View difference between Paste ID: xXK0eBaw and G1Gr3B9H
SHOW: | | - or go back to the newest paste.
1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
6
7
wait(1)
8
9
10
--- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
11
--- Was supposed to be for the770zone, or VengefulProgram.
12
13
warn'Neptune/Neptunian V'
14
warn[[Absolutely.
15
16
Created by NoobyGames12
17
----------------------------]]
18
19
print[[Set your theme by: 
20
id/
21
vol/
22
pitch/
23
You can skip through the position of theme by:
24
skipto/]]
25
26
warn("Have fun using this!")
27
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
28
29
30
--Converted with ttyyuu12345's model to script plugin v4
31
function sandbox(var,func)
32
	local env = getfenv(func)
33
	local newenv = setmetatable({},{
34
		__index = function(self,k)
35
			if k=="script" then
36
				return var
37
			else
38
				return env[k]
39
			end
40
		end,
41
	})
42
	setfenv(func,newenv)
43
	return func
44
end
45
cors = {}
46
mas = Instance.new("Model",game:GetService("Lighting"))
47
Model0 = Instance.new("Model")
48
Part1 = Instance.new("Part")
49
SpecialMesh2 = Instance.new("SpecialMesh")
50
Part3 = Instance.new("Part")
51
SpecialMesh4 = Instance.new("SpecialMesh")
52
Weld5 = Instance.new("Weld")
53
Weld6 = Instance.new("Weld")
54
Weld7 = Instance.new("Weld")
55
Weld8 = Instance.new("Weld")
56
Weld9 = Instance.new("Weld")
57
Weld10 = Instance.new("Weld")
58
Weld11 = Instance.new("Weld")
59
Weld12 = Instance.new("Weld")
60
Weld13 = Instance.new("Weld")
61
Weld14 = Instance.new("Weld")
62
Weld15 = Instance.new("Weld")
63
Weld16 = Instance.new("Weld")
64
Weld17 = Instance.new("Weld")
65
Weld18 = Instance.new("Weld")
66
Weld19 = Instance.new("Weld")
67
Weld20 = Instance.new("Weld")
68
Weld21 = Instance.new("Weld")
69
Weld22 = Instance.new("Weld")
70
Weld23 = Instance.new("Weld")
71
Weld24 = Instance.new("Weld")
72
Weld25 = Instance.new("Weld")
73
Weld26 = Instance.new("Weld")
74
Weld27 = Instance.new("Weld")
75
Weld28 = Instance.new("Weld")
76
Weld29 = Instance.new("Weld")
77
Weld30 = Instance.new("Weld")
78
Weld31 = Instance.new("Weld")
79
Weld32 = Instance.new("Weld")
80
Weld33 = Instance.new("Weld")
81
Weld34 = Instance.new("Weld")
82
Weld35 = Instance.new("Weld")
83
Weld36 = Instance.new("Weld")
84
Weld37 = Instance.new("Weld")
85
Weld38 = Instance.new("Weld")
86
Weld39 = Instance.new("Weld")
87
Weld40 = Instance.new("Weld")
88
Weld41 = Instance.new("Weld")
89
Weld42 = Instance.new("Weld")
90
Weld43 = Instance.new("Weld")
91
Weld44 = Instance.new("Weld")
92
Weld45 = Instance.new("Weld")
93
Weld46 = Instance.new("Weld")
94
Weld47 = Instance.new("Weld")
95
Weld48 = Instance.new("Weld")
96
Weld49 = Instance.new("Weld")
97
Weld50 = Instance.new("Weld")
98
Weld51 = Instance.new("Weld")
99
Weld52 = Instance.new("Weld")
100
Weld53 = Instance.new("Weld")
101
Weld54 = Instance.new("Weld")
102
Weld55 = Instance.new("Weld")
103
Weld56 = Instance.new("Weld")
104
Weld57 = Instance.new("Weld")
105
Weld58 = Instance.new("Weld")
106
Weld59 = Instance.new("Weld")
107
Weld60 = Instance.new("Weld")
108
Weld61 = Instance.new("Weld")
109
Weld62 = Instance.new("Weld")
110
Weld63 = Instance.new("Weld")
111
Weld64 = Instance.new("Weld")
112
Weld65 = Instance.new("Weld")
113
Weld66 = Instance.new("Weld")
114
Weld67 = Instance.new("Weld")
115
Weld68 = Instance.new("Weld")
116
Weld69 = Instance.new("Weld")
117
Weld70 = Instance.new("Weld")
118
Weld71 = Instance.new("Weld")
119
Weld72 = Instance.new("Weld")
120
Weld73 = Instance.new("Weld")
121
Weld74 = Instance.new("Weld")
122
Weld75 = Instance.new("Weld")
123
Weld76 = Instance.new("Weld")
124
Weld77 = Instance.new("Weld")
125
Weld78 = Instance.new("Weld")
126
Weld79 = Instance.new("Weld")
127
Weld80 = Instance.new("Weld")
128
Weld81 = Instance.new("Weld")
129
Weld82 = Instance.new("Weld")
130
Weld83 = Instance.new("Weld")
131
Weld84 = Instance.new("Weld")
132
Weld85 = Instance.new("Weld")
133
Weld86 = Instance.new("Weld")
134
Weld87 = Instance.new("Weld")
135
Weld88 = Instance.new("Weld")
136
Weld89 = Instance.new("Weld")
137
Weld90 = Instance.new("Weld")
138
Weld91 = Instance.new("Weld")
139
Weld92 = Instance.new("Weld")
140
Weld93 = Instance.new("Weld")
141
Weld94 = Instance.new("Weld")
142
Weld95 = Instance.new("Weld")
143
Weld96 = Instance.new("Weld")
144
Weld97 = Instance.new("Weld")
145
Weld98 = Instance.new("Weld")
146
Weld99 = Instance.new("Weld")
147
Weld100 = Instance.new("Weld")
148
Weld101 = Instance.new("Weld")
149
Weld102 = Instance.new("Weld")
150
Weld103 = Instance.new("Weld")
151
Weld104 = Instance.new("Weld")
152
Weld105 = Instance.new("Weld")
153
Weld106 = Instance.new("Weld")
154
Weld107 = Instance.new("Weld")
155
Weld108 = Instance.new("Weld")
156
Weld109 = Instance.new("Weld")
157
Weld110 = Instance.new("Weld")
158
Weld111 = Instance.new("Weld")
159
Weld112 = Instance.new("Weld")
160
Weld113 = Instance.new("Weld")
161
Weld114 = Instance.new("Weld")
162
Weld115 = Instance.new("Weld")
163
Weld116 = Instance.new("Weld")
164
Weld117 = Instance.new("Weld")
165
Weld118 = Instance.new("Weld")
166
Weld119 = Instance.new("Weld")
167
Weld120 = Instance.new("Weld")
168
Weld121 = Instance.new("Weld")
169
Weld122 = Instance.new("Weld")
170
Weld123 = Instance.new("Weld")
171
Weld124 = Instance.new("Weld")
172
Weld125 = Instance.new("Weld")
173
Weld126 = Instance.new("Weld")
174
Weld127 = Instance.new("Weld")
175
Weld128 = Instance.new("Weld")
176
Weld129 = Instance.new("Weld")
177
Weld130 = Instance.new("Weld")
178
Weld131 = Instance.new("Weld")
179
Weld132 = Instance.new("Weld")
180
Weld133 = Instance.new("Weld")
181
Weld134 = Instance.new("Weld")
182
Weld135 = Instance.new("Weld")
183
Weld136 = Instance.new("Weld")
184
Weld137 = Instance.new("Weld")
185
Weld138 = Instance.new("Weld")
186
Weld139 = Instance.new("Weld")
187
Weld140 = Instance.new("Weld")
188
Weld141 = Instance.new("Weld")
189
Weld142 = Instance.new("Weld")
190
Weld143 = Instance.new("Weld")
191
Weld144 = Instance.new("Weld")
192
Weld145 = Instance.new("Weld")
193
Weld146 = Instance.new("Weld")
194
Weld147 = Instance.new("Weld")
195
Weld148 = Instance.new("Weld")
196
Weld149 = Instance.new("Weld")
197
Weld150 = Instance.new("Weld")
198
Weld151 = Instance.new("Weld")
199
Weld152 = Instance.new("Weld")
200
Weld153 = Instance.new("Weld")
201
Weld154 = Instance.new("Weld")
202
Weld155 = Instance.new("Weld")
203
Weld156 = Instance.new("Weld")
204
Weld157 = Instance.new("Weld")
205
Weld158 = Instance.new("Weld")
206
Weld159 = Instance.new("Weld")
207
Weld160 = Instance.new("Weld")
208
Weld161 = Instance.new("Weld")
209
Weld162 = Instance.new("Weld")
210
Part163 = Instance.new("Part")
211
SpecialMesh164 = Instance.new("SpecialMesh")
212
Part165 = Instance.new("Part")
213
SpecialMesh166 = Instance.new("SpecialMesh")
214
Part167 = Instance.new("Part")
215
SpecialMesh168 = Instance.new("SpecialMesh")
216
Part169 = Instance.new("Part")
217
SpecialMesh170 = Instance.new("SpecialMesh")
218
Part171 = Instance.new("Part")
219
SpecialMesh172 = Instance.new("SpecialMesh")
220
Part173 = Instance.new("Part")
221
SpecialMesh174 = Instance.new("SpecialMesh")
222
Part175 = Instance.new("Part")
223
SpecialMesh176 = Instance.new("SpecialMesh")
224
Part177 = Instance.new("Part")
225
SpecialMesh178 = Instance.new("SpecialMesh")
226
Part179 = Instance.new("Part")
227
SpecialMesh180 = Instance.new("SpecialMesh")
228
Part181 = Instance.new("Part")
229
SpecialMesh182 = Instance.new("SpecialMesh")
230
Part183 = Instance.new("Part")
231
SpecialMesh184 = Instance.new("SpecialMesh")
232
Part185 = Instance.new("Part")
233
SpecialMesh186 = Instance.new("SpecialMesh")
234
Part187 = Instance.new("Part")
235
SpecialMesh188 = Instance.new("SpecialMesh")
236
Part189 = Instance.new("Part")
237
SpecialMesh190 = Instance.new("SpecialMesh")
238
Part191 = Instance.new("Part")
239
SpecialMesh192 = Instance.new("SpecialMesh")
240
Part193 = Instance.new("Part")
241
SpecialMesh194 = Instance.new("SpecialMesh")
242
Part195 = Instance.new("Part")
243
SpecialMesh196 = Instance.new("SpecialMesh")
244
Part197 = Instance.new("Part")
245
SpecialMesh198 = Instance.new("SpecialMesh")
246
Part199 = Instance.new("Part")
247
SpecialMesh200 = Instance.new("SpecialMesh")
248
Part201 = Instance.new("Part")
249
SpecialMesh202 = Instance.new("SpecialMesh")
250
Part203 = Instance.new("Part")
251
SpecialMesh204 = Instance.new("SpecialMesh")
252
Part205 = Instance.new("Part")
253
SpecialMesh206 = Instance.new("SpecialMesh")
254
Part207 = Instance.new("Part")
255
SpecialMesh208 = Instance.new("SpecialMesh")
256
Part209 = Instance.new("Part")
257
SpecialMesh210 = Instance.new("SpecialMesh")
258
Part211 = Instance.new("Part")
259
SpecialMesh212 = Instance.new("SpecialMesh")
260
Part213 = Instance.new("Part")
261
SpecialMesh214 = Instance.new("SpecialMesh")
262
Part215 = Instance.new("Part")
263
SpecialMesh216 = Instance.new("SpecialMesh")
264
Part217 = Instance.new("Part")
265
SpecialMesh218 = Instance.new("SpecialMesh")
266
Part219 = Instance.new("Part")
267
SpecialMesh220 = Instance.new("SpecialMesh")
268
Part221 = Instance.new("Part")
269
SpecialMesh222 = Instance.new("SpecialMesh")
270
Part223 = Instance.new("Part")
271
SpecialMesh224 = Instance.new("SpecialMesh")
272
Part225 = Instance.new("Part")
273
SpecialMesh226 = Instance.new("SpecialMesh")
274
Part227 = Instance.new("Part")
275
SpecialMesh228 = Instance.new("SpecialMesh")
276
Part229 = Instance.new("Part")
277
SpecialMesh230 = Instance.new("SpecialMesh")
278
Part231 = Instance.new("Part")
279
SpecialMesh232 = Instance.new("SpecialMesh")
280
Part233 = Instance.new("Part")
281
SpecialMesh234 = Instance.new("SpecialMesh")
282
Part235 = Instance.new("Part")
283
SpecialMesh236 = Instance.new("SpecialMesh")
284
Part237 = Instance.new("Part")
285
SpecialMesh238 = Instance.new("SpecialMesh")
286
Part239 = Instance.new("Part")
287
SpecialMesh240 = Instance.new("SpecialMesh")
288
Part241 = Instance.new("Part")
289
SpecialMesh242 = Instance.new("SpecialMesh")
290
Part243 = Instance.new("Part")
291
SpecialMesh244 = Instance.new("SpecialMesh")
292
Part245 = Instance.new("Part")
293
SpecialMesh246 = Instance.new("SpecialMesh")
294
Part247 = Instance.new("Part")
295
SpecialMesh248 = Instance.new("SpecialMesh")
296
Part249 = Instance.new("Part")
297
SpecialMesh250 = Instance.new("SpecialMesh")
298
Part251 = Instance.new("Part")
299
SpecialMesh252 = Instance.new("SpecialMesh")
300
Part253 = Instance.new("Part")
301
SpecialMesh254 = Instance.new("SpecialMesh")
302
Part255 = Instance.new("Part")
303
SpecialMesh256 = Instance.new("SpecialMesh")
304
Part257 = Instance.new("Part")
305
SpecialMesh258 = Instance.new("SpecialMesh")
306
Part259 = Instance.new("Part")
307
SpecialMesh260 = Instance.new("SpecialMesh")
308
Part261 = Instance.new("Part")
309
SpecialMesh262 = Instance.new("SpecialMesh")
310
Part263 = Instance.new("Part")
311
SpecialMesh264 = Instance.new("SpecialMesh")
312
Part265 = Instance.new("Part")
313
SpecialMesh266 = Instance.new("SpecialMesh")
314
Part267 = Instance.new("Part")
315
SpecialMesh268 = Instance.new("SpecialMesh")
316
Part269 = Instance.new("Part")
317
SpecialMesh270 = Instance.new("SpecialMesh")
318
Part271 = Instance.new("Part")
319
SpecialMesh272 = Instance.new("SpecialMesh")
320
Part273 = Instance.new("Part")
321
SpecialMesh274 = Instance.new("SpecialMesh")
322
Part275 = Instance.new("Part")
323
SpecialMesh276 = Instance.new("SpecialMesh")
324
Part277 = Instance.new("Part")
325
SpecialMesh278 = Instance.new("SpecialMesh")
326
Part279 = Instance.new("Part")
327
SpecialMesh280 = Instance.new("SpecialMesh")
328
Part281 = Instance.new("Part")
329
SpecialMesh282 = Instance.new("SpecialMesh")
330
Part283 = Instance.new("Part")
331
SpecialMesh284 = Instance.new("SpecialMesh")
332
Part285 = Instance.new("Part")
333
SpecialMesh286 = Instance.new("SpecialMesh")
334
Part287 = Instance.new("Part")
335
SpecialMesh288 = Instance.new("SpecialMesh")
336
Part289 = Instance.new("Part")
337
SpecialMesh290 = Instance.new("SpecialMesh")
338
Part291 = Instance.new("Part")
339
SpecialMesh292 = Instance.new("SpecialMesh")
340
Part293 = Instance.new("Part")
341
SpecialMesh294 = Instance.new("SpecialMesh")
342
Part295 = Instance.new("Part")
343
SpecialMesh296 = Instance.new("SpecialMesh")
344
Part297 = Instance.new("Part")
345
SpecialMesh298 = Instance.new("SpecialMesh")
346
Part299 = Instance.new("Part")
347
SpecialMesh300 = Instance.new("SpecialMesh")
348
Part301 = Instance.new("Part")
349
SpecialMesh302 = Instance.new("SpecialMesh")
350
Part303 = Instance.new("Part")
351
SpecialMesh304 = Instance.new("SpecialMesh")
352
Part305 = Instance.new("Part")
353
SpecialMesh306 = Instance.new("SpecialMesh")
354
Part307 = Instance.new("Part")
355
SpecialMesh308 = Instance.new("SpecialMesh")
356
Part309 = Instance.new("Part")
357
SpecialMesh310 = Instance.new("SpecialMesh")
358
Part311 = Instance.new("Part")
359
SpecialMesh312 = Instance.new("SpecialMesh")
360
Part313 = Instance.new("Part")
361
SpecialMesh314 = Instance.new("SpecialMesh")
362
Part315 = Instance.new("Part")
363
SpecialMesh316 = Instance.new("SpecialMesh")
364
Part317 = Instance.new("Part")
365
SpecialMesh318 = Instance.new("SpecialMesh")
366
Part319 = Instance.new("Part")
367
SpecialMesh320 = Instance.new("SpecialMesh")
368
Part321 = Instance.new("Part")
369
SpecialMesh322 = Instance.new("SpecialMesh")
370
Part323 = Instance.new("Part")
371
SpecialMesh324 = Instance.new("SpecialMesh")
372
Part325 = Instance.new("Part")
373
SpecialMesh326 = Instance.new("SpecialMesh")
374
Part327 = Instance.new("Part")
375
SpecialMesh328 = Instance.new("SpecialMesh")
376
Part329 = Instance.new("Part")
377
SpecialMesh330 = Instance.new("SpecialMesh")
378
Part331 = Instance.new("Part")
379
SpecialMesh332 = Instance.new("SpecialMesh")
380
Part333 = Instance.new("Part")
381
SpecialMesh334 = Instance.new("SpecialMesh")
382
Part335 = Instance.new("Part")
383
SpecialMesh336 = Instance.new("SpecialMesh")
384
Part337 = Instance.new("Part")
385
SpecialMesh338 = Instance.new("SpecialMesh")
386
Part339 = Instance.new("Part")
387
SpecialMesh340 = Instance.new("SpecialMesh")
388
Part341 = Instance.new("Part")
389
SpecialMesh342 = Instance.new("SpecialMesh")
390
Part343 = Instance.new("Part")
391
SpecialMesh344 = Instance.new("SpecialMesh")
392
Part345 = Instance.new("Part")
393
SpecialMesh346 = Instance.new("SpecialMesh")
394
Part347 = Instance.new("Part")
395
SpecialMesh348 = Instance.new("SpecialMesh")
396
Part349 = Instance.new("Part")
397
SpecialMesh350 = Instance.new("SpecialMesh")
398
Part351 = Instance.new("Part")
399
SpecialMesh352 = Instance.new("SpecialMesh")
400
Part353 = Instance.new("Part")
401
SpecialMesh354 = Instance.new("SpecialMesh")
402
Part355 = Instance.new("Part")
403
SpecialMesh356 = Instance.new("SpecialMesh")
404
Part357 = Instance.new("Part")
405
SpecialMesh358 = Instance.new("SpecialMesh")
406
Part359 = Instance.new("Part")
407
SpecialMesh360 = Instance.new("SpecialMesh")
408
Part361 = Instance.new("Part")
409
SpecialMesh362 = Instance.new("SpecialMesh")
410
Part363 = Instance.new("Part")
411
SpecialMesh364 = Instance.new("SpecialMesh")
412
Part365 = Instance.new("Part")
413
SpecialMesh366 = Instance.new("SpecialMesh")
414
Part367 = Instance.new("Part")
415
SpecialMesh368 = Instance.new("SpecialMesh")
416
Part369 = Instance.new("Part")
417
SpecialMesh370 = Instance.new("SpecialMesh")
418
Part371 = Instance.new("Part")
419
SpecialMesh372 = Instance.new("SpecialMesh")
420
Part373 = Instance.new("Part")
421
SpecialMesh374 = Instance.new("SpecialMesh")
422
Part375 = Instance.new("Part")
423
SpecialMesh376 = Instance.new("SpecialMesh")
424
Part377 = Instance.new("Part")
425
SpecialMesh378 = Instance.new("SpecialMesh")
426
Part379 = Instance.new("Part")
427
SpecialMesh380 = Instance.new("SpecialMesh")
428
Part381 = Instance.new("Part")
429
SpecialMesh382 = Instance.new("SpecialMesh")
430
Part383 = Instance.new("Part")
431
SpecialMesh384 = Instance.new("SpecialMesh")
432
Part385 = Instance.new("Part")
433
SpecialMesh386 = Instance.new("SpecialMesh")
434
Part387 = Instance.new("Part")
435
SpecialMesh388 = Instance.new("SpecialMesh")
436
Part389 = Instance.new("Part")
437
SpecialMesh390 = Instance.new("SpecialMesh")
438
Part391 = Instance.new("Part")
439
SpecialMesh392 = Instance.new("SpecialMesh")
440
Part393 = Instance.new("Part")
441
SpecialMesh394 = Instance.new("SpecialMesh")
442
Part395 = Instance.new("Part")
443
SpecialMesh396 = Instance.new("SpecialMesh")
444
Part397 = Instance.new("Part")
445
SpecialMesh398 = Instance.new("SpecialMesh")
446
Part399 = Instance.new("Part")
447
SpecialMesh400 = Instance.new("SpecialMesh")
448
Part401 = Instance.new("Part")
449
SpecialMesh402 = Instance.new("SpecialMesh")
450
Part403 = Instance.new("Part")
451
SpecialMesh404 = Instance.new("SpecialMesh")
452
Part405 = Instance.new("Part")
453
SpecialMesh406 = Instance.new("SpecialMesh")
454
Part407 = Instance.new("Part")
455
SpecialMesh408 = Instance.new("SpecialMesh")
456
Part409 = Instance.new("Part")
457
SpecialMesh410 = Instance.new("SpecialMesh")
458
Part411 = Instance.new("Part")
459
SpecialMesh412 = Instance.new("SpecialMesh")
460
Part413 = Instance.new("Part")
461
SpecialMesh414 = Instance.new("SpecialMesh")
462
Part415 = Instance.new("Part")
463
SpecialMesh416 = Instance.new("SpecialMesh")
464
Part417 = Instance.new("Part")
465
SpecialMesh418 = Instance.new("SpecialMesh")
466
Part419 = Instance.new("Part")
467
SpecialMesh420 = Instance.new("SpecialMesh")
468
Part421 = Instance.new("Part")
469
SpecialMesh422 = Instance.new("SpecialMesh")
470
Part423 = Instance.new("Part")
471
SpecialMesh424 = Instance.new("SpecialMesh")
472
Part425 = Instance.new("Part")
473
SpecialMesh426 = Instance.new("SpecialMesh")
474
Part427 = Instance.new("Part")
475
SpecialMesh428 = Instance.new("SpecialMesh")
476
Part429 = Instance.new("Part")
477
SpecialMesh430 = Instance.new("SpecialMesh")
478
Part431 = Instance.new("Part")
479
SpecialMesh432 = Instance.new("SpecialMesh")
480
Part433 = Instance.new("Part")
481
SpecialMesh434 = Instance.new("SpecialMesh")
482
Part435 = Instance.new("Part")
483
SpecialMesh436 = Instance.new("SpecialMesh")
484
Part437 = Instance.new("Part")
485
SpecialMesh438 = Instance.new("SpecialMesh")
486
Part439 = Instance.new("Part")
487
SpecialMesh440 = Instance.new("SpecialMesh")
488
Part441 = Instance.new("Part")
489
SpecialMesh442 = Instance.new("SpecialMesh")
490
Part443 = Instance.new("Part")
491
SpecialMesh444 = Instance.new("SpecialMesh")
492
Part445 = Instance.new("Part")
493
SpecialMesh446 = Instance.new("SpecialMesh")
494
Part447 = Instance.new("Part")
495
SpecialMesh448 = Instance.new("SpecialMesh")
496
Part449 = Instance.new("Part")
497
SpecialMesh450 = Instance.new("SpecialMesh")
498
Part451 = Instance.new("Part")
499
SpecialMesh452 = Instance.new("SpecialMesh")
500
Part453 = Instance.new("Part")
501
SpecialMesh454 = Instance.new("SpecialMesh")
502
Part455 = Instance.new("Part")
503
SpecialMesh456 = Instance.new("SpecialMesh")
504
Part457 = Instance.new("Part")
505
SpecialMesh458 = Instance.new("SpecialMesh")
506
Part459 = Instance.new("Part")
507
SpecialMesh460 = Instance.new("SpecialMesh")
508
Part461 = Instance.new("Part")
509
SpecialMesh462 = Instance.new("SpecialMesh")
510
Part463 = Instance.new("Part")
511
SpecialMesh464 = Instance.new("SpecialMesh")
512
Part465 = Instance.new("Part")
513
SpecialMesh466 = Instance.new("SpecialMesh")
514
Part467 = Instance.new("Part")
515
SpecialMesh468 = Instance.new("SpecialMesh")
516
Part469 = Instance.new("Part")
517
SpecialMesh470 = Instance.new("SpecialMesh")
518
Part471 = Instance.new("Part")
519
SpecialMesh472 = Instance.new("SpecialMesh")
520
Part473 = Instance.new("Part")
521
SpecialMesh474 = Instance.new("SpecialMesh")
522
Part475 = Instance.new("Part")
523
SpecialMesh476 = Instance.new("SpecialMesh")
524
Model0.Parent = mas
525
Part1.Parent = Model0
526
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
527
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
528
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
529
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
530
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
531
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
532
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
533
Part1.Anchored = true
534
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
535
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
536
Part1.BrickColor = BrickColor.new("Really black")
537
Part1.CanCollide = false
538
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
539
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
540
Part1.Material = Enum.Material.Metal
541
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
542
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
543
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
544
Part1.brickColor = BrickColor.new("Really black")
545
SpecialMesh2.Parent = Part1
546
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
547
SpecialMesh2.MeshType = Enum.MeshType.Brick
548
Part3.Parent = Model0
549
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
550
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
551
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
552
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
553
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
554
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
555
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
556
Part3.Anchored = true
557
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
558
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
559
Part3.BrickColor = BrickColor.new("Really black")
560
Part3.CanCollide = false
561
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
562
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
563
Part3.Material = Enum.Material.Glass
564
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
565
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
566
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
567
Part3.brickColor = BrickColor.new("Really black")
568
SpecialMesh4.Parent = Part3
569
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
570
SpecialMesh4.MeshType = Enum.MeshType.Wedge
571
Weld5.Name = "BTWeld"
572
Weld5.Parent = Part3
573
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
574
Weld5.Part0 = Part3
575
Weld5.Part1 = Part441
576
Weld5.part1 = Part441
577
Weld6.Name = "BTWeld"
578
Weld6.Parent = Part3
579
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
580
Weld6.Part0 = Part3
581
Weld6.Part1 = Part323
582
Weld6.part1 = Part323
583
Weld7.Name = "BTWeld"
584
Weld7.Parent = Part3
585
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
586
Weld7.Part0 = Part3
587
Weld7.Part1 = Part371
588
Weld7.part1 = Part371
589
Weld8.Name = "BTWeld"
590
Weld8.Parent = Part3
591
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
592
Weld8.Part0 = Part3
593
Weld8.Part1 = Part167
594
Weld8.part1 = Part167
595
Weld9.Name = "BTWeld"
596
Weld9.Parent = Part3
597
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
598
Weld9.Part0 = Part3
599
Weld9.Part1 = Part177
600
Weld9.part1 = Part177
601
Weld10.Name = "BTWeld"
602
Weld10.Parent = Part3
603
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
604
Weld10.Part0 = Part3
605
Weld10.Part1 = Part277
606
Weld10.part1 = Part277
607
Weld11.Name = "BTWeld"
608
Weld11.Parent = Part3
609
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
610
Weld11.Part0 = Part3
611
Weld11.Part1 = Part427
612
Weld11.part1 = Part427
613
Weld12.Name = "BTWeld"
614
Weld12.Parent = Part3
615
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
616
Weld12.Part0 = Part3
617
Weld12.Part1 = Part209
618
Weld12.part1 = Part209
619
Weld13.Name = "BTWeld"
620
Weld13.Parent = Part3
621
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
622
Weld13.Part0 = Part3
623
Weld13.Part1 = Part265
624
Weld13.part1 = Part265
625
Weld14.Name = "BTWeld"
626
Weld14.Parent = Part3
627
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
628
Weld14.Part0 = Part3
629
Weld14.Part1 = Part445
630
Weld14.part1 = Part445
631
Weld15.Name = "BTWeld"
632
Weld15.Parent = Part3
633
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
634
Weld15.Part0 = Part3
635
Weld15.Part1 = Part175
636
Weld15.part1 = Part175
637
Weld16.Name = "BTWeld"
638
Weld16.Parent = Part3
639
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
640
Weld16.Part0 = Part3
641
Weld16.Part1 = Part433
642
Weld16.part1 = Part433
643
Weld17.Name = "BTWeld"
644
Weld17.Parent = Part3
645
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
646
Weld17.Part0 = Part3
647
Weld17.Part1 = Part417
648
Weld17.part1 = Part417
649
Weld18.Name = "BTWeld"
650
Weld18.Parent = Part3
651
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
652
Weld18.Part0 = Part3
653
Weld18.Part1 = Part295
654
Weld18.part1 = Part295
655
Weld19.Name = "BTWeld"
656
Weld19.Parent = Part3
657
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
658
Weld19.Part0 = Part3
659
Weld19.Part1 = Part165
660
Weld19.part1 = Part165
661
Weld20.Name = "BTWeld"
662
Weld20.Parent = Part3
663
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
664
Weld20.Part0 = Part3
665
Weld20.Part1 = Part315
666
Weld20.part1 = Part315
667
Weld21.Name = "BTWeld"
668
Weld21.Parent = Part3
669
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
670
Weld21.Part0 = Part3
671
Weld21.Part1 = Part457
672
Weld21.part1 = Part457
673
Weld22.Name = "BTWeld"
674
Weld22.Parent = Part3
675
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
676
Weld22.Part0 = Part3
677
Weld22.Part1 = Part363
678
Weld22.part1 = Part363
679
Weld23.Name = "BTWeld"
680
Weld23.Parent = Part3
681
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
682
Weld23.Part0 = Part3
683
Weld23.Part1 = Part429
684
Weld23.part1 = Part429
685
Weld24.Name = "BTWeld"
686
Weld24.Parent = Part3
687
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
688
Weld24.Part0 = Part3
689
Weld24.Part1 = Part253
690
Weld24.part1 = Part253
691
Weld25.Name = "BTWeld"
692
Weld25.Parent = Part3
693
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
694
Weld25.Part0 = Part3
695
Weld25.Part1 = Part383
696
Weld25.part1 = Part383
697
Weld26.Name = "BTWeld"
698
Weld26.Parent = Part3
699
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
700
Weld26.Part0 = Part3
701
Weld26.Part1 = Part289
702
Weld26.part1 = Part289
703
Weld27.Name = "BTWeld"
704
Weld27.Parent = Part3
705
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
706
Weld27.Part0 = Part3
707
Weld27.Part1 = Part465
708
Weld27.part1 = Part465
709
Weld28.Name = "BTWeld"
710
Weld28.Parent = Part3
711
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
712
Weld28.Part0 = Part3
713
Weld28.Part1 = Part325
714
Weld28.part1 = Part325
715
Weld29.Name = "BTWeld"
716
Weld29.Parent = Part3
717
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
718
Weld29.Part0 = Part3
719
Weld29.Part1 = Part435
720
Weld29.part1 = Part435
721
Weld30.Name = "BTWeld"
722
Weld30.Parent = Part3
723
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
724
Weld30.Part0 = Part3
725
Weld30.Part1 = Part297
726
Weld30.part1 = Part297
727
Weld31.Name = "BTWeld"
728
Weld31.Parent = Part3
729
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
730
Weld31.Part0 = Part3
731
Weld31.Part1 = Part403
732
Weld31.part1 = Part403
733
Weld32.Name = "BTWeld"
734
Weld32.Parent = Part3
735
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
736
Weld32.Part0 = Part3
737
Weld32.Part1 = Part317
738
Weld32.part1 = Part317
739
Weld33.Name = "BTWeld"
740
Weld33.Parent = Part3
741
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
742
Weld33.Part0 = Part3
743
Weld33.Part1 = Part171
744
Weld33.part1 = Part171
745
Weld34.Name = "BTWeld"
746
Weld34.Parent = Part3
747
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
748
Weld34.Part0 = Part3
749
Weld34.Part1 = Part251
750
Weld34.part1 = Part251
751
Weld35.Name = "BTWeld"
752
Weld35.Parent = Part3
753
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
754
Weld35.Part0 = Part3
755
Weld35.Part1 = Part443
756
Weld35.part1 = Part443
757
Weld36.Name = "BTWeld"
758
Weld36.Parent = Part3
759
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
760
Weld36.Part0 = Part3
761
Weld36.Part1 = Part243
762
Weld36.part1 = Part243
763
Weld37.Name = "BTWeld"
764
Weld37.Parent = Part3
765
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
766
Weld37.Part0 = Part3
767
Weld37.Part1 = Part191
768
Weld37.part1 = Part191
769
Weld38.Name = "BTWeld"
770
Weld38.Parent = Part3
771
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
772
Weld38.Part0 = Part3
773
Weld38.Part1 = Part459
774
Weld38.part1 = Part459
775
Weld39.Name = "BTWeld"
776
Weld39.Parent = Part3
777
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
778
Weld39.Part0 = Part3
779
Weld39.Part1 = Part327
780
Weld39.part1 = Part327
781
Weld40.Name = "BTWeld"
782
Weld40.Parent = Part3
783
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
784
Weld40.Part0 = Part3
785
Weld40.Part1 = Part229
786
Weld40.part1 = Part229
787
Weld41.Name = "BTWeld"
788
Weld41.Parent = Part3
789
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
790
Weld41.Part0 = Part3
791
Weld41.Part1 = Part469
792
Weld41.part1 = Part469
793
Weld42.Name = "BTWeld"
794
Weld42.Parent = Part3
795
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
796
Weld42.Part0 = Part3
797
Weld42.Part1 = Part169
798
Weld42.part1 = Part169
799
Weld43.Name = "BTWeld"
800
Weld43.Parent = Part3
801
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
802
Weld43.Part0 = Part3
803
Weld43.Part1 = Part463
804
Weld43.part1 = Part463
805
Weld44.Name = "BTWeld"
806
Weld44.Parent = Part3
807
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
808
Weld44.Part0 = Part3
809
Weld44.Part1 = Part411
810
Weld44.part1 = Part411
811
Weld45.Name = "BTWeld"
812
Weld45.Parent = Part3
813
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
814
Weld45.Part0 = Part3
815
Weld45.Part1 = Part475
816
Weld45.part1 = Part475
817
Weld46.Name = "BTWeld"
818
Weld46.Parent = Part3
819
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
820
Weld46.Part0 = Part3
821
Weld46.Part1 = Part473
822
Weld46.part1 = Part473
823
Weld47.Name = "BTWeld"
824
Weld47.Parent = Part3
825
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
826
Weld47.Part0 = Part3
827
Weld47.Part1 = Part355
828
Weld47.part1 = Part355
829
Weld48.Name = "BTWeld"
830
Weld48.Parent = Part3
831
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
832
Weld48.Part0 = Part3
833
Weld48.Part1 = Part341
834
Weld48.part1 = Part341
835
Weld49.Name = "BTWeld"
836
Weld49.Parent = Part3
837
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
838
Weld49.Part0 = Part3
839
Weld49.Part1 = Part269
840
Weld49.part1 = Part269
841
Weld50.Name = "BTWeld"
842
Weld50.Parent = Part3
843
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
844
Weld50.Part0 = Part3
845
Weld50.Part1 = Part379
846
Weld50.part1 = Part379
847
Weld51.Name = "BTWeld"
848
Weld51.Parent = Part3
849
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
850
Weld51.Part0 = Part3
851
Weld51.Part1 = Part455
852
Weld51.part1 = Part455
853
Weld52.Name = "BTWeld"
854
Weld52.Parent = Part3
855
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
856
Weld52.Part0 = Part3
857
Weld52.Part1 = Part453
858
Weld52.part1 = Part453
859
Weld53.Name = "BTWeld"
860
Weld53.Parent = Part3
861
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
862
Weld53.Part0 = Part3
863
Weld53.Part1 = Part425
864
Weld53.part1 = Part425
865
Weld54.Name = "BTWeld"
866
Weld54.Parent = Part3
867
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
868
Weld54.Part0 = Part3
869
Weld54.Part1 = Part241
870
Weld54.part1 = Part241
871
Weld55.Name = "BTWeld"
872
Weld55.Parent = Part3
873
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
874
Weld55.Part0 = Part3
875
Weld55.Part1 = Part321
876
Weld55.part1 = Part321
877
Weld56.Name = "BTWeld"
878
Weld56.Parent = Part3
879
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
880
Weld56.Part0 = Part3
881
Weld56.Part1 = Part449
882
Weld56.part1 = Part449
883
Weld57.Name = "BTWeld"
884
Weld57.Parent = Part3
885
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
886
Weld57.Part0 = Part3
887
Weld57.Part1 = Part261
888
Weld57.part1 = Part261
889
Weld58.Name = "BTWeld"
890
Weld58.Parent = Part3
891
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
892
Weld58.Part0 = Part3
893
Weld58.Part1 = Part367
894
Weld58.part1 = Part367
895
Weld59.Name = "BTWeld"
896
Weld59.Parent = Part3
897
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
898
Weld59.Part0 = Part3
899
Weld59.Part1 = Part179
900
Weld59.part1 = Part179
901
Weld60.Name = "BTWeld"
902
Weld60.Parent = Part3
903
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
904
Weld60.Part0 = Part3
905
Weld60.Part1 = Part437
906
Weld60.part1 = Part437
907
Weld61.Name = "BTWeld"
908
Weld61.Parent = Part3
909
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
910
Weld61.Part0 = Part3
911
Weld61.Part1 = Part365
912
Weld61.part1 = Part365
913
Weld62.Name = "BTWeld"
914
Weld62.Parent = Part3
915
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
916
Weld62.Part0 = Part3
917
Weld62.Part1 = Part423
918
Weld62.part1 = Part423
919
Weld63.Name = "BTWeld"
920
Weld63.Parent = Part3
921
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
922
Weld63.Part0 = Part3
923
Weld63.Part1 = Part421
924
Weld63.part1 = Part421
925
Weld64.Name = "BTWeld"
926
Weld64.Parent = Part3
927
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
928
Weld64.Part0 = Part3
929
Weld64.Part1 = Part391
930
Weld64.part1 = Part391
931
Weld65.Name = "BTWeld"
932
Weld65.Parent = Part3
933
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
934
Weld65.Part0 = Part3
935
Weld65.Part1 = Part419
936
Weld65.part1 = Part419
937
Weld66.Name = "BTWeld"
938
Weld66.Parent = Part3
939
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
940
Weld66.Part0 = Part3
941
Weld66.Part1 = Part415
942
Weld66.part1 = Part415
943
Weld67.Name = "BTWeld"
944
Weld67.Parent = Part3
945
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
946
Weld67.Part0 = Part3
947
Weld67.Part1 = Part193
948
Weld67.part1 = Part193
949
Weld68.Name = "BTWeld"
950
Weld68.Parent = Part3
951
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
952
Weld68.Part0 = Part3
953
Weld68.Part1 = Part447
954
Weld68.part1 = Part447
955
Weld69.Name = "BTWeld"
956
Weld69.Parent = Part3
957
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
958
Weld69.Part0 = Part3
959
Weld69.Part1 = Part329
960
Weld69.part1 = Part329
961
Weld70.Name = "BTWeld"
962
Weld70.Parent = Part3
963
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
964
Weld70.Part0 = Part3
965
Weld70.Part1 = Part213
966
Weld70.part1 = Part213
967
Weld71.Name = "BTWeld"
968
Weld71.Parent = Part3
969
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
970
Weld71.Part0 = Part3
971
Weld71.Part1 = Part257
972
Weld71.part1 = Part257
973
Weld72.Name = "BTWeld"
974
Weld72.Parent = Part3
975
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
976
Weld72.Part0 = Part3
977
Weld72.Part1 = Part173
978
Weld72.part1 = Part173
979
Weld73.Name = "BTWeld"
980
Weld73.Parent = Part3
981
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
982
Weld73.Part0 = Part3
983
Weld73.Part1 = Part361
984
Weld73.part1 = Part361
985
Weld74.Name = "BTWeld"
986
Weld74.Parent = Part3
987
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
988
Weld74.Part0 = Part3
989
Weld74.Part1 = Part377
990
Weld74.part1 = Part377
991
Weld75.Name = "BTWeld"
992
Weld75.Parent = Part3
993
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
994
Weld75.Part0 = Part3
995
Weld75.Part1 = Part283
996
Weld75.part1 = Part283
997
Weld76.Name = "BTWeld"
998
Weld76.Parent = Part3
999
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1000
Weld76.Part0 = Part3
1001
Weld76.Part1 = Part291
1002
Weld76.part1 = Part291
1003
Weld77.Name = "BTWeld"
1004
Weld77.Parent = Part3
1005
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1006
Weld77.Part0 = Part3
1007
Weld77.Part1 = Part395
1008
Weld77.part1 = Part395
1009
Weld78.Name = "BTWeld"
1010
Weld78.Parent = Part3
1011
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1012
Weld78.Part0 = Part3
1013
Weld78.Part1 = Part451
1014
Weld78.part1 = Part451
1015
Weld79.Name = "BTWeld"
1016
Weld79.Parent = Part3
1017
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1018
Weld79.Part0 = Part3
1019
Weld79.Part1 = Part203
1020
Weld79.part1 = Part203
1021
Weld80.Name = "BTWeld"
1022
Weld80.Parent = Part3
1023
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1024
Weld80.Part0 = Part3
1025
Weld80.Part1 = Part397
1026
Weld80.part1 = Part397
1027
Weld81.Name = "BTWeld"
1028
Weld81.Parent = Part3
1029
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1030
Weld81.Part0 = Part3
1031
Weld81.Part1 = Part237
1032
Weld81.part1 = Part237
1033
Weld82.Name = "BTWeld"
1034
Weld82.Parent = Part3
1035
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1036
Weld82.Part0 = Part3
1037
Weld82.Part1 = Part373
1038
Weld82.part1 = Part373
1039
Weld83.Name = "BTWeld"
1040
Weld83.Parent = Part3
1041
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1042
Weld83.Part0 = Part3
1043
Weld83.Part1 = Part163
1044
Weld83.part1 = Part163
1045
Weld84.Name = "BTWeld"
1046
Weld84.Parent = Part3
1047
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1048
Weld84.Part0 = Part3
1049
Weld84.Part1 = Part281
1050
Weld84.part1 = Part281
1051
Weld85.Name = "BTWeld"
1052
Weld85.Parent = Part3
1053
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1054
Weld85.Part0 = Part3
1055
Weld85.Part1 = Part345
1056
Weld85.part1 = Part345
1057
Weld86.Name = "BTWeld"
1058
Weld86.Parent = Part3
1059
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1060
Weld86.Part0 = Part3
1061
Weld86.Part1 = Part399
1062
Weld86.part1 = Part399
1063
Weld87.Name = "BTWeld"
1064
Weld87.Parent = Part3
1065
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1066
Weld87.Part0 = Part3
1067
Weld87.Part1 = Part199
1068
Weld87.part1 = Part199
1069
Weld88.Name = "BTWeld"
1070
Weld88.Parent = Part3
1071
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1072
Weld88.Part0 = Part3
1073
Weld88.Part1 = Part219
1074
Weld88.part1 = Part219
1075
Weld89.Name = "BTWeld"
1076
Weld89.Parent = Part3
1077
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1078
Weld89.Part0 = Part3
1079
Weld89.Part1 = Part1
1080
Weld89.part1 = Part1
1081
Weld90.Name = "BTWeld"
1082
Weld90.Parent = Part3
1083
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1084
Weld90.Part0 = Part3
1085
Weld90.Part1 = Part275
1086
Weld90.part1 = Part275
1087
Weld91.Name = "BTWeld"
1088
Weld91.Parent = Part3
1089
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1090
Weld91.Part0 = Part3
1091
Weld91.Part1 = Part233
1092
Weld91.part1 = Part233
1093
Weld92.Name = "BTWeld"
1094
Weld92.Parent = Part3
1095
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1096
Weld92.Part0 = Part3
1097
Weld92.Part1 = Part221
1098
Weld92.part1 = Part221
1099
Weld93.Name = "BTWeld"
1100
Weld93.Parent = Part3
1101
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1102
Weld93.Part0 = Part3
1103
Weld93.Part1 = Part467
1104
Weld93.part1 = Part467
1105
Weld94.Name = "BTWeld"
1106
Weld94.Parent = Part3
1107
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1108
Weld94.Part0 = Part3
1109
Weld94.Part1 = Part339
1110
Weld94.part1 = Part339
1111
Weld95.Name = "BTWeld"
1112
Weld95.Parent = Part3
1113
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1114
Weld95.Part0 = Part3
1115
Weld95.Part1 = Part401
1116
Weld95.part1 = Part401
1117
Weld96.Name = "BTWeld"
1118
Weld96.Parent = Part3
1119
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1120
Weld96.Part0 = Part3
1121
Weld96.Part1 = Part409
1122
Weld96.part1 = Part409
1123
Weld97.Name = "BTWeld"
1124
Weld97.Parent = Part3
1125
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1126
Weld97.Part0 = Part3
1127
Weld97.Part1 = Part381
1128
Weld97.part1 = Part381
1129
Weld98.Name = "BTWeld"
1130
Weld98.Parent = Part3
1131
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1132
Weld98.Part0 = Part3
1133
Weld98.Part1 = Part431
1134
Weld98.part1 = Part431
1135
Weld99.Name = "BTWeld"
1136
Weld99.Parent = Part3
1137
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1138
Weld99.Part0 = Part3
1139
Weld99.Part1 = Part215
1140
Weld99.part1 = Part215
1141
Weld100.Name = "BTWeld"
1142
Weld100.Parent = Part3
1143
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1144
Weld100.Part0 = Part3
1145
Weld100.Part1 = Part231
1146
Weld100.part1 = Part231
1147
Weld101.Name = "BTWeld"
1148
Weld101.Parent = Part3
1149
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1150
Weld101.Part0 = Part3
1151
Weld101.Part1 = Part195
1152
Weld101.part1 = Part195
1153
Weld102.Name = "BTWeld"
1154
Weld102.Parent = Part3
1155
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1156
Weld102.Part0 = Part3
1157
Weld102.Part1 = Part247
1158
Weld102.part1 = Part247
1159
Weld103.Name = "BTWeld"
1160
Weld103.Parent = Part3
1161
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1162
Weld103.Part0 = Part3
1163
Weld103.Part1 = Part307
1164
Weld103.part1 = Part307
1165
Weld104.Name = "BTWeld"
1166
Weld104.Parent = Part3
1167
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1168
Weld104.Part0 = Part3
1169
Weld104.Part1 = Part259
1170
Weld104.part1 = Part259
1171
Weld105.Name = "BTWeld"
1172
Weld105.Parent = Part3
1173
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1174
Weld105.Part0 = Part3
1175
Weld105.Part1 = Part407
1176
Weld105.part1 = Part407
1177
Weld106.Name = "BTWeld"
1178
Weld106.Parent = Part3
1179
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1180
Weld106.Part0 = Part3
1181
Weld106.Part1 = Part263
1182
Weld106.part1 = Part263
1183
Weld107.Name = "BTWeld"
1184
Weld107.Parent = Part3
1185
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1186
Weld107.Part0 = Part3
1187
Weld107.Part1 = Part351
1188
Weld107.part1 = Part351
1189
Weld108.Name = "BTWeld"
1190
Weld108.Parent = Part3
1191
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1192
Weld108.Part0 = Part3
1193
Weld108.Part1 = Part331
1194
Weld108.part1 = Part331
1195
Weld109.Name = "BTWeld"
1196
Weld109.Parent = Part3
1197
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1198
Weld109.Part0 = Part3
1199
Weld109.Part1 = Part187
1200
Weld109.part1 = Part187
1201
Weld110.Name = "BTWeld"
1202
Weld110.Parent = Part3
1203
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1204
Weld110.Part0 = Part3
1205
Weld110.Part1 = Part239
1206
Weld110.part1 = Part239
1207
Weld111.Name = "BTWeld"
1208
Weld111.Parent = Part3
1209
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1210
Weld111.Part0 = Part3
1211
Weld111.Part1 = Part293
1212
Weld111.part1 = Part293
1213
Weld112.Name = "BTWeld"
1214
Weld112.Parent = Part3
1215
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1216
Weld112.Part0 = Part3
1217
Weld112.Part1 = Part387
1218
Weld112.part1 = Part387
1219
Weld113.Name = "BTWeld"
1220
Weld113.Parent = Part3
1221
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1222
Weld113.Part0 = Part3
1223
Weld113.Part1 = Part471
1224
Weld113.part1 = Part471
1225
Weld114.Name = "BTWeld"
1226
Weld114.Parent = Part3
1227
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1228
Weld114.Part0 = Part3
1229
Weld114.Part1 = Part301
1230
Weld114.part1 = Part301
1231
Weld115.Name = "BTWeld"
1232
Weld115.Parent = Part3
1233
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1234
Weld115.Part0 = Part3
1235
Weld115.Part1 = Part389
1236
Weld115.part1 = Part389
1237
Weld116.Name = "BTWeld"
1238
Weld116.Parent = Part3
1239
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1240
Weld116.Part0 = Part3
1241
Weld116.Part1 = Part255
1242
Weld116.part1 = Part255
1243
Weld117.Name = "BTWeld"
1244
Weld117.Parent = Part3
1245
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1246
Weld117.Part0 = Part3
1247
Weld117.Part1 = Part299
1248
Weld117.part1 = Part299
1249
Weld118.Name = "BTWeld"
1250
Weld118.Parent = Part3
1251
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1252
Weld118.Part0 = Part3
1253
Weld118.Part1 = Part461
1254
Weld118.part1 = Part461
1255
Weld119.Name = "BTWeld"
1256
Weld119.Parent = Part3
1257
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1258
Weld119.Part0 = Part3
1259
Weld119.Part1 = Part349
1260
Weld119.part1 = Part349
1261
Weld120.Name = "BTWeld"
1262
Weld120.Parent = Part3
1263
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1264
Weld120.Part0 = Part3
1265
Weld120.Part1 = Part217
1266
Weld120.part1 = Part217
1267
Weld121.Name = "BTWeld"
1268
Weld121.Parent = Part3
1269
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1270
Weld121.Part0 = Part3
1271
Weld121.Part1 = Part393
1272
Weld121.part1 = Part393
1273
Weld122.Name = "BTWeld"
1274
Weld122.Parent = Part3
1275
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1276
Weld122.Part0 = Part3
1277
Weld122.Part1 = Part287
1278
Weld122.part1 = Part287
1279
Weld123.Name = "BTWeld"
1280
Weld123.Parent = Part3
1281
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1282
Weld123.Part0 = Part3
1283
Weld123.Part1 = Part235
1284
Weld123.part1 = Part235
1285
Weld124.Name = "BTWeld"
1286
Weld124.Parent = Part3
1287
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1288
Weld124.Part0 = Part3
1289
Weld124.Part1 = Part227
1290
Weld124.part1 = Part227
1291
Weld125.Name = "BTWeld"
1292
Weld125.Parent = Part3
1293
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1294
Weld125.Part0 = Part3
1295
Weld125.Part1 = Part375
1296
Weld125.part1 = Part375
1297
Weld126.Name = "BTWeld"
1298
Weld126.Parent = Part3
1299
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1300
Weld126.Part0 = Part3
1301
Weld126.Part1 = Part223
1302
Weld126.part1 = Part223
1303
Weld127.Name = "BTWeld"
1304
Weld127.Parent = Part3
1305
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1306
Weld127.Part0 = Part3
1307
Weld127.Part1 = Part347
1308
Weld127.part1 = Part347
1309
Weld128.Name = "BTWeld"
1310
Weld128.Parent = Part3
1311
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1312
Weld128.Part0 = Part3
1313
Weld128.Part1 = Part207
1314
Weld128.part1 = Part207
1315
Weld129.Name = "BTWeld"
1316
Weld129.Parent = Part3
1317
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1318
Weld129.Part0 = Part3
1319
Weld129.Part1 = Part273
1320
Weld129.part1 = Part273
1321
Weld130.Name = "BTWeld"
1322
Weld130.Parent = Part3
1323
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1324
Weld130.Part0 = Part3
1325
Weld130.Part1 = Part369
1326
Weld130.part1 = Part369
1327
Weld131.Name = "BTWeld"
1328
Weld131.Parent = Part3
1329
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1330
Weld131.Part0 = Part3
1331
Weld131.Part1 = Part285
1332
Weld131.part1 = Part285
1333
Weld132.Name = "BTWeld"
1334
Weld132.Parent = Part3
1335
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1336
Weld132.Part0 = Part3
1337
Weld132.Part1 = Part405
1338
Weld132.part1 = Part405
1339
Weld133.Name = "BTWeld"
1340
Weld133.Parent = Part3
1341
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1342
Weld133.Part0 = Part3
1343
Weld133.Part1 = Part359
1344
Weld133.part1 = Part359
1345
Weld134.Name = "BTWeld"
1346
Weld134.Parent = Part3
1347
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1348
Weld134.Part0 = Part3
1349
Weld134.Part1 = Part183
1350
Weld134.part1 = Part183
1351
Weld135.Name = "BTWeld"
1352
Weld135.Parent = Part3
1353
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1354
Weld135.Part0 = Part3
1355
Weld135.Part1 = Part225
1356
Weld135.part1 = Part225
1357
Weld136.Name = "BTWeld"
1358
Weld136.Parent = Part3
1359
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1360
Weld136.Part0 = Part3
1361
Weld136.Part1 = Part337
1362
Weld136.part1 = Part337
1363
Weld137.Name = "BTWeld"
1364
Weld137.Parent = Part3
1365
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1366
Weld137.Part0 = Part3
1367
Weld137.Part1 = Part245
1368
Weld137.part1 = Part245
1369
Weld138.Name = "BTWeld"
1370
Weld138.Parent = Part3
1371
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1372
Weld138.Part0 = Part3
1373
Weld138.Part1 = Part309
1374
Weld138.part1 = Part309
1375
Weld139.Name = "BTWeld"
1376
Weld139.Parent = Part3
1377
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1378
Weld139.Part0 = Part3
1379
Weld139.Part1 = Part181
1380
Weld139.part1 = Part181
1381
Weld140.Name = "BTWeld"
1382
Weld140.Parent = Part3
1383
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1384
Weld140.Part0 = Part3
1385
Weld140.Part1 = Part333
1386
Weld140.part1 = Part333
1387
Weld141.Name = "BTWeld"
1388
Weld141.Parent = Part3
1389
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1390
Weld141.Part0 = Part3
1391
Weld141.Part1 = Part249
1392
Weld141.part1 = Part249
1393
Weld142.Name = "BTWeld"
1394
Weld142.Parent = Part3
1395
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1396
Weld142.Part0 = Part3
1397
Weld142.Part1 = Part205
1398
Weld142.part1 = Part205
1399
Weld143.Name = "BTWeld"
1400
Weld143.Parent = Part3
1401
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1402
Weld143.Part0 = Part3
1403
Weld143.Part1 = Part385
1404
Weld143.part1 = Part385
1405
Weld144.Name = "BTWeld"
1406
Weld144.Parent = Part3
1407
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1408
Weld144.Part0 = Part3
1409
Weld144.Part1 = Part197
1410
Weld144.part1 = Part197
1411
Weld145.Name = "BTWeld"
1412
Weld145.Parent = Part3
1413
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1414
Weld145.Part0 = Part3
1415
Weld145.Part1 = Part357
1416
Weld145.part1 = Part357
1417
Weld146.Name = "BTWeld"
1418
Weld146.Parent = Part3
1419
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1420
Weld146.Part0 = Part3
1421
Weld146.Part1 = Part343
1422
Weld146.part1 = Part343
1423
Weld147.Name = "BTWeld"
1424
Weld147.Parent = Part3
1425
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1426
Weld147.Part0 = Part3
1427
Weld147.Part1 = Part353
1428
Weld147.part1 = Part353
1429
Weld148.Name = "BTWeld"
1430
Weld148.Parent = Part3
1431
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1432
Weld148.Part0 = Part3
1433
Weld148.Part1 = Part313
1434
Weld148.part1 = Part313
1435
Weld149.Name = "BTWeld"
1436
Weld149.Parent = Part3
1437
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1438
Weld149.Part0 = Part3
1439
Weld149.Part1 = Part211
1440
Weld149.part1 = Part211
1441
Weld150.Name = "BTWeld"
1442
Weld150.Parent = Part3
1443
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1444
Weld150.Part0 = Part3
1445
Weld150.Part1 = Part311
1446
Weld150.part1 = Part311
1447
Weld151.Name = "BTWeld"
1448
Weld151.Parent = Part3
1449
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1450
Weld151.Part0 = Part3
1451
Weld151.Part1 = Part319
1452
Weld151.part1 = Part319
1453
Weld152.Name = "BTWeld"
1454
Weld152.Parent = Part3
1455
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1456
Weld152.Part0 = Part3
1457
Weld152.Part1 = Part189
1458
Weld152.part1 = Part189
1459
Weld153.Name = "BTWeld"
1460
Weld153.Parent = Part3
1461
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1462
Weld153.Part0 = Part3
1463
Weld153.Part1 = Part271
1464
Weld153.part1 = Part271
1465
Weld154.Name = "BTWeld"
1466
Weld154.Parent = Part3
1467
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1468
Weld154.Part0 = Part3
1469
Weld154.Part1 = Part303
1470
Weld154.part1 = Part303
1471
Weld155.Name = "BTWeld"
1472
Weld155.Parent = Part3
1473
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1474
Weld155.Part0 = Part3
1475
Weld155.Part1 = Part305
1476
Weld155.part1 = Part305
1477
Weld156.Name = "BTWeld"
1478
Weld156.Parent = Part3
1479
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1480
Weld156.Part0 = Part3
1481
Weld156.Part1 = Part413
1482
Weld156.part1 = Part413
1483
Weld157.Name = "BTWeld"
1484
Weld157.Parent = Part3
1485
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1486
Weld157.Part0 = Part3
1487
Weld157.Part1 = Part267
1488
Weld157.part1 = Part267
1489
Weld158.Name = "BTWeld"
1490
Weld158.Parent = Part3
1491
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1492
Weld158.Part0 = Part3
1493
Weld158.Part1 = Part439
1494
Weld158.part1 = Part439
1495
Weld159.Name = "BTWeld"
1496
Weld159.Parent = Part3
1497
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1498
Weld159.Part0 = Part3
1499
Weld159.Part1 = Part201
1500
Weld159.part1 = Part201
1501
Weld160.Name = "BTWeld"
1502
Weld160.Parent = Part3
1503
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1504
Weld160.Part0 = Part3
1505
Weld160.Part1 = Part279
1506
Weld160.part1 = Part279
1507
Weld161.Name = "BTWeld"
1508
Weld161.Parent = Part3
1509
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1510
Weld161.Part0 = Part3
1511
Weld161.Part1 = Part335
1512
Weld161.part1 = Part335
1513
Weld162.Name = "BTWeld"
1514
Weld162.Parent = Part3
1515
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1516
Weld162.Part0 = Part3
1517
Weld162.Part1 = Part185
1518
Weld162.part1 = Part185
1519
Part163.Parent = Model0
1520
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1521
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1522
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1523
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1524
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1525
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1526
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1527
Part163.Anchored = true
1528
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1529
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1530
Part163.BrickColor = BrickColor.new("Really black")
1531
Part163.CanCollide = false
1532
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1533
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1534
Part163.Material = Enum.Material.Metal
1535
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1536
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1537
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1538
Part163.brickColor = BrickColor.new("Really black")
1539
SpecialMesh164.Parent = Part163
1540
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1541
SpecialMesh164.MeshType = Enum.MeshType.Brick
1542
Part165.Parent = Model0
1543
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1544
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1545
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1546
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1547
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1548
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1549
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1550
Part165.Anchored = true
1551
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1552
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1553
Part165.BrickColor = BrickColor.new("Really black")
1554
Part165.CanCollide = false
1555
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1556
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1557
Part165.Material = Enum.Material.Metal
1558
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1559
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1560
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1561
Part165.brickColor = BrickColor.new("Really black")
1562
SpecialMesh166.Parent = Part165
1563
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1564
SpecialMesh166.MeshType = Enum.MeshType.Brick
1565
Part167.Parent = Model0
1566
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1567
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1568
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1569
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1570
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1571
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1572
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1573
Part167.Anchored = true
1574
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1575
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1576
Part167.BrickColor = BrickColor.new("Really black")
1577
Part167.CanCollide = false
1578
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1579
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1580
Part167.Material = Enum.Material.Glass
1581
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1582
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1583
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1584
Part167.brickColor = BrickColor.new("Really black")
1585
SpecialMesh168.Parent = Part167
1586
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1587
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1588
Part169.Parent = Model0
1589
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1590
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1591
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1592
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1593
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1594
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1595
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1596
Part169.Anchored = true
1597
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1598
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1599
Part169.BrickColor = BrickColor.new("Bright blue")
1600
Part169.CanCollide = false
1601
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1602
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1603
Part169.Material = Enum.Material.Neon
1604
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1605
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1606
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1607
Part169.brickColor = BrickColor.new("Bright blue")
1608
SpecialMesh170.Parent = Part169
1609
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1610
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1611
Part171.Parent = Model0
1612
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1613
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1614
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1615
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1616
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1617
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1618
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1619
Part171.Anchored = true
1620
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1621
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1622
Part171.BrickColor = BrickColor.new("Really black")
1623
Part171.CanCollide = false
1624
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1625
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1626
Part171.Material = Enum.Material.Metal
1627
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1628
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1629
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1630
Part171.brickColor = BrickColor.new("Really black")
1631
SpecialMesh172.Parent = Part171
1632
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1633
SpecialMesh172.MeshType = Enum.MeshType.Brick
1634
Part173.Parent = Model0
1635
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1636
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1637
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1638
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1639
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1640
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1641
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1642
Part173.Anchored = true
1643
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1644
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1645
Part173.BrickColor = BrickColor.new("Bright blue")
1646
Part173.CanCollide = false
1647
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1648
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1649
Part173.Material = Enum.Material.Neon
1650
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1651
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1652
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1653
Part173.brickColor = BrickColor.new("Bright blue")
1654
SpecialMesh174.Parent = Part173
1655
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1656
SpecialMesh174.MeshType = Enum.MeshType.Brick
1657
Part175.Parent = Model0
1658
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1659
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1660
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1661
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1662
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1663
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1664
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1665
Part175.Anchored = true
1666
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1667
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1668
Part175.BrickColor = BrickColor.new("Really black")
1669
Part175.CanCollide = false
1670
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1671
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1672
Part175.Material = Enum.Material.Metal
1673
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1674
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1675
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1676
Part175.brickColor = BrickColor.new("Really black")
1677
SpecialMesh176.Parent = Part175
1678
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1679
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1680
Part177.Parent = Model0
1681
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1682
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1683
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1684
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1685
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1686
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1687
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1688
Part177.Anchored = true
1689
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1690
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1691
Part177.BrickColor = BrickColor.new("Really black")
1692
Part177.CanCollide = false
1693
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1694
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1695
Part177.Material = Enum.Material.Metal
1696
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1697
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1698
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1699
Part177.brickColor = BrickColor.new("Really black")
1700
SpecialMesh178.Parent = Part177
1701
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1702
SpecialMesh178.MeshType = Enum.MeshType.Brick
1703
Part179.Parent = Model0
1704
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1705
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1706
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1707
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1708
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1709
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1710
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1711
Part179.Anchored = true
1712
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1713
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1714
Part179.BrickColor = BrickColor.new("Really black")
1715
Part179.CanCollide = false
1716
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1717
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1718
Part179.Material = Enum.Material.Metal
1719
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1720
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1721
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1722
Part179.brickColor = BrickColor.new("Really black")
1723
SpecialMesh180.Parent = Part179
1724
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1725
SpecialMesh180.MeshType = Enum.MeshType.Brick
1726
Part181.Parent = Model0
1727
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1728
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1729
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1730
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1731
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1732
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1733
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1734
Part181.Anchored = true
1735
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1736
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1737
Part181.BrickColor = BrickColor.new("Really black")
1738
Part181.CanCollide = false
1739
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1740
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1741
Part181.Material = Enum.Material.Metal
1742
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1743
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1744
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1745
Part181.brickColor = BrickColor.new("Really black")
1746
SpecialMesh182.Parent = Part181
1747
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1748
SpecialMesh182.MeshType = Enum.MeshType.Brick
1749
Part183.Parent = Model0
1750
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1751
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1752
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1753
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1754
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1755
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1756
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1757
Part183.Anchored = true
1758
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1759
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1760
Part183.BrickColor = BrickColor.new("Really black")
1761
Part183.CanCollide = false
1762
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1763
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1764
Part183.Material = Enum.Material.Metal
1765
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1766
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1767
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1768
Part183.brickColor = BrickColor.new("Really black")
1769
SpecialMesh184.Parent = Part183
1770
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1771
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1772
Part185.Parent = Model0
1773
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1774
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1775
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1776
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1777
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1778
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1779
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1780
Part185.Anchored = true
1781
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1782
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1783
Part185.BrickColor = BrickColor.new("Really black")
1784
Part185.CanCollide = false
1785
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1786
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1787
Part185.Material = Enum.Material.Metal
1788
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1789
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1790
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1791
Part185.brickColor = BrickColor.new("Really black")
1792
SpecialMesh186.Parent = Part185
1793
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1794
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1795
Part187.Parent = Model0
1796
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1797
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1798
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1799
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1800
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1801
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1802
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1803
Part187.Anchored = true
1804
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1805
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1806
Part187.BrickColor = BrickColor.new("Really black")
1807
Part187.CanCollide = false
1808
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1809
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1810
Part187.Material = Enum.Material.Metal
1811
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1812
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1813
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1814
Part187.brickColor = BrickColor.new("Really black")
1815
SpecialMesh188.Parent = Part187
1816
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1817
SpecialMesh188.MeshType = Enum.MeshType.Brick
1818
Part189.Parent = Model0
1819
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1820
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1821
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1822
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1823
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1824
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1825
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1826
Part189.Anchored = true
1827
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1828
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1829
Part189.BrickColor = BrickColor.new("Bright blue")
1830
Part189.CanCollide = false
1831
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1832
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1833
Part189.Material = Enum.Material.Neon
1834
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1835
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1836
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1837
Part189.brickColor = BrickColor.new("Bright blue")
1838
SpecialMesh190.Parent = Part189
1839
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
1840
SpecialMesh190.MeshType = Enum.MeshType.Brick
1841
Part191.Parent = Model0
1842
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
1843
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1844
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
1845
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1846
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
1847
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
1848
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
1849
Part191.Anchored = true
1850
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1851
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1852-
Part191.BrickColor = BrickColor.new("Royal purple")
1852+
Part191.BrickColor = BrickColor.new("Lime green")
1853
Part191.CanCollide = false
1854
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1855
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1856
Part191.Material = Enum.Material.Neon
1857
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1858
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1859
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1860-
Part191.brickColor = BrickColor.new("Royal purple")
1860+
Part191.brickColor = BrickColor.new("Lime green")
1861
SpecialMesh192.Parent = Part191
1862
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
1863
SpecialMesh192.MeshType = Enum.MeshType.Wedge
1864
Part193.Parent = Model0
1865
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
1866
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
1867
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
1868
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
1869
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1870
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
1871
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
1872
Part193.Anchored = true
1873
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1874
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1875
Part193.BrickColor = BrickColor.new("Really black")
1876
Part193.CanCollide = false
1877
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1878
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1879
Part193.Material = Enum.Material.Metal
1880
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1881
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1882
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1883
Part193.brickColor = BrickColor.new("Really black")
1884
SpecialMesh194.Parent = Part193
1885
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
1886
SpecialMesh194.MeshType = Enum.MeshType.Brick
1887
Part195.Parent = Model0
1888
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
1889
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
1890
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
1891
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
1892
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
1893
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
1894
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
1895
Part195.Anchored = true
1896
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1897
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1898-
Part195.BrickColor = BrickColor.new("Royal purple")
1898+
Part195.BrickColor = BrickColor.new("Lime green")
1899
Part195.CanCollide = false
1900
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1901
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1902
Part195.Material = Enum.Material.Neon
1903
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1904
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1905
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1906-
Part195.brickColor = BrickColor.new("Royal purple")
1906+
Part195.brickColor = BrickColor.new("Lime green")
1907
SpecialMesh196.Parent = Part195
1908
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
1909
SpecialMesh196.MeshType = Enum.MeshType.Wedge
1910
Part197.Parent = Model0
1911
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
1912
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
1913
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
1914
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
1915
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
1916
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
1917
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
1918
Part197.Anchored = true
1919
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1920
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1921-
Part197.BrickColor = BrickColor.new("Royal purple")
1921+
Part197.BrickColor = BrickColor.new("Lime green")
1922
Part197.CanCollide = false
1923
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1924
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1925
Part197.Material = Enum.Material.Neon
1926
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1927
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1928
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1929-
Part197.brickColor = BrickColor.new("Royal purple")
1929+
Part197.brickColor = BrickColor.new("Lime green")
1930
SpecialMesh198.Parent = Part197
1931
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
1932
SpecialMesh198.MeshType = Enum.MeshType.Wedge
1933
Part199.Parent = Model0
1934
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1935
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1936
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
1937
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1938
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1939
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
1940
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
1941
Part199.Anchored = true
1942
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1943
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1944
Part199.BrickColor = BrickColor.new("Bright blue")
1945
Part199.CanCollide = false
1946
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1947
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1948
Part199.Material = Enum.Material.Neon
1949
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1950
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1951
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1952
Part199.brickColor = BrickColor.new("Bright blue")
1953
SpecialMesh200.Parent = Part199
1954
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
1955
SpecialMesh200.MeshType = Enum.MeshType.Brick
1956
Part201.Parent = Model0
1957
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
1958
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
1959
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
1960
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
1961
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1962
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
1963
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
1964
Part201.Anchored = true
1965
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1966
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1967
Part201.BrickColor = BrickColor.new("Really black")
1968
Part201.CanCollide = false
1969
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1970
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1971
Part201.Material = Enum.Material.Metal
1972
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1973
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1974
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1975
Part201.brickColor = BrickColor.new("Really black")
1976
SpecialMesh202.Parent = Part201
1977
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
1978
SpecialMesh202.MeshType = Enum.MeshType.Wedge
1979
Part203.Parent = Model0
1980
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
1981
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
1982
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
1983
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
1984
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1985
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
1986
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
1987
Part203.Anchored = true
1988
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1989
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1990
Part203.BrickColor = BrickColor.new("Really black")
1991
Part203.CanCollide = false
1992
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1993
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1994
Part203.Material = Enum.Material.Metal
1995
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1996
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1997
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1998
Part203.brickColor = BrickColor.new("Really black")
1999
SpecialMesh204.Parent = Part203
2000
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2001
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2002
Part205.Parent = Model0
2003
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2004
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2005
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2006
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2007
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2008
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2009
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2010
Part205.Anchored = true
2011
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2012
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2013
Part205.BrickColor = BrickColor.new("Really black")
2014
Part205.CanCollide = false
2015
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2016
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2017
Part205.Material = Enum.Material.Metal
2018
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2019
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2020
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2021
Part205.brickColor = BrickColor.new("Really black")
2022
SpecialMesh206.Parent = Part205
2023
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2024
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2025
Part207.Parent = Model0
2026
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2027
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2028
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2029
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2030
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2031
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2032
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2033
Part207.Anchored = true
2034
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2035
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2036
Part207.BrickColor = BrickColor.new("Really black")
2037
Part207.CanCollide = false
2038
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2039
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2040
Part207.Material = Enum.Material.Metal
2041
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2042
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2043
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2044
Part207.brickColor = BrickColor.new("Really black")
2045
SpecialMesh208.Parent = Part207
2046
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2047
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2048
Part209.Parent = Model0
2049
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2050
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2051
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2052
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2053
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2054
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2055
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2056
Part209.Anchored = true
2057
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2058
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2059
Part209.BrickColor = BrickColor.new("Really black")
2060
Part209.CanCollide = false
2061
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2062
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2063
Part209.Material = Enum.Material.Metal
2064
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2065
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2066
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2067
Part209.brickColor = BrickColor.new("Really black")
2068
SpecialMesh210.Parent = Part209
2069
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2070
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2071
Part211.Parent = Model0
2072
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2073
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2074
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2075
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2076
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2077
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2078
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2079
Part211.Anchored = true
2080
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2081
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2082-
Part211.BrickColor = BrickColor.new("Royal purple")
2082+
Part211.BrickColor = BrickColor.new("Lime green")
2083
Part211.CanCollide = false
2084
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2085
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2086
Part211.Material = Enum.Material.Neon
2087
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2088
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2089
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2090-
Part211.brickColor = BrickColor.new("Royal purple")
2090+
Part211.brickColor = BrickColor.new("Lime green")
2091
SpecialMesh212.Parent = Part211
2092
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2093
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2094
Part213.Parent = Model0
2095
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2096
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2097
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2098
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2099
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2100
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2101
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2102
Part213.Anchored = true
2103
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2104
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2105
Part213.BrickColor = BrickColor.new("Bright blue")
2106
Part213.CanCollide = false
2107
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2108
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2109
Part213.Material = Enum.Material.Neon
2110
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2111
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2112
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2113
Part213.brickColor = BrickColor.new("Bright blue")
2114
SpecialMesh214.Parent = Part213
2115
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2116
SpecialMesh214.MeshType = Enum.MeshType.Brick
2117
Part215.Parent = Model0
2118
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2119
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2120
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2121
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2122
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2123
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2124
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2125
Part215.Anchored = true
2126
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2127
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2128
Part215.BrickColor = BrickColor.new("Really black")
2129
Part215.CanCollide = false
2130
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2131
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2132
Part215.Material = Enum.Material.Metal
2133
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2134
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2135
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2136
Part215.brickColor = BrickColor.new("Really black")
2137
SpecialMesh216.Parent = Part215
2138
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2139
SpecialMesh216.MeshType = Enum.MeshType.Brick
2140
Part217.Parent = Model0
2141
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2142
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2143
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2144
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2145
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2146
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2147
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2148
Part217.Anchored = true
2149
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2150
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2151-
Part217.BrickColor = BrickColor.new("Royal purple")
2151+
Part217.BrickColor = BrickColor.new("Lime green")
2152
Part217.CanCollide = false
2153
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2154
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2155
Part217.Material = Enum.Material.Neon
2156
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2157
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2158
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2159-
Part217.brickColor = BrickColor.new("Royal purple")
2159+
Part217.brickColor = BrickColor.new("Lime green")
2160
SpecialMesh218.Parent = Part217
2161
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2162
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2163
Part219.Parent = Model0
2164
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2165
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2166
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2167
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2168
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2169
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2170
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2171
Part219.Anchored = true
2172
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2173
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2174
Part219.BrickColor = BrickColor.new("Really black")
2175
Part219.CanCollide = false
2176
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2177
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2178
Part219.Material = Enum.Material.Metal
2179
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2180
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2181
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2182
Part219.brickColor = BrickColor.new("Really black")
2183
SpecialMesh220.Parent = Part219
2184
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2185
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2186
Part221.Parent = Model0
2187
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2188
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2189
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2190
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2191
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2192
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2193
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2194
Part221.Anchored = true
2195
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2196
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2197
Part221.BrickColor = BrickColor.new("Really black")
2198
Part221.CanCollide = false
2199
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2200
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2201
Part221.Material = Enum.Material.Glass
2202
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2203
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2204
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2205
Part221.brickColor = BrickColor.new("Really black")
2206
SpecialMesh222.Parent = Part221
2207
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2208
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2209
Part223.Parent = Model0
2210
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2211
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2212
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2213
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2214
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2215
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2216
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2217
Part223.Anchored = true
2218
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2219
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2220
Part223.BrickColor = BrickColor.new("Really black")
2221
Part223.CanCollide = false
2222
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2223
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2224
Part223.Material = Enum.Material.Glass
2225
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2226
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2227
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2228
Part223.brickColor = BrickColor.new("Really black")
2229
SpecialMesh224.Parent = Part223
2230
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2231
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2232
Part225.Parent = Model0
2233
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2234
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2235
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2236
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2237
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2238
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2239
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2240
Part225.Anchored = true
2241
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2242
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2243
Part225.BrickColor = BrickColor.new("Really black")
2244
Part225.CanCollide = false
2245
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2246
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2247
Part225.Material = Enum.Material.Metal
2248
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2249
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2250
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2251
Part225.brickColor = BrickColor.new("Really black")
2252
SpecialMesh226.Parent = Part225
2253
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2254
SpecialMesh226.MeshType = Enum.MeshType.Brick
2255
Part227.Parent = Model0
2256
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2257
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2258
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2259
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2260
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2261
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2262
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2263
Part227.Anchored = true
2264
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2265
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2266
Part227.BrickColor = BrickColor.new("Really black")
2267
Part227.CanCollide = false
2268
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2269
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2270
Part227.Material = Enum.Material.Metal
2271
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2272
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2273
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2274
Part227.brickColor = BrickColor.new("Really black")
2275
SpecialMesh228.Parent = Part227
2276
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2277
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2278
Part229.Parent = Model0
2279
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2280
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2281
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2282
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2283
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2284
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2285
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2286
Part229.Anchored = true
2287
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2288
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2289
Part229.BrickColor = BrickColor.new("Really black")
2290
Part229.CanCollide = false
2291
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2292
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2293
Part229.Material = Enum.Material.Metal
2294
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2295
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2296
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2297
Part229.brickColor = BrickColor.new("Really black")
2298
SpecialMesh230.Parent = Part229
2299
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2300
SpecialMesh230.MeshType = Enum.MeshType.Brick
2301
Part231.Parent = Model0
2302
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2303
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2304
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2305
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2306
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2307
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2308
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2309
Part231.Anchored = true
2310
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2311
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2312
Part231.BrickColor = BrickColor.new("Really black")
2313
Part231.CanCollide = false
2314
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2315
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2316
Part231.Material = Enum.Material.Glass
2317
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2318
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2319
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2320
Part231.brickColor = BrickColor.new("Really black")
2321
SpecialMesh232.Parent = Part231
2322
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2323
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2324
Part233.Parent = Model0
2325
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2326
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2327
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2328
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2329
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2330
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2331
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2332
Part233.Anchored = true
2333
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2334
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2335
Part233.BrickColor = BrickColor.new("Really black")
2336
Part233.CanCollide = false
2337
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2338
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2339
Part233.Material = Enum.Material.Metal
2340
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2341
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2342
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2343
Part233.brickColor = BrickColor.new("Really black")
2344
SpecialMesh234.Parent = Part233
2345
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2346
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2347
Part235.Parent = Model0
2348
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2349
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2350
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2351
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2352
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2353
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2354
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2355
Part235.Anchored = true
2356
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2357
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2358
Part235.BrickColor = BrickColor.new("Really black")
2359
Part235.CanCollide = false
2360
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2361
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2362
Part235.Material = Enum.Material.Metal
2363
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2364
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2365
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2366
Part235.brickColor = BrickColor.new("Really black")
2367
SpecialMesh236.Parent = Part235
2368
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2369
SpecialMesh236.MeshType = Enum.MeshType.Brick
2370
Part237.Parent = Model0
2371
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2372
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2373
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2374
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2375
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2376
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2377
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2378
Part237.Anchored = true
2379
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2380
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2381
Part237.BrickColor = BrickColor.new("Really black")
2382
Part237.CanCollide = false
2383
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2384
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2385
Part237.Material = Enum.Material.Metal
2386
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2387
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2388
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2389
Part237.brickColor = BrickColor.new("Really black")
2390
SpecialMesh238.Parent = Part237
2391
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2392
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2393
Part239.Parent = Model0
2394
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2395
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2396
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2397
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2398
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2399
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2400
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2401
Part239.Anchored = true
2402
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2403
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2404
Part239.BrickColor = BrickColor.new("Really black")
2405
Part239.CanCollide = false
2406
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2407
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2408
Part239.Material = Enum.Material.Metal
2409
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2410
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2411
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2412
Part239.brickColor = BrickColor.new("Really black")
2413
SpecialMesh240.Parent = Part239
2414
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2415
SpecialMesh240.MeshType = Enum.MeshType.Brick
2416
Part241.Parent = Model0
2417
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2418
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2419
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2420
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2421
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2422
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2423
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2424
Part241.Anchored = true
2425
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2426
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2427
Part241.BrickColor = BrickColor.new("Really black")
2428
Part241.CanCollide = false
2429
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2430
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2431
Part241.Material = Enum.Material.Metal
2432
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2433
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2434
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2435
Part241.brickColor = BrickColor.new("Really black")
2436
SpecialMesh242.Parent = Part241
2437
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2438
SpecialMesh242.MeshType = Enum.MeshType.Brick
2439
Part243.Parent = Model0
2440
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2441
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2442
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2443
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2444
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2445
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2446
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2447
Part243.Anchored = true
2448
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2449
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2450
Part243.BrickColor = BrickColor.new("Really black")
2451
Part243.CanCollide = false
2452
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2453
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2454
Part243.Material = Enum.Material.Metal
2455
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2456
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2457
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2458
Part243.brickColor = BrickColor.new("Really black")
2459
SpecialMesh244.Parent = Part243
2460
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2461
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2462
Part245.Parent = Model0
2463
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2464
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2465
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2466
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2467
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2468
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2469
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2470
Part245.Anchored = true
2471
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2472
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2473-
Part245.BrickColor = BrickColor.new("Royal purple")
2473+
Part245.BrickColor = BrickColor.new("Lime green")
2474
Part245.CanCollide = false
2475
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2476
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2477
Part245.Material = Enum.Material.Neon
2478
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2479
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2480
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2481-
Part245.brickColor = BrickColor.new("Royal purple")
2481+
Part245.brickColor = BrickColor.new("Lime green")
2482
SpecialMesh246.Parent = Part245
2483
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2484
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2485
Part247.Parent = Model0
2486
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2487
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2488
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2489
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2490
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2491
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2492
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2493
Part247.Anchored = true
2494
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2495
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2496
Part247.BrickColor = BrickColor.new("Really black")
2497
Part247.CanCollide = false
2498
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2499
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2500
Part247.Material = Enum.Material.Metal
2501
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2502
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2503
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2504
Part247.brickColor = BrickColor.new("Really black")
2505
SpecialMesh248.Parent = Part247
2506
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2507
SpecialMesh248.MeshType = Enum.MeshType.Brick
2508
Part249.Parent = Model0
2509
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2510
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2511
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2512
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2513
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2514
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2515
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2516
Part249.Anchored = true
2517
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2518
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2519-
Part249.BrickColor = BrickColor.new("Royal purple")
2519+
Part249.BrickColor = BrickColor.new("Lime green")
2520
Part249.CanCollide = false
2521
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2522
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2523
Part249.Material = Enum.Material.Neon
2524
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2525
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2526
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2527-
Part249.brickColor = BrickColor.new("Royal purple")
2527+
Part249.brickColor = BrickColor.new("Lime green")
2528
SpecialMesh250.Parent = Part249
2529
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2530
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2531
Part251.Parent = Model0
2532
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2533
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2534
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2535
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2536
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2537
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2538
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2539
Part251.Anchored = true
2540
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2541
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2542
Part251.BrickColor = BrickColor.new("Really black")
2543
Part251.CanCollide = false
2544
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2545
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2546
Part251.Material = Enum.Material.Metal
2547
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2548
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2549
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2550
Part251.brickColor = BrickColor.new("Really black")
2551
SpecialMesh252.Parent = Part251
2552
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2553
SpecialMesh252.MeshType = Enum.MeshType.Brick
2554
Part253.Parent = Model0
2555
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2556
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2557
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2558
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2559
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2560
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2561
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2562
Part253.Anchored = true
2563
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2564
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2565
Part253.BrickColor = BrickColor.new("Really black")
2566
Part253.CanCollide = false
2567
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2568
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2569
Part253.Material = Enum.Material.Metal
2570
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2571
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2572
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2573
Part253.brickColor = BrickColor.new("Really black")
2574
SpecialMesh254.Parent = Part253
2575
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2576
SpecialMesh254.MeshType = Enum.MeshType.Brick
2577
Part255.Parent = Model0
2578
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2579
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2580
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2581
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2582
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2583
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2584
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2585
Part255.Anchored = true
2586
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2587
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2588
Part255.BrickColor = BrickColor.new("Bright blue")
2589
Part255.CanCollide = false
2590
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2591
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2592
Part255.Material = Enum.Material.Neon
2593
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2594
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2595
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2596
Part255.brickColor = BrickColor.new("Bright blue")
2597
SpecialMesh256.Parent = Part255
2598
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2599
SpecialMesh256.MeshType = Enum.MeshType.Brick
2600
Part257.Parent = Model0
2601
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2602
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2603
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2604
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2605
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2606
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2607
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2608
Part257.Anchored = true
2609
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2610
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2611-
Part257.BrickColor = BrickColor.new("Royal purple")
2611+
Part257.BrickColor = BrickColor.new("Lime green")
2612
Part257.CanCollide = false
2613
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2614
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2615
Part257.Material = Enum.Material.Neon
2616
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2617
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2618
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2619-
Part257.brickColor = BrickColor.new("Royal purple")
2619+
Part257.brickColor = BrickColor.new("Lime green")
2620
SpecialMesh258.Parent = Part257
2621
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2622
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2623
Part259.Parent = Model0
2624
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2625
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2626
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2627
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2628
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2629
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2630
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2631
Part259.Anchored = true
2632
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2633
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2634-
Part259.BrickColor = BrickColor.new("Royal purple")
2634+
Part259.BrickColor = BrickColor.new("Lime green")
2635
Part259.CanCollide = false
2636
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2637
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2638
Part259.Material = Enum.Material.Neon
2639
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2640
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2641
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2642-
Part259.brickColor = BrickColor.new("Royal purple")
2642+
Part259.brickColor = BrickColor.new("Lime green")
2643
SpecialMesh260.Parent = Part259
2644
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2645
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2646
Part261.Parent = Model0
2647
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2648
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2649
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2650
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2651
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2652
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2653
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2654
Part261.Anchored = true
2655
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2656
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2657-
Part261.BrickColor = BrickColor.new("Royal purple")
2657+
Part261.BrickColor = BrickColor.new("Lime green")
2658
Part261.CanCollide = false
2659
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2660
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2661
Part261.Material = Enum.Material.Neon
2662
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2663
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2664
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2665-
Part261.brickColor = BrickColor.new("Royal purple")
2665+
Part261.brickColor = BrickColor.new("Lime green")
2666
SpecialMesh262.Parent = Part261
2667
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2668
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2669
Part263.Parent = Model0
2670
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2671
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2672
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2673
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2674
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2675
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2676
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2677
Part263.Anchored = true
2678
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2679
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2680-
Part263.BrickColor = BrickColor.new("Royal purple")
2680+
Part263.BrickColor = BrickColor.new("Lime green")
2681
Part263.CanCollide = false
2682
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2683
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2684
Part263.Material = Enum.Material.Neon
2685
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2686
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2687
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2688-
Part263.brickColor = BrickColor.new("Royal purple")
2688+
Part263.brickColor = BrickColor.new("Lime green")
2689
SpecialMesh264.Parent = Part263
2690
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2691
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2692
Part265.Parent = Model0
2693
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2694
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2695
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2696
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2697
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2698
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2699
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2700
Part265.Anchored = true
2701
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2702
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2703
Part265.BrickColor = BrickColor.new("Really black")
2704
Part265.CanCollide = false
2705
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2706
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2707
Part265.Material = Enum.Material.Glass
2708
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2709
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2710
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2711
Part265.brickColor = BrickColor.new("Really black")
2712
SpecialMesh266.Parent = Part265
2713
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2714
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2715
Part267.Parent = Model0
2716
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2717
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2718
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2719
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2720
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2721
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2722
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2723
Part267.Anchored = true
2724
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2725
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2726
Part267.BrickColor = BrickColor.new("Bright blue")
2727
Part267.CanCollide = false
2728
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2729
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2730
Part267.Material = Enum.Material.Neon
2731
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2732
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2733
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2734
Part267.brickColor = BrickColor.new("Bright blue")
2735
SpecialMesh268.Parent = Part267
2736
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2737
SpecialMesh268.MeshType = Enum.MeshType.Brick
2738
Part269.Parent = Model0
2739
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2740
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2741
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2742
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2743
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2744
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2745
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2746
Part269.Anchored = true
2747
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2748
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2749
Part269.BrickColor = BrickColor.new("Really black")
2750
Part269.CanCollide = false
2751
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2752
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2753
Part269.Material = Enum.Material.Metal
2754
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2755
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2756
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2757
Part269.brickColor = BrickColor.new("Really black")
2758
SpecialMesh270.Parent = Part269
2759
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2760
SpecialMesh270.MeshType = Enum.MeshType.Brick
2761
Part271.Parent = Model0
2762
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2763
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2764
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2765
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2766
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2767
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2768
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2769
Part271.Anchored = true
2770
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2771
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2772-
Part271.BrickColor = BrickColor.new("Royal purple")
2772+
Part271.BrickColor = BrickColor.new("Lime green")
2773
Part271.CanCollide = false
2774
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2775
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2776
Part271.Material = Enum.Material.Neon
2777
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2778
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2779
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2780-
Part271.brickColor = BrickColor.new("Royal purple")
2780+
Part271.brickColor = BrickColor.new("Lime green")
2781
SpecialMesh272.Parent = Part271
2782
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2783
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2784
Part273.Parent = Model0
2785
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2786
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2787
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2788
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2789
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2790
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2791
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2792
Part273.Anchored = true
2793
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2794
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2795-
Part273.BrickColor = BrickColor.new("Royal purple")
2795+
Part273.BrickColor = BrickColor.new("Lime green")
2796
Part273.CanCollide = false
2797
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2798
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2799
Part273.Material = Enum.Material.Neon
2800
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2801
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2802
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2803-
Part273.brickColor = BrickColor.new("Royal purple")
2803+
Part273.brickColor = BrickColor.new("Lime green")
2804
SpecialMesh274.Parent = Part273
2805
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2806
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2807
Part275.Parent = Model0
2808
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2809
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2810
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2811
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2812
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2813
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2814
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2815
Part275.Anchored = true
2816
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2817
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2818
Part275.BrickColor = BrickColor.new("Really black")
2819
Part275.CanCollide = false
2820
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2821
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2822
Part275.Material = Enum.Material.Metal
2823
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2824
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2825
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2826
Part275.brickColor = BrickColor.new("Really black")
2827
SpecialMesh276.Parent = Part275
2828
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2829
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2830
Part277.Parent = Model0
2831
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2832
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2833
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2834
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2835
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2836
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
2837
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
2838
Part277.Anchored = true
2839
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2840
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2841
Part277.BrickColor = BrickColor.new("Really black")
2842
Part277.CanCollide = false
2843
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2844
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2845
Part277.Material = Enum.Material.Glass
2846
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2847
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2848
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2849
Part277.brickColor = BrickColor.new("Really black")
2850
SpecialMesh278.Parent = Part277
2851
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
2852
SpecialMesh278.MeshType = Enum.MeshType.Brick
2853
Part279.Parent = Model0
2854
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
2855
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
2856
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
2857
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
2858
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
2859
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
2860
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2861
Part279.Anchored = true
2862
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2863
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2864-
Part279.BrickColor = BrickColor.new("Royal purple")
2864+
Part279.BrickColor = BrickColor.new("Lime green")
2865
Part279.CanCollide = false
2866
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2867
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2868
Part279.Material = Enum.Material.Neon
2869
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2870
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2871
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2872-
Part279.brickColor = BrickColor.new("Royal purple")
2872+
Part279.brickColor = BrickColor.new("Lime green")
2873
SpecialMesh280.Parent = Part279
2874
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
2875
SpecialMesh280.MeshType = Enum.MeshType.Wedge
2876
Part281.Parent = Model0
2877
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
2878
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2879
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
2880
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2881
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2882
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
2883
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
2884
Part281.Anchored = true
2885
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2886
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2887
Part281.BrickColor = BrickColor.new("Really black")
2888
Part281.CanCollide = false
2889
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2890
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2891
Part281.Material = Enum.Material.Metal
2892
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2893
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2894
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2895
Part281.brickColor = BrickColor.new("Really black")
2896
SpecialMesh282.Parent = Part281
2897
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
2898
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
2899
Part283.Parent = Model0
2900
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
2901
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
2902
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
2903
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
2904
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2905
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
2906
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
2907
Part283.Anchored = true
2908
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2909
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2910
Part283.BrickColor = BrickColor.new("Really black")
2911
Part283.CanCollide = false
2912
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2913
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2914
Part283.Material = Enum.Material.Metal
2915
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2916
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2917
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2918
Part283.brickColor = BrickColor.new("Really black")
2919
SpecialMesh284.Parent = Part283
2920
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2921
SpecialMesh284.MeshType = Enum.MeshType.Brick
2922
Part285.Parent = Model0
2923
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2924
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2925
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
2926
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2927
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2928
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
2929
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
2930
Part285.Anchored = true
2931
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2932
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2933
Part285.BrickColor = BrickColor.new("Really black")
2934
Part285.CanCollide = false
2935
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2936
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2937
Part285.Material = Enum.Material.Metal
2938
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2939
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2940
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2941
Part285.brickColor = BrickColor.new("Really black")
2942
SpecialMesh286.Parent = Part285
2943
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
2944
SpecialMesh286.MeshType = Enum.MeshType.Wedge
2945
Part287.Parent = Model0
2946
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2947
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2948
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
2949
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2950
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2951
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
2952
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
2953
Part287.Anchored = true
2954
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2955
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2956
Part287.BrickColor = BrickColor.new("Really black")
2957
Part287.CanCollide = false
2958
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2959
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2960
Part287.Material = Enum.Material.Metal
2961
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2962
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2963
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2964
Part287.brickColor = BrickColor.new("Really black")
2965
SpecialMesh288.Parent = Part287
2966
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2967
SpecialMesh288.MeshType = Enum.MeshType.Brick
2968
Part289.Parent = Model0
2969
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2970
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2971
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2972
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2973
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
2974
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2975
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2976
Part289.Anchored = true
2977
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2978
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2979-
Part289.BrickColor = BrickColor.new("Royal purple")
2979+
Part289.BrickColor = BrickColor.new("Lime green")
2980
Part289.CanCollide = false
2981
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2982
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2983
Part289.Material = Enum.Material.Neon
2984
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2985
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2986
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2987-
Part289.brickColor = BrickColor.new("Royal purple")
2987+
Part289.brickColor = BrickColor.new("Lime green")
2988
SpecialMesh290.Parent = Part289
2989
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
2990
SpecialMesh290.MeshType = Enum.MeshType.Wedge
2991
Part291.Parent = Model0
2992
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
2993
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
2994
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
2995
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
2996
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
2997
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
2998
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
2999
Part291.Anchored = true
3000
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3001
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3002
Part291.BrickColor = BrickColor.new("Institutional white")
3003
Part291.CanCollide = false
3004
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3005
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3006
Part291.Material = Enum.Material.Metal
3007
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3008
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3009
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3010
Part291.brickColor = BrickColor.new("Institutional white")
3011
SpecialMesh292.Parent = Part291
3012
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3013
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3014
Part293.Parent = Model0
3015
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3016
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3017
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3018
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3019
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3020
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3021
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3022
Part293.Anchored = true
3023
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3024
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3025-
Part293.BrickColor = BrickColor.new("Royal purple")
3025+
Part293.BrickColor = BrickColor.new("Lime green")
3026
Part293.CanCollide = false
3027
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3028
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3029
Part293.Material = Enum.Material.Neon
3030
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3031
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3032
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3033-
Part293.brickColor = BrickColor.new("Royal purple")
3033+
Part293.brickColor = BrickColor.new("Lime green")
3034
SpecialMesh294.Parent = Part293
3035
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3036
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3037
Part295.Parent = Model0
3038
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3039
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3040
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3041
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3042
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3043
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3044
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3045
Part295.Anchored = true
3046
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3047
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3048
Part295.BrickColor = BrickColor.new("Really black")
3049
Part295.CanCollide = false
3050
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3051
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3052
Part295.Material = Enum.Material.Glass
3053
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3054
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3055
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3056
Part295.brickColor = BrickColor.new("Really black")
3057
SpecialMesh296.Parent = Part295
3058
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3059
SpecialMesh296.MeshType = Enum.MeshType.Brick
3060
Part297.Parent = Model0
3061
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3062
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3063
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3064
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3065
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3066
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3067
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3068
Part297.Anchored = true
3069
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3070
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3071
Part297.BrickColor = BrickColor.new("Bright blue")
3072
Part297.CanCollide = false
3073
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3074
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3075
Part297.Material = Enum.Material.Neon
3076
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3077
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3078
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3079
Part297.brickColor = BrickColor.new("Bright blue")
3080
SpecialMesh298.Parent = Part297
3081
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3082
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3083
Part299.Parent = Model0
3084
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3085
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3086
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3087
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3088
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3089
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3090
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3091
Part299.Anchored = true
3092
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3093
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3094
Part299.BrickColor = BrickColor.new("Really black")
3095
Part299.CanCollide = false
3096
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3097
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3098
Part299.Material = Enum.Material.Metal
3099
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3100
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3101
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3102
Part299.brickColor = BrickColor.new("Really black")
3103
SpecialMesh300.Parent = Part299
3104
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3105
SpecialMesh300.MeshType = Enum.MeshType.Brick
3106
Part301.Parent = Model0
3107
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3108
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3109
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3110
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3111
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3112
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3113
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3114
Part301.Anchored = true
3115
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3116
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3117
Part301.BrickColor = BrickColor.new("Really black")
3118
Part301.CanCollide = false
3119
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3120
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3121
Part301.Material = Enum.Material.Metal
3122
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3123
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3124
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3125
Part301.brickColor = BrickColor.new("Really black")
3126
SpecialMesh302.Parent = Part301
3127
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3128
SpecialMesh302.MeshType = Enum.MeshType.Brick
3129
Part303.Parent = Model0
3130
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3131
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3132
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3133
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3134
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3135
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3136
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3137
Part303.Anchored = true
3138
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3139
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3140
Part303.BrickColor = BrickColor.new("Really black")
3141
Part303.CanCollide = false
3142
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3143
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3144
Part303.Material = Enum.Material.Glass
3145
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3146
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3147
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3148
Part303.brickColor = BrickColor.new("Really black")
3149
SpecialMesh304.Parent = Part303
3150
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3151
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3152
Part305.Parent = Model0
3153
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3154
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3155
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3156
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3157
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3158
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3159
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3160
Part305.Anchored = true
3161
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3162
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3163
Part305.BrickColor = BrickColor.new("Bright blue")
3164
Part305.CanCollide = false
3165
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3166
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3167
Part305.Material = Enum.Material.Neon
3168
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3169
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3170
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3171
Part305.brickColor = BrickColor.new("Bright blue")
3172
SpecialMesh306.Parent = Part305
3173
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3174
SpecialMesh306.MeshType = Enum.MeshType.Brick
3175
Part307.Parent = Model0
3176
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3177
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3178
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3179
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3180
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3181
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3182
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3183
Part307.Anchored = true
3184
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3185
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3186-
Part307.BrickColor = BrickColor.new("Royal purple")
3186+
Part307.BrickColor = BrickColor.new("Lime green")
3187
Part307.CanCollide = false
3188
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3189
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3190
Part307.Material = Enum.Material.Neon
3191
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3192
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3193
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3194-
Part307.brickColor = BrickColor.new("Royal purple")
3194+
Part307.brickColor = BrickColor.new("Lime green")
3195
SpecialMesh308.Parent = Part307
3196
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3197
SpecialMesh308.MeshType = Enum.MeshType.Brick
3198
Part309.Parent = Model0
3199
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3200
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3201
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3202
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3203
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3204
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3205
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3206
Part309.Anchored = true
3207
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3208
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3209
Part309.BrickColor = BrickColor.new("Really black")
3210
Part309.CanCollide = false
3211
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3212
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3213
Part309.Material = Enum.Material.Glass
3214
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3215
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3216
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3217
Part309.brickColor = BrickColor.new("Really black")
3218
SpecialMesh310.Parent = Part309
3219
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3220
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3221
Part311.Parent = Model0
3222
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3223
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3224
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3225
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3226
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3227
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3228
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3229
Part311.Anchored = true
3230
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3231
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3232
Part311.BrickColor = BrickColor.new("Really black")
3233
Part311.CanCollide = false
3234
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3235
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3236
Part311.Material = Enum.Material.Metal
3237
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3238
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3239
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3240
Part311.brickColor = BrickColor.new("Really black")
3241
SpecialMesh312.Parent = Part311
3242
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3243
SpecialMesh312.MeshType = Enum.MeshType.Brick
3244
Part313.Parent = Model0
3245
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3246
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3247
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3248
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3249
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3250
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3251
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3252
Part313.Anchored = true
3253
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3254
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3255-
Part313.BrickColor = BrickColor.new("Royal purple")
3255+
Part313.BrickColor = BrickColor.new("Lime green")
3256
Part313.CanCollide = false
3257
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3258
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3259
Part313.Material = Enum.Material.Neon
3260
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3261
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3262
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3263-
Part313.brickColor = BrickColor.new("Royal purple")
3263+
Part313.brickColor = BrickColor.new("Lime green")
3264
SpecialMesh314.Parent = Part313
3265
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3266
SpecialMesh314.MeshType = Enum.MeshType.Brick
3267
Part315.Parent = Model0
3268
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3269
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3270
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3271
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3272
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3273
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3274
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3275
Part315.Anchored = true
3276
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3277
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3278
Part315.BrickColor = BrickColor.new("Really black")
3279
Part315.CanCollide = false
3280
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3281
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3282
Part315.Material = Enum.Material.Metal
3283
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3284
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3285
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3286
Part315.brickColor = BrickColor.new("Really black")
3287
SpecialMesh316.Parent = Part315
3288
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3289
SpecialMesh316.MeshType = Enum.MeshType.Brick
3290
Part317.Parent = Model0
3291
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3292
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3293
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3294
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3295
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3296
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3297
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3298
Part317.Anchored = true
3299
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3300
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3301
Part317.BrickColor = BrickColor.new("Really black")
3302
Part317.CanCollide = false
3303
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3304
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3305
Part317.Material = Enum.Material.Metal
3306
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3307
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3308
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3309
Part317.brickColor = BrickColor.new("Really black")
3310
SpecialMesh318.Parent = Part317
3311
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3312
SpecialMesh318.MeshType = Enum.MeshType.Brick
3313
Part319.Parent = Model0
3314
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3315
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3316
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3317
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3318
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3319
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3320
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3321
Part319.Anchored = true
3322
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3323
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3324-
Part319.BrickColor = BrickColor.new("Royal purple")
3324+
Part319.BrickColor = BrickColor.new("Lime green")
3325
Part319.CanCollide = false
3326
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3327
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3328
Part319.Material = Enum.Material.Neon
3329
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3330
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3331
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3332-
Part319.brickColor = BrickColor.new("Royal purple")
3332+
Part319.brickColor = BrickColor.new("Lime green")
3333
SpecialMesh320.Parent = Part319
3334
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3335
SpecialMesh320.MeshType = Enum.MeshType.Brick
3336
Part321.Parent = Model0
3337
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3338
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3339
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3340
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3341
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3342
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3343
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3344
Part321.Anchored = true
3345
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3346
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3347
Part321.BrickColor = BrickColor.new("Really black")
3348
Part321.CanCollide = false
3349
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3350
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3351
Part321.Material = Enum.Material.Metal
3352
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3353
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3354
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3355
Part321.brickColor = BrickColor.new("Really black")
3356
SpecialMesh322.Parent = Part321
3357
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3358
SpecialMesh322.MeshType = Enum.MeshType.Brick
3359
Part323.Parent = Model0
3360
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3361
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3362
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3363
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3364
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3365
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3366
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3367
Part323.Anchored = true
3368
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3369
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3370
Part323.BrickColor = BrickColor.new("Really black")
3371
Part323.CanCollide = false
3372
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3373
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3374
Part323.Material = Enum.Material.Metal
3375
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3376
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3377
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3378
Part323.brickColor = BrickColor.new("Really black")
3379
SpecialMesh324.Parent = Part323
3380
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3381
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3382
Part325.Parent = Model0
3383
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3384
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3385
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3386
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3387
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3388
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3389
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3390
Part325.Anchored = true
3391
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3392
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3393
Part325.BrickColor = BrickColor.new("Really black")
3394
Part325.CanCollide = false
3395
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3396
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3397
Part325.Material = Enum.Material.Metal
3398
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3399
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3400
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3401
Part325.brickColor = BrickColor.new("Really black")
3402
SpecialMesh326.Parent = Part325
3403
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3404
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3405
Part327.Parent = Model0
3406
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3407
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3408
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3409
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3410
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3411
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3412
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3413
Part327.Anchored = true
3414
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3415
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3416
Part327.BrickColor = BrickColor.new("Bright blue")
3417
Part327.CanCollide = false
3418
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3419
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3420
Part327.Material = Enum.Material.Neon
3421
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3422
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3423
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3424
Part327.brickColor = BrickColor.new("Bright blue")
3425
SpecialMesh328.Parent = Part327
3426
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3427
SpecialMesh328.MeshType = Enum.MeshType.Brick
3428
Part329.Parent = Model0
3429
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3430
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3431
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3432
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3433
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3434
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3435
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3436
Part329.Anchored = true
3437
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3438
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3439
Part329.BrickColor = BrickColor.new("Really black")
3440
Part329.CanCollide = false
3441
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3442
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3443
Part329.Material = Enum.Material.Metal
3444
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3445
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3446
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3447
Part329.brickColor = BrickColor.new("Really black")
3448
SpecialMesh330.Parent = Part329
3449
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3450
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3451
Part331.Parent = Model0
3452
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3453
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3454
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3455
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3456
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3457
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3458
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3459
Part331.Anchored = true
3460
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3461
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3462
Part331.BrickColor = BrickColor.new("Mid gray")
3463
Part331.CanCollide = false
3464
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3465
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3466
Part331.Material = Enum.Material.Metal
3467
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3468
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3469
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3470
Part331.brickColor = BrickColor.new("Mid gray")
3471
SpecialMesh332.Parent = Part331
3472
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3473
SpecialMesh332.MeshType = Enum.MeshType.Brick
3474
Part333.Parent = Model0
3475
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3476
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3477
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3478
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3479
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3480
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3481
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3482
Part333.Anchored = true
3483
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3484
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3485-
Part333.BrickColor = BrickColor.new("Royal purple")
3485+
Part333.BrickColor = BrickColor.new("Lime green")
3486
Part333.CanCollide = false
3487
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3488
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3489
Part333.Material = Enum.Material.Neon
3490
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3491
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3492
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3493-
Part333.brickColor = BrickColor.new("Royal purple")
3493+
Part333.brickColor = BrickColor.new("Lime green")
3494
SpecialMesh334.Parent = Part333
3495
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3496
SpecialMesh334.MeshType = Enum.MeshType.Brick
3497
Part335.Parent = Model0
3498
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3499
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3500
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3501
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3502
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3503
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3504
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3505
Part335.Anchored = true
3506
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3507
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3508
Part335.BrickColor = BrickColor.new("Bright blue")
3509
Part335.CanCollide = false
3510
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3511
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3512
Part335.Material = Enum.Material.Neon
3513
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3514
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3515
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3516
Part335.brickColor = BrickColor.new("Bright blue")
3517
SpecialMesh336.Parent = Part335
3518
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3519
SpecialMesh336.MeshType = Enum.MeshType.Brick
3520
Part337.Parent = Model0
3521
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3522
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3523
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3524
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3525
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3526
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3527
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3528
Part337.Anchored = true
3529
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3530
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3531
Part337.BrickColor = BrickColor.new("Really black")
3532
Part337.CanCollide = false
3533
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3534
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3535
Part337.Material = Enum.Material.Glass
3536
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3537
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3538
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3539
Part337.brickColor = BrickColor.new("Really black")
3540
SpecialMesh338.Parent = Part337
3541
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3542
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3543
Part339.Parent = Model0
3544
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3545
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3546
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3547
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3548
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3549
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3550
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3551
Part339.Anchored = true
3552
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3553
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3554
Part339.BrickColor = BrickColor.new("Bright blue")
3555
Part339.CanCollide = false
3556
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3557
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3558
Part339.Material = Enum.Material.Neon
3559
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3560
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3561
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3562
Part339.brickColor = BrickColor.new("Bright blue")
3563
SpecialMesh340.Parent = Part339
3564
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3565
SpecialMesh340.MeshType = Enum.MeshType.Brick
3566
Part341.Parent = Model0
3567
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3568
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3569
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3570
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3571
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3572
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3573
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3574
Part341.Anchored = true
3575
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3576
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3577
Part341.BrickColor = BrickColor.new("Really black")
3578
Part341.CanCollide = false
3579
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3580
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3581
Part341.Material = Enum.Material.Metal
3582
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3583
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3584
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3585
Part341.brickColor = BrickColor.new("Really black")
3586
SpecialMesh342.Parent = Part341
3587
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3588
SpecialMesh342.MeshType = Enum.MeshType.Brick
3589
Part343.Parent = Model0
3590
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3591
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3592
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3593
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3594
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3595
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3596
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3597
Part343.Anchored = true
3598
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3599
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3600-
Part343.BrickColor = BrickColor.new("Royal purple")
3600+
Part343.BrickColor = BrickColor.new("Lime green")
3601
Part343.CanCollide = false
3602
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3603
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3604
Part343.Material = Enum.Material.Neon
3605
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3606
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3607
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3608-
Part343.brickColor = BrickColor.new("Royal purple")
3608+
Part343.brickColor = BrickColor.new("Lime green")
3609
SpecialMesh344.Parent = Part343
3610
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3611
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3612
Part345.Parent = Model0
3613
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3614
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3615
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3616
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3617
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3618
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3619
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3620
Part345.Anchored = true
3621
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3622
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3623
Part345.BrickColor = BrickColor.new("Bright blue")
3624
Part345.CanCollide = false
3625
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3626
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3627
Part345.Material = Enum.Material.Neon
3628
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3629
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3630
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3631
Part345.brickColor = BrickColor.new("Bright blue")
3632
SpecialMesh346.Parent = Part345
3633
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3634
SpecialMesh346.MeshType = Enum.MeshType.Brick
3635
Part347.Parent = Model0
3636
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3637
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3638
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3639
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3640
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3641
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3642
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3643
Part347.Anchored = true
3644
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3645
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3646
Part347.BrickColor = BrickColor.new("Really black")
3647
Part347.CanCollide = false
3648
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3649
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3650
Part347.Material = Enum.Material.Metal
3651
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3652
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3653
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3654
Part347.brickColor = BrickColor.new("Really black")
3655
SpecialMesh348.Parent = Part347
3656
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3657
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3658
Part349.Parent = Model0
3659
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3660
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3661
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3662
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3663
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3664
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3665
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3666
Part349.Anchored = true
3667
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3668
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3669
Part349.BrickColor = BrickColor.new("Bright blue")
3670
Part349.CanCollide = false
3671
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3672
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3673
Part349.Material = Enum.Material.Neon
3674
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3675
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3676
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3677
Part349.brickColor = BrickColor.new("Bright blue")
3678
SpecialMesh350.Parent = Part349
3679
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3680
SpecialMesh350.MeshType = Enum.MeshType.Brick
3681
Part351.Parent = Model0
3682
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3683
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3684
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3685
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3686
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3687
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3688
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3689
Part351.Anchored = true
3690
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3691
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3692
Part351.BrickColor = BrickColor.new("Really black")
3693
Part351.CanCollide = false
3694
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3695
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3696
Part351.Material = Enum.Material.Metal
3697
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3698
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3699
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3700
Part351.brickColor = BrickColor.new("Really black")
3701
SpecialMesh352.Parent = Part351
3702
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3703
SpecialMesh352.MeshType = Enum.MeshType.Brick
3704
Part353.Parent = Model0
3705
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3706
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3707
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3708
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3709
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3710
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3711
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3712
Part353.Anchored = true
3713
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3714
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3715-
Part353.BrickColor = BrickColor.new("Royal purple")
3715+
Part353.BrickColor = BrickColor.new("Lime green")
3716
Part353.CanCollide = false
3717
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3718
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3719
Part353.Material = Enum.Material.Neon
3720
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3721
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3722
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3723-
Part353.brickColor = BrickColor.new("Royal purple")
3723+
Part353.brickColor = BrickColor.new("Lime green")
3724
SpecialMesh354.Parent = Part353
3725
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3726
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3727
Part355.Parent = Model0
3728
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3729
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3730
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3731
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3732
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3733
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3734
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3735
Part355.Anchored = true
3736
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3737
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3738-
Part355.BrickColor = BrickColor.new("Royal purple")
3738+
Part355.BrickColor = BrickColor.new("Lime green")
3739
Part355.CanCollide = false
3740
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3741
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3742
Part355.Material = Enum.Material.Neon
3743
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3744
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3745
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3746-
Part355.brickColor = BrickColor.new("Royal purple")
3746+
Part355.brickColor = BrickColor.new("Lime green")
3747
SpecialMesh356.Parent = Part355
3748
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3749
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3750
Part357.Parent = Model0
3751
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3752
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3753
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3754
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3755
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3756
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3757
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3758
Part357.Anchored = true
3759
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3760
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3761
Part357.BrickColor = BrickColor.new("Really black")
3762
Part357.CanCollide = false
3763
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3764
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3765
Part357.Material = Enum.Material.Metal
3766
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3767
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3768
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3769
Part357.brickColor = BrickColor.new("Really black")
3770
SpecialMesh358.Parent = Part357
3771
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3772
SpecialMesh358.MeshType = Enum.MeshType.Brick
3773
Part359.Parent = Model0
3774
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3775
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3776
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3777
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3778
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3779
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3780
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3781
Part359.Anchored = true
3782
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3783
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3784
Part359.BrickColor = BrickColor.new("Really black")
3785
Part359.CanCollide = false
3786
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3787
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3788
Part359.Material = Enum.Material.Metal
3789
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3790
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3791
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3792
Part359.brickColor = BrickColor.new("Really black")
3793
SpecialMesh360.Parent = Part359
3794
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3795
SpecialMesh360.MeshType = Enum.MeshType.Brick
3796
Part361.Parent = Model0
3797
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3798
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3799
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3800
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3801
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3802
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3803
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3804
Part361.Anchored = true
3805
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3806
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3807
Part361.BrickColor = BrickColor.new("Really black")
3808
Part361.CanCollide = false
3809
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3810
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3811
Part361.Material = Enum.Material.Metal
3812
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3813
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3814
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3815
Part361.brickColor = BrickColor.new("Really black")
3816
SpecialMesh362.Parent = Part361
3817
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3818
SpecialMesh362.MeshType = Enum.MeshType.Brick
3819
Part363.Parent = Model0
3820
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3821
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3822
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3823
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3824
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3825
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3826
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3827
Part363.Anchored = true
3828
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3829
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3830
Part363.BrickColor = BrickColor.new("Really black")
3831
Part363.CanCollide = false
3832
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3833
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3834
Part363.Material = Enum.Material.Metal
3835
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3836
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3837
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3838
Part363.brickColor = BrickColor.new("Really black")
3839
SpecialMesh364.Parent = Part363
3840
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
3841
SpecialMesh364.MeshType = Enum.MeshType.Brick
3842
Part365.Parent = Model0
3843
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3844
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3845
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
3846
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3847
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3848
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
3849
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
3850
Part365.Anchored = true
3851
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3852
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3853
Part365.BrickColor = BrickColor.new("Bright blue")
3854
Part365.CanCollide = false
3855
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3856
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3857
Part365.Material = Enum.Material.Neon
3858
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3859
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3860
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3861
Part365.brickColor = BrickColor.new("Bright blue")
3862
SpecialMesh366.Parent = Part365
3863
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3864
SpecialMesh366.MeshType = Enum.MeshType.Wedge
3865
Part367.Parent = Model0
3866
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
3867
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
3868
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
3869
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
3870
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3871
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
3872
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
3873
Part367.Anchored = true
3874
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3875
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3876
Part367.BrickColor = BrickColor.new("Bright blue")
3877
Part367.CanCollide = false
3878
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3879
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3880
Part367.Material = Enum.Material.Neon
3881
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3882
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3883
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3884
Part367.brickColor = BrickColor.new("Bright blue")
3885
SpecialMesh368.Parent = Part367
3886
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
3887
SpecialMesh368.MeshType = Enum.MeshType.Brick
3888
Part369.Parent = Model0
3889
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
3890
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3891
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
3892
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3893
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3894
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
3895
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3896
Part369.Anchored = true
3897
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3898
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3899
Part369.BrickColor = BrickColor.new("Really black")
3900
Part369.CanCollide = false
3901
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3902
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3903
Part369.Material = Enum.Material.Metal
3904
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3905
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3906
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3907
Part369.brickColor = BrickColor.new("Really black")
3908
SpecialMesh370.Parent = Part369
3909
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
3910
SpecialMesh370.MeshType = Enum.MeshType.Wedge
3911
Part371.Parent = Model0
3912
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3913
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3914
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
3915
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3916
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
3917
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
3918
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
3919
Part371.Anchored = true
3920
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3921
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3922-
Part371.BrickColor = BrickColor.new("Royal purple")
3922+
Part371.BrickColor = BrickColor.new("Lime green")
3923
Part371.CanCollide = false
3924
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3925
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3926
Part371.Material = Enum.Material.Neon
3927
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3928
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3929
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3930-
Part371.brickColor = BrickColor.new("Royal purple")
3930+
Part371.brickColor = BrickColor.new("Lime green")
3931
SpecialMesh372.Parent = Part371
3932
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
3933
SpecialMesh372.MeshType = Enum.MeshType.Brick
3934
Part373.Parent = Model0
3935
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
3936
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
3937
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
3938
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
3939
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3940
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
3941
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
3942
Part373.Anchored = true
3943
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3944
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3945
Part373.BrickColor = BrickColor.new("Bright blue")
3946
Part373.CanCollide = false
3947
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3948
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3949
Part373.Material = Enum.Material.Neon
3950
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3951
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3952
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3953
Part373.brickColor = BrickColor.new("Bright blue")
3954
SpecialMesh374.Parent = Part373
3955
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
3956
SpecialMesh374.MeshType = Enum.MeshType.Brick
3957
Part375.Parent = Model0
3958
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
3959
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3960
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
3961
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3962
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3963
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
3964
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
3965
Part375.Anchored = true
3966
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3967
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3968
Part375.BrickColor = BrickColor.new("Bright blue")
3969
Part375.CanCollide = false
3970
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3971
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3972
Part375.Material = Enum.Material.Glass
3973
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3974
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3975
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3976
Part375.brickColor = BrickColor.new("Bright blue")
3977
SpecialMesh376.Parent = Part375
3978
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
3979
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
3980
Part377.Parent = Model0
3981
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
3982
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3983
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
3984
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3985
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3986
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
3987
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
3988
Part377.Anchored = true
3989
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3990
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3991
Part377.BrickColor = BrickColor.new("Really black")
3992
Part377.CanCollide = false
3993
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3994
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3995
Part377.Material = Enum.Material.Metal
3996
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3997
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3998
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3999
Part377.brickColor = BrickColor.new("Really black")
4000
SpecialMesh378.Parent = Part377
4001
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4002
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4003
Part379.Parent = Model0
4004
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4005
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4006
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4007
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4008
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4009
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4010
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4011
Part379.Anchored = true
4012
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4013
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4014-
Part379.BrickColor = BrickColor.new("Royal purple")
4014+
Part379.BrickColor = BrickColor.new("Lime green")
4015
Part379.CanCollide = false
4016
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4017
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4018
Part379.Material = Enum.Material.Neon
4019
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4020
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4021
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4022-
Part379.brickColor = BrickColor.new("Royal purple")
4022+
Part379.brickColor = BrickColor.new("Lime green")
4023
SpecialMesh380.Parent = Part379
4024
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4025
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4026
Part381.Parent = Model0
4027
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4028
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4029
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4030
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4031
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4032
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4033
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4034
Part381.Anchored = true
4035
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4036
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4037
Part381.BrickColor = BrickColor.new("Really black")
4038
Part381.CanCollide = false
4039
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4040
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4041
Part381.Material = Enum.Material.Metal
4042
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4043
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4044
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4045
Part381.brickColor = BrickColor.new("Really black")
4046
SpecialMesh382.Parent = Part381
4047
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4048
SpecialMesh382.MeshType = Enum.MeshType.Brick
4049
Part383.Parent = Model0
4050
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4051
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4052
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4053
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4054
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4055
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4056
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4057
Part383.Anchored = true
4058
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4059
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4060
Part383.BrickColor = BrickColor.new("Really black")
4061
Part383.CanCollide = false
4062
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4063
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4064
Part383.Material = Enum.Material.Metal
4065
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4066
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4067
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4068
Part383.brickColor = BrickColor.new("Really black")
4069
SpecialMesh384.Parent = Part383
4070
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4071
SpecialMesh384.MeshType = Enum.MeshType.Brick
4072
Part385.Parent = Model0
4073
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4074
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4075
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4076
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4077
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4078
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4079
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4080
Part385.Anchored = true
4081
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4082
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4083
Part385.BrickColor = BrickColor.new("Really black")
4084
Part385.CanCollide = false
4085
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4086
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4087
Part385.Material = Enum.Material.Metal
4088
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4089
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4090
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4091
Part385.brickColor = BrickColor.new("Really black")
4092
SpecialMesh386.Parent = Part385
4093
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4094
SpecialMesh386.MeshType = Enum.MeshType.Brick
4095
Part387.Parent = Model0
4096
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4097
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4098
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4099
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4100
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4101
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4102
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4103
Part387.Anchored = true
4104
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4105
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4106
Part387.BrickColor = BrickColor.new("Bright blue")
4107
Part387.CanCollide = false
4108
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4109
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4110
Part387.Material = Enum.Material.Neon
4111
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4112
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4113
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4114
Part387.brickColor = BrickColor.new("Bright blue")
4115
SpecialMesh388.Parent = Part387
4116
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4117
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4118
Part389.Parent = Model0
4119
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4120
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4121
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4122
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4123
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4124
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4125
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4126
Part389.Anchored = true
4127
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4128
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4129
Part389.BrickColor = BrickColor.new("Really black")
4130
Part389.CanCollide = false
4131
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4132
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4133
Part389.Material = Enum.Material.Metal
4134
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4135
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4136
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4137
Part389.brickColor = BrickColor.new("Really black")
4138
SpecialMesh390.Parent = Part389
4139
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4140
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4141
Part391.Parent = Model0
4142
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4143
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4144
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4145
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4146
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4147
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4148
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4149
Part391.Anchored = true
4150
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4151
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4152
Part391.BrickColor = BrickColor.new("Really black")
4153
Part391.CanCollide = false
4154
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4155
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4156
Part391.Material = Enum.Material.Metal
4157
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4158
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4159
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4160
Part391.brickColor = BrickColor.new("Really black")
4161
SpecialMesh392.Parent = Part391
4162
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4163
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4164
Part393.Parent = Model0
4165
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4166
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4167
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4168
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4169
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4170
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4171
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4172
Part393.Anchored = true
4173
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4174
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4175
Part393.BrickColor = BrickColor.new("Really black")
4176
Part393.CanCollide = false
4177
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4178
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4179
Part393.Material = Enum.Material.Metal
4180
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4181
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4182
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4183
Part393.brickColor = BrickColor.new("Really black")
4184
SpecialMesh394.Parent = Part393
4185
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4186
SpecialMesh394.MeshType = Enum.MeshType.Brick
4187
Part395.Parent = Model0
4188
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4189
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4190
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4191
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4192
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4193
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4194
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4195
Part395.Anchored = true
4196
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4197
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4198
Part395.BrickColor = BrickColor.new("Bright blue")
4199
Part395.CanCollide = false
4200
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4201
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4202
Part395.Material = Enum.Material.Neon
4203
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4204
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4205
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4206
Part395.brickColor = BrickColor.new("Bright blue")
4207
SpecialMesh396.Parent = Part395
4208
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4209
SpecialMesh396.MeshType = Enum.MeshType.Brick
4210
Part397.Parent = Model0
4211
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4212
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4213
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4214
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4215
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4216
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4217
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4218
Part397.Anchored = true
4219
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4220
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4221-
Part397.BrickColor = BrickColor.new("Royal purple")
4221+
Part397.BrickColor = BrickColor.new("Lime green")
4222
Part397.CanCollide = false
4223
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4224
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4225
Part397.Material = Enum.Material.Neon
4226
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4227
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4228
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4229-
Part397.brickColor = BrickColor.new("Royal purple")
4229+
Part397.brickColor = BrickColor.new("Lime green")
4230
SpecialMesh398.Parent = Part397
4231
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4232
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4233
Part399.Parent = Model0
4234
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4235
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4236
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4237
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4238
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4239
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4240
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4241
Part399.Anchored = true
4242
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4243
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4244
Part399.BrickColor = BrickColor.new("Really black")
4245
Part399.CanCollide = false
4246
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4247
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4248
Part399.Material = Enum.Material.Metal
4249
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4250
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4251
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4252
Part399.brickColor = BrickColor.new("Really black")
4253
SpecialMesh400.Parent = Part399
4254
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4255
SpecialMesh400.MeshType = Enum.MeshType.Brick
4256
Part401.Parent = Model0
4257
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4258
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4259
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4260
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4261
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4262
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4263
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4264
Part401.Anchored = true
4265
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4266
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4267-
Part401.BrickColor = BrickColor.new("Royal purple")
4267+
Part401.BrickColor = BrickColor.new("Lime green")
4268
Part401.CanCollide = false
4269
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4270
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4271
Part401.Material = Enum.Material.Neon
4272
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4273
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4274
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4275-
Part401.brickColor = BrickColor.new("Royal purple")
4275+
Part401.brickColor = BrickColor.new("Lime green")
4276
SpecialMesh402.Parent = Part401
4277
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4278
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4279
Part403.Parent = Model0
4280
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4281
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4282
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4283
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4284
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4285
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4286
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4287
Part403.Anchored = true
4288
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4289
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4290
Part403.BrickColor = BrickColor.new("Bright blue")
4291
Part403.CanCollide = false
4292
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4293
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4294
Part403.Material = Enum.Material.Neon
4295
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4296
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4297
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4298
Part403.brickColor = BrickColor.new("Bright blue")
4299
SpecialMesh404.Parent = Part403
4300
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4301
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4302
Part405.Parent = Model0
4303
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4304
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4305
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4306
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4307
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4308
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4309
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4310
Part405.Anchored = true
4311
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4312
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4313-
Part405.BrickColor = BrickColor.new("Royal purple")
4313+
Part405.BrickColor = BrickColor.new("Lime green")
4314
Part405.CanCollide = false
4315
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4316
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4317
Part405.Material = Enum.Material.Neon
4318
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4319
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4320
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4321-
Part405.brickColor = BrickColor.new("Royal purple")
4321+
Part405.brickColor = BrickColor.new("Lime green")
4322
SpecialMesh406.Parent = Part405
4323
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4324
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4325
Part407.Parent = Model0
4326
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4327
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4328
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4329
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4330
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4331
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4332
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4333
Part407.Anchored = true
4334
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4335
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4336
Part407.BrickColor = BrickColor.new("Bright blue")
4337
Part407.CanCollide = false
4338
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4339
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4340
Part407.Material = Enum.Material.Neon
4341
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4342
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4343
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4344
Part407.brickColor = BrickColor.new("Bright blue")
4345
SpecialMesh408.Parent = Part407
4346
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4347
SpecialMesh408.MeshType = Enum.MeshType.Brick
4348
Part409.Parent = Model0
4349
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4350
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4351
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4352
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4353
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4354
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4355
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4356
Part409.Anchored = true
4357
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4358
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4359
Part409.BrickColor = BrickColor.new("Really black")
4360
Part409.CanCollide = false
4361
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4362
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4363
Part409.Material = Enum.Material.Metal
4364
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4365
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4366
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4367
Part409.brickColor = BrickColor.new("Really black")
4368
SpecialMesh410.Parent = Part409
4369
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4370
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4371
Part411.Parent = Model0
4372
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4373
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4374
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4375
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4376
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4377
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4378
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4379
Part411.Anchored = true
4380
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4381
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4382
Part411.BrickColor = BrickColor.new("Really black")
4383
Part411.CanCollide = false
4384
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4385
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4386
Part411.Material = Enum.Material.Metal
4387
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4388
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4389
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4390
Part411.brickColor = BrickColor.new("Really black")
4391
SpecialMesh412.Parent = Part411
4392
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4393
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4394
Part413.Parent = Model0
4395
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4396
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4397
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4398
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4399
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4400
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4401
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4402
Part413.Anchored = true
4403
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4404
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4405
Part413.BrickColor = BrickColor.new("Really black")
4406
Part413.CanCollide = false
4407
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4408
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4409
Part413.Material = Enum.Material.Metal
4410
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4411
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4412
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4413
Part413.brickColor = BrickColor.new("Really black")
4414
SpecialMesh414.Parent = Part413
4415
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4416
SpecialMesh414.MeshType = Enum.MeshType.Brick
4417
Part415.Parent = Model0
4418
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4419
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4420
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4421
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4422
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4423
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4424
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4425
Part415.Anchored = true
4426
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4427
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4428
Part415.BrickColor = BrickColor.new("Really black")
4429
Part415.CanCollide = false
4430
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4431
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4432
Part415.Material = Enum.Material.Metal
4433
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4434
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4435
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4436
Part415.brickColor = BrickColor.new("Really black")
4437
SpecialMesh416.Parent = Part415
4438
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4439
SpecialMesh416.MeshType = Enum.MeshType.Brick
4440
Part417.Parent = Model0
4441
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4442
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4443
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4444
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4445
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4446
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4447
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4448
Part417.Anchored = true
4449
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4450
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4451-
Part417.BrickColor = BrickColor.new("Royal purple")
4451+
Part417.BrickColor = BrickColor.new("Lime green")
4452
Part417.CanCollide = false
4453
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4454
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4455
Part417.Material = Enum.Material.Neon
4456
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4457
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4458
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4459-
Part417.brickColor = BrickColor.new("Royal purple")
4459+
Part417.brickColor = BrickColor.new("Lime green")
4460
SpecialMesh418.Parent = Part417
4461
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4462
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4463
Part419.Parent = Model0
4464
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4465
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4466
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4467
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4468
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4469
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4470
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4471
Part419.Anchored = true
4472
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4473
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4474
Part419.BrickColor = BrickColor.new("Really black")
4475
Part419.CanCollide = false
4476
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4477
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4478
Part419.Material = Enum.Material.Metal
4479
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4480
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4481
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4482
Part419.brickColor = BrickColor.new("Really black")
4483
SpecialMesh420.Parent = Part419
4484
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4485
SpecialMesh420.MeshType = Enum.MeshType.Brick
4486
Part421.Parent = Model0
4487
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4488
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4489
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4490
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4491
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4492
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4493
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4494
Part421.Anchored = true
4495
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4496
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4497
Part421.BrickColor = BrickColor.new("Institutional white")
4498
Part421.CanCollide = false
4499
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4500
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4501
Part421.Material = Enum.Material.Metal
4502
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4503
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4504
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4505
Part421.brickColor = BrickColor.new("Institutional white")
4506
SpecialMesh422.Parent = Part421
4507
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4508
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4509
Part423.Parent = Model0
4510
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4511
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4512
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4513
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4514
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4515
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4516
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4517
Part423.Anchored = true
4518
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4519
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4520
Part423.BrickColor = BrickColor.new("Really black")
4521
Part423.CanCollide = false
4522
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4523
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4524
Part423.Material = Enum.Material.Metal
4525
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4526
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4527
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4528
Part423.brickColor = BrickColor.new("Really black")
4529
SpecialMesh424.Parent = Part423
4530
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4531
SpecialMesh424.MeshType = Enum.MeshType.Brick
4532
Part425.Parent = Model0
4533
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4534
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4535
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4536
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4537
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4538
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4539
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4540
Part425.Anchored = true
4541
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4542
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4543
Part425.BrickColor = BrickColor.new("Really black")
4544
Part425.CanCollide = false
4545
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4546
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4547
Part425.Material = Enum.Material.Metal
4548
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4549
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4550
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4551
Part425.brickColor = BrickColor.new("Really black")
4552
SpecialMesh426.Parent = Part425
4553
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4554
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4555
Part427.Parent = Model0
4556
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4557
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4558
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4559
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4560
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4561
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4562
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4563
Part427.Anchored = true
4564
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4565
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4566
Part427.BrickColor = BrickColor.new("Really black")
4567
Part427.CanCollide = false
4568
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4569
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4570
Part427.Material = Enum.Material.Metal
4571
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4572
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4573
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4574
Part427.brickColor = BrickColor.new("Really black")
4575
SpecialMesh428.Parent = Part427
4576
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4577
SpecialMesh428.MeshType = Enum.MeshType.Brick
4578
Part429.Parent = Model0
4579
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4580
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4581
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4582
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4583
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4584
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4585
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4586
Part429.Anchored = true
4587
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4588
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4589
Part429.BrickColor = BrickColor.new("Really black")
4590
Part429.CanCollide = false
4591
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4592
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4593
Part429.Material = Enum.Material.Metal
4594
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4595
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4596
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4597
Part429.brickColor = BrickColor.new("Really black")
4598
SpecialMesh430.Parent = Part429
4599
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4600
SpecialMesh430.MeshType = Enum.MeshType.Brick
4601
Part431.Parent = Model0
4602
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4603
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4604
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4605
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4606
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4607
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4608
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4609
Part431.Anchored = true
4610
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4611
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4612-
Part431.BrickColor = BrickColor.new("Royal purple")
4612+
Part431.BrickColor = BrickColor.new("Lime green")
4613
Part431.CanCollide = false
4614
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4615
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4616
Part431.Material = Enum.Material.Neon
4617
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4618
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4619
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4620-
Part431.brickColor = BrickColor.new("Royal purple")
4620+
Part431.brickColor = BrickColor.new("Lime green")
4621
SpecialMesh432.Parent = Part431
4622
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4623
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4624
Part433.Parent = Model0
4625
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4626
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4627
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4628
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4629
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4630
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4631
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4632
Part433.Anchored = true
4633
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4634
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4635-
Part433.BrickColor = BrickColor.new("Royal purple")
4635+
Part433.BrickColor = BrickColor.new("Lime green")
4636
Part433.CanCollide = false
4637
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4638
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4639
Part433.Material = Enum.Material.Neon
4640
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4641
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4642
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4643-
Part433.brickColor = BrickColor.new("Royal purple")
4643+
Part433.brickColor = BrickColor.new("Lime green")
4644
SpecialMesh434.Parent = Part433
4645
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4646
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4647
Part435.Parent = Model0
4648
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4649
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4650
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4651
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4652
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4653
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4654
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4655
Part435.Anchored = true
4656
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4657
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4658-
Part435.BrickColor = BrickColor.new("Royal purple")
4658+
Part435.BrickColor = BrickColor.new("Lime green")
4659
Part435.CanCollide = false
4660
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4661
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4662
Part435.Material = Enum.Material.Neon
4663
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4664
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4665
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4666-
Part435.brickColor = BrickColor.new("Royal purple")
4666+
Part435.brickColor = BrickColor.new("Lime green")
4667
SpecialMesh436.Parent = Part435
4668
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4669
SpecialMesh436.MeshType = Enum.MeshType.Brick
4670
Part437.Parent = Model0
4671
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4672
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4673
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4674
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4675
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4676
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4677
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4678
Part437.Anchored = true
4679
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4680
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4681-
Part437.BrickColor = BrickColor.new("Royal purple")
4681+
Part437.BrickColor = BrickColor.new("Lime green")
4682
Part437.CanCollide = false
4683
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4684
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4685
Part437.Material = Enum.Material.Neon
4686
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4687
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4688
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4689-
Part437.brickColor = BrickColor.new("Royal purple")
4689+
Part437.brickColor = BrickColor.new("Lime green")
4690
SpecialMesh438.Parent = Part437
4691
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4692
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4693
Part439.Parent = Model0
4694
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4695
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4696
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4697
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4698
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4699
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4700
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4701
Part439.Anchored = true
4702
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4703
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4704
Part439.BrickColor = BrickColor.new("Really black")
4705
Part439.CanCollide = false
4706
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4707
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4708
Part439.Material = Enum.Material.Metal
4709
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4710
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4711
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4712
Part439.brickColor = BrickColor.new("Really black")
4713
SpecialMesh440.Parent = Part439
4714
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4715
SpecialMesh440.MeshType = Enum.MeshType.Brick
4716
Part441.Parent = Model0
4717
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4718
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4719
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4720
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4721
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4722
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4723
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4724
Part441.Anchored = true
4725
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4726
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4727
Part441.BrickColor = BrickColor.new("Really black")
4728
Part441.CanCollide = false
4729
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4730
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4731
Part441.Material = Enum.Material.Metal
4732
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4733
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4734
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4735
Part441.brickColor = BrickColor.new("Really black")
4736
SpecialMesh442.Parent = Part441
4737
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4738
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4739
Part443.Parent = Model0
4740
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4741
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4742
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4743
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4744
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4745
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4746
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4747
Part443.Anchored = true
4748
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4749
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4750-
Part443.BrickColor = BrickColor.new("Royal purple")
4750+
Part443.BrickColor = BrickColor.new("Lime green")
4751
Part443.CanCollide = false
4752
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4753
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4754
Part443.Material = Enum.Material.Neon
4755
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4756
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4757
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4758-
Part443.brickColor = BrickColor.new("Royal purple")
4758+
Part443.brickColor = BrickColor.new("Lime green")
4759
SpecialMesh444.Parent = Part443
4760
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4761
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4762
Part445.Parent = Model0
4763
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4764
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4765
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4766
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4767
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4768
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4769
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4770
Part445.Anchored = true
4771
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4772
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4773
Part445.BrickColor = BrickColor.new("Really black")
4774
Part445.CanCollide = false
4775
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4776
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4777
Part445.Material = Enum.Material.Metal
4778
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4779
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4780
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4781
Part445.brickColor = BrickColor.new("Really black")
4782
SpecialMesh446.Parent = Part445
4783
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4784
SpecialMesh446.MeshType = Enum.MeshType.Brick
4785
Part447.Parent = Model0
4786
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4787
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4788
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4789
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4790
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4791
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4792
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4793
Part447.Anchored = true
4794
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4795
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4796
Part447.BrickColor = BrickColor.new("Really black")
4797
Part447.CanCollide = false
4798
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4799
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4800
Part447.Material = Enum.Material.Metal
4801
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4802
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4803
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4804
Part447.brickColor = BrickColor.new("Really black")
4805
SpecialMesh448.Parent = Part447
4806
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4807
SpecialMesh448.MeshType = Enum.MeshType.Brick
4808
Part449.Parent = Model0
4809
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4810
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4811
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4812
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4813
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4814
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4815
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4816
Part449.Anchored = true
4817
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4818
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4819-
Part449.BrickColor = BrickColor.new("Royal purple")
4819+
Part449.BrickColor = BrickColor.new("Lime green")
4820
Part449.CanCollide = false
4821
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4822
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4823
Part449.Material = Enum.Material.Neon
4824
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4825
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4826
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4827-
Part449.brickColor = BrickColor.new("Royal purple")
4827+
Part449.brickColor = BrickColor.new("Lime green")
4828
SpecialMesh450.Parent = Part449
4829
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4830
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4831
Part451.Parent = Model0
4832
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4833
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4834
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4835
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
4836
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4837
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
4838
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4839
Part451.Anchored = true
4840
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4841
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4842
Part451.BrickColor = BrickColor.new("Really black")
4843
Part451.CanCollide = false
4844
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4845
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4846
Part451.Material = Enum.Material.Metal
4847
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4848
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4849
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4850
Part451.brickColor = BrickColor.new("Really black")
4851
SpecialMesh452.Parent = Part451
4852
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4853
SpecialMesh452.MeshType = Enum.MeshType.Brick
4854
Part453.Parent = Model0
4855
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
4856
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
4857
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
4858
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
4859
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4860
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
4861
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4862
Part453.Anchored = true
4863
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4864
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4865
Part453.BrickColor = BrickColor.new("Really black")
4866
Part453.CanCollide = false
4867
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4868
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4869
Part453.Material = Enum.Material.Metal
4870
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4871
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4872
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4873
Part453.brickColor = BrickColor.new("Really black")
4874
SpecialMesh454.Parent = Part453
4875
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4876
SpecialMesh454.MeshType = Enum.MeshType.Brick
4877
Part455.Parent = Model0
4878
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4879
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4880
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
4881
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4882
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4883
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
4884
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
4885
Part455.Anchored = true
4886
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4887
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4888
Part455.BrickColor = BrickColor.new("Really black")
4889
Part455.CanCollide = false
4890
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4891
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4892
Part455.Material = Enum.Material.Glass
4893
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4894
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4895
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4896
Part455.brickColor = BrickColor.new("Really black")
4897
SpecialMesh456.Parent = Part455
4898
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
4899
SpecialMesh456.MeshType = Enum.MeshType.Brick
4900
Part457.Parent = Model0
4901
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
4902
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
4903
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
4904
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
4905
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
4906
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
4907
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
4908
Part457.Anchored = true
4909
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4910
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4911-
Part457.BrickColor = BrickColor.new("Royal purple")
4911+
Part457.BrickColor = BrickColor.new("Lime green")
4912
Part457.CanCollide = false
4913
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4914
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4915
Part457.Material = Enum.Material.Neon
4916
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4917
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4918
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4919-
Part457.brickColor = BrickColor.new("Royal purple")
4919+
Part457.brickColor = BrickColor.new("Lime green")
4920
SpecialMesh458.Parent = Part457
4921
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
4922
SpecialMesh458.MeshType = Enum.MeshType.Wedge
4923
Part459.Parent = Model0
4924
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
4925
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
4926
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
4927
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
4928
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
4929
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
4930
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
4931
Part459.Anchored = true
4932
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4933
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4934-
Part459.BrickColor = BrickColor.new("Royal purple")
4934+
Part459.BrickColor = BrickColor.new("Lime green")
4935
Part459.CanCollide = false
4936
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4937
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4938
Part459.Material = Enum.Material.Neon
4939
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4940
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4941
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4942-
Part459.brickColor = BrickColor.new("Royal purple")
4942+
Part459.brickColor = BrickColor.new("Lime green")
4943
SpecialMesh460.Parent = Part459
4944
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4945
SpecialMesh460.MeshType = Enum.MeshType.Brick
4946
Part461.Parent = Model0
4947
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
4948
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
4949
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
4950
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
4951
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4952
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
4953
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
4954
Part461.Anchored = true
4955
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4956
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4957
Part461.BrickColor = BrickColor.new("Really black")
4958
Part461.CanCollide = false
4959
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4960
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4961
Part461.Material = Enum.Material.Metal
4962
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4963
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4964
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4965
Part461.brickColor = BrickColor.new("Really black")
4966
SpecialMesh462.Parent = Part461
4967
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
4968
SpecialMesh462.MeshType = Enum.MeshType.Brick
4969
Part463.Parent = Model0
4970
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4971
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4972
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
4973
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4974
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4975
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
4976
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
4977
Part463.Anchored = true
4978
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4979
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4980
Part463.BrickColor = BrickColor.new("Really black")
4981
Part463.CanCollide = false
4982
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4983
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4984
Part463.Material = Enum.Material.Glass
4985
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4986
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4987
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4988
Part463.brickColor = BrickColor.new("Really black")
4989
SpecialMesh464.Parent = Part463
4990
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
4991
SpecialMesh464.MeshType = Enum.MeshType.Brick
4992
Part465.Parent = Model0
4993
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
4994
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
4995
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
4996
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
4997
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
4998
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
4999
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5000
Part465.Anchored = true
5001
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5002
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5003-
Part465.BrickColor = BrickColor.new("Royal purple")
5003+
Part465.BrickColor = BrickColor.new("Lime green")
5004
Part465.CanCollide = false
5005
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5006
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5007
Part465.Material = Enum.Material.Neon
5008
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5009
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5010
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5011-
Part465.brickColor = BrickColor.new("Royal purple")
5011+
Part465.brickColor = BrickColor.new("Lime green")
5012
SpecialMesh466.Parent = Part465
5013
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5014
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5015
Part467.Parent = Model0
5016
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5017
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5018
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5019
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5020
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5021
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5022
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5023
Part467.Anchored = true
5024
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5025
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5026-
Part467.BrickColor = BrickColor.new("Royal purple")
5026+
Part467.BrickColor = BrickColor.new("Lime green")
5027
Part467.CanCollide = false
5028
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5029
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5030
Part467.Material = Enum.Material.Neon
5031
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5032
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5033
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5034-
Part467.brickColor = BrickColor.new("Royal purple")
5034+
Part467.brickColor = BrickColor.new("Lime green")
5035
SpecialMesh468.Parent = Part467
5036
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5037
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5038
Part469.Parent = Model0
5039
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5040
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5041
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5042
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5043
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5044
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5045
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5046
Part469.Anchored = true
5047
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5048
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5049
Part469.BrickColor = BrickColor.new("Really black")
5050
Part469.CanCollide = false
5051
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5052
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5053
Part469.Material = Enum.Material.Glass
5054
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5055
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5056
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5057
Part469.brickColor = BrickColor.new("Really black")
5058
SpecialMesh470.Parent = Part469
5059
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5060
SpecialMesh470.MeshType = Enum.MeshType.Brick
5061
Part471.Parent = Model0
5062
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5063
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5064
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5065
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5066
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5067
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5068
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5069
Part471.Anchored = true
5070
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5071
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5072
Part471.BrickColor = BrickColor.new("Really black")
5073
Part471.CanCollide = false
5074
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5075
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5076
Part471.Material = Enum.Material.Glass
5077
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5078
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5079
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5080
Part471.brickColor = BrickColor.new("Really black")
5081
SpecialMesh472.Parent = Part471
5082
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5083
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5084
Part473.Parent = Model0
5085
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5086
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5087
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5088
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5089
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5090
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5091
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5092
Part473.Anchored = true
5093
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5094
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5095
Part473.BrickColor = BrickColor.new("Really black")
5096
Part473.CanCollide = false
5097
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5098
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5099
Part473.Material = Enum.Material.Metal
5100
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5101
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5102
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5103
Part473.brickColor = BrickColor.new("Really black")
5104
SpecialMesh474.Parent = Part473
5105
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5106
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5107
Part475.Name = "TrueHandle"
5108
Part475.Parent = Model0
5109
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5110
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5111
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5112
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5113
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5114
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5115
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5116
Part475.Anchored = true
5117
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5118
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5119
Part475.BrickColor = BrickColor.new("Mid gray")
5120
Part475.CanCollide = false
5121
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5122
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5123
Part475.Material = Enum.Material.Metal
5124
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5125
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5126
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5127
Part475.brickColor = BrickColor.new("Mid gray")
5128
SpecialMesh476.Parent = Part475
5129
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5130
SpecialMesh476.MeshType = Enum.MeshType.Brick
5131
for i,v in pairs(mas:GetChildren()) do
5132
	v.Parent = game:GetService("Players").LocalPlayer.Character
5133
	pcall(function() v:MakeJoints() end)
5134
end
5135
mas:Destroy()
5136
for i,v in pairs(cors) do
5137
	spawn(function()
5138
		pcall(v)
5139
	end)
5140
end
5141
for i,v in pairs(Model0:GetChildren()) do
5142
	if v:IsA("Part") then
5143
                v.Locked = true
5144
		v.Anchored = false
5145
                v.CanCollide = false
5146
	end
5147
end
5148
5149
5150
plr = game:GetService("Players").LocalPlayer
5151
char = plr.Character
5152
hum = char.Humanoid
5153
local cam = game.Workspace.CurrentCamera
5154
t = char.Torso
5155
h = char.Head
5156
ra = char["Right Arm"]
5157
la = char["Left Arm"]
5158
rl = char["Right Leg"]
5159
ll = char["Left Leg"]
5160
tors = char.Torso
5161
lleg = char["Left Leg"]
5162
root = char.HumanoidRootPart
5163
hed = char.Head
5164
rleg = char["Right Leg"]
5165
rarm = char["Right Arm"]
5166
larm = char["Left Arm"]
5167
it = Instance.new
5168
vt = Vector3.new
5169
bc = BrickColor.new
5170
br = BrickColor.random
5171
it = Instance.new
5172
cf = CFrame.new
5173
ceuler = CFrame.fromEulerAnglesXYZ
5174
5175
local muter = false
5176-
local ORGID = 1873219898
5176+
local ORGID = 0
5177
local ORVOL = 1.15
5178
local ORPIT = 1.01
5179
local kan = Instance.new("Sound",plr.PlayerGui)
5180
kan.Volume = 1.15
5181
kan.TimePosition = 0
5182
kan.PlaybackSpeed = 1.01
5183
kan.Pitch = 1.01
5184-
kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
5184+
kan.SoundId = "rbxassetid://0" --525289865,1873219898,381991270
5185
kan.Name = "nepnepnep"
5186
kan.Looped = true
5187
kan:Play()
5188
5189
--------------------------- GUI STUFF
5190-
local basgui = it("GuiMain")
5190+
5191-
basgui.Parent = plr.PlayerGui
5191+
5192-
basgui.Name = "VISgui"
5192+
5193-
local fullscreenz = it("Frame")
5193+
5194-
fullscreenz.Parent = basgui
5194+
5195-
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5195+
5196-
fullscreenz.BackgroundTransparency = 1
5196+
5197-
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5197+
5198-
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5198+
5199-
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5199+
5200-
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5200+
5201-
imgl2.BackgroundTransparency = 1
5201+
5202-
imgl2.BorderSizePixel = 0
5202+
5203-
imgl2.ImageTransparency = 0.5
5203+
5204-
imgl2.ImageColor3 = Color3.new(1,0,0)
5204+
5205-
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5205+
5206-
imgl2.Size = UDim2.new(0,600,0,600)
5206+
5207-
imgl2.Image = "rbxassetid://320731120"
5207+
5208-
local techc = imgl2:Clone()
5208+
5209-
techc.Parent = fullscreenz
5209+
5210-
techc.ImageTransparency = 0.5
5210+
5211-
techc.Size = UDim2.new(0,700,0,700)
5211+
5212-
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5212+
5213-
techc.ImageColor3 = Color3.new(0.5,0,1)
5213+
5214-
techc.Image = "rbxassetid://521073910"
5214+
5215-
local circl = imgl2:Clone()
5215+
5216-
circl.Parent = fullscreenz
5216+
5217-
circl.ImageTransparency = 0
5217+
5218-
circl.Size = UDim2.new(0,500,0,500)
5218+
5219-
circl.Position = UDim2.new(0.75,50,0.55,50)
5219+
5220-
circl.ImageColor3 = Color3.new(0,0.5,1)
5220+
5221-
circl.Image = "rbxassetid://997291547"
5221+
5222-
local circl2 = imgl2:Clone()
5222+
5223-
circl2.Parent = fullscreenz
5223+
5224-
circl2.ImageTransparency = 0
5224+
5225-
circl2.ImageColor3 = Color3.new(0.5,0,1)
5225+
5226-
circl2.Image = "rbxassetid://997291547"
5226+
5227-
local imgl2b = imgl2:Clone()
5227+
5228-
imgl2b.Parent = fullscreenz
5228+
5229-
imgl2b.ImageTransparency = 0
5229+
5230-
imgl2b.Size = UDim2.new(0,500,0,500)
5230+
5231-
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5231+
5232-
local ned = Instance.new("TextLabel",fullscreenz)
5232+
5233-
ned.ZIndex = 2
5233+
5234-
ned.Font = "SciFi"
5234+
5235-
ned.BackgroundTransparency = 1
5235+
5236-
ned.BorderSizePixel = 0.65
5236+
5237-
ned.Size = UDim2.new(0.4,0,0.2,0)
5237+
5238-
ned.Position = UDim2.new(0.6,0,0.8,0)
5238+
5239-
ned.TextColor3 = BrickColor.new("Royal purple").Color
5239+
5240-
ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
5240+
5241-
ned.TextScaled = true
5241+
5242-
ned.TextStrokeTransparency = 0
5242+
5243-
ned.Text = "NEPTUNIAN V"
5243+
5244-
ned.TextSize = 24
5244+
5245-
ned.Rotation = 1
5245+
5246-
--ned.TextXAlignment = "Right"
5246+
5247-
ned.TextYAlignment = "Bottom"
5247+
5248
tecks2.TextSize = 30
5249
tecks2.TextStrokeTransparency = 0
5250
tecks2.TextColor3 = color
5251
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5252
tecks2.Size = UDim2.new(1,0,0.5,0)
5253
local tecks3 = Instance.new("TextLabel",naeeym2)
5254
tecks3.BackgroundTransparency = 1
5255
tecks3.BorderSizePixel = 0
5256
tecks3.Text = ""
5257
tecks3.Font = font
5258
tecks3.TextSize = 30
5259
tecks3.TextStrokeTransparency = 0
5260
if typet == "Inverted" then
5261
tecks3.TextColor3 = Color3.new(0,0,0)
5262
tecks3.TextStrokeColor3 = color
5263
elseif typet == "Normal" then
5264
tecks3.TextColor3 = color
5265
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5266
end
5267
tecks3.Size = UDim2.new(1,0,0.5,0)
5268
coroutine.resume(coroutine.create(function()
5269
while true do
5270
swait(1)
5271
if chaosmode == true then
5272
tecks2.TextColor3 = BrickColor.random().Color
5273
tecks3.TextStrokeColor3 = BrickColor.random().Color
5274
end
5275
end
5276
end))
5277
for i = 0, 74*timeex do
5278
swait()
5279
tecks2.Text = text
5280
tecks3.Text = text
5281
end
5282
local randomrot = math.random(1,2)
5283
if randomrot == 1 then
5284
for i = 1, 50 do
5285
swait()
5286
tecks2.Text = text
5287
tecks3.Text = text
5288
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5289
tecks2.TextTransparency = tecks2.TextTransparency + .04
5290
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5291
tecks3.TextTransparency = tecks2.TextTransparency + .04
5292
end
5293
elseif randomrot == 2 then
5294
	for i = 1, 50 do
5295
swait()
5296
tecks2.Text = text
5297
tecks3.Text = text
5298
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5299
tecks2.TextTransparency = tecks2.TextTransparency + .04
5300
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5301
tecks3.TextTransparency = tecks2.TextTransparency + .04
5302
end
5303
end
5304
naeeym2:Destroy()
5305
end)
5306
chat()
5307
end
5308
5309
5310
local Create = LoadLibrary("RbxUtility").Create
5311
5312
CFuncs = {	
5313
	["Part"] = {
5314
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5315
			local Part = Create("Part"){
5316
				Parent = Parent,
5317
				Reflectance = Reflectance,
5318
				Transparency = Transparency,
5319
				CanCollide = false,
5320
				Locked = true,
5321
				BrickColor = BrickColor.new(tostring(BColor)),
5322
				Name = Name,
5323
				Size = Size,
5324
				Material = Material,
5325
			}
5326
			RemoveOutlines(Part)
5327
			return Part
5328
		end;
5329
	};
5330
	
5331
	["Mesh"] = {
5332
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5333
			local Msh = Create(Mesh){
5334
				Parent = Part,
5335
				Offset = OffSet,
5336
				Scale = Scale,
5337
			}
5338
			if Mesh == "SpecialMesh" then
5339
				Msh.MeshType = MeshType
5340
				Msh.MeshId = MeshId
5341
			end
5342
			return Msh
5343
		end;
5344
	};
5345
	
5346
	["Mesh"] = {
5347
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5348
			local Msh = Create(Mesh){
5349
				Parent = Part,
5350
				Offset = OffSet,
5351
				Scale = Scale,
5352
			}
5353
			if Mesh == "SpecialMesh" then
5354
				Msh.MeshType = MeshType
5355
				Msh.MeshId = MeshId
5356
			end
5357
			return Msh
5358
		end;
5359
	};
5360
	
5361
	["Weld"] = {
5362
		Create = function(Parent, Part0, Part1, C0, C1)
5363
			local Weld = Create("Weld"){
5364
				Parent = Parent,
5365
				Part0 = Part0,
5366
				Part1 = Part1,
5367
				C0 = C0,
5368
				C1 = C1,
5369
			}
5370
			return Weld
5371
		end;
5372
	};
5373
5374
	["Sound"] = {
5375
		Create = function(id, par, vol, pit) 
5376
			coroutine.resume(coroutine.create(function()
5377
				local S = Create("Sound"){
5378
					Volume = vol,
5379
					Pitch = pit or 1,
5380
					SoundId = id,
5381
					Parent = par or workspace,
5382
				}
5383
				wait() 
5384
				S:play() 
5385
				game:GetService("Debris"):AddItem(S, 10)
5386
			end))
5387
		end;
5388
	};
5389
5390
["LongSound"] = {
5391
		Create = function(id, par, vol, pit) 
5392
			coroutine.resume(coroutine.create(function()
5393
				local S = Create("Sound"){
5394
					Volume = vol,
5395
					Pitch = pit or 1,
5396
					SoundId = id,
5397
					Parent = par or workspace,
5398
				}
5399
				wait() 
5400
				S:play() 
5401
				game:GetService("Debris"):AddItem(S, 30)
5402
			end))
5403
		end;
5404
	};
5405
	
5406
	["ParticleEmitter"] = {
5407
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5408
			local fp = Create("ParticleEmitter"){
5409
				Parent = Parent,
5410
				Color = ColorSequence.new(Color1, Color2),
5411
				LightEmission = LightEmission,
5412
				Size = Size,
5413
				Texture = Texture,
5414
				Transparency = Transparency,
5415
				ZOffset = ZOffset,
5416
				Acceleration = Accel,
5417
				Drag = Drag,
5418
				LockedToPart = LockedToPart,
5419
				VelocityInheritance = VelocityInheritance,
5420
				EmissionDirection = EmissionDirection,
5421
				Enabled = Enabled,
5422
				Lifetime = LifeTime,
5423
				Rate = Rate,
5424
				Rotation = Rotation,
5425
				RotSpeed = RotSpeed,
5426
				Speed = Speed,
5427
				VelocitySpread = VelocitySpread,
5428
			}
5429
			return fp
5430
		end;
5431
	};
5432
5433
	CreateTemplate = {
5434
	
5435
	};
5436
}
5437
5438
5439
5440
New = function(Object, Parent, Name, Data)
5441
	local Object = Instance.new(Object)
5442
	for Index, Value in pairs(Data or {}) do
5443
		Object[Index] = Value
5444
	end
5445
	Object.Parent = Parent
5446
	Object.Name = Name
5447
	return Object
5448
end
5449
local m = Instance.new("Model",char)
5450
5451
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5452
local p = Instance.new("Part")
5453
p.TopSurface = 0
5454
p.BottomSurface = 0
5455
p.Parent = parent
5456
p.Size = Vector3.new(0.05,0.05,0.05)
5457
p.Transparency = transparency
5458
p.Reflectance = reflectance
5459
p.CanCollide = false
5460
p.Locked = true
5461
p.BrickColor = brickcolor
5462
p.Material = material
5463
return p
5464
end
5465
5466
function CreateMesh(parent,meshtype,x1,y1,z1)
5467
local mesh = Instance.new("SpecialMesh",parent)
5468
mesh.MeshType = meshtype
5469
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5470
return mesh
5471
end
5472
5473
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5474
local mesh = Instance.new("SpecialMesh",parent)
5475
mesh.MeshType = "FileMesh"
5476
mesh.MeshId = meshid
5477
mesh.Scale = Vector3.new(x1,y1,z1)
5478
return mesh
5479
end
5480
5481
5482
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5483
local mesh = Instance.new("SpecialMesh",parent)
5484
mesh.MeshType = "FileMesh"
5485
mesh.MeshId = meshid
5486
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5487
mesh.Scale = Vector3.new(x1,y1,z1)
5488
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5489
return mesh
5490
end
5491
5492
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5493
local weld = Instance.new("Weld")
5494
weld.Parent = parent
5495
weld.Part0 = part0
5496
weld.Part1 = part1
5497
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5498
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5499
return weld
5500
end
5501
5502
5503
5504
5505
---- WEAPON OR STUFF
5506
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5507
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5508
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5509
local A0 = Instance.new("Attachment",rarmor)
5510
A0.Position = Vector3.new(-2.5,0.25,0)
5511
local A1 = Instance.new("Attachment",rarmor)
5512
A1.Position = Vector3.new(-7.5,0.4,0)
5513
tl1 = Instance.new('Trail',rarmor)
5514
tl1.Attachment0 = A0
5515
tl1.Attachment1 = A1
5516
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5517
tl1.LightEmission = 1
5518
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5519
tl1.Color = ColorSequence.new(BrickColor.new('Lime green').Color)
5520
tl1.Lifetime = 0.6
5521
tl1.Enabled = false
5522
5523
5524
5525
5526
--------------- WINGS
5527
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5528
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5529
5530
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5531
CreateMesh(wng1a,"Wedge",0.1,4,4)
5532
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5533
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5534
CreateMesh(wng2a,"Wedge",0.1,4,4)
5535
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5536
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5537
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5538
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5539
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5540
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5541
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5542
------
5543
5544
5545
function lerp(object, newCFrame, alpha)
5546
  return object:lerp(newCFrame, alpha)
5547
end
5548
5549
function RemoveOutlines(part)
5550
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5551
end
5552
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5553
  local Part = Create("Part")({
5554
    Parent = Parent,
5555
    Reflectance = Reflectance,
5556
    Transparency = Transparency,
5557
    CanCollide = false,
5558
    Locked = true,
5559
    BrickColor = BrickColor.new(tostring(BColor)),
5560
    Name = Name,
5561
    Size = Size,
5562
    Material = Material
5563
  })
5564
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5565
  RemoveOutlines(Part)
5566
  return Part
5567
end
5568
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5569
  local Msh = Create(Mesh)({
5570
    Parent = Part,
5571
    Offset = OffSet,
5572
    Scale = Scale
5573
  })
5574
  if Mesh == "SpecialMesh" then
5575
    Msh.MeshType = MeshType
5576
    Msh.MeshId = MeshId
5577-
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
5577+
5578
  return Msh
5579
end
5580
function CreateWeld(Parent, Part0, Part1, C0, C1)
5581
  local Weld = Create("Weld")({
5582
    Parent = Parent,
5583
    Part0 = Part0,
5584
    Part1 = Part1,
5585
    C0 = C0,
5586
    C1 = C1
5587
  })
5588
  return Weld
5589
end
5590
5591
Player=game:GetService("Players").LocalPlayer
5592
Character=Player.Character 
5593
PlayerGui=Player.PlayerGui 
5594
Backpack=Player.Backpack 
5595
Torso=Character.Torso 
5596
Head=Character.Head 
5597
Humanoid=Character.Humanoid
5598
m=Instance.new('Model',Character)
5599
LeftArm=Character["Left Arm"] 
5600
LeftLeg=Character["Left Leg"] 
5601
RightArm=Character["Right Arm"] 
5602
RightLeg=Character["Right Leg"] 
5603
LS=Torso["Left Shoulder"] 
5604
LH=Torso["Left Hip"] 
5605
RS=Torso["Right Shoulder"] 
5606
RH=Torso["Right Hip"] 
5607
Face = Head.face
5608
Neck=Torso.Neck
5609
it=Instance.new
5610
attacktype=1
5611
vt=Vector3.new
5612
cf=CFrame.new
5613
euler=CFrame.fromEulerAnglesXYZ
5614
angles=CFrame.Angles
5615
cloaked=false
5616
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5617
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5618
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5619
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5620
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5621
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5622
RootPart=Character.HumanoidRootPart
5623
RootJoint=RootPart.RootJoint
5624
RootCF=euler(-1.57,0,3.14)
5625
attack = false 
5626
attackdebounce = false 
5627
deb=false
5628
equipped=true
5629
hand=false
5630
MMouse=nil
5631
combo=0
5632
mana=0
5633
trispeed=.2
5634
attackmode='none'
5635
local idle=0
5636
local Anim="Idle"
5637
local Effects={}
5638
local gun=false
5639
local shoot=false
5640
local sine = 0
5641
local change = 1
5642
player=nil 
5643
5644
mouse=Player:GetMouse()
5645
--save shoulders 
5646
RSH, LSH=nil, nil 
5647
--welds 
5648
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5649
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5650
LH=Torso["Left Hip"]
5651
RH=Torso["Right Hip"]
5652
TorsoColor=Torso.BrickColor
5653
function NoOutline(Part)
5654
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5655
end
5656
player=Player 
5657
ch=Character
5658
RSH=ch.Torso["Right Shoulder"] 
5659
LSH=ch.Torso["Left Shoulder"] 
5660
-- 
5661
RSH.Parent=nil 
5662
LSH.Parent=nil 
5663
-- 
5664
RW.Name="Right Shoulder"
5665
RW.Part0=ch.Torso 
5666
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5667
RW.C1=cf(0, 0.5, 0) 
5668
RW.Part1=ch["Right Arm"] 
5669
RW.Parent=ch.Torso 
5670
-- 
5671
LW.Name="Left Shoulder"
5672
LW.Part0=ch.Torso 
5673
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5674
LW.C1=cf(0, 0.5, 0) 
5675
LW.Part1=ch["Left Arm"] 
5676
LW.Parent=ch.Torso 
5677
5678
local Stats=Instance.new("BoolValue")
5679
Stats.Name="Stats"
5680
Stats.Parent=Character
5681
local Atk=Instance.new("NumberValue")
5682
Atk.Name="Damage"
5683
Atk.Parent=Stats
5684
Atk.Value=1
5685
local Def=Instance.new("NumberValue")
5686
Def.Name="Defense"
5687
Def.Parent=Stats
5688
Def.Value=1
5689
local Speed=Instance.new("NumberValue")
5690
Speed.Name="Speed"
5691
Speed.Parent=Stats
5692
Speed.Value=1
5693
local Mvmt=Instance.new("NumberValue")
5694
Mvmt.Name="Movement"
5695
Mvmt.Parent=Stats
5696
Mvmt.Value=1
5697
5698
local donum=0
5699
 
5700
5701
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5702
local fp=it("Part")
5703
fp.formFactor=formfactor 
5704
fp.Parent=parent
5705
fp.Reflectance=reflectance
5706
fp.Transparency=transparency
5707
fp.CanCollide=false 
5708
fp.Locked=true
5709
fp.BrickColor=brickcolor
5710
fp.Name=name
5711
fp.Size=size
5712
fp.Position=Torso.Position 
5713
NoOutline(fp)
5714
fp.Material="SmoothPlastic"
5715
fp:BreakJoints()
5716
return fp 
5717
end 
5718
 
5719
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5720
local mesh=it(Mesh) 
5721
mesh.Parent=part
5722
if Mesh=="SpecialMesh" then
5723
mesh.MeshType=meshtype
5724
if meshid~="nil" then
5725
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5726
end
5727
end
5728
mesh.Offset=offset
5729
mesh.Scale=scale
5730
return mesh
5731
end
5732
 
5733
function weld(parent,part0,part1,c0)
5734
local weld=it("Weld") 
5735
weld.Parent=parent
5736
weld.Part0=part0 
5737
weld.Part1=part1 
5738
weld.C0=c0
5739
return weld
5740
end
5741
 
5742
local Color1=Torso.BrickColor
5743
5744
local bodvel=Instance.new("BodyVelocity")
5745
local bg=Instance.new("BodyGyro")
5746
5747
function swait(num)
5748
if num==0 or num==nil then
5749
game:service'RunService'.Stepped:wait(0)
5750
else
5751
for i=0,num do
5752
game:service'RunService'.Stepped:wait(0)
5753
end
5754
end
5755
end
5756
 
5757
 
5758
so = function(id,par,vol,pit) 
5759
coroutine.resume(coroutine.create(function()
5760
local sou = Instance.new("Sound",par or workspace)
5761
sou.Volume=vol
5762
sou.Pitch=pit or 1
5763
sou.SoundId=id
5764
swait() 
5765
sou:play() 
5766
game:GetService("Debris"):AddItem(sou,6)
5767
end))
5768
end
5769
 
5770
function clerp(a,b,t) 
5771
local qa = {QuaternionFromCFrame(a)}
5772
local qb = {QuaternionFromCFrame(b)} 
5773
local ax, ay, az = a.x, a.y, a.z 
5774
local bx, by, bz = b.x, b.y, b.z
5775
local _t = 1-t
5776
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5777
end 
5778
 
5779
function QuaternionFromCFrame(cf) 
5780
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
5781
local trace = m00 + m11 + m22 
5782
if trace > 0 then 
5783
local s = math.sqrt(1 + trace) 
5784
local recip = 0.5/s 
5785
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
5786
else 
5787
local i = 0 
5788
if m11 > m00 then
5789
i = 1
5790
end
5791
if m22 > (i == 0 and m00 or m11) then 
5792
i = 2 
5793
end 
5794
if i == 0 then 
5795
local s = math.sqrt(m00-m11-m22+1) 
5796
local recip = 0.5/s 
5797
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
5798
elseif i == 1 then 
5799
local s = math.sqrt(m11-m22-m00+1) 
5800
local recip = 0.5/s 
5801
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
5802
elseif i == 2 then 
5803
local s = math.sqrt(m22-m00-m11+1) 
5804
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
5805
end 
5806
end 
5807
end
5808
 
5809
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
5810
local xs, ys, zs = x + x, y + y, z + z 
5811
local wx, wy, wz = w*xs, w*ys, w*zs 
5812
local xx = x*xs 
5813
local xy = x*ys 
5814
local xz = x*zs 
5815
local yy = y*ys 
5816
local yz = y*zs 
5817
local zz = z*zs 
5818
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
5819
end
5820
 
5821
function QuaternionSlerp(a, b, t) 
5822
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
5823
local startInterp, finishInterp; 
5824
if cosTheta >= 0.0001 then 
5825
if (1 - cosTheta) > 0.0001 then 
5826
local theta = math.acos(cosTheta) 
5827
local invSinTheta = 1/math.sin(theta) 
5828
startInterp = math.sin((1-t)*theta)*invSinTheta 
5829
finishInterp = math.sin(t*theta)*invSinTheta  
5830
else 
5831
startInterp = 1-t 
5832
finishInterp = t 
5833
end 
5834
else 
5835
if (1+cosTheta) > 0.0001 then 
5836
local theta = math.acos(-cosTheta) 
5837
local invSinTheta = 1/math.sin(theta) 
5838
startInterp = math.sin((t-1)*theta)*invSinTheta 
5839
finishInterp = math.sin(t*theta)*invSinTheta 
5840
else 
5841
startInterp = t-1 
5842
finishInterp = t 
5843
end 
5844
end 
5845
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
5846
end
5847
5848
local function CFrameFromTopBack(at, top, back)
5849
local right = top:Cross(back)
5850
return CFrame.new(at.x, at.y, at.z,
5851
right.x, top.x, back.x,
5852
right.y, top.y, back.y,
5853
right.z, top.z, back.z)
5854
end
5855
5856
function Triangle(a, b, c)
5857
local edg1 = (c-a):Dot((b-a).unit)
5858
local edg2 = (a-b):Dot((c-b).unit)
5859
local edg3 = (b-c):Dot((a-c).unit)
5860
if edg1 <= (b-a).magnitude and edg1 >= 0 then
5861
a, b, c = a, b, c
5862
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
5863
a, b, c = b, c, a
5864
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
5865
a, b, c = c, a, b
5866
else
5867
assert(false, "unreachable")
5868
end
5869
 
5870
local len1 = (c-a):Dot((b-a).unit)
5871
local len2 = (b-a).magnitude - len1
5872
local width = (a + (b-a).unit*len1 - c).magnitude
5873
 
5874
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
5875
 
5876
local list = {}
5877
 
5878
if len1 > 0.01 then
5879
local w1 = Instance.new('WedgePart', m)
5880
game:GetService("Debris"):AddItem(w1,5)
5881
w1.Material = "SmoothPlastic"
5882
w1.FormFactor = 'Custom'
5883
w1.BrickColor = BrickColor.new("Really red")
5884
w1.Transparency = 0
5885
w1.Reflectance = 0
5886
w1.Material = "SmoothPlastic"
5887
w1.CanCollide = false
5888
local l1 = Instance.new("PointLight",w1)
5889
l1.Color = Color3.new(170,0,0)
5890
NoOutline(w1)
5891
local sz = Vector3.new(0.2, width, len1)
5892
w1.Size = sz
5893
local sp = Instance.new("SpecialMesh",w1)
5894
sp.MeshType = "Wedge"
5895
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
5896
w1:BreakJoints()
5897
w1.Anchored = true
5898
w1.Parent = workspace
5899
w1.Transparency = 0.7
5900
table.insert(Effects,{w1,"Disappear",.01})
5901
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
5902
table.insert(list,w1)
5903
end
5904
 
5905
if len2 > 0.01 then
5906
local w2 = Instance.new('WedgePart', m)
5907
game:GetService("Debris"):AddItem(w2,5)
5908
w2.Material = "SmoothPlastic"
5909
w2.FormFactor = 'Custom'
5910
w2.BrickColor = BrickColor.new("Really red")
5911
w2.Transparency = 0
5912
w2.Reflectance = 0
5913
w2.Material = "SmoothPlastic"
5914
w2.CanCollide = false
5915
local l2 = Instance.new("PointLight",w2)
5916
l2.Color = Color3.new(170,0,0)
5917
NoOutline(w2)
5918
local sz = Vector3.new(0.2, width, len2)
5919
w2.Size = sz
5920
local sp = Instance.new("SpecialMesh",w2)
5921
sp.MeshType = "Wedge"
5922
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
5923
w2:BreakJoints()
5924
w2.Anchored = true
5925
w2.Parent = workspace
5926
w2.Transparency = 0.7
5927
table.insert(Effects,{w2,"Disappear",.01})
5928
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
5929
table.insert(list,w2)
5930
end
5931
return unpack(list)
5932
end
5933
 
5934
5935
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
5936
  if hit.Parent == nil then
5937
    return
5938
  end
5939
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
5940
  for _, v in pairs(hit.Parent:children()) do
5941
    if v:IsA("Humanoid") then
5942
      h = v
5943
h.MaxHealth = 100
5944
    end
5945
  end
5946
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
5947
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
5948
      return
5949
    end
5950
    local c = Create("ObjectValue")({
5951
      Name = "creator",
5952
      Value = game:service("Players").LocalPlayer,
5953
      Parent = h
5954
    })
5955
    game:GetService("Debris"):AddItem(c, 0.5)
5956
    if HitSound ~= nil and HitPitch ~= nil then
5957
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
5958
    end
5959
    local Damage = math.random(minim, maxim)
5960
    local blocked = false
5961
    local block = hit.Parent:findFirstChild("Block")
5962
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
5963
      blocked = true
5964
      block.Value = block.Value - 1
5965
      print(block.Value)
5966
    end
5967
    if blocked == false then
5968
      HitHealth = h.Health
5969
h.MaxHealth = 100
5970
      h.Health = h.Health - Damage
5971
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
5972
        print("gained kill")
5973
dmg(h.Parent)
5974
      end
5975
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
5976
    else
5977
      h.Health = h.Health - Damage / 2
5978
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
5979
    end
5980
    if Type == "Knockdown" then
5981
      local hum = hit.Parent.Humanoid
5982
      hum.PlatformStand = true
5983
      coroutine.resume(coroutine.create(function(HHumanoid)
5984
        swait(1)
5985
        HHumanoid.PlatformStand = false
5986
      end), hum)
5987
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
5988
      local bodvol = Create("BodyVelocity")({
5989
        velocity = angle * knockback,
5990
        P = 5000,
5991
        maxForce = Vector3.new(8000, 8000, 8000),
5992
        Parent = hit
5993
      })
5994
      local rl = Create("BodyAngularVelocity")({
5995
        P = 3000,
5996
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
5997
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
5998
        Parent = hit
5999
      })
6000
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6001
      game:GetService("Debris"):AddItem(rl, 0.5)
6002
    elseif Type == "Normal" then
6003
      local vp = Create("BodyVelocity")({
6004
        P = 500,
6005
        maxForce = Vector3.new(math.huge, 0, math.huge),
6006
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6007
      })
6008
      if knockback > 0 then
6009
        vp.Parent = hit.Parent.Torso
6010
      end
6011
      game:GetService("Debris"):AddItem(vp, 0.5)
6012
    elseif Type == "Up" then
6013
      local bodyVelocity = Create("BodyVelocity")({
6014
        velocity = Vector3.new(0, 20, 0),
6015
        P = 5000,
6016
        maxForce = Vector3.new(8000, 8000, 8000),
6017
        Parent = hit
6018
      })
6019
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6020
      local bodyVelocity = Create("BodyVelocity")({
6021
        velocity = Vector3.new(0, 20, 0),
6022
        P = 5000,
6023
        maxForce = Vector3.new(8000, 8000, 8000),
6024
        Parent = hit
6025
      })
6026
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6027
    elseif Type == "Leech" then
6028
      local hum = hit.Parent.Humanoid
6029
      if hum ~= nil then
6030
        for i = 0, 2 do
6031
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6032
        end
6033
        Humanoid.Health = Humanoid.Health + 10
6034
      end
6035
    elseif Type == "UpKnock" then
6036
      local hum = hit.Parent.Humanoid
6037
      hum.PlatformStand = true
6038
      if hum ~= nil then
6039
        hitr = true
6040
      end
6041
      coroutine.resume(coroutine.create(function(HHumanoid)
6042
        swait(5)
6043
        HHumanoid.PlatformStand = false
6044
        hitr = false
6045
      end), hum)
6046
      local bodyVelocity = Create("BodyVelocity")({
6047
        velocity = Vector3.new(0, 20, 0),
6048
        P = 5000,
6049
        maxForce = Vector3.new(8000, 8000, 8000),
6050
        Parent = hit
6051
      })
6052
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6053
      local bodyVelocity = Create("BodyVelocity")({
6054
        velocity = Vector3.new(0, 20, 0),
6055
        P = 5000,
6056
        maxForce = Vector3.new(8000, 8000, 8000),
6057
        Parent = hit
6058
      })
6059
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6060
    elseif Type == "Snare" then
6061
      local bp = Create("BodyPosition")({
6062
        P = 2000,
6063
        D = 100,
6064
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6065
        position = hit.Parent.Torso.Position,
6066
        Parent = hit.Parent.Torso
6067
      })
6068
      game:GetService("Debris"):AddItem(bp, 1)
6069
    elseif Type == "Slashnare" then
6070
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6071
      for i = 1, math.random(4, 5) do
6072
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6073
      end
6074
      local bp = Create("BodyPosition")({
6075
        P = 2000,
6076
        D = 100,
6077
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6078
        position = hit.Parent.Torso.Position,
6079
        Parent = hit.Parent.Torso
6080
      })
6081
      game:GetService("Debris"):AddItem(bp, 1)
6082
    elseif Type == "Spike" then
6083
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6084
      local bp = Create("BodyPosition")({
6085
        P = 2000,
6086
        D = 100,
6087
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6088
        position = hit.Parent.Torso.Position,
6089
        Parent = hit.Parent.Torso
6090
      })
6091
      game:GetService("Debris"):AddItem(bp, 1)
6092
    elseif Type == "Freeze" then
6093
      local BodPos = Create("BodyPosition")({
6094
        P = 50000,
6095
        D = 1000,
6096
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6097
        position = hit.Parent.Torso.Position,
6098
        Parent = hit.Parent.Torso
6099
      })
6100
      local BodGy = Create("BodyGyro")({
6101
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6102
        P = 20000,
6103
        Parent = hit.Parent.Torso,
6104
        cframe = hit.Parent.Torso.CFrame
6105
      })
6106
      hit.Parent.Torso.Anchored = true
6107
      coroutine.resume(coroutine.create(function(Part)
6108
        swait(1.5)
6109
        Part.Anchored = false
6110
      end), hit.Parent.Torso)
6111
      game:GetService("Debris"):AddItem(BodPos, 3)
6112
      game:GetService("Debris"):AddItem(BodGy, 3)
6113
    end
6114
    local debounce = Create("BoolValue")({
6115
      Name = "DebounceHit",
6116
      Parent = hit.Parent,
6117
      Value = true
6118
    })
6119
    game:GetService("Debris"):AddItem(debounce, Delay)
6120
    c = Instance.new("ObjectValue")
6121
    c.Name = "creator"
6122
    c.Value = Player
6123
    c.Parent = h
6124
    game:GetService("Debris"):AddItem(c, 0.5)
6125
  end
6126
end
6127
function ShowDamage(Pos, Text, Time, Color)
6128
  local Rate = 0.1
6129
  local Pos = Pos or Vector3.new(0, 0, 0)
6130
  local Text = Text or ""
6131
  local Time = Time or 2
6132
  local Color = Color or Color3.new(1, 0, 1)
6133
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6134
  EffectPart.Anchored = true
6135
  local BillboardGui = Create("BillboardGui")({
6136
    Size = UDim2.new(3, 0, 3, 0),
6137
    Adornee = EffectPart,
6138
    Parent = EffectPart
6139
  })
6140
  local TextLabel = Create("TextLabel")({
6141
    BackgroundTransparency = 1,
6142
    Size = UDim2.new(1, 0, 1, 0),
6143
    Text = Text,
6144
    TextColor3 = Color3.new(1,1,1),
6145
    TextStrokeColor3 = Color3.new(0,0,0),
6146
    TextStrokeTransparency = 0.25,
6147
    TextScaled = true,
6148
    Font = Enum.Font.Fantasy,
6149
    TextSize = 24,
6150
    Parent = BillboardGui
6151
  })
6152
  game.Debris:AddItem(EffectPart, Time + 0.1)
6153
  EffectPart.Parent = game:GetService("Workspace")
6154
  delay(0, function()
6155
    local Frames = Time / Rate
6156
    for Frame = 1, Frames do
6157
      swait(Rate)
6158
      local Percent = Frame / Frames
6159
      TextLabel.Text = Text
6160
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6161
    end
6162
    for Frame = 1, Frames do
6163
      swait(Rate)
6164
      local Percent = Frame / Frames
6165
      TextLabel.Text = Text
6166
    end
6167
    for Frame = 1, Frames do
6168
      swait(Rate)
6169
      local Percent = Frame / Frames
6170
      TextLabel.TextTransparency = Percent
6171
      TextLabel.Text = Text
6172
      TextLabel.TextStrokeTransparency = Percent
6173
    end
6174
    if EffectPart and EffectPart.Parent then
6175
      EffectPart:Destroy()
6176
    end
6177
  end)
6178
end
6179
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6180
  for _, c in pairs(workspace:children()) do
6181
    local hum = c:findFirstChildOfClass("Humanoid")
6182
    if hum ~= nil then
6183
      local head = c:findFirstChild("Torso")
6184
      if head ~= nil then
6185
        local targ = head.Position - Part.Position
6186
        local mag = targ.magnitude
6187
        if magni >= mag and c.Name ~= Player.Name then
6188
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6189
        end
6190
      end
6191
      local head = c:findFirstChild("UpperTorso")
6192
      if head ~= nil then
6193
        local targ = head.Position - Part.Position
6194
        local mag = targ.magnitude
6195
        if magni >= mag and c.Name ~= Player.Name then
6196
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6197
        end
6198
      end
6199
    end
6200
  end
6201
end
6202
6203
6204
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6205
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6206
end 
6207
----
6208
6209
function dmg(dude)
6210
if dude.Name ~= Character then
6211
local bgf = Instance.new("BodyGyro",dude.Head)
6212
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6213
--[[local val = Instance.new("BoolValue",dude)
6214
val.Name = "IsHit"]]--
6215
local ds = coroutine.wrap(function()
6216
dude:WaitForChild("Head"):BreakJoints()
6217
for i, v in pairs(dude:GetChildren()) do
6218
if v:IsA("Part") or v:IsA("MeshPart") then
6219
v.Name = "DEMINISHED"
6220
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6221
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6222
for i = 0, 1 do
6223
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
6224
end
6225
end
6226
end
6227
wait(0.5)
6228
targetted = nil
6229
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6230
coroutine.resume(coroutine.create(function()
6231
for i, v in pairs(dude:GetChildren()) do
6232
if v:IsA("Accessory") then
6233
v:Destroy()
6234
end
6235
if v:IsA("Humanoid") then
6236
v:Destroy()
6237
end
6238
if v:IsA("CharacterMesh") then
6239
v:Destroy()
6240
end
6241
if v:IsA("Model") then
6242
v:Destroy()
6243
end
6244
if v:IsA("Part") or v:IsA("MeshPart") then
6245
for x, o in pairs(v:GetChildren()) do
6246
if o:IsA("Decal") then
6247
o:Destroy()
6248
end
6249
end
6250
coroutine.resume(coroutine.create(function()
6251
v.Material = "Neon"
6252
v.CanCollide = false
6253
v.Anchored = false
6254
local bld = Instance.new("ParticleEmitter",v)
6255
bld.LightEmission = 1
6256
bld.Texture = "rbxassetid://363275192" ---284205403
6257
bld.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
6258
bld.Rate = 500
6259
bld.Lifetime = NumberRange.new(1)
6260
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6261
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6262
bld.Speed = NumberRange.new(2,5)
6263
bld.VelocitySpread = 50000
6264
bld.Rotation = NumberRange.new(-500,500)
6265
bld.RotSpeed = NumberRange.new(-500,500)
6266
        local sbs = Instance.new("BodyPosition", v)
6267
        sbs.P = 3000
6268
        sbs.D = 1000
6269
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6270
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
6271
v.Color = BrickColor.new("Lime green").Color
6272
coroutine.resume(coroutine.create(function()
6273
for i = 0, 49 do
6274
swait(1)
6275
v:BreakJoints()
6276
v.Transparency = v.Transparency + 0.02
6277
end
6278
v:BreakJoints()
6279
for i = 0, 4 do
6280
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
6281-
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6281+
6282
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
6283
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6284
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6285
bld.Speed = NumberRange.new(10,25)
6286
bld.Drag = 5
6287
bld.Acceleration = vt(0,2,0)
6288
wait(0.5)
6289
bld.Enabled = false
6290
wait(4)
6291
coroutine.resume(coroutine.create(function()
6292
for i = 0, 99 do
6293
swait()
6294
v:Destroy()
6295
dude:Destroy()
6296
end
6297
end))
6298
end))
6299
end))
6300
end
6301
end
6302
end))
6303
end)
6304
ds()
6305
end
6306
end
6307
6308
function sphere(bonuspeed,type,pos,scale,value,color)
6309
local type = type
6310
local rng = Instance.new("Part", char)
6311
        rng.Anchored = true
6312
        rng.BrickColor = color
6313
        rng.CanCollide = false
6314
        rng.FormFactor = 3
6315-
bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
6315+
6316
        rng.Material = "Neon"
6317
        rng.Size = Vector3.new(1, 1, 1)
6318
        rng.Transparency = 0
6319
        rng.TopSurface = 0
6320
        rng.BottomSurface = 0
6321
        rng.CFrame = pos
6322
        local rngm = Instance.new("SpecialMesh", rng)
6323
        rngm.MeshType = "Sphere"
6324
rngm.Scale = scale
6325
if rainbowmode == true then
6326
rng.Color = Color3.new(r/255,g/255,b/255)
6327
end
6328
local scaler2 = 1
6329-
v.Color = BrickColor.new("Royal purple").Color
6329+
6330
scaler2 = 1*value
6331
elseif type == "Divide" then
6332
scaler2 = 1/value
6333
end
6334
coroutine.resume(coroutine.create(function()
6335
for i = 0,10/bonuspeed,0.1 do
6336
swait()
6337
if rainbowmode == true then
6338
rng.Color = Color3.new(r/255,g/255,b/255)
6339
end
6340-
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6340+
6341
scaler2 = scaler2 - 0.01*value/bonuspeed
6342
elseif type == "Divide" then
6343
scaler2 = scaler2 - 0.01/value*bonuspeed
6344
end
6345
if chaosmode == true then
6346
rng.BrickColor = BrickColor.random()
6347
end
6348
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6349
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6350
end
6351
rng:Destroy()
6352
end))
6353
end
6354
6355
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6356
local type = type
6357
local rng = Instance.new("Part", char)
6358
        rng.Anchored = true
6359
        rng.BrickColor = color
6360
        rng.Color = color3
6361
        rng.CanCollide = false
6362
        rng.FormFactor = 3
6363
        rng.Name = "Ring"
6364
        rng.Material = "Neon"
6365
        rng.Size = Vector3.new(1, 1, 1)
6366
        rng.Transparency = 0
6367
        rng.TopSurface = 0
6368
        rng.BottomSurface = 0
6369
        rng.CFrame = pos
6370
        local rngm = Instance.new("SpecialMesh", rng)
6371
        rngm.MeshType = "Sphere"
6372
rngm.Scale = scale
6373
local scaler2 = 1
6374
local scaler2b = 1
6375
local scaler2c = 1
6376
if type == "Add" then
6377
scaler2 = 1*value
6378
scaler2b = 1*value2
6379
scaler2c = 1*value3
6380
elseif type == "Divide" then
6381
scaler2 = 1/value
6382
scaler2b = 1/value2
6383
scaler2c = 1/value3
6384
end
6385
coroutine.resume(coroutine.create(function()
6386
for i = 0,10/bonuspeed,0.1 do
6387
swait()
6388
if type == "Add" then
6389
scaler2 = scaler2 - 0.01*value/bonuspeed
6390
scaler2b = scaler2b - 0.01*value/bonuspeed
6391
scaler2c = scaler2c - 0.01*value/bonuspeed
6392
elseif type == "Divide" then
6393
scaler2 = scaler2 - 0.01/value*bonuspeed
6394
scaler2b = scaler2b - 0.01/value*bonuspeed
6395
scaler2c = scaler2c - 0.01/value*bonuspeed
6396
end
6397
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6398
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6399
end
6400
rng:Destroy()
6401
end))
6402
end
6403
6404
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6405
local type = type
6406
local rng = Instance.new("Part", char)
6407
        rng.Anchored = true
6408
        rng.BrickColor = color
6409
        rng.Color = color3
6410
        rng.CanCollide = false
6411
        rng.FormFactor = 3
6412
        rng.Name = "Ring"
6413
        rng.Material = "Neon"
6414
        rng.Size = Vector3.new(1, 1, 1)
6415
        rng.Transparency = 0
6416
        rng.TopSurface = 0
6417
        rng.BottomSurface = 0
6418
        rng.CFrame = pos
6419
        local rngm = Instance.new("SpecialMesh", rng)
6420
        rngm.MeshType = "Brick"
6421
rngm.Scale = scale
6422
local scaler2 = 1
6423
local scaler2b = 1
6424
local scaler2c = 1
6425
if type == "Add" then
6426
scaler2 = 1*value
6427
scaler2b = 1*value2
6428
scaler2c = 1*value3
6429
elseif type == "Divide" then
6430
scaler2 = 1/value
6431
scaler2b = 1/value2
6432
scaler2c = 1/value3
6433
end
6434
coroutine.resume(coroutine.create(function()
6435
for i = 0,10/bonuspeed,0.1 do
6436
swait()
6437
if type == "Add" then
6438
scaler2 = scaler2 - 0.01*value/bonuspeed
6439
scaler2b = scaler2b - 0.01*value/bonuspeed
6440
scaler2c = scaler2c - 0.01*value/bonuspeed
6441
elseif type == "Divide" then
6442
scaler2 = scaler2 - 0.01/value*bonuspeed
6443
scaler2b = scaler2b - 0.01/value*bonuspeed
6444
scaler2c = scaler2c - 0.01/value*bonuspeed
6445
end
6446
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6447
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6448
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6449
end
6450
rng:Destroy()
6451
end))
6452
end
6453
6454
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6455
local type = type
6456
local rng = Instance.new("Part", char)
6457
        rng.Anchored = true
6458
        rng.BrickColor = color
6459
        rng.Color = color3
6460
        rng.CanCollide = false
6461
        rng.FormFactor = 3
6462
        rng.Name = "Ring"
6463
        rng.Material = "Neon"
6464
        rng.Size = Vector3.new(1, 1, 1)
6465
        rng.Transparency = 0
6466
        rng.TopSurface = 0
6467
        rng.BottomSurface = 0
6468
        rng.CFrame = pos
6469
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6470
        local rngm = Instance.new("SpecialMesh", rng)
6471
        rngm.MeshType = "Sphere"
6472
rngm.Scale = vt(x1,y1,z1)
6473
if rainbowmode == true then
6474
rng.Color = Color3.new(r/255,g/255,b/255)
6475
end
6476
local scaler2 = 1
6477
local speeder = FastSpeed
6478
if type == "Add" then
6479
scaler2 = 1*value
6480
elseif type == "Divide" then
6481
scaler2 = 1/value
6482
end
6483
coroutine.resume(coroutine.create(function()
6484
for i = 0,10/bonuspeed,0.1 do
6485
swait()
6486
if rainbowmode == true then
6487
rng.Color = Color3.new(r/255,g/255,b/255)
6488
end
6489
if type == "Add" then
6490
scaler2 = scaler2 - 0.01*value/bonuspeed
6491
elseif type == "Divide" then
6492
scaler2 = scaler2 - 0.01/value*bonuspeed
6493
end
6494
if chaosmode == true then
6495
rng.BrickColor = BrickColor.random()
6496
end
6497
speeder = speeder - 0.01*FastSpeed*bonuspeed
6498
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6499
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6500
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6501
end
6502
rng:Destroy()
6503
end))
6504
end
6505
6506
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6507
local type = type
6508
local rng = Instance.new("Part", char)
6509
        rng.Anchored = true
6510
        rng.BrickColor = color
6511
        rng.CanCollide = false
6512
        rng.FormFactor = 3
6513
        rng.Name = "Ring"
6514
        rng.Material = "Neon"
6515
        rng.Size = Vector3.new(1, 1, 1)
6516
        rng.Transparency = 0
6517
if typeoftrans == "In" then
6518
rng.Transparency = 1
6519
end
6520
        rng.TopSurface = 0
6521
        rng.BottomSurface = 0
6522
        rng.CFrame = pos
6523
        local rngm = Instance.new("SpecialMesh", rng)
6524
        rngm.MeshType = "FileMesh"
6525
rngm.MeshId = "rbxassetid://20329976"
6526
rngm.Scale = scale
6527
local scaler2 = 1
6528
local scaler2b = 1
6529
if type == "Add" then
6530
scaler2 = 1*value
6531
scaler2b = 1*value2
6532
elseif type == "Divide" then
6533
scaler2 = 1/value
6534
scaler2b = 1/value2
6535
end
6536
local randomrot = math.random(1,2)
6537
coroutine.resume(coroutine.create(function()
6538
for i = 0,10/bonuspeed,0.1 do
6539
swait()
6540
if type == "Add" then
6541
scaler2 = scaler2 - 0.01*value/bonuspeed
6542
scaler2b = scaler2b - 0.01*value/bonuspeed
6543
elseif type == "Divide" then
6544
scaler2 = scaler2 - 0.01/value*bonuspeed
6545
scaler2b = scaler2b - 0.01/value*bonuspeed
6546
end
6547
if randomrot == 1 then
6548
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6549
elseif randomrot == 2 then
6550
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6551
end
6552
if typeoftrans == "Out" then
6553
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6554
elseif typeoftrans == "In" then
6555
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6556
end
6557
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6558
end
6559
rng:Destroy()
6560
end))
6561
end
6562
6563
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6564
local type = type
6565
local rotenable = rotatingop
6566
local rng = Instance.new("Part", char)
6567
        rng.Anchored = true
6568
        rng.BrickColor = color
6569
        rng.CanCollide = false
6570
        rng.FormFactor = 3
6571
        rng.Name = "Ring"
6572
        rng.Material = "Neon"
6573
        rng.Size = Vector3.new(1, 1, 1)
6574
        rng.Transparency = 0
6575
if typeoftrans == "In" then
6576
rng.Transparency = 1
6577
end
6578
        rng.TopSurface = 0
6579
        rng.BottomSurface = 0
6580
        rng.CFrame = pos
6581
        local rngm = Instance.new("SpecialMesh", rng)
6582
        rngm.MeshType = "FileMesh"
6583
if typeofshape == "Normal" then
6584
rngm.MeshId = "rbxassetid://662586858"
6585
elseif typeofshape == "Round" then
6586
rngm.MeshId = "rbxassetid://662585058"
6587
end
6588
rngm.Scale = scale
6589
local scaler2 = 1/10
6590
if type == "Add" then
6591
scaler2 = 1*value/10
6592
elseif type == "Divide" then
6593
scaler2 = 1/value/10
6594
end
6595
local randomrot = math.random(1,2)
6596
coroutine.resume(coroutine.create(function()
6597
for i = 0,10/bonuspeed,0.1 do
6598
swait()
6599
if type == "Add" then
6600
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6601
elseif type == "Divide" then
6602
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6603
end
6604
if rotenable == true then
6605
if randomrot == 1 then
6606
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6607
elseif randomrot == 2 then
6608
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6609
end
6610
end
6611
if typeoftrans == "Out" then
6612
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6613
elseif typeoftrans == "In" then
6614
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6615
end
6616
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6617
end
6618
rng:Destroy()
6619
end))
6620
end
6621
6622
function FindNearestTorso(Position, Distance, SinglePlayer)
6623
	if SinglePlayer then
6624
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6625
	end
6626
	local List = {}
6627
	for i, v in pairs(workspace:GetChildren()) do
6628
		if v:IsA("Model") then
6629
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6630
				if v ~= Character then
6631
					if (v.Head.Position - Position).magnitude <= Distance then
6632
						table.insert(List, v)
6633
					end 
6634
				end 
6635
			end 
6636
		end 
6637
	end
6638
	return List
6639
end
6640
6641
6642
local dashing = false
6643
local floatmode = false
6644
local OWS = hum.WalkSpeed
6645
local equipped = false
6646
Humanoid.Name = "NEPTUNIA"
6647
Humanoid.MaxHealth = math.huge
6648
Humanoid.Health = math.huge
6649
Instance.new("ForceField",char).Visible = false
6650
Humanoid.Animator.Parent = nil
6651
------------------
6652
function equip()
6653
	attack = true
6654
	equipped = true
6655
	hum.WalkSpeed = 0
6656
tl1.Enabled = true
6657
for i = 0, 9 do
6658
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
6659
end
6660
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6661
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6662
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
6663
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
6664
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
6665
	for i = 0, 2, 0.1 do
6666
		swait()
6667
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
6668
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
6669
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Lime green"))
6670
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Lime green"))
6671
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6672
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6673
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6674
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6675
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6676
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6677
end
6678
hum.CameraOffset = vt(0,0,0)
6679
weaponweld.Part0 = rarm
6680
for i = 0, 2, 0.1 do
6681
		swait()
6682
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
6683
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6684
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6685
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6686
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6687
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6688
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6689
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6690
end
6691
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6692
hitb.Anchored = true
6693
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6694
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
6695
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
6696
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6697
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6698
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6699
for i = 0, 2, 0.1 do
6700
		swait()
6701
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
6702
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6703
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6704
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6705
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6706
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6707
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6708
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6709
end
6710
hitb:Destroy()
6711
hum.WalkSpeed = 24
6712
OWS = hum.WalkSpeed
6713
	attack = false
6714
end
6715
6716
function unequip()
6717
	attack = true
6718
	equipped = false
6719
	hum.WalkSpeed = 0
6720
hum.WalkSpeed = 16
6721-
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6721+
6722-
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6722+
6723
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6724
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6725
weaponweld.Part0 = tors
6726-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6726+
6727-
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
6727+
6728-
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
6728+
6729
------------------
6730
function attackone()
6731
attack = true
6732
hum.WalkSpeed = 4
6733
for i = 0, 2, 0.1 do
6734
		swait()
6735
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6736
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6737
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6738
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6739
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6740-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6740+
6741
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6742
end
6743
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6744
hitb.Anchored = true
6745
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6746
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6747
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6748
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6749
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6750
for i = 0, 1, 0.1 do
6751
		swait()
6752
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6753
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6754
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6755
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6756
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6757
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6758
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6759-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6759+
6760
hitb:Destroy()
6761
attack = false
6762
hum.WalkSpeed = 24
6763
end
6764
function attacktwo()
6765
attack = true
6766
hum.WalkSpeed = 4
6767
for i = 0, 1, 0.1 do
6768
		swait()
6769
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6770
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6771
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6772
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6773
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6774
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6775
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6776
end
6777
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6778
hitb.Anchored = true
6779
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6780
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6781
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6782
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6783
for i = 0, 1, 0.1 do
6784
		swait()
6785
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6786
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6787
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6788
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6789
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6790
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6791
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6792
end
6793
attack = false
6794
hum.WalkSpeed = 24
6795
end
6796
function attackthree()
6797
attack = true
6798
hum.WalkSpeed = 4
6799
for i = 0, 1, 0.1 do
6800
		swait()
6801
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6802
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
6803
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6804
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
6805
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
6806
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
6807
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
6808
end
6809
for x = 0, 2 do
6810
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
6811
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
6812
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6813
hitb.Anchored = true
6814
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6815
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
6816
for i = 0, 1, 0.6 do
6817
		swait()
6818
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6819
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6820
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6821
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6822
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6823
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6824
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
6825
end
6826
for i = 0, 1, 0.6 do
6827
		swait()
6828
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6829
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6830
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6831
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6832
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6833
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6834
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
6835
end
6836
for i = 0, 1, 0.6 do
6837
		swait()
6838
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6839
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6840
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6841
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6842
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6843
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6844
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
6845
end
6846
for i = 0, 1, 0.6 do
6847
		swait()
6848
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6849
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6850
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6851
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6852
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6853
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6854
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6855
end
6856
end
6857
attack = false
6858
hum.WalkSpeed = 24
6859
end
6860
------------------
6861
function spinnyblade()
6862
attack = true
6863
hum.WalkSpeed = 1
6864
hum.JumpPower = 0
6865
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
6866
local bgui = Instance.new("BillboardGui",root)
6867
bgui.Size = UDim2.new(25, 0, 25, 0)
6868
local imgc = Instance.new("ImageLabel",bgui)
6869
imgc.BackgroundTransparency = 1
6870
imgc.ImageTransparency = 1
6871
imgc.Size = UDim2.new(1,0,1,0)
6872
imgc.Image = "rbxassetid://997291547"
6873
imgc.ImageColor3 = Color3.new(0,0.5,1)
6874
local imgc2 = imgc:Clone()
6875
imgc2.Parent = bgui
6876
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
6877
imgc2.Size = UDim2.new(2,0,2,0)
6878
imgc2.ImageColor3 = Color3.new(0.5,0,1)
6879
for i = 0, 10, 0.1 do
6880
		swait()
6881
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
6882
imgc.Rotation = imgc.Rotation + 1
6883
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
6884
imgc2.Rotation = imgc2.Rotation - 1
6885
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
6886
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
6887
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
6888
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
6889
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
6890
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
6891
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
6892
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
6893
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
6894
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
6895
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
6896
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6897
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6898
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6899
end
6900
imgc.ImageTransparency = 1
6901
hum.CameraOffset = vt(0,0,0)
6902
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
6903
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
6904
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
6905
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
6906
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
6907
for i = 0, 9 do
6908
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
6909
end
6910
CFuncs["Sound"].Create("rbxassetid://1594520140", root, 1.5, 1)
6911
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
6912
for x = 0, 14 do
6913
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6914
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6915
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
6916
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
6917
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
6918
for i = 0, 1, 0.6 do
6919
		swait()
6920
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
6921
root.CFrame = root.CFrame + root.CFrame.lookVector*2
6922
root.Velocity = vt(0,0,0)
6923
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6924
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6925
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
6926
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
6927
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
6928
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6929
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6930
end
6931
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
6932
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
6933
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
6934
for i = 0, 1, 0.6 do
6935
		swait()
6936
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
6937
root.CFrame = root.CFrame + root.CFrame.lookVector*3
6938
root.Velocity = vt(0,0,0)
6939
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6940
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6941
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
6942
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
6943
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
6944
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6945-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6945+
6946
end
6947-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
6947+
6948-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
6948+
6949
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
6950
for i = 0, 1, 0.6 do
6951
		swait()
6952
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
6953
root.CFrame = root.CFrame + root.CFrame.lookVector*3
6954
root.Velocity = vt(0,0,0)
6955
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6956
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6957
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
6958
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
6959
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
6960
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6961
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6962
end
6963
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
6964
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
6965
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
6966
for i = 0, 1, 0.6 do
6967
		swait()
6968-
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
6968+
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
6969
root.CFrame = root.CFrame + root.CFrame.lookVector*3
6970
root.Velocity = vt(0,0,0)
6971
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6972
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6973
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
6974
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
6975
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
6976
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6977
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6978-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
6978+
6979
end
6980
hum.WalkSpeed = 0
6981
for i = 0, 5, 0.1 do
6982
		swait()
6983
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6984
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
6985
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
6986
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
6987
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
6988
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
6989
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
6990
end
6991
bgui:Destroy()
6992
attack = false
6993
hum.WalkSpeed = 24
6994-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
6994+
6995
end
6996
6997
function eightbitmegablade()
6998
attack = true
6999
hum.WalkSpeed = 0
7000
hum.JumpPower = 0
7001
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7002
local OverCut = false
7003
cam.CameraSubject = Humanoid
7004
cam.CameraType = "Scriptable"
7005
coroutine.resume(coroutine.create(function()
7006
while true do
7007
swait()
7008
if OverCut == false then
7009
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7010-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7010+
7011
break
7012
end
7013
end
7014
end))
7015
for i = 0, 10, 0.1 do
7016
swait()
7017
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7018
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7019
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7020
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7021
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7022
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7023
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7024
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7025
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7026-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7026+
7027
end
7028
OverCut = true
7029
local orb = Instance.new("Part", char)
7030
orb.Anchored = true
7031
orb.BrickColor = BrickColor.new("Toothpaste")
7032
orb.CanCollide = false
7033
orb.FormFactor = 3
7034
orb.Name = "Ring"
7035
orb.Material = "Neon"
7036
orb.Size = Vector3.new(1, 1, 1)
7037
orb.Transparency = 0.5
7038
orb.TopSurface = 0
7039
orb.BottomSurface = 0
7040
local orbm = Instance.new("SpecialMesh", orb)
7041
orbm.MeshType = "FileMesh"
7042
orbm.MeshId = "rbxassetid://361629844"
7043
orbm.Scale = vt(30,60,60)
7044
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7045
for i = 0, 24 do
7046
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7047
end
7048
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7049
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7050
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7051
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7052
local a = Instance.new("Part",workspace)
7053
a.Name = "Direction"	
7054
a.Anchored = true
7055
a.Transparency = 1
7056
a.CanCollide = false
7057
local ray = Ray.new(
7058
orb.CFrame.p,                           -- origin
7059
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7060
) 
7061
local ignore = orb
7062
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7063
a.BottomSurface = 10
7064
a.TopSurface = 10
7065
local distance = (orb.CFrame.p - position).magnitude
7066
a.Size = Vector3.new(0.1, 0.1, 0.1)
7067
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7068
orb.CFrame = a.CFrame
7069
for i = 0, 8, 0.1 do
7070
swait()
7071
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7072
ray = Ray.new(
7073
orb.CFrame.p,                           -- origin
7074
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7075
) 
7076-
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7076+
7077
distance = (orb.CFrame.p - position).magnitude
7078
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7079
orb.CFrame = a.CFrame
7080
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7081
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7082
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7083
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7084
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7085
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7086
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7087
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7088
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7089
end
7090
cam.CameraType = "Custom"
7091
orb.Anchored = false
7092
a:Destroy()
7093
local bv = Instance.new("BodyVelocity")
7094
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7095
bv.velocity = orb.CFrame.lookVector*250
7096
bv.Parent = orb
7097
local hitted = false
7098
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7099
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Lime green"))
7100
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Lime green"))
7101
coroutine.resume(coroutine.create(function()
7102
while true do
7103
swait(2)
7104
if hitted == false and orb.Parent ~= nil then
7105
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7106-
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7106+
7107-
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7107+
7108-
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7108+
7109
end
7110
end))
7111
orb.Touched:connect(function(hit) 
7112
if hitted == false and hit.Parent ~= char then
7113
hitted = true
7114
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7115
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7116
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7117
for i = 0, 24 do
7118
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7119
end
7120
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7121
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7122
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7123
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7124
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7125
orb.Anchored = true
7126
orb.Transparency = 1
7127
coroutine.resume(coroutine.create(function()
7128
for i = 0, 4, 0.1 do
7129-
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7129+
7130
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Lime green"))
7131
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7132
end
7133
hum.CameraOffset = vt(0,0,0)
7134
end))
7135
wait(10)
7136
orb:Destroy()
7137
end
7138
end)
7139
game:GetService("Debris"):AddItem(orb, 10)
7140
for i = 0, 2, 0.1 do
7141
swait()
7142
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7143
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7144
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7145
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7146
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7147
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7148
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7149
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7150
end
7151
attack = false
7152
hum.WalkSpeed = 24
7153
hum.JumpPower = 50
7154
end
7155
7156
function bladespinagain()
7157-
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7157+
7158-
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
7158+
7159
hum.JumpPower = 0
7160
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7161
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7162
for x = 0, 9 do
7163
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7164
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7165
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7166
for i = 0, 1, 0.6 do
7167
		swait()
7168
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
7169
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
7170
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7171
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7172
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7173
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7174
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7175
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7176
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7177
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7178
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7179
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7180-
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7180+
7181-
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7181+
7182-
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7182+
7183
		swait()
7184
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
7185
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
7186
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7187
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7188-
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
7188+
7189
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7190
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7191
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7192
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7193
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7194
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7195
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7196
end
7197
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7198
for i = 0, 1, 0.6 do
7199
		swait()
7200
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
7201
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
7202
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7203
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7204
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7205
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7206
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7207
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7208
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7209
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7210
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7211
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7212
end
7213
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7214
for i = 0, 1, 0.6 do
7215
		swait()
7216
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
7217
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color,0)
7218
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7219
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7220
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7221
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7222
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7223
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7224
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7225
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7226-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7226+
7227-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7227+
7228
end
7229-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7229+
7230
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7231
hitb.Anchored = true
7232
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7233
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7234
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7235
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7236
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7237
for i = 0, 24 do
7238
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7239
end
7240
CFuncs["Sound"].Create("rbxassetid://1594520140", root, 4,1)
7241
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7242-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7242+
7243-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7243+
7244
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7245-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7245+
7246
		swait()
7247
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7248
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7249
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7250
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7251
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7252
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7253
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7254
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7255
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7256
end
7257
hum.CameraOffset = vt(0,0,0)
7258-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7258+
7259-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7259+
7260
hum.WalkSpeed = 24
7261-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7261+
7262
end
7263
7264
function superjump()
7265
attack = true
7266
hum.WalkSpeed = 0
7267
hum.JumpPower = 0
7268
wng1a.Transparency = wng1a.Transparency - 1
7269
wng1b.Transparency = wng1b.Transparency - 1
7270
wng2a.Transparency = wng2a.Transparency - 1
7271
wng2b.Transparency = wng2b.Transparency - 1
7272
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7273
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7274-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7274+
7275-
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7275+
7276
		swait()
7277-
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7277+
7278
root.Velocity = vt(0,0,0)
7279
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7280
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7281
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7282
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7283
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7284
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7285
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7286
end
7287
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7288
local lat1 = Instance.new("Attachment",larm)
7289
lat1.Position = Vector3.new(1,-1,0.5)
7290
local lat2 = Instance.new("Attachment",larm)
7291
lat2.Position = Vector3.new(-1,-1,-0.5)
7292
local rat1 = Instance.new("Attachment",rarm)
7293-
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7293+
7294-
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7294+
7295
rat2.Position = Vector3.new(-1,-1,0.5)
7296
local tl1 = Instance.new('Trail',larm)
7297
tl1.Attachment0 = lat1
7298-
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7298+
7299
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7300
tl1.LightEmission = 1
7301
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7302
tl1.Color = ColorSequence.new(BrickColor.new('Lime green').Color,BrickColor.new('Lime green').Color)
7303
tl1.Lifetime = 5
7304
local tl2 = tl1:Clone()
7305
tl2.Attachment0 = rat1
7306
tl2.Attachment1 = rat2
7307
tl2.Parent = rarm
7308
hum.JumpPower = 50
7309
hum.Jump = true
7310
swait()
7311
hum.JumpPower = 0
7312
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7313
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7314
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Lime green"),BrickColor.new("Lime green").Color)
7315
for i = 0, 49 do
7316
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7317
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7318
end
7319
coroutine.resume(coroutine.create(function()
7320
for i = 0, 2, 0.1 do
7321
swait()
7322
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7323
end
7324
hum.CameraOffset = vt(0,0,0)
7325
wait(3)
7326
tl1.Enabled = false
7327
tl2.Enabled = false
7328
game:GetService("Debris"):AddItem(tl1, 5)
7329
game:GetService("Debris"):AddItem(tl2, 5)
7330-
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7330+
7331-
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7331+
7332
game:GetService("Debris"):AddItem(lat1, 5)
7333
game:GetService("Debris"):AddItem(lat2, 5)
7334
end))
7335
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7336
for i = 0, 3, 0.1 do
7337
		swait()
7338
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7339
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7340
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7341
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7342
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7343
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7344
end
7345
coroutine.resume(coroutine.create(function()
7346
for i = 0, 99 do
7347
swait()
7348
wng1a.Transparency = wng1a.Transparency + 0.01
7349
wng1b.Transparency = wng1b.Transparency + 0.01
7350
wng2a.Transparency = wng2a.Transparency + 0.01
7351
wng2b.Transparency = wng2b.Transparency + 0.01
7352
end
7353
end))
7354
attack = false
7355
if equipped == false then
7356
hum.WalkSpeed = 16
7357
else
7358
hum.WalkSpeed = 24
7359
end
7360-
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
7360+
7361
end
7362
------------------
7363
7364
7365
local attacktype = 1
7366
mouse.Button1Down:connect(function()
7367
if equipped == true then
7368
  if attack == false and attacktype == 1 then
7369
    attacktype = 2
7370
    attackone()
7371-
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7371+
7372-
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7372+
7373
    attacktwo()
7374
  elseif attack == false and attacktype == 3 then
7375
    attacktype = 1
7376
    attackthree()
7377
  --[[elseif attack == false and attacktype == 4 then
7378
    attacktype = 1
7379
    --attackfour()]]--
7380
  end
7381
end
7382
end)
7383
mouse.KeyDown:connect(function(k)
7384
if k == "f" and attack == false and equipped == false then
7385
	equip()
7386
elseif k == "f" and attack == false and equipped == true then
7387
   unequip()
7388
end
7389
if k == "r" and attack == false then
7390
superjump()
7391
end
7392
if equipped == true then
7393
if k == "z" and attack == false then
7394
spinnyblade()
7395
end
7396
if k == "x" and attack == false then
7397
eightbitmegablade()
7398
end
7399
if k == "c" and attack == false then
7400
bladespinagain()
7401
end
7402
end
7403
if k == "l" and muter == false then
7404
muter = true
7405
kan.Volume = 0
7406
elseif k == "l" and muter == true then
7407
muter = false
7408
kan.Volume = 1.25
7409
end
7410
end)
7411
plr.Chatted:connect(function(message)
7412
if message:sub(1,3) == "id/" then
7413
ORGID = message:sub(4)
7414
kan.TimePosition = 0
7415
kan:Play()
7416
elseif message:sub(1,6) == "pitch/" then
7417
ORPIT = message:sub(7)
7418
elseif message:sub(1,4) == "vol/" then
7419
ORVOL = message:sub(5)
7420
elseif message:sub(1,7) == "skipto/" then
7421
kan.TimePosition = message:sub(8)
7422
end
7423
end)
7424
7425
idleanim=.4
7426
while true do
7427
swait()
7428
if muter == false then
7429
kan.Volume = ORVOL
7430
else
7431
kan.Volume = 0
7432
end
7433
kan.PlaybackSpeed = ORPIT
7434
kan.Pitch = ORPIT
7435
kan.SoundId = "rbxassetid://" ..ORGID
7436
kan.Looped = true
7437
kan.Parent = plr.PlayerGui
7438
kan:Resume()
7439
  sine = sine + change
7440
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7441
local velderp=RootPart.Velocity.y
7442
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7443
if equipped==true or equipped==false then
7444
if attack==false then
7445
idle=idle+1
7446
else
7447
idle=0
7448
end
7449
if idle>=500 then
7450
if attack==false then
7451
--Sheath()
7452
end
7453
end
7454
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7455
Anim="Jump"
7456
if attack==false then
7457
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7458
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7459
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7460
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7461
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7462
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7463
if equipped == false then
7464
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7465
else
7466
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7467
end
7468
end
7469
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7470
Anim="Fall"
7471
if attack==false then
7472
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7473
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7474
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7475
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7476
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7477
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7478
if equipped == false then
7479
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7480
else
7481
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7482
end
7483
end
7484
elseif torvel<1 and hitfloor~=nil then
7485
Anim="Idle"
7486
if attack==false then
7487
if equipped == false then
7488
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7489
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7490
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7491
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7492
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7493
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7494
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7495
else
7496
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7497-
techc.Rotation = techc.Rotation + 0.1
7497+
7498-
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7498+
7499-
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7499+
7500-
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7500+
7501-
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7501+
7502-
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7502+
7503-
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7503+
7504
end
7505
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7506
Anim="Walk"
7507
if attack==false then
7508
if equipped == false then
7509
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7510
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7511
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7512
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7513
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7514
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7515
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7516
else
7517
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7518
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7519
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7520
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7521
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7522
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7523
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7524
end
7525
end
7526
elseif torvel>=42 and hitfloor~=nil then
7527
Anim="Run"
7528
if attack==false then
7529
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7530
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7531
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7532
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7533
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7534
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7535
end
7536
end
7537
end
7538
end