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1 | - | -- Gui to Lua |
1 | + | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {} |
2 | - | -- Version: 3.2 |
2 | + | do |
3 | script.Parent = owner.Character | |
4 | - | -- Instances: |
4 | + | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" |
5 | local function NewFakeEvent() | |
6 | - | local GUI = Instance.new("ScreenGui") |
6 | + | local Bind = Instance.new("BindableEvent") |
7 | - | local OpenFrame = Instance.new("Frame") |
7 | + | local Fake;Fake = {Connections = {}, |
8 | - | local OpenButton = Instance.new("TextButton") |
8 | + | fakeEvent=true; |
9 | - | local OpenBeautyFrame = Instance.new("Frame") |
9 | + | Connect=function(self,Func) |
10 | - | local MainFrame = Instance.new("Frame") |
10 | + | Bind.Event:connect(Func) |
11 | - | local MainFrameBeautyA = Instance.new("Frame") |
11 | + | self.Connections[Bind] = true |
12 | - | local CloseButton = Instance.new("TextButton") |
12 | + | return setmetatable({Connected = true},{ |
13 | - | local EXPLOIT1 = Instance.new("TextButton") |
13 | + | __index = function (self,Index) |
14 | - | local MainFrameCenterBeautyA = Instance.new("Frame") |
14 | + | if Index:lower() == "disconnect" then |
15 | - | local MainFrameCenterBeautyA_2 = Instance.new("Frame") |
15 | + | return function() Fake.Connections[Bind] = false;self.Connected = false end |
16 | - | local EXPLOIT5 = Instance.new("TextButton") |
16 | + | end |
17 | - | local EXPLOIT9 = Instance.new("TextButton") |
17 | + | return Fake[Index] |
18 | - | local EXPLOIT6 = Instance.new("TextButton") |
18 | + | end; |
19 | - | local EXPLOIT7 = Instance.new("TextButton") |
19 | + | __tostring = function() return "Connection" end; |
20 | - | local EXPLOIT8 = Instance.new("TextButton") |
20 | + | }) |
21 | - | local EXPLOIT10 = Instance.new("TextButton") |
21 | + | end} |
22 | - | local EXPLOIT11 = Instance.new("TextButton") |
22 | + | Fake.connect = Fake.Connect;return Fake; |
23 | - | local EXPLOIT12 = Instance.new("TextButton") |
23 | + | end |
24 | - | local EXPLOIT2 = Instance.new("TextButton") |
24 | + | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} |
25 | - | local EXPLOIT3 = Instance.new("TextButton") |
25 | + | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} |
26 | - | local EXPLOIT4 = Instance.new("TextButton") |
26 | + | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) |
27 | - | local MainFrameBeautyB = Instance.new("Frame") |
27 | + | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | - | --Properties: |
30 | + | local Trigger = Mouse[Event] |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | - | GUI.Name = "GUI" |
32 | + | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end |
33 | - | GUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") |
33 | + | end |
34 | end | |
35 | - | OpenFrame.Name = "OpenFrame" |
35 | + | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent |
36 | - | OpenFrame.Parent = GUI |
36 | + | Event.OnServerEvent:Connect(function(FiredBy,Input) |
37 | - | OpenFrame.Active = true |
37 | + | if FiredBy.Name ~= owner.Name then return end |
38 | - | OpenFrame.BackgroundColor3 = Color3.fromRGB(0, 255, 0) |
38 | + | if Input.MouseEvent then |
39 | - | OpenFrame.BorderSizePixel = 0 |
39 | + | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit |
40 | - | OpenFrame.Position = UDim2.new(0, 0, 0.629155695, 0) |
40 | + | else |
41 | - | OpenFrame.Size = UDim2.new(0, 72, 0, 27) |
41 | + | local Begin = Input.UserInputState == Enum.UserInputState.Begin |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | - | OpenButton.Name = "OpenButton" |
43 | + | for _,Action in pairs(ContextActionService.Actions) do |
44 | - | OpenButton.Parent = OpenFrame |
44 | + | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end |
45 | - | OpenButton.BackgroundColor3 = Color3.fromRGB(170, 170, 127) |
45 | + | end |
46 | - | OpenButton.BackgroundTransparency = 1.000 |
46 | + | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) |
47 | - | OpenButton.BorderSizePixel = 0 |
47 | + | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) |
48 | - | OpenButton.Position = UDim2.new(0.0305736773, 0, 0.116329789, 0) |
48 | + | end |
49 | - | OpenButton.Size = UDim2.new(0, 66, 0, 20) |
49 | + | end) |
50 | - | OpenButton.Font = Enum.Font.Cartoon |
50 | + | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService |
51 | - | OpenButton.Text = "Open" |
51 | + | Event.Parent = NLS([[ |
52 | - | OpenButton.TextColor3 = Color3.fromRGB(255, 255, 255) |
52 | + | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() |
53 | - | OpenButton.TextScaled = true |
53 | + | local Input = function(Input,gameProcessedEvent) |
54 | - | OpenButton.TextSize = 14.000 |
54 | + | if gameProcessedEvent then return end |
55 | - | OpenButton.TextWrapped = true |
55 | + | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) |
56 | - | OpenButton.MouseButton1Down:connect(function() |
56 | + | end |
57 | - | MainFrame.Visible = true |
57 | + | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) |
58 | - | OpenFrame.Visible = false |
58 | + | local Hit,Target |
59 | - | MainFrameBeautyA.Visible = true |
59 | + | while wait(1/30) do |
60 | - | MainFrameBeautyB.Visible = true |
60 | + | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then |
61 | - | MainFrameCenterBeautyA_2.Visible = true |
61 | + | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) |
62 | - | MainFrameCenterBeautyA.Visible = true |
62 | + | end |
63 | end | |
64 | ]],owner.Character) | |
65 | - | OpenBeautyFrame.Name = "OpenBeautyFrame" |
65 | + | |
66 | - | OpenBeautyFrame.Parent = OpenFrame |
66 | + | RealGame = game;game = setmetatable({},{ |
67 | - | OpenBeautyFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) |
67 | + | __index = function (self,Index) |
68 | - | OpenBeautyFrame.BorderSizePixel = 0 |
68 | + | local Sandbox = function (Thing) |
69 | - | OpenBeautyFrame.Position = UDim2.new(0.988907099, 0, -0.148148149, 0) |
69 | + | if Thing:IsA("Player") then |
70 | - | OpenBeautyFrame.Size = UDim2.new(0, 3, 0, 33) |
70 | + | local RealPlayer = Thing |
71 | return setmetatable({},{ | |
72 | - | MainFrame.Name = "MainFrame" |
72 | + | __index = function (self,Index) |
73 | - | MainFrame.Parent = GUI |
73 | + | local Type = type(RealPlayer[Index]) |
74 | - | MainFrame.Active = true |
74 | + | if Type == "function" then |
75 | - | MainFrame.BackgroundColor3 = Color3.fromRGB(49, 49, 49) |
75 | + | if Index:lower() == "getmouse" or Index:lower() == "mouse" then |
76 | - | MainFrame.BorderSizePixel = 0 |
76 | + | return function (self)return InternalData["Mouse"] end |
77 | - | MainFrame.Position = UDim2.new(0.30754894, 0, 0.235294133, 0) |
77 | + | end |
78 | - | MainFrame.Size = UDim2.new(0, 412, 0, 263) |
78 | + | return function (self,...)return RealPlayer[Index](RealPlayer,...) end |
79 | - | MainFrame.Visible = false |
79 | + | end |
80 | - | MainFrame.Draggable = true |
80 | + | return RealPlayer[Index] |
81 | end; | |
82 | - | MainFrameBeautyA.Name = "MainFrameBeautyA" |
82 | + | __tostring = function(self) return RealPlayer.Name end |
83 | - | MainFrameBeautyA.Parent = MainFrame |
83 | + | }) |
84 | - | MainFrameBeautyA.BackgroundColor3 = Color3.fromRGB(0, 255, 0) |
84 | + | end |
85 | - | MainFrameBeautyA.BorderSizePixel = 0 |
85 | + | end |
86 | - | MainFrameBeautyA.Size = UDim2.new(0, 412, 0, 22) |
86 | + | if RealGame[Index] then |
87 | - | MainFrameBeautyA.Visible = false |
87 | + | local Type = type(RealGame[Index]) |
88 | if Type == "function" then | |
89 | - | CloseButton.Name = "CloseButton" |
89 | + | if Index:lower() == "getservice" or Index:lower() == "service" then |
90 | - | CloseButton.Parent = MainFrameBeautyA |
90 | + | return function (self,Service) |
91 | - | CloseButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) |
91 | + | local FakeServices = { |
92 | - | CloseButton.BackgroundTransparency = 1.000 |
92 | + | ["players"] = function() |
93 | - | CloseButton.BorderSizePixel = 0 |
93 | + | return setmetatable({},{ |
94 | - | CloseButton.Position = UDim2.new(0.905339777, 0, 0, 0) |
94 | + | __index = function (self2,Index2) |
95 | - | CloseButton.Size = UDim2.new(0, 39, 0, 22) |
95 | + | local RealService = RealGame:GetService(Service) |
96 | - | CloseButton.Font = Enum.Font.Cartoon |
96 | + | local Type2 = type(Index2) |
97 | - | CloseButton.Text = "Close" |
97 | + | if Type2 == "function" then |
98 | - | CloseButton.TextColor3 = Color3.fromRGB(255, 0, 0) |
98 | + | return function (self,...) return RealService[Index2](RealService,...)end |
99 | - | CloseButton.TextScaled = true |
99 | + | else |
100 | - | CloseButton.TextSize = 14.000 |
100 | + | if Index2:lower() == "localplayer" then return Sandbox(owner) end |
101 | - | CloseButton.TextWrapped = true |
101 | + | return RealService[Index2] |
102 | - | CloseButton.MouseButton1Down:connect(function() |
102 | + | end |
103 | - | OpenFrame.Visible = true |
103 | + | end; |
104 | - | MainFrame.Visible = false |
104 | + | __tostring = function(self) return RealGame:GetService(Service).Name end |
105 | - | MainFrameBeautyA.Visible = false |
105 | + | }) |
106 | - | MainFrameBeautyB.Visible = false |
106 | + | end; |
107 | - | MainFrameCenterBeautyA_2.Visible = false |
107 | + | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; |
108 | - | MainFrameCenterBeautyA.Visible = false |
108 | + | ["userinputservice"] = function() return InternalData["UserInputService"] end; |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | - | EXPLOIT1.Name = "EXPLOIT1" |
111 | + | __index = function(self2,Index2) |
112 | - | EXPLOIT1.Parent = MainFrame |
112 | + | local RealService = RealGame:GetService(Service) |
113 | - | EXPLOIT1.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
113 | + | local Type2 = type(Index2) |
114 | - | EXPLOIT1.BorderSizePixel = 0 |
114 | + | if Type2 == "function" then |
115 | - | EXPLOIT1.Position = UDim2.new(0.024271844, 0, 0.129277572, 0) |
115 | + | return function (self,...) return RealService[Index2](RealService,...) end |
116 | - | EXPLOIT1.Size = UDim2.new(0, 92, 0, 32) |
116 | + | else |
117 | - | EXPLOIT1.Font = Enum.Font.Cartoon |
117 | + | local RunServices = { |
118 | - | EXPLOIT1.Text = "My Other GUI" |
118 | + | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; |
119 | - | EXPLOIT1.TextColor3 = Color3.fromRGB(255, 255, 255) |
119 | + | ["renderstepped"] = function() return RealService["Stepped"] end |
120 | - | EXPLOIT1.TextScaled = true |
120 | + | } |
121 | - | EXPLOIT1.TextSize = 14.000 |
121 | + | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end |
122 | - | EXPLOIT1.TextWrapped = true |
122 | + | return RealService[Index2] |
123 | - | EXPLOIT1.MouseButton1Down:connect(function() |
123 | + | end |
124 | - | loadstring(game:HttpGet(('https://pastebin.com/raw/HCsqYzwa'),true))() |
124 | + | end |
125 | }) | |
126 | end | |
127 | - | MainFrameCenterBeautyA.Name = "MainFrameCenterBeautyA" |
127 | + | } |
128 | - | MainFrameCenterBeautyA.Parent = MainFrame |
128 | + | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end |
129 | - | MainFrameCenterBeautyA.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
129 | + | return RealGame:GetService(Service) |
130 | - | MainFrameCenterBeautyA.BorderSizePixel = 0 |
130 | + | end |
131 | - | MainFrameCenterBeautyA.Position = UDim2.new(0.288834959, 0, 0.129277572, 0) |
131 | + | end |
132 | - | MainFrameCenterBeautyA.Size = UDim2.new(0, 8, 0, 185) |
132 | + | return function (self,...) return RealGame[Index](RealGame,...) end |
133 | - | MainFrameCenterBeautyA.Visible = false |
133 | + | else |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | - | MainFrameCenterBeautyA_2.Name = "MainFrameCenterBeautyA" |
135 | + | return RealGame[Index] |
136 | - | MainFrameCenterBeautyA_2.Parent = MainFrame |
136 | + | end |
137 | - | MainFrameCenterBeautyA_2.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
137 | + | end |
138 | - | MainFrameCenterBeautyA_2.BorderSizePixel = 0 |
138 | + | return nil |
139 | - | MainFrameCenterBeautyA_2.Position = UDim2.new(0.699029148, 0, 0.129277557, 0) |
139 | + | end |
140 | - | MainFrameCenterBeautyA_2.Size = UDim2.new(0, 8, 0, 185) |
140 | + | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...") |
141 | - | MainFrameCenterBeautyA_2.Visible = false |
141 | + | |
142 | Player = game.Players.LocalPlayer | |
143 | - | EXPLOIT5.Name = "EXPLOIT5" |
143 | + | |
144 | - | EXPLOIT5.Parent = MainFrame |
144 | + | |
145 | - | EXPLOIT5.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
145 | + | |
146 | - | EXPLOIT5.BorderSizePixel = 0 |
146 | + | |
147 | - | EXPLOIT5.Position = UDim2.new(0.388349503, 0, 0.129277572, 0) |
147 | + | |
148 | - | EXPLOIT5.Size = UDim2.new(0, 92, 0, 32) |
148 | + | |
149 | - | EXPLOIT5.Font = Enum.Font.Cartoon |
149 | + | |
150 | - | EXPLOIT5.Text = "JailTabs" |
150 | + | |
151 | - | EXPLOIT5.TextColor3 = Color3.fromRGB(255, 255, 255) |
151 | + | |
152 | - | EXPLOIT5.TextScaled = true |
152 | + | |
153 | - | EXPLOIT5.TextSize = 14.000 |
153 | + | |
154 | - | EXPLOIT5.TextWrapped = true |
154 | + | |
155 | - | EXPLOIT5.MouseButton1Down:connect(function() |
155 | + | |
156 | - | loadstring(game:HttpGet(('https://pastebin.com/raw/aV6LcSGf'),true))() |
156 | + | |
157 | text.Font = "Antique" | |
158 | text.TextStrokeColor3 = Color3.new(170,0,0) | |
159 | - | EXPLOIT9.Name = "EXPLOIT9" |
159 | + | text.Text = "Doctor?" |
160 | - | EXPLOIT9.Parent = MainFrame |
160 | + | |
161 | - | EXPLOIT9.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
161 | + | |
162 | - | EXPLOIT9.BorderSizePixel = 0 |
162 | + | |
163 | - | EXPLOIT9.Position = UDim2.new(0.75242722, 0, 0.129277572, 0) |
163 | + | |
164 | - | EXPLOIT9.Size = UDim2.new(0, 92, 0, 32) |
164 | + | |
165 | - | EXPLOIT9.Font = Enum.Font.Cartoon |
165 | + | |
166 | - | EXPLOIT9.Text = "Counter Pepsi" |
166 | + | |
167 | - | EXPLOIT9.TextColor3 = Color3.fromRGB(255, 255, 255) |
167 | + | |
168 | - | EXPLOIT9.TextScaled = true |
168 | + | |
169 | - | EXPLOIT9.TextSize = 14.000 |
169 | + | |
170 | - | EXPLOIT9.TextWrapped = true |
170 | + | |
171 | - | EXPLOIT9.MouseButton1Down:connect(function() |
171 | + | |
172 | - | loadstring(game:HttpGet(('https://pastebin.com/raw/cWTJj3aZ'),true))() |
172 | + | |
173 | Humanoid = Character.Humanoid | |
174 | Mouse = Player:GetMouse() | |
175 | - | EXPLOIT6.Name = "EXPLOIT6" |
175 | + | |
176 | - | EXPLOIT6.Parent = MainFrame |
176 | + | |
177 | - | EXPLOIT6.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
177 | + | |
178 | - | EXPLOIT6.BorderSizePixel = 0 |
178 | + | |
179 | - | EXPLOIT6.Position = UDim2.new(0.388349503, 0, 0.323193908, 0) |
179 | + | |
180 | - | EXPLOIT6.Size = UDim2.new(0, 92, 0, 32) |
180 | + | |
181 | - | EXPLOIT6.Font = Enum.Font.Cartoon |
181 | + | |
182 | - | EXPLOIT6.Text = "PsyHub" |
182 | + | |
183 | - | EXPLOIT6.TextColor3 = Color3.fromRGB(255, 255, 255) |
183 | + | |
184 | - | EXPLOIT6.TextScaled = true |
184 | + | |
185 | - | EXPLOIT6.TextSize = 14.000 |
185 | + | |
186 | - | EXPLOIT6.TextWrapped = true |
186 | + | |
187 | - | EXPLOIT6.MouseButton1Down:connect(function() |
187 | + | |
188 | - | loadstring(game:GetObjects("rbxassetid://3014051754")[1].Source)() |
188 | + | |
189 | local sick = Instance.new("Sound",Torso) | |
190 | ||
191 | - | EXPLOIT7.Name = "EXPLOIT7" |
191 | + | |
192 | - | EXPLOIT7.Parent = MainFrame |
192 | + | |
193 | - | EXPLOIT7.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
193 | + | |
194 | - | EXPLOIT7.BorderSizePixel = 0 |
194 | + | |
195 | - | EXPLOIT7.Position = UDim2.new(0.388349503, 0, 0.520912528, 0) |
195 | + | |
196 | - | EXPLOIT7.Size = UDim2.new(0, 92, 0, 32) |
196 | + | |
197 | - | EXPLOIT7.Font = Enum.Font.Cartoon |
197 | + | |
198 | - | EXPLOIT7.Text = "IY FE" |
198 | + | |
199 | - | EXPLOIT7.TextColor3 = Color3.fromRGB(255, 255, 255) |
199 | + | |
200 | - | EXPLOIT7.TextScaled = true |
200 | + | |
201 | - | EXPLOIT7.TextSize = 14.000 |
201 | + | |
202 | - | EXPLOIT7.TextWrapped = true |
202 | + | |
203 | - | EXPLOIT7.MouseButton1Down:connect(function() |
203 | + | |
204 | - | loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))() |
204 | + | |
205 | MRANDOM = math.random | |
206 | FLOOR = math.floor | |
207 | - | EXPLOIT8.Name = "EXPLOIT8" |
207 | + | |
208 | - | EXPLOIT8.Parent = MainFrame |
208 | + | |
209 | - | EXPLOIT8.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
209 | + | |
210 | - | EXPLOIT8.BorderSizePixel = 0 |
210 | + | |
211 | - | EXPLOIT8.Position = UDim2.new(0.388349503, 0, 0.711026609, 0) |
211 | + | |
212 | - | EXPLOIT8.Size = UDim2.new(0, 92, 0, 32) |
212 | + | local SIZE = 1 |
213 | - | EXPLOIT8.Font = Enum.Font.Cartoon |
213 | + | Player_Size = 1 --Size of the player. |
214 | - | EXPLOIT8.Text = "Arsenal Kill All" |
214 | + | Animation_Speed = 4 |
215 | - | EXPLOIT8.TextColor3 = Color3.fromRGB(255, 255, 255) |
215 | + | |
216 | - | EXPLOIT8.TextScaled = true |
216 | + | |
217 | - | EXPLOIT8.TextSize = 14.000 |
217 | + | |
218 | - | EXPLOIT8.TextWrapped = true |
218 | + | |
219 | - | EXPLOIT8.MouseButton1Down:connect(function() |
219 | + | |
220 | - | print("Script made by FramzDev#8283") |
220 | + | |
221 | - | local c = workspace.CurrentCamera |
221 | + | |
222 | - | local lplr = game.Players.LocalPlayer |
222 | + | |
223 | local ANIM = "Idle" | |
224 | - | function a(p) |
224 | + | |
225 | - | if p and p.Character then |
225 | + | |
226 | - | pcall(function() |
226 | + | |
227 | - | local t = p.Character.PrimaryPart.CFrame * Vector3.new(0, -0.25, 0) |
227 | + | |
228 | - | c.CFrame = CFrame.new(c.Focus.p, t) * CFrame.new(0, 0, 0.5) |
228 | + | |
229 | local SINE = 0 | |
230 | local KEYHOLD = false | |
231 | local CHANGE = 2 / Animation_Speed | |
232 | - | for i=1,10 do |
232 | + | |
233 | - | for _,v in pairs(game.Players:GetPlayers()) do |
233 | + | |
234 | - | pcall(function() |
234 | + | |
235 | - | for i=1,15 do |
235 | + | |
236 | - | lplr.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame - v.Character.HumanoidRootPart.CFrame.LookVector*4 |
236 | + | |
237 | - | a(v) |
237 | + | |
238 | - | wait() |
238 | + | |
239 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
240 | WEAPONGUI.Name = "BanishV3Gui" | |
241 | local Weapon = IT("Model") | |
242 | Weapon.Name = "Adds" | |
243 | local Effects = IT("Folder", Weapon) | |
244 | Effects.Name = "Effects" | |
245 | - | EXPLOIT10.Name = "EXPLOIT10" |
245 | + | |
246 | - | EXPLOIT10.Parent = MainFrame |
246 | + | |
247 | - | EXPLOIT10.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
247 | + | |
248 | - | EXPLOIT10.BorderSizePixel = 0 |
248 | + | |
249 | - | EXPLOIT10.Position = UDim2.new(0.75242722, 0, 0.323193908, 0) |
249 | + | |
250 | - | EXPLOIT10.Size = UDim2.new(0, 92, 0, 32) |
250 | + | |
251 | - | EXPLOIT10.Font = Enum.Font.Cartoon |
251 | + | |
252 | - | EXPLOIT10.Text = "Reviz Admin" |
252 | + | |
253 | - | EXPLOIT10.TextColor3 = Color3.fromRGB(255, 255, 255) |
253 | + | |
254 | - | EXPLOIT10.TextScaled = true |
254 | + | |
255 | - | EXPLOIT10.TextSize = 14.000 |
255 | + | |
256 | - | EXPLOIT10.TextWrapped = true |
256 | + | |
257 | - | EXPLOIT10.MouseButton1Down:connect(function() |
257 | + | |
258 | - | loadstring(game:HttpGet(('https://pastebin.com/raw/KNUzQPYS'),true))() |
258 | + | |
259 | ArtificialHB = Instance.new("BindableEvent", script) | |
260 | ArtificialHB.Name = "ArtificialHB" | |
261 | - | EXPLOIT11.Name = "EXPLOIT11" |
261 | + | |
262 | - | EXPLOIT11.Parent = MainFrame |
262 | + | |
263 | - | EXPLOIT11.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
263 | + | |
264 | - | EXPLOIT11.BorderSizePixel = 0 |
264 | + | |
265 | - | EXPLOIT11.Position = UDim2.new(0.75242722, 0, 0.520912528, 0) |
265 | + | |
266 | - | EXPLOIT11.Size = UDim2.new(0, 92, 0, 32) |
266 | + | |
267 | - | EXPLOIT11.Font = Enum.Font.Cartoon |
267 | + | |
268 | - | EXPLOIT11.Text = "FE GUI" |
268 | + | |
269 | - | EXPLOIT11.TextColor3 = Color3.fromRGB(255, 255, 255) |
269 | + | |
270 | - | EXPLOIT11.TextScaled = true |
270 | + | |
271 | - | EXPLOIT11.TextSize = 14.000 |
271 | + | |
272 | - | EXPLOIT11.TextWrapped = true |
272 | + | |
273 | - | EXPLOIT11.MouseButton1Down:connect(function() |
273 | + | |
274 | - | loadstring(game:HttpGet(('https://pastebin.com/raw/yQaWHmZA'),true))() |
274 | + | |
275 | script.ArtificialHB:Fire() | |
276 | lastframe = tick() | |
277 | - | EXPLOIT12.Name = "EXPLOIT12" |
277 | + | |
278 | - | EXPLOIT12.Parent = MainFrame |
278 | + | |
279 | - | EXPLOIT12.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
279 | + | |
280 | - | EXPLOIT12.BorderSizePixel = 0 |
280 | + | |
281 | - | EXPLOIT12.Position = UDim2.new(0.75242722, 0, 0.711026609, 0) |
281 | + | |
282 | - | EXPLOIT12.Size = UDim2.new(0, 92, 0, 32) |
282 | + | |
283 | - | EXPLOIT12.Font = Enum.Font.Cartoon |
283 | + | |
284 | - | EXPLOIT12.Text = "FE Troll Animations" |
284 | + | |
285 | - | EXPLOIT12.TextColor3 = Color3.fromRGB(255, 255, 255) |
285 | + | |
286 | - | EXPLOIT12.TextScaled = true |
286 | + | |
287 | - | EXPLOIT12.TextSize = 14.000 |
287 | + | |
288 | - | EXPLOIT12.TextWrapped = true |
288 | + | |
289 | - | EXPLOIT12.MouseButton1Down:connect(function() |
289 | + | |
290 | - | loadstring(game:HttpGet(('https://pastebin.com/raw/35ze0RJb'),true))() |
290 | + | |
291 | --//=================================\\ | |
292 | --\\=================================// | |
293 | - | EXPLOIT2.Name = "EXPLOIT2" |
293 | + | |
294 | - | EXPLOIT2.Parent = MainFrame |
294 | + | |
295 | - | EXPLOIT2.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
295 | + | |
296 | - | EXPLOIT2.BorderSizePixel = 0 |
296 | + | |
297 | - | EXPLOIT2.Position = UDim2.new(0.024271844, 0, 0.323193908, 0) |
297 | + | |
298 | - | EXPLOIT2.Size = UDim2.new(0, 92, 0, 32) |
298 | + | function swait(num) |
299 | - | EXPLOIT2.Font = Enum.Font.Cartoon |
299 | + | if num == 0 or num == nil then |
300 | - | EXPLOIT2.Text = "Fe Invis Kill" |
300 | + | ArtificialHB.Event:wait() |
301 | - | EXPLOIT2.TextColor3 = Color3.fromRGB(255, 255, 255) |
301 | + | else |
302 | - | EXPLOIT2.TextScaled = true |
302 | + | for i = 0, num do |
303 | - | EXPLOIT2.TextSize = 14.000 |
303 | + | ArtificialHB.Event:wait() |
304 | - | EXPLOIT2.TextWrapped = true |
304 | + | end |
305 | - | EXPLOIT2.MouseButton1Down:connect(function() |
305 | + | end |
306 | - | loadstring(game:HttpGet(('https://pastebin.com/raw/Lpn5rUDp'),true))() |
306 | + | |
307 | ||
308 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
309 | - | EXPLOIT3.Name = "EXPLOIT3" |
309 | + | |
310 | - | EXPLOIT3.Parent = MainFrame |
310 | + | |
311 | - | EXPLOIT3.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
311 | + | |
312 | - | EXPLOIT3.BorderSizePixel = 0 |
312 | + | |
313 | - | EXPLOIT3.Position = UDim2.new(0.024271844, 0, 0.520912528, 0) |
313 | + | |
314 | - | EXPLOIT3.Size = UDim2.new(0, 92, 0, 32) |
314 | + | |
315 | - | EXPLOIT3.Font = Enum.Font.Cartoon |
315 | + | |
316 | - | EXPLOIT3.Text = "Vybe CMD Bar" |
316 | + | |
317 | - | EXPLOIT3.TextColor3 = Color3.fromRGB(255, 255, 255) |
317 | + | |
318 | - | EXPLOIT3.TextScaled = true |
318 | + | |
319 | - | EXPLOIT3.TextSize = 14.000 |
319 | + | |
320 | - | EXPLOIT3.TextWrapped = true |
320 | + | |
321 | - | EXPLOIT3.MouseButton1Down:connect(function() |
321 | + | |
322 | - | loadstring(game:HttpGet(('https://pastebin.com/raw/NN5P4nQE'),true))() |
322 | + | |
323 | return NUMBER | |
324 | end | |
325 | - | EXPLOIT4.Name = "EXPLOIT4" |
325 | + | |
326 | - | EXPLOIT4.Parent = MainFrame |
326 | + | function PlayAnimationFromTable(table, speed, bool) |
327 | - | EXPLOIT4.BackgroundColor3 = Color3.fromRGB(68, 68, 68) |
327 | + | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) |
328 | - | EXPLOIT4.BorderSizePixel = 0 |
328 | + | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) |
329 | - | EXPLOIT4.Position = UDim2.new(0.024271844, 0, 0.711026609, 0) |
329 | + | RW.C0 = clerp(RW.C0, table[3], speed) |
330 | - | EXPLOIT4.Size = UDim2.new(0, 92, 0, 32) |
330 | + | LW.C0 = clerp(LW.C0, table[4], speed) |
331 | - | EXPLOIT4.Font = Enum.Font.Cartoon |
331 | + | RH.C0 = clerp(RH.C0, table[5], speed) |
332 | - | EXPLOIT4.Text = "JB Autorob" |
332 | + | LH.C0 = clerp(LH.C0, table[6], speed) |
333 | - | EXPLOIT4.TextColor3 = Color3.fromRGB(255, 255, 255) |
333 | + | if bool == true then |
334 | - | EXPLOIT4.TextScaled = true |
334 | + | if resetc1 == false then |
335 | - | EXPLOIT4.TextSize = 14.000 |
335 | + | resetc1 = true |
336 | - | EXPLOIT4.TextWrapped = true |
336 | + | RootJoint.C1 = RootJoint.C1 |
337 | - | EXPLOIT4.MouseButton1Down:connect(function() |
337 | + | Torso.Neck.C1 = Torso.Neck.C1 |
338 | - | loadstring(game:GetObjects("rbxassetid://1461971147")[1].Source)() |
338 | + | RW.C1 = rarmc1 |
339 | LW.C1 = larmc1 | |
340 | RH.C1 = rlegc1 | |
341 | - | MainFrameBeautyB.Name = "MainFrameBeautyB" |
341 | + | LH.C1 = llegc1 |
342 | - | MainFrameBeautyB.Parent = MainFrame |
342 | + | end |
343 | - | MainFrameBeautyB.BackgroundColor3 = Color3.fromRGB(0, 255, 0) |
343 | + | end |
344 | - | MainFrameBeautyB.BorderSizePixel = 0 |
344 | + | |
345 | - | MainFrameBeautyB.Position = UDim2.new(0, 0, 0.916349828, 0) |
345 | + | |
346 | - | MainFrameBeautyB.Size = UDim2.new(0, 412, 0, 22) |
346 | + | |
347 | - | MainFrameBeautyB.Visible = false |
347 | + | |
348 | ArtificialHB.Event:wait() | |
349 | - | Player = game.Players.LocalPlayer |
349 | + | |
350 | for i = 1, NUMBER do | |
351 | ArtificialHB.Event:wait() | |
352 | end | |
353 | end | |
354 | end | |
355 | ||
356 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
357 | local NEWMESH = IT(MESH) | |
358 | if MESH == "SpecialMesh" then | |
359 | NEWMESH.MeshType = MESHTYPE | |
360 | if MESHID ~= "nil" and MESHID ~= "" then | |
361 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
362 | end | |
363 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
364 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
365 | end | |
366 | - | text.Text = "Dead Hunter" |
366 | + | |
367 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
368 | NEWMESH.Scale = SCALE | |
369 | NEWMESH.Parent = PARENT | |
370 | return NEWMESH | |
371 | end | |
372 | ||
373 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
374 | local NEWPART = IT("Part") | |
375 | NEWPART.formFactor = FORMFACTOR | |
376 | NEWPART.Reflectance = REFLECTANCE | |
377 | NEWPART.Transparency = TRANSPARENCY | |
378 | NEWPART.CanCollide = false | |
379 | NEWPART.Locked = true | |
380 | NEWPART.Anchored = true | |
381 | if ANCHOR == false then | |
382 | NEWPART.Anchored = false | |
383 | end | |
384 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
385 | NEWPART.Name = NAME | |
386 | NEWPART.Size = SIZE | |
387 | NEWPART.Position = Torso.Position | |
388 | NEWPART.Material = MATERIAL | |
389 | NEWPART:BreakJoints() | |
390 | NEWPART.Parent = PARENT | |
391 | return NEWPART | |
392 | end | |
393 | ||
394 | local function weldBetween(a, b) | |
395 | local weldd = Instance.new("ManualWeld") | |
396 | weldd.Part0 = a | |
397 | weldd.Part1 = b | |
398 | weldd.C0 = CFrame.new() | |
399 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
400 | weldd.Parent = a | |
401 | return weldd | |
402 | end | |
403 | ||
404 | ||
405 | function QuaternionFromCFrame(cf) | |
406 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
407 | local trace = m00 + m11 + m22 | |
408 | if trace > 0 then | |
409 | local s = math.sqrt(1 + trace) | |
410 | local recip = 0.5 / s | |
411 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
412 | else | |
413 | local i = 0 | |
414 | if m11 > m00 then | |
415 | i = 1 | |
416 | end | |
417 | if m22 > (i == 0 and m00 or m11) then | |
418 | i = 2 | |
419 | - | Animation_Speed = 3 |
419 | + | |
420 | if i == 0 then | |
421 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
422 | local recip = 0.5 / s | |
423 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
424 | elseif i == 1 then | |
425 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
426 | local recip = 0.5 / s | |
427 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
428 | elseif i == 2 then | |
429 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
430 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
431 | end | |
432 | end | |
433 | end | |
434 | ||
435 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
436 | local xs, ys, zs = x + x, y + y, z + z | |
437 | local wx, wy, wz = w * xs, w * ys, w * zs | |
438 | local xx = x * xs | |
439 | local xy = x * ys | |
440 | local xz = x * zs | |
441 | local yy = y * ys | |
442 | local yz = y * zs | |
443 | local zz = z * zs | |
444 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
445 | end | |
446 | ||
447 | function QuaternionSlerp(a, b, t) | |
448 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
449 | local startInterp, finishInterp; | |
450 | if cosTheta >= 0.0001 then | |
451 | if (1 - cosTheta) > 0.0001 then | |
452 | local theta = ACOS(cosTheta) | |
453 | local invSinTheta = 1 / SIN(theta) | |
454 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
455 | finishInterp = SIN(t * theta) * invSinTheta | |
456 | else | |
457 | startInterp = 1 - t | |
458 | finishInterp = t | |
459 | end | |
460 | else | |
461 | if (1 + cosTheta) > 0.0001 then | |
462 | local theta = ACOS(-cosTheta) | |
463 | local invSinTheta = 1 / SIN(theta) | |
464 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
465 | finishInterp = SIN(t * theta) * invSinTheta | |
466 | else | |
467 | startInterp = t - 1 | |
468 | finishInterp = t | |
469 | end | |
470 | end | |
471 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
472 | end | |
473 | ||
474 | function Clerp(a, b, t) | |
475 | local qa = {QuaternionFromCFrame(a)} | |
476 | local qb = {QuaternionFromCFrame(b)} | |
477 | local ax, ay, az = a.x, a.y, a.z | |
478 | local bx, by, bz = b.x, b.y, b.z | |
479 | local _t = 1 - t | |
480 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
481 | end | |
482 | ||
483 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
484 | local frame = IT("Frame") | |
485 | frame.BackgroundTransparency = TRANSPARENCY | |
486 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
487 | frame.Position = POSITION | |
488 | frame.Size = SIZE | |
489 | frame.BackgroundColor3 = COLOR | |
490 | frame.BorderColor3 = BORDERCOLOR | |
491 | frame.Name = NAME | |
492 | frame.Parent = PARENT | |
493 | return frame | |
494 | end | |
495 | ||
496 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
497 | local label = IT("TextLabel") | |
498 | label.BackgroundTransparency = 1 | |
499 | label.Size = UD2(1, 0, 1, 0) | |
500 | label.Position = UD2(0, 0, 0, 0) | |
501 | label.TextColor3 = TEXTCOLOR | |
502 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
503 | label.TextTransparency = TRANSPARENCY | |
504 | label.FontSize = TEXTFONTSIZE | |
505 | label.Font = TEXTFONT | |
506 | label.BorderSizePixel = BORDERSIZEPIXEL | |
507 | label.TextScaled = false | |
508 | label.Text = TEXT | |
509 | label.Name = NAME | |
510 | label.Parent = PARENT | |
511 | return label | |
512 | end | |
513 | ||
514 | function NoOutlines(PART) | |
515 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
516 | end | |
517 | ||
518 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
519 | local NEWWELD = IT(TYPE) | |
520 | NEWWELD.Part0 = PART0 | |
521 | NEWWELD.Part1 = PART1 | |
522 | NEWWELD.C0 = C0 | |
523 | NEWWELD.C1 = C1 | |
524 | NEWWELD.Parent = PARENT | |
525 | return NEWWELD | |
526 | end | |
527 | ||
528 | local S = IT("Sound") | |
529 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
530 | local NEWSOUND = nil | |
531 | coroutine.resume(coroutine.create(function() | |
532 | NEWSOUND = S:Clone() | |
533 | NEWSOUND.Parent = PARENT | |
534 | NEWSOUND.Volume = VOLUME | |
535 | NEWSOUND.Pitch = PITCH | |
536 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
537 | NEWSOUND:play() | |
538 | if DOESLOOP == true then | |
539 | NEWSOUND.Looped = true | |
540 | else | |
541 | repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT | |
542 | NEWSOUND:remove() | |
543 | end | |
544 | end)) | |
545 | return NEWSOUND | |
546 | end | |
547 | ||
548 | function CFrameFromTopBack(at, top, back) | |
549 | local right = top:Cross(back) | |
550 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
551 | end | |
552 | ||
553 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
554 | function WACKYEFFECT(Table) | |
555 | local TYPE = (Table.EffectType or "Sphere") | |
556 | local SIZE = (Table.Size or VT(1,1,1)) | |
557 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
558 | local TRANSPARENCY = (Table.Transparency or 0) | |
559 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
560 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
561 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
562 | local ROTATION1 = (Table.RotationX or 0) | |
563 | local ROTATION2 = (Table.RotationY or 0) | |
564 | local ROTATION3 = (Table.RotationZ or 0) | |
565 | local MATERIAL = (Table.Material or "Neon") | |
566 | local COLOR = (Table.Color or C3(1,1,1)) | |
567 | local TIME = (Table.Time or 45) | |
568 | local SOUNDID = (Table.SoundID or nil) | |
569 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
570 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
571 | coroutine.resume(coroutine.create(function() | |
572 | local PLAYSSOUND = false | |
573 | local SOUND = nil | |
574 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
575 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
576 | PLAYSSOUND = true | |
577 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
578 | end | |
579 | EFFECT.Color = COLOR | |
580 | local MSH = nil | |
581 | if TYPE == "Sphere" then | |
582 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
583 | elseif TYPE == "Block" then | |
584 | MSH = IT("BlockMesh",EFFECT) | |
585 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
586 | elseif TYPE == "Wave" then | |
587 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
588 | elseif TYPE == "Ring" then | |
589 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
590 | elseif TYPE == "Slash" then | |
591 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
592 | elseif TYPE == "Round Slash" then | |
593 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
594 | elseif TYPE == "Swirl" then | |
595 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
596 | elseif TYPE == "Skull" then | |
597 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
598 | elseif TYPE == "Crystal" then | |
599 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
600 | end | |
601 | if MSH ~= nil then | |
602 | local MOVESPEED = nil | |
603 | if MOVEDIRECTION ~= nil then | |
604 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
605 | end | |
606 | local GROWTH = SIZE - ENDSIZE | |
607 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
608 | if TYPE == "Block" then | |
609 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
610 | else | |
611 | EFFECT.CFrame = CFRAME | |
612 | end | |
613 | for LOOP = 1, TIME+1 do | |
614 | Swait() | |
615 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
616 | if TYPE == "Wave" then | |
617 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
618 | end | |
619 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
620 | if TYPE == "Block" then | |
621 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
622 | else | |
623 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
624 | end | |
625 | if MOVEDIRECTION ~= nil then | |
626 | local ORI = EFFECT.Orientation | |
627 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
628 | EFFECT.Orientation = ORI | |
629 | end | |
630 | end | |
631 | if PLAYSSOUND == false then | |
632 | EFFECT:remove() | |
633 | else | |
634 | SOUND.Stopped:Connect(function() | |
635 | EFFECT:remove() | |
636 | end) | |
637 | end | |
638 | else | |
639 | if PLAYSSOUND == false then | |
640 | EFFECT:remove() | |
641 | else | |
642 | repeat Swait() until SOUND.Playing == false | |
643 | EFFECT:remove() | |
644 | end | |
645 | end | |
646 | end)) | |
647 | end | |
648 | ||
649 | function MakeForm(PART,TYPE) | |
650 | if TYPE == "Cyl" then | |
651 | local MSH = IT("CylinderMesh",PART) | |
652 | elseif TYPE == "Ball" then | |
653 | local MSH = IT("SpecialMesh",PART) | |
654 | MSH.MeshType = "Sphere" | |
655 | elseif TYPE == "Wedge" then | |
656 | local MSH = IT("SpecialMesh",PART) | |
657 | MSH.MeshType = "Wedge" | |
658 | end | |
659 | end | |
660 | ||
661 | function SpawnTrail(FROM,TO,BIG) | |
662 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Really red", "Trail", VT(0,0,0)) | |
663 | MakeForm(TRAIL,"Cyl") | |
664 | local DIST = (FROM - TO).Magnitude | |
665 | if BIG == true then | |
666 | TRAIL.Size = VT(0.5,DIST,0.5) | |
667 | else | |
668 | TRAIL.Size = VT(0.25,DIST,0.25) | |
669 | end | |
670 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
671 | coroutine.resume(coroutine.create(function() | |
672 | for i = 1, 5 do | |
673 | Swait() | |
674 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
675 | end | |
676 | TRAIL:remove() | |
677 | end)) | |
678 | end | |
679 | ||
680 | Debris = game:GetService("Debris") | |
681 | ||
682 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
683 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
684 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
685 | end | |
686 | ||
687 | function turnto(position) | |
688 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
689 | end | |
690 | ||
691 | --//=================================\\ | |
692 | --|| WEAPON CREATION | |
693 | --\\=================================// | |
694 | ||
695 | local RbxUtility = LoadLibrary("RbxUtility") | |
696 | local Create = RbxUtility.Create | |
697 | ||
698 | local m = Create("Model"){ | |
699 | Parent = Character, | |
700 | Name = "WeaponModel" | |
701 | } | |
702 | ||
703 | spook = Create("Sound"){ | |
704 | Parent = Character, | |
705 | SoundId = "rbxassetid://0", | |
706 | Volume = 1.3, | |
707 | PlaybackSpeed = 0.3, | |
708 | Looped = true | |
709 | } | |
710 | spook2 = Create("PitchShiftSoundEffect"){ | |
711 | Parent = spook, | |
712 | Octave = 1 | |
713 | } | |
714 | spook:Play() | |
715 | ||
716 | Billb = Create("BillboardGui"){ | |
717 | Name = "Targetted", | |
718 | Parent = RootPart, | |
719 | Adornee = nil, | |
720 | LightInfluence = 0, | |
721 | AlwaysOnTop = true, | |
722 | Size = UDim2.new(5, 0, 5, 0) | |
723 | } | |
724 | D1 = Create("ImageLabel"){ | |
725 | Parent = Billb, | |
726 | BackgroundTransparency = 1, | |
727 | Position = UDim2.new(.5, 0, .5, 0), | |
728 | Size = UDim2.new(1, 0, 1, 0), | |
729 | AnchorPoint = Vector2.new(.5, .5), | |
730 | Image = "rbxassetid://133820006", | |
731 | ImageColor3 = Color3.new(165 / 255, 0, 0), | |
732 | ImageTransparency = 1, | |
733 | ScaleType = "Tile" | |
734 | } | |
735 | D2 = D1:Clone() | |
736 | D2.Parent = Billb | |
737 | D2.Size = UDim2.new(1.4, 0, 1.4, 0) | |
738 | D3 = D1:Clone() | |
739 | D3.Parent = Billb | |
740 | D3.Size = UDim2.new(.05, 0, .05, 0) | |
741 | D3.Image = "rbxassetid://1215682739" | |
742 | D3.Rotation = 45 | |
743 | ||
744 | ||
745 | function RemoveOutlines(part) | |
746 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
747 | end | |
748 | ||
749 | CFuncs = { | |
750 | Part = { | |
751 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
752 | local Part = Create("Part"){ | |
753 | Parent = Parent, | |
754 | Reflectance = Reflectance, | |
755 | Transparency = Transparency, | |
756 | CanCollide = false, | |
757 | Locked = true, | |
758 | BrickColor = BrickColor.new(tostring(BColor)), | |
759 | Name = Name, | |
760 | Size = Size, | |
761 | Material = Material, | |
762 | } | |
763 | RemoveOutlines(Part) | |
764 | if Size == Vector3.new(.2,.2,.2) then | |
765 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
766 | else | |
767 | Part.Size = Size | |
768 | end | |
769 | return Part | |
770 | end; | |
771 | }; | |
772 | ||
773 | Mesh = { | |
774 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
775 | local Msh = Create(Mesh){ | |
776 | Parent = Part, | |
777 | Offset = OffSet, | |
778 | Scale = Scale, | |
779 | } | |
780 | if Mesh == "SpecialMesh" then | |
781 | Msh.MeshType = MeshType | |
782 | if MeshId ~= "" then | |
783 | Msh.MeshId = "rbxassetid://" .. MeshId | |
784 | end | |
785 | end | |
786 | return Msh | |
787 | end; | |
788 | }; | |
789 | ||
790 | Weld = { | |
791 | Create = function(Parent, Part0, Part1, C0, C1) | |
792 | local Weld = Create("Weld"){ | |
793 | Parent = Parent, | |
794 | Part0 = Part0, | |
795 | Part1 = Part1, | |
796 | C0 = C0, | |
797 | C1 = C1, | |
798 | } | |
799 | return Weld | |
800 | end; | |
801 | }; | |
802 | ||
803 | Sound = { | |
804 | Create = function(id, par, vol, pit) | |
805 | coroutine.resume(coroutine.create(function() | |
806 | local S = Create("Sound"){ | |
807 | Volume = vol, | |
808 | Pitch = pit or 1, | |
809 | Parent = par or workspace, | |
810 | } | |
811 | if id ~= "" then | |
812 | S.SoundId = "rbxassetid://" .. id | |
813 | end | |
814 | swait() | |
815 | S:play() | |
816 | game:GetService("Debris"):AddItem(S, 10) | |
817 | end)) | |
818 | end; | |
819 | }; | |
820 | ||
821 | ParticleEmitter = { | |
822 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
823 | local Particle = Create("ParticleEmitter"){ | |
824 | Parent = Parent, | |
825 | Color = ColorSequence.new(Color1, Color2), | |
826 | LightEmission = LightEmission, | |
827 | Size = Size, | |
828 | Texture = Texture, | |
829 | Transparency = Transparency, | |
830 | ZOffset = ZOffset, | |
831 | Acceleration = Accel, | |
832 | Drag = Drag, | |
833 | LockedToPart = LockedToPart, | |
834 | VelocityInheritance = VelocityInheritance, | |
835 | EmissionDirection = EmissionDirection, | |
836 | Enabled = Enabled, | |
837 | Lifetime = LifeTime, | |
838 | Rate = Rate, | |
839 | Rotation = Rotation, | |
840 | RotSpeed = RotSpeed, | |
841 | Speed = Speed, | |
842 | VelocitySpread = VelocitySpread, | |
843 | } | |
844 | return Particle | |
845 | end; | |
846 | }; | |
847 | ||
848 | CreateTemplate = { | |
849 | ||
850 | }; | |
851 | } | |
852 | FHead=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Head",Vector3.new(1, 1, 1)) | |
853 | FHeadWeld=CFuncs.Weld.Create(m,Head,FHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0)) | |
854 | CFuncs.Mesh.Create("SpecialMesh",FHead,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25, 1.25, 1.25)) | |
855 | FHead.CanCollide = false | |
856 | Head.Transparency = 1 | |
857 | ||
858 | FT = CFuncs.Mesh.Create("SpecialMesh",Torso,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
859 | RA = CFuncs.Mesh.Create("SpecialMesh",RightArm,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
860 | LA = CFuncs.Mesh.Create("SpecialMesh",LeftArm,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
861 | RL = CFuncs.Mesh.Create("SpecialMesh",RightLeg,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
862 | LL = CFuncs.Mesh.Create("SpecialMesh",LeftLeg,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
863 | FT.MeshId = "rbxasset://fonts/torso.mesh" | |
864 | RA.MeshId = "rbxasset://fonts/rightarm.mesh" | |
865 | LA.MeshId = "rbxasset://fonts/leftarm.mesh" | |
866 | RL.MeshId = "rbxasset://fonts/rightleg.mesh" | |
867 | LL.MeshId = "rbxasset://fonts/leftleg.mesh" | |
868 | FT.Parent = nil | |
869 | RA.Parent = nil | |
870 | LA.Parent = nil | |
871 | RL.Parent = nil | |
872 | LL.Parent = nil | |
873 | - | Particle.LightEmission = 0.5 |
873 | + | |
874 | - | Particle.Rate = 150 |
874 | + | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Dark red", "Eye", VT(0.6,0.1,1)/2,false) |
875 | - | Particle.ZOffset = 0.2 |
875 | + | MakeForm(Eye,"Ball") |
876 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4)) | |
877 | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Dark red", "Eye", VT(0.6,0.1,1)/2,false) | |
878 | MakeForm(Eye,"Ball") | |
879 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4)) | |
880 | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Dark red", "Eye", VT(0.1,1,1)/2,false) | |
881 | MakeForm(Eye,"Ball") | |
882 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4)) | |
883 | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Dark red", "Eye", VT(0.1,1,1)/2,false) | |
884 | MakeForm(Eye,"Ball") | |
885 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4)) | |
886 | ||
887 | local Particle = IT("ParticleEmitter",nil) | |
888 | Particle.Enabled = false | |
889 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,1)}) | |
890 | Particle.LightEmission = 1 | |
891 | Particle.Rate = 200 | |
892 | Particle.ZOffset = 0.5 | |
893 | Particle.Rotation = NumberRange.new(-180, 180) | |
894 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
895 | Particle.Texture = "http://www.roblox.com/asset/?id=304437537" | |
896 | Particle.Color = ColorSequence.new(C3(1,0,0),C3(0.4,0,0)) | |
897 | ||
898 | --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false}) | |
899 | function ParticleEmitter(Table) | |
900 | local PRTCL = Particle:Clone() | |
901 | local Speed = Table.Speed or 5 | |
902 | local Drag = Table.Drag or 0 | |
903 | local Size1 = Table.Size1 or 1 | |
904 | local Size2 = Table.Size2 or 5 | |
905 | local Lifetime1 = Table.Lifetime1 or 1 | |
906 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
907 | local Parent = Table.Parent or Torso | |
908 | local Emit = Table.Emit or 100 | |
909 | local Offset = Table.Offset or 360 | |
910 | local Acel = Table.Acel or VT(0,0,0) | |
911 | - | local Handle = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.6,0.2),false) |
911 | + | |
912 | PRTCL.Parent = Parent | |
913 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
914 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
915 | PRTCL.Speed = NumberRange.new(Speed) | |
916 | - | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.3,0.2),false) |
916 | + | |
917 | PRTCL.Drag = Drag | |
918 | PRTCL.Acceleration = Acel | |
919 | if Enabled == false then | |
920 | PRTCL:Emit(Emit) | |
921 | Debris:AddItem(PRTCL,Lifetime2) | |
922 | else | |
923 | PRTCL.Enabled = true | |
924 | end | |
925 | return PRTCL | |
926 | end | |
927 | ||
928 | ||
929 | Handle2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Handle2",Vector3.new(1.10000002, 0.200000003, 0.399999976)) | |
930 | Handle2Weld=CFuncs.Weld.Create(m,LeftArm,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0)) | |
931 | CFuncs.Mesh.Create("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
932 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.199999988, 0.100000001, 0.199999988)) | |
933 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.250002742, -0.450048923, 0, -1, 0, 0, 0, -1, 1, 0, 0)) | |
934 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
935 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
936 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.980041981, 0, 0.820010304, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
937 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.005, 0.550000012)) | |
938 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
939 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.820030928, 0, 0.82000649, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
940 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.005, 0.550000012)) | |
941 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.299999923, 0.200000003, 0.0999999866)) | |
942 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409988165, 0, 0.250000358, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
943 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
944 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.199999988, 0.100000001, 0.49999997)) | |
945 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.250000358, -9.53674316e-07, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
946 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
947 | Clip=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Clip",Vector3.new(1, 0.200000003, 0.399999976)) | |
948 | ClipWeld=CFuncs.Weld.Create(m,Handle2,Clip,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.649999857, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
949 | CFuncs.Mesh.Create("BlockMesh",Clip,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99000001, 0.99000001)) | |
950 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
951 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014019, -1.40998876, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)) | |
952 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1, 0.550000012)) | |
953 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999982, 0.100000001, 0.0999999866)) | |
954 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0999993086, 0.200025082, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
955 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
956 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999803, 0.300000012, 0.100000016)) | |
957 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.299974203, 0, 0.19999969, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
958 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
959 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
960 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.389988184, 0, 0.180001378, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
961 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.00999999, 0.550000012)) | |
962 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
963 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100200176, 0, 0.140003324, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
964 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.00999999, 0.550000012)) | |
965 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.200000003, 0.0999999866)) | |
966 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.800001383, -0.600008965, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
967 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
968 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999928)) | |
969 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.639939666, 6.48498535e-05, 0.475003004, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
970 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
971 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.299999923, 0.300000012, 0.399999917)) | |
972 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900032997, 0, 0.700012088, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
973 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99000001, 1)) | |
974 | Hole2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Hole2",Vector3.new(0.200000003, 0.100000001, 0.200000003)) | |
975 | Hole2Weld=CFuncs.Weld.Create(m,Handle2,Hole2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800039053, -1.50998962, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)) | |
976 | CFuncs.Mesh.Create("CylinderMesh",Hole2,"","",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1, 0.550000012)) | |
977 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.499999911)) | |
978 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.30001092, 0, -0.239992976, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
979 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
980 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.499999911, 0.300000012, 1.20000005)) | |
981 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800009966, 0, -0.10000217, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
982 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
983 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.300000012, 0.399999917)) | |
984 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.80001092, 0, -0.899988532, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
985 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
986 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.300000012, 0.199999988)) | |
987 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.649999976, -0.650010109, 0, -1, 0, 0, 0, -1, 1, 0, 0)) | |
988 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
989 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000018, 0.200000003)) | |
990 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014019, -1.15998721, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)) | |
991 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
992 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.199999988, 0.100000001, 0.199999988)) | |
993 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.250000358, -0.449951887, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
994 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
995 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.599999964, 0.300000012, 0.100000001)) | |
996 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.149971247, 0, -0.100001216, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
997 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
998 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999982, 0.100000001, 0.49999997)) | |
999 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.200006366, 0.100045919, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
1000 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1001 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999928)) | |
1002 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0180454254, 6.48498535e-05, -0.662756205, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)) | |
1003 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
1004 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0999999, 0.300000012, 0.200000018)) | |
1005 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100028992, 0, 0.0500020981, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1006 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1007 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.200000018, 0.299999982)) | |
1008 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.700000167, 0.900013924, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
1009 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.005)) | |
1010 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.300000012, 0.099999927)) | |
1011 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900032997, 0, 0.549990773, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1012 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.005, 1, 1)) | |
1013 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.099999927, 0.100000001, 0.0999999866)) | |
1014 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0800056458, -0.749999881, 1.17000389, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
1015 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006)) | |
1016 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.100000001, 0.0999999866)) | |
1017 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.750002623, 1.00003505, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
1018 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1019 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.300000012, 0.399999917)) | |
1020 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.970019102, 0, -0.899986625, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1021 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
1022 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.099999927, 0.200000018, 0.199999928)) | |
1023 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10000801, 0, 0.700013995, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1024 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1025 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.099999927, 0.100000001, 0.0999999866)) | |
1026 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0799942017, -0.749999881, 1.17000389, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
1027 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006)) | |
1028 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
1029 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000294, -0.0699996948, 0.650015235, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1030 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
1031 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
1032 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000294, 0.0699996948, 0.650015235, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1033 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
1034 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999988)) | |
1035 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0800056458, 0.850004554, 1.01000404, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
1036 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
1037 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.200000018, 0.099999927)) | |
1038 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02000904, 0, -0.949990749, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1039 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1040 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
1041 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09000492, 0.0699996948, -0.949989796, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1042 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
1043 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
1044 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09000492, -0.0699996948, -0.949989796, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1045 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
1046 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999988)) | |
1047 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0799942017, 0.850004554, 1.01000404, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
1048 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
1049 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
1050 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000198, 0.0800018311, -0.349988341, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1051 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1)) | |
1052 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.200000018, 0.099999927)) | |
1053 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10000801, 0, -0.349986911, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1054 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1055 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
1056 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000198, -0.0799980164, -0.349988341, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1057 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1)) | |
1058 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.499999911)) | |
1059 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499481201, 0, 0.455062389, 0.422881097, 0, 0.90618521, 0, 1, 0, -0.90618521, 0, 0.422881067)) | |
1060 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
1061 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
1062 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.920023918, 0, -1.0199939, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1063 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.005, 0.550000012)) | |
1064 | ||
1065 | Shush=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"Really red","Shush",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1066 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529996872, -0.240020752, -0.0899963379, 1.5871283e-08, 1.15818466e-12, 1, -2.55182385e-07, 1.00000012, -3.45529827e-10, -1.00000012, -2.79396772e-07, -1.58675455e-08)) | |
1067 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1068 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Really black","Shush",Vector3.new(0.200000003, 0.200000003, 0.100000001)) | |
1069 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529996872, -0.240020752, -0.0899972916, 1.5871283e-08, 1.15818466e-12, 1, -2.55182385e-07, 1.00000012, -3.45529827e-10, -1.00000012, -2.79396772e-07, -1.58675455e-08)) | |
1070 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 0.899999976, 0.800000012)) | |
1071 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.300000012)) | |
1072 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499996185, 0.0699939728, -0.0600013733, 1.5871283e-08, 1.15818466e-12, 1, 1.00000012, 2.79396772e-07, 1.58675455e-08, -2.55182385e-07, 1.00000012, -3.45529827e-10)) | |
1073 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1074 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.199999988)) | |
1075 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, -0.187038422, -0.0198893547, -1.5871283e-08, -1.15818466e-12, -1, -0.921719849, 0.387856632, -1.47594443e-08, 0.387856662, 0.921719849, 5.83585447e-09)) | |
1076 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1077 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.26000002)) | |
1078 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, -0.232531548, 0.00673818588, -1.5871283e-08, -1.15818466e-12, -1, -0.833314717, 0.552799165, -1.3413664e-08, 0.552799165, 0.833314776, 8.48363335e-09)) | |
1079 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1080 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.240000084)) | |
1081 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, -0.039185524, -0.109341145, -1.5871283e-08, -1.15818466e-12, -1, -0.981748402, -0.190185368, -1.55122226e-08, -0.190185368, 0.981748402, -3.35699379e-09)) | |
1082 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1083 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.120000094)) | |
1084 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, 0.0304012299, -0.15789032, -1.5871283e-08, -1.15818466e-12, -1, -0.902570128, -0.430543363, -1.41728069e-08, -0.430543363, 0.902570128, -7.14352622e-09)) | |
1085 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1086 | ||
1087 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.120000012, 0.210000068)) | |
1088 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499950409, 0.0232925415, 0.397506714, 5.17722219e-05, -0.000442385674, -1.00000036, 0.987985253, 0.154551089, -1.72778964e-05, 0.154551119, -0.987984896, 0.000445634127)) | |
1089 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1090 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.140000001, 0.25000003)) | |
1091 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499992371, 0.247455597, -0.0262145996, -7.54790381e-06, -1.24275684e-05, 1.00000048, 0.767775178, -0.640720129, -1.78813934e-06, 0.640720248, 0.76777482, 1.39474869e-05)) | |
1092 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1093 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.100000001, 0.120000094)) | |
1094 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.500003815, -0.256121635, 0.251476288, -4.41810116e-05, -4.7981739e-06, -1.00000048, 0.187089488, 0.982343197, -1.35600567e-05, 0.982343316, -0.187089384, -4.23565507e-05)) | |
1095 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1096 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.109999992, 0.180000082)) | |
1097 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, 0.190258026, 0.221046448, 1.83703378e-05, 2.40206718e-05, -1.00000048, 0.655323863, -0.755348384, -5.66244125e-06, -0.755348682, -0.655323744, -2.92360783e-05)) | |
1098 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1099 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.0999998376, 0.519999981)) | |
1100 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499996185, 0.0484619141, 0.0416660309, 3.47616151e-07, -6.46710396e-06, 1.00000048, 0.991302073, 0.131609648, 4.54485416e-07, -0.131609663, 0.991301835, 5.93066216e-06)) | |
1101 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1102 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.0799999982, 0.319999993)) | |
1103 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, -0.21938324, 0.038766861, 7.32019544e-07, 1.54972076e-06, -1.00000048, -0.749051094, 0.662512839, 0, 0.662512958, 0.749050856, 1.1920929e-06)) | |
1104 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1105 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.0799999982, 0.300000191)) | |
1106 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499992371, 0.159481049, -0.0253829956, 2.09049322e-05, -9.53674316e-06, -1.00000048, -0.518668175, -0.854975939, -2.23517418e-06, -0.854976237, 0.518667936, -2.31266022e-05)) | |
1107 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1108 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.0800000131, 0.210000068)) | |
1109 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499977112, 0.108161926, 0.335229874, 6.95632771e-05, -0.000365644693, -1.00000036, 0.979239762, -0.202707946, 0.000142380595, -0.202708066, -0.979239345, 0.00034442544)) | |
1110 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1111 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000033, 0.129999995, 0.369999975)) | |
1112 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499992371, -0.229066849, 0.190048218, 7.13965856e-05, -7.77840614e-06, 1.00000036, -0.115747206, 0.993278861, 1.5437603e-05, -0.993279219, -0.115747198, 7.00615346e-05)) | |
1113 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1114 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.090000011, 0.15000011)) | |
1115 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.500125885, -0.188785553, 0.348403931, -0.000512038823, 0.000103473663, -1.00000024, 0.568686485, 0.822554708, -0.000206530094, 0.822554886, -0.568686366, -0.000479668379)) | |
1116 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1117 | ||
1118 | local Handle = CreatePart(3, Weapon, "Metal", 0, 0, "Dark Red", "Part", VT(0.2,0.6,0.2),false) | |
1119 | local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0)) | |
1120 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Dark Red", "Part", VT(0.2,0.5,0.2),false) | |
1121 | MakeForm(Part,"Wedge") | |
1122 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.3, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
1123 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Dark Red", "Part", VT(0.2,0.3,0.2),false) | |
1124 | MakeForm(Part,"Wedge") | |
1125 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.4, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0)) | |
1126 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.3,0.3),false) | |
1127 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1128 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.5,0.5),false) | |
1129 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1130 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.4,0.4,0.4),false) | |
1131 | MakeForm(Part,"Cyl") | |
1132 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1133 | for i = 1, 8 do | |
1134 | local Piece = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0,0.35,0.41),false) | |
1135 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0)) | |
1136 | end | |
1137 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.38,0.41,0.38),false) | |
1138 | MakeForm(Part,"Cyl") | |
1139 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1140 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.37,0.5,0.37),false) | |
1141 | MakeForm(Part,"Ball") | |
1142 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.3) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1143 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.7,0.4),false) | |
1144 | MakeForm(Part,"Wedge") | |
1145 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.7, 0.5) * ANGLES(RAD(90), RAD(180), RAD(180)), CF(0, 0, 0)) | |
1146 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.4,0.2),false) | |
1147 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1148 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.35,0.35,0.35),false) | |
1149 | MakeForm(Part,"Cyl") | |
1150 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1151 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.5),false) | |
1152 | MakeForm(Part,"Cyl") | |
1153 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1154 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.45),false) | |
1155 | MakeForm(Part,"Cyl") | |
1156 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1157 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false) | |
1158 | MakeForm(Part,"Wedge") | |
1159 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0)) | |
1160 | local LASTPART = Handle | |
1161 | for i = 1, 10 do | |
1162 | if LASTPART == Handle then | |
1163 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.2,0),false) | |
1164 | LASTPART = Part | |
1165 | - | for i=0, 0.4, 0.1 / Animation_Speed do |
1165 | + | |
1166 | else | |
1167 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.05,0),false) | |
1168 | CreateWeldOrSnapOrMotor("Weld", Handle, LASTPART, Part, CF(0, 0.025, 0) * ANGLES(RAD(8), RAD(0), RAD(0)), CF(0, -0.025, 0)) | |
1169 | LASTPART = Part | |
1170 | end | |
1171 | end | |
1172 | ||
1173 | local Barrel = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.15,2,0.15),false) | |
1174 | MakeForm(Barrel,"Cyl") | |
1175 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Barrel, CF(0, -0.6, 1.8) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1176 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
1176 | + | |
1177 | MakeForm(Part,"Cyl") | |
1178 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, -0.6, 0), CF(0, 0, 0)) | |
1179 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0.1,0.2),false) | |
1180 | MakeForm(Part,"Wedge") | |
1181 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, 0.945, 0.1) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1182 | local Hole = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.125,0,0.125),false) | |
1183 | MakeForm(Hole,"Cyl") | |
1184 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Hole, CF(0, 0.98, 0), CF(0, 0, 0)) | |
1185 | local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0,0),false) | |
1186 | local GEARWELD = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
1187 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.8,0.8,1.5), VT(0,0,0.2)) | |
1188 | local Part = CreatePart(3, Weapon, "Metal", 0, 0.5, "Mid gray", "Eye", VT(0,0,0),false) | |
1189 | local GEARWELD2 = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
1190 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.9,0.9,0.3), VT(0,0,0.2)) | |
1191 | coroutine.resume(coroutine.create(function() | |
1192 | while wait() do | |
1193 | GEARWELD.C0 = GEARWELD.C0 * ANGLES(RAD(0), RAD(0), RAD(5)) | |
1194 | GEARWELD2.C0 = GEARWELD2.C0 * ANGLES(RAD(0), RAD(0), RAD(-5)) | |
1195 | end | |
1196 | end)) | |
1197 | ||
1198 | ParticleEmitter({Speed = 0.2, Drag = 0, Size1 = 0.1, Size2 = 0, Lifetime1 = 0.3, Lifetime2 = 0.5, Parent = Hole, Emit = 100, Offset = 360, Enabled = true, Acel = VT(0,5,0)}) | |
1199 | --ParticleEmitter({Speed = 0.5, Drag = 0, Size1 = 0.2, Size2 = 0, Lifetime1 = 0.3, Lifetime2 = 0.7, Parent = Dangle, Emit = 100, Offset = 360, Enabled = true, Acel = VT(0,5,0)}) | |
1200 | ||
1201 | for _, c in pairs(Weapon:GetDescendants()) do | |
1202 | if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then | |
1203 | c.Material = "Glass" | |
1204 | c.Color = C3(0,0,0) | |
1205 | elseif c.ClassName == "Part" and c.Name == "Eye" then | |
1206 | c.Color = C3(1,0,0) | |
1207 | c.Material = "Neon" | |
1208 | end | |
1209 | end | |
1210 | ||
1211 | Weapon.Parent = Character | |
1212 | for _, c in pairs(Weapon:GetChildren()) do | |
1213 | if c.ClassName == "Part" then | |
1214 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
1215 | end | |
1216 | end | |
1217 | ||
1218 | local SKILLTEXTCOLOR = C3(1,0,0) | |
1219 | local SKILLFONT = "Antique" | |
1220 | local SKILLTEXTSIZE = 7 | |
1221 | ||
1222 | Humanoid.Died:connect(function() | |
1223 | ATTACK = true | |
1224 | end) | |
1225 | ||
1226 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.1, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
1227 | --[[local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.63, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
1228 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.215, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
1229 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.525, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
1230 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame") | |
1231 | ]] | |
1232 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Banisher Bullet", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 1") | |
1233 | --[[local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Ability 2", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 2") | |
1234 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Ability 3", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 3") | |
1235 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Ability 4", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 4") | |
1236 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Mercy", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 5") | |
1237 | ]] | |
1238 | function printbye(Name) | |
1239 | local MESSAGES = {"You cannot struggle, ","Your existance is an insult, ","Fade, ","Your existance is not desired, ","You are not permitted here, ","You are not to decide your fate, ","Be gone, ","You are already dead, ","Your live is an anomaly, ","Don't dare to return, ","Why are you resisting, ","You cannot exist here, ","Why are you struggling, ","Your fate was already decided, ","Goodbye, ","You cannot ignore my command, ","You cannot resist my command, ","You already died, "} | |
1240 | warn(MESSAGES[MRANDOM(1,#MESSAGES)]..Name..".") | |
1241 | end | |
1242 | ||
1243 | workspace.ChildAdded:connect(function(instance) | |
1244 | for BANISH = 1, #TOBANISH do | |
1245 | if TOBANISH[BANISH] ~= nil then | |
1246 | if instance.Name == TOBANISH[BANISH] then | |
1247 | coroutine.resume(coroutine.create(function() | |
1248 | printbye(instance.Name) | |
1249 | instance:ClearAllChildren() | |
1250 | Debris:AddItem(instance,0.0005) | |
1251 | end)) | |
1252 | end | |
1253 | end | |
1254 | end | |
1255 | end) | |
1256 | ||
1257 | --//=================================\\ | |
1258 | --|| DAMAGING | |
1259 | --\\=================================// | |
1260 | ||
1261 | function Banish(Foe) | |
1262 | if Foe then | |
1263 | coroutine.resume(coroutine.create(function() | |
1264 | --if game.Players:FindFirstChild(Foe.Name) then | |
1265 | table.insert(TOBANISH,Foe.Name) | |
1266 | printbye(Foe.Name) | |
1267 | --end | |
1268 | Foe.Archivable = true | |
1269 | local CLONE = Foe:Clone() | |
1270 | Foe:Destroy() | |
1271 | CLONE.Parent = Effects | |
1272 | CLONE:BreakJoints() | |
1273 | local MATERIALS = {"Glass","Neon"} | |
1274 | for _, c in pairs(CLONE:GetDescendants()) do | |
1275 | if c:IsA("BasePart") then | |
1276 | if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then | |
1277 | CreateSound(340722848, c, 10, 1, false) | |
1278 | end | |
1279 | c.Anchored = true | |
1280 | c.Transparency = c.Transparency + 0.2 | |
1281 | c.Material = MATERIALS[MRANDOM(1,2)] | |
1282 | c.Color = C3(1,0,0) | |
1283 | if c.ClassName == "MeshPart" then | |
1284 | c.TextureID = "" | |
1285 | end | |
1286 | if c:FindFirstChildOfClass("SpecialMesh") then | |
1287 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
1288 | end | |
1289 | if c:FindFirstChildOfClass("Decal") then | |
1290 | c:FindFirstChildOfClass("Decal"):remove() | |
1291 | end | |
1292 | c.Name = "Banished" | |
1293 | c.CanCollide = false | |
1294 | else | |
1295 | c:remove() | |
1296 | end | |
1297 | end | |
1298 | local A = false | |
1299 | for i = 1, 35 do | |
1300 | if A == false then | |
1301 | A = true | |
1302 | elseif A == true then | |
1303 | A = false | |
1304 | end | |
1305 | for _, c in pairs(CLONE:GetDescendants()) do | |
1306 | if c:IsA("BasePart") then | |
1307 | c.Anchored = true | |
1308 | c.Material = MATERIALS[MRANDOM(1,2)] | |
1309 | c.Transparency = c.Transparency + 0.8/35 | |
1310 | if A == false then | |
1311 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
1312 | elseif A == true then | |
1313 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
1314 | end | |
1315 | end | |
1316 | end | |
1317 | Swait() | |
1318 | end | |
1319 | CLONE:remove() | |
1320 | end)) | |
1321 | end | |
1322 | end | |
1323 | ||
1324 | function ApplyAoE(POSITION,RANGE,ISBANISH) | |
1325 | local CHILDREN = workspace:GetDescendants() | |
1326 | for index, CHILD in pairs(CHILDREN) do | |
1327 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
1328 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
1329 | if HUM then | |
1330 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
1331 | if TORSO then | |
1332 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
1333 | if ISBANISH == true then | |
1334 | Banish(CHILD) | |
1335 | else | |
1336 | if ISBANISH == "Gravity" then | |
1337 | HUM.PlatformStand = true | |
1338 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then | |
1339 | local grav = Instance.new("BodyPosition",TORSO) | |
1340 | grav.D = 15 | |
1341 | grav.P = 20000 | |
1342 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1343 | grav.position = TORSO.Position | |
1344 | grav.Name = "V3BanishForce"..Player.Name | |
1345 | else | |
1346 | TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0) | |
1347 | TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25)) | |
1348 | end | |
1349 | else | |
1350 | HUM.PlatformStand = false | |
1351 | end | |
1352 | end | |
1353 | elseif ISBANISH == "Gravity" then | |
1354 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then | |
1355 | TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove() | |
1356 | HUM.PlatformStand = false | |
1357 | end | |
1358 | end | |
1359 | end | |
1360 | end | |
1361 | end | |
1362 | end | |
1363 | end | |
1364 | ||
1365 | --//=================================\\ | |
1366 | --|| ATTACK FUNCTIONS AND STUFF | |
1367 | --\\=================================// | |
1368 | ||
1369 | function Butterfly_on_the_ground() | |
1370 | Attack = true | |
1371 | Humanoid.WalkSpeed = 0 | |
1372 | Humanoid.JumpPower = 0 | |
1373 | for i = 0, 1, 0.11 do | |
1374 | swait() | |
1375 | PlayAnimationFromTable({ | |
1376 | CFrame.new(-0, -0.00924980082, -0.147094101, 1, 0, 0, 0, 0.998028755, 0.0627579838, 0, -0.0627579838, 0.998028755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1377 | CFrame.new(0, 1.49783361, -0.324239999, 1, 0, 0, 0, 0.859559119, 0.511036277, 0, -0.511036277, 0.859559119) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1378 | CFrame.new(1.47537684, -0.0119673908, -0.486074328, 0.995289624, -0.0926431417, 0.0285649542, 0.0904912725, 0.782049656, -0.616611481, 0.0347856097, 0.616291881, 0.786749184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1379 | CFrame.new(-1.57702017, 0.00502845645, -0.622533083, 0.987496614, 0.147014618, -0.0568970889, -0.146226123, 0.719407618, -0.679021835, -0.0588939339, 0.678851485, 0.731909931) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1380 | CFrame.new(0.582992077, -1.99089563, 0.0221938714, 0.998069108, -0.0621130057, 0, 0.0619905666, 0.996101677, -0.0627579838, 0.00389808696, 0.0626368076, 0.998028755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1381 | CFrame.new(-0.55340898, -1.99206996, 0.0221200362, 0.997222602, 0.0744800419, 0, -0.0743332207, 0.995256841, -0.0627579838, -0.0046742172, 0.0625836775, 0.998028755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1382 | }, .32, false) | |
1383 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104349852, -1.09500027, -0.00498119649, 4.65661287e-08, 1.00000012, -3.59304249e-06, 9.83476639e-07, -3.59490514e-06, -1, -1, 4.65661287e-08, -1.01327896e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32) | |
1384 | - | sick.SoundId = "rbxassetid://900318768" |
1384 | + | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104328832, -1.09499168, -0.00498193316, -4.22075391e-06, 1.00000012, -2.68220901e-07, 8.04662704e-07, -2.38418579e-07, -1, -1, -4.21702862e-06, -7.74860382e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32) |
1385 | end | |
1386 | for i = 0, 1, 0.2 do | |
1387 | swait() | |
1388 | PlayAnimationFromTable({ | |
1389 | CFrame.new(-8.83230587e-06, -1.21326494, -0.585408747, 0.999996662, 1.76079993e-06, 1.71904196e-06, 2.44006287e-06, 0.779393435, 0.626534164, 2.42144097e-07, -0.626533806, 0.779394567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1390 | CFrame.new(2.76084802e-06, 1.37720037, -0.459903181, 0.999998331, -2.89008483e-07, 1.28259637e-06, 8.30739737e-07, 0.534020782, 0.845471025, 7.89761543e-07, -0.845471621, 0.534020901) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1391 | CFrame.new(1.45852637, 0.365505755, -0.795653403, 0.995879352, -0.0528275259, 0.0736907572, 0.0878442302, 0.360745877, -0.928517818, 0.0224694014, 0.931166887, 0.363901049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1392 | CFrame.new(-1.50637293, 0.371033907, -0.893403471, 0.989684701, 0.0623151474, -0.128987223, -0.141957864, 0.305990666, -0.941391051, -0.0191923492, 0.949993253, 0.311681062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1393 | CFrame.new(0.574780762, -1.89212012, 0.54934907, 0.998062849, -0.0490923077, -0.038172923, 0.0620655455, 0.824978769, 0.561744928, 0.00391620025, -0.563027501, 0.826429188) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1394 | CFrame.new(-0.572159648, -1.85852242, 0.532348573, 0.997223377, 0.0585144907, 0.0460263006, -0.0743010715, 0.820766509, 0.566410959, -0.00463189185, -0.56825918, 0.822836995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1395 | }, .5, false) | |
1396 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104334829, -1.09498894, -0.00498536741, -6.70552254e-07, 1.00000012, -4.96208668e-06, -1.34110451e-06, -4.96767461e-06, -1.00000012, -1.00000012, -6.59376383e-07, 1.28149986e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
1397 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104280468, -1.09498692, -0.0049786875, 3.11806798e-06, 1, 5.73322177e-06, 2.14576721e-06, 5.73694706e-06, -1.00000012, -1, 3.11806798e-06, -2.23517418e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
1398 | end | |
1399 | ||
1400 | local hit = nil | |
1401 | while hit == nil do | |
1402 | swait() | |
1403 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(2.76084802e-06, 1.37720037, -0.459903181, 0.999998331, -2.89008483e-07, 1.28259637e-06, 8.30739737e-07, 0.534020782, 0.845471025, 7.89761543e-07, -0.845471621, 0.534020901) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20))), .5) | |
1404 | hit,pos=RayCast(RootPart.Position, (CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector, 4, Character) | |
1405 | end | |
1406 | CFuncs.Sound.Create("663164690", Hole, .3, .8) | |
1407 | CFuncs.Sound.Create("663164690", Hole2, .3, .8) | |
1408 | swait(5) | |
1409 | local ref = CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05)) | |
1410 | ref.CFrame = CFrame.new(Mouse.Hit.p - Vector3.new(0, -.2, 0)) | |
1411 | ref.Anchored = true | |
1412 | game:GetService("Debris"):AddItem(ref, 6) | |
1413 | for i = 1, 20 do | |
1414 | local MouseLook = CFrame.new((ref.Position + Mouse.Hit.p) / 2, Mouse.Hit.p) | |
1415 | local hit2, pos2 = RayCast(ref.Position, MouseLook.lookVector, 999, Character) | |
1416 | local refs = CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05)) | |
1417 | refs.Anchored = true | |
1418 | refs.CFrame = CFrame.new(pos2) | |
1419 | game:GetService("Debris"):AddItem(refs, 1) | |
1420 | Effects.Cylinder.Create(BrickColor.new("New Yeller"), refs.CFrame * CFrame.Angles(math.rad(math.random(-2, 2)), math.rad(math.random(-2, 2)), math.rad(math.random(-2, 2))), .5, 20000, .5, 0, 0, 0, .13) | |
1421 | Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
1422 | Effects.Wave.Create(BrickColor.new("New Yeller"), CFrame.new(Hole.Position + Vector3.new(0, .2, 0)) * CFrame.Angles(0, math.rad(math.random(-360,360)), 0), .1, .1, .1, .1, 0, .1, .16) | |
1423 | CFuncs.Sound.Create("340508929", refs, .8, .7) | |
1424 | CFuncs.Sound.Create("259291804", Hole2, 1.1, .8) | |
1425 | MagnitudeDamage(refs, 3, 0, 0, 0, "Blood", "Top", "142858160", math.random(2, 5)/1.4) | |
1426 | for i = 0, 1 do | |
1427 | swait() | |
1428 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(2.76084802e-06, 1.37720037, -0.459903181, 0.999998331, -2.89008483e-07, 1.28259637e-06, 8.30739737e-07, 0.534020782, 0.845471025, 7.89761543e-07, -0.845471621, 0.534020901) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20))), .5) | |
1429 | RW.C0 = clerp(RW.C0, CFrame.new(1.45852637, 0.365505755, -0.795653403, 0.995879352, -0.0528275259, 0.0736907572, 0.0878442302, 0.360745877, -0.928517818, 0.0224694014, 0.931166887, 0.363901049) * CFrame.new(0, .2, 0) * CFrame.Angles(0, 0, 0), 1) | |
1430 | LW.C0 = clerp(LW.C0, CFrame.new(-1.50637293, 0.371033907, -0.893403471, 0.989684701, 0.0623151474, -0.128987223, -0.141957864, 0.305990666, -0.941391051, -0.0191923492, 0.949993253, 0.311681062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
1431 | end | |
1432 | local MouseLook = CFrame.new((ref.Position + Mouse.Hit.p) / 2, Mouse.Hit.p) | |
1433 | local hit2, pos2 = RayCast(ref.Position, MouseLook.lookVector, 999, Character) | |
1434 | local refs = CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05)) | |
1435 | refs.Anchored = true | |
1436 | refs.CFrame = CFrame.new(pos2) | |
1437 | game:GetService("Debris"):AddItem(refs, 1) | |
1438 | Effects.Cylinder.Create(BrickColor.new("New Yeller"), refs.CFrame * CFrame.Angles(math.rad(math.random(-2, 2)), math.rad(math.random(-2, 2)), math.rad(math.random(-2, 2))), .5, 20000, .5, 0, 0, 0, .13) | |
1439 | Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
1440 | Effects.Wave.Create(BrickColor.new("New Yeller"), CFrame.new(Hole2.Position + Vector3.new(0, .2, 0)) * CFrame.Angles(0, math.rad(math.random(-360,360)), 0), .1, .1, .1, .1, 0, .1, .16) | |
1441 | CFuncs.Sound.Create("259291804", Hole2, 1.1, .8) | |
1442 | CFuncs.Sound.Create("340508929", refs, .8, .7) | |
1443 | MagnitudeDamage(refs, 3, 0, 0, 0, "Blood", "Top", "142858160", math.random(2, 5)/1.4) | |
1444 | for i = 0, 1 do | |
1445 | swait() | |
1446 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(2.76084802e-06, 1.37720037, -0.459903181, 0.999998331, -2.89008483e-07, 1.28259637e-06, 8.30739737e-07, 0.534020782, 0.845471025, 7.89761543e-07, -0.845471621, 0.534020901) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20))), .5) | |
1447 | RW.C0 = clerp(RW.C0, CFrame.new(1.45852637, 0.365505755, -0.795653403, 0.995879352, -0.0528275259, 0.0736907572, 0.0878442302, 0.360745877, -0.928517818, 0.0224694014, 0.931166887, 0.363901049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
1448 | LW.C0 = clerp(LW.C0, CFrame.new(-1.50637293, 0.371033907, -0.893403471, 0.989684701, 0.0623151474, -0.128987223, -0.141957864, 0.305990666, -0.941391051, -0.0191923492, 0.949993253, 0.311681062) * CFrame.new(0, .2, 0) * CFrame.Angles(0, 0, 0), 1) | |
1449 | end | |
1450 | end | |
1451 | swait(10) | |
1452 | Humanoid.WalkSpeed = 14 | |
1453 | Humanoid.JumpPower = 50 | |
1454 | Attack = false | |
1455 | end | |
1456 | ||
1457 | function Taunt3() | |
1458 | ATTACK = true | |
1459 | Rooted = true | |
1460 | local TAUNT = CreateSound(2056147468, Torso, 7, 1, false) | |
1461 | repeat | |
1462 | Swait() | |
1463 | TAUNT.Parent = Torso | |
1464 | TAUNT.Playing = true | |
1465 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1466 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(-0.02, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(25), RAD(0)), 1 / Animation_Speed) | |
1467 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.1, 0.5, -0.45) * ANGLES(RAD(110), RAD(0), RAD(-80)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1468 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.1, 0.15, -0.45) * ANGLES(RAD(80), RAD(0), RAD(80)) * ANGLES(RAD(0), RAD(45), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1469 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1470 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1471 | until TAUNT.TimePosition >= 1.25 | |
1472 | for i=0, 1.6, 0.1 / Animation_Speed do | |
1473 | Swait() | |
1474 | TAUNT.Parent = Torso | |
1475 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(5)), 1 / Animation_Speed) | |
1476 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed) | |
1477 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.1, 0.5, -0.45) * ANGLES(RAD(110), RAD(0), RAD(-80)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1478 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.1, 0.15, -0.45) * ANGLES(RAD(80), RAD(0), RAD(80)) * ANGLES(RAD(0), RAD(45), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1479 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1480 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1481 | end | |
1482 | ATTACK = false | |
1483 | Rooted = false | |
1484 | end | |
1485 | ||
1486 | function Taunt2() | |
1487 | ATTACK = true | |
1488 | Rooted = true | |
1489 | local TAUNT = CreateSound(198581763,Torso,10,1,false) | |
1490 | coroutine.resume(coroutine.create(function() | |
1491 | repeat | |
1492 | Swait() | |
1493 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1494 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1495 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.75, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1496 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.25, -0.5) * ANGLES(RAD(90), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1497 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1498 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1499 | until ATTACK == false | |
1500 | end)) | |
1501 | repeat wait() until TAUNT.Playing == false | |
1502 | ATTACK = false | |
1503 | Rooted = false | |
1504 | end | |
1505 | ||
1506 | function Taunt() | |
1507 | ATTACK = true | |
1508 | local LAUGH = nil | |
1509 | coroutine.resume(coroutine.create(function() | |
1510 | repeat | |
1511 | Swait() | |
1512 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 - 0.04 * SIN(SINE / 24)*SIZE, 0 + 0.04 * SIN(SINE / 12)*SIZE, 0 + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0 - 2.5 * SIN(SINE / 24)), RAD(0)), 1 / Animation_Speed) | |
1513 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1*SIZE) - 1)) * ANGLES(RAD(5), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
1514 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25*SIZE, 0.15*SIZE, -0.5*SIZE) * ANGLES(RAD(170), RAD(-25), RAD(-15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1515 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25*SIZE, 0.5*SIZE, 0.5*SIZE) * ANGLES(RAD(-35), RAD(25 - 2.5 * SIN(SINE / 12)), RAD(55 - 2.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1516 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE + 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-2 - 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1517 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-75), RAD(0)) * ANGLES(RAD(-2 + 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1518 | until LAUGH ~= nil | |
1519 | repeat | |
1520 | Swait() | |
1521 | LAUGH.Parent = Head | |
1522 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 - 0.04 * SIN(SINE / 24)*SIZE, 0 + 0.04 * SIN(SINE / 12)*SIZE, 0+(0.1*LAUGH.PlaybackLoudness/75) + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0 - 2.5 * SIN(SINE / 24)), RAD(0)), 1 / Animation_Speed) | |
1523 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1*SIZE+(0.1*LAUGH.PlaybackLoudness/75)) - 1)) * ANGLES(RAD(5), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
1524 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25*SIZE, 0.15*SIZE+(0.1*LAUGH.PlaybackLoudness/75), -0.5*SIZE) * ANGLES(RAD(170), RAD(-25), RAD(-15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1525 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25*SIZE, 0.5*SIZE+(0.1*LAUGH.PlaybackLoudness/75), 0.5*SIZE) * ANGLES(RAD(-35), RAD(25 - 2.5 * SIN(SINE / 12)), RAD(55 - 2.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1526 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE-(0.1*LAUGH.PlaybackLoudness/75) + 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-2 - 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1527 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE-(0.1*LAUGH.PlaybackLoudness/75) - 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-75), RAD(0)) * ANGLES(RAD(-2 + 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1528 | until LAUGH.Playing == false | |
1529 | ATTACK = false | |
1530 | end)) | |
1531 | wait(0.1) | |
1532 | sick:Pause() | |
1533 | LAUGH = CreateSound(137473066, Head, 10, 1, false) | |
1534 | wait(1) | |
1535 | sick:Resume() | |
1536 | end | |
1537 | ||
1538 | function Shot() | |
1539 | ATTACK = true | |
1540 | Rooted = false | |
1541 | for i=0, 4, 1 / Animation_Speed do | |
1542 | Swait() | |
1543 | turnto(Mouse.Hit.p) | |
1544 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
1545 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
1546 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
1547 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
1548 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
1549 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
1550 | end | |
1551 | repeat | |
1552 | for i=0, 2, 1 / Animation_Speed do | |
1553 | Swait() | |
1554 | turnto(Mouse.Hit.p) | |
1555 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
1556 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
1557 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
1558 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
1559 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
1560 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
1561 | end | |
1562 | local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character) | |
1563 | SpawnTrail(Hole.Position,POS) | |
1564 | if HIT ~= nil then | |
1565 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
1566 | Banish(HIT.Parent) | |
1567 | end | |
1568 | end | |
1569 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1570 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 904440937, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
1571 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
1572 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
1573 | for i=0, 0.3, 0.1 / Animation_Speed do | |
1574 | Swait() | |
1575 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
1576 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed) | |
1577 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
1578 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
1579 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
1580 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
1581 | end | |
1582 | until KEYHOLD == false | |
1583 | ATTACK = false | |
1584 | Rooted = false | |
1585 | end | |
1586 | ||
1587 | function AttackTemplate() | |
1588 | ATTACK = true | |
1589 | Rooted = false | |
1590 | for i=0, 1, 0.1 / Animation_Speed do | |
1591 | Swait() | |
1592 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1593 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1594 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1595 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1596 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1597 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1598 | end | |
1599 | ATTACK = false | |
1600 | Rooted = false | |
1601 | end | |
1602 | ||
1603 | --//=================================\\ | |
1604 | --|| ASSIGN THINGS TO KEYS | |
1605 | --\\=================================// | |
1606 | ||
1607 | function MouseDown(Mouse) | |
1608 | if ATTACK == false then | |
1609 | end | |
1610 | end | |
1611 | ||
1612 | function MouseUp(Mouse) | |
1613 | HOLD = false | |
1614 | end | |
1615 | ||
1616 | function KeyDown(Key) | |
1617 | KEYHOLD = true | |
1618 | if Key == "z" and ATTACK == false then | |
1619 | Shot() | |
1620 | end | |
1621 | ||
1622 | if Key == "b" and ATTACK == false then | |
1623 | Taunt3() | |
1624 | end | |
1625 | ||
1626 | if Key == "c" and ATTACK == false then | |
1627 | Taunt2() | |
1628 | end | |
1629 | ||
1630 | if Key == "v" and ATTACK == false then | |
1631 | Taunt() | |
1632 | end | |
1633 | ||
1634 | if Key == "x" and ATTACK == false then | |
1635 | Butterfly_on_the_ground() | |
1636 | end | |
1637 | end | |
1638 | ||
1639 | function KeyUp(Key) | |
1640 | KEYHOLD = false | |
1641 | end | |
1642 | ||
1643 | Mouse.Button1Down:connect(function(NEWKEY) | |
1644 | MouseDown(NEWKEY) | |
1645 | end) | |
1646 | Mouse.Button1Up:connect(function(NEWKEY) | |
1647 | MouseUp(NEWKEY) | |
1648 | end) | |
1649 | Mouse.KeyDown:connect(function(NEWKEY) | |
1650 | KeyDown(NEWKEY) | |
1651 | end) | |
1652 | Mouse.KeyUp:connect(function(NEWKEY) | |
1653 | KeyUp(NEWKEY) | |
1654 | end) | |
1655 | ||
1656 | --//=================================\\ | |
1657 | --\\=================================// | |
1658 | ||
1659 | ||
1660 | function unanchor() | |
1661 | if UNANCHOR == true then | |
1662 | g = Character:GetChildren() | |
1663 | for i = 1, #g do | |
1664 | if g[i].ClassName == "Part" then | |
1665 | g[i].Anchored = false | |
1666 | end | |
1667 | end | |
1668 | end | |
1669 | end | |
1670 | ||
1671 | ||
1672 | --//=================================\\ | |
1673 | --|| WRAP THE WHOLE SCRIPT UP | |
1674 | --\\=================================// | |
1675 | ||
1676 | Humanoid.Changed:connect(function(Jump) | |
1677 | if Jump == "Jump" and (Disable_Jump == true) then | |
1678 | Humanoid.Jump = false | |
1679 | end | |
1680 | end) | |
1681 | ||
1682 | local CONNECT = nil | |
1683 | ||
1684 | while true do | |
1685 | Swait() | |
1686 | ANIMATE.Parent = nil | |
1687 | if Character:FindFirstChildOfClass("Humanoid") == nil then | |
1688 | Humanoid = IT("Humanoid",Character) | |
1689 | end | |
1690 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
1691 | v:Stop(); | |
1692 | end | |
1693 | SINE = SINE + CHANGE | |
1694 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
1695 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
1696 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
1697 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
1698 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
1699 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1700 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1701 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1702 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1703 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
1704 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1705 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1706 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1707 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1708 | end | |
1709 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
1710 | ANIM = "Jump" | |
1711 | if ATTACK == false then | |
1712 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1713 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1714 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1715 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
1716 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1717 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
1718 | end | |
1719 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
1720 | ANIM = "Fall" | |
1721 | if ATTACK == false then | |
1722 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1723 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1724 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1725 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
1726 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
1727 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1728 | end | |
1729 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
1730 | ANIM = "Idle" | |
1731 | if ATTACK == false then | |
1732 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.15 / Animation_Speed) | |
1733 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 0.15 / Animation_Speed) | |
1734 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.5) * ANGLES(RAD(75), RAD(45), RAD(-25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1735 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1736 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1737 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1738 | end | |
1739 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
1740 | ANIM = "Walk" | |
1741 | if ATTACK == false then | |
1742 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1743 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1744 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.1, -0.4) * ANGLES(RAD(150), RAD(0), RAD(0))* RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1745 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / Animation_Speed) | |
1746 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
1747 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
1748 | end | |
1749 | end | |
1750 | unanchor() | |
1751 | Humanoid.MaxHealth = "inf" | |
1752 | Humanoid.Health = "inf" | |
1753 | if Rooted == false then | |
1754 | Disable_Jump = false | |
1755 | Humanoid.WalkSpeed = Speed | |
1756 | elseif Rooted == true then | |
1757 | Disable_Jump = true | |
1758 | Humanoid.WalkSpeed = 0 | |
1759 | end | |
1760 | sick.Parent = Torso | |
1761 | sick:resume() | |
1762 | sick.Volume = 8.2 | |
1763 | sick.Pitch = 1 | |
1764 | sick.SoundId = "rbxassetid://1010990033" | |
1765 | sick.Name = "Dead" | |
1766 | end | |
1767 | ||
1768 | --//=================================\\ | |
1769 | --\\=================================// | |
1770 | ||
1771 | ||
1772 | ||
1773 | ||
1774 | ||
1775 | --//====================================================\\-- | |
1776 | --|| END OF SCRIPT | |
1777 | --\\====================================================//-- |