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1 | --[[ Name : Gale Fighter ]]-- | |
2 | ------------------------------------------------------- | |
3 | --A Collaboration Between makhail07 and KillerDarkness0105 | |
4 | ||
5 | --Base Animaion by makhail07, attacks by KillerDarkness0105 | |
6 | ------------------------------------------------------- | |
7 | ||
8 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
9 | do | |
10 | script.Parent = owner.Character | |
11 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
12 | local function NewFakeEvent() | |
13 | local Bind = Instance.new("BindableEvent") | |
14 | local Fake;Fake = {Connections = {}, | |
15 | fakeEvent=true; | |
16 | Connect=function(self,Func) | |
17 | Bind.Event:connect(Func) | |
18 | self.Connections[Bind] = true | |
19 | return setmetatable({Connected = true},{ | |
20 | __index = function (self,Index) | |
21 | if Index:lower() == "disconnect" then | |
22 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
23 | end | |
24 | return Fake[Index] | |
25 | end; | |
26 | __tostring = function() return "Connection" end; | |
27 | }) | |
28 | end} | |
29 | Fake.connect = Fake.Connect;return Fake; | |
30 | end | |
31 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
32 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
33 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
34 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
35 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
36 | local function TriggerEvent(self,Event,...) | |
37 | local Trigger = Mouse[Event] | |
38 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
39 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
40 | end | |
41 | end | |
42 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
43 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
44 | if FiredBy.Name ~= owner.Name then return end | |
45 | if Input.MouseEvent then | |
46 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
47 | else | |
48 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
49 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
50 | for _,Action in pairs(ContextActionService.Actions) do | |
51 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
52 | end | |
53 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
54 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
55 | end | |
56 | end) | |
57 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
58 | Event.Parent = NLS([[ | |
59 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
60 | local Input = function(Input,gameProcessedEvent) | |
61 | if gameProcessedEvent then return end | |
62 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
63 | end | |
64 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
65 | local Hit,Target | |
66 | while wait(1/30) do | |
67 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
68 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
69 | end | |
70 | end | |
71 | ]],owner.Character) | |
72 | end | |
73 | RealGame = game;game = setmetatable({},{ | |
74 | __index = function (self,Index) | |
75 | local Sandbox = function (Thing) | |
76 | if Thing:IsA("Player") then | |
77 | local RealPlayer = Thing | |
78 | return setmetatable({},{ | |
79 | __index = function (self,Index) | |
80 | local Type = type(RealPlayer[Index]) | |
81 | if Type == "function" then | |
82 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
83 | return function (self)return InternalData["Mouse"] end | |
84 | end | |
85 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
86 | end | |
87 | return RealPlayer[Index] | |
88 | end; | |
89 | __tostring = function(self) return RealPlayer.Name end | |
90 | }) | |
91 | end | |
92 | end | |
93 | if RealGame[Index] then | |
94 | local Type = type(RealGame[Index]) | |
95 | if Type == "function" then | |
96 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
97 | return function (self,Service) | |
98 | local FakeServices = { | |
99 | ["players"] = function() | |
100 | return setmetatable({},{ | |
101 | __index = function (self2,Index2) | |
102 | local RealService = RealGame:GetService(Service) | |
103 | local Type2 = type(Index2) | |
104 | if Type2 == "function" then | |
105 | return function (self,...) return RealService[Index2](RealService,...)end | |
106 | else | |
107 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
108 | return RealService[Index2] | |
109 | end | |
110 | end; | |
111 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
112 | }) | |
113 | end; | |
114 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
115 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
116 | ["runservice"] = function() | |
117 | return setmetatable({},{ | |
118 | __index = function(self2,Index2) | |
119 | local RealService = RealGame:GetService(Service) | |
120 | local Type2 = type(Index2) | |
121 | if Type2 == "function" then | |
122 | return function (self,...) return RealService[Index2](RealService,...) end | |
123 | else | |
124 | local RunServices = { | |
125 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
126 | ["renderstepped"] = function() return RealService["Stepped"] end | |
127 | } | |
128 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
129 | return RealService[Index2] | |
130 | end | |
131 | end | |
132 | }) | |
133 | end | |
134 | } | |
135 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
136 | return RealGame:GetService(Service) | |
137 | end | |
138 | end | |
139 | return function (self,...) return RealGame[Index](RealGame,...) end | |
140 | else | |
141 | if game:GetService(Index) then return game:GetService(Index) end | |
142 | return RealGame[Index] | |
143 | end | |
144 | end | |
145 | return nil | |
146 | end | |
147 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
148 | ||
149 | wait(0.2) | |
150 | ||
151 | local FavIDs = { | |
152 | 340106355, --Nefl Crystals | |
153 | 927529620, --Dimension | |
154 | 876981900, --Fantasy | |
155 | 398987889, --Ordinary Days | |
156 | 1117396305, --Oh wait, it's you. | |
157 | 885996042, --Action Winter Journey | |
158 | 919231299, --Sprawling Idiot Effigy | |
159 | 743466274, --Good Day Sunshine | |
160 | 727411183, --Knife Fight | |
161 | 1402748531, --The Earth Is Counting On You! | |
162 | 595230126 --Robot Language | |
163 | } | |
164 | ||
165 | ||
166 | ||
167 | --The reality of my life isn't real but a Universe -makhail07 | |
168 | wait(0.2) | |
169 | local plr = game:service'Players'.LocalPlayer | |
170 | print('Local User is '..plr.Name) | |
171 | print('Gale Fighter Loaded') | |
172 | print('The Fighter that is as fast as wind, a true Fighter') | |
173 | local char = plr.Character | |
174 | local hum = char.Humanoid | |
175 | local hed = char.Head | |
176 | local root = char.HumanoidRootPart | |
177 | local rootj = root.RootJoint | |
178 | local tors = char.Torso | |
179 | local ra = char["Right Arm"] | |
180 | local la = char["Left Arm"] | |
181 | local rl = char["Right Leg"] | |
182 | local ll = char["Left Leg"] | |
183 | local neck = tors["Neck"] | |
184 | local mouse = plr:GetMouse() | |
185 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
186 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
187 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
188 | local maincolor = BrickColor.new("Institutional white") | |
189 | hum.MaxHealth = 200 | |
190 | hum.Health = 200 | |
191 | ||
192 | ------------------------------------------------------- | |
193 | --Start Good Stuff-- | |
194 | ------------------------------------------------------- | |
195 | cam = game.Workspace.CurrentCamera | |
196 | CF = CFrame.new | |
197 | angles = CFrame.Angles | |
198 | attack = false | |
199 | Euler = CFrame.fromEulerAnglesXYZ | |
200 | Rad = math.rad | |
201 | IT = Instance.new | |
202 | BrickC = BrickColor.new | |
203 | Cos = math.cos | |
204 | Acos = math.acos | |
205 | Sin = math.sin | |
206 | Asin = math.asin | |
207 | Abs = math.abs | |
208 | Mrandom = math.random | |
209 | Floor = math.floor | |
210 | ------------------------------------------------------- | |
211 | --End Good Stuff-- | |
212 | ------------------------------------------------------- | |
213 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
214 | RSH, LSH = nil, nil | |
215 | RW = Instance.new("Weld") | |
216 | LW = Instance.new("Weld") | |
217 | RH = tors["Right Hip"] | |
218 | LH = tors["Left Hip"] | |
219 | RSH = tors["Right Shoulder"] | |
220 | LSH = tors["Left Shoulder"] | |
221 | RSH.Parent = nil | |
222 | LSH.Parent = nil | |
223 | RW.Name = "RW" | |
224 | RW.Part0 = tors | |
225 | RW.C0 = CF(1.5, 0.5, 0) | |
226 | RW.C1 = CF(0, 0.5, 0) | |
227 | RW.Part1 = ra | |
228 | RW.Parent = tors | |
229 | LW.Name = "LW" | |
230 | LW.Part0 = tors | |
231 | LW.C0 = CF(-1.5, 0.5, 0) | |
232 | LW.C1 = CF(0, 0.5, 0) | |
233 | LW.Part1 = la | |
234 | LW.Parent = tors | |
235 | vt = Vector3.new | |
236 | Effects = {} | |
237 | ------------------------------------------------------- | |
238 | --Start HeartBeat-- | |
239 | ------------------------------------------------------- | |
240 | ArtificialHB = Instance.new("BindableEvent", script) | |
241 | ArtificialHB.Name = "Heartbeat" | |
242 | script:WaitForChild("Heartbeat") | |
243 | ||
244 | frame = 1 / 90 | |
245 | tf = 0 | |
246 | allowframeloss = false | |
247 | tossremainder = false | |
248 | ||
249 | ||
250 | lastframe = tick() | |
251 | script.Heartbeat:Fire() | |
252 | ||
253 | ||
254 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
255 | tf = tf + s | |
256 | if tf >= frame then | |
257 | if allowframeloss then | |
258 | script.Heartbeat:Fire() | |
259 | lastframe = tick() | |
260 | else | |
261 | for i = 1, math.floor(tf / frame) do | |
262 | script.Heartbeat:Fire() | |
263 | end | |
264 | lastframe = tick() | |
265 | end | |
266 | if tossremainder then | |
267 | tf = 0 | |
268 | else | |
269 | tf = tf - frame * math.floor(tf / frame) | |
270 | end | |
271 | end | |
272 | end) | |
273 | ------------------------------------------------------- | |
274 | --End HeartBeat-- | |
275 | ------------------------------------------------------- | |
276 | ||
277 | ||
278 | ||
279 | ------------------------------------------------------- | |
280 | --Start Combo Function-- | |
281 | ------------------------------------------------------- | |
282 | local comboing = false | |
283 | local combohits = 0 | |
284 | local combotime = 0 | |
285 | local maxtime = 65 | |
286 | ||
287 | ||
288 | ||
289 | function sandbox(var,func) | |
290 | local env = getfenv(func) | |
291 | local newenv = setmetatable({},{ | |
292 | __index = function(self,k) | |
293 | if k=="script" then | |
294 | return var | |
295 | else | |
296 | return env[k] | |
297 | end | |
298 | end, | |
299 | }) | |
300 | setfenv(func,newenv) | |
301 | return func | |
302 | end | |
303 | cors = {} | |
304 | mas = Instance.new("Model",game:GetService("Lighting")) | |
305 | comboframe = Instance.new("ScreenGui") | |
306 | Frame1 = Instance.new("Frame") | |
307 | Frame2 = Instance.new("Frame") | |
308 | TextLabel3 = Instance.new("TextLabel") | |
309 | comboframe.Name = "combinserter" | |
310 | comboframe.Parent = mas | |
311 | Frame1.Name = "combtimegui" | |
312 | Frame1.Parent = comboframe | |
313 | Frame1.Size = UDim2.new(0, 300, 0, 14) | |
314 | Frame1.Position = UDim2.new(0, 900, 0.629999971, 0) | |
315 | Frame1.BackgroundColor3 = Color3.new(0, 0, 0) | |
316 | Frame1.BorderColor3 = Color3.new(0.0313726, 0.0470588, 0.0627451) | |
317 | Frame1.BorderSizePixel = 5 | |
318 | Frame2.Name = "combtimeoverlay" | |
319 | Frame2.Parent = Frame1 | |
320 | Frame2.Size = UDim2.new(0, 0, 0, 14) | |
321 | Frame2.BackgroundColor3 = Color3.new(0, 1, 0) | |
322 | Frame2.ZIndex = 2 | |
323 | TextLabel3.Parent = Frame2 | |
324 | TextLabel3.Transparency = 0 | |
325 | TextLabel3.Size = UDim2.new(0, 300, 0, 50) | |
326 | TextLabel3.Text ="Hits: "..combohits | |
327 | TextLabel3.Position = UDim2.new(0, 0, -5.5999999, 0) | |
328 | TextLabel3.BackgroundColor3 = Color3.new(1, 1, 1) | |
329 | TextLabel3.BackgroundTransparency = 1 | |
330 | TextLabel3.Font = Enum.Font.Bodoni | |
331 | TextLabel3.FontSize = Enum.FontSize.Size60 | |
332 | TextLabel3.TextColor3 = Color3.new(0, 1, 0) | |
333 | TextLabel3.TextStrokeTransparency = 0 | |
334 | gui = game:GetService("Players").LocalPlayer.PlayerGui | |
335 | for i,v in pairs(mas:GetChildren()) do | |
336 | v.Parent = game:GetService("Players").LocalPlayer.PlayerGui | |
337 | pcall(function() v:MakeJoints() end) | |
338 | end | |
339 | mas:Destroy() | |
340 | for i,v in pairs(cors) do | |
341 | spawn(function() | |
342 | pcall(v) | |
343 | end) | |
344 | end | |
345 | ||
346 | ||
347 | ||
348 | ||
349 | ||
350 | coroutine.resume(coroutine.create(function() | |
351 | while true do | |
352 | wait() | |
353 | ||
354 | ||
355 | if combotime>65 then | |
356 | combotime = 65 | |
357 | end | |
358 | ||
359 | ||
360 | ||
361 | ||
362 | ||
363 | if combotime>.1 and comboing == true then | |
364 | TextLabel3.Transparency = 0 | |
365 | TextLabel3.TextStrokeTransparency = 0 | |
366 | TextLabel3.BackgroundTransparency = 1 | |
367 | Frame1.Transparency = 0 | |
368 | Frame2.Transparency = 0 | |
369 | TextLabel3.Text ="Hits: "..combohits | |
370 | combotime = combotime - .34 | |
371 | Frame2.Size = Frame2.Size:lerp(UDim2.new(0, combotime/maxtime*300, 0, 14),0.42) | |
372 | end | |
373 | ||
374 | ||
375 | ||
376 | ||
377 | if combotime<.1 then | |
378 | TextLabel3.BackgroundTransparency = 1 | |
379 | TextLabel3.Transparency = 1 | |
380 | TextLabel3.TextStrokeTransparency = 1 | |
381 | ||
382 | Frame2.Size = UDim2.new(0, 0, 0, 14) | |
383 | combotime = 0 | |
384 | comboing = false | |
385 | Frame1.Transparency = 1 | |
386 | Frame2.Transparency = 1 | |
387 | combohits = 0 | |
388 | ||
389 | end | |
390 | end | |
391 | end)) | |
392 | ||
393 | ||
394 | ||
395 | ------------------------------------------------------- | |
396 | --End Combo Function-- | |
397 | ------------------------------------------------------- | |
398 | ||
399 | ------------------------------------------------------- | |
400 | --Start Important Functions-- | |
401 | ------------------------------------------------------- | |
402 | function swait(num) | |
403 | if num == 0 or num == nil then | |
404 | game:service("RunService").Stepped:wait(0) | |
405 | else | |
406 | for i = 0, num do | |
407 | game:service("RunService").Stepped:wait(0) | |
408 | end | |
409 | end | |
410 | end | |
411 | function thread(f) | |
412 | coroutine.resume(coroutine.create(f)) | |
413 | end | |
414 | function clerp(a, b, t) | |
415 | local qa = { | |
416 | QuaternionFromCFrame(a) | |
417 | } | |
418 | local qb = { | |
419 | QuaternionFromCFrame(b) | |
420 | } | |
421 | local ax, ay, az = a.x, a.y, a.z | |
422 | local bx, by, bz = b.x, b.y, b.z | |
423 | local _t = 1 - t | |
424 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
425 | end | |
426 | function QuaternionFromCFrame(cf) | |
427 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
428 | local trace = m00 + m11 + m22 | |
429 | if trace > 0 then | |
430 | local s = math.sqrt(1 + trace) | |
431 | local recip = 0.5 / s | |
432 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
433 | else | |
434 | local i = 0 | |
435 | if m00 < m11 then | |
436 | i = 1 | |
437 | end | |
438 | if m22 > (i == 0 and m00 or m11) then | |
439 | i = 2 | |
440 | end | |
441 | if i == 0 then | |
442 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
443 | local recip = 0.5 / s | |
444 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
445 | elseif i == 1 then | |
446 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
447 | local recip = 0.5 / s | |
448 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
449 | elseif i == 2 then | |
450 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
451 | local recip = 0.5 / s | |
452 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
453 | end | |
454 | end | |
455 | end | |
456 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
457 | local xs, ys, zs = x + x, y + y, z + z | |
458 | local wx, wy, wz = w * xs, w * ys, w * zs | |
459 | local xx = x * xs | |
460 | local xy = x * ys | |
461 | local xz = x * zs | |
462 | local yy = y * ys | |
463 | local yz = y * zs | |
464 | local zz = z * zs | |
465 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
466 | end | |
467 | function QuaternionSlerp(a, b, t) | |
468 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
469 | local startInterp, finishInterp | |
470 | if cosTheta >= 1.0E-4 then | |
471 | if 1 - cosTheta > 1.0E-4 then | |
472 | local theta = math.acos(cosTheta) | |
473 | local invSinTheta = 1 / Sin(theta) | |
474 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
475 | finishInterp = Sin(t * theta) * invSinTheta | |
476 | else | |
477 | startInterp = 1 - t | |
478 | finishInterp = t | |
479 | end | |
480 | elseif 1 + cosTheta > 1.0E-4 then | |
481 | local theta = math.acos(-cosTheta) | |
482 | local invSinTheta = 1 / Sin(theta) | |
483 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
484 | finishInterp = Sin(t * theta) * invSinTheta | |
485 | else | |
486 | startInterp = t - 1 | |
487 | finishInterp = t | |
488 | end | |
489 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
490 | end | |
491 | function rayCast(Position, Direction, Range, Ignore) | |
492 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
493 | end | |
494 | local RbxUtility = LoadLibrary("RbxUtility") | |
495 | local Create = RbxUtility.Create | |
496 | ||
497 | ------------------------------------------------------- | |
498 | --Start Damage Function-- | |
499 | ------------------------------------------------------- | |
500 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
501 | if hit.Parent == nil then | |
502 | return | |
503 | end | |
504 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
505 | for _, v in pairs(hit.Parent:children()) do | |
506 | if v:IsA("Humanoid") then | |
507 | h = v | |
508 | end | |
509 | end | |
510 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
511 | ||
512 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
513 | end | |
514 | ||
515 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
516 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
517 | if hit.Parent.DebounceHit.Value == true then | |
518 | return | |
519 | end | |
520 | end | |
521 | if insta == true then | |
522 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
523 | end | |
524 | local c = Create("ObjectValue"){ | |
525 | Name = "creator", | |
526 | Value = game:service("Players").LocalPlayer, | |
527 | Parent = h, | |
528 | } | |
529 | game:GetService("Debris"):AddItem(c, .5) | |
530 | if HitSound ~= nil and HitPitch ~= nil then | |
531 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
532 | end | |
533 | local Damage = math.random(minim, maxim) | |
534 | local blocked = false | |
535 | local block = hit.Parent:findFirstChild("Block") | |
536 | if block ~= nil then | |
537 | if block.className == "IntValue" then | |
538 | if block.Value > 0 then | |
539 | blocked = true | |
540 | block.Value = block.Value - 1 | |
541 | print(block.Value) | |
542 | end | |
543 | end | |
544 | end | |
545 | if blocked == false then | |
546 | h.Health = h.Health - Damage | |
547 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
548 | else | |
549 | h.Health = h.Health - (Damage / 2) | |
550 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
551 | end | |
552 | if Type == "Knockdown" then | |
553 | local hum = hit.Parent.Humanoid | |
554 | hum.PlatformStand = true | |
555 | coroutine.resume(coroutine.create(function(HHumanoid) | |
556 | swait(1) | |
557 | HHumanoid.PlatformStand = false | |
558 | end), hum) | |
559 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
560 | local bodvol = Create("BodyVelocity"){ | |
561 | velocity = angle * knockback, | |
562 | P = 5000, | |
563 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
564 | Parent = hit, | |
565 | } | |
566 | local rl = Create("BodyAngularVelocity"){ | |
567 | P = 3000, | |
568 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
569 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
570 | Parent = hit, | |
571 | } | |
572 | game:GetService("Debris"):AddItem(bodvol, .5) | |
573 | game:GetService("Debris"):AddItem(rl, .5) | |
574 | elseif Type == "Normal" then | |
575 | local vp = Create("BodyVelocity"){ | |
576 | P = 500, | |
577 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
578 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
579 | } | |
580 | if knockback > 0 then | |
581 | vp.Parent = hit.Parent.Torso | |
582 | end | |
583 | game:GetService("Debris"):AddItem(vp, .5) | |
584 | elseif Type == "Up" then | |
585 | local bodyVelocity = Create("BodyVelocity"){ | |
586 | velocity = Vector3.new(0, 20, 0), | |
587 | P = 5000, | |
588 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
589 | Parent = hit, | |
590 | } | |
591 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
592 | elseif Type == "DarkUp" then | |
593 | coroutine.resume(coroutine.create(function() | |
594 | for i = 0, 1, 0.1 do | |
595 | swait() | |
596 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
597 | end | |
598 | end)) | |
599 | local bodyVelocity = Create("BodyVelocity"){ | |
600 | velocity = Vector3.new(0, 20, 0), | |
601 | P = 5000, | |
602 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
603 | Parent = hit, | |
604 | } | |
605 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
606 | elseif Type == "Snare" then | |
607 | local bp = Create("BodyPosition"){ | |
608 | P = 2000, | |
609 | D = 100, | |
610 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
611 | position = hit.Parent.Torso.Position, | |
612 | Parent = hit.Parent.Torso, | |
613 | } | |
614 | game:GetService("Debris"):AddItem(bp, 1) | |
615 | elseif Type == "Freeze" then | |
616 | local BodPos = Create("BodyPosition"){ | |
617 | P = 50000, | |
618 | D = 1000, | |
619 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
620 | position = hit.Parent.Torso.Position, | |
621 | Parent = hit.Parent.Torso, | |
622 | } | |
623 | local BodGy = Create("BodyGyro") { | |
624 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
625 | P = 20e+003, | |
626 | Parent = hit.Parent.Torso, | |
627 | cframe = hit.Parent.Torso.CFrame, | |
628 | } | |
629 | hit.Parent.Torso.Anchored = true | |
630 | coroutine.resume(coroutine.create(function(Part) | |
631 | swait(1.5) | |
632 | Part.Anchored = false | |
633 | end), hit.Parent.Torso) | |
634 | game:GetService("Debris"):AddItem(BodPos, 3) | |
635 | game:GetService("Debris"):AddItem(BodGy, 3) | |
636 | end | |
637 | local debounce = Create("BoolValue"){ | |
638 | Name = "DebounceHit", | |
639 | Parent = hit.Parent, | |
640 | Value = true, | |
641 | } | |
642 | game:GetService("Debris"):AddItem(debounce, Delay) | |
643 | c = Create("ObjectValue"){ | |
644 | Name = "creator", | |
645 | Value = Player, | |
646 | Parent = h, | |
647 | } | |
648 | game:GetService("Debris"):AddItem(c, .5) | |
649 | end | |
650 | end | |
651 | ||
652 | ||
653 | ||
654 | ||
655 | kDamagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
656 | if hit.Parent==nil then | |
657 | return | |
658 | end | |
659 | h=hit.Parent:FindFirstChild("Humanoid") | |
660 | for _,v in pairs(hit.Parent:children()) do | |
661 | if v:IsA("Humanoid") then | |
662 | h=v | |
663 | end | |
664 | end | |
665 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
666 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
667 | end | |
668 | if hit.Parent.className=="Hat" then | |
669 | hit=hit.Parent.Parent:findFirstChild("Head") | |
670 | end | |
671 | if h~=nil and hit.Parent.Name~=char.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
672 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
673 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
674 | return | |
675 | end]] | |
676 | -- hs(hit,1.2) | |
677 | c=Instance.new("ObjectValue") | |
678 | c.Name="creator" | |
679 | c.Value=game:service("Players").LocalPlayer | |
680 | c.Parent=h | |
681 | game:GetService("Debris"):AddItem(c,.5) | |
682 | Damage=math.random(minim,maxim) | |
683 | -- h:TakeDamage(Damage) | |
684 | blocked=false | |
685 | block=hit.Parent:findFirstChild("Block") | |
686 | if block~=nil then | |
687 | print(block.className) | |
688 | if block.className=="NumberValue" then | |
689 | if block.Value>0 then | |
690 | blocked=true | |
691 | if decreaseblock==nil then | |
692 | block.Value=block.Value-1 | |
693 | end | |
694 | end | |
695 | end | |
696 | if block.className=="IntValue" then | |
697 | if block.Value>0 then | |
698 | blocked=true | |
699 | if decreaseblock~=nil then | |
700 | block.Value=block.Value-1 | |
701 | end | |
702 | end | |
703 | end | |
704 | end | |
705 | if blocked==false then | |
706 | -- h:TakeDamage(Damage) | |
707 | h.Health=h.Health-Damage | |
708 | kshowDamage(hit.Parent,Damage,.5,BrickColor.new("White")) | |
709 | else | |
710 | h.Health=h.Health-(Damage/2) | |
711 | kshowDamage(hit.Parent,Damage/2,.5,BrickColor.new("White")) | |
712 | end | |
713 | if Type=="Knockdown" then | |
714 | hum=hit.Parent.Humanoid | |
715 | hum.PlatformStand=true | |
716 | coroutine.resume(coroutine.create(function(HHumanoid) | |
717 | swait(1) | |
718 | HHumanoid.PlatformStand=false | |
719 | end),hum) | |
720 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
721 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
722 | local bodvol=Instance.new("BodyVelocity") | |
723 | bodvol.velocity=angle*knockback | |
724 | bodvol.P=5000 | |
725 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
726 | bodvol.Parent=hit | |
727 | rl=Instance.new("BodyAngularVelocity") | |
728 | rl.P=3000 | |
729 | rl.maxTorque=Vector3.new(500,500,500) | |
730 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
731 | rl.Parent=hit | |
732 | game:GetService("Debris"):AddItem(bodvol,.5) | |
733 | game:GetService("Debris"):AddItem(rl,.5) | |
734 | elseif Type=="Normal" then | |
735 | vp=Instance.new("BodyVelocity") | |
736 | vp.P=500 | |
737 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
738 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
739 | if KnockbackType==1 then | |
740 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
741 | elseif KnockbackType==2 then | |
742 | vp.velocity=Property.CFrame.lookVector*knockback | |
743 | end | |
744 | if knockback>0 then | |
745 | vp.Parent=hit.Parent.Torso | |
746 | end | |
747 | game:GetService("Debris"):AddItem(vp,.5) | |
748 | elseif Type=="Up" then | |
749 | hit.Parent.Humanoid.PlatformStand = true | |
750 | local bodyVelocity=Instance.new("BodyVelocity") | |
751 | bodyVelocity.velocity=vt(0,15,0) | |
752 | bodyVelocity.P=5000 | |
753 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
754 | bodyVelocity.Parent=hit | |
755 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
756 | rl=Instance.new("BodyAngularVelocity") | |
757 | rl.P=3000 | |
758 | rl.AngularVelocity = Vector3.new(2000,2000,2000) | |
759 | rl.MaxTorque = Vector3.new(40000,40000,40000) | |
760 | rl.Parent=hit | |
761 | hit.Parent.Humanoid.PlatformStand = false | |
762 | game:GetService("Debris"):AddItem(rl,.5) | |
763 | elseif Type=="Snare" then | |
764 | bp=Instance.new("BodyPosition") | |
765 | bp.P=2000 | |
766 | bp.D=100 | |
767 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
768 | bp.position=hit.Parent.Torso.Position | |
769 | bp.Parent=hit.Parent.Torso | |
770 | game:GetService("Debris"):AddItem(bp,1) | |
771 | elseif Type=="Float" then | |
772 | hit.Parent.Humanoid.PlatformStand = true | |
773 | bp=Instance.new("BodyPosition") | |
774 | bp.P=2000 | |
775 | bp.D=400 | |
776 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
777 | bp.position=hit.Parent.Torso.Position+vt(0,35,24) | |
778 | bp.Parent=hit.Parent.Torso | |
779 | ||
780 | local rl=Instance.new("BodyAngularVelocity",hit.Parent.Torso) | |
781 | rl.P=377705 | |
782 | rl.maxTorque=Vector3.new(1,1,1)*500 | |
783 | rl.angularvelocity=Vector3.new(math.random(-3,3),math.random(-6,6),math.random(-3,3)) | |
784 | ||
785 | local BF = Instance.new("BodyForce",hit.Parent.Torso) | |
786 | BF.force = Vector3.new(0, workspace.Gravity/1.10, 0) | |
787 | game:GetService("Debris"):AddItem(bp,5) | |
788 | game:GetService("Debris"):AddItem(BF,5) | |
789 | game:GetService("Debris"):AddItem(rl,5) | |
790 | elseif Type=="Target" then | |
791 | if Targetting==false then | |
792 | ZTarget=hit.Parent.Torso | |
793 | coroutine.resume(coroutine.create(function(Part) | |
794 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
795 | swait(5) | |
796 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
797 | end),ZTarget) | |
798 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
799 | targetgui=Instance.new("BillboardGui") | |
800 | targetgui.Parent=ZTarget | |
801 | targetgui.Size=UDim2.new(10,100,10,100) | |
802 | targ=Instance.new("ImageLabel") | |
803 | targ.Parent=targetgui | |
804 | targ.BackgroundTransparency=1 | |
805 | targ.Image="rbxassetid://4834067" | |
806 | targ.Size=UDim2.new(1,0,1,0) | |
807 | cam.CameraType="Scriptable" | |
808 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
809 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
810 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
811 | Targetting=true | |
812 | RocketTarget=ZTarget | |
813 | for i=1,Property do | |
814 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
815 | if Humanoid.Health>0 and char.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
816 | swait() | |
817 | end | |
818 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
819 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
820 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
821 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
822 | end | |
823 | Targetting=false | |
824 | RocketTarget=nil | |
825 | targetgui.Parent=nil | |
826 | cam.CameraType="Custom" | |
827 | end | |
828 | end | |
829 | debounce=Instance.new("BoolValue") | |
830 | debounce.Name="DebounceHit" | |
831 | debounce.Parent=hit.Parent | |
832 | debounce.Value=true | |
833 | game:GetService("Debris"):AddItem(debounce,Delay) | |
834 | c=Instance.new("ObjectValue") | |
835 | c.Name="creator" | |
836 | c.Value=Player | |
837 | c.Parent=h | |
838 | game:GetService("Debris"):AddItem(c,.5) | |
839 | CRIT=false | |
840 | hitDeb=true | |
841 | AttackPos=6 | |
842 | comboing = true | |
843 | combohits = combohits+1 | |
844 | combotime = combotime+3.4 | |
845 | ||
846 | ||
847 | ||
848 | if hitfloor == nil then | |
849 | ||
850 | local velo=Instance.new("BodyVelocity") | |
851 | velo.velocity=vt(0,5.5,0) | |
852 | velo.P=8000 | |
853 | velo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
854 | velo.Parent=root | |
855 | game:GetService("Debris"):AddItem(velo,0.06) | |
856 | ||
857 | local hitvelo=Instance.new("BodyVelocity") | |
858 | hitvelo.velocity=vt(0,5.5,0) | |
859 | hitvelo.P=8000 | |
860 | hitvelo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
861 | hitvelo.Parent=hit | |
862 | game:GetService("Debris"):AddItem(hitvelo,0.06) | |
863 | ||
864 | coroutine.resume(coroutine.create(function() | |
865 | for i = 0,3.7,0.1 do | |
866 | swait() | |
867 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,0,-2.4) | |
868 | root.Velocity = root.CFrame.lookVector*0 | |
869 | hit.Velocity = hit.CFrame.lookVector*130 | |
870 | end | |
871 | end)) | |
872 | coroutine.resume(coroutine.create(function() | |
873 | while ultra == true do | |
874 | swait() | |
875 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,0,-2.4) | |
876 | end | |
877 | end)) | |
878 | ||
879 | ||
880 | end | |
881 | ||
882 | ||
883 | end | |
884 | end | |
885 | ||
886 | kshowDamage=function(Char,Dealt,du,Color) | |
887 | m=Instance.new("Model") | |
888 | m.Name=tostring(Dealt) | |
889 | h=Instance.new("Humanoid") | |
890 | h.Health=0 | |
891 | h.MaxHealth=0 | |
892 | h.Parent=m | |
893 | c=Instance.new("Part") | |
894 | c.Transparency=0 | |
895 | c.BrickColor=Color | |
896 | c.Name="Head" | |
897 | c.Material = "Neon" | |
898 | c.TopSurface=0 | |
899 | c.BottomSurface=0 | |
900 | c.formFactor="Plate" | |
901 | c.Size=Vector3.new(1,.4,1) | |
902 | ms=Instance.new("CylinderMesh") | |
903 | ms.Scale=Vector3.new(.8,.8,.8) | |
904 | if CRIT==true then | |
905 | ms.Scale=Vector3.new(1,1.25,1) | |
906 | end | |
907 | ms.Parent=c | |
908 | c.Reflectance=0 | |
909 | Instance.new("BodyGyro").Parent=c | |
910 | c.Parent=m | |
911 | if Char:findFirstChild("Head")~=nil then | |
912 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
913 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
914 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
915 | end | |
916 | f=Instance.new("BodyPosition") | |
917 | f.P=2000 | |
918 | f.D=220 | |
919 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
920 | f.position=c.Position+Vector3.new(0,3,0) | |
921 | f.Parent=c | |
922 | game:GetService("Debris"):AddItem(m,.5+du) | |
923 | c.CanCollide=false | |
924 | m.Parent=workspace | |
925 | c.CanCollide=false | |
926 | ||
927 | end | |
928 | ||
929 | ------------------------------------------------------- | |
930 | --End Damage Function-- | |
931 | ------------------------------------------------------- | |
932 | ||
933 | ------------------------------------------------------- | |
934 | --Start Damage Function Customization-- | |
935 | ------------------------------------------------------- | |
936 | function ShowDamage(Pos, Text, Time, Color) | |
937 | local Rate = (1 / 30) | |
938 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
939 | local Text = (Text or "") | |
940 | local Time = (Time or 2) | |
941 | local Color = (Color or Color3.new(1, 0, 1)) | |
942 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
943 | EffectPart.Anchored = true | |
944 | local BillboardGui = Create("BillboardGui"){ | |
945 | Size = UDim2.new(3, 0, 3, 0), | |
946 | Adornee = EffectPart, | |
947 | Parent = EffectPart, | |
948 | } | |
949 | local TextLabel = Create("TextLabel"){ | |
950 | BackgroundTransparency = 1, | |
951 | Size = UDim2.new(1, 0, 1, 0), | |
952 | Text = Text, | |
953 | Font = "Bodoni", | |
954 | TextColor3 = Color, | |
955 | TextScaled = true, | |
956 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
957 | Parent = BillboardGui, | |
958 | } | |
959 | game.Debris:AddItem(EffectPart, (Time)) | |
960 | EffectPart.Parent = game:GetService("Workspace") | |
961 | delay(0, function() | |
962 | local Frames = (Time / Rate) | |
963 | for Frame = 1, Frames do | |
964 | wait(Rate) | |
965 | local Percent = (Frame / Frames) | |
966 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
967 | TextLabel.TextTransparency = Percent | |
968 | end | |
969 | if EffectPart and EffectPart.Parent then | |
970 | EffectPart:Destroy() | |
971 | end | |
972 | end) | |
973 | end | |
974 | ------------------------------------------------------- | |
975 | --End Damage Function Customization-- | |
976 | ------------------------------------------------------- | |
977 | ||
978 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
979 | for _, c in pairs(workspace:children()) do | |
980 | local hum = c:findFirstChild("Humanoid") | |
981 | if hum ~= nil then | |
982 | local head = c:findFirstChild("Head") | |
983 | if head ~= nil then | |
984 | local targ = head.Position - Part.Position | |
985 | local mag = targ.magnitude | |
986 | if magni >= mag and c.Name ~= plr.Name then | |
987 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
988 | end | |
989 | end | |
990 | end | |
991 | end | |
992 | end | |
993 | ||
994 | ||
995 | CFuncs = { | |
996 | Part = { | |
997 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
998 | local Part = Create("Part")({ | |
999 | Parent = Parent, | |
1000 | Reflectance = Reflectance, | |
1001 | Transparency = Transparency, | |
1002 | CanCollide = false, | |
1003 | Locked = true, | |
1004 | BrickColor = BrickColor.new(tostring(BColor)), | |
1005 | Name = Name, | |
1006 | Size = Size, | |
1007 | Material = Material | |
1008 | }) | |
1009 | RemoveOutlines(Part) | |
1010 | return Part | |
1011 | end | |
1012 | }, | |
1013 | Mesh = { | |
1014 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1015 | local Msh = Create(Mesh)({ | |
1016 | Parent = Part, | |
1017 | Offset = OffSet, | |
1018 | Scale = Scale | |
1019 | }) | |
1020 | if Mesh == "SpecialMesh" then | |
1021 | Msh.MeshType = MeshType | |
1022 | Msh.MeshId = MeshId | |
1023 | end | |
1024 | return Msh | |
1025 | end | |
1026 | }, | |
1027 | Mesh = { | |
1028 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1029 | local Msh = Create(Mesh)({ | |
1030 | Parent = Part, | |
1031 | Offset = OffSet, | |
1032 | Scale = Scale | |
1033 | }) | |
1034 | if Mesh == "SpecialMesh" then | |
1035 | Msh.MeshType = MeshType | |
1036 | Msh.MeshId = MeshId | |
1037 | end | |
1038 | return Msh | |
1039 | end | |
1040 | }, | |
1041 | Weld = { | |
1042 | Create = function(Parent, Part0, Part1, C0, C1) | |
1043 | local Weld = Create("Weld")({ | |
1044 | Parent = Parent, | |
1045 | Part0 = Part0, | |
1046 | Part1 = Part1, | |
1047 | C0 = C0, | |
1048 | C1 = C1 | |
1049 | }) | |
1050 | return Weld | |
1051 | end | |
1052 | }, | |
1053 | Sound = { | |
1054 | Create = function(id, par, vol, pit) | |
1055 | coroutine.resume(coroutine.create(function() | |
1056 | local S = Create("Sound")({ | |
1057 | Volume = vol, | |
1058 | Pitch = pit or 1, | |
1059 | SoundId = id, | |
1060 | Parent = par or workspace | |
1061 | }) | |
1062 | wait() | |
1063 | S:play() | |
1064 | game:GetService("Debris"):AddItem(S, 6) | |
1065 | end)) | |
1066 | end | |
1067 | }, | |
1068 | ParticleEmitter = { | |
1069 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1070 | local fp = Create("ParticleEmitter")({ | |
1071 | Parent = Parent, | |
1072 | Color = ColorSequence.new(Color1, Color2), | |
1073 | LightEmission = LightEmission, | |
1074 | Size = Size, | |
1075 | Texture = Texture, | |
1076 | Transparency = Transparency, | |
1077 | ZOffset = ZOffset, | |
1078 | Acceleration = Accel, | |
1079 | Drag = Drag, | |
1080 | LockedToPart = LockedToPart, | |
1081 | VelocityInheritance = VelocityInheritance, | |
1082 | EmissionDirection = EmissionDirection, | |
1083 | Enabled = Enabled, | |
1084 | Lifetime = LifeTime, | |
1085 | Rate = Rate, | |
1086 | Rotation = Rotation, | |
1087 | RotSpeed = RotSpeed, | |
1088 | Speed = Speed, | |
1089 | VelocitySpread = VelocitySpread | |
1090 | }) | |
1091 | return fp | |
1092 | end | |
1093 | } | |
1094 | } | |
1095 | function RemoveOutlines(part) | |
1096 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1097 | end | |
1098 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1099 | local Part = Create("Part")({ | |
1100 | formFactor = FormFactor, | |
1101 | Parent = Parent, | |
1102 | Reflectance = Reflectance, | |
1103 | Transparency = Transparency, | |
1104 | CanCollide = false, | |
1105 | Locked = true, | |
1106 | BrickColor = BrickColor.new(tostring(BColor)), | |
1107 | Name = Name, | |
1108 | Size = Size, | |
1109 | Material = Material | |
1110 | }) | |
1111 | RemoveOutlines(Part) | |
1112 | return Part | |
1113 | end | |
1114 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1115 | local Msh = Create(Mesh)({ | |
1116 | Parent = Part, | |
1117 | Offset = OffSet, | |
1118 | Scale = Scale | |
1119 | }) | |
1120 | if Mesh == "SpecialMesh" then | |
1121 | Msh.MeshType = MeshType | |
1122 | Msh.MeshId = MeshId | |
1123 | end | |
1124 | return Msh | |
1125 | end | |
1126 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1127 | local Weld = Create("Weld")({ | |
1128 | Parent = Parent, | |
1129 | Part0 = Part0, | |
1130 | Part1 = Part1, | |
1131 | C0 = C0, | |
1132 | C1 = C1 | |
1133 | }) | |
1134 | return Weld | |
1135 | end | |
1136 | ||
1137 | ||
1138 | ------------------------------------------------------- | |
1139 | --Start Effect Function-- | |
1140 | ------------------------------------------------------- | |
1141 | EffectModel = Instance.new("Model", char) | |
1142 | Effects = { | |
1143 | Block = { | |
1144 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1145 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1146 | prt.Anchored = true | |
1147 | prt.CFrame = cframe | |
1148 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1149 | game:GetService("Debris"):AddItem(prt, 10) | |
1150 | if Type == 1 or Type == nil then | |
1151 | table.insert(Effects, { | |
1152 | prt, | |
1153 | "Block1", | |
1154 | delay, | |
1155 | x3, | |
1156 | y3, | |
1157 | z3, | |
1158 | msh | |
1159 | }) | |
1160 | elseif Type == 2 then | |
1161 | table.insert(Effects, { | |
1162 | prt, | |
1163 | "Block2", | |
1164 | delay, | |
1165 | x3, | |
1166 | y3, | |
1167 | z3, | |
1168 | msh | |
1169 | }) | |
1170 | else | |
1171 | table.insert(Effects, { | |
1172 | prt, | |
1173 | "Block3", | |
1174 | delay, | |
1175 | x3, | |
1176 | y3, | |
1177 | z3, | |
1178 | msh | |
1179 | }) | |
1180 | end | |
1181 | end | |
1182 | }, | |
1183 | Sphere = { | |
1184 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1185 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1186 | prt.Anchored = true | |
1187 | prt.CFrame = cframe | |
1188 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1189 | game:GetService("Debris"):AddItem(prt, 10) | |
1190 | table.insert(Effects, { | |
1191 | prt, | |
1192 | "Cylinder", | |
1193 | delay, | |
1194 | x3, | |
1195 | y3, | |
1196 | z3, | |
1197 | msh | |
1198 | }) | |
1199 | end | |
1200 | }, | |
1201 | Cylinder = { | |
1202 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1203 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1204 | prt.Anchored = true | |
1205 | prt.CFrame = cframe | |
1206 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1207 | game:GetService("Debris"):AddItem(prt, 10) | |
1208 | table.insert(Effects, { | |
1209 | prt, | |
1210 | "Cylinder", | |
1211 | delay, | |
1212 | x3, | |
1213 | y3, | |
1214 | z3, | |
1215 | msh | |
1216 | }) | |
1217 | end | |
1218 | }, | |
1219 | Wave = { | |
1220 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1221 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1222 | prt.Anchored = true | |
1223 | prt.CFrame = cframe | |
1224 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1225 | game:GetService("Debris"):AddItem(prt, 10) | |
1226 | table.insert(Effects, { | |
1227 | prt, | |
1228 | "Cylinder", | |
1229 | delay, | |
1230 | x3 / 60, | |
1231 | y3 / 60, | |
1232 | z3 / 60, | |
1233 | msh | |
1234 | }) | |
1235 | end | |
1236 | }, | |
1237 | Ring = { | |
1238 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1239 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1240 | prt.Anchored = true | |
1241 | prt.CFrame = cframe | |
1242 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1243 | game:GetService("Debris"):AddItem(prt, 10) | |
1244 | table.insert(Effects, { | |
1245 | prt, | |
1246 | "Cylinder", | |
1247 | delay, | |
1248 | x3, | |
1249 | y3, | |
1250 | z3, | |
1251 | msh | |
1252 | }) | |
1253 | end | |
1254 | }, | |
1255 | Break = { | |
1256 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1257 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1258 | prt.Anchored = true | |
1259 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1260 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1261 | local num = math.random(10, 50) / 1000 | |
1262 | game:GetService("Debris"):AddItem(prt, 10) | |
1263 | table.insert(Effects, { | |
1264 | prt, | |
1265 | "Shatter", | |
1266 | num, | |
1267 | prt.CFrame, | |
1268 | math.random() - math.random(), | |
1269 | 0, | |
1270 | math.random(50, 100) / 100 | |
1271 | }) | |
1272 | end | |
1273 | }, | |
1274 | Spiral = { | |
1275 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1276 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1277 | prt.Anchored = true | |
1278 | prt.CFrame = cframe | |
1279 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1280 | game:GetService("Debris"):AddItem(prt, 10) | |
1281 | table.insert(Effects, { | |
1282 | prt, | |
1283 | "Cylinder", | |
1284 | delay, | |
1285 | x3, | |
1286 | y3, | |
1287 | z3, | |
1288 | msh | |
1289 | }) | |
1290 | end | |
1291 | }, | |
1292 | Push = { | |
1293 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1294 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1295 | prt.Anchored = true | |
1296 | prt.CFrame = cframe | |
1297 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1298 | game:GetService("Debris"):AddItem(prt, 10) | |
1299 | table.insert(Effects, { | |
1300 | prt, | |
1301 | "Cylinder", | |
1302 | delay, | |
1303 | x3, | |
1304 | y3, | |
1305 | z3, | |
1306 | msh | |
1307 | }) | |
1308 | end | |
1309 | } | |
1310 | } | |
1311 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
1312 | local fp = IT("Part") | |
1313 | fp.formFactor = formfactor | |
1314 | fp.Parent = parent | |
1315 | fp.Reflectance = reflectance | |
1316 | fp.Transparency = transparency | |
1317 | fp.CanCollide = false | |
1318 | fp.Locked = true | |
1319 | fp.BrickColor = brickcolor | |
1320 | fp.Name = name | |
1321 | fp.Size = size | |
1322 | fp.Position = tors.Position | |
1323 | RemoveOutlines(fp) | |
1324 | fp.Material = "SmoothPlastic" | |
1325 | fp:BreakJoints() | |
1326 | return fp | |
1327 | end | |
1328 | ||
1329 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1330 | local mesh = IT(Mesh) | |
1331 | mesh.Parent = part | |
1332 | if Mesh == "SpecialMesh" then | |
1333 | mesh.MeshType = meshtype | |
1334 | if meshid ~= "nil" then | |
1335 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
1336 | end | |
1337 | end | |
1338 | mesh.Offset = offset | |
1339 | mesh.Scale = scale | |
1340 | return mesh | |
1341 | end | |
1342 | ||
1343 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
1344 | local type = type | |
1345 | local rng = Instance.new("Part", char) | |
1346 | rng.Anchored = true | |
1347 | rng.BrickColor = color | |
1348 | rng.CanCollide = false | |
1349 | rng.FormFactor = 3 | |
1350 | rng.Name = "Ring" | |
1351 | rng.Material = "Neon" | |
1352 | rng.Size = Vector3.new(1, 1, 1) | |
1353 | rng.Transparency = 0 | |
1354 | rng.TopSurface = 0 | |
1355 | rng.BottomSurface = 0 | |
1356 | rng.CFrame = pos | |
1357 | local rngm = Instance.new("SpecialMesh", rng) | |
1358 | rngm.MeshType = MType | |
1359 | rngm.Scale = scale | |
1360 | local scaler2 = 1 | |
1361 | if type == "Add" then | |
1362 | scaler2 = 1 * value | |
1363 | elseif type == "Divide" then | |
1364 | scaler2 = 1 / value | |
1365 | end | |
1366 | coroutine.resume(coroutine.create(function() | |
1367 | for i = 0, 10 / bonuspeed, 0.1 do | |
1368 | swait() | |
1369 | if type == "Add" then | |
1370 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1371 | elseif type == "Divide" then | |
1372 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1373 | end | |
1374 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1375 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
1376 | end | |
1377 | rng:Destroy() | |
1378 | end)) | |
1379 | end | |
1380 | ||
1381 | function Eviscerate(dude) | |
1382 | if dude.Name ~= char then | |
1383 | local bgf = IT("BodyGyro", dude.Head) | |
1384 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1385 | local val = IT("BoolValue", dude) | |
1386 | val.Name = "IsHit" | |
1387 | local ds = coroutine.wrap(function() | |
1388 | dude:WaitForChild("Head"):BreakJoints() | |
1389 | wait(0.5) | |
1390 | target = nil | |
1391 | coroutine.resume(coroutine.create(function() | |
1392 | for i, v in pairs(dude:GetChildren()) do | |
1393 | if v:IsA("Accessory") then | |
1394 | v:Destroy() | |
1395 | end | |
1396 | if v:IsA("Humanoid") then | |
1397 | v:Destroy() | |
1398 | end | |
1399 | if v:IsA("CharacterMesh") then | |
1400 | v:Destroy() | |
1401 | end | |
1402 | if v:IsA("Model") then | |
1403 | v:Destroy() | |
1404 | end | |
1405 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1406 | for x, o in pairs(v:GetChildren()) do | |
1407 | if o:IsA("Decal") then | |
1408 | o:Destroy() | |
1409 | end | |
1410 | end | |
1411 | coroutine.resume(coroutine.create(function() | |
1412 | v.Material = "Neon" | |
1413 | v.CanCollide = false | |
1414 | local PartEmmit1 = IT("ParticleEmitter", v) | |
1415 | PartEmmit1.LightEmission = 1 | |
1416 | PartEmmit1.Texture = "rbxassetid://284205403" | |
1417 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1418 | PartEmmit1.Rate = 150 | |
1419 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1420 | PartEmmit1.Size = NumberSequence.new({ | |
1421 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1422 | NumberSequenceKeypoint.new(1, 0, 0) | |
1423 | }) | |
1424 | PartEmmit1.Transparency = NumberSequence.new({ | |
1425 | NumberSequenceKeypoint.new(0, 0, 0), | |
1426 | NumberSequenceKeypoint.new(1, 1, 0) | |
1427 | }) | |
1428 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1429 | PartEmmit1.VelocitySpread = 30000 | |
1430 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1431 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1432 | local BodPoss = IT("BodyPosition", v) | |
1433 | BodPoss.P = 3000 | |
1434 | BodPoss.D = 1000 | |
1435 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1436 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1437 | v.Color = maincolor.Color | |
1438 | coroutine.resume(coroutine.create(function() | |
1439 | for i = 0, 49 do | |
1440 | swait(1) | |
1441 | v.Transparency = v.Transparency + 0.08 | |
1442 | end | |
1443 | wait(0.5) | |
1444 | PartEmmit1.Enabled = false | |
1445 | wait(3) | |
1446 | v:Destroy() | |
1447 | dude:Destroy() | |
1448 | end)) | |
1449 | end)) | |
1450 | end | |
1451 | end | |
1452 | end)) | |
1453 | end) | |
1454 | ds() | |
1455 | end | |
1456 | end | |
1457 | ||
1458 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1459 | if SinglePlayer then | |
1460 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1461 | end | |
1462 | local List = {} | |
1463 | for i, v in pairs(workspace:GetChildren()) do | |
1464 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
1465 | table.insert(List, v) | |
1466 | end | |
1467 | end | |
1468 | return List | |
1469 | end | |
1470 | ||
1471 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
1472 | local type = type | |
1473 | local rng = Instance.new("Part", char) | |
1474 | rng.Anchored = true | |
1475 | rng.BrickColor = color | |
1476 | rng.CanCollide = false | |
1477 | rng.FormFactor = 3 | |
1478 | rng.Name = "Ring" | |
1479 | rng.Material = "Neon" | |
1480 | rng.Size = Vector3.new(1, 1, 1) | |
1481 | rng.Transparency = 0 | |
1482 | rng.TopSurface = 0 | |
1483 | rng.BottomSurface = 0 | |
1484 | rng.CFrame = pos | |
1485 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
1486 | local rngm = Instance.new("SpecialMesh", rng) | |
1487 | rngm.MeshType = MType | |
1488 | rngm.Scale = Vector3.new(x1, y1, z1) | |
1489 | local scaler2 = 1 | |
1490 | local speeder = FastSpeed | |
1491 | if type == "Add" then | |
1492 | scaler2 = 1 * value | |
1493 | elseif type == "Divide" then | |
1494 | scaler2 = 1 / value | |
1495 | end | |
1496 | coroutine.resume(coroutine.create(function() | |
1497 | for i = 0, 10 / bonuspeed, 0.1 do | |
1498 | swait() | |
1499 | if type == "Add" then | |
1500 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1501 | elseif type == "Divide" then | |
1502 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1503 | end | |
1504 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
1505 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
1506 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1507 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
1508 | end | |
1509 | rng:Destroy() | |
1510 | end)) | |
1511 | end | |
1512 | ||
1513 | function SoulSteal(dude) | |
1514 | if dude.Name ~= char then | |
1515 | local bgf = IT("BodyGyro", dude.Head) | |
1516 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1517 | local val = IT("BoolValue", dude) | |
1518 | val.Name = "IsHit" | |
1519 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
1520 | local soulst = coroutine.wrap(function() | |
1521 | local soul = Instance.new("Part",dude) | |
1522 | soul.Size = Vector3.new(1,1,1) | |
1523 | soul.CanCollide = false | |
1524 | soul.Anchored = false | |
1525 | soul.Position = torso.Position | |
1526 | soul.Transparency = 1 | |
1527 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
1528 | PartEmmit1.LightEmission = 1 | |
1529 | PartEmmit1.Texture = "rbxassetid://569507414" | |
1530 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1531 | PartEmmit1.Rate = 250 | |
1532 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
1533 | PartEmmit1.Size = NumberSequence.new({ | |
1534 | NumberSequenceKeypoint.new(0, 1, 0), | |
1535 | NumberSequenceKeypoint.new(1, 0, 0) | |
1536 | }) | |
1537 | PartEmmit1.Transparency = NumberSequence.new({ | |
1538 | NumberSequenceKeypoint.new(0, 0, 0), | |
1539 | NumberSequenceKeypoint.new(1, 1, 0) | |
1540 | }) | |
1541 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1542 | PartEmmit1.VelocitySpread = 30000 | |
1543 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
1544 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
1545 | local BodPoss = IT("BodyPosition", soul) | |
1546 | BodPoss.P = 3000 | |
1547 | BodPoss.D = 1000 | |
1548 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1549 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1550 | wait(1.6) | |
1551 | soul.Touched:connect(function(hit) | |
1552 | if hit.Parent == char then | |
1553 | soul:Destroy() | |
1554 | end | |
1555 | end) | |
1556 | wait(1.2) | |
1557 | while soul do | |
1558 | swait() | |
1559 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1560 | BodPoss.Position = tors.Position | |
1561 | end | |
1562 | end) | |
1563 | soulst() | |
1564 | end | |
1565 | end | |
1566 | ||
1567 | ||
1568 | ||
1569 | ||
1570 | --killer's effects | |
1571 | ||
1572 | ||
1573 | ||
1574 | ||
1575 | ||
1576 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1577 | local Part = Create("Part"){ | |
1578 | Parent = Parent, | |
1579 | Reflectance = Reflectance, | |
1580 | Transparency = Transparency, | |
1581 | CanCollide = false, | |
1582 | Locked = true, | |
1583 | BrickColor = BrickColor.new(tostring(BColor)), | |
1584 | Name = Name, | |
1585 | Size = Size, | |
1586 | Material = Material, | |
1587 | } | |
1588 | RemoveOutlines(Part) | |
1589 | return Part | |
1590 | end | |
1591 | ||
1592 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1593 | local Msh = Create(Mesh){ | |
1594 | Parent = Part, | |
1595 | Offset = OffSet, | |
1596 | Scale = Scale, | |
1597 | } | |
1598 | if Mesh == "SpecialMesh" then | |
1599 | Msh.MeshType = MeshType | |
1600 | Msh.MeshId = MeshId | |
1601 | end | |
1602 | return Msh | |
1603 | end | |
1604 | ||
1605 | ||
1606 | ||
1607 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1608 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1609 | prt.Anchored = true | |
1610 | prt.CFrame = cframe | |
1611 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1612 | game:GetService("Debris"):AddItem(prt, 10) | |
1613 | if Type == 1 or Type == nil then | |
1614 | table.insert(Effects, { | |
1615 | prt, | |
1616 | "Block1", | |
1617 | delay, | |
1618 | x3, | |
1619 | y3, | |
1620 | z3, | |
1621 | msh | |
1622 | }) | |
1623 | elseif Type == 2 then | |
1624 | table.insert(Effects, { | |
1625 | prt, | |
1626 | "Block2", | |
1627 | delay, | |
1628 | x3, | |
1629 | y3, | |
1630 | z3, | |
1631 | msh | |
1632 | }) | |
1633 | end | |
1634 | end | |
1635 | ||
1636 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1637 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1638 | prt.Anchored = true | |
1639 | prt.CFrame = cframe | |
1640 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1641 | game:GetService("Debris"):AddItem(prt, 10) | |
1642 | table.insert(Effects, { | |
1643 | prt, | |
1644 | "Cylinder", | |
1645 | delay, | |
1646 | x3, | |
1647 | y3, | |
1648 | z3, | |
1649 | msh | |
1650 | }) | |
1651 | end | |
1652 | ||
1653 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1654 | local prt=CreatePart(workspace,"Neon",0,0,brickcolor,"Effect",vt(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1655 | prt.Anchored=true | |
1656 | prt.CFrame=cframe | |
1657 | msh=CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
1658 | game:GetService("Debris"):AddItem(prt,2) | |
1659 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
1660 | for i=0,1,delay do | |
1661 | swait() | |
1662 | Part.Transparency=i | |
1663 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1664 | end | |
1665 | Part.Parent=nil | |
1666 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
1667 | end | |
1668 | ||
1669 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1670 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1671 | prt.Anchored = true | |
1672 | prt.CFrame = cframe | |
1673 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1674 | game:GetService("Debris"):AddItem(prt, 10) | |
1675 | table.insert(Effects, { | |
1676 | prt, | |
1677 | "Cylinder", | |
1678 | delay, | |
1679 | x3, | |
1680 | y3, | |
1681 | z3, | |
1682 | msh | |
1683 | }) | |
1684 | end | |
1685 | ||
1686 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1687 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1688 | prt.Anchored = true | |
1689 | prt.CFrame = cframe | |
1690 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1691 | game:GetService("Debris"):AddItem(prt, 10) | |
1692 | table.insert(Effects, { | |
1693 | prt, | |
1694 | "Cylinder", | |
1695 | delay, | |
1696 | x3, | |
1697 | y3, | |
1698 | z3, | |
1699 | msh | |
1700 | }) | |
1701 | end | |
1702 | ||
1703 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1704 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1705 | prt.Anchored = true | |
1706 | prt.CFrame = cframe | |
1707 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1708 | game:GetService("Debris"):AddItem(prt, 10) | |
1709 | table.insert(Effects, { | |
1710 | prt, | |
1711 | "Cylinder", | |
1712 | delay, | |
1713 | x3, | |
1714 | y3, | |
1715 | z3, | |
1716 | msh | |
1717 | }) | |
1718 | end | |
1719 | ||
1720 | ||
1721 | function MoonEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1722 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1723 | prt.Anchored = true | |
1724 | prt.CFrame = cframe | |
1725 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://259403370", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1726 | game:GetService("Debris"):AddItem(prt, 10) | |
1727 | table.insert(Effects, { | |
1728 | prt, | |
1729 | "Cylinder", | |
1730 | delay, | |
1731 | x3, | |
1732 | y3, | |
1733 | z3, | |
1734 | msh | |
1735 | }) | |
1736 | end | |
1737 | ||
1738 | function HeadEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1739 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1740 | prt.Anchored = true | |
1741 | prt.CFrame = cframe | |
1742 | local msh = CreateMesh("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1743 | game:GetService("Debris"):AddItem(prt, 10) | |
1744 | table.insert(Effects, { | |
1745 | prt, | |
1746 | "Cylinder", | |
1747 | delay, | |
1748 | x3, | |
1749 | y3, | |
1750 | z3, | |
1751 | msh | |
1752 | }) | |
1753 | end | |
1754 | ||
1755 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
1756 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1757 | prt.Anchored = true | |
1758 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1759 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1760 | local num = math.random(10, 50) / 1000 | |
1761 | game:GetService("Debris"):AddItem(prt, 10) | |
1762 | table.insert(Effects, { | |
1763 | prt, | |
1764 | "Shatter", | |
1765 | num, | |
1766 | prt.CFrame, | |
1767 | math.random() - math.random(), | |
1768 | 0, | |
1769 | math.random(50, 100) / 100 | |
1770 | }) | |
1771 | end | |
1772 | ||
1773 | ||
1774 | ||
1775 | ||
1776 | ||
1777 | so = function(id,par,vol,pit) | |
1778 | coroutine.resume(coroutine.create(function() | |
1779 | local sou = Instance.new("Sound",par or workspace) | |
1780 | sou.Volume=vol | |
1781 | sou.Pitch=pit or 1 | |
1782 | sou.SoundId=id | |
1783 | sou:play() | |
1784 | game:GetService("Debris"):AddItem(sou,8) | |
1785 | end)) | |
1786 | end | |
1787 | ||
1788 | ||
1789 | --end of killer's effects | |
1790 | ||
1791 | ||
1792 | function FaceMouse() | |
1793 | local Cam = workspace.CurrentCamera | |
1794 | return { | |
1795 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1796 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1797 | } | |
1798 | end | |
1799 | ------------------------------------------------------- | |
1800 | --End Effect Function-- | |
1801 | ------------------------------------------------------- | |
1802 | function Cso(ID, PARENT, VOLUME, PITCH) | |
1803 | local NSound = nil | |
1804 | coroutine.resume(coroutine.create(function() | |
1805 | NSound = IT("Sound", PARENT) | |
1806 | NSound.Volume = VOLUME | |
1807 | NSound.Pitch = PITCH | |
1808 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1809 | swait() | |
1810 | NSound:play() | |
1811 | game:GetService("Debris"):AddItem(NSound, 10) | |
1812 | end)) | |
1813 | return NSound | |
1814 | end | |
1815 | function CameraEnshaking(Length, Intensity) | |
1816 | coroutine.resume(coroutine.create(function() | |
1817 | local intensity = 1 * Intensity | |
1818 | local rotM = 0.01 * Intensity | |
1819 | for i = 0, Length, 0.1 do | |
1820 | swait() | |
1821 | intensity = intensity - 0.05 * Intensity / Length | |
1822 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1823 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1824 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1825 | end | |
1826 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1827 | end)) | |
1828 | end | |
1829 | ------------------------------------------------------- | |
1830 | --End Important Functions-- | |
1831 | ------------------------------------------------------- | |
1832 | ||
1833 | ||
1834 | ------------------------------------------------------- | |
1835 | --Start Customization-- | |
1836 | ------------------------------------------------------- | |
1837 | local Player_Size = 1 | |
1838 | if Player_Size ~= 1 then | |
1839 | root.Size = root.Size * Player_Size | |
1840 | tors.Size = tors.Size * Player_Size | |
1841 | hed.Size = hed.Size * Player_Size | |
1842 | ra.Size = ra.Size * Player_Size | |
1843 | la.Size = la.Size * Player_Size | |
1844 | rl.Size = rl.Size * Player_Size | |
1845 | ll.Size = ll.Size * Player_Size | |
1846 | ---------------------------------------------------------------------------------- | |
1847 | rootj.Parent = root | |
1848 | neck.Parent = tors | |
1849 | RW.Parent = tors | |
1850 | LW.Parent = tors | |
1851 | RH.Parent = tors | |
1852 | LH.Parent = tors | |
1853 | ---------------------------------------------------------------------------------- | |
1854 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1855 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1856 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
1857 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
1858 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
1859 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
1860 | ---------------------------------------------------------------------------------- | |
1861 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1862 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1863 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1864 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1865 | --hat.Parent = Character | |
1866 | end | |
1867 | ---------------------------------------------------------------------------------- | |
1868 | local SONG = 900817147 --900817147 | |
1869 | local SONG2 = 0 | |
1870 | local Music = Instance.new("Sound",tors) | |
1871 | Music.Volume = 0.7 | |
1872 | Music.Looped = true | |
1873 | Music.Pitch = 1 --Pitcher | |
1874 | ---------------------------------------------------------------------------------- | |
1875 | local equipped = false | |
1876 | local idle = 0 | |
1877 | local change = 1 | |
1878 | local val = 0 | |
1879 | local toim = 0 | |
1880 | local idleanim = 0.4 | |
1881 | local sine = 0 | |
1882 | local Sit = 1 | |
1883 | local attacktype = 1 | |
1884 | local attackdebounce = false | |
1885 | local euler = CFrame.fromEulerAnglesXYZ | |
1886 | local cankick = false | |
1887 | ---------------------------------------------------------------------------------- | |
1888 | hum.WalkSpeed = 8 | |
1889 | hum.JumpPower = 57 | |
1890 | --[[ | |
1891 | local ROBLOXIDLEANIMATION = IT("Animation") | |
1892 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
1893 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
1894 | ]] | |
1895 | local ANIMATOR = hum.Animator | |
1896 | local ANIMATE = char.Animate | |
1897 | ANIMATE.Parent = nil | |
1898 | ANIMATOR.Parent = nil | |
1899 | ------------------------------------------------------- | |
1900 | --End Customization-- | |
1901 | ------------------------------------------------------- | |
1902 | ||
1903 | ||
1904 | ------------------------------------------------------- | |
1905 | --Start Attacks N Stuff-- | |
1906 | ------------------------------------------------------- | |
1907 | ||
1908 | --pls be proud mak i did my best | |
1909 | ||
1910 | ||
1911 | ||
1912 | function attackone() | |
1913 | ||
1914 | attack = true | |
1915 | ||
1916 | for i = 0, 1.35, 0.1 do | |
1917 | swait() | |
1918 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-4-2*i), math.rad(4+2*i), math.rad(-40-11*i)), 0.2) | |
1919 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40+11*i)), 0.2) | |
1920 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.6, 0.2) * angles(math.rad(90+4*i), math.rad(-43), math.rad(16+6*i)), 0.3) | |
1921 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-43)), 0.3) | |
1922 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.7, 0) * RHCF * angles(math.rad(-34), math.rad(0), math.rad(-17)), 0.2) | |
1923 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, -0.2) * LHCF * angles(math.rad(-24), math.rad(0), math.rad(0)), 0.2) | |
1924 | end | |
1925 | ||
1926 | so("http://roblox.com/asset/?id=1340545854",ra,1,math.random(0.7,1)) | |
1927 | ||
1928 | ||
1929 | con5=ra.Touched:connect(function(hit) | |
1930 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
1931 | if attackdebounce == false then | |
1932 | attackdebounce = true | |
1933 | ||
1934 | kDamagefunc(hit,3,4,math.random(2,3),"Normal",root,0,1) | |
1935 | ||
1936 | so("http://roblox.com/asset/?id=636494529",ra,2,1) | |
1937 | ||
1938 | RingEffect(BrickColor.new("White"),ra.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
1939 | RingEffect(BrickColor.new("White"),ra.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
1940 | SphereEffect(BrickColor.new("White"),ra.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
1941 | ||
1942 | ||
1943 | coroutine.resume(coroutine.create(function() | |
1944 | for i = 0,1,0.1 do | |
1945 | swait() | |
1946 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
1947 | end | |
1948 | end)) | |
1949 | ||
1950 | ||
1951 | wait(0.34) | |
1952 | attackdebounce = false | |
1953 | ||
1954 | end | |
1955 | end | |
1956 | end) | |
1957 | for i = 0, 1.12, 0.1 do | |
1958 | swait() | |
1959 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.9, -0) * angles(math.rad(14), math.rad(6), math.rad(23)), 0.35) | |
1960 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-4), math.rad(0), math.rad(-23)), 0.35) | |
1961 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -0.8) * angles(math.rad(110), math.rad(23), math.rad(2)), 0.4) | |
1962 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.2) * angles(math.rad(-37), math.rad(0), math.rad(-13)), 0.35) | |
1963 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.3) * RHCF * angles(math.rad(-4), math.rad(0), math.rad(6)), 0.3) | |
1964 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0.05) * LHCF * angles(math.rad(-22), math.rad(0), math.rad(23)), 0.3) | |
1965 | end | |
1966 | ||
1967 | con5:Disconnect() | |
1968 | attack = false | |
1969 | ||
1970 | end | |
1971 | ||
1972 | ||
1973 | ||
1974 | ||
1975 | ||
1976 | ||
1977 | ||
1978 | ||
1979 | ||
1980 | ||
1981 | ||
1982 | ||
1983 | function attacktwo() | |
1984 | ||
1985 | attack = true | |
1986 | ||
1987 | for i = 0, 1.35, 0.1 do | |
1988 | swait() | |
1989 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-4), math.rad(-4), math.rad(40)), 0.2) | |
1990 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
1991 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(46)), 0.3) | |
1992 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0.2) * angles(math.rad(90), math.rad(23), math.rad(6)), 0.3) | |
1993 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.7, -0.2) * RHCF * angles(math.rad(-34), math.rad(0), math.rad(-17)), 0.2) | |
1994 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-24), math.rad(0), math.rad(0)), 0.2) | |
1995 | end | |
1996 | ||
1997 | so("http://roblox.com/asset/?id=1340545854",la,1,math.random(0.7,1)) | |
1998 | ||
1999 | ||
2000 | con5=la.Touched:connect(function(hit) | |
2001 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2002 | if attackdebounce == false then | |
2003 | attackdebounce = true | |
2004 | ||
2005 | kDamagefunc(hit,3,4,math.random(2,3),"Normal",root,0,1) | |
2006 | ||
2007 | so("http://roblox.com/asset/?id=636494529",la,2,1) | |
2008 | ||
2009 | RingEffect(BrickColor.new("White"),la.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2010 | RingEffect(BrickColor.new("White"),la.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2011 | SphereEffect(BrickColor.new("White"),la.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2012 | ||
2013 | ||
2014 | coroutine.resume(coroutine.create(function() | |
2015 | for i = 0,1,0.1 do | |
2016 | swait() | |
2017 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2018 | end | |
2019 | end)) | |
2020 | ||
2021 | ||
2022 | wait(0.34) | |
2023 | attackdebounce = false | |
2024 | ||
2025 | end | |
2026 | end | |
2027 | end) | |
2028 | ||
2029 | ||
2030 | ||
2031 | ||
2032 | for i = 0, 1.12, 0.1 do | |
2033 | swait() | |
2034 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.9, -0) * angles(math.rad(14), math.rad(-6), math.rad(-27)), 0.35) | |
2035 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-4), math.rad(0), math.rad(27)), 0.35) | |
2036 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.16) * angles(math.rad(-33), math.rad(0), math.rad(23)), 0.4) | |
2037 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.67, -0.9) * angles(math.rad(116), math.rad(-28), math.rad(1)), 0.35) | |
2038 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0.05) * RHCF * angles(math.rad(-22), math.rad(0), math.rad(-18)), 0.3) | |
2039 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -0.3) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(4)), 0.3) | |
2040 | end | |
2041 | ||
2042 | con5:Disconnect() | |
2043 | attack = false | |
2044 | ||
2045 | end | |
2046 | ||
2047 | ||
2048 | ||
2049 | ||
2050 | ||
2051 | function attackthree() | |
2052 | ||
2053 | attack = true | |
2054 | ||
2055 | ||
2056 | for i = 0, 1.14, 0.1 do | |
2057 | swait() | |
2058 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-4), math.rad(-4), math.rad(40)), 0.2) | |
2059 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
2060 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-46)), 0.3) | |
2061 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0.2) * angles(math.rad(90), math.rad(23), math.rad(36)), 0.3) | |
2062 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.7, -0.2) * RHCF * angles(math.rad(-34), math.rad(0), math.rad(-17)), 0.2) | |
2063 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-12), math.rad(0), math.rad(34)), 0.2) | |
2064 | end | |
2065 | ||
2066 | con5=hum.Touched:connect(function(hit) | |
2067 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2068 | if attackdebounce == false then | |
2069 | attackdebounce = true | |
2070 | ||
2071 | kDamagefunc(hit,4,5,math.random(3,4),"Normal",root,0,1) | |
2072 | so("http://roblox.com/asset/?id=636494529",ll,2,1) | |
2073 | ||
2074 | RingEffect(BrickColor.new("White"),ll.CFrame*CF(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2075 | RingEffect(BrickColor.new("White"),ll.CFrame*CF(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2076 | SphereEffect(BrickColor.new("White"),ll.CFrame*CF(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2077 | ||
2078 | ||
2079 | coroutine.resume(coroutine.create(function() | |
2080 | for i = 0,1,0.1 do | |
2081 | swait() | |
2082 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2083 | end | |
2084 | end)) | |
2085 | ||
2086 | ||
2087 | wait(0.34) | |
2088 | attackdebounce = false | |
2089 | ||
2090 | end | |
2091 | end | |
2092 | end) | |
2093 | ||
2094 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2095 | for i = 0, 9.14, 0.3 do | |
2096 | swait() | |
2097 | BlockEffect(BrickColor.new("White"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2098 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(8), math.rad(8), math.rad(0-54*i)), 0.35) | |
2099 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2100 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2101 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2102 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2103 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2104 | end | |
2105 | attack = false | |
2106 | con5:disconnect() | |
2107 | end | |
2108 | ||
2109 | ||
2110 | ||
2111 | function attackfour() | |
2112 | ||
2113 | attack = true | |
2114 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1) | |
2115 | WaveEffect(BrickColor.new("White"), root.CFrame * CFrame.new(0, -1, 0) * euler(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05) | |
2116 | for i = 0, 5.14, 0.1 do | |
2117 | swait() | |
2118 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2119 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24+4*i), math.rad(0), math.rad(0)), 0.2) | |
2120 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0+11*i), math.rad(0), math.rad(0)), 0.2) | |
2121 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0-6*i), math.rad(0), math.rad(36+4*i)), 0.3) | |
2122 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0-6*i), math.rad(0), math.rad(-36-4*i)), 0.3) | |
2123 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28+4*i)), 0.2) | |
2124 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34-4*i)), 0.2) | |
2125 | end | |
2126 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2127 | local velo=Instance.new("BodyVelocity") | |
2128 | velo.velocity=vt(0,25,0) | |
2129 | velo.P=8000 | |
2130 | velo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
2131 | velo.Parent=root | |
2132 | game:GetService("Debris"):AddItem(velo,0.7) | |
2133 | ||
2134 | ||
2135 | ||
2136 | con5=hum.Touched:connect(function(hit) | |
2137 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2138 | if attackdebounce == false then | |
2139 | attackdebounce = true | |
2140 | coroutine.resume(coroutine.create(function() | |
2141 | for i = 0,1.5,0.1 do | |
2142 | swait() | |
2143 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.6,-1.8) | |
2144 | end | |
2145 | end)) | |
2146 | kDamagefunc(hit,3,4,math.random(0,0),"Normal",root,0,1) | |
2147 | so("http://roblox.com/asset/?id=636494529",rl,2,1) | |
2148 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2149 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2150 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2151 | ||
2152 | ||
2153 | ||
2154 | coroutine.resume(coroutine.create(function() | |
2155 | for i = 0,1,0.1 do | |
2156 | swait() | |
2157 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.75*1.8,0.75*1.8),math.random(-0.75*1.8,0.75*1.8),math.random(-0.75*1.8,0.75*1.8)),0.44) | |
2158 | end | |
2159 | end)) | |
2160 | ||
2161 | ||
2162 | wait(0.14) | |
2163 | attackdebounce = false | |
2164 | end | |
2165 | end | |
2166 | end) | |
2167 | ||
2168 | for i = 0, 5.11, 0.15 do | |
2169 | swait() | |
2170 | BlockEffect(BrickColor.new("White"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2171 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, 0.1+0.2*i) * angles(math.rad(-10-80*i), math.rad(0), math.rad(0)), 0.42) | |
2172 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-43), math.rad(0), math.rad(0)), 0.42) | |
2173 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(60)), 0.35) | |
2174 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(-60)), 0.35) | |
2175 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.5, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20+10*i)), 0.42) | |
2176 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.5, -0.4) * LHCF * angles(math.rad(0), math.rad(0), math.rad(24)), 0.42) | |
2177 | end | |
2178 | ||
2179 | ||
2180 | attack = false | |
2181 | con5:disconnect() | |
2182 | end | |
2183 | ||
2184 | ||
2185 | ||
2186 | ||
2187 | ||
2188 | local cooldown = false | |
2189 | function quickkick() | |
2190 | attack = true | |
2191 | ||
2192 | ||
2193 | con5=hum.Touched:connect(function(hit) | |
2194 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2195 | if attackdebounce == false then | |
2196 | attackdebounce = true | |
2197 | ||
2198 | coroutine.resume(coroutine.create(function() | |
2199 | for i = 0,1.5,0.1 do | |
2200 | swait() | |
2201 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.3,-1.8) | |
2202 | end | |
2203 | end)) | |
2204 | ||
2205 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2206 | so("http://roblox.com/asset/?id=636494529",rl,2,1) | |
2207 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2208 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2209 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2210 | ||
2211 | ||
2212 | ||
2213 | coroutine.resume(coroutine.create(function() | |
2214 | for i = 0,1,0.1 do | |
2215 | swait() | |
2216 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.8*1.8,0.8*1.8),math.random(-0.8*1.8,0.8*1.8),math.random(-0.8*1.8,0.8*1.8)),0.44) | |
2217 | end | |
2218 | end)) | |
2219 | ||
2220 | ||
2221 | wait(0.08) | |
2222 | attackdebounce = false | |
2223 | end | |
2224 | end | |
2225 | end) | |
2226 | ||
2227 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2228 | for i = 0, 11.14, 0.3 do | |
2229 | swait() | |
2230 | root.Velocity = root.CFrame.lookVector * 30 | |
2231 | BlockEffect(BrickColor.new("White"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2232 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-30*i), math.rad(8+10*i), math.rad(0-90*i)), 0.35) | |
2233 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2234 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2235 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2236 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2237 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-2*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2238 | end | |
2239 | attack = false | |
2240 | con5:disconnect() | |
2241 | end | |
2242 | ||
2243 | ||
2244 | ||
2245 | ||
2246 | ||
2247 | ||
2248 | ||
2249 | ||
2250 | function Taunt() | |
2251 | attack = true | |
2252 | hum.WalkSpeed = 0 | |
2253 | Cso("1535995570", hed, 8.45, 1) | |
2254 | for i = 0, 8.2, 0.1 do | |
2255 | swait() | |
2256 | hum.WalkSpeed = 0 | |
2257 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.2) | |
2258 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25), Rad(0), Rad(16 * Cos(sine / 12))), 0.2) | |
2259 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.1) | |
2260 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.1) | |
2261 | RW.C0 = clerp(RW.C0, CF(1.1* Player_Size, 0.5 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(180), Rad(6), Rad(-56)), 0.1) | |
2262 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.1 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(45), Rad(6), Rad(86)), 0.1) | |
2263 | end | |
2264 | attack = false | |
2265 | hum.WalkSpeed = 8 | |
2266 | end | |
2267 | ||
2268 | ||
2269 | ||
2270 | ||
2271 | ||
2272 | ||
2273 | ||
2274 | function Hyperkickcombo() | |
2275 | ||
2276 | attack = true | |
2277 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1) | |
2278 | WaveEffect(BrickColor.new("White"), root.CFrame * CFrame.new(0, -1, 0) * euler(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05) | |
2279 | for i = 0, 7.14, 0.1 do | |
2280 | swait() | |
2281 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2282 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2) | |
2283 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2284 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(36)), 0.3) | |
2285 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-36)), 0.3) | |
2286 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28)), 0.2) | |
2287 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34)), 0.2) | |
2288 | end | |
2289 | local Cracking = Cso("292536356", tors, 10, 1) | |
2290 | for i = 0, 7.14, 0.1 do | |
2291 | swait() | |
2292 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2293 | Aura(5, 0.15, "Add" , root.CFrame * CF(Mrandom(-12, 12), -6, Mrandom(-12, 12)) * angles(Rad(90 + Mrandom(-12, 12)), 0, 0), 1.5, 1.5, 10, -0.015, BrickC"Lime green", 0, "Sphere") | |
2294 | WaveEffect(BrickColor.new("Lime green"), root.CFrame * CFrame.new(0, -6, 0) * euler(0, math.random(-25, 25), 0), 1, 1, 1, 1, 0.2, 1, 0.05) | |
2295 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2296 | SphereEffect(BrickColor.new("Lime green"),ll.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2297 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2) | |
2298 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
2299 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(36)), 0.3) | |
2300 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-36)), 0.3) | |
2301 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28)), 0.2) | |
2302 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34)), 0.2) | |
2303 | end | |
2304 | Cracking.Playing = false | |
2305 | so("http://www.roblox.com/asset/?id=197161452", char, 3, 0.8) | |
2306 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2307 | SphereEffect(BrickColor.new("Lime green"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,38,38,38,0.08) | |
2308 | local velo=Instance.new("BodyVelocity") | |
2309 | velo.velocity=vt(0,27,0) | |
2310 | velo.P=11000 | |
2311 | velo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
2312 | velo.Parent=root | |
2313 | game:GetService("Debris"):AddItem(velo,1.24) | |
2314 | ||
2315 | ||
2316 | ||
2317 | con5=hum.Touched:connect(function(hit) | |
2318 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2319 | if attackdebounce == false then | |
2320 | attackdebounce = true | |
2321 | coroutine.resume(coroutine.create(function() | |
2322 | for i = 0,1.5,0.1 do | |
2323 | swait() | |
2324 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,3.4,-1.8) | |
2325 | end | |
2326 | end)) | |
2327 | kDamagefunc(hit,2,3,math.random(0,0),"Normal",root,0,1) | |
2328 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2329 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2330 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2331 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2332 | ||
2333 | ||
2334 | ||
2335 | coroutine.resume(coroutine.create(function() | |
2336 | for i = 0,1,0.1 do | |
2337 | swait() | |
2338 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2339 | end | |
2340 | end)) | |
2341 | ||
2342 | ||
2343 | wait(0.09) | |
2344 | attackdebounce = false | |
2345 | end | |
2346 | end | |
2347 | end) | |
2348 | ||
2349 | for i = 0, 9.11, 0.2 do | |
2350 | swait() | |
2351 | BlockEffect(BrickColor.new("Lime green"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2352 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, 0.1+0.12*i) * angles(math.rad(-10-95*i), math.rad(0), math.rad(0)), 0.42) | |
2353 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-43), math.rad(0), math.rad(0)), 0.42) | |
2354 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(60)), 0.35) | |
2355 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(-60)), 0.35) | |
2356 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.5, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20+10*i)), 0.42) | |
2357 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.5, -0.4) * LHCF * angles(math.rad(0), math.rad(0), math.rad(24)), 0.42) | |
2358 | end | |
2359 | ||
2360 | ||
2361 | ||
2362 | ||
2363 | con5:disconnect() | |
2364 | ||
2365 | ||
2366 | ||
2367 | ||
2368 | ||
2369 | ||
2370 | con5=hum.Touched:connect(function(hit) | |
2371 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2372 | if attackdebounce == false then | |
2373 | attackdebounce = true | |
2374 | coroutine.resume(coroutine.create(function() | |
2375 | for i = 0,1.5,0.1 do | |
2376 | swait() | |
2377 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2378 | end | |
2379 | end)) | |
2380 | kDamagefunc(hit,3,4,math.random(0,0),"Normal",root,0,1) | |
2381 | ||
2382 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2383 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2384 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2385 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2386 | ||
2387 | ||
2388 | ||
2389 | coroutine.resume(coroutine.create(function() | |
2390 | for i = 0,1,0.1 do | |
2391 | swait() | |
2392 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2393 | end | |
2394 | end)) | |
2395 | ||
2396 | ||
2397 | wait(0.08) | |
2398 | attackdebounce = false | |
2399 | end | |
2400 | end | |
2401 | end) | |
2402 | ||
2403 | ||
2404 | ||
2405 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2406 | for i = 0, 9.14, 0.3 do | |
2407 | swait() | |
2408 | root.Velocity = root.CFrame.lookVector * 20 | |
2409 | BlockEffect(BrickColor.new("Lime green"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2410 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(53), math.rad(8), math.rad(0-54*i)), 0.35) | |
2411 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2412 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2413 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2414 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2415 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2416 | end | |
2417 | ||
2418 | ||
2419 | ||
2420 | con5:disconnect() | |
2421 | ||
2422 | ||
2423 | ||
2424 | con5=hum.Touched:connect(function(hit) | |
2425 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2426 | if attackdebounce == false then | |
2427 | attackdebounce = true | |
2428 | coroutine.resume(coroutine.create(function() | |
2429 | for i = 0,1.5,0.1 do | |
2430 | swait() | |
2431 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2432 | end | |
2433 | end)) | |
2434 | kDamagefunc(hit,3,4,math.random(0,0),"Normal",root,0,1) | |
2435 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2436 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2437 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2438 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2439 | ||
2440 | ||
2441 | ||
2442 | coroutine.resume(coroutine.create(function() | |
2443 | for i = 0,1,0.1 do | |
2444 | swait() | |
2445 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2446 | end | |
2447 | end)) | |
2448 | ||
2449 | ||
2450 | wait(0.05) | |
2451 | attackdebounce = false | |
2452 | end | |
2453 | end | |
2454 | end) | |
2455 | ||
2456 | ||
2457 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2458 | for i = 0, 15.14, 0.32 do | |
2459 | swait() | |
2460 | root.Velocity = root.CFrame.lookVector * 20 | |
2461 | BlockEffect(BrickColor.new("Lime green"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2462 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-50*i), math.rad(8+20*i), math.rad(0-90*i)), 0.35) | |
2463 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2464 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2465 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2466 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2467 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-2*i), math.rad(0), math.rad(0-4*i)), 0.35) | |
2468 | end | |
2469 | ||
2470 | attack = false | |
2471 | con5:disconnect() | |
2472 | ||
2473 | end | |
2474 | ||
2475 | ||
2476 | ||
2477 | ||
2478 | ||
2479 | local ultra = false | |
2480 | ||
2481 | function Galekicks() | |
2482 | ||
2483 | attack = true | |
2484 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1) | |
2485 | for i = 0, 1.65, 0.1 do | |
2486 | swait() | |
2487 | root.Velocity = root.CFrame.lookVector * 0 | |
2488 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2489 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2490 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2491 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2492 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2493 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2494 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2495 | end | |
2496 | ||
2497 | ||
2498 | for i = 1, 17 do | |
2499 | ||
2500 | con5=hum.Touched:connect(function(hit) | |
2501 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2502 | if attackdebounce == false then | |
2503 | attackdebounce = true | |
2504 | coroutine.resume(coroutine.create(function() | |
2505 | for i = 0,1.5,0.1 do | |
2506 | swait() | |
2507 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2508 | end | |
2509 | end)) | |
2510 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2511 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2512 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2513 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2514 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2515 | ||
2516 | ||
2517 | ||
2518 | coroutine.resume(coroutine.create(function() | |
2519 | for i = 0,1,0.1 do | |
2520 | swait() | |
2521 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2522 | end | |
2523 | end)) | |
2524 | ||
2525 | ||
2526 | wait(0.05) | |
2527 | attackdebounce = false | |
2528 | end | |
2529 | end | |
2530 | end) | |
2531 | ||
2532 | for i = 0, .1, 0.2 do | |
2533 | swait() | |
2534 | BlockEffect(BrickColor.new("Lime green"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 1.5, 1.5, 1.5, 0.03) | |
2535 | root.Velocity = root.CFrame.lookVector * 10 | |
2536 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -0.3) * angles(math.rad(-44), math.rad(-2), math.rad(90)), 0.7) | |
2537 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-24), math.rad(-90)), 0.7) | |
2538 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.7) | |
2539 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.7) | |
2540 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.6 , 0) * RHCF * angles(math.rad(math.random(-100,-10)), math.rad(0), math.rad(2)), 0.7) | |
2541 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-34), math.rad(0), math.rad(0)), 0.7) | |
2542 | end | |
2543 | ||
2544 | so("http://roblox.com/asset/?id=1340545854",rl,1,math.random(0.7,1)) | |
2545 | ||
2546 | for i = 0, 0.4, 0.2 do | |
2547 | swait() | |
2548 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2549 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2550 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2551 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2552 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2553 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2554 | end | |
2555 | con5:disconnect() | |
2556 | end | |
2557 | ||
2558 | ||
2559 | u = mouse.KeyDown:connect(function(key) | |
2560 | if key == 'r' and combohits >= 150 then | |
2561 | ultra = true | |
2562 | SphereEffect(BrickColor.new("Really red"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,15,15,15,0.04) | |
2563 | end | |
2564 | end) | |
2565 | wait(0.3) | |
2566 | if ultra == true then | |
2567 | combohits = 0 | |
2568 | wait(0.1) | |
2569 | for i = 0, 1.65, 0.1 do | |
2570 | swait() | |
2571 | root.Velocity = root.CFrame.lookVector * 0 | |
2572 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2573 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2574 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2575 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2576 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2577 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2578 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2579 | end | |
2580 | ||
2581 | ||
2582 | so("http://roblox.com/asset/?id=146094803",hed,1,1.2) | |
2583 | ||
2584 | for i = 1, 65 do | |
2585 | --Aura(5, 0.15, "Add" , root.CFrame * CF(Mrandom(-12, 12), -6, Mrandom(-12, 12)) * angles(Rad(90 + Mrandom(-12, 12)), 0, 0), 1.5, 1.5, 10, -0.015, BrickC"Really red", 0, "Brick") | |
2586 | con5=hum.Touched:connect(function(hit) | |
2587 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2588 | if attackdebounce == false then | |
2589 | attackdebounce = true | |
2590 | coroutine.resume(coroutine.create(function() | |
2591 | for i = 0,1.5,0.1 do | |
2592 | swait() | |
2593 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2594 | end | |
2595 | end)) | |
2596 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2597 | ||
2598 | ||
2599 | ||
2600 | ||
2601 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2602 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2603 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2604 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2605 | ||
2606 | ||
2607 | ||
2608 | coroutine.resume(coroutine.create(function() | |
2609 | for i = 0,1,0.1 do | |
2610 | swait() | |
2611 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2612 | end | |
2613 | end)) | |
2614 | ||
2615 | ||
2616 | wait(0.05) | |
2617 | attackdebounce = false | |
2618 | end | |
2619 | end | |
2620 | end) | |
2621 | ||
2622 | for i = 0, .03, 0.1 do | |
2623 | swait() | |
2624 | BlockEffect(BrickColor.new("Really red"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 1.5, 1.5, 1.5, 0.03) | |
2625 | root.Velocity = root.CFrame.lookVector * 10 | |
2626 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -0.3) * angles(math.rad(-44), math.rad(-2), math.rad(90)), 0.7) | |
2627 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-24), math.rad(-90)), 0.7) | |
2628 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.7) | |
2629 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.7) | |
2630 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.6 , 0) * RHCF * angles(math.rad(math.random(-100,-10)), math.rad(0), math.rad(2)), 0.7) | |
2631 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-34), math.rad(0), math.rad(0)), 0.7) | |
2632 | end | |
2633 | ||
2634 | so("http://roblox.com/asset/?id=1340545854",rl,1,math.random(0.7,1)) | |
2635 | ||
2636 | for i = 0, 0.07, 0.1 do | |
2637 | swait() | |
2638 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2639 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2640 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2641 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2642 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2643 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2644 | end | |
2645 | con5:disconnect() | |
2646 | end | |
2647 | ||
2648 | for i = 0, 1.65, 0.1 do | |
2649 | swait() | |
2650 | root.Velocity = root.CFrame.lookVector * 0 | |
2651 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2652 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2653 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2654 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2655 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2656 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2657 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2658 | end | |
2659 | ||
2660 | con5=hum.Touched:connect(function(hit) | |
2661 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2662 | if attackdebounce == false then | |
2663 | attackdebounce = true | |
2664 | coroutine.resume(coroutine.create(function() | |
2665 | for i = 0,1.5,0.1 do | |
2666 | swait() | |
2667 | --hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2668 | end | |
2669 | end)) | |
2670 | kDamagefunc(hit, 1, 3, 0,"Normal",root,0,1) | |
2671 | so("http://roblox.com/asset/?id=636494529",rl,2,.63) | |
2672 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2673 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2674 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2675 | ||
2676 | ||
2677 | coroutine.resume(coroutine.create(function() | |
2678 | for i = 0,1,0.1 do | |
2679 | swait() | |
2680 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2681 | end | |
2682 | end)) | |
2683 | ||
2684 | ||
2685 | wait(0.05) | |
2686 | attackdebounce = false | |
2687 | end | |
2688 | end | |
2689 | end) | |
2690 | ||
2691 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 1, 1.4) | |
2692 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,38,38,38,0.08) | |
2693 | ||
2694 | for i = 0, 2, 0.1 do | |
2695 | swait() | |
2696 | --BlockEffect(BrickColor.new("Really red"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 1.5, 1.5, 1.5, 0.03) | |
2697 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2698 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2699 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2700 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2701 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.6 , 0.2) * RHCF * angles(math.rad(-50), math.rad(0), math.rad(2)), 0.2) | |
2702 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2703 | end | |
2704 | SphereEffect(BrickColor.new("Really red"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,8,8,8,0.04) | |
2705 | ||
2706 | wait(0.25) | |
2707 | con5:Disconnect() | |
2708 | ||
2709 | ||
2710 | ||
2711 | ||
2712 | con5=hum.Touched:connect(function(hit) | |
2713 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2714 | if attackdebounce == false then | |
2715 | attackdebounce = true | |
2716 | ||
2717 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2718 | so("http://roblox.com/asset/?id=565207203",ll,7,0.63) | |
2719 | ||
2720 | RingEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,2.2,6,2.2,0.04) | |
2721 | RingEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,2.2,6,2.2,0.04) | |
2722 | SphereEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,8,8,8,0.04) | |
2723 | SpecialEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,8,8,8,0.04) | |
2724 | SphereEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,5,18,5,0.04) | |
2725 | WaveEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,1.5,16,1.5,0.04) | |
2726 | ||
2727 | coroutine.resume(coroutine.create(function() | |
2728 | for i = 0,1,0.1 do | |
2729 | swait() | |
2730 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2731 | end | |
2732 | end)) | |
2733 | ||
2734 | wait(0.06) | |
2735 | attackdebounce = false | |
2736 | ||
2737 | end | |
2738 | end | |
2739 | end) | |
2740 | ||
2741 | coroutine.resume(coroutine.create(function() | |
2742 | while ultra == true do | |
2743 | swait() | |
2744 | root.CFrame = root.CFrame*CFrame.new(math.random(-3,3),math.random(-2,2),math.random(-3,3)) | |
2745 | end | |
2746 | end)) | |
2747 | ||
2748 | ||
2749 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2750 | for i = 1,3 do | |
2751 | for i = 0, 9.14, 0.45 do | |
2752 | swait() | |
2753 | root.Velocity = root.CFrame.lookVector * 30 | |
2754 | BlockEffect(BrickColor.new("Really red"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2755 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(8), math.rad(8), math.rad(0-94*i)), 0.35) | |
2756 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2757 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2758 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2759 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2760 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2761 | end | |
2762 | end | |
2763 | ||
2764 | ||
2765 | for i = 1,3 do | |
2766 | for i = 0, 11.14, 0.45 do | |
2767 | swait() | |
2768 | root.Velocity = root.CFrame.lookVector * 30 | |
2769 | BlockEffect(BrickColor.new("Really red"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2770 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-30*i), math.rad(8+10*i), math.rad(0-110*i)), 0.35) | |
2771 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2772 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2773 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2774 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(27), math.rad(0), math.rad(74)), 0.35) | |
2775 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-34-2*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2776 | end | |
2777 | ||
2778 | ||
2779 | ||
2780 | end | |
2781 | so("http://www.roblox.com/asset/?id=197161452", char, 0.5, 0.8) | |
2782 | con5:disconnect() | |
2783 | ||
2784 | ||
2785 | end -- combo hit end | |
2786 | attack = false | |
2787 | ultra = false | |
2788 | u:disconnect() | |
2789 | ||
2790 | end | |
2791 | ||
2792 | ||
2793 | ||
2794 | ||
2795 | ------------------------------------------------------- | |
2796 | --End Attacks N Stuff-- | |
2797 | ------------------------------------------------------- | |
2798 | mouse.KeyDown:connect(function(key) | |
2799 | if string.byte(key) == 48 then | |
2800 | Swing = 2 | |
2801 | hum.WalkSpeed = 24.82 | |
2802 | end | |
2803 | end) | |
2804 | mouse.KeyUp:connect(function(key) | |
2805 | if string.byte(key) == 48 then | |
2806 | Swing = 1 | |
2807 | hum.WalkSpeed = 8 | |
2808 | end | |
2809 | end) | |
2810 | ||
2811 | ||
2812 | ||
2813 | ||
2814 | ||
2815 | ||
2816 | ||
2817 | mouse.Button1Down:connect(function() | |
2818 | if attack==false then | |
2819 | if attacktype==1 then | |
2820 | attack=true | |
2821 | attacktype=2 | |
2822 | attackone() | |
2823 | elseif attacktype==2 then | |
2824 | attack=true | |
2825 | attacktype=3 | |
2826 | attacktwo() | |
2827 | elseif attacktype==3 then | |
2828 | attack=true | |
2829 | attacktype=4 | |
2830 | attackthree() | |
2831 | elseif attacktype==4 then | |
2832 | attack=true | |
2833 | attacktype=1 | |
2834 | attackfour() | |
2835 | end | |
2836 | end | |
2837 | end) | |
2838 | ||
2839 | ||
2840 | ||
2841 | ||
2842 | mouse.KeyDown:connect(function(key) | |
2843 | if key == 'e' and attack == false and cankick == true and cooldown == false then | |
2844 | quickkick() | |
2845 | cooldown = true | |
2846 | ||
2847 | coroutine.resume(coroutine.create(function() | |
2848 | wait(2) | |
2849 | cooldown = false | |
2850 | end)) | |
2851 | ||
2852 | ||
2853 | ||
2854 | end | |
2855 | end) | |
2856 | ||
2857 | ||
2858 | ||
2859 | ||
2860 | ||
2861 | ||
2862 | ||
2863 | ||
2864 | mouse.KeyDown:connect(function(key) | |
2865 | if attack == false then | |
2866 | if key == 't' then | |
2867 | Taunt() | |
2868 | elseif key == 'f' then | |
2869 | Hyperkickcombo() | |
2870 | elseif key == 'r' then | |
2871 | Galekicks() | |
2872 | end | |
2873 | end | |
2874 | end) | |
2875 | ||
2876 | ------------------------------------------------------- | |
2877 | --Start Animations-- | |
2878 | ------------------------------------------------------- | |
2879 | print("By Makhail07 and KillerDarkness0105") | |
2880 | print("Basic Animations by Makhail07") | |
2881 | print("Attack Animations by KillerDarkness0105") | |
2882 | print("This is pretty much our final script together") | |
2883 | print("--------------------------------") | |
2884 | print("Attacks") | |
2885 | print("E in air: Quick Kicks") | |
2886 | print("Left Mouse: 4 click combo") | |
2887 | print("F: Hyper Kicks") | |
2888 | print("R: Gale Kicks, Spam R if your combo is over 150 to do an ultra combo") | |
2889 | print("--------------------------------") | |
2890 | while true do | |
2891 | swait() | |
2892 | sine = sine + change | |
2893 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2894 | local velderp = root.Velocity.y | |
2895 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
2896 | ||
2897 | if hitfloor == nil then | |
2898 | cankick = true | |
2899 | else | |
2900 | cankick = false | |
2901 | end | |
2902 | ||
2903 | ||
2904 | if equipped == true or equipped == false then | |
2905 | if attack == false then | |
2906 | idle = idle + 1 | |
2907 | else | |
2908 | idle = 0 | |
2909 | end | |
2910 | if 1 < root.Velocity.y and hitfloor == nil then | |
2911 | Anim = "Jump" | |
2912 | if attack == false then | |
2913 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2914 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
2915 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.1) | |
2916 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2917 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2918 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
2919 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
2920 | end | |
2921 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
2922 | Anim = "Fall" | |
2923 | if attack == false then | |
2924 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2925 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
2926 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.1) | |
2927 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
2928 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
2929 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
2930 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
2931 | end | |
2932 | elseif torvel < 1 and hitfloor ~= nil then | |
2933 | Anim = "Idle" | |
2934 | change = 1 | |
2935 | if attack == false then | |
2936 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2937 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.1) | |
2938 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-6.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.1) | |
2939 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-12.5), Rad(0), Rad(0)), 0.1) | |
2940 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, -0.2* Player_Size) * angles(Rad(0), Rad(-65), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(6)), 0.1) | |
2941 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.2 + 0.05 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(110), Rad(6 + 6.5 * Sin(sine / 12)), Rad(25)), 0.1) | |
2942 | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.2 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(110), Rad(6 - 6.5 * Sin(sine / 12)), Rad(25)), 0.1) | |
2943 | end | |
2944 | elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then | |
2945 | Anim = "Walk" | |
2946 | change = 1 | |
2947 | if attack == false then | |
2948 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2949 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
2950 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-1), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.15) | |
2951 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 15 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2952 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 15 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2953 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(56) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1) | |
2954 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-56) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
2955 | end | |
2956 | elseif torvel >= 22 and hitfloor ~= nil then | |
2957 | Anim = "Sprint" | |
2958 | change = 1.35 | |
2959 | if attack == false then | |
2960 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2961 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
2962 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-8.5 - 2 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.15) | |
2963 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2964 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2965 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-65) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
2966 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-65) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
2967 | end | |
2968 | end | |
2969 | end | |
2970 | Music.SoundId = "rbxassetid://"..SONG | |
2971 | Music.Looped = true | |
2972 | Music.Pitch = 1 | |
2973 | Music.Volume = 0.7 | |
2974 | Music.Parent = tors | |
2975 | Music:Resume() | |
2976 | if 0 < #Effects then | |
2977 | for e = 1, #Effects do | |
2978 | if Effects[e] ~= nil then | |
2979 | local Thing = Effects[e] | |
2980 | if Thing ~= nil then | |
2981 | local Part = Thing[1] | |
2982 | local Mode = Thing[2] | |
2983 | local Delay = Thing[3] | |
2984 | local IncX = Thing[4] | |
2985 | local IncY = Thing[5] | |
2986 | local IncZ = Thing[6] | |
2987 | if 1 >= Thing[1].Transparency then | |
2988 | if Thing[2] == "Block1" then | |
2989 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2990 | local Mesh = Thing[1].Mesh | |
2991 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2992 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2993 | elseif Thing[2] == "Block2" then | |
2994 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
2995 | local Mesh = Thing[7] | |
2996 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2997 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2998 | elseif Thing[2] == "Block3" then | |
2999 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
3000 | local Mesh = Thing[7] | |
3001 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3002 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3003 | elseif Thing[2] == "Cylinder" then | |
3004 | local Mesh = Thing[1].Mesh | |
3005 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3006 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3007 | elseif Thing[2] == "Blood" then | |
3008 | local Mesh = Thing[7] | |
3009 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
3010 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3011 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3012 | elseif Thing[2] == "Elec" then | |
3013 | local Mesh = Thing[1].Mesh | |
3014 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
3015 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3016 | elseif Thing[2] == "Disappear" then | |
3017 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3018 | elseif Thing[2] == "Shatter" then | |
3019 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3020 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
3021 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
3022 | Thing[6] = Thing[6] + Thing[5] | |
3023 | end | |
3024 | else | |
3025 | Part.Parent = nil | |
3026 | table.remove(Effects, e) | |
3027 | end | |
3028 | end | |
3029 | end | |
3030 | end | |
3031 | end | |
3032 | end | |
3033 | ------------------------------------------------------- | |
3034 | --End Animations And Script-- | |
3035 | ------------------------------------------------------- |