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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | ||
87 | local h,t | |
88 | --Give the server mouse data every second frame, but only if the values changed | |
89 | --If player is not moving their mouse, client won't fire events | |
90 | local HB = game:GetService("RunService").Heartbeat | |
91 | while true do | |
92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
93 | h,t=Mouse.Hit,Mouse.Target | |
94 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
95 | end | |
96 | --Wait 2 frames | |
97 | for i=1,2 do | |
98 | HB:Wait() | |
99 | end | |
100 | end]==],script) | |
101 | ||
102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
103 | --Real game object | |
104 | local RealGame = game | |
105 | ||
106 | --Metatable for fake service | |
107 | local FakeService_Metatable = { | |
108 | __index = function(self,k) | |
109 | local s = rawget(self,"_RealService") | |
110 | if s then | |
111 | return typeof(s[k])=="function" | |
112 | and function(_,...)return s[k](s,...)end or s[k] | |
113 | end | |
114 | end, | |
115 | __newindex = function(self,k,v) | |
116 | local s = rawget(self,"_RealService") | |
117 | if s then s[k]=v end | |
118 | end | |
119 | } | |
120 | local function FakeService(t,RealService) | |
121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
122 | return setmetatable(t,FakeService_Metatable) | |
123 | end | |
124 | ||
125 | --Fake game object | |
126 | local FakeGame = { | |
127 | GetService = function(self,s) | |
128 | return rawget(self,s) or RealGame:GetService(s) | |
129 | end, | |
130 | Players = FakeService({ | |
131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
132 | },"Players"), | |
133 | UserInputService = FakeService(UIS,"UserInputService"), | |
134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
135 | RunService = FakeService({ | |
136 | _btrs = {}, | |
137 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
138 | BindToRenderStep = function(self,name,_,fun) | |
139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
140 | end, | |
141 | UnbindFromRenderStep = function(self,name) | |
142 | self._btrs[name]:Disconnect() | |
143 | end, | |
144 | },"RunService") | |
145 | } | |
146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
147 | FakeGame.service = FakeGame.GetService | |
148 | FakeService(FakeGame,game) | |
149 | --Changing owner to fake player object to support owner:GetMouse() | |
150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
151 | end | |
152 | ||
153 | -- Created by Nebula_Zorua -- | |
154 | ||
155 | -- Leaked for Vengeful to showcase. Fuck you dark lol -- | |
156 | ||
157 | -- Nebula's Lost Hope/Lost Hope V2 -- | |
158 | -- I walk a lonely road.. -- | |
159 | -- The only one that I have ever known.. -- | |
160 | ||
161 | -- Thank goodguyaiyden for making me leak this. Little cunt spread it. -- | |
162 | ||
163 | -- Discord: Nebula the Zorua#6969 | |
164 | -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA | |
165 | ||
166 | wait(1/60) | |
167 | ||
168 | ||
169 | --// Shortcut Variables \\-- | |
170 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
171 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} | |
172 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV} | |
173 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
174 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
175 | local R3 = {N=Region3.new} | |
176 | local De = S.Debris | |
177 | local WS = workspace | |
178 | local Lght = S.Lighting | |
179 | local RepS = S.ReplicatedStorage | |
180 | local IN = Instance.new | |
181 | local Plrs = S.Players | |
182 | ||
183 | local Black = C3.N(0,0,0) | |
184 | local White = C3.N(1,1,1) | |
185 | ||
186 | function NumSeq(...) | |
187 | local tab = {...} | |
188 | local Sequence = {} | |
189 | for _,v in next, tab do | |
190 | table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v))) | |
191 | end | |
192 | if(tab[#tab][1] ~= 1)then | |
193 | local final = tab[#tab] | |
194 | table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3])) | |
195 | end | |
196 | return NumberSequence.new(Sequence) | |
197 | end | |
198 | ||
199 | ||
200 | CS3 = function(r,g,b) | |
201 | return ColorSequence.new(Color3.fromRGB(r,g,b)) | |
202 | end | |
203 | ||
204 | --// Initializing \\-- | |
205 | local Plr = Plrs.LocalPlayer | |
206 | local Char = Plr.Character | |
207 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
208 | local RArm = Char["Right Arm"] | |
209 | local LArm = Char["Left Arm"] | |
210 | local RLeg = Char["Right Leg"] | |
211 | local LLeg = Char["Left Leg"] | |
212 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
213 | local Torso = Char.Torso | |
214 | local Head = Char.Head | |
215 | local NeutralAnims = true | |
216 | local Attack = false | |
217 | local Debounces = {Debounces={}} | |
218 | local Mouse = Plr:GetMouse() | |
219 | local Hit = {} | |
220 | local Sine = 0 | |
221 | local Change = 1 | |
222 | local Combo = 1 | |
223 | ||
224 | local Effects = IN("Folder",Char) | |
225 | Effects.Name = "Effects" | |
226 | ||
227 | ||
228 | --// Debounce System \\-- | |
229 | ||
230 | ||
231 | function Debounces:New(name,cooldown) | |
232 | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0} | |
233 | setmetatable(aaaaa,{__index = Debounces}) | |
234 | Debounces.Debounces[name] = aaaaa | |
235 | return aaaaa | |
236 | end | |
237 | ||
238 | function Debounces:Use(overrideUsable) | |
239 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
240 | if(self.Usable or overrideUsable)then | |
241 | self.Usable = false | |
242 | self.CoolingDown = true | |
243 | local LastUse = time() | |
244 | self.LastUse = LastUse | |
245 | delay(self.Cooldown or 2,function() | |
246 | if(self.LastUse == LastUse)then | |
247 | self.CoolingDown = false | |
248 | self.Usable = true | |
249 | end | |
250 | end) | |
251 | end | |
252 | end | |
253 | ||
254 | function Debounces:Get(name) | |
255 | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name))) | |
256 | for i,v in next, Debounces.Debounces do | |
257 | if(i == name)then | |
258 | return v; | |
259 | end | |
260 | end | |
261 | end | |
262 | ||
263 | function Debounces:GetProgressPercentage() | |
264 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
265 | if(self.CoolingDown and not self.Usable)then | |
266 | return math.max( | |
267 | math.floor( | |
268 | ( | |
269 | (time()-self.LastUse)/self.Cooldown or 2 | |
270 | )*100 | |
271 | ) | |
272 | ) | |
273 | else | |
274 | return 100 | |
275 | end | |
276 | end | |
277 | ||
278 | --// Instance Creation Functions \\-- | |
279 | ||
280 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
281 | local Sound = IN("Sound") | |
282 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
283 | Sound.Pitch = pitch or 1 | |
284 | Sound.Volume = volume or 1 | |
285 | Sound.Looped = looped or false | |
286 | if(autoPlay)then | |
287 | coroutine.wrap(function() | |
288 | repeat wait() until Sound.IsLoaded | |
289 | Sound.Playing = autoPlay or false | |
290 | end)() | |
291 | end | |
292 | if(not looped and effect)then | |
293 | Sound.Stopped:connect(function() | |
294 | Sound.Volume = 0 | |
295 | Sound:destroy() | |
296 | end) | |
297 | elseif(effect)then | |
298 | warn("Sound can't be looped and a sound effect!") | |
299 | end | |
300 | Sound.Parent =parent or Torso | |
301 | return Sound | |
302 | end | |
303 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
304 | local part = IN("Part") | |
305 | part.Parent = parent or Char | |
306 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) | |
307 | part.Material = material or Enum.Material.SmoothPlastic | |
308 | part.TopSurface,part.BottomSurface=10,10 | |
309 | part.Size = size or V3.N(1,1,1) | |
310 | part.CFrame = cframe or CF.N(0,0,0) | |
311 | part.CanCollide = cancollide or false | |
312 | part.Anchored = anchored or false | |
313 | return part | |
314 | end | |
315 | ||
316 | function Weld(part0,part1,c0,c1) | |
317 | local weld = IN("Weld") | |
318 | weld.Parent = part0 | |
319 | weld.Part0 = part0 | |
320 | weld.Part1 = part1 | |
321 | weld.C0 = c0 or CF.N() | |
322 | weld.C1 = c1 or CF.N() | |
323 | return weld | |
324 | end | |
325 | ||
326 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
327 | local part = IN("SpecialMesh") | |
328 | part.MeshId = meshid or "" | |
329 | part.TextureId = textid or "" | |
330 | part.Scale = scale or V3.N(1,1,1) | |
331 | part.Offset = offset or V3.N(0,0,0) | |
332 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
333 | part.Parent = parent | |
334 | return part | |
335 | end | |
336 | ||
337 | NewInstance = function(instance,parent,properties) | |
338 | local inst = Instance.new(instance) | |
339 | inst.Parent = parent | |
340 | if(properties)then | |
341 | for i,v in next, properties do | |
342 | pcall(function() inst[i] = v end) | |
343 | end | |
344 | end | |
345 | return inst; | |
346 | end | |
347 | ||
348 | function Clone(instance,parent,properties) | |
349 | local inst = instance:Clone() | |
350 | inst.Parent = parent | |
351 | if(properties)then | |
352 | for i,v in next, properties do | |
353 | pcall(function() inst[i] = v end) | |
354 | end | |
355 | end | |
356 | return inst; | |
357 | end | |
358 | ||
359 | function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf) | |
360 | local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()}) | |
361 | local Sound = IN("Sound") | |
362 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
363 | Sound.Pitch = pitch or 1 | |
364 | Sound.Volume = volume or 1 | |
365 | Sound.Looped = looped or false | |
366 | if(autoPlay)then | |
367 | coroutine.wrap(function() | |
368 | repeat wait() until Sound.IsLoaded | |
369 | Sound.Playing = autoPlay or false | |
370 | end)() | |
371 | end | |
372 | if(not looped and effect)then | |
373 | Sound.Stopped:connect(function() | |
374 | Sound.Volume = 0 | |
375 | soundPart:destroy() | |
376 | end) | |
377 | elseif(effect)then | |
378 | warn("Sound can't be looped and a sound effect!") | |
379 | end | |
380 | Sound.Parent = soundPart | |
381 | return Sound | |
382 | end | |
383 | ||
384 | ||
385 | --// Extended ROBLOX tables \\-- | |
386 | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) | |
387 | --// Require stuff \\-- | |
388 | function CamShake(who,times,intense,origin) | |
389 | coroutine.wrap(function() | |
390 | if(script:FindFirstChild'CamShake')then | |
391 | local cam = script.CamShake:Clone() | |
392 | cam:WaitForChild'intensity'.Value = intense | |
393 | cam:WaitForChild'times'.Value = times | |
394 | ||
395 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
396 | cam.Parent = who | |
397 | wait() | |
398 | cam.Disabled = false | |
399 | elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then | |
400 | local intensity = intense | |
401 | local cam = workspace.CurrentCamera | |
402 | for i = 1, times do | |
403 | local camDistFromOrigin | |
404 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
405 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
406 | elseif(typeof(origin) == 'Vector3')then | |
407 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
408 | end | |
409 | if(camDistFromOrigin)then | |
410 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
411 | end | |
412 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
413 | swait() | |
414 | end | |
415 | end | |
416 | end)() | |
417 | end | |
418 | ||
419 | function CamShakeAll(times,intense,origin) | |
420 | for _,v in next, Plrs:players() do | |
421 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
422 | end | |
423 | end | |
424 | ||
425 | function ServerScript(code) | |
426 | if(script:FindFirstChild'Loadstring')then | |
427 | local load = script.Loadstring:Clone() | |
428 | load:WaitForChild'Sauce'.Value = code | |
429 | load.Disabled = false | |
430 | load.Parent = workspace | |
431 | elseif(NS and typeof(NS) == 'function')then | |
432 | NS(code,workspace) | |
433 | else | |
434 | warn("no serverscripts lol") | |
435 | end | |
436 | end | |
437 | ||
438 | function RunLocal(where,code) | |
439 | ServerScript([[ | |
440 | wait() | |
441 | script.Parent=nil | |
442 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
443 | ||
444 | local Http = _G.Http or game:service'HttpService' | |
445 | ||
446 | local source = ]].."[["..code.."]]"..[[ | |
447 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
448 | local asd = Http:PostAsync(link,source) | |
449 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
450 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
451 | local vs = require(ID).VORTH_SCRIPT | |
452 | vs.Parent = game.]]..where:GetFullName() | |
453 | ) | |
454 | end | |
455 | ||
456 | --// Customization \\-- | |
457 | ||
458 | local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this | |
459 | local Remove_Hats = false | |
460 | local Remove_Clothing = false | |
461 | local PlayerSize = 1 | |
462 | local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'Dark indigo' or 'Crimson') | |
463 | local God = false | |
464 | local Muted = false | |
465 | ||
466 | local WalkSpeed = 0 | |
467 | ||
468 | Hum.WalkSpeed = WalkSpeed | |
469 | --// Weapon and GUI creation, and Character Customization \\-- | |
470 | ||
471 | New = function(Object, Parent, Name, Data) | |
472 | local Object = Instance.new(Object) | |
473 | for Index, Value in pairs(Data or {}) do | |
474 | Object[Index] = Value | |
475 | end | |
476 | Object.Parent = Parent | |
477 | Object.Name = Name | |
478 | if(Object:IsA'BasePart' and Plr.UserId == 5719877 and tostring(Object.BrickColor):lower():find"crimson")then | |
479 | Object.Color = BrickColor.new'Dark indigo'.Color | |
480 | end | |
481 | return Object | |
482 | end | |
483 | ||
484 | ||
485 | EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
486 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),}) | |
487 | ||
488 | Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
489 | WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
490 | ||
491 | Scythe = New("Model",Char,"Scythe",{}) | |
492 | Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
493 | MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),}) | |
494 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
495 | MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),}) | |
496 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
497 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
498 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),}) | |
499 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
500 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
501 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
502 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
503 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
504 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
505 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
506 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
507 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,}) | |
508 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
509 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
510 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
511 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
512 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
513 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
514 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
515 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
516 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
517 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
518 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
519 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
520 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
521 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
522 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
523 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
524 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
525 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
526 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
527 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
528 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
529 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
530 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
531 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
532 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
533 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
534 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
535 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
536 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
537 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
538 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
539 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
540 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
541 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
542 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
543 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
544 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
545 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
546 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
547 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
548 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
549 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
550 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
551 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
552 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
553 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
554 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
555 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
556 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
557 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
558 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
559 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
560 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
561 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
562 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
563 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
564 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
565 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
566 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
567 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
568 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
569 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
570 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
571 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
572 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
573 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
574 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
575 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
576 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
577 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
578 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
579 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
580 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
581 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
582 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
583 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
584 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
585 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
586 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
587 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
588 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
589 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
590 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
591 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
592 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
593 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
594 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),}) | |
595 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
596 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
597 | MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
598 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
599 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
600 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
601 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
602 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
603 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),}) | |
604 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
605 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
606 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
607 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
608 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
609 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
610 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
611 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
612 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
613 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
614 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),}) | |
615 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
616 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
617 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
618 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
619 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
620 | MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),}) | |
621 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
622 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
623 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
624 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
625 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
626 | MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),}) | |
627 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
628 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
629 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
630 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
631 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
632 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,}) | |
633 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
634 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
635 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
636 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
637 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
638 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
639 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
640 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
641 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
642 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
643 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
644 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
645 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
646 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
647 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
648 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
649 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
650 | MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),}) | |
651 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
652 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
653 | MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
654 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
655 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
656 | MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
657 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
658 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
659 | MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
660 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
661 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
662 | MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
663 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
664 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
665 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
666 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
667 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
668 | MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
669 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
670 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
671 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
672 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
673 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
674 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
675 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
676 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
677 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,}) | |
678 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
679 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
680 | MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
681 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
682 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
683 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,}) | |
684 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
685 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
686 | MeshA = New("CylinderMesh",PartA,"Mesh",{}) | |
687 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
688 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
689 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,}) | |
690 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
691 | PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
692 | MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,}) | |
693 | Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
694 | Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
695 | Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
696 | ||
697 | ||
698 | function CreateTrailObj(parent,color1,color2,ofsx,ofsz) | |
699 | local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)}) | |
700 | local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)}) | |
701 | local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001}) | |
702 | return TEff | |
703 | end | |
704 | ||
705 | SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1) | |
706 | PunchT = CreateTrailObj(LArm,"White","White",0,0) | |
707 | KickT = CreateTrailObj(RLeg,"White","White",0,0) | |
708 | ||
709 | ||
710 | if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end | |
711 | if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end | |
712 | ||
713 | if(PlayerSize ~= 1)then | |
714 | for _,v in next, Char:GetDescendants() do | |
715 | if(v:IsA'BasePart')then | |
716 | v.Size = v.Size * PlayerSize | |
717 | end | |
718 | end | |
719 | end | |
720 | ||
721 | --// Stop animations \\-- | |
722 | for _,v in next, Hum:GetPlayingAnimationTracks() do | |
723 | v:Stop(); | |
724 | end | |
725 | ||
726 | pcall(game.Destroy,Char:FindFirstChild'Animate') | |
727 | pcall(game.Destroy,Hum:FindFirstChild'Animator') | |
728 | ||
729 | --// Joints \\-- | |
730 | ||
731 | local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)}) | |
732 | local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)}) | |
733 | local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)}) | |
734 | local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)}) | |
735 | local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)}) | |
736 | local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso}) | |
737 | local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)}) | |
738 | ||
739 | ||
740 | local LSC0 = LS.C0 | |
741 | local RSC0 = RS.C0 | |
742 | local NKC0 = NK.C0 | |
743 | local LHC0 = LH.C0 | |
744 | local RHC0 = RH.C0 | |
745 | local RJC0 = RJ.C0 | |
746 | ||
747 | --// Artificial HB \\-- | |
748 | ||
749 | local ArtificialHB = IN("BindableEvent", script) | |
750 | ArtificialHB.Name = "Heartbeat" | |
751 | ||
752 | script:WaitForChild("Heartbeat") | |
753 | ||
754 | local tf = 0 | |
755 | local allowframeloss = false | |
756 | local tossremainder = false | |
757 | local lastframe = tick() | |
758 | local frame = 1/Frame_Speed | |
759 | ArtificialHB:Fire() | |
760 | ||
761 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
762 | tf = tf + s | |
763 | if tf >= frame then | |
764 | if allowframeloss then | |
765 | script.Heartbeat:Fire() | |
766 | lastframe = tick() | |
767 | else | |
768 | for i = 1, math.floor(tf / frame) do | |
769 | ArtificialHB:Fire() | |
770 | end | |
771 | lastframe = tick() | |
772 | end | |
773 | if tossremainder then | |
774 | tf = 0 | |
775 | else | |
776 | tf = tf - frame * math.floor(tf / frame) | |
777 | end | |
778 | end | |
779 | end) | |
780 | ||
781 | function swait(num) | |
782 | if num == 0 or num == nil then | |
783 | ArtificialHB.Event:wait() | |
784 | else | |
785 | for i = 0, num do | |
786 | ArtificialHB.Event:wait() | |
787 | end | |
788 | end | |
789 | end | |
790 | ||
791 | --// Chat Function \\-- | |
792 | -- Thanks Sugarie \\-- | |
793 | function chatfunc(text) | |
794 | local chat = coroutine.wrap(function() | |
795 | if Char:FindFirstChild("TalkingBillBoard")~= nil then | |
796 | Char:FindFirstChild("TalkingBillBoard"):destroy() | |
797 | end | |
798 | local naeeym2 = Instance.new("BillboardGui",Char) | |
799 | naeeym2.Size = UDim2.new(0,100,0,40) | |
800 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
801 | naeeym2.Adornee = Head | |
802 | naeeym2.Name = "TalkingBillBoard" | |
803 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
804 | tecks2.BackgroundTransparency = 1 | |
805 | tecks2.BorderSizePixel = 0 | |
806 | tecks2.Text = "" | |
807 | tecks2.Font = "Fantasy" | |
808 | tecks2.FontSize = "Size24" | |
809 | tecks2.TextStrokeTransparency = 0 | |
810 | tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0)) | |
811 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
812 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
813 | ||
814 | coroutine.resume(coroutine.create(function() | |
815 | while tecks2 ~= nil do | |
816 | swait(1.5) | |
817 | tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3)) | |
818 | end | |
819 | end)) | |
820 | for i = 1,string.len(text),1 do | |
821 | Sound(Head,565939471,1,1,false,true,true) | |
822 | tecks2.Text = string.sub(text,1,i) | |
823 | swait(0.3) | |
824 | end | |
825 | swait(60) | |
826 | for i = 1, 5 do | |
827 | swait(.02) | |
828 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
829 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
830 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
831 | end | |
832 | naeeym2:Destroy() | |
833 | end) | |
834 | chat() | |
835 | end | |
836 | ||
837 | ||
838 | ||
839 | --// Effect Function(s) \\-- | |
840 | ||
841 | function WingsColor(c) | |
842 | if(Char:FindFirstChild'LeftWing')then | |
843 | for _,v in next, Char.LeftWing:children() do | |
844 | if(v:IsA'BasePart')then | |
845 | v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c | |
846 | end | |
847 | end | |
848 | end | |
849 | if(Char:FindFirstChild'Halo')then | |
850 | for _,v in next, Char.Halo:children() do | |
851 | if(v:IsA'BasePart')then | |
852 | v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c | |
853 | end | |
854 | end | |
855 | end | |
856 | end | |
857 | ||
858 | ||
859 | ||
860 | function Bezier(startpos, pos2, pos3, endpos, t) | |
861 | local A = startpos:lerp(pos2, t) | |
862 | local B = pos2:lerp(pos3, t) | |
863 | local C = pos3:lerp(endpos, t) | |
864 | local lerp1 = A:lerp(B, t) | |
865 | local lerp2 = B:lerp(C, t) | |
866 | local cubic = lerp1:lerp(lerp2, t) | |
867 | return cubic | |
868 | end | |
869 | ||
870 | function SphereFX(duration,color,scale,pos,endScale,increment) | |
871 | return Effect{ | |
872 | Effect='ResizeAndFade', | |
873 | Color=color, | |
874 | Size=scale, | |
875 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
876 | CFrame=pos, | |
877 | FXSettings={ | |
878 | EndSize=endScale, | |
879 | EndIsIncrement=increment | |
880 | } | |
881 | } | |
882 | end | |
883 | ||
884 | function BlastFX(duration,color,scale,pos,endScale,increment) | |
885 | return Effect{ | |
886 | Effect='ResizeAndFade', | |
887 | Color=color, | |
888 | Size=scale, | |
889 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'}, | |
890 | CFrame=pos, | |
891 | FXSettings={ | |
892 | EndSize=endScale, | |
893 | EndIsIncrement=increment | |
894 | } | |
895 | } | |
896 | end | |
897 | ||
898 | function BlockFX(duration,color,scale,pos,endScale,increment) | |
899 | return Effect{ | |
900 | Effect='ResizeAndFade', | |
901 | Color=color, | |
902 | Size=scale, | |
903 | CFrame=pos, | |
904 | FXSettings={ | |
905 | EndSize=endScale, | |
906 | EndIsIncrement=increment | |
907 | } | |
908 | } | |
909 | end | |
910 | ||
911 | function ShootBullet(data) | |
912 | --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10} | |
913 | local Size = data.Size or V3.N(2,2,2) | |
914 | local Color = data.Color or BrickColor.new'Crimson' | |
915 | local StudsPerFrame = data.Speed or 10 | |
916 | local Shape = data.Shape or 'Ball' | |
917 | local Frames = data.Frames or 160 | |
918 | local Pos = data.Origin or Torso.CFrame | |
919 | local Direction = data.Direction or Mouse.Hit | |
920 | local Material = data.Material or Enum.Material.Neon | |
921 | local OnHit = data.HitFunction or function(hit,pos) | |
922 | Effect{ | |
923 | Effect='ResizeAndFade', | |
924 | Color=Color, | |
925 | Size=V3.N(10,10,10), | |
926 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
927 | CFrame=CF.N(pos), | |
928 | FXSettings={ | |
929 | EndSize=V3.N(.05,.05,.05), | |
930 | EndIsIncrement=true | |
931 | } | |
932 | } | |
933 | for i = 1, 5 do | |
934 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
935 | Effect{ | |
936 | Effect='Fade', | |
937 | Frames=65, | |
938 | Size=V3.N(5,5,10), | |
939 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos), | |
940 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
941 | Material=Enum.Material.Neon, | |
942 | Color=Color, | |
943 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
944 | } | |
945 | end | |
946 | AOEDamage(pos,10,15,30,0,'Normal',10,4) | |
947 | end | |
948 | ||
949 | local Bullet = Part(Effects,Color,Material,Size,Pos,true,false) | |
950 | local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N()) | |
951 | if(Shape == 'Ball')then | |
952 | BMesh.MeshType = Enum.MeshType.Sphere | |
953 | elseif(Shape == 'Head')then | |
954 | BMesh.MeshType = Enum.MeshType.Head | |
955 | elseif(Shape == 'Cylinder')then | |
956 | BMesh.MeshType = Enum.MeshType.Cylinder | |
957 | end | |
958 | ||
959 | coroutine.wrap(function() | |
960 | for i = 1, Frames+1 do | |
961 | local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame) | |
962 | Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame) | |
963 | if(hit)then | |
964 | OnHit(hit,pos,norm,dist) | |
965 | break; | |
966 | end | |
967 | swait() | |
968 | end | |
969 | Bullet:destroy() | |
970 | end)() | |
971 | ||
972 | end | |
973 | ||
974 | function Zap(data) | |
975 | local sCF,eCF = data.StartCFrame,data.EndCFrame | |
976 | assert(sCF,"You need a start CFrame!") | |
977 | assert(eCF,"You need an end CFrame!") | |
978 | local parts = data.PartCount or 15 | |
979 | local zapRot = data.ZapRotation or {-5,5} | |
980 | local startThick = data.StartSize or 3; | |
981 | local endThick = data.EndSize or startThick/2; | |
982 | local color = data.Color or BrickColor.new'Electric blue' | |
983 | local delay = data.Delay or 35 | |
984 | local delayInc = data.DelayInc or 0 | |
985 | local lastLightning; | |
986 | local MagZ = (sCF.p - eCF.p).magnitude | |
987 | local thick = startThick | |
988 | local inc = (startThick/parts)-(endThick/parts) | |
989 | ||
990 | for i = 1, parts do | |
991 | local pos = sCF.p | |
992 | if(lastLightning)then | |
993 | pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p | |
994 | end | |
995 | delay = delay + delayInc | |
996 | local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false) | |
997 | local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot))) | |
998 | if(parts == i)then | |
999 | local MagZ = (pos-eCF.p).magnitude | |
1000 | zapPart.Size = V3.N(endThick,endThick,MagZ) | |
1001 | zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2) | |
1002 | Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}} | |
1003 | else | |
1004 | zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2) | |
1005 | end | |
1006 | ||
1007 | lastLightning = zapPart | |
1008 | Effect{Effect='Fade',Manual=zapPart,Frames=delay} | |
1009 | ||
1010 | thick=thick-inc | |
1011 | ||
1012 | end | |
1013 | end | |
1014 | ||
1015 | function Zap2(data) | |
1016 | local Color = data.Color or BrickColor.new'Electric blue' | |
1017 | local StartPos = data.Start or Torso.Position | |
1018 | local EndPos = data.End or Mouse.Hit.p | |
1019 | local SegLength = data.SegL or 2 | |
1020 | local Thicc = data.Thickness or 0.5 | |
1021 | local Fades = data.Fade or 45 | |
1022 | local Parent = data.Parent or Effects | |
1023 | local MaxD = data.MaxDist or 200 | |
1024 | local Branch = data.Branches or false | |
1025 | local Material = data.Material or Enum.Material.Neon | |
1026 | local Raycasts = data.Raycasts or false | |
1027 | local Offset = data.Offset or {0,360} | |
1028 | local AddMesh = (data.Mesh == nil and true or data.Mesh) | |
1029 | if((StartPos-EndPos).magnitude > MaxD)then | |
1030 | EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p | |
1031 | end | |
1032 | local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude | |
1033 | if(Raycasts)then | |
1034 | hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD) | |
1035 | end | |
1036 | local segments = dist/SegLength | |
1037 | local model = IN("Model",Parent) | |
1038 | model.Name = 'Lightning' | |
1039 | local Last; | |
1040 | for i = 1, segments do | |
1041 | local size = (segments-i)/25 | |
1042 | local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false) | |
1043 | if(AddMesh)then IN("CylinderMesh",prt) end | |
1044 | if(Last and math.floor(segments) == i)then | |
1045 | local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude | |
1046 | prt.Size = V3.N(Thicc+size,MagZ,Thicc+size) | |
1047 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0) | |
1048 | elseif(not Last)then | |
1049 | prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1050 | else | |
1051 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1052 | end | |
1053 | Last = prt | |
1054 | if(Branch)then | |
1055 | local choice = M.RNG(1,7+((segments-i)*2)) | |
1056 | if(choice == 1)then | |
1057 | local LastB; | |
1058 | for i2 = 1,M.RNG(2,5) do | |
1059 | local size2 = ((segments-i)/35)/i2 | |
1060 | local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false) | |
1061 | if(AddMesh)then IN("CylinderMesh",prt) end | |
1062 | if(not LastB)then | |
1063 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1064 | else | |
1065 | prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1066 | end | |
1067 | LastB = prt | |
1068 | end | |
1069 | end | |
1070 | end | |
1071 | end | |
1072 | if(Fades > 0)then | |
1073 | coroutine.wrap(function() | |
1074 | for i = 1, Fades do | |
1075 | for _,v in next, model:children() do | |
1076 | if(v:IsA'BasePart')then | |
1077 | v.Transparency = (i/Fades) | |
1078 | end | |
1079 | end | |
1080 | swait() | |
1081 | end | |
1082 | model:destroy() | |
1083 | end)() | |
1084 | else | |
1085 | S.Debris:AddItem(model,.01) | |
1086 | end | |
1087 | return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model} | |
1088 | end | |
1089 | ||
1090 | function Tween(obj,props,time,easing,direction,repeats,backwards) | |
1091 | local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) | |
1092 | local tween = S.TweenService:Create(obj, info, props) | |
1093 | ||
1094 | tween:Play() | |
1095 | end | |
1096 | ||
1097 | function Effect(data) | |
1098 | local FX = data.Effect or 'ResizeAndFade' | |
1099 | local Parent = data.Parent or Effects | |
1100 | local Color = data.Color or C3.N(0,0,0) | |
1101 | local Size = data.Size or V3.N(1,1,1) | |
1102 | local MoveDir = data.MoveDirection or nil | |
1103 | local MeshData = data.Mesh or nil | |
1104 | local SndData = data.Sound or nil | |
1105 | local Frames = data.Frames or 45 | |
1106 | local Manual = data.Manual or nil | |
1107 | local Material = data.Material or nil | |
1108 | local CFra = data.CFrame or Torso.CFrame | |
1109 | local Settings = data.FXSettings or {} | |
1110 | local Shape = data.Shape or Enum.PartType.Block | |
1111 | local Snd,Prt,Msh; | |
1112 | local RotInc = data.RotInc or {0,0,0} | |
1113 | if(typeof(RotInc) == 'number')then | |
1114 | RotInc = {RotInc,RotInc,RotInc} | |
1115 | end | |
1116 | coroutine.wrap(function() | |
1117 | if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then | |
1118 | Prt = Manual | |
1119 | else | |
1120 | Prt = Part(Parent,Color,Material,Size,CFra,true,false) | |
1121 | Prt.Shape = Shape | |
1122 | end | |
1123 | if(typeof(MeshData) == 'table')then | |
1124 | Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) | |
1125 | elseif(typeof(MeshData) == 'Instance')then | |
1126 | Msh = MeshData:Clone() | |
1127 | Msh.Parent = Prt | |
1128 | elseif(Shape == Enum.PartType.Block)then | |
1129 | Msh = Mesh(Prt,Enum.MeshType.Brick) | |
1130 | end | |
1131 | if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then | |
1132 | Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) | |
1133 | end | |
1134 | if(Snd)then | |
1135 | repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 | |
1136 | Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch | |
1137 | end | |
1138 | Size = (Msh and Msh.Scale or Size) | |
1139 | local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2) | |
1140 | local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z | |
1141 | local grow = V3.N(growX,growY,growZ) | |
1142 | local MoveSpeed = nil; | |
1143 | if(MoveDir)then | |
1144 | MoveSpeed = (CFra.p - MoveDir).magnitude/Frames | |
1145 | end | |
1146 | if(FX ~= 'Arc')then | |
1147 | for Frame = 1, Frames do | |
1148 | if(FX == "Fade")then | |
1149 | Prt.Transparency = (Frame/Frames) | |
1150 | elseif(FX == "Resize")then | |
1151 | if(not Settings.EndSize)then | |
1152 | Settings.EndSize = V3.N(0,0,0) | |
1153 | end | |
1154 | if(Settings.EndIsIncrement)then | |
1155 | if(Msh)then | |
1156 | Msh.Scale = Msh.Scale + Settings.EndSize | |
1157 | else | |
1158 | Prt.Size = Prt.Size + Settings.EndSize | |
1159 | end | |
1160 | else | |
1161 | if(Msh)then | |
1162 | Msh.Scale = Msh.Scale - grow/Frames | |
1163 | else | |
1164 | Prt.Size = Prt.Size - grow/Frames | |
1165 | end | |
1166 | end | |
1167 | elseif(FX == "ResizeAndFade")then | |
1168 | if(not Settings.EndSize)then | |
1169 | Settings.EndSize = V3.N(0,0,0) | |
1170 | end | |
1171 | if(Settings.EndIsIncrement)then | |
1172 | if(Msh)then | |
1173 | Msh.Scale = Msh.Scale + Settings.EndSize | |
1174 | else | |
1175 | Prt.Size = Prt.Size + Settings.EndSize | |
1176 | end | |
1177 | else | |
1178 | if(Msh)then | |
1179 | Msh.Scale = Msh.Scale - grow/Frames | |
1180 | else | |
1181 | Prt.Size = Prt.Size - grow/Frames | |
1182 | end | |
1183 | end | |
1184 | Prt.Transparency = (Frame/Frames) | |
1185 | end | |
1186 | if(Settings.RandomizeCFrame)then | |
1187 | Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) | |
1188 | else | |
1189 | Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc)) | |
1190 | end | |
1191 | if(MoveDir and MoveSpeed)then | |
1192 | local Orientation = Prt.Orientation | |
1193 | Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) | |
1194 | Prt.Orientation = Orientation | |
1195 | end | |
1196 | swait() | |
1197 | end | |
1198 | Prt:destroy() | |
1199 | else | |
1200 | local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End | |
1201 | if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end | |
1202 | if(start and endP)then | |
1203 | local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
1204 | local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
1205 | for Frame = 0, 1, (Settings.Speed or 0.01) do | |
1206 | if(Settings.Home)then | |
1207 | endP = Settings.Home.CFrame | |
1208 | end | |
1209 | Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame) | |
1210 | end | |
1211 | if(Settings.RemoveOnGoal)then | |
1212 | Prt:destroy() | |
1213 | end | |
1214 | else | |
1215 | Prt:destroy() | |
1216 | assert(start,"You need a start position!") | |
1217 | assert(endP,"You need a start position!") | |
1218 | end | |
1219 | end | |
1220 | end)() | |
1221 | return Prt,Msh,Snd | |
1222 | end | |
1223 | function SoulSteal(whom) | |
1224 | local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart') | |
1225 | print(torso) | |
1226 | if(torso and torso:IsA'BasePart')then | |
1227 | local Model = Instance.new("Model",Effects) | |
1228 | Model.Name = whom.Name.."'s Soul" | |
1229 | whom:BreakJoints() | |
1230 | local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false) | |
1231 | Soul.Name = 'Head' | |
1232 | NewInstance("Humanoid",Model,{Health=0,MaxHealth=0}) | |
1233 | Effect{ | |
1234 | Effect="Arc", | |
1235 | Manual = Soul, | |
1236 | FXSettings={ | |
1237 | Start=torso.CFrame, | |
1238 | Home = Torso, | |
1239 | RemoveOnGoal = true, | |
1240 | } | |
1241 | } | |
1242 | local lastPoint = Soul.CFrame.p | |
1243 | ||
1244 | for i = 0, 1, 0.01 do | |
1245 | local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0) | |
1246 | local mag = (lastPoint - Soul.Position).magnitude | |
1247 | Effect{ | |
1248 | Effect = "Fade", | |
1249 | CFrame = point * CF.N(0, mag/2, 0), | |
1250 | Size = V3.N(.5,mag+.5,.5), | |
1251 | Color = Soul.BrickColor | |
1252 | } | |
1253 | lastPoint = Soul.CFrame.p | |
1254 | swait() | |
1255 | end | |
1256 | for i = 1, 5 do | |
1257 | Effect{ | |
1258 | Effect="Fade", | |
1259 | Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")), | |
1260 | MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p | |
1261 | } | |
1262 | end | |
1263 | end | |
1264 | end | |
1265 | ||
1266 | --// Other Functions \\ -- | |
1267 | ||
1268 | function CastRay(startPos,endPos,range,ignoreList) | |
1269 | local ray = Ray.new(startPos,(endPos-startPos).unit*range) | |
1270 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true) | |
1271 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
1272 | end | |
1273 | ||
1274 | function getRegion(point,range,ignore) | |
1275 | return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100) | |
1276 | end | |
1277 | ||
1278 | function clerp(startCF,endCF,alpha) | |
1279 | return startCF:lerp(endCF, alpha) | |
1280 | end | |
1281 | ||
1282 | function GetTorso(char) | |
1283 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
1284 | end | |
1285 | ||
1286 | ||
1287 | function ShowDamage(Pos, Text, Time, Color) | |
1288 | coroutine.wrap(function() | |
1289 | local Rate = (1 / Frame_Speed) | |
1290 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
1291 | local Text = (Text or "") | |
1292 | local Time = (Time or 2) | |
1293 | local Color = (Color or Color3.new(1, 0, 1)) | |
1294 | local EffectPart = NewInstance("Part",Effects,{ | |
1295 | Material=Enum.Material.SmoothPlastic, | |
1296 | Reflectance = 0, | |
1297 | Transparency = 1, | |
1298 | BrickColor = BrickColor.new(Color), | |
1299 | Name = "Effect", | |
1300 | Size = Vector3.new(0,0,0), | |
1301 | Anchored = true, | |
1302 | CFrame = CF.N(Pos) | |
1303 | }) | |
1304 | local BillboardGui = NewInstance("BillboardGui",EffectPart,{ | |
1305 | Size = UDim2.new(1.25, 0, 1.25, 0), | |
1306 | Adornee = EffectPart, | |
1307 | }) | |
1308 | local TextLabel = NewInstance("TextLabel",BillboardGui,{ | |
1309 | BackgroundTransparency = 1, | |
1310 | Size = UDim2.new(1, 0, 1, 0), | |
1311 | Text = Text, | |
1312 | Font = "Bodoni", | |
1313 | TextColor3 = Color, | |
1314 | TextStrokeColor3 = Color3.new(0,0,0), | |
1315 | TextStrokeTransparency=0, | |
1316 | TextScaled = true, | |
1317 | }) | |
1318 | S.Debris:AddItem(EffectPart, (Time)) | |
1319 | EffectPart.Parent = workspace | |
1320 | delay(0, function() | |
1321 | Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out) | |
1322 | local Frames = (Time / Rate) | |
1323 | for Frame = 1, Frames do | |
1324 | swait() | |
1325 | local Percent = (Frame / Frames) | |
1326 | TextLabel.TextTransparency = Percent | |
1327 | TextLabel.TextStrokeTransparency = Percent | |
1328 | end | |
1329 | if EffectPart and EffectPart.Parent then | |
1330 | EffectPart:Destroy() | |
1331 | end | |
1332 | end) end)() | |
1333 | end | |
1334 | ||
1335 | function Kill(who) | |
1336 | who:BreakJoints(); | |
1337 | for _,v in next, who:GetDescendants() do | |
1338 | if(v:IsA'BasePart')then | |
1339 | v.Color = Black; | |
1340 | v.Material = Enum.Material.Glass | |
1341 | local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,}) | |
1342 | local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))}) | |
1343 | v.Anchored = false | |
1344 | v.CanCollide = false | |
1345 | ||
1346 | delay(1, function() | |
1347 | Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad) | |
1348 | rek:destroy() | |
1349 | local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))}) | |
1350 | emitter.Enabled = false | |
1351 | emitter.Speed = NumberRange.new(5,10) | |
1352 | emitter.Acceleration = V3.N(0,10,0) | |
1353 | S.Debris:AddItem(v,3) | |
1354 | end) | |
1355 | ||
1356 | elseif(v:IsA'Decal' or v:IsA'Clothing')then | |
1357 | v:destroy() | |
1358 | elseif(v:IsA'Humanoid')then | |
1359 | v:destroy() | |
1360 | end | |
1361 | end | |
1362 | end | |
1363 | ||
1364 | function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...) | |
1365 | if(who)then | |
1366 | local wha = {...} | |
1367 | local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true | |
1368 | if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end | |
1369 | local origin = (wha) and (wha)[1] | |
1370 | if(typeof(origin) ~= 'Instance')then origin = Root end | |
1371 | if(origin ~= nil)then table.remove(wha,1) end | |
1372 | local hum = who:FindFirstChildOfClass'Humanoid' | |
1373 | local Damage = M.RNG(minDam,maxDam) | |
1374 | local canHit = true | |
1375 | if(hum)then | |
1376 | for _, p in pairs(Hit) do | |
1377 | if p[1] == hum then | |
1378 | if(time() - p[2] < .2) then | |
1379 | canHit = false | |
1380 | else | |
1381 | Hit[_] = nil | |
1382 | end | |
1383 | end | |
1384 | end | |
1385 | local player = S.Players:GetPlayerFromCharacter(who) | |
1386 | if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then | |
1387 | table.insert(Hit,{hum,time()}) | |
1388 | ||
1389 | if(hum.Health >= 1e5)then | |
1390 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1391 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0)) | |
1392 | end | |
1393 | Kill(who) | |
1394 | else | |
1395 | hum.MaxHealth = 100 | |
1396 | ||
1397 | if(Type == "Fire")then | |
1398 | --idk.. | |
1399 | else | |
1400 | local c = Instance.new("ObjectValue",hum) | |
1401 | c.Name = "creator" | |
1402 | c.Value = Plr | |
1403 | game:service'Debris':AddItem(c,0.35) | |
1404 | if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then | |
1405 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1406 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color) | |
1407 | end | |
1408 | hum.Health = hum.Health - Damage*(critMult or 2) | |
1409 | else | |
1410 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1411 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color) | |
1412 | end | |
1413 | hum.Health = hum.Health - Damage | |
1414 | end | |
1415 | if(hum.Health <= 0 and magical)then | |
1416 | Kill(who) | |
1417 | end | |
1418 | if(Type == 'Knockback' and GetTorso(who))then | |
1419 | local up = (...) and wha and unpack(wha) or 1 | |
1420 | print(up) | |
1421 | local bfos = Instance.new("BodyVelocity",GetTorso(who)) | |
1422 | bfos.P = 20000 | |
1423 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
1424 | bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock) | |
1425 | S.Debris:AddItem(bfos,.5) | |
1426 | elseif(Type == 'Knockup' and GetTorso(who))then | |
1427 | local bfos = Instance.new("BodyVelocity",GetTorso(who)) | |
1428 | bfos.P = 20000 | |
1429 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
1430 | bfos.Velocity = Vector3.new(0,Knock,0) | |
1431 | S.Debris:AddItem(bfos,.5) | |
1432 | elseif(Type == "Electric")then | |
1433 | if(M.RNG(1,100) >= critChance)then | |
1434 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1435 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color) | |
1436 | end | |
1437 | local asd = hum.WalkSpeed/2 | |
1438 | hum.WalkSpeed = asd | |
1439 | local paralyzed = true | |
1440 | coroutine.wrap(function() | |
1441 | while paralyzed do | |
1442 | swait(25) | |
1443 | if(M.RNG(1,25) == 1)then | |
1444 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1445 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color) | |
1446 | end | |
1447 | hum.PlatformStand = true | |
1448 | end | |
1449 | end | |
1450 | end)() | |
1451 | delay(4, function() | |
1452 | paralyzed = false | |
1453 | hum.WalkSpeed = hum.WalkSpeed + asd | |
1454 | end) | |
1455 | end | |
1456 | ||
1457 | elseif(Type == 'Knockdown' and GetTorso(who))then | |
1458 | local rek = GetTorso(who) | |
1459 | hum.PlatformStand = true | |
1460 | delay(1,function() | |
1461 | hum.PlatformStand = false | |
1462 | end) | |
1463 | local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit | |
1464 | local bodvol = NewInstance("BodyVelocity",rek,{ | |
1465 | velocity = angle * Knock, | |
1466 | P = 5000, | |
1467 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1468 | }) | |
1469 | local rl = NewInstance("BodyAngularVelocity",rek,{ | |
1470 | P = 3000, | |
1471 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1472 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1473 | }) | |
1474 | game:GetService("Debris"):AddItem(bodvol, .5) | |
1475 | game:GetService("Debris"):AddItem(rl, .5) | |
1476 | end | |
1477 | end | |
1478 | end | |
1479 | end | |
1480 | end | |
1481 | end | |
1482 | end | |
1483 | ||
1484 | function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...) | |
1485 | local hit = {} | |
1486 | for _,v in next, getRegion(where,range,{Char}) do | |
1487 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then | |
1488 | hit[v.Parent] = true | |
1489 | DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...) | |
1490 | end | |
1491 | end | |
1492 | end | |
1493 | ||
1494 | function AOEHeal(where,range,amount) | |
1495 | local healed = {} | |
1496 | for _,v in next, getRegion(where,range,{Char}) do | |
1497 | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
1498 | if(hum and not healed[hum])then | |
1499 | hum.Health = hum.Health + amount | |
1500 | if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then | |
1501 | ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color) | |
1502 | end | |
1503 | end | |
1504 | end | |
1505 | end | |
1506 | ||
1507 | function CamShake(who,times,intense,origin) | |
1508 | coroutine.wrap(function() | |
1509 | if(script:FindFirstChild'CamShake')then | |
1510 | local cam = script.CamShake:Clone() | |
1511 | cam:WaitForChild'intensity'.Value = intense | |
1512 | cam:WaitForChild'times'.Value = times | |
1513 | ||
1514 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
1515 | cam.Parent = who | |
1516 | wait() | |
1517 | cam.Disabled = false | |
1518 | elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then | |
1519 | local intensity = intense | |
1520 | local cam = workspace.CurrentCamera | |
1521 | for i = 1, times do | |
1522 | local camDistFromOrigin | |
1523 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
1524 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
1525 | elseif(typeof(origin) == 'Vector3')then | |
1526 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
1527 | end | |
1528 | if(camDistFromOrigin)then | |
1529 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
1530 | end | |
1531 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
1532 | swait() | |
1533 | end | |
1534 | end | |
1535 | end)() | |
1536 | end | |
1537 | ||
1538 | function CamShakeAll(times,intense,origin) | |
1539 | for _,v in next, Plrs:players() do | |
1540 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
1541 | end | |
1542 | end | |
1543 | ||
1544 | function ServerScript(code) | |
1545 | if(script:FindFirstChild'Loadstring')then | |
1546 | local load = script.Loadstring:Clone() | |
1547 | load:WaitForChild'Sauce'.Value = code | |
1548 | load.Disabled = false | |
1549 | load.Parent = workspace | |
1550 | elseif(NS and typeof(NS) == 'function')then | |
1551 | NS(code,workspace) | |
1552 | else | |
1553 | warn("no serverscripts lol") | |
1554 | end | |
1555 | end | |
1556 | ||
1557 | function LocalOnPlayer(who,code) | |
1558 | ServerScript([[ | |
1559 | wait() | |
1560 | script.Parent=nil | |
1561 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
1562 | ||
1563 | local Http = _G.Http or game:service'HttpService' | |
1564 | ||
1565 | local source = ]].."[["..code.."]]"..[[ | |
1566 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
1567 | local asd = Http:PostAsync(link,source) | |
1568 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
1569 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
1570 | local vs = require(ID).VORTH_SCRIPT | |
1571 | vs.Parent = game:service'Players'.]]..who.Name..[[.Character | |
1572 | ]]) | |
1573 | end | |
1574 | ||
1575 | ||
1576 | --// Intro \\-- | |
1577 | for _,v in next, Scythe:children() do | |
1578 | if(v:IsA'BasePart')then | |
1579 | v.Transparency = 1 | |
1580 | end | |
1581 | end | |
1582 | ||
1583 | pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end) | |
1584 | pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end) | |
1585 | pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end) | |
1586 | local ShadowHead; | |
1587 | for i = 0, 6, 0.1 do | |
1588 | swait() | |
1589 | Hum.WalkSpeed = WalkSpeed | |
1590 | Sine = Sine + .75 | |
1591 | local Alpha = .1 | |
1592 | RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha) | |
1593 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha) | |
1594 | RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha) | |
1595 | LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha) | |
1596 | RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha) | |
1597 | NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha) | |
1598 | end | |
1599 | ||
1600 | if(not Char:FindFirstChild'ReaperShadowHead')then | |
1601 | ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1602 | sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),}) | |
1603 | sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
1604 | else | |
1605 | ShadowHead = Char.ReaperShadowHead.ShadowHeadss | |
1606 | end | |
1607 | ||
1608 | for i = 1,0,-.05 do | |
1609 | swait() | |
1610 | ShadowHead.Transparency = i | |
1611 | end | |
1612 | ||
1613 | coroutine.wrap(function() | |
1614 | for i = 14,23,.025 do | |
1615 | swait() | |
1616 | S.Lighting.ClockTime = i | |
1617 | end | |
1618 | end)() | |
1619 | ||
1620 | ||
1621 | for i = 0, 1.4, 0.1 do | |
1622 | swait() | |
1623 | Hum.WalkSpeed = WalkSpeed | |
1624 | local Alpha = .2 | |
1625 | RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha) | |
1626 | LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha) | |
1627 | RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha) | |
1628 | LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha) | |
1629 | RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha) | |
1630 | NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha) | |
1631 | end | |
1632 | ||
1633 | Sound(Torso,137463716,.3,1,false,true,true) | |
1634 | ||
1635 | CamShakeAll(200,250,Torso) | |
1636 | ||
1637 | for i = 1, 100 do | |
1638 | Hum.WalkSpeed = WalkSpeed | |
1639 | Effect{ | |
1640 | Effect='ResizeAndFade', | |
1641 | Color=Black, | |
1642 | Size=V3.N(.5,1,.5), | |
1643 | Material=Enum.Material.Neon, | |
1644 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
1645 | Frames=50, | |
1646 | CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)), | |
1647 | FXSettings = { | |
1648 | EndSize = V3.N(.5,15,.5) | |
1649 | } | |
1650 | } | |
1651 | swait(.6) | |
1652 | Effect{ | |
1653 | Effect='ResizeAndFade', | |
1654 | Color=Black, | |
1655 | Size=V3.N(1,2,1), | |
1656 | Material=Enum.Material.Neon, | |
1657 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)}, | |
1658 | Frames=50, | |
1659 | RotInc={0,M.R(2),0}, | |
1660 | CFrame=Root.CFrame*CF.N(0,-2.5,0), | |
1661 | FXSettings = { | |
1662 | EndSize = V3.N(15,1,15) | |
1663 | } | |
1664 | } | |
1665 | swait(.6) | |
1666 | end | |
1667 | swait(120) | |
1668 | for i = 0, 1.4, 0.1 do | |
1669 | swait() | |
1670 | Hum.WalkSpeed = WalkSpeed | |
1671 | local Alpha = .1 | |
1672 | RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha) | |
1673 | LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha) | |
1674 | RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha) | |
1675 | LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha) | |
1676 | RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha) | |
1677 | NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha) | |
1678 | end | |
1679 | Sound(Torso,743521450,1,1,false,true,true) | |
1680 | pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end) | |
1681 | for i = 1, 4 do | |
1682 | Effect{ | |
1683 | Effect='ResizeAndFade', | |
1684 | Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"), | |
1685 | Material = Enum.Material.Neon, | |
1686 | Size = V3.N(1,1,1), | |
1687 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
1688 | CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)), | |
1689 | FXSettings={ | |
1690 | EndSize=V3.N(.05,5,.05), | |
1691 | } | |
1692 | } | |
1693 | end | |
1694 | ||
1695 | swait(120) | |
1696 | local Pemitter = Instance.new("ParticleEmitter",EmitPart) | |
1697 | Pemitter.Color = ColorSequence.new(Color3.new(0,0,0)) | |
1698 | Pemitter.Size = NumberSequence.new(.5) | |
1699 | Pemitter.Texture = "rbxassetid://243344623" | |
1700 | Pemitter.Transparency = NumberSequence.new(0,1) | |
1701 | Pemitter.Acceleration = Vector3.new(0,4,0) | |
1702 | Pemitter.Lifetime = NumberRange.new(1) | |
1703 | Pemitter.Rate = 100 | |
1704 | Pemitter.Rotation = NumberRange.new(0,360) | |
1705 | Pemitter.RotSpeed = NumberRange.new(100) | |
1706 | Pemitter.Speed = NumberRange.new(0) | |
1707 | -- | |
1708 | WingsColor(Black) | |
1709 | if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end | |
1710 | ||
1711 | Sound(Torso,168586621,.5,1,false,true,true) | |
1712 | ||
1713 | AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100) | |
1714 | ||
1715 | CamShakeAll(32,250,Torso) | |
1716 | pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end) | |
1717 | if(Plr.UserId == 5719877)then | |
1718 | pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end) | |
1719 | pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end) | |
1720 | end | |
1721 | ||
1722 | pcall(function() | |
1723 | coroutine.wrap(function() | |
1724 | local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh' | |
1725 | local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh' | |
1726 | repeat wait(2) | |
1727 | Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true) | |
1728 | Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true) | |
1729 | until nil | |
1730 | end)() | |
1731 | end) | |
1732 | ||
1733 | coroutine.wrap(function() | |
1734 | repeat | |
1735 | swait() | |
1736 | WingsColor(Black) | |
1737 | until nil | |
1738 | end)() | |
1739 | Effect{ | |
1740 | Effect='ResizeAndFade', | |
1741 | Color=Black, | |
1742 | Size=V3.N(1,2,1), | |
1743 | Material=Enum.Material.Neon, | |
1744 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)}, | |
1745 | Frames=75, | |
1746 | RotInc={0,M.R(2),0}, | |
1747 | CFrame=Root.CFrame*CF.N(0,-2.5,0), | |
1748 | FXSettings = { | |
1749 | EndSize = V3.N(45,30,45) | |
1750 | } | |
1751 | } | |
1752 | ||
1753 | Effect{ | |
1754 | Effect='ResizeAndFade', | |
1755 | Color=Black, | |
1756 | Size=V3.N(1.25,2.25,1.25), | |
1757 | Material=Enum.Material.Neon, | |
1758 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)}, | |
1759 | Frames=75, | |
1760 | RotInc={0,M.R(-4),0}, | |
1761 | CFrame=Root.CFrame*CF.N(0,-2.5,0), | |
1762 | FXSettings = { | |
1763 | EndSize = V3.N(45.25,30.25,45.25) | |
1764 | } | |
1765 | } | |
1766 | ||
1767 | ||
1768 | for i = 0, 12, 0.1 do | |
1769 | swait() | |
1770 | Hum.WalkSpeed = WalkSpeed | |
1771 | Sine = Sine + .75 | |
1772 | local Alpha = .1 | |
1773 | RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha) | |
1774 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha) | |
1775 | RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha) | |
1776 | LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha) | |
1777 | RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha) | |
1778 | NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha) | |
1779 | end | |
1780 | ||
1781 | for i = 0, 4, 0.1 do | |
1782 | swait() | |
1783 | local Alpha = .1 | |
1784 | RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha) | |
1785 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha) | |
1786 | RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha) | |
1787 | LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha) | |
1788 | RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha) | |
1789 | NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha) | |
1790 | HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha) | |
1791 | end | |
1792 | for i = 1, 0, -.05 do | |
1793 | for _,v in next, Scythe:children() do | |
1794 | if(v:IsA'BasePart' and v ~= Hitbox)then | |
1795 | v.Transparency = i | |
1796 | end | |
1797 | end | |
1798 | swait() | |
1799 | end | |
1800 | ||
1801 | for _,v in next, Scythe:children() do | |
1802 | if(v:IsA'BasePart' and v ~= Hitbox)then | |
1803 | v.Transparency = 0 | |
1804 | end | |
1805 | end | |
1806 | ||
1807 | WalkSpeed = 10 | |
1808 | ||
1809 | --// Attack Functions \\-- | |
1810 | ||
1811 | function Punch() | |
1812 | Attack = true | |
1813 | NeutralAnims = false | |
1814 | for i = 0, 1, 0.1 do | |
1815 | swait() | |
1816 | local Alpha = .3 | |
1817 | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha) | |
1818 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha) | |
1819 | RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha) | |
1820 | LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha) | |
1821 | RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha) | |
1822 | NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha) | |
1823 | HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha) | |
1824 | end | |
1825 | PunchT.Enabled = true | |
1826 | Sound(LArm,536642316,1,2,false,true,true) | |
1827 | for i = 0, 1, 0.1 do | |
1828 | swait() | |
1829 | local Alpha = .3 | |
1830 | AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false) | |
1831 | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha) | |
1832 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha) | |
1833 | RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha) | |
1834 | LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha) | |
1835 | RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha) | |
1836 | NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha) | |
1837 | HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha) | |
1838 | end | |
1839 | PunchT.Enabled = false | |
1840 | Attack = false | |
1841 | NeutralAnims = true | |
1842 | Combo = 2 | |
1843 | end | |
1844 | ||
1845 | function Kick() | |
1846 | Attack = true | |
1847 | NeutralAnims = false | |
1848 | KickT.Enabled = true | |
1849 | WalkSpeed = 2 | |
1850 | for i = 0, 1, 0.1 do | |
1851 | swait() | |
1852 | local Alpha = .3 | |
1853 | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha) | |
1854 | LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha) | |
1855 | RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha) | |
1856 | LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha) | |
1857 | RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha) | |
1858 | NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha) | |
1859 | HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha) | |
1860 | end | |
1861 | ||
1862 | Sound(RLeg,536642316,1,2,false,true,true) | |
1863 | for i = 0, 1, 0.1 do | |
1864 | swait() | |
1865 | AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false) | |
1866 | local Alpha = .3 | |
1867 | RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha) | |
1868 | LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha) | |
1869 | RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha) | |
1870 | LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha) | |
1871 | RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha) | |
1872 | NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha) | |
1873 | HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha) | |
1874 | end | |
1875 | WalkSpeed = 10 | |
1876 | KickT.Enabled = false | |
1877 | Attack = false | |
1878 | NeutralAnims = true | |
1879 | Combo = 3 | |
1880 | end | |
1881 | ||
1882 | function Spin_Scythe() | |
1883 | Attack = true | |
1884 | NeutralAnims = false | |
1885 | SlashT.Enabled = true | |
1886 | for i = 0, 1, 0.1 do | |
1887 | swait() | |
1888 | local Alpha = .3 | |
1889 | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha) | |
1890 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha) | |
1891 | RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha) | |
1892 | LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha) | |
1893 | RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha) | |
1894 | NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha) | |
1895 | HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha) | |
1896 | end | |
1897 | coroutine.wrap(function() | |
1898 | repeat swait() | |
1899 | AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true) | |
1900 | until not Attack | |
1901 | end)() | |
1902 | HW.C1 = CF.N(0,-1.2,0) | |
1903 | for a = 1, 3 do | |
1904 | Sound(Hitbox,62339698,.5,2,false,true,true) | |
1905 | --PlaySnd(ClawDashSnd,HandlePart) | |
1906 | for i = 0, 350, 25 do | |
1907 | swait() | |
1908 | HW.C0 = CF.fEA(M.R(-i),0,0) | |
1909 | end | |
1910 | end | |
1911 | HW.C1 = CF.N() | |
1912 | Attack = false | |
1913 | NeutralAnims = true | |
1914 | SlashT.Enabled =false | |
1915 | Combo = 4 | |
1916 | end | |
1917 | ||
1918 | function Smash() | |
1919 | Attack = true | |
1920 | NeutralAnims = false | |
1921 | local Active = true | |
1922 | coroutine.wrap(function() | |
1923 | repeat swait() | |
1924 | AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true) | |
1925 | until not Active | |
1926 | end)() | |
1927 | for i = 0, 1, 0.1 do | |
1928 | swait() | |
1929 | local Alpha = .3 | |
1930 | RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha) | |
1931 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha) | |
1932 | RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha) | |
1933 | LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha) | |
1934 | RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha) | |
1935 | NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha) | |
1936 | HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha) | |
1937 | end | |
1938 | repeat swait() | |
1939 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
1940 | until hitfloor | |
1941 | WalkSpeed = 0 | |
1942 | Hum.JumpPower = 0 | |
1943 | Sound(Hitbox,62339698,.3,2,false,true,true) | |
1944 | for i = 0, 1, 0.1 do | |
1945 | swait() | |
1946 | local Alpha = .3 | |
1947 | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha) | |
1948 | LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha) | |
1949 | RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha) | |
1950 | LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha) | |
1951 | RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha) | |
1952 | NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha) | |
1953 | HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha) | |
1954 | end | |
1955 | Hitbox.Anchored = true | |
1956 | Effect{ | |
1957 | Effect='ResizeAndFade', | |
1958 | Color=Black, | |
1959 | Size=V3.N(1,2,1), | |
1960 | Material=Enum.Material.Neon, | |
1961 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)}, | |
1962 | Frames=120, | |
1963 | RotInc={0,M.R(2),0}, | |
1964 | CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0), | |
1965 | FXSettings = { | |
1966 | EndSize = V3.N(25,30,25) | |
1967 | } | |
1968 | } | |
1969 | Effect{ | |
1970 | Effect='ResizeAndFade', | |
1971 | Color=Black, | |
1972 | Size=V3.N(1.25,2.25,1.25), | |
1973 | Material=Enum.Material.Neon, | |
1974 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)}, | |
1975 | Frames=120, | |
1976 | RotInc={0,M.R(-4),0}, | |
1977 | CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0), | |
1978 | FXSettings = { | |
1979 | EndSize = V3.N(25.25,30.25,25.25) | |
1980 | } | |
1981 | } | |
1982 | CamShakeAll(45,450,Hitbox.Position) | |
1983 | Active = false | |
1984 | AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100) | |
1985 | for i = 0, 1, 0.1 do | |
1986 | swait() | |
1987 | local Alpha = .3 | |
1988 | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha) | |
1989 | LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha) | |
1990 | RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha) | |
1991 | LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha) | |
1992 | RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha) | |
1993 | NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha) | |
1994 | HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha) | |
1995 | end | |
1996 | Hitbox.Anchored = false | |
1997 | WalkSpeed = 10 | |
1998 | Hum.JumpPower = 50 | |
1999 | Attack = false | |
2000 | NeutralAnims = true | |
2001 | Combo = 1 | |
2002 | end | |
2003 | ||
2004 | function CarnageSaw() | |
2005 | Attack = true | |
2006 | NeutralAnims = false | |
2007 | chatfunc"Carnage Saw." | |
2008 | for i = 0, 1, 0.1 do | |
2009 | swait() | |
2010 | local Alpha = .3 | |
2011 | RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha) | |
2012 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha) | |
2013 | RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha) | |
2014 | LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha) | |
2015 | RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha) | |
2016 | NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha) | |
2017 | HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha) | |
2018 | end | |
2019 | local StudsPerFrame = 1 | |
2020 | for i = -2,2,2 do | |
2021 | ||
2022 | local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1) | |
2023 | local dir = Root.CFrame*CF.N(0,0,-1000000).p | |
2024 | local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false) | |
2025 | CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true | |
2026 | Sound(saw,248088589,1,2,true,false,true) | |
2027 | Sound(saw,536642316,1,2,false,true,true) | |
2028 | local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N()) | |
2029 | coroutine.wrap(function() | |
2030 | for fr = 0, 180 do | |
2031 | saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4)) | |
2032 | AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw) | |
2033 | swait() | |
2034 | end | |
2035 | saw:destroy() | |
2036 | AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true) | |
2037 | Effect{ | |
2038 | Effect='ResizeAndFade', | |
2039 | Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"), | |
2040 | Size=V3.N(2,2,2), | |
2041 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
2042 | CFrame=saw.CFrame, | |
2043 | FXSettings={ | |
2044 | EndSize=V3.N(.05,.05,.05), | |
2045 | EndIsIncrement=true | |
2046 | } | |
2047 | } | |
2048 | for i = 1, 5 do | |
2049 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
2050 | Effect{ | |
2051 | Effect='Fade', | |
2052 | Frames=65, | |
2053 | Size=V3.N(2,2,4), | |
2054 | CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p), | |
2055 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
2056 | Material=Enum.Material.Neon, | |
2057 | Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"), | |
2058 | MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p, | |
2059 | } | |
2060 | end | |
2061 | end)() | |
2062 | end | |
2063 | for i = 0, 1, 0.1 do | |
2064 | swait() | |
2065 | local Alpha = .3 | |
2066 | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha) | |
2067 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha) | |
2068 | RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha) | |
2069 | LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha) | |
2070 | RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha) | |
2071 | NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha) | |
2072 | HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha) | |
2073 | end | |
2074 | Attack = false | |
2075 | NeutralAnims = true | |
2076 | end | |
2077 | ||
2078 | function LayWaste() | |
2079 | Attack = true | |
2080 | NeutralAnims = false | |
2081 | chatfunc("Lay waste.") | |
2082 | for i = 0, 1, 0.1 do | |
2083 | swait() | |
2084 | local Alpha = .3 | |
2085 | RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha) | |
2086 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha) | |
2087 | RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha) | |
2088 | LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha) | |
2089 | RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha) | |
2090 | NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha) | |
2091 | HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha) | |
2092 | end | |
2093 | Sound(LArm,137463716,.3,5,false,true,true) | |
2094 | for i = 0, 1, .1 do | |
2095 | swait(6) | |
2096 | for i = 1, 3 do | |
2097 | --[[Effect{ | |
2098 | Effect='ResizeAndFade', | |
2099 | Frames=15, | |
2100 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'}, | |
2101 | Color=Black, | |
2102 | Size=V3.N(10,10,1), | |
2103 | CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)), | |
2104 | FXSettings={ | |
2105 | EndSize=V3.N(5,5,0) | |
2106 | } | |
2107 | }]] | |
2108 | local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false) | |
2109 | local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N()) | |
2110 | coroutine.wrap(function() | |
2111 | for i = 0, 15 do | |
2112 | local wa = i/15 | |
2113 | swait() | |
2114 | what.Transparency = wa | |
2115 | mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa) | |
2116 | end | |
2117 | end)() | |
2118 | end | |
2119 | end | |
2120 | swait(60) | |
2121 | local EffectPart = Instance.new("Part",Effects) | |
2122 | EffectPart.Size = Vector3.new(1,1,1) | |
2123 | EffectPart.Anchored = true | |
2124 | EffectPart.Color = Black | |
2125 | local mehs1 = Instance.new("SpecialMesh",EffectPart) | |
2126 | mehs1.MeshType = "Sphere" | |
2127 | mehs1.Scale = Vector3.new(10,10,10) | |
2128 | ||
2129 | ||
2130 | ||
2131 | local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024) | |
2132 | EffectPart.CFrame = CF.N(pos) | |
2133 | ||
2134 | local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false) | |
2135 | local meshla = Mesh(part,Enum.MeshType.Brick) | |
2136 | ||
2137 | Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z)) | |
2138 | if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then | |
2139 | local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
2140 | local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false) | |
2141 | ||
2142 | local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4)) | |
2143 | local snd = Sound(LArm,162246683,.8,2,true,false,true) | |
2144 | Sound(LArm,162246701,.8,2,false,true,true) | |
2145 | repeat swait() | |
2146 | asdie = asdie * asdaa | |
2147 | asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie | |
2148 | Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z)) | |
2149 | hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024) | |
2150 | part.Size = V3.N(5,5,dist) | |
2151 | part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2) | |
2152 | CamShakeAll(25,100,pos) | |
2153 | AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25) | |
2154 | ||
2155 | EffectPart.CFrame = CF.N(pos) | |
2156 | for i = 1, 3 do | |
2157 | Effect{ | |
2158 | Effect='ResizeAndFade', | |
2159 | Frames=30, | |
2160 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'}, | |
2161 | Color=Black, | |
2162 | Size=V3.N(0,0,0), | |
2163 | CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)), | |
2164 | FXSettings={ | |
2165 | EndSize=V3.N(80,80,1) | |
2166 | } | |
2167 | } | |
2168 | --[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
2169 | Effect{ | |
2170 | Effect='Fade', | |
2171 | Frames=65, | |
2172 | Size=V3.N(10,10,15), | |
2173 | CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p), | |
2174 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
2175 | Material=Enum.Material.Neon, | |
2176 | Color=Black, | |
2177 | MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p, | |
2178 | }]] | |
2179 | end | |
2180 | ||
2181 | until not S.UserInputService:IsKeyDown(Enum.KeyCode.X) | |
2182 | asd:destroy() | |
2183 | snd:Stop() | |
2184 | snd:Destroy() | |
2185 | Sound(LArm,178452221,.5,2,false,true,true) | |
2186 | else | |
2187 | CamShakeAll(60,300,pos) | |
2188 | AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25) | |
2189 | Sound(LArm,178452221,.5,2,false,true,true) | |
2190 | end | |
2191 | ||
2192 | for i = 1, 3 do | |
2193 | Effect{ | |
2194 | Effect='ResizeAndFade', | |
2195 | Frames=30, | |
2196 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'}, | |
2197 | Color=Black, | |
2198 | Size=V3.N(0,0,0), | |
2199 | CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)), | |
2200 | FXSettings={ | |
2201 | EndSize=V3.N(80,80,1) | |
2202 | } | |
2203 | } | |
2204 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
2205 | Effect{ | |
2206 | Effect='Fade', | |
2207 | Frames=65, | |
2208 | Size=V3.N(10,10,15), | |
2209 | CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p), | |
2210 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
2211 | Material=Enum.Material.Neon, | |
2212 | Color=Black, | |
2213 | MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p, | |
2214 | } | |
2215 | end | |
2216 | ||
2217 | coroutine.wrap(function() | |
2218 | for i = 1, 10 do | |
2219 | swait(.6) | |
2220 | mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5) | |
2221 | EffectPart.Transparency = EffectPart.Transparency + .1 | |
2222 | meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0) | |
2223 | part.Transparency = part.Transparency + .1 | |
2224 | end | |
2225 | ---- | |
2226 | EffectPart:destroy() | |
2227 | part:Destroy() | |
2228 | end)() | |
2229 | ||
2230 | Attack = false | |
2231 | NeutralAnims = true | |
2232 | ||
2233 | end | |
2234 | ||
2235 | --// Wrap it all up \\-- | |
2236 | Mouse.Button1Down:connect(function() | |
2237 | if(Attack)then return end | |
2238 | if(Combo == 1)then Punch() | |
2239 | elseif(Combo == 2)then Kick() | |
2240 | elseif(Combo == 3)then Spin_Scythe() | |
2241 | elseif(Combo == 4)then Smash() | |
2242 | end | |
2243 | end) | |
2244 | Mouse.KeyDown:connect(function(k) | |
2245 | if(Attack)then return end | |
2246 | if(k == 'z')then CarnageSaw() end | |
2247 | if(k == 'x')then LayWaste() end | |
2248 | end) | |
2249 | ||
2250 | ||
2251 | ||
2252 | while true do | |
2253 | swait() | |
2254 | Sine = Sine + Change | |
2255 | ||
2256 | if(God)then | |
2257 | Hum.MaxHealth = 1e100 | |
2258 | Hum.Health = 1e100 | |
2259 | if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end | |
2260 | Hum.Name = M.RNG()*100 | |
2261 | end | |
2262 | ||
2263 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
2264 | S.Lighting.ClockTime = 23 | |
2265 | local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) | |
2266 | local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle") | |
2267 | if(not Effects or not Effects.Parent)then | |
2268 | Effects = IN("Model",Char) | |
2269 | Effects.Name = "Effects" | |
2270 | end | |
2271 | if(State == 'Run')then | |
2272 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
2273 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
2274 | Change = 3 | |
2275 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha) | |
2276 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha) | |
2277 | elseif(State == 'Walk')then | |
2278 | local wsVal = 16 / (Hum.WalkSpeed/16) | |
2279 | local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1) | |
2280 | Change = 3 | |
2281 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
2282 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
2283 | ||
2284 | else | |
2285 | RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2) | |
2286 | LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2) | |
2287 | end | |
2288 | ||
2289 | Hum.WalkSpeed = WalkSpeed | |
2290 | ||
2291 | if(NeutralAnims)then | |
2292 | if(State == 'Idle')then | |
2293 | local Alpha = .1 | |
2294 | Change = .75 | |
2295 | RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha) | |
2296 | LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha) | |
2297 | RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha) | |
2298 | LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha) | |
2299 | RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha) | |
2300 | NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha) | |
2301 | HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha) | |
2302 | ||
2303 | -- idle | |
2304 | elseif(State == 'Run')then | |
2305 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
2306 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
2307 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
2308 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
2309 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha) | |
2310 | RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha) | |
2311 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
2312 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
2313 | HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha) | |
2314 | ||
2315 | elseif(State == 'Walk')then | |
2316 | local wsVal = 16 / (Hum.WalkSpeed/16) | |
2317 | local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1) | |
2318 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
2319 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
2320 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha) | |
2321 | RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha) | |
2322 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
2323 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
2324 | HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha) | |
2325 | ||
2326 | elseif(State == 'Jump')then | |
2327 | local Alpha = .1 | |
2328 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
2329 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha) | |
2330 | RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha) | |
2331 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
2332 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
2333 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
2334 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
2335 | HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha) | |
2336 | ||
2337 | elseif(State == 'Fall')then | |
2338 | local Alpha = .1 | |
2339 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
2340 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
2341 | RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha) | |
2342 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
2343 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
2344 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
2345 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
2346 | HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha) | |
2347 | ||
2348 | elseif(State == 'Paralyzed')then | |
2349 | -- paralyzed | |
2350 | elseif(State == 'Sit')then | |
2351 | -- sit | |
2352 | end | |
2353 | end | |
2354 | ||
2355 | end |