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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | return RealPlayer[Index] | |
88 | end | |
89 | end; | |
90 | __tostring = function(self) | |
91 | return RealPlayer.Name | |
92 | end | |
93 | }) | |
94 | end | |
95 | end | |
96 | if RealGame[Index] then | |
97 | local Type = type(RealGame[Index]) | |
98 | if Type == "function" then | |
99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
100 | return function (self,Service) | |
101 | if Service:lower() == "players" then | |
102 | return setmetatable({},{ | |
103 | __index = function (self2,Index2) | |
104 | local RealService = RealGame:GetService(Service) | |
105 | local Type2 = type(Index2) | |
106 | if Type2 == "function" then | |
107 | return function (self,...) | |
108 | return RealService[Index2](RealService,...) | |
109 | end | |
110 | else | |
111 | if Index2:lower() == "localplayer" then | |
112 | return Sandbox(owner) | |
113 | end | |
114 | return RealService[Index2] | |
115 | end | |
116 | end; | |
117 | __tostring = function(self) | |
118 | return RealGame:GetService(Service).Name | |
119 | end | |
120 | }) | |
121 | elseif Service:lower() == "contextactionservice" then | |
122 | return InternalData["ContextActionService"] | |
123 | elseif Service:lower() == "contextactionservice" then | |
124 | return InternalData["UserInputService"] | |
125 | elseif Service:lower() == "runservice" then | |
126 | return setmetatable({},{ | |
127 | __index = function(self2,Index2) | |
128 | local RealService = RealGame:GetService(Service) | |
129 | local Type2 = type(Index2) | |
130 | if Type2 == "function" then | |
131 | return function (self,...) | |
132 | return RealService[Index2](RealService,...) | |
133 | end | |
134 | else | |
135 | if Index2:lower() == "bindtorenderstep" then | |
136 | return function (self,Name,Priority,Function) | |
137 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
138 | end | |
139 | end | |
140 | if Index2:lower() == "renderstepped" then | |
141 | return RealService["Stepped"] | |
142 | end | |
143 | return RealService[Index2] | |
144 | end | |
145 | end | |
146 | }) | |
147 | else | |
148 | return RealGame:GetService(Service) | |
149 | end | |
150 | end | |
151 | end | |
152 | return function (self,...) | |
153 | return RealGame[Index](RealGame,...) | |
154 | end | |
155 | else | |
156 | if game:GetService(Index) then | |
157 | return game:GetService(Index) | |
158 | end | |
159 | return RealGame[Index] | |
160 | end | |
161 | else | |
162 | return nil | |
163 | end | |
164 | end | |
165 | });Game = game;owner = game:GetService("Players").LocalPlayer | |
166 | print("Complete! Running...") | |
167 | ||
168 | print('Guitar') | |
169 | print('By slenercat5') | |
170 | print('F to toggle Camera perspectives')--FANCY :D | |
171 | Player=game.Players.LocalPlayer | |
172 | Character=Player.Character | |
173 | Character.Animate.Disabled=true | |
174 | local LeftArm = Character["Left Arm"] | |
175 | local RightArm = Character["Right Arm"] | |
176 | local LeftLeg = Character["Left Leg"] | |
177 | local RightLeg = Character["Right Leg"] | |
178 | local Head = Character.Head | |
179 | local Torso = Character.Torso | |
180 | local Camera = game.Workspace.CurrentCamera | |
181 | local RootPart = Character.HumanoidRootPart | |
182 | local RootJoint = RootPart.RootJoint | |
183 | local Humanoid=Character.Humanoid | |
184 | CAM=Camera | |
185 | FF=Instance.new('ForceField',Character) | |
186 | FF.Visible=false | |
187 | Humanoid.Name='LOLOL YOU CANT HIT ME' | |
188 | Character. | |
189 | Health:remove() | |
190 | for i,v in pairs (Humanoid:GetPlayingAnimationTracks()) do | |
191 | v:Stop() | |
192 | end | |
193 | ||
194 | local newMotor = function(part0, part1, c0, c1) | |
195 | w = Instance.new('Motor') | |
196 | w.Parent = part0 | |
197 | w.Part0 = part0 | |
198 | w.Part1 = part1 | |
199 | w.C0 = c0 | |
200 | w.C1 = c1 | |
201 | ||
202 | return w | |
203 | end | |
204 | ||
205 | ||
206 | ||
207 | ||
208 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
209 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
210 | ||
211 | local RW = newMotor(Torso, RightArm, CFrame.new(2.5, 0, 0), CFrame.new(0, 0, 0)) | |
212 | local LW = newMotor(Torso, LeftArm, CFrame.new(-2.5, 0, 0), CFrame.new(0, 0, 0)) | |
213 | local RH = newMotor(Torso, RightLeg, CFrame.new(1.5, -3, 0), CFrame.new(0, 0, 0)) | |
214 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-1.5, -3, 0), CFrame.new(0, 0, 0)) | |
215 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
216 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
217 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
218 | Torso.Neck.C0 = CFrame.new(0, 2.5, 0) | |
219 | ||
220 | local rarmc1 = RW.C1 | |
221 | local larmc1 = LW.C1 | |
222 | local rlegc1 = RH.C1 | |
223 | local llegc1 = LH.C1 | |
224 | ||
225 | local resetc1 = false | |
226 | ||
227 | function clerp(a, b, t) | |
228 | return a:lerp(b, t) | |
229 | end | |
230 | function AutoWeld(Foop, OOF) | |
231 | local W = Instance.new("Weld") | |
232 | W.Part0 = Foop | |
233 | W.Part1 = OOF | |
234 | local CJ = CFrame.new(Foop.Position) | |
235 | local C0 = Foop.CFrame:inverse()*CJ | |
236 | local C1 = OOF.CFrame:inverse()*CJ | |
237 | W.C0 = C0 | |
238 | W.C1 = C1 | |
239 | W.Name='o0o' | |
240 | W.Parent = Foop | |
241 | ||
242 | end | |
243 | ||
244 | ||
245 | ||
246 | function PlayAnimationFromTable(table, speed, bool) | |
247 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
248 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
249 | RW.C0 = clerp(RW.C0, table[3], speed) | |
250 | LW.C0 = clerp(LW.C0, table[4], speed) | |
251 | RH.C0 = clerp(RH.C0, table[5], speed) | |
252 | LH.C0 = clerp(LH.C0, table[6], speed) | |
253 | if bool == true then | |
254 | if resetc1 == false then | |
255 | resetc1 = true | |
256 | RootJoint.C1 = RootJoint.C1 | |
257 | Torso.Neck.C1 = Torso.Neck.C1 | |
258 | RW.C1 = rarmc1 | |
259 | LW.C1 = larmc1 | |
260 | RH.C1 = rlegc1 | |
261 | LH.C1 = llegc1 | |
262 | end | |
263 | end | |
264 | end | |
265 | sine=1 | |
266 | ||
267 | Torso.CFrame=Torso.CFrame*CFrame.new(0,1,0) | |
268 | ||
269 | ||
270 | Grass=Instance.new('Part',Character) | |
271 | Grass.Name='Grass' | |
272 | Grass.Anchored=true | |
273 | Grass.Size=Vector3.new(11.42, 0.17, 17.6) | |
274 | Grass.CFrame=Torso.CFrame*CFrame.new(-0.43, -3.905, -0.1) | |
275 | Grass.Material='Grass' | |
276 | Grass.BrickColor=BrickColor.new('Bright green') | |
277 | m=Instance.new('CylinderMesh',Grass) | |
278 | White=Instance.new('Part',Character) | |
279 | White.Name='White Space' | |
280 | White.Anchored=true | |
281 | White.Size=Vector3.new(35.2, 0.05, 17.6) | |
282 | White.CFrame=Torso.CFrame*CFrame.new(0.39, -3.965, -0.1) | |
283 | White.Material='Neon' | |
284 | White.BrickColor=BrickColor.new('Medium stone grey') | |
285 | m=Instance.new('CylinderMesh',White) | |
286 | ||
287 | ||
288 | Humanoid.AutoRotate=false | |
289 | Humanoid.WalkSpeed=0 | |
290 | Humanoid.JumpPower=0 | |
291 | ||
292 | Flute=Instance.new('Part',Character) | |
293 | Flute.Name='Flute' | |
294 | Flute.CFrame=Torso.CFrame*CFrame.new(-0.5,-.5,-1)*CFrame.Angles(0,0,-2.5) | |
295 | m=Instance.new('SpecialMesh',Flute) | |
296 | m.MeshId='http://www.roblox.com/asset/?id=161269074' | |
297 | m.TextureId='http://www.roblox.com/asset/?id=228874694' | |
298 | m.Scale=Vector3.new(0.922, 0.922, 0.922) | |
299 | Flute.Size=Vector3.new(.5,2,.5) | |
300 | ||
301 | AutoWeld(Flute,Torso) | |
302 | THEME=Instance.new('Sound',Character.Torso) | |
303 | music=nil | |
304 | firsttype=false | |
305 | Player.Chatted:connect(function(msg) | |
306 | for def in string.gmatch(msg, "%d+") do | |
307 | print(def) | |
308 | ||
309 | if def~=nil then | |
310 | music=def | |
311 | end | |
312 | end | |
313 | ||
314 | for def in string.gmatch(msg,"[%u%l%p]+") do | |
315 | print(def) | |
316 | if def=='Play/' and music~=nil then | |
317 | THEME:stop() | |
318 | THEME.SoundId='rbxassetid://'.. music | |
319 | THEME:play() | |
320 | elseif def=='Play/Demo' then | |
321 | THEME:stop() | |
322 | THEME.SoundId='rbxassetid://'.. 164167420 | |
323 | THEME:play() | |
324 | elseif def=='S_Guitar' then | |
325 | THEME:stop() | |
326 | end | |
327 | end | |
328 | music=nil | |
329 | end) | |
330 | Ms=Player:GetMouse() | |
331 | Ms.KeyDown:connect(function(key) | |
332 | if key=='f' then | |
333 | if cam then | |
334 | cam=false | |
335 | CAM.CameraType='Custom' | |
336 | else | |
337 | cam=true | |
338 | CAM.CameraType='Scriptable' | |
339 | end | |
340 | end | |
341 | end) | |
342 | ||
343 | ||
344 | cam=true--Custom Camera Perspectives | |
345 | if cam==true then | |
346 | CAM.CameraType=Enum.CameraType.Scriptable | |
347 | ||
348 | end | |
349 | Campart1=Instance.new('Part',Character) | |
350 | Campart1.Transparency=1 | |
351 | Campart1.Anchored=true | |
352 | Campart1.CanCollide=false | |
353 | Campart2=Campart1:clone() | |
354 | Campart2.Parent=Character | |
355 | Campart3=Campart1:clone() | |
356 | Campart3.Parent=Character | |
357 | ||
358 | camtime=0 | |
359 | camphase=0 | |
360 | ||
361 | while 1 do | |
362 | wait() | |
363 | sine=sine+1 | |
364 | PlayAnimationFromTable({ | |
365 | CFrame.new(-math.cos(sine/16)*.2, math.cos(sine/8)/8, 0) * CFrame.Angles(0, 0, 0), | |
366 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, -.3) * CFrame.Angles(-.5,0.5-THEME.PlaybackLoudness/150, 0), | |
367 | CFrame.new(1.5-THEME.PlaybackLoudness/700, .5, -.5)*CFrame.Angles(1.5+THEME.PlaybackLoudness/700,0,0-THEME.PlaybackLoudness/700), | |
368 | CFrame.new(-1.5+THEME.PlaybackLoudness/700, 0, -.5)*CFrame.Angles(1-THEME.PlaybackLoudness/700,0,0+THEME.PlaybackLoudness/700), | |
369 | CFrame.new(1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8, 0)*CFrame.Angles(0,0,0.5) , | |
370 | CFrame.new(-1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8,0)*CFrame.Angles(0,0,-0.5), | |
371 | }, .3, false) | |
372 | ||
373 | White.Size=Vector3.new(35.2+THEME.PlaybackLoudness/10, 0.05, 17.6+THEME.PlaybackLoudness/10) | |
374 | Campart1=Instance.new('Part') | |
375 | if cam==true then | |
376 | CAM.CameraType='Scriptable' | |
377 | Campart1.CFrame=Torso.CFrame*CFrame.new(8,8,8)*CFrame.Angles(-0.5,.5,-0.5) | |
378 | Campart2.CFrame=Torso.CFrame*CFrame.new(-8,-3,-5)*CFrame.Angles(-1,-2,-1) | |
379 | Campart3.CFrame=Flute.CFrame*CFrame.new(1.5,0,-1)*CFrame.Angles(0,1.8,3) | |
380 | if camphase==0 then | |
381 | if camtime<20+math.random(-2,2) then | |
382 | CAM.CFrame=Campart1.CFrame | |
383 | camtime=camtime+1 | |
384 | else | |
385 | camtime=0 | |
386 | camphase=camphase+1 | |
387 | end | |
388 | elseif camphase==1 then | |
389 | if camtime<40+math.random(-8,12) then | |
390 | CAM.CFrame=Campart2.CFrame | |
391 | camtime=camtime+1 | |
392 | else | |
393 | camtime=0 | |
394 | camphase=camphase+1 | |
395 | end | |
396 | elseif camphase==2 then | |
397 | if camtime<50+math.random(-2,5) then | |
398 | CAM.CFrame=Campart3.CFrame | |
399 | camtime=camtime+1 | |
400 | else | |
401 | camtime=0 | |
402 | camphase=camphase+1 | |
403 | end | |
404 | ||
405 | elseif camphase==3 then | |
406 | camphase=0 | |
407 | end | |
408 | ||
409 | ||
410 | end | |
411 | end |