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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | ||
6 | print("FE Compatibility code by Mokiros") | |
7 | local rp = RealPlayer | |
8 | script.Parent = rp.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent then | |
34 | for _,f in pairs(t.Functions) do | |
35 | f(...) | |
36 | end | |
37 | end | |
38 | end | |
39 | m.TrigEvent = te | |
40 | UIS.TrigEvent = te | |
41 | ||
42 | Event.OnServerEvent:Connect(function(plr,io) | |
43 | if plr~=rp then return end | |
44 | m.Target = io.Target | |
45 | m.Hit = io.Hit | |
46 | if not io.isMouse then | |
47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
50 | end | |
51 | for _,t in pairs(CAS.Actions) do | |
52 | for _,k in pairs(t.Keys) do | |
53 | if k==io.KeyCode then | |
54 | t.Function(t.Name,io.UserInputState,io) | |
55 | end | |
56 | end | |
57 | end | |
58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
60 | end | |
61 | end) | |
62 | Event.Parent = NLS([==[ | |
63 | local Player = game:GetService("Players").LocalPlayer | |
64 | local Event = script:WaitForChild("UserInput_Event") | |
65 | ||
66 | local Mouse = Player:GetMouse() | |
67 | local UIS = game:GetService("UserInputService") | |
68 | local input = function(io,a) | |
69 | if a then return end | |
70 | --Since InputObject is a client-side instance, we create and pass table instead | |
71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
72 | end | |
73 | UIS.InputBegan:Connect(input) | |
74 | UIS.InputEnded:Connect(input) | |
75 | ||
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then return s[k] end | |
95 | end, | |
96 | __newindex = function(self,k,v) | |
97 | local s = rawget(self,"_RealService") | |
98 | if s then s[k]=v end | |
99 | end, | |
100 | __call = function(self,...) | |
101 | local s = rawget(self,"_RealService") | |
102 | if s then return s(...) end | |
103 | end | |
104 | } | |
105 | local function FakeService(t,RealService) | |
106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
107 | return setmetatable(t,fsmt) | |
108 | end | |
109 | ||
110 | --Fake game object | |
111 | local g = { | |
112 | GetService = function(self,s) | |
113 | return self[s] | |
114 | end, | |
115 | Players = FakeService({ | |
116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
117 | },"Players"), | |
118 | UserInputService = FakeService(UIS,"UserInputService"), | |
119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
120 | } | |
121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
122 | g.service = g.GetService | |
123 | ||
124 | g.RunService = FakeService({ | |
125 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
126 | BindToRenderStep = function(self,name,_,fun) | |
127 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
128 | end, | |
129 | UnbindFromRenderStep = function(self,name) | |
130 | self._btrs[name]:Disconnect() | |
131 | end, | |
132 | },"RunService") | |
133 | ||
134 | setmetatable(g,{ | |
135 | __index=function(self,s) | |
136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
138 | end, | |
139 | __newindex = fsmt.__newindex, | |
140 | __call = fsmt.__call | |
141 | }) | |
142 | --Changing owner to fake player object to support owner:GetMouse() | |
143 | game,owner = g,g.Players.LocalPlayer | |
144 | end | |
145 | --//Holiday Feelings//-- | |
146 | print("Holiday Feelings") | |
147 | print("Made by vlad20020.") | |
148 | warn("This is holiday time!") | |
149 | print("Controls below ok") | |
150 | warn([[E - Hug | |
151 | Q - Throw snowbal | |
152 | F - Place a gift | |
153 | C - TP | |
154 | Z - Sit]]) | |
155 | local plr = game:GetService("Players").LocalPlayer | |
156 | local plrg = plr.PlayerGui | |
157 | local mouse = plr:GetMouse() | |
158 | local char = plr.Character | |
159 | local h = char:FindFirstChild("Head") | |
160 | local t = char:FindFirstChild("Torso") | |
161 | local ra = char:FindFirstChild("Right Arm") | |
162 | local la = char:FindFirstChild("Left Arm") | |
163 | local rl = char:FindFirstChild("Right Leg") | |
164 | local ll = char:FindFirstChild("Left Leg") | |
165 | local rs = t:FindFirstChild("Right Shoulder") | |
166 | local ls = t:FindFirstChild("Left Shoulder") | |
167 | local rh = t:FindFirstChild("Right Hip") | |
168 | local lh = t:FindFirstChild("Left Hip") | |
169 | local nec = t.Neck | |
170 | local rut = char.HumanoidRootPart | |
171 | local rutj = rut.RootJoint | |
172 | local hum = char:FindFirstChildOfClass("Humanoid") | |
173 | local cf1 = nec.C1 | |
174 | local cf2 = rutj.C1 | |
175 | local cf3 = rs.C1 | |
176 | local cf4 = ls.C1 | |
177 | local cf5 = rh.C1 | |
178 | local cf6 = lh.C1 | |
179 | local cf01 = nec.C0 | |
180 | local cf02 = rutj.C0 | |
181 | local cf03 = rs.C0 | |
182 | local cf04 = ls.C0 | |
183 | local cf05 = rh.C0 | |
184 | local cf06 = lh.C0 | |
185 | local p0,p1 = nec.Part0,nec.Part1 | |
186 | local rsp0,rsp1 = rs.Part0,rs.Part1 | |
187 | local lsp0,lsp1 = ls.Part0,ls.Part1 | |
188 | local rhp0,rhp1 = rh.Part0,rh.Part1 | |
189 | local lhp0,lhp1 = lh.Part0,lh.Part1 | |
190 | local aa = 10 | |
191 | local aaa = aa*3 | |
192 | local change = 0 | |
193 | local lchange = 0 | |
194 | local sine = 1 | |
195 | local hugtime = 1 | |
196 | local anim = "idle" | |
197 | local animspeed = .005 | |
198 | local animspeed1 = 1.5 | |
199 | local walkanimspeed = .1 | |
200 | local walkspeed = 16 | |
201 | local sumthin = walkspeed/8 | |
202 | local idlenum = 0 | |
203 | local lsvol = 2.5 | |
204 | local whenbored = math.random(2,6) | |
205 | local rad = math.rad | |
206 | local huge = math.huge | |
207 | local using = false | |
208 | local hugging = false | |
209 | local lookinaround = false | |
210 | local aiming = false | |
211 | local sitting = false | |
212 | local furmode = false | |
213 | local landed = false | |
214 | local readytoland = false | |
215 | local cangrabthecorner = false | |
216 | local grabbedc = false | |
217 | local qui = Enum.EasingStyle.Quint | |
218 | local io = Enum.EasingDirection.InOut | |
219 | local tweens = game:GetService("TweenService") | |
220 | local debrs = game:GetService("Debris") | |
221 | local gifts = {"rbxassetid://5013502","rbxassetid://1237427","rbxassetid://6109471","rbxassetid://7812400","rbxassetid://19428684"} | |
222 | local spart | |
223 | local phit | |
224 | local cos = math.cos | |
225 | local sin = math.sin | |
226 | local tan = math.tan | |
227 | local ray = Ray.new | |
228 | local v3 = Vector3.new | |
229 | cff5 = cf5 * CFrame.Angles(rad(2),rad(3),rad(0)) | |
230 | cff6 = cf6 * CFrame.Angles(rad(2),rad(-3),rad(0)) | |
231 | if plr.UserId == 90745958 or plr.UserId == 62574108 then | |
232 | furmode = true | |
233 | end | |
234 | if furmode then | |
235 | hugtime = 2.5 | |
236 | print("owo uwu") | |
237 | end | |
238 | local effpart = Instance.new("Part") effpart.Size = Vector3.new(2,.1,1) effpart.Massless = true effpart.Transparency = 1 effpart.CanCollide = false effpart.Anchored = false effpart.Parent = char | |
239 | local grabpart = Instance.new("Part") grabpart.Size = Vector3.new(.1,.1,.1) grabpart.Massless = true grabpart.Transparency = 1 grabpart.CanCollide = false grabpart.Anchored = false grabpart.Material = "Neon" grabpart.Parent = char | |
240 | local pweld = Instance.new("Weld",effpart) pweld.Part0 = t pweld.Part1 = effpart pweld.C0 = CFrame.new(0,-2.2,-.5) | |
241 | local gweld = Instance.new("Weld",grabpart) gweld.Part0 = rut gweld.Part1 = grabpart gweld.C0 = CFrame.new(0,3,-1.4) | |
242 | local lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108" | |
243 | --//ArmJointParts~//-- | |
244 | local tpr = Instance.new("Part",t) tpr.Size = Vector3.new(.1,.1,.1) tpr.CanCollide = false tpr.Transparency = 1 tpr.Locked = true | |
245 | local tpl = Instance.new("Part",t) tpl.Size = Vector3.new(.1,.1,.1) tpl.CanCollide = false tpl.Transparency = 1 tpl.Locked = true | |
246 | local tprw = Instance.new("Weld",t) tprw.Part0 = t tprw.Part1 = tpr tprw.C0 = CFrame.new(1,.5,0) | |
247 | local tplw = Instance.new("Weld",t) tplw.Part0 = t tplw.Part1 = tpl tplw.C0 = CFrame.new(-1,.5,0) | |
248 | -- | |
249 | local rapr = Instance.new("Part",ra) rapr.Size = Vector3.new(.1,.1,.1) rapr.CanCollide = false rapr.Transparency = 1 rapr.Locked = true | |
250 | local lapl = Instance.new("Part",la) lapl.Size = Vector3.new(.1,.1,.1) lapl.CanCollide = false lapl.Transparency = 1 lapl.Locked = true | |
251 | local raprw = Instance.new("Weld",ra) raprw.Part0 = ra raprw.Part1 = rapr raprw.C0 = CFrame.new(-.5,.5,0) | |
252 | local laplw = Instance.new("Weld",la) laplw.Part0 = la laplw.Part1 = lapl laplw.C0 = CFrame.new(.5,.5,0) | |
253 | --/JointsWelds~//-- | |
254 | local rsw = Instance.new("Weld",ra) rsw.Part0 = tpr rsw.Part1 = nil --Right Shoulder | |
255 | local lsw = Instance.new("Weld",la) lsw.Part0 = tpl lsw.Part1 = nil --Left Shoulder | |
256 | local bil = Instance.new("BillboardGui",char) bil.Name = "ChatFunc" bil.Adornee = h bil.Size = UDim2.new(1,0,1,0) bil.StudsOffset = Vector3.new(0,2,0) | |
257 | local effects = Instance.new("Model",char) effects.Name = "Effects" | |
258 | local noanim = true | |
259 | if noanim then | |
260 | if char:WaitForChild("Animate",1.5) then | |
261 | char.Animate:Destroy() | |
262 | end | |
263 | for i,v in pairs(hum:GetPlayingAnimationTracks()) do | |
264 | v:Stop(0) | |
265 | v:AdjustSpeed(0) | |
266 | v:AdjustWeight(math.huge) | |
267 | v.TimePosition = 0 | |
268 | v:Destroy() | |
269 | end | |
270 | wait() | |
271 | if hum:FindFirstChildOfClass("Animator") then | |
272 | char.Humanoid.Animator:Destroy() | |
273 | end | |
274 | end | |
275 | function swait(num) | |
276 | game:GetService("RunService").Stepped:Wait() | |
277 | end | |
278 | function remove(instanc,timee) | |
279 | debrs:AddItem(instanc,timee) | |
280 | end | |
281 | function dest(hit,type) | |
282 | if hit:IsA("Seat") or hit:IsA("VehicleSeat") then | |
283 | hit.Parent = nil | |
284 | end | |
285 | hit:ClearAllChildren() | |
286 | hit.Anchored = false hit.CanCollide = true | |
287 | if hit:IsA("Part") then | |
288 | hit.FormFactor = "Custom" | |
289 | end | |
290 | hit.Size = v3(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
291 | hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2) | |
292 | local clone = hit:Clone() clone.Parent = workspace | |
293 | local clone1 = hit:Clone() clone1.Parent = workspace | |
294 | local clone2 = hit:Clone() clone2.Parent = workspace | |
295 | local clone3 = hit:Clone() clone3.Parent = workspace | |
296 | local clone4 = hit:Clone() clone4.Parent = workspace | |
297 | local clone5 = hit:Clone() clone5.Parent = workspace | |
298 | local clone6 = hit:Clone() clone6.Parent = workspace | |
299 | clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0) | |
300 | clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0) | |
301 | clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0) | |
302 | clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z) | |
303 | clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z) | |
304 | clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z) | |
305 | clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z) | |
306 | local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6} | |
307 | return parts | |
308 | end | |
309 | function rayc(spos,direc,ignore,dist) | |
310 | local rai = ray(spos,direc.Unit * dist) | |
311 | local rhit,rpos,rrot = workspace:FindPartOnRayWithIgnoreList(rai,ignore,false,false) | |
312 | return rhit,rpos,rrot | |
313 | end | |
314 | local tlerp = function(part,tablee,leinght,easingstyle,easingdirec) | |
315 | pcall(function() | |
316 | local info = TweenInfo.new( | |
317 | leinght, | |
318 | easingstyle, | |
319 | easingdirec, | |
320 | 0, | |
321 | false, | |
322 | 0 | |
323 | ) | |
324 | local lerp = tweens:Create(part,info,tablee) | |
325 | lerp:Play() | |
326 | end) | |
327 | end | |
328 | function fire(partp,parent,color1,color2,ssize,osize,leinght,material,minr,maxr,shape,spread,st,ot,onlyraise) | |
329 | local part = Instance.new("Part",parent) part.Size = Vector3.new(ssize,ssize,ssize) part.Transparency = st part.CanCollide = false part.Anchored = true part.Shape = shape part.Material = material part.BrickColor = BrickColor.new(color1) part.CFrame = partp.CFrame * CFrame.new(partp.Size.x/math.random(-20,20),partp.Size.y/math.random(-20,20),partp.Size.z/math.random(-20,20)) | |
330 | if onlyraise == true then | |
331 | part.CFrame = CFrame.new(part.CFrame.p,Vector3.new(nil,part.CFrame.y,part.CFrame.z)) | |
332 | else | |
333 | end | |
334 | local pcf = part.CFrame | |
335 | tlerp(part,{CFrame = pcf * CFrame.new(math.random(-spread,spread)/math.random(2,4),math.random(minr,maxr),math.random(-spread,spread)/math.random(2,4)) * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))),Size = Vector3.new(osize,osize,osize),Color = BrickColor.new(color2).Color,Transparency = ot},leinght,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut) | |
336 | game:GetService("Debris"):AddItem(part,leinght) | |
337 | end | |
338 | function removewithfade(part,timebeforefade,randc) | |
339 | pcall(function() | |
340 | coroutine.resume(coroutine.create(function() | |
341 | wait(timebeforefade) | |
342 | part:BreakJoints() | |
343 | part.Name = "JustGoingAwayOk?" | |
344 | for i = 1,25 do | |
345 | if randc then | |
346 | part.BrickColor = BrickColor.Random() | |
347 | end | |
348 | part.Transparency = part.Transparency +.04 | |
349 | wait() | |
350 | end | |
351 | part:Destroy() | |
352 | end)) | |
353 | end) | |
354 | end | |
355 | function fadewithfly(part,color,randc) | |
356 | pcall(function() | |
357 | part:ClearAllChildren() | |
358 | part.CanCollide = false | |
359 | part.Anchored = false | |
360 | part.Massless = true | |
361 | part.Locked = false | |
362 | part.Archivable = true | |
363 | part.Material = "Neon" | |
364 | part.BrickColor = BrickColor.new(color) | |
365 | local vel = Instance.new("BodyVelocity") | |
366 | vel.MaxForce = v3(huge,huge,huge) | |
367 | vel.P = 10000 | |
368 | vel.Velocity = v3(math.random(-3,3),math.random(1,3),math.random(-3,3)) | |
369 | local avel = Instance.new("BodyAngularVelocity") | |
370 | avel.MaxTorque = v3(huge,huge,huge) | |
371 | avel.AngularVelocity = v3(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
372 | avel.Parent = part | |
373 | vel.Parent = part | |
374 | if randc then | |
375 | removewithfade(part,0,true) | |
376 | else | |
377 | removewithfade(part,0,false) | |
378 | end | |
379 | end) | |
380 | end | |
381 | function throwsb(to,power) | |
382 | pcall(function() | |
383 | local sb = Instance.new("Part") | |
384 | sb.Size = v3(1,1,1) | |
385 | sb.BrickColor = BrickColor.new("Institutional white") | |
386 | sb.CFrame = ra.CFrame * CFrame.new(0,-1.5,0) | |
387 | sb.Material = "Sand" | |
388 | sb.Parent = workspace | |
389 | sb.Shape = "Ball" | |
390 | sb:BreakJoints() | |
391 | local vel = Instance.new("BodyVelocity") | |
392 | vel.MaxForce = v3(huge,huge,huge) | |
393 | vel.Velocity = CFrame.new(sb.Position,to).LookVector * power | |
394 | remove(vel,.2) | |
395 | vel.Parent = sb | |
396 | sb.Touched:Connect(function(hit) | |
397 | if hit.Parent ~= char and hit.Parent.Parent ~= char then | |
398 | local shum = hit.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
399 | if shum then | |
400 | coroutine.resume(coroutine.create(function() | |
401 | shum.PlatformStand = true | |
402 | wait(.5) | |
403 | shum.PlatformStand = false | |
404 | end)) | |
405 | end | |
406 | local cf = sb.CFrame | |
407 | sb:Destroy() | |
408 | for i = 1,math.random(6,12) do | |
409 | local force = 5 | |
410 | local debr = Instance.new("Part") | |
411 | debr.Size = v3(.2,.2,.2) | |
412 | debr.BrickColor = BrickColor.new("Institutional white") | |
413 | debr.Material = "Sand" | |
414 | debr.Parent = workspace | |
415 | debr.CFrame = cf * CFrame.new(1/math.random(-5,5),1/math.random(-5,5),1/math.random(-5,5)) | |
416 | debr:BreakJoints() | |
417 | debr.Name = "SnowDedree" | |
418 | local mesh = Instance.new("SpecialMesh",debr) | |
419 | mesh.MeshType = "Sphere" | |
420 | mesh.Scale = v3(math.random(10,30)/10,math.random(10,30)/10,math.random(10,30)/10) | |
421 | local fors = Instance.new("BodyForce",debr) | |
422 | fors.Force = v3(math.random(-force,force),math.random(-force,force),math.random(-force,force)) | |
423 | remove(debr,math.random(4,7)) | |
424 | remove(fors,.05) | |
425 | end | |
426 | end | |
427 | end) | |
428 | end) | |
429 | end | |
430 | function introhat() | |
431 | pcall(function() | |
432 | using = true | |
433 | rsw.Part1 = rapr | |
434 | lsw.Part1 = lapl | |
435 | local hpart = Instance.new("Part",char) hpart.Size = Vector3.new(.01,.01,.01) hpart.Transparency = 0 hpart.Name = "Santa Hat" | |
436 | hpart.Locked = true | |
437 | local hmesh = Instance.new("FileMesh",hpart) hmesh.MeshId = "http://www.roblox.com/asset/?id=1090610" hmesh.TextureId = "http://www.roblox.com/asset/?id=66690053" | |
438 | local hweld = Instance.new("Weld",h) hweld.Part0 = ra hweld.Part1 = hpart hweld.C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(30),rad(0)) | |
439 | tlerp(rsw,{C0 = CFrame.new(-.3,-.1,-.1) * CFrame.Angles(rad(50),rad(20),rad(-40))},.5,qui,io) | |
440 | tlerp(lsw,{C0 = CFrame.new(.3,-.1,-.1) * CFrame.Angles(rad(50),rad(-20),rad(40))},.5,qui,io) | |
441 | tlerp(hweld,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(-65),rad(-30))},.5,qui,io) | |
442 | wait(.65) | |
443 | tlerp(rsw,{C0 = CFrame.new(-.3,.65,-.2) * CFrame.Angles(rad(160),rad(20),rad(-30))},.7,qui,io) | |
444 | tlerp(lsw,{C0 = CFrame.new(.3,.65,-.2) * CFrame.Angles(rad(160),rad(-20),rad(30))},.7,qui,io) | |
445 | tlerp(hweld,{C0 = CFrame.new(-.3,-1.2,-.2) * CFrame.Angles(rad(-180),rad(-65),rad(-100)) * CFrame.Angles(rad(0),rad(0),rad(60))},.7,qui,io) | |
446 | wait(.65) | |
447 | tlerp(rsw,{C0 = CFrame.new(-.3,.15,0) * CFrame.Angles(rad(179),rad(20),rad(-30))},.7,qui,io) | |
448 | tlerp(lsw,{C0 = CFrame.new(.3,.15,0) * CFrame.Angles(rad(179),rad(-20),rad(30))},.7,qui,io) | |
449 | hweld.C0 = CFrame.new(-.3,-1,-.2) * CFrame.Angles(rad(-180),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-30)) * CFrame.Angles(rad(0),rad(-30),rad(0)) | |
450 | wait(.6) | |
451 | hweld.Part0 = h | |
452 | hweld.C0 = CFrame.new(0,.5,0) * CFrame.Angles(rad(0),rad(-30),rad(0)) | |
453 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},1,qui,io) | |
454 | - | local music = Instance.new("Sound",t) music.Name = "Song" music.SoundId = "rbxassetid://1845187266" music.Volume = 0 music.Looped = true music:Play() |
454 | + | |
455 | local music = Instance.new("Sound",t) music.Name = "Song" music.SoundId = "rbxassetid://1150704263" music.Volume = 0 music.Looped = true music:Play() | |
456 | coroutine.resume(coroutine.create(function() | |
457 | for i = 1,5 do | |
458 | music.Volume = music.Volume +.125 | |
459 | wait(.2) | |
460 | end | |
461 | end)) | |
462 | spart = Instance.new("Part",char) spart.Size = Vector3.new(20,1,20) spart.CanCollide = false spart.Anchored = true spart.Massless = true spart.Transparency = 1 spart.CFrame = h.CFrame * CFrame.new(0,15,0) spart.Locked = true | |
463 | local emitter = Instance.new("ParticleEmitter",spart) emitter.Texture = "http://www.roblox.com/asset/?id=137831468" emitter.Size = NumberSequence.new(.2,.01) emitter.Rate = 40 emitter.Color = ColorSequence.new(Color3.new(1,1,1),Color3.new(1,1,1)) emitter.EmissionDirection = "Top" emitter.Lifetime = NumberRange.new(3) emitter.Acceleration = Vector3.new(0,-40,0) emitter.Speed = NumberRange.new(-10,10) emitter.SpreadAngle = Vector2.new(-30,30) | |
464 | wait(1) | |
465 | nec:Destroy() | |
466 | rs:Destroy() | |
467 | ls:Destroy() | |
468 | rh:Destroy() | |
469 | lh:Destroy() | |
470 | nec = Instance.new("Motor6D",t) nec.Part0 = p0 nec.Part1 = p1 nec.C0 = cf01 | |
471 | rs = Instance.new("Motor6D",t) rs.Part0 = rsp0 rs.Part1 = rsp1 rs.C0 = cf03 | |
472 | ls = Instance.new("Motor6D",t) ls.Part0 = lsp0 ls.Part1 = lsp1 ls.C0 = cf04 | |
473 | rh = Instance.new("Motor6D",t) rh.Part0 = rhp0 rh.Part1 = rhp1 rh.C0 = cf05 | |
474 | lh = Instance.new("Motor6D",t) lh.Part0 = lhp0 lh.Part1 = lhp1 lh.C0 = cf06 | |
475 | rsw.Part1 = nil | |
476 | lsw.Part1 = nil | |
477 | using = false | |
478 | end) | |
479 | end | |
480 | function hug(who) | |
481 | pcall(function() | |
482 | if not hugging then | |
483 | local removerut = false | |
484 | hugging = true | |
485 | using = true | |
486 | local tors = who:FindFirstChild("Torso") or who:FindFirstChild("UpperTorso") | |
487 | local hu = who:FindFirstChildOfClass("Humanoid") | |
488 | hu.PlatformStand = true | |
489 | local weld = Instance.new("Weld",t) weld.Part0 = t weld.Part1 = tors weld.C0 = CFrame.new(0,0,-.9) * CFrame.Angles(rad(0),rad(180),rad(0)) | |
490 | local deb = Instance.new("Glue",who) deb.Name = "Hugging" | |
491 | tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io) | |
492 | tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io) | |
493 | tlerp(nec,{C0 = CFrame.new(-.15,1,0) * CFrame.Angles(rad(90),rad(180),rad(0)) * CFrame.Angles(rad(0),rad(15),rad(25))},.4,qui,io) | |
494 | rsw.Part1 = rapr | |
495 | lsw.Part1 = lapl | |
496 | wait(hugtime) | |
497 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io) | |
498 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io) | |
499 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io) | |
500 | wait(.4) | |
501 | hu.PlatformStand = false | |
502 | weld:Destroy() | |
503 | wait(.4) | |
504 | rsw.Part1 = nil | |
505 | lsw.Part1 = nil | |
506 | deb:Destroy() | |
507 | hugging = false | |
508 | using = false | |
509 | end | |
510 | end) | |
511 | end | |
512 | function detect() | |
513 | pcall(function() | |
514 | coroutine.resume(coroutine.create(function() | |
515 | local canhug = true | |
516 | local fakedetect = Instance.new("Part",char) fakedetect.Size = Vector3.new(3.5,5,3.5) fakedetect.CanCollide = false fakedetect.Massless = true fakedetect.Transparency = 1 fakedetect.CFrame = t.CFrame | |
517 | local fdweld = Instance.new("Weld",fakedetect) fdweld.Part0 = t fdweld.Part1 = fakedetect fdweld.C0 = CFrame.new(0,0,-1) | |
518 | local region | |
519 | for i = 1,5 do | |
520 | if canhug then | |
521 | region = Region3.new(fakedetect.Position - fakedetect.Size/2,fakedetect.Position + fakedetect.Size/2) | |
522 | local hit = workspace:FindPartsInRegion3WithIgnoreList(region,{char},200) | |
523 | local characters = {} | |
524 | for i,v in pairs(hit) do | |
525 | if v.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
526 | characters[v.Parent.Name] = v.Parent | |
527 | end | |
528 | end | |
529 | for i,v in pairs(characters) do | |
530 | spawn(function() | |
531 | fakedetect:Destroy() | |
532 | hug(v) | |
533 | canhug = false | |
534 | end) | |
535 | end | |
536 | end | |
537 | wait(.1) | |
538 | end | |
539 | if canhug then | |
540 | if fakedetect ~= nil then | |
541 | fakedetect:Destroy() | |
542 | end | |
543 | end | |
544 | end)) | |
545 | end) | |
546 | end | |
547 | function placegift() | |
548 | pcall(function() | |
549 | using = true | |
550 | hum.WalkSpeed = 0 hum.JumpPower = 0 | |
551 | rsw.Part1 = rapr | |
552 | lsw.Part1 = lapl | |
553 | local giftp = Instance.new("Part",char) giftp.Size = Vector3.new(1.5,1.5,1.5) giftp.Massless = true giftp.CanCollide = false giftp.Name = "Gift" | |
554 | local gmesh = Instance.new("FileMesh",giftp) gmesh.MeshId = "rbxassetid://1237207" gmesh.TextureId = gifts[math.random(1,#gifts)] gmesh.Scale = Vector3.new(1.5,1.5,1.5) | |
555 | local gweld = Instance.new("Weld",giftp) gweld.Part0 = ra gweld.Part1 = giftp gweld.C0 = CFrame.new(-.55,-1.4,0) * CFrame.Angles(rad(-60),rad(-10),rad(10)) | |
556 | tlerp(rsw,{C0 = CFrame.new(-.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(-20))},.7,qui,io) | |
557 | tlerp(lsw,{C0 = CFrame.new(.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(20))},.7,qui,io) | |
558 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io) | |
559 | tlerp(rh,{C0 = CFrame.new(1,0,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(20))},.7,qui,io) | |
560 | tlerp(lh,{C0 = CFrame.new(-1,-1.3,-1) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(70))},.7,qui,io) | |
561 | tlerp(rutj,{C0 = CFrame.new(0,-1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io) | |
562 | wait(.6) | |
563 | local ray = Ray.new(giftp.Position - Vector3.new(0,giftp.Size.y/2,0),-giftp.CFrame.UpVector.unit * 20) | |
564 | local hit,pos,idk = workspace:FindPartOnRayWithIgnoreList(ray,{char,giftp},false,true) | |
565 | if hit ~= nil then | |
566 | local oy = giftp.Orientation.y | |
567 | local oz = giftp.Orientation.z | |
568 | giftp:BreakJoints() | |
569 | giftp.Anchored = true | |
570 | giftp.CanCollide = true | |
571 | giftp.Parent = workspace | |
572 | giftp.CFrame = CFrame.new(pos,pos + idk) * CFrame.Angles(rad(-90),rad(oy),rad(oz)) * CFrame.new(0,.75,0) | |
573 | local cdet = Instance.new("ClickDetector",giftp) cdet.MaxActivationDistance = 10 | |
574 | spawn(function() | |
575 | removewithfade(giftp,30) | |
576 | cdet.MouseClick:Connect(function(plr) | |
577 | if script.ClassName == "Script" then | |
578 | local ids = {113328094,16924676,26419811,164207842,212641536} | |
579 | local requireditem = game:GetService("InsertService"):LoadAsset(ids[math.random(1,#ids)]) | |
580 | local item = requireditem:FindFirstChildOfClass("Tool") | |
581 | item.Parent = plr.Backpack | |
582 | removewithfade(giftp,0) | |
583 | cdet:Destroy() | |
584 | else | |
585 | print("oof") | |
586 | removewithfade(giftp,0) | |
587 | cdet:Destroy() | |
588 | end | |
589 | end) | |
590 | end) | |
591 | else | |
592 | giftp:Destroy() | |
593 | end | |
594 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io) | |
595 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io) | |
596 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io) | |
597 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.7,qui,io) | |
598 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.7,qui,io) | |
599 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io) | |
600 | wait(.6) | |
601 | hum.WalkSpeed = 16 hum.JumpPower = 50 | |
602 | rsw.Part1 = nil | |
603 | lsw.Part1 = nil | |
604 | using = false | |
605 | end) | |
606 | end | |
607 | function huggies() | |
608 | pcall(function() | |
609 | using = true | |
610 | rsw.Part1 = rapr | |
611 | lsw.Part1 = lapl | |
612 | tlerp(rsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(50))},.55,qui,io) | |
613 | tlerp(lsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(-50))},.65,qui,io) | |
614 | wait(.35) | |
615 | detect() | |
616 | tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io) | |
617 | tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io) | |
618 | wait(.5) | |
619 | if not hugging then | |
620 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.4,qui,io) | |
621 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.4,qui,io) | |
622 | wait(.5) | |
623 | rsw.Part1 = nil | |
624 | lsw.Part1 = nil | |
625 | using = false | |
626 | end | |
627 | end) | |
628 | end | |
629 | function grabsb() | |
630 | pcall(function() | |
631 | using = true | |
632 | hum.WalkSpeed = 0 | |
633 | hum.JumpPower = 0 | |
634 | rsw.Part1 = rapr | |
635 | tlerp(rsw,{C0 = CFrame.new(0,-.4,0) * CFrame.Angles(rad(30),rad(0),rad(20))},.4,qui,io) | |
636 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.4,qui,io) | |
637 | tlerp(rh,{C0 = CFrame.new(1,.6,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-25),rad(0),rad(20))},.4,qui,io) | |
638 | tlerp(lh,{C0 = CFrame.new(-1,.3,-.7) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(15),rad(0),rad(-20))},.4,qui,io) | |
639 | tlerp(rutj,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(60),rad(180),rad(30))},.4,qui,io) | |
640 | wait(.3) | |
641 | local hit,pos,rot = rayc(ra.Position -v3(0,1,0),-ra.CFrame.UpVector,{char},.5) | |
642 | if hit ~= nil and pos then | |
643 | local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0) | |
644 | local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true | |
645 | tlerp(snow,{Size =v3(.1,2.5,2.5),Transparency = 0},.2,qui,io) | |
646 | snow.CFrame = cff | |
647 | removewithfade(snow,1) | |
648 | else | |
649 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io) | |
650 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
651 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io) | |
652 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io) | |
653 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
654 | wait(.4) | |
655 | aiming = false | |
656 | hum.WalkSpeed = 16 | |
657 | hum.JumpPower = 50 | |
658 | rut.Anchored = false | |
659 | rsw.Part1 = nil | |
660 | using = false | |
661 | return warn("Can`t grab a snow ball.") | |
662 | end | |
663 | wait(.15) | |
664 | local fsb = Instance.new("Part",char) fsb.Name = "MustDestroy" fsb.Shape = "Ball" fsb.Size = v3(1,1,1) fsb.CanCollide = false fsb.BrickColor = BrickColor.new("Institutional white") fsb.Material = "Sand" | |
665 | local fweld = Instance.new("Weld",fsb) fweld.Part0 = ra fweld.Part1 = fsb fweld.C0 = CFrame.new(0,-1.2,0) | |
666 | tlerp(rsw,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(200),rad(10),rad(-10))},.4,qui,io) | |
667 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.4,qui,io) | |
668 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.4,qui,io) | |
669 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.4,qui,io) | |
670 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(-10))},.4,qui,io) | |
671 | wait(.3) | |
672 | aiming = true | |
673 | repeat | |
674 | wait(.2) | |
675 | until aiming == false | |
676 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io) | |
677 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
678 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io) | |
679 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io) | |
680 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
681 | wait(.4) | |
682 | rsw.Part1 = nil | |
683 | using = false | |
684 | end) | |
685 | end | |
686 | function land() | |
687 | if phit then | |
688 | readytoland = false | |
689 | landed = true | |
690 | hum.WalkSpeed = 1.5 | |
691 | hum.JumpPower = 0 | |
692 | lsound:Play() | |
693 | for i = 0,1,.1 do | |
694 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.5,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i) | |
695 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.5,-.3) * CFrame.Angles(rad(11),rad(90),rad(0)),i) | |
696 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.5,-.25) * CFrame.Angles(rad(9),rad(-90),rad(0)),i) | |
697 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(10)),i) | |
698 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.35,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(-10)),i) | |
699 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i) | |
700 | swait() | |
701 | end | |
702 | for i = 1,math.random(6,9) do | |
703 | fire(effpart,workspace,tostring(phit.BrickColor),tostring(phit.BrickColor),math.random(7,13)/10,math.random(3,6)/10,math.random(4,6)/10,phit.Material,0,0,"Block",5,0,1,true) | |
704 | end | |
705 | wait(.3) | |
706 | landed = false | |
707 | hum.WalkSpeed = 16 | |
708 | hum.JumpPower = 50 | |
709 | end | |
710 | end | |
711 | function tsbanim() | |
712 | pcall(function() | |
713 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.2,qui,io) | |
714 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.2,qui,io) | |
715 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.2,qui,io) | |
716 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(10))},.2,qui,io) | |
717 | coroutine.resume(coroutine.create(function() | |
718 | for i = 0,1,.05 do | |
719 | rsw.C0 = rsw.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(170),rad(-10),rad(10)) * CFrame.Angles(-cos(i/aa/1.5)*rad(70),0,0),i) | |
720 | swait() | |
721 | end | |
722 | end)) | |
723 | wait(.1) | |
724 | char:WaitForChild("MustDestroy",.5):Destroy() | |
725 | throwsb(mouse.Hit.p,70) | |
726 | aiming = false | |
727 | hum.WalkSpeed = 16 | |
728 | hum.JumpPower = 50 | |
729 | rut.Anchored = false | |
730 | end) | |
731 | end | |
732 | function sit() | |
733 | pcall(function() | |
734 | using = true | |
735 | hum.WalkSpeed = 0 | |
736 | hum.JumpPower = 0 | |
737 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
738 | tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io) | |
739 | tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io) | |
740 | tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io) | |
741 | tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io) | |
742 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io) | |
743 | wait(.35) | |
744 | if not furmode then | |
745 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.5,qui,io) | |
746 | tlerp(rutj,{C0 = CFrame.new(0,-1.7,0) * CFrame.Angles(rad(120),rad(180),rad(0))},.5,qui,io) | |
747 | tlerp(rs,{C0 = CFrame.new(1,.15,.25) * CFrame.Angles(rad(-35),rad(85),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io) | |
748 | tlerp(ls,{C0 = CFrame.new(-1,.15,.25) * CFrame.Angles(rad(-35),rad(-65),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io) | |
749 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(60),rad(90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io) | |
750 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(60),rad(-90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io) | |
751 | else | |
752 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180))},.5,qui,io) | |
753 | tlerp(rutj,{C0 = CFrame.new(0,-1.6,0) * CFrame.Angles(rad(-105),rad(0),rad(180))},.5,qui,io) | |
754 | tlerp(rs,{C0 = CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0))},.5,qui,io) | |
755 | tlerp(ls,{C0 = CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0))},.5,qui,io) | |
756 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90))},.5,qui,io) | |
757 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90))},.5,qui,io) | |
758 | end | |
759 | wait(.35) | |
760 | sitting = true | |
761 | end) | |
762 | end | |
763 | function getup() | |
764 | pcall(function() | |
765 | using = true | |
766 | sitting = true | |
767 | hum.WalkSpeed = 0 | |
768 | hum.JumpPower = 0 | |
769 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
770 | tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io) | |
771 | tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io) | |
772 | tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io) | |
773 | tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io) | |
774 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io) | |
775 | wait(.35) | |
776 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
777 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
778 | tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io) | |
779 | tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io) | |
780 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io) | |
781 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io) | |
782 | wait(.35) | |
783 | using = false | |
784 | sitting = false | |
785 | hum.WalkSpeed = 16 | |
786 | hum.JumpPower = 50 | |
787 | end) | |
788 | end | |
789 | function tp() | |
790 | pcall(function() | |
791 | using = true | |
792 | hum.WalkSpeed = 0 | |
793 | hum.JumpPower = 0 | |
794 | rut.Anchored = true | |
795 | local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},30) | |
796 | local hit1,pos1,rot1 = rayc(mouse.Hit.p+v3(0,.7,0),-rut.CFrame.UpVector,{char},10) | |
797 | if hit ~= nil and pos and hit1 then | |
798 | local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0) | |
799 | local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true | |
800 | tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io) | |
801 | snow.CFrame = cff | |
802 | wait(.1) | |
803 | tlerp(rut,{CFrame = CFrame.new(pos) * CFrame.new(0,-5,0)},.3,qui,io) | |
804 | wait(.2) | |
805 | removewithfade(snow,1) | |
806 | else | |
807 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io) | |
808 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
809 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io) | |
810 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io) | |
811 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
812 | wait(.4) | |
813 | aiming = false | |
814 | hum.WalkSpeed = 16 | |
815 | hum.JumpPower = 50 | |
816 | rut.Anchored = false | |
817 | rsw.Part1 = nil | |
818 | using = false | |
819 | return warn("Can`t teleport.") | |
820 | end | |
821 | local sn | |
822 | if hit1 ~= nil and pos1 then | |
823 | local cff = CFrame.new(pos1,pos1+rot1) * CFrame.Angles(0,rad(90),0) | |
824 | local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true | |
825 | tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io) | |
826 | snow.CFrame = cff | |
827 | sn = snow | |
828 | removewithfade(snow,1) | |
829 | else | |
830 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io) | |
831 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
832 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io) | |
833 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io) | |
834 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
835 | wait(.4) | |
836 | aiming = false | |
837 | hum.WalkSpeed = 16 | |
838 | hum.JumpPower = 50 | |
839 | rut.Anchored = false | |
840 | rsw.Part1 = nil | |
841 | using = false | |
842 | return warn("Can`t teleport.") | |
843 | end | |
844 | if sn.Orientation.z ~= 90 then | |
845 | rut.CFrame = sn.CFrame * CFrame.new(-3,0,0) | |
846 | rut.CFrame = CFrame.new(rut.Position,sn.Position) | |
847 | tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,0,-5)},.3,qui,io) | |
848 | else | |
849 | rut.CFrame = sn.CFrame * CFrame.new(-3,0,0) | |
850 | rut.CFrame = CFrame.new(rut.Position,v3(nil,sn.CFrame.y,sn.CFrame.z)) | |
851 | tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,5,0)},.3,qui,io) | |
852 | end | |
853 | wait(.2) | |
854 | rut.CFrame = CFrame.new(rut.Position,Vector3.new(nil,rut.CFrame.y,-rut.CFrame.z)) | |
855 | rut.Anchored = false | |
856 | hum.WalkSpeed = 16 | |
857 | hum.JumpPower = 50 | |
858 | using = false | |
859 | end) | |
860 | end | |
861 | function candybag() | |
862 | pcall(function() | |
863 | using = true | |
864 | rsw.Part1 = rapr | |
865 | lsw.Part1 = lapl | |
866 | local bag = Instance.new("Part",char) bag.Locked = true bag.Size = v3(.1,.1,.1) bag.CanCollide = false bag:BreakJoints() | |
867 | local bmesh = Instance.new("FileMesh",bag) bmesh.MeshId = "rbxassetid://25921854" bmesh.Scale = v3(3.5,3.5,3.5) bmesh.TextureId = "rbxassetid://36938238" bmesh.Offset = v3(0,-.6,0) | |
868 | local weld = Instance.new("Weld",bag) weld.Part0 = ra weld.Part1 = bag weld.C0 = CFrame.new(0,-1,0) | |
869 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io) | |
870 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io) | |
871 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
872 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io) | |
873 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io) | |
874 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
875 | wait(.4) | |
876 | tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io) | |
877 | tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io) | |
878 | tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
879 | tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io) | |
880 | tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io) | |
881 | tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io) | |
882 | wait(.4) | |
883 | rsw.Part1 = nil | |
884 | lsw.Part1 = nil | |
885 | using = false | |
886 | end) | |
887 | end | |
888 | function saddeath(who) | |
889 | for i,v in pairs(who:GetDescendants()) do | |
890 | coroutine.resume(coroutine.create(function() | |
891 | if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ForceField") or v:IsA("CharacterMesh") then | |
892 | v:Destroy() | |
893 | end | |
894 | end)) | |
895 | if v:IsA("Part") or v:IsA("MeshPart") then | |
896 | fadewithfly(v,"White",false) | |
897 | end | |
898 | end | |
899 | end | |
900 | ||
901 | mouse.KeyDown:Connect(function(key) | |
902 | pcall(function() | |
903 | if key == "e" and not using then | |
904 | huggies() | |
905 | end | |
906 | if key == "f" and not using then | |
907 | placegift() | |
908 | end | |
909 | if key == "q" and not using then | |
910 | grabsb() | |
911 | end | |
912 | if key == "z" and not using and not sitting then | |
913 | sit() | |
914 | elseif key == "z" and using and sitting then | |
915 | getup() | |
916 | end | |
917 | if key == "c" and not using then | |
918 | tp() | |
919 | end | |
920 | if key == "r"and not using then | |
921 | --candybag() | |
922 | end | |
923 | end) | |
924 | end) | |
925 | mouse.Button1Down:Connect(function() | |
926 | if aiming then | |
927 | tsbanim() | |
928 | end | |
929 | end) | |
930 | hum.Died:Connect(function() | |
931 | saddeath(char) | |
932 | end) | |
933 | ||
934 | local anims = coroutine.wrap(function() | |
935 | while hum.Health > .001 do | |
936 | if aiming then | |
937 | rut.Anchored = true | |
938 | rut.CFrame = CFrame.new(rut.Position,v3(mouse.Hit.x,rut.CFrame.y,mouse.Hit.z)) | |
939 | end | |
940 | if hum.WalkSpeed >32 then | |
941 | hum.WalkSpeed = 32 | |
942 | end | |
943 | if not lsound.Parent then | |
944 | lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108" | |
945 | end | |
946 | local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},2.7) | |
947 | local grhit,grpos,grrot = rayc(grabpart.Position,-grabpart.CFrame.UpVector,{char},1) | |
948 | phit = hit | |
949 | if not using then | |
950 | if grhit and grhit.Anchored == true then | |
951 | cangrabthecorner = true | |
952 | else | |
953 | cangrabthecorner = false | |
954 | end | |
955 | end | |
956 | if cangrabthecorner and not grabbedc then | |
957 | local shit,spos,srot = rayc(rut.Position+Vector3.new(0,2.5,0),rut.CFrame.LookVector,{char},1.5) | |
958 | if shit then | |
959 | grabbedc = true | |
960 | local cf = CFrame.new(spos,spos+srot) * CFrame.Angles(rad(0),rad(180),0) * CFrame.new(0,-2,.7) | |
961 | using = true | |
962 | cangrabthecorner = false | |
963 | rut.Anchored = true | |
964 | local oldws = hum.WalkSpeed | |
965 | hum.WalkSpeed = 0 | |
966 | hum.JumpPower = 0 | |
967 | rut.CFrame = cf | |
968 | local curcf = rut.CFrame | |
969 | for i = 0,1,.1 do | |
970 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
971 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50) | |
972 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50) | |
973 | rs.C0 = rs.C0:Lerp(CFrame.new(.85,.8,-.2) * CFrame.Angles(rad(160),rad(90),rad(0)),animspeed*50) | |
974 | ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.8,-.2) * CFrame.Angles(rad(160),rad(-90),rad(0)),animspeed*50) | |
975 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-30),rad(0),rad(180)),animspeed*50) | |
976 | swait() | |
977 | end | |
978 | for i = 0,.65,.025 do | |
979 | rut.CFrame = rut.CFrame:Lerp(curcf * CFrame.new(0,4.5,-3),i) | |
980 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.8,0) * CFrame.Angles(rad(-120),rad(0),rad(180)),i) | |
981 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.7,-.3) * CFrame.Angles(rad(-60),rad(90),rad(0)),i) | |
982 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.7,0) * CFrame.Angles(rad(20),rad(-90),rad(0)),i) | |
983 | rs.C0 = rs.C0:Lerp(CFrame.new(.85,.3,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i) | |
984 | ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i) | |
985 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),i) | |
986 | swait() | |
987 | end | |
988 | hum.WalkSpeed = oldws | |
989 | hum.JumpPower = 50 | |
990 | rut.Anchored = false | |
991 | t.Anchored = false | |
992 | using = false | |
993 | grabbedc = false | |
994 | end | |
995 | end | |
996 | walkspeed = hum.WalkSpeed | |
997 | sumthin = walkspeed/8 | |
998 | animspeed1 = 1.5/sumthin | |
999 | change = change +sine | |
1000 | if lookinaround then | |
1001 | lchange = lchange +sine | |
1002 | else | |
1003 | lchange = 0 | |
1004 | end | |
1005 | local vervel = rut.Velocity.y | |
1006 | local tvel = (rut.Velocity * v3(1,0,1)).Magnitude | |
1007 | local Ccf=rut.CFrame | |
1008 | local Walktest1 = hum.MoveDirection*Ccf.LookVector | |
1009 | local Walktest2 = hum.MoveDirection*Ccf.RightVector | |
1010 | rotfb = Walktest1.X+Walktest1.Z | |
1011 | rotrl = Walktest2.X+Walktest2.Z | |
1012 | if spart then | |
1013 | spart.CFrame = spart.CFrame:Lerp(h.CFrame * CFrame.new(0,15,0),.1) | |
1014 | end | |
1015 | if not hit and anim == "fall" then | |
1016 | readytoland = true | |
1017 | end | |
1018 | if not landed then | |
1019 | if readytoland and hit then | |
1020 | land() | |
1021 | end | |
1022 | if not lookinaround and not sitting then | |
1023 | if anim == "idle" and hit then | |
1024 | --Neck | |
1025 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,-sin(change/aa/2.5)*rad(1)),.1) | |
1026 | --Humanoid Root Part | |
1027 | rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,0),.1) | |
1028 | --Shoulders | |
1029 | rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/1.5)*rad(1),sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(2.5)),.1) | |
1030 | ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(1),-sin(change/aa/2.5)*rad(2.5)),.1) | |
1031 | --Hips | |
1032 | rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1) | |
1033 | lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,-sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1) | |
1034 | elseif anim == "sit" then | |
1035 | nec.C1 = nec.C1:Lerp(cf1,.1) | |
1036 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
1037 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
1038 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
1039 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
1040 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
1041 | elseif anim == "jump" and not hit then | |
1042 | nec.C1 = nec.C1:Lerp(cf1,.1) | |
1043 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
1044 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
1045 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
1046 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
1047 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
1048 | elseif anim == "fall" and not hit then | |
1049 | nec.C1 = nec.C1:Lerp(cf1,.1) | |
1050 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
1051 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
1052 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
1053 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
1054 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
1055 | elseif anim == "walk" and hit then | |
1056 | --Neck | |
1057 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/animspeed1)/17.5) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(5),-rut.RotVelocity.y/90,rut.RotVelocity.y/60),walkanimspeed) | |
1058 | --Humanoid Root Part | |
1059 | rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,cos(change/aa/animspeed1)/15) * CFrame.Angles(sin(change/aa/animspeed1)*rad(2.5*sumthin),-rut.RotVelocity.y/100,sin(change/aa/animspeed1)*rad(5*sumthin) * -rut.RotVelocity.y/100) * CFrame.Angles(-rotfb/5,rotrl/5,0),walkanimspeed) | |
1060 | --Shoulders | |
1061 | rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(0,0,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed) | |
1062 | ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(0,0,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed) | |
1063 | --Hips | |
1064 | rh.C1 = rh.C1:Lerp(cf5 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed) | |
1065 | lh.C1 = lh.C1:Lerp(cf6 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(-cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed) | |
1066 | end | |
1067 | if not grabbedc then | |
1068 | if vervel > 1 and hum.Sit == false then | |
1069 | anim = "jump" | |
1070 | if not using then | |
1071 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),animspeed*50) | |
1072 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),animspeed*50) | |
1073 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.4,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),animspeed*50) | |
1074 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.25,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50) | |
1075 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50) | |
1076 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),animspeed*50) | |
1077 | end | |
1078 | elseif vervel < -1 and hum.Sit == false then | |
1079 | anim = "fall" | |
1080 | if not using then | |
1081 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),.00025) | |
1082 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),.00025) | |
1083 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.55,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),.00025) | |
1084 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025) | |
1085 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025) | |
1086 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)),.00025) | |
1087 | end | |
1088 | elseif tvel < 1 and hum.Sit == false then | |
1089 | anim = "idle" | |
1090 | if not using then | |
1091 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
1092 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50) | |
1093 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50) | |
1094 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50) | |
1095 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50) | |
1096 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
1097 | end | |
1098 | elseif tvel > 1 and hum.Sit == false then | |
1099 | anim = "walk" | |
1100 | if not using then | |
1101 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(0*sumthin),rad(0),rad(0)),animspeed*50) | |
1102 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-.8+rotrl/4,-.15) * CFrame.Angles(rad(0),rad(90),rad(-10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(-rotrl/5,-rotrl/5,rotfb/5),animspeed*50) | |
1103 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.8-rotrl/4,-.15) * CFrame.Angles(rad(0),rad(-90),rad(10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(rotrl/5,-rotrl/5,-rotfb/5),animspeed*50) | |
1104 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(5*sumthin)),animspeed*50) | |
1105 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-5*sumthin)),animspeed*50) | |
1106 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(-5*sumthin),rad(0),rad(-40*rotrl)),animspeed*50) | |
1107 | end | |
1108 | elseif hum.Sit == true then | |
1109 | anim = "sit" | |
1110 | if not using then | |
1111 | if not furmode then | |
1112 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50) | |
1113 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(90)),animspeed*50) | |
1114 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-90)),animspeed*50) | |
1115 | rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50) | |
1116 | ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(-30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50) | |
1117 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-95),rad(0),rad(180)),animspeed*50) | |
1118 | else | |
1119 | rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-105),rad(0),rad(180)),animspeed*50) | |
1120 | rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90)),animspeed*50) | |
1121 | lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90)),animspeed*50) | |
1122 | rs.C0 = rs.C0:Lerp(CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0)),animspeed*50) | |
1123 | ls.C0 = ls.C0:Lerp(CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0)),animspeed*50) | |
1124 | nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180)),animspeed*50) | |
1125 | end | |
1126 | end | |
1127 | else | |
1128 | nec.C1 = nec.C1:Lerp(cf1,animspeed*50) | |
1129 | rutj.C1 = rutj.C1:Lerp(cf2,animspeed*50) | |
1130 | rs.C1 = rs.C1:Lerp(cf3,animspeed*50) | |
1131 | ls.C1 = ls.C1:Lerp(cf4,animspeed*50) | |
1132 | rh.C1 = rh.C1:Lerp(cf5,animspeed*50) | |
1133 | lh.C1 = lh.C1:Lerp(cf6,animspeed*50) | |
1134 | end | |
1135 | end | |
1136 | end | |
1137 | end | |
1138 | if sitting then | |
1139 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa)/(2.5*10)) * CFrame.Angles(sin(change/aa/1.5)*rad(2.5),0,-sin(change/aa/1.5)*rad(2.5)),.1) | |
1140 | rutj.C1 = rutj.C1:Lerp(cf2,.1) | |
1141 | rs.C1 = rs.C1:Lerp(cf3,.1) | |
1142 | ls.C1 = ls.C1:Lerp(cf4,.1) | |
1143 | rh.C1 = rh.C1:Lerp(cf5,.1) | |
1144 | lh.C1 = lh.C1:Lerp(cf6,.1) | |
1145 | end | |
1146 | coroutine.resume(coroutine.create(function() | |
1147 | if not using and anim == "idle" then | |
1148 | if not lookinaround then | |
1149 | idlenum = idlenum +.005 | |
1150 | if idlenum >= whenbored then | |
1151 | idlenum = 0 | |
1152 | local oldws = hum.WalkSpeed | |
1153 | local oldjp = hum.JumpPower | |
1154 | hum.WalkSpeed = 0 | |
1155 | hum.JumpPower = 0 | |
1156 | rut.Anchored = true | |
1157 | rh.Part0 = rut | |
1158 | lh.Part0 = rut | |
1159 | using = true | |
1160 | lookinaround = true | |
1161 | wait(3) | |
1162 | hum.WalkSpeed = oldws | |
1163 | hum.JumpPower = oldjp | |
1164 | rut.Anchored = false | |
1165 | using = false | |
1166 | rh.Part0 = t | |
1167 | lh.Part0 = t | |
1168 | whenbored = math.random(2,6) | |
1169 | lookinaround = false | |
1170 | end | |
1171 | end | |
1172 | elseif using then | |
1173 | idlenum = 0 | |
1174 | elseif anim ~= "idle" then | |
1175 | idlenum = 0 | |
1176 | end | |
1177 | end)) | |
1178 | if lookinaround then | |
1179 | --Neck | |
1180 | nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,0) * CFrame.Angles(sin(lchange/aa/1.5)*rad(10),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(40)),.1) | |
1181 | --Humanoid Root Part | |
1182 | rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,0) * CFrame.Angles(cos(lchange/aa/1.5)*rad(5),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(20)),.1) | |
1183 | --Shoulders | |
1184 | rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1) | |
1185 | ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1) | |
1186 | --Hips | |
1187 | rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1) | |
1188 | lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1) | |
1189 | end | |
1190 | swait() | |
1191 | end | |
1192 | end) | |
1193 | anims() | |
1194 | introhat() |