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1-
--By Rufus14 lolol
1+
Part0 = Instance.new("Part")
2-
--Converted with ttyyuu12345's model to script plugin v4
2+
Sound1 = Instance.new("Sound")
3-
function sandbox(var,func)
3+
Attachment2 = Instance.new("Attachment")
4-
	local env = getfenv(func)
4+
RopeConstraint3 = Instance.new("RopeConstraint")
5-
	local newenv = setmetatable({},{
5+
Part4 = Instance.new("Part")
6-
		__index = function(self,k)
6+
SpecialMesh5 = Instance.new("SpecialMesh")
7-
			if k=="script" then
7+
Attachment6 = Instance.new("Attachment")
8-
				return var
8+
RopeConstraint7 = Instance.new("RopeConstraint")
9-
			else
9+
RopeConstraint8 = Instance.new("RopeConstraint")
10-
				return env[k]
10+
Part0.Parent = mas
11-
			end
11+
Part0.BrickColor = BrickColor.new("Pearl")
12-
		end,
12+
Part0.Anchored = true
13-
	})
13+
Part0.Size = Vector3.new(9.97000027, 0.720000267, 7.03999949)
14-
	setfenv(func,newenv)
14+
Part0.CFrame = CFrame.new(16.7149887, 13.7606668, 36.7299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
15-
	return func
15+
Part0.BottomSurface = Enum.SurfaceType.Smooth
16-
end
16+
Part0.TopSurface = Enum.SurfaceType.Smooth
17-
cors = {}
17+
Part0.Color = Color3.new(0.905882, 0.905882, 0.92549)
18-
mas = Instance.new("Model",game:GetService("Lighting"))
18+
Part0.Position = Vector3.new(16.7149887, 13.7606668, 36.7299957)
19-
Part0 = Instance.new("Part")
19+
Part0.Color = Color3.new(0.905882, 0.905882, 0.92549)
20-
Sound1 = Instance.new("Sound")
20+
Sound1.Parent = Part0
21-
Attachment2 = Instance.new("Attachment")
21+
Sound1.SoundId = "rbxassetid://1205183071"
22-
RopeConstraint3 = Instance.new("RopeConstraint")
22+
Attachment6.Parent = Part0
23-
Part4 = Instance.new("Part")
23+
Attachment6.Visible = true
24-
SpecialMesh5 = Instance.new("SpecialMesh")
24+
RopeConstraint8.Parent = Attachment6
25-
Attachment6 = Instance.new("Attachment")
25+
RopeConstraint8.Color = BrickColor.new("Maroon")
26-
RopeConstraint7 = Instance.new("RopeConstraint")
26+
RopeConstraint8.Visible = true
27-
RopeConstraint8 = Instance.new("RopeConstraint")
27+
RopeConstraint8.Attachment0 = nil
28-
Part0.Parent = mas
28+
RopeConstraint8.Attachment1 = Attachment6
29-
Part0.BrickColor = BrickColor.new("Pearl")
29+
RopeConstraint8.Color = BrickColor.new("Maroon")
30-
Part0.Anchored = true
30+
RopeConstraint8.Length = 7.5
31-
Part0.Size = Vector3.new(9.97000027, 0.720000267, 7.03999949)
31+
RopeConstraint8.Thickness = 0.20000000298023
32-
Part0.CFrame = CFrame.new(16.7149887, 13.7606668, 36.7299957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
32+
RopeConstraint8.Restitution = 0.10000000149012
33-
Part0.BottomSurface = Enum.SurfaceType.Smooth
33+
Part4.Parent = mas
34-
Part0.TopSurface = Enum.SurfaceType.Smooth
34+
Part4.Size = Vector3.new(3.6299994, 2.9199996, 2.94999957)
35-
Part0.Color = Color3.new(0.905882, 0.905882, 0.92549)
35+
Part4.CFrame = CFrame.new(16.4487038, 1.47368073, 36.9643707, 1, 0, 0, 0, 1, 0, 0, 0, 1)
36-
Part0.Position = Vector3.new(16.7149887, 13.7606668, 36.7299957)
36+
Part4.BottomSurface = Enum.SurfaceType.Smooth
37-
Part0.Color = Color3.new(0.905882, 0.905882, 0.92549)
37+
Part4.TopSurface = Enum.SurfaceType.Smooth
38-
Sound1.Parent = Part0
38+
Part4.Position = Vector3.new(16.4487038, 1.47368073, 36.9643707)
39-
Sound1.SoundId = "rbxassetid://1205183071"
39+
SpecialMesh5.Parent = Part4
40-
Attachment6.Parent = Part0
40+
SpecialMesh5.MeshId = "http://www.roblox.com/asset/?id=112335925"
41-
Attachment6.Visible = true
41+
SpecialMesh5.Scale = Vector3.new(3, 3, 3)
42-
RopeConstraint8.Parent = Attachment6
42+
SpecialMesh5.TextureId = "http://www.roblox.com/asset/?id=112335881"
43-
RopeConstraint8.Color = BrickColor.new("Maroon")
43+
SpecialMesh5.MeshType = Enum.MeshType.FileMesh
44-
RopeConstraint8.Visible = true
44+
SpecialMesh5.Scale = Vector3.new(3, 3, 3)
45-
RopeConstraint8.Attachment0 = nil
45+
Attachment6.Parent = Part0
46-
RopeConstraint8.Attachment1 = Attachment6
46+
Attachment6.Visible = true
47-
RopeConstraint8.Color = BrickColor.new("Maroon")
47+
RopeConstraint8.Parent = Attachment6
48-
RopeConstraint8.Length = 7.5
48+
RopeConstraint8.Color = BrickColor.new("Maroon")
49-
RopeConstraint8.Thickness = 0.20000000298023
49+
RopeConstraint8.Visible = true
50-
RopeConstraint8.Restitution = 0.10000000149012
50+
RopeConstraint8.Length = 7.5
51-
Part4.Parent = mas
51+
RopeConstraint8.Thickness = 0.20000000298023
52-
Part4.Size = Vector3.new(3.6299994, 2.9199996, 2.94999957)
52+
RopeConstraint8.Restitution = 0
53-
Part4.CFrame = CFrame.new(16.4487038, 1.47368073, 36.9643707, 1, 0, 0, 0, 1, 0, 0, 0, 1)
53+
for i,v in pairs(mas:GetChildren()) do
54-
Part4.BottomSurface = Enum.SurfaceType.Smooth
54+
	v.Parent = game:GetService("Players").LocalPlayer.Character
55-
Part4.TopSurface = Enum.SurfaceType.Smooth
55+
	pcall(function() v:MakeJoints() end)
56-
Part4.Position = Vector3.new(16.4487038, 1.47368073, 36.9643707)
56+
end
57-
SpecialMesh5.Parent = Part4
57+
Part0.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,7.5,0)
58-
SpecialMesh5.MeshId = "http://www.roblox.com/asset/?id=112335925"
58+
game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,2,0)
59-
SpecialMesh5.Scale = Vector3.new(3, 3, 3)
59+
Part4.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-3,0)
60-
SpecialMesh5.TextureId = "http://www.roblox.com/asset/?id=112335881"
60+
RopeConstraint8.Attachment0 = game.Players.LocalPlayer.Character.Torso.NeckAttachment
61-
SpecialMesh5.MeshType = Enum.MeshType.FileMesh
61+
RopeConstraint8.Attachment1 = Attachment6
62-
SpecialMesh5.Scale = Vector3.new(3, 3, 3)
62+
RopeConstraint8.Visible = true
63-
Attachment6.Parent = Part0
63+
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
64-
Attachment6.Visible = true
64+
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
65-
RopeConstraint8.Parent = Attachment6
65+
-- Objects
66-
RopeConstraint8.Color = BrickColor.new("Maroon")
66+
67-
RopeConstraint8.Visible = true
67+
local ScreenGui = Instance.new("ScreenGui")
68-
RopeConstraint8.Length = 7.5
68+
local TextButton = Instance.new("TextButton")
69-
RopeConstraint8.Thickness = 0.20000000298023
69+
70-
RopeConstraint8.Restitution = 0
70+
-- Properties
71-
for i,v in pairs(mas:GetChildren()) do
71+
72-
	v.Parent = game:GetService("Players").LocalPlayer.Character
72+
ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
73-
	pcall(function() v:MakeJoints() end)
73+
74-
end
74+
TextButton.Parent = ScreenGui
75-
mas:Destroy()
75+
TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
76-
for i,v in pairs(cors) do
76+
TextButton.Position = UDim2.new(0.318378747, 0, 0.816154361, 0)
77-
	spawn(function()
77+
TextButton.Size = UDim2.new(0, 496, 0, 135)
78-
		pcall(v)
78+
TextButton.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
79-
	end)
79+
TextButton.Font = Enum.Font.SourceSans
80-
end
80+
TextButton.FontSize = Enum.FontSize.Size14
81-
Part0.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,7.5,0)
81+
TextButton.Text = "Suicide"
82-
game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,2,0)
82+
TextButton.TextColor3 = Color3.new(0.454902, 0, 0)
83-
Part4.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-3,0)
83+
TextButton.TextScaled = true
84-
RopeConstraint8.Attachment0 = game.Players.LocalPlayer.Character.Torso.NeckAttachment
84+
TextButton.TextSize = 14
85-
RopeConstraint8.Attachment1 = Attachment6
85+
TextButton.TextWrapped = true
86-
RopeConstraint8.Visible = true
86+
function kys()
87-
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
87+
	ScreenGui:destroy()
88-
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
88+
	local bodyvel = Instance.new("BodyVelocity", Part4)
89-
-- Objects
89+
	bodyvel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 45
90-
90+
	local death = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
91-
local ScreenGui = Instance.new("ScreenGui")
91+
	death.Volume = 10
92-
local TextButton = Instance.new("TextButton")
92+
	death.SoundId = "rbxassetid://12222242"
93-
93+
	wait(0.2)
94-
-- Properties
94+
	death:Play()
95-
95+
	bodyvel:destroy()
96-
ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
96+
	game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
97-
97+
        if game.Players.LocalPlayer.Character:findFirstChild("Torso") then
98-
TextButton.Parent = ScreenGui
98+
            game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
99-
TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
99+
            for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
100-
TextButton.Position = UDim2.new(0.318378747, 0, 0.816154361, 0)
100+
                if v.ClassName == "Motor6D" then
101-
TextButton.Size = UDim2.new(0, 496, 0, 135)
101+
                    if v.Name == "Neck" then
102-
TextButton.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
102+
                       
103-
TextButton.Font = Enum.Font.SourceSans
103+
                    else
104-
TextButton.FontSize = Enum.FontSize.Size14
104+
                        v:destroy()
105-
TextButton.Text = "Suicide"
105+
                    end
106-
TextButton.TextColor3 = Color3.new(0.454902, 0, 0)
106+
                end
107-
TextButton.TextScaled = true
107+
            end
108-
TextButton.TextSize = 14
108+
        end
109-
TextButton.TextWrapped = true
109+
        if game.Players.LocalPlayer.Character:findFirstChild("Right Arm") then
110-
function kys()
110+
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
111-
	ScreenGui:destroy()
111+
            attachment.Position = Vector3.new(1, 1, 0)
112-
	local bodyvel = Instance.new("BodyVelocity", Part4)
112+
            local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
113-
	bodyvel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 45
113+
            ball.Attachment0 = game.Players.LocalPlayer.Character["Right Arm"].RightShoulderAttachment
114-
	local death = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
114+
            ball.Attachment1 = attachment
115-
	death.Volume = 10
115+
            local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
116-
	death.SoundId = "rbxassetid://12222242"
116+
            collidepartofleftleg.Name = "Bone"
117-
	wait(0.2)
117+
            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
118-
	death:Play()
118+
            collidepartofleftleg.Transparency = 1
119-
	bodyvel:destroy()
119+
            collidepartofleftleg:BreakJoints()
120-
	game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
120+
            local weeld = Instance.new("Weld", collidepartofleftleg)
121-
        if game.Players.LocalPlayer.Character:findFirstChild("Torso") then
121+
            weeld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
122-
            game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
122+
            weeld.Part1 = collidepartofleftleg
123-
            for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do
123+
            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
124-
                if v.ClassName == "Motor6D" then
124+
        end
125-
                    if v.Name == "Neck" then
125+
        if game.Players.LocalPlayer.Character:findFirstChild("Left Arm") then
126-
                       
126+
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
127-
                    else
127+
            attachment.Position = Vector3.new(-1, 1, 0)
128-
                        v:destroy()
128+
            local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
129-
                    end
129+
            ball.Attachment0 = attachment
130-
                end
130+
            ball.Attachment1 = game.Players.LocalPlayer.Character["Left Arm"].LeftShoulderAttachment
131-
            end
131+
            local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
132-
        end
132+
            collidepartofleftleg.Name = "Bone"
133-
        if game.Players.LocalPlayer.Character:findFirstChild("Right Arm") then
133+
            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
134-
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
134+
            collidepartofleftleg.Transparency = 1
135-
            attachment.Position = Vector3.new(1, 1, 0)
135+
            collidepartofleftleg:BreakJoints()
136-
            local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
136+
            local weeld = Instance.new("Weld", collidepartofleftleg)
137-
            ball.Attachment0 = game.Players.LocalPlayer.Character["Right Arm"].RightShoulderAttachment
137+
            weeld.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
138-
            ball.Attachment1 = attachment
138+
            weeld.Part1 = collidepartofleftleg
139-
            local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
139+
            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
140-
            collidepartofleftleg.Name = "Bone"
140+
        end
141-
            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
141+
        if game.Players.LocalPlayer.Character:findFirstChild("Right Leg") then
142-
            collidepartofleftleg.Transparency = 1
142+
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
143-
            collidepartofleftleg:BreakJoints()
143+
            attachment.Position = Vector3.new(0.5, -1, 0)
144-
            local weeld = Instance.new("Weld", collidepartofleftleg)
144+
            local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
145-
            weeld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
145+
            ball.Attachment0 = game.Players.LocalPlayer.Character["Right Leg"].RightFootAttachment
146-
            weeld.Part1 = collidepartofleftleg
146+
            ball.Attachment1 = attachment
147-
            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
147+
            game.Players.LocalPlayer.Character["Right Leg"].RightFootAttachment.Position = Vector3.new(0, 1, 0)
148-
        end
148+
            local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
149-
        if game.Players.LocalPlayer.Character:findFirstChild("Left Arm") then
149+
            collidepartofleftleg.Name = "Bone"
150-
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
150+
            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
151-
            attachment.Position = Vector3.new(-1, 1, 0)
151+
            collidepartofleftleg.Transparency = 1
152-
            local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
152+
            collidepartofleftleg:BreakJoints()
153-
            ball.Attachment0 = attachment
153+
            local weeld = Instance.new("Weld", collidepartofleftleg)
154-
            ball.Attachment1 = game.Players.LocalPlayer.Character["Left Arm"].LeftShoulderAttachment
154+
            weeld.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
155-
            local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
155+
            weeld.Part1 = collidepartofleftleg
156-
            collidepartofleftleg.Name = "Bone"
156+
            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
157-
            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
157+
        end
158-
            collidepartofleftleg.Transparency = 1
158+
        if game.Players.LocalPlayer.Character:findFirstChild("Left Leg") then
159-
            collidepartofleftleg:BreakJoints()
159+
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
160-
            local weeld = Instance.new("Weld", collidepartofleftleg)
160+
            attachment.Position = Vector3.new(-0.5, -1, 0)
161-
            weeld.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
161+
            local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
162-
            weeld.Part1 = collidepartofleftleg
162+
            ball.Attachment0 = game.Players.LocalPlayer.Character["Left Leg"].LeftFootAttachment
163-
            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
163+
            ball.Attachment1 = attachment
164-
        end
164+
            game.Players.LocalPlayer.Character["Left Leg"].LeftFootAttachment.Position = Vector3.new(0, 1, 0)
165-
        if game.Players.LocalPlayer.Character:findFirstChild("Right Leg") then
165+
            local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
166-
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
166+
            collidepartofleftleg.Name = "Bone"
167-
            attachment.Position = Vector3.new(0.5, -1, 0)
167+
            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
168-
            local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
168+
            collidepartofleftleg.Transparency = 1
169-
            ball.Attachment0 = game.Players.LocalPlayer.Character["Right Leg"].RightFootAttachment
169+
            collidepartofleftleg:BreakJoints()
170-
            ball.Attachment1 = attachment
170+
            local weeld = Instance.new("Weld", collidepartofleftleg)
171-
            game.Players.LocalPlayer.Character["Right Leg"].RightFootAttachment.Position = Vector3.new(0, 1, 0)
171+
            weeld.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
172-
            local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
172+
            weeld.Part1 = collidepartofleftleg
173-
            collidepartofleftleg.Name = "Bone"
173+
            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
174-
            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
174+
        end
175-
            collidepartofleftleg.Transparency = 1
175+
        if game.Players.LocalPlayer.Character:findFirstChild("Head") then
176-
            collidepartofleftleg:BreakJoints()
176+
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Head)
177-
            local weeld = Instance.new("Weld", collidepartofleftleg)
177+
				attachment.Position = Vector3.new(0, -0.5, 0)
178-
            weeld.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
178+
				attachment.Name = "lol"
179-
            weeld.Part1 = collidepartofleftleg
179+
				attachment.Visible = false
180-
            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
180+
				game.Players.LocalPlayer.Character.Torso.NeckAttachment.Visible = false
181-
        end
181+
				game.Players.LocalPlayer.Character.Torso.NeckAttachment.Position = game.Players.LocalPlayer.Character.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
182-
        if game.Players.LocalPlayer.Character:findFirstChild("Left Leg") then
182+
				local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
183-
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
183+
	            ball.Attachment0 = game.Players.LocalPlayer.Character.Torso.NeckAttachment
184-
            attachment.Position = Vector3.new(-0.5, -1, 0)
184+
	            ball.Attachment1 = attachment
185-
            local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
185+
				ball.LimitsEnabled = true
186-
            ball.Attachment0 = game.Players.LocalPlayer.Character["Left Leg"].LeftFootAttachment
186+
				ball.TwistLimitsEnabled = true
187-
            ball.Attachment1 = attachment
187+
				ball.UpperAngle = 90
188-
            game.Players.LocalPlayer.Character["Left Leg"].LeftFootAttachment.Position = Vector3.new(0, 1, 0)
188+
				ball.Restitution = 0.5
189-
            local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
189+
				ball.TwistUpperAngle = 180
190-
            collidepartofleftleg.Name = "Bone"
190+
				ball.TwistLowerAngle = -180
191-
            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
191+
	            local  collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
192-
            collidepartofleftleg.Transparency = 1
192+
	            collidepartofleftleg.Name = "Bone"
193-
            collidepartofleftleg:BreakJoints()
193+
	            collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
194-
            local weeld = Instance.new("Weld", collidepartofleftleg)
194+
	            collidepartofleftleg.Transparency = 1
195-
            weeld.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
195+
	            collidepartofleftleg:BreakJoints()
196-
            weeld.Part1 = collidepartofleftleg
196+
	            local weeld = Instance.new("Weld", collidepartofleftleg)
197-
            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
197+
	            weeld.Part0 = collidepartofleftleg
198-
        end
198+
	            weeld.Part1 = game.Players.LocalPlayer.Character["Head"]
199-
        if game.Players.LocalPlayer.Character:findFirstChild("Head") then
199+
				if game.Players.LocalPlayer.Character.Torso:findFirstChild("Neck") then
200-
            local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Head)
200+
					game.Players.LocalPlayer.Character.Torso.Neck.Name = "lol"
201-
				attachment.Position = Vector3.new(0, -0.5, 0)
201+
				end
202-
				attachment.Name = "lol"
202+
				if game.Players.LocalPlayer.Character.Head:findFirstChild("face") then
203-
				attachment.Visible = false
203+
					game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
204-
				game.Players.LocalPlayer.Character.Torso.NeckAttachment.Visible = false
204+
				end
205-
				game.Players.LocalPlayer.Character.Torso.NeckAttachment.Position = game.Players.LocalPlayer.Character.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
205+
        end
206-
				local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
206+
		game.Players.LocalPlayer.Character.Humanoid.Health = 0.1
207-
	            ball.Attachment0 = game.Players.LocalPlayer.Character.Torso.NeckAttachment
207+
		game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
208-
	            ball.Attachment1 = attachment
208+
		game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
209-
				ball.LimitsEnabled = true
209+
		local dead = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
210-
				ball.TwistLimitsEnabled = true
210+
		dead.Volume = 10
211-
				ball.UpperAngle = 90
211+
		dead.SoundId = "rbxassetid://1248405065"
212-
				ball.Restitution = 0.5
212+
		dead:Play()
213-
				ball.TwistUpperAngle = 180
213+
		dead.Looped = true
214-
				ball.TwistLowerAngle = -180
214+
		while true do
215-
	            local  collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
215+
			game.Players.LocalPlayer.Character.Humanoid.Health = 0.1
216-
	            collidepartofleftleg.Name = "Bone"
216+
			game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
217-
	            collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
217+
			wait()
218-
	            collidepartofleftleg.Transparency = 1
218+
		end
219-
	            collidepartofleftleg:BreakJoints()
219+
end
220-
	            local weeld = Instance.new("Weld", collidepartofleftleg)
220+