SHOW:
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- or go back to the newest paste.
1 | ||
2 | --[[dont u even dare take credit | |
3 | cus dis mai law ok and if u break my law i keel u in sb | |
4 | ||
5 | btw there's no point in re-naming "LocalPlayer" to "YOURNAMEHERE" or whatever, localplayer is the CLIENT itself. | |
6 | + i did a small update so you still have your clothes on when small ok? | |
7 | + ok wtf you need to stop using this i have regrets upon using it because it was made in 2014 ok | |
8 | my anims have improved so much that you haven't seen my latest works | |
9 | ++ This is an edit of Memo1332, please, everything said above, please follow. | |
10 | +++ yes one other person of mine helped out with the camera, and no its not just a simple "id changing" i'm not at your level of | |
11 | skill. | |
12 | ++++ btw if someone else uses this in VoidSB ill be amazed; this is my favorite mini meep by far :p | |
13 | +++++ dam with each mep i love it even more and more. c; | |
14 | ~AmbientOcclusion (formerly madiik) | |
15 | ]]-- | |
16 | ||
17 | local ran,err = ypcall(function() | |
18 | plr = game:service'Players'.LocalPlayer | |
19 | char = plr.Character | |
20 | mouse = plr:GetMouse() | |
21 | humanoid = char:findFirstChild("Humanoid") | |
22 | torso = char:findFirstChild("Torso") | |
23 | head = char.Head | |
24 | ra = char:findFirstChild("Right Arm") | |
25 | la = char:findFirstChild("Left Arm") | |
26 | rl = char:findFirstChild("Right Leg") | |
27 | ll = char:findFirstChild("Left Leg") | |
28 | rs = torso:findFirstChild("Right Shoulder") | |
29 | ls = torso:findFirstChild("Left Shoulder") | |
30 | rh = torso:findFirstChild("Right Hip") | |
31 | lh = torso:findFirstChild("Left Hip") | |
32 | neck = torso:findFirstChild("Neck") | |
33 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
34 | anim = char:findFirstChild("Animate") | |
35 | rootpart = char:findFirstChild("HumanoidRootPart") | |
36 | camera = workspace.CurrentCamera | |
37 | do --Removing ROBLOX's new Looped bug >_> | |
38 | local function rec(x) | |
39 | for i,v in pairs(x:children()) do | |
40 | if v:IsA'Animation' then | |
41 | v.AnimationId = 'rbxassetid://28159255' | |
42 | end | |
43 | rec(v) | |
44 | end | |
45 | end | |
46 | rec(anim) --the Animate script | |
47 | end | |
48 | ||
49 | humanoid.Jump = true | |
50 | ||
51 | wait(.4) | |
52 | ||
53 | ||
54 | if anim then | |
55 | anim:Destroy() | |
56 | end | |
57 | ||
58 | ||
59 | rj.C0 = CFrame.new() | |
60 | rj.C1 = CFrame.new() | |
61 | ||
62 | ||
63 | - | super_annoying.SoundId = "http://www.roblox.com/asset/?id=1012846044" |
63 | + | |
64 | super_annoying.SoundId = "http://www.roblox.com/asset/?id=165065112" | |
65 | super_annoying.Volume = 10 | |
66 | super_annoying.Pitch = 1.15 | |
67 | super_annoying.Looped = true | |
68 | barrel_roll = Instance.new("Sound", head) | |
69 | barrel_roll.SoundId = "http://www.roblox.com/asset/?id=185492305" | |
70 | barrel_roll.Volume = 10 | |
71 | barrel_roll.Looped = true | |
72 | - | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=1017561635" |
72 | + | |
73 | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=272723752" | |
74 | dubstep_gun.Volume = 10 | |
75 | dubstep_gun.Pitch = 1.15 | |
76 | dubstep_gun.Looped = true | |
77 | you_are_pirate = Instance.new("Sound", head) | |
78 | you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=226273007" | |
79 | you_are_pirate.Volume = 10 | |
80 | you_are_pirate.Looped = true | |
81 | cant_touch = Instance.new("Sound", head) | |
82 | cant_touch.SoundId = "http://www.roblox.com/asset/?id=525644811" | |
83 | cant_touch.Volume = 10 | |
84 | cant_touch.Pitch = 1.15 | |
85 | cant_touch.Looped = true | |
86 | - | gangy_style.SoundId = "http://www.roblox.com/asset/?id=978956691" |
86 | + | |
87 | gangy_style.SoundId = "http://www.roblox.com/asset/?id=502602668" | |
88 | gangy_style.Volume = 10 | |
89 | - | gangy_style.Pitch = 1.3 |
89 | + | |
90 | gangy_style.Pitch = 1.15 | |
91 | fox_say = Instance.new("Sound", head) | |
92 | fox_say.SoundId = "http://www.roblox.com/asset/?id=665080025" | |
93 | fox_say.Volume = 10 | |
94 | fox_say.Looped = true | |
95 | - | durk.SoundId = "http://www.roblox.com/asset/?id=235855135" |
95 | + | |
96 | durk.SoundId = "http://www.roblox.com/asset/?id=892008167" | |
97 | - | durk.Pitch = 1.05 |
97 | + | |
98 | durk.Pitch = 1.15 | |
99 | durk.Looped = true | |
100 | - | sax_guy.SoundId = "http://www.roblox.com/asset/?id=198856346" |
100 | + | durk.TimePosition = 5 |
101 | sax_guy = Instance.new("Sound", head) | |
102 | sax_guy.SoundId = "http://www.roblox.com/asset/?id=130929550" | |
103 | sax_guy.Volume = 10 | |
104 | sax_guy.Pitch = 1.15 | |
105 | - | heman.SoundId = "http://www.roblox.com/asset/?id=877188118" |
105 | + | |
106 | heman = Instance.new("Sound", head) | |
107 | heman.SoundId = "http://www.roblox.com/asset/?id=228836664" | |
108 | heman.Volume = 10 | |
109 | heman.Looped = true | |
110 | - | justin.SoundId = "http://www.roblox.com/asset/?id=577582770" |
110 | + | |
111 | justin = Instance.new("Sound", head) | |
112 | justin.SoundId = "http://www.roblox.com/asset/?id=176744163" | |
113 | justin.Volume = 10 | |
114 | justin.Pitch = 1.15 | |
115 | - | brony_music.SoundId = "http://www.roblox.com/asset/?id=141444871" |
115 | + | |
116 | brony_music = Instance.new("Sound", head) | |
117 | brony_music.SoundId = "http://www.roblox.com/asset/?id=1136035890" | |
118 | brony_music.Volume = 10 | |
119 | - | spitfire.SoundId = "http://www.roblox.com/asset/?id=732384930" |
119 | + | brony_music.Pitch = 1.3 |
120 | brony_music.Looped = true | |
121 | spitfire = Instance.new("Sound", head) | |
122 | spitfire.SoundId = "http://www.roblox.com/asset/?id=656434255" | |
123 | spitfire.Volume = 10 | |
124 | - | burn_dem.SoundId = "http://www.roblox.com/asset/?id=392508549" |
124 | + | |
125 | spitfire.Pitch = 1.15 | |
126 | burn_dem = Instance.new("Sound", head) | |
127 | burn_dem.SoundId = "http://www.roblox.com/asset/?id=145129113" | |
128 | burn_dem.Volume = 10 | |
129 | - | aj.SoundId = "rbxassetid://334148127" |
129 | + | |
130 | burn_dem.Looped = true | |
131 | aj = Instance.new("Sound", head) | |
132 | aj.SoundId = "rbxassetid://407877208" | |
133 | aj.Volume = 10 | |
134 | aj.Pitch = 1.15 | |
135 | aj.Looped = true | |
136 | ||
137 | Instance.new("HumanoidController", game:service'ControllerService') | |
138 | Instance.new("SkateboardController", game:service'ControllerService') | |
139 | Instance.new("VehicleController", game:service'ControllerService') | |
140 | ||
141 | ||
142 | ||
143 | ||
144 | --minimize | |
145 | rh.Parent = nil | |
146 | lh.Parent = nil | |
147 | rs.Parent = nil | |
148 | ls.Parent = nil | |
149 | neck.Parent = nil | |
150 | rj.Parent = nil | |
151 | ||
152 | ||
153 | rl.FormFactor = "Custom" | |
154 | ll.FormFactor = "Custom" | |
155 | ra.FormFactor = "Custom" | |
156 | la.FormFactor = "Custom" | |
157 | torso.FormFactor = "Custom" | |
158 | head.FormFactor = "Custom" | |
159 | rootpart.FormFactor = "Custom" | |
160 | ||
161 | ||
162 | ||
163 | ||
164 | rootpart.Size = Vector3.new(.4, .4, .2) | |
165 | rl.Size = Vector3.new(.2, .4, .2) | |
166 | ll.Size = Vector3.new(.2, .4, .2) | |
167 | ra.Size = Vector3.new(.2, .4, .2) | |
168 | la.Size = Vector3.new(.2, .4, .2) | |
169 | torso.Size = Vector3.new(.4, .4, .2) | |
170 | head.Size = Vector3.new(.4, .2, .2) | |
171 | ||
172 | rh.Parent = torso | |
173 | lh.Parent = torso | |
174 | rs.Parent = torso | |
175 | ls.Parent = torso | |
176 | neck.Parent = torso | |
177 | rj.Parent = rootpart | |
178 | ||
179 | rootpart.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0) | |
180 | torso.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0) | |
181 | head.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0) | |
182 | rl.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0) | |
183 | ll.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0) | |
184 | ra.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0) | |
185 | la.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0) | |
186 | ||
187 | ||
188 | if torso:findFirstChild("roblox") then | |
189 | local p = Instance.new("Part", char) | |
190 | p.FormFactor = "Custom" | |
191 | p.Size = torso.Size | |
192 | p.Transparency = 1 | |
193 | p:BreakJoints() | |
194 | local w = Instance.new("Weld", char) | |
195 | w.Part0 = p | |
196 | w.Part1 = torso | |
197 | torso:findFirstChild("roblox").Parent = p | |
198 | end | |
199 | ||
200 | ||
201 | --[[mesh1 = Instance.new("SpecialMesh", torso) | |
202 | mesh1.Name = "Mesh" | |
203 | mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0) | |
204 | mesh1.MeshId = "rbxasset://fonts/torso.mesh" | |
205 | mesh2 = Instance.new("SpecialMesh", la) | |
206 | mesh2.Name = "Mesh" | |
207 | mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0) | |
208 | mesh2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
209 | mesh3 = Instance.new("SpecialMesh", ra) | |
210 | mesh3.Name = "Mesh" | |
211 | mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0) | |
212 | mesh3.MeshId = "rbxasset://fonts/rightarm.mesh" | |
213 | mesh4 = Instance.new("SpecialMesh", ll) | |
214 | mesh4.Name = "Mesh" | |
215 | mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0) | |
216 | mesh4.MeshId = "rbxasset://fonts/leftleg.mesh" | |
217 | mesh5 = Instance.new("SpecialMesh", rl) | |
218 | mesh5.Name = "Mesh" | |
219 | mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0) | |
220 | mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]] | |
221 | ||
222 | ||
223 | --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1 | |
224 | ||
225 | ls.C0 = CFrame.new(-.3,.1,0) | |
226 | ls.C1 = CFrame.new(0,.1,0) | |
227 | rs.C0 = CFrame.new(.3,.1,0) | |
228 | rs.C1 = CFrame.new(0,.1,0) | |
229 | rh.C0 = CFrame.new(.1,-.2,0) | |
230 | rh.C1 = CFrame.new(0, .2, 0) | |
231 | lh.C0 = CFrame.new(-.1,-.2,0) | |
232 | lh.C1 = CFrame.new(0, .2, 0) | |
233 | neck.C0 = CFrame.new(0,.2,0) | |
234 | neck.C1 = CFrame.new(0,-.1,0) | |
235 | ||
236 | bodyc = char:findFirstChild("Body Colors") | |
237 | if bodyc then | |
238 | bodyc:Destroy() | |
239 | end | |
240 | ||
241 | wait(1) | |
242 | ||
243 | local body = {} | |
244 | for i,v in pairs(char:children()) do | |
245 | if v:IsA'BasePart' then | |
246 | print(v.Name) | |
247 | body[v.Name] = {Color = v.BrickColor} | |
248 | end | |
249 | end | |
250 | ||
251 | print(body.Torso) | |
252 | function restorecolors() | |
253 | for _,bp in pairs(char:children()) do | |
254 | if bp:IsA("BasePart") then | |
255 | bp.BrickColor = body[bp.Name].Color | |
256 | end | |
257 | end | |
258 | end | |
259 | ||
260 | ||
261 | local LightForTorso = Instance.new("PointLight", head) | |
262 | LightForTorso.Color = torso.BrickColor.Color | |
263 | LightForTorso.Range = 7 | |
264 | LightForTorso.Brightness = 1.5 | |
265 | ||
266 | ||
267 | ||
268 | ||
269 | local slidecount = 0 | |
270 | local slidecountmax = 0 | |
271 | local anim = "" | |
272 | local lastanim = anim | |
273 | local speed = 0 | |
274 | local looking = false | |
275 | local dancing = false | |
276 | local superannoying = false | |
277 | local barrelroll = false | |
278 | local dubstepgun = false | |
279 | local foxie = false | |
280 | local durka = false | |
281 | local saxguy = false | |
282 | local heya = false | |
283 | local jb = false | |
284 | local bronymusic = false | |
285 | local sheddy = false | |
286 | local burndem = false | |
287 | local global_wait = 0 | |
288 | ||
289 | count = 0 | |
290 | countspeed = 1 | |
291 | sine = 0 | |
292 | sinespeed = 1 | |
293 | ||
294 | ||
295 | ||
296 | humanoid.WalkSpeed = 6 | |
297 | ||
298 | ||
299 | local controllerService = game:GetService("ControllerService") | |
300 | local controller = controllerService:GetChildren()[1] | |
301 | ||
302 | ||
303 | local colors = {"White", "Really black"} | |
304 | ||
305 | humanoid.Died:connect(function() | |
306 | for cframe_parts = 0, 100 do | |
307 | local p = Instance.new("Part") | |
308 | p.FormFactor = "Custom" | |
309 | p.BrickColor = BrickColor.new(colors[math.random(1, #colors)]) | |
310 | p.Size = Vector3.new(1, 1, 1) | |
311 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05) | |
312 | p.Locked = true | |
313 | p.CanCollide = false | |
314 | p.Anchored = true | |
315 | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36)) | |
316 | p.Parent = workspace | |
317 | game:service'Debris':AddItem(p, 5) | |
318 | coroutine.wrap(function() | |
319 | while wait() do | |
320 | if p ~= nil then | |
321 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
322 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
323 | p.Transparency = p.Transparency + 0.015 | |
324 | else | |
325 | break | |
326 | end | |
327 | end | |
328 | end)() | |
329 | end | |
330 | for _,v in pairs(char:children()) do | |
331 | if v:IsA("Part") then | |
332 | v:Destroy() | |
333 | end | |
334 | end | |
335 | ||
336 | end) | |
337 | ||
338 | ||
339 | mouse.KeyDown:connect(function(k) | |
340 | ||
341 | if string.byte(k) == 50 then | |
342 | ||
343 | if dancing then return end | |
344 | sitting = not sitting | |
345 | if sitting then | |
346 | local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0)) | |
347 | local hitz,enz = workspace:FindPartOnRay(ray, char) | |
348 | ||
349 | ||
350 | if hitz then | |
351 | controller.Parent = nil | |
352 | humanoid.WalkSpeed = 0 | |
353 | coroutine.wrap(function() | |
354 | while wait() do | |
355 | humanoid.PlatformStand = true | |
356 | if sitting == false then humanoid.PlatformStand = false break end | |
357 | end | |
358 | end)() | |
359 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
360 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
361 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
362 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
363 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
364 | ||
365 | miniweld = Instance.new("Weld", char) | |
366 | miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame) | |
367 | miniweld.Part0 = hitz | |
368 | miniweld.Part1 = rootpart | |
369 | else | |
370 | sitting = false | |
371 | return | |
372 | end | |
373 | else | |
374 | if miniweld then | |
375 | miniweld:Destroy() | |
376 | end | |
377 | controller.Parent = controllerService | |
378 | humanoid.PlatformStand = true | |
379 | humanoid.WalkSpeed = 6 | |
380 | end | |
381 | end | |
382 | ||
383 | if k == "y" then | |
384 | superannoying = false | |
385 | barrelroll = false | |
386 | heya = false | |
387 | dubstepgun = false | |
388 | youpirate = false | |
389 | canttouch = false | |
390 | gangnam = false | |
391 | sheddy = false | |
392 | durka = false | |
393 | saxguy = false | |
394 | foxie = false | |
395 | burndem = false | |
396 | bronymusic = false | |
397 | brony_music:stop() | |
398 | fox_say:stop() | |
399 | spitfire:stop() | |
400 | heman:stop() | |
401 | justin:stop() | |
402 | jb = false | |
403 | durk:stop() | |
404 | durk.TimePosition = 5 | |
405 | game.Players.LocalPlayer.Character.Part:Destroy() | |
406 | game.Players.LocalPlayer.Character.Part:Destroy() | |
407 | restorecolors() | |
408 | burn_dem:stop() | |
409 | if hat then | |
410 | hat:Destroy() | |
411 | hat:Destroy() | |
412 | end | |
413 | sax_guy:stop() | |
414 | gangy_style:stop() | |
415 | cant_touch:stop() | |
416 | you_are_pirate:stop() | |
417 | dubstep_gun:stop() | |
418 | super_annoying:stop() | |
419 | barrel_roll:stop() | |
420 | dancing = false | |
421 | global_wait = 0 | |
422 | LightForTorso.Color = torso.BrickColor.Color | |
423 | end | |
424 | ||
425 | if k == "z" then | |
426 | if dancing then return end | |
427 | if not sitting then | |
428 | dancing = true | |
429 | superannoying = true | |
430 | super_annoying:play() | |
431 | end | |
432 | end | |
433 | if k == "k" then | |
434 | if dancing then return end | |
435 | if not sitting then | |
436 | dancing = true | |
437 | sheddy = true | |
438 | spitfire:play() | |
439 | end | |
440 | end | |
441 | ||
442 | if k == "n" then | |
443 | if dancing then return end | |
444 | if not sitting then | |
445 | dancing = true | |
446 | gangnam = true | |
447 | gangy_style:play() | |
448 | end | |
449 | end | |
450 | ||
451 | if k == "r" then | |
452 | if dancing then return end | |
453 | if not sitting then | |
454 | dancing = true | |
455 | burndem = true | |
456 | burn_dem:play() | |
457 | end | |
458 | end | |
459 | ||
460 | ||
461 | if k == "x" then | |
462 | if dancing then return end | |
463 | if not sitting then | |
464 | dancing = true | |
465 | barrelroll = true | |
466 | barrel_roll:play() | |
467 | hat = Instance.new("Part", char) | |
468 | hat.FormFactor = "Custom" | |
469 | hat.CanCollide = false | |
470 | hat.Size = torso.Size | |
471 | hat.Locked = true | |
472 | hat:breakJoints() | |
473 | local hatmesh = Instance.new("SpecialMesh", hat) | |
474 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142" | |
475 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063" | |
476 | hatmesh.Scale = Vector3.new(.22, .2, .22) | |
477 | local hatweld = Instance.new("Weld", hat) | |
478 | hatweld.Part0 = hat | |
479 | hatweld.Part1 = torso | |
480 | end | |
481 | end | |
482 | if k == "h" then | |
483 | if dancing then return end | |
484 | if not sitting then | |
485 | dancing = true | |
486 | heman:play() | |
487 | heya = true | |
488 | hat = Instance.new("Part", char) | |
489 | hat.FormFactor = "Custom" | |
490 | hat.CanCollide = false | |
491 | hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01) | |
492 | hat.Locked = true | |
493 | hat.BrickColor = BrickColor.new("Lapis") | |
494 | hat:breakJoints() | |
495 | local hatweld = Instance.new("Weld", hat) | |
496 | hatweld.Part0 = hat | |
497 | hatweld.Part1 = torso | |
498 | end | |
499 | end | |
500 | if k == "j" then | |
501 | if dancing then return end | |
502 | if not sitting then | |
503 | dancing = true | |
504 | justin:play() | |
505 | jb = true | |
506 | hat = Instance.new("Part", char) | |
507 | hat.FormFactor = "Custom" | |
508 | hat.CanCollide = false | |
509 | hat.Size = head.Size | |
510 | hat.Locked = true | |
511 | hat.BrickColor = BrickColor.new("Hot pink") | |
512 | hat:breakJoints() | |
513 | local hatmesh = Instance.new("SpecialMesh", hat) | |
514 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424" | |
515 | hatmesh.VertexColor = Vector3.new(1,0,1) | |
516 | hatmesh.Scale = Vector3.new(.23, .23, .23) | |
517 | wait() | |
518 | local hatweld = Instance.new("Weld", hat) | |
519 | hatweld.Part0 = hat | |
520 | hatweld.Part1 = head | |
521 | hatweld.C0 = CFrame.new(0.025, -0.05, 0) | |
522 | hat2 = Instance.new("Part", char) | |
523 | hat2.FormFactor = "Custom" | |
524 | hat2.CanCollide = false | |
525 | hat2.Size = head.Size | |
526 | hat2.Locked = true | |
527 | hat2.BrickColor = BrickColor.new("Carnation pink") | |
528 | hat2:breakJoints() | |
529 | local hatmesh2 = Instance.new("SpecialMesh", hat2) | |
530 | hatmesh2.MeshId = "rbxassetid://1003673450" | |
531 | hatmesh2.VertexColor = Vector3.new(1,0.4,1) | |
532 | hatmesh2.Scale = Vector3.new(.0015, .003, .003) | |
533 | local hatweld2 = Instance.new("Weld", hat2) | |
534 | hatweld2.Part0 = hat2 | |
535 | hatweld2.Part1 = head | |
536 | hatweld2.C0 = CFrame.new(0, -0.15, 0) | |
537 | end | |
538 | end | |
539 | if k == "c" then | |
540 | if dancing then return end | |
541 | if not sitting then | |
542 | dancing = true | |
543 | dubstepgun = true | |
544 | dubstep_gun:play() | |
545 | end | |
546 | end | |
547 | if k == "v" then | |
548 | if dancing then return end | |
549 | if not sitting then | |
550 | dancing = true | |
551 | youpirate = true | |
552 | you_are_pirate:play() | |
553 | hat = Instance.new("Part", char) | |
554 | hat.FormFactor = "Custom" | |
555 | hat.CanCollide = false | |
556 | hat.Size = head.Size | |
557 | hat.Locked = true | |
558 | hat:breakJoints() | |
559 | local hatmesh = Instance.new("SpecialMesh", hat) | |
560 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848" | |
561 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847" | |
562 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
563 | local hatweld = Instance.new("Weld", hat) | |
564 | hatweld.Part0 = hat | |
565 | hatweld.Part1 = head | |
566 | hatweld.C0 = CFrame.new(0, -0.15, 0) | |
567 | end | |
568 | end | |
569 | if k == "m" then | |
570 | if dancing then return end | |
571 | if not sitting then | |
572 | dancing = true | |
573 | canttouch = true | |
574 | cant_touch:play() | |
575 | end | |
576 | end | |
577 | if k == "b" then | |
578 | if dancing then return end | |
579 | if not sitting then | |
580 | dancing = true | |
581 | - | bp.BrickColor = BrickColor.new("Hot pink") |
581 | + | |
582 | brony_music:play() | |
583 | for _,bp in pairs(char:children()) do | |
584 | if bp:IsA("BasePart") then | |
585 | bp.BrickColor = BrickColor.new("Pink") | |
586 | end | |
587 | end | |
588 | hat = Instance.new("Part", char) | |
589 | - | hat.BrickColor = BrickColor.new("Lavender") |
589 | + | |
590 | hat.CanCollide = false | |
591 | hat.Size = head.Size | |
592 | hat.Locked = true | |
593 | hat.BrickColor = BrickColor.new("Hot pink") | |
594 | hat:breakJoints() | |
595 | local hatmesh = Instance.new("SpecialMesh", hat) | |
596 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643" | |
597 | hatmesh.Scale = Vector3.new(.1, .2, .1) | |
598 | local hatweld = Instance.new("Weld", hat) | |
599 | hatweld.Part0 = hat | |
600 | hatweld.Part1 = head | |
601 | hatweld.C0 = CFrame.new(0, -0.1, 0.05) | |
602 | end | |
603 | end | |
604 | ||
605 | if k == "l" then | |
606 | if dancing then return end | |
607 | if not sitting then | |
608 | dancing = true | |
609 | foxie = true | |
610 | fox_say:play() | |
611 | hat = Instance.new("Part", char) | |
612 | hat.FormFactor = "Custom" | |
613 | hat.CanCollide = false | |
614 | hat.Size = head.Size | |
615 | hat.Locked = true | |
616 | hat:breakJoints() | |
617 | local hatmesh = Instance.new("SpecialMesh", hat) | |
618 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225" | |
619 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210" | |
620 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
621 | local hatweld = Instance.new("Weld", hat) | |
622 | hatweld.Part0 = hat | |
623 | hatweld.Part1 = head | |
624 | hatweld.C0 = CFrame.new(0, -0.1, 0) | |
625 | end | |
626 | ||
627 | end | |
628 | if k == "f" then | |
629 | - | durk:play() |
629 | + | |
630 | if not sitting then | |
631 | dancing = true | |
632 | durka = true | |
633 | durk:resume() | |
634 | end | |
635 | end | |
636 | if k == "g" then | |
637 | if dancing then return end | |
638 | if not sitting then | |
639 | dancing = true | |
640 | saxguy = true | |
641 | sax_guy:play() | |
642 | hat = Instance.new("Part", char) | |
643 | hat.FormFactor = "Custom" | |
644 | hat.CanCollide = false | |
645 | hat.Size = head.Size | |
646 | hat.Locked = true | |
647 | hat:breakJoints() | |
648 | local hatmesh = Instance.new("SpecialMesh", hat) | |
649 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178" | |
650 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320" | |
651 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
652 | local hatweld = Instance.new("Weld", hat) | |
653 | hatweld.Part0 = hat | |
654 | hatweld.Part1 = la | |
655 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
656 | end | |
657 | end | |
658 | ||
659 | ||
660 | ||
661 | ||
662 | if k == "q" then | |
663 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
664 | if sitting then return end | |
665 | looking = true | |
666 | rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4) | |
667 | end | |
668 | if k == "e" then | |
669 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
670 | if sitting then return end | |
671 | looking = true | |
672 | rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4) | |
673 | end | |
674 | if k == "t" then | |
675 | if dancing then return end | |
676 | if sitting then return end | |
677 | dancing = true | |
678 | aj:play() | |
679 | end | |
680 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
681 | if sitting then return end | |
682 | humanoid.WalkSpeed = 18 | |
683 | end | |
684 | if string.byte(k) == 52 then | |
685 | if sitting then return end | |
686 | humanoid.WalkSpeed = 6 | |
687 | end | |
688 | end) | |
689 | ||
690 | mouse.KeyUp:connect(function(k) | |
691 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
692 | if sitting then return end | |
693 | humanoid.WalkSpeed = 6 | |
694 | end | |
695 | if k == "y" then | |
696 | superannoying = false | |
697 | barrelroll = false | |
698 | heya = false | |
699 | dubstepgun = false | |
700 | youpirate = false | |
701 | canttouch = false | |
702 | gangnam = false | |
703 | sheddy = false | |
704 | durka = false | |
705 | saxguy = false | |
706 | foxie = false | |
707 | burndem = false | |
708 | bronymusic = false | |
709 | aj:stop() | |
710 | brony_music:stop() | |
711 | fox_say:stop() | |
712 | spitfire:stop() | |
713 | heman:stop() | |
714 | justin:stop() | |
715 | jb = false | |
716 | durk:stop() | |
717 | durk.TimePosition = 5 | |
718 | restorecolors() | |
719 | burn_dem:stop() | |
720 | if hat then | |
721 | hat:Destroy() | |
722 | end | |
723 | sax_guy:stop() | |
724 | gangy_style:stop() | |
725 | cant_touch:stop() | |
726 | you_are_pirate:stop() | |
727 | dubstep_gun:stop() | |
728 | super_annoying:stop() | |
729 | barrel_roll:stop() | |
730 | dancing = false | |
731 | global_wait = 0 | |
732 | LightForTorso.Color = torso.BrickColor.Color | |
733 | end | |
734 | ||
735 | ||
736 | if k == "q" then | |
737 | if looking then | |
738 | if sitting then return end | |
739 | rj.C0 = CFrame.new() | |
740 | looking = false | |
741 | end | |
742 | end | |
743 | ||
744 | if k == "e" then | |
745 | if looking then | |
746 | if sitting then return end | |
747 | rj.C0 = CFrame.new() | |
748 | looking = false | |
749 | end | |
750 | end | |
751 | end) | |
752 | ||
753 | ||
754 | game:service'RunService'.Stepped:connect(function() | |
755 | count = (count % 100) + (countspeed/2) | |
756 | angle = math.pi * math.sin(math.pi*2/100*count) | |
757 | ||
758 | if slidecount < slidecountmax then | |
759 | slidecount = slidecount + speed | |
760 | end | |
761 | if slidecount > slidecountmax then | |
762 | slidecount = slidecount - speed | |
763 | end | |
764 | if global_wait == 380 then global_wait = 0 end | |
765 | ||
766 | sine = sine + sinespeed | |
767 | if not dancing then | |
768 | if not sitting then | |
769 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0)) | |
770 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
771 | if not hitz then | |
772 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0) | |
773 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0) | |
774 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0) | |
775 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0) | |
776 | if not looking then | |
777 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
778 | end | |
779 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
780 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
781 | ||
782 | -- idle anim | |
783 | ||
784 | anim = "Idle" | |
785 | if anim ~= lastanim then | |
786 | if lastanim == "Walking" then | |
787 | speed = 0.5 | |
788 | slidecount = 1 | |
789 | slidecountmax = 0 | |
790 | elseif lastanim == "Running" then | |
791 | speed = 2.5 | |
792 | slidecount = 5 | |
793 | slidecountmax = 0 | |
794 | else | |
795 | slidecount = 0 | |
796 | slidecountmax = 0 | |
797 | end | |
798 | end | |
799 | countspeed = 1 | |
800 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0) | |
801 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0) | |
802 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0) | |
803 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0) | |
804 | if not looking then | |
805 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
806 | end | |
807 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
808 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then | |
809 | looking = false | |
810 | -- walk anim | |
811 | anim = "Walking" | |
812 | if anim ~= lastanim then | |
813 | speed = 0.2 | |
814 | slidecount = 0 | |
815 | slidecountmax = 1 | |
816 | if lastanim == "Running" then | |
817 | slidecount = 5 | |
818 | end | |
819 | end | |
820 | countspeed = 6 | |
821 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02)) | |
822 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02)) | |
823 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01)) | |
824 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01)) | |
825 | rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
826 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
827 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then | |
828 | --run anim | |
829 | anim = "Running" | |
830 | if anim ~= lastanim then | |
831 | speed = 1 | |
832 | slidecount = 0 | |
833 | slidecountmax = 5 | |
834 | if lastanim == "Walking" then | |
835 | slidecount = 1 | |
836 | end | |
837 | end | |
838 | ||
839 | looking = false | |
840 | countspeed = 9 | |
841 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07)) | |
842 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07)) | |
843 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03)) | |
844 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03)) | |
845 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
846 | rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0) | |
847 | end | |
848 | ||
849 | lastanim = anim | |
850 | else | |
851 | countspeed = 1 | |
852 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0)) | |
853 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
854 | if not hitz then | |
855 | rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0) | |
856 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16) | |
857 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16) | |
858 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10) | |
859 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10) | |
860 | else | |
861 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
862 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
863 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
864 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
865 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
866 | end | |
867 | ||
868 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0) | |
869 | end | |
870 | else | |
871 | if superannoying then | |
872 | countspeed = 5 | |
873 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
874 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
875 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
876 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
877 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
878 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
879 | elseif barrelroll then | |
880 | countspeed = 5 | |
881 | sinespeed = 0.1 | |
882 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07)) | |
883 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07)) | |
884 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03)) | |
885 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03)) | |
886 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
887 | rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0) | |
888 | elseif dubstepgun then | |
889 | global_wait = (global_wait % 380) + 1 | |
890 | countspeed = 5 | |
891 | if global_wait < 249 - 40 then | |
892 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27)) | |
893 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27)) | |
894 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
895 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
896 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
897 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
898 | elseif global_wait > 249 - 40 then | |
899 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11)) | |
900 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
901 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09)) | |
902 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09)) | |
903 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
904 | rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0) | |
905 | end | |
906 | elseif youpirate then | |
907 | global_wait = (global_wait % 380) + 1 | |
908 | countspeed = 5 | |
909 | if global_wait < 79 then | |
910 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
911 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
912 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
913 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
914 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
915 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
916 | elseif global_wait < 299 then | |
917 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11)) | |
918 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
919 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1)) | |
920 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1)) | |
921 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0) | |
922 | rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
923 | elseif global_wait > 299 then | |
924 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
925 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
926 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
927 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
928 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
929 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
930 | end | |
931 | elseif canttouch then | |
932 | countspeed = 5 | |
933 | global_wait = (global_wait % 160) + 1 | |
934 | if global_wait == 160 then global_wait = 0 end | |
935 | if global_wait < 39 then | |
936 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
937 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
938 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
939 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
940 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
941 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0) | |
942 | elseif global_wait < 79 then | |
943 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
944 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
945 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
946 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
947 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
948 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0) | |
949 | elseif global_wait < 119 then | |
950 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
951 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
952 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
953 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
954 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
955 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
956 | torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0) | |
957 | elseif global_wait > 119 then | |
958 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
959 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
960 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
961 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
962 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
963 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
964 | torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0) | |
965 | end | |
966 | elseif gangnam then | |
967 | countspeed = 5 | |
968 | if global_wait == 180 then global_wait = 0 end | |
969 | global_wait = (global_wait % 180) + 1 | |
970 | if global_wait < 89 then | |
971 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
972 | rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05)) | |
973 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
974 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
975 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
976 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
977 | elseif global_wait > 89 then | |
978 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
979 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1)) | |
980 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
981 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
982 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
983 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
984 | end | |
985 | elseif foxie then | |
986 | countspeed = 5 | |
987 | global_wait = (global_wait % 380) + 2 | |
988 | if global_wait < 89 then | |
989 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2)) | |
990 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2)) | |
991 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
992 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
993 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
994 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0) | |
995 | elseif global_wait > 89 then | |
996 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05)) | |
997 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05)) | |
998 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
999 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
1000 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1)) | |
1001 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
1002 | end | |
1003 | elseif durka then | |
1004 | countspeed = 2 | |
1005 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07)) | |
1006 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07)) | |
1007 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03)) | |
1008 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03)) | |
1009 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
1010 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
1011 | elseif saxguy then | |
1012 | countspeed = 5 | |
1013 | ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4) | |
1014 | rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4) | |
1015 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06) | |
1016 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06) | |
1017 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0) | |
1018 | rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
1019 | elseif heya then | |
1020 | countspeed = 5 | |
1021 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0) | |
1022 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0) | |
1023 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
1024 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
1025 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
1026 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0) | |
1027 | elseif jb then | |
1028 | countspeed = 5 | |
1029 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0) | |
1030 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0) | |
1031 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
1032 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
1033 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
1034 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
1035 | elseif bronymusic then | |
1036 | countspeed = 5 | |
1037 | ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0) | |
1038 | rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0) | |
1039 | lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0) | |
1040 | rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0) | |
1041 | neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0) | |
1042 | rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0) | |
1043 | elseif sheddy then | |
1044 | countspeed = 7 | |
1045 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
1046 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
1047 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
1048 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
1049 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
1050 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
1051 | elseif burndem then | |
1052 | countspeed = 4 | |
1053 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
1054 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
1055 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
1056 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
1057 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
1058 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
1059 | elseif aj.IsPlaying then | |
1060 | countspeed = 5 | |
1061 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -(angle)*0.4, -angle*0.1, 0) | |
1062 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + (angle)*0.4, -angle*0.1, 0) | |
1063 | lh.C0 = CFrame.new(-.1,-.2 - math.cos(count*.025)*.02,0) * CFrame.Angles(angle*0.05, 0, -0.06) | |
1064 | rh.C0 = CFrame.new(.1,-.2+math.cos(count*.025)*.02,0) * CFrame.Angles(-angle*0.05, 0, 0.06) | |
1065 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
1066 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.cos(angle*0.1), 0) | |
1067 | end | |
1068 | end | |
1069 | end) | |
1070 | ||
1071 | ||
1072 | plr.Chatted:connect(function(msg) | |
1073 | game:service'Chat':Chat(head, msg, 1) | |
1074 | if msg == "die/" then | |
1075 | char:breakJoints() | |
1076 | end | |
1077 | end) | |
1078 | ||
1079 | end) | |
1080 | if not ran and err then | |
1081 | print(err) | |
1082 | end | |
1083 | ||
1084 | mouse.Button1Down:connect(function() | |
1085 | if plr.Character.Parent ~= workspace.Camera then | |
1086 | if mouse ~= nil then | |
1087 | if mouse.Target ~= nil then | |
1088 | part = mouse.Target | |
1089 | bp = Instance.new("BodyPosition",part) | |
1090 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1091 | bp.Position = part.Position | |
1092 | particles = Instance.new("ParticleEmitter",part) | |
1093 | particles.Color = ColorSequence.new(Color3.new(0,0,0)) | |
1094 | particles.Size = NumberSequence.new(1) | |
1095 | particles.Texture = "rbxassetid://292289455" | |
1096 | particles.VelocitySpread = 360 | |
1097 | particles.Speed = NumberRange.new(0) | |
1098 | particles.RotSpeed = NumberRange.new(0) | |
1099 | particles.Rotation = NumberRange.new(0) | |
1100 | particles.Rate = 250 | |
1101 | particles.Lifetime = NumberRange.new(.2,.4) | |
1102 | particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1103 | dwn = true | |
1104 | end | |
1105 | end | |
1106 | while dwn == true do | |
1107 | wait() | |
1108 | bp.Position = mouse.hit.p | |
1109 | if part then | |
1110 | if part.Parent:FindFirstChildOfClass("Humanoid") then | |
1111 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true | |
1112 | end | |
1113 | end | |
1114 | end | |
1115 | end | |
1116 | end) | |
1117 | mouse.Button1Up:connect(function() | |
1118 | dwn = false | |
1119 | if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end | |
1120 | if bp then bp:Destroy() end | |
1121 | if particles then particles:Destroy() end | |
1122 | end) | |
1123 | ||
1124 | mouse.KeyDown:connect(function(key) | |
1125 | if key == "c" then | |
1126 | local clone = part:Clone() | |
1127 | clone.Parent = workspace | |
1128 | clone.Anchored = false | |
1129 | clone:ClearAllChildren() | |
1130 | clone.CanCollide = true | |
1131 | bp.Parent = clone | |
1132 | particles.Parent = clone | |
1133 | if part.Parent:FindFirstChildOfClass("Humanoid") then | |
1134 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false | |
1135 | end | |
1136 | part:Destroy() | |
1137 | part = clone | |
1138 | end | |
1139 | end) | |
1140 | ||
1141 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
1142 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
1143 | bbg.Size = UDim2.new(0,200,0,50) | |
1144 | bbg.StudsOffset = Vector3.new(0,1.5,0) | |
1145 | bbgTl = Instance.new("TextLabel",bbg) | |
1146 | bbgTl.BackgroundTransparency = 1 | |
1147 | bbgTl.Size = UDim2.new(10,0,1,0) | |
1148 | bbgTl.Position = UDim2.new(-4.5,-3,0,0) | |
1149 | bbgTl.Font = "SourceSansBold" | |
1150 | bbgTl.Text = " " | |
1151 | bbgTl.TextSize = 38 | |
1152 | bbgTl.TextStrokeColor3 = Color3.new(0.3,0.3,0.3) | |
1153 | bbgTl.TextColor3 = Color3.new(0,0,0) | |
1154 | bbgTl.TextStrokeTransparency = 0 | |
1155 | bbgTl.TextWrapped = true | |
1156 | ||
1157 | local plr = game.Players.LocalPlayer | |
1158 | Instance.new("ForceField",plr.Character).Visible = false | |
1159 | ||
1160 | bbgTl.Text = "Mini Meep Edit By Memo1332" | |
1161 | wait(4) | |
1162 | bbgTl.Text = " " | |
1163 | ||
1164 | LocalPlayer = game.Players.LocalPlayer.Character | |
1165 | camera = game.Workspace.Camera | |
1166 | camera.CameraSubject = LocalPlayer.Head | |
1167 | game.Workspace.Camera.CameraType = 3 | |
1168 | ||
1169 | while true do | |
1170 | wait(0.1) | |
1171 | game.Workspace.Memo1332.Humanoid.MaxHealth = math.huge | |
1172 | end |