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1 | --[[ | |
2 | Thanks for using Build-To-Lua by jarredbcv. | |
3 | ]]-- | |
4 | ||
5 | New = function(Object, Parent, Name, Data) | |
6 | local Object = Instance.new(Object) | |
7 | for Index, Value in pairs(Data or {}) do | |
8 | Object[Index] = Value | |
9 | end | |
10 | Object.Parent = Parent | |
11 | Object.Name = Name | |
12 | return Object | |
13 | end | |
14 | ||
15 | Model = New("Model",Workspace,"Model",{}) | |
16 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Pebble,Size = Vector3.new(4, 0.200000003, 4),CFrame = CFrame.new(110.179993, 0.110023998, -40.6199951, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
17 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
18 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Size = Vector3.new(0.400000006, 2, 0.400000006),CFrame = CFrame.new(109.18, 8.01000977, -40.2200012, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
19 | Mesh = New("BlockMesh",Part,"Mesh",{}) | |
20 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Shape = Enum.PartType.Cylinder,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(106.979996, 8.91001987, -40.2200012, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
21 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Size = Vector3.new(3.00000024, 0.200000003, 2.60000014),CFrame = CFrame.new(111.880013, 6.31001806, -40.5200043, 5.96046448e-07, -1.00000095, 0, 1.00000179, -5.96046448e-07, 0, 0, 0, 1.00000215),Anchored = true,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
22 | Mesh = New("BlockMesh",Part,"Mesh",{}) | |
23 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Size = Vector3.new(3.00000024, 0.200000003, 2.60000014),CFrame = CFrame.new(110.479996, 6.31001806, -41.7200012, 0, 0, 1, 1, 0, 0, 0, 1, 0),Anchored = true,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
24 | Mesh = New("BlockMesh",Part,"Mesh",{}) | |
25 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Size = Vector3.new(3.00000024, 0.200000003, 2.60000014),CFrame = CFrame.new(110.479996, 6.31001806, -39.3200073, 0, 0, 1, 1, 0, 0, 0, 1, 0),Anchored = true,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
26 | Mesh = New("BlockMesh",Part,"Mesh",{}) | |
27 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.Wood,Shape = Enum.PartType.Cylinder,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(109.779999, 0.910012007, -39.4199982, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
28 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.Wood,Shape = Enum.PartType.Cylinder,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(111.18, 0.910012007, -40.0200043, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
29 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Size = Vector3.new(0.400000006, 2, 0.400000006),CFrame = CFrame.new(111.779968, 8.01000977, -40.2199821, -1, 0, 0, 0, 1, 0, 0, 0, -1),Anchored = true,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
30 | BodyAngularVelocity = New("BodyAngularVelocity",Part,"BodyAngularVelocity",{}) | |
31 | Mesh = New("BlockMesh",Part,"Mesh",{}) | |
32 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Shape = Enum.PartType.Cylinder,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(113.979996, 8.91001987, -40.2199821, -1, 0, 0, 0, 1, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
33 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Shape = Enum.PartType.Ball,Size = Vector3.new(0.99999994, 0.99999994, 0.99999994),CFrame = CFrame.new(111.879974, 8.91001987, -40.2199821, -1, 0, 0, 0, 1, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
34 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Shape = Enum.PartType.Ball,Size = Vector3.new(0.99999994, 0.99999994, 0.99999994),CFrame = CFrame.new(116.079987, 8.91001987, -40.2199821, -1, 0, 0, 0, 1, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
35 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Shape = Enum.PartType.Cylinder,Size = Vector3.new(9, 1, 1),CFrame = CFrame.new(115.97998, 4.51001406, -40.2200012, 0, 0, -1, 1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
36 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("CGA brown"),Material = Enum.Material.Neon,Size = Vector3.new(2.5999999, 2, 2.20000005),CFrame = CFrame.new(110.480003, 6.01001406, -40.5200043, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Color = Color3.new(0.666667, 0.333333, 0),}) | |
37 | - | ParticleEmitter = New("ParticleEmitter",Part,"ParticleEmitter",{Color = Color3.new(0 0.529412 0.529412 0.529412 0 1 0.529412 0.529412 0.529412 0 ),Texture = "rbxasset://textures/explosion.png",Speed = NumberRange.new(4 4 ),VelocitySpread = 5,}) |
37 | + | |
38 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Shape = Enum.PartType.Cylinder,Size = Vector3.new(9, 1, 1),CFrame = CFrame.new(104.979996, 4.51001406, -40.2199821, 0, 0, 1, 1, -3.09939583e-06, 0, 3.0993956e-06, 1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
39 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Shape = Enum.PartType.Ball,Size = Vector3.new(0.99999994, 0.99999994, 0.99999994),CFrame = CFrame.new(104.87999, 8.91001987, -40.2200012, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
40 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Size = Vector3.new(3.00000024, 0.200000003, 2.60000014),CFrame = CFrame.new(109.080002, 6.31001806, -40.5200043, 5.96046448e-07, -1.00000095, 0, 1.00000179, -5.96046448e-07, 0, 0, 0, 1.00000215),Anchored = true,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
41 | Mesh = New("BlockMesh",Part,"Mesh",{}) | |
42 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.WoodPlanks,Size = Vector3.new(3.00000024, 0.200000003, 2.60000014),CFrame = CFrame.new(110.480003, 4.91002178, -40.5200043, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Color = Color3.new(0.337255, 0.258824, 0.211765),}) | |
43 | Mesh = New("BlockMesh",Part,"Mesh",{}) | |
44 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Pebble,Size = Vector3.new(4, 0.200000003, 3.5999999),CFrame = CFrame.new(110.179993, 0.310021013, -40.6199951, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Color = Color3.new(0.356863, 0.364706, 0.411765),}) | |
45 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
46 | Fire = New("Fire",Part,"Fire",{}) | |
47 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Dirt brown"),Material = Enum.Material.Wood,Shape = Enum.PartType.Cylinder,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(109.779999, 0.910012007, -42.2200012, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.258824, 0.211765),}) |