View difference between Paste ID: z4Pk2YFZ and ERy6hqiV
SHOW: | | - or go back to the newest paste.
1-
--bird wings Gifted by harrypotterfan249, Local Script!
1+
--bird wings by smokedelsin
2-
--Jump Two Time
2+
3-
--Down Press Q
3+
4
function fly()
5
6
for i,v in pairs(script:GetChildren()) do
7
8
        pcall(function() v.Value = "" end)
9
10
        game:GetService("Debris"):AddItem(v,.1)
11
12
end
13
14
function weld(p0,p1,c0,c1,par)
15
16
        local w = Instance.new("Weld",p0 or par)
17
18
        w.Part0 = p0
19
20
        w.Part1 = p1
21
22
        w.C0 = c0 or CFrame.new()
23
24
        w.C1 = c1 or CFrame.new()
25
26
        return w
27
28
end
29
30
local motors = {}
31
32
function motor(p0,p1,c0,c1,des,vel,par)
33
34
        local w = Instance.new("Motor6D",p0 or par)
35
36
        w.Part0 = p0
37
38
        w.Part1 = p1
39
40
        w.C0 = c0 or CFrame.new()
41
42
        w.C1 = c1 or CFrame.new()
43
44
        w.MaxVelocity = tonumber(vel) or .05
45
46
        w.DesiredAngle = tonumber(des) or 0
47
48
        return w
49
50
end
51
52
function lerp(a,b,c)
53
54
    return a+(b-a)*c
55
56
end
57
58
function clerp(c1,c2,al)
59
60
        local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
61
62
        local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
63
64
        for i,v in pairs(com1) do
65
66
                com1[i] = lerp(v,com2[i],al)
67
68
        end
69
70
        return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
71
72
end
73
74
function ccomplerp(c1,c2,al)
75
76
        local com1 = {c1:components()}
77
78
        local com2 = {c2:components()}
79
80
        for i,v in pairs(com1) do
81
82
                com1[i] = lerp(v,com2[i],al)
83
84
        end
85
86
        return CFrame.new(unpack(com1))
87
88
end
89
90
function tickwave(time,length,offset)
91
92
        return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length
93
94
end
95
96
function invcol(c)
97
98
        c = c.Color
99
100
        return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r))
101
102
end
103
104
local oc = oc or function(...) return ... end
105
106
local plr = game.Players.LocalPlayer
107
108
local char = plr.Character
109
110
local tor = char.Torso
111
112
local hum = char.Humanoid
113
114
hum.PlatformStand = false
115
116
pcall(function()
117
118
        char.Wings:Destroy()
119
120
end)
121
122
pcall(function()
123
124
        char.Angel:Destroy() -- hat
125
126
end)
127
128
local mod = Instance.new("Model",char)
129
130
mod.Name = "Wings"
131
132
local special = {
133
134
        --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)},
135
136
        antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)},
137
138
        --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
139
140
        taart = {"Royal purple",nil,.4,.4,true},
141
142
        mitta = {"Black",nil,0,0,false},
143
144
        penjuin3 = {"White",nil,0,0,false},
145
146
        thepc8110 = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
147
148
        nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
149
150
        littleau999 = {"Reddish brown",1030,0,0,false},
151
152
        unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)},
153
154
        oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)},
155
156
        krodmiss = {"Really black",nil,0,0,false},
157
158
}
159
160
local topcolor = invcol(char.Torso.BrickColor)
161
162
local feacolor = char.Torso.BrickColor
163
164
local ptrans = 0
165
166
local pref = 0
167
168
local fire = false
169
170
local fmcol = Color3.new()
171
172
local fscol = Color3.new()
173
174
local spec = special[plr.Name:lower()]
175
176
if spec then
177
178
        topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7]
179
180
end
181
182
local part = Instance.new("Part")
183
184
part.FormFactor = "Custom"
185
186
part.Size = Vector3.new(.2,.2,.2)
187
188
part.TopSurface,part.BottomSurface = 0,0
189
190
part.CanCollide = false
191
192
part.BrickColor = topcolor
193
194
part.Transparency = ptrans
195
196
part.Reflectance = pref
197
198
local ef = Instance.new("Fire",fire and part or nil)
199
200
ef.Size = .15
201
202
ef.Color = fmcol or Color3.new()
203
204
ef.SecondaryColor = fscol or Color3.new()
205
206
part:BreakJoints()
207
208
209
function newpart()
210
211
        local clone = part:Clone()
212
213
        clone.Parent = mod
214
215
        clone:BreakJoints()
216
217
        return clone
218
219
end
220
221
local feath = newpart()
222
223
feath.BrickColor = feacolor
224
225
feath.Transparency = 0
226
227
Instance.new("SpecialMesh",feath).MeshType = "Sphere"
228
229
function newfeather()
230
231
        local clone = feath:Clone()
232
233
        clone.Parent = mod
234
235
        clone:BreakJoints()
236
237
        return clone
238
239
end
240
241
242
---------- RIGHT WING
243
244
local r1 = newpart()
245
246
r1.Size = Vector3.new(.3,1.5,.3)*1.2
247
248
local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1)
249
250
local r2 = newpart()
251
252
r2.Size = Vector3.new(.4,1.8,.4)*1.2
253
254
local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1)
255
256
local r3 = newpart()
257
258
r3.Size = Vector3.new(.3,2.2,.3)*1.2
259
260
local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1)
261
262
local r4 = newpart()
263
264
r4.Size = Vector3.new(.25,1.2,.25)*1.2
265
266
local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1)
267
268
local feather = newfeather()
269
270
feather.Mesh.Scale = Vector3.new(1,1,1)
271
272
feather.Size = Vector3.new(.4,3,.3)
273
274
weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0))
275
276
feather = newfeather()
277
278
feather.Mesh.Scale = Vector3.new(1,1,1)
279
280
feather.Size = Vector3.new(.4,2.3,.3)
281
282
weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0))
283
284
feather = newfeather()
285
286
feather.Mesh.Scale = Vector3.new(1,1,1)
287
288
feather.Size = Vector3.new(.35,2.2,.25)
289
290
weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0))
291
292
local rf3 = {}
293
294
for i=0,7 do
295
296
        feather = newfeather()
297
298
        feather.Mesh.Scale = Vector3.new(1,1,1)
299
300
        feather.Size = Vector3.new(.45,2.2,.35)
301
302
        table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0)))
303
304
end
305
306
local rf2 = {}
307
308
for i=0,6 do
309
310
        feather = newfeather()
311
312
        feather.Mesh.Scale = Vector3.new(1,1,1)
313
314
        feather.Size = Vector3.new(.45,2.2-i*.08,.3)
315
316
        table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0)))
317
318
end
319
320
local rf1 = {}
321
322
for i=0,6 do
323
324
        feather = newfeather()
325
326
        feather.Mesh.Scale = Vector3.new(1,1,1)
327
328
        feather.Size = Vector3.new(.37,1.65-i*.06,.25)
329
330
        table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0)))
331
332
end
333
334
---------- LEFT WING
335
336
local l1 = newpart()
337
338
l1.Size = Vector3.new(.3,1.5,.3)*1.2
339
340
local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1)
341
342
local l2 = newpart()
343
344
l2.Size = Vector3.new(.4,1.8,.4)*1.2
345
346
local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1)
347
348
local l3 = newpart()
349
350
l3.Size = Vector3.new(.3,2.2,.3)*1.2
351
352
local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1)
353
354
local l4 = newpart()
355
356
l4.Size = Vector3.new(.25,1.2,.25)*1.2
357
358
local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1)
359
360
local feather = newfeather()
361
362
feather.Mesh.Scale = Vector3.new(1,1,1)
363
364
feather.Size = Vector3.new(.4,3,.3)
365
366
weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0))
367
368
feather = newfeather()
369
370
feather.Mesh.Scale = Vector3.new(1,1,1)
371
372
feather.Size = Vector3.new(.4,2.3,.3)
373
374
weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0))
375
376
feather = newfeather()
377
378
feather.Mesh.Scale = Vector3.new(1,1,1)
379
380
feather.Size = Vector3.new(.35,2.2,.25)
381
382
weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0))
383
384
local lf3 = {}
385
386
for i=0,7 do
387
388
        feather = newfeather()
389
390
        feather.Mesh.Scale = Vector3.new(1,1,1)
391
392
        feather.Size = Vector3.new(.45,2.2,.35)
393
394
        table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0)))
395
396
end
397
398
local lf2 = {}
399
400
for i=0,6 do
401
402
        feather = newfeather()
403
404
        feather.Mesh.Scale = Vector3.new(1,1,1)
405
406
        feather.Size = Vector3.new(.45,2.2-i*.08,.3)
407
408
        table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0)))
409
410
end
411
412
local lf1 = {}
413
414
for i=0,6 do
415
416
        feather = newfeather()
417
418
        feather.Mesh.Scale = Vector3.new(1,1,1)
419
420
        feather.Size = Vector3.new(.37,1.65-i*.06,.25)
421
422
        table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0)))
423
424
end
425
426
local rwing = {rm1,rm2,rm3,rm4}
427
428
local lwing = {lm1,lm2,lm3,lm4}
429
430
local oc0 = {}
431
432
for i,v in pairs(rwing) do
433
434
        oc0[v] = v.C0
435
436
end
437
438
for i,v in pairs(lwing) do
439
440
        oc0[v] = v.C0
441
442
end
443
444
function gotResized()
445
446
        if lastsize then
447
448
                if tor.Size == lastsize then return end -- This shouldn't happen?
449
450
                local scaleVec = tor.Size/lastsize
451
452
                for i,v in pairs(oc0) do
453
454
                        oc0[i] = v-v.p+scaleVec*v.p
455
456
                end
457
458
                lastsize = tor.Size
459
460
        end
461
462
        lastsize = tor.Size
463
464
end
465
466
tor.Changed:connect(function(p)
467
468
        if p == "Size" then
469
470
                gotResized()
471
472
        end
473
474
end)
475
476
gotResized()
477
478
local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0
479
480
local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
481
482
local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
483
484
local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0}
485
486
local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0}
487
488
local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0}
489
490
491
function setwings(tab,time)
492
493
        time = time or 10
494
495
        for i=1,4 do
496
497
                rwing[i].DesiredAngle = tab[i]
498
499
                lwing[i].DesiredAngle = tab[i]
500
501
                rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time
502
503
                lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time
504
505
                local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new())
506
507
                local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new())
508
509
        end
510
511
        for i,v in pairs(rf1) do
512
513
                v.DesiredAngle = tab[9]
514
515
                v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
516
517
        end
518
519
        for i,v in pairs(lf1) do
520
521
                v.DesiredAngle = tab[9]
522
523
                v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
524
525
        end
526
527
        for i,v in pairs(rf2) do
528
529
                v.DesiredAngle = tab[10]
530
531
                v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
532
533
        end
534
535
        for i,v in pairs(lf2) do
536
537
                v.DesiredAngle = tab[10]
538
539
                v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
540
541
        end
542
543
        for i,v in pairs(rf3) do
544
545
                v.DesiredAngle = tab[11]
546
547
                v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
548
549
        end
550
551
        for i,v in pairs(lf3) do
552
553
                v.DesiredAngle = tab[11]
554
555
                v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
556
557
        end
558
559
end
560
561
setwings(outhigh,1)
562
563
flying = false
564
565
moving = false
566
567
for i,v in pairs(tor:GetChildren()) do
568
569
        if v.ClassName:lower():match("body") then
570
571
                v:Destroy()
572
573
        end
574
575
end
576
577
local ctor = tor:Clone()
578
579
ctor:ClearAllChildren()
580
581
ctor.Name = "cTorso"
582
583
ctor.Transparency = 1
584
585
ctor.CanCollide = false
586
587
ctor.FormFactor = "Custom"
588
589
ctor.Size = Vector3.new(.2,.2,.2)
590
591
ctor.Parent = mod
592
593
weld(tor,ctor)
594
595
local bg = Instance.new("BodyGyro",ctor)
596
597
bg.maxTorque = Vector3.new()
598
599
bg.P = 15000
600
601
bg.D = 1000
602
603
local bv = Instance.new("BodyVelocity",ctor)
604
605
bv.maxForce = Vector3.new()
606
607
bv.P = 15000
608
609
vel = Vector3.new()
610
611
cf = CFrame.new()
612
613
flspd = 0
614
615
616
keysdown = {}
617
618
keypressed = {}
619
620
ktime = {}
621
622
descendtimer = 0
623
624
jumptime = tick()
625
626
hum.Jumping:connect(function()
627
628
        jumptime = tick()
629
630
end)
631
632
cam = workspace.CurrentCamera
633
634
kd = plr:GetMouse().KeyDown:connect(oc(function(key) 
635
636
        keysdown[key] = true 
637
638
        keypressed[key] = true 
639
640
        if key == "q" then 
641
642
                descendtimer = tick() 
643
644
        elseif key == " " and not hum.Jump then 
645
646
                jumptime = tick()
647
648
        elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then
649
650
                reqrotx = key == "a" and math.pi*2 or -math.pi*2
651
652
        end
653
654
        ktime[key] = tick() 
655
656
end))
657
658
ku = plr:GetMouse().KeyUp:connect(function(key) 
659
660
        keysdown[key] = false 
661
662
        if key == " " then 
663
664
                descendtimer = tick() 
665
666
        end 
667
668
end)
669
670
function mid(a,b,c)
671
672
        return math.max(a,math.min(b,c or -a))
673
674
end
675
676
function bn(a)
677
678
        return a and 1 or 0
679
680
end
681
682
function gm(tar)
683
684
        local m = 0
685
686
        for i,v in pairs(tar:GetChildren()) do
687
688
                if v:IsA("BasePart") then
689
690
                        m = m + v:GetMass()
691
692
                end
693
694
                        m = m + gm(v)
695
696
        end
697
698
        return m
699
700
end
701
702
reqrotx = 0
703
704
local grav = 196.2
705
706
local con
707
708
con = game:GetService("RunService").Stepped:connect(oc(function()
709
710
        --[[if not mod:IsDescendantOf(workspace) then
711
712
                pcall(function() kd:disconnect() end)
713
714
                pcall(function() ku:disconnect() end)
715
716
                bg:Destroy()
717
718
                bv:Destroy()
719
720
                con:disconnect()
721
722
                script:Destroy()
723
724
                return
725
726
        end]]
727
728
        local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity)
729
730
        local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z
731
732
        if flying then
733
734
                local lfldir = fldir
735
736
                fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit
737
738
                local lmoving = moving
739
740
                moving = fldir.magnitude > .1
741
742
                if lmoving and not moving then
743
744
                        idledir = lfldir*Vector3.new(1,0,1)
745
746
                        descendtimer = tick()
747
748
                end
749
750
                local dbomb = fldir.Y < -.6 or (moving and keysdown["1"])
751
752
                if moving and keysdown["0"] and lmoving then
753
754
                        fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit
755
756
                end
757
758
                local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0))
759
760
                local descending = (not moving and keysdown["q"] and not keysdown[" "])
761
762
                cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07)
763
764
                local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05
765
766
                hum.PlatformStand = true
767
768
                bg.maxTorque = Vector3.new(1,1,1)*9e5
769
770
                local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector
771
772
                bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0)
773
774
                reqrotx = reqrotx - reqrotx/10
775
776
                bv.maxForce = Vector3.new(1,1,1)*9e4*.5
777
778
                local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2
779
780
                local ani = tickwave(1.5-anioff,1)
781
782
                bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6) 
783
784
                vel = moving and cf.lookVector*flspd or Vector3.new()
785
786
                flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4))
787
788
                setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15)
789
790
                for i=1,4 do
791
792
                        --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1)
793
794
                        rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2)
795
796
                        lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2)
797
798
                end
799
800
                local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char})
801
802
                if hit and down.Y < -.85 and tick()-flystart > 1 then
803
804
                        flying = false
805
806
                        hum.PlatformStand = false
807
808
                        tor.Velocity = Vector3.new()
809
810
                end
811
812
        else
813
814
                bg.maxTorque = Vector3.new()
815
816
                bv.maxForce = Vector3.new()
817
818
                local ani = tickwave(walking and .8 or 4.5,1)
819
820
                setwings(idle,10)
821
822
                local x,y,z = fspd/160,uspd/700,sspd/900
823
824
                for i=1,4 do
825
826
                        rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2)
827
828
                        lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2)
829
830
                end
831
832
                if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then
833
834
                        vel = Vector3.new(0,50,0)
835
836
                        bv.velocity = vel
837
838
                        idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1)
839
840
                        cf = tor.CFrame * CFrame.Angles(-.01,0,0)
841
842
                        tor.CFrame = cf
843
844
                        bg.cframe = cf
845
846
                        flystart = tick()
847
848
                        flying = true
849
850
                end
851
852
        end
853
854
        keypressed = {}
855
856
end))
857
858
859
860
end fly()
861
862
--Bird Wings By Rosemarijohn2