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1
local player = game.Players.LocalPlayer
2
local char = player.Character
3
local mouse = player:GetMouse()
4
local engineon = false
5
local wpressed = false
6
local spressed = false
7
local fpressed = 0
8
local forcelevel = 400000
9
local accel = 0
10
local accellimit = 90
11
local angle = 0
12
local wheelaccel = 0
13
local angletorque = 555000
14
local ppressed = 0
15
local bpressed = false
16-
local carhealth = 100
16+
local carhealth = 90000000
17
local exploding = false
18
19
function weld(p0,p1,c0)
20
        local w=Instance.new("Weld",p0)
21
        w.Part0=p0
22
        w.Part1=p1
23
        w.C0=c0
24
        return w
25
end
26
27
local mjeep = Instance.new("Model", workspace)
28
mjeep.Name = "MJeep"
29
30
 part = Instance.new("Part", mjeep)
31
part.FormFactor = Enum.FormFactor.Custom
32
part.CanCollide = false
33
part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
34
part.Elasticity = 0
35
part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
36
part.Material = Enum.Material.SmoothPlastic
37
part.Size = Vector3.new(1.58, 1.5, 0.54)
38
part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
39
part.CFrame = CFrame.new(108.069, 3.297, 27.567)* CFrame.Angles(1.474493265152, 1.371192574501, -1.472554564476)
40
part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
41
part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
42-
part.BrickColor = BrickColor.new("Slime green")
42+
part.BrickColor = BrickColor.new("Smoky grey")
43
part.Friction = 0
44
part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
45
46
 mesh = Instance.new("SpecialMesh", part)
47
mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
48
mesh.MeshId = "http://www.roblox.com/asset/?id=129344524"
49
mesh.TextureId = "http://www.roblox.com/asset/?id=129344702"
50
mesh.MeshType = Enum.MeshType.FileMesh
51
52
 wedge_25 = Instance.new("WedgePart", mjeep)
53
wedge_25.Velocity = Vector3.new(-1.516, 0.012, -0.793)
54
wedge_25.FormFactor = Enum.FormFactor.Plate
55
wedge_25.CanCollide = false
56
wedge_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
57
wedge_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
58
wedge_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
59
wedge_25.Friction = 0.3
60
wedge_25.RotVelocity = Vector3.new(0, 0.203, 0.003)
61
wedge_25.Material = Enum.Material.Metal
62
wedge_25.Size = Vector3.new(1, 0.4, 1)
63
wedge_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
64
wedge_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
65
wedge_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
66
wedge_25.CFrame = CFrame.new(114.687, 3.002, 22.677)* CFrame.Angles(0.065234929323196, 1.5512616634369, -0.065222352743149)
67-
wedge_25.BrickColor = BrickColor.new("Slime green")
67+
wedge_25.BrickColor = BrickColor.new("Smoky grey")
68
69
 mesh_65 = Instance.new("SpecialMesh", wedge_25)
70
mesh_65.MeshType = Enum.MeshType.Wedge
71
72
 wedge_27 = Instance.new("WedgePart", mjeep)
73
wedge_27.Velocity = Vector3.new(-3.57, -0.004, 0.586)
74
wedge_27.FormFactor = Enum.FormFactor.Plate
75
wedge_27.CanCollide = false
76
wedge_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
77
wedge_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
78
wedge_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
79
wedge_27.Friction = 0.3
80
wedge_27.RotVelocity = Vector3.new(0, 0.203, 0.003)
81
wedge_27.Material = Enum.Material.Metal
82
wedge_27.Size = Vector3.new(1, 0.4, 1)
83
wedge_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
84
wedge_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
85
wedge_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
86
wedge_27.CFrame = CFrame.new(104.553, 3.015, 29.482)* CFrame.Angles(0.065231457352638, 1.5512647628784, -0.065218843519688)
87-
wedge_27.BrickColor = BrickColor.new("Slime green")
87+
wedge_27.BrickColor = BrickColor.new("Smoky grey")
88
89
 mesh_67 = Instance.new("SpecialMesh", wedge_27)
90
mesh_67.MeshType = Enum.MeshType.Wedge
91
92
 wedge_26 = Instance.new("WedgePart", mjeep)
93
wedge_26.Velocity = Vector3.new(-3.164, -0.005, 0.594)
94
wedge_26.FormFactor = Enum.FormFactor.Plate
95
wedge_26.CanCollide = false
96
wedge_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
97
wedge_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
98
wedge_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
99
wedge_26.Friction = 0.3
100
wedge_26.RotVelocity = Vector3.new(0, 0.203, 0.003)
101
wedge_26.Material = Enum.Material.Metal
102
wedge_26.Size = Vector3.new(1, 0.4, 1)
103
wedge_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
104
wedge_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
105
wedge_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
106
wedge_26.CFrame = CFrame.new(106.55, 2.612, 29.521)* CFrame.Angles(0.065231457352638, 1.5512647628784, 3.0763738155365)
107-
wedge_26.BrickColor = BrickColor.new("Slime green")
107+
wedge_26.BrickColor = BrickColor.new("Smoky grey")
108
109
 mesh_66 = Instance.new("SpecialMesh", wedge_26)
110
mesh_66.MeshType = Enum.MeshType.Wedge
111
112
 wedge = Instance.new("WedgePart", mjeep)
113
wedge.Velocity = Vector3.new(-3.136, 0.015, -0.824)
114
wedge.FormFactor = Enum.FormFactor.Plate
115
wedge.CanCollide = false
116
wedge.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
117
wedge.TopSurface = Enum.SurfaceType.SmoothNoOutlines
118
wedge.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
119
wedge.Friction = 0.3
120
wedge.RotVelocity = Vector3.new(0, 0.203, 0.003)
121
wedge.Material = Enum.Material.Metal
122
wedge.Size = Vector3.new(1, 0.4, 1)
123
wedge.BackSurface = Enum.SurfaceType.SmoothNoOutlines
124
wedge.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
125
wedge.RightSurface = Enum.SurfaceType.SmoothNoOutlines
126
wedge.CFrame = CFrame.new(106.687, 2.612, 22.521)* CFrame.Angles(0.065233565866947, 1.5512647628784, 3.0763716697693)
127-
wedge.BrickColor = BrickColor.new("Slime green")
127+
wedge.BrickColor = BrickColor.new("Smoky grey")
128
129
 mesh_5 = Instance.new("SpecialMesh", wedge)
130
mesh_5.MeshType = Enum.MeshType.Wedge
131
132
 backwheels = Instance.new("Model", mjeep)
133
backwheels.Name = "backwheels"
134
135
 bwr = Instance.new("Part", backwheels)
136
bwr.FormFactor = Enum.FormFactor.Custom
137
bwr.TopSurface = Enum.SurfaceType.Smooth
138
bwr.Material = Enum.Material.Concrete
139
bwr.Size = Vector3.new(0.65, 2.7, 2.7)
140
bwr.Name = "bwr"
141
bwr.CFrame = CFrame.new(115.534, 1.613, 22.736)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
142
bwr.Friction = 0.3
143
bwr.BottomSurface = Enum.SurfaceType.Smooth
144
145
 mesh_6 = Instance.new("SpecialMesh", bwr)
146
mesh_6.Scale = Vector3.new(4, 3.5, 3.5)
147
mesh_6.MeshId = "http://www.roblox.com/asset/?id=122202439"
148
mesh_6.TextureId = "http://www.roblox.com/asset/?id=122185866"
149
mesh_6.MeshType = Enum.MeshType.FileMesh
150
151
 bwl = Instance.new("Part", backwheels)
152
bwl.FormFactor = Enum.FormFactor.Custom
153
bwl.TopSurface = Enum.SurfaceType.Smooth
154
bwl.Material = Enum.Material.Concrete
155
bwl.Size = Vector3.new(0.65, 2.7, 2.7)
156
bwl.Name = "bwl"
157
bwl.CFrame = CFrame.new(115.534, 1.613, 29.736)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
158
bwl.Friction = 0.3
159
bwl.BottomSurface = Enum.SurfaceType.Smooth
160
161
 mesh_7 = Instance.new("SpecialMesh", bwl)
162
mesh_7.Scale = Vector3.new(4, 3.5, 3.5)
163
mesh_7.MeshId = "http://www.roblox.com/asset/?id=122202439"
164
mesh_7.TextureId = "http://www.roblox.com/asset/?id=122185866"
165
mesh_7.MeshType = Enum.MeshType.FileMesh
166
167
 baxle = Instance.new("Part", backwheels)
168
baxle.FormFactor = Enum.FormFactor.Symmetric
169
baxle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
170
baxle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
171
baxle.Material = Enum.Material.Metal
172
baxle.Size = Vector3.new(0.5, 7.275, 0.5)
173
baxle.Name = "baxle"
174
baxle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
175
baxle.CFrame = CFrame.new(115.628, 1.826, 26.242)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
176
baxle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
177
baxle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
178
baxle.BrickColor = BrickColor.new("Black")
179
baxle.Friction = 0.3
180
baxle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
181
182
 p = Instance.new("Part", mjeep)
183
p.FormFactor = Enum.FormFactor.Plate
184
p.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
185
p.TopSurface = Enum.SurfaceType.SmoothNoOutlines
186
p.Material = Enum.Material.Metal
187
p.Size = Vector3.new(3, 0.4, 3)
188
p.Name = "Part"
189
p.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
190
p.CFrame = CFrame.new(105.017, 2.982, 25.99)* CFrame.Angles(1.2109484259781e-007, -0.019452195614576, 0.23427346348763)
191
p.RightSurface = Enum.SurfaceType.SmoothNoOutlines
192
p.BackSurface = Enum.SurfaceType.SmoothNoOutlines
193-
p.BrickColor = BrickColor.new("Slime green")
193+
p.BrickColor = BrickColor.new("Smoky grey")
194
p.Friction = 0.3
195
p.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
196
p.Name = "Hood"
197
198
 decal = Instance.new("Decal", p)
199
decal.Face = Enum.NormalId.Top
200
decal.Texture = "http://www.roblox.com/asset/?id=199636419"
201
202
 door1 = Instance.new("Part", mjeep)
203
door1.Velocity = Vector3.new(-2.349, -0.004, 0.407)
204
door1.FormFactor = Enum.FormFactor.Plate
205
door1.CanCollide = false
206
door1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
207
door1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
208
door1.RotVelocity = Vector3.new(0, 0.203, 0.003)
209
door1.Material = Enum.Material.Metal
210
door1.Size = Vector3.new(1, 2.8, 6)
211
door1.Name = "door1"
212
door1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
213
door1.CFrame = CFrame.new(110.569, 2.407, 28.598)* CFrame.Angles(0.065234929323196, 1.5512616634369, 3.0763702392578)
214
door1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
215
door1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
216-
door1.BrickColor = BrickColor.new("Slime green")
216+
door1.BrickColor = BrickColor.new("Smoky grey")
217
door1.Friction = 0.3
218
door1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
219
220
 mesh_8 = Instance.new("BlockMesh", door1)
221
mesh_8.Offset = Vector3.new(0.35, 0, 0)
222
mesh_8.Scale = Vector3.new(0.3, 1, 1)
223
224
 part_4 = Instance.new("Part", mjeep)
225
part_4.Velocity = Vector3.new(-2.447, -0.001, 0.203)
226
part_4.FormFactor = Enum.FormFactor.Plate
227
part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
228
part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
229
part_4.RotVelocity = Vector3.new(0, 0.203, 0.003)
230
part_4.Material = Enum.Material.SmoothPlastic
231
part_4.Size = Vector3.new(1, 1.6, 1)
232
part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
233
part_4.CFrame = CFrame.new(110.089, 2.808, 27.589)* CFrame.Angles(2.5282522742032e-008, -0.01945129968226, -0.001270598731935)
234
part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
235
part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
236
part_4.BrickColor = BrickColor.new("Brown")
237
part_4.Friction = 0.3
238
part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
239
240
 mesh_9 = Instance.new("BlockMesh", part_4)
241
mesh_9.Offset = Vector3.new(0.35, 0, 0)
242
mesh_9.Scale = Vector3.new(0.3, 1, 2)
243
244
 part_5 = Instance.new("Part", mjeep)
245
part_5.Velocity = Vector3.new(-2.436, 0.008, -0.405)
246
part_5.FormFactor = Enum.FormFactor.Plate
247
part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
248
part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
249
part_5.RotVelocity = Vector3.new(0, 0.203, 0.003)
250
part_5.Material = Enum.Material.SmoothPlastic
251
part_5.Size = Vector3.new(1, 1.6, 1)
252
part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
253
part_5.CFrame = CFrame.new(110.148, 2.808, 24.589)* CFrame.Angles(1.9141680240864e-008, -0.019451182335615, -0.0012705988483503)
254
part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
255
part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
256
part_5.BrickColor = BrickColor.new("Brown")
257
part_5.Friction = 0.3
258
part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
259
260
 mesh_10 = Instance.new("BlockMesh", part_5)
261
mesh_10.Offset = Vector3.new(0.35, 0, 0)
262
mesh_10.Scale = Vector3.new(0.3, 1, 2)
263
264
 part_6 = Instance.new("Part", mjeep)
265
part_6.Velocity = Vector3.new(-2.846, 0.005, -0.109)
266
part_6.FormFactor = Enum.FormFactor.Plate
267
part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
268
part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
269
part_6.RotVelocity = Vector3.new(0, 0.203, 0.003)
270
part_6.Material = Enum.Material.Metal
271
part_6.Size = Vector3.new(1, 2.8, 4)
272
part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
273
part_6.CFrame = CFrame.new(108.118, 2.411, 26.05)* CFrame.Angles(2.2187778725424e-008, -0.019451355561614, 3.140321969986)
274
part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
275
part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
276-
part_6.BrickColor = BrickColor.new("Slime green")
276+
part_6.BrickColor = BrickColor.new("Smoky grey")
277
part_6.Friction = 0.3
278
part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
279
280
 mesh_11 = Instance.new("BlockMesh", part_6)
281
mesh_11.Offset = Vector3.new(0.35, 0, 0)
282
mesh_11.Scale = Vector3.new(0.3, 1, 1.5)
283
284
 part_7 = Instance.new("Part", mjeep)
285
part_7.Velocity = Vector3.new(-1.834, 0.002, -0.089)
286
part_7.FormFactor = Enum.FormFactor.Plate
287
part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
288
part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
289
part_7.RotVelocity = Vector3.new(0, 0.203, 0.003)
290
part_7.Material = Enum.Material.SmoothPlastic
291
part_7.Size = Vector3.new(1, 1.6, 2)
292
part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
293
part_7.CFrame = CFrame.new(113.137, 2.804, 24.848)* CFrame.Angles(2.2097484730921e-008, -0.019451240077615, -0.001270598731935)
294
part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
295
part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
296
part_7.BrickColor = BrickColor.new("Brown")
297
part_7.Friction = 0.3
298
part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
299
300
 mesh_12 = Instance.new("BlockMesh", part_7)
301
mesh_12.Offset = Vector3.new(0.35, 0, 0)
302
mesh_12.Scale = Vector3.new(0.3, 1, 1.4)
303
304
 part_8 = Instance.new("Part", mjeep)
305
part_8.Velocity = Vector3.new(-1.428, 0.001, -0.082)
306
part_8.FormFactor = Enum.FormFactor.Plate
307
part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
308
part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
309
part_8.RotVelocity = Vector3.new(0, 0.203, 0.003)
310
part_8.Material = Enum.Material.Metal
311
part_8.Size = Vector3.new(6, 2, 3)
312
part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
313
part_8.CFrame = CFrame.new(115.117, 2.802, 26.186)* CFrame.Angles(-3.0763583183289, -1.5512616634369, 0.065221779048443)
314
part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
315
part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
316-
part_8.BrickColor = BrickColor.new("Slime green")
316+
part_8.BrickColor = BrickColor.new("Smoky grey")
317
part_8.Friction = 0.3
318
part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
319
320
 mesh_13 = Instance.new("BlockMesh", part_8)
321
322
 part_9 = Instance.new("Part", mjeep)
323
part_9.Velocity = Vector3.new(-1.82, 0.012, -0.799)
324
part_9.FormFactor = Enum.FormFactor.Plate
325
part_9.CanCollide = false
326
part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
327
part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
328
part_9.RotVelocity = Vector3.new(0, 0.203, 0.003)
329
part_9.Material = Enum.Material.Metal
330
part_9.Size = Vector3.new(1, 0.4, 1)
331
part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
332
part_9.CFrame = CFrame.new(113.186, 3.004, 22.648)* CFrame.Angles(0.065235488116741, 1.5512616634369, 3.0763697624207)
333
part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
334
part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
335
part_9.BrickColor = BrickColor.new("Black")
336
part_9.Friction = 0.3
337
part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
338
339
 mesh_14 = Instance.new("BlockMesh", part_9)
340
mesh_14.Offset = Vector3.new(0.5, 0, 0)
341
mesh_14.Scale = Vector3.new(0.1, 1, 0.8)
342
343
 part_10 = Instance.new("Part", mjeep)
344
part_10.Velocity = Vector3.new(-1.323, 0.001, -0.08)
345
part_10.FormFactor = Enum.FormFactor.Plate
346
part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
347
part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
348
part_10.RotVelocity = Vector3.new(0, 0.203, 0.003)
349
part_10.Material = Enum.Material.Metal
350
part_10.Size = Vector3.new(6, 0.8, 4)
351
part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
352
part_10.CFrame = CFrame.new(115.616, 1.401, 26.196)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
353
part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
354
part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
355-
part_10.BrickColor = BrickColor.new("Slime green")
355+
part_10.BrickColor = BrickColor.new("Smoky grey")
356
part_10.Friction = 0.3
357
part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
358
359
 mesh_15 = Instance.new("BlockMesh", part_10)
360
361
 part_11 = Instance.new("Part", mjeep)
362
part_11.Velocity = Vector3.new(-1.341, -0.009, 0.63)
363
part_11.FormFactor = Enum.FormFactor.Plate
364
part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
365
part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
366
part_11.RotVelocity = Vector3.new(0, 0.203, 0.003)
367
part_11.Material = Enum.Material.Metal
368
part_11.Size = Vector3.new(1, 0.4, 1)
369
part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
370
part_11.CFrame = CFrame.new(115.55, 3.001, 29.696)* CFrame.Angles(-3.0763573646545, -1.5512616634369, 0.06522274017334)
371
part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
372
part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
373-
part_11.BrickColor = BrickColor.new("Slime green")
373+
part_11.BrickColor = BrickColor.new("Smoky grey")
374
part_11.Friction = 0.3
375
part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
376
377
 mesh_16 = Instance.new("BlockMesh", part_11)
378
379
 part_12 = Instance.new("Part", mjeep)
380
part_12.Velocity = Vector3.new(-1.848, -0.008, 0.62)
381
part_12.FormFactor = Enum.FormFactor.Plate
382
part_12.CanCollide = false
383
part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
384
part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
385
part_12.RotVelocity = Vector3.new(0, 0.203, 0.003)
386
part_12.Material = Enum.Material.Metal
387
part_12.Size = Vector3.new(1, 0.4, 1)
388
part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
389
part_12.CFrame = CFrame.new(113.05, 3.004, 29.647)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
390
part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
391
part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
392
part_12.BrickColor = BrickColor.new("Black")
393
part_12.Friction = 0.3
394
part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
395
396
 mesh_17 = Instance.new("BlockMesh", part_12)
397
mesh_17.Offset = Vector3.new(0.5, 0, 0)
398
mesh_17.Scale = Vector3.new(0.1, 1, 0.8)
399
400
 part_13 = Instance.new("Part", mjeep)
401
part_13.Velocity = Vector3.new(-1.314, 0.011, -0.789)
402
part_13.FormFactor = Enum.FormFactor.Plate
403
part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
404
part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
405
part_13.RotVelocity = Vector3.new(0, 0.203, 0.003)
406
part_13.Material = Enum.Material.Metal
407
part_13.Size = Vector3.new(1, 0.4, 1)
408
part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
409
part_13.CFrame = CFrame.new(115.686, 3.001, 22.697)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
410
part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
411
part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
412-
part_13.BrickColor = BrickColor.new("Slime green")
412+
part_13.BrickColor = BrickColor.new("Smoky grey")
413
part_13.Friction = 0.3
414
part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
415
416
 mesh_18 = Instance.new("BlockMesh", part_13)
417
418
 part_14 = Instance.new("Part", mjeep)
419
part_14.Velocity = Vector3.new(-2.234, 0.003, -0.098)
420
part_14.FormFactor = Enum.FormFactor.Plate
421
part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
422
part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
423
part_14.RotVelocity = Vector3.new(0, 0.203, 0.003)
424
part_14.Material = Enum.Material.Metal
425
part_14.Size = Vector3.new(6, 0.4, 13)
426
part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
427
part_14.CFrame = CFrame.new(111.116, 0.807, 26.108)* CFrame.Angles(-3.0763566493988, -1.5512616634369, 0.065223500132561)
428
part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
429
part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
430-
part_14.BrickColor = BrickColor.new("Slime green")
430+
part_14.BrickColor = BrickColor.new("Smoky grey")
431
part_14.Friction = 0.3
432
part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
433
434
 mesh_19 = Instance.new("BlockMesh", part_14)
435
436
 w3 = Instance.new("Part", mjeep)
437
w3.Velocity = Vector3.new(-2.822, 0.004, -0.108)
438
w3.FormFactor = Enum.FormFactor.Plate
439
w3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
440
w3.Transparency = 0.8
441
w3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
442
w3.RotVelocity = Vector3.new(0, 0.203, 0.003)
443
w3.Material = Enum.Material.Metal
444
w3.Size = Vector3.new(1, 1.2, 4)
445
w3.Name = "W3"
446
w3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
447
w3.CFrame = CFrame.new(108.268, 4.692, 26.053)* CFrame.Angles(2.7371692340239e-005, -0.019484659656882, 2.9429566860199)
448
w3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
449
w3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
450
w3.BrickColor = BrickColor.new("Light blue")
451
w3.Friction = 0.3
452
w3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
453
454
 mesh_20 = Instance.new("BlockMesh", w3)
455
mesh_20.Offset = Vector3.new(0.35, 0, 0)
456
mesh_20.Scale = Vector3.new(0.1, 1.6, 1.4)
457
458
 w1_2 = Instance.new("Part", mjeep)
459
w1_2.Velocity = Vector3.new(-2.777, 0.004, -0.107)
460
w1_2.FormFactor = Enum.FormFactor.Plate
461
w1_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
462
w1_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
463
w1_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
464
w1_2.Material = Enum.Material.Metal
465
w1_2.Size = Vector3.new(1, 0.4, 6)
466
w1_2.Name = "W1"
467
w1_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
468
w1_2.CFrame = CFrame.new(108.505, 5.868, 26.058)* CFrame.Angles(2.7371692340239e-005, -0.019484659656882, 2.9429566860199)
469
w1_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
470
w1_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
471-
w1_2.BrickColor = BrickColor.new("Slime green")
471+
w1_2.BrickColor = BrickColor.new("Smoky grey")
472
w1_2.Friction = 0.3
473
w1_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
474
475
 mesh_21 = Instance.new("BlockMesh", w1_2)
476
mesh_21.Offset = Vector3.new(0.35, 0, 0)
477
mesh_21.Scale = Vector3.new(0.3, 1, 1)
478
479
 door2 = Instance.new("Part", mjeep)
480
door2.Velocity = Vector3.new(-2.329, 0.01, -0.606)
481
door2.FormFactor = Enum.FormFactor.Plate
482
door2.CanCollide = false
483
door2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
484
door2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
485
door2.RotVelocity = Vector3.new(0, 0.203, 0.003)
486
door2.Material = Enum.Material.Metal
487
door2.Size = Vector3.new(1, 2.8, 6)
488
door2.Name = "door2"
489
door2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
490
door2.CFrame = CFrame.new(110.667, 2.407, 23.599)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
491
door2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
492
door2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
493-
door2.BrickColor = BrickColor.new("Slime green")
493+
door2.BrickColor = BrickColor.new("Smoky grey")
494
door2.Friction = 0.3
495
door2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
496
497
 mesh_22 = Instance.new("BlockMesh", door2)
498
mesh_22.Offset = Vector3.new(0.35, 0, 0)
499
mesh_22.Scale = Vector3.new(0.3, 1, 1)
500
501
 part_15 = Instance.new("Part", mjeep)
502
part_15.Velocity = Vector3.new(-3.24, 0.012, -0.624)
503
part_15.FormFactor = Enum.FormFactor.Plate
504
part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
505
part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
506
part_15.RotVelocity = Vector3.new(0, 0.203, 0.003)
507
part_15.Material = Enum.Material.Metal
508
part_15.Size = Vector3.new(1, 1.6, 3)
509
part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
510
part_15.CFrame = CFrame.new(106.167, 1.813, 23.512)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
511
part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
512
part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
513-
part_15.BrickColor = BrickColor.new("Slime green")
513+
part_15.BrickColor = BrickColor.new("Smoky grey")
514
part_15.Friction = 0.3
515
part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
516
517
 mesh_23 = Instance.new("BlockMesh", part_15)
518
519
 frontwheels = Instance.new("Model", mjeep)
520
frontwheels.Name = "frontwheels"
521
522
 fwl = Instance.new("Part", frontwheels)
523
fwl.FormFactor = Enum.FormFactor.Custom
524
fwl.TopSurface = Enum.SurfaceType.Smooth
525
fwl.Material = Enum.Material.Concrete
526
fwl.Size = Vector3.new(0.65, 2.7, 2.7)
527
fwl.Name = "fwl"
528
fwl.CFrame = CFrame.new(105.634, 1.613, 29.536)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
529
fwl.Friction = 0.3
530
fwl.BottomSurface = Enum.SurfaceType.Smooth
531
532
 mesh_24 = Instance.new("SpecialMesh", fwl)
533
mesh_24.Scale = Vector3.new(4, 3.5, 3.5)
534
mesh_24.MeshId = "http://www.roblox.com/asset/?id=122202439"
535
mesh_24.TextureId = "http://www.roblox.com/asset/?id=122185866"
536
mesh_24.MeshType = Enum.MeshType.FileMesh
537
538
 fwr = Instance.new("Part", frontwheels)
539
fwr.FormFactor = Enum.FormFactor.Custom
540
fwr.TopSurface = Enum.SurfaceType.Smooth
541
fwr.Material = Enum.Material.Concrete
542
fwr.Size = Vector3.new(0.65, 2.7, 2.7)
543
fwr.Name = "fwr"
544
fwr.CFrame = CFrame.new(105.634, 1.613, 22.536)* CFrame.Angles(0.064853571355343, 1.5512800216675, -0.065219387412071)
545
fwr.Friction = 0.3
546
fwr.BottomSurface = Enum.SurfaceType.Smooth
547
548
 mesh_25 = Instance.new("SpecialMesh", fwr)
549
mesh_25.Scale = Vector3.new(4, 3.5, 3.5)
550
mesh_25.MeshId = "http://www.roblox.com/asset/?id=122202439"
551
mesh_25.TextureId = "http://www.roblox.com/asset/?id=122185866"
552
mesh_25.MeshType = Enum.MeshType.FileMesh
553
554
 faxle = Instance.new("Part", frontwheels)
555
faxle.FormFactor = Enum.FormFactor.Symmetric
556
faxle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
557
faxle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
558
faxle.Material = Enum.Material.Metal
559
faxle.Size = Vector3.new(0.5, 7.275, 0.5)
560
faxle.Name = "faxle"
561
faxle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
562
faxle.CFrame = CFrame.new(105.618, 1.826, 26.032)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
563
faxle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
564
faxle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
565
faxle.BrickColor = BrickColor.new("Black")
566
faxle.Friction = 0.3
567
faxle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
568
569
 part_16 = Instance.new("Part", mjeep)
570
part_16.Velocity = Vector3.new(-3.259, -0.002, 0.389)
571
part_16.FormFactor = Enum.FormFactor.Plate
572
part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
573
part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
574
part_16.RotVelocity = Vector3.new(0, 0.203, 0.003)
575
part_16.Material = Enum.Material.Metal
576
part_16.Size = Vector3.new(1, 1.6, 3)
577
part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
578
part_16.CFrame = CFrame.new(106.069, 1.813, 28.511)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
579
part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
580
part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
581-
part_16.BrickColor = BrickColor.new("Slime green")
581+
part_16.BrickColor = BrickColor.new("Smoky grey")
582
part_16.Friction = 0.3
583
part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
584
585
 mesh_26 = Instance.new("BlockMesh", part_16)
586
587
 w5 = Instance.new("Part", mjeep)
588
w5.FormFactor = Enum.FormFactor.Plate
589
w5.CanCollide = false
590
w5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
591
w5.Transparency = 1
592
w5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
593
w5.Material = Enum.Material.Metal
594
w5.Size = Vector3.new(1, 0.4, 6)
595
w5.Name = "W5"
596
w5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
597
w5.CFrame = CFrame.new(106.012, 5.278, 26.057)* CFrame.Angles(0.018201598897576, -0.0069662402383983, -2.1358544826508)
598
w5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
599
w5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
600-
w5.BrickColor = BrickColor.new("Slime green")
600+
w5.BrickColor = BrickColor.new("Smoky grey")
601
w5.Friction = 0.3
602
w5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
603
604
 mesh_27 = Instance.new("BlockMesh", w5)
605
mesh_27.Offset = Vector3.new(0.35, 0, 0)
606
mesh_27.Scale = Vector3.new(0.3, 1, 1)
607
608
 part_17 = Instance.new("Part", mjeep)
609
part_17.Velocity = Vector3.new(-3.367, -0.004, 0.59)
610
part_17.FormFactor = Enum.FormFactor.Plate
611
part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
612
part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
613
part_17.RotVelocity = Vector3.new(0, 0.203, 0.003)
614
part_17.Material = Enum.Material.Metal
615
part_17.Size = Vector3.new(1, 0.4, 1)
616
part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
617
part_17.CFrame = CFrame.new(105.553, 3.013, 29.501)* CFrame.Angles(-3.0763614177704, -1.5512647628784, 0.065218664705753)
618
part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
619
part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
620-
part_17.BrickColor = BrickColor.new("Slime green")
620+
part_17.BrickColor = BrickColor.new("Smoky grey")
621
part_17.Friction = 0.3
622
part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
623
624
 mesh_28 = Instance.new("BlockMesh", part_17)
625
626
 w4 = Instance.new("Part", mjeep)
627
w4.Velocity = Vector3.new(-2.824, -0.003, 0.399)
628
w4.FormFactor = Enum.FormFactor.Plate
629
w4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
630
w4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
631
w4.RotVelocity = Vector3.new(0, 0.203, 0.003)
632
w4.Material = Enum.Material.Metal
633
w4.Size = Vector3.new(1, 1.6, 1)
634
w4.Name = "W4"
635
w4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
636
w4.CFrame = CFrame.new(108.259, 4.888, 28.553)* CFrame.Angles(2.7346923161531e-005, -0.019484709948301, 2.9429571628571)
637
w4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
638
w4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
639-
w4.BrickColor = BrickColor.new("Slime green")
639+
w4.BrickColor = BrickColor.new("Smoky grey")
640
w4.Friction = 0.3
641
w4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
642
643
 mesh_29 = Instance.new("BlockMesh", w4)
644
mesh_29.Offset = Vector3.new(0.35, 0, 0.35)
645
mesh_29.Scale = Vector3.new(0.3, 1.5, 0.3)
646
647
 w6 = Instance.new("Part", mjeep)
648
w6.Velocity = Vector3.new(-2.804, 0.011, -0.614)
649
w6.FormFactor = Enum.FormFactor.Plate
650
w6.CanCollide = false
651
w6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
652
w6.Transparency = 1
653
w6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
654
w6.RotVelocity = Vector3.new(0, 0.203, 0.003)
655
w6.Material = Enum.Material.Metal
656
w6.Size = Vector3.new(1, 1.6, 1)
657
w6.Name = "W6"
658
w6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
659
w6.CFrame = CFrame.new(106.874, 4.788, 23.554)* CFrame.Angles(1.5934143066406, -0.56504017114639, -1.5625476837158)
660
w6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
661
w6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
662-
w6.BrickColor = BrickColor.new("Slime green")
662+
w6.BrickColor = BrickColor.new("Smoky grey")
663
w6.Friction = 0.3
664
w6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
665
666
 mesh_30 = Instance.new("BlockMesh", w6)
667
mesh_30.Offset = Vector3.new(0.35, 0, 0.35)
668
mesh_30.Scale = Vector3.new(0.3, 1.5, 0.3)
669
670
 w7 = Instance.new("Part", mjeep)
671
w7.FormFactor = Enum.FormFactor.Plate
672
w7.CanCollide = false
673
w7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
674
w7.Transparency = 1
675
w7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
676
w7.Material = Enum.Material.Metal
677
w7.Size = Vector3.new(1, 1.2, 4)
678
w7.Name = "W7"
679
w7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
680
w7.CFrame = CFrame.new(107.025, 4.635, 26.053)* CFrame.Angles(0.018201598897576, -0.0069662402383983, -2.1358544826508)
681
w7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
682
w7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
683
w7.BrickColor = BrickColor.new("Light blue")
684
w7.Friction = 0.3
685
w7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
686
687
 mesh_31 = Instance.new("BlockMesh", w7)
688
mesh_31.Offset = Vector3.new(0.35, 0, 0)
689
mesh_31.Scale = Vector3.new(0.1, 1.6, 1.4)
690
691
 w8 = Instance.new("Part", mjeep)
692
w8.Velocity = Vector3.new(-2.824, -0.003, 0.399)
693
w8.FormFactor = Enum.FormFactor.Plate
694
w8.CanCollide = false
695
w8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
696
w8.Transparency = 1
697
w8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
698
w8.RotVelocity = Vector3.new(0, 0.203, 0.003)
699
w8.Material = Enum.Material.Metal
700
w8.Size = Vector3.new(1, 1.6, 1)
701
w8.Name = "W8"
702
w8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
703
w8.CFrame = CFrame.new(106.839, 4.697, 28.553)* CFrame.Angles(0.018201638013124, -0.0069662784226239, -2.1358540058136)
704
w8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
705
w8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
706-
w8.BrickColor = BrickColor.new("Slime green")
706+
w8.BrickColor = BrickColor.new("Smoky grey")
707
w8.Friction = 0.3
708
w8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
709
710
 mesh_32 = Instance.new("BlockMesh", w8)
711
mesh_32.Offset = Vector3.new(0.35, 0, 0.35)
712
mesh_32.Scale = Vector3.new(0.3, 1.5, 0.3)
713
714
 wedge_2 = Instance.new("WedgePart", mjeep)
715
wedge_2.Velocity = Vector3.new(-3.137, 0.015, -0.824)
716
wedge_2.FormFactor = Enum.FormFactor.Plate
717
wedge_2.CanCollide = false
718
wedge_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
719
wedge_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
720
wedge_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
721
wedge_2.Friction = 0.3
722
wedge_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
723
wedge_2.Material = Enum.Material.Metal
724
wedge_2.Size = Vector3.new(1, 0.4, 1)
725
wedge_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
726
wedge_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
727
wedge_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
728
wedge_2.CFrame = CFrame.new(106.687, 3.012, 22.521)* CFrame.Angles(-3.0763599872589, -1.5512647628784, -3.0763726234436)
729-
wedge_2.BrickColor = BrickColor.new("Slime green")
729+
wedge_2.BrickColor = BrickColor.new("Smoky grey")
730
731
 mesh_33 = Instance.new("SpecialMesh", wedge_2)
732
mesh_33.MeshType = Enum.MeshType.Wedge
733
734
 part_18 = Instance.new("Part", mjeep)
735
part_18.Velocity = Vector3.new(-3.047, 0.005, -0.113)
736
part_18.FormFactor = Enum.FormFactor.Plate
737
part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
738
part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
739
part_18.RotVelocity = Vector3.new(0, 0.203, 0.003)
740
part_18.Material = Enum.Material.Metal
741
part_18.Size = Vector3.new(4, 1.6, 1)
742
part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
743
part_18.CFrame = CFrame.new(107.118, 1.812, 26.031)* CFrame.Angles(-3.0763564109802, -1.5512616634369, 0.065223693847656)
744
part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
745
part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
746-
part_18.BrickColor = BrickColor.new("Slime green")
746+
part_18.BrickColor = BrickColor.new("Smoky grey")
747
part_18.Friction = 0.3
748
part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
749
750
 mesh_34 = Instance.new("BlockMesh", part_18)
751
752
 part_19 = Instance.new("Part", mjeep)
753
part_19.Velocity = Vector3.new(-2.833, 0.014, -0.818)
754
part_19.FormFactor = Enum.FormFactor.Plate
755
part_19.CanCollide = false
756
part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
757
part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
758
part_19.RotVelocity = Vector3.new(0, 0.203, 0.003)
759
part_19.Material = Enum.Material.Metal
760
part_19.Size = Vector3.new(1, 0.4, 1)
761
part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
762
part_19.CFrame = CFrame.new(108.187, 3.011, 22.551)* CFrame.Angles(0.065235875546932, 1.5512616634369, 3.0763692855835)
763
part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
764
part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
765
part_19.BrickColor = BrickColor.new("Black")
766
part_19.Friction = 0.3
767
part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
768
769
 mesh_35 = Instance.new("BlockMesh", part_19)
770
mesh_35.Offset = Vector3.new(0.5, 0, 0)
771
mesh_35.Scale = Vector3.new(0.1, 1, 0.8)
772
773
 part_20 = Instance.new("Part", mjeep)
774
part_20.Velocity = Vector3.new(-2.861, -0.005, 0.6)
775
part_20.FormFactor = Enum.FormFactor.Plate
776
part_20.CanCollide = false
777
part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
778
part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
779
part_20.RotVelocity = Vector3.new(0, 0.203, 0.003)
780
part_20.Material = Enum.Material.Metal
781
part_20.Size = Vector3.new(1, 0.4, 1)
782
part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
783
part_20.CFrame = CFrame.new(108.051, 3.011, 29.55)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222360193729)
784
part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
785
part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
786
part_20.BrickColor = BrickColor.new("Black")
787
part_20.Friction = 0.3
788
part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
789
790
 mesh_36 = Instance.new("BlockMesh", part_20)
791
mesh_36.Offset = Vector3.new(0.5, 0, 0)
792
mesh_36.Scale = Vector3.new(0.1, 1, 0.8)
793
794
 part_21 = Instance.new("Part", mjeep)
795
part_21.Velocity = Vector3.new(-3.758, 0.007, -0.127)
796
part_21.FormFactor = Enum.FormFactor.Plate
797
part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
798
part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
799
part_21.RotVelocity = Vector3.new(0, 0.203, 0.003)
800
part_21.Material = Enum.Material.Metal
801
part_21.Size = Vector3.new(6, 0.4, 2)
802
part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
803
part_21.CFrame = CFrame.new(103.619, 2.416, 25.963)* CFrame.Angles(-3.076357126236, -1.5512616634369, 0.065222926437855)
804
part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
805
part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
806-
part_21.BrickColor = BrickColor.new("Slime green")
806+
part_21.BrickColor = BrickColor.new("Smoky grey")
807
part_21.Friction = 0.3
808
part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
809
810
 mesh_37 = Instance.new("BlockMesh", part_21)
811
812
 w2 = Instance.new("Part", mjeep)
813
w2.Velocity = Vector3.new(-2.804, 0.011, -0.614)
814
w2.FormFactor = Enum.FormFactor.Plate
815
w2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
816
w2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
817
w2.RotVelocity = Vector3.new(0, 0.203, 0.003)
818
w2.Material = Enum.Material.Metal
819
w2.Size = Vector3.new(1, 1.6, 1)
820
w2.Name = "W2"
821
w2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
822
w2.CFrame = CFrame.new(108.357, 4.888, 23.554)* CFrame.Angles(-1.6672585010529, -1.3712096214294, 1.4723644256592)
823
w2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
824
w2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
825-
w2.BrickColor = BrickColor.new("Slime green")
825+
w2.BrickColor = BrickColor.new("Smoky grey")
826
w2.Friction = 0.3
827
w2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
828
829
 mesh_38 = Instance.new("BlockMesh", w2)
830
mesh_38.Offset = Vector3.new(0.35, 0, 0.35)
831
mesh_38.Scale = Vector3.new(0.3, 1.5, 0.3)
832
833
 part_22 = Instance.new("Part", mjeep)
834
part_22.Velocity = Vector3.new(-3.34, 0.015, -0.828)
835
part_22.FormFactor = Enum.FormFactor.Plate
836
part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
837
part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
838
part_22.RotVelocity = Vector3.new(0, 0.203, 0.003)
839
part_22.Material = Enum.Material.Metal
840
part_22.Size = Vector3.new(1, 0.4, 1)
841
part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
842
part_22.CFrame = CFrame.new(105.688, 3.013, 22.502)* CFrame.Angles(-3.076358795166, -1.5512647628784, 0.06522136926651)
843
part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
844
part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
845-
part_22.BrickColor = BrickColor.new("Slime green")
845+
part_22.BrickColor = BrickColor.new("Smoky grey")
846
part_22.Friction = 0.3
847
part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
848
849
 mesh_39 = Instance.new("BlockMesh", part_22)
850
851
 wedge_3 = Instance.new("WedgePart", mjeep)
852
wedge_3.Velocity = Vector3.new(-1.543, -0.008, 0.626)
853
wedge_3.FormFactor = Enum.FormFactor.Plate
854
wedge_3.CanCollide = false
855
wedge_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
856
wedge_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
857
wedge_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
858
wedge_3.Friction = 0.3
859
wedge_3.RotVelocity = Vector3.new(0, 0.203, 0.003)
860
wedge_3.Material = Enum.Material.Metal
861
wedge_3.Size = Vector3.new(1, 0.4, 1)
862
wedge_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
863
wedge_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
864
wedge_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
865
wedge_3.CFrame = CFrame.new(114.55, 2.602, 29.677)* CFrame.Angles(-3.0763578414917, -1.5512616634369, 0.065222159028053)
866-
wedge_3.BrickColor = BrickColor.new("Slime green")
866+
wedge_3.BrickColor = BrickColor.new("Smoky grey")
867
868
 mesh_40 = Instance.new("SpecialMesh", wedge_3)
869
mesh_40.MeshType = Enum.MeshType.Wedge
870
871
 wedge_4 = Instance.new("WedgePart", mjeep)
872
wedge_4.Velocity = Vector3.new(-1.11, 0.011, -0.785)
873
wedge_4.FormFactor = Enum.FormFactor.Plate
874
wedge_4.CanCollide = false
875
wedge_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
876
wedge_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
877
wedge_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
878
wedge_4.Friction = 0.3
879
wedge_4.RotVelocity = Vector3.new(0, 0.203, 0.003)
880
wedge_4.Material = Enum.Material.Metal
881
wedge_4.Size = Vector3.new(1, 0.4, 1)
882
wedge_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
883
wedge_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
884
wedge_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
885
wedge_4.CFrame = CFrame.new(116.686, 2.599, 22.716)* CFrame.Angles(0.065235115587711, 1.5512616634369, 3.0763700008392)
886-
wedge_4.BrickColor = BrickColor.new("Slime green")
886+
wedge_4.BrickColor = BrickColor.new("Smoky grey")
887
888
 mesh_41 = Instance.new("SpecialMesh", wedge_4)
889
mesh_41.MeshType = Enum.MeshType.Wedge
890
891
 wedge_5 = Instance.new("WedgePart", mjeep)
892
wedge_5.Velocity = Vector3.new(-1.111, 0.011, -0.785)
893
wedge_5.FormFactor = Enum.FormFactor.Plate
894
wedge_5.CanCollide = false
895
wedge_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
896
wedge_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
897
wedge_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
898
wedge_5.Friction = 0.3
899
wedge_5.RotVelocity = Vector3.new(0, 0.203, 0.003)
900
wedge_5.Material = Enum.Material.Metal
901
wedge_5.Size = Vector3.new(1, 0.4, 1)
902
wedge_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
903
wedge_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
904
wedge_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
905
wedge_5.CFrame = CFrame.new(116.686, 2.999, 22.716)* CFrame.Angles(-3.0763576030731, -1.5512616634369, -3.0763702392578)
906-
wedge_5.BrickColor = BrickColor.new("Slime green")
906+
wedge_5.BrickColor = BrickColor.new("Smoky grey")
907
908
 mesh_42 = Instance.new("SpecialMesh", wedge_5)
909
mesh_42.MeshType = Enum.MeshType.Wedge
910
911
 vehicleseat = Instance.new("Seat", mjeep)
912
vehicleseat.Velocity = Vector3.new(-2.534, 0.008, -0.408)
913
vehicleseat.Friction = 0.3
914
vehicleseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
915
vehicleseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
916
vehicleseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
917
vehicleseat.BrickColor = BrickColor.new("Brown")
918
vehicleseat.RotVelocity = Vector3.new(0, 0.203, 0.003)
919
vehicleseat.CFrame = CFrame.new(109.646, 1.509, 24.58)* CFrame.Angles(0.065236255526543, 1.5512616634369, -0.065223693847656)
920
vehicleseat.Material = Enum.Material.SmoothPlastic
921
vehicleseat.Size = Vector3.new(1, 1, 2)
922
vehicleseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
923
vehicleseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
924
vehicleseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
925
926
 mesh_43 = Instance.new("BlockMesh", vehicleseat)
927
mesh_43.Scale = Vector3.new(2, 1, 1)
928
929
 wedge_6 = Instance.new("WedgePart", mjeep)
930
wedge_6.Velocity = Vector3.new(-1.023, 0.001, -0.074)
931
wedge_6.FormFactor = Enum.FormFactor.Plate
932
wedge_6.CanCollide = false
933
wedge_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
934
wedge_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
935
wedge_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
936
wedge_6.Friction = 0.3
937
wedge_6.RotVelocity = Vector3.new(0, 0.203, 0.003)
938
wedge_6.Material = Enum.Material.Metal
939
wedge_6.Size = Vector3.new(6, 2, 1)
940
wedge_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
941
wedge_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
942
wedge_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
943
wedge_6.CFrame = CFrame.new(117.117, 2.799, 26.225)* CFrame.Angles(-3.0763580799103, -1.5512647628784, -3.076370716095)
944-
wedge_6.BrickColor = BrickColor.new("Slime green")
944+
wedge_6.BrickColor = BrickColor.new("Smoky grey")
945
946
 mesh_44 = Instance.new("SpecialMesh", wedge_6)
947
mesh_44.MeshType = Enum.MeshType.Wedge
948
949
 wedge_7 = Instance.new("WedgePart", mjeep)
950
wedge_7.Velocity = Vector3.new(-1.684, -0.008, 0.623)
951
wedge_7.FormFactor = Enum.FormFactor.Plate
952
wedge_7.CanCollide = false
953
wedge_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
954
wedge_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
955
wedge_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
956
wedge_7.Friction = 0.3
957
wedge_7.RotVelocity = Vector3.new(0, 0.203, 0.003)
958
wedge_7.Material = Enum.Material.Metal
959
wedge_7.Size = Vector3.new(1, 0.4, 1)
960
wedge_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
961
wedge_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
962
wedge_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
963
wedge_7.CFrame = CFrame.new(113.85, 2.303, 29.663)* CFrame.Angles(1.5708210468292, -0.0012703418033198, 1.5902481079102)
964-
wedge_7.BrickColor = BrickColor.new("Slime green")
964+
wedge_7.BrickColor = BrickColor.new("Smoky grey")
965
966
 mesh_45 = Instance.new("SpecialMesh", wedge_7)
967
mesh_45.MeshType = Enum.MeshType.Wedge
968
969
 wedge_8 = Instance.new("WedgePart", mjeep)
970
wedge_8.Velocity = Vector3.new(-1.139, -0.009, 0.634)
971
wedge_8.FormFactor = Enum.FormFactor.Plate
972
wedge_8.CanCollide = false
973
wedge_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
974
wedge_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
975
wedge_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
976
wedge_8.Friction = 0.3
977
wedge_8.RotVelocity = Vector3.new(0, 0.203, 0.003)
978
wedge_8.Material = Enum.Material.Metal
979
wedge_8.Size = Vector3.new(1, 0.4, 1)
980
wedge_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
981
wedge_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
982
wedge_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
983
wedge_8.CFrame = CFrame.new(116.549, 2.999, 29.715)* CFrame.Angles(-3.0763578414917, -1.5512616634369, -3.0763704776764)
984-
wedge_8.BrickColor = BrickColor.new("Slime green")
984+
wedge_8.BrickColor = BrickColor.new("Smoky grey")
985
986
 mesh_46 = Instance.new("SpecialMesh", wedge_8)
987
mesh_46.MeshType = Enum.MeshType.Wedge
988
989
 driverseat = Instance.new("VehicleSeat", mjeep)
990
driverseat.Velocity = Vector3.new(-2.545, 0, 0.2)
991
driverseat.Friction = 0.3
992
driverseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
993
driverseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
994
driverseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
995
driverseat.MaxSpeed = 20
996
driverseat.BrickColor = BrickColor.new("Brown")
997
driverseat.RotVelocity = Vector3.new(0, 0.203, 0.003)
998
driverseat.CFrame = CFrame.new(109.588, 1.509, 27.579)* CFrame.Angles(0.065236061811447, 1.5512616634369, -0.065223500132561)
999
driverseat.Material = Enum.Material.SmoothPlastic
1000
driverseat.Size = Vector3.new(1, 1, 2)
1001
driverseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1002
driverseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1003
driverseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1004
driverseat.Torque = 1
1005
driverseat.Name = "driverseat"
1006
driverseat.HeadsUpDisplay = false
1007
1008
 mesh_47 = Instance.new("BlockMesh", driverseat)
1009
mesh_47.Scale = Vector3.new(2, 1, 1)
1010
1011
 wedge_9 = Instance.new("WedgePart", mjeep)
1012
wedge_9.Velocity = Vector3.new(-0.995, -0.009, 0.636)
1013
wedge_9.FormFactor = Enum.FormFactor.Plate
1014
wedge_9.CanCollide = false
1015
wedge_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1016
wedge_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1017
wedge_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1018
wedge_9.Friction = 0.3
1019
wedge_9.RotVelocity = Vector3.new(0, 0.203, 0.003)
1020
wedge_9.Material = Enum.Material.Metal
1021
wedge_9.Size = Vector3.new(1, 0.4, 1)
1022
wedge_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1023
wedge_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1024
wedge_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1025
wedge_9.CFrame = CFrame.new(117.249, 2.298, 29.729)* CFrame.Angles(1.5708210468292, -0.0012703415704891, -1.5513443946838)
1026-
wedge_9.BrickColor = BrickColor.new("Slime green")
1026+
wedge_9.BrickColor = BrickColor.new("Smoky grey")
1027
1028
 mesh_48 = Instance.new("SpecialMesh", wedge_9)
1029
mesh_48.MeshType = Enum.MeshType.Wedge
1030
1031
 wedge_10 = Instance.new("WedgePart", mjeep)
1032
wedge_10.Velocity = Vector3.new(-1.138, -0.009, 0.633)
1033
wedge_10.FormFactor = Enum.FormFactor.Plate
1034
wedge_10.CanCollide = false
1035
wedge_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1036
wedge_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1037
wedge_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1038
wedge_10.Friction = 0.3
1039
wedge_10.RotVelocity = Vector3.new(0, 0.203, 0.003)
1040
wedge_10.Material = Enum.Material.Metal
1041
wedge_10.Size = Vector3.new(1, 0.4, 1)
1042
wedge_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1043
wedge_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1044
wedge_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1045
wedge_10.CFrame = CFrame.new(116.55, 2.599, 29.715)* CFrame.Angles(0.065234735608101, 1.5512616634369, 3.0763704776764)
1046-
wedge_10.BrickColor = BrickColor.new("Slime green")
1046+
wedge_10.BrickColor = BrickColor.new("Smoky grey")
1047
1048
 mesh_49 = Instance.new("SpecialMesh", wedge_10)
1049
mesh_49.MeshType = Enum.MeshType.Wedge
1050
1051
 wedge_11 = Instance.new("WedgePart", mjeep)
1052
wedge_11.Velocity = Vector3.new(-1.544, -0.008, 0.626)
1053
wedge_11.FormFactor = Enum.FormFactor.Plate
1054
wedge_11.CanCollide = false
1055
wedge_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1056
wedge_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1057
wedge_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1058
wedge_11.Friction = 0.3
1059
wedge_11.RotVelocity = Vector3.new(0, 0.203, 0.003)
1060
wedge_11.Material = Enum.Material.Metal
1061
wedge_11.Size = Vector3.new(1, 0.4, 1)
1062
wedge_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1063
wedge_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1064
wedge_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1065
wedge_11.CFrame = CFrame.new(114.551, 3.002, 29.677)* CFrame.Angles(0.065234735608101, 1.5512616634369, -0.065222159028053)
1066-
wedge_11.BrickColor = BrickColor.new("Slime green")
1066+
wedge_11.BrickColor = BrickColor.new("Smoky grey")
1067
1068
 mesh_50 = Instance.new("SpecialMesh", wedge_11)
1069
mesh_50.MeshType = Enum.MeshType.Wedge
1070
1071
 wedge_12 = Instance.new("WedgePart", mjeep)
1072
wedge_12.Velocity = Vector3.new(-0.967, 0.01, -0.782)
1073
wedge_12.FormFactor = Enum.FormFactor.Plate
1074
wedge_12.CanCollide = false
1075
wedge_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1076
wedge_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1077
wedge_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1078
wedge_12.Friction = 0.3
1079
wedge_12.RotVelocity = Vector3.new(0, 0.203, 0.003)
1080
wedge_12.Material = Enum.Material.Metal
1081
wedge_12.Size = Vector3.new(1, 0.4, 1)
1082
wedge_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1083
wedge_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1084
wedge_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1085
wedge_12.CFrame = CFrame.new(117.385, 2.298, 22.729)* CFrame.Angles(1.5708210468292, -0.0012703415704891, -1.5513443946838)
1086-
wedge_12.BrickColor = BrickColor.new("Slime green")
1086+
wedge_12.BrickColor = BrickColor.new("Smoky grey")
1087
1088
 mesh_51 = Instance.new("SpecialMesh", wedge_12)
1089
mesh_51.MeshType = Enum.MeshType.Wedge
1090
1091
 vehicleseat_2 = Instance.new("Seat", mjeep)
1092
vehicleseat_2.Velocity = Vector3.new(-1.926, 0.007, -0.396)
1093
vehicleseat_2.Friction = 0.3
1094
vehicleseat_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1095
vehicleseat_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1096
vehicleseat_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1097
vehicleseat_2.BrickColor = BrickColor.new("Brown")
1098
vehicleseat_2.RotVelocity = Vector3.new(0, 0.203, 0.003)
1099
vehicleseat_2.CFrame = CFrame.new(112.646, 1.505, 24.638)* CFrame.Angles(0.065235294401646, 1.5512616634369, -0.06522274017334)
1100
vehicleseat_2.Material = Enum.Material.SmoothPlastic
1101
vehicleseat_2.Size = Vector3.new(1, 1, 2)
1102
vehicleseat_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1103
vehicleseat_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1104
vehicleseat_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1105
1106
 mesh_52 = Instance.new("BlockMesh", vehicleseat_2)
1107
mesh_52.Offset = Vector3.new(-0.1, 0, 0)
1108
mesh_52.Scale = Vector3.new(3, 1, 1)
1109
1110
 wedge_13 = Instance.new("WedgePart", mjeep)
1111
wedge_13.Velocity = Vector3.new(-3.542, 0.016, -0.832)
1112
wedge_13.FormFactor = Enum.FormFactor.Plate
1113
wedge_13.CanCollide = false
1114
wedge_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1115
wedge_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1116
wedge_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1117
wedge_13.Friction = 0.3
1118
wedge_13.RotVelocity = Vector3.new(0, 0.203, 0.003)
1119
wedge_13.Material = Enum.Material.Metal
1120
wedge_13.Size = Vector3.new(1, 0.4, 1)
1121
wedge_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1122
wedge_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1123
wedge_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1124
wedge_13.CFrame = CFrame.new(104.688, 2.615, 22.482)* CFrame.Angles(-3.076358795166, -1.5512647628784, 0.065221190452576)
1125-
wedge_13.BrickColor = BrickColor.new("Slime green")
1125+
wedge_13.BrickColor = BrickColor.new("Smoky grey")
1126
1127
 mesh_53 = Instance.new("SpecialMesh", wedge_13)
1128
mesh_53.MeshType = Enum.MeshType.Wedge
1129
1130
 wedge_14 = Instance.new("WedgePart", mjeep)
1131
wedge_14.Velocity = Vector3.new(-2.994, 0.015, -0.822)
1132
wedge_14.FormFactor = Enum.FormFactor.Plate
1133
wedge_14.CanCollide = false
1134
wedge_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1135
wedge_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1136
wedge_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1137
wedge_14.Friction = 0.3
1138
wedge_14.RotVelocity = Vector3.new(0, 0.203, 0.003)
1139
wedge_14.Material = Enum.Material.Metal
1140
wedge_14.Size = Vector3.new(1, 0.4, 1)
1141
wedge_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1142
wedge_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1143
wedge_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1144
wedge_14.CFrame = CFrame.new(107.386, 2.311, 22.535)* CFrame.Angles(1.5708210468292, -0.0012703271349892, -1.5513446331024)
1145-
wedge_14.BrickColor = BrickColor.new("Slime green")
1145+
wedge_14.BrickColor = BrickColor.new("Smoky grey")
1146
1147
 mesh_54 = Instance.new("SpecialMesh", wedge_14)
1148
mesh_54.MeshType = Enum.MeshType.Wedge
1149
1150
 wedge_15 = Instance.new("WedgePart", mjeep)
1151
wedge_15.Velocity = Vector3.new(-3.455, 0.006, -0.121)
1152
wedge_15.FormFactor = Enum.FormFactor.Plate
1153
wedge_15.CanCollide = false
1154
wedge_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1155
wedge_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1156
wedge_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1157
wedge_15.Friction = 0.3
1158
wedge_15.RotVelocity = Vector3.new(0, 0.203, 0.003)
1159
wedge_15.Material = Enum.Material.Metal
1160
wedge_15.Size = Vector3.new(6, 1.2, 5)
1161
wedge_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1162
wedge_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1163
wedge_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1164
wedge_15.CFrame = CFrame.new(105.122, 3.214, 25.992)* CFrame.Angles(0.065233588218689, 1.5512647628784, -0.06522099673748)
1165-
wedge_15.BrickColor = BrickColor.new("Slime green")
1165+
wedge_15.BrickColor = BrickColor.new("Smoky grey")
1166
1167
 mesh_55 = Instance.new("SpecialMesh", wedge_15)
1168
mesh_55.MeshType = Enum.MeshType.Wedge
1169
1170
 wedge_16 = Instance.new("WedgePart", mjeep)
1171
wedge_16.Velocity = Vector3.new(-3.543, 0.016, -0.832)
1172
wedge_16.FormFactor = Enum.FormFactor.Plate
1173
wedge_16.CanCollide = false
1174
wedge_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1175
wedge_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1176
wedge_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1177
wedge_16.Friction = 0.3
1178
wedge_16.RotVelocity = Vector3.new(0, 0.203, 0.003)
1179
wedge_16.Material = Enum.Material.Metal
1180
wedge_16.Size = Vector3.new(1, 0.4, 1)
1181
wedge_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1182
wedge_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1183
wedge_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1184
wedge_16.CFrame = CFrame.new(104.688, 3.015, 22.482)* CFrame.Angles(0.065234139561653, 1.5512647628784, -0.065221562981606)
1185-
wedge_16.BrickColor = BrickColor.new("Slime green")
1185+
wedge_16.BrickColor = BrickColor.new("Smoky grey")
1186
1187
 mesh_56 = Instance.new("SpecialMesh", wedge_16)
1188
mesh_56.MeshType = Enum.MeshType.Wedge
1189
1190
 wedge_17 = Instance.new("WedgePart", mjeep)
1191
wedge_17.Velocity = Vector3.new(-3.021, -0.005, 0.597)
1192
wedge_17.FormFactor = Enum.FormFactor.Plate
1193
wedge_17.CanCollide = false
1194
wedge_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1195
wedge_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1196
wedge_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1197
wedge_17.Friction = 0.3
1198
wedge_17.RotVelocity = Vector3.new(0, 0.203, 0.003)
1199
wedge_17.Material = Enum.Material.Metal
1200
wedge_17.Size = Vector3.new(1, 0.4, 1)
1201
wedge_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1202
wedge_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1203
wedge_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1204
wedge_17.CFrame = CFrame.new(107.25, 2.311, 29.535)* CFrame.Angles(1.5708210468292, -0.0012703569373116, -1.5513446331024)
1205-
wedge_17.BrickColor = BrickColor.new("Slime green")
1205+
wedge_17.BrickColor = BrickColor.new("Smoky grey")
1206
1207
 mesh_57 = Instance.new("SpecialMesh", wedge_17)
1208
mesh_57.MeshType = Enum.MeshType.Wedge
1209
1210
 wedge_18 = Instance.new("WedgePart", mjeep)
1211
wedge_18.Velocity = Vector3.new(-3.165, -0.005, 0.594)
1212
wedge_18.FormFactor = Enum.FormFactor.Plate
1213
wedge_18.CanCollide = false
1214
wedge_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1215
wedge_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1216
wedge_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1217
wedge_18.Friction = 0.3
1218
wedge_18.RotVelocity = Vector3.new(0, 0.203, 0.003)
1219
wedge_18.Material = Enum.Material.Metal
1220
wedge_18.Size = Vector3.new(1, 0.4, 1)
1221
wedge_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1222
wedge_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1223
wedge_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1224
wedge_18.CFrame = CFrame.new(106.55, 3.012, 29.521)* CFrame.Angles(-3.076363325119, -1.5512616634369, -3.0763759613037)
1225-
wedge_18.BrickColor = BrickColor.new("Slime green")
1225+
wedge_18.BrickColor = BrickColor.new("Smoky grey")
1226
1227
 mesh_58 = Instance.new("SpecialMesh", wedge_18)
1228
mesh_58.MeshType = Enum.MeshType.Wedge
1229
1230
 wedge_19 = Instance.new("WedgePart", mjeep)
1231
wedge_19.Velocity = Vector3.new(-2.739, 0.011, -0.613)
1232
wedge_19.FormFactor = Enum.FormFactor.Plate
1233
wedge_19.CanCollide = false
1234
wedge_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1235
wedge_19.Transparency = 1
1236
wedge_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1237
wedge_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1238
wedge_19.Friction = 0.3
1239
wedge_19.RotVelocity = Vector3.new(0, 0.203, 0.003)
1240
wedge_19.Material = Enum.Material.Metal
1241
wedge_19.Size = Vector3.new(1, 0.4, 2)
1242
wedge_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1243
wedge_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1244
wedge_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1245
wedge_19.CFrame = CFrame.new(108.669, 4.009, 23.56)* CFrame.Angles(-3.0763568878174, -1.5512616634369, -3.0763695240021)
1246-
wedge_19.BrickColor = BrickColor.new("Slime green")
1246+
wedge_19.BrickColor = BrickColor.new("Smoky grey")
1247
1248
 mesh_59 = Instance.new("SpecialMesh", wedge_19)
1249
mesh_59.MeshType = Enum.MeshType.Wedge
1250
1251
 wedge_20 = Instance.new("WedgePart", mjeep)
1252
wedge_20.Velocity = Vector3.new(-1.515, 0.012, -0.793)
1253
wedge_20.FormFactor = Enum.FormFactor.Plate
1254
wedge_20.CanCollide = false
1255
wedge_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1256
wedge_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1257
wedge_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1258
wedge_20.Friction = 0.3
1259
wedge_20.RotVelocity = Vector3.new(0, 0.203, 0.003)
1260
wedge_20.Material = Enum.Material.Metal
1261
wedge_20.Size = Vector3.new(1, 0.4, 1)
1262
wedge_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1263
wedge_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1264
wedge_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1265
wedge_20.CFrame = CFrame.new(114.686, 2.602, 22.677)* CFrame.Angles(-3.0763576030731, -1.5512616634369, 0.065222546458244)
1266-
wedge_20.BrickColor = BrickColor.new("Slime green")
1266+
wedge_20.BrickColor = BrickColor.new("Smoky grey")
1267
1268
 mesh_60 = Instance.new("SpecialMesh", wedge_20)
1269
mesh_60.MeshType = Enum.MeshType.Wedge
1270
1271
 wedge_21 = Instance.new("WedgePart", mjeep)
1272
wedge_21.FormFactor = Enum.FormFactor.Plate
1273
wedge_21.CanCollide = false
1274
wedge_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1275
wedge_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1276
wedge_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1277
wedge_21.Friction = 0.3
1278
wedge_21.Material = Enum.Material.Metal
1279
wedge_21.Size = Vector3.new(1, 0.4, 1)
1280
wedge_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1281
wedge_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1282
wedge_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1283
wedge_21.CFrame = CFrame.new(104.552, 2.615, 29.482)* CFrame.Angles(-3.0763599872589, -1.5512647628784, 0.065220035612583)
1284-
wedge_21.BrickColor = BrickColor.new("Slime green")
1284+
wedge_21.BrickColor = BrickColor.new("Smoky grey")
1285
1286
 mesh_61 = Instance.new("SpecialMesh", wedge_21)
1287
mesh_61.MeshType = Enum.MeshType.Wedge
1288
1289
 wedge_22 = Instance.new("WedgePart", mjeep)
1290
wedge_22.Velocity = Vector3.new(-3.755, 0.007, -0.127)
1291
wedge_22.FormFactor = Enum.FormFactor.Plate
1292
wedge_22.CanCollide = false
1293
wedge_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1294
wedge_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1295
wedge_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1296
wedge_22.Friction = 0.3
1297
wedge_22.RotVelocity = Vector3.new(0, 0.203, 0.003)
1298
wedge_22.Material = Enum.Material.Metal
1299
wedge_22.Name = "bumper"
1300
wedge_22.Size = Vector3.new(6, 1.6, 2)
1301
wedge_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1302
wedge_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1303
wedge_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1304
wedge_22.CFrame = CFrame.new(103.619, 1.416, 25.962)* CFrame.Angles(0.065235689282417, 1.5512616634369, 3.0763695240021)
1305-
wedge_22.BrickColor = BrickColor.new("Slime green")
1305+
wedge_22.BrickColor = BrickColor.new("Smoky grey")
1306
1307
 mesh_62 = Instance.new("SpecialMesh", wedge_22)
1308
mesh_62.MeshType = Enum.MeshType.Wedge
1309
1310
 wedge_23 = Instance.new("WedgePart", mjeep)
1311
wedge_23.Velocity = Vector3.new(-1.656, 0.012, -0.796)
1312
wedge_23.FormFactor = Enum.FormFactor.Plate
1313
wedge_23.CanCollide = false
1314
wedge_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1315
wedge_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1316
wedge_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1317
wedge_23.Friction = 0.3
1318
wedge_23.RotVelocity = Vector3.new(0, 0.203, 0.003)
1319
wedge_23.Material = Enum.Material.Metal
1320
wedge_23.Size = Vector3.new(1, 0.4, 1)
1321
wedge_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1322
wedge_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1323
wedge_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1324
wedge_23.CFrame = CFrame.new(113.986, 2.303, 22.663)* CFrame.Angles(1.5708210468292, -0.0012703418033198, 1.5902481079102)
1325-
wedge_23.BrickColor = BrickColor.new("Slime green")
1325+
wedge_23.BrickColor = BrickColor.new("Smoky grey")
1326
1327
 mesh_63 = Instance.new("SpecialMesh", wedge_23)
1328
mesh_63.MeshType = Enum.MeshType.Wedge
1329
1330
 wedge_24 = Instance.new("WedgePart", mjeep)
1331
wedge_24.Velocity = Vector3.new(-2.758, -0.003, 0.4)
1332
wedge_24.FormFactor = Enum.FormFactor.Plate
1333
wedge_24.CanCollide = false
1334
wedge_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1335
wedge_24.Transparency = 1
1336
wedge_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1337
wedge_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1338
wedge_24.Friction = 0.3
1339
wedge_24.RotVelocity = Vector3.new(0, 0.203, 0.003)
1340
wedge_24.Material = Enum.Material.Metal
1341
wedge_24.Size = Vector3.new(1, 0.4, 2)
1342
wedge_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1343
wedge_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1344
wedge_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1345
wedge_24.CFrame = CFrame.new(108.572, 4.009, 28.56)* CFrame.Angles(-3.076357126236, -1.5512616634369, -3.0763697624207)
1346-
wedge_24.BrickColor = BrickColor.new("Slime green")
1346+
wedge_24.BrickColor = BrickColor.new("Smoky grey")
1347
1348
 mesh_64 = Instance.new("SpecialMesh", wedge_24)
1349
mesh_64.MeshType = Enum.MeshType.Wedge
1350
1351
 gunnerseat = Instance.new("Seat", mjeep)
1352
gunnerseat.Friction = 0.3
1353
gunnerseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1354
gunnerseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1355
gunnerseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1356
gunnerseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1357-
gunnerseat.BrickColor = BrickColor.new("Slime green")
1357+
gunnerseat.BrickColor = BrickColor.new("Smoky grey")
1358
gunnerseat.Material = Enum.Material.Metal
1359
gunnerseat.Size = Vector3.new(2, 2.2, 2)
1360
gunnerseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1361
gunnerseat.CFrame = CFrame.new(112.582, 2.105, 27.537)* CFrame.Angles(0.065243504941463, 1.5513044595718, -0.065230898559093)
1362
gunnerseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1363
gunnerseat.Name = "gunnerseat"
1364
1365
faxlepos = Instance.new("Part", mjeep)
1366
faxlepos.Velocity = Vector3.new(-3.452, 0.006, -0.121)
1367
faxlepos.FormFactor = Enum.FormFactor.Symmetric
1368
faxlepos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1369
faxlepos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1370
faxlepos.RotVelocity = Vector3.new(0, 0.203, 0.003)
1371
faxlepos.Material = Enum.Material.Metal
1372
faxlepos.Size = Vector3.new(0.5, 7.275, 0.5)
1373
faxlepos.Name = "faxlepos"
1374
faxlepos.CanCollide = false
1375
faxlepos.Transparency = 1
1376
faxlepos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1377
faxlepos.CFrame = CFrame.new(105.618, 1, 26.032)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
1378
faxlepos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1379
faxlepos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1380
faxlepos.BrickColor = BrickColor.new("Black")
1381
faxlepos.Friction = 0.3
1382
faxlepos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1383
1384
baxlepos = Instance.new("Part", mjeep)
1385
baxlepos.FormFactor = Enum.FormFactor.Symmetric
1386
baxlepos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1387
baxlepos.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1388
baxlepos.Material = Enum.Material.Metal
1389
baxlepos.Size = Vector3.new(0.5, 7.275, 0.5)
1390
baxlepos.Name = "baxlepos"
1391
baxlepos.CanCollide = false
1392
baxlepos.Transparency = 1
1393
baxlepos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1394
baxlepos.CFrame = CFrame.new(115.628, 1, 26.242)* CFrame.Angles(0.065231040120125, 1.5512616634369, -1.6360148191452)
1395
baxlepos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1396
baxlepos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1397
baxlepos.BrickColor = BrickColor.new("Black")
1398
baxlepos.Friction = 0.3
1399
baxlepos.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1400
1401
parte = Instance.new("Part", mjeep)
1402
parte.FormFactor = Enum.FormFactor.Symmetric
1403
parte.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1404
parte.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1405
parte.Material = Enum.Material.Metal
1406
parte.Size = Vector3.new(1, 1, 1)
1407
parte.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1408
parte.CFrame = CFrame.new(117.85, 1.2, 28.45)* CFrame.Angles(3.1415772438049, -9.9065480753779e-005, -1.5707960128784)
1409
parte.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1410
parte.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1411
parte.Friction = 0.3
1412
parte.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1413
1414
mesh = Instance.new("CylinderMesh", parte)
1415
mesh.Scale = Vector3.new(0.7, 1.1, 0.7)
1416
1417
muffler = Instance.new("Part", mjeep)
1418
muffler.FormFactor = Enum.FormFactor.Symmetric
1419
muffler.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1420
muffler.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1421
muffler.Material = Enum.Material.SmoothPlastic
1422
muffler.Size = Vector3.new(1, 0.2, 1)
1423
muffler.Name = "Muffler"
1424
muffler.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1425
muffler.CFrame = CFrame.new(118.35, 1.2, 28.45)* CFrame.Angles(3.1415772438049, -9.0658781118691e-005, -1.5707960128784)
1426
muffler.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1427
muffler.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1428
muffler.BrickColor = BrickColor.new("Really black")
1429
muffler.Friction = 0.3
1430
muffler.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1431
1432
mesh_2 = Instance.new("CylinderMesh", muffler)
1433
mesh_2.Scale = Vector3.new(0.5, 0.7, 0.5)
1434
1435
local musmoke = Instance.new("Smoke", mjeep.Muffler)
1436
musmoke.Color = Color3.new(0.184314, 0.184314, 0.184314)
1437
musmoke.Opacity = 0.2
1438
musmoke.RiseVelocity = 0.1
1439
musmoke.Size = 0.1
1440
musmoke.Enabled = false
1441
1442
headlight = Instance.new("Part", mjeep)
1443
headlight.FormFactor = Enum.FormFactor.Plate
1444
headlight.TopSurface = Enum.SurfaceType.Weld
1445
headlight.Reflectance = 0.3
1446
headlight.Size = Vector3.new(1, 0.4, 1)
1447
headlight.Name = "Headlight"
1448
headlight.CFrame = CFrame.new(102.669, 2.418, 23.64)* CFrame.Angles(3.1415803432465, 0.019450379535556, -1.5695254802704)
1449
headlight.BrickColor = BrickColor.new("Cool yellow")
1450
headlight.Friction = 0.3
1451
headlight.BottomSurface = Enum.SurfaceType.Weld
1452
1453
mesh = Instance.new("SpecialMesh", headlight)
1454
1455
headlight_2 = Instance.new("Part", mjeep)
1456
headlight_2.FormFactor = Enum.FormFactor.Plate
1457
headlight_2.TopSurface = Enum.SurfaceType.Weld
1458
headlight_2.Reflectance = 0.3
1459
headlight_2.Size = Vector3.new(1, 0.4, 1)
1460
headlight_2.Name = "Headlight2"
1461
headlight_2.CFrame = CFrame.new(102.669, 2.418, 28.34)* CFrame.Angles(3.1415803432465, 0.019450379535556, -1.5695254802704)
1462
headlight_2.BrickColor = BrickColor.new("Cool yellow")
1463
headlight_2.Friction = 0.3
1464
headlight_2.BottomSurface = Enum.SurfaceType.Weld
1465
1466
mesh_2 = Instance.new("SpecialMesh", headlight_2)
1467
1468
1469
mjeep:BreakJoints()
1470
frontwheels:BreakJoints()
1471
backwheels:BreakJoints()
1472
1473
local prev
1474
local parts = mjeep:GetChildren()
1475
1476
for i = 1,#parts do 
1477
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
1478
		if (prev ~= nil)then 
1479
			if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
1480
			local weld = Instance.new("Weld") 
1481
			weld.Part0 = prev 
1482
			weld.Part1 = parts[i] 
1483
			weld.C0 = prev.CFrame:inverse() 
1484
			weld.C1 = parts[i].CFrame:inverse() 
1485
			weld.Parent = prev
1486
		end 
1487
		prev = parts[i] 
1488
	end 
1489
end
1490
mjeep:MakeJoints()
1491
1492
local prev
1493
local parts = backwheels:GetChildren()
1494
1495
for i = 1,#parts do 
1496
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
1497
		if (prev ~= nil)then 
1498
			if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
1499
			local weld = Instance.new("Weld") 
1500
			weld.Part0 = prev 
1501
			weld.Part1 = parts[i] 
1502
			weld.C0 = prev.CFrame:inverse() 
1503
			weld.C1 = parts[i].CFrame:inverse() 
1504
			weld.Parent = prev 
1505
		end 
1506
		prev = parts[i] 
1507
	end 
1508
end
1509
backwheels:MakeJoints()
1510
1511
local prev
1512
local parts = frontwheels:GetChildren()
1513
1514
for i = 1,#parts do 
1515
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
1516
		if (prev ~= nil)then 
1517
			if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
1518
			local weld = Instance.new("Weld") 
1519
			weld.Part0 = prev 
1520
			weld.Part1 = parts[i] 
1521
			weld.C0 = prev.CFrame:inverse() 
1522
			weld.C1 = parts[i].CFrame:inverse() 
1523
			weld.Parent = prev
1524
		end 
1525
		prev = parts[i] 
1526
	end 
1527
end
1528
frontwheels:MakeJoints()
1529
1530
weld(frontwheels.faxle, mjeep.faxlepos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
1531
frontwheels.faxle.Weld.Name = "Weld2"
1532
1533
weld(backwheels.baxle, mjeep.baxlepos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
1534
backwheels.baxle.Weld.Name = "Weld2"
1535
1536
local engine = mjeep.driverseat
1537
local frontwheels = mjeep.frontwheels
1538
local backwheels = mjeep.backwheels
1539
mjeep.Parent = char
1540
engine.CFrame = char.Torso.CFrame*CFrame.new(0,0,2)
1541
1542
local bav = Instance.new("BodyAngularVelocity",engine)
1543
bav.MaxTorque = Vector3.new(0,0,0)
1544
bav.P = 100
1545
bav.AngularVelocity = Vector3.new(0,0,0)
1546
local bv = Instance.new("BodyVelocity",engine)
1547
bv.MaxForce = Vector3.new(0,0,0)
1548
bv.P = 100
1549
bv.Velocity = Vector3.new(0.16,0,0.16)
1550
local enginesound = Instance.new("Sound")
1551
enginesound.SoundId="rbxassetid://532147820"
1552
enginesound.PlayOnRemove=false
1553
enginesound.Volume=0.8
1554
enginesound.Looped=true
1555
enginesound.Pitch = 1
1556
enginesound.Parent=engine
1557
local squealsound = Instance.new("Sound")
1558
squealsound.SoundId="http://www.roblox.com/asset/?id=31245495"
1559
squealsound.PlayOnRemove=false
1560
squealsound.Volume=0.8
1561
squealsound.Looped=false
1562
squealsound.Pitch = 1
1563
squealsound.Parent=engine
1564
local firesound = Instance.new("Sound")
1565
firesound.SoundId="rbxassetid://192104941"
1566
firesound.PlayOnRemove=false
1567
firesound.Volume=0.8
1568
firesound.Looped=true
1569
firesound.Pitch = 1
1570
firesound.Parent=engine
1571
local explosionsound = Instance.new("Sound")
1572
explosionsound.SoundId="rbxassetid://262562442"
1573
explosionsound.PlayOnRemove=false
1574
explosionsound.Volume=0.8
1575
explosionsound.Looped=false
1576
explosionsound.Pitch = 1
1577
explosionsound.Parent=engine
1578
1579
local brake=Instance.new("Sound")
1580
brake.SoundId="http://www.roblox.com/asset/?id=211288608"
1581
brake.PlayOnRemove=false
1582
brake.Volume=0.75
1583
brake.Looped=true
1584
brake.Pitch = 1
1585
brake.Parent=engine
1586
local horn=Instance.new("Sound")
1587
horn.SoundId="http://www.roblox.com/asset/?id=200530606"
1588
horn.PlayOnRemove=false
1589
horn.Volume=0.9
1590
horn.Looped=true
1591
horn.Pitch = 1
1592
horn.Parent=engine
1593
local crash=Instance.new("Sound")
1594
crash.SoundId="http://www.roblox.com/asset/?id=305526724"
1595
crash.PlayOnRemove=false
1596
crash.Volume=0.9
1597
crash.Looped=false
1598
crash.Pitch = 1
1599
crash.Parent=engine
1600
1601
function muffleranim()
1602
	while engineon == true do wait()
1603
		muffler.Mesh.Offset = Vector3.new(-0.05,0,0)
1604
		parte.Mesh.Offset = Vector3.new(-0.05,0,0)
1605
		wait()
1606
		muffler.Mesh.Offset = Vector3.new(0,0,0)
1607
		parte.Mesh.Offset = Vector3.new(0,0,0)
1608
	end
1609
end
1610
1611
mouse.KeyDown:connect(function(key)
1612
if key == "y" and engineon == false then
1613
engineon = true
1614
enginesound:Play()
1615
mjeep.door1.CanCollide = true
1616
mjeep.door2.CanCollide = true
1617
musmoke.Enabled = true
1618
muffleranim()
1619
end
1620
end)
1621
mouse.KeyDown:connect(function(key)
1622
if key == "u" and engineon == true then
1623
engineon = false
1624
enginesound:Stop()
1625
mjeep.door1.CanCollide = false
1626
mjeep.door2.CanCollide = false
1627
musmoke.Enabled = false
1628
end
1629
end)
1630
1631
mouse.KeyDown:connect(function(key)
1632
if key == "w" and engineon == true and spressed == false then
1633
	wpressed = true
1634
	bv.MaxForce = Vector3.new(forcelevel,0,forcelevel)
1635
	while wpressed == true do wait(.08)
1636
	accel = accel + 2
1637
	if accel >=1 then enginesound.PlaybackSpeed = 1.5 end
1638
	if accel >=35 then enginesound.PlaybackSpeed = 2 end
1639
	if accel >=90 then enginesound.PlaybackSpeed = 2.5 end
1640
	wheelaccel = wheelaccel + .5
1641
	if accel >=accellimit then accel = accellimit end
1642
	bv.Velocity = (engine.CFrame.lookVector * accel)
1643
	frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1644
	backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1645
	end
1646
	end
1647
end)
1648
mouse.KeyUp:connect(function(key)
1649
if key == "w" and engineon == true then
1650
	wpressed = false
1651
	while wpressed == false and accel >0 do wait()
1652
	accel = accel - 2.4
1653
	if accel >=1 then enginesound.PlaybackSpeed = 1 end
1654
	if accel >=35 then enginesound.PlaybackSpeed = 2 end
1655
	if accel >=90 then enginesound.PlaybackSpeed = 2.5 end
1656
	wheelaccel = wheelaccel + .5
1657
	if accel <0 then accel = 0 end
1658
	bv.Velocity = (engine.CFrame.lookVector * accel)
1659
	frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1660
	backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1661
	end
1662
	end
1663
end)
1664
1665
mouse.KeyDown:connect(function(key)
1666
if key == "s" and engineon == true and wpressed == false then
1667
	spressed = true
1668
	bv.MaxForce = Vector3.new(forcelevel,0,forcelevel)
1669
	while spressed == true do wait(.06)
1670
		accel = accel - 2
1671
		wheelaccel = wheelaccel - .5
1672
if accel <=-accellimit then accel = -accellimit end
1673
bv.Velocity = (engine.CFrame.lookVector * accel)
1674
	frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1675
	backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1676
	end
1677
	end
1678
end)
1679
mouse.KeyUp:connect(function(key)
1680
if key == "s" and engineon == true then
1681
	spressed = false
1682
	while spressed == false and accel <0 do wait()
1683
	accel = accel + 2.4
1684
	wheelaccel = wheelaccel - .5
1685
	if accel >0 then accel = 0 end
1686
	bv.Velocity = (engine.CFrame.lookVector * accel)
1687
	frontwheels.faxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1688
	backwheels.baxle.Weld2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),wheelaccel,0)
1689
	end
1690
	end
1691
end)
1692
1693
mouse.KeyDown:connect(function(key)
1694
if key == "a" and engineon == true then
1695
	apressed = true
1696
	angle = .8
1697
	bav.AngularVelocity = Vector3.new(0,angle,0)
1698
		bav.MaxTorque = Vector3.new(0,angletorque,0)
1699
		squealsound:Play()
1700
end
1701
end)
1702
1703
mouse.KeyUp:connect(function(key)
1704
if key == "a" and engineon == true then
1705
	angle = 0
1706
	apressed = false
1707
	bav.MaxTorque = Vector3.new(0,0,0)
1708
end
1709
end)
1710
1711
mouse.KeyDown:connect(function(key)
1712
if key == "d" and engineon == true then
1713
	dpressed = true
1714
	angle = .8
1715
	bav.AngularVelocity = Vector3.new(0,-angle,0)
1716
		bav.MaxTorque = Vector3.new(0,-angletorque,0)
1717
		squealsound:Play()
1718
end
1719
end)
1720
1721
mouse.KeyUp:connect(function(key)
1722
if key == "d" and engineon == true then
1723
	angle = 0
1724
	dpressed = false
1725
	bav.MaxTorque = Vector3.new(0,0,0)
1726
end
1727
end)
1728
1729
mouse.KeyDown:connect(function(key)
1730
if key == "p" then
1731
	ppressed = ppressed + 1
1732
	if ppressed == 1 then
1733
		mjeep.W5.CanCollide = true
1734
		mjeep.W1.CanCollide = false
1735
		mjeep.W6.CanCollide = true
1736
		mjeep.W2.CanCollide = false
1737
		mjeep.W7.CanCollide = true
1738
		mjeep.W3.CanCollide = false
1739
		mjeep.W8.CanCollide = true
1740
		mjeep.W4.CanCollide = false
1741
		
1742
		mjeep.W5.Transparency = 0
1743
		mjeep.W1.Transparency = 1
1744
		mjeep.W6.Transparency = 0
1745
		mjeep.W2.Transparency = 1
1746
		mjeep.W7.Transparency = 0.8
1747
		mjeep.W3.Transparency = 1
1748
		mjeep.W8.Transparency = 0
1749
		mjeep.W4.Transparency = 1
1750
	end
1751
	if ppressed == 2 then
1752
		ppressed = 0
1753
		mjeep.W5.CanCollide = false
1754
		mjeep.W1.CanCollide = true
1755
		mjeep.W6.CanCollide = false
1756
		mjeep.W2.CanCollide = true
1757
		mjeep.W7.CanCollide = false
1758
		mjeep.W3.CanCollide = true
1759
		mjeep.W8.CanCollide = false
1760
		mjeep.W4.CanCollide = true
1761
		
1762
		mjeep.W5.Transparency = 1
1763
		mjeep.W1.Transparency = 0
1764
		mjeep.W6.Transparency = 1
1765
		mjeep.W2.Transparency = 0
1766
		mjeep.W7.Transparency = 1
1767
		mjeep.W3.Transparency = 0.8
1768
		mjeep.W8.Transparency = 1
1769
		mjeep.W4.Transparency = 0
1770
	end
1771
end
1772
end)
1773
1774
mjeep.bumper.Touched:connect(function(h)
1775
	if h.Parent:FindFirstChild("Humanoid")==nil then 
1776
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
1777
	carhealth = carhealth - 5
1778
	crash:Play()
1779
	print("Car Health:"..carhealth)
1780
	if carhealth <=0 and exploding == false then
1781
		exploding = true
1782
		local fire = Instance.new("Fire",mjeep.Hood)
1783
		engineon = false
1784
		enginesound:Stop()
1785
		mjeep.door1.CanCollide = false
1786
		mjeep.door2.CanCollide = false
1787
		musmoke.Enabled = false
1788
		firesound:Play()
1789
		wait(4)
1790
		firesound:Stop()
1791
		local explosion = Instance.new("Explosion",mjeep.Hood)
1792
		explosionsound:Play()
1793
		explosion.Position = mjeep.Hood.Position
1794
		mjeep.Parent = workspace
1795
		script:Destroy()
1796
	end
1797
	end
1798
	end
1799
end)
1800
1801
mjeep.bumper.Touched:connect(function(h)
1802
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
1803
	if h.Parent:FindFirstChild("Humanoid") then 
1804
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
1805
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
1806-
				local dmg = (math.random(1,10))
1806+
				local dmg = (math.random(200,300))
1807
				h.Parent.Humanoid:TakeDamage(dmg)
1808
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
1809
				h.Parent.Humanoid.Sit = true
1810
	end
1811
	end
1812
end)
1813
frontwheels.fwl.Touched:connect(function(h)
1814
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
1815
	if h.Parent:FindFirstChild("Humanoid") then 
1816
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
1817
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
1818-
				local dmg = (math.random(1,5))
1818+
				local dmg = (math.random(200,300))
1819
				h.Parent.Humanoid:TakeDamage(dmg)
1820
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
1821
				h.Parent.Humanoid.Sit = true
1822
	end
1823
	end
1824
end)
1825
frontwheels.fwr.Touched:connect(function(h)
1826
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
1827
	if h.Parent:FindFirstChild("Humanoid") then 
1828
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
1829
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
1830-
				local dmg = (math.random(1,5))
1830+
				local dmg = (math.random(200,300))
1831
				h.Parent.Humanoid:TakeDamage(dmg)
1832
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
1833
				h.Parent.Humanoid.Sit = true
1834
	end
1835
	end
1836
end)
1837
backwheels.bwr.Touched:connect(function(h)
1838
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
1839
	if h.Parent:FindFirstChild("Humanoid") then 
1840
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
1841
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
1842-
				local dmg = (math.random(1,5))
1842+
				local dmg = (math.random(200,300))
1843
				h.Parent.Humanoid:TakeDamage(dmg)
1844
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
1845
				h.Parent.Humanoid.Sit = true
1846
	end
1847
	end
1848
end)
1849
backwheels.bwl.Touched:connect(function(h)
1850
	if Vector3.new(mjeep.driverseat.Velocity.x,0,mjeep.driverseat.Velocity.z).magnitude > 6 then
1851
	if h.Parent:FindFirstChild("Humanoid") then 
1852
				if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
1853
if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 1000 h.Parent.Humanoid.Health = 1000 end
1854-
				local dmg = (math.random(5,10))
1854+
				local dmg = (math.random(200,300))
1855
				h.Parent.Humanoid:TakeDamage(dmg)
1856
				if h:FindFirstChild("Torso") then h:FindFirstChild("Torso").Velocity  = mjeep.driverseat.CFrame.lookVector*35 end
1857
				h.Parent.Humanoid.Sit = true
1858
	end
1859
	end
1860
end)
1861
1862
mouse.KeyDown:connect(function(key)
1863
if key == "h" and engineon == true then
1864
	horn:Play()
1865
end
1866
end)
1867
1868
mouse.KeyUp:connect(function(key)
1869
if key == "h" and engineon == true then
1870
	horn:Stop()
1871
end
1872
end)
1873
1874
mouse.KeyUp:connect(function(key)
1875
if key == "f" then
1876
	fpressed = fpressed + 1
1877
	print(fpressed)
1878
	print("flip correction")
1879
	if fpressed == 1 then
1880
	engine.CFrame = CFrame.new(engine.CFrame.x,engine.CFrame.y,engine.CFrame.z)*CFrame.Angles(math.rad(180),0,0)
1881
	end
1882
	if fpressed == 2 then
1883
		fpressed = 0
1884
		engine.CFrame = CFrame.new(engine.CFrame.x,engine.CFrame.y,engine.CFrame.z)*CFrame.Angles(math.rad(-80),0,0)
1885
	end
1886
end
1887
end)
1888
1889
mouse.KeyDown:connect(function(key)
1890
if key == "b" and engineon == true then
1891
	bpressed = true
1892
	brake:Play()
1893
	while bpressed == true and accel >=1 do wait(.04)
1894
		accellimit = accellimit - 5
1895
1896
		if accellimit <=1 then brake:Stop() end
1897
	end
1898
end
1899
end)
1900
mouse.KeyUp:connect(function(key)
1901
if key == "b" and engineon == true then
1902
	bpressed = false
1903
	brake:Stop()
1904
	accellimit = 90
1905
end
1906
end)