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1 | --Made by ttyyuu12345, but im only passing it on ;p | |
2 | wait() | |
3 | script:Destroy() | |
4 | function descend(obj,class,func) | |
5 | for i,v in pairs(obj:GetChildren()) do | |
6 | if v:IsA(class) then | |
7 | func(v) | |
8 | end | |
9 | descend(v,class,func) | |
10 | end | |
11 | end | |
12 | local pls = game:GetService("Players").LocalPlayer | |
13 | function initiateCharacter(char) | |
14 | if not char then return end | |
15 | wait() | |
16 | descend(char,"BasePart",function(obj) | |
17 | obj.Anchored = false | |
18 | obj.Changed:connect(function() | |
19 | if obj.Anchored then | |
20 | obj.Anchored = false | |
21 | end | |
22 | end) | |
23 | end) | |
24 | descend(char,"Humanoid",function(obj) | |
25 | obj.WalkSpeed = 16 | |
26 | obj.Changed:connect(function() | |
27 | - | if obj.WalkSpeed == 0 then |
27 | + | if obj.WalkSpeed == 3 then |
28 | - | obj.WalkSpeed = 16 |
28 | + | obj.WalkSpeed = 3 |
29 | end | |
30 | end) | |
31 | end) | |
32 | end | |
33 | initiateCharacter(pls.Character) | |
34 | pls.CharacterAdded:connect(function(c) | |
35 | initiateCharacter(c) | |
36 | end) |