SHOW:
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1 | for X = -2500, 2500, 512 do | |
2 | for Z = -2500, 2500, 512 do | |
3 | - | local P = Instance.new("Part") |
3 | + | local Part = Instance.new("Part") |
4 | - | P.Anchored = true |
4 | + | game.Workspace.Part.BrickColor = BrickColor.random() |
5 | - | P.Locked = true |
5 | + | wait(0.5) |
6 | - | P.Size = Vector3.new(512,3,512) -- By Bouyer the Destroyer |
6 | + | Part.Anchored = true |
7 | - | P.CFrame = CFrame.new(X,0,Z) |
7 | + | Part.Locked = true |
8 | - | P.BrickColor = BrickColor.Green() |
8 | + | Part.Size = Vector3.new(512,3,512) -- By Bouyer the Destroyer |
9 | - | P.Parent = game.Workspace |
9 | + | Part.CFrame = CFrame.new(X,0,Z) |
10 | end | |
11 | end |