SHOW:
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- or go back to the newest paste.
1 | while true do | |
2 | - | wait(3) |
2 | + | wait(0.1) |
3 | bomb = Instance.new("Explosion") | |
4 | bomb.Parent = game.Workspace | |
5 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
6 | bomb.BlastRadius = 10000000000000000 | |
7 | bomb.BlastPressure = 1000000000000000000 | |
8 | bomb = Instance.new("Explosion") | |
9 | bomb.Parent = game.Workspace | |
10 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
11 | bomb.BlastRadius = 10000000000000000 | |
12 | bomb.BlastPressure = 1000000000000000000 | |
13 | bomb = Instance.new("Explosion") | |
14 | bomb.Parent = game.Workspace | |
15 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
16 | bomb.BlastRadius = 10000000000000000 | |
17 | bomb.BlastPressure = 1000000000000000000 | |
18 | bomb = Instance.new("Explosion") | |
19 | bomb.Parent = game.Workspace | |
20 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
21 | bomb.BlastRadius = 10000000000000000 | |
22 | bomb.BlastPressure = 1000000000000000000 | |
23 | bomb = Instance.new("Explosion") | |
24 | bomb.Parent = game.Workspace | |
25 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
26 | bomb.BlastRadius = 10000000000000000 | |
27 | bomb.BlastPressure = 1000000000000000000 | |
28 | bomb = Instance.new("Explosion") | |
29 | bomb.Parent = game.Workspace | |
30 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
31 | bomb.BlastRadius = 10000000000000000 | |
32 | bomb.BlastPressure = 1000000000000000000 | |
33 | bomb = Instance.new("Explosion") | |
34 | bomb.Parent = game.Workspace | |
35 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
36 | bomb.BlastRadius = 10000000000000000 | |
37 | bomb.BlastPressure = 1000000000000000000 | |
38 | bomb = Instance.new("Explosion") | |
39 | bomb.Parent = game.Workspace | |
40 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
41 | bomb.BlastRadius = 10000000000000000 | |
42 | bomb.BlastPressure = 1000000000000000000 | |
43 | end |