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1 | --Brawler by KillerDarkness0105/Codex#6685 | |
2 | ||
3 | -- Now With GUD MEMEs :D | |
4 | ||
5 | ||
6 | --[[ HOT KEYS BOIII!! | |
7 | ||
8 | ||
9 | you need to be in attack stance for all of these. | |
10 | ||
11 | ||
12 | E = DASH | |
13 | ||
14 | R = ULTRAA!!! COMBOOO!!!!! | |
15 | ||
16 | T = GUUUDD MEMEM XXXDDDDDD! | |
17 | ||
18 | Shift = run | |
19 | ||
20 | Left mouse button = attacks 1-3 | |
21 | ||
22 | F = Attack stance (This activates most of the moves so ye) | |
23 | ||
24 | H = SPAM TO HEAL! | |
25 | ||
26 | ||
27 | ||
28 | ||
29 | ||
30 | ||
31 | ||
32 | ]]-- | |
33 | ||
34 | ||
35 | ||
36 | ||
37 | ||
38 | ||
39 | ||
40 | ||
41 | ||
42 | ||
43 | ||
44 | ||
45 | ||
46 | - | Player=game:GetService("Players").LocalPlayer |
46 | + | Player=game:GetService("Players").jmgraven |
47 | Character=Player.Character | |
48 | PlayerGui=Player.PlayerGui | |
49 | Backpack=Player.Backpack | |
50 | Torso=Character.Torso | |
51 | Head=Character.Head | |
52 | Humanoid=Character.Humanoid | |
53 | m=Instance.new('Model',Character) | |
54 | LeftArm=Character["Left Arm"] | |
55 | LeftLeg=Character["Left Leg"] | |
56 | RightArm=Character["Right Arm"] | |
57 | RightLeg=Character["Right Leg"] | |
58 | LS=Torso["Left Shoulder"] | |
59 | LH=Torso["Left Hip"] | |
60 | RS=Torso["Right Shoulder"] | |
61 | RH=Torso["Right Hip"] | |
62 | Face = Head.face | |
63 | Neck=Torso.Neck | |
64 | it=Instance.new | |
65 | attacktype=1 | |
66 | vt=Vector3.new | |
67 | cf=CFrame.new | |
68 | cn=CFrame.new | |
69 | euler=CFrame.fromEulerAnglesXYZ | |
70 | angles=CFrame.Angles | |
71 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
72 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
73 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
74 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
75 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
76 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
77 | RootPart=Character.HumanoidRootPart | |
78 | RootJoint=RootPart.RootJoint | |
79 | RootCF=euler(-1.57,0,3.14) | |
80 | attack = false | |
81 | attackdebounce = false | |
82 | trispeed=.2 | |
83 | attackmode='none' | |
84 | local idle=0 | |
85 | local Anim="Idle" | |
86 | stance = false | |
87 | Head.face.Texture = "rbxassetid://164958099" | |
88 | local ff = 2 | |
89 | noleg = false | |
90 | evadecooldown = false | |
91 | Humanoid.Animator.Parent = nil | |
92 | Grabbed = false | |
93 | grab = nil | |
94 | ok = xdddd | |
95 | ||
96 | ||
97 | ||
98 | ||
99 | local handee = Instance.new("Part") | |
100 | handee.Parent = Character | |
101 | handee.Size = Vector3.new(0.2,0.2,0.2) | |
102 | handee.Archivable = true | |
103 | handee.Transparency = 1 | |
104 | handee.CanCollide = false | |
105 | handee.BrickColor = BrickColor.new("White") | |
106 | handee.Material = "Neon" | |
107 | local handeemesh = Instance.new("BlockMesh",handee) | |
108 | handeemesh.Scale = Vector3.new(1,1,1) | |
109 | local handeeweld = Instance.new("Weld") | |
110 | handeeweld.Parent = handee | |
111 | handeeweld.Part0 = RightArm | |
112 | handeeweld.Part1 = handee | |
113 | handeeweld.C1 = CFrame.new(0, 3.30, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
114 | handeeweld.Part0 = RightArm | |
115 | ||
116 | ||
117 | ||
118 | ||
119 | ||
120 | ||
121 | local handee2 = Instance.new("Part") | |
122 | handee2.Parent = Character | |
123 | handee2.Size = Vector3.new(0.2,0.2,0.2) | |
124 | handee2.Archivable = true | |
125 | handee2.Transparency = 1 | |
126 | handee2.CanCollide = false | |
127 | handee2.BrickColor = BrickColor.new("White") | |
128 | handee2.Material = "Neon" | |
129 | local handee2mesh = Instance.new("BlockMesh",handee2) | |
130 | handee2mesh.Scale = Vector3.new(1,1,1) | |
131 | local handee2weld = Instance.new("Weld") | |
132 | handee2weld.Parent = handee2 | |
133 | handee2weld.Part0 = LeftArm | |
134 | handee2weld.Part1 = handee2 | |
135 | handee2weld.C1 = CFrame.new(0, 0.95, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
136 | handee2weld.Part0 = LeftArm | |
137 | ||
138 | ||
139 | ||
140 | Character.Animate.Parent = nil | |
141 | ||
142 | music = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho... | |
143 | music.Volume = .11 | |
144 | music.SoundId = "rbxassetid://563041902"--576413172 --music2 = 1117522463 --music3 = 903651242 --music4 = 611389938 | |
145 | music.Looped = true | |
146 | music:Play() | |
147 | ||
148 | ||
149 | ||
150 | ok = Instance.new("Sound",Torso) | |
151 | ok.Volume = .11 | |
152 | ok.SoundId = "rbxassetid://474545527" | |
153 | ok.Looped = false | |
154 | ||
155 | ||
156 | ||
157 | ||
158 | ||
159 | ||
160 | ||
161 | ||
162 | ||
163 | Fightmusic = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho... | |
164 | Fightmusic.Volume = .21 | |
165 | Fightmusic.SoundId = "rbxassetid://449099529"--576413172 --music2 = 1117522463 --music3 = 903651242 --music4 = 611389938 | |
166 | Fightmusic.Looped = true | |
167 | ||
168 | ||
169 | ||
170 | ||
171 | local Hitbox4 = Instance.new("Part") | |
172 | Hitbox4.Parent = Character | |
173 | Hitbox4.Size = Vector3.new(1.5,1.6,1.2) | |
174 | Hitbox4.Archivable = true | |
175 | Hitbox4.Transparency = 1 | |
176 | Hitbox4.CanCollide = true | |
177 | Hitbox4.BrickColor = BrickColor.new("Lime green") | |
178 | Hitbox4.Material = "Neon" | |
179 | local Hitbox4mesh = Instance.new("BlockMesh",Hitbox4) | |
180 | Hitbox4mesh.Scale = Vector3.new(1,1,1) | |
181 | local Hitbox4weld = Instance.new("Weld") | |
182 | Hitbox4weld.Parent = Hitbox4 | |
183 | Hitbox4weld.Part0 = LeftLeg | |
184 | Hitbox4weld.Part1 = Hitbox4 | |
185 | Hitbox4weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
186 | Hitbox4weld.Part0 = LeftLeg | |
187 | ||
188 | ||
189 | ||
190 | local Hitbox2 = Instance.new("Part") | |
191 | Hitbox2.Parent = Character | |
192 | Hitbox2.Size = Vector3.new(1.5,2.2,1.2) | |
193 | Hitbox2.Archivable = true | |
194 | Hitbox2.Transparency = 1 | |
195 | Hitbox2.CanCollide = true | |
196 | Hitbox2.BrickColor = BrickColor.new("Lime green") | |
197 | Hitbox2.Material = "Neon" | |
198 | local Hitbox2mesh = Instance.new("BlockMesh",Hitbox2) | |
199 | Hitbox2mesh.Scale = Vector3.new(1,1,1) | |
200 | local Hitbox2weld = Instance.new("Weld") | |
201 | Hitbox2weld.Parent = Hitbox2 | |
202 | Hitbox2weld.Part0 = LeftArm | |
203 | Hitbox2weld.Part1 = Hitbox2 | |
204 | Hitbox2weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
205 | Hitbox2weld.Part0 = LeftArm | |
206 | ||
207 | ||
208 | ||
209 | ||
210 | ||
211 | local Hitbox = Instance.new("Part") | |
212 | Hitbox.Parent = Character | |
213 | Hitbox.Size = Vector3.new(1.5,2.2,1.2) | |
214 | Hitbox.Archivable = true | |
215 | Hitbox.Transparency = 1 | |
216 | Hitbox.CanCollide = true | |
217 | Hitbox.BrickColor = BrickColor.new("White") | |
218 | Hitbox.Material = "Neon" | |
219 | local Hitboxmesh = Instance.new("BlockMesh",Hitbox) | |
220 | Hitboxmesh.Scale = Vector3.new(1,1,1) | |
221 | local Hitboxweld = Instance.new("Weld") | |
222 | Hitboxweld.Parent = Hitbox | |
223 | Hitboxweld.Part0 = RightArm | |
224 | Hitboxweld.Part1 = Hitbox | |
225 | Hitboxweld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
226 | Hitboxweld.Part0 = RightArm | |
227 | ||
228 | ||
229 | ||
230 | ||
231 | ||
232 | ||
233 | local Hitbox3 = Instance.new("Part") | |
234 | Hitbox3.Parent = Character | |
235 | Hitbox3.Size = Vector3.new(1.5,1.6,1.2) | |
236 | Hitbox3.Archivable = true | |
237 | Hitbox3.Transparency = 1 | |
238 | Hitbox3.CanCollide = false | |
239 | Hitbox3.BrickColor = BrickColor.new("White") | |
240 | Hitbox3.Material = "Neon" | |
241 | local Hitbox3mesh = Instance.new("BlockMesh",Hitbox3) | |
242 | Hitbox3mesh.Scale = Vector3.new(1,1,1) | |
243 | local Hitbox3weld = Instance.new("Weld") | |
244 | Hitbox3weld.Parent = Hitbox3 | |
245 | Hitbox3weld.Part0 = RightLeg | |
246 | Hitbox3weld.Part1 = Hitbox3 | |
247 | Hitbox3weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
248 | Hitbox3weld.Part0 = RightLeg | |
249 | ||
250 | ||
251 | function clerp(a,b,t) | |
252 | local qa = {QuaternionFromCFrame(a)} | |
253 | local qb = {QuaternionFromCFrame(b)} | |
254 | local ax, ay, az = a.x, a.y, a.z | |
255 | local bx, by, bz = b.x, b.y, b.z | |
256 | local _t = 1-t | |
257 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
258 | end | |
259 | ||
260 | function QuaternionFromCFrame(cf) | |
261 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
262 | local trace = m00 + m11 + m22 | |
263 | if trace > 0 then | |
264 | local s = math.sqrt(1 + trace) | |
265 | local recip = 0.5/s | |
266 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
267 | else | |
268 | local i = 0 | |
269 | if m11 > m00 then | |
270 | i = 1 | |
271 | end | |
272 | if m22 > (i == 0 and m00 or m11) then | |
273 | i = 2 | |
274 | end | |
275 | if i == 0 then | |
276 | local s = math.sqrt(m00-m11-m22+1) | |
277 | local recip = 0.5/s | |
278 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
279 | elseif i == 1 then | |
280 | local s = math.sqrt(m11-m22-m00+1) | |
281 | local recip = 0.5/s | |
282 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
283 | elseif i == 2 then | |
284 | local s = math.sqrt(m22-m00-m11+1) | |
285 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
286 | end | |
287 | end | |
288 | end | |
289 | ||
290 | ||
291 | ||
292 | ||
293 | ||
294 | ||
295 | ||
296 | ||
297 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
298 | if SinglePlayer then | |
299 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
300 | end | |
301 | local List = {} | |
302 | for i, v in pairs(workspace:GetChildren()) do | |
303 | if v:IsA("Model") then | |
304 | if v:findFirstChild("Torso") then | |
305 | if v ~= Character then | |
306 | if (v.Torso.Position - Position).magnitude <= Distance then | |
307 | table.insert(List, v) | |
308 | end | |
309 | end | |
310 | end | |
311 | end | |
312 | end | |
313 | return List | |
314 | end | |
315 | ||
316 | ||
317 | ||
318 | ||
319 | ||
320 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
321 | local xs, ys, zs = x + x, y + y, z + z | |
322 | local wx, wy, wz = w*xs, w*ys, w*zs | |
323 | local xx = x*xs | |
324 | local xy = x*ys | |
325 | local xz = x*zs | |
326 | local yy = y*ys | |
327 | local yz = y*zs | |
328 | local zz = z*zs | |
329 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
330 | end | |
331 | ||
332 | function QuaternionSlerp(a, b, t) | |
333 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
334 | local startInterp, finishInterp; | |
335 | if cosTheta >= 0.0001 then | |
336 | if (1 - cosTheta) > 0.0001 then | |
337 | local theta = math.acos(cosTheta) | |
338 | local invSinTheta = 1/math.sin(theta) | |
339 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
340 | finishInterp = math.sin(t*theta)*invSinTheta | |
341 | else | |
342 | startInterp = 1-t | |
343 | finishInterp = t | |
344 | end | |
345 | else | |
346 | if (1+cosTheta) > 0.0001 then | |
347 | local theta = math.acos(-cosTheta) | |
348 | local invSinTheta = 1/math.sin(theta) | |
349 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
350 | finishInterp = math.sin(t*theta)*invSinTheta | |
351 | else | |
352 | startInterp = t-1 | |
353 | finishInterp = t | |
354 | end | |
355 | end | |
356 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
357 | end | |
358 | ||
359 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
360 | ||
361 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
362 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
363 | end | |
364 | ||
365 | ||
366 | ||
367 | ||
368 | ||
369 | ||
370 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
371 | if hit.Parent==nil then | |
372 | return | |
373 | end | |
374 | h=hit.Parent:FindFirstChild("Humanoid") | |
375 | for _,v in pairs(hit.Parent:children()) do | |
376 | if v:IsA("Humanoid") then | |
377 | h=v | |
378 | end | |
379 | end | |
380 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
381 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
382 | end | |
383 | if hit.Parent.className=="Hat" then | |
384 | hit=hit.Parent.Parent:findFirstChild("Head") | |
385 | end | |
386 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
387 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
388 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
389 | return | |
390 | end]] | |
391 | -- hs(hit,1.2) | |
392 | c=Instance.new("ObjectValue") | |
393 | c.Name="creator" | |
394 | c.Value=game:service("Players").LocalPlayer | |
395 | c.Parent=h | |
396 | game:GetService("Debris"):AddItem(c,.5) | |
397 | Damage=math.random(minim,maxim) | |
398 | -- h:TakeDamage(Damage) | |
399 | blocked=false | |
400 | block=hit.Parent:findFirstChild("Block") | |
401 | if block~=nil then | |
402 | print(block.className) | |
403 | if block.className=="NumberValue" then | |
404 | if block.Value>0 then | |
405 | blocked=true | |
406 | if decreaseblock==nil then | |
407 | block.Value=block.Value-1 | |
408 | end | |
409 | end | |
410 | end | |
411 | if block.className=="IntValue" then | |
412 | if block.Value>0 then | |
413 | blocked=true | |
414 | if decreaseblock~=nil then | |
415 | block.Value=block.Value-1 | |
416 | end | |
417 | end | |
418 | end | |
419 | end | |
420 | if blocked==false then | |
421 | -- h:TakeDamage(Damage) | |
422 | h.Health=h.Health-Damage | |
423 | end | |
424 | ||
425 | ||
426 | if Type=="Knockdown" then | |
427 | hum=hit.Parent.Humanoid | |
428 | hum.PlatformStand=true | |
429 | coroutine.resume(coroutine.create(function(HHumanoid) | |
430 | swait(5) | |
431 | HHumanoid.PlatformStand=false | |
432 | end),hum) | |
433 | ||
434 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
435 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
436 | local bodvol=Instance.new("BodyVelocity") | |
437 | bodvol.velocity=angle*knockback | |
438 | bodvol.P=5000 | |
439 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
440 | bodvol.Parent=hit | |
441 | rl=Instance.new("BodyAngularVelocity") | |
442 | rl.P=30000 | |
443 | rl.maxTorque=Vector3.new(0,10,10)*5000 | |
444 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(2,4),math.random(-10,10)) | |
445 | rl.Parent=hit | |
446 | game:GetService("Debris"):AddItem(bodvol,.5) | |
447 | game:GetService("Debris"):AddItem(rl,.5) | |
448 | elseif Type=="Normal" then | |
449 | vp=Instance.new("BodyVelocity") | |
450 | vp.P=500 | |
451 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
452 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
453 | if KnockbackType==1 then | |
454 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
455 | elseif KnockbackType==2 then | |
456 | vp.velocity=Property.CFrame.lookVector*knockback | |
457 | end | |
458 | if knockback>0 then | |
459 | vp.Parent=hit.Parent.Torso | |
460 | end | |
461 | game:GetService("Debris"):AddItem(vp,.5) | |
462 | elseif Type=="Up" then | |
463 | local bodyVelocity=Instance.new("BodyVelocity") | |
464 | bodyVelocity.velocity=vt(0,40,0) | |
465 | bodyVelocity.P=1000 | |
466 | bodyVelocity.maxForce=Vector3.new(0, 1e+009, 0)--1e+009 | |
467 | bodyVelocity.Parent=hit | |
468 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
469 | rl=Instance.new("BodyAngularVelocity") | |
470 | rl.P=3000 | |
471 | rl.maxTorque=Vector3.new(5000,5000,5000)*50000 | |
472 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
473 | rl.Parent=hit | |
474 | game:GetService("Debris"):AddItem(rl,.5) | |
475 | elseif Type=="Slam" then | |
476 | local bodyVelocity2=Instance.new("BodyVelocity") | |
477 | bodyVelocity2.velocity=vt(0,-4,0) | |
478 | bodyVelocity2.P=1000 | |
479 | bodyVelocity2.maxForce=Vector3.new(0,-1e+009,0) | |
480 | bodyVelocity2.Parent=hit | |
481 | game:GetService("Debris"):AddItem(bodyVelocity2,1) | |
482 | rl2=Instance.new("BodyAngularVelocity") | |
483 | rl2.P=3000 | |
484 | rl2.maxTorque=Vector3.new(5000,5000,5000)*50000 | |
485 | rl2.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
486 | rl2.Parent=hit | |
487 | game:GetService("Debris"):AddItem(rl2,.5) | |
488 | elseif Type=="Snare" then | |
489 | bp=Instance.new("BodyPosition") | |
490 | bp.P=2000 | |
491 | bp.D=100 | |
492 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
493 | bp.position=hit.Parent.Torso.Position | |
494 | bp.Parent=hit.Parent.Torso | |
495 | game:GetService("Debris"):AddItem(bp,1) | |
496 | elseif Type=="Target" then | |
497 | if Targetting==false then | |
498 | ZTarget=hit.Parent.Torso | |
499 | coroutine.resume(coroutine.create(function(Part) | |
500 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
501 | swait(5) | |
502 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
503 | end),ZTarget) | |
504 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
505 | targetgui=Instance.new("BillboardGui") | |
506 | targetgui.Parent=ZTarget | |
507 | targetgui.Size=UDim2.new(10,100,10,100) | |
508 | targ=Instance.new("ImageLabel") | |
509 | targ.Parent=targetgui | |
510 | targ.BackgroundTransparency=1 | |
511 | targ.Image="rbxassetid://4834067" | |
512 | targ.Size=UDim2.new(1,0,1,0) | |
513 | cam.CameraType="Scriptable" | |
514 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
515 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
516 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
517 | Targetting=true | |
518 | RocketTarget=ZTarget | |
519 | for i=1,Property do | |
520 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
521 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
522 | swait() | |
523 | end | |
524 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
525 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
526 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
527 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
528 | end | |
529 | Targetting=false | |
530 | RocketTarget=nil | |
531 | targetgui.Parent=nil | |
532 | cam.CameraType="Custom" | |
533 | end | |
534 | end | |
535 | ||
536 | ||
537 | ||
538 | ||
539 | ||
540 | ||
541 | ||
542 | ||
543 | debounce=Instance.new("BoolValue") | |
544 | debounce.Name="DebounceHit" | |
545 | debounce.Parent=hit.Parent | |
546 | debounce.Value=true | |
547 | game:GetService("Debris"):AddItem(debounce,Delay) | |
548 | c=Instance.new("ObjectValue") | |
549 | c.Name="creator" | |
550 | c.Value=Player | |
551 | c.Parent=h | |
552 | game:GetService("Debris"):AddItem(c,.5) | |
553 | CRIT=false | |
554 | hitDeb=true | |
555 | AttackPos=6 | |
556 | end | |
557 | end | |
558 | ||
559 | ||
560 | so = function(id,par,vol,pit) | |
561 | coroutine.resume(coroutine.create(function() | |
562 | local sou = Instance.new("Sound",par or workspace) | |
563 | sou.Volume=vol | |
564 | sou.Pitch=pit or 1 | |
565 | sou.SoundId=id | |
566 | swait() | |
567 | sou:play() | |
568 | game:GetService("Debris"):AddItem(sou,6) | |
569 | end)) | |
570 | end | |
571 | ||
572 | --save shoulders | |
573 | RSH, LSH=nil, nil | |
574 | --welds | |
575 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
576 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
577 | LH=Torso["Left Hip"] | |
578 | RH=Torso["Right Hip"] | |
579 | TorsoColor=Torso.BrickColor | |
580 | function NoOutline(Part) | |
581 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
582 | end | |
583 | player=Player | |
584 | ch=Character | |
585 | RSH=ch.Torso["Right Shoulder"] | |
586 | LSH=ch.Torso["Left Shoulder"] | |
587 | -- | |
588 | RSH.Parent=nil | |
589 | LSH.Parent=nil | |
590 | -- | |
591 | RW.Name="Right Shoulder" | |
592 | RW.Part0=ch.Torso | |
593 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
594 | RW.C1=cf(0, 0.5, 0) | |
595 | RW.Part1=ch["Right Arm"] | |
596 | RW.Parent=ch.Torso | |
597 | -- | |
598 | LW.Name="Left Shoulder" | |
599 | LW.Part0=ch.Torso | |
600 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
601 | LW.C1=cf(0, 0.5, 0) | |
602 | LW.Part1=ch["Left Arm"] | |
603 | LW.Parent=ch.Torso | |
604 | ||
605 | ||
606 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
607 | local wld = Instance.new("Weld", wp1) | |
608 | wld.Part0 = wp0 | |
609 | wld.Part1 = wp1 | |
610 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
611 | end | |
612 | ||
613 | ||
614 | newWeld(RootPart, Torso, 0, -1, 0) | |
615 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
616 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
617 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
618 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
619 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
620 | ||
621 | Player=game:GetService('Players').LocalPlayer | |
622 | Character=Player.Character | |
623 | mouse=Player:GetMouse() | |
624 | m=Instance.new('Model',Character) | |
625 | ||
626 | ||
627 | local function weldBetween(a, b) | |
628 | local weldd = Instance.new("ManualWeld") | |
629 | weldd.Part0 = a | |
630 | weldd.Part1 = b | |
631 | weldd.C0 = CFrame.new() | |
632 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
633 | weldd.Parent = a | |
634 | return weldd | |
635 | end | |
636 | ||
637 | ArtificialHB = Instance.new("BindableEvent", script) | |
638 | ArtificialHB.Name = "Heartbeat" | |
639 | ||
640 | script:WaitForChild("Heartbeat") | |
641 | ||
642 | frame = 1 / 60 | |
643 | tf = 0 | |
644 | allowframeloss = false | |
645 | tossremainder = false | |
646 | lastframe = tick() | |
647 | script.Heartbeat:Fire() | |
648 | ||
649 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
650 | tf = tf + s | |
651 | if tf >= frame then | |
652 | if allowframeloss then | |
653 | script.Heartbeat:Fire() | |
654 | lastframe = tick() | |
655 | else | |
656 | for i = 1, math.floor(tf / frame) do | |
657 | script.Heartbeat:Fire() | |
658 | end | |
659 | lastframe = tick() | |
660 | end | |
661 | if tossremainder then | |
662 | tf = 0 | |
663 | else | |
664 | tf = tf - frame * math.floor(tf / frame) | |
665 | end | |
666 | end | |
667 | end) | |
668 | ||
669 | function swait(num) | |
670 | if num == 0 or num == nil then | |
671 | ArtificialHB.Event:wait() | |
672 | else | |
673 | for i = 0, num do | |
674 | ArtificialHB.Event:wait() | |
675 | end | |
676 | end | |
677 | end | |
678 | ||
679 | ||
680 | ||
681 | ||
682 | ||
683 | ||
684 | function attackone() | |
685 | ||
686 | attack = true | |
687 | ||
688 | for i = 0,2,0.06 do | |
689 | swait() | |
690 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.1) | |
691 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
692 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
693 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(-20*i)),.2) | |
694 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
695 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.2) | |
696 | ||
697 | end | |
698 | ||
699 | so("http://roblox.com/asset/?id=1022532343",LeftArm,1,1) | |
700 | ||
701 | con5=Hitbox2.Touched:connect(function(hit) | |
702 | if attackdebounce == false then | |
703 | attackdebounce = true | |
704 | Damagefunc(hit,13,27,math.random(5,15),"Normal",RootPart,0,1) | |
705 | so("http://roblox.com/asset/?id=573395724",LeftArm,1,1) | |
706 | wait(0.2) | |
707 | attackdebounce = false | |
708 | end | |
709 | end) | |
710 | ||
711 | for i = 0,1,0.12 do | |
712 | swait() | |
713 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
714 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
715 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4) | |
716 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.4) | |
717 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
718 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
719 | ||
720 | end | |
721 | con5:disconnect() | |
722 | attack = false | |
723 | end | |
724 | ||
725 | ||
726 | ||
727 | ||
728 | ||
729 | function thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga() | |
730 | attack = true | |
731 | ||
732 | --local GGyro = Instance.new("BodyPosition") | |
733 | local grab = nil | |
734 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
735 | if v:FindFirstChild('Torso') then | |
736 | Grabbed = true | |
737 | grab = v | |
738 | end | |
739 | end | |
740 | ||
741 | ||
742 | if Grabbed == true and grab.Name == "KillerDarkness0105" then | |
743 | Grabbed = false | |
744 | attack = false | |
745 | for i = 1,300 do | |
746 | wait(0.4) | |
747 | so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1) | |
748 | Character:BreakJoints() | |
749 | end | |
750 | wait(2) | |
751 | end | |
752 | ||
753 | if grab == nil then | |
754 | print("Get to a vaild torso.") | |
755 | attack = false | |
756 | end | |
757 | ||
758 | ||
759 | ||
760 | if Grabbed == true then | |
761 | ||
762 | ok2 = Instance.new("Sound",grab.Head) | |
763 | ok2.Volume = 1 | |
764 | ok2.SoundId = "rbxassetid://681582832" | |
765 | ok2.Looped = false | |
766 | ||
767 | Fightmusic:Pause() | |
768 | grab.Torso.Anchored = true | |
769 | wait(2) | |
770 | ||
771 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
772 | for i = 0,1,0.10 do | |
773 | swait() | |
774 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
775 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
776 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
777 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
778 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
779 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
780 | ||
781 | end | |
782 | ||
783 | swait() | |
784 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
785 | ||
786 | for i = 0,1,0.10 do | |
787 | swait() | |
788 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
789 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
790 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
791 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
792 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
793 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
794 | ||
795 | end | |
796 | ||
797 | ||
798 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
799 | for i = 0,1,0.10 do | |
800 | swait() | |
801 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
802 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
803 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
804 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
805 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
806 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
807 | ||
808 | end | |
809 | ||
810 | swait() | |
811 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
812 | ||
813 | for i = 0,1,0.11 do | |
814 | swait() | |
815 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
816 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
817 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
818 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
819 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
820 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
821 | ||
822 | end | |
823 | ||
824 | ||
825 | ||
826 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
827 | for i = 0,1,0.11 do | |
828 | swait() | |
829 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
830 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
831 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
832 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
833 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
834 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
835 | ||
836 | end | |
837 | ||
838 | swait() | |
839 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
840 | ||
841 | for i = 0,1,0.12 do | |
842 | swait() | |
843 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
844 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
845 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
846 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
847 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
848 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
849 | ||
850 | end | |
851 | ||
852 | ||
853 | ||
854 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
855 | for i = 0,1,0.12 do | |
856 | swait() | |
857 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
858 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
859 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
860 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
861 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
862 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
863 | ||
864 | end | |
865 | ||
866 | swait() | |
867 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
868 | ||
869 | for i = 0,1,0.14 do | |
870 | swait() | |
871 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
872 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
873 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
874 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
875 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
876 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
877 | ||
878 | end | |
879 | ||
880 | ||
881 | ||
882 | ||
883 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
884 | for i = 0,1,0.15 do | |
885 | swait() | |
886 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
887 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
888 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
889 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
890 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
891 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
892 | ||
893 | end | |
894 | ||
895 | swait() | |
896 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
897 | ||
898 | for i = 0,1,0.16 do | |
899 | swait() | |
900 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
901 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
902 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
903 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
904 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
905 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
906 | ||
907 | end | |
908 | ||
909 | ||
910 | ||
911 | ||
912 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
913 | for i = 0,1,0.17 do | |
914 | swait() | |
915 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
916 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
917 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
918 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
919 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
920 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
921 | ||
922 | end | |
923 | ||
924 | swait() | |
925 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
926 | ||
927 | for i = 0,1,0.18 do | |
928 | swait() | |
929 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
930 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
931 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
932 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
933 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
934 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
935 | ||
936 | end | |
937 | ||
938 | ||
939 | ||
940 | ||
941 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
942 | for i = 0,1,0.19 do | |
943 | swait() | |
944 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
945 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
946 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
947 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
948 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
949 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
950 | ||
951 | end | |
952 | ||
953 | swait() | |
954 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
955 | ||
956 | for i = 0,1,0.20 do | |
957 | swait() | |
958 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
959 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
960 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
961 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
962 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
963 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
964 | ||
965 | end | |
966 | ||
967 | ||
968 | ||
969 | ||
970 | ||
971 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
972 | for i = 0,1,0.21 do | |
973 | swait() | |
974 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
975 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
976 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
977 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
978 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
979 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
980 | ||
981 | end | |
982 | ||
983 | swait() | |
984 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
985 | ||
986 | for i = 0,1,0.22 do | |
987 | swait() | |
988 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
989 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
990 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
991 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
992 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
993 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
994 | ||
995 | end | |
996 | ||
997 | ||
998 | ||
999 | ||
1000 | ||
1001 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1002 | for i = 0,1,0.24 do | |
1003 | swait() | |
1004 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1005 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1006 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1007 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1008 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1009 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1010 | ||
1011 | end | |
1012 | ||
1013 | swait() | |
1014 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1015 | ||
1016 | for i = 0,1,0.25 do | |
1017 | swait() | |
1018 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1019 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1020 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1021 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1022 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1023 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1024 | ||
1025 | end | |
1026 | ||
1027 | ||
1028 | ||
1029 | ||
1030 | ||
1031 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1032 | for i = 0,1,0.26 do | |
1033 | swait() | |
1034 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1035 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1036 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1037 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1038 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1039 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1040 | ||
1041 | end | |
1042 | ||
1043 | swait() | |
1044 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1045 | ||
1046 | for i = 0,1,0.29 do | |
1047 | swait() | |
1048 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1049 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1050 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1051 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1052 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1053 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1054 | ||
1055 | end | |
1056 | ||
1057 | ||
1058 | ||
1059 | ||
1060 | ||
1061 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1062 | for i = 0,1,0.29 do | |
1063 | swait() | |
1064 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1065 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1066 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1067 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1068 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1069 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1070 | ||
1071 | end | |
1072 | ||
1073 | swait() | |
1074 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1075 | ||
1076 | for i = 0,1,0.29 do | |
1077 | swait() | |
1078 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1079 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1080 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1081 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1082 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1083 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1084 | ||
1085 | end | |
1086 | ||
1087 | ||
1088 | ||
1089 | ||
1090 | ||
1091 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1092 | for i = 0,1,0.29 do | |
1093 | swait() | |
1094 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1095 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1096 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1097 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1098 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1099 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1100 | ||
1101 | end | |
1102 | ||
1103 | swait() | |
1104 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1105 | ||
1106 | for i = 0,1,0.29 do | |
1107 | swait() | |
1108 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1109 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1110 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1111 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1112 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1113 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1114 | ||
1115 | end | |
1116 | ||
1117 | ||
1118 | ||
1119 | ||
1120 | ||
1121 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1122 | for i = 0,1,0.29 do | |
1123 | swait() | |
1124 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1125 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1126 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1127 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1128 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1129 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1130 | ||
1131 | end | |
1132 | ||
1133 | swait() | |
1134 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1135 | ||
1136 | for i = 0,1,0.34 do | |
1137 | swait() | |
1138 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1139 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1140 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1141 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1142 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1143 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1144 | ||
1145 | end | |
1146 | ||
1147 | ||
1148 | ||
1149 | ||
1150 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1151 | for i = 0,1,0.34 do | |
1152 | swait() | |
1153 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1154 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1155 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1156 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1157 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1158 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1159 | ||
1160 | end | |
1161 | ||
1162 | swait() | |
1163 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1164 | ||
1165 | for i = 0,1,0.34 do | |
1166 | swait() | |
1167 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1168 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1169 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1170 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1171 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1172 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1173 | ||
1174 | end | |
1175 | ||
1176 | ||
1177 | ||
1178 | ||
1179 | ||
1180 | ||
1181 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1182 | for i = 0,1,0.38 do | |
1183 | swait() | |
1184 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1185 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1186 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1187 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1188 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1189 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1190 | ||
1191 | end | |
1192 | ||
1193 | swait() | |
1194 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1195 | ||
1196 | for i = 0,1,0.42 do | |
1197 | swait() | |
1198 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1199 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1200 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1201 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1202 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1203 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1204 | ||
1205 | end | |
1206 | ||
1207 | ||
1208 | ||
1209 | ||
1210 | ||
1211 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1212 | for i = 0,1,0.44 do | |
1213 | swait() | |
1214 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1215 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1216 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1217 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1218 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1219 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1220 | ||
1221 | end | |
1222 | ||
1223 | swait() | |
1224 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1225 | ||
1226 | for i = 0,1,0.50 do | |
1227 | swait() | |
1228 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1229 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1230 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1231 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1232 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1233 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1234 | ||
1235 | end | |
1236 | ||
1237 | ||
1238 | ||
1239 | ||
1240 | ||
1241 | ||
1242 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1243 | for i = 0,1,0.50 do | |
1244 | swait() | |
1245 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1246 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1247 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1248 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1249 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1250 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1251 | ||
1252 | end | |
1253 | ||
1254 | swait() | |
1255 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1256 | ||
1257 | for i = 0,1,0.50 do | |
1258 | swait() | |
1259 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1260 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1261 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1262 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1263 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1264 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1265 | ||
1266 | end | |
1267 | ||
1268 | ||
1269 | ||
1270 | ||
1271 | ||
1272 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1273 | for i = 0,1,0.50 do | |
1274 | swait() | |
1275 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1276 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1277 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1278 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1279 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1280 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1281 | ||
1282 | end | |
1283 | ||
1284 | swait() | |
1285 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1286 | ||
1287 | for i = 0,1,0.50 do | |
1288 | swait() | |
1289 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1290 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1291 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1292 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1293 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1294 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1295 | ||
1296 | end | |
1297 | ||
1298 | ||
1299 | ||
1300 | ||
1301 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1302 | for i = 0,1,0.50 do | |
1303 | swait() | |
1304 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1305 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1306 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1307 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1308 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1309 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1310 | ||
1311 | end | |
1312 | ||
1313 | swait() | |
1314 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1315 | ||
1316 | for i = 0,1,0.50 do | |
1317 | swait() | |
1318 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1319 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1320 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1321 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1322 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1323 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1324 | ||
1325 | end | |
1326 | ||
1327 | ||
1328 | ||
1329 | ||
1330 | ||
1331 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1332 | for i = 0,1,0.50 do | |
1333 | swait() | |
1334 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1335 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1336 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1337 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1338 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1339 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1340 | ||
1341 | end | |
1342 | ||
1343 | swait() | |
1344 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1345 | ||
1346 | for i = 0,1,0.50 do | |
1347 | swait() | |
1348 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1349 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1350 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1351 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1352 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1353 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1354 | ||
1355 | end | |
1356 | ||
1357 | ||
1358 | ||
1359 | ||
1360 | ||
1361 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1362 | for i = 0,1,0.50 do | |
1363 | swait() | |
1364 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1365 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1366 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1367 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1368 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1369 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1370 | ||
1371 | end | |
1372 | ||
1373 | swait() | |
1374 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1375 | ||
1376 | for i = 0,1,0.50 do | |
1377 | swait() | |
1378 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1379 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1380 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1381 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1382 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1383 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1384 | ||
1385 | end | |
1386 | ||
1387 | ||
1388 | ||
1389 | ||
1390 | ||
1391 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1392 | for i = 0,1,0.50 do | |
1393 | swait() | |
1394 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1395 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1396 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1397 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1398 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1399 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1400 | ||
1401 | end | |
1402 | ||
1403 | swait() | |
1404 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1405 | ||
1406 | for i = 0,1,0.50 do | |
1407 | swait() | |
1408 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1409 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1410 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1411 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1412 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1413 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1414 | ||
1415 | end | |
1416 | ||
1417 | ||
1418 | ||
1419 | ||
1420 | ||
1421 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1422 | for i = 0,1,0.50 do | |
1423 | swait() | |
1424 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1425 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1426 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1427 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1428 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1429 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1430 | ||
1431 | end | |
1432 | ||
1433 | swait() | |
1434 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1435 | ||
1436 | for i = 0,1,0.50 do | |
1437 | swait() | |
1438 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1439 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1440 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1441 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1442 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1443 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1444 | ||
1445 | end | |
1446 | ||
1447 | ||
1448 | ||
1449 | ||
1450 | ||
1451 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1452 | for i = 0,1,0.50 do | |
1453 | swait() | |
1454 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1455 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1456 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1457 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1458 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1459 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1460 | ||
1461 | end | |
1462 | ||
1463 | swait() | |
1464 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1465 | ||
1466 | for i = 0,1,0.50 do | |
1467 | swait() | |
1468 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1469 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1470 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1471 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1472 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1473 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1474 | ||
1475 | end | |
1476 | ||
1477 | ||
1478 | ||
1479 | ||
1480 | ||
1481 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1482 | for i = 0,1,0.50 do | |
1483 | swait() | |
1484 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1485 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1486 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1487 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1488 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1489 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1490 | ||
1491 | end | |
1492 | ||
1493 | swait() | |
1494 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1495 | ||
1496 | for i = 0,1,0.50 do | |
1497 | swait() | |
1498 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1499 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1500 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1501 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1502 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1503 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1504 | ||
1505 | end | |
1506 | ||
1507 | ||
1508 | ||
1509 | ||
1510 | ||
1511 | ||
1512 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1513 | for i = 0,1,0.50 do | |
1514 | swait() | |
1515 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1516 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1517 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1518 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1519 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1520 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1521 | ||
1522 | end | |
1523 | ||
1524 | swait() | |
1525 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1526 | ||
1527 | for i = 0,1,0.50 do | |
1528 | swait() | |
1529 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1530 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1531 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1532 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1533 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1534 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1535 | ||
1536 | end | |
1537 | ||
1538 | ||
1539 | ||
1540 | ||
1541 | ||
1542 | ||
1543 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1544 | for i = 0,1,0.50 do | |
1545 | swait() | |
1546 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1547 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1548 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1549 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1550 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1551 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1552 | ||
1553 | end | |
1554 | ||
1555 | swait() | |
1556 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1557 | ||
1558 | for i = 0,1,0.50 do | |
1559 | swait() | |
1560 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1561 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1562 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1563 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1564 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1565 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1566 | ||
1567 | end | |
1568 | ||
1569 | ||
1570 | ||
1571 | ||
1572 | ||
1573 | ||
1574 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1575 | for i = 0,1,0.50 do | |
1576 | swait() | |
1577 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1578 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1579 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1580 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1581 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1582 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1583 | ||
1584 | end | |
1585 | ||
1586 | swait() | |
1587 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1588 | ||
1589 | for i = 0,1,0.50 do | |
1590 | swait() | |
1591 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1592 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1593 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1594 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1595 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1596 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1597 | ||
1598 | end | |
1599 | ||
1600 | ||
1601 | ||
1602 | ||
1603 | ||
1604 | ||
1605 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1606 | for i = 0,1,0.50 do | |
1607 | swait() | |
1608 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1609 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1610 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1611 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1612 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1613 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1614 | ||
1615 | end | |
1616 | ||
1617 | swait() | |
1618 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1619 | ||
1620 | for i = 0,1,0.50 do | |
1621 | swait() | |
1622 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1623 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1624 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1625 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1626 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1627 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1628 | ||
1629 | end | |
1630 | ||
1631 | ||
1632 | ||
1633 | ||
1634 | ||
1635 | ||
1636 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1637 | for i = 0,1,0.50 do | |
1638 | swait() | |
1639 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1640 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1641 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1642 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1643 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1644 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1645 | ||
1646 | end | |
1647 | ||
1648 | swait() | |
1649 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1650 | ||
1651 | for i = 0,1,0.50 do | |
1652 | swait() | |
1653 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1654 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1655 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1656 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1657 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1658 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1659 | ||
1660 | end | |
1661 | ||
1662 | ||
1663 | ||
1664 | ||
1665 | ||
1666 | ||
1667 | ||
1668 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1669 | for i = 0,1,0.50 do | |
1670 | swait() | |
1671 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1672 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1673 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1674 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1675 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1676 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1677 | ||
1678 | end | |
1679 | ||
1680 | swait() | |
1681 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1682 | ||
1683 | for i = 0,1,0.50 do | |
1684 | swait() | |
1685 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1686 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1687 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1688 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1689 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1690 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1691 | ||
1692 | end | |
1693 | ||
1694 | ||
1695 | ||
1696 | ||
1697 | ||
1698 | ||
1699 | ||
1700 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1701 | for i = 0,1,0.50 do | |
1702 | swait() | |
1703 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1704 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1705 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1706 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1707 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1708 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1709 | ||
1710 | end | |
1711 | ||
1712 | swait() | |
1713 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1714 | ||
1715 | for i = 0,1,0.50 do | |
1716 | swait() | |
1717 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1718 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1719 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1720 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1721 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1722 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1723 | ||
1724 | end | |
1725 | ||
1726 | ||
1727 | ||
1728 | ||
1729 | ||
1730 | ||
1731 | ||
1732 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1733 | for i = 0,1,0.50 do | |
1734 | swait() | |
1735 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1736 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1737 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1738 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1739 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1740 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1741 | ||
1742 | end | |
1743 | ||
1744 | swait() | |
1745 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1746 | ||
1747 | for i = 0,1,0.50 do | |
1748 | swait() | |
1749 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1750 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1751 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1752 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1753 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1754 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1755 | ||
1756 | end | |
1757 | ||
1758 | ||
1759 | ||
1760 | ||
1761 | ||
1762 | ||
1763 | ||
1764 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1765 | for i = 0,1,0.50 do | |
1766 | swait() | |
1767 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1768 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1769 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1770 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1771 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1772 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1773 | ||
1774 | end | |
1775 | ||
1776 | swait() | |
1777 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1778 | ||
1779 | for i = 0,1,0.50 do | |
1780 | swait() | |
1781 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1782 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1783 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1784 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1785 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1786 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1787 | ||
1788 | end | |
1789 | ||
1790 | ||
1791 | ||
1792 | ||
1793 | ||
1794 | ||
1795 | ||
1796 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1797 | for i = 0,1,0.50 do | |
1798 | swait() | |
1799 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1800 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1801 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1802 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1803 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1804 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1805 | ||
1806 | end | |
1807 | ||
1808 | swait() | |
1809 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1810 | ||
1811 | for i = 0,1,0.50 do | |
1812 | swait() | |
1813 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1814 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1815 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1816 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1817 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1818 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1819 | ||
1820 | end | |
1821 | ||
1822 | ||
1823 | ||
1824 | ||
1825 | ||
1826 | ||
1827 | ||
1828 | ||
1829 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1830 | for i = 0,1,0.50 do | |
1831 | swait() | |
1832 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1833 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1834 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1835 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1836 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1837 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1838 | ||
1839 | end | |
1840 | ||
1841 | swait() | |
1842 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1843 | ||
1844 | for i = 0,1,0.50 do | |
1845 | swait() | |
1846 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1847 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1848 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1849 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1850 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1851 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1852 | ||
1853 | end | |
1854 | ||
1855 | ||
1856 | ||
1857 | ||
1858 | ||
1859 | ||
1860 | ||
1861 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1862 | for i = 0,1,0.50 do | |
1863 | swait() | |
1864 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1865 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1866 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1867 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1868 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1869 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1870 | ||
1871 | end | |
1872 | ||
1873 | swait() | |
1874 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1875 | ||
1876 | for i = 0,1,0.50 do | |
1877 | swait() | |
1878 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1879 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1880 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1881 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1882 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1883 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1884 | ||
1885 | end | |
1886 | ||
1887 | ||
1888 | ||
1889 | ||
1890 | ||
1891 | ||
1892 | ||
1893 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1894 | for i = 0,1,0.50 do | |
1895 | swait() | |
1896 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1897 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1898 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1899 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1900 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1901 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1902 | ||
1903 | end | |
1904 | ||
1905 | swait() | |
1906 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1907 | ||
1908 | for i = 0,1,0.50 do | |
1909 | swait() | |
1910 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1911 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1912 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1913 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1914 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1915 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1916 | ||
1917 | end | |
1918 | ||
1919 | ||
1920 | ||
1921 | ||
1922 | ||
1923 | ||
1924 | ||
1925 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1926 | for i = 0,1,0.50 do | |
1927 | swait() | |
1928 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1929 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1930 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1931 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1932 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1933 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1934 | ||
1935 | end | |
1936 | ||
1937 | swait() | |
1938 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1939 | ||
1940 | for i = 0,1,0.50 do | |
1941 | swait() | |
1942 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1943 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1944 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1945 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1946 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1947 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1948 | ||
1949 | end | |
1950 | ||
1951 | ||
1952 | ||
1953 | ||
1954 | ||
1955 | ||
1956 | ||
1957 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1958 | for i = 0,1,0.50 do | |
1959 | swait() | |
1960 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1961 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1962 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1963 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1964 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1965 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1966 | ||
1967 | end | |
1968 | ||
1969 | swait() | |
1970 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1971 | ||
1972 | for i = 0,1,0.50 do | |
1973 | swait() | |
1974 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1975 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1976 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1977 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1978 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1979 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1980 | ||
1981 | end | |
1982 | ||
1983 | ||
1984 | ||
1985 | ||
1986 | ||
1987 | ||
1988 | ||
1989 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1990 | for i = 0,1,0.50 do | |
1991 | swait() | |
1992 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1993 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1994 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1995 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1996 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1997 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1998 | ||
1999 | end | |
2000 | ||
2001 | swait() | |
2002 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2003 | ||
2004 | for i = 0,1,0.50 do | |
2005 | swait() | |
2006 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2007 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2008 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2009 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2010 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2011 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2012 | ||
2013 | end | |
2014 | ||
2015 | ||
2016 | ||
2017 | ||
2018 | ||
2019 | ||
2020 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2021 | for i = 0,1,0.50 do | |
2022 | swait() | |
2023 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2024 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2025 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2026 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2027 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2028 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2029 | ||
2030 | end | |
2031 | ||
2032 | swait() | |
2033 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2034 | ||
2035 | for i = 0,1,0.50 do | |
2036 | swait() | |
2037 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2038 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2039 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2040 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2041 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2042 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2043 | ||
2044 | end | |
2045 | ||
2046 | ||
2047 | ||
2048 | ||
2049 | ||
2050 | ||
2051 | ||
2052 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2053 | for i = 0,1,0.50 do | |
2054 | swait() | |
2055 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2056 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2057 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2058 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2059 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2060 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2061 | ||
2062 | end | |
2063 | ||
2064 | swait() | |
2065 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2066 | ||
2067 | for i = 0,1,0.50 do | |
2068 | swait() | |
2069 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2070 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2071 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2072 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2073 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2074 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2075 | ||
2076 | end | |
2077 | ||
2078 | ||
2079 | ||
2080 | ||
2081 | ||
2082 | ||
2083 | ||
2084 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2085 | for i = 0,1,0.50 do | |
2086 | swait() | |
2087 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2088 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2089 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2090 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2091 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2092 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2093 | ||
2094 | end | |
2095 | ||
2096 | swait() | |
2097 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2098 | ||
2099 | for i = 0,1,0.50 do | |
2100 | swait() | |
2101 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2102 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2103 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2104 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2105 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2106 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2107 | ||
2108 | end | |
2109 | ||
2110 | ||
2111 | ||
2112 | ||
2113 | ||
2114 | ||
2115 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2116 | for i = 0,1,0.50 do | |
2117 | swait() | |
2118 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2119 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2120 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2121 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2122 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2123 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2124 | ||
2125 | end | |
2126 | ||
2127 | swait() | |
2128 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2129 | ||
2130 | for i = 0,1,0.50 do | |
2131 | swait() | |
2132 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2133 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2134 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2135 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2136 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2137 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2138 | ||
2139 | end | |
2140 | ||
2141 | ||
2142 | ||
2143 | ||
2144 | ||
2145 | ||
2146 | ||
2147 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2148 | for i = 0,1,0.50 do | |
2149 | swait() | |
2150 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2151 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2152 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2153 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2154 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2155 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2156 | ||
2157 | end | |
2158 | ||
2159 | swait() | |
2160 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2161 | ||
2162 | for i = 0,1,0.50 do | |
2163 | swait() | |
2164 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2165 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2166 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2167 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2168 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2169 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2170 | ||
2171 | end | |
2172 | ||
2173 | ||
2174 | ||
2175 | ||
2176 | ||
2177 | ||
2178 | ||
2179 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2180 | for i = 0,1,0.50 do | |
2181 | swait() | |
2182 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2183 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2184 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2185 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2186 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2187 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2188 | ||
2189 | end | |
2190 | ||
2191 | swait() | |
2192 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2193 | ||
2194 | for i = 0,1,0.50 do | |
2195 | swait() | |
2196 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2197 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2198 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2199 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2200 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2201 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2202 | ||
2203 | end | |
2204 | ||
2205 | ||
2206 | ||
2207 | ||
2208 | ||
2209 | ||
2210 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2211 | for i = 0,1,0.50 do | |
2212 | swait() | |
2213 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2214 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2215 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2216 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2217 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2218 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2219 | ||
2220 | end | |
2221 | ||
2222 | swait() | |
2223 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2224 | ||
2225 | for i = 0,1,0.50 do | |
2226 | swait() | |
2227 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2228 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2229 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2230 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2231 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2232 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2233 | ||
2234 | end | |
2235 | ||
2236 | ||
2237 | ||
2238 | ||
2239 | ||
2240 | ||
2241 | ||
2242 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2243 | for i = 0,1,0.50 do | |
2244 | swait() | |
2245 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2246 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2247 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2248 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2249 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2250 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2251 | ||
2252 | end | |
2253 | ||
2254 | swait() | |
2255 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2256 | ||
2257 | for i = 0,1,0.50 do | |
2258 | swait() | |
2259 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2260 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2261 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2262 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2263 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2264 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2265 | ||
2266 | end | |
2267 | ||
2268 | ||
2269 | ||
2270 | ||
2271 | ||
2272 | ||
2273 | ||
2274 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2275 | for i = 0,1,0.50 do | |
2276 | swait() | |
2277 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2278 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2279 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2280 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2281 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2282 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2283 | ||
2284 | end | |
2285 | ||
2286 | swait() | |
2287 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2288 | ||
2289 | for i = 0,1,0.50 do | |
2290 | swait() | |
2291 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2292 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2293 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2294 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2295 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2296 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2297 | ||
2298 | end | |
2299 | ||
2300 | ||
2301 | ||
2302 | ||
2303 | ||
2304 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2305 | for i = 0,1,0.50 do | |
2306 | swait() | |
2307 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2308 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2309 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2310 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2311 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2312 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2313 | ||
2314 | end | |
2315 | ||
2316 | swait() | |
2317 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2318 | ||
2319 | for i = 0,1,0.50 do | |
2320 | swait() | |
2321 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2322 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2323 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2324 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2325 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2326 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2327 | ||
2328 | end | |
2329 | ||
2330 | ||
2331 | ||
2332 | ||
2333 | ||
2334 | ||
2335 | ||
2336 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2337 | for i = 0,1,0.50 do | |
2338 | swait() | |
2339 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2340 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2341 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2342 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2343 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2344 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2345 | ||
2346 | end | |
2347 | ||
2348 | swait() | |
2349 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2350 | ||
2351 | for i = 0,1,0.50 do | |
2352 | swait() | |
2353 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2354 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2355 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2356 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2357 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2358 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2359 | ||
2360 | end | |
2361 | ||
2362 | ||
2363 | ||
2364 | ||
2365 | ||
2366 | ||
2367 | ||
2368 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2369 | for i = 0,1,0.50 do | |
2370 | swait() | |
2371 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2372 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2373 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2374 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2375 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2376 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2377 | ||
2378 | end | |
2379 | ||
2380 | swait() | |
2381 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2382 | ||
2383 | for i = 0,1,0.50 do | |
2384 | swait() | |
2385 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2386 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2387 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2388 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2389 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2390 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2391 | ||
2392 | end | |
2393 | ||
2394 | ||
2395 | ||
2396 | ||
2397 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2398 | for i = 0,1,0.50 do | |
2399 | swait() | |
2400 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2401 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2402 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2403 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2404 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2405 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2406 | ||
2407 | end | |
2408 | ||
2409 | swait() | |
2410 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2411 | ||
2412 | for i = 0,1,0.50 do | |
2413 | swait() | |
2414 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2415 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2416 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2417 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2418 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2419 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2420 | ||
2421 | end | |
2422 | ||
2423 | ||
2424 | ||
2425 | ||
2426 | ||
2427 | ||
2428 | ||
2429 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2430 | for i = 0,1,0.50 do | |
2431 | swait() | |
2432 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2433 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2434 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2435 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2436 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2437 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2438 | ||
2439 | end | |
2440 | ||
2441 | swait() | |
2442 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2443 | ||
2444 | for i = 0,1,0.50 do | |
2445 | swait() | |
2446 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2447 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2448 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2449 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2450 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2451 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2452 | ||
2453 | end | |
2454 | ||
2455 | ||
2456 | ||
2457 | ||
2458 | ||
2459 | ||
2460 | ||
2461 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2462 | for i = 0,1,0.50 do | |
2463 | swait() | |
2464 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2465 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2466 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2467 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2468 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2469 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2470 | ||
2471 | end | |
2472 | ||
2473 | swait() | |
2474 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2475 | ||
2476 | for i = 0,1,0.50 do | |
2477 | swait() | |
2478 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2479 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2480 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2481 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2482 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2483 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2484 | ||
2485 | end | |
2486 | ||
2487 | ||
2488 | ||
2489 | ||
2490 | ||
2491 | ||
2492 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2493 | for i = 0,1,0.50 do | |
2494 | swait() | |
2495 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2496 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2497 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2498 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2499 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2500 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2501 | ||
2502 | end | |
2503 | ||
2504 | swait() | |
2505 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2506 | ||
2507 | for i = 0,1,0.50 do | |
2508 | swait() | |
2509 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2510 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2511 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2512 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2513 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2514 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2515 | ||
2516 | end | |
2517 | ||
2518 | ||
2519 | ||
2520 | ||
2521 | ||
2522 | ||
2523 | ||
2524 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2525 | for i = 0,1,0.50 do | |
2526 | swait() | |
2527 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2528 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2529 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2530 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2531 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2532 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2533 | ||
2534 | end | |
2535 | ||
2536 | swait() | |
2537 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2538 | ||
2539 | for i = 0,1,0.50 do | |
2540 | swait() | |
2541 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2542 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2543 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2544 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2545 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2546 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2547 | ||
2548 | end | |
2549 | ||
2550 | ||
2551 | ||
2552 | ||
2553 | ||
2554 | ||
2555 | ||
2556 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2557 | for i = 0,1,0.50 do | |
2558 | swait() | |
2559 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2560 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2561 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2562 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2563 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2564 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2565 | ||
2566 | end | |
2567 | ||
2568 | swait() | |
2569 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2570 | ||
2571 | for i = 0,1,0.50 do | |
2572 | swait() | |
2573 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2574 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2575 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2576 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2577 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2578 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2579 | ||
2580 | end | |
2581 | ||
2582 | ||
2583 | ||
2584 | ||
2585 | ||
2586 | ||
2587 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2588 | for i = 0,1,0.50 do | |
2589 | swait() | |
2590 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2591 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2592 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2593 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2594 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2595 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2596 | ||
2597 | end | |
2598 | ||
2599 | swait() | |
2600 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2601 | ||
2602 | for i = 0,1,0.50 do | |
2603 | swait() | |
2604 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2605 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2606 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2607 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2608 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2609 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2610 | ||
2611 | end | |
2612 | ||
2613 | ||
2614 | ||
2615 | ||
2616 | ||
2617 | ||
2618 | ||
2619 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2620 | for i = 0,1,0.50 do | |
2621 | swait() | |
2622 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2623 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2624 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2625 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2626 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2627 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2628 | ||
2629 | end | |
2630 | ||
2631 | swait() | |
2632 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2633 | ||
2634 | for i = 0,1,0.50 do | |
2635 | swait() | |
2636 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2637 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2638 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2639 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2640 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2641 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2642 | ||
2643 | end | |
2644 | ||
2645 | ||
2646 | ||
2647 | ||
2648 | ||
2649 | ||
2650 | ||
2651 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2652 | for i = 0,1,0.50 do | |
2653 | swait() | |
2654 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2655 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2656 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2657 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2658 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2659 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2660 | ||
2661 | end | |
2662 | ||
2663 | swait() | |
2664 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2665 | ||
2666 | for i = 0,1,0.50 do | |
2667 | swait() | |
2668 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2669 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2670 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2671 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2672 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2673 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2674 | ||
2675 | end | |
2676 | ||
2677 | ||
2678 | ||
2679 | ||
2680 | ||
2681 | ||
2682 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2683 | for i = 0,1,0.50 do | |
2684 | swait() | |
2685 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2686 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2687 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2688 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2689 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2690 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2691 | ||
2692 | end | |
2693 | ||
2694 | swait() | |
2695 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2696 | ||
2697 | for i = 0,1,0.50 do | |
2698 | swait() | |
2699 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2700 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2701 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2702 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2703 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2704 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2705 | ||
2706 | end | |
2707 | ||
2708 | ||
2709 | ||
2710 | ||
2711 | ||
2712 | ||
2713 | ||
2714 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2715 | for i = 0,1,0.50 do | |
2716 | swait() | |
2717 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2718 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2719 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2720 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2721 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2722 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2723 | ||
2724 | end | |
2725 | ||
2726 | swait() | |
2727 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2728 | ||
2729 | for i = 0,1,0.50 do | |
2730 | swait() | |
2731 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2732 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2733 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2734 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2735 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2736 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2737 | ||
2738 | end | |
2739 | ||
2740 | ||
2741 | ||
2742 | ||
2743 | ||
2744 | ||
2745 | ||
2746 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2747 | for i = 0,1,0.55 do | |
2748 | swait() | |
2749 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2750 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2751 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2752 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2753 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2754 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2755 | ||
2756 | end | |
2757 | ||
2758 | swait() | |
2759 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2760 | ||
2761 | for i = 0,1,0.55 do | |
2762 | swait() | |
2763 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2764 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2765 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2766 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2767 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2768 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2769 | ||
2770 | end | |
2771 | ||
2772 | ||
2773 | ||
2774 | ||
2775 | ||
2776 | ||
2777 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2778 | for i = 0,1,0.60 do | |
2779 | swait() | |
2780 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2781 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2782 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2783 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2784 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2785 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2786 | ||
2787 | end | |
2788 | ||
2789 | swait() | |
2790 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2791 | ||
2792 | for i = 0,1,0.60 do | |
2793 | swait() | |
2794 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2795 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2796 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2797 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2798 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2799 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2800 | ||
2801 | end | |
2802 | ||
2803 | ||
2804 | ||
2805 | ||
2806 | ||
2807 | ||
2808 | ||
2809 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2810 | for i = 0,1,0.65 do | |
2811 | swait() | |
2812 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2813 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2814 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2815 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2816 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2817 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2818 | ||
2819 | end | |
2820 | ||
2821 | swait() | |
2822 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2823 | ||
2824 | for i = 0,1,0.65 do | |
2825 | swait() | |
2826 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2827 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2828 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2829 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2830 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2831 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2832 | ||
2833 | end | |
2834 | ||
2835 | ||
2836 | ||
2837 | ||
2838 | ||
2839 | ||
2840 | ||
2841 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2842 | for i = 0,1,0.70 do | |
2843 | swait() | |
2844 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2845 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2846 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2847 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2848 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2849 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2850 | ||
2851 | end | |
2852 | ||
2853 | swait() | |
2854 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2855 | ||
2856 | for i = 0,1,0.70 do | |
2857 | swait() | |
2858 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2859 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2860 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2861 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2862 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2863 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2864 | ||
2865 | end | |
2866 | ||
2867 | ||
2868 | ||
2869 | ||
2870 | ||
2871 | ||
2872 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2873 | for i = 0,1,0.75 do | |
2874 | swait() | |
2875 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2876 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2877 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2878 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2879 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2880 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2881 | ||
2882 | end | |
2883 | ||
2884 | swait() | |
2885 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2886 | ||
2887 | for i = 0,1,0.75 do | |
2888 | swait() | |
2889 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2890 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2891 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2892 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2893 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2894 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2895 | ||
2896 | end | |
2897 | ||
2898 | ||
2899 | ||
2900 | ||
2901 | ||
2902 | ||
2903 | ||
2904 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2905 | for i = 0,1,0.80 do | |
2906 | swait() | |
2907 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2908 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2909 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2910 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2911 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2912 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2913 | ||
2914 | end | |
2915 | ||
2916 | swait() | |
2917 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2918 | ||
2919 | for i = 0,1,0.80 do | |
2920 | swait() | |
2921 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2922 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2923 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2924 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2925 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2926 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2927 | ||
2928 | end | |
2929 | ||
2930 | ||
2931 | ||
2932 | ||
2933 | ||
2934 | ||
2935 | ||
2936 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2937 | for i = 0,1,0.85 do | |
2938 | swait() | |
2939 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2940 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2941 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2942 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2943 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2944 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2945 | ||
2946 | end | |
2947 | ||
2948 | swait() | |
2949 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2950 | ||
2951 | for i = 0,1,0.85 do | |
2952 | swait() | |
2953 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2954 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2955 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2956 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2957 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2958 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2959 | ||
2960 | end | |
2961 | ||
2962 | ||
2963 | ||
2964 | ||
2965 | ||
2966 | ||
2967 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2968 | for i = 0,1,0.90 do | |
2969 | swait() | |
2970 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2971 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2972 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2973 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2974 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2975 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2976 | ||
2977 | end | |
2978 | ||
2979 | swait() | |
2980 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2981 | ||
2982 | for i = 0,1,0.90 do | |
2983 | swait() | |
2984 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2985 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2986 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2987 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2988 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2989 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2990 | ||
2991 | end | |
2992 | ||
2993 | ||
2994 | ||
2995 | ||
2996 | ||
2997 | ||
2998 | ||
2999 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3000 | for i = 0,1,0.95 do | |
3001 | swait() | |
3002 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3003 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3004 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3005 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3006 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3007 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3008 | ||
3009 | end | |
3010 | ||
3011 | swait() | |
3012 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3013 | ||
3014 | for i = 0,1,0.95 do | |
3015 | swait() | |
3016 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3017 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3018 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3019 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3020 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3021 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3022 | ||
3023 | end | |
3024 | ||
3025 | ||
3026 | ||
3027 | ||
3028 | ||
3029 | ||
3030 | ||
3031 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3032 | for i = 0,1,0.99 do | |
3033 | swait() | |
3034 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3035 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3036 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3037 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3038 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3039 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3040 | ||
3041 | end | |
3042 | ||
3043 | swait() | |
3044 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3045 | ||
3046 | for i = 0,1,0.99 do | |
3047 | swait() | |
3048 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3049 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3050 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3051 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3052 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3053 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3054 | ||
3055 | end | |
3056 | ||
3057 | ||
3058 | ||
3059 | ||
3060 | ||
3061 | ||
3062 | ||
3063 | ||
3064 | ||
3065 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3066 | for i = 0,1,0.99 do | |
3067 | swait() | |
3068 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3069 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3070 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3071 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3072 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3073 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3074 | ||
3075 | end | |
3076 | ||
3077 | swait() | |
3078 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3079 | ||
3080 | for i = 0,1,0.99 do | |
3081 | swait() | |
3082 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3083 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3084 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3085 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3086 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3087 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3088 | ||
3089 | end | |
3090 | ||
3091 | ||
3092 | ||
3093 | ||
3094 | ||
3095 | ||
3096 | ||
3097 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3098 | for i = 0,1,0.99 do | |
3099 | swait() | |
3100 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3101 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3102 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3103 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3104 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3105 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3106 | ||
3107 | end | |
3108 | ||
3109 | swait() | |
3110 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3111 | ||
3112 | for i = 0,1,0.99 do | |
3113 | swait() | |
3114 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3115 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3116 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3117 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3118 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3119 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3120 | ||
3121 | end | |
3122 | ||
3123 | ||
3124 | ||
3125 | ||
3126 | ||
3127 | ||
3128 | ||
3129 | ||
3130 | ||
3131 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3132 | for i = 0,1,0.99 do | |
3133 | swait() | |
3134 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3135 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3136 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3137 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3138 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3139 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3140 | ||
3141 | end | |
3142 | ||
3143 | swait() | |
3144 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3145 | ||
3146 | for i = 0,1,0.99 do | |
3147 | swait() | |
3148 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3149 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3150 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3151 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3152 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3153 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3154 | ||
3155 | end | |
3156 | ||
3157 | ||
3158 | ||
3159 | ||
3160 | ||
3161 | ||
3162 | ||
3163 | ||
3164 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3165 | for i = 0,1,0.99 do | |
3166 | swait() | |
3167 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3168 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3169 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3170 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3171 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3172 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3173 | ||
3174 | end | |
3175 | ||
3176 | swait() | |
3177 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3178 | ||
3179 | for i = 0,1,0.99 do | |
3180 | swait() | |
3181 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3182 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3183 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3184 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3185 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3186 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3187 | ||
3188 | end | |
3189 | ||
3190 | ||
3191 | ||
3192 | ||
3193 | ||
3194 | ||
3195 | ||
3196 | ||
3197 | ||
3198 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3199 | for i = 0,1,0.99 do | |
3200 | swait() | |
3201 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3202 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3203 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3204 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3205 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3206 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3207 | ||
3208 | end | |
3209 | ||
3210 | swait() | |
3211 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3212 | ||
3213 | for i = 0,1,0.99 do | |
3214 | swait() | |
3215 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3216 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3217 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3218 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3219 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3220 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3221 | ||
3222 | end | |
3223 | ||
3224 | ||
3225 | ||
3226 | ||
3227 | ||
3228 | ||
3229 | ||
3230 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3231 | for i = 0,1,0.99 do | |
3232 | swait() | |
3233 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3234 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3235 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3236 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3237 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3238 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3239 | ||
3240 | end | |
3241 | ||
3242 | swait() | |
3243 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3244 | ||
3245 | for i = 0,1,0.99 do | |
3246 | swait() | |
3247 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3248 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3249 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3250 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3251 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3252 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3253 | ||
3254 | end | |
3255 | ||
3256 | ||
3257 | ||
3258 | ||
3259 | ||
3260 | ||
3261 | ||
3262 | ||
3263 | ||
3264 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3265 | for i = 0,1,0.99 do | |
3266 | swait() | |
3267 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3268 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3269 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3270 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3271 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3272 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3273 | ||
3274 | end | |
3275 | ||
3276 | swait() | |
3277 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3278 | ||
3279 | for i = 0,1,0.99 do | |
3280 | swait() | |
3281 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3282 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3283 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3284 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3285 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3286 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3287 | ||
3288 | end | |
3289 | ||
3290 | ||
3291 | ||
3292 | ||
3293 | ||
3294 | ||
3295 | ||
3296 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3297 | for i = 0,1,0.99 do | |
3298 | swait() | |
3299 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3300 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3301 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3302 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3303 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3304 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3305 | ||
3306 | end | |
3307 | ||
3308 | swait() | |
3309 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3310 | ||
3311 | for i = 0,1,0.99 do | |
3312 | swait() | |
3313 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3314 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3315 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3316 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3317 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3318 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3319 | ||
3320 | end | |
3321 | ||
3322 | ||
3323 | ||
3324 | ||
3325 | ||
3326 | ||
3327 | ||
3328 | ||
3329 | ||
3330 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3331 | for i = 0,1,0.99 do | |
3332 | swait() | |
3333 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3334 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3335 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3336 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3337 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3338 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3339 | ||
3340 | end | |
3341 | ||
3342 | swait() | |
3343 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3344 | ||
3345 | for i = 0,1,0.99 do | |
3346 | swait() | |
3347 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3348 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3349 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3350 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3351 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3352 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3353 | ||
3354 | end | |
3355 | ||
3356 | ||
3357 | ||
3358 | ||
3359 | ||
3360 | ||
3361 | ||
3362 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3363 | for i = 0,1,0.99 do | |
3364 | swait() | |
3365 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3366 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3367 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3368 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3369 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3370 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3371 | ||
3372 | end | |
3373 | ||
3374 | swait() | |
3375 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3376 | ||
3377 | for i = 0,1,0.99 do | |
3378 | swait() | |
3379 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3380 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3381 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3382 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3383 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3384 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3385 | ||
3386 | end | |
3387 | ||
3388 | ||
3389 | ||
3390 | ||
3391 | ||
3392 | ||
3393 | ||
3394 | ||
3395 | ||
3396 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3397 | for i = 0,1,0.99 do | |
3398 | swait() | |
3399 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3400 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3401 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3402 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3403 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3404 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3405 | ||
3406 | end | |
3407 | ||
3408 | swait() | |
3409 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3410 | ||
3411 | for i = 0,1,0.99 do | |
3412 | swait() | |
3413 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3414 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3415 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3416 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3417 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3418 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3419 | ||
3420 | end | |
3421 | ||
3422 | ||
3423 | ||
3424 | ||
3425 | ||
3426 | ||
3427 | ||
3428 | ||
3429 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3430 | for i = 0,1,0.99 do | |
3431 | swait() | |
3432 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3433 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3434 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3435 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3436 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3437 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3438 | ||
3439 | end | |
3440 | ||
3441 | swait() | |
3442 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3443 | ||
3444 | for i = 0,1,0.99 do | |
3445 | swait() | |
3446 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3447 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3448 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3449 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3450 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3451 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3452 | ||
3453 | end | |
3454 | ||
3455 | ||
3456 | ||
3457 | ||
3458 | ||
3459 | ||
3460 | ||
3461 | ||
3462 | ||
3463 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3464 | for i = 0,1,0.99 do | |
3465 | swait() | |
3466 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3467 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3468 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3469 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3470 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3471 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3472 | ||
3473 | end | |
3474 | ||
3475 | swait() | |
3476 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3477 | ||
3478 | for i = 0,1,0.99 do | |
3479 | swait() | |
3480 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3481 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3482 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3483 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3484 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3485 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3486 | ||
3487 | end | |
3488 | ||
3489 | ||
3490 | ||
3491 | ||
3492 | ||
3493 | ||
3494 | ||
3495 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3496 | for i = 0,1,0.99 do | |
3497 | swait() | |
3498 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3499 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3500 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3501 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3502 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3503 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3504 | ||
3505 | end | |
3506 | ||
3507 | swait() | |
3508 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3509 | ||
3510 | for i = 0,1,0.99 do | |
3511 | swait() | |
3512 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3513 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3514 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3515 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3516 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3517 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3518 | ||
3519 | end | |
3520 | ||
3521 | ||
3522 | ||
3523 | ||
3524 | ||
3525 | ||
3526 | ||
3527 | ||
3528 | ||
3529 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3530 | for i = 0,1,0.99 do | |
3531 | swait() | |
3532 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3533 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3534 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3535 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3536 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3537 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3538 | ||
3539 | end | |
3540 | ||
3541 | swait() | |
3542 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3543 | ||
3544 | for i = 0,1,0.99 do | |
3545 | swait() | |
3546 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3547 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3548 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3549 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3550 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3551 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3552 | ||
3553 | end | |
3554 | ||
3555 | ||
3556 | ||
3557 | ||
3558 | for i = 0,1,0.01 do | |
3559 | swait() | |
3560 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4) | |
3561 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.2) | |
3562 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.7) * angles(math.rad(50), math.rad(-80), math.rad(-10)),.2) | |
3563 | LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.3, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2) | |
3564 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(math.rad(20), math.rad(-3), math.rad(0)), 0.8) | |
3565 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0.3) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(4)), 0.8) | |
3566 | end | |
3567 | ||
3568 | so("http://www.roblox.com/asset/?id=345716857", Character, 1, 1) | |
3569 | ||
3570 | ||
3571 | grab.Torso.Anchored = false | |
3572 | for i = 0,7,0.03 do | |
3573 | swait() | |
3574 | Humanoid.CameraOffset = Vector3.new(0,7.7+0.3*i,0) | |
3575 | grab.Torso.CFrame = handee.CFrame * CFrame.Angles(0,math.rad(0),0) | |
3576 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 7.7+0.3*i, 0.2) * CFrame.Angles(math.rad(4), math.rad(50+50*i), math.rad(0)), 0.4) | |
3577 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(0)),.2) | |
3578 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3579 | RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -1.5) * angles(math.rad(90), math.rad(-80), math.rad(-60)),.2) | |
3580 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(0)), 0.8) | |
3581 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.47, -0.5) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(0)), 0.8) | |
3582 | end | |
3583 | ||
3584 | end | |
3585 | ok2:Play() | |
3586 | attack = false | |
3587 | grab:BreakJoints() | |
3588 | wait(8) | |
3589 | Fightmusic:Play() | |
3590 | end | |
3591 | ||
3592 | function NORMALFACE() | |
3593 | attack = true | |
3594 | ||
3595 | for i = 0,2,0.06 do | |
3596 | swait() | |
3597 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(90), math.rad(0)), 0.1) | |
3598 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
3599 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(60)),.4) | |
3600 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4) | |
3601 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
3602 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2) | |
3603 | ||
3604 | end | |
3605 | ||
3606 | --local GGyro = Instance.new("BodyPosition") | |
3607 | local grab = nil | |
3608 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
3609 | if v:FindFirstChild('Torso') then | |
3610 | Grabbed = true | |
3611 | grab = v | |
3612 | end | |
3613 | end | |
3614 | ||
3615 | ||
3616 | if Grabbed == true and grab.Name == "KillerDarkness0105" then | |
3617 | Grabbed = false | |
3618 | attack = false | |
3619 | for i = 1,300 do | |
3620 | wait(0.4) | |
3621 | so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1) | |
3622 | Character:BreakJoints() | |
3623 | end | |
3624 | wait(2) | |
3625 | end | |
3626 | ||
3627 | ||
3628 | ||
3629 | if grab == nil then | |
3630 | print("Get to a vaild torso.") | |
3631 | attack = false | |
3632 | end | |
3633 | ||
3634 | if Grabbed == true then | |
3635 | grab.Humanoid.PlatformStand = true | |
3636 | wait(1) | |
3637 | grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
3638 | ||
3639 | ||
3640 | for i = 0,3,0.12 do | |
3641 | swait() | |
3642 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3643 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
3644 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3645 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.2) | |
3646 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
3647 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
3648 | end | |
3649 | end | |
3650 | grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
3651 | grab.Torso.Anchored = true | |
3652 | ||
3653 | ||
3654 | for i = 0,3,0.06 do | |
3655 | swait() | |
3656 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3657 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
3658 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3659 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
3660 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
3661 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
3662 | end | |
3663 | ||
3664 | ||
3665 | ||
3666 | for i = 1, 3 do | |
3667 | so("http://www.roblox.com/asset/?id=138903071", handee2, 1, 1) | |
3668 | local part = Instance.new("Part",handee2) | |
3669 | part.Shape = "Ball" | |
3670 | part.Anchored = true | |
3671 | part.CanCollide = false | |
3672 | part.BrickColor = BrickColor.new"Really red" | |
3673 | part.Material = Enum.Material.Neon | |
3674 | part.Size = Vector3.new(1,1,1) | |
3675 | part.CFrame = handee2.CFrame | |
3676 | part.TopSurface,part.BottomSurface = 10,10 | |
3677 | for i = 0,1,.3 do | |
3678 | part.Size = part.Size+ Vector3.new(0.25,0.25,0.25) | |
3679 | part.Transparency = i | |
3680 | wait() | |
3681 | end | |
3682 | part:destroy() | |
3683 | end | |
3684 | ||
3685 | ||
3686 | for i = 0,3,0.06 do | |
3687 | swait() | |
3688 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3689 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
3690 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3691 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
3692 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
3693 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
3694 | end | |
3695 | ||
3696 | Fightmusic:Pause() | |
3697 | Head.face.Texture = "rbxassetid://119808546" | |
3698 | so("http://www.roblox.com/asset/?id=992192914", Head, 3, 1) | |
3699 | wait(2) | |
3700 | grab.Head.face.Texture = "rbxassetid://301413820" | |
3701 | wait(1.7) | |
3702 | ||
3703 | for i = 1, 40 do | |
3704 | so("http://www.roblox.com/asset/?id=390473202", Character, 1, 1) | |
3705 | local part = Instance.new("Part",grab.Torso) | |
3706 | part.Shape = "Ball" | |
3707 | part.Anchored = true | |
3708 | part.CanCollide = false | |
3709 | part.BrickColor = BrickColor.new"Really red" | |
3710 | part.Material = Enum.Material.Neon | |
3711 | part.Size = Vector3.new(1,1,1) | |
3712 | part.CFrame = grab.Torso.CFrame | |
3713 | part.TopSurface,part.BottomSurface = 10,10 | |
3714 | for i = 0,1,.83 do | |
3715 | part.Size = part.Size+ Vector3.new(5.25,5.25,5.25) | |
3716 | part.Transparency = i | |
3717 | wait() | |
3718 | end | |
3719 | part:destroy() | |
3720 | end | |
3721 | ||
3722 | local Blood = Instance.new("ParticleEmitter", grab.Torso) | |
3723 | Blood.VelocitySpread = 180 | |
3724 | Blood.Lifetime = NumberRange.new(1) | |
3725 | Blood.Texture = "http://roblox.com/asset/?id=771221224" | |
3726 | Blood.Speed = NumberRange.new(3.5) | |
3727 | Blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)}) | |
3728 | Blood.RotSpeed = NumberRange.new(-45, 45) | |
3729 | Blood.Rate = 1280 | |
3730 | Blood.Rotation = NumberRange.new(-45, 45) | |
3731 | Blood.Acceleration = Vector3.new(1,-3,1) | |
3732 | Blood.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)}) | |
3733 | Blood.LightEmission = 0.8 | |
3734 | Blood.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0.3,0,0)) | |
3735 | ||
3736 | ||
3737 | local Blood2 = Instance.new("ParticleEmitter", grab.Torso) | |
3738 | Blood2.VelocitySpread = 280 | |
3739 | Blood2.Lifetime = NumberRange.new(1) | |
3740 | Blood2.Texture = "http://roblox.com/asset/?id=771221224" | |
3741 | Blood2.Speed = NumberRange.new(3.5) | |
3742 | Blood2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)}) | |
3743 | Blood2.RotSpeed = NumberRange.new(-45, 45) | |
3744 | Blood2.Rate = 1280 | |
3745 | Blood2.Rotation = NumberRange.new(-45, 45) | |
3746 | Blood2.Acceleration = Vector3.new(1,-3,1) | |
3747 | Blood2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)}) | |
3748 | Blood2.LightEmission = 0.8 | |
3749 | Blood2.Color = ColorSequence.new(Color3.new(0.1, 0, 0), Color3.new(0.4,0,0)) | |
3750 | ||
3751 | grab.Torso.Anchored = false | |
3752 | ||
3753 | Blood.Enabled = true | |
3754 | Blood2.Enabled = true | |
3755 | grab:BreakJoints() | |
3756 | grab.Head.face.Texture = "rbxassetid://362460359" | |
3757 | so("http://www.roblox.com/asset/?id=170040190", grab.Head, 1, 1) | |
3758 | wait(3) | |
3759 | ||
3760 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3761 | wait(0.2) | |
3762 | ||
3763 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3764 | wait(0.2) | |
3765 | ||
3766 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3767 | wait(0.2) | |
3768 | ||
3769 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3770 | wait(0.2) | |
3771 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3772 | wait(0.2) | |
3773 | ||
3774 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3775 | wait(0.2) | |
3776 | ||
3777 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3778 | wait(0.2) | |
3779 | ||
3780 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3781 | wait(2) | |
3782 | ||
3783 | ok:Play() | |
3784 | wait(2) | |
3785 | ||
3786 | for i = 0,53,0.06 do | |
3787 | swait() | |
3788 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3789 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(60)),.1) | |
3790 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(-90), math.rad(90)),0.3) | |
3791 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(90), math.rad(-90)),0.3) | |
3792 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3793 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3794 | ||
3795 | ||
3796 | ||
3797 | ||
3798 | swait() | |
3799 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3800 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-60),math.rad(0),math.rad(-60)),.1) | |
3801 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(-90)),0.3) | |
3802 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(90)),0.3) | |
3803 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3804 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3805 | ||
3806 | end | |
3807 | ||
3808 | wait() | |
3809 | Fightmusic:Resume() | |
3810 | attack = false | |
3811 | Head.face.Texture = "rbxassetid://164958099" | |
3812 | end | |
3813 | ||
3814 | ||
3815 | ||
3816 | ||
3817 | ||
3818 | ||
3819 | ||
3820 | ||
3821 | ||
3822 | function attacktwo() | |
3823 | ||
3824 | attack = true | |
3825 | ||
3826 | ||
3827 | ||
3828 | for i = 0,0.5,0.12 do | |
3829 | swait() | |
3830 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
3831 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
3832 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2) | |
3833 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2) | |
3834 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3835 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3836 | ||
3837 | end | |
3838 | ||
3839 | ||
3840 | ||
3841 | for i = 0,2,0.12 do | |
3842 | swait() | |
3843 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3844 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.2) | |
3845 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(20*i)),.2) | |
3846 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90-40*i), math.rad(0), math.rad(-90+40*i)),.2) | |
3847 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(4)), 0.2) | |
3848 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.2) | |
3849 | ||
3850 | end | |
3851 | ||
3852 | so("http://roblox.com/asset/?id=169259383",RightArm,1,1) | |
3853 | ||
3854 | con5=Hitbox.Touched:connect(function(hit) | |
3855 | if attackdebounce == false then | |
3856 | attackdebounce = true | |
3857 | Damagefunc(hit,33,47,math.random(5,12),"Normal",RootPart,0,1) | |
3858 | so("http://roblox.com/asset/?id=542443306",RightArm,1,1) | |
3859 | wait(0.3) | |
3860 | attackdebounce = false | |
3861 | end | |
3862 | end) | |
3863 | ||
3864 | ||
3865 | for i = 0,1,0.07 do | |
3866 | swait() | |
3867 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90*i), math.rad(0)), 0.6) | |
3868 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4) | |
3869 | RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.7) | |
3870 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4) | |
3871 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3) | |
3872 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3) | |
3873 | ||
3874 | end | |
3875 | con5:disconnect() | |
3876 | attack = false | |
3877 | end | |
3878 | ||
3879 | ||
3880 | ||
3881 | ||
3882 | function attackthree() | |
3883 | ||
3884 | attack = true | |
3885 | ||
3886 | ||
3887 | noleg = true | |
3888 | ||
3889 | ||
3890 | for i = 0,1,0.04 do | |
3891 | swait() | |
3892 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90), math.rad(0)), 0.4) | |
3893 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4) | |
3894 | RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.4) | |
3895 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4) | |
3896 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3) | |
3897 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3) | |
3898 | end | |
3899 | ||
3900 | so("http://roblox.com/asset/?id=169259383",LeftLeg,1,1.8) | |
3901 | ||
3902 | con5=Hitbox4.Touched:connect(function(hit) | |
3903 | if attackdebounce == false then | |
3904 | attackdebounce = true | |
3905 | Damagefunc(hit,53,77,math.random(30,45),"Knockdown",RootPart,0,1) | |
3906 | so("http://roblox.com/asset/?id=542443306",LeftLeg,1,0.76) | |
3907 | wait(0.3) | |
3908 | attackdebounce = false | |
3909 | end | |
3910 | end) | |
3911 | ||
3912 | ||
3913 | ||
3914 | for i = 0,1.5,0.09 do | |
3915 | swait() | |
3916 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(49), math.rad(-50*i), math.rad(30)), 0.6) | |
3917 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
3918 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4) | |
3919 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4) | |
3920 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-40), math.rad(0)), 0.7) | |
3921 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(20)), 0.3) | |
3922 | end | |
3923 | noleg = false | |
3924 | con5:disconnect() | |
3925 | attack = false | |
3926 | end | |
3927 | ||
3928 | ||
3929 | ||
3930 | mouse.Button1Down:connect(function() | |
3931 | if attack==false and stance == true then | |
3932 | if attacktype==1 then | |
3933 | attack=true | |
3934 | attacktype=2 | |
3935 | attackone() | |
3936 | elseif attacktype==2 then | |
3937 | attack=true | |
3938 | attacktype=3 | |
3939 | attacktwo() | |
3940 | elseif attacktype==3 then | |
3941 | attack=true | |
3942 | attacktype=1 | |
3943 | attackthree() | |
3944 | end | |
3945 | end | |
3946 | end) | |
3947 | ||
3948 | ||
3949 | ||
3950 | ||
3951 | --Who said i cant reuse my own stuff? Lol. | |
3952 | function Dash() | |
3953 | evadecooldown = true | |
3954 | attack = true | |
3955 | so("http://www.roblox.com/asset/?id=558640653", Torso, 1, 1) | |
3956 | for i = 0,1,0.06 do | |
3957 | swait() | |
3958 | RootPart.Velocity = RootPart.CFrame.lookVector * 140 | |
3959 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4) | |
3960 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3961 | RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.2) | |
3962 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3963 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, -0.4) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.8) | |
3964 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.7, -0.7) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.8) | |
3965 | end | |
3966 | attack = false | |
3967 | wait(0.5) | |
3968 | evadecooldown = false | |
3969 | end | |
3970 | ||
3971 | ||
3972 | ||
3973 | ||
3974 | mouse.KeyDown:connect(function(key) | |
3975 | if key == 'f' and attack == false and stance == false then | |
3976 | Fightmusic:Play() | |
3977 | Head.face.Texture = "rbxassetid://164958099" | |
3978 | music:Pause() | |
3979 | stance = true | |
3980 | Humanoid.MaxHealth = 300 | |
3981 | repeat | |
3982 | swait() | |
3983 | Humanoid.Health = Humanoid.Health + 2 | |
3984 | until Humanoid.Health == 300 | |
3985 | Humanoid.JumpPower = 60 | |
3986 | end | |
3987 | end) | |
3988 | ||
3989 | ||
3990 | mouse.KeyDown:connect(function(key) | |
3991 | if key == 'g' and attack == false and stance == true then | |
3992 | Fightmusic:Stop() | |
3993 | Head.face.Texture = "rbxassetid://164958099" | |
3994 | music:Resume() | |
3995 | stance = false | |
3996 | Humanoid.MaxHealth = 100 | |
3997 | Humanoid.JumpPower = 50 | |
3998 | end | |
3999 | end) | |
4000 | ||
4001 | ||
4002 | ||
4003 | ||
4004 | mouse.KeyDown:connect(function(key) | |
4005 | if key == 'h' and attack == false and stance == true then | |
4006 | Humanoid.Health = Humanoid.Health + 10 | |
4007 | end | |
4008 | end) | |
4009 | ||
4010 | mouse.KeyDown:connect(function(key) | |
4011 | if key == 'e' and attack == false and stance == true and evadecooldown == false then | |
4012 | Dash() | |
4013 | end | |
4014 | end) | |
4015 | ||
4016 | ||
4017 | mouse.KeyDown:connect(function(key) | |
4018 | if key == 't' and attack == false and stance == true then | |
4019 | NORMALFACE() | |
4020 | end | |
4021 | end) | |
4022 | ||
4023 | ||
4024 | ||
4025 | ||
4026 | ||
4027 | mouse.KeyDown:connect(function(key) | |
4028 | if key == 'r' and attack == false and stance == true then | |
4029 | thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga() | |
4030 | end | |
4031 | end) | |
4032 | Character.Humanoid.WalkSpeed = 5 | |
4033 | ||
4034 | mouse.KeyDown:connect(function(key) | |
4035 | if string.byte(key) == 48 and stance == false then | |
4036 | ||
4037 | Humanoid.WalkSpeed = 25 | |
4038 | end | |
4039 | end) | |
4040 | ||
4041 | mouse.KeyUp:connect(function(key) | |
4042 | if string.byte(key) == 48 and stance == false then | |
4043 | ||
4044 | Humanoid.WalkSpeed = 5 | |
4045 | end | |
4046 | end) | |
4047 | ||
4048 | ||
4049 | ||
4050 | ||
4051 | Character.Humanoid.WalkSpeed = 5 | |
4052 | ||
4053 | mouse.KeyDown:connect(function(key) | |
4054 | if string.byte(key) == 48 and stance == true then | |
4055 | Swing = 2 | |
4056 | Character.Humanoid.WalkSpeed = 45 | |
4057 | end | |
4058 | end) | |
4059 | ||
4060 | mouse.KeyUp:connect(function(key) | |
4061 | if string.byte(key) == 48 and stance == true then | |
4062 | Swing = 1 | |
4063 | Character.Humanoid.WalkSpeed = 5 | |
4064 | ||
4065 | end | |
4066 | end) | |
4067 | ||
4068 | ||
4069 | ||
4070 | ||
4071 | local sine = 0 | |
4072 | local change = 1 | |
4073 | local val = 0 | |
4074 | while true do | |
4075 | swait() | |
4076 | sine = sine + change | |
4077 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
4078 | local velderp=RootPart.Velocity.y | |
4079 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
4080 | if attack==true or attack==false then | |
4081 | if attack==false then | |
4082 | idle=idle+1 | |
4083 | else | |
4084 | idle=0 | |
4085 | end | |
4086 | if idle>=500 then | |
4087 | if attack==false then | |
4088 | end | |
4089 | end | |
4090 | ||
4091 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
4092 | Anim="Jump" | |
4093 | if attack==false then | |
4094 | change = 1 | |
4095 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4096 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
4097 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10+2.05*math.cos(sine/5)),math.rad(0),math.rad(0)),.3) | |
4098 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(50-2.05*math.cos(sine/5))), 0.3) | |
4099 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(-50+2.05*math.cos(sine/5))), 0.3) | |
4100 | end | |
4101 | if attack==false or attack == true then | |
4102 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.47, -0.7) * CFrame.Angles(math.rad(-12+3.05*math.cos(sine/5)), math.rad(0), math.rad(0)), 0.1) | |
4103 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-25+3.05*math.cos(sine/5)), math.rad(-3), math.rad(0)), 0.1) | |
4104 | end | |
4105 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
4106 | Anim="Fall" | |
4107 | change = 1 | |
4108 | if attack==false then | |
4109 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4110 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
4111 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(5), math.rad(10), math.rad(20)), 0.3) | |
4112 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-5), math.rad(-10), math.rad(-20)), 0.3) | |
4113 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
4114 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3) | |
4115 | end | |
4116 | if attack==false or attack == true then | |
4117 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.67, -0.4) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(0)), 0.1) | |
4118 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.1) | |
4119 | end | |
4120 | elseif torvel<1 and hitfloor~=nil then | |
4121 | Anim="Idle" | |
4122 | if attack==false and stance == false then | |
4123 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4124 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07) | |
4125 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(25+4*math.cos(sine/60)),math.rad(0),math.rad(0)),0.07) | |
4126 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0+15*math.cos(sine/60)), math.rad(10)),0.07) | |
4127 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0-15*math.cos(sine/60)), math.rad(-10)),0.07) | |
4128 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.07) | |
4129 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.07) | |
4130 | else | |
4131 | if attack==false and stance == true then | |
4132 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4133 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.15*math.cos(sine/7.5), -0.2) * CFrame.Angles(math.rad(0+20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07) | |
4134 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),0.07) | |
4135 | RW.C0 = clerp(RW.C0, CFrame.new(0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(-90), math.rad(90)),0.3) | |
4136 | LW.C0 = clerp(LW.C0, CFrame.new(-0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(90), math.rad(-90)),0.3) | |
4137 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.06+0.15*math.cos(sine/7.5), 0.1) * CFrame.Angles(math.rad(-25-20*math.cos(sine/15)), math.rad(3), math.rad(-4)), 0.07) | |
4138 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.06+0.15*math.cos(sine/7.5), -0.3) * CFrame.Angles(math.rad(0-20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07) | |
4139 | end | |
4140 | end | |
4141 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
4142 | Anim="Walk" | |
4143 | if attack==false then | |
4144 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4145 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
4146 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/7.5), 0) * angles(math.rad(-5), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 65), .2) | |
4147 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-4+8*math.cos(sine/18)),math.rad(0),math.rad(0) + RootPart.RotVelocity.Y / 13),.2) | |
4148 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(10)+ RootPart.RotVelocity.Y / 34),.2) | |
4149 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(-10)- RootPart.RotVelocity.Y / -34),.2) | |
4150 | end | |
4151 | if attack==false then | |
4152 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1) | |
4153 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1) | |
4154 | end | |
4155 | if attack==true and noleg == false then | |
4156 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1) | |
4157 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1) | |
4158 | end | |
4159 | elseif torvel>=22 and hitfloor~=nil then | |
4160 | Anim="Run" | |
4161 | if attack==false then | |
4162 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4163 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.2)* angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
4164 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/3), 0) * angles(math.rad(-20+5*math.cos(sine/5)), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 15), .2) | |
4165 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-7+9*math.cos(sine/3)),math.rad(0),math.rad(0)+ RootPart.RotVelocity.Y / 8),.2) | |
4166 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(20)+ RootPart.RotVelocity.Y / 14),.2) | |
4167 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(-20)+ RootPart.RotVelocity.Y / 14),.2) | |
4168 | end | |
4169 | if attack==false then | |
4170 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
4171 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
4172 | end | |
4173 | if attack==true and noleg == false then | |
4174 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
4175 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
4176 | end | |
4177 | end | |
4178 | end | |
4179 | end |