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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12-
local plr = plrs.LocalPlayer
12+
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = owner
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
-- Created by Nebula_Zorua --
88
-- NebulaGlitcher Demo --
89
-- The official second Glitcher's Demo --
90
-- Discord: Nebula the Zorua#6969
91
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
92
93
wait(0.2)
94
95
--Values (EDITED)
96
97
local plrs = game:GetService("Players")
98
local plr = owner
99
local char = plr.Character
100
local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
101
102
local ANIM = "Idle"
103
local ATTACK = false
104
local EQUIPPED = false
105
local HOLD = false
106
local COMBO = 1
107
local Rooted = false
108
local SINE = 0
109
local KEYHOLD = false
110
local WALKINGANIM = false
111
local WALK = 0
112
local VALUE1 = false
113
local VALUE2 = false
114
115
local ATTACK = false
116
117
function MouseDown(Mouse)
118
	if ATTACK == false then
119-
Player = game:GetService("Players").LocalPlayer
119+
120
end
121
122
function MouseUp(Mouse)
123
HOLD = false
124
end
125
126
local function weldBetween(a, b)
127
    local weldd = Instance.new("ManualWeld")
128
    weldd.Part0 = a
129
    weldd.Part1 = b
130
    weldd.C0 = CFrame.new()
131
    weldd.C1 = b.CFrame:inverse() * a.CFrame
132
    weldd.Parent = a
133
    return weldd
134
end
135
136
function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
137
local acs = Instance.new("Part")
138
acs.CanCollide = false
139
acs.Anchored = false
140
acs.Size = Vector3.new(0,0,0)
141
acs.CFrame = attachmentpart.CFrame
142
acs.Parent = Character
143
acs.BrickColor = color
144
local meshs = Instance.new("SpecialMesh")
145
meshs.MeshId = mesh
146
meshs.TextureId = texture
147
meshs.Parent = acs
148
meshs.Scale = scale
149
meshs.Offset = offset
150
weldBetween(attachmentpart,acs)
151
end
152
153
function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
154
if TYPE == "Gem" then
155
local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
156
acs.Anchored = false
157
acs.CanCollide = false
158
acs.CFrame = PART.CFrame
159
local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
160
weldBetween(PART,acs)
161
elseif TYPE == "Skull" then
162
local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
163
acs.Anchored = false
164
acs.CanCollide = false
165
acs.CFrame = PART.CFrame
166
local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
167
weldBetween(PART,acs)
168
elseif TYPE == "Eye" then
169
local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
170
acs.Anchored = false
171
acs.CanCollide = false
172
acs.CFrame = PART.CFrame
173
local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
174
weldBetween(PART,acs)
175
end
176
end
177
178
179
function MakeForm(PART,TYPE)
180
	if TYPE == "Cyl" then
181
		local MSH = IT("CylinderMesh",PART)
182
	elseif TYPE == "Ball" then
183
		local MSH = IT("SpecialMesh",PART)
184
		MSH.MeshType = "Sphere"
185
	elseif TYPE == "Wedge" then
186
		local MSH = IT("SpecialMesh",PART)
187
		MSH.MeshType = "Wedge"
188
	elseif TYPE == "Head" then
189-
local Plr = Plrs.LocalPlayer
189+
190
		MSH.Scale = VT(1.25,1.25,1.25)
191
	end
192
end
193
194
195
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
196
	local NEWWELD = IT(TYPE)
197
	NEWWELD.Part0 = PART0
198
	NEWWELD.Part1 = PART1
199
	NEWWELD.C0 = C0
200
	NEWWELD.C1 = C1
201
	NEWWELD.Parent = PARENT
202
	return NEWWELD
203
end
204
205
Player = owner
206
PlayerGui = Player.PlayerGui
207
Cam = workspace.CurrentCamera
208
Backpack = Player.Backpack
209
Character = Player.Character
210
Humanoid = Character.Humanoid
211
Mouse = Player:GetMouse()
212
RootPart = Character["HumanoidRootPart"]
213
Torso = Character["Torso"]
214
Head = Character["Head"]
215
RightArm = Character["Right Arm"]
216
LeftArm = Character["Left Arm"]
217
RightLeg = Character["Right Leg"]
218
LeftLeg = Character["Left Leg"]
219
RootJoint = RootPart["RootJoint"]
220
Neck = Torso["Neck"]
221
RightShoulder = Torso["Right Shoulder"]
222
LeftShoulder = Torso["Left Shoulder"]
223
RightHip = Torso["Right Hip"]
224
LeftHip = Torso["Left Hip"]
225
226
227
Class_Name = "Void Face"
228
229
Player_Size = 1 --Size of the player.
230
Animation_Speed = 3
231
Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
232
233
local Speed = 16
234
local Effects2 = {}
235
236
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
237
	local NEWPART = IT("Part")
238
	NEWPART.formFactor = FORMFACTOR
239
	NEWPART.Reflectance = REFLECTANCE
240
	NEWPART.Transparency = TRANSPARENCY
241
	NEWPART.CanCollide = false
242
	NEWPART.Locked = true
243
	NEWPART.Anchored = true
244
	if ANCHOR == false then
245
		NEWPART.Anchored = false
246
	end
247
	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
248
	NEWPART.Name = NAME
249
	NEWPART.Size = SIZE
250
	NEWPART.Position = Torso.Position
251
	NEWPART.Material = MATERIAL
252
	NEWPART:BreakJoints()
253
	NEWPART.Parent = PARENT
254
	return NEWPART
255
end
256
257
--End of Values
258
259
--// Shortcut Variables \\--
260
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
261
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
262
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
263
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
264
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
265
local R3 = {N=Region3.new}
266
local De = S.Debris
267
local WS = workspace
268
local Lght = S.Lighting
269
local RepS = S.ReplicatedStorage
270
local IN = Instance.new
271
local Plrs = S.Players
272
local UIS = S.UserInputService
273
local CAS = S.ContextActionService
274
--// Initializing \\--
275
local Plr = owner
276
local Char = Plr.Character
277
local Hum = Char:FindFirstChildOfClass'Humanoid'
278
local RArm = Char["Right Arm"]
279
local LArm = Char["Left Arm"]
280
local RLeg = Char["Right Leg"]
281
local LLeg = Char["Left Leg"]	
282
local Root = Char:FindFirstChild'HumanoidRootPart'
283
local Torso = Char.Torso
284
local Head = Char.Head
285
local NeutralAnims = true
286
local Attack = false
287
local Debounces = {Debounces={}}
288
local Mouse = Plr:GetMouse()
289
local Hit = {}
290
local Sine = 0
291
local Change = 1
292
local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
293
local Hue = 0;
294
local Combo = 1
295
local BloodPuddles = {}
296
297
local DontAttackPlayers = false
298
299
local BurnInterval = .7
300
301
local Radioactive = {}
302
303
local Hits = 0;
304
local HitTime = time()
305
306
local MaxHits = 60;
307
		
308
local Effects = IN("Folder",Char)
309
Effects.Name = "Effects"
310
311
--Invencible Script by 1x1x1x1IAMbck or Shackluster!:
312
313
function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
314
315
	local dmg = math.random(min,max)
316
	for i,v in ipairs(workspace:GetChildren()) do
317
	if v:FindFirstChild("HitBy"..Player.Name) == nil then
318
		local body = v:GetChildren()
319
			for part = 1, #body do
320
				if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
321
					if(body[part].Position - position).Magnitude < radius then
322
						if v.ClassName == "Model" then
323
							if v:FindFirstChildOfClass("Humanoid") then
324
								local HUMAN = v:FindFirstChildOfClass("Humanoid")
325
								if HUMAN.Health ~= 0 then
326
									if HasChain == true then
327
										local defence = Instance.new("BoolValue",v)
328
										defence.Name = ("HitBy"..Player.Name)
329
										game:GetService("Debris"):AddItem(defence, 1)
330
											coroutine.resume(coroutine.create(function()
331
												local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
332
												if TORSO then
333
													local PART = IT("Part",Effects)
334
													PART.Anchored = true
335
													PART.CanCollide = false
336
													PART.Transparency = 1
337
													PART.CFrame = CF(position)
338
													Debris:AddItem(PART,15)
339
													local A = IT("Attachment",PART)
340
													--TORSO.Anchored = true
341
													local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
342
													Front.CFrame = CF(position)
343
													Front.CanCollide = true
344
													CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
345
													local B = IT("Attachment",Front)
346
													local ChainLink = IT("Beam",Effects)
347
													ChainLink.Texture = "rbxassetid://1262544869"
348
													ChainLink.TextureSpeed = 0
349
													ChainLink.FaceCamera = true
350
													ChainLink.Width0 = 3
351
													ChainLink.Attachment0 = A
352
													ChainLink.Attachment1 = B
353
													ChainLink.TextureMode = "Static"
354
													local bv = Instance.new("BodyVelocity") 
355
													bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
356
													bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
357
													bv.Parent = Front
358
													bv.Name = "MOVE"
359
													coroutine.resume(coroutine.create(function()
360
														Swait(30)
361
														bv:remove()
362
														local POS = Front.Position
363
														Front.CanCollide = false
364
														local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
365
														local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
366
												  		for i = 0, 1, 0.07 do
367
												    	  	Swait()
368
												    	  	Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
369
												    	end
370
														Front:remove()
371
														ChainLink:remove()
372
													end))
373
													local harm = Front.Touched:Connect(function(hit)
374
														impale(Front,hit)
375
													end)
376
												end
377
											end))
378
									elseif DoesWarp == true then
379
										local defence = Instance.new("BoolValue",v)
380
										defence.Name = ("HitBy"..Player.Name)
381
										game:GetService("Debris"):AddItem(defence, 0.001)
382
										local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
383
										Warp(TORSO,Instakill)
384
									else
385
										if CanBeDodgedByJumping == true then
386
											if body[part].Position.Y < position.Y+5 then
387
												if math.random(1,100) < critrate+1 then
388
													HUMAN.Health = HUMAN.Health - dmg*critmultiplier
389
													StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
390
												else
391
													HUMAN.Health = HUMAN.Health - dmg
392
													StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
393
												end
394
												local defence = Instance.new("BoolValue",v)
395
												defence.Name = ("HitBy"..Player.Name)
396
												game:GetService("Debris"):AddItem(defence, 0.01)
397
											end
398
										else
399
											if beserk == true then
400
												HUMAN.Health = 0
401
											end
402
											if math.random(1,100) < critrate+1 then
403
												HUMAN.Health = HUMAN.Health - dmg*critmultiplier
404
												StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
405
											else
406
												HUMAN.Health = HUMAN.Health - dmg
407
												StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
408
											end
409
											local defence = Instance.new("BoolValue",v)
410
											defence.Name = ("HitBy"..Player.Name)
411
                                            game:GetService("Debris"):AddItem(defence, 0.01)
412
                                            Humanoid.Died:connect(function()
413
                                                ATTACK = true
414
                                            end)
415
                                            
416
										end
417
									end
418
								end
419
							end
420
						end
421
						--body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
422
					end
423
				end
424
			end
425
			if v.ClassName == "Part" then
426
				if v.Anchored == false and (v.Position - position).Magnitude < radius then
427
					v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
428
				end
429
			end
430
		end
431
	end
432
end
433
434
function Warp(Victim,WarpToVoid)
435
	Victim.Anchored = true
436
	coroutine.resume(coroutine.create(function()
437
		local GUI,GUI2 = CreateGUICircle(Victim)
438
		CreateSound("1208650519", Victim, 10, 1)
439
		for i = 1, 100 do
440
			Swait()
441
			GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
442
			GUI2.Rotation = GUI2.Rotation + 4
443
		end
444
			CastWarpOutlines(Victim.Parent)
445
			if WarpToVoid == false then
446
			Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
447
			CreateSound("1177785010", Victim, 10, 1)
448
			local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
449
			if HUMANOID ~= nil then
450
				local dmg = MRANDOM(75,95)
451
				HUMANOID.Health = HUMANOID.Health - dmg
452
				StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
453
			end
454
			for i = 1, 50 do
455
				Swait()
456
				GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
457
				GUI2.Rotation = GUI2.Rotation - 8
458
			end
459
			Victim.Anchored = false
460
			GUI:remove()
461
		elseif WarpToVoid == true then
462
			CastWarpOutlines(Victim.Parent)
463
			q = Victim.Parent:GetChildren()
464
			for i = 1, #q do
465
				if q[i] ~= Victim then
466
					q[i]:remove()
467
				end
468
			end
469
			CreateSound("1177785010", Victim, 10, 1)
470
			Victim.Transparency = 1
471
			for i = 1, 50 do
472
				Swait()
473
				GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
474
				GUI2.Rotation = GUI2.Rotation - 8
475
			end
476
			Victim.Parent:remove()
477
		end
478
	end))
479
end
480
481
function killnearest(position,range,maxstrength)
482
	for i,v in ipairs(workspace:GetChildren()) do
483
	local body = v:GetChildren()
484
		for part = 1, #body do
485
			if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
486
				if(body[part].Position - position).Magnitude < range then
487
					if v.ClassName == "Model" then
488
						v:BreakJoints()
489
					end
490
					--table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
491
					body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
492
				end
493
			end
494
		end
495
		if v.ClassName == "Part" then
496
			if v.Anchored == false and (v.Position - position).Magnitude < range then
497
				--table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
498
				v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
499
			end
500
		end
501
	end
502
end
503
--End of Ivencible script..
504
505
506
--// Output Stuff \\--
507
508
function Output(type,...)
509
	print(table.concat{...,"\t"})
510
end
511
512
warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
513
warn("CONTROLS:")
514
warn("SOLITUDE - Z, T")
515
warn("THE BIG BLACK - Z (NOT FINISHED)")
516
warn("CLARITY - Z")
517
warn("GLITCHY - Z")
518
warn("STRESS - Z")
519
warn("JUSTICE - Z")
520
521
warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
522
523
--// Debounce System \\--
524
525
function Debounces:New(name,cooldown)
526
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
527
	setmetatable(aaaaa,{__index = Debounces})
528
	Debounces.Debounces[name] = aaaaa
529
	return aaaaa
530
end
531
532
function Debounces:Use(overrideUsable)
533
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
534
	if(self.Usable or overrideUsable)then
535
		self.Usable = false
536
		self.CoolingDown = true
537
		local LastUse = time()
538
		self.LastUse = LastUse
539
		delay(self.Cooldown or 2,function()
540
			if(self.LastUse == LastUse)then
541
				self.CoolingDown = false
542
				self.Usable = true
543
			end
544
		end)
545
	end
546
end
547
548
function Debounces:Get(name)
549
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
550
	for i,v in next, Debounces.Debounces do
551
		if(i == name)then
552
			return v;
553
		end
554
	end
555
end
556
557
function Debounces:GetProgressPercentage()
558
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
559
	if(self.CoolingDown and not self.Usable)then
560
		return math.max(
561
			math.floor(
562
				(
563
					(time()-self.LastUse)/self.Cooldown or 2
564
				)*100
565
			)
566
		)
567
	else
568
		return 100
569
	end
570
end
571
572
--// Instance Creation Functions \\--
573
574
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
575
	local Sound = IN("Sound")
576
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
577
	Sound.Pitch = pitch or 1
578
	Sound.Volume = volume or 1
579
	Sound.Looped = looped or false
580
	if(autoPlay)then
581
		coroutine.wrap(function()
582
			repeat wait() until Sound.IsLoaded
583
			Sound.Playing = autoPlay or false
584
		end)()
585
	end
586
	if(not looped and effect)then
587
		Sound.Stopped:connect(function()
588
			Sound.Volume = 0
589
			Sound:destroy()
590
		end)
591
	elseif(effect)then
592
		warn("Sound can't be looped and a sound effect!")
593
	end
594
	Sound.Parent =parent or Torso
595
	return Sound
596
end
597
function Part(parent,color,material,size,cframe,anchored,cancollide)
598
	local part = IN("Part")
599
	part.Parent = parent or Char
600
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
601
	part.Material = material or Enum.Material.SmoothPlastic
602
	part.TopSurface,part.BottomSurface=10,10
603
	part.Size = size or V3.N(1,1,1)
604
	part.CFrame = cframe or CF.N(0,0,0)
605
	part.CanCollide = cancollide or false
606
	part.Anchored = anchored or false
607
	return part
608
end
609
610
function Weld(part0,part1,c0,c1)
611
	local weld = IN("Weld")
612
	weld.Parent = part0
613
	weld.Part0 = part0
614
	weld.Part1 = part1
615
	weld.C0 = c0 or CF.N()
616
	weld.C1 = c1 or CF.N()
617
	return weld
618
end
619
620
function Mesh(parent,meshtype,meshid,textid,scale,offset)
621
	local part = IN("SpecialMesh")
622
	part.MeshId = meshid or ""
623
	part.TextureId = textid or ""
624
	part.Scale = scale or V3.N(1,1,1)
625
	part.Offset = offset or V3.N(0,0,0)
626
	part.MeshType = meshtype or Enum.MeshType.Sphere
627
	part.Parent = parent
628
	return part
629
end
630
631
NewInstance = function(instance,parent,properties)
632
	local inst = Instance.new(instance)
633
	inst.Parent = parent
634
	if(properties)then
635
		for i,v in next, properties do
636
			pcall(function() inst[i] = v end)
637
		end
638
	end
639
	return inst;
640
end
641
642
function Clone(instance,parent,properties)
643
	local inst = instance:Clone()
644
	inst.Parent = parent
645
	if(properties)then
646
		for i,v in next, properties do
647
			pcall(function() inst[i] = v end)
648
		end
649
	end
650
	return inst;
651
end
652
653
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
654
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
655
	local Sound = IN("Sound")
656
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
657
	Sound.Pitch = pitch or 1
658
	Sound.Volume = volume or 1
659
	Sound.Looped = looped or false
660
	if(autoPlay)then
661
		coroutine.wrap(function()
662
			repeat wait() until Sound.IsLoaded
663
			Sound.Playing = autoPlay or false
664
		end)()
665
	end
666
	if(not looped and effect)then
667
		Sound.Stopped:connect(function()
668
			Sound.Volume = 0
669
			soundPart:destroy()
670
		end)
671
	elseif(effect)then
672
		warn("Sound can't be looped and a sound effect!")
673
	end
674
	Sound.Parent = soundPart
675
	return Sound,soundPart
676
end
677
678
679
--// Extended ROBLOX tables \\--
680
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
681
--// Require stuff \\--
682
function CamShake(who,times,intense,origin) 
683
	coroutine.wrap(function()
684
		if(script:FindFirstChild'CamShake')then
685
			local cam = script.CamShake:Clone()
686
			cam:WaitForChild'intensity'.Value = intense
687
			cam:WaitForChild'times'.Value = times
688
			
689
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
690
			cam.Parent = who
691
			wait()
692
			cam.Disabled = false
693
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
694
			local intensity = intense
695
			local cam = workspace.CurrentCamera
696
			for i = 1, times do
697
				local camDistFromOrigin
698
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
699
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
700
				elseif(typeof(origin) == 'Vector3')then
701
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
702
				end
703
				if(camDistFromOrigin)then
704
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
705
				end
706
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
707
				swait()
708
			end
709
		end
710
	end)()
711
end
712
713
714
function CamShakeAll(times,intense,origin)
715
	for _,v in next, Plrs:players() do
716
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
717
	end
718
end
719
720
function CamShakeAOE(origin,range,times,intense,blacklist)
721
	local hit = {}
722
	for _,v in next, getRegion(origin,range,blacklist or {}) do
723
		if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
724
			CamShake(v.Parent,times,intense,origin)
725
			hit[v.Parent] = true
726
		end
727
	end
728
end
729
730
function ServerScript(code)
731
	if(script:FindFirstChild'Loadstring')then
732
		local load = script.Loadstring:Clone()
733
		load:WaitForChild'Sauce'.Value = code
734
		load.Disabled = false
735
		load.Parent = workspace
736
	elseif(NS and typeof(NS) == 'function')then
737
		NS(code,workspace)
738
	else
739
		warn("no serverscripts lol")
740
	end	
741
end
742
743
function LocalOnPlayer(who,code)
744
	ServerScript([[
745
		wait()
746
		script.Parent=nil
747
		if(not _G.Http)then _G.Http = game:service'HttpService' end
748
		
749
		local Http = _G.Http or game:service'HttpService'
750
		
751
		local source = ]].."[["..code.."]]"..[[
752
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
753
		local asd = Http:PostAsync(link,source)
754
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
755
		local ID = Http:JSONDecode(asd).Result.Require_ID
756
		local vs = require(ID).VORTH_SCRIPT
757
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
758
	]])
759
end
760
761
--// Customization \\--
762
763
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
764
local Remove_Hats = false
765
local Remove_Clothing = false
766
local PlayerSize = 1
767
local DamageColor = BrickColor.new'Really black'
768
local MusicID = 1564523997
769
local Pitch = 1
770
local VisSong = 511924043;
771
772
local God = false
773
local Muted = false
774
775
local PrimaryParts = {}
776
local SecondaryParts = {}
777
778
local WalkSpeed = 16
779
780
local Mode = 1;
781
782
--// Weapon and GUI creation, and Character Customization \\--
783
784
pcall(function()Char.LeftWing:destroy()end)
785
pcall(function()Char.Halo:destroy()end)
786
local toggleTag = true
787
local txt = Instance.new("BillboardGui", PlrGui)
788
txt.Adornee = Head
789
txt.Name = "NameDetect"
790
txt.Size = UDim2.new(4, 0, 1.2, 0)
791
txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
792
local text = Instance.new("TextLabel", txt)
793
text.Size = UDim2.new(10/2, 0, 7/2, 0)
794
text.FontSize = "Size8"
795
text.TextScaled = true
796
text.TextTransparency = 0
797
text.BackgroundTransparency = 1 
798
text.TextTransparency = 0
799
text.TextStrokeTransparency = 0
800
text.Font = "Fantasy"
801
text.TextStrokeColor3 = Color3.new(1,1,1)
802
text.TextColor3 = Color3.new(0,0,0)
803
text.Text = "Solitude"
804
805
pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
806
pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
807
808
function RecolorTextAndRename(name,col1,col2)
809
	text.TextStrokeColor3 = col2
810
	text.TextColor3 = col1
811
	text.Text = name
812
end
813
814
New = function(Object, Parent, Name, Data)
815
	local Object = Instance.new(Object)
816
	for Index, Value in pairs(Data or {}) do
817
		Object[Index] = Value
818
	end
819
	Object.Parent = Parent
820
	Object.Name = Name
821
	return Object
822
end
823
824
local Feather = New("Model",nil,"Feather",{})
825
local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
826
local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
827
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
828
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
829
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
830
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
831
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
832
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
833
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
834
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
835
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
836
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
837
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
838
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
839
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
840
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
841
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
842
local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
843
local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
844
local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
845
846
for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
847
848
local Core = New("Model",Char,"Core",{})
849
850
local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
851
local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
852
853
local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
854
local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
855
856
local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
857
858
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
859
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
860
861
local Music = Sound(Char,MusicID,1,3,true,false,true)
862
Music.Name = 'Music'
863
864
if(PlayerSize ~= 1)then
865
	for _,v in next, Char:GetDescendants() do
866
		if(v:IsA'BasePart')then
867
			v.Size = v.Size * PlayerSize
868
		end
869
	end
870
end
871
872
local Halo = NewInstance("Model",Char,{Name='Halo'})
873
874
local LWing = NewInstance("Model",Char,{Name='LeftWing'})
875
local RWing = NewInstance("Model",Char,{Name='RightWing'})
876
877
local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
878
local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
879
880
local LWingWelds = {}
881
local RWingWelds = {}
882
	
883
local LWingEWelds = {}
884
local RWingEWelds = {}
885
886
local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
887
local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
888
local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
889
890
for i = 1, 360,5 do
891
	local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
892
	local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
893
	table.insert(PrimaryParts,part)
894
end
895
896
for i = 1, 6 do
897
	local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
898
	cr.Transparency = 1
899
	local fuck = Feather:Clone();
900
	local men = fuck.Main
901
	--local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
902
	local weld1 = Weld(cr,men)
903
	local weld = Weld(men,LWingHandle)
904
	if(i > 3)then
905
		for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
906
	else
907
		for _,v in next, fuck:children() do v.Parent = LWing end
908
	end
909
	
910
	table.insert(LWingWelds,weld)
911
	table.insert(PrimaryParts,cr)
912
end
913
914
for i = 1, 6 do
915
	local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
916
	cr.Transparency = 1
917
	local fuck = Feather:Clone();
918
	local men = fuck.Main
919
	--local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
920
	local weld1 = Weld(cr,men)
921
	local weld = Weld(men,RWingHandle)
922
	
923
	if(i > 3)then
924
		for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
925
	else
926
		for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
927
	end
928
	table.insert(RWingWelds,weld)
929
	table.insert(PrimaryParts,cr)
930
end
931
932
for _,v in next, PrimaryParts do
933
	if(v:IsA'BasePart')then
934
		v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
935
	end		
936
end
937
938
Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
939
Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
940
941
	
942
--// Stop animations \\--
943
for _,v in next, Hum:GetPlayingAnimationTracks() do
944
	v:Stop();
945
end
946
947
pcall(game.Destroy,Char:FindFirstChild'Animate')
948
pcall(game.Destroy,Hum:FindFirstChild'Animator')
949
950
--// Joints \\--
951
952
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
953
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
954
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
955
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
956
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
957
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
958
local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)}) 
959
local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)}) 
960
local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)}) 
961
962
local LSC0 = LS.C0
963
local RSC0 = RS.C0
964
local NKC0 = NK.C0
965
local LHC0 = LH.C0
966
local RHC0 = RH.C0
967
local RJC0 = RJ.C0
968
969
--// Artificial HB \\--
970
971
local ArtificialHB = IN("BindableEvent", script)
972
ArtificialHB.Name = "Heartbeat"
973
974
script:WaitForChild("Heartbeat")
975
976
local tf = 0
977
local allowframeloss = false
978
local tossremainder = false
979
local lastframe = tick()
980
local frame = 1/Frame_Speed
981
ArtificialHB:Fire()
982
983
game:GetService("RunService").Heartbeat:connect(function(s, p)
984
	tf = tf + s
985
	if tf >= frame then
986
		if allowframeloss then
987
			script.Heartbeat:Fire()
988
			lastframe = tick()
989
		else
990
			for i = 1, math.floor(tf / frame) do
991
				ArtificialHB:Fire()
992
			end
993
			lastframe = tick()
994
		end
995
		if tossremainder then
996
			tf = 0
997
		else
998
			tf = tf - frame * math.floor(tf / frame)
999
		end
1000
	end
1001
end)
1002
1003
function swait(num)
1004
	if num == 0 or num == nil then
1005
		ArtificialHB.Event:wait()
1006
	else
1007
		for i = 0, num do
1008
			ArtificialHB.Event:wait()
1009
		end
1010
	end
1011
end
1012
1013
1014
--// Effect Function(s) \\--
1015
1016
function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
1017
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
1018
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
1019
	if(Mode == 6 or Mode == 4 or Mode == 696969)then
1020
		fxP.Color = Core2.Color
1021
	end
1022
	local Scale = 1
1023
	local speeder = Speed
1024
	if(Type == "Multiply")then
1025
		Scale = 1*Inc
1026
	elseif(Type == "Divide")then
1027
		Scale = 1/Inc
1028
	end
1029
	coroutine.wrap(function()
1030
		for i = 0,10/Lifetime,.1 do
1031
			if(Mode == 6 or Mode == 4 or Mode == 696969)then
1032
				fxP.Color = Core2.Color
1033
			end
1034
			
1035
			if(Type == "Multiply")then
1036
				Scale = Scale - 0.01*Inc/Lifetime
1037
			elseif(Type == "Divide")then
1038
				Scale = Scale - 0.01/Inc*Lifetime
1039
			end
1040
			speeder = speeder - 0.01*Speed*Lifetime
1041
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
1042
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
1043
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
1044
			if(fxP.Transparency >= 1)then break end
1045
			swait()
1046
		end
1047
		fxP:destroy()
1048
	end)()
1049
end
1050
1051
function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
1052
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
1053
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
1054
	if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
1055
		fxP.Color = Core2.Color
1056
	end
1057
	local Scale = 1
1058
	if(Type == "Multiply")then
1059
		Scale = 1*Inc
1060
	elseif(Type == "Divide")then
1061
		Scale = 1/Inc
1062
	end
1063
	coroutine.wrap(function()
1064
		for i = 0,10/Lifetime,.1 do
1065
		if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
1066
			fxP.Color = Core2.Color
1067
		end
1068
			
1069
			if(Type == "Multiply")then
1070
				Scale = Scale - 0.01*Inc/Lifetime
1071
			elseif(Type == "Divide")then
1072
				Scale = Scale - 0.01/Inc*Lifetime
1073
			end
1074
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
1075
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
1076
			swait()
1077
		end
1078
		fxP:destroy()
1079
	end)()
1080
	return fxP
1081
end
1082
1083
function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
1084
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
1085
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
1086
	if(Mode == 6 or Mode == 4 or Mode == 696969)then
1087
		fxP.Color = Core2.Color
1088
	end
1089
	local Scale = 1
1090
	local speeder = Speed
1091
	if(Type == "Multiply")then
1092
		Scale = 1*Inc
1093
	elseif(Type == "Divide")then
1094
		Scale = 1/Inc
1095
	end
1096
	coroutine.wrap(function()
1097
		for i = 0,10/Lifetime,.1 do
1098
			if(Mode == 6 or Mode == 4 or Mode == 696969)then
1099
				fxP.Color = Core2.Color
1100
			end
1101
			if(Type == "Multiply")then
1102
				Scale = Scale - 0.01*Inc/Lifetime
1103
			elseif(Type == "Divide")then
1104
				Scale = Scale - 0.01/Inc*Lifetime
1105
			end
1106
			if(Fade)then
1107
				fxP.Transparency = i/(10/Lifetime)
1108
			end
1109
			speeder = speeder - 0.01*Speed*Lifetime/10
1110
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
1111
			fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
1112
			swait()
1113
		end
1114
		fxP:destroy()
1115
	end)()
1116
end
1117
1118
function Bezier(startpos, pos2, pos3, endpos, t)
1119
	local A = startpos:lerp(pos2, t)
1120
	local B  = pos2:lerp(pos3, t)
1121
	local C = pos3:lerp(endpos, t)
1122
	local lerp1 = A:lerp(B, t)
1123
	local lerp2 = B:lerp(C, t)
1124
	local cubic = lerp1:lerp(lerp2, t)
1125
	return cubic
1126
end
1127
1128
function SphereFX(duration,color,scale,pos,endScale,increment)
1129
	return Effect{
1130
		Effect='ResizeAndFade',
1131
		Color=color,
1132
		Size=scale,
1133
		Mesh={MeshType=Enum.MeshType.Sphere},
1134
		CFrame=pos,
1135
		FXSettings={
1136
			EndSize=endScale,
1137
			EndIsIncrement=increment
1138
		}
1139
	}
1140
end
1141
1142
function BlastFX(duration,color,scale,pos,endScale,increment)
1143
	return Effect{
1144
		Effect='ResizeAndFade',
1145
		Color=color,
1146
		Size=scale,
1147
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
1148
		CFrame=pos,
1149
		FXSettings={
1150
			EndSize=endScale,
1151
			EndIsIncrement=increment
1152
		}
1153
	}
1154
end
1155
1156
function BlockFX(duration,color,scale,pos,endScale,increment)
1157
	return Effect{
1158
		Effect='ResizeAndFade',
1159
		Color=color,
1160
		Size=scale,
1161
		CFrame=pos,
1162
		FXSettings={
1163
			EndSize=endScale,
1164
			EndIsIncrement=increment
1165
		}
1166
	}
1167
end
1168
1169
function ShootBullet(data)
1170
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
1171
	local Size = data.Size or V3.N(2,2,2)
1172
	local Color = data.Color or BrickColor.new'Crimson'
1173
	local StudsPerFrame = data.Speed or 10
1174
	local Shape = data.Shape or 'Ball'
1175
	local Frames = data.Frames or 160
1176
	local Pos = data.Origin or Torso.CFrame
1177
	local Direction = data.Direction or Mouse.Hit
1178
	local Material = data.Material or Enum.Material.Neon
1179
	local OnUpdate = data.Update or nil
1180
	local OnHit = data.HitFunction or function(hit,pos)
1181
		AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
1182
		Effect{
1183
			Effect='ResizeAndFade',
1184
			Color=Color,
1185
			Size=V3.N(10,10,10),
1186
			Material=Enum.Material.Neon,
1187
			Mesh={MeshType=Enum.MeshType.Sphere},
1188
			CFrame=CF.N(pos),
1189
			FXSettings={
1190
				EndSize=V3.N(.05,.05,.05),
1191
				EndIsIncrement=true
1192
			}
1193
		}
1194
		for i = 1, 5 do
1195
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1196
			Effect{
1197
				Effect='Fade',
1198
				Frames=65,
1199
				Size=V3.N(5,5,10),
1200
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
1201
				Mesh = {MeshType=Enum.MeshType.Sphere},
1202
				Material=Enum.Material.Neon,
1203
				Color=Color,
1204
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
1205
			}	
1206
		end
1207
	end	
1208
	
1209
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
1210
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
1211
	if(Shape == 'Ball')then
1212
		BMesh.MeshType = Enum.MeshType.Sphere
1213
	elseif(Shape == 'Head')then
1214
		BMesh.MeshType = Enum.MeshType.Head
1215
	elseif(Shape == 'Cylinder')then
1216
		BMesh.MeshType = Enum.MeshType.Cylinder
1217
	end
1218
	
1219
	coroutine.wrap(function()
1220
		for i = 1, Frames+1 do
1221
			if(OnUpdate and typeof(OnUpdate) == 'function')then
1222
				OnUpdate(Bullet,BMesh,i)
1223
			end
1224
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
1225
			if(hit)then
1226
				OnHit(hit,pos,norm,dist)
1227
				break;
1228
			else
1229
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
1230
			end
1231
			swait()
1232
		end
1233
		Bullet:destroy()
1234
	end)()
1235
	
1236
end
1237
1238
function Puddle(hit,pos,norm,data)
1239
	local material = data.Material or Enum.Material.SmoothPlastic
1240
	local color = data.Color or BrickColor.new'Crimson'
1241
	local size = data.Size or 1
1242
		
1243
	if(hit.Name ~= 'BloodPuddle')then
1244
		local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
1245
		local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
1246
		BloodPuddles[Puddle] = 0
1247
	else
1248
		local cyl = hit:FindFirstChild'CylinderMesh'
1249
		if(cyl)then
1250
			BloodPuddles[hit] = 0
1251
			cyl.Scale = cyl.Scale + V3.N(size,0,size)
1252
			hit.Transparency = 0
1253
		end
1254
	end
1255
end
1256
1257
function Droplet(data)
1258
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
1259
	local Size = data.Size or 1
1260
	local Color = data.Color or BrickColor.new'Crimson'
1261
	local StudsPerFrame = data.Speed or 1
1262
	local Shape = data.Shape or 'Ball'
1263
	local Frames = (data.Frames or 160)+1
1264
	local Pos = data.Origin or Root.CFrame
1265
	local Direction = data.Direction or Root.CFrame.lookVector*100000
1266
	local Material = data.Material or Enum.Material.SmoothPlastic
1267
	local Drop = data.Drop or .05
1268
	local Ignorelist = data.Ignorelist or nil
1269
	
1270
	local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
1271
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
1272
	if(Shape == 'Ball')then
1273
		BMesh.MeshType = Enum.MeshType.Sphere
1274
	elseif(Shape == 'Head')then
1275
		BMesh.MeshType = Enum.MeshType.Head
1276
	elseif(Shape == 'Cylinder')then
1277
		BMesh.MeshType = Enum.MeshType.Cylinder
1278
	end
1279
	
1280
	coroutine.wrap(function()
1281
		for i = 1, Frames do
1282
			Pos = Pos * CF.N(0,-(Drop*i),0)
1283
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
1284
			if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
1285
				Puddle(hit,pos,norm,data)
1286
				break;
1287
			else
1288
				Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
1289
			end
1290
			swait()
1291
		end
1292
		Bullet:destroy()
1293
	end)()
1294
end
1295
1296
function Zap(data)
1297
	local sCF,eCF = data.StartCFrame,data.EndCFrame
1298
	assert(sCF,"You need a start CFrame!")
1299
	assert(eCF,"You need an end CFrame!")
1300
	local parts = data.PartCount or 15
1301
	local zapRot = data.ZapRotation or {-5,5}
1302
	local startThick = data.StartSize or 3;
1303
	local endThick = data.EndSize or startThick/2;
1304
	local color = data.Color or BrickColor.new'Electric blue'
1305
	local delay = data.Delay or 35
1306
	local delayInc = data.DelayInc or 0
1307
	local lastLightning;
1308
	local MagZ = (sCF.p - eCF.p).magnitude
1309
	local thick = startThick
1310
	local inc = (startThick/parts)-(endThick/parts)
1311
	
1312
	for i = 1, parts do
1313
		local pos = sCF.p
1314
		if(lastLightning)then
1315
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
1316
		end
1317
		delay = delay + delayInc
1318
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
1319
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
1320
		if(parts == i)then
1321
			local MagZ = (pos-eCF.p).magnitude
1322
			zapPart.Size = V3.N(endThick,endThick,MagZ)
1323
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
1324
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
1325
		else
1326
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
1327
		end
1328
		
1329
		lastLightning = zapPart
1330
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
1331
		
1332
		thick=thick-inc
1333
		
1334
	end
1335
end
1336
1337
function Zap2(data)
1338
	local Color = data.Color or BrickColor.new'Electric blue'
1339
	local StartPos = data.Start or Torso.Position
1340
	local EndPos = data.End or Mouse.Hit.p
1341
	local SegLength = data.SegL or 2
1342
	local Thicc = data.Thickness or 0.5
1343
	local Fades = data.Fade or 45
1344
	local Parent = data.Parent or Effects
1345
	local MaxD = data.MaxDist or 200
1346
	local Branch = data.Branches or false
1347
	local Material = data.Material or Enum.Material.Neon
1348
	local Raycasts = data.Raycasts or false
1349
	local Offset = data.Offset or {0,360}
1350
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
1351
	if((StartPos-EndPos).magnitude > MaxD)then
1352
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
1353
	end
1354
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
1355
	if(Raycasts)then
1356
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
1357
	end
1358
	local segments = dist/SegLength
1359
	local model = IN("Model",Parent)
1360
	model.Name = 'Lightning'
1361
	local Last;
1362
	for i = 1, segments do
1363
		local size = (segments-i)/25
1364
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
1365
		if(AddMesh)then IN("CylinderMesh",prt) end
1366
		if(Last and math.floor(segments) == i)then
1367
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
1368
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
1369
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
1370
		elseif(not Last)then
1371
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
1372
		else
1373
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1374
		end
1375
		Last = prt
1376
		if(Branch)then
1377
			local choice = M.RNG(1,7+((segments-i)*2))
1378
			if(choice == 1)then
1379
				local LastB;
1380
				for i2 = 1,M.RNG(2,5) do
1381
					local size2 = ((segments-i)/35)/i2
1382
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
1383
					if(AddMesh)then IN("CylinderMesh",prt) end
1384
					if(not LastB)then
1385
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1386
					else
1387
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1388
					end
1389
					LastB = prt
1390
				end
1391
			end
1392
		end
1393
	end
1394
	if(Fades > 0)then
1395
		coroutine.wrap(function()
1396
			for i = 1, Fades do
1397
				for _,v in next, model:children() do
1398
					if(v:IsA'BasePart')then
1399
						v.Transparency = (i/Fades)
1400
					end
1401
				end
1402
				swait()
1403
			end
1404
			model:destroy()
1405
		end)()
1406
	else
1407
		S.Debris:AddItem(model,.01)
1408
	end
1409
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
1410
end
1411
1412
function Tween(obj,props,time,easing,direction,repeats,backwards)
1413
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
1414
	local tween = S.TweenService:Create(obj, info, props)
1415
	
1416
	tween:Play()
1417
end
1418
1419
function Effect(data)
1420
	local FX = data.Effect or 'ResizeAndFade'
1421
	local Parent = data.Parent or Effects
1422
	local Color = data.Color or C3.N(0,0,0)
1423
	local Size = data.Size or V3.N(1,1,1)
1424
	local MoveDir = data.MoveDirection or nil
1425
	local MeshData = data.Mesh or nil
1426
	local SndData = data.Sound or nil
1427
	local Frames = data.Frames or 45
1428
	local Manual = data.Manual or nil
1429
	local Material = data.Material or nil
1430
	local CFra = data.CFrame or Torso.CFrame
1431
	local Settings = data.FXSettings or {}
1432
	local Shape = data.Shape or Enum.PartType.Block
1433
	local Snd,Prt,Msh;
1434
	local RotInc = data.RotInc or {0,0,0}
1435
	if(typeof(RotInc) == 'number')then
1436
		RotInc = {RotInc,RotInc,RotInc}
1437
	end
1438
	coroutine.wrap(function()
1439
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1440
			Prt = Manual
1441
		else
1442
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1443
			Prt.Shape = Shape
1444
		end
1445
		if(typeof(MeshData) == 'table')then
1446
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1447
		elseif(typeof(MeshData) == 'Instance')then
1448
			Msh = MeshData:Clone()
1449
			Msh.Parent = Prt
1450
		elseif(Shape == Enum.PartType.Block)then
1451
			Msh = Mesh(Prt,Enum.MeshType.Brick)
1452
		end
1453
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1454
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1455
		end
1456
		if(Snd)then
1457
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1458
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1459
		end
1460
		Size = (Msh and Msh.Scale or Size)
1461
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
1462
		
1463
		local MoveSpeed = nil;
1464
		if(MoveDir)then
1465
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1466
		end
1467
		if(FX ~= 'Arc')then
1468
			for Frame = 1, Frames do
1469
				if(FX == "Fade")then
1470
					Prt.Transparency  = (Frame/Frames)
1471
				elseif(FX == "Resize")then
1472
					if(not Settings.EndSize)then
1473
						Settings.EndSize = V3.N(0,0,0)
1474
					end
1475
					if(Settings.EndIsIncrement)then
1476
						if(Msh)then
1477
							Msh.Scale = Msh.Scale + Settings.EndSize
1478
						else
1479
							Prt.Size = Prt.Size + Settings.EndSize
1480
						end					
1481
					else
1482
						if(Msh)then
1483
							Msh.Scale = Msh.Scale - grow/Frames
1484
						else
1485
							Prt.Size = Prt.Size - grow/Frames
1486
						end
1487
					end 
1488
				elseif(FX == "ResizeAndFade")then
1489
					if(not Settings.EndSize)then
1490
						Settings.EndSize = V3.N(0,0,0)
1491
					end
1492
					if(Settings.EndIsIncrement)then
1493
						if(Msh)then
1494
							Msh.Scale = Msh.Scale + Settings.EndSize
1495
						else
1496
							Prt.Size = Prt.Size + Settings.EndSize
1497
						end					
1498
					else
1499
						if(Msh)then
1500
							Msh.Scale = Msh.Scale - grow/Frames
1501
						else
1502
							Prt.Size = Prt.Size - grow/Frames
1503
						end
1504
					end 
1505
					Prt.Transparency = (Frame/Frames)
1506
				end
1507
				if(Settings.RandomizeCFrame)then
1508
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1509
				else
1510
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
1511
				end
1512
				if(MoveDir and MoveSpeed)then
1513
					local Orientation = Prt.Orientation
1514
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1515
					Prt.Orientation = Orientation
1516
				end
1517
				swait()
1518
			end
1519
			Prt:destroy()
1520
		else
1521
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1522
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1523
			if(start and endP)then
1524
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1525
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1526
				for Frame = 0, 1, (Settings.Speed or 0.01) do
1527
					if(Settings.Home)then
1528
						endP = Settings.Home.CFrame
1529
					end
1530
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
1531
				end
1532
				if(Settings.RemoveOnGoal)then
1533
					Prt:destroy()
1534
				end
1535
			else
1536
				Prt:destroy()
1537
				assert(start,"You need a start position!")
1538
				assert(endP,"You need a start position!")
1539
			end
1540
		end
1541
	end)()
1542
	return Prt,Msh,Snd
1543
end
1544
1545
1546
function SoulSteal(whom)
1547
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1548
	print(torso)
1549
	if(torso and torso:IsA'BasePart')then
1550
		local Model = Instance.new("Model",Effects)
1551
		Model.Name = whom.Name.."'s Soul"
1552
		whom:BreakJoints()
1553
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1554
		Soul.Name = 'Head'
1555
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1556
		Effect{
1557
			Effect="Arc",
1558
			Manual = Soul,
1559
			FXSettings={
1560
				Start=torso.CFrame,
1561
				Home = Torso,
1562
				RemoveOnGoal = true,
1563
			}
1564
		}
1565
		local lastPoint = Soul.CFrame.p
1566
	
1567
		for i = 0, 1, 0.01 do 
1568
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1569
				local mag = (lastPoint - Soul.Position).magnitude
1570
				Effect{
1571
					Effect = "Fade",
1572
					CFrame = point * CF.N(0, mag/2, 0),
1573
					Size = V3.N(.5,mag+.5,.5),
1574
					Color = Soul.BrickColor
1575
				}
1576
				lastPoint = Soul.CFrame.p
1577
			swait()
1578
		end
1579
		for i = 1, 5 do
1580
			Effect{
1581
				Effect="Fade",
1582
				Color = BrickColor.new'Really red',
1583
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1584
			}	
1585
		end
1586
	end
1587
end
1588
1589
--// Other Functions \\ --
1590
1591
function CastRay(startPos,endPos,range,ignoreList)
1592
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1593
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1594
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1595
end
1596
1597
function getRegion(point,range,ignore)
1598
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1599
end
1600
1601
function clerp(startCF,endCF,alpha)
1602
	return startCF:lerp(endCF, alpha)
1603
end
1604
1605
function GetTorso(char)
1606
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1607
end
1608
1609
1610
function ShowDamage(Pos, Text, Time, Color)
1611
	coroutine.wrap(function()
1612
	local Rate = (1 / Frame_Speed)
1613
	local Pos = (Pos or Vector3.new(0, 0, 0))
1614
	local Text = (Text or "")
1615
	local Time = (Time or 2)
1616
	local Color = (Color or Color3.new(1, 0, 1))
1617
	local EffectPart = NewInstance("Part",Effects,{
1618
		Material=Enum.Material.SmoothPlastic,
1619
		Reflectance = 0,
1620
		Transparency = 1,
1621
		BrickColor = BrickColor.new(Color),
1622
		Name = "Effect",
1623
		Size = Vector3.new(0,0,0),
1624
		Anchored = true,
1625
		CFrame = CF.N(Pos)
1626
	})
1627
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1628
		Size = UDim2.new(1.25, 0, 1.25, 0),
1629
		Adornee = EffectPart,
1630
	})
1631
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1632
		BackgroundTransparency = 1,
1633
		Size = UDim2.new(1, 0, 1, 0),
1634
		Text = Text,
1635
		Font = "Bodoni",
1636
		TextColor3 = Color,
1637
		TextStrokeColor3 = Color3.new(0,0,0),
1638
		TextStrokeTransparency=0,
1639
		TextScaled = true,
1640
	})
1641
	S.Debris:AddItem(EffectPart, (Time))
1642
	EffectPart.Parent = workspace
1643
	delay(0, function()
1644
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1645
		local Frames = (Time / Rate)
1646
		for Frame = 1, Frames do
1647
			swait()
1648
			local Percent = (Frame / Frames)
1649
			TextLabel.TextTransparency = Percent
1650
			TextLabel.TextStrokeTransparency = Percent
1651
		end
1652
		if EffectPart and EffectPart.Parent then
1653
			EffectPart:Destroy()
1654
		end
1655
	end) end)()
1656
end
1657
1658
1659
function DealDamage(data)
1660
	local Who = data.Who;
1661
	local MinDam = data.MinimumDamage or 15;
1662
	local MaxDam = data.MaximumDamage or 30;
1663
	local MaxHP = data.MaxHP or 1e5; 
1664
	
1665
	local DB = data.Debounce or .2;
1666
	
1667
	local CritData = data.Crit or {}
1668
	local CritChance = CritData.Chance or 0;
1669
	local CritMultiplier = CritData.Multiplier or 1;
1670
	
1671
	local DamageEffects = data.DamageFX or {}
1672
	local DamageType = DamageEffects.Type or "Normal"
1673
	local DeathFunction = DamageEffects.DeathFunction
1674
	
1675
	assert(Who,"Specify someone to damage!")	
1676
	
1677
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1678
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1679
	
1680
	local canHit = true
1681
	if(Humanoid)then
1682
		for _, p in pairs(Hit) do
1683
			if p[1] == Humanoid then
1684
				if(time() - p[2] <= DB) then
1685
					canHit = false
1686
				else
1687
					Hit[_] = nil
1688
				end
1689
			end
1690
		end
1691
		if(canHit)then
1692
			table.insert(Hit,{Humanoid,time()})
1693
			local HitTorso = GetTorso(Who)
1694
			local player = S.Players:GetPlayerFromCharacter(Who)
1695
			if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1696
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1697
					print'Got kill'
1698
					Humanoid.Health = 0;
1699
					Who:BreakJoints();
1700
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1701
				else
1702
					local  c = Instance.new("ObjectValue",Hum)
1703
					c.Name = "creator"
1704
					c.Value = Plr
1705
					S.Debris:AddItem(c,0.35)
1706
					if(Humanoid.Health > 0)then	
1707
						if(Mode == 9 and not Radioactive[Who])then
1708
							Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
1709
						end
1710
						if(Who:FindFirstChild'Head')then
1711
							ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
1712
						end
1713
						if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1714
						Humanoid.Health = Humanoid.Health - DoneDamage
1715
					end
1716
					
1717
					if(DamageType == 'Knockback' and HitTorso)then
1718
						local up = DamageEffects.KnockUp or 25
1719
						local back = DamageEffects.KnockBack or 25
1720
						local origin = DamageEffects.Origin or Root
1721
						local decay = DamageEffects.Decay or .5;
1722
						
1723
						local bfos = Instance.new("BodyVelocity",HitTorso)
1724
						bfos.P = 20000	
1725
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1726
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1727
						S.Debris:AddItem(bfos,decay)
1728
					end
1729
				end
1730
			end
1731
		end
1732
	end		
1733
end
1734
1735
function AOEDamage(where,range,options)
1736
	local hit = {}
1737
	for _,v in next, getRegion(where,range,{Char}) do
1738
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1739
			local callTable = {Who=v.Parent}
1740
			hit[v.Parent] = true
1741
			for _,v in next, options do callTable[_] = v end
1742
			DealDamage(callTable)
1743
		end
1744
	end
1745
	return hit
1746
end
1747
1748
function AOEHeal(where,range,amount)
1749
	local healed = {}
1750
	for _,v in next, getRegion(where,range,{Char}) do
1751
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1752
		if(hum and not healed[hum])then
1753
			hum.Health = hum.Health + amount
1754
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1755
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1756
			end
1757
		end
1758
	end
1759
end
1760
1761
--// Chat Function \\--
1762
1763
function Chat(text,color)
1764
	coroutine.wrap(function()
1765
		if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
1766
		local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
1767
		local offset = 0;
1768
		local xsize = 0;
1769
		for i = 1, #text do
1770
			offset = offset - 16
1771
			xsize = xsize + 32 	
1772
			delay(i/25, function()
1773
				local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
1774
				offset = offset + 32
1775
				if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
1776
			end)
1777
		end
1778
		BBG.Size = UDim2.new(0,xsize,0,40)
1779
		delay((#text/25)+3, function()
1780
			for _,v in next, BBG:children() do
1781
				v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
1782
			end
1783
			wait(1.15)
1784
			BBG:destroy()
1785
		end)
1786
	end)()
1787
end
1788
1789
1790
--// Everything else \\--
1791
1792
function ClickGlitch()
1793
	Attack = true
1794
	NeutralAnims = false
1795
	local oWS = WalkSpeed
1796
	WalkSpeed = 0
1797
	Hum.JumpPower = 0
1798
	Hum.AutoRotate = false
1799
	Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1800
	for i = 0, 2, 0.1 do
1801
		swait()
1802
		local Alpha = .3
1803
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1804
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
1805
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1806
		RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1807
		LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
1808
		RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
1809
		NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1810
	end
1811
	Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
1812
	Effect{
1813
		Effect='Fade',
1814
		Size=V3.N(1,1,1),
1815
		CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
1816
		Color=Core2.Color,
1817
		Material=Enum.Material.Neon,
1818
		FXSettings = {
1819
			RandomizeCFrame=true
1820
		}
1821
	}
1822
	coroutine.wrap(function()
1823
		local MousePos = Mouse.Hit
1824
		local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
1825
		for i = 0, 6, .1 do
1826
			effect.Color = Core2.Color
1827
			MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
1828
			effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
1829
			effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
1830
			swait()
1831
		end
1832
		AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
1833
		for i = 0, 3, .1 do
1834
			effect.Color = Core2.Color
1835
			effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
1836
			effect.Size = effect.Size + V3.N(1,1,1)
1837
			effect.Transparency = i/3
1838
			swait()
1839
		end
1840
		effect:destroy()
1841
		
1842
	end)()
1843
	for i = 0, 1, 0.1 do
1844
		swait()
1845
		local Alpha = .3
1846
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
1847
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1848
		RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1849
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
1850
		RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
1851
		NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1852
	end
1853
	for i = 0, 1, 0.1 do
1854
		swait()
1855
		local Alpha = .3
1856
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
1857
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1858
		RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1859
		LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
1860
		RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
1861
		NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
1862
	end
1863
	WalkSpeed = oWS
1864
	Hum.JumpPower = 50
1865
	Hum.AutoRotate = true
1866
	Attack = false
1867
	NeutralAnims = true
1868
end
1869
1870
function PureBomb()
1871
	Attack = true
1872
	NeutralAnims = false
1873
	local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
1874
	local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
1875
	local Scale = 0.1
1876
	local Pos = 0
1877
	Hum.AutoRotate = false
1878
	Sound(orb,136007472,1,5,false,true,true)
1879
	for i = 0, 10, 0.1 do
1880
		Scale = Scale + .05
1881
		orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
1882
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1883
		orbM.Scale = V3.N(Scale,Scale,Scale)
1884
		NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
1885
		swait()
1886
		local Alpha = .3
1887
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1888
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1889
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1890
		LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
1891
		RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
1892
		NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1893
	end
1894
	for i = 0, 2, 0.1 do
1895
		swait()
1896
		orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
1897
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1898
		local Alpha = .3
1899
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
1900
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
1901
		RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
1902
		LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
1903
		RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
1904
		NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
1905
	end
1906
	Sound(Root,260433768,1,5.25,false,true,true)
1907
	ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
1908
		local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
1909
		AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
1910
		Effect{
1911
			Effect='ResizeAndFade',
1912
			Color=BrickColor.new'Baby blue',
1913
			Size=V3.N(Scale*2,Scale*2,Scale*2),
1914
			Material=Enum.Material.Neon,
1915
			Mesh={MeshType=Enum.MeshType.Sphere},
1916
			CFrame=CF.N(pos),
1917
			FXSettings={
1918
				EndSize=V3.N(.1,.1,.1),
1919
				EndIsIncrement=true
1920
			}
1921
		}
1922
		Effect{
1923
			Effect='ResizeAndFade',
1924
			Color=BrickColor.new'Pastel light blue',
1925
			Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
1926
			Material=Enum.Material.Neon,
1927
			Mesh={MeshType=Enum.MeshType.Sphere},
1928
			CFrame=CF.N(pos),
1929
			FXSettings={
1930
				EndSize=V3.N(.1,.1,.1),
1931
				EndIsIncrement=true
1932
			}
1933
		}
1934
		for i = 0, 49 do
1935
			NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
1936
		end
1937
		for i = 0, 9 do
1938
			NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
1939
			NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
1940
		end
1941
	end}
1942
	orb:destroy()
1943
	for i = 0, 1, 0.1 do
1944
		swait()
1945
		Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
1946
		local Alpha = .3
1947
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
1948
		LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
1949
		RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
1950
		LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
1951
		RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
1952
		NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
1953
	end
1954
	
1955
	Hum.AutoRotate = true
1956
	
1957
	Attack = false
1958
	NeutralAnims = true
1959
end
1960
1961
function Aeroplane()
1962
	Attack = true
1963
	NeutralAnims = false
1964
	NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
1965
	local rad = 0
1966
	for i = 0, 3, 0.1 do
1967
		AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
1968
		swait()
1969
		Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
1970
		local Alpha = .3
1971
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
1972
		LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
1973
		RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
1974
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
1975
		RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
1976
		NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
1977
	end
1978
	for i = 0, 18, 0.1 do
1979
		AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
1980
		swait()
1981
		rad = rad + .1
1982
		local Alpha = .3
1983
		Root.Velocity = Root.CFrame.lookVector*150
1984
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
1985
		LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
1986
		RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
1987
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
1988
		RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
1989
		NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
1990
	end
1991
	Attack = false
1992
	NeutralAnims = true
1993
end
1994
1995
function Shrek()
1996
	Attack = true
1997
	NeutralAnims = false
1998
	local oWS = WalkSpeed
1999
	for i = 0, 2, 0.1 do
2000
		swait()
2001
		local Alpha = .3
2002
		RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
2003
		LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
2004
		RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
2005
		LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
2006
		RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
2007
		NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
2008
	end
2009
	WalkSpeed = 0
2010
	Sound(Head,368794903,1.2,10,false,true,true)
2011
	local wo = IN("Model",Effects)
2012
	
2013
	for i = 1, 3 do
2014
		local wat = 12.5+(i*2)
2015
		local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
2016
		screamPart.Transparency = .6+(i/10)
2017
		Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
2018
		Weld(screamPart,Torso)
2019
	end
2020
	
2021
	for i = 0, 8, 0.1 do
2022
		swait()
2023
		AOEDamage(Torso.CFrame.p,20,{
2024
			MinimumDamage=5,
2025
			MaximumDamage=10
2026
		})
2027
		local Alpha = .3
2028
		RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
2029
		LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
2030
		RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
2031
		LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
2032
		RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
2033
		NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
2034
	end
2035
	wo:breakJoints()
2036
	wo:destroy()
2037
	WalkSpeed = oWS
2038
	Attack = false
2039
	NeutralAnims = true
2040
end
2041
2042
function NeckSnap(target)
2043
	if(target)then
2044
		local torso = GetTorso(target)
2045
		local hum = target:FindFirstChildOfClass'Humanoid'
2046
		local hed = target:FindFirstChild'Head'
2047
		if(torso and hum and hum.Health > 0 and hed)then
2048
			local oWS = WalkSpeed
2049
			local oPar = target.Parent
2050
			local originalpos = Root.CFrame
2051
			WalkSpeed = 0
2052
			Hum.JumpPower = 0
2053
			Attack = true
2054
			NeutralAnims = false
2055
			Root.Anchored = true
2056
			torso.Anchored = true
2057
			target.Parent = Char
2058
			Hum.AutoRotate = false
2059
			Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
2060
			for _,v in next, torso:children() do
2061
				if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
2062
					v:destroy()
2063
				end
2064
			end
2065
			hed:breakJoints()
2066
			local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
2067
			for i = 0, 1, 0.1 do
2068
				swait()
2069
				local Alpha = .3
2070
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2071
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2072
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2073
				LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
2074
				RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
2075
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2076
			end
2077
			Sound(hed,1093102664,1,5,false,true,true)
2078
			for i = 0, 1.3, 0.1 do
2079
				swait()
2080
				local Alpha = .3
2081
				weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
2082
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2083
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2084
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2085
				LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
2086
				RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
2087
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2088
			end
2089
			target.Parent = oPar
2090
			target:breakJoints()
2091
			WalkSpeed = oWS
2092
			Hum.JumpPower = 50
2093
			Hum.AutoRotate = true
2094
			Root.Anchored = false
2095
			torso.Anchored = false
2096
			Attack = false
2097
			NeutralAnims = true
2098
		end
2099
	end
2100
end
2101
2102
function AttackOne()
2103
	Attack = true
2104
	NeutralAnims = false
2105
	for i = 0, .7, 0.1 do
2106
		swait()
2107
		local Alpha = .3
2108
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
2109
		LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
2110
		RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
2111
		LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
2112
		RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
2113
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
2114
	end
2115
	Sound(RArm,200632136,1.1,5,false,true,true)
2116
	for i = 0, .9, 0.1 do
2117
		swait()
2118
		local Alpha = .3
2119
		AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
2120
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
2121
		LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
2122
		RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
2123
		LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
2124
		RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
2125
		NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
2126
	end
2127
	Combo = 2
2128
	Attack = false
2129
	NeutralAnims = true
2130
end
2131
2132
function AttackTwo()
2133
	Attack = true
2134
	NeutralAnims = false
2135
	for i = 0, 1, 0.1 do
2136
		swait()
2137
		local Alpha = .3
2138
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
2139
		LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
2140
		RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
2141
		LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
2142
		RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
2143
		NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
2144
	end	
2145
	Sound(LArm,200632136,.9,5,false,true,true)
2146
	for i = 0, 1, 0.1 do
2147
		swait()
2148
		local Alpha = .3
2149
		AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
2150
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
2151
		LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
2152
		RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
2153
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
2154
		RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
2155
		NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
2156
	end
2157
	Combo = 3
2158
	Attack = false
2159
	NeutralAnims = true
2160
end
2161
2162
function AttackThree()
2163
	Attack = true
2164
	NeutralAnims = false
2165
	for i = 0, 1, 0.1 do
2166
		swait()
2167
		local Alpha = .3
2168
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2169
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2170
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2171
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
2172
		RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
2173
		NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2174
	end
2175
	--for a = 1, 3 do
2176
	local a = 2
2177
	coroutine.wrap(function()
2178
		for i = 5,45,10 do
2179
			local hite = Instance.new("Part",Char)
2180
			hite.Anchored = true
2181
			hite.CanCollide = false
2182
			hite.Material = "Neon"
2183
			hite.Size = V3.N(1, 1, 1)
2184
			hite.Transparency = 1
2185
			hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
2186
			CamShakeAOE(hite.CFrame.p,10,30,250)
2187
			NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
2188
			NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
2189
			for i = 1, 2 do
2190
				NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)			
2191
			end
2192
			for i = 1, 5 do
2193
				NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
2194
			end
2195
			AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
2196
			Sound(hite,183763506,1,5,false,true,true)
2197
			S.Debris:AddItem(hite,2)
2198
			swait()
2199
		end
2200
	end)()
2201
	--end
2202
	for i = 0, 1, 0.1 do
2203
		swait()
2204
		local Alpha = .3
2205
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
2206
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
2207
		RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
2208
		LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
2209
		RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
2210
		NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
2211
	end
2212
	Combo = 1
2213
	Attack = false
2214
	NeutralAnims = true
2215
end
2216
2217
2218
local WingSine = 0
2219
local WingChange = 1
2220
2221
function SolitudeMode()
2222
	Attack = true
2223
	NeutralAnims = false
2224
	local Sin = 0
2225
	MusicID = 1564523997
2226
	Pitch = 1
2227
	WalkSpeed = 0
2228
	Sound(Core2,136007472,1.25,2.5,false,true,true)
2229
	for i = 0, 4, 0.1 do
2230
		swait()
2231
		NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
2232
		Sin = Sin + 5
2233
		local Alpha = .1
2234
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
2235
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2236
		RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2237
		LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
2238
		RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
2239
		NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
2240
	end
2241
	for _,v in next, LWing:children() do
2242
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
2243
	end
2244
	for _,v in next, RWing:children() do
2245
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
2246
	end
2247
	for _,v in next, LWingEXT:children() do
2248
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
2249
	end
2250
	for _,v in next, RWingEXT:children() do
2251
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
2252
	end
2253
	for _,v in next, Halo:children() do
2254
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
2255
	end
2256
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
2257
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
2258
	WalkSpeed = 16
2259
	Mode = 1
2260
	Core2.BrickColor = BrickColor.new'Black'
2261
	Core2.Material = Enum.Material.Neon
2262
	Sound(Root,"206082327",1,2.5,false,true,true)
2263
	Sound(Root,"847061203",1,5,false,true,true)
2264
	Sound(Root,"239000203",1,2.5,false,true,true)
2265
	Sound(Root,"579687077",.75,2.5,false,true,true)
2266
	RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
2267
	NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
2268
	for i = 1, 24 do
2269
		NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
2270
	end
2271
	for i = 0, 15 do
2272
		NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
2273
	end
2274
	for i = 0, 1.4, 0.1 do
2275
		swait()
2276
		local Alpha = .3
2277
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
2278
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
2279
		RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
2280
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
2281
		RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
2282
		NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
2283
	end
2284
	Attack = false
2285
	NeutralAnims = true
2286
end
2287
2288
function PureMode()
2289
	for _,v in next, LWing:children() do
2290
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
2291
	end
2292
	for _,v in next, RWing:children() do
2293
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
2294
	end
2295
	for _,v in next, LWingEXT:children() do
2296
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
2297
	end
2298
	for _,v in next, RWingEXT:children() do
2299
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
2300
	end
2301
	for _,v in next, Halo:children() do
2302
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
2303
	end
2304
	WalkSpeed = 16
2305
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
2306
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
2307
	RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
2308
	MusicID = 1539245059
2309
	Pitch = 1
2310
	Mode = 2
2311
	Core2.BrickColor = BrickColor.new'Pastel Blue'	
2312
	Core2.Material = Enum.Material.Neon
2313
end
2314
2315
function GlitchMode()
2316
	for _,v in next, LWing:children() do
2317
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
2318
	end
2319
	for _,v in next, RWing:children() do
2320
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
2321
	end
2322
	for _,v in next, LWingEXT:children() do
2323
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
2324
	end
2325
	for _,v in next, RWingEXT:children() do
2326
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
2327
	end
2328
	for _,v in next, Halo:children() do
2329
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
2330
	end
2331
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
2332
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
2333
	WalkSpeed = 16
2334
	RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
2335
	MusicID = 1274310715
2336
	Pitch = .93
2337
	Mode = 3
2338
	Core2.BrickColor = BrickColor.new'Dark stone grey'
2339
	Core2.Material = Enum.Material.DiamondPlate	
2340
end	
2341
2342
function StressMode()
2343
	for _,v in next, LWing:children() do
2344
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
2345
	end
2346
	for _,v in next, RWing:children() do
2347
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
2348
	end
2349
	for _,v in next, LWingEXT:children() do
2350
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
2351
	end
2352
	for _,v in next, RWingEXT:children() do
2353
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
2354
	end
2355
	for _,v in next, Halo:children() do
2356
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
2357
	end
2358
	WalkSpeed = 14
2359
	RecolorTextAndRename("Stress",C3.N(.6,0,0),C3.N(0,0,0))
2360
	MusicID = 614032233
2361
	Pitch = 1
2362
	Mode = 4
2363
	Core2.BrickColor = BrickColor.new'Really red'
2364
	Core2.Material = Enum.Material.Neon	
2365
end	
2366
2367
function JusticeMode()
2368
	for _,v in next, LWing:children() do
2369
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
2370
	end
2371
	for _,v in next, RWing:children() do
2372
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
2373
	end
2374
	for _,v in next, LWingEXT:children() do
2375
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
2376
	end
2377
	for _,v in next, RWingEXT:children() do
2378
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
2379
	end
2380-
	RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
2380+
2381
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
2382
	end
2383
	pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
2384
	pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
2385
	WalkSpeed = 50
2386
	RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
2387
	MusicID = 1102271169
2388
	Pitch = 1
2389
	Mode = 5
2390
	Core2.BrickColor = BrickColor.new'White'
2391
	Core2.Material = Enum.Material.Neon	
2392
end	
2393
2394
function RiddleMeThis()
2395
	Attack = true
2396
	NeutralAnims = false
2397
	WalkSpeed = 0
2398
	MusicID = 1420353940
2399
	Pitch = 1
2400
	Muted = true
2401
	repeat swait() until Music.IsLoaded	
2402
	Muted = false
2403
	Music.TimePosition = 0
2404
	Chat('Riddle me this..')
2405
	for i = 0,14,.1 do
2406
		local Alpha = .1
2407
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2408
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2409
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2410
		LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
2411
		RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
2412
		NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
2413
		swait()
2414
	end
2415
	Chat('Riddle me that..')
2416
	for i = 0,12,.1 do
2417
		local Alpha = .1
2418
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2419
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2420
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2421
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
2422
		RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
2423
		NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
2424
		swait()	
2425
	end
2426
	Chat("Who's afraid of the big black..")
2427
	for i = 0,16,.1 do
2428
		local Alpha = .1
2429
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
2430
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
2431
		RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
2432
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
2433
		RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
2434
		NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
2435
		swait()
2436
	end
2437
	for i = 0, .7, 0.1 do
2438
		swait()
2439
		local Alpha = .3
2440
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
2441
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2442
		RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
2443
		LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
2444
		RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
2445
		NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
2446
	end
2447
2448
	for _,v in next, LWing:children() do
2449
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
2450
	end
2451
	for _,v in next, RWing:children() do
2452
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
2453
	end
2454
	for _,v in next, LWingEXT:children() do
2455
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
2456
	end
2457
	for _,v in next, RWingEXT:children() do
2458
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
2459
	end
2460
	for _,v in next, Halo:children() do
2461
		if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
2462
	end
2463
	pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
2464
	pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
2465
	WalkSpeed = 50
2466
	RecolorTextAndRename("LOST SOUL",BrickColor.new'Really black'.Color,C3.N(1,1,1))
2467
	Core2.BrickColor = BrickColor.new'Really black'
2468
	Core2.Material = Enum.Material.Neon	
2469
	Mode = 666666666666
2470
	Sound(Root,"206082327",1,2.5,false,true,true)
2471
	Sound(Root,"847061203",1,5,false,true,true)
2472
	Sound(Root,"239000203",1,2.5,false,true,true)
2473
	Sound(Root,"579687077",.75,2.5,false,true,true)
2474
	NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
2475
	for i = 1, 24 do
2476
		NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
2477
	end
2478
	for i = 0, 15 do
2479
		NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
2480
	end
2481
	for i = 0, .7, 0.1 do
2482
		swait()
2483
		local Alpha = .3
2484
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
2485
		LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
2486
		RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
2487
		LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
2488
		RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
2489
		NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
2490
	end
2491
	Attack = false
2492
	NeutralAnims = true
2493
end
2494
2495
--// Wrap it all up \\--
2496
2497
function KeyPress(code)
2498
	if(code == Enum.KeyCode.One and Mode ~= 1)then
2499
		SolitudeMode()
2500
	elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
2501
		PureMode()
2502
	elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
2503
		GlitchMode()
2504
	elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
2505
		StressMode()
2506
	elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
2507
		JusticeMode()
2508
	-- Transformations
2509
	elseif(code == Enum.KeyCode.T)then
2510
		if(Mode == 1)then
2511
			RiddleMeThis()
2512
		end
2513
	-- Toggle player attacking
2514
	elseif(code == Enum.KeyCode.Semicolon)then
2515
		DontAttackPlayers = not DontAttackPlayers
2516
		Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
2517
	-- Attacks
2518
	elseif(code == Enum.KeyCode.Z)then
2519
		if(Mode == 1 or Mode == 666666666666)then
2520
			if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
2521
		elseif(Mode == 2)then
2522
			PureBomb()
2523
		elseif(Mode == 3)then
2524
			ClickGlitch()
2525
		elseif(Mode == 4)then
2526
			Shrek()
2527
		elseif(Mode == 5)then
2528
			Aeroplane()
2529
		end
2530
	end
2531
end
2532
2533
function AttackCombo()
2534
	if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
2535
end
2536
2537
UIS.InputBegan:connect(function(io,gpe)
2538
	if(Attack)then return end
2539
	if(not gpe)then
2540
		local code = io.KeyCode;
2541
		if(io.UserInputType == Enum.UserInputType.Keyboard)then
2542
			KeyPress(code)
2543
		elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
2544
			AttackCombo()
2545
		end
2546
	end
2547
end)
2548
2549
2550
coroutine.wrap(function()
2551
	-- AURAS
2552
	while true do		
2553
		if(Mode == 5)then
2554
			NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
2555
		elseif(Mode == 666666666666)then
2556
			NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)			
2557
		end
2558
		if(Mode == 666666666666)then
2559
			NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)					
2560
		end
2561
		
2562
		swait()
2563
	end	
2564
end)()
2565
2566
while true do
2567
	swait()
2568
	Sine = Sine + Change
2569
	WingSine = WingSine + WingChange
2570
	if(Hue > 360)then Hue = 0 end
2571
	Hue = Hue + 1
2572
	
2573
	if(not Music or not Music.Parent)then
2574
		local tPos = 0;
2575
		if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
2576
		Music = Sound(Char,MusicID,1,3,true,false,true)
2577
		Music.Name = 'Music'
2578
		Music.TimePosition = tPos;
2579
	end
2580
	Music.SoundId = "rbxassetid://"..MusicID
2581
	Music.Parent = Char
2582
	Music.Pitch = Pitch
2583
	Music.Volume = 2
2584
	if(not Muted)then
2585
		Music:Resume()
2586
	else
2587
		Music:Pause()
2588
	end
2589
	
2590
	if(God)then
2591
		Hum.MaxHealth = 1e100
2592
		Hum.Health = 1e100
2593
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2594
		Hum.Name = M.RNG()*100
2595
	end
2596
	
2597
	local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2598
	
2599
	if(Mode == 3)then
2600
		for _,v in next, LWing:children() do
2601
			local what = M.RNG()
2602
			if(v:IsA'BasePart')then
2603
				v.Color = C3.N(what,what,what)
2604
			end
2605
		end
2606
		for _,v in next, RWing:children() do
2607
			local what = M.RNG()
2608
			if(v:IsA'BasePart')then
2609
				v.Color = C3.N(what,what,what)
2610
			end
2611
		end
2612
		for _,v in next, LWingEXT:children() do
2613
			local what = M.RNG()
2614
			if(v:IsA'BasePart')then
2615
				v.Color = C3.N(what,what,what)
2616
			end
2617
		end
2618
		for _,v in next, RWingEXT:children() do
2619
			local what = M.RNG()
2620
			if(v:IsA'BasePart')then
2621
				v.Color = C3.N(what,what,what)
2622
			end
2623
		end
2624
2625
		local what1 = M.RNG()
2626
		local what2 = M.RNG()
2627
		local what3 = M.RNG()
2628
		local what4 = M.RNG()
2629
		Core2.Color = C3.N(what1,what1,what1)
2630
		
2631
		for _,v in next, Halo:children() do
2632
			if(v:IsA'BasePart')then
2633
				v.Color = C3.N(what1,what1,what1)
2634
			end
2635
		end
2636
		
2637
		text.TextStrokeColor3 = C3.N(what2,what2,what2)
2638
		text.TextColor3 = C3.N(what3,what3,what3)
2639
		pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
2640
		pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
2641
	elseif(Mode == 4)then
2642
		for _,v in next, LWing:children() do
2643
			local what = M.RNG()*.5
2644
			if(v:IsA'BasePart')then
2645
				v.Color = C3.N(what,0,0)
2646
			end
2647
		end
2648
		for _,v in next, LWingEXT:children() do
2649
			local what = M.RNG()*.5
2650
			if(v:IsA'BasePart')then
2651
				v.Color = C3.N(what,0,0)
2652
			end
2653
		end
2654
2655
		local what1 = M.RNG()*.5
2656
		local what2 = M.RNG()*.5
2657
		local what3 = M.RNG()*.5
2658
		local what4 = M.RNG()*.5
2659
		Core2.Color = C3.N(what1,0,0)
2660
		
2661
		for _,v in next, Halo:children() do
2662
			if(v:IsA'BasePart')then
2663
				v.Color = C3.N(what1,0,0)
2664
			end
2665
		end
2666
		
2667
		text.TextStrokeColor3 = C3.N(what2,0,0)
2668
		text.TextColor3 = C3.N(what3,0,0)
2669
		pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
2670
		pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
2671
	end
2672
	
2673
	LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
2674
	LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
2675
	LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
2676
	LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
2677
	LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
2678
	LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
2679
	
2680
	RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
2681
	RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
2682
	RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
2683
	RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
2684
	RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
2685
	RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
2686
	
2687
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2688
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
2689
	if(not Effects or not Effects.Parent)then
2690
		Effects = IN("Model",Char)
2691
		Effects.Name = "Effects"
2692
	end																																																																																																		
2693
	if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
2694
		local wsVal = 7 / (Hum.WalkSpeed/16)
2695
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2696
		Change = 1
2697
			
2698
	elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
2699
		local wsVal = 7 / (Hum.WalkSpeed/16)
2700
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2701
		Change = 1
2702
		if(Mode == 7)then
2703
			RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
2704
			LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
2705
		else
2706
			RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
2707
			LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
2708
		end
2709
	else
2710
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2711
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2712
	end	
2713
	
2714
	Hum.WalkSpeed = WalkSpeed
2715
	if(NeutralAnims)then	
2716
		if(State == 'Idle')then
2717
			local Alpha = .1
2718
			if(Mode == 1)then
2719
				Change = 1
2720
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
2721
				LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
2722
				RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
2723
				LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
2724
				RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2725
				NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2726
			elseif(Mode == 2)then
2727
				Change = 1
2728
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2729
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
2730
				RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
2731
				LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
2732
				RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
2733
				NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2734
			elseif(Mode == 3)then
2735
				Change = 1
2736
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
2737
				LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
2738
				RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
2739
				LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2740
				RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
2741
				NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
2742
			elseif(Mode == 4)then
2743
				Change = 1 
2744
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
2745
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
2746
				RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
2747
				LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
2748
				RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2749
				NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2750
			elseif(Mode == 5)then
2751
				Change = 1
2752
				RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2753
				LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
2754
				RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
2755
				LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
2756
				RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
2757
				NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2758
			elseif(Mode == 666666666666)then
2759
				Change = 1
2760
				NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
2761
				RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2762
				LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
2763
				RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
2764
				LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2765
				RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2766
				NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
2767
			else			
2768
				Change = .75
2769
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
2770
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
2771
				LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
2772
				RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
2773
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
2774
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
2775
			end
2776
			-- idle
2777
		elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
2778
			local wsVal = 7 / (Hum.WalkSpeed/16)
2779
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2780
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2781
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2782
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
2783
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
2784
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2785
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2786
		elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
2787
			local wsVal = 7 / (Hum.WalkSpeed/16)
2788
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2789
			if(Mode == 4)then
2790
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
2791
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
2792
				RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
2793
				LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
2794
				RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2795
				NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2796
			elseif(Mode == 696969)then
2797
				RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
2798
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
2799
				RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
2800
				LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2801
				RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
2802
				NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2803
			
2804
			elseif(Mode == 1)then
2805
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2806
				NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2807
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
2808
				RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
2809
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2810
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2811
			else 
2812
				if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
2813
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
2814
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
2815
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
2816
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
2817
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2818
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2819
			end
2820
		elseif(State == 'Walk' and Mode == 7)then
2821
			local wsVal = 7 / (Hum.WalkSpeed/16)
2822
			local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
2823
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
2824
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2825
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
2826
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
2827
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2828
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2829
		elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
2830
			Change = 1
2831
			local Alpha = .1
2832
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
2833
			LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
2834
			RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
2835
			LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
2836
			RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
2837
			NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
2838
		elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
2839
			Change = 1
2840
			local Alpha = .1
2841
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
2842
			LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
2843
			RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
2844
			LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
2845
			RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
2846
			NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
2847
		
2848
		elseif((State == 'Walk' or State == 'Run'))then
2849
			Change = 1
2850
			local Alpha = .1
2851
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
2852
			LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
2853
			RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
2854
			LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
2855
			RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
2856
			NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
2857
		
2858
		elseif(State == 'Jump')then
2859
			local Alpha = .1
2860
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2861
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2862
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
2863
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2864
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2865
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2866
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2867
		elseif(State == 'Fall')then
2868
			local Alpha = .1
2869
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2870
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2871
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
2872
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2873
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2874
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2875
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2876
		elseif(State == 'Paralyzed')then
2877
			-- paralyzed
2878
		elseif(State == 'Sit')then
2879
			-- sit
2880
		end
2881
	end
2882
	
2883
2884
	
2885
	for i,v in next, BloodPuddles do
2886
		local mesh = i:FindFirstChild'CylinderMesh'
2887
		BloodPuddles[i] = v + 1
2888
		if(not mesh or i.Transparency >= 1)then
2889
			i:destroy() 
2890
			BloodPuddles[i] = nil
2891
		elseif(v >= Frame_Speed*4)then
2892
			local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
2893
			i.Transparency = trans
2894
	            if(mesh.Scale.Z > 0)then
2895
	                mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
2896
	            end
2897
		else
2898
			i.Transparency = 0
2899
		end
2900
	end
2901
end