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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player = owner | |
3 | local Mouse,mouse,UserInputService,ContextActionService | |
4 | do | |
5 | script.Parent = Player.Character | |
6 | local CAS = {Actions={}} | |
7 | local Event = Instance.new("RemoteEvent") | |
8 | Event.Name = "UserInput_Event" | |
9 | Event.Parent = Player.Character | |
10 | local fakeEvent = function() | |
11 | local t = {_fakeEvent=true} | |
12 | t.Connect = function(self,f)self.Function=f end | |
13 | t.connect = t.Connect | |
14 | return t | |
15 | end | |
16 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
17 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
18 | function CAS:BindAction(name,fun,touch,...) | |
19 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}} | |
20 | end | |
21 | function CAS:UnbindAction(name) | |
22 | CAS.Actions[name] = nil | |
23 | end | |
24 | local function te(self,ev,...) | |
25 | local t = m[ev] | |
26 | if t and t._fakeEvent and t.Function then | |
27 | t.Function(...) | |
28 | end | |
29 | end | |
30 | m.TrigEvent = te | |
31 | UIS.TrigEvent = te | |
32 | Event.OnServerEvent:Connect(function(plr,io) | |
33 | if plr~=Player then return end | |
34 | if io.isMouse then | |
35 | m.Target = io.Target | |
36 | m.Hit = io.Hit | |
37 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
38 | if io.UserInputState == Enum.UserInputState.Begin then | |
39 | m:TrigEvent("Button1Down") | |
40 | else | |
41 | m:TrigEvent("Button1Up") | |
42 | end | |
43 | else | |
44 | for n,t in pairs(CAS.Actions) do | |
45 | for _,k in pairs(t.Keys) do | |
46 | if k==io.KeyCode then | |
47 | t.Function(t.Name,io.UserInputState,io) | |
48 | end | |
49 | end | |
50 | end | |
51 | if io.UserInputState == Enum.UserInputState.Begin then | |
52 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
53 | UIS:TrigEvent("InputBegan",io,false) | |
54 | else | |
55 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
56 | UIS:TrigEvent("InputEnded",io,false) | |
57 | end | |
58 | end | |
59 | end) | |
60 | NLS([==[ | |
61 | local Player = game:GetService("Players").LocalPlayer | |
62 | ||
63 | local Char = Player.Character | |
64 | local Event = Char:WaitForChild("UserInput_Event") | |
65 | ||
66 | local UIS = game:GetService("UserInputService") | |
67 | ||
68 | local input = function(io,a) | |
69 | if a then return end | |
70 | local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState} | |
71 | Event:FireServer(io) | |
72 | end | |
73 | UIS.InputBegan:Connect(input) | |
74 | UIS.InputEnded:Connect(input) | |
75 | local Changed = false | |
76 | local Mouse = Player:GetMouse() | |
77 | local h,t = Mouse.Hit,Mouse.Target | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit}) | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | end | |
83 | end | |
84 | ]==],Player.Character) | |
85 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
86 | end | |
87 | ||
88 | for i,v in next,workspace:children''do | |
89 | if(v:IsA'BasePart')then | |
90 | me=v; | |
91 | bbg=Instance.new('BillboardGui',me); | |
92 | bbg.Name='stuf'; | |
93 | bbg.Adornee=me; | |
94 | bbg.Size=UDim2.new(9.5,0,2.5,0) | |
95 | --bbg.StudsOffset=Vector3.new(0,2,0) | |
96 | tlb=Instance.new'TextLabel'; | |
97 | tlb.Text='HAHAHAHAHAHAHAHA'; | |
98 | tlb.Font='Arcade'; | |
99 | tlb.FontSize='Size48'; | |
100 | tlb.TextColor3=Color3.new(1,0,0); | |
101 | tlb.Size=UDim2.new(1.25,0,1.25,0); | |
102 | tlb.Position=UDim2.new(-0.125,-22,-1.1,0); | |
103 | tlb.BackgroundTransparency=1; | |
104 | tlb.Parent=bbg; | |
105 | end;end; | |
106 | function xds(dd) | |
107 | for i,v in next,dd:children''do | |
108 | if(v:IsA'BasePart')then | |
109 | v.BrickColor=BrickColor.new'Really black'; | |
110 | v.TopSurface='Smooth'; | |
111 | v.BottomSurface='Smooth'; | |
112 | s=Instance.new('SelectionBox',v); | |
113 | s.Adornee=v; | |
114 | s.Color=BrickColor.new'Really red'; | |
115 | a=Instance.new('PointLight',v); | |
116 | a.Color=Color3.new(1,0,0); | |
117 | - | a.Range=15; |
117 | + | a.Range=99999999999999999999999999999; |
118 | - | a.Brightness=5; |
118 | + | a.Brightness=99999999999999999999999999999999999999999; |
119 | f=Instance.new('Fire',v); | |
120 | f.Size=9999999999; | |
121 | f.Heat=9999999999; | |
122 | end; | |
123 | - | game.Lighting.TimeOfDay=0; |
123 | + | game.Lighting.TimeOfDay=1; |
124 | - | game.Lighting.Brightness=0; |
124 | + | game.Lighting.Brightness=1; |
125 | - | game.Lighting.ShadowColor=Color3.new(0,0,0); |
125 | + | game.Lighting.ShadowColor=Color3.new(255,0,0); |
126 | game.Lighting.Ambient=Color3.new(9,9,9); | |
127 | game.Lighting.FogEnd=200; | |
128 | game.Lighting.FogColor=Color3.new(0,0,0); | |
129 | local dec = 'http://www.roblox.com/asset/?id=19399245'; | |
130 | local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'} | |
131 | --coroutine.wrap(function() | |
132 | --for _,__ in pairs(fac) do | |
133 | --local ddec = Instance.new("Decal", v) | |
134 | --ddec.Face = __ | |
135 | --ddec.Texture = dec | |
136 | --end end)() | |
137 | if #(v:GetChildren())>0 then | |
138 | xds(v) | |
139 | end | |
140 | end | |
141 | end | |
142 | xds(game.Workspace) |