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1
-- Created by Nebula_Zorua --
2
-- Your DeTERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
7
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]	
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local Souls = 0
31
--// Debounce System \\--
32
33
34
function Debounces:New(name,cooldown)
35
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
36
	setmetatable(aaaaa,{__index = Debounces})
37
	Debounces.Debounces[name] = aaaaa
38
	return aaaaa
39
end
40
41
function Debounces:Use(overrideUsable)
42
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
43
	if(self.Usable or overrideUsable)then
44
		self.Usable = false
45
		self.CoolingDown = true
46
		local LastUse = time()
47
		self.LastUse = LastUse
48
		delay(self.Cooldown or 2,function()
49
			if(self.LastUse == LastUse)then
50
				self.CoolingDown = false
51
				self.Usable = true
52
			end
53
		end)
54
	end
55
end
56
57
function Debounces:Get(name)
58
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
59
	for i,v in next, Debounces.Debounces do
60
		if(i == name)then
61
			return v;
62
		end
63
	end
64
end
65
66
function Debounces:GetProgressPercentage()
67
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
68
	if(self.CoolingDown and not self.Usable)then
69
		return math.max(
70
			math.floor(
71
				(
72
					(time()-self.LastUse)/self.Cooldown or 2
73
				)*100
74
			)
75
		)
76
	else
77
		return 100
78
	end
79
end
80
81
--// Shortcut Variables \\--
82
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
83
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
84
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
85
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
86
local R3 = {N=Region3.new}
87
local De = S.Debris
88
local WS = workspace
89
local Lght = S.Lighting
90
local RepS = S.ReplicatedStorage
91
local IN = Instance.new
92
local CSK = ColorSequenceKeypoint.new
93
local CS = ColorSequence.new
94
--// Instance Creation Functions \\--
95
96
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
97
	local Sound = IN("Sound")
98
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
99
	Sound.Pitch = pitch or 1
100
	Sound.Volume = volume or 1
101
	Sound.Looped = looped or false
102
	if(autoPlay)then
103
		coroutine.wrap(function()
104
			repeat wait() until Sound.IsLoaded
105
			Sound.Playing = autoPlay or false
106
		end)()
107
	end
108
	if(not looped and effect)then
109
		Sound.Stopped:connect(function()
110
			Sound.Volume = 0
111
			Sound:destroy()
112
		end)
113
	elseif(effect)then
114
		warn("Sound can't be looped and a sound effect!")
115
	end
116
	Sound.Parent =parent or Torso
117
	return Sound
118
end
119
function Part(parent,color,material,size,cframe,anchored,cancollide)
120
	local part = IN("Part")
121
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
122
	part.Material = (material or Enum.Material.SmoothPlastic)
123
	part.TopSurface,part.BottomSurface=10,10
124
	part.Size = (size or V3.N(1,1,1))
125
	part.CFrame = (cframe or CF.N(0,0,0))
126
	part.Anchored = (anchored or false)
127
	part.CanCollide = (cancollide or false)
128
	part.Parent = (parent or Char)
129
	return part
130
end
131
function Mesh(parent,meshtype,meshid,textid,scale,offset)
132
	local part = IN("SpecialMesh")
133
	part.MeshId = meshid or ""
134
	part.TextureId = textid or ""
135
	part.Scale = scale or V3.N(1,1,1)
136
	part.Offset = offset or V3.N(0,0,0)
137
	part.MeshType = meshtype or Enum.MeshType.Sphere
138
	part.Parent = parent
139
	return part
140
end
141
142
NewInstance = function(instance,parent,properties)
143
	local inst = Instance.new(instance,parent)
144
	if(properties)then
145
		for i,v in next, properties do
146
			pcall(function() inst[i] = v end)
147
		end
148
	end
149
	return inst;
150
end
151
152
153
154
--// Extended ROBLOX tables \\--
155
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
156
--// Customization \\--
157
158
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
159
local Remove_Hats = false
160
local Remove_Clothing = true
161
local PlayerSize = 1
162
local DamageColor = BrickColor.new'Really red'
163-
local MusicID = 935501955
163+
local MusicID = 320815294
164
local WalkSpeed = 8
165
local MaxSouls = 100
166
local MaxHealth = 500 
167
168
169
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
170
171
--// Weapon and GUI creation, and Character Customization \\--
172
173
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
174
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
175
local Effects = IN("Folder",Char)
176
Effects.Name = "Effects"
177
178-
Hum.MaxHealth = MaxHealth
178+
Hum.MaxHealth = 10000000
179-
Hum.Health = MaxHealth
179+
Hum.Health = 10000000
180
181
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
182-
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
182+
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://145815658","rbxassetid://186913315",V3.N(1,1,1),V3.N())
183
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
184-
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
184+
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://116830967",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
185
186
local KTrail = NewInstance("Trail",Knife,{
187
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
188
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
189
	Color=CS(C3.N(1,0,0)),
190
	Enabled=false,
191
	Transparency=NumberSequence.new(0,1),
192
	Lifetime=1.25,
193
})
194-
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
194+
local Hair = Part(Char,C3.N(1,1,1),Enum.Material.SmoothPlastic,V3.N(0,0,0),CF.N(),false,false)
195-
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
195+
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://15730710","rbxassetid://113327659",V3.N(1.05,1.05,1.05),V3.N())
196
197
local Hat = Part(Char,C3.N(1,1,1),Enum.Material.SmoothPlastic,V3.N(0,0,0),CF.N(),false,false)
198
local HatMesh = Mesh(Hat,Enum.MeshType.FileMesh,"rbxassetid://49929429","rbxassetid://113327659",V3.N(1.05,1.05,1.05),V3.N())
199
200
201
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
202
203
204
Hum.DisplayDistanceType = 'None'
205
206
local naeeym2 = IN("BillboardGui",Char)
207
naeeym2.AlwaysOnTop = true
208
naeeym2.Size = UDim2.new(5,35,2,15)
209
naeeym2.StudsOffset = V3.N(0,2.5,0)
210
naeeym2.Adornee = Char.Head
211
naeeym2.Name = "Name"
212
naeeym2.PlayerToHideFrom = Plr
213-
tecks2.Text = "Chara"
213+
214
tecks2.BackgroundTransparency = 1
215
tecks2.TextScaled = true
216
tecks2.BorderSizePixel = 0
217
tecks2.Text = "â?º"
218
tecks2.Font = Enum.Font.Bodoni
219
tecks2.TextSize = 30
220
tecks2.TextStrokeTransparency = 0
221
tecks2.TextColor3 = C3.N(0,0,0)
222
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
223
tecks2.Size = UDim2.new(1,0,0.5,0)
224
tecks2.Parent = naeeym2
225
226
227
IN("Shirt",Char)
228
IN("Pants",Char)
229
230
Hum.WalkSpeed = WalkSpeed
231
if(PlayerSize ~= 1)then
232
	for _,v in next, Char:GetDescendats() do
233
		if(v:IsA'BasePart')then
234
			v.Size = v.Size * PlayerSize
235
		end
236-
for i = 1, 35 do
236+
237-
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
237+
238-
	FACE.Transparency = 0+(i-1)/35.2
238+
239-
	FACE.Name = 'ShadowFace'
239+
240-
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
240+
241-
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
241+
242-
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
242+
243
244
--// Stop animations \\--
245-
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
245+
246-
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
246+
247-
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
247+
248
249-
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
249+
250-
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
250+
251-
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
251+
252
--// Joints \\--
253
254-
pcall(function()
254+
255-
	Char.LeftWing:destroy()
255+
256-
	Char.ReaperShadowHead:destroy()
256+
257
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
258
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
259
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
260
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
261
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,0.45,0)})
262
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hat,C0=CF.N(0,0.80,-0.08)})
263
264
local LSC0 = LS.C0
265
local RSC0 = RS.C0
266
local NKC0 = NK.C0
267
local LHC0 = LH.C0
268
local RHC0 = RH.C0
269
local RJC0 = RJ.C0
270
271
--// Artificial HB \\--
272
273
local ArtificialHB = IN("BindableEvent", script)
274
ArtificialHB.Name = "Heartbeat"
275
276
script:WaitForChild("Heartbeat")
277
278
local tf = 0
279
local allowframeloss = false
280-
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
280+
281
local lastframe = tick()
282
local frame = 1/Frame_Speed
283
ArtificialHB:Fire()
284
285
game:GetService("RunService").Heartbeat:connect(function(s, p)
286
	tf = tf + s
287
	if tf >= frame then
288
		if allowframeloss then
289
			script.Heartbeat:Fire()
290
			lastframe = tick()
291
		else
292
			for i = 1, math.floor(tf / frame) do
293
				ArtificialHB:Fire()
294
			end
295
			lastframe = tick()
296
		end
297
		if tossremainder then
298
			tf = 0
299
		else
300
			tf = tf - frame * math.floor(tf / frame)
301
		end
302
	end
303
end)
304
305
function swait(num)
306
	if num == 0 or num == nil then
307
		ArtificialHB.Event:wait()
308
	else
309
		for i = 0, num do
310
			ArtificialHB.Event:wait()
311
		end
312
	end
313
end
314
315
316
--// Effect Function(s) \\--
317
318
function Bezier(startpos, pos2, pos3, endpos, t)
319
	local A = startpos:lerp(pos2, t)
320
	local B  = pos2:lerp(pos3, t)
321
	local C = pos3:lerp(endpos, t)
322
	local lerp1 = A:lerp(B, t)
323
	local lerp2 = B:lerp(C, t)
324
	local cubic = lerp1:lerp(lerp2, t)
325
	return cubic
326
end
327
328
function Tween(obj,props,time,easing,direction,repeats,backwards)
329
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
330
	local tween = S.TweenService:Create(obj, info, props)
331
	
332
	tween:Play()
333
end
334
335
local FXTable = {}
336
337
coroutine.resume(coroutine.create(function()
338
	while true do
339
		for i = 1, #FXTable do
340
			local data = FXTable[i]
341
			if(data)then
342
				local Frame = data.Frame
343
				local FX = data.Effect or 'ResizeAndFade'
344
				local Parent = data.Parent or Effects
345
				local Color = data.Color or C3.N(0,0,0)
346
				local Size = data.Size or V3.N(1,1,1)
347
				local MoveDir = data.MoveDirection or nil
348
				local MeshData = data.Mesh or nil
349
				local SndData = data.Sound or nil
350
				local Frames = data.Frames or 45
351
				local CFra = data.CFrame or Torso.CFrame
352
				local Settings = data.FXSettings or {}
353
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
354
				local grow = data.Grow
355
				
356
				local MoveSpeed = nil;
357
				if(MoveDir)then
358
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
359
				end
360
				if(FX ~= 'Arc')then
361
					Frame = Frame + 1
362
					if(FX == "Fade")then
363
						Prt.Transparency  = (Frame/Frames)
364
					elseif(FX == "Resize")then
365
						if(not Settings.EndSize)then
366
							Settings.EndSize = V3.N(0,0,0)
367
						end
368
						if(Settings.EndIsIncrement)then
369
							if(Msh)then
370
								Msh.Scale = Msh.Scale + Settings.EndSize
371
							else
372
								Prt.Size = Prt.Size + Settings.EndSize
373
							end					
374
						else
375
							if(Msh)then
376
								Msh.Scale = Msh.Scale - grow/Frames
377
							else
378
								Prt.Size = Prt.Size - grow/Frames
379
							end
380
						end 
381
					elseif(FX == "ResizeAndFade")then
382
						if(not Settings.EndSize)then
383
							Settings.EndSize = V3.N(0,0,0)
384
						end
385
						if(Settings.EndIsIncrement)then
386
							if(Msh)then
387
								Msh.Scale = Msh.Scale + Settings.EndSize
388
							else
389
								Prt.Size = Prt.Size + Settings.EndSize
390
							end					
391
						else
392
							if(Msh)then
393
								Msh.Scale = Msh.Scale - grow/Frames
394
							else
395
								Prt.Size = Prt.Size - grow/Frames
396
							end
397
						end 
398
						Prt.Transparency = (Frame/Frames)
399
					end
400
					if(Settings.RandomizeCFrame)then
401
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
402
					end
403
					if(MoveDir and MoveSpeed)then
404
						local Orientation = Prt.Orientation
405
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
406
						Prt.Orientation = Orientation
407
					end
408
					if(Prt.Transparency >= 1 or Frame >= Frames)then
409
						Prt:destroy()
410
						table.remove(FXTable,i)
411
					else
412
						data.Frame = Frame
413
					end
414
				else
415
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
416
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
417
					if(start and endP)then
418
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
419
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
420
						Frame = Frame + (Settings.Speed or 0.01)
421
						if(Settings.Home)then
422
							endP = Settings.Home.CFrame
423
						end
424
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
425
						if(Prt.Transparency >= 1 or Frame >= Frames)then
426
							if(Settings.RemoveOnGoal)then
427
								Prt:destroy()
428
							end
429
						end
430
					else
431
						Prt:destroy()
432
					end
433
				end
434
			end
435
		end
436
		swait()
437
	end
438
end))
439
440
function Effect(data)
441
	local FX = data.Effect or 'ResizeAndFade'
442
	local Parent = data.Parent or Effects
443
	local Color = data.Color or C3.N(0,0,0)
444
	local Size = data.Size or V3.N(1,1,1)
445
	local MoveDir = data.MoveDirection or nil
446
	local MeshData = data.Mesh or nil
447
	local SndData = data.Sound or nil
448
	local Frames = data.Frames or 45
449
	local Manual = data.Manual or nil
450
	local Material = data.Material or nil
451
	local CFra = data.CFrame or Torso.CFrame
452
	local Settings = data.FXSettings or {}
453
	local Shape = data.Shape or Enum.PartType.Block
454
	local Snd,Prt,Msh;
455
	coroutine.wrap(function()
456
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
457
			Prt = Manual
458
		else
459
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
460
			Prt.Shape = Shape
461
		end
462
		if(typeof(MeshData) == 'table')then
463
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
464
		elseif(typeof(MeshData) == 'Instance')then
465
			Msh = MeshData:Clone()
466
			Msh.Parent = Prt
467
		elseif(Shape == Enum.PartType.Block)then
468
			Msh = Mesh(Prt,Enum.MeshType.Brick)
469
		end
470
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
471
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
472
		end
473
		if(Snd)then
474
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
475
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
476
		end
477
		Size = (Msh and Msh.Scale or Size)
478
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
479
		
480
		local MoveSpeed = nil;
481
		if(MoveDir)then
482
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
483
		end
484
		if(FX ~= 'Arc')then
485
			for Frame = 1, Frames do
486
				if(FX == "Fade")then
487
					Prt.Transparency  = (Frame/Frames)
488
				elseif(FX == "Resize")then
489
					if(not Settings.EndSize)then
490
						Settings.EndSize = V3.N(0,0,0)
491
					end
492
					if(Settings.EndIsIncrement)then
493
						if(Msh)then
494
							Msh.Scale = Msh.Scale + Settings.EndSize
495
						else
496
							Prt.Size = Prt.Size + Settings.EndSize
497
						end					
498
					else
499
						if(Msh)then
500
							Msh.Scale = Msh.Scale - grow/Frames
501
						else
502
							Prt.Size = Prt.Size - grow/Frames
503
						end
504
					end 
505
				elseif(FX == "ResizeAndFade")then
506
					if(not Settings.EndSize)then
507
						Settings.EndSize = V3.N(0,0,0)
508
					end
509
					if(Settings.EndIsIncrement)then
510
						if(Msh)then
511
							Msh.Scale = Msh.Scale + Settings.EndSize
512
						else
513
							Prt.Size = Prt.Size + Settings.EndSize
514
						end					
515
					else
516
						if(Msh)then
517
							Msh.Scale = Msh.Scale - grow/Frames
518
						else
519
							Prt.Size = Prt.Size - grow/Frames
520
						end
521
					end 
522
					Prt.Transparency = (Frame/Frames)
523
				end
524
				if(Settings.RandomizeCFrame)then
525
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
526
				end
527
				if(MoveDir and MoveSpeed)then
528
					local Orientation = Prt.Orientation
529
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
530
					Prt.Orientation = Orientation
531
				end
532
				swait()
533
			end
534
			Prt:destroy()
535
		else
536
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
537
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
538
			if(start and endP)then
539
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
540
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
541
				for Frame = 0, 1, (Settings.Speed or 0.01) do
542
					if(Settings.Home)then
543
						endP = Settings.Home.CFrame
544
					end
545
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
546
				end
547
				if(Settings.RemoveOnGoal)then
548
					Prt:destroy()
549
				end
550
			else
551
				Prt:destroy()
552
				assert(start,"You need a start position!")
553
				assert(endP,"You need a start position!")
554
			end
555
		end
556
	end)()
557
	return Prt,Msh,Snd
558
end
559
560
561
562
function SoulSteal(whom,human)
563
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
564
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
565
	if(torso and torso:IsA'BasePart' and alive == true)then
566
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
567
		whom:BreakJoints()
568
		local Model = IN("Model",Effects)
569
		warn('Soul stolen from '..whom.Name)
570
		Model.Name = whom.Name.."'s Donation"
571
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
572
		Soul.CanCollide=false
573
		Mesh(Soul,Enum.MeshType.Sphere)
574
		Soul.Name = 'Head'
575
		if(whom.Name == 'CKbackup')then
576
			Soul.Color = C3.N(1,1,1)
577
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
578
		end
579
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
580
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
581
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
582
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
583
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
584
		
585
		local turdso = Soul:Clone()
586
		turdso.Name = "Torso"
587
		turdso.CanCollide = false
588-
		Model.Name = whom.Name.."'s Soul"
588+
589
		turdso.CFrame = Soul.CFrame
590
		turdso.Parent = Model
591
		turdso.Size = V3.N()
592
		turdso.Transparency=1
593
		local Distance = math.huge
594
		repeat
595
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
596
			turdso.CFrame = Soul.CFrame
597
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
598
			swait()
599
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
600
		if(Soul.Parent and Hoom.Health > 0)then
601
			Model:destroy()
602
			Effect{
603
				Effect="ResizeAndFade",
604
				Mesh={Enum.MeshType.Sphere},
605
				Color = Soul.Color,
606
				CFrame=Torso.CFrame,
607
				Size=V3.N(3,3,3),
608
				Material=Enum.Material.Neon,
609
				Sound={SoundId=169380495,Pitch=1,Volume=2.5},
610
				FXSettings={
611
					EndSize=V3.N(6,6,6),
612
				}
613
			}
614
			Souls = Souls + (human and 1 or .1)
615
			warn("Kills: "..Souls)
616
			MaxHealth = MaxHealth + Hoom.Health
617
			Hum.Health = Hum.Health + Hoom.Health
618
			for i = 1, 5 do
619
				Effect{
620
					Effect="Fade",
621
					Color = Soul.Color,
622
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
623
				}	
624
			end
625
		else
626
			
627-
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
627+
			warn("Killed Person")
628
			for i = 1, 5 do
629
				Effect{
630
					Effect="Fade",
631
					Color = Soul.Color,
632
					CFrame=Soul.CFrame,
633-
			warn("Souls: "..Souls)
633+
634
				}	
635
			end
636
			Effect{
637
				Effect="ResizeAndFade",
638
				Mesh={Enum.MeshType.Sphere},
639
				Sound={SoundId=169380495,Pitch=1,Volume=5},
640
				Color = Soul.Color,
641
				CFrame=Soul.CFrame,
642
				Size=V3.N(3,3,3),
643
				Material=Enum.Material.Neon,
644
				FXSettings={
645-
			warn("Soul destroyed!")
645+
646
				}
647
			}
648
			Model:destroy()
649
		end
650
	end
651
end
652
653
--// Other Functions \\ --
654
655
function getRegion(point,range,ignore)
656
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
657-
				Sound={SoundId=444667859,Pitch=1,Volume=5},
657+
658
659
function clerp(startCF,endCF,alpha)
660
	return startCF:lerp(endCF, alpha)
661
end
662
663
function GetTorso(char)
664
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
665
end
666
667
function ShowDamage(Pos, Text, Time, Color)
668
	coroutine.wrap(function()
669
	local Rate = (1 / Frame_Speed)
670
	local Pos = (Pos or Vector3.new(0, 0, 0))
671
	local Text = (Text or "")
672
	local Time = (Time or 2)
673
	local Color = (Color or Color3.new(1, 0, 1))
674
	local EffectPart = NewInstance("Part",Effects,{
675
		Material=Enum.Material.SmoothPlastic,
676
		Reflectance = 0,
677
		Transparency = 1,
678
		BrickColor = BrickColor.new(Color),
679
		Name = "Effect",
680
		Size = Vector3.new(0,0,0),
681
		Anchored = true,
682
		CFrame = CF.N(Pos)
683
	})
684
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
685
		Size = UDim2.new(1.25, 0, 1.25, 0),
686
		Adornee = EffectPart,
687
	})
688
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
689
		BackgroundTransparency = 1,
690
		Size = UDim2.new(1, 0, 1, 0),
691
		Text = Text,
692
		Font = "Arcade",
693
		TextColor3 = Color,
694
		TextStrokeColor3 = Color3.new(0,0,0),
695
		TextStrokeTransparency=0,
696
		TextScaled = true,
697
	})
698
	S.Debris:AddItem(EffectPart, (Time))
699
	EffectPart.Parent = workspace
700
	delay(0, function()
701
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
702
		local Frames = (Time / Rate)
703
		for Frame = 1, Frames do
704
			swait()
705
			local Percent = (Frame / Frames)
706
			TextLabel.TextTransparency = Percent
707
			TextLabel.TextStrokeTransparency = Percent
708
		end
709
		if EffectPart and EffectPart.Parent then
710
			EffectPart:Destroy()
711
		end
712
	end) end)()
713
end
714
715
function Kill(whom)
716
	if(whom.Name ~= 'Nebula_Zorua')then
717
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
718
		coroutine.wrap(SoulSteal)(whom,isPlr)
719
		for _,v in next, whom:children() do
720
			if(v:IsA'BasePart')then
721
				v.Parent = Effects
722
				v:ClearAllChildren()
723
				v.Anchored = true
724
				v.CanCollide = false
725
				v.Transparency = 1
726
				local dust = NewInstance("ParticleEmitter",v,{
727
					Color = ColorSequence.new(C3.N(1,1,1)),
728
					LightEmission=0,
729
					LightInfluence=1,
730
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
731
					Texture="rbxassetid://284205403",
732
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
733
					Lifetime = NumberRange.new(1),
734
					Rate=150,
735
					Acceleration = V3.N(0,10,0),
736
					Speed = NumberRange.new(5),
737
					Enabled = true
738
				})
739
				delay(1, function()
740
					dust.Enabled = false
741
					S.Debris:AddItem(v,2)
742
				end)
743
			end
744
		end
745
	else
746
		warn"nope. nawt happenin'"
747
	end
748
end
749
750
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
751
	if(who)then
752
		local hum = who:FindFirstChildOfClass'Humanoid'
753
		local Damage = M.RNG(minDam,maxDam)
754
		local canHit = true
755
		if(hum)then
756
			for _, p in pairs(Hit) do
757
				if p[1] == hum then
758
					if(time() - p[2] < 0.4) then
759
						canHit = false
760
					else
761
						Hit[_] = nil
762
					end
763
				end
764
			end
765
			if(canHit)then
766
				table.insert(Hit,{hum,time()})
767
				if(GetTorso(who))then
768
					Sound(GetTorso(who),92597369,1,10,false,true,true)
769
				end
770
				if(hum.Health >= math.huge)then
771
					Kill(who)
772
					if(who:FindFirstChild'Head' and hum.Health > 0)then
773
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
774
					end
775
				else
776
					local player = S.Players:GetPlayerFromCharacter(who)
777
					if(Type == "Fire")then
778
						--idk..
779
					else
780
						local  c = Instance.new("ObjectValue",hum)
781
						c.Name = "creator"
782
						c.Value = Plr
783
						game:service'Debris':AddItem(c,0.35)
784
						local Crit = false
785
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
786-
					Sound(GetTorso(who),406913243,1,10,false,true,true)
786+
787
							Damage = Damage*(critMult or 2)
788
						end
789
						Damage = Damage*((Souls/5)+1)
790
						if(who:FindFirstChild'Head' and hum.Health > 0)then
791
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
792
						end
793
						
794
						if(hum.Health - Damage <= 0)then
795
							Kill(who)
796
						else
797
							hum.Health = hum.Health - Damage
798
							if(Type == 'Knockback' and GetTorso(who))then
799
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
800
								local body = NewInstance('BodyVelocity',GetTorso(who),{
801
									P = 500,
802
									maxForce = V3.N(math.huge,0,math.huge),
803
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
804
								})
805
								game:service'Debris':AddItem(body,.5)
806
							elseif(Type == "Electric")then
807
								if(M.RNG(1,100) >= critChance)then
808
									if(who:FindFirstChild'Head' and hum.Health > 0)then
809
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
810
									end
811
									local asd = hum.WalkSpeed/2
812
									hum.WalkSpeed = asd
813
									local paralyzed = true
814
									coroutine.wrap(function()
815
										while paralyzed do
816
											swait(25)
817
											if(M.RNG(1,25) == 1)then
818
												if(who:FindFirstChild'Head' and hum.Health > 0)then
819
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
820
												end
821
												hum.PlatformStand = true
822
											end
823
										end
824
									end)()
825
									delay(4, function()
826
										paralyzed = false
827
										hum.WalkSpeed = hum.WalkSpeed + asd
828
									end)
829
								end
830
								
831
							elseif(Type == 'Knockdown' and GetTorso(who))then
832
								local rek = GetTorso(who)
833
								hum.PlatformStand = true
834
								delay(1,function()
835
									hum.PlatformStand = false
836
								end)
837
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
838
								local bodvol = NewInstance("BodyVelocity",rek,{
839
									velocity = angle * Knock,
840
									P = 5000,
841
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
842
								})
843
								local rl = NewInstance("BodyAngularVelocity",rek,{
844
									P = 3000,
845
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
846
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
847
								})
848
								game:GetService("Debris"):AddItem(bodvol, .5)
849
								game:GetService("Debris"):AddItem(rl, .5)
850
							end
851
						end
852
					end
853
				end
854
			end
855
		end
856
	end
857
end
858
859
860
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
861
	for _,v in next, getRegion(where,range,{Char}) do
862
		if(v.Name ~= 'Nebula_Zorua')then
863
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
864
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
865
			end
866
		end
867
	end
868
end
869
870
function AOEKill(where,range)
871
	for _,v in next, getRegion(where,range,{Char,Effects}) do
872
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
873
		if(v.Name ~= 'Nebula_Zorua')then
874
			if(v.Parent and alive == true)then
875
				coroutine.wrap(Kill)(v.Parent)
876
			end
877
		end
878
	end
879
end
880
881
function AOEHeal(where,range,amount)
882
	local healed = {}
883
	for _,v in next, getRegion(where,range,{Char}) do
884
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
885
		if(hum and not healed[hum])then
886
			hum.Health = hum.Health + amount
887
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
888
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
889
			end
890
		end
891
	end
892
end
893
894
895
--// Attack Functions \\--
896
897
898
function Slash()
899
	Attack = true
900
	NeutralAnims = false
901
	local sound = Sound(Knife,200633148,1,5,false,true,false)
902
	for i = 0, 2, 0.1 do
903
		swait()
904
		local Alpha = .2
905
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
906
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
907
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
908
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
909
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
910
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
911
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
912
	end
913
	KTrail.Enabled = true
914
	sound:Play()
915
	for i = 0, 2.5, 0.1 do
916
		swait()
917
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
918
		local Alpha = .25
919-
	local sound = Sound(Knife,437475935,1,5,false,true,false)
919+
920
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
921
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
922
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
923
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
924
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
925
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
926
	end
927
	KTrail.Enabled = false
928
	Attack = false
929
	NeutralAnims = true
930
end
931
932
Mouse.Button1Down:connect(function()
933
	if(Attack)then return end
934
	Slash()	
935
end)
936
937
Mouse.KeyDown:connect(function(k)
938
	if(Attack)then return end
939
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
940
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
941
end)
942
943
944
function Refuse()
945
	Attack = true
946
	warn("B u t  i t  r e f u s e d.")
947
	local oMH = MaxHealth
948
	MaxHealth = "inf"
949
	Hum.MaxHealth = "inf"
950
	Hum.Health = "inf"
951
	Char.Parent = nil
952
	Hum:destroy()
953
	if(not _G.RefusedAnimation)then
954
		_G.RefusedAnimation = true
955
		
956
	
957
		local Soul;
958
		function Soul(where,decalId)
959
			local destroy = false	
960
			local soul = NewInstance("Part",workspace)
961
			soul.Name = "Soul"
962
			soul.Transparency=1
963
			soul.Size = V3.N(2,2,.05)
964
			soul.Anchored=true
965
			soul.CanCollide=false
966
			soul.CFrame = where
967
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
968
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
969
			return soul,heartF,heartB
970
		end
971
		local owo = Root.CFrame
972
		local s,f,b = Soul(owo,1569347904)
973
		swait(60)
974
		local snd = Sound(s,862552636,1,5,false,false,false)
975
		snd:Play()
976
		f.Texture = "rbxassetid://1569348344"
977
		b.Texture = "rbxassetid://1569348344"
978
		swait(15)
979
		snd:Stop()
980
		swait(60)
981
		print'lol'
982
		for i = 0, 6, .1 do
983
			swait()
984
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
985
		end
986
		local snd = Sound(s,862552636,1,5,false,false,false)
987
		snd:Play()
988
		s.CFrame = owo
989
		f.Texture = "rbxassetid://1569347904"
990
		b.Texture = "rbxassetid://1569347904"
991
		swait(15)
992
		snd:Stop()
993
		swait(60)
994
	
995
		s:destroy()
996
	end
997
	
998
	RJ.Parent = Char
999
	LS.Parent = Char
1000
	RS.Parent = Char
1001
	LH.Parent = Char
1002
	RH.Parent = Char
1003
	NK.Parent = Char
1004
	
1005
	LArm.Parent = Char
1006
	RArm.Parent = Char
1007
	LLeg.Parent = Char
1008
	LArm.Parent = Char
1009
	Root.Parent = Char
1010
	Torso.Parent = Char
1011
	Head.Parent = Char
1012
	
1013
	Knife.Parent = Char
1014
	Hair.Parent = Char
1015
	Hat.Parent = Char
1016
	
1017
	HW.Parent = Char
1018
	HW2.Parent = Char
1019
	end
1020
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1021
	MaxHealth = oMH
1022
	Hum.MaxHealth = MaxHealth
1023
	Hum.Health = MaxHealth
1024
	swait(5)
1025
	Char.Parent = workspace
1026
	
1027
	Attack = false
1028
1029
function ConnectHum()
1030
	Hum.Died:connect(Refuse)
1031
end
1032
ConnectHum()
1033
1034
1035
--// Wrap it all up \\--
1036
while true do
1037
	swait()
1038-
	REye:destroy()
1038+
1039-
	LEye:destroy()
1039+
1040
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1041
		Music.Name = 'Music'
1042-
		if(v.Name == 'ShadowFace')then v:destroy() end
1042+
1043
	Music.Pitch = 1
1044-
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1044+
1045-
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1045+
1046-
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1046+
1047
	Music:Resume()
1048-
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1048+
1049-
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1049+
1050-
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1050+
1051-
	for i = 1, 35 do
1051+
1052-
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1052+
1053-
		FACE.Transparency = 0+(i-1)/35.2
1053+
1054-
		FACE.Name = 'ShadowFace'
1054+
1055-
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1055+
1056-
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1056+
1057-
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1057+
1058
			local wsVal = 22 / (Hum.WalkSpeed/16)
1059
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1060-
	ConnectHum()
1060+
1061
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1062
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1063
		else
1064
			Change = .9
1065
			local wsVal = 8 / (Hum.WalkSpeed/8)
1066
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1067
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1068
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1069
		end
1070
	else
1071
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1072
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1073
	end	
1074
	for _,v in next, Char:children() do
1075
		if(v:IsA'Accessory')then
1076
			v:destroy()
1077
		elseif(v:IsA'Shirt')then
1078
			v.ShirtTemplate = "rbxassetid://817333972"
1079
		elseif(v:IsA'Pants')then
1080
			v.PantsTemplate = "rbxassetid://817451408"
1081
		elseif(v:IsA'CharacterMesh')then
1082
			v:destroy()
1083
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1084
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1085
		end
1086
	end
1087
	local face = Head:FindFirstChild'face'
1088
	if(not face)then
1089
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://743116128"})
1090
	else
1091
		face.Texture = "rbxassetid://139636605"
1092
	end
1093
	RArm.BrickColor = BrickColor.new'Pastel brown'
1094
	LArm.BrickColor = BrickColor.new'Pastel brown'
1095
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1096
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1097
	Torso.BrickColor = BrickColor.new'Pastel brown'
1098
	Head.BrickColor = BrickColor.new'Pastel brown'
1099
	Hum.Name = 'Officer'
1100
	if(Hum.MaxHealth ~= MaxHealth)then
1101
		Hum.MaxHealth = MaxHealth
1102
	end
1103
	Hum.DisplayDistanceType='None'
1104
	if(NeutralAnims)then	
1105
		if(State == 'Idle')then
1106
			Change = 1
1107
			local Alpha = .1
1108
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1109
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1110
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1111
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1112
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1113
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1114
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1115
			-- idle
1116
		elseif(State == 'Walk')then
1117
			if(Hum.WalkSpeed >= 24)then
1118
				local wsVal = 22 / (Hum.WalkSpeed/16)
1119-
			v.ShirtTemplate = "rbxassetid://344089667"
1119+
1120
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1121-
			v.PantsTemplate = "rbxassetid://344084364"
1121+
1122
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1123
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1124
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1125
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1126
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1127
			else
1128
				local wsVal = 8 / (Hum.WalkSpeed/8)
1129
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1130-
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1130+
1131
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1132-
		face.Texture = "rbxassetid://404306534"
1132+
1133
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1134
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1135
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1136
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1137
			end
1138
		elseif(State == 'Jump' or State == 'Fall')then
1139
			if(Walking)then
1140-
	Hum.Name = 'Chara'
1140+
1141
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1142
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1143
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1144
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1145
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1146
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1147
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1148
			else
1149
				local Alpha = .2
1150
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1151
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1152
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1153
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1154
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1155
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1156
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1157
			end
1158
		elseif(State == 'Paralyzed')then
1159
			-- paralyzed
1160
		elseif(State == 'Sit')then
1161
			-- sit
1162
		end
1163
	end
1164
end