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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
	print("FE Compatibility code V2 by Mokiros")
7
	local RealPlayer = RealPlayer
8
	script.Parent = RealPlayer.Character
9
10
	--Fake event to make stuff like Mouse.KeyDown work
11
	local Disconnect_Function = function(this)
12
		this[1].Functions[this[2]] = nil
13
	end
14
	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
	local FakeEvent_Metatable = {__index={
16
		Connect = function(this,f)
17
			local i = tostring(math.random(0,10000))
18
			while this.Functions[i] do
19
				i = tostring(math.random(0,10000))
20
			end
21
			this.Functions[i] = f
22
			return setmetatable({this,i},Disconnect_Metatable)
23
		end
24
	}}
25
	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
	local function fakeEvent()
27
		return setmetatable({Functions={}},FakeEvent_Metatable)
28
	end
29
30
	--Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
	end}
38
	--Merged 2 functions into one by checking amount of arguments
39
	CAS.UnbindAction = CAS.BindAction
40
41
	--This function will trigger the events that have been :Connect()'ed
42
	local function TriggerEvent(self,ev,...)
43
		for _,f in pairs(self[ev].Functions) do
44
			f(...)
45
		end
46
	end
47
	FakeMouse.TriggerEvent = TriggerEvent
48
	UIS.TriggerEvent = TriggerEvent
49
50
	--Client communication
51
	local Event = Instance.new("RemoteEvent")
52
	Event.Name = "UserInput_Event"
53
	Event.OnServerEvent:Connect(function(plr,io)
54
	    if plr~=RealPlayer then return end
55
		FakeMouse.Target = io.Target
56
		FakeMouse.Hit = io.Hit
57
		if not io.isMouse then
58
			local b = io.UserInputState == Enum.UserInputState.Begin
59
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
			end
62
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
			end
65
			for _,t in pairs(CAS.Actions) do
66
				for _,k in pairs(t.Keys) do
67
					if k==io.KeyCode then
68
						t.Function(t.Name,io.UserInputState,io)
69
					end
70
				end
71
			end
72
			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
	    end
75
	end)
76
	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
	local Mouse = owner:GetMouse()
78
	local UIS = game:GetService("UserInputService")
79
	local input = function(io,RobloxHandled)
80
		if RobloxHandled then return end
81
		--Since InputObject is a client-side instance, we create and pass table instead
82
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
	end
84
	UIS.InputBegan:Connect(input)
85
	UIS.InputEnded:Connect(input)
86
87
	local h,t
88
	--Give the server mouse data every second frame, but only if the values changed
89
	--If player is not moving their mouse, client won't fire events
90
	local HB = game:GetService("RunService").Heartbeat
91
	while true do
92
		if h~=Mouse.Hit or t~=Mouse.Target then
93
			h,t=Mouse.Hit,Mouse.Target
94
			Event:FireServer({isMouse=true,Target=t,Hit=h})
95
		end
96
		--Wait 2 frames
97
		for i=1,2 do
98
			HB:Wait()
99
		end
100
	end]==],script)
101
102
	----Sandboxed game object that allows the usage of client-side methods and services
103
	--Real game object
104
	local RealGame = game
105
106
	--Metatable for fake service
107
	local FakeService_Metatable = {
108
		__index = function(self,k)
109
			local s = rawget(self,"_RealService")
110
			if s then
111
				return typeof(s[k])=="function"
112
				and function(_,...)return s[k](s,...)end or s[k]
113
			end
114
		end,
115
		__newindex = function(self,k,v)
116
			local s = rawget(self,"_RealService")
117
			if s then s[k]=v end
118
		end
119
	}
120
	local function FakeService(t,RealService)
121
		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
122
		return setmetatable(t,FakeService_Metatable)
123
	end
124
125
	--Fake game object
126
	local FakeGame = {
127
		GetService = function(self,s)
128
			return rawget(self,s) or RealGame:GetService(s)
129
		end,
130
		Players = FakeService({
131
			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
132
		},"Players"),
133
		UserInputService = FakeService(UIS,"UserInputService"),
134
		ContextActionService = FakeService(CAS,"ContextActionService"),
135
		RunService = FakeService({
136
			_btrs = {},
137
			RenderStepped = RealGame:GetService("RunService").Heartbeat,
138
			BindToRenderStep = function(self,name,_,fun)
139
				self._btrs[name] = self.Heartbeat:Connect(fun)
140
			end,
141
			UnbindFromRenderStep = function(self,name)
142
				self._btrs[name]:Disconnect()
143
			end,
144
		},"RunService")
145
	}
146
	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
147
	FakeGame.service = FakeGame.GetService
148
	FakeService(FakeGame,game)
149
	--Changing owner to fake player object to support owner:GetMouse()
150
	game,owner = FakeGame,FakeGame.Players.LocalPlayer
151
end
152
153
-- Created by Nebula_Zorua --
154
155
-- Leaked for Vengeful to showcase. Fuck you dark lol --
156
157
-- Nebula's Lost Hope/Lost Hope V2 --
158
-- I walk a lonely road.. --
159
-- The only one that I have ever known.. --
160
161
-- Thank goodguyaiyden for making me leak this. Little cunt spread it. --
162
163
-- Discord: Nebula the Zorua#6969
164
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
165
166
wait(1/60)
167
168
169
--// Shortcut Variables \\--
170
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
171
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
172
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
173
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
174
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
175
local R3 = {N=Region3.new}
176
local De = S.Debris
177
local WS = workspace
178
local Lght = S.Lighting
179
local RepS = S.ReplicatedStorage
180
local IN = Instance.new
181
local Plrs = S.Players
182
183
local Black = C3.N(0,0,0)
184
local White = C3.N(1,1,1)
185
186
function NumSeq(...)
187
	local tab = {...}
188
	local Sequence = {}
189
	for _,v in next, tab do
190
		table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v)))
191
	end
192
	if(tab[#tab][1] ~= 1)then
193
		local final = tab[#tab]
194
		table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3]))
195
	end
196
	return NumberSequence.new(Sequence)
197
end
198
199
200
CS3 = function(r,g,b)
201
	return ColorSequence.new(Color3.fromRGB(r,g,b))
202
end
203
204
--// Initializing \\--
205
local Plr = Plrs.LocalPlayer
206
local Char = Plr.Character
207
local Hum = Char:FindFirstChildOfClass'Humanoid'
208
local RArm = Char["Right Arm"]
209
local LArm = Char["Left Arm"]
210
local RLeg = Char["Right Leg"]
211
local LLeg = Char["Left Leg"]	
212
local Root = Char:FindFirstChild'HumanoidRootPart'
213
local Torso = Char.Torso
214
local Head = Char.Head
215
local NeutralAnims = true
216
local Attack = false
217
local Debounces = {Debounces={}}
218
local Mouse = Plr:GetMouse()
219
local Hit = {}
220
local Sine = 0
221
local Change = 1
222
local Combo = 1
223
224
local Effects = IN("Folder",Char)
225
Effects.Name = "Effects"
226
227
228
--// Debounce System \\--
229
230
231
function Debounces:New(name,cooldown)
232
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
233
	setmetatable(aaaaa,{__index = Debounces})
234
	Debounces.Debounces[name] = aaaaa
235
	return aaaaa
236
end
237
238
function Debounces:Use(overrideUsable)
239
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
240
	if(self.Usable or overrideUsable)then
241
		self.Usable = false
242
		self.CoolingDown = true
243
		local LastUse = time()
244
		self.LastUse = LastUse
245
		delay(self.Cooldown or 2,function()
246
			if(self.LastUse == LastUse)then
247
				self.CoolingDown = false
248
				self.Usable = true
249
			end
250
		end)
251
	end
252
end
253
254
function Debounces:Get(name)
255
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
256
	for i,v in next, Debounces.Debounces do
257
		if(i == name)then
258
			return v;
259
		end
260
	end
261
end
262
263
function Debounces:GetProgressPercentage()
264
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
265
	if(self.CoolingDown and not self.Usable)then
266
		return math.max(
267
			math.floor(
268
				(
269
					(time()-self.LastUse)/self.Cooldown or 2
270
				)*100
271
			)
272
		)
273
	else
274
		return 100
275
	end
276
end
277
278
--// Instance Creation Functions \\--
279
280
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
281
	local Sound = IN("Sound")
282
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
283
	Sound.Pitch = pitch or 1
284
	Sound.Volume = volume or 1
285
	Sound.Looped = looped or false
286
	if(autoPlay)then
287
		coroutine.wrap(function()
288
			repeat wait() until Sound.IsLoaded
289
			Sound.Playing = autoPlay or false
290
		end)()
291
	end
292
	if(not looped and effect)then
293
		Sound.Stopped:connect(function()
294
			Sound.Volume = 0
295
			Sound:destroy()
296
		end)
297
	elseif(effect)then
298
		warn("Sound can't be looped and a sound effect!")
299
	end
300
	Sound.Parent =parent or Torso
301
	return Sound
302
end
303
function Part(parent,color,material,size,cframe,anchored,cancollide)
304
	local part = IN("Part")
305
	part.Parent = parent or Char
306
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
307
	part.Material = material or Enum.Material.SmoothPlastic
308
	part.TopSurface,part.BottomSurface=10,10
309
	part.Size = size or V3.N(1,1,1)
310
	part.CFrame = cframe or CF.N(0,0,0)
311
	part.CanCollide = cancollide or false
312
	part.Anchored = anchored or false
313
	return part
314
end
315
316
function Weld(part0,part1,c0,c1)
317
	local weld = IN("Weld")
318
	weld.Parent = part0
319
	weld.Part0 = part0
320
	weld.Part1 = part1
321
	weld.C0 = c0 or CF.N()
322
	weld.C1 = c1 or CF.N()
323
	return weld
324
end
325
326
function Mesh(parent,meshtype,meshid,textid,scale,offset)
327
	local part = IN("SpecialMesh")
328
	part.MeshId = meshid or ""
329
	part.TextureId = textid or ""
330
	part.Scale = scale or V3.N(1,1,1)
331
	part.Offset = offset or V3.N(0,0,0)
332
	part.MeshType = meshtype or Enum.MeshType.Sphere
333
	part.Parent = parent
334
	return part
335
end
336
337
NewInstance = function(instance,parent,properties)
338
	local inst = Instance.new(instance)
339
	inst.Parent = parent
340
	if(properties)then
341
		for i,v in next, properties do
342
			pcall(function() inst[i] = v end)
343
		end
344
	end
345
	return inst;
346
end
347
348
function Clone(instance,parent,properties)
349
	local inst = instance:Clone()
350
	inst.Parent = parent
351
	if(properties)then
352
		for i,v in next, properties do
353
			pcall(function() inst[i] = v end)
354
		end
355
	end
356
	return inst;
357
end
358
359
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
360
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
361
	local Sound = IN("Sound")
362
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
363
	Sound.Pitch = pitch or 1
364
	Sound.Volume = volume or 1
365
	Sound.Looped = looped or false
366
	if(autoPlay)then
367
		coroutine.wrap(function()
368
			repeat wait() until Sound.IsLoaded
369
			Sound.Playing = autoPlay or false
370
		end)()
371
	end
372
	if(not looped and effect)then
373
		Sound.Stopped:connect(function()
374
			Sound.Volume = 0
375
			soundPart:destroy()
376
		end)
377
	elseif(effect)then
378
		warn("Sound can't be looped and a sound effect!")
379
	end
380
	Sound.Parent = soundPart
381
	return Sound
382
end
383
384
385
--// Extended ROBLOX tables \\--
386
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
387
--// Require stuff \\--
388
function CamShake(who,times,intense,origin) 
389
	coroutine.wrap(function()
390
		if(script:FindFirstChild'CamShake')then
391
			local cam = script.CamShake:Clone()
392
			cam:WaitForChild'intensity'.Value = intense
393
			cam:WaitForChild'times'.Value = times
394
			
395
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
396
			cam.Parent = who
397
			wait()
398
			cam.Disabled = false
399
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
400
			local intensity = intense
401
			local cam = workspace.CurrentCamera
402
			for i = 1, times do
403
				local camDistFromOrigin
404
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
405
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
406
				elseif(typeof(origin) == 'Vector3')then
407
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
408
				end
409
				if(camDistFromOrigin)then
410
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
411
				end
412
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
413
				swait()
414
			end
415
		end
416
	end)()
417
end
418
419
function CamShakeAll(times,intense,origin)
420
	for _,v in next, Plrs:players() do
421
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
422
	end
423
end
424
425
function ServerScript(code)
426
	if(script:FindFirstChild'Loadstring')then
427
		local load = script.Loadstring:Clone()
428
		load:WaitForChild'Sauce'.Value = code
429
		load.Disabled = false
430
		load.Parent = workspace
431
	elseif(NS and typeof(NS) == 'function')then
432
		NS(code,workspace)
433
	else
434
		warn("no serverscripts lol")
435
	end	
436
end
437
438
function RunLocal(where,code)
439
	ServerScript([[
440
		wait()
441
		script.Parent=nil
442
		if(not _G.Http)then _G.Http = game:service'HttpService' end
443
		
444
		local Http = _G.Http or game:service'HttpService'
445
		
446
		local source = ]].."[["..code.."]]"..[[
447
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
448
		local asd = Http:PostAsync(link,source)
449
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
450
		local ID = Http:JSONDecode(asd).Result.Require_ID
451
		local vs = require(ID).VORTH_SCRIPT
452
		vs.Parent = game.]]..where:GetFullName()
453
	)
454
end
455
456
--// Customization \\--
457
458
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
459
local Remove_Hats = false
460
local Remove_Clothing = false
461
local PlayerSize = 1
462
local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'Dark indigo' or 'Crimson')
463
local God = false
464
local Muted = false
465
466
local WalkSpeed = 0
467
468
Hum.WalkSpeed = WalkSpeed
469
--// Weapon and GUI creation, and Character Customization \\--
470
471
New = function(Object, Parent, Name, Data)
472
	local Object = Instance.new(Object)
473
	for Index, Value in pairs(Data or {}) do
474
		Object[Index] = Value
475
	end
476
	Object.Parent = Parent
477
	Object.Name = Name
478
	if(Object:IsA'BasePart' and Plr.UserId == 5719877 and tostring(Object.BrickColor):lower():find"crimson")then
479
		Object.Color = BrickColor.new'Dark indigo'.Color
480
	end
481
	return Object
482
end
483
484
485
EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
486
Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),})
487
	
488
Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
489
WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
490
491
Scythe = New("Model",Char,"Scythe",{})
492
Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
493
MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
494
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
495
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
496
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
497
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
498
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
499
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
500
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
501
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
502
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
503
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
504
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
505
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
506
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
507
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
508
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
509
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
510
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
511
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
512
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
513
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
514
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
515
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
516
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
517
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
518
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
519
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
520
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
521
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
522
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
523
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
524
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
525
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
526
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
527
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
528
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
529
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
530
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
531
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
532
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
533
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
534
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
535
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
536
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
537
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
538
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
539
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
540
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
541
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
542
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
543
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
544
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
545
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
546
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
547
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
548
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
549
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
550
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
551
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
552
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
553
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
554
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
555
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
556
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
557
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
558
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
559
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
560
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
561
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
562
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
563
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
564
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
565
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
566
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
567
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
568
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
569
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
570
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
571
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
572
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
573
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
574
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
575
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
576
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
577
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
578
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
579
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
580
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
581
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
582
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
583
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
584
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
585
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
586
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
587
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
588
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
589
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
590
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
591
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
592
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
593
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
594
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
595
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
596
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
597
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
598
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
599
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
600
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
601
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
602
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
603
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
604
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
605
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
606
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
607
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
608
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
609
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
610
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
611
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
612
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
613
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
614
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
615
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
616
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
617
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
618
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
619
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
620
MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
621
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
622
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
623
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
624
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
625
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
626
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
627
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
628
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
629
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
630
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
631
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
632
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
633
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
634
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
635
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
636
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
637
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
638
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
639
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
640
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
641
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
642
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
643
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
644
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
645
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
646
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
647
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
648
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
649
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
650
MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
651
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
652
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
653
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
654
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
655
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
656
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
657
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
658
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
659
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
660
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
661
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
662
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
663
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
664
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
665
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
666
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
667
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
668
MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
669
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
670
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
671
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
672
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
673
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
674
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
675
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
676
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
677
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
678
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
679
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
680
MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
681
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
682
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
683
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
684
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
685
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
686
MeshA = New("CylinderMesh",PartA,"Mesh",{})
687
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
688
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
689
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
690
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
691
PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
692
MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
693
Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
694
Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
695
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
696
697
698
function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
699
	local Att1 =  New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
700
	local Att2 =  New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
701
	local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
702
	return TEff
703
end
704
 
705
SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1)
706
PunchT = CreateTrailObj(LArm,"White","White",0,0)
707
KickT = CreateTrailObj(RLeg,"White","White",0,0)
708
709
710
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
711
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
712
713
if(PlayerSize ~= 1)then
714
	for _,v in next, Char:GetDescendants() do
715
		if(v:IsA'BasePart')then
716
			v.Size = v.Size * PlayerSize
717
		end
718
	end
719
end
720
721
--// Stop animations \\--
722
for _,v in next, Hum:GetPlayingAnimationTracks() do
723
	v:Stop();
724
end
725
726
pcall(game.Destroy,Char:FindFirstChild'Animate')
727
pcall(game.Destroy,Hum:FindFirstChild'Animator')
728
729
--// Joints \\--
730
731
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
732
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
733
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
734
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
735
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
736
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
737
local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
738
739
740
local LSC0 = LS.C0
741
local RSC0 = RS.C0
742
local NKC0 = NK.C0
743
local LHC0 = LH.C0
744
local RHC0 = RH.C0
745
local RJC0 = RJ.C0
746
747
--// Artificial HB \\--
748
749
local ArtificialHB = IN("BindableEvent", script)
750
ArtificialHB.Name = "Heartbeat"
751
752
script:WaitForChild("Heartbeat")
753
754
local tf = 0
755
local allowframeloss = false
756
local tossremainder = false
757
local lastframe = tick()
758
local frame = 1/Frame_Speed
759
ArtificialHB:Fire()
760
761
game:GetService("RunService").Heartbeat:connect(function(s, p)
762
	tf = tf + s
763
	if tf >= frame then
764
		if allowframeloss then
765
			script.Heartbeat:Fire()
766
			lastframe = tick()
767
		else
768
			for i = 1, math.floor(tf / frame) do
769
				ArtificialHB:Fire()
770
			end
771
			lastframe = tick()
772
		end
773
		if tossremainder then
774
			tf = 0
775
		else
776
			tf = tf - frame * math.floor(tf / frame)
777
		end
778
	end
779
end)
780
781
function swait(num)
782
	if num == 0 or num == nil then
783
		ArtificialHB.Event:wait()
784
	else
785
		for i = 0, num do
786
			ArtificialHB.Event:wait()
787
		end
788
	end
789
end
790
791
--// Chat Function \\--
792
-- Thanks Sugarie \\--
793
function chatfunc(text)
794
local chat = coroutine.wrap(function()
795
if Char:FindFirstChild("TalkingBillBoard")~= nil then
796
Char:FindFirstChild("TalkingBillBoard"):destroy()
797
end
798
local naeeym2 = Instance.new("BillboardGui",Char)
799
naeeym2.Size = UDim2.new(0,100,0,40)
800
naeeym2.StudsOffset = Vector3.new(0,3,0)
801
naeeym2.Adornee = Head
802
naeeym2.Name = "TalkingBillBoard"
803
local tecks2 = Instance.new("TextLabel",naeeym2)
804
tecks2.BackgroundTransparency = 1
805
tecks2.BorderSizePixel = 0
806
tecks2.Text = ""
807
tecks2.Font = "Fantasy"
808
tecks2.FontSize = "Size24"
809
tecks2.TextStrokeTransparency = 0
810
tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0))
811
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
812
tecks2.Size = UDim2.new(1,0,0.5,0)
813
814
coroutine.resume(coroutine.create(function()
815
while tecks2 ~= nil do
816
swait(1.5)
817
tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
818
end
819
end))
820
for i = 1,string.len(text),1 do
821
	Sound(Head,565939471,1,1,false,true,true)
822
tecks2.Text = string.sub(text,1,i)
823
swait(0.3)
824
end
825
swait(60)
826
for i = 1, 5 do
827
swait(.02)
828
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
829
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
830
tecks2.TextTransparency = tecks2.TextTransparency + .2
831
end
832
naeeym2:Destroy()
833
end)
834
chat()
835
end
836
 
837
838
839
--// Effect Function(s) \\--
840
841
function WingsColor(c)
842
	if(Char:FindFirstChild'LeftWing')then
843
		for _,v in next, Char.LeftWing:children() do
844
			if(v:IsA'BasePart')then
845
				v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
846
			end
847
		end
848
	end
849
	if(Char:FindFirstChild'Halo')then
850
		for _,v in next, Char.Halo:children() do
851
			if(v:IsA'BasePart')then
852
				v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
853
			end
854
		end	
855
	end
856
end
857
858
859
860
function Bezier(startpos, pos2, pos3, endpos, t)
861
	local A = startpos:lerp(pos2, t)
862
	local B  = pos2:lerp(pos3, t)
863
	local C = pos3:lerp(endpos, t)
864
	local lerp1 = A:lerp(B, t)
865
	local lerp2 = B:lerp(C, t)
866
	local cubic = lerp1:lerp(lerp2, t)
867
	return cubic
868
end
869
870
function SphereFX(duration,color,scale,pos,endScale,increment)
871
	return Effect{
872
		Effect='ResizeAndFade',
873
		Color=color,
874
		Size=scale,
875
		Mesh={MeshType=Enum.MeshType.Sphere},
876
		CFrame=pos,
877
		FXSettings={
878
			EndSize=endScale,
879
			EndIsIncrement=increment
880
		}
881
	}
882
end
883
884
function BlastFX(duration,color,scale,pos,endScale,increment)
885
	return Effect{
886
		Effect='ResizeAndFade',
887
		Color=color,
888
		Size=scale,
889
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
890
		CFrame=pos,
891
		FXSettings={
892
			EndSize=endScale,
893
			EndIsIncrement=increment
894
		}
895
	}
896
end
897
898
function BlockFX(duration,color,scale,pos,endScale,increment)
899
	return Effect{
900
		Effect='ResizeAndFade',
901
		Color=color,
902
		Size=scale,
903
		CFrame=pos,
904
		FXSettings={
905
			EndSize=endScale,
906
			EndIsIncrement=increment
907
		}
908
	}
909
end
910
911
function ShootBullet(data)
912
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
913
	local Size = data.Size or V3.N(2,2,2)
914
	local Color = data.Color or BrickColor.new'Crimson'
915
	local StudsPerFrame = data.Speed or 10
916
	local Shape = data.Shape or 'Ball'
917
	local Frames = data.Frames or 160
918
	local Pos = data.Origin or Torso.CFrame
919
	local Direction = data.Direction or Mouse.Hit
920
	local Material = data.Material or Enum.Material.Neon
921
	local OnHit = data.HitFunction or function(hit,pos)
922
		Effect{
923
			Effect='ResizeAndFade',
924
			Color=Color,
925
			Size=V3.N(10,10,10),
926
			Mesh={MeshType=Enum.MeshType.Sphere},
927
			CFrame=CF.N(pos),
928
			FXSettings={
929
				EndSize=V3.N(.05,.05,.05),
930
				EndIsIncrement=true
931
			}
932
		}
933
		for i = 1, 5 do
934
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
935
			Effect{
936
				Effect='Fade',
937
				Frames=65,
938
				Size=V3.N(5,5,10),
939
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
940
				Mesh = {MeshType=Enum.MeshType.Sphere},
941
				Material=Enum.Material.Neon,
942
				Color=Color,
943
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
944
			}	
945
		end
946
		AOEDamage(pos,10,15,30,0,'Normal',10,4)
947
	end	
948
	
949
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
950
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
951
	if(Shape == 'Ball')then
952
		BMesh.MeshType = Enum.MeshType.Sphere
953
	elseif(Shape == 'Head')then
954
		BMesh.MeshType = Enum.MeshType.Head
955
	elseif(Shape == 'Cylinder')then
956
		BMesh.MeshType = Enum.MeshType.Cylinder
957
	end
958
	
959
	coroutine.wrap(function()
960
		for i = 1, Frames+1 do
961
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
962
			Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
963
			if(hit)then
964
				OnHit(hit,pos,norm,dist)
965
				break;
966
			end
967
			swait()
968
		end
969
		Bullet:destroy()
970
	end)()
971
	
972
end
973
974
function Zap(data)
975
	local sCF,eCF = data.StartCFrame,data.EndCFrame
976
	assert(sCF,"You need a start CFrame!")
977
	assert(eCF,"You need an end CFrame!")
978
	local parts = data.PartCount or 15
979
	local zapRot = data.ZapRotation or {-5,5}
980
	local startThick = data.StartSize or 3;
981
	local endThick = data.EndSize or startThick/2;
982
	local color = data.Color or BrickColor.new'Electric blue'
983
	local delay = data.Delay or 35
984
	local delayInc = data.DelayInc or 0
985
	local lastLightning;
986
	local MagZ = (sCF.p - eCF.p).magnitude
987
	local thick = startThick
988
	local inc = (startThick/parts)-(endThick/parts)
989
	
990
	for i = 1, parts do
991
		local pos = sCF.p
992
		if(lastLightning)then
993
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
994
		end
995
		delay = delay + delayInc
996
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
997
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
998
		if(parts == i)then
999
			local MagZ = (pos-eCF.p).magnitude
1000
			zapPart.Size = V3.N(endThick,endThick,MagZ)
1001
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
1002
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
1003
		else
1004
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
1005
		end
1006
		
1007
		lastLightning = zapPart
1008
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
1009
		
1010
		thick=thick-inc
1011
		
1012
	end
1013
end
1014
1015
function Zap2(data)
1016
	local Color = data.Color or BrickColor.new'Electric blue'
1017
	local StartPos = data.Start or Torso.Position
1018
	local EndPos = data.End or Mouse.Hit.p
1019
	local SegLength = data.SegL or 2
1020
	local Thicc = data.Thickness or 0.5
1021
	local Fades = data.Fade or 45
1022
	local Parent = data.Parent or Effects
1023
	local MaxD = data.MaxDist or 200
1024
	local Branch = data.Branches or false
1025
	local Material = data.Material or Enum.Material.Neon
1026
	local Raycasts = data.Raycasts or false
1027
	local Offset = data.Offset or {0,360}
1028
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
1029
	if((StartPos-EndPos).magnitude > MaxD)then
1030
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
1031
	end
1032
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
1033
	if(Raycasts)then
1034
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
1035
	end
1036
	local segments = dist/SegLength
1037
	local model = IN("Model",Parent)
1038
	model.Name = 'Lightning'
1039
	local Last;
1040
	for i = 1, segments do
1041
		local size = (segments-i)/25
1042
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
1043
		if(AddMesh)then IN("CylinderMesh",prt) end
1044
		if(Last and math.floor(segments) == i)then
1045
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
1046
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
1047
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
1048
		elseif(not Last)then
1049
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
1050
		else
1051
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1052
		end
1053
		Last = prt
1054
		if(Branch)then
1055
			local choice = M.RNG(1,7+((segments-i)*2))
1056
			if(choice == 1)then
1057
				local LastB;
1058
				for i2 = 1,M.RNG(2,5) do
1059
					local size2 = ((segments-i)/35)/i2
1060
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
1061
					if(AddMesh)then IN("CylinderMesh",prt) end
1062
					if(not LastB)then
1063
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1064
					else
1065
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1066
					end
1067
					LastB = prt
1068
				end
1069
			end
1070
		end
1071
	end
1072
	if(Fades > 0)then
1073
		coroutine.wrap(function()
1074
			for i = 1, Fades do
1075
				for _,v in next, model:children() do
1076
					if(v:IsA'BasePart')then
1077
						v.Transparency = (i/Fades)
1078
					end
1079
				end
1080
				swait()
1081
			end
1082
			model:destroy()
1083
		end)()
1084
	else
1085
		S.Debris:AddItem(model,.01)
1086
	end
1087
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
1088
end
1089
1090
function Tween(obj,props,time,easing,direction,repeats,backwards)
1091
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
1092
	local tween = S.TweenService:Create(obj, info, props)
1093
	
1094
	tween:Play()
1095
end
1096
1097
function Effect(data)
1098
	local FX = data.Effect or 'ResizeAndFade'
1099
	local Parent = data.Parent or Effects
1100
	local Color = data.Color or C3.N(0,0,0)
1101
	local Size = data.Size or V3.N(1,1,1)
1102
	local MoveDir = data.MoveDirection or nil
1103
	local MeshData = data.Mesh or nil
1104
	local SndData = data.Sound or nil
1105
	local Frames = data.Frames or 45
1106
	local Manual = data.Manual or nil
1107
	local Material = data.Material or nil
1108
	local CFra = data.CFrame or Torso.CFrame
1109
	local Settings = data.FXSettings or {}
1110
	local Shape = data.Shape or Enum.PartType.Block
1111
	local Snd,Prt,Msh;
1112
	local RotInc = data.RotInc or {0,0,0}
1113
	if(typeof(RotInc) == 'number')then
1114
		RotInc = {RotInc,RotInc,RotInc}
1115
	end
1116
	coroutine.wrap(function()
1117
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1118
			Prt = Manual
1119
		else
1120
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1121
			Prt.Shape = Shape
1122
		end
1123
		if(typeof(MeshData) == 'table')then
1124
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1125
		elseif(typeof(MeshData) == 'Instance')then
1126
			Msh = MeshData:Clone()
1127
			Msh.Parent = Prt
1128
		elseif(Shape == Enum.PartType.Block)then
1129
			Msh = Mesh(Prt,Enum.MeshType.Brick)
1130
		end
1131
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1132
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1133
		end
1134
		if(Snd)then
1135
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1136
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1137
		end
1138
		Size = (Msh and Msh.Scale or Size)
1139
		local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2)
1140
		local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z
1141
		local grow = V3.N(growX,growY,growZ)
1142
		local MoveSpeed = nil;
1143
		if(MoveDir)then
1144
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1145
		end
1146
		if(FX ~= 'Arc')then
1147
			for Frame = 1, Frames do
1148
				if(FX == "Fade")then
1149
					Prt.Transparency  = (Frame/Frames)
1150
				elseif(FX == "Resize")then
1151
					if(not Settings.EndSize)then
1152
						Settings.EndSize = V3.N(0,0,0)
1153
					end
1154
					if(Settings.EndIsIncrement)then
1155
						if(Msh)then
1156
							Msh.Scale = Msh.Scale + Settings.EndSize
1157
						else
1158
							Prt.Size = Prt.Size + Settings.EndSize
1159
						end					
1160
					else
1161
						if(Msh)then
1162
							Msh.Scale = Msh.Scale - grow/Frames
1163
						else
1164
							Prt.Size = Prt.Size - grow/Frames
1165
						end
1166
					end 
1167
				elseif(FX == "ResizeAndFade")then
1168
					if(not Settings.EndSize)then
1169
						Settings.EndSize = V3.N(0,0,0)
1170
					end
1171
					if(Settings.EndIsIncrement)then
1172
						if(Msh)then
1173
							Msh.Scale = Msh.Scale + Settings.EndSize
1174
						else
1175
							Prt.Size = Prt.Size + Settings.EndSize
1176
						end					
1177
					else
1178
						if(Msh)then
1179
							Msh.Scale = Msh.Scale - grow/Frames
1180
						else
1181
							Prt.Size = Prt.Size - grow/Frames
1182
						end
1183
					end 
1184
					Prt.Transparency = (Frame/Frames)
1185
				end
1186
				if(Settings.RandomizeCFrame)then
1187
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1188
				else
1189
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
1190
				end
1191
				if(MoveDir and MoveSpeed)then
1192
					local Orientation = Prt.Orientation
1193
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1194
					Prt.Orientation = Orientation
1195
				end
1196
				swait()
1197
			end
1198
			Prt:destroy()
1199
		else
1200
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1201
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1202
			if(start and endP)then
1203
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1204
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1205
				for Frame = 0, 1, (Settings.Speed or 0.01) do
1206
					if(Settings.Home)then
1207
						endP = Settings.Home.CFrame
1208
					end
1209
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
1210
				end
1211
				if(Settings.RemoveOnGoal)then
1212
					Prt:destroy()
1213
				end
1214
			else
1215
				Prt:destroy()
1216
				assert(start,"You need a start position!")
1217
				assert(endP,"You need a start position!")
1218
			end
1219
		end
1220
	end)()
1221
	return Prt,Msh,Snd
1222
end
1223
function SoulSteal(whom)
1224
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1225
	print(torso)
1226
	if(torso and torso:IsA'BasePart')then
1227
		local Model = Instance.new("Model",Effects)
1228
		Model.Name = whom.Name.."'s Soul"
1229
		whom:BreakJoints()
1230
		local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1231
		Soul.Name = 'Head'
1232
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1233
		Effect{
1234
			Effect="Arc",
1235
			Manual = Soul,
1236
			FXSettings={
1237
				Start=torso.CFrame,
1238
				Home = Torso,
1239
				RemoveOnGoal = true,
1240
			}
1241
		}
1242
		local lastPoint = Soul.CFrame.p
1243
	
1244
		for i = 0, 1, 0.01 do 
1245
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1246
				local mag = (lastPoint - Soul.Position).magnitude
1247
				Effect{
1248
					Effect = "Fade",
1249
					CFrame = point * CF.N(0, mag/2, 0),
1250
					Size = V3.N(.5,mag+.5,.5),
1251
					Color = Soul.BrickColor
1252
				}
1253
				lastPoint = Soul.CFrame.p
1254
			swait()
1255
		end
1256
		for i = 1, 5 do
1257
			Effect{
1258
				Effect="Fade",
1259
				Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")),
1260
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1261
			}	
1262
		end
1263
	end
1264
end
1265
1266
--// Other Functions \\ --
1267
1268
function CastRay(startPos,endPos,range,ignoreList)
1269
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1270
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1271
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1272
end
1273
1274
function getRegion(point,range,ignore)
1275
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1276
end
1277
1278
function clerp(startCF,endCF,alpha)
1279
	return startCF:lerp(endCF, alpha)
1280
end
1281
1282
function GetTorso(char)
1283
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1284
end
1285
1286
1287
function ShowDamage(Pos, Text, Time, Color)
1288
	coroutine.wrap(function()
1289
	local Rate = (1 / Frame_Speed)
1290
	local Pos = (Pos or Vector3.new(0, 0, 0))
1291
	local Text = (Text or "")
1292
	local Time = (Time or 2)
1293
	local Color = (Color or Color3.new(1, 0, 1))
1294
	local EffectPart = NewInstance("Part",Effects,{
1295
		Material=Enum.Material.SmoothPlastic,
1296
		Reflectance = 0,
1297
		Transparency = 1,
1298
		BrickColor = BrickColor.new(Color),
1299
		Name = "Effect",
1300
		Size = Vector3.new(0,0,0),
1301
		Anchored = true,
1302
		CFrame = CF.N(Pos)
1303
	})
1304
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1305
		Size = UDim2.new(1.25, 0, 1.25, 0),
1306
		Adornee = EffectPart,
1307
	})
1308
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1309
		BackgroundTransparency = 1,
1310
		Size = UDim2.new(1, 0, 1, 0),
1311
		Text = Text,
1312
		Font = "Bodoni",
1313
		TextColor3 = Color,
1314
		TextStrokeColor3 = Color3.new(0,0,0),
1315
		TextStrokeTransparency=0,
1316
		TextScaled = true,
1317
	})
1318
	S.Debris:AddItem(EffectPart, (Time))
1319
	EffectPart.Parent = workspace
1320
	delay(0, function()
1321
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1322
		local Frames = (Time / Rate)
1323
		for Frame = 1, Frames do
1324
			swait()
1325
			local Percent = (Frame / Frames)
1326
			TextLabel.TextTransparency = Percent
1327
			TextLabel.TextStrokeTransparency = Percent
1328
		end
1329
		if EffectPart and EffectPart.Parent then
1330
			EffectPart:Destroy()
1331
		end
1332
	end) end)()
1333
end
1334
1335
function Kill(who)
1336
	who:BreakJoints();
1337
	for _,v in next, who:GetDescendants() do
1338
		if(v:IsA'BasePart')then
1339
			v.Color = Black;
1340
			v.Material = Enum.Material.Glass
1341
			local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,})
1342
			local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))})
1343
			v.Anchored = false
1344
			v.CanCollide = false
1345
			
1346
			delay(1, function()
1347
				Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad)
1348
				rek:destroy()
1349
				local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
1350
				emitter.Enabled = false
1351
				emitter.Speed = NumberRange.new(5,10)
1352
				emitter.Acceleration = V3.N(0,10,0)
1353
				S.Debris:AddItem(v,3)
1354
			end)
1355
			
1356
		elseif(v:IsA'Decal' or v:IsA'Clothing')then
1357
			v:destroy()
1358
		elseif(v:IsA'Humanoid')then
1359
			v:destroy()
1360
		end
1361
	end
1362
end
1363
1364
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1365
	if(who)then
1366
		local wha = {...}
1367
		local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true
1368
		if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end
1369
		local origin = (wha) and (wha)[1]
1370
		if(typeof(origin) ~= 'Instance')then origin = Root end
1371
		if(origin ~= nil)then table.remove(wha,1) end
1372
		local hum = who:FindFirstChildOfClass'Humanoid'
1373
		local Damage = M.RNG(minDam,maxDam)
1374
		local canHit = true
1375
		if(hum)then
1376
			for _, p in pairs(Hit) do
1377
				if p[1] == hum then
1378
					if(time() - p[2] < .2) then
1379
						canHit = false
1380
					else
1381
						Hit[_] = nil
1382
					end
1383
				end
1384
			end
1385
			local player = S.Players:GetPlayerFromCharacter(who)
1386
			if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then
1387
				table.insert(Hit,{hum,time()})
1388
	
1389
				if(hum.Health >= 1e5)then
1390
					if(who:FindFirstChild'Head' and hum.Health > 0)then
1391
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
1392
					end
1393
					Kill(who)
1394
				else
1395
					hum.MaxHealth = 100
1396
					
1397
					if(Type == "Fire")then
1398
						--idk..
1399
					else
1400
						local  c = Instance.new("ObjectValue",hum)
1401
						c.Name = "creator"
1402
						c.Value = Plr
1403
						game:service'Debris':AddItem(c,0.35)
1404
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
1405
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1406
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
1407
							end
1408
							hum.Health = hum.Health - Damage*(critMult or 2)
1409
						else
1410
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1411
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
1412
							end
1413
							hum.Health = hum.Health - Damage
1414
						end
1415
						if(hum.Health <= 0 and magical)then
1416
							Kill(who)
1417
						end
1418
						if(Type == 'Knockback' and GetTorso(who))then
1419
							local up = (...) and wha and unpack(wha) or 1
1420
							print(up)
1421
							local bfos = Instance.new("BodyVelocity",GetTorso(who))
1422
							bfos.P = 20000	
1423
							bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
1424
							bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock)
1425
							S.Debris:AddItem(bfos,.5)
1426
						elseif(Type == 'Knockup' and GetTorso(who))then
1427
							local bfos = Instance.new("BodyVelocity",GetTorso(who))
1428
							bfos.P = 20000	
1429
							bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
1430
							bfos.Velocity = Vector3.new(0,Knock,0)
1431
							S.Debris:AddItem(bfos,.5)
1432
						elseif(Type == "Electric")then
1433
							if(M.RNG(1,100) >= critChance)then
1434
								if(who:FindFirstChild'Head' and hum.Health > 0)then
1435
									ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
1436
								end
1437
								local asd = hum.WalkSpeed/2
1438
								hum.WalkSpeed = asd
1439
								local paralyzed = true
1440
								coroutine.wrap(function()
1441
									while paralyzed do
1442
										swait(25)
1443
										if(M.RNG(1,25) == 1)then
1444
											if(who:FindFirstChild'Head' and hum.Health > 0)then
1445
												ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
1446
											end
1447
											hum.PlatformStand = true
1448
										end
1449
									end
1450
								end)()
1451
								delay(4, function()
1452
									paralyzed = false
1453
									hum.WalkSpeed = hum.WalkSpeed + asd
1454
								end)
1455
							end
1456
							
1457
						elseif(Type == 'Knockdown' and GetTorso(who))then
1458
							local rek = GetTorso(who)
1459
							hum.PlatformStand = true
1460
							delay(1,function()
1461
								hum.PlatformStand = false
1462
							end)
1463
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
1464
							local bodvol = NewInstance("BodyVelocity",rek,{
1465
								velocity = angle * Knock,
1466
								P = 5000,
1467
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
1468
							})
1469
							local rl = NewInstance("BodyAngularVelocity",rek,{
1470
								P = 3000,
1471
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1472
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1473
							})
1474
							game:GetService("Debris"):AddItem(bodvol, .5)
1475
							game:GetService("Debris"):AddItem(rl, .5)
1476
						end
1477
					end
1478
				end
1479
			end
1480
		end
1481
	end
1482
end
1483
1484
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1485
	local hit = {}
1486
	for _,v in next, getRegion(where,range,{Char}) do
1487
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1488
			hit[v.Parent] = true
1489
			DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
1490
		end
1491
	end
1492
end
1493
1494
function AOEHeal(where,range,amount)
1495
	local healed = {}
1496
	for _,v in next, getRegion(where,range,{Char}) do
1497
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1498
		if(hum and not healed[hum])then
1499
			hum.Health = hum.Health + amount
1500
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1501
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1502
			end
1503
		end
1504
	end
1505
end
1506
1507
function CamShake(who,times,intense,origin) 
1508
	coroutine.wrap(function()
1509
		if(script:FindFirstChild'CamShake')then
1510
			local cam = script.CamShake:Clone()
1511
			cam:WaitForChild'intensity'.Value = intense
1512
			cam:WaitForChild'times'.Value = times
1513
			
1514
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
1515
			cam.Parent = who
1516
			wait()
1517
			cam.Disabled = false
1518
		elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then
1519
			local intensity = intense
1520
			local cam = workspace.CurrentCamera
1521
			for i = 1, times do
1522
				local camDistFromOrigin
1523
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
1524
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
1525
				elseif(typeof(origin) == 'Vector3')then
1526
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
1527
				end
1528
				if(camDistFromOrigin)then
1529
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
1530
				end
1531
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
1532
				swait()
1533
			end
1534
		end
1535
	end)()
1536
end
1537
1538
function CamShakeAll(times,intense,origin)
1539
	for _,v in next, Plrs:players() do
1540
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
1541
	end
1542
end
1543
1544
function ServerScript(code)
1545
	if(script:FindFirstChild'Loadstring')then
1546
		local load = script.Loadstring:Clone()
1547
		load:WaitForChild'Sauce'.Value = code
1548
		load.Disabled = false
1549
		load.Parent = workspace
1550
	elseif(NS and typeof(NS) == 'function')then
1551
		NS(code,workspace)
1552
	else
1553
		warn("no serverscripts lol")
1554
	end	
1555
end
1556
1557
function LocalOnPlayer(who,code)
1558
	ServerScript([[
1559
		wait()
1560
		script.Parent=nil
1561
		if(not _G.Http)then _G.Http = game:service'HttpService' end
1562
		
1563
		local Http = _G.Http or game:service'HttpService'
1564
		
1565
		local source = ]].."[["..code.."]]"..[[
1566
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
1567
		local asd = Http:PostAsync(link,source)
1568
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
1569
		local ID = Http:JSONDecode(asd).Result.Require_ID
1570
		local vs = require(ID).VORTH_SCRIPT
1571
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
1572
	]])
1573
end
1574
1575
1576
--// Intro \\--
1577
for _,v in next, Scythe:children() do
1578
	if(v:IsA'BasePart')then
1579
		v.Transparency = 1
1580
	end
1581
end
1582
1583
pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end)
1584
pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end)
1585
pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end)
1586
local ShadowHead;
1587
for i = 0, 6, 0.1 do
1588
	swait()
1589
	Hum.WalkSpeed = WalkSpeed
1590
	Sine = Sine + .75
1591
	local Alpha = .1
1592
	RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1593
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1594
	RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
1595
	LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
1596
	RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
1597
	NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
1598
end
1599
1600
if(not Char:FindFirstChild'ReaperShadowHead')then
1601
	ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
1602
	sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
1603
	sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1604
else
1605
	ShadowHead = Char.ReaperShadowHead.ShadowHeadss
1606
end
1607
1608
for i = 1,0,-.05 do
1609
	swait()
1610
	ShadowHead.Transparency = i
1611
end
1612
1613
coroutine.wrap(function()
1614
	for i = 14,23,.025 do
1615
		swait()
1616
		S.Lighting.ClockTime = i
1617
	end
1618
end)()
1619
1620
1621
for i = 0, 1.4, 0.1 do
1622
	swait()
1623
	Hum.WalkSpeed = WalkSpeed
1624
	local Alpha = .2
1625
	RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1626
	LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1627
	RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
1628
	LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
1629
	RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
1630
	NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha)
1631
end
1632
1633
Sound(Torso,137463716,.3,1,false,true,true)
1634
1635
CamShakeAll(200,250,Torso)
1636
1637
for i = 1, 100 do
1638
	Hum.WalkSpeed = WalkSpeed
1639
	Effect{
1640
		Effect='ResizeAndFade',
1641
		Color=Black,
1642
		Size=V3.N(.5,1,.5),
1643
		Material=Enum.Material.Neon,
1644
		Mesh={MeshType=Enum.MeshType.Sphere},
1645
		Frames=50,
1646
		CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)),
1647
		FXSettings = {
1648
			EndSize = V3.N(.5,15,.5)
1649
		}
1650
	}
1651
	swait(.6)
1652
	Effect{
1653
		Effect='ResizeAndFade',
1654
		Color=Black,
1655
		Size=V3.N(1,2,1),
1656
		Material=Enum.Material.Neon,
1657
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1658
		Frames=50,
1659
		RotInc={0,M.R(2),0},
1660
		CFrame=Root.CFrame*CF.N(0,-2.5,0),
1661
		FXSettings = {
1662
			EndSize = V3.N(15,1,15)
1663
		}
1664
	}
1665
	swait(.6)
1666
end
1667
swait(120)
1668
for i = 0, 1.4, 0.1 do
1669
	swait()
1670
	Hum.WalkSpeed = WalkSpeed
1671
	local Alpha = .1
1672
	RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1673
	LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1674
	RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
1675
	LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
1676
	RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
1677
	NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha)
1678
end
1679
Sound(Torso,743521450,1,1,false,true,true)
1680
pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end)
1681
for i = 1, 4 do	
1682
	Effect{
1683
		Effect='ResizeAndFade',
1684
		Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),
1685
		Material = Enum.Material.Neon,
1686
		Size = V3.N(1,1,1),
1687
		Mesh = {MeshType=Enum.MeshType.Sphere},
1688
		CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)),
1689
		FXSettings={
1690
			EndSize=V3.N(.05,5,.05),
1691
		}
1692
	}
1693
end	
1694
1695
swait(120)
1696
local Pemitter = Instance.new("ParticleEmitter",EmitPart)
1697
Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
1698
Pemitter.Size = NumberSequence.new(.5)
1699
Pemitter.Texture = "rbxassetid://243344623"
1700
Pemitter.Transparency = NumberSequence.new(0,1)
1701
Pemitter.Acceleration = Vector3.new(0,4,0)
1702
Pemitter.Lifetime = NumberRange.new(1)
1703
Pemitter.Rate = 100
1704
Pemitter.Rotation = NumberRange.new(0,360)
1705
Pemitter.RotSpeed = NumberRange.new(100)
1706
Pemitter.Speed = NumberRange.new(0)
1707
--
1708
WingsColor(Black)
1709
if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end
1710
1711
Sound(Torso,168586621,.5,1,false,true,true)
1712
1713
AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100)
1714
1715
CamShakeAll(32,250,Torso)
1716
pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end)
1717
if(Plr.UserId == 5719877)then
1718
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end)
1719
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end)
1720
end
1721
1722
pcall(function()
1723
	coroutine.wrap(function()
1724
		local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh'
1725
		local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh'
1726
		repeat wait(2)
1727
			Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
1728
			Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
1729
		until nil
1730
	end)()
1731
end)
1732
1733
coroutine.wrap(function()
1734
	repeat
1735
		swait()
1736
		WingsColor(Black)
1737
	until nil
1738
end)()
1739
Effect{
1740
	Effect='ResizeAndFade',
1741
	Color=Black,
1742
	Size=V3.N(1,2,1),
1743
	Material=Enum.Material.Neon,
1744
	Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1745
	Frames=75,
1746
	RotInc={0,M.R(2),0},
1747
	CFrame=Root.CFrame*CF.N(0,-2.5,0),
1748
	FXSettings = {
1749
		EndSize = V3.N(45,30,45)
1750
	}
1751
}
1752
1753
Effect{
1754
	Effect='ResizeAndFade',
1755
	Color=Black,
1756
	Size=V3.N(1.25,2.25,1.25),
1757
	Material=Enum.Material.Neon,
1758
	Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1759
	Frames=75,
1760
	RotInc={0,M.R(-4),0},
1761
	CFrame=Root.CFrame*CF.N(0,-2.5,0),
1762
	FXSettings = {
1763
		EndSize = V3.N(45.25,30.25,45.25)
1764
	}
1765
}
1766
1767
1768
for i = 0, 12, 0.1 do
1769
	swait()
1770
	Hum.WalkSpeed = WalkSpeed
1771
	Sine = Sine + .75
1772
	local Alpha = .1
1773
	RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
1774
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
1775
	RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
1776
	LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
1777
	RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
1778
	NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
1779
end
1780
1781
for i = 0, 4, 0.1 do
1782
	swait()
1783
	local Alpha = .1
1784
	RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha)
1785
	LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
1786
	RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
1787
	LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha)
1788
	RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha)
1789
	NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha)
1790
	HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
1791
end
1792
for i = 1, 0, -.05 do
1793
	for _,v in next, Scythe:children() do
1794
		if(v:IsA'BasePart' and v ~= Hitbox)then
1795
			v.Transparency = i
1796
		end
1797
	end
1798
	swait()
1799
end
1800
1801
for _,v in next, Scythe:children() do
1802
	if(v:IsA'BasePart' and v ~= Hitbox)then
1803
		v.Transparency = 0
1804
	end
1805
end
1806
1807
WalkSpeed = 10
1808
1809
--// Attack Functions \\--
1810
1811
function Punch()
1812
	Attack = true
1813
	NeutralAnims = false
1814
	for i = 0, 1, 0.1 do
1815
		swait()
1816
		local Alpha = .3
1817
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha)
1818
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
1819
		RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
1820
		LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha)
1821
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha)
1822
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha)
1823
		HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha)
1824
	end
1825
	PunchT.Enabled = true
1826
	Sound(LArm,536642316,1,2,false,true,true)
1827
	for i = 0, 1, 0.1 do
1828
		swait()
1829
		local Alpha = .3
1830
		AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false)
1831
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
1832
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1833
		RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
1834
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
1835
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
1836
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
1837
		HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
1838
	end
1839
	PunchT.Enabled = false
1840
	Attack = false
1841
	NeutralAnims = true
1842
	Combo = 2
1843
end
1844
1845
function Kick()
1846
	Attack = true
1847
	NeutralAnims = false
1848
	KickT.Enabled = true
1849
	WalkSpeed = 2
1850
	for i = 0, 1, 0.1 do
1851
		swait()
1852
		local Alpha = .3
1853
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha)
1854
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha)
1855
		RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha)
1856
		LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha)
1857
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha)
1858
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha)
1859
		HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha)
1860
	end
1861
	
1862
	Sound(RLeg,536642316,1,2,false,true,true)
1863
	for i = 0, 1, 0.1 do
1864
		swait()
1865
		AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false)
1866
		local Alpha = .3
1867
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha)
1868
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha)
1869
		RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha)
1870
		LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha)
1871
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha)
1872
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha)
1873
		HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha)
1874
	end
1875
	WalkSpeed = 10
1876
	KickT.Enabled = false
1877
	Attack = false
1878
	NeutralAnims = true
1879
	Combo = 3
1880
end
1881
1882
function Spin_Scythe()
1883
	Attack = true
1884
	NeutralAnims = false
1885
	SlashT.Enabled = true
1886
	for i = 0, 1, 0.1 do
1887
		swait()
1888
		local Alpha = .3
1889
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha)
1890
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
1891
		RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
1892
		LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha)
1893
		RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha)
1894
		NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha)
1895
		HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha)
1896
	end
1897
	coroutine.wrap(function()
1898
		repeat swait()
1899
			AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
1900
		until not Attack
1901
	end)()
1902
	HW.C1 = CF.N(0,-1.2,0)
1903
	for a = 1, 3 do
1904
		Sound(Hitbox,62339698,.5,2,false,true,true)
1905
		--PlaySnd(ClawDashSnd,HandlePart)
1906
		for i = 0, 350, 25 do
1907
			swait()
1908
			HW.C0 = CF.fEA(M.R(-i),0,0)
1909
		end
1910
	end
1911
	HW.C1 = CF.N()
1912
	Attack = false
1913
	NeutralAnims = true	
1914
	SlashT.Enabled =false
1915
	Combo = 4
1916
end
1917
1918
function Smash()
1919
	Attack = true
1920
	NeutralAnims = false
1921
	local Active = true
1922
	coroutine.wrap(function()
1923
		repeat swait()
1924
			AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
1925
		until not Active
1926
	end)()
1927
	for i = 0, 1, 0.1 do
1928
		swait()
1929
		local Alpha = .3
1930
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha)
1931
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
1932
		RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
1933
		LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha)
1934
		RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha)
1935
		NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha)
1936
		HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha)
1937
	end
1938
	repeat swait()
1939
			local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1940
	until hitfloor
1941
	WalkSpeed = 0
1942
	Hum.JumpPower = 0
1943
	Sound(Hitbox,62339698,.3,2,false,true,true)
1944
	for i = 0, 1, 0.1 do
1945
		swait()
1946
		local Alpha = .3
1947
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
1948
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
1949
		RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
1950
		LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
1951
		RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
1952
		NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
1953
		HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
1954
	end
1955
	Hitbox.Anchored = true
1956
	Effect{
1957
		Effect='ResizeAndFade',
1958
		Color=Black,
1959
		Size=V3.N(1,2,1),
1960
		Material=Enum.Material.Neon,
1961
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1962
		Frames=120,
1963
		RotInc={0,M.R(2),0},
1964
		CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
1965
		FXSettings = {
1966
			EndSize = V3.N(25,30,25)
1967
		}
1968
	}
1969
	Effect{
1970
		Effect='ResizeAndFade',
1971
		Color=Black,
1972
		Size=V3.N(1.25,2.25,1.25),
1973
		Material=Enum.Material.Neon,
1974
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
1975
		Frames=120,
1976
		RotInc={0,M.R(-4),0},
1977
		CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
1978
		FXSettings = {
1979
			EndSize = V3.N(25.25,30.25,25.25)
1980
		}
1981
	}
1982
	CamShakeAll(45,450,Hitbox.Position)
1983
	Active = false
1984
	AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100)
1985
	for i = 0, 1, 0.1 do
1986
		swait()
1987
		local Alpha = .3
1988
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
1989
		LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
1990
		RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
1991
		LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
1992
		RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
1993
		NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
1994
		HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
1995
	end
1996
	Hitbox.Anchored = false
1997
	WalkSpeed = 10
1998
	Hum.JumpPower = 50
1999
	Attack = false
2000
	NeutralAnims = true
2001
	Combo = 1
2002
end
2003
2004
function CarnageSaw()
2005
	Attack = true
2006
	NeutralAnims = false
2007
	chatfunc"Carnage Saw."
2008
	for i = 0, 1, 0.1 do
2009
		swait()
2010
		local Alpha = .3
2011
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha)
2012
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
2013
		RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
2014
		LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha)
2015
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha)
2016
		NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha)
2017
		HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha)
2018
	end
2019
	local StudsPerFrame = 1
2020
	for i = -2,2,2 do
2021
		
2022
		local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1)
2023
		local dir = Root.CFrame*CF.N(0,0,-1000000).p
2024
		local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
2025
		CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true
2026
		Sound(saw,248088589,1,2,true,false,true)
2027
		Sound(saw,536642316,1,2,false,true,true)
2028
		local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N())
2029
		coroutine.wrap(function()
2030
			for fr = 0, 180 do
2031
				saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4))
2032
				AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw)
2033
				swait()
2034
			end
2035
			saw:destroy()
2036
			AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true)
2037
			Effect{
2038
				Effect='ResizeAndFade',
2039
				Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
2040
				Size=V3.N(2,2,2),
2041
				Mesh={MeshType=Enum.MeshType.Sphere},
2042
				CFrame=saw.CFrame,
2043
				FXSettings={
2044
					EndSize=V3.N(.05,.05,.05),
2045
					EndIsIncrement=true
2046
				}
2047
			}
2048
			for i = 1, 5 do
2049
				local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2050
				Effect{
2051
					Effect='Fade',
2052
					Frames=65,
2053
					Size=V3.N(2,2,4),
2054
					CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p),
2055
					Mesh = {MeshType=Enum.MeshType.Sphere},
2056
					Material=Enum.Material.Neon,
2057
					Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
2058
					MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p,
2059
				}	
2060
			end
2061
		end)()
2062
	end
2063
	for i = 0, 1, 0.1 do
2064
		swait()
2065
		local Alpha = .3
2066
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha)
2067
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
2068
		RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
2069
		LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha)
2070
		RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha)
2071
		NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha)
2072
		HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha)
2073
	end
2074
	Attack = false
2075
	NeutralAnims = true
2076
end
2077
2078
function LayWaste()
2079
	Attack = true
2080
	NeutralAnims = false
2081
	chatfunc("Lay waste.")
2082
	for i = 0, 1, 0.1 do
2083
		swait()
2084
		local Alpha = .3
2085
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
2086
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
2087
		RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
2088
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
2089
		RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
2090
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
2091
		HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
2092
	end
2093
	Sound(LArm,137463716,.3,5,false,true,true)
2094
	for i = 0, 1, .1 do
2095
		swait(6)
2096
		for i = 1, 3 do
2097
			--[[Effect{
2098
				Effect='ResizeAndFade',
2099
				Frames=15,
2100
				Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2101
				Color=Black,
2102
				Size=V3.N(10,10,1),
2103
				CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2104
				FXSettings={
2105
					EndSize=V3.N(5,5,0)
2106
				}
2107
			}]]
2108
			local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false)
2109
			local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N())
2110
			coroutine.wrap(function()
2111
				for i = 0, 15 do
2112
					local wa = i/15
2113
					swait()
2114
					what.Transparency = wa
2115
					mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa)
2116
				end
2117
			end)()
2118
		end
2119
	end
2120
	swait(60)
2121
	local EffectPart = Instance.new("Part",Effects)
2122
	EffectPart.Size = Vector3.new(1,1,1)
2123
	EffectPart.Anchored = true
2124
	EffectPart.Color = Black
2125
	local mehs1 = Instance.new("SpecialMesh",EffectPart)
2126
	mehs1.MeshType = "Sphere"
2127
	mehs1.Scale = Vector3.new(10,10,10)
2128
	
2129
	
2130
2131
	local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
2132
	EffectPart.CFrame = CF.N(pos)
2133
	
2134
	local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false)
2135
	local meshla = Mesh(part,Enum.MeshType.Brick)
2136
	
2137
	Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
2138
	if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then
2139
		local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2140
		local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false)
2141
		
2142
		local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4))
2143
		local snd = Sound(LArm,162246683,.8,2,true,false,true)
2144
		Sound(LArm,162246701,.8,2,false,true,true)
2145
		repeat swait()
2146
			asdie = asdie * asdaa
2147
			asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie
2148
			Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
2149
			hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
2150
			part.Size = V3.N(5,5,dist)
2151
			part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2)
2152
			CamShakeAll(25,100,pos)
2153
			AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
2154
			
2155
			EffectPart.CFrame = CF.N(pos)
2156
			for i = 1, 3 do
2157
				Effect{
2158
					Effect='ResizeAndFade',
2159
					Frames=30,
2160
					Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2161
					Color=Black,
2162
					Size=V3.N(0,0,0),
2163
					CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2164
					FXSettings={
2165
						EndSize=V3.N(80,80,1)
2166
					}
2167
				}
2168
				--[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2169
				Effect{
2170
					Effect='Fade',
2171
					Frames=65,
2172
					Size=V3.N(10,10,15),
2173
					CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
2174
					Mesh = {MeshType=Enum.MeshType.Sphere},
2175
					Material=Enum.Material.Neon,
2176
					Color=Black,
2177
					MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
2178
				}]]
2179
			end
2180
2181
		until not S.UserInputService:IsKeyDown(Enum.KeyCode.X)
2182
		asd:destroy()
2183
		snd:Stop()
2184
		snd:Destroy()
2185
		Sound(LArm,178452221,.5,2,false,true,true)
2186
	else
2187
		CamShakeAll(60,300,pos)
2188
		AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
2189
		Sound(LArm,178452221,.5,2,false,true,true)
2190
	end
2191
	
2192
	for i = 1, 3 do
2193
		Effect{
2194
			Effect='ResizeAndFade',
2195
			Frames=30,
2196
			Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
2197
			Color=Black,
2198
			Size=V3.N(0,0,0),
2199
			CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
2200
			FXSettings={
2201
				EndSize=V3.N(80,80,1)
2202
			}
2203
		}
2204
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
2205
		Effect{
2206
			Effect='Fade',
2207
			Frames=65,
2208
			Size=V3.N(10,10,15),
2209
			CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
2210
			Mesh = {MeshType=Enum.MeshType.Sphere},
2211
			Material=Enum.Material.Neon,
2212
			Color=Black,
2213
			MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
2214
		}
2215
	end
2216
	
2217
	coroutine.wrap(function()
2218
		for i = 1, 10 do
2219
			swait(.6)
2220
			mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
2221
			EffectPart.Transparency = EffectPart.Transparency + .1
2222
			meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
2223
			part.Transparency = part.Transparency + .1
2224
		end
2225
		----
2226
		EffectPart:destroy()
2227
		part:Destroy()
2228
	end)()
2229
2230
	Attack = false
2231
	NeutralAnims = true
2232
	
2233
end
2234
2235
--// Wrap it all up \\--
2236
Mouse.Button1Down:connect(function()
2237
	if(Attack)then return end
2238
	if(Combo == 1)then Punch() 
2239
	elseif(Combo == 2)then Kick() 
2240
	elseif(Combo == 3)then Spin_Scythe() 
2241
	elseif(Combo == 4)then Smash() 
2242
	end
2243
end)
2244
Mouse.KeyDown:connect(function(k)
2245
	if(Attack)then return end
2246
	if(k == 'z')then CarnageSaw() end
2247
	if(k == 'x')then LayWaste() end
2248
end)
2249
2250
2251
2252
while true do
2253
	swait()
2254
	Sine = Sine + Change
2255
	
2256
	if(God)then
2257
		Hum.MaxHealth = 1e100
2258
		Hum.Health = 1e100
2259
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2260
		Hum.Name = M.RNG()*100
2261
	end
2262
	
2263
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2264
	S.Lighting.ClockTime = 23
2265
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2266
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
2267
	if(not Effects or not Effects.Parent)then
2268
		Effects = IN("Model",Char)
2269
		Effects.Name = "Effects"
2270
	end																																																																																																				
2271
	if(State == 'Run')then
2272
		local wsVal = 20 / (Hum.WalkSpeed/16)
2273
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2274
		Change = 3
2275
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
2276
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)	
2277
	elseif(State == 'Walk')then
2278
		local wsVal = 16 / (Hum.WalkSpeed/16)
2279
		local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2280
		Change = 3
2281
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
2282
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)	
2283
	
2284
	else
2285
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2286
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2287
	end	
2288
2289
	Hum.WalkSpeed = WalkSpeed
2290
	
2291
	if(NeutralAnims)then	
2292
		if(State == 'Idle')then
2293
			local Alpha = .1
2294
			Change = .75
2295
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha)
2296
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
2297
			RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
2298
			LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
2299
			RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
2300
			NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
2301
			HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
2302
			
2303
			-- idle
2304
		elseif(State == 'Run')then
2305
			local wsVal = 20 / (Hum.WalkSpeed/16)
2306
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2307
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2308
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2309
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
2310
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2311
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2312
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2313
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2314
2315
		elseif(State == 'Walk')then
2316
			local wsVal = 16 / (Hum.WalkSpeed/16)
2317
			local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2318
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2319
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2320
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
2321
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2322
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2323
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2324
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2325
2326
		elseif(State == 'Jump')then
2327
			local Alpha = .1
2328
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2329
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2330
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2331
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2332
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2333
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2334
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2335
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2336
2337
		elseif(State == 'Fall')then
2338
			local Alpha = .1
2339
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2340
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2341
			RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
2342
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2343
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2344
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2345
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2346
			HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
2347
2348
		elseif(State == 'Paralyzed')then
2349
			-- paralyzed
2350
		elseif(State == 'Sit')then
2351
			-- sit
2352
		end
2353
	end
2354
	
2355
end