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1-
--MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go to line 3 and put your name where it says "YOUR NAME HERE"
1+
2
me = game.Players:findFirstChild("zXzGamePROzXz")
3-
me = game.Players:findFirstChild("jcamp88")
3+
4
me = game.Players.Player
5
end
6
p = Instance.new("Camera")
7
p.Parent = game.Workspace
8
bin = Instance.new("HopperBin")
9
bin.Parent = me.Backpack
10
bin.Name = "[ Eyeball ]"
11
wait(0.5)
12
a = me.PlayerGui:findFirstChild("Admin")
13
if a ~= nil then a:Remove() end
14
a = me.Character:findFirstChild("Eyeball")
15
if a ~= nil then a:Remove() end
16
script.Parent = bin
17
mode = "None"
18
Clicking = false
19
BaleFireValue = 15
20
banned = {""}
21
admin = {"zXzGamePROzXz(10)"}
22-
admin = {"NAMEHERE(OPTIONAL)"}
22+
23
p.Parent = game.Workspace
24
Sound = "None"
25
Stare = false
26
27
28
29
30
31
32
33
bleh = me.PlayerGui:findFirstChild("Admin")
34
if bleh ~= nil then
35
bleh:Remove()
36
end
37
bodycolor = me.Character:findFirstChild("Body Colors")
38
maingui = Instance.new("ScreenGui")
39
maingui.Parent = me.PlayerGui
40
maingui.Name = "Admin"
41
42
43
charactergui = Instance.new("ImageButton")
44
charactergui.Parent = maingui
45
charactergui.Name = "Character"
46
charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
47
charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
48
charactergui.BackgroundTransparency = 0.5
49
torso = Instance.new("ImageButton")
50
torso.Parent = charactergui
51
torso.Name = "Torso"
52
torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
53
torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
54
torso.BackgroundTransparency = 0.5
55
torso.BackgroundColor = BrickColor.new(23)
56
leftarm = Instance.new("ImageButton")
57
leftarm.Parent = charactergui
58
leftarm.Name = "LeftArm"
59
leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
60
leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
61
leftarm.BackgroundTransparency = 0.5
62
leftarm.BackgroundColor = BrickColor.new(24)
63
rightarm = Instance.new("ImageButton")
64
rightarm.Parent = charactergui
65
rightarm.Name = "RightArm"
66
rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
67
rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
68
rightarm.BackgroundTransparency = 0.5
69
rightarm.BackgroundColor = BrickColor.new(24)
70
head = Instance.new("ImageButton")
71
head.Parent = charactergui
72
head.Name = "Head"
73
head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
74
head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
75
head.BackgroundTransparency = 0.5
76
head.BackgroundColor = BrickColor.new(24)
77
leftleg = Instance.new("ImageButton")
78
leftleg.Parent = charactergui
79
leftleg.Name = "LeftLeg"
80
leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
81
leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
82
leftleg.BackgroundTransparency = 0.5
83
leftleg.BackgroundColor = BrickColor.new(21)
84
rightleg = Instance.new("ImageButton")
85
rightleg.Parent = charactergui
86
rightleg.Name = "RightLeg"
87
rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
88
rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
89
rightleg.BackgroundTransparency = 0.5
90
rightleg.BackgroundColor = BrickColor.new(21)
91
92
characterbutton = Instance.new("TextButton")
93
characterbutton.Parent = maingui
94
characterbutton.Name = "CharacterButton"
95
characterbutton.BackgroundTransparency = 0.5
96
characterbutton.BackgroundColor = BrickColor.new(21)
97
characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
98
characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
99
characterbutton.Text = "[ Hide Character GUI ]"
100
101
characterhealth = Instance.new("TextButton")
102
characterhealth.Parent = charactergui
103
characterhealth.Name = "CharacterButton"
104
characterhealth.BackgroundTransparency = 0.5
105
characterhealth.Position = UDim2.new(0, 0, 1, 0)
106
characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
107
characterhealth.Text = "[ Health : 100 | 100 ]"
108
109
characterhealth2 = Instance.new("TextButton")
110
characterhealth2.Parent = charactergui
111
characterhealth2.Name = "CharacterButton"
112
characterhealth2.BackgroundTransparency = 0.5
113
characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
114
characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
115
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
116
117
characterhealth3 = Instance.new("TextButton")
118
characterhealth3.Parent = charactergui
119
characterhealth3.Name = "CharacterButton"
120
characterhealth3.BackgroundTransparency = 0.5
121
characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
122
characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
123
characterhealth3.Text = "[ WalkSpeed : 16 ]"
124
125
characterhealth4 = Instance.new("TextButton")
126
characterhealth4.Parent = charactergui
127
characterhealth4.Name = "CharacterButton"
128
characterhealth4.BackgroundTransparency = 0.5
129
characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
130
characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
131
characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
132
133
opened = true
134
function click()
135
if opened == true then
136
charactergui.Visible = false
137
characterbutton.Text = "[ Show Character GUI ]"
138
opened = false
139
else
140
charactergui.Visible = true
141
characterbutton.Text = "[ Hide Character GUI ]"
142
opened = true
143
end
144
end
145
characterbutton.MouseButton1Click:connect(click)
146
147
map = Instance.new("ImageButton")
148
map.Parent = charactergui
149
map.Name = "Map"
150
map.Size = UDim2.new(1, 0, 0.7, 0)
151
map.Position = UDim2.new(1, 0, 0, 0)
152
map.BackgroundTransparency = 0.5
153
me2 = Instance.new("ImageButton")
154
me2.Parent = map
155
me2.Name = "Player"
156
me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
157
me2.Position = UDim2.new(0, 0, 0, 0)
158
me2.BackgroundTransparency = 0.1
159
me2.BackgroundColor = BrickColor.new (26)
160
161
characterhealth5 = Instance.new("TextButton")
162
characterhealth5.Parent = charactergui
163
characterhealth5.Name = "CharacterButton"
164
characterhealth5.BackgroundTransparency = 0.5
165
characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
166
characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
167
characterhealth5.Text = "[ QuickScripts : 0 ]"
168
characterhealth5.BackgroundColor = BrickColor.new(23)
169
170
171
characterhealth6 = Instance.new("TextButton")
172
characterhealth6.Parent = charactergui
173
characterhealth6.Name = "CharacterButton"
174
characterhealth6.BackgroundTransparency = 0.5
175
characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
176
characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
177
characterhealth6.Text = "[ Clean QuickScripts ]"
178
characterhealth6.BackgroundColor = BrickColor.new(1)
179
180
function click()
181
stuff = game.Workspace:GetChildren()
182
for i = 1 , #stuff do
183
if stuff[i].Name == "QuickScript" then
184
stuff[i]:Remove()
185
end
186
end
187
end
188
characterhealth6.MouseButton1Click:connect(click)
189
190
191
characterhealth7 = Instance.new("TextButton")
192
characterhealth7.Parent = charactergui
193
characterhealth7.Name = "CharacterButton"
194
characterhealth7.BackgroundTransparency = 0.5
195
characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
196
characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
197
characterhealth7.Text = "[ Clean Workspace ]"
198
characterhealth7.BackgroundColor = BrickColor.new(1)
199
200
function click()
201
stuff = game.Workspace:GetChildren()
202
for i = 1 , #stuff do
203
if stuff[i].className ~= "Script" then
204
if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
205
stuff[i]:Remove()
206
end
207
end
208
end
209
p = Instance.new("Part")
210
p.Parent = game.Workspace
211
p.Name = "Base"
212
p.Anchored = true
213
p.BottomSurface = "Smooth"
214
p.BrickColor = BrickColor.new (28)
215
p.Size = Vector3.new(512, 1, 512)
216
p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
217
218
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
219
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
220
game.Lighting.Ambient = Color3.new(2, 2, 2)
221
game.Lighting.Brightness = 1
222
game.Lighting.TimeOfDay = "12:00:00"
223
end
224
characterhealth7.MouseButton1Click:connect(click)
225
226
227
characterhealth17 = Instance.new("TextButton")
228
characterhealth17.Parent = charactergui
229
characterhealth17.Name = "CharacterButton"
230
characterhealth17.BackgroundTransparency = 0.5
231
characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
232
characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
233
characterhealth17.Text = "[ Remove All Scripts ]"
234
characterhealth17.BackgroundColor = BrickColor.new(23)
235
236
function ccclick()
237
stuff = workspace:GetChildren()
238
for i = 1 , #stuff do
239
if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
240
stuff[i]:Remove()
241
end
242
end
243
end
244
characterhealth17.MouseButton1Click:connect(ccclick)
245
246
247
characterhealth9 = Instance.new("TextButton")
248
characterhealth9.Parent = charactergui
249
characterhealth9.Name = "CharacterButton"
250
characterhealth9.BackgroundTransparency = 0.5
251
characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
252
characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
253
characterhealth9.Text = "[ Debug Messages ]"
254
characterhealth9.BackgroundColor = BrickColor.new(1)
255
256
function click()
257
stuff = game.Workspace:GetChildren()
258
for i = 1 , #stuff do
259
if stuff[i].className == "Message" or stuff[i].className == "Hint" then
260
stuff[i]:Remove()
261
end
262
hax = stuff[i]:GetChildren()
263
for i = 1 , #hax do
264
if hax[i].className == "Message" or hax[i].className == "Message" then
265
hax[i]:Remove()
266
end
267
end
268
end
269
stuff = game.Players:GetChildren()
270
for i = 1 , #stuff do
271
l = stuff[i]:GetChildren()
272
for i = 1 , #l do
273
if l[i].className == "Message" or l[i].className == "Hint" then
274
l[i]:Remove()
275
end
276
end
277
end
278
end
279
characterhealth9.MouseButton1Click:connect(click)
280
281
282
283
284
characterhealth91 = Instance.new("TextButton")
285
characterhealth91.Parent = charactergui
286
characterhealth91.Name = "CharacterButton"
287
characterhealth91.BackgroundTransparency = 0.5
288
characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
289
characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
290
characterhealth91.Text = "[ Reset ]"
291
characterhealth91.BackgroundColor = BrickColor.new(1)
292
293
function click()
294
me.Character:BreakJoints()
295
end
296
characterhealth91.MouseButton1Click:connect(click)
297
298
299
characterhealth92 = Instance.new("TextButton")
300
characterhealth92.Parent = charactergui
301
characterhealth92.Name = "CharacterButton"
302
characterhealth92.BackgroundTransparency = 0.5
303
characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
304
characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
305
characterhealth92.Text = "[ Unstuck ]"
306
characterhealth92.BackgroundColor = BrickColor.new(1)
307
308
function click()
309
Torso = me.Character:findFirstChild("Torso")
310
if Torso ~= nil then
311
stuff = Torso:findFirstChild("BodyGyro")
312
if stuff ~= nil then
313
stuff:Remove()
314
end
315
stuff = Torso:findFirstChild("BodyPosition")
316
if stuff ~= nil then
317
stuff:Remove()
318
end
319
stuff = Torso:findFirstChild("BodyVelocity")
320
if stuff ~= nil then
321
stuff:Remove()
322
end
323
stuff = Torso:findFirstChild("BodyThrust")
324
if stuff ~= nil then
325
stuff:Remove()
326
end
327
me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
328
end
329
end
330
characterhealth92.MouseButton1Click:connect(click)
331
332
333
334
characterhealth93 = Instance.new("TextButton")
335
characterhealth93.Parent = charactergui
336
characterhealth93.Name = "CharacterButton"
337
characterhealth93.BackgroundTransparency = 0.5
338
characterhealth93.Position = UDim2.new(1, 0, 1, 0)
339
characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
340
characterhealth93.Text = "[ Teleport To Base ]"
341
characterhealth93.BackgroundColor = BrickColor.new(1)
342
343
344
function click()
345
Torso = game.Workspace:findFirstChild("Base")
346
if Torso ~= nil then
347
me.Character:MoveTo(Torso.Position)
348
end
349
end
350
characterhealth93.MouseButton1Click:connect(click)
351
352
characterhealth94 = Instance.new("TextButton")
353
characterhealth94.Parent = charactergui
354
characterhealth94.Name = "CharacterButton"
355
characterhealth94.BackgroundTransparency = 0.5
356
characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
357
characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
358
characterhealth94.Text = "[ ForceField ]"
359
characterhealth94.BackgroundColor = BrickColor.new(1)
360
361
function click()
362
ff = me.Character:findFirstChild("ForceField")
363
if ff ~= nil then
364
ff:Remove()
365
end
366
ff = me.Character:findFirstChild("ForceFielD")
367
if ff ~= nil then
368
ff:Remove()
369
end
370
p = Instance.new("ForceField")
371
p.Name = "ForceFielD"
372
p.Parent = me.Character
373
end
374
characterhealth94.MouseButton1Click:connect(click)
375
376
characterhealth95 = Instance.new("TextButton")
377
characterhealth95.Parent = charactergui
378
characterhealth95.Name = "CharacterButton"
379
characterhealth95.BackgroundTransparency = 0.5
380
characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
381
characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
382
characterhealth95.Text = "[ Un-ForceField ]"
383
characterhealth95.BackgroundColor = BrickColor.new(1)
384
385
function click()
386
ff = me.Character:findFirstChild("ForceField")
387
if ff ~= nil then
388
ff:Remove()
389
end
390
ff = me.Character:findFirstChild("ForceFielD")
391
if ff ~= nil then
392
ff:Remove()
393
end
394
end
395
characterhealth95.MouseButton1Click:connect(click)
396
397
398
399
400
401
402
403
404
405
commands = Instance.new("ImageButton")
406
commands.Parent = maingui
407
commands.Name = "Character"
408
commands.Size = UDim2.new(0.01, 0, 0.48, 0)
409
commands.Position = UDim2.new(0.3, 0, 0.4, 0)
410
commands.BackgroundTransparency = 1
411
412
413
characterbutton2 = Instance.new("TextButton")
414
characterbutton2.Parent = maingui
415
characterbutton2.Name = "CharacterButton"
416
characterbutton2.BackgroundTransparency = 0.5
417
characterbutton2.BackgroundColor = BrickColor.new(21)
418
characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
419
characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
420
characterbutton2.Text = "[ Hide Commands ]"
421
422
opened2 = true
423
function clicck()
424
if opened2 == true then
425
commands.Visible = false
426
characterbutton2.Text = "[ Show Commands ]"
427
opened2 = false
428
else
429
commands.Visible = true
430
characterbutton2.Text = "[ Hide Commands ]"
431
opened2 = true
432
end
433
end
434
characterbutton2.MouseButton1Click:connect(clicck)
435
436
437
438
439
440
441
442
443
characterhealth96 = Instance.new("TextButton")
444
characterhealth96.Parent = commands
445
characterhealth96.Name = "CharacterButton"
446
characterhealth96.BackgroundTransparency = 0.5
447
characterhealth96.Position = UDim2.new(1, 0, 0, 0)
448
characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
449
characterhealth96.Text = "[ Lighting Commands ]"
450
characterhealth96.BackgroundColor = BrickColor.new(1)
451
452
lighting = Instance.new("TextButton")
453
lighting.Parent = commands
454
lighting.Name = "CharacterButton"
455
lighting.BackgroundTransparency = 0.5
456
lighting.Position = UDim2.new(11, 0, 0, 0)
457
lighting.Size = UDim2.new(10, 0, 0.1, 0)
458
lighting.BackgroundTransparency = 1
459
lighting.BackgroundColor = BrickColor.new(1)
460
lighting.Visible = false
461
lighting.Text = ""
462
463
opened3 = true
464
function clickk()
465
if opened3 == true then
466
lighting.Visible = false
467
opened3 = false
468
else
469
lighting.Visible = true
470
opened3 = true
471
end
472
end
473
characterhealth96.MouseButton1Click:connect(clickk)
474
475
characterhealth97 = Instance.new("TextButton")
476
characterhealth97.Parent = lighting
477
characterhealth97.Name = "CharacterButton"
478
characterhealth97.BackgroundTransparency = 0.5
479
characterhealth97.Position = UDim2.new(0, 0, 0, 0)
480
characterhealth97.Size = UDim2.new(1, 0, 1, 0)
481
characterhealth97.Text = "[ Normal Lighting ]"
482
characterhealth97.BackgroundColor = BrickColor.new(1)
483
484
function clicky()
485
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
486
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
487
game.Lighting.Ambient = Color3.new(2, 2, 2)
488
game.Lighting.TimeOfDay = "12:00:00"
489
game.Lighting.Brightness = 1
490
end
491
characterhealth97.MouseButton1Click:connect(clicky)
492
493
494
characterhealth98 = Instance.new("TextButton")
495
characterhealth98.Parent = lighting
496
characterhealth98.Name = "CharacterButton"
497
characterhealth98.BackgroundTransparency = 0.5
498
characterhealth98.Position = UDim2.new(0, 0, 1, 0)
499
characterhealth98.Size = UDim2.new(1, 0, 1, 0)
500
characterhealth98.Text = "[ Day ]"
501
characterhealth98.BackgroundColor = BrickColor.new(1)
502
503
function clickyy()
504
game.Lighting.TimeOfDay = "12:00:00"
505
end
506
characterhealth98.MouseButton1Click:connect(clickyy)
507
508
509
510
characterhealth99 = Instance.new("TextButton")
511
characterhealth99.Parent = lighting
512
characterhealth99.Name = "CharacterButton"
513
characterhealth99.BackgroundTransparency = 0.5
514
characterhealth99.Position = UDim2.new(0, 0, 2, 0)
515
characterhealth99.Size = UDim2.new(1, 0, 1, 0)
516
characterhealth99.Text = "[ Dawn ]"
517
characterhealth99.BackgroundColor = BrickColor.new(1)
518
519
function clickyyy()
520
game.Lighting.TimeOfDay = "18:00:00"
521
end
522
characterhealth99.MouseButton1Click:connect(clickyyy)
523
524
525
characterhealth991 = Instance.new("TextButton")
526
characterhealth991.Parent = lighting
527
characterhealth991.Name = "CharacterButton"
528
characterhealth991.BackgroundTransparency = 0.5
529
characterhealth991.Position = UDim2.new(0, 0, 3, 0)
530
characterhealth991.Size = UDim2.new(1, 0, 1, 0)
531
characterhealth991.Text = "[ Night ]"
532
characterhealth991.BackgroundColor = BrickColor.new(1)
533
534
function clickyyyy()
535
game.Lighting.TimeOfDay = "00:00:00"
536
end
537
characterhealth991.MouseButton1Click:connect(clickyyyy)
538
539
540
541
characterhealth992 = Instance.new("TextButton")
542
characterhealth992.Parent = lighting
543
characterhealth992.Name = "CharacterButton"
544
characterhealth992.BackgroundTransparency = 0.5
545
characterhealth992.Position = UDim2.new(0, 0, 4, 0)
546
characterhealth992.Size = UDim2.new(1, 0, 1, 0)
547
characterhealth992.Text = "[ Brightness - 1 ]"
548
characterhealth992.BackgroundColor = BrickColor.new(1)
549
550
function clickyyyyy()
551
game.Lighting.Brightness = game.Lighting.Brightness - 1
552
end
553
characterhealth992.MouseButton1Click:connect(clickyyyyy)
554
555
556
characterhealth993 = Instance.new("TextButton")
557
characterhealth993.Parent = lighting
558
characterhealth993.Name = "CharacterButton"
559
characterhealth993.BackgroundTransparency = 0.5
560
characterhealth993.Position = UDim2.new(0, 0, 5, 0)
561
characterhealth993.Size = UDim2.new(1, 0, 1, 0)
562
characterhealth993.Text = "[ Brightness + 1 ]"
563
characterhealth993.BackgroundColor = BrickColor.new(1)
564
565
function clickyyyyyy()
566
game.Lighting.Brightness = game.Lighting.Brightness + 1
567
end
568
characterhealth993.MouseButton1Click:connect(clickyyyyyy)
569
570
571
572
characterhealth994 = Instance.new("TextButton")
573
characterhealth994.Parent = lighting
574
characterhealth994.Name = "CharacterButton"
575
characterhealth994.BackgroundTransparency = 0.5
576
characterhealth994.Position = UDim2.new(0, 0, 6, 0)
577
characterhealth994.Size = UDim2.new(1, 0, 1, 0)
578
characterhealth994.Text = "[ Disco ]"
579
characterhealth994.BackgroundColor = BrickColor.new(1)
580
581
disco = false
582
function clickyyyyyyy()
583
if disco == false then
584
disco = true
585
for i = 1 , 20 do
586
game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
587
wait(0.1)
588
end
589
disco = false
590
end
591
end
592
characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
593
594
595
596
597
598
599
600
601
602
603
604
605
606
characterhealth995 = Instance.new("TextButton")
607
characterhealth995.Parent = commands
608
characterhealth995.Name = "CharacterButton"
609
characterhealth995.BackgroundTransparency = 0.5
610
characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
611
characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
612
characterhealth995.Text = "[ Self Commands ]"
613
characterhealth995.BackgroundColor = BrickColor.new(1)
614
615
self = Instance.new("TextButton")
616
self.Parent = commands
617
self.Name = "CharacterButton"
618
self.BackgroundTransparency = 0.5
619
self.Position = UDim2.new(11, 0, 0, 0)
620
self.Size = UDim2.new(10, 0, 0.1, 0)
621
self.BackgroundTransparency = 1
622
self.BackgroundColor = BrickColor.new(1)
623
self.Visible = false
624
self.Text = ""
625
626
opened3 = true
627
function clickk()
628
if opened3 == true then
629
self.Visible = false
630
opened3 = false
631
else
632
self.Visible = true
633
opened3 = true
634
end
635
end
636
characterhealth995.MouseButton1Click:connect(clickk)
637
638
639
characterhealth996 = Instance.new("TextButton")
640
characterhealth996.Parent = self
641
characterhealth996.Name = "CharacterButton"
642
characterhealth996.BackgroundTransparency = 0.5
643
characterhealth996.Position = UDim2.new(0, 0, 1, 0)
644
characterhealth996.Size = UDim2.new(1, 0, 1, 0)
645
characterhealth996.Text = "[ Heal ]"
646
characterhealth996.BackgroundColor = BrickColor.new(1)
647
648
function clickyyyyyyyy()
649
me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
650
end
651
characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
652
653
654
655
characterhealth997 = Instance.new("TextButton")
656
characterhealth997.Parent = self
657
characterhealth997.Name = "CharacterButton"
658
characterhealth997.BackgroundTransparency = 0.5
659
characterhealth997.Position = UDim2.new(0, 0, 2, 0)
660
characterhealth997.Size = UDim2.new(1, 0, 1, 0)
661
characterhealth997.Text = "[ God Health ]"
662
characterhealth997.BackgroundColor = BrickColor.new(1)
663
664
function clickyyyyyyyyy()
665
me.Character.Humanoid.MaxHealth = math.huge
666
end
667
characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
668
669
670
671
characterhealth998 = Instance.new("TextButton")
672
characterhealth998.Parent = self
673
characterhealth998.Name = "CharacterButton"
674
characterhealth998.BackgroundTransparency = 0.5
675
characterhealth998.Position = UDim2.new(0, 0, 3, 0)
676
characterhealth998.Size = UDim2.new(1, 0, 1, 0)
677
characterhealth998.Text = "[ Mortal Health ]"
678
characterhealth998.BackgroundColor = BrickColor.new(1)
679
680
function clickyyyyyyyyyy()
681
me.Character.Humanoid.MaxHealth = 100
682
me.Character.Humanoid.Health = 100
683
end
684
characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
685
686
687
688
689
characterhealth999 = Instance.new("TextButton")
690
characterhealth999.Parent = self
691
characterhealth999.Name = "CharacterButton"
692
characterhealth999.BackgroundTransparency = 0.5
693
characterhealth999.Position = UDim2.new(0, 0, 4, 0)
694
characterhealth999.Size = UDim2.new(1, 0, 1, 0)
695
characterhealth999.Text = "[ Normal Speed ]"
696
characterhealth999.BackgroundColor = BrickColor.new(1)
697
698
function clickyyyyyyyyyyy()
699
me.Character.Humanoid.WalkSpeed = 16
700
end
701
characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
702
703
704
characterhealth9991 = Instance.new("TextButton")
705
characterhealth9991.Parent = self
706
characterhealth9991.Name = "CharacterButton"
707
characterhealth9991.BackgroundTransparency = 0.5
708
characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
709
characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
710
characterhealth9991.Text = "[ Speed + 10 ]"
711
characterhealth9991.BackgroundColor = BrickColor.new(1)
712
713
function clickyyyyyyyyyyyy()
714
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
715
end
716
characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
717
718
719
characterhealth9992 = Instance.new("TextButton")
720
characterhealth9992.Parent = self
721
characterhealth9992.Name = "CharacterButton"
722
characterhealth9992.BackgroundTransparency = 0.5
723
characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
724
characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
725
characterhealth9992.Text = "[ Speed - 10 ]"
726
characterhealth9992.BackgroundColor = BrickColor.new(1)
727
728
function clickyyyyyyyyyyyyy()
729
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
730
end
731
characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
732
733
734
735
736
characterhealth99922 = Instance.new("TextButton")
737
characterhealth99922.Parent = self
738
characterhealth99922.Name = "CharacterButton"
739
characterhealth99922.BackgroundTransparency = 0.5
740
characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
741
characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
742
characterhealth99922.Text = "[ Invisible ]"
743
characterhealth99922.BackgroundColor = BrickColor.new(1)
744
745
function clickyyyyyyyyyyyyyy()
746
747
stuff = me.Character:GetChildren()
748
for i = 1 , #stuff do
749
if stuff[i].className == "Part" then
750
stuff[i].Transparency = 1
751
end
752
if stuff[i].className == "Hat" then
753
d = stuff[i]:findFirstChild("Handle")
754
if d ~= nil then
755
d.Transparency = 1
756
end
757
end
758
end
759
end
760
characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
761
762
763
characterhealth999222 = Instance.new("TextButton")
764
characterhealth999222.Parent = self
765
characterhealth999222.Name = "CharacterButton"
766
characterhealth999222.BackgroundTransparency = 0.5
767
characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
768
characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
769
characterhealth999222.Text = "[ Visible ]"
770
characterhealth999222.BackgroundColor = BrickColor.new(1)
771
772
function clickyyyyyyyyyyyyyyy()
773
774
stuff = me.Character:GetChildren()
775
for i = 1 , #stuff do
776
if stuff[i].className == "Part" then
777
stuff[i].Transparency = 0
778
end
779
if stuff[i].className == "Hat" then
780
d = stuff[i]:findFirstChild("Handle")
781
if d ~= nil then
782
d.Transparency = 0
783
end
784
end
785
end
786
end
787
characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
788
789
790
791
chchharacteerhealthh96 = Instance.new("TextButton")
792
chchharacteerhealthh96.Parent = commands
793
chchharacteerhealthh96.Name = "CharacterButton"
794
chchharacteerhealthh96.BackgroundTransparency = 0.5
795
chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
796
chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
797
chchharacteerhealthh96.Text = "[ Stare Mode ]"
798
chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
799
800
function ccccccliiickk()
801
if Stare == false then
802
Stare = true
803
else
804
Stare = false
805
end
806
end
807
chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
808
809
810
811
chcharacteerhealthh96 = Instance.new("TextButton")
812
chcharacteerhealthh96.Parent = commands
813
chcharacteerhealthh96.Name = "CharacterButton"
814
chcharacteerhealthh96.BackgroundTransparency = 0.5
815
chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
816
chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
817
chcharacteerhealthh96.Text = "[ Swords ]"
818
chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
819
820
function ccccliiickk()
821
822
p = me.Character:findFirstChild("Swords")
823
if p ~= nil then
824
p:Remove()
825
end
826
p = me.Character:findFirstChild("Right Arm")
827
if p ~= nil then
828
p = Instance.new("Model")
829
p.Parent = me.Character
830
p.Name = "Swords"
831
d = Instance.new("Part")
832
d.Anchored = false
833
d.CanCollide = false
834
d.Parent = p
835
d.Size = Vector3.new(1, 1, 1)
836
d.Locked = true
837
d.TopSurface = "Smooth"
838
d.BottomSurface = "Smooth"
839
d.CFrame = me.Character.Torso.CFrame
840
d.BrickColor = BrickColor.new(26)
841
b = Instance.new("Weld")
842
b.Parent = me.Character:findFirstChild("Right Arm")
843
b.Part0 = me.Character:findFirstChild("Right Arm")
844
b.Part1 = d
845
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
846
f = Instance.new("SpecialMesh")
847
f.Parent = d
848
f.MeshType = "Brick"
849
f.Scale = Vector3.new(0.4, 1.5, 0.4)
850
dd = Instance.new("Part")
851
dd.Anchored = false
852
dd.Parent = p
853
dd.CanCollide = false
854
dd.Size = Vector3.new(1, 1, 1)
855
dd.Locked = true
856
dd.TopSurface = "Smooth"
857
dd.BottomSurface = "Smooth"
858
dd.CFrame = me.Character.Torso.CFrame
859
dd.BrickColor = BrickColor.new(26)
860
b = Instance.new("Weld")
861
b.Parent = d
862
b.Part0 = d
863
b.Part1 = dd
864
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
865
f = Instance.new("CylinderMesh")
866
f.Parent = dd
867
f.Scale = Vector3.new(0.85, 0.3, 0.85)
868
dd = Instance.new("Part")
869
dd.Anchored = false
870
dd.Parent = p
871
dd.CanCollide = false
872
dd.Size = Vector3.new(1, 4, 1)
873
dd.Locked = true
874
dd.TopSurface = "Smooth"
875
dd.BottomSurface = "Smooth"
876
dd.CFrame = me.Character.Torso.CFrame
877
dd.BrickColor = BrickColor.new(1)
878
b = Instance.new("Weld")
879
b.Parent = d
880
b.Part0 = d
881
b.Part1 = dd
882
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
883
f = Instance.new("SpecialMesh")
884
f.MeshType = "Brick"
885
f.Parent = dd
886
f.Scale = Vector3.new(0.25, 1, 0.35)
887
dd = Instance.new("Part")
888
dd.Anchored = false
889
dd.Parent = p
890
dd.Size = Vector3.new(1, 1, 1)
891
dd.Locked = true
892
dd.TopSurface = "Smooth"
893
dd.BottomSurface = "Smooth"
894
dd.CanCollide = false
895
dd.CFrame = me.Character.Torso.CFrame
896
dd.BrickColor = BrickColor.new(1)
897
b = Instance.new("Weld")
898
b.Parent = d
899
b.Part0 = d
900
b.Part1 = dd
901
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
902
f = Instance.new("SpecialMesh")
903
f.MeshType = "Wedge"
904
f.Parent = dd
905
f.Scale = Vector3.new(0.25, 1, 0.35)
906
end
907
908
things = p:GetChildren()
909
for i = 1 , #things do
910
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
911
function bleh(hit)
912
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
913
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
914
hit:BreakJoints()
915
end
916
end
917
end
918
things[i].Touched:connect(bleh)
919
end
920
end
921
922
p = me.Character:findFirstChild("Left Arm")
923
if p ~= nil then
924
p = Instance.new("Model")
925
p.Parent = me.Character
926
p.Name = "Swords"
927
d = Instance.new("Part")
928
d.Anchored = false
929
d.CanCollide = false
930
d.Parent = p
931
d.Size = Vector3.new(1, 1, 1)
932
d.Locked = true
933
d.TopSurface = "Smooth"
934
d.BottomSurface = "Smooth"
935
d.CFrame = me.Character.Torso.CFrame
936
d.BrickColor = BrickColor.new(26)
937
b = Instance.new("Weld")
938
b.Parent = me.Character:findFirstChild("Left Arm")
939
b.Part0 = me.Character:findFirstChild("Left Arm")
940
b.Part1 = d
941
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
942
f = Instance.new("SpecialMesh")
943
f.Parent = d
944
f.MeshType = "Brick"
945
f.Scale = Vector3.new(0.4, 1.5, 0.4)
946
dd = Instance.new("Part")
947
dd.Anchored = false
948
dd.Parent = p
949
dd.CanCollide = false
950
dd.Size = Vector3.new(1, 1, 1)
951
dd.Locked = true
952
dd.TopSurface = "Smooth"
953
dd.BottomSurface = "Smooth"
954
dd.CFrame = me.Character.Torso.CFrame
955
dd.BrickColor = BrickColor.new(26)
956
b = Instance.new("Weld")
957
b.Parent = d
958
b.Part0 = d
959
b.Part1 = dd
960
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
961
f = Instance.new("CylinderMesh")
962
f.Parent = dd
963
f.Scale = Vector3.new(0.85, 0.3, 0.85)
964
dd = Instance.new("Part")
965
dd.Anchored = false
966
dd.Parent = p
967
dd.CanCollide = false
968
dd.Size = Vector3.new(1, 4, 1)
969
dd.Locked = true
970
dd.TopSurface = "Smooth"
971
dd.BottomSurface = "Smooth"
972
dd.CFrame = me.Character.Torso.CFrame
973
dd.BrickColor = BrickColor.new(1)
974
b = Instance.new("Weld")
975
b.Parent = d
976
b.Part0 = d
977
b.Part1 = dd
978
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
979
f = Instance.new("SpecialMesh")
980
f.MeshType = "Brick"
981
f.Parent = dd
982
f.Scale = Vector3.new(0.25, 1, 0.35)
983
dd = Instance.new("Part")
984
dd.Anchored = false
985
dd.Parent = p
986
dd.Size = Vector3.new(1, 1, 1)
987
dd.Locked = true
988
dd.TopSurface = "Smooth"
989
dd.BottomSurface = "Smooth"
990
dd.CanCollide = false
991
dd.CFrame = me.Character.Torso.CFrame
992
dd.BrickColor = BrickColor.new(1)
993
b = Instance.new("Weld")
994
b.Parent = d
995
b.Part0 = d
996
b.Part1 = dd
997
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
998
f = Instance.new("SpecialMesh")
999
f.MeshType = "Wedge"
1000
f.Parent = dd
1001
f.Scale = Vector3.new(0.25, 1, 0.35)
1002
end
1003
1004
things = p:GetChildren()
1005
for i = 1 , #things do
1006
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1007
function bleh(hit)
1008
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1009
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1010
hit:BreakJoints()
1011
end
1012
end
1013
end
1014
things[i].Touched:connect(bleh)
1015
end
1016
end
1017
1018
p = me.Character:findFirstChild("Head")
1019
if p ~= nil then
1020
p = Instance.new("Model")
1021
p.Parent = me.Character
1022
p.Name = "Swords"
1023
d = Instance.new("Part")
1024
d.Anchored = false
1025
d.CanCollide = false
1026
d.Parent = p
1027
d.Size = Vector3.new(1, 1, 1)
1028
d.Locked = true
1029
d.TopSurface = "Smooth"
1030
d.BottomSurface = "Smooth"
1031
d.CFrame = me.Character.Torso.CFrame
1032
d.BrickColor = BrickColor.new(26)
1033
b = Instance.new("Weld")
1034
b.Parent = me.Character:findFirstChild("Head")
1035
b.Part0 = me.Character:findFirstChild("Head")
1036
b.Part1 = d
1037
b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
1038
f = Instance.new("SpecialMesh")
1039
f.Parent = d
1040
f.MeshType = "Brick"
1041
f.Scale = Vector3.new(0.4, 1.5, 0.4)
1042
dd = Instance.new("Part")
1043
dd.Anchored = false
1044
dd.Parent = p
1045
dd.CanCollide = false
1046
dd.Size = Vector3.new(1, 1, 1)
1047
dd.Locked = true
1048
dd.TopSurface = "Smooth"
1049
dd.BottomSurface = "Smooth"
1050
dd.CFrame = me.Character.Torso.CFrame
1051
dd.BrickColor = BrickColor.new(26)
1052
b = Instance.new("Weld")
1053
b.Parent = d
1054
b.Part0 = d
1055
b.Part1 = dd
1056
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1057
f = Instance.new("CylinderMesh")
1058
f.Parent = dd
1059
f.Scale = Vector3.new(0.85, 0.3, 0.85)
1060
dd = Instance.new("Part")
1061
dd.Anchored = false
1062
dd.Parent = p
1063
dd.CanCollide = false
1064
dd.Size = Vector3.new(1, 4, 1)
1065
dd.Locked = true
1066
dd.TopSurface = "Smooth"
1067
dd.BottomSurface = "Smooth"
1068
dd.CFrame = me.Character.Torso.CFrame
1069
dd.BrickColor = BrickColor.new(1)
1070
b = Instance.new("Weld")
1071
b.Parent = d
1072
b.Part0 = d
1073
b.Part1 = dd
1074
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1075
f = Instance.new("SpecialMesh")
1076
f.MeshType = "Brick"
1077
f.Parent = dd
1078
f.Scale = Vector3.new(0.25, 1, 0.35)
1079
dd = Instance.new("Part")
1080
dd.Anchored = false
1081
dd.Parent = p
1082
dd.Size = Vector3.new(1, 1, 1)
1083
dd.Locked = true
1084
dd.TopSurface = "Smooth"
1085
dd.BottomSurface = "Smooth"
1086
dd.CanCollide = false
1087
dd.CFrame = me.Character.Torso.CFrame
1088
dd.BrickColor = BrickColor.new(1)
1089
b = Instance.new("Weld")
1090
b.Parent = d
1091
b.Part0 = d
1092
b.Part1 = dd
1093
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1094
f = Instance.new("SpecialMesh")
1095
f.MeshType = "Wedge"
1096
f.Parent = dd
1097
f.Scale = Vector3.new(0.25, 1, 0.35)
1098
end
1099
1100
things = p:GetChildren()
1101
for i = 1 , #things do
1102
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1103
function bleh(hit)
1104
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1105
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1106
hit:BreakJoints()
1107
end
1108
end
1109
end
1110
things[i].Touched:connect(bleh)
1111
end
1112
end
1113
1114
wait(0.5)
1115
me.Character:MoveTo(me.Character.Torso.Position)
1116
end
1117
chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
characteerhealthh96 = Instance.new("TextButton")
1129
characteerhealthh96.Parent = commands
1130
characteerhealthh96.Name = "CharacterButton"
1131
characteerhealthh96.BackgroundTransparency = 0.5
1132
characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
1133
characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1134
characteerhealthh96.Text = "[ Sounds ]"
1135
characteerhealthh96.BackgroundColor = BrickColor.new(1)
1136
1137
ligghtingg = Instance.new("TextButton")
1138
ligghtingg.Parent = commands
1139
ligghtingg.Name = "CharacterButton"
1140
ligghtingg.Position = UDim2.new(11, 0, 0, 0)
1141
ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
1142
ligghtingg.BackgroundTransparency = 1
1143
ligghtingg.BackgroundColor = BrickColor.new(1)
1144
ligghtingg.Visible = false
1145
ligghtingg.Text = ""
1146
1147
openedddd3 = true
1148
function ccliiickk()
1149
if openedddd3 == true then
1150
ligghtingg.Visible = false
1151
openedddd3 = false
1152
else
1153
ligghtingg.Visible = true
1154
openedddd3 = true
1155
end
1156
end
1157
characteerhealthh96.MouseButton1Click:connect(ccliiickk)
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
characterhhealthh97 = Instance.new("TextButton")
1171
characterhhealthh97.Parent = ligghtingg
1172
characterhhealthh97.Name = "CharacterButton"
1173
characterhhealthh97.BackgroundTransparency = 0.5
1174
characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
1175
characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1176
characterhhealthh97.Text = "[ None ]"
1177
characterhhealthh97.BackgroundColor = BrickColor.new(1)
1178
1179
function hlickyy()
1180
Sound = "None"
1181
1182
stuff = game.Workspace:GetChildren()
1183
for i = 1 , #stuff do
1184
if stuff[i].className == "Sound" then
1185
stuff[i]:stop()
1186
stuff[i]:Remove()
1187
end
1188
end
1189
1190
d = ligghtingg:GetChildren()
1191
for i = 1 , #d do
1192
if d[i].Name == "CharacterButton" then
1193
if d[i].Text == "[ "..Sound.." ]" then
1194
d[i].BackgroundColor = BrickColor.new(24)
1195
end
1196
end
1197
end
1198
s = ligghtingg:GetChildren()
1199
for i = 1 , #s do
1200
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1201
s[i].BackgroundColor = BrickColor.new(1)
1202
end
1203
end
1204
1205
1206
1207
1208
end
1209
characterhhealthh97.MouseButton1Click:connect(hlickyy)
1210
1211
1212
1213
1214
1215
1216
characterhhhealthh97 = Instance.new("TextButton")
1217
characterhhhealthh97.Parent = ligghtingg
1218
characterhhhealthh97.Name = "CharacterButton"
1219
characterhhhealthh97.BackgroundTransparency = 0.5
1220
characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
1221
characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1222
characterhhhealthh97.Text = "[ Rickroll ]"
1223
characterhhhealthh97.BackgroundColor = BrickColor.new(1)
1224
1225
function hhlickyy()
1226
Sound = "Rickroll"
1227
1228
stuff = game.Workspace:GetChildren()
1229
for i = 1 , #stuff do
1230
if stuff[i].className == "Sound" then
1231
stuff[i]:stop()
1232
stuff[i]:Remove()
1233
end
1234
end
1235
1236
p = Instance.new("Sound")
1237
p.Parent = game.Workspace
1238
p.Name = "BGMusic"
1239
p.Pitch = 1
1240
p.Looped = true
1241
p.SoundId = "http://www.roblox.com/asset?id=2027611"
1242
p.Volume = 1
1243
p:play()
1244
1245
d = ligghtingg:GetChildren()
1246
for i = 1 , #d do
1247
if d[i].Name == "CharacterButton" then
1248
if d[i].Text == "[ "..Sound.." ]" then
1249
d[i].BackgroundColor = BrickColor.new(24)
1250
end
1251
end
1252
end
1253
s = ligghtingg:GetChildren()
1254
for i = 1 , #s do
1255
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1256
s[i].BackgroundColor = BrickColor.new(1)
1257
end
1258
end
1259
1260
1261
1262
1263
end
1264
characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
1265
1266
1267
1268
1269
1270
1271
1272
characterhhhhealthh97 = Instance.new("TextButton")
1273
characterhhhhealthh97.Parent = ligghtingg
1274
characterhhhhealthh97.Name = "CharacterButton"
1275
characterhhhhealthh97.BackgroundTransparency = 0.5
1276
characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
1277
characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1278
characterhhhhealthh97.Text = "[ One Winged Angel ]"
1279
characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
1280
1281
function hhhlickyy()
1282
Sound = "One Winged Angel"
1283
1284
stuff = game.Workspace:GetChildren()
1285
for i = 1 , #stuff do
1286
if stuff[i].className == "Sound" then
1287
stuff[i]:stop()
1288
stuff[i]:Remove()
1289
end
1290
end
1291
1292
p = Instance.new("Sound")
1293
p.Parent = game.Workspace
1294
p.Name = "BGMusic"
1295
p.Pitch = 1
1296
p.Looped = true
1297
p.SoundId = "http://www.roblox.com/asset?id=1372260"
1298
p.Volume = 1
1299
p:play()
1300
1301
d = ligghtingg:GetChildren()
1302
for i = 1 , #d do
1303
if d[i].Name == "CharacterButton" then
1304
if d[i].Text == "[ "..Sound.." ]" then
1305
d[i].BackgroundColor = BrickColor.new(24)
1306
end
1307
end
1308
end
1309
s = ligghtingg:GetChildren()
1310
for i = 1 , #s do
1311
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1312
s[i].BackgroundColor = BrickColor.new(1)
1313
end
1314
end
1315
1316
1317
1318
1319
end
1320
characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
characterhhhhhealthh97 = Instance.new("TextButton")
1332
characterhhhhhealthh97.Parent = ligghtingg
1333
characterhhhhhealthh97.Name = "CharacterButton"
1334
characterhhhhhealthh97.BackgroundTransparency = 0.5
1335
characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
1336
characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1337
characterhhhhhealthh97.Text = "[ Pokemon ]"
1338
characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1339
1340
function hhhhlickyy()
1341
Sound = "Pokemon"
1342
1343
stuff = game.Workspace:GetChildren()
1344
for i = 1 , #stuff do
1345
if stuff[i].className == "Sound" then
1346
stuff[i]:stop()
1347
stuff[i]:Remove()
1348
end
1349
end
1350
1351
p = Instance.new("Sound")
1352
p.Parent = game.Workspace
1353
p.Name = "BGMusic"
1354
p.Pitch = 1
1355
p.Looped = true
1356
p.SoundId = "http://www.roblox.com/asset?id=1372261"
1357
p.Volume = 1
1358
p:play()
1359
1360
d = ligghtingg:GetChildren()
1361
for i = 1 , #d do
1362
if d[i].Name == "CharacterButton" then
1363
if d[i].Text == "[ "..Sound.." ]" then
1364
d[i].BackgroundColor = BrickColor.new(24)
1365
end
1366
end
1367
end
1368
s = ligghtingg:GetChildren()
1369
for i = 1 , #s do
1370
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1371
s[i].BackgroundColor = BrickColor.new(1)
1372
end
1373
end
1374
1375
1376
1377
1378
end
1379
characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
characterhhhhhhealthh97 = Instance.new("TextButton")
1390
characterhhhhhhealthh97.Parent = ligghtingg
1391
characterhhhhhhealthh97.Name = "CharacterButton"
1392
characterhhhhhhealthh97.BackgroundTransparency = 0.5
1393
characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
1394
characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1395
characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
1396
characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1397
1398
function hhhhhlickyy()
1399
Sound = "Fire Emblem"
1400
1401
stuff = game.Workspace:GetChildren()
1402
for i = 1 , #stuff do
1403
if stuff[i].className == "Sound" then
1404
stuff[i]:stop()
1405
stuff[i]:Remove()
1406
end
1407
end
1408
1409
p = Instance.new("Sound")
1410
p.Parent = game.Workspace
1411
p.Name = "BGMusic"
1412
p.Pitch = 1
1413
p.Looped = true
1414
p.SoundId = "http://www.roblox.com/asset?id=1372259"
1415
p.Volume = 1
1416
p:play()
1417
1418
d = ligghtingg:GetChildren()
1419
for i = 1 , #d do
1420
if d[i].Name == "CharacterButton" then
1421
if d[i].Text == "[ "..Sound.." ]" then
1422
d[i].BackgroundColor = BrickColor.new(24)
1423
end
1424
end
1425
end
1426
s = ligghtingg:GetChildren()
1427
for i = 1 , #s do
1428
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1429
s[i].BackgroundColor = BrickColor.new(1)
1430
end
1431
end
1432
1433
1434
1435
1436
end
1437
characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
1438
1439
1440
1441
1442
1443
1444
1445
1446
characterhhhhhhhealthh97 = Instance.new("TextButton")
1447
characterhhhhhhhealthh97.Parent = ligghtingg
1448
characterhhhhhhhealthh97.Name = "CharacterButton"
1449
characterhhhhhhhealthh97.BackgroundTransparency = 0.5
1450
characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
1451
characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1452
characterhhhhhhhealthh97.Text = "[ Starfox ]"
1453
characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1454
1455
function hhhhhhlickyy()
1456
Sound = "Starfox"
1457
1458
stuff = game.Workspace:GetChildren()
1459
for i = 1 , #stuff do
1460
if stuff[i].className == "Sound" then
1461
stuff[i]:stop()
1462
stuff[i]:Remove()
1463
end
1464
end
1465
1466
p = Instance.new("Sound")
1467
p.Parent = game.Workspace
1468
p.Name = "BGMusic"
1469
p.Pitch = 1
1470
p.Looped = true
1471
p.SoundId = "http://www.roblox.com/asset?id=1372262"
1472
p.Volume = 1
1473
p:play()
1474
1475
d = ligghtingg:GetChildren()
1476
for i = 1 , #d do
1477
if d[i].Name == "CharacterButton" then
1478
if d[i].Text == "[ "..Sound.." ]" then
1479
d[i].BackgroundColor = BrickColor.new(24)
1480
end
1481
end
1482
end
1483
s = ligghtingg:GetChildren()
1484
for i = 1 , #s do
1485
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1486
s[i].BackgroundColor = BrickColor.new(1)
1487
end
1488
end
1489
1490
1491
1492
1493
end
1494
characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
1495
1496
1497
1498
1499
1500
1501
1502
characterhhhhhhhhealthh97 = Instance.new("TextButton")
1503
characterhhhhhhhhealthh97.Parent = ligghtingg
1504
characterhhhhhhhhealthh97.Name = "CharacterButton"
1505
characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
1506
characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
1507
characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1508
characterhhhhhhhhealthh97.Text = "[ Halo ]"
1509
characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1510
1511
function hhhhhhhlickyy()
1512
Sound = "Halo"
1513
1514
stuff = game.Workspace:GetChildren()
1515
for i = 1 , #stuff do
1516
if stuff[i].className == "Sound" then
1517
stuff[i]:stop()
1518
stuff[i]:Remove()
1519
end
1520
end
1521
1522
p = Instance.new("Sound")
1523
p.Parent = game.Workspace
1524
p.Name = "BGMusic"
1525
p.Pitch = 1
1526
p.Looped = true
1527
p.SoundId = "http://www.roblox.com/asset?id=1034065"
1528
p.Volume = 1
1529
p:play()
1530
1531
d = ligghtingg:GetChildren()
1532
for i = 1 , #d do
1533
if d[i].Name == "CharacterButton" then
1534
if d[i].Text == "[ "..Sound.." ]" then
1535
d[i].BackgroundColor = BrickColor.new(24)
1536
end
1537
end
1538
end
1539
s = ligghtingg:GetChildren()
1540
for i = 1 , #s do
1541
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1542
s[i].BackgroundColor = BrickColor.new(1)
1543
end
1544
end
1545
1546
1547
1548
1549
end
1550
characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
1551
1552
1553
1554
1555
1556
1557
1558
characterhhhhhhhhhealthh97 = Instance.new("TextButton")
1559
characterhhhhhhhhhealthh97.Parent = ligghtingg
1560
characterhhhhhhhhhealthh97.Name = "CharacterButton"
1561
characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1562
characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
1563
characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1564
characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
1565
characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1566
1567
function hhhhhhhhlickyy()
1568
Sound = "Caramelldansen"
1569
1570
stuff = game.Workspace:GetChildren()
1571
for i = 1 , #stuff do
1572
if stuff[i].className == "Sound" then
1573
stuff[i]:stop()
1574
stuff[i]:Remove()
1575
end
1576
end
1577
1578
p = Instance.new("Sound")
1579
p.Parent = game.Workspace
1580
p.Name = "BGMusic"
1581
p.Pitch = 1
1582
p.Looped = true
1583
p.SoundId = "http://www.roblox.com/asset?id=2303479"
1584
p.Volume = 1
1585
p:play()
1586
1587
d = ligghtingg:GetChildren()
1588
for i = 1 , #d do
1589
if d[i].Name == "CharacterButton" then
1590
if d[i].Text == "[ "..Sound.." ]" then
1591
d[i].BackgroundColor = BrickColor.new(24)
1592
end
1593
end
1594
end
1595
s = ligghtingg:GetChildren()
1596
for i = 1 , #s do
1597
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1598
s[i].BackgroundColor = BrickColor.new(1)
1599
end
1600
end
1601
1602
1603
1604
1605
end
1606
characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
1607
1608
1609
1610
1611
characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
1612
characterhhhhhhhhhhealthh97.Parent = ligghtingg
1613
characterhhhhhhhhhhealthh97.Name = "CharacterButton"
1614
characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1615
characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
1616
characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1617
characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
1618
characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1619
1620
function hhhhhhhhhlickyy()
1621
Sound = "Japanese Music"
1622
1623
stuff = game.Workspace:GetChildren()
1624
for i = 1 , #stuff do
1625
if stuff[i].className == "Sound" then
1626
stuff[i]:stop()
1627
stuff[i]:Remove()
1628
end
1629
end
1630
1631
p = Instance.new("Sound")
1632
p.Parent = game.Workspace
1633
p.Name = "BGMusic"
1634
p.Pitch = 1
1635
p.Looped = true
1636
p.SoundId = "http://www.roblox.com/asset?id=5985787"
1637
p.Volume = 1
1638
p:play()
1639
1640
d = ligghtingg:GetChildren()
1641
for i = 1 , #d do
1642
if d[i].Name == "CharacterButton" then
1643
if d[i].Text == "[ "..Sound.." ]" then
1644
d[i].BackgroundColor = BrickColor.new(24)
1645
end
1646
end
1647
end
1648
s = ligghtingg:GetChildren()
1649
for i = 1 , #s do
1650
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1651
s[i].BackgroundColor = BrickColor.new(1)
1652
end
1653
end
1654
1655
1656
1657
1658
end
1659
characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
1660
1661
1662
1663
1664
1665
1666
1667
chaaracterhealthh97 = Instance.new("TextLabel")
1668
chaaracterhealthh97.Parent = lightingg
1669
chaaracterhealthh97.Name = "CharacterButton"
1670
chaaracterhealthh97.BackgroundTransparency = 0.5
1671
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1672
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1673
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1674
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
characterhealthh96 = Instance.new("TextButton")
1686
characterhealthh96.Parent = commands
1687
characterhealthh96.Name = "CharacterButton"
1688
characterhealthh96.BackgroundTransparency = 0.5
1689
characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
1690
characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1691
characterhealthh96.Text = "[ Eyeball Modes ]"
1692
characterhealthh96.BackgroundColor = BrickColor.new(1)
1693
1694
lightingg = Instance.new("TextButton")
1695
lightingg.Parent = commands
1696
lightingg.Name = "CharacterButton"
1697
lightingg.Position = UDim2.new(11, 0, 0, 0)
1698
lightingg.Size = UDim2.new(10, 0, 0.1, 0)
1699
lightingg.BackgroundTransparency = 1
1700
lightingg.BackgroundColor = BrickColor.new(1)
1701
lightingg.Visible = false
1702
lightingg.Text = ""
1703
1704
openeddd3 = true
1705
function cclickk()
1706
if openeddd3 == true then
1707
lightingg.Visible = false
1708
openeddd3 = false
1709
else
1710
lightingg.Visible = true
1711
openeddd3 = true
1712
end
1713
end
1714
characterhealthh96.MouseButton1Click:connect(cclickk)
1715
1716
1717
1718
1719
1720
1721
chaaracterhealthh97 = Instance.new("TextLabel")
1722
chaaracterhealthh97.Parent = lightingg
1723
chaaracterhealthh97.Name = "CharacterButton"
1724
chaaracterhealthh97.BackgroundTransparency = 0.5
1725
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1726
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1727
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1728
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
characterhealthh97 = Instance.new("TextButton")
1742
characterhealthh97.Parent = lightingg
1743
characterhealthh97.Name = "CharacterButton"
1744
characterhealthh97.BackgroundTransparency = 0.5
1745
characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
1746
characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
1747
characterhealthh97.Text = "[ None ]"
1748
characterhealthh97.BackgroundColor = BrickColor.new(1)
1749
1750
function cclickyy()
1751
mode = "None"
1752
1753
1754
1755
d = lightingg:GetChildren()
1756
for i = 1 , #d do
1757
if d[i].Name == "CharacterButton" then
1758
if d[i].Text == "[ "..mode.." ]" then
1759
d[i].BackgroundColor = BrickColor.new(24)
1760
end
1761
end
1762
end
1763
s = lightingg:GetChildren()
1764
for i = 1 , #s do
1765
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1766
s[i].BackgroundColor = BrickColor.new(1)
1767
end
1768
end
1769
1770
1771
1772
1773
end
1774
characterhealthh97.MouseButton1Click:connect(cclickyy)
1775
1776
1777
characterhealthhh97 = Instance.new("TextButton")
1778
characterhealthhh97.Parent = lightingg
1779
characterhealthhh97.Name = "CharacterButton"
1780
characterhealthhh97.BackgroundTransparency = 0.5
1781
characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
1782
characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
1783
characterhealthhh97.Text = "[ Heal ]"
1784
characterhealthhh97.BackgroundColor = BrickColor.new(1)
1785
1786
function ccclickyy()
1787
mode = "Heal"
1788
d = lightingg:GetChildren()
1789
for i = 1 , #d do
1790
if d[i].Name == "CharacterButton" then
1791
if d[i].Text == "[ "..mode.." ]" then
1792
d[i].BackgroundColor = BrickColor.new(24)
1793
end
1794
end
1795
end
1796
s = lightingg:GetChildren()
1797
for i = 1 , #s do
1798
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1799
s[i].BackgroundColor = BrickColor.new(1)
1800
end
1801
end
1802
end
1803
characterhealthhh97.MouseButton1Click:connect(ccclickyy)
1804
1805
characterhealthhhh97 = Instance.new("TextButton")
1806
characterhealthhhh97.Parent = lightingg
1807
characterhealthhhh97.Name = "CharacterButton"
1808
characterhealthhhh97.BackgroundTransparency = 0.5
1809
characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
1810
characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
1811
characterhealthhhh97.Text = "[ Damage ]"
1812
characterhealthhhh97.BackgroundColor = BrickColor.new(1)
1813
1814
function cccclickyy()
1815
mode = "Damage"
1816
d = lightingg:GetChildren()
1817
for i = 1 , #d do
1818
if d[i].Name == "CharacterButton" then
1819
if d[i].Text == "[ "..mode.." ]" then
1820
d[i].BackgroundColor = BrickColor.new(24)
1821
end
1822
end
1823
end
1824
s = lightingg:GetChildren()
1825
for i = 1 , #s do
1826
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1827
s[i].BackgroundColor = BrickColor.new(1)
1828
end
1829
end
1830
end
1831
characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
1832
1833
characterhealthhhhh97 = Instance.new("TextButton")
1834
characterhealthhhhh97.Parent = lightingg
1835
characterhealthhhhh97.Name = "CharacterButton"
1836
characterhealthhhhh97.BackgroundTransparency = 0.5
1837
characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
1838
characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
1839
characterhealthhhhh97.Text = "[ Freeze ]"
1840
characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
1841
1842
function ccccclickyy()
1843
mode = "Freeze"
1844
d = lightingg:GetChildren()
1845
for i = 1 , #d do
1846
if d[i].Name == "CharacterButton" then
1847
if d[i].Text == "[ "..mode.." ]" then
1848
d[i].BackgroundColor = BrickColor.new(24)
1849
end
1850
end
1851
end
1852
s = lightingg:GetChildren()
1853
for i = 1 , #s do
1854
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1855
s[i].BackgroundColor = BrickColor.new(1)
1856
end
1857
end
1858
end
1859
characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
1860
1861
1862
characterhealthhhhhh97 = Instance.new("TextButton")
1863
characterhealthhhhhh97.Parent = lightingg
1864
characterhealthhhhhh97.Name = "CharacterButton"
1865
characterhealthhhhhh97.BackgroundTransparency = 0.5
1866
characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
1867
characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1868
characterhealthhhhhh97.Text = "[ Thaw ]"
1869
characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
1870
1871
function cccccclickyy()
1872
mode = "Thaw"
1873
d = lightingg:GetChildren()
1874
for i = 1 , #d do
1875
if d[i].Name == "CharacterButton" then
1876
if d[i].Text == "[ "..mode.." ]" then
1877
d[i].BackgroundColor = BrickColor.new(24)
1878
end
1879
end
1880
end
1881
s = lightingg:GetChildren()
1882
for i = 1 , #s do
1883
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1884
s[i].BackgroundColor = BrickColor.new(1)
1885
end
1886
end
1887
end
1888
characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
1889
1890
1891
1892
characterhealthhhhhhh97 = Instance.new("TextButton")
1893
characterhealthhhhhhh97.Parent = lightingg
1894
characterhealthhhhhhh97.Name = "CharacterButton"
1895
characterhealthhhhhhh97.BackgroundTransparency = 0.5
1896
characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
1897
characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1898
characterhealthhhhhhh97.Text = "[ Delete ]"
1899
characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
1900
1901
function ccccccclickyy()
1902
mode = "Delete"
1903
d = lightingg:GetChildren()
1904
for i = 1 , #d do
1905
if d[i].Name == "CharacterButton" then
1906
if d[i].Text == "[ "..mode.." ]" then
1907
d[i].BackgroundColor = BrickColor.new(24)
1908
end
1909
end
1910
end
1911
s = lightingg:GetChildren()
1912
for i = 1 , #s do
1913
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1914
s[i].BackgroundColor = BrickColor.new(1)
1915
end
1916
end
1917
end
1918
characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
1919
1920
1921
1922
1923
characterhealthhhhhhhh97 = Instance.new("TextButton")
1924
characterhealthhhhhhhh97.Parent = lightingg
1925
characterhealthhhhhhhh97.Name = "CharacterButton"
1926
characterhealthhhhhhhh97.BackgroundTransparency = 0.5
1927
characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
1928
characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1929
characterhealthhhhhhhh97.Text = "[ Kick ]"
1930
characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
1931
1932
function cccccccclickyy()
1933
mode = "Kick"
1934
d = lightingg:GetChildren()
1935
for i = 1 , #d do
1936
if d[i].Name == "CharacterButton" then
1937
if d[i].Text == "[ "..mode.." ]" then
1938
d[i].BackgroundColor = BrickColor.new(24)
1939
end
1940
end
1941
end
1942
s = lightingg:GetChildren()
1943
for i = 1 , #s do
1944
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1945
s[i].BackgroundColor = BrickColor.new(1)
1946
end
1947
end
1948
end
1949
characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
1950
1951
1952
1953
1954
characterhealthhhhhhhhh97 = Instance.new("TextButton")
1955
characterhealthhhhhhhhh97.Parent = lightingg
1956
characterhealthhhhhhhhh97.Name = "CharacterButton"
1957
characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
1958
characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
1959
characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1960
characterhealthhhhhhhhh97.Text = "[ Explosion ]"
1961
characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1962
1963
function ccccccccclickyy()
1964
mode = "Explosion"
1965
d = lightingg:GetChildren()
1966
for i = 1 , #d do
1967
if d[i].Name == "CharacterButton" then
1968
if d[i].Text == "[ "..mode.." ]" then
1969
d[i].BackgroundColor = BrickColor.new(24)
1970
end
1971
end
1972
end
1973
s = lightingg:GetChildren()
1974
for i = 1 , #s do
1975
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1976
s[i].BackgroundColor = BrickColor.new(1)
1977
end
1978
end
1979
end
1980
characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
1981
1982
1983
1984
characterhealthhhhhhhhhh97 = Instance.new("TextButton")
1985
characterhealthhhhhhhhhh97.Parent = lightingg
1986
characterhealthhhhhhhhhh97.Name = "CharacterButton"
1987
characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
1988
characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
1989
characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1990
characterhealthhhhhhhhhh97.Text = "[ Spy ]"
1991
characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1992
1993
function cccccccccclickyy()
1994
mode = "Spy"
1995
d = lightingg:GetChildren()
1996
for i = 1 , #d do
1997
if d[i].Name == "CharacterButton" then
1998
if d[i].Text == "[ "..mode.." ]" then
1999
d[i].BackgroundColor = BrickColor.new(24)
2000
end
2001
end
2002
end
2003
s = lightingg:GetChildren()
2004
for i = 1 , #s do
2005
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2006
s[i].BackgroundColor = BrickColor.new(1)
2007
end
2008
end
2009
end
2010
characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
2011
2012
2013
characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
2014
characterhealthhhhhhhhhhh97.Parent = lightingg
2015
characterhealthhhhhhhhhhh97.Name = "CharacterButton"
2016
characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
2017
characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
2018
characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2019
characterhealthhhhhhhhhhh97.Text = "[ Break ]"
2020
characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2021
2022
function ccccccccccclickyy()
2023
mode = "Break"
2024
d = lightingg:GetChildren()
2025
for i = 1 , #d do
2026
if d[i].Name == "CharacterButton" then
2027
if d[i].Text == "[ "..mode.." ]" then
2028
d[i].BackgroundColor = BrickColor.new(24)
2029
end
2030
end
2031
end
2032
s = lightingg:GetChildren()
2033
for i = 1 , #s do
2034
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2035
s[i].BackgroundColor = BrickColor.new(1)
2036
end
2037
end
2038
end
2039
characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
2040
2041
2042
2043
2044
characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
2045
characterhealthhhhhhhhhhhh97.Parent = lightingg
2046
characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
2047
characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
2048
characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
2049
characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2050
characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
2051
characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2052
2053
function cccccccccccclickyy()
2054
mode = "Fly"
2055
d = lightingg:GetChildren()
2056
for i = 1 , #d do
2057
if d[i].Name == "CharacterButton" then
2058
if d[i].Text == "[ "..mode.." ]" then
2059
d[i].BackgroundColor = BrickColor.new(24)
2060
end
2061
end
2062
end
2063
s = lightingg:GetChildren()
2064
for i = 1 , #s do
2065
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2066
s[i].BackgroundColor = BrickColor.new(1)
2067
end
2068
end
2069
end
2070
characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
2071
2072
2073
characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
2074
characterhealthhhhhhhhhhhhh97.Parent = lightingg
2075
characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
2076
characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2077
characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
2078
characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2079
characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
2080
characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2081
2082
function ccccccccccccclickyy()
2083
mode = "Trip"
2084
d = lightingg:GetChildren()
2085
for i = 1 , #d do
2086
if d[i].Name == "CharacterButton" then
2087
if d[i].Text == "[ "..mode.." ]" then
2088
d[i].BackgroundColor = BrickColor.new(24)
2089
end
2090
end
2091
end
2092
s = lightingg:GetChildren()
2093
for i = 1 , #s do
2094
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2095
s[i].BackgroundColor = BrickColor.new(1)
2096
end
2097
end
2098
end
2099
characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
2100
2101
2102
2103
2104
2105
characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
2106
characterhealthhhhhhhhhhhhhh97.Parent = lightingg
2107
characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
2108
characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2109
characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
2110
characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2111
characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
2112
characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2113
2114
function cccccccccccccclickyy()
2115
mode = "Fling"
2116
d = lightingg:GetChildren()
2117
for i = 1 , #d do
2118
if d[i].Name == "CharacterButton" then
2119
if d[i].Text == "[ "..mode.." ]" then
2120
d[i].BackgroundColor = BrickColor.new(24)
2121
end
2122
end
2123
end
2124
s = lightingg:GetChildren()
2125
for i = 1 , #s do
2126
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2127
s[i].BackgroundColor = BrickColor.new(1)
2128
end
2129
end
2130
end
2131
characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
2132
2133
2134
2135
characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2136
characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
2137
characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
2138
characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2139
characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
2140
characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2141
characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
2142
characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2143
2144
function ccccccccccccccclickyy()
2145
mode = "ForceField"
2146
d = lightingg:GetChildren()
2147
for i = 1 , #d do
2148
if d[i].Name == "CharacterButton" then
2149
if d[i].Text == "[ "..mode.." ]" then
2150
d[i].BackgroundColor = BrickColor.new(24)
2151
end
2152
end
2153
end
2154
s = lightingg:GetChildren()
2155
for i = 1 , #s do
2156
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2157
s[i].BackgroundColor = BrickColor.new(1)
2158
end
2159
end
2160
end
2161
characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
2162
2163
2164
2165
2166
characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2167
characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
2168
characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2169
characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2170
characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
2171
characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2172
characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
2173
characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2174
2175
function cccccccccccccccclickyy()
2176
mode = "UnForceField"
2177
d = lightingg:GetChildren()
2178
for i = 1 , #d do
2179
if d[i].Name == "CharacterButton" then
2180
if d[i].Text == "[ "..mode.." ]" then
2181
d[i].BackgroundColor = BrickColor.new(24)
2182
end
2183
end
2184
end
2185
s = lightingg:GetChildren()
2186
for i = 1 , #s do
2187
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2188
s[i].BackgroundColor = BrickColor.new(1)
2189
end
2190
end
2191
end
2192
characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
2193
2194
2195
2196
2197
characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2198
characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
2199
characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2200
characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2201
characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
2202
characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2203
characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
2204
characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2205
2206
function ccccccccccccccccclickyy()
2207
mode = "NilGrav"
2208
d = lightingg:GetChildren()
2209
for i = 1 , #d do
2210
if d[i].Name == "CharacterButton" then
2211
if d[i].Text == "[ "..mode.." ]" then
2212
d[i].BackgroundColor = BrickColor.new(24)
2213
end
2214
end
2215
end
2216
s = lightingg:GetChildren()
2217
for i = 1 , #s do
2218
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2219
s[i].BackgroundColor = BrickColor.new(1)
2220
end
2221
end
2222
end
2223
characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
2224
2225
2226
2227
characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2228
characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
2229
characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2230
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2231
characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
2232
characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2233
characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
2234
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2235
2236
function cccccccccccccccccclickyy()
2237
mode = "UnNilGrav"
2238
d = lightingg:GetChildren()
2239
for i = 1 , #d do
2240
if d[i].Name == "CharacterButton" then
2241
if d[i].Text == "[ "..mode.." ]" then
2242
d[i].BackgroundColor = BrickColor.new(24)
2243
end
2244
end
2245
end
2246
s = lightingg:GetChildren()
2247
for i = 1 , #s do
2248
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2249
s[i].BackgroundColor = BrickColor.new(1)
2250
end
2251
end
2252
end
2253
characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
2254
2255
2256
2257
2258
2259
2260
characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2261
characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2262
characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2263
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2264
characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
2265
characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2266
characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
2267
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2268
2269
function ccccccccccccccccccclickyy()
2270
mode = "Invisible"
2271
d = lightingg:GetChildren()
2272
for i = 1 , #d do
2273
if d[i].Name == "CharacterButton" then
2274
if d[i].Text == "[ "..mode.." ]" then
2275
d[i].BackgroundColor = BrickColor.new(24)
2276
end
2277
end
2278
end
2279
s = lightingg:GetChildren()
2280
for i = 1 , #s do
2281
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2282
s[i].BackgroundColor = BrickColor.new(1)
2283
end
2284
end
2285
end
2286
characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
2287
2288
2289
2290
2291
2292
characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2293
characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2294
characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2295
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2296
characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
2297
characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2298
characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
2299
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2300
2301
function cccccccccccccccccccclickyy()
2302
mode = "Visible"
2303
d = lightingg:GetChildren()
2304
for i = 1 , #d do
2305
if d[i].Name == "CharacterButton" then
2306
if d[i].Text == "[ "..mode.." ]" then
2307
d[i].BackgroundColor = BrickColor.new(24)
2308
end
2309
end
2310
end
2311
s = lightingg:GetChildren()
2312
for i = 1 , #s do
2313
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2314
s[i].BackgroundColor = BrickColor.new(1)
2315
end
2316
end
2317
end
2318
characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
2319
2320
2321
characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2322
characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2323
characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2324
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2325
characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
2326
characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2327
characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
2328
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2329
2330
function ccccccccccccccccccccclickyy()
2331
mode = "Shield"
2332
d = lightingg:GetChildren()
2333
for i = 1 , #d do
2334
if d[i].Name == "CharacterButton" then
2335
if d[i].Text == "[ "..mode.." ]" then
2336
d[i].BackgroundColor = BrickColor.new(24)
2337
end
2338
end
2339
end
2340
s = lightingg:GetChildren()
2341
for i = 1 , #s do
2342
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2343
s[i].BackgroundColor = BrickColor.new(1)
2344
end
2345
end
2346
end
2347
characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
2348
2349
2350
2351
2352
2353
characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2354
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2355
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2356
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2357
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
2358
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2359
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
2360
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2361
2362
function cccccccccccccccccccccclickyy()
2363
mode = "Absorb"
2364
d = lightingg:GetChildren()
2365
for i = 1 , #d do
2366
if d[i].Name == "CharacterButton" then
2367
if d[i].Text == "[ "..mode.." ]" then
2368
d[i].BackgroundColor = BrickColor.new(24)
2369
end
2370
end
2371
end
2372
s = lightingg:GetChildren()
2373
for i = 1 , #s do
2374
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2375
s[i].BackgroundColor = BrickColor.new(1)
2376
end
2377
end
2378
end
2379
characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
2380
2381
2382
2383
characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2384
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2385
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2386
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2387
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
2388
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2389
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
2390
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2391
2392
function ccccccccccccccccccccccclickyy()
2393
mode = "BaleFire"
2394
d = lightingg:GetChildren()
2395
for i = 1 , #d do
2396
if d[i].Name == "CharacterButton" then
2397
if d[i].Text == "[ "..mode.." ]" then
2398
d[i].BackgroundColor = BrickColor.new(24)
2399
end
2400
end
2401
end
2402
s = lightingg:GetChildren()
2403
for i = 1 , #s do
2404
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2405
s[i].BackgroundColor = BrickColor.new(1)
2406
end
2407
end
2408
end
2409
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
2410
2411
2412
2413
2414
2415
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2416
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2417
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2418
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2419
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
2420
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2421
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
2422
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2423
2424
function cccccccccccccccccccccccclickyy()
2425
mode = "Machine Gun"
2426
d = lightingg:GetChildren()
2427
for i = 1 , #d do
2428
if d[i].Name == "CharacterButton" then
2429
if d[i].Text == "[ "..mode.." ]" then
2430
d[i].BackgroundColor = BrickColor.new(24)
2431
end
2432
end
2433
end
2434
s = lightingg:GetChildren()
2435
for i = 1 , #s do
2436
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2437
s[i].BackgroundColor = BrickColor.new(1)
2438
end
2439
end
2440
end
2441
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
2442
2443
2444
2445
2446
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2447
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2448
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2449
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2450
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
2451
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2452
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
2453
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2454
2455
function ccccccccccccccccccccccccclickyy()
2456
mode = "Capture"
2457
d = lightingg:GetChildren()
2458
for i = 1 , #d do
2459
if d[i].Name == "CharacterButton" then
2460
if d[i].Text == "[ "..mode.." ]" then
2461
d[i].BackgroundColor = BrickColor.new(24)
2462
end
2463
end
2464
end
2465
s = lightingg:GetChildren()
2466
for i = 1 , #s do
2467
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2468
s[i].BackgroundColor = BrickColor.new(1)
2469
end
2470
end
2471
end
2472
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
2473
2474
2475
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2476
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2477
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2478
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2479
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
2480
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2481
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
2482
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2483
2484
function cccccccccccccccccccccccccclickyy()
2485
mode = "Slaughter"
2486
d = lightingg:GetChildren()
2487
for i = 1 , #d do
2488
if d[i].Name == "CharacterButton" then
2489
if d[i].Text == "[ "..mode.." ]" then
2490
d[i].BackgroundColor = BrickColor.new(24)
2491
end
2492
end
2493
end
2494
s = lightingg:GetChildren()
2495
for i = 1 , #s do
2496
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2497
s[i].BackgroundColor = BrickColor.new(1)
2498
end
2499
end
2500
end
2501
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
2502
2503
2504
2505
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2506
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2507
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2508
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2509
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
2510
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2511
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
2512
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2513
2514
function ccccccccccccccccccccccccccclickyy()
2515
mode = "Draw"
2516
d = lightingg:GetChildren()
2517
for i = 1 , #d do
2518
if d[i].Name == "CharacterButton" then
2519
if d[i].Text == "[ "..mode.." ]" then
2520
d[i].BackgroundColor = BrickColor.new(24)
2521
end
2522
end
2523
end
2524
s = lightingg:GetChildren()
2525
for i = 1 , #s do
2526
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2527
s[i].BackgroundColor = BrickColor.new(1)
2528
end
2529
end
2530
end
2531
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
2532
2533
2534
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2535
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2536
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2537
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2538
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
2539
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2540
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
2541
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2542
2543
function cccccccccccccccccccccccccccclickyy()
2544
mode = "Faint"
2545
d = lightingg:GetChildren()
2546
for i = 1 , #d do
2547
if d[i].Name == "CharacterButton" then
2548
if d[i].Text == "[ "..mode.." ]" then
2549
d[i].BackgroundColor = BrickColor.new(24)
2550
end
2551
end
2552
end
2553
s = lightingg:GetChildren()
2554
for i = 1 , #s do
2555
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2556
s[i].BackgroundColor = BrickColor.new(1)
2557
end
2558
end
2559
end
2560
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
2561
2562
2563
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2564
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2565
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2566
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2567
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
2568
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2569
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
2570
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2571
2572
function ccccccccccccccccccccccccccccclickyy()
2573
mode = "Random Colors"
2574
d = lightingg:GetChildren()
2575
for i = 1 , #d do
2576
if d[i].Name == "CharacterButton" then
2577
if d[i].Text == "[ "..mode.." ]" then
2578
d[i].BackgroundColor = BrickColor.new(24)
2579
end
2580
end
2581
end
2582
s = lightingg:GetChildren()
2583
for i = 1 , #s do
2584
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2585
s[i].BackgroundColor = BrickColor.new(1)
2586
end
2587
end
2588
end
2589
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
2590
2591
2592
2593
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2594
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2595
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2596
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2597
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
2598
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2599
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
2600
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2601
2602
function cccccccccccccccccccccccccccccclickyy()
2603
mode = "Drag"
2604
d = lightingg:GetChildren()
2605
for i = 1 , #d do
2606
if d[i].Name == "CharacterButton" then
2607
if d[i].Text == "[ "..mode.." ]" then
2608
d[i].BackgroundColor = BrickColor.new(24)
2609
end
2610
end
2611
end
2612
s = lightingg:GetChildren()
2613
for i = 1 , #s do
2614
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2615
s[i].BackgroundColor = BrickColor.new(1)
2616
end
2617
end
2618
end
2619
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
2620
2621
2622
2623
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2624
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2625
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2626
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2627
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
2628
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2629
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
2630
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2631
2632
function ccccccccccccccccccccccccccccccclickyy()
2633
mode = "Naked Beam"
2634
d = lightingg:GetChildren()
2635
for i = 1 , #d do
2636
if d[i].Name == "CharacterButton" then
2637
if d[i].Text == "[ "..mode.." ]" then
2638
d[i].BackgroundColor = BrickColor.new(24)
2639
end
2640
end
2641
end
2642
s = lightingg:GetChildren()
2643
for i = 1 , #s do
2644
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2645
s[i].BackgroundColor = BrickColor.new(1)
2646
end
2647
end
2648
end
2649
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
2650
2651
2652
2653
2654
2655
2656
2657
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2658
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2659
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2660
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2661
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
2662
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2663
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
2664
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2665
2666
function cccccccccccccccccccccccccccccccclickyy()
2667
mode = "Shrink"
2668
d = lightingg:GetChildren()
2669
for i = 1 , #d do
2670
if d[i].Name == "CharacterButton" then
2671
if d[i].Text == "[ "..mode.." ]" then
2672
d[i].BackgroundColor = BrickColor.new(24)
2673
end
2674
end
2675
end
2676
s = lightingg:GetChildren()
2677
for i = 1 , #s do
2678
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2679
s[i].BackgroundColor = BrickColor.new(1)
2680
end
2681
end
2682
end
2683
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
2684
2685
2686
2687
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2688
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2689
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2690
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2691
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
2692
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2693
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
2694
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2695
2696
function ccccccccccccccccccccccccccccccccclickyy()
2697
mode = "Grow"
2698
d = lightingg:GetChildren()
2699
for i = 1 , #d do
2700
if d[i].Name == "CharacterButton" then
2701
if d[i].Text == "[ "..mode.." ]" then
2702
d[i].BackgroundColor = BrickColor.new(24)
2703
end
2704
end
2705
end
2706
s = lightingg:GetChildren()
2707
for i = 1 , #s do
2708
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2709
s[i].BackgroundColor = BrickColor.new(1)
2710
end
2711
end
2712
end
2713
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
2714
2715
2716
2717
2718
2719
2720
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2721
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2722
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2723
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2724
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
2725
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2726
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
2727
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2728
2729
function cccccccccccccccccccccccccccccccccclickyy()
2730
mode = "Confuse"
2731
d = lightingg:GetChildren()
2732
for i = 1 , #d do
2733
if d[i].Name == "CharacterButton" then
2734
if d[i].Text == "[ "..mode.." ]" then
2735
d[i].BackgroundColor = BrickColor.new(24)
2736
end
2737
end
2738
end
2739
s = lightingg:GetChildren()
2740
for i = 1 , #s do
2741
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2742
s[i].BackgroundColor = BrickColor.new(1)
2743
end
2744
end
2745
end
2746
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
2747
2748
2749
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2750
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2751
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2752
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2753
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
2754
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2755
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
2756
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2757
2758
function ccccccccccccccccccccccccccccccccccclickyy()
2759
mode = "Disarm"
2760
d = lightingg:GetChildren()
2761
for i = 1 , #d do
2762
if d[i].Name == "CharacterButton" then
2763
if d[i].Text == "[ "..mode.." ]" then
2764
d[i].BackgroundColor = BrickColor.new(24)
2765
end
2766
end
2767
end
2768
s = lightingg:GetChildren()
2769
for i = 1 , #s do
2770
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2771
s[i].BackgroundColor = BrickColor.new(1)
2772
end
2773
end
2774
end
2775
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
2776
2777
2778
2779
2780
2781
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2782
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2783
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2784
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2785
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
2786
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2787
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
2788
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2789
2790
function cccccccccccccccccccccccccccccccccccclickyy()
2791
mode = "Spotlight"
2792
d = lightingg:GetChildren()
2793
for i = 1 , #d do
2794
if d[i].Name == "CharacterButton" then
2795
if d[i].Text == "[ "..mode.." ]" then
2796
d[i].BackgroundColor = BrickColor.new(24)
2797
end
2798
end
2799
end
2800
s = lightingg:GetChildren()
2801
for i = 1 , #s do
2802
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2803
s[i].BackgroundColor = BrickColor.new(1)
2804
end
2805
end
2806
end
2807
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
2808
2809
2810
2811
characterhe97 = Instance.new("TextButton")
2812
characterhe97.Parent = lightingg
2813
characterhe97.Name = "CharacterButton"
2814
characterhe97.BackgroundTransparency = 0.5
2815
characterhe97.Position = UDim2.new(2, 0, 13, 0)
2816
characterhe97.Size = UDim2.new(1, 0, 1, 0)
2817
characterhe97.Text = "[ Ducks ]"
2818
characterhe97.BackgroundColor = BrickColor.new(1)
2819
2820
function asdflickyy()
2821
mode = "Ducks"
2822
d = lightingg:GetChildren()
2823
for i = 1 , #d do
2824
if d[i].Name == "CharacterButton" then
2825
if d[i].Text == "[ "..mode.." ]" then
2826
d[i].BackgroundColor = BrickColor.new(24)
2827
end
2828
end
2829
end
2830
s = lightingg:GetChildren()
2831
for i = 1 , #s do
2832
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2833
s[i].BackgroundColor = BrickColor.new(1)
2834
end
2835
end
2836
end
2837
characterhe97.MouseButton1Click:connect(asdflickyy)
2838
2839
2840
2841
2842
2843
2844
2845
2846
characterhee97 = Instance.new("TextButton")
2847
characterhee97.Parent = lightingg
2848
characterhee97.Name = "CharacterButton"
2849
characterhee97.BackgroundTransparency = 0.5
2850
characterhee97.Position = UDim2.new(3, 0, 2, 0)
2851
characterhee97.Size = UDim2.new(1, 0, 1, 0)
2852
characterhee97.Text = "[ Duck Swarm ]"
2853
characterhee97.BackgroundColor = BrickColor.new(1)
2854
2855
function asdflickyyy()
2856
mode = "Duck Swarm"
2857
d = lightingg:GetChildren()
2858
for i = 1 , #d do
2859
if d[i].Name == "CharacterButton" then
2860
if d[i].Text == "[ "..mode.." ]" then
2861
d[i].BackgroundColor = BrickColor.new(24)
2862
end
2863
end
2864
end
2865
s = lightingg:GetChildren()
2866
for i = 1 , #s do
2867
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2868
s[i].BackgroundColor = BrickColor.new(1)
2869
end
2870
end
2871
end
2872
characterhee97.MouseButton1Click:connect(asdflickyyy)
2873
2874
2875
2876
2877
2878
characterheee97 = Instance.new("TextButton")
2879
characterheee97.Parent = lightingg
2880
characterheee97.Name = "CharacterButton"
2881
characterheee97.BackgroundTransparency = 0.5
2882
characterheee97.Position = UDim2.new(3, 0, 3, 0)
2883
characterheee97.Size = UDim2.new(1, 0, 1, 0)
2884
characterheee97.Text = "[ Throwup ]"
2885
characterheee97.BackgroundColor = BrickColor.new(1)
2886
2887
function asdflickyyyy()
2888
mode = "Throwup"
2889
d = lightingg:GetChildren()
2890
for i = 1 , #d do
2891
if d[i].Name == "CharacterButton" then
2892
if d[i].Text == "[ "..mode.." ]" then
2893
d[i].BackgroundColor = BrickColor.new(24)
2894
end
2895
end
2896
end
2897
s = lightingg:GetChildren()
2898
for i = 1 , #s do
2899
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2900
s[i].BackgroundColor = BrickColor.new(1)
2901
end
2902
end
2903
end
2904
characterheee97.MouseButton1Click:connect(asdflickyyyy)
2905
2906
2907
2908
characterheeee97 = Instance.new("TextButton")
2909
characterheeee97.Parent = lightingg
2910
characterheeee97.Name = "CharacterButton"
2911
characterheeee97.BackgroundTransparency = 0.5
2912
characterheeee97.Position = UDim2.new(3, 0, 4, 0)
2913
characterheeee97.Size = UDim2.new(1, 0, 1, 0)
2914
characterheeee97.Text = "[ Hang ]"
2915
characterheeee97.BackgroundColor = BrickColor.new(1)
2916
2917
function asdflickyyyyy()
2918
mode = "Hang"
2919
d = lightingg:GetChildren()
2920
for i = 1 , #d do
2921
if d[i].Name == "CharacterButton" then
2922
if d[i].Text == "[ "..mode.." ]" then
2923
d[i].BackgroundColor = BrickColor.new(24)
2924
end
2925
end
2926
end
2927
s = lightingg:GetChildren()
2928
for i = 1 , #s do
2929
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2930
s[i].BackgroundColor = BrickColor.new(1)
2931
end
2932
end
2933
end
2934
characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
2935
2936
2937
2938
characterheeeee97 = Instance.new("TextButton")
2939
characterheeeee97.Parent = lightingg
2940
characterheeeee97.Name = "CharacterButton"
2941
characterheeeee97.BackgroundTransparency = 0.5
2942
characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
2943
characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
2944
characterheeeee97.Text = "[ UnHang ]"
2945
characterheeeee97.BackgroundColor = BrickColor.new(1)
2946
2947
function asdflickyyyyyy()
2948
mode = "UnHang"
2949
d = lightingg:GetChildren()
2950
for i = 1 , #d do
2951
if d[i].Name == "CharacterButton" then
2952
if d[i].Text == "[ "..mode.." ]" then
2953
d[i].BackgroundColor = BrickColor.new(24)
2954
end
2955
end
2956
end
2957
s = lightingg:GetChildren()
2958
for i = 1 , #s do
2959
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2960
s[i].BackgroundColor = BrickColor.new(1)
2961
end
2962
end
2963
end
2964
characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
2965
2966
2967
2968
2969
2970
2971
characterheeeeee97 = Instance.new("TextButton")
2972
characterheeeeee97.Parent = lightingg
2973
characterheeeeee97.Name = "CharacterButton"
2974
characterheeeeee97.BackgroundTransparency = 0.5
2975
characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
2976
characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
2977
characterheeeeee97.Text = "[ Ban ]"
2978
characterheeeeee97.BackgroundColor = BrickColor.new(1)
2979
2980
function asdflickyyyyyyy()
2981
mode = "Ban"
2982
d = lightingg:GetChildren()
2983
for i = 1 , #d do
2984
if d[i].Name == "CharacterButton" then
2985
if d[i].Text == "[ "..mode.." ]" then
2986
d[i].BackgroundColor = BrickColor.new(24)
2987
end
2988
end
2989
end
2990
s = lightingg:GetChildren()
2991
for i = 1 , #s do
2992
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2993
s[i].BackgroundColor = BrickColor.new(1)
2994
end
2995
end
2996
end
2997
characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
2998
2999
3000
3001
3002
characterheeeeeee97 = Instance.new("TextButton")
3003
characterheeeeeee97.Parent = lightingg
3004
characterheeeeeee97.Name = "CharacterButton"
3005
characterheeeeeee97.BackgroundTransparency = 0.5
3006
characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
3007
characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3008
characterheeeeeee97.Text = "[ Tree Summon ]"
3009
characterheeeeeee97.BackgroundColor = BrickColor.new(1)
3010
3011
function asdflickyyyyyyyy()
3012
mode = "Tree Summon"
3013
d = lightingg:GetChildren()
3014
for i = 1 , #d do
3015
if d[i].Name == "CharacterButton" then
3016
if d[i].Text == "[ "..mode.." ]" then
3017
d[i].BackgroundColor = BrickColor.new(24)
3018
end
3019
end
3020
end
3021
s = lightingg:GetChildren()
3022
for i = 1 , #s do
3023
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3024
s[i].BackgroundColor = BrickColor.new(1)
3025
end
3026
end
3027
end
3028
characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
3029
3030
3031
characterheeeeeeee97 = Instance.new("TextButton")
3032
characterheeeeeeee97.Parent = lightingg
3033
characterheeeeeeee97.Name = "CharacterButton"
3034
characterheeeeeeee97.BackgroundTransparency = 0.5
3035
characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
3036
characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3037
characterheeeeeeee97.Text = "[ Seizure ]"
3038
characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
3039
3040
function asdflickyyyyyyyyy()
3041
mode = "Seizure"
3042
d = lightingg:GetChildren()
3043
for i = 1 , #d do
3044
if d[i].Name == "CharacterButton" then
3045
if d[i].Text == "[ "..mode.." ]" then
3046
d[i].BackgroundColor = BrickColor.new(24)
3047
end
3048
end
3049
end
3050
s = lightingg:GetChildren()
3051
for i = 1 , #s do
3052
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3053
s[i].BackgroundColor = BrickColor.new(1)
3054
end
3055
end
3056
end
3057
characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
3058
3059
3060
3061
characterheeeeeeeee97 = Instance.new("TextButton")
3062
characterheeeeeeeee97.Parent = lightingg
3063
characterheeeeeeeee97.Name = "CharacterButton"
3064
characterheeeeeeeee97.BackgroundTransparency = 0.5
3065
characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
3066
characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3067
characterheeeeeeeee97.Text = "[ Steal Color ]"
3068
characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
3069
3070
function asdflickyyyyyyyyyy()
3071
mode = "Steal Color"
3072
d = lightingg:GetChildren()
3073
for i = 1 , #d do
3074
if d[i].Name == "CharacterButton" then
3075
if d[i].Text == "[ "..mode.." ]" then
3076
d[i].BackgroundColor = BrickColor.new(24)
3077
end
3078
end
3079
end
3080
s = lightingg:GetChildren()
3081
for i = 1 , #s do
3082
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3083
s[i].BackgroundColor = BrickColor.new(1)
3084
end
3085
end
3086
end
3087
characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
3088
3089
characterheeeeeeeeee97 = Instance.new("TextButton")
3090
characterheeeeeeeeee97.Parent = lightingg
3091
characterheeeeeeeeee97.Name = "CharacterButton"
3092
characterheeeeeeeeee97.BackgroundTransparency = 0.5
3093
characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
3094
characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3095
characterheeeeeeeeee97.Text = "[ Give Color ]"
3096
characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3097
3098
function asdflickyyyyyyyyyyy()
3099
mode = "Give Color"
3100
d = lightingg:GetChildren()
3101
for i = 1 , #d do
3102
if d[i].Name == "CharacterButton" then
3103
if d[i].Text == "[ "..mode.." ]" then
3104
d[i].BackgroundColor = BrickColor.new(24)
3105
end
3106
end
3107
end
3108
s = lightingg:GetChildren()
3109
for i = 1 , #s do
3110
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3111
s[i].BackgroundColor = BrickColor.new(1)
3112
end
3113
end
3114
end
3115
characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
3116
3117
3118
3119
characterheeeeeeeeeee97 = Instance.new("TextButton")
3120
characterheeeeeeeeeee97.Parent = lightingg
3121
characterheeeeeeeeeee97.Name = "CharacterButton"
3122
characterheeeeeeeeeee97.BackgroundTransparency = 0.5
3123
characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
3124
characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3125
characterheeeeeeeeeee97.Text = "[ Clone ]"
3126
characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3127
3128
function asdflickyyyyyyyyyyyy()
3129
mode = "Clone"
3130
d = lightingg:GetChildren()
3131
for i = 1 , #d do
3132
if d[i].Name == "CharacterButton" then
3133
if d[i].Text == "[ "..mode.." ]" then
3134
d[i].BackgroundColor = BrickColor.new(24)
3135
end
3136
end
3137
end
3138
s = lightingg:GetChildren()
3139
for i = 1 , #s do
3140
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3141
s[i].BackgroundColor = BrickColor.new(1)
3142
end
3143
end
3144
end
3145
characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
3146
3147
characterheeeeeeeeeeee97 = Instance.new("TextButton")
3148
characterheeeeeeeeeeee97.Parent = lightingg
3149
characterheeeeeeeeeeee97.Name = "CharacterButton"
3150
characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
3151
characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
3152
characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3153
characterheeeeeeeeeeee97.Text = "[ Push ]"
3154
characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3155
3156
function asdflickyyyyyyyyyyyyy()
3157
mode = "Push"
3158
d = lightingg:GetChildren()
3159
for i = 1 , #d do
3160
if d[i].Name == "CharacterButton" then
3161
if d[i].Text == "[ "..mode.." ]" then
3162
d[i].BackgroundColor = BrickColor.new(24)
3163
end
3164
end
3165
end
3166
s = lightingg:GetChildren()
3167
for i = 1 , #s do
3168
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3169
s[i].BackgroundColor = BrickColor.new(1)
3170
end
3171
end
3172
end
3173
characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
3174
3175
3176
3177
3178
3179
characterheeeeeeeeeeeee97 = Instance.new("TextButton")
3180
characterheeeeeeeeeeeee97.Parent = lightingg
3181
characterheeeeeeeeeeeee97.Name = "CharacterButton"
3182
characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
3183
characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
3184
characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3185
characterheeeeeeeeeeeee97.Text = "[ Safety ]"
3186
characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3187
3188
function asdflickyyyyyyyyyyyyyy()
3189
mode = "Safety"
3190
d = lightingg:GetChildren()
3191
for i = 1 , #d do
3192
if d[i].Name == "CharacterButton" then
3193
if d[i].Text == "[ "..mode.." ]" then
3194
d[i].BackgroundColor = BrickColor.new(24)
3195
end
3196
end
3197
end
3198
s = lightingg:GetChildren()
3199
for i = 1 , #s do
3200
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3201
s[i].BackgroundColor = BrickColor.new(1)
3202
end
3203
end
3204
end
3205
characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
3206
3207
3208
3209
3210
3211
3212
characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
3213
characterheeeeeeeeeeeeee97.Parent = lightingg
3214
characterheeeeeeeeeeeeee97.Name = "CharacterButton"
3215
characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3216
characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
3217
characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3218
characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
3219
characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3220
3221
function asdflickyyyyyyyyyyyyyyy()
3222
mode = "Lock"
3223
d = lightingg:GetChildren()
3224
for i = 1 , #d do
3225
if d[i].Name == "CharacterButton" then
3226
if d[i].Text == "[ "..mode.." ]" then
3227
d[i].BackgroundColor = BrickColor.new(24)
3228
end
3229
end
3230
end
3231
s = lightingg:GetChildren()
3232
for i = 1 , #s do
3233
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3234
s[i].BackgroundColor = BrickColor.new(1)
3235
end
3236
end
3237
end
3238
characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
3239
3240
characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
3241
characterheeeeeeeeeeeeeee97.Parent = lightingg
3242
characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
3243
characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3244
characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
3245
characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3246
characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
3247
characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3248
3249
function asdflickyyyyyyyyyyyyyyyy()
3250
mode = "UnLock"
3251
d = lightingg:GetChildren()
3252
for i = 1 , #d do
3253
if d[i].Name == "CharacterButton" then
3254
if d[i].Text == "[ "..mode.." ]" then
3255
d[i].BackgroundColor = BrickColor.new(24)
3256
end
3257
end
3258
end
3259
s = lightingg:GetChildren()
3260
for i = 1 , #s do
3261
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3262
s[i].BackgroundColor = BrickColor.new(1)
3263
end
3264
end
3265
end
3266
characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
3267
3268
3269
3270
characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3271
characterheeeeeeeeeeeeeeee97.Parent = lightingg
3272
characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
3273
characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3274
characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
3275
characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3276
characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
3277
characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3278
3279
function asdflickyyyyyyyyyyyyyyyyy()
3280
mode = "Burn"
3281
d = lightingg:GetChildren()
3282
for i = 1 , #d do
3283
if d[i].Name == "CharacterButton" then
3284
if d[i].Text == "[ "..mode.." ]" then
3285
d[i].BackgroundColor = BrickColor.new(24)
3286
end
3287
end
3288
end
3289
s = lightingg:GetChildren()
3290
for i = 1 , #s do
3291
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3292
s[i].BackgroundColor = BrickColor.new(1)
3293
end
3294
end
3295
end
3296
characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
3297
3298
3299
3300
3301
characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3302
characterheeeeeeeeeeeeeeeee97.Parent = lightingg
3303
characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3304
characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3305
characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
3306
characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3307
characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
3308
characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3309
3310
function asdflickyyyyyyyyyyyyyyyyyy()
3311
mode = "Hatless"
3312
d = lightingg:GetChildren()
3313
for i = 1 , #d do
3314
if d[i].Name == "CharacterButton" then
3315
if d[i].Text == "[ "..mode.." ]" then
3316
d[i].BackgroundColor = BrickColor.new(24)
3317
end
3318
end
3319
end
3320
s = lightingg:GetChildren()
3321
for i = 1 , #s do
3322
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3323
s[i].BackgroundColor = BrickColor.new(1)
3324
end
3325
end
3326
end
3327
characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
3328
3329
3330
3331
characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3332
characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
3333
characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3334
characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3335
characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
3336
characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3337
characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
3338
characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3339
3340
function asdflickyyyyyyyyyyyyyyyyyyy()
3341
mode = "Suitless"
3342
d = lightingg:GetChildren()
3343
for i = 1 , #d do
3344
if d[i].Name == "CharacterButton" then
3345
if d[i].Text == "[ "..mode.." ]" then
3346
d[i].BackgroundColor = BrickColor.new(24)
3347
end
3348
end
3349
end
3350
s = lightingg:GetChildren()
3351
for i = 1 , #s do
3352
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3353
s[i].BackgroundColor = BrickColor.new(1)
3354
end
3355
end
3356
end
3357
characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
3358
3359
characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3360
characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
3361
characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3362
characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3363
characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
3364
characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3365
characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
3366
characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3367
3368
function asdflickyyyyyyyyyyyyyyyyyyyy()
3369
mode = "Sit"
3370
d = lightingg:GetChildren()
3371
for i = 1 , #d do
3372
if d[i].Name == "CharacterButton" then
3373
if d[i].Text == "[ "..mode.." ]" then
3374
d[i].BackgroundColor = BrickColor.new(24)
3375
end
3376
end
3377
end
3378
s = lightingg:GetChildren()
3379
for i = 1 , #s do
3380
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3381
s[i].BackgroundColor = BrickColor.new(1)
3382
end
3383
end
3384
end
3385
characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
3386
3387
characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3388
characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3389
characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3390
characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3391
characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
3392
characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3393
characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
3394
characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3395
3396
function asdflickyyyyyyyyyyyyyyyyyyyyy()
3397
mode = "Slow Drag"
3398
d = lightingg:GetChildren()
3399
for i = 1 , #d do
3400
if d[i].Name == "CharacterButton" then
3401
if d[i].Text == "[ "..mode.." ]" then
3402
d[i].BackgroundColor = BrickColor.new(24)
3403
end
3404
end
3405
end
3406
s = lightingg:GetChildren()
3407
for i = 1 , #s do
3408
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3409
s[i].BackgroundColor = BrickColor.new(1)
3410
end
3411
end
3412
end
3413
characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
3414
3415
3416
3417
3418
characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3419
characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3420
characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3421
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3422
characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
3423
characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3424
characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
3425
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3426
3427
function asdflickyyyyyyyyyyyyyyyyyyyyyy()
3428
mode = "Steal Tools"
3429
d = lightingg:GetChildren()
3430
for i = 1 , #d do
3431
if d[i].Name == "CharacterButton" then
3432
if d[i].Text == "[ "..mode.." ]" then
3433
d[i].BackgroundColor = BrickColor.new(24)
3434
end
3435
end
3436
end
3437
s = lightingg:GetChildren()
3438
for i = 1 , #s do
3439
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3440
s[i].BackgroundColor = BrickColor.new(1)
3441
end
3442
end
3443
end
3444
characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
3445
3446
3447
3448
characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3449
characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3450
characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3451
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3452
characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
3453
characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3454
characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
3455
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3456
3457
function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
3458
mode = "Jail"
3459
d = lightingg:GetChildren()
3460
for i = 1 , #d do
3461
if d[i].Name == "CharacterButton" then
3462
if d[i].Text == "[ "..mode.." ]" then
3463
d[i].BackgroundColor = BrickColor.new(24)
3464
end
3465
end
3466
end
3467
s = lightingg:GetChildren()
3468
for i = 1 , #s do
3469
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3470
s[i].BackgroundColor = BrickColor.new(1)
3471
end
3472
end
3473
end
3474
characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
3475
3476
3477
3478
characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3479
characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3480
characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3481
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3482
characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
3483
characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3484
characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
3485
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3486
3487
function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
3488
mode = "UnJail"
3489
d = lightingg:GetChildren()
3490
for i = 1 , #d do
3491
if d[i].Name == "CharacterButton" then
3492
if d[i].Text == "[ "..mode.." ]" then
3493
d[i].BackgroundColor = BrickColor.new(24)
3494
end
3495
end
3496
end
3497
s = lightingg:GetChildren()
3498
for i = 1 , #s do
3499
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3500
s[i].BackgroundColor = BrickColor.new(1)
3501
end
3502
end
3503
end
3504
characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
3505
3506
3507
3508
characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3509
characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3510
characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3511
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3512
characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
3513
characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3514
characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
3515
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3516
3517
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
3518
mode = "Dynamites"
3519
d = lightingg:GetChildren()
3520
for i = 1 , #d do
3521
if d[i].Name == "CharacterButton" then
3522
if d[i].Text == "[ "..mode.." ]" then
3523
d[i].BackgroundColor = BrickColor.new(24)
3524
end
3525
end
3526
end
3527
s = lightingg:GetChildren()
3528
for i = 1 , #s do
3529
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3530
s[i].BackgroundColor = BrickColor.new(1)
3531
end
3532
end
3533
end
3534
characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
3535
3536
3537
3538
characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3539
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3540
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3541
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3542
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
3543
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3544
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
3545
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3546
3547
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
3548
mode = "Detonate Dynamites"
3549
d = lightingg:GetChildren()
3550
for i = 1 , #d do
3551
if d[i].Name == "CharacterButton" then
3552
if d[i].Text == "[ "..mode.." ]" then
3553
d[i].BackgroundColor = BrickColor.new(24)
3554
end
3555
end
3556
end
3557
s = lightingg:GetChildren()
3558
for i = 1 , #s do
3559
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3560
s[i].BackgroundColor = BrickColor.new(1)
3561
end
3562
end
3563
end
3564
characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
a = me.Character:findFirstChild("Eyeball")
3578
if a ~= nil then a:Remove() end
3579
3580
3581
3582
ball = Instance.new("Model")
3583
ball.Name = "Eyeball"
3584
ball.Parent = me.Character
3585
asdf = Instance.new("Humanoid")
3586
asdf.Parent = ball
3587
asdf.MaxHealth = 0
3588
asdf.Health = 0
3589
eyeball = Instance.new("Part")
3590
eyeball.Parent = ball
3591
eyeball.Locked = true
3592
eyeball.TopSurface = "Smooth"
3593
eyeball.BottomSurface = "Smooth"
3594
eyeball.Size = Vector3.new(2, 2, 2)
3595
eyeball.BrickColor = BrickColor.new(1)
3596
eyeball.Shape = "Ball"
3597
eyeball.Name = "Head"
3598
eyeball.CanCollide = false
3599
eyeball.formFactor = "Symmetric"
3600
eyeball.CFrame = me.Character.Head.CFrame
3601
3602
3603
3604
3605
eyeballh = Instance.new("Part")
3606
eyeballh.Parent = ball
3607
eyeballh.Locked = true
3608
eyeballh.TopSurface = "Smooth"
3609
eyeballh.BottomSurface = "Smooth"
3610
eyeballh.Size = Vector3.new(2, 1, 2)
3611
eyeballh.CanCollide = false
3612
eyeballh.formFactor = "Symmetric"
3613
eyeballh.CFrame = me.Character.Head.CFrame
3614
mesh = Instance.new("SpecialMesh")
3615
mesh.Parent = eyeballh
3616
mesh.MeshType = "FileMesh"
3617
mesh.Scale = Vector3.new(1, 1, 1)
3618
mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
3619
mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
3620
weld = Instance.new("Weld")
3621
weld.Parent = eyeball
3622
weld.Part0 = eyeball
3623
weld.Part1 = eyeballh
3624
weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
3625
3626
3627
3628
shotsound = Instance.new("Sound")
3629
shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
3630
shotsound.Pitch = 0.7
3631
shotsound.Parent = eyeball
3632
3633
bodyposition = Instance.new("BodyPosition")
3634
bodyposition.Parent = eyeball
3635
bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
3636
bodygyro = Instance.new("BodyGyro")
3637
bodygyro.Parent = eyeball
3638
bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
3639
bodygyro.D = 100
3640
eyeball22 = Instance.new("Part")
3641
eyeball22.Parent = ball
3642
eyeball22.Locked = true
3643
eyeball22.BrickColor = me.Character.Torso.BrickColor
3644
eyeball22.TopSurface = "Smooth"
3645
eyeball22.Reflectance = 0.05
3646
eyeball22.BottomSurface = "Smooth"
3647
eyeball22.Size = Vector3.new(1, 1, 1)
3648
eyeball22.Shape = "Ball"
3649
eyeball22.CanCollide = false
3650
eyeball22.formFactor = "Symmetric"
3651
eyeball22.CFrame = me.Character.Head.CFrame
3652
mesh = Instance.new("SpecialMesh")
3653
mesh.Parent = eyeball22
3654
mesh.MeshType = "Sphere"
3655
mesh.Scale = Vector3.new(1, 1, 0.5)
3656
weld = Instance.new("Weld")
3657
weld.Parent = eyeball
3658
weld.Part0 = eyeball
3659
weld.Part1 = eyeball22
3660
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
3661
eyeball2 = Instance.new("Part")
3662
eyeball2.Parent = ball
3663
eyeball2.Locked = true
3664
eyeball2.TopSurface = "Smooth"
3665
eyeball2.BrickColor = BrickColor.new(26)
3666
eyeball2.BottomSurface = "Smooth"
3667
eyeball2.Size = Vector3.new(1, 1, 1)
3668
eyeball2.Shape = "Ball"
3669
eyeball2.CanCollide = false
3670
eyeball2.formFactor = "Symmetric"
3671
eyeball2.CFrame = me.Character.Head.CFrame
3672
mesh = Instance.new("SpecialMesh")
3673
mesh.Parent = eyeball2
3674
mesh.MeshType = "Sphere"
3675
mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
3676
weld = Instance.new("Weld")
3677
weld.Parent = eyeball
3678
weld.Part0 = eyeball
3679
weld.Part1 = eyeball2
3680
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
3681
3682
eyeball3 = Instance.new("Part")
3683
eyeball3.Parent = ball
3684
eyeball3.Locked = true
3685
eyeball3.TopSurface = "Smooth"
3686
eyeball3.BrickColor = BrickColor.new(26)
3687
eyeball3.BottomSurface = "Smooth"
3688
eyeball3.Transparency = 1
3689
eyeball3.Size = Vector3.new(1, 1, 1)
3690
eyeball3.Shape = "Ball"
3691
eyeball3.Name = "ASDLFKJ"
3692
eyeball3.CanCollide = false
3693
eyeball3.formFactor = "Symmetric"
3694
eyeball3.CFrame = me.Character.Head.CFrame
3695
weld = Instance.new("Weld")
3696
weld.Parent = eyeball
3697
weld.Part0 = eyeball
3698
weld.Part1 = eyeball3
3699
weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
3700
3701
3702
3703
3704
3705
3706
things = ball:GetChildren()
3707
for i = 1 , #things do
3708
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
3709
function bleh(hit)
3710
if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
3711
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
3712
if mode == "Absorb" or mode == "Drag" then
3713
hit:Remove()
3714
end
3715
end
3716
end
3717
end
3718
things[i].Touched:connect(bleh)
3719
end
3720
end
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
maximumdistance = 10000
3734
3735
function onButton1Down(mouse)
3736
if Staring == true then return end
3737
Clicking = true
3738
while Clicking == true do
3739
wait()
3740
h = game.Workspace:findFirstChild("Lazor")
3741
if h ~= nil then h:Remove() end
3742
if mode == "None" then return end
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
eyeball2.BrickColor = BrickColor.new(21)
3757
3758
3759
3760
if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
3761
local a = Instance.new("Part")
3762
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3763
p = Instance.new("Part")
3764
p.Parent = ball
3765
p.Name = "Lazor"
3766
p.Transparency = 1
3767
p.CanCollide = false
3768
p.Anchored = true
3769
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
3770
local Place1 = p.Position
3771
p:Remove()
3772
a.formFactor = "Symmetric"
3773
a.Size = Vector3.new(1,1,1)
3774
a.Name = "Lazor"
3775
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3776
a.Parent = game.Workspace
3777
a.BrickColor = BrickColor.new(21)
3778
a.Transparency = 0.2
3779
a.Anchored = true
3780
a.CanCollide = false
3781
a.Locked = true
3782
a.BottomSurface = "Smooth"
3783
a.TopSurface = "Smooth"
3784
d = Instance.new("SpecialMesh")
3785
d.Parent = a
3786
d.MeshType = "Brick"
3787
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3788
end
3789
3790
3791
3792
3793
3794
if mode == "Heal" then
3795
if mouse.Target ~= nil then
3796
local a = Instance.new("Part")
3797
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3798
local Place1 = mouse.Hit.p
3799
a.formFactor = "Symmetric"
3800
a.Size = Vector3.new(1,1,1)
3801
a.Name = "Lazor"
3802
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3803
a.Parent = game.Workspace
3804
a.BrickColor = BrickColor.new(21)
3805
a.Transparency = 0.2
3806
a.Anchored = true
3807
a.CanCollide = false
3808
a.Locked = true
3809
a.BottomSurface = "Smooth"
3810
a.TopSurface = "Smooth"
3811
d = Instance.new("SpecialMesh")
3812
d.Parent = a
3813
d.MeshType = "Brick"
3814
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3815
3816
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3817
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3818
humanoid.MaxHealth = 100
3819
humanoid.Health = humanoid.Health + 1
3820
a.BrickColor = BrickColor.new(1)
3821
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3822
a.Transparency = 0.3
3823
3824
end
3825
3826
end
3827
end
3828
3829
3830
3831
if mode == "Damage" then
3832
if mouse.Target ~= nil then
3833
local a = Instance.new("Part")
3834
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3835
local Place1 = mouse.Hit.p
3836
a.formFactor = "Symmetric"
3837
a.Size = Vector3.new(1,1,1)
3838
a.Name = "Lazor"
3839
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3840
a.Parent = game.Workspace
3841
a.BrickColor = BrickColor.new(21)
3842
a.Transparency = 0.2
3843
a.Anchored = true
3844
a.CanCollide = false
3845
a.Locked = true
3846
a.BottomSurface = "Smooth"
3847
a.TopSurface = "Smooth"
3848
d = Instance.new("SpecialMesh")
3849
d.Parent = a
3850
d.MeshType = "Brick"
3851
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3852
3853
3854
3855
checkadmin = 0
3856
for i = 1 , #admin do
3857
if mouse.Target.Parent.Name == admin[i] then
3858
checkadmin = 1
3859
end
3860
end
3861
if checkadmin == 0 then
3862
3863
3864
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
3865
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3866
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3867
humanoid.MaxHealth = 100
3868
humanoid.Health = humanoid.Health - 1
3869
a.BrickColor = BrickColor.new(21)
3870
d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
3871
a.Transparency = 0.1
3872
3873
end
3874
end
3875
3876
3877
3878
end
3879
3880
3881
3882
3883
end
3884
end
3885
3886
3887
if mode == "Freeze" then
3888
if mouse.Target ~= nil then
3889
local a = Instance.new("Part")
3890
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3891
local Place1 = mouse.Hit.p
3892
a.formFactor = "Symmetric"
3893
a.Size = Vector3.new(1,1,1)
3894
a.Name = "Lazor"
3895
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3896
a.Parent = game.Workspace
3897
a.BrickColor = BrickColor.new(23)
3898
a.Transparency = 0.2
3899
a.Anchored = true
3900
a.CanCollide = false
3901
a.Locked = true
3902
a.BottomSurface = "Smooth"
3903
a.TopSurface = "Smooth"
3904
d = Instance.new("SpecialMesh")
3905
d.Parent = a
3906
d.MeshType = "Brick"
3907
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3908
3909
3910
3911
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3912
3913
a.BrickColor = BrickColor.new(23)
3914
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3915
a.Transparency = 0.2
3916
a.Reflectance = 0.2
3917
3918
mouse.Target.Anchored = true
3919
mouse.Target.Friction = 0
3920
mouse.Target.Transparency = 0.5
3921
mouse.Target.Reflectance = 0.5
3922
3923
end
3924
3925
3926
3927
end
3928
end
3929
3930
3931
3932
if mode == "Thaw" then
3933
if mouse.Target ~= nil then
3934
local a = Instance.new("Part")
3935
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3936
local Place1 = mouse.Hit.p
3937
a.formFactor = "Symmetric"
3938
a.Size = Vector3.new(1,1,1)
3939
a.Name = "Lazor"
3940
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3941
a.Parent = game.Workspace
3942
a.BrickColor = BrickColor.new(24)
3943
a.Transparency = 0.2
3944
a.Anchored = true
3945
a.CanCollide = false
3946
a.Locked = true
3947
a.BottomSurface = "Smooth"
3948
a.TopSurface = "Smooth"
3949
d = Instance.new("SpecialMesh")
3950
d.Parent = a
3951
d.MeshType = "Brick"
3952
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3953
3954
3955
3956
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3957
3958
a.BrickColor = BrickColor.new(24)
3959
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3960
a.Transparency = 0.4
3961
3962
mouse.Target.Anchored = false
3963
mouse.Target.Friction = 0.3
3964
mouse.Target.Transparency = 0
3965
mouse.Target.Reflectance = 0
3966
3967
end
3968
3969
3970
3971
end
3972
end
3973
3974
3975
3976
3977
3978
if mode == "Delete" then
3979
if mouse.Target ~= nil then
3980
local a = Instance.new("Part")
3981
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3982
local Place1 = mouse.Hit.p
3983
a.formFactor = "Symmetric"
3984
a.Size = Vector3.new(1,1,1)
3985
a.Name = "Lazor"
3986
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3987
a.Parent = game.Workspace
3988
a.BrickColor = BrickColor.new(26)
3989
a.Transparency = 0.2
3990
a.Anchored = true
3991
a.CanCollide = false
3992
a.Locked = true
3993
a.BottomSurface = "Smooth"
3994
a.TopSurface = "Smooth"
3995
d = Instance.new("SpecialMesh")
3996
d.Parent = a
3997
d.MeshType = "Brick"
3998
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3999
4000
4001
4002
4003
checkadmin = 0
4004
for i = 1 , #admin do
4005
if mouse.Target.Parent.Name == admin[i] then
4006
checkadmin = 1
4007
end
4008
end
4009
if checkadmin == 0 then
4010
4011
4012
4013
4014
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4015
4016
a.BrickColor = BrickColor.new("Really black")
4017
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4018
a.Transparency = 0.4
4019
4020
mouse.Target:Remove()
4021
4022
end
4023
end
4024
4025
4026
4027
end
4028
end
4029
4030
4031
4032
4033
4034
if mode == "Lock" then
4035
if mouse.Target ~= nil then
4036
local a = Instance.new("Part")
4037
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4038
local Place1 = mouse.Hit.p
4039
a.formFactor = "Symmetric"
4040
a.Size = Vector3.new(1,1,1)
4041
a.Name = "Lazor"
4042
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4043
a.Parent = game.Workspace
4044
a.BrickColor = BrickColor.new(26)
4045
a.Transparency = 0.2
4046
a.Anchored = true
4047
a.CanCollide = false
4048
a.Locked = true
4049
a.BottomSurface = "Smooth"
4050
a.TopSurface = "Smooth"
4051
d = Instance.new("SpecialMesh")
4052
d.Parent = a
4053
d.MeshType = "Brick"
4054
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4055
4056
4057
if mouse.Target.Parent.Name ~= ball.Name then
4058
4059
a.BrickColor = BrickColor.new("Really black")
4060
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4061
a.Transparency = 0.4
4062
4063
mouse.Target.Locked = true
4064
4065
end
4066
4067
4068
4069
end
4070
end
4071
4072
4073
4074
4075
if mode == "UnLock" then
4076
if mouse.Target ~= nil then
4077
local a = Instance.new("Part")
4078
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4079
local Place1 = mouse.Hit.p
4080
a.formFactor = "Symmetric"
4081
a.Size = Vector3.new(1,1,1)
4082
a.Name = "Lazor"
4083
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4084
a.Parent = game.Workspace
4085
a.BrickColor = BrickColor.new(26)
4086
a.Transparency = 0.2
4087
a.Anchored = true
4088
a.CanCollide = false
4089
a.Locked = true
4090
a.BottomSurface = "Smooth"
4091
a.TopSurface = "Smooth"
4092
d = Instance.new("SpecialMesh")
4093
d.Parent = a
4094
d.MeshType = "Brick"
4095
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4096
4097
4098
if mouse.Target.Parent.Name ~= ball.Name then
4099
4100
a.BrickColor = BrickColor.new("Really black")
4101
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4102
a.Transparency = 0.4
4103
4104
mouse.Target.Locked = false
4105
4106
end
4107
4108
4109
4110
end
4111
end
4112
4113
4114
4115
4116
4117
if mode == "Burn" then
4118
if mouse.Target ~= nil then
4119
local a = Instance.new("Part")
4120
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4121
local Place1 = mouse.Hit.p
4122
a.formFactor = "Symmetric"
4123
a.Size = Vector3.new(1,1,1)
4124
a.Name = "Lazor"
4125
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4126
a.Parent = game.Workspace
4127
a.BrickColor = BrickColor.new(26)
4128
a.Transparency = 0.2
4129
a.Anchored = true
4130
a.CanCollide = false
4131
a.Locked = true
4132
a.BottomSurface = "Smooth"
4133
a.TopSurface = "Smooth"
4134
d = Instance.new("SpecialMesh")
4135
d.Parent = a
4136
d.MeshType = "Brick"
4137
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4138
4139
4140
4141
checkadmin = 0
4142
for i = 1 , #admin do
4143
if mouse.Target.Parent.Name == admin[i] then
4144
checkadmin = 1
4145
end
4146
end
4147
if checkadmin == 0 then
4148
4149
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
4150
4151
a.BrickColor = BrickColor.new("Really black")
4152
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4153
a.Transparency = 0.4
4154
4155
mouse.Target.Material = "Slate"
4156
mouse.Target.BrickColor = BrickColor.new(26)
4157
mouse.Target.TopSurface = "Smooth"
4158
mouse.Target.BottomSurface = "Smooth"
4159
mouse.Target.Anchored = true
4160
4161
end
4162
end
4163
4164
4165
end
4166
end
4167
4168
4169
4170
4171
4172
4173
4174
if mode == "Hatless" then
4175
if mouse.Target ~= nil then
4176
local a = Instance.new("Part")
4177
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4178
local Place1 = mouse.Hit.p
4179
a.formFactor = "Symmetric"
4180
a.Size = Vector3.new(1,1,1)
4181
a.Name = "Lazor"
4182
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4183
a.Parent = game.Workspace
4184
a.BrickColor = BrickColor.new(26)
4185
a.Transparency = 0.2
4186
a.Anchored = true
4187
a.CanCollide = false
4188
a.Locked = true
4189
a.BottomSurface = "Smooth"
4190
a.TopSurface = "Smooth"
4191
d = Instance.new("SpecialMesh")
4192
d.Parent = a
4193
d.MeshType = "Brick"
4194
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4195
4196
4197
stuff = mouse.Target.Parent:GetChildren()
4198
for i = 1 , #stuff do
4199
if stuff[i].className == "Hat" then
4200
stuff[i]:Remove()
4201
end
4202
end
4203
4204
4205
4206
end
4207
end
4208
4209
4210
4211
4212
4213
4214
if mode == "Suitless" then
4215
if mouse.Target ~= nil then
4216
local a = Instance.new("Part")
4217
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4218
local Place1 = mouse.Hit.p
4219
a.formFactor = "Symmetric"
4220
a.Size = Vector3.new(1,1,1)
4221
a.Name = "Lazor"
4222
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4223
a.Parent = game.Workspace
4224
a.BrickColor = BrickColor.new(26)
4225
a.Transparency = 0.2
4226
a.Anchored = true
4227
a.CanCollide = false
4228
a.Locked = true
4229
a.BottomSurface = "Smooth"
4230
a.TopSurface = "Smooth"
4231
d = Instance.new("SpecialMesh")
4232
d.Parent = a
4233
d.MeshType = "Brick"
4234
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4235
4236
4237
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4238
p = mouse.Target.Parent
4239
stuff = p:GetChildren()
4240
for i = 1 , #stuff do
4241
if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
4242
if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
4243
stuff[i]:Remove()
4244
end
4245
end
4246
end
4247
end
4248
4249
4250
4251
end
4252
end
4253
4254
4255
4256
if mode == "Sit" then
4257
if mouse.Target ~= nil then
4258
local a = Instance.new("Part")
4259
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4260
local Place1 = mouse.Hit.p
4261
a.formFactor = "Symmetric"
4262
a.Size = Vector3.new(1,1,1)
4263
a.Name = "Lazor"
4264
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4265
a.Parent = game.Workspace
4266
a.BrickColor = BrickColor.new(26)
4267
a.Transparency = 0.2
4268
a.Anchored = true
4269
a.CanCollide = false
4270
a.Locked = true
4271
a.BottomSurface = "Smooth"
4272
a.TopSurface = "Smooth"
4273
d = Instance.new("SpecialMesh")
4274
d.Parent = a
4275
d.MeshType = "Brick"
4276
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4277
4278
4279
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4280
if humanoid ~= nil then
4281
humanoid.Sit = true
4282
end
4283
4284
4285
4286
end
4287
end
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
if mode == "Slow Drag" then
4298
if mouse.Target ~= nil then
4299
local a = Instance.new("Part")
4300
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4301
local Place1 = mouse.Hit.p
4302
a.formFactor = "Symmetric"
4303
a.Size = Vector3.new(1,1,1)
4304
a.Name = "Lazor"
4305
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4306
a.Parent = game.Workspace
4307
a.BrickColor = BrickColor.new(math.random(1, 200))
4308
a.Transparency = 0.2
4309
a.Anchored = true
4310
a.CanCollide = false
4311
a.Locked = true
4312
a.BottomSurface = "Smooth"
4313
a.TopSurface = "Smooth"
4314
d = Instance.new("SpecialMesh")
4315
d.Parent = a
4316
d.MeshType = "Brick"
4317
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4318
4319
4320
checkadmin = 0
4321
for i = 1 , #admin do
4322
if mouse.Target.Parent.Name == admin[i] then
4323
checkadmin = 1
4324
end
4325
end
4326
if checkadmin == 0 then
4327
4328
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4329
4330
a.BrickColor = BrickColor.new(math.random(1, 200))
4331
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4332
a.Transparency = 0.1
4333
4334
4335
if mouse.Target.Anchored == false then
4336
asdf = mouse.Target
4337
p = asdf:findFirstChild("ASDFASDF")
4338
if p ~= nil then
4339
p:Remove()
4340
end
4341
p = Instance.new("BodyVelocity")
4342
p.Parent = asdf
4343
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4344
p.velocity = eyeball.CFrame.lookVector * -120
4345
p.Name = "ASDFASDF"
4346
wait()
4347
p = asdf:findFirstChild("ASDFASDF")
4348
if p ~= nil then
4349
p:Remove()
4350
end
4351
4352
end
4353
4354
4355
end
4356
end
4357
4358
4359
4360
4361
end
4362
end
4363
4364
4365
4366
4367
4368
if mode == "Kick" then
4369
if mouse.Target ~= nil then
4370
local a = Instance.new("Part")
4371
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4372
local Place1 = mouse.Hit.p
4373
a.formFactor = "Symmetric"
4374
a.Size = Vector3.new(1,1,1)
4375
a.Name = "Lazor"
4376
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4377
a.Parent = game.Workspace
4378
a.BrickColor = BrickColor.new("Dark stone grey")
4379
a.Transparency = 0.2
4380
a.Anchored = true
4381
a.CanCollide = false
4382
a.Locked = true
4383
a.BottomSurface = "Smooth"
4384
a.TopSurface = "Smooth"
4385
d = Instance.new("SpecialMesh")
4386
d.Parent = a
4387
d.MeshType = "Brick"
4388
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4389
4390
checkadmin = 0
4391
for i = 1 , #admin do
4392
if mouse.Target.Parent.Name == admin[i] then
4393
checkadmin = 1
4394
end
4395
end
4396
if checkadmin == 0 then
4397
4398
if mouse.Target.Parent.Name ~= me.Character.Name then
4399
4400
a.BrickColor = BrickColor.new("Really black")
4401
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4402
a.Transparency = 0.4
4403
4404
4405
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4406
loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
4407
end
4408
4409
4410
end
4411
4412
end
4413
4414
end
4415
end
4416
4417
4418
if mode == "Ban" then
4419
if mouse.Target ~= nil then
4420
local a = Instance.new("Part")
4421
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4422
local Place1 = mouse.Hit.p
4423
a.formFactor = "Symmetric"
4424
a.Size = Vector3.new(1,1,1)
4425
a.Name = "Lazor"
4426
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4427
a.Parent = game.Workspace
4428
a.BrickColor = BrickColor.new("Dark stone grey")
4429
a.Transparency = 0.2
4430
a.Anchored = true
4431
a.CanCollide = false
4432
a.Locked = true
4433
a.BottomSurface = "Smooth"
4434
a.TopSurface = "Smooth"
4435
d = Instance.new("SpecialMesh")
4436
d.Parent = a
4437
d.MeshType = "Brick"
4438
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4439
checkadmin = 0
4440
for i = 1 , #admin do
4441
if mouse.Target.Parent.Name == admin[i] then
4442
checkadmin = 1
4443
end
4444
end
4445
if checkadmin == 0 then
4446
4447
4448
if mouse.Target.Parent.Name ~= me.Character.Name then
4449
4450
a.BrickColor = BrickColor.new("Really black")
4451
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4452
a.Transparency = 0.4
4453
4454
4455
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4456
lolwut = #banned + 1
4457
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
4458
banned[lolwut] = a.Name
4459
end
4460
4461
4462
end
4463
end
4464
4465
4466
end
4467
end
4468
4469
4470
4471
4472
4473
if mode == "Explosion" then
4474
if mouse.Target ~= nil then
4475
local a = Instance.new("Part")
4476
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4477
local Place1 = mouse.Hit.p
4478
a.formFactor = "Symmetric"
4479
a.Size = Vector3.new(1,1,1)
4480
a.Name = "Lazor"
4481
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4482
a.Parent = game.Workspace
4483
a.BrickColor = BrickColor.new(105)
4484
a.Transparency = 0.2
4485
a.Anchored = true
4486
a.CanCollide = false
4487
a.Locked = true
4488
a.BottomSurface = "Smooth"
4489
a.TopSurface = "Smooth"
4490
d = Instance.new("SpecialMesh")
4491
d.Parent = a
4492
d.MeshType = "Brick"
4493
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4494
4495
4496
4497
checkadmin = 0
4498
for i = 1 , #admin do
4499
if mouse.Target.Parent.Name == admin[i] then
4500
checkadmin = 1
4501
end
4502
end
4503
if checkadmin == 0 then
4504
4505
4506
4507
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4508
4509
a.BrickColor = BrickColor.new(24)
4510
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4511
a.Transparency = 0.4
4512
4513
if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
4514
asdf = Instance.new("Explosion")
4515
asdf.Parent = game.Workspace
4516
asdf.BlastRadius = 3
4517
asdf.Position = mouse.Hit.p
4518
end
4519
4520
end
4521
4522
4523
end
4524
end
4525
end
4526
4527
4528
4529
4530
if mode == "Spy" then
4531
4532
bodyposition.position = eyeball3.Position
4533
4534
end
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
if mode == "Break" then
4545
if mouse.Target ~= nil then
4546
local a = Instance.new("Part")
4547
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4548
local Place1 = mouse.Hit.p
4549
a.formFactor = "Symmetric"
4550
a.Size = Vector3.new(1,1,1)
4551
a.Name = "Lazor"
4552
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4553
a.Parent = game.Workspace
4554
a.BrickColor = BrickColor.new(192)
4555
a.Transparency = 0.2
4556
a.Anchored = true
4557
a.CanCollide = false
4558
a.Locked = true
4559
a.BottomSurface = "Smooth"
4560
a.TopSurface = "Smooth"
4561
d = Instance.new("SpecialMesh")
4562
d.Parent = a
4563
d.MeshType = "Brick"
4564
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4565
4566
4567
checkadmin = 0
4568
for i = 1 , #admin do
4569
if mouse.Target.Parent.Name == admin[i] then
4570
checkadmin = 1
4571
end
4572
end
4573
if checkadmin == 0 then
4574
4575
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4576
4577
a.BrickColor = BrickColor.new(192)
4578
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4579
a.Transparency = 0.1
4580
4581
mouse.Target:BreakJoints()
4582
mouse.Target.Anchored = false
4583
4584
end
4585
end
4586
end
4587
end
4588
4589
4590
4591
if mode == "Fly" then
4592
4593
as = me.Character.Torso:findFirstChild("BodyGyros")
4594
if as ~= nil then as:Remove() end
4595
as = me.Character.Torso:findFirstChild("BodyPositions")
4596
if as ~= nil then as:Remove() end
4597
4598
bodyposition.position = eyeball3.Position
4599
4600
g = Instance.new("BodyPosition")
4601
g.Parent = me.Character.Torso
4602
g.Name = "BodyPositions"
4603
g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4604
g.position = eyeball.Position-Vector3.new(0, 2, 0)
4605
d = Instance.new("BodyGyro")
4606
d.Parent = me.Character.Torso
4607
d.Name = "BodyGyros"
4608
d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
4609
d.D = 300
4610
d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
4611
4612
4613
4614
4615
local a = Instance.new("Part")
4616
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4617
local Place1 = me.Character.Head.Position
4618
a.formFactor = "Symmetric"
4619
a.Size = Vector3.new(1,1,1)
4620
a.Name = "Lazor"
4621
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4622
a.Parent = game.Workspace
4623
a.BrickColor = BrickColor.new(192)
4624
a.Transparency = 0.2
4625
a.Anchored = true
4626
a.CanCollide = false
4627
a.Locked = true
4628
a.BottomSurface = "Smooth"
4629
a.TopSurface = "Smooth"
4630
d = Instance.new("SpecialMesh")
4631
d.Parent = a
4632
d.MeshType = "Brick"
4633
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4634
4635
4636
4637
4638
4639
end
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
if mode == "Trip" then
4656
if mouse.Target ~= nil then
4657
local a = Instance.new("Part")
4658
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4659
local Place1 = mouse.Hit.p
4660
a.formFactor = "Symmetric"
4661
a.Size = Vector3.new(1,1,1)
4662
a.Name = "Lazor"
4663
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4664
a.Parent = game.Workspace
4665
a.BrickColor = BrickColor.new("Pink")
4666
a.Transparency = 0.2
4667
a.Anchored = true
4668
a.CanCollide = false
4669
a.Locked = true
4670
a.BottomSurface = "Smooth"
4671
a.TopSurface = "Smooth"
4672
d = Instance.new("SpecialMesh")
4673
d.Parent = a
4674
d.MeshType = "Brick"
4675
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4676
4677
4678
checkadmin = 0
4679
for i = 1 , #admin do
4680
if mouse.Target.Parent.Name == admin[i] then
4681
checkadmin = 1
4682
end
4683
end
4684
if checkadmin == 0 then
4685
4686
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4687
4688
a.BrickColor = BrickColor.new("Pink")
4689
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4690
a.Transparency = 0.1
4691
4692
if mouse.Target.Anchored == false then
4693
mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4694
thing = mouse.Target.Parent:findFirstChild("Torso")
4695
if thing ~= nil then
4696
mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4697
end
4698
end
4699
end
4700
4701
end
4702
4703
end
4704
end
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
if mode == "Fling" then
4718
if mouse.Target ~= nil then
4719
local a = Instance.new("Part")
4720
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4721
local Place1 = mouse.Hit.p
4722
a.formFactor = "Symmetric"
4723
a.Size = Vector3.new(1,1,1)
4724
a.Name = "Lazor"
4725
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4726
a.Parent = game.Workspace
4727
a.BrickColor = BrickColor.new(math.random(1, 200))
4728
a.Transparency = 0.2
4729
a.Anchored = true
4730
a.CanCollide = false
4731
a.Locked = true
4732
a.BottomSurface = "Smooth"
4733
a.TopSurface = "Smooth"
4734
d = Instance.new("SpecialMesh")
4735
d.Parent = a
4736
d.MeshType = "Brick"
4737
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4738
4739
checkadmin = 0
4740
for i = 1 , #admin do
4741
if mouse.Target.Parent.Name == admin[i] then
4742
checkadmin = 1
4743
end
4744
end
4745
if checkadmin == 0 then
4746
4747
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4748
4749
a.BrickColor = BrickColor.new(math.random(1, 200))
4750
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4751
a.Transparency = 0.1
4752
4753
p = Instance.new("Explosion")
4754
p.Parent = game.Workspace
4755
p.BlastPressure = 0
4756
p.BlastRadius = 5
4757
p.Position = mouse.Hit.p
4758
4759
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4760
if humanoid ~= nil then
4761
humanoid.Sit = true
4762
torso = humanoid.Parent:findFirstChild("Torso")
4763
if torso ~= nil then
4764
torso.Velocity = eyeball.CFrame.lookVector * -2000
4765
end
4766
end
4767
mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
4768
4769
end
4770
4771
4772
end
4773
4774
end
4775
end
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
if mode == "Push" then
4787
if mouse.Target ~= nil then
4788
local a = Instance.new("Part")
4789
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4790
local Place1 = mouse.Hit.p
4791
a.formFactor = "Symmetric"
4792
a.Size = Vector3.new(1,1,1)
4793
a.Name = "Lazor"
4794
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4795
a.Parent = game.Workspace
4796
a.BrickColor = BrickColor.new(math.random(1, 200))
4797
a.Transparency = 0.2
4798
a.Anchored = true
4799
a.CanCollide = false
4800
a.Locked = true
4801
a.BottomSurface = "Smooth"
4802
a.TopSurface = "Smooth"
4803
d = Instance.new("SpecialMesh")
4804
d.Parent = a
4805
d.MeshType = "Brick"
4806
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4807
checkadmin = 0
4808
for i = 1 , #admin do
4809
if mouse.Target.Parent.Name == admin[i] then
4810
checkadmin = 1
4811
end
4812
end
4813
if checkadmin == 0 then
4814
4815
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4816
4817
a.BrickColor = BrickColor.new(math.random(1, 200))
4818
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4819
a.Transparency = 0.1
4820
4821
4822
if mouse.Target.Anchored == false then
4823
asdf = mouse.Target
4824
p = asdf:findFirstChild("ASDFASDF")
4825
if p ~= nil then
4826
p:Remove()
4827
end
4828
p = Instance.new("BodyVelocity")
4829
p.Parent = asdf
4830
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4831
p.velocity = eyeball.CFrame.lookVector * 200
4832
p.Name = "ASDFASDF"
4833
wait()
4834
p = asdf:findFirstChild("ASDFASDF")
4835
if p ~= nil then
4836
p:Remove()
4837
end
4838
4839
end
4840
4841
end
4842
end
4843
4844
4845
4846
4847
end
4848
end
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
if mode == "ForceField" then
4860
if mouse.Target ~= nil then
4861
local a = Instance.new("Part")
4862
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4863
local Place1 = mouse.Hit.p
4864
a.formFactor = "Symmetric"
4865
a.Size = Vector3.new(1,1,1)
4866
a.Name = "Lazor"
4867
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4868
a.Parent = game.Workspace
4869
a.BrickColor = BrickColor.new("Brown")
4870
a.Transparency = 0.2
4871
a.Anchored = true
4872
a.CanCollide = false
4873
a.Locked = true
4874
a.BottomSurface = "Smooth"
4875
a.TopSurface = "Smooth"
4876
d = Instance.new("SpecialMesh")
4877
d.Parent = a
4878
d.MeshType = "Brick"
4879
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4880
4881
ff = mouse.Target:findFirstChild("ForceField")
4882
if ff == nil then
4883
if mouse.Target.Parent ~= ball then
4884
a.BrickColor = BrickColor.new("Brown")
4885
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4886
a.Transparency = 0.1
4887
p = Instance.new("ForceField")
4888
p.Parent = mouse.Target
4889
end
4890
end
4891
4892
4893
4894
4895
end
4896
end
4897
4898
4899
if mode == "UnForceField" then
4900
if mouse.Target ~= nil then
4901
local a = Instance.new("Part")
4902
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4903
local Place1 = mouse.Hit.p
4904
a.formFactor = "Symmetric"
4905
a.Size = Vector3.new(1,1,1)
4906
a.Name = "Lazor"
4907
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4908
a.Parent = game.Workspace
4909
a.BrickColor = BrickColor.new("Cool yellow")
4910
a.Transparency = 0.2
4911
a.Anchored = true
4912
a.CanCollide = false
4913
a.Locked = true
4914
a.BottomSurface = "Smooth"
4915
a.TopSurface = "Smooth"
4916
d = Instance.new("SpecialMesh")
4917
d.Parent = a
4918
d.MeshType = "Brick"
4919
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4920
4921
ff = mouse.Target:findFirstChild("ForceField")
4922
if ff ~= nil then
4923
4924
a.BrickColor = BrickColor.new("Brown")
4925
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4926
a.Transparency = 0.1
4927
ff:Remove()
4928
4929
p = mouse.Target.Parent:findFirstChild("ForceField")
4930
if p ~= nil then p:Remove() end
4931
4932
end
4933
4934
4935
4936
4937
end
4938
end
4939
4940
4941
4942
4943
if mode == "NilGrav" then
4944
if mouse.Target ~= nil then
4945
local a = Instance.new("Part")
4946
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4947
local Place1 = mouse.Hit.p
4948
a.formFactor = "Symmetric"
4949
a.Size = Vector3.new(1,1,1)
4950
a.Name = "Lazor"
4951
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4952
a.Parent = game.Workspace
4953
a.BrickColor = BrickColor.new(26)
4954
a.Transparency = 0.2
4955
a.Anchored = true
4956
a.CanCollide = false
4957
a.Locked = true
4958
a.BottomSurface = "Smooth"
4959
a.TopSurface = "Smooth"
4960
d = Instance.new("SpecialMesh")
4961
d.Parent = a
4962
d.MeshType = "Brick"
4963
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4964
4965
ff = mouse.Target:findFirstChild("BodyPosition")
4966
if ff == nil then
4967
if mouse.Target.Parent ~= ball then
4968
a.BrickColor = BrickColor.new(1)
4969
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4970
a.Transparency = 0.1
4971
p = Instance.new("BodyPosition")
4972
p.Parent = mouse.Target
4973
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4974
p.position = mouse.Hit.p
4975
end
4976
end
4977
4978
4979
4980
4981
end
4982
end
4983
4984
4985
if mode == "UnNilGrav" then
4986
if mouse.Target ~= nil then
4987
local a = Instance.new("Part")
4988
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4989
local Place1 = mouse.Hit.p
4990
a.formFactor = "Symmetric"
4991
a.Size = Vector3.new(1,1,1)
4992
a.Name = "Lazor"
4993
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4994
a.Parent = game.Workspace
4995
a.BrickColor = BrickColor.new(26)
4996
a.Transparency = 0.2
4997
a.Anchored = true
4998
a.CanCollide = false
4999
a.Locked = true
5000
a.BottomSurface = "Smooth"
5001
a.TopSurface = "Smooth"
5002
d = Instance.new("SpecialMesh")
5003
d.Parent = a
5004
d.MeshType = "Brick"
5005
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5006
5007
ff = mouse.Target:findFirstChild("BodyPosition")
5008
if ff ~= nil then
5009
if mouse.Target.Parent ~= ball then
5010
a.BrickColor = BrickColor.new(1)
5011
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5012
a.Transparency = 0.1
5013
ff:Remove()
5014
end
5015
end
5016
5017
5018
5019
5020
end
5021
end
5022
5023
5024
5025
5026
5027
5028
5029
if mode == "Invisible" then
5030
if mouse.Target ~= nil then
5031
local a = Instance.new("Part")
5032
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5033
local Place1 = mouse.Hit.p
5034
a.formFactor = "Symmetric"
5035
a.Size = Vector3.new(1,1,1)
5036
a.Name = "Lazor"
5037
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5038
a.Parent = game.Workspace
5039
a.BrickColor = BrickColor.new(1)
5040
a.Transparency = 0.5
5041
a.Anchored = true
5042
a.CanCollide = false
5043
a.Locked = true
5044
a.BottomSurface = "Smooth"
5045
a.TopSurface = "Smooth"
5046
d = Instance.new("SpecialMesh")
5047
d.Parent = a
5048
d.MeshType = "Brick"
5049
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5050
5051
5052
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5053
5054
a.BrickColor = BrickColor.new(1)
5055
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5056
a.Transparency = 0.3
5057
if mouse.Target.Transparency < 1 then
5058
mouse.Target.Transparency = mouse.Target.Transparency + 0.1
5059
end
5060
5061
end
5062
5063
5064
5065
5066
end
5067
end
5068
5069
5070
5071
if mode == "Visible" then
5072
if mouse.Target ~= nil then
5073
local a = Instance.new("Part")
5074
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5075
local Place1 = mouse.Hit.p
5076
a.formFactor = "Symmetric"
5077
a.Size = Vector3.new(1,1,1)
5078
a.Name = "Lazor"
5079
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5080
a.Parent = game.Workspace
5081
a.BrickColor = BrickColor.new(1)
5082
a.Transparency = 0.5
5083
a.Anchored = true
5084
a.CanCollide = false
5085
a.Locked = true
5086
a.BottomSurface = "Smooth"
5087
a.TopSurface = "Smooth"
5088
d = Instance.new("SpecialMesh")
5089
d.Parent = a
5090
d.MeshType = "Brick"
5091
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5092
5093
5094
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5095
5096
a.BrickColor = BrickColor.new(1)
5097
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5098
a.Transparency = 0.3
5099
if mouse.Target.Transparency > 0 then
5100
mouse.Target.Transparency = mouse.Target.Transparency - 0.1
5101
end
5102
5103
end
5104
5105
5106
5107
5108
end
5109
end
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
if mode == "Shield" then
5122
5123
a = Instance.new("Part")
5124
a.formFactor = "Symmetric"
5125
a.Size = Vector3.new(12,12,2)
5126
a.Name = "Lazor"
5127
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
5128
a.Parent = game.Workspace
5129
a.BrickColor = BrickColor.new(1)
5130
a.Transparency = 0.5
5131
a.Reflectance = 0.1
5132
a.Anchored = true
5133
a.Locked = true
5134
a.BottomSurface = "Smooth"
5135
a.TopSurface = "Smooth"
5136
5137
a2 = Instance.new("Part")
5138
a2.formFactor = "Symmetric"
5139
a2.Size = Vector3.new(20,12,2)
5140
a2.Name = "Lazor"
5141
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
5142
a2.Parent = a
5143
a2.BrickColor = BrickColor.new(1)
5144
a2.Transparency = 0.5
5145
a2.Reflectance = 0.1
5146
a2.Anchored = true
5147
a2.Locked = true
5148
a2.BottomSurface = "Smooth"
5149
a2.TopSurface = "Smooth"
5150
5151
a2 = Instance.new("Part")
5152
a2.formFactor = "Symmetric"
5153
a2.Size = Vector3.new(20,12,2)
5154
a2.Name = "Lazor"
5155
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
5156
a2.Parent = a
5157
a2.BrickColor = BrickColor.new(1)
5158
a2.Transparency = 0.5
5159
a2.Reflectance = 0.1
5160
a2.Anchored = true
5161
a2.Locked = true
5162
a2.BottomSurface = "Smooth"
5163
a2.TopSurface = "Smooth"
5164
5165
5166
a2 = Instance.new("Part")
5167
a2.formFactor = "Symmetric"
5168
a2.Size = Vector3.new(12,20,2)
5169
a2.Name = "Lazor"
5170
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
5171
a2.Parent = a
5172
a2.BrickColor = BrickColor.new(1)
5173
a2.Transparency = 0.5
5174
a2.Reflectance = 0.1
5175
a2.Anchored = true
5176
a2.Locked = true
5177
a2.BottomSurface = "Smooth"
5178
a2.TopSurface = "Smooth"
5179
5180
a2 = Instance.new("Part")
5181
a2.formFactor = "Symmetric"
5182
a2.Size = Vector3.new(12,20,2)
5183
a2.Name = "Lazor"
5184
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
5185
a2.Parent = a
5186
a2.BrickColor = BrickColor.new(1)
5187
a2.Transparency = 0.5
5188
a2.Reflectance = 0.1
5189
a2.Anchored = true
5190
a2.Locked = true
5191
a2.BottomSurface = "Smooth"
5192
a2.TopSurface = "Smooth"
5193
5194
5195
end
5196
5197
5198
5199
5200
5201
5202
if mode == "Absorb" then
5203
5204
stuff = game.Workspace:GetChildren()
5205
for i = 1 , #stuff do
5206
if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
5207
5208
checkadmin = 0
5209
for i = 1 , #admin do
5210
if stuff[i].Name == admin[i] then
5211
checkadmin = 1
5212
end
5213
end
5214
if checkadmin == 0 then
5215
5216
if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
5217
if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
5218
d = stuff[i]:findFirstChild("BodyPosition")
5219
if d == nil then
5220
stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5221
stuff[i].CanCollide = false
5222
stuff[i]:BreakJoints()
5223
stuff[i].Anchored = false
5224
a = Instance.new("BodyPosition")
5225
a.Parent = stuff[i]
5226
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5227
a.position = eyeball.Position
5228
end
5229
if d ~= nil then
5230
d.BodyPosition.position = eyeball.Position
5231
end
5232
end
5233
end
5234
5235
5236
if stuff[i].className == "Model" then
5237
asdf = stuff[i]:GetChildren()
5238
for i = 1 , #asdf do
5239
if asdf[i] ~= ball then
5240
if asdf[i].className == "Part" then
5241
5242
5243
if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
5244
d = asdf[i]:findFirstChild("BodyPosition")
5245
if d == nil then
5246
asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5247
asdf[i].CanCollide = false
5248
asdf[i]:BreakJoints()
5249
asdf[i].Anchored = false
5250
a = Instance.new("BodyPosition")
5251
a.Parent = asdf[i]
5252
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5253
a.position = eyeball.Position
5254
end
5255
if d ~= nil then
5256
d.BodyPosition.position = eyeball.Position
5257
end
5258
end
5259
5260
5261
end
5262
end
5263
end
5264
end
5265
end
5266
5267
5268
end
5269
end
5270
5271
end
5272
5273
5274
5275
5276
5277
5278
5279
5280
5281
if mode == "BaleFire" then
5282
5283
5284
5285
5286
for i = 1 , 300/5 do
5287
BaleFireValue = BaleFireValue + 5
5288
a = Instance.new("Part")
5289
a.formFactor = "Symmetric"
5290
a.CanCollide = false
5291
a.Size = Vector3.new(1,1,1)
5292
a.Name = "Lazor"
5293
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
5294
a.Parent = game.Workspace
5295
a.BrickColor = BrickColor.new(1)
5296
a.Transparency = 1
5297
a.Anchored = true
5298
a.Locked = true
5299
a.BottomSurface = "Smooth"
5300
a.TopSurface = "Smooth"
5301
d = Instance.new("Explosion")
5302
d.Parent = game.Workspace
5303
d.BlastRadius = 5
5304
d.Position = a.Position
5305
end
5306
5307
5308
end
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
if mode == "Machine Gun" then
5323
5324
5325
if mouse.Target ~= nil then
5326
local a = Instance.new("Part")
5327
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5328
local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
5329
a.formFactor = "Symmetric"
5330
a.Size = Vector3.new(1,1,1)
5331
a.Name = "Lazor"
5332
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5333
a.Parent = game.Workspace
5334
a.BrickColor = BrickColor.new(24)
5335
a.Transparency = 0.5
5336
a.Anchored = true
5337
a.CanCollide = false
5338
a.Locked = true
5339
a.BottomSurface = "Smooth"
5340
a.TopSurface = "Smooth"
5341
d = Instance.new("SpecialMesh")
5342
d.Parent = a
5343
d.MeshType = "Brick"
5344
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5345
shotsound:play()
5346
5347
checkadmin = 0
5348
for i = 1 , #admin do
5349
if mouse.Target.Parent.Name == admin[i] then
5350
checkadmin = 1
5351
end
5352
end
5353
if checkadmin == 0 then
5354
5355
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5356
5357
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
5358
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
5359
humanoid.MaxHealth = 100
5360
humanoid.Health = humanoid.Health - 3
5361
end
5362
end
5363
5364
end
5365
end
5366
5367
end
5368
5369
5370
5371
5372
5373
5374
5375
5376
5377
if mode == "Capture" then
5378
if mouse.Target ~= nil then
5379
local a = Instance.new("Part")
5380
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5381
local Place1 = mouse.Hit.p
5382
a.formFactor = "Symmetric"
5383
a.Size = Vector3.new(1,1,1)
5384
a.Name = "Lazor"
5385
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5386
a.Parent = game.Workspace
5387
a.Transparency = 0.5
5388
a.Anchored = true
5389
a.CanCollide = false
5390
a.Locked = true
5391
a.BottomSurface = "Smooth"
5392
a.TopSurface = "Smooth"
5393
d = Instance.new("SpecialMesh")
5394
d.Parent = a
5395
d.MeshType = "Brick"
5396
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5397
5398
5399
5400
5401
checkadmin = 0
5402
for i = 1 , #admin do
5403
if mouse.Target.Parent.Name == admin[i] then
5404
checkadmin = 1
5405
end
5406
end
5407
if checkadmin == 0 then
5408
5409
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5410
5411
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5412
a.Transparency = 0.3
5413
h = mouse.Target.Parent:findFirstChild("Humanoid")
5414
if h ~= nil then
5415
d = h.Parent:findFirstChild("Torso")
5416
if d ~= nil then
5417
weld = Instance.new("Weld")
5418
weld.Parent = eyeball
5419
weld.Part0 = eyeball
5420
weld.Part1 = d
5421
weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
5422
end
5423
end
5424
5425
end
5426
end
5427
5428
5429
5430
5431
end
5432
end
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
5443
if mode == "Slaughter" then
5444
if mouse.Target ~= nil then
5445
local a = Instance.new("Part")
5446
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5447
local Place1 = mouse.Hit.p
5448
a.formFactor = "Symmetric"
5449
a.Size = Vector3.new(1,1,1)
5450
a.Name = "Lazor"
5451
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5452
a.Parent = game.Workspace
5453
a.BrickColor = BrickColor.new(26)
5454
a.Transparency = 0.2
5455
a.Anchored = true
5456
a.CanCollide = false
5457
a.Locked = true
5458
a.BottomSurface = "Smooth"
5459
a.TopSurface = "Smooth"
5460
d = Instance.new("SpecialMesh")
5461
d.Parent = a
5462
d.MeshType = "Brick"
5463
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5464
5465
checkadmin = 0
5466
for i = 1 , #admin do
5467
if mouse.Target.Parent.Name == admin[i] then
5468
checkadmin = 1
5469
end
5470
end
5471
if checkadmin == 0 then
5472
5473
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5474
5475
a.BrickColor = BrickColor.new("Really black")
5476
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5477
a.Transparency = 0.4
5478
5479
h = mouse.Target.Parent:findFirstChild("Humanoid")
5480
if h ~= nil then
5481
h.MaxHealth = 0
5482
h.Health = 0
5483
for i = 1 , math.random(5, 7) do
5484
p = Instance.new("Part")
5485
p.Parent = h.Parent
5486
p.Size = Vector3.new(1, 1, 1)
5487
p.BrickColor = BrickColor.new(21)
5488
p.CanCollide = false
5489
p.Locked = true
5490
p.TopSurface = "Smooth"
5491
p.BottomSurface = "Smooth"
5492
p.CFrame = mouse.Target.CFrame
5493
d = Instance.new("SpecialMesh")
5494
d.Parent = p
5495
d.MeshType = "Brick"
5496
d.Scale = Vector3.new(0.2, 0.2, 0.2)
5497
p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
5498
end
5499
end
5500
end
5501
end
5502
5503
5504
5505
end
5506
end
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
if mode == "Jail" then
5520
if mouse.Target ~= nil then
5521
local a = Instance.new("Part")
5522
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5523
local Place1 = mouse.Hit.p
5524
a.formFactor = "Symmetric"
5525
a.Size = Vector3.new(1,1,1)
5526
a.Name = "Lazor"
5527
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5528
a.Parent = game.Workspace
5529
a.BrickColor = BrickColor.new(26)
5530
a.Transparency = 0.2
5531
a.Anchored = true
5532
a.CanCollide = false
5533
a.Locked = true
5534
a.BottomSurface = "Smooth"
5535
a.TopSurface = "Smooth"
5536
d = Instance.new("SpecialMesh")
5537
d.Parent = a
5538
d.MeshType = "Brick"
5539
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5540
5541
5542
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5543
5544
a.BrickColor = BrickColor.new("Really black")
5545
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5546
a.Transparency = 0.4
5547
5548
5549
5550
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
5551
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
5552
p = a:findFirstChild("Backpack")
5553
if p ~= nil then
5554
stuff = p:GetChildren()
5555
for i = 1 , #stuff do
5556
stuff[i]:Remove()
5557
end
5558
end
5559
s = a.Character:GetChildren()
5560
for i = 1 , #s do
5561
if s[i].className == "Tool" or s[i].className == "HopperBin" then
5562
s[i]:Remove()
5563
end
5564
end
5565
end
5566
5567
p = mouse.Target.Parent:findFirstChild("Torso")
5568
if p ~= nil then
5569
5570
b = Instance.new("Model")
5571
b.Parent = me.Character
5572
b.Name = "Jail"
5573
c = Instance.new("Part")
5574
c.Parent = b
5575
c.TopSurface = "Smooth"
5576
c.BottomSurface = "Smooth"
5577
c.Locked = true
5578
c.BrickColor = BrickColor.new(26)
5579
c.formFactor = "Symmetric"
5580
c.Size = Vector3.new(18, 2, 2)
5581
c.Anchored = true
5582
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
5583
c = Instance.new("Part")
5584
c.Parent = b
5585
c.TopSurface = "Smooth"
5586
c.BottomSurface = "Smooth"
5587
c.Locked = true
5588
c.BrickColor = BrickColor.new(26)
5589
c.formFactor = "Symmetric"
5590
c.Size = Vector3.new(18, 2, 2)
5591
c.Anchored = true
5592
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
5593
c = Instance.new("Part")
5594
c.Parent = b
5595
c.TopSurface = "Smooth"
5596
c.BottomSurface = "Smooth"
5597
c.Locked = true
5598
c.BrickColor = BrickColor.new(26)
5599
c.formFactor = "Symmetric"
5600
c.Size = Vector3.new(18, 2, 2)
5601
c.Anchored = true
5602
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
5603
c = Instance.new("Part")
5604
c.Parent = b
5605
c.TopSurface = "Smooth"
5606
c.BottomSurface = "Smooth"
5607
c.Locked = true
5608
c.BrickColor = BrickColor.new(26)
5609
c.formFactor = "Symmetric"
5610
c.Size = Vector3.new(18, 2, 2)
5611
c.Anchored = true
5612
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
5613
c = Instance.new("Part")
5614
c.Parent = b
5615
c.TopSurface = "Smooth"
5616
c.BottomSurface = "Smooth"
5617
c.Locked = true
5618
c.BrickColor = BrickColor.new(26)
5619
c.formFactor = "Symmetric"
5620
c.Size = Vector3.new(2, 2, 18)
5621
c.Anchored = true
5622
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
5623
c = Instance.new("Part")
5624
c.Parent = b
5625
c.TopSurface = "Smooth"
5626
c.BottomSurface = "Smooth"
5627
c.Locked = true
5628
c.BrickColor = BrickColor.new(26)
5629
c.formFactor = "Symmetric"
5630
c.Size = Vector3.new(2, 2, 18)
5631
c.Anchored = true
5632
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
5633
c = Instance.new("Part")
5634
c.Parent = b
5635
c.TopSurface = "Smooth"
5636
c.BottomSurface = "Smooth"
5637
c.Locked = true
5638
c.BrickColor = BrickColor.new(26)
5639
c.formFactor = "Symmetric"
5640
c.Size = Vector3.new(2, 2, 18)
5641
c.Anchored = true
5642
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
5643
c = Instance.new("Part")
5644
c.Parent = b
5645
c.TopSurface = "Smooth"
5646
c.BottomSurface = "Smooth"
5647
c.Locked = true
5648
c.BrickColor = BrickColor.new(26)
5649
c.formFactor = "Symmetric"
5650
c.Size = Vector3.new(2, 2, 18)
5651
c.Anchored = true
5652
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
5653
c = Instance.new("Part")
5654
c.Parent = b
5655
c.TopSurface = "Smooth"
5656
c.BottomSurface = "Smooth"
5657
c.Locked = true
5658
c.BrickColor = BrickColor.new(26)
5659
c.formFactor = "Symmetric"
5660
c.Size = Vector3.new(2, 18, 2)
5661
c.Anchored = true
5662
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
5663
c = Instance.new("Part")
5664
c.Parent = b
5665
c.TopSurface = "Smooth"
5666
c.BottomSurface = "Smooth"
5667
c.Locked = true
5668
c.BrickColor = BrickColor.new(26)
5669
c.formFactor = "Symmetric"
5670
c.Size = Vector3.new(2, 18, 2)
5671
c.Anchored = true
5672
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
5673
c = Instance.new("Part")
5674
c.Parent = b
5675
c.TopSurface = "Smooth"
5676
c.BottomSurface = "Smooth"
5677
c.Locked = true
5678
c.BrickColor = BrickColor.new(26)
5679
c.formFactor = "Symmetric"
5680
c.Size = Vector3.new(2, 18, 2)
5681
c.Anchored = true
5682
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
5683
c = Instance.new("Part")
5684
c.Parent = b
5685
c.TopSurface = "Smooth"
5686
c.BottomSurface = "Smooth"
5687
c.Locked = true
5688
c.BrickColor = BrickColor.new(26)
5689
c.formFactor = "Symmetric"
5690
c.Size = Vector3.new(2, 18, 2)
5691
c.Anchored = true
5692
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
5693
5694
5695
c = Instance.new("Part")
5696
c.Parent = b
5697
c.TopSurface = "Smooth"
5698
c.BottomSurface = "Smooth"
5699
c.Locked = true
5700
c.BrickColor = BrickColor.new(23)
5701
c.Transparency = 0.5
5702
c.Reflectance = 0.1
5703
c.formFactor = "Symmetric"
5704
c.Size = Vector3.new(1, 16, 16)
5705
c.Anchored = true
5706
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
5707
c = Instance.new("Part")
5708
c.Parent = b
5709
c.TopSurface = "Smooth"
5710
c.BottomSurface = "Smooth"
5711
c.Locked = true
5712
c.BrickColor = BrickColor.new(23)
5713
c.Transparency = 0.5
5714
c.Reflectance = 0.1
5715
c.formFactor = "Symmetric"
5716
c.Size = Vector3.new(1, 16, 16)
5717
c.Anchored = true
5718
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
5719
c = Instance.new("Part")
5720
c.Parent = b
5721
c.TopSurface = "Smooth"
5722
c.BottomSurface = "Smooth"
5723
c.Locked = true
5724
c.BrickColor = BrickColor.new(23)
5725
c.Transparency = 0.5
5726
c.Reflectance = 0.1
5727
c.formFactor = "Symmetric"
5728
c.Size = Vector3.new(16, 16, 1)
5729
c.Anchored = true
5730
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
5731
c = Instance.new("Part")
5732
c.Parent = b
5733
c.TopSurface = "Smooth"
5734
c.BottomSurface = "Smooth"
5735
c.Locked = true
5736
c.BrickColor = BrickColor.new(23)
5737
c.Transparency = 0.5
5738
c.Reflectance = 0.1
5739
c.formFactor = "Symmetric"
5740
c.Size = Vector3.new(16, 16, 1)
5741
c.Anchored = true
5742
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
5743
c = Instance.new("Part")
5744
c.Parent = b
5745
c.TopSurface = "Smooth"
5746
c.BottomSurface = "Smooth"
5747
c.Locked = true
5748
c.BrickColor = BrickColor.new(23)
5749
c.Transparency = 0.5
5750
c.Reflectance = 0.1
5751
c.formFactor = "Symmetric"
5752
c.Size = Vector3.new(16, 1, 16)
5753
c.Anchored = true
5754
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
5755
c = Instance.new("Part")
5756
c.Parent = b
5757
c.TopSurface = "Smooth"
5758
c.BottomSurface = "Smooth"
5759
c.Locked = true
5760
c.BrickColor = BrickColor.new(23)
5761
c.Transparency = 0.5
5762
c.Reflectance = 0.1
5763
c.formFactor = "Symmetric"
5764
c.Size = Vector3.new(16, 1, 16)
5765
c.Anchored = true
5766
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
5767
5768
end
5769
end
5770
end
5771
5772
5773
end
5774
5775
5776
5777
5778
if mode == "UnJail" then
5779
if mouse.Target ~= nil then
5780
local a = Instance.new("Part")
5781
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5782
local Place1 = mouse.Hit.p
5783
a.formFactor = "Symmetric"
5784
a.Size = Vector3.new(1,1,1)
5785
a.Name = "Lazor"
5786
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5787
a.Parent = game.Workspace
5788
a.BrickColor = BrickColor.new(26)
5789
a.Transparency = 0.2
5790
a.Anchored = true
5791
a.CanCollide = false
5792
a.Locked = true
5793
a.BottomSurface = "Smooth"
5794
a.TopSurface = "Smooth"
5795
d = Instance.new("SpecialMesh")
5796
d.Parent = a
5797
d.MeshType = "Brick"
5798
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5799
5800
5801
5802
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5803
5804
a.BrickColor = BrickColor.new("Really black")
5805
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5806
a.Transparency = 0.4
5807
5808
5809
if mouse.Target.Parent.Name == "Jail" then
5810
mouse.Target.Parent:Remove()
5811
end
5812
end
5813
5814
5815
5816
end
5817
end
5818
5819
5820
5821
5822
5823
5824
5825
if mode == "Faint" then
5826
if mouse.Target ~= nil then
5827
local a = Instance.new("Part")
5828
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5829
local Place1 = mouse.Hit.p
5830
a.formFactor = "Symmetric"
5831
a.Size = Vector3.new(1,1,1)
5832
a.Name = "Lazor"
5833
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5834
a.Parent = game.Workspace
5835
a.BrickColor = BrickColor.new(26)
5836
a.Transparency = 0.2
5837
a.Anchored = true
5838
a.CanCollide = false
5839
a.Locked = true
5840
a.BottomSurface = "Smooth"
5841
a.TopSurface = "Smooth"
5842
d = Instance.new("SpecialMesh")
5843
d.Parent = a
5844
d.MeshType = "Brick"
5845
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5846
5847
checkadmin = 0
5848
for i = 1 , #admin do
5849
if mouse.Target.Parent.Name == admin[i] then
5850
checkadmin = 1
5851
end
5852
end
5853
if checkadmin == 0 then
5854
5855
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5856
5857
a.BrickColor = BrickColor.new("Really black")
5858
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5859
a.Transparency = 0.4
5860
5861
5862
5863
torso = mouse.Target.Parent:findFirstChild("Torso")
5864
h = mouse.Target.Parent:findFirstChild("Humanoid")
5865
if h ~= nil then
5866
h.MaxHealth = 100
5867
h.Health = 1
5868
end
5869
if torso ~= nil then
5870
asdf = torso:findFirstChild("BodyGyro")
5871
if asdf == nil then
5872
torso.CFrame = CFrame.new(torso.Position)
5873
p = Instance.new("BodyGyro")
5874
p.Parent = torso
5875
p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
5876
p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
5877
p.D = 50
5878
a = Instance.new("BodyVelocity")
5879
a.Parent = torso
5880
a.velocity = Vector3.new(0, -10, 0)
5881
a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
5882
end
5883
end
5884
5885
5886
5887
end
5888
end
5889
5890
5891
end
5892
end
5893
5894
5895
5896
5897
if mode == "Draw" then
5898
if mouse.Target ~= nil then
5899
local a = Instance.new("Part")
5900
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5901
local Place1 = mouse.Hit.p
5902
a.formFactor = "Symmetric"
5903
a.Size = Vector3.new(1,1,1)
5904
a.Name = "Lazor"
5905
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5906
a.Parent = game.Workspace
5907
a.BrickColor = BrickColor.new(26)
5908
a.Transparency = 0.2
5909
a.Anchored = true
5910
a.CanCollide = false
5911
a.Locked = true
5912
a.BottomSurface = "Smooth"
5913
a.TopSurface = "Smooth"
5914
d = Instance.new("SpecialMesh")
5915
d.Parent = a
5916
d.MeshType = "Brick"
5917
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5918
5919
5920
a.BrickColor = BrickColor.new("Really black")
5921
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5922
a.Transparency = 0.4
5923
5924
a = game.Workspace:findFirstChild("Base")
5925
if a ~= nil then
5926
5927
p = Instance.new("Part")
5928
p.Parent = game.Workspace
5929
p.BrickColor = BrickColor.new(26)
5930
p.TopSurface = "Smooth"
5931
p.BottomSurface = "Smooth"
5932
p.Anchored = true
5933
p.formFactor = "Plate"
5934
p.Size = Vector3.new(3, 0.4, 3)
5935
p.Locked = true
5936
p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
5937
5938
end
5939
5940
end
5941
end
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
if mode == "Random Colors" then
5954
if mouse.Target ~= nil then
5955
local a = Instance.new("Part")
5956
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5957
local Place1 = mouse.Hit.p
5958
a.formFactor = "Symmetric"
5959
a.Size = Vector3.new(1,1,1)
5960
a.Name = "Lazor"
5961
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5962
a.Parent = game.Workspace
5963
a.BrickColor = BrickColor.new(math.random(1, 200))
5964
a.Transparency = 0.5
5965
a.Anchored = true
5966
a.CanCollide = false
5967
a.Locked = true
5968
a.BottomSurface = "Smooth"
5969
a.TopSurface = "Smooth"
5970
d = Instance.new("SpecialMesh")
5971
d.Parent = a
5972
d.MeshType = "Brick"
5973
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5974
5975
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5976
5977
mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
5978
end
5979
5980
end
5981
end
5982
5983
5984
5985
5986
5987
5988
5989
if mode == "Steal Color" then
5990
if mouse.Target ~= nil then
5991
5992
eyeball22.BrickColor = mouse.Target.BrickColor
5993
5994
local a = Instance.new("Part")
5995
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5996
local Place1 = mouse.Hit.p
5997
a.formFactor = "Symmetric"
5998
a.Size = Vector3.new(1,1,1)
5999
a.Name = "Lazor"
6000
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6001
a.Parent = game.Workspace
6002
a.BrickColor = eyeball22.BrickColor
6003
a.Transparency = 0.5
6004
a.Anchored = true
6005
a.CanCollide = false
6006
a.Locked = true
6007
a.BottomSurface = "Smooth"
6008
a.TopSurface = "Smooth"
6009
d = Instance.new("SpecialMesh")
6010
d.Parent = a
6011
d.MeshType = "Brick"
6012
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6013
6014
6015
6016
end
6017
end
6018
6019
6020
6021
if mode == "Give Color" then
6022
if mouse.Target ~= nil then
6023
6024
if mouse.Target.Parent.Name ~= ball.Name then
6025
mouse.Target.BrickColor = eyeball22.BrickColor
6026
6027
local a = Instance.new("Part")
6028
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6029
local Place1 = mouse.Hit.p
6030
a.formFactor = "Symmetric"
6031
a.Size = Vector3.new(1,1,1)
6032
a.Name = "Lazor"
6033
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6034
a.Parent = game.Workspace
6035
a.BrickColor = eyeball22.BrickColor
6036
a.Transparency = 0.5
6037
a.Anchored = true
6038
a.CanCollide = false
6039
a.Locked = true
6040
a.BottomSurface = "Smooth"
6041
a.TopSurface = "Smooth"
6042
d = Instance.new("SpecialMesh")
6043
d.Parent = a
6044
d.MeshType = "Brick"
6045
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6046
6047
6048
end
6049
end
6050
end
6051
6052
6053
6054
6055
6056
6057
6058
6059
6060
if mode == "Drag" then
6061
if mouse.Target ~= nil then
6062
local a = Instance.new("Part")
6063
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6064
local Place1 = mouse.Hit.p
6065
a.formFactor = "Symmetric"
6066
a.Size = Vector3.new(1,1,1)
6067
a.Name = "Lazor"
6068
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6069
a.Parent = game.Workspace
6070
a.Transparency = 0.2
6071
a.Anchored = true
6072
a.CanCollide = false
6073
a.Locked = true
6074
a.BottomSurface = "Smooth"
6075
a.TopSurface = "Smooth"
6076
d = Instance.new("SpecialMesh")
6077
d.Parent = a
6078
d.MeshType = "Brick"
6079
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6080
6081
checkadmin = 0
6082
for i = 1 , #admin do
6083
if mouse.Target.Parent.Name == admin[i] then
6084
checkadmin = 1
6085
end
6086
end
6087
if checkadmin == 0 then
6088
6089
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6090
6091
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6092
a.Transparency = 0.1
6093
6094
6095
6096
6097
6098
6099
p = mouse.Target:findFirstChild("BodyPosition")
6100
if p ~= nil then
6101
p.position = eyeball.Position
6102
end
6103
if p == nil then
6104
mouse.Target:BreakJoints()
6105
mouse.Target.Anchored = false
6106
d = Instance.new("BodyPosition")
6107
d.Parent = mouse.Target
6108
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6109
d.position = eyeball.Position
6110
end
6111
6112
6113
6114
6115
6116
6117
end
6118
end
6119
end
6120
end
6121
6122
6123
6124
6125
6126
6127
6128
6129
6130
if mode == "Naked Beam" then
6131
if mouse.Target ~= nil then
6132
local a = Instance.new("Part")
6133
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6134
local Place1 = mouse.Hit.p
6135
a.formFactor = "Symmetric"
6136
a.Size = Vector3.new(1,1,1)
6137
a.Name = "Lazor"
6138
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6139
a.Parent = game.Workspace
6140
a.BrickColor = BrickColor.new(24)
6141
a.Transparency = 0.1
6142
a.Anchored = true
6143
a.CanCollide = false
6144
a.Locked = true
6145
a.BottomSurface = "Smooth"
6146
a.TopSurface = "Smooth"
6147
d = Instance.new("SpecialMesh")
6148
d.Parent = a
6149
d.MeshType = "Brick"
6150
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6151
6152
checkadmin = 0
6153
for i = 1 , #admin do
6154
if mouse.Target.Parent.Name == admin[i] then
6155
checkadmin = 1
6156
end
6157
end
6158
if checkadmin == 0 then
6159
6160
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
6161
6162
d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
6163
6164
6165
p = mouse.Target.Parent:findFirstChild("Humanoid")
6166
if p ~= nil then
6167
stuff = mouse.Target.Parent:GetChildren()
6168
for i = 1 , #stuff do
6169
if stuff[i].className == "Part" then
6170
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6171
end
6172
end
6173
end
6174
6175
p = mouse.Target.Parent:findFirstChild("Pants")
6176
if p ~= nil then
6177
p:Remove()
6178
d = Instance.new("Pants")
6179
d.Parent = mouse.Target.Parent
6180
d.PantsTemplate = ""
6181
d.Name = "BLEH"
6182
stuff = mouse.Target.Parent:GetChildren()
6183
for i = 1 , #stuff do
6184
if stuff[i].className == "Part" then
6185
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6186
end
6187
end
6188
end
6189
p = mouse.Target.Parent:findFirstChild("Shirt")
6190
if p ~= nil then
6191
p:Remove()
6192
d = Instance.new("Shirt")
6193
d.Parent = mouse.Target.Parent
6194
d.ShirtTemplate = ""
6195
d.Name = "BLEH"
6196
stuff = mouse.Target.Parent:GetChildren()
6197
for i = 1 , #stuff do
6198
if stuff[i].className == "Part" then
6199
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6200
end
6201
end
6202
end
6203
6204
6205
end
6206
end
6207
6208
6209
6210
end
6211
end
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
if mode == "Shrink" then
6230
if mouse.Target ~= nil then
6231
local a = Instance.new("Part")
6232
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6233
local Place1 = mouse.Hit.p
6234
a.formFactor = "Symmetric"
6235
a.BrickColor = BrickColor.new(23)
6236
a.Size = Vector3.new(1,1,1)
6237
a.Name = "Lazor"
6238
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6239
a.Parent = game.Workspace
6240
a.Transparency = 0.2
6241
a.Anchored = true
6242
a.CanCollide = false
6243
a.Locked = true
6244
a.BottomSurface = "Smooth"
6245
a.TopSurface = "Smooth"
6246
d = Instance.new("SpecialMesh")
6247
d.Parent = a
6248
d.MeshType = "Brick"
6249
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6250
checkadmin = 0
6251
for i = 1 , #admin do
6252
if mouse.Target.Parent.Name == admin[i] then
6253
checkadmin = 1
6254
end
6255
end
6256
if checkadmin == 0 then
6257
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6258
asdf = mouse.Target
6259
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6260
a.Transparency = 0.1
6261
6262
6263
p = asdf.CFrame
6264
asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
6265
asdf.CFrame = p
6266
6267
6268
6269
end
6270
end
6271
6272
end
6273
end
6274
6275
6276
6277
6278
if mode == "Grow" then
6279
if mouse.Target ~= nil then
6280
local a = Instance.new("Part")
6281
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6282
local Place1 = mouse.Hit.p
6283
a.formFactor = "Symmetric"
6284
a.BrickColor = BrickColor.new(23)
6285
a.Size = Vector3.new(1,1,1)
6286
a.Name = "Lazor"
6287
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6288
a.Parent = game.Workspace
6289
a.Transparency = 0.2
6290
a.Anchored = true
6291
a.CanCollide = false
6292
a.Locked = true
6293
a.BottomSurface = "Smooth"
6294
a.TopSurface = "Smooth"
6295
d = Instance.new("SpecialMesh")
6296
d.Parent = a
6297
d.MeshType = "Brick"
6298
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6299
checkadmin = 0
6300
for i = 1 , #admin do
6301
if mouse.Target.Parent.Name == admin[i] then
6302
checkadmin = 1
6303
end
6304
end
6305
if checkadmin == 0 then
6306
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6307
asdf = mouse.Target
6308
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6309
a.Transparency = 0.1
6310
6311
6312
p = asdf.CFrame
6313
asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
6314
asdf.CFrame = p
6315
6316
6317
6318
end
6319
6320
6321
end
6322
end
6323
end
6324
6325
6326
6327
6328
6329
6330
6331
6332
if mode == "Confuse" then
6333
if mouse.Target ~= nil then
6334
local a = Instance.new("Part")
6335
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6336
local Place1 = mouse.Hit.p
6337
a.formFactor = "Symmetric"
6338
a.BrickColor = BrickColor.new(1)
6339
a.Size = Vector3.new(1,1,1)
6340
a.Name = "Lazor"
6341
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6342
a.Parent = game.Workspace
6343
a.Transparency = 0.2
6344
a.Anchored = true
6345
a.CanCollide = false
6346
a.Locked = true
6347
a.BottomSurface = "Smooth"
6348
a.TopSurface = "Smooth"
6349
d = Instance.new("SpecialMesh")
6350
d.Parent = a
6351
d.MeshType = "Brick"
6352
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6353
checkadmin = 0
6354
for i = 1 , #admin do
6355
if mouse.Target.Parent.Name == admin[i] then
6356
checkadmin = 1
6357
end
6358
end
6359
if checkadmin == 0 then
6360
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6361
asdf = mouse.Target
6362
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6363
a.Transparency = 0.1
6364
6365
6366
p = mouse.Target.Parent:findFirstChild("Humanoid")
6367
if p ~= nil then
6368
p.WalkSpeed = p.WalkSpeed * -1
6369
end
6370
6371
6372
6373
end
6374
6375
end
6376
end
6377
end
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
if mode == "Disarm" then
6390
if mouse.Target ~= nil then
6391
local a = Instance.new("Part")
6392
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6393
local Place1 = mouse.Hit.p
6394
a.formFactor = "Symmetric"
6395
a.BrickColor = BrickColor.new(1)
6396
a.Size = Vector3.new(1,1,1)
6397
a.Name = "Lazor"
6398
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6399
a.Parent = game.Workspace
6400
a.Transparency = 0.2
6401
a.Anchored = true
6402
a.CanCollide = false
6403
a.Locked = true
6404
a.BottomSurface = "Smooth"
6405
a.TopSurface = "Smooth"
6406
d = Instance.new("SpecialMesh")
6407
d.Parent = a
6408
d.MeshType = "Brick"
6409
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6410
checkadmin = 0
6411
for i = 1 , #admin do
6412
if mouse.Target.Parent.Name == admin[i] then
6413
checkadmin = 1
6414
end
6415
end
6416
if checkadmin == 0 then
6417
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6418
asdf = mouse.Target
6419
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6420
a.Transparency = 0.1
6421
6422
6423
6424
6425
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6426
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6427
p = a:findFirstChild("Backpack")
6428
if p ~= nil then
6429
stuff = p:GetChildren()
6430
for i = 1 , #stuff do
6431
stuff[i]:Remove()
6432
end
6433
end
6434
s = a.Character:GetChildren()
6435
for i = 1 , #s do
6436
if s[i].className == "Tool" then
6437
s[i]:Remove()
6438
end
6439
end
6440
end
6441
6442
6443
6444
end
6445
end
6446
6447
end
6448
end
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
if mode == "Steal Tools" then
6459
if mouse.Target ~= nil then
6460
local a = Instance.new("Part")
6461
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6462
local Place1 = mouse.Hit.p
6463
a.formFactor = "Symmetric"
6464
a.BrickColor = BrickColor.new(1)
6465
a.Size = Vector3.new(1,1,1)
6466
a.Name = "Lazor"
6467
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6468
a.Parent = game.Workspace
6469
a.Transparency = 0.2
6470
a.Anchored = true
6471
a.CanCollide = false
6472
a.Locked = true
6473
a.BottomSurface = "Smooth"
6474
a.TopSurface = "Smooth"
6475
d = Instance.new("SpecialMesh")
6476
d.Parent = a
6477
d.MeshType = "Brick"
6478
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6479
checkadmin = 0
6480
for i = 1 , #admin do
6481
if mouse.Target.Parent.Name == admin[i] then
6482
checkadmin = 1
6483
end
6484
end
6485
if checkadmin == 0 then
6486
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6487
asdf = mouse.Target
6488
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6489
a.Transparency = 0.1
6490
6491
6492
6493
6494
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6495
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6496
p = a:findFirstChild("Backpack")
6497
if p ~= nil then
6498
stuff = p:GetChildren()
6499
for i = 1 , #stuff do
6500
stuff[i]:clone().Parent = me.Backpack
6501
stuff[i]:Remove()
6502
end
6503
end
6504
s = a.Character:GetChildren()
6505
for i = 1 , #s do
6506
if s[i].className == "Tool" then
6507
s[i]:clone().Parent = me.Backpack
6508
s[i]:Remove()
6509
end
6510
end
6511
end
6512
6513
6514
6515
end
6516
end
6517
6518
end
6519
end
6520
6521
6522
6523
6524
6525
6526
6527
6528
if mode == "Clone" then
6529
if mouse.Target ~= nil then
6530
local a = Instance.new("Part")
6531
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6532
local Place1 = mouse.Hit.p
6533
a.formFactor = "Symmetric"
6534
a.BrickColor = BrickColor.new(1)
6535
a.Size = Vector3.new(1,1,1)
6536
a.Name = "Lazor"
6537
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6538
a.Parent = game.Workspace
6539
a.Transparency = 0.2
6540
a.Anchored = true
6541
a.CanCollide = false
6542
a.Locked = true
6543
a.BottomSurface = "Smooth"
6544
a.TopSurface = "Smooth"
6545
d = Instance.new("SpecialMesh")
6546
d.Parent = a
6547
d.MeshType = "Brick"
6548
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6549
checkadmin = 0
6550
for i = 1 , #admin do
6551
if mouse.Target.Parent.Name == admin[i] then
6552
checkadmin = 1
6553
end
6554
end
6555
if checkadmin == 0 then
6556
if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6557
asdf = mouse.Target
6558
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6559
a.Transparency = 0.1
6560
6561
6562
6563
6564
6565
if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
6566
6567
p = mouse.Target.Parent:clone()
6568
p.Parent = game.Workspace
6569
p:MakeJoints()
6570
p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
6571
6572
else
6573
6574
6575
6576
6577
mouse.Target:clone().Parent = game.Workspace
6578
6579
6580
6581
6582
end
6583
6584
end
6585
6586
6587
end
6588
6589
6590
end
6591
end
6592
6593
6594
6595
6596
6597
6598
if mode == "Spotlight" then
6599
if mouse.Target ~= nil then
6600
6601
6602
6603
a = Instance.new("Part")
6604
a.formFactor = "Symmetric"
6605
a.BrickColor = BrickColor.new(24)
6606
a.Size = Vector3.new(1,1,1)
6607
a.Name = "Lazor"
6608
a.CFrame = CFrame.new(mouse.Hit.p)
6609
a.Parent = game.Workspace
6610
a.Transparency = 0.4
6611
a.Anchored = true
6612
a.CanCollide = false
6613
a.Locked = true
6614
a.BottomSurface = "Smooth"
6615
a.TopSurface = "Smooth"
6616
d = Instance.new("CylinderMesh")
6617
d.Parent = a
6618
d.Scale = Vector3.new(20, 3000, 20)
6619
6620
6621
6622
end
6623
end
6624
6625
6626
6627
6628
if mode == "Ducks" then
6629
if mouse.Target ~= nil then
6630
6631
p = Instance.new("Part")
6632
p.Parent = game.Workspace
6633
p.BrickColor = BrickColor.new(24)
6634
p.TopSurface = "Smooth"
6635
p.BottomSurface = "Smooth"
6636
p.formFactor = "Symmetric"
6637
p.Name = "Duck"
6638
p.Size = Vector3.new(1, 1, 1)
6639
p.Locked = true
6640
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6641
d = Instance.new("SpecialMesh")
6642
d.Parent = p
6643
d.MeshType = "FileMesh"
6644
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6645
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6646
b = Instance.new("BodyPosition")
6647
b.Parent = p
6648
b.maxForce = Vector3.new(0, 0, 0)
6649
6650
end
6651
end
6652
6653
6654
6655
if mode == "Dynamites" then
6656
if mouse.Target ~= nil then
6657
6658
p = Instance.new("Part")
6659
p.Parent = game.Workspace
6660
p.BrickColor = BrickColor.new(21)
6661
p.TopSurface = "Smooth"
6662
p.BottomSurface = "Smooth"
6663
p.formFactor = "Symmetric"
6664
p.Name = "Dynamite"
6665
p.Size = Vector3.new(1, 1, 1)
6666
p.Locked = true
6667
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6668
d = Instance.new("SpecialMesh")
6669
d.Parent = p
6670
d.MeshType = "FileMesh"
6671
d.MeshId = "http://www.roblox.com/asset/?id=12891705"
6672
d.TextureId = "http://www.roblox.com/asset/?id=12891577"
6673
b = Instance.new("BodyPosition")
6674
b.Parent = p
6675
b.maxForce = Vector3.new(0, 0, 0)
6676
6677
end
6678
end
6679
6680
6681
if mode == "Detonate Dynamites" then
6682
6683
p = game.Workspace:findFirstChild("Dynamite")
6684
if p ~= nil then
6685
if (p.Position-me.Character.Torso.Position).magnitude > 20 then
6686
d = Instance.new("Explosion")
6687
d.Parent = game.Workspace
6688
d.Position = p.Position
6689
p:Remove()
6690
end
6691
end
6692
6693
end
6694
6695
6696
6697
6698
if mode == "Duck Swarm" then
6699
if mouse.Target ~= nil then
6700
a = Instance.new("Part")
6701
a.formFactor = "Symmetric"
6702
a.BrickColor = BrickColor.new(24)
6703
a.Size = Vector3.new(1,1,1)
6704
a.Name = "Lazor"
6705
a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
6706
a.Parent = game.Workspace
6707
a.Anchored = true
6708
a.CanCollide = false
6709
a.Locked = true
6710
a.BottomSurface = "Smooth"
6711
a.TopSurface = "Smooth"
6712
d = Instance.new("SpecialMesh")
6713
d.Parent = a
6714
d.Scale = Vector3.new(3, 3, 3)
6715
d.MeshType = "FileMesh"
6716
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6717
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6718
6719
s = game.Workspace:GetChildren()
6720
for i = 1 , #s do
6721
if s[i].Name == "Duck" then
6722
a = s[i]:findFirstChild("BodyPosition")
6723
if a ~= nil then
6724
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6725
a.position = mouse.Hit.p
6726
end
6727
end
6728
end
6729
6730
6731
6732
6733
6734
6735
6736
6737
6738
6739
6740
6741
end
6742
end
6743
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
6756
if mode == "Throwup" then
6757
6758
p = Instance.new("Part")
6759
p.Parent = game.Workspace
6760
p.CanCollide = false
6761
6762
colorhax = math.random(1, 3)
6763
if colorhax == 1 then
6764
p.BrickColor = BrickColor.new(192)
6765
end
6766
if colorhax == 2 then
6767
p.BrickColor = BrickColor.new(28)
6768
end
6769
if colorhax == 3 then
6770
p.BrickColor = BrickColor.new(105)
6771
end
6772
p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
6773
p.Locked = true
6774
p.TopSurface = "Smooth"
6775
p.BottomSurface = "Smooth"
6776
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
6777
p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
6778
p.Anchored = false
6779
p:BreakJoints()
6780
6781
end
6782
6783
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
6795
6796
6797
if mode == "Hang" then
6798
if mouse.Target ~= nil then
6799
local a = Instance.new("Part")
6800
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6801
local Place1 = mouse.Hit.p
6802
a.formFactor = "Symmetric"
6803
a.BrickColor = BrickColor.new(1)
6804
a.Size = Vector3.new(1,1,1)
6805
a.Name = "Lazor"
6806
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6807
a.Parent = game.Workspace
6808
a.Transparency = 0.2
6809
a.Anchored = true
6810
a.CanCollide = false
6811
a.Locked = true
6812
a.BottomSurface = "Smooth"
6813
a.TopSurface = "Smooth"
6814
d = Instance.new("SpecialMesh")
6815
d.Parent = a
6816
d.MeshType = "Brick"
6817
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6818
head = mouse.Target.Parent:findFirstChild("Head")
6819
if head ~= nil then
6820
p = head:findFirstChild("BodyPosition")
6821
if p == nil then
6822
d = Instance.new("BodyPosition")
6823
d.Parent = head
6824
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6825
d.position = head.Position+Vector3.new(0, 12, 0)
6826
6827
a = head.Parent:findFirstChild("Torso")
6828
if a ~= nil then
6829
f = a:findFirstChild("Neck")
6830
if f ~= nil then
6831
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
6832
end
6833
end
6834
6835
end
6836
end
6837
6838
6839
6840
end
6841
end
6842
6843
6844
6845
6846
6847
6848
6849
if mode == "UnHang" then
6850
if mouse.Target ~= nil then
6851
local a = Instance.new("Part")
6852
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6853
local Place1 = mouse.Hit.p
6854
a.formFactor = "Symmetric"
6855
a.BrickColor = BrickColor.new(1)
6856
a.Size = Vector3.new(1,1,1)
6857
a.Name = "Lazor"
6858
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6859
a.Parent = game.Workspace
6860
a.Transparency = 0.2
6861
a.Anchored = true
6862
a.CanCollide = false
6863
a.Locked = true
6864
a.BottomSurface = "Smooth"
6865
a.TopSurface = "Smooth"
6866
d = Instance.new("SpecialMesh")
6867
d.Parent = a
6868
d.MeshType = "Brick"
6869
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6870
6871
head = mouse.Target.Parent:findFirstChild("Head")
6872
if head ~= nil then
6873
p = head:findFirstChild("BodyPosition")
6874
if p ~= nil then
6875
p:Remove()
6876
6877
a = head.Parent:findFirstChild("Torso")
6878
if a ~= nil then
6879
f = a:findFirstChild("Neck")
6880
if f ~= nil then
6881
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
6882
end
6883
end
6884
6885
end
6886
end
6887
6888
6889
end
6890
end
6891
6892
6893
6894
6895
6896
6897
6898
6899
6900
6901
if mode == "Tree Summon" then
6902
if mouse.Target ~= nil then
6903
if mouse.Target.Name == "Base" then
6904
p = mouse.Target
6905
tree = Instance.new("Model")
6906
tree.Parent = game.Workspace
6907
treesize = math.random(2, 6)
6908
stump = Instance.new("Part")
6909
stump.Parent = tree
6910
stump.Anchored = true
6911
stump.TopSurface = "Smooth"
6912
stump.BrickColor = BrickColor.new(192)
6913
stump.BottomSurface = "Smooth"
6914
stump.Locked = true
6915
stump.Size = Vector3.new(treesize, treesize * 2, treesize)
6916
stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
6917
hax = treesize
6918
hax2 = treesize*2
6919
for i = 1 , treesize*2 do
6920
stump2 = Instance.new("Part")
6921
stump2.BrickColor = BrickColor.new(28)
6922
stump2.Parent = tree
6923
stump2.Anchored = true
6924
stump2.TopSurface = "Smooth"
6925
stump2.BottomSurface = "Smooth"
6926
stump2.Locked = true
6927
stump2.Size = Vector3.new(hax2, treesize, hax2)
6928
stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
6929
hax = hax + treesize-0.5
6930
hax2 = hax2-(treesize/4)
6931
end
6932
6933
end
6934
end
6935
end
6936
6937
6938
6939
6940
6941
6942
if mode == "Seizure" then
6943
6944
6945
stuff = game:GetChildren()
6946
for i = 1 , #stuff do
6947
if stuff[i].className == "Workspace" then
6948
6949
6950
6951
base = stuff[i]:findFirstChild("Base")
6952
if base ~= nil then
6953
base.Transparency = 1
6954
base.BrickColor = BrickColor.new (math.random(1, 250))
6955
base.TopSurface = math.random(1, 5)
6956
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6957
end
6958
end
6959
end
6960
stuff = game:GetChildren()
6961
for i = 1 , #stuff do
6962
if stuff[i].className == "Lighting" then
6963
stuff[i].Brightness = 10
6964
stuff[i].TimeOfDay = "09:00:00"
6965
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6966
end
6967
end
6968
stuff = game:GetChildren()
6969
for i = 1 , #stuff do
6970
if stuff[i].className == "Workspace" then
6971
base = stuff[i]:findFirstChild("Base")
6972
if base ~= nil then
6973
base.Transparency = 0
6974
base.BrickColor = BrickColor.new (math.random(1, 250))
6975
base.TopSurface = math.random(1, 5)
6976
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6977
end
6978
end
6979
end
6980
stuff = game:GetChildren()
6981
for i = 1 , #stuff do
6982
if stuff[i].className == "Lighting" then
6983
stuff[i].Brightness = 0
6984
stuff[i].TimeOfDay = "00:00:00"
6985
stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6986
stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6987
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6988
end
6989
end
6990
6991
6992
end
6993
6994
6995
6996
6997
6998
6999
7000
end
7001
end
7002
7003
function onButton1Up(mouse)
7004
BaleFireValue = 15
7005
Clicking = false
7006
7007
if mode == "Fly" then
7008
mode = "None"
7009
7010
7011
7012
d = lightingg:GetChildren()
7013
for i = 1 , #d do
7014
if d[i].Name == "CharacterButton" then
7015
if d[i].Text == "[ "..mode.." ]" then
7016
d[i].BackgroundColor = BrickColor.new(24)
7017
end
7018
end
7019
end
7020
s = lightingg:GetChildren()
7021
for i = 1 , #s do
7022
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
7023
s[i].BackgroundColor = BrickColor.new(1)
7024
end
7025
end
7026
7027
7028
7029
7030
end
7031
7032
wait()
7033
h = game.Workspace:findFirstChild("Lazor")
7034
if h ~= nil then
7035
h:Remove()
7036
end
7037
h = me.Character.Torso:findFirstChild("BodyPositions")
7038
if h ~= nil then
7039
h:Remove()
7040
end
7041
h = me.Character.Torso:findFirstChild("BodyGyros")
7042
if h ~= nil then
7043
h:Remove()
7044
end
7045
wait()
7046
h = game.Workspace:findFirstChild("Lazor")
7047
if h ~= nil then
7048
h:Remove()
7049
end
7050
h = me.Character.Torso:findFirstChild("BodyPositions")
7051
if h ~= nil then
7052
h:Remove()
7053
end
7054
h = me.Character.Torso:findFirstChild("BodyGyros")
7055
if h ~= nil then
7056
h:Remove()
7057
end
7058
wait()
7059
eyeball2.BrickColor = BrickColor.new(26)
7060
end
7061
7062
function onMove(mouse)
7063
if Stare == false then
7064
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
7065
if mouse.Target ~= nil then
7066
chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
7067
end
7068
if mouse.Target == nil then
7069
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
7070
end
7071
end
7072
end
7073
7074
7075
7076
7077
function onDeselected(mouse)
7078
BaleFireValue = 15
7079
mode = "None"
7080
Clicking = false
7081
eyeball2.BrickColor = BrickColor.new(26)
7082
h = me.Character.Torso:findFirstChild("BodyPositions")
7083
if h ~= nil then
7084
h:Remove()
7085
end
7086
h = me.Character.Torso:findFirstChild("BodyGyros")
7087
if h ~= nil then
7088
h:Remove()
7089
end
7090
wait()
7091
end
7092
function onSelected(mouse)
7093
7094
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
7095
mouse.Move:connect(function() onMove(mouse) end)
7096
mouse.Button1Up:connect(function() onButton1Up(mouse) end)
7097
h = me.Character.Torso:findFirstChild("BodyPositions")
7098
if h ~= nil then
7099
h:Remove()
7100
end
7101
h = me.Character.Torso:findFirstChild("BodyGyros")
7102
if h ~= nil then
7103
h:Remove()
7104
end
7105
wait()
7106
end
7107
bin.Selected:connect(onSelected)
7108
bin.Deselected:connect(onDeselected)
7109
7110
7111
while true do
7112
7113
ball.Humanoid.MaxHealth = 0
7114
ball.Humanoid.Health = 0
7115
7116
7117
count = 0
7118
count2 = game.Workspace:GetChildren()
7119
for i = 1 , #count2 do
7120
if count2[i].Name == "QuickScript" then
7121
count = count + 1
7122
end
7123
end
7124
characterhealth5.Text = "[ QuickScripts : "..count.." ]"
7125
7126
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
7127
7128
humanoid = me.Character:findFirstChild("Humanoid")
7129
if humanoid ~= nil then
7130
characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
7131
characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
7132
if humanoid.Health <= 0 then
7133
head.BackgroundTransparency = 0.9
7134
torso.BackgroundTransparency = 0.9
7135
leftleg.BackgroundTransparency = 0.9
7136
rightleg.BackgroundTransparency = 0.9
7137
leftarm.BackgroundTransparency = 0.9
7138
rightarm.BackgroundTransparency = 0.9
7139
end
7140
end
7141
Head = me.Character:findFirstChild("Head")
7142
if Head == nil then
7143
head.BackgroundTransparency = 0.9
7144
end
7145
7146
7147
7148
7149
Torso = me.Character:findFirstChild("Torso")
7150
if Torso == nil then
7151
torso.BackgroundTransparency = 0.9
7152
me2.BackgroundTransparency = 1
7153
end
7154
if Torso ~= nil then
7155
characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
7156
end
7157
7158
7159
7160
7161
7162
LeftLeg = me.Character:findFirstChild("Left Leg")
7163
if LeftLeg == nil then
7164
leftleg.BackgroundTransparency = 0.9
7165
end
7166
RightLeg = me.Character:findFirstChild("Right Leg")
7167
if RightLeg == nil then
7168
rightleg.BackgroundTransparency = 0.9
7169
end
7170
LeftArm = me.Character:findFirstChild("Left Arm")
7171
if LeftArm == nil then
7172
leftarm.BackgroundTransparency = 0.9
7173
end
7174
RightArm = me.Character:findFirstChild("Right Arm")
7175
if RightArm == nil then
7176
rightarm.BackgroundTransparency = 0.9
7177
end
7178
7179
7180
if mode == "Spy" then
7181
game.Workspace.CurrentCamera.CameraSubject = eyeball
7182
end
7183
if mode == "Fly" then
7184
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7185
game.Workspace.CurrentCamera.CameraType = "Follow"
7186
end
7187
if mode ~= "Spy" and mode ~= "Fly" then
7188
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7189
bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
7190
game.Workspace.CurrentCamera.CameraType = "Follow"
7191
end
7192
p = game:findFirstChild("Players")
7193
if p ~= nil then
7194
7195
for i = 1 , #banned do
7196
d = p:findFirstChild(banned[i])
7197
if d ~= nil then
7198
loadstring("d:Remove()")()
7199
end
7200
end
7201
7202
end
7203
7204
if me.Name ~= "matthewhwang" then
7205
h = game.Workspace:findFirstChild("AOINDIOSNOIN")
7206
if h == nil then
7207
p = Instance.new("Hint")
7208
p.Parent = game.Workspace
7209
p.Name = "AOINDIOSNOIN"
7210
p.Text = ""
7211
end
7212
end
7213
7214
7215
7216
if mode == "Safety" then
7217
7218
stuff = game.Workspace:GetChildren()
7219
for i = 1 , #stuff do
7220
7221
if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
7222
7223
if stuff[i].className == "Part" then
7224
if stuff[i].Anchored == false then
7225
if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7226
p = Instance.new("Explosion")
7227
p.Parent = game.Workspace
7228
p.Position = stuff[i].Position
7229
p.BlastPressure = 1
7230
stuff[i]:Remove()
7231
end
7232
end
7233
end
7234
7235
if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
7236
hax = stuff[i]:GetChildren()
7237
7238
7239
7240
7241
7242
7243
7244
7245
7246
7247
7248
7249
for i = 1 , #hax do
7250
if hax[i].className == "Part" and hax[i].Anchored == false then
7251
7252
if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7253
7254
hax[i]:Remove()
7255
7256
end
7257
7258
end
7259
end
7260
end
7261
end
7262
end
7263
end
7264
7265
if Stare == true then
7266
stuff = workspace:GetChildren()
7267
for i = 1 , #stuff do
7268
if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
7269
torso = stuff[i]:findFirstChild("Torso")
7270
if torso ~= nil then
7271
if stuff[i].Name ~= me.Name then
7272
if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
7273
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
7274
end
7275
end
7276
end
7277
end
7278
end
7279
end
7280
7281
wait()
7282
end