERISH!","DIE!","YOU WON'T SURVIVE THIS ONE!","HIKARI BLAST!"}
10
EquipBladeQuotes = {"Hikari Blade!","I'll cut you to pieces!","You made a mistake being too close!"}
11
SlashFireQuotes = {"DON'T GET AWAY!","SWIFT SLICE!","YOU WON'T RUN!"}
12
13
function chat(string)
14
chansu = math.random(1,2)
15
if chansu == 1 then
16
ch = game:GetService("Chat"):Chat(Chara.Head, string, "Red")
17
end
18
end
19
20
Chara.Humanoid.MaxHealth = math.huge
21
Chara.Humanoid.Health = math.huge
22
Chara.Humanoid.WalkSpeed = 40
23
24
local lol = nil
25
26
if Pleyur ~= nil then
27
lol = Instance.new("Tool", Pleyur.Backpack)
28
lol.Name = "Hikari Blast"
29
lol.CanBeDropped = false
30
lol2 = Instance.new("Tool", Pleyur.Backpack)
31
lol2.Name = "Purity Blast"
32
lol2.CanBeDropped = false
33
lol3 = Instance.new("Tool", Pleyur.Backpack)
34
lol3.Name = "Hikari Blade"
35
lol3.CanBeDropped = false
36
lol3.GripForward = Vector3.new(-1, 0, 0)
37
lol3.GripPos = Vector3.new(0, 0, -2.52)
38
lol3.GripRight = Vector3.new(0, 1, 0)
39
lol3.GripUp = Vector3.new(0, 0, 1)
40
handur2 = Instance.new("Part", lol)
41
handur2.Name = "Handle"
42
handur2.Size = Vector3.new(.2, .2, .2)
43
handur2.Transparency = 1
44
handur3 = Instance.new("Part", lol2)
45
handur3.Name = "Handle"
46
handur3.Size = Vector3.new(.2, .2, .2)
47
handur3.Transparency = 1
48
handur = Instance.new("Part", lol3)
49
handur.Name = "Handle"
50
handur.Size = Vector3.new(1, 0.8, 10)
51
handur.Reflectance = 10
52
handur.BrickColor = BrickColor.new("Institutional white")
53
meshhh = Instance.new("SpecialMesh", handur)
54
meshhh.MeshType = "FileMesh"
55
meshhh.MeshId = "http://www.roblox.com/asset/?id=22771612"
56
meshhh.Scale = Vector3.new(0.5,0.5,0.8)
57
end
58
59
local transPoints = {
60
                        NumberSequenceKeypoint.new(0,.819,.0375),
61
                        NumberSequenceKeypoint.new(.207,.594,.0187),
62
                        NumberSequenceKeypoint.new(.4,.55,.031),
63
                        NumberSequenceKeypoint.new(.57,.619,.05),
64
                        NumberSequenceKeypoint.new(.76,.8,.0375),
65
                        NumberSequenceKeypoint.new(1,1,0),
66
                }
67
68
local LAEffectu = Instance.new("ParticleEmitter", Chara["Left Arm"])
69
LAEffectu.Texture = "rbxasset://textures/particles/smoke_main.dds"
70
LAEffectu.LightEmission = 1
71
LAEffectu.Enabled = false
72
LAEffectu.Rate = 100000
73
LAEffectu.EmissionDirection = "Bottom"
74
LAEffectu.Size = NumberSequence.new(1,1)
75
LAEffectu.Lifetime = NumberRange.new(.3,.3)
76
LAEffectu.RotSpeed = NumberRange.new(1000,1000)
77
LAEffectu.Speed = NumberRange.new(10,10)
78
LAEffectu.Transparency = NumberSequence.new(transPoints)
79
LAEffectu.VelocitySpread = 20
80
LAEffectu.LockedToPart = true
81
82
local Slash1 = Instance.new("Animation",script)
83
Slash1.AnimationId = "http://www.roblox.com/Asset?ID=218504594"
84
local Slash2 = Instance.new("Animation",script)
85
Slash2.AnimationId = "http://www.roblox.com/asset/?id=184573779"
86
local Slash3 = Instance.new("Animation",script)
87
Slash3.AnimationId = "http://www.roblox.com/asset/?id=186934910"
88
local Slash4 = Instance.new("Animation",script)
89
Slash4.AnimationId = "http://www.roblox.com/asset/?id=218508052"
90
local Beam = Instance.new("Animation",script)
91
Beam.AnimationId = "http://www.roblox.com/Asset?ID=86504773"
92
93
WhackAnim = Chara.Humanoid:LoadAnimation(Slash1)
94
WhackAnim2 = Chara.Humanoid:LoadAnimation(Slash2)
95
WhackAnim3 = Chara.Humanoid:LoadAnimation(Slash3)
96
WhackAnim4 = Chara.Humanoid:LoadAnimation(Slash4)
97
Beam = Chara.Humanoid:LoadAnimation(Beam)
98
99
local SwordEffect = Instance.new("ParticleEmitter", handur)
100
SwordEffect.Texture = "rbxasset://textures/particles/smoke_main.dds"
101
SwordEffect.LightEmission = 1
102
SwordEffect.Enabled = false
103
SwordEffect.Rate = 1000000
104
SwordEffect.Size = NumberSequence.new(2,2)
105
SwordEffect.Lifetime = NumberRange.new(.3,.3)
106
SwordEffect.Transparency = NumberSequence.new(transPoints)
107
SwordEffect.Speed = NumberRange.new(0,0)
108
SwordEffect.RotSpeed = NumberRange.new(1000,1000)
109
110
local chargesnd = Instance.new("Sound")
111
chargesnd.Name = "Charge"
112
chargesnd.Parent = script
113
chargesnd.SoundId = "http://www.roblox.com/asset/?id=2101137"
114
chargesnd.Volume = 1
115
chargesnd.Pitch = .5
116
117
local shotsnd = Instance.new("Sound")
118
shotsnd.Name = "Shoot"
119
shotsnd.Parent = script
120
shotsnd.SoundId = "http://www.roblox.com/asset/?id=13775494"
121
shotsnd.Volume = 1
122
shotsnd.Pitch = .7
123
124
local shotsnd2 = Instance.new("Sound")
125
shotsnd2.Name = "Shoot2"
126
shotsnd2.Parent = script
127
shotsnd2.SoundId = "http://www.roblox.com/asset/?id=48618802"
128
shotsnd2.Volume = 1
129
shotsnd2.Pitch = 1
130
131
local lungesnd = Instance.new("Sound")
132
lungesnd.Name = "Lunge"
133
lungesnd.Parent = script
134
lungesnd.SoundId = "rbxasset://sounds/swordlunge.wav"
135
lungesnd.Volume = 1
136
lungesnd.Pitch = 1
137
138
local slshsnd = Instance.new("Sound")
139
slshsnd.Name = "Slash"
140
slshsnd.Parent = lol3
141
slshsnd.SoundId = "http://www.roblox.com/Asset?ID=154965962"
142
slshsnd.Volume = 1
143
slshsnd.Pitch = 1
144
145
local slshsnd2 = Instance.new("Sound")
146
slshsnd2.Name = "Slash2"
147
slshsnd2.Parent = lol3
148
slshsnd2.SoundId = "http://www.roblox.com/Asset?ID=231917758"
149
slshsnd2.Volume = 1
150
slshsnd2.Pitch = 1
151
152
local hitsnd = Instance.new("Sound")
153
hitsnd.Name = "Hit"
154
hitsnd.Parent = lol3
155
hitsnd.SoundId = "http://www.roblox.com/asset/?id=154965973"
156
hitsnd.Volume = 1
157
hitsnd.Pitch = 1
158
159
--Godly Effects, bro!-------------------------------------------------------------------------------------------------------------------------
160
161
Void = nil
162
VoidParts = {}
163
164
function RayCast(Position, Direction, MaxDistance, IgnoreList)
165
	return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) 
166
end
167
168
	local loopsound = Instance.new("Sound")
169
	loopsound.Name = "LoopSound"
170
	loopsound.Looped = true
171
	loopsound.Parent = script
172
	loopsound.Volume = 1
173
	if moosik == 1 then --Hopes and Dreams	
174
	loopsound.SoundId = "http://www.roblox.com/asset/?id=328606227"	
175
	loopsound.Pitch = 1
176
	elseif moosik == 2 then --Necrofantasia
177
	loopsound.SoundId = "http://www.roblox.com/asset/?id=170884430"	
178
	loopsound.Pitch = .25
179
	elseif moosik == 3 then --Nuclear Fusion
180
	loopsound.SoundId = "http://www.roblox.com/asset/?id=170885892"	
181
	loopsound.Pitch = .25
182
	elseif moosik == 4 then --Victory
183
	loopsound.SoundId = "http://www.roblox.com/asset/?id=565863302"	
184
	loopsound.Pitch = 1
185
	end
186
	
187
	script.LoopSound:Play()	
188
	
189
	local startsound = Instance.new("Sound")
190
	startsound.Name = "StartUp"
191
	startsound.Parent = script
192
	startsound.SoundId = "rbxasset://Sounds/collide.wav"
193
	startsound.Volume = 0.5
194
	startsound.Pitch = 1
195
196
	local ex = Instance.new("Explosion", game.Workspace)
197
	ex.BlastPressure = 0
198
	ex.Position = Chara:FindFirstChild("Torso").Position
199
	script.StartUp:Play()
200
	Humanoid = Chara:FindFirstChild("Humanoid")
201
	Torso = Chara:FindFirstChild("Torso")
202
	if not Pleyur or not Humanoid or Humanoid.Health == 0 or not Torso then
203
		return
204
	end
205
	Equipped = true
206
	Void = Instance.new("Model")
207
	Void.Name = "Void"
208
	Angle = 0
209
	for i = 1, 1 do
210
		local VoidPart = Instance.new("Part")
211
		VoidPart.Name = "VoidPart"
212
		VoidPart.Transparency = 0.2
213
		VoidPart.BrickColor = BrickColor.new("Institutional white")
214
		VoidPart.Material = Enum.Material.Plastic
215
		VoidPart.Shape = Enum.PartType.Block
216
		VoidPart.TopSurface = Enum.SurfaceType.Smooth
217
		VoidPart.BottomSurface = Enum.SurfaceType.Smooth
218
		VoidPart.Anchored = true
219
		VoidPart.CanCollide = false
220
		VoidPart.Locked = true
221
		VoidPart.Size = Vector3.new(10, 0.2, 10)
222
		local Meshu = Instance.new("SpecialMesh", VoidPart)
223
		Meshu.MeshType = "FileMesh"
224
		Meshu.MeshId = "http://www.roblox.com/asset/?id=20329976"
225
		Meshu.Offset = Vector3.new(0,0,-1)
226
		Meshu.Scale = Vector3.new(10,4,10)
227
		VoidPart.Parent = Void
228
		local Light = Instance.new("PointLight", VoidPart)
229
		Light.Brightness = 100
230
		Light.Range = 10
231
		local Effectu = Instance.new("ParticleEmitter", VoidPart)
232
		Effectu.LightEmission = 1
233
		Effectu.Lifetime = NumberRange.new(5,5)
234
		Effectu.Transparency = NumberSequence.new(transPoints)
235
		Effectu.RotSpeed = NumberRange.new(100,100)
236
		Effectu.Speed = NumberRange.new(10,10)
237
		Effectu.LockedToPart = true
238
		table.insert(VoidParts, VoidPart)
239
	end
240
	Spawn(function()
241
		while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Chara do
242
			if Angle == 360 then
243
				Angle = 0
244
			end
245
			Angle = Angle + .25
246
			local Hit, EndPosition = RayCast(Chara.Torso.Position, Vector3.new(0, -1, 0), (Chara.Torso.Size.Y * 6.5), {Chara})
247
			if Hit then
248
				if not Void.Parent then
249
					Void.Parent = Chara
250
				end
251
				for i, v in pairs(VoidParts) do
252
					v.CFrame = CFrame.new(Chara.Torso.Position.X, EndPosition.Y, Chara.Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
253
				end
254
			else
255
				Void.Parent = nil
256
			end
257
			wait()
258
		end
259
	end)
260
261
--Hikari Blast-------------------------------------------------------------------------------------------------------------------------
262
local r = game:service("RunService")
263
local debris = game:GetService("Debris")
264
265
sword = handur2
266
Tool = lol
267
268
local damage = 0
269
270
local proc = 40
271
272
local lungeAnim = nil
273
274
function blowprojectile(hit)
275
	if (hit.Parent == nil) then return end -- happens when bullet hits sword
276
277
	local humanoid = nil
278
	local ceal = hit.Parent:GetChildren()
279
	for i = 1, #ceal do
280
	if ceal[i].ClassName == "Humanoid" then
281
	humanoid = ceal[i]
282
	end
283
	end
284
	local vCharacter = Tool.Parent
285
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
286
	local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
287
	if humanoid~=nil and humanoid ~= hum and hum ~= nil then
288
		-- final check, make sure sword is in-hand
289
hit:BreakJoints()
290
	
291
		local right_arm = vCharacter:FindFirstChild("Right Arm")
292
		if (right_arm ~= nil) then
293
			local joint = right_arm:FindFirstChild("RightGrip")
294
			if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then
295
				tagHumanoid(humanoid, vPlayer)
296
				humanoid:TakeDamage(proc)
297
				local bodyp = humanoid.Parent:GetChildren()
298
				if humanoid.Health <= 1 then
299
				for i = 1, #bodyp do
300
				if bodyp[i].ClassName == "Part" then
301
				if bodyp[i]:FindFirstChild("Effecto") == nil then
302
				bodyp[i].Material = "Neon"
303
				bodyp[i].BrickColor = BrickColor.new("Institutional white")
304
				local LAE = Instance.new("ParticleEmitter", bodyp[i])
305
				LAE.Name = "Effecto"				
306
				LAE.Texture = "rbxasset://textures/particles/smoke_main.dds"
307
				LAE.LightEmission = 1
308
				LAE.Rate = 20
309
				LAE.EmissionDirection = "Bottom"
310
				LAE.Lifetime = NumberRange.new(0.3,0.3)
311
				LAE.RotSpeed = NumberRange.new(1000,1000)
312
				LAE.Speed = NumberRange.new(0,0)
313
				end
314
				end
315
				if bodyp[i].Name == "Head" then
316
				bodyp[i].Mesh:destroy()
317
				bodyp[i].face:destroy()
318
				end
319
				if bodyp[i].ClassName == "Shirt" or bodyp[i].ClassName == "ShirtGraphic" or bodyp[i].ClassName == "Pants" or bodyp[i].ClassName == "CharacterMesh" then
320
				bodyp[i]:destroy()
321
				end
322
				end
323
				end
324
				local AE = Instance.new("ParticleEmitter", humanoid.Parent.Torso)
325
				AE.Name = "HitSwordEff"				
326
				AE.Texture = "rbxasset://textures/particles/sparkles_main.dds"
327
				AE.LightEmission = 1
328
				AE.Rate = 10000
329
				AE.EmissionDirection = "Front"
330
				AE.Lifetime = NumberRange.new(.5,.5)
331
				AE.Transparency = NumberSequence.new(transPoints)
332
				AE.RotSpeed = NumberRange.new(1000,1000)
333
				AE.Speed = NumberRange.new(50,50)
334
				AE.VelocitySpread = 100	
335
				wait(1)
336
				AE:Destroy()
337
				untagHumanoid(humanoid)
338
			end
339
		end
340
	end
341
end
342
343
function fire(v, part)
344
345
	local vCharacter = Tool.Parent
346
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
347
		
348
	local missile = Instance.new("Part")
349
350
	
351
352
	missile.CFrame = part.CFrame * CFrame.Angles(math.pi/2,0,0)
353
	missile.Size = Vector3.new(1,1,1)
354
	missile.Velocity = v.unit * 100
355
	missile.BrickColor = BrickColor.new("Institutional white")
356
	missile.Material = "Neon"
357
	missile.BottomSurface = 0
358
	missile.TopSurface = 0
359
	missile.CanCollide = false
360
	missile.Elasticity = .05
361
	missile.Friction = .7
362
	missile.Name = "Bullet"
363
364
	missile.Touched:connect(blowprojectile)
365
366
	local mesh = Instance.new("SpecialMesh")
367
	mesh.MeshType = "Sphere"
368
	mesh.Parent = missile
369
	
370
	local force = Instance.new("BodyForce")
371
	force.force = Vector3.new(0,137,0)
372
	force.Parent = missile
373
	
374
	local shs = Instance.new("ParticleEmitter", missile)
375
	shs.Texture = "rbxasset://textures/particles/smoke_main.dds"
376
	shs.LightEmission = 1
377
	shs.Rate = 100000
378
	shs.EmissionDirection = "Bottom"
379
	shs.Size = NumberSequence.new(0.5,0.5)
380
	shs.Lifetime = NumberRange.new(1,1)
381
	shs.Transparency = NumberSequence.new(transPoints)
382
	shs.RotSpeed = NumberRange.new(1000,1000)
383
	shs.Speed = NumberRange.new(0,0)
384
385
--	local force = Instance.new("BodyForce")
386
--	force.Name = "BulletFloat"
387
--	force.force = Vector3.new(0,98.1,0)
388
--	force.Parent = missile
389
	
390
	debris:AddItem(missile,5)
391
	missile.Parent = game.Workspace
392
393
	shotsnd:play()
394
end
395
396
function giantfire(v, part)
397
398
	local vCharacter = Tool.Parent
399
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
400
		
401
	local missile = Instance.new("Part")
402
403
	
404
405
	missile.CFrame = part.CFrame * CFrame.Angles(math.pi/2,0,0)
406
	missile.Size = Vector3.new(4,4,4)
407
	missile.Velocity = v.unit * 100
408
	missile.BrickColor = BrickColor.new("Institutional white")
409
	missile.Material = "Neon"
410
	missile.BottomSurface = 0
411
	missile.TopSurface = 0
412
	missile.CanCollide = false
413
	missile.Elasticity = .05
414
	missile.Friction = .7
415
	missile.Name = "Bullet"
416
417
	missile.Touched:connect(blowprojectile)
418
419
	local mesh = Instance.new("SpecialMesh")
420
	mesh.MeshType = "Sphere"
421
	mesh.Parent = missile
422
	
423
	local force = Instance.new("BodyForce")
424
	force.force = Vector3.new(0,9000,0)
425
	force.Parent = missile
426
	
427
	local shs = Instance.new("ParticleEmitter", missile)
428
	shs.Texture = "rbxasset://textures/particles/smoke_main.dds"
429
	shs.LightEmission = 1
430
	shs.Rate = 100000
431
	shs.EmissionDirection = "Bottom"
432
	shs.Size = NumberSequence.new(0.5,0.5)
433
	shs.Lifetime = NumberRange.new(1,1)
434
	shs.Transparency = NumberSequence.new(transPoints)
435
	shs.RotSpeed = NumberRange.new(1000,1000)
436
	shs.Speed = NumberRange.new(0,0)
437
438
--	local force = Instance.new("BodyForce")
439
--	force.Name = "BulletFloat"
440
--	force.force = Vector3.new(0,98.1,0)
441
--	force.Parent = missile
442
	
443
	debris:AddItem(missile,5)
444
	missile.Parent = game.Workspace
445
446
	shotsnd2:play()
447
end
448
449
function tagHumanoid(humanoid, player)
450
	local creator_tag = Instance.new("ObjectValue")
451
	creator_tag.Value = player
452
	creator_tag.Name = "creator"
453
	creator_tag.Parent = humanoid
454
end
455
456
function untagHumanoid(humanoid)
457
	if humanoid ~= nil then
458
		local tag = humanoid:findFirstChild("creator")
459
		if tag ~= nil then
460
			tag.Parent = nil
461
		end
462
	end
463
end
464
465
function onActivated()
466
	if Tool.Enabled then
467
468
	Tool.Enabled = false
469
470
--	local character = Chara;
471
--	local humanoid = character.Humanoid
472
--	if humanoid == nil then
473
--		print("Humanoid not found")
474
--		return 
475
--	end
476
	Beam:Play()
477
	LAEffectu.Enabled = true
478
	chargesnd:play()
479
	chat(BlastQuotes[math.random(1, #BlastQuotes)])
480
	wait(2)
481
	for i = 1, 6 do
482
	wait(0.3)
483
	fire(Chara.HumanoidRootPart.CFrame.lookVector, Chara["Left Arm"])
484
	end
485
	WhackAnim3:Play()
486
	chat(FinalBlastQuotes[math.random(1, #FinalBlastQuotes)])
487
	wait(0.6)
488
	shotsnd.Pitch = 0.5
489
	giantfire(Chara.HumanoidRootPart.CFrame.lookVector, Chara["Left Arm"])
490
	wait(0.1)
491
	shotsnd.Pitch = 0.7
492
	LAEffectu.Enabled = false
493
	WhackAnim3:Stop()
494
	end
495
	Tool.Enabled = true
496
end
497
498
499
function onEquipped()
500
	local vCharacter = Chara
501
	local humanoid = vCharacter:findFirstChild("Humanoid") 	
502
	if humanoid ~= nil then end
503
end
504
505
506
Tool.Activated:connect(onActivated)
507
Tool.Equipped:connect(onEquipped)
508
--Beam of Purity-------------------------------------------------------------------------------------------------------------------------
509
510
511
--Sword!-------------------------------------------------------------------------------------------------------------------------
512
513
-- Handle to the game service, in case we need to get the time
514
r = game:service("RunService")
515
516
-- normal damage, when the Mackerel touches a humanoid object
517
local damage = 0
518
519
-- Whack damage
520
local whack_damage = 10
521
522
-- Handle to tool
523
Mackerel = lol3.Handle
524
Tool3 = lol3
525
local animstates = 1
526
527
-- When a collision is detected between the player and another character
528
function blow(hit)
529
	if hit == nil or hit.Parent == nil then return end
530
	local opponent = hit.Parent:findFirstChild("Torso")
531
	local humanoid = nil
532
	local ceal = hit.Parent:GetChildren()
533
	for i = 1, #ceal do
534
	if ceal[i].ClassName == "Humanoid" then
535
	humanoid = ceal[i]
536
	end
537
	end	
538
	local vCharacter = Tool3.Parent
539
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
540
	local myTorso = vCharacter:findFirstChild("Torso")
541
	local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
542
	if humanoid~=nil and humanoid ~= hum and hum ~= nil then			
543
		-- final check, make sure Mackerel is in-hand
544
hit:BreakJoints()
545
		local right_arm = vCharacter:FindFirstChild("Right Arm")
546
		if (right_arm ~= nil) then
547
			local joint = right_arm:FindFirstChild("RightGrip")
548
			if (joint ~= nil and (joint.Part0 == Mackerel or joint.Part1 == Mackerel)) then
549
				tagHumanoid(humanoid, vPlayer)
550
				humanoid:TakeDamage(damage)				
551
				-- Add body velocity to the opponent to push him when he gets whacked				
552
--				local bodyVelocity = Instance.new("BodyVelocity")
553
--				bodyVelocity.P = 100000
554
--				bodyVelocity.maxForce = Vector3.new(bodyVelocity.P, bodyVelocity.P, bodyVelocity.P)
555
--				bodyVelocity.velocity = (opponent.Position - myTorso.Position) * 6
556
--				bodyVelocity.Parent = opponent
557
--				wait(0.5)
558
--				if bodyVelocity ~= nil then bodyVelocity:remove() end
559
				if humanoid.Health <= 1 then
560
				local bodyp = hit.Parent:GetChildren()
561
				for i = 1, #bodyp do
562
				if bodyp[i].ClassName == "Part" then
563
				if bodyp[i]:FindFirstChild("Effecto") == nil then
564
				bodyp[i].Material = "Neon"
565
				bodyp[i].BrickColor = BrickColor.new("Institutional white")
566
				local LAE = Instance.new("ParticleEmitter", bodyp[i])
567
				LAE.Name = "Effecto"				
568
				LAE.Texture = "rbxasset://textures/particles/smoke_main.dds"
569
				LAE.LightEmission = 1
570
				LAE.Rate = 20
571
				LAE.EmissionDirection = "Bottom"
572
				LAE.Lifetime = NumberRange.new(0.3,0.3)
573
				LAE.RotSpeed = NumberRange.new(1000,1000)
574
				LAE.Speed = NumberRange.new(0,0)
575
				end
576
				end
577
				if bodyp[i].Name == "Head" then
578
				bodyp[i].Mesh:destroy()
579
				bodyp[i].face:destroy()
580
				end
581
				if bodyp[i].ClassName == "Shirt" or bodyp[i].ClassName == "ShirtGraphic" or bodyp[i].ClassName == "Pants" or bodyp[i].ClassName == "CharacterMesh" then
582
				bodyp[i]:destroy()
583
				end
584
				end 
585
				end
586
				Tool3:FindFirstChild("Hit"):play()
587
				local AE = Instance.new("ParticleEmitter", humanoid.Parent.Torso)
588
				AE.Name = "HitSwordEff"				
589
				AE.Texture = "rbxasset://textures/particles/sparkles_main.dds"
590
				AE.LightEmission = 1
591
				AE.Rate = 10000
592
				AE.EmissionDirection = "Front"
593
				AE.Lifetime = NumberRange.new(.3,.3)
594
				AE.Transparency = NumberSequence.new(transPoints)
595
				AE.RotSpeed = NumberRange.new(1000,1000)
596
				AE.Speed = NumberRange.new(50,50)
597
				AE.VelocitySpread = 100	
598
				wait(0.5)
599
				AE:Destroy()
600
				untagHumanoid(humanoid)
601
			end
602
		end
603
604
	end
605
end
606
607
function blowprojectileslash(hit)
608
	if (hit.Parent == nil) then return end -- happens when bullet hits sword
609
	local humanoid = nil
610
	local ceal = hit.Parent:GetChildren()
611
	for i = 1, #ceal do
612
	if ceal[i].ClassName == "Humanoid" then
613
	humanoid = ceal[i]
614
	end
615
	end
616
	local vCharacter = Tool3.Parent
617
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
618
	local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
619
	if humanoid~=nil and humanoid ~= hum and hum ~= nil then
620
		-- final check, make sure sword is in-hand
621
hit:BreakJoints()
622
	
623
--		local right_arm = vCharacter:FindFirstChild("Right Arm")
624
--		if (right_arm ~= nil) then
625
--			local joint = right_arm:FindFirstChild("RightGrip")
626
--			if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then
627
				tagHumanoid(humanoid, vPlayer)
628
				humanoid:TakeDamage(100)
629
				if humanoid.Health <= 1 then
630
				local bodyp = hit.Parent:GetChildren()
631
				for i = 1, #bodyp do
632
				if bodyp[i].ClassName == "Part" then
633
				if bodyp[i]:FindFirstChild("Effecto") == nil then
634
				bodyp[i].Material = "Neon"
635
				bodyp[i].BrickColor = BrickColor.new("Institutional white")
636
				local LAE = Instance.new("ParticleEmitter", bodyp[i])
637
				LAE.Name = "Effecto"				
638
				LAE.Texture = "rbxasset://textures/particles/smoke_main.dds"
639
				LAE.LightEmission = 1
640
				LAE.Rate = 20
641
				LAE.EmissionDirection = "Bottom"
642
				LAE.Lifetime = NumberRange.new(.5,.5)
643
				LAE.Transparency = NumberSequence.new(transPoints)
644
				LAE.RotSpeed = NumberRange.new(1000,1000)
645
				LAE.Speed = NumberRange.new(0,0)
646
				end
647
				end
648
				if bodyp[i].Name == "Head" then
649
				bodyp[i].Mesh:destroy()
650
				bodyp[i].face:destroy()
651
				end
652
				if bodyp[i].ClassName == "Shirt" or bodyp[i].ClassName == "ShirtGraphic" or bodyp[i].ClassName == "Pants" or bodyp[i].ClassName == "CharacterMesh" then
653
				bodyp[i]:destroy()
654
				end
655
				end
656
				end 
657
				Tool3:FindFirstChild("Hit"):play()
658
				local AE = Instance.new("ParticleEmitter", humanoid.Parent.Torso)
659
				AE.Name = "HitSwordEff"				
660
				AE.Texture = "rbxasset://textures/particles/sparkles_main.dds"
661
				AE.LightEmission = 1
662
				AE.Rate = 10000
663
				AE.EmissionDirection = "Front"
664
				AE.Lifetime = NumberRange.new(0.3,0.3)
665
				AE.Transparency = NumberSequence.new(transPoints)
666
				AE.RotSpeed = NumberRange.new(1000,1000)
667
				AE.Speed = NumberRange.new(50,50)
668
				AE.VelocitySpread = 100	
669
				wait(1)
670
				AE:Destroy()
671
				untagHumanoid(humanoid)
672
--			end
673
--		end
674
	end
675
end
676
677
function fireslash(v, part)
678
679
	local vCharacter = Tool3.Parent
680
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
681
		
682
	local missile = Instance.new("Part")
683
684
	
685
686
	missile.CFrame = part.CFrame * CFrame.Angles(math.pi/2,0,0)
687
	missile.Size = Vector3.new(1,1,1)
688
	missile.Velocity = v.unit * 400
689
	missile.BrickColor = BrickColor.new("Institutional white")
690
	missile.Material = "Neon"
691
	missile.BottomSurface = 0
692
	missile.TopSurface = 0
693
	missile.CanCollide = false
694
	missile.Elasticity = .05
695
	missile.Friction = .7
696
	missile.Name = "Bullet"
697
698
	missile.Touched:connect(blowprojectileslash)
699
700
	local mesh = Instance.new("SpecialMesh")
701
	mesh.MeshType = "Sphere"
702
	mesh.Scale = Vector3.new(0.1,7,7)
703
	mesh.Parent = missile
704
	
705
	local force = Instance.new("BodyForce")
706
	force.force = Vector3.new(0,137,0)
707
	force.Parent = missile
708
	
709
--	local mehss = Instance.new("SpecialMesh", missile)
710
--	mehss.MeshType = "FileMesh"
711
--	mehss.MeshId = "rbxassetid://65514292"
712
--	mehss.Scale = Vector3.new(10,10,1)
713
	
714
	local shs = Instance.new("ParticleEmitter", missile)
715
	shs.Texture = "rbxasset://textures/particles/sparkles_main.dds"
716
	shs.LightEmission = 1
717
	shs.Rate = 20
718
	shs.EmissionDirection = "Bottom"
719
	shs.Size = NumberSequence.new(0.5,0.5)
720
	shs.Lifetime = NumberRange.new(1,1)
721
	shs.Transparency = NumberSequence.new(transPoints)
722
	shs.RotSpeed = NumberRange.new(1000,1000)
723
	shs.Speed = NumberRange.new(0,0)
724
725
--	local force = Instance.new("BodyForce")
726
--	force.Name = "BulletFloat"
727
--	force.force = Vector3.new(0,98.1,0)
728
--	force.Parent = missile
729
	
730
	debris:AddItem(missile,5)
731
	missile.Parent = game.Workspace
732
	
733
	slshsnd2:play()
734
	slshsnd:play()
735
	lungesnd:play()
736
end
737
738
-- Tagging and Untagging primarily for the leaderboards 
739
function tagHumanoid(humanoid, player)
740
	local creator_tag = Instance.new("ObjectValue")
741
	creator_tag.Value = player
742
	creator_tag.Name = "creator"
743
	creator_tag.Parent = humanoid
744
end
745
746
function untagHumanoid(humanoid)
747
	if humanoid ~= nil then
748
		local tag = humanoid:findFirstChild("creator")
749
		if tag ~= nil then
750
			tag.Parent = nil
751
		end
752
	end
753
end
754
755
756
 -- On, left click!
757
function attack()
758
	damage = whack_damage
759
	-- Play the sound
760
	if Tool3:FindFirstChild("Slash") and Tool3:FindFirstChild("Slash2") then Tool3:FindFirstChild("Slash"):Play() Tool3:FindFirstChild("Slash2"):Play() end
761
end
762
763
-- Tentative lock
764
Tool3.Enabled = true
765
766
function onActivated()
767
	if not Tool3.Enabled then
768
		return
769
	end
770
	Tool3.Enabled = false
771
-- Check if the handle to the Player is still available in the space
772
	local MyPlayer = Chara
773
	if MyPlayer == nil then 
774
		return 
775
	end		
776
	-- Check to see if the humanoid is still in the world
777
	local  MyHumanoid= MyPlayer:FindFirstChild("Humanoid")
778
	if MyHumanoid == nil then 
779
		return
780
	end	
781
	attack()	
782
	-- Load and play the animation
783
	SwordEffect.Enabled = true
784
	if WhackAnim and WhackAnim2 and WhackAnim3 and WhackAnim4 then
785
	if animstates == 1 then
786
	WhackAnim:Play()
787
	animstates = 2
788
	elseif animstates == 2 then
789
	WhackAnim2:Play()
790
	lol3.GripUp = Vector3.new(1,-1,1)
791
	animstates = 3
792
	elseif animstates == 3 then
793
	WhackAnim3:Play()
794
	animstates = 4
795
	elseif animstates == 4 then
796
	WhackAnim4:Play()
797
	wait(0.3)
798
	slshsnd2.Pitch = 1.2
799
	slshsnd:play()
800
	slshsnd2:play()
801
	chat(SlashFireQuotes[math.random(1, #SlashFireQuotes)])
802
	wait(0.3)
803
	fireslash(Chara.HumanoidRootPart.CFrame.lookVector, Chara.HumanoidRootPart)
804
	slshsnd2.Pitch = 1
805
	animstates = 1
806
	end
807
	end
808
	wait(0.5)	
809
	lol3.GripRight = Vector3.new(0,1,0)
810
	lol3.GripUp = Vector3.new(0,0,1)
811
	SwordEffect.Enabled = false
812
	Tool3.Enabled = true
813
	-- Reset the damage
814
	damage = 0
815
end
816
817
818
function onEquipped()		
819
	-- Remove the sound if its still playing
820
	chat(EquipBladeQuotes[math.random(1, #EquipBladeQuotes)])
821
	Tool3:FindFirstChild("Slash").Volume = 1
822
	Tool3:FindFirstChild("Slash2").Volume = 1
823
	if Tool3:FindFirstChild("Slash") and Tool3:FindFirstChild("Slash2") then Tool3:FindFirstChild("Slash"):Stop() Tool3:FindFirstChild("Slash2"):Stop() end
824
	Tool3.GripRight = Vector3.new(0, 1, 0)
825
end
826
827
function onUnequipped()
828
	-- Remove the sounds and the animations
829
	Tool3:FindFirstChild("Slash").Volume = 0
830
	Tool3:FindFirstChild("Slash2").Volume = 0	
831
	if WhackAnim and WhackAnim2 and WhackAnim3 and WhackAnim4 then WhackAnim:Stop() WhackAnim2:Stop() WhackAnim3:Stop() WhackAnim4:Stop() end	
832
	if Tool3:FindFirstChild("Slash") then Tool3:FindFirstChild("Slash"):Stop() end	
833
end
834
835
Tool3.Activated:connect(onActivated)
836
Tool3.Equipped:connect(onEquipped)
837
Tool3.Unequipped:connect(onUnequipped)
838
839
connection = Mackerel.Touched:connect(blow)
840
841
--On Death--------------------------------------------------------------------------------------------------
842
function onDeath()
843
script:Destroy()
844
end
845
846
Chara.Humanoid.Died:connect(onDeath)