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1-
-----------//KRYSTAL DANCE V2\\-----------
1+
-----------//NOOB DANCE V2\\-----------
2
--[[Movelist
3
Q = The Swoosher
4
E = The nutty
5
R = Spin me right round!
6
T = Plum juice dance
7
Y = Moonwalk
8
U = Slav dance
9
P = Barrel roll
10
F = The Jerky
11
G = The Shuffle
12
H = The Spongebob
13
J = Here comes the money!
14
K = Runnin' in the 90's
15
---------]]
16
17
--Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
18
--Also subscribe to Vengefulprogram--
19
--Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
20
--This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
21
--Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
22
--#makeoldscriptsgreatagain--
23
24
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
25
do
26
	script.Parent = owner.Character
27
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
28
	local function NewFakeEvent()
29
		local Bind = Instance.new("BindableEvent")
30
		local Fake;Fake = {Connections = {},
31
		fakeEvent=true;
32
		Connect=function(self,Func)
33
			Bind.Event:connect(Func)
34
			self.Connections[Bind] = true
35
			return setmetatable({Connected = true},{
36
			__index = function (self,Index)
37
				if Index:lower() == "disconnect" then
38
					return function() Fake.Connections[Bind] = false;self.Connected = false end
39
				end
40
				return Fake[Index]
41
			end;
42
			__tostring = function() return "Connection" end;
43
		})
44
		end}
45
		Fake.connect = Fake.Connect;return Fake;
46
	end
47
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
48
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
49
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
50
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
51
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
52
	local function TriggerEvent(self,Event,...)
53
		local Trigger = Mouse[Event]
54
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
55
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
56
		end
57
	end
58
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
59
	Event.OnServerEvent:Connect(function(FiredBy,Input)
60
		if FiredBy.Name ~= owner.Name then return end
61
		if Input.MouseEvent then
62
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
63
		else
64
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
65
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
66
			for _,Action in pairs(ContextActionService.Actions) do
67
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
68
			end
69
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
70
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
71
		end
72
	end)
73
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
74
	Event.Parent = NLS([[
75
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
76
		local Input = function(Input,gameProcessedEvent)
77
			if gameProcessedEvent then return end
78
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
79
		end
80
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
81
		local Hit,Target
82
		while wait(1/30) do
83
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
84
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
85
			end
86
		end
87
	]],owner.Character)
88
end
89
RealGame = game;game = setmetatable({},{
90
	__index = function (self,Index)
91
		local Sandbox = function (Thing)
92
			if Thing:IsA("Player") then
93
				local RealPlayer = Thing
94
				return setmetatable({},{
95
					__index = function (self,Index)
96
						local Type = type(RealPlayer[Index])
97
						if Type == "function" then
98
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
99
								return function (self)return InternalData["Mouse"] end
100
							end
101
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
102
						end
103
						return RealPlayer[Index]
104
					end;
105
					__tostring = function(self) return RealPlayer.Name end
106
				})
107
			end
108
		end
109
		if RealGame[Index] then
110
			local Type = type(RealGame[Index])
111
			if Type == "function" then
112
				if Index:lower() == "getservice" or Index:lower() == "service" then
113
					return function (self,Service)
114
						local FakeServices = {
115
							["players"] = function()
116
								return setmetatable({},{
117
									__index = function (self2,Index2)
118
										local RealService = RealGame:GetService(Service)
119
										local Type2 = type(Index2)
120
										if Type2 == "function" then
121
											return function (self,...) return RealService[Index2](RealService,...)end
122
										else
123
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
124
											return RealService[Index2]
125
										end
126
									end;
127
									__tostring = function(self) return RealGame:GetService(Service).Name end
128
								})
129
							end;
130
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
131
							["userinputservice"] = function() return InternalData["UserInputService"] end;
132
							["runservice"] = function()
133
								return setmetatable({},{
134
									__index = function(self2,Index2)
135
										local RealService = RealGame:GetService(Service)
136
										local Type2 = type(Index2)
137
										if Type2 == "function" then
138
											return function (self,...) return RealService[Index2](RealService,...) end
139
										else
140
											local RunServices = {
141
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
142
												["renderstepped"] = function() return RealService["Stepped"] end
143
											}
144
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
145
											return RealService[Index2]
146
										end
147
									end
148
								})
149
							end
150
						}
151
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
152
						return RealGame:GetService(Service)
153
					end
154
				end
155
				return function (self,...) return RealGame[Index](RealGame,...) end
156
			else
157
				if game:GetService(Index) then return game:GetService(Index) end
158
				return RealGame[Index]
159
			end
160
		end
161
		return nil
162
	end
163
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
164
165
Player=game.Players.LocalPlayer
166
Character=Player.Character
167
Character.Humanoid.Name = "noneofurbusiness"
168
hum = Character.noneofurbusiness
169
LeftArm=Character["Left Arm"]
170
LeftLeg=Character["Left Leg"]
171
RightArm=Character["Right Arm"]
172
RightLeg=Character["Right Leg"]
173
Root=Character["HumanoidRootPart"]
174
Head=Character["Head"]
175
Torso=Character["Torso"]
176
Neck=Torso["Neck"]
177
mouse = Player:GetMouse()
178
walking = false
179
jumping = false
180
attacking = false
181
firsttime = false
182
tauntdebounce = false
183
position = nil
184
MseGuide = true
185
running = false
186
settime = 0
187
sine = 0
188
t = 0
189
ws = 14
190
change = 1
191
combo1 = true
192
dancing = false
193
equip = false
194
dgs = 75
195
combo2 = false
196
switch1 = true
197
switch2 = false
198
firsttime2 = false
199
combo3 = false
200
gunallowance = false
201
shooting = false
202
RunSrv = game:GetService("RunService")
203
RenderStepped = game:GetService("RunService").RenderStepped
204
removeuseless = game:GetService("Debris")
205
206
screenGui = Instance.new("ScreenGui")
207
screenGui.Parent = script.Parent
208
209
local HEADLERP = Instance.new("ManualWeld")
210
HEADLERP.Parent = Head
211
HEADLERP.Part0 = Head
212
HEADLERP.Part1 = Head
213
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
214
215
local TORSOLERP = Instance.new("ManualWeld")
216
TORSOLERP.Parent = Root
217
TORSOLERP.Part0 = Torso
218
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
219
220
local ROOTLERP = Instance.new("ManualWeld")
221
ROOTLERP.Parent = Root
222
ROOTLERP.Part0 = Root
223
ROOTLERP.Part1 = Torso
224
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
225
226
local RIGHTARMLERP = Instance.new("ManualWeld")
227
RIGHTARMLERP.Parent = RightArm
228
RIGHTARMLERP.Part0 = RightArm
229
RIGHTARMLERP.Part1 = Torso
230
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
231
232
local LEFTARMLERP = Instance.new("ManualWeld")
233
LEFTARMLERP.Parent = LeftArm
234
LEFTARMLERP.Part0 = LeftArm
235
LEFTARMLERP.Part1 = Torso
236
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
237
238
local RIGHTLEGLERP = Instance.new("ManualWeld")
239
RIGHTLEGLERP.Parent = RightLeg
240
RIGHTLEGLERP.Part0 = RightLeg
241
RIGHTLEGLERP.Part1 = Torso
242
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
243
244
local LEFTLEGLERP = Instance.new("ManualWeld")
245
LEFTLEGLERP.Parent = LeftLeg
246
LEFTLEGLERP.Part0 = LeftLeg
247
LEFTLEGLERP.Part1 = Torso
248
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
249
250
local function weldBetween(a, b)
251
    local weld = Instance.new("ManualWeld", a)
252
    weld.Part0 = a
253
    weld.Part1 = b
254
    weld.C0 = a.CFrame:inverse() * b.CFrame
255
    return weld
256
end
257
258
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
259
A = Instance.new("Attachment", PARENT)
260
A.Position = POSITION1
261
A.Name = "A"
262
B = Instance.new("Attachment", PARENT)
263
B.Position = POSITION2
264
B.Name = "B"
265
tr1 = Instance.new("Trail", PARENT)
266
tr1.Attachment0 = A
267
tr1.Attachment1 = B
268
tr1.Enabled = true
269
tr1.Lifetime = LIFETIME
270
tr1.TextureMode = "Static"
271
tr1.LightInfluence = 0
272
tr1.Color = COLOR
273
tr1.Transparency = NumberSequence.new(0, 1)
274
end
275
276
introsound = Instance.new("Sound",Head)
277
introsound.SoundId = "rbxassetid://236146895"
278
introsound.Volume = 8
279
introsound:Play()
280
281
282
fedora = Instance.new("Part",Character)
283
fedora.Size = Vector3.new(2,2,2)
284
fedora.CFrame = Head.CFrame
285
fedora.CanCollide = false
286
fedoraweld = Instance.new("Weld",fedora)
287
fedoraweld.Part0 = fedora
288
fedoraweld.Part1 = Head
289
fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.75,0)
290
mfedora = Instance.new("SpecialMesh", fedora)
291
mfedora.MeshType = "FileMesh"
292
mfedora.Scale = Vector3.new(.97, .97, .97)
293
mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
294
295
shades = Instance.new("Part",Character)
296
shades.Size = Vector3.new(2,2,2)
297
shades.CFrame = Head.CFrame
298
shades.CanCollide = false
299
shadesweld = Instance.new("Weld",shades)
300
shadesweld.Part0 = shades
301
shadesweld.Part1 = Head
302
shadesweld.C0 = shades.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.2,.15)
303
mshades = Instance.new("SpecialMesh", shades)
304
mshades.MeshType = "FileMesh"
305
mshades.Scale = Vector3.new(1.04, 1.28, 1.04)
306
mshades.MeshId,mshades.TextureId = 'http://www.roblox.com/asset/?id=1577360','http://www.roblox.com/asset/?id=1577349'
307
308
for i,v in pairs(Character:GetChildren()) do
309
if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
310
v:Remove()
311
end
312
end
313
314
coroutine.wrap(function()
315
while wait() do
316
Head.face.Texture = "rbxasset://textures/face.png"
317
hum.WalkSpeed = ws
318-
LeftArm.BrickColor = BrickColor.new("Really black")
318+
LeftArm.BrickColor = BrickColor.new("New Yeller")
319-
RightArm.BrickColor = BrickColor.new("Really black")
319+
RightArm.BrickColor = BrickColor.new("New Yeller")
320-
Head.BrickColor = BrickColor.new("White")
320+
Head.BrickColor = BrickColor.new("New Yeller")
321-
Torso.BrickColor = BrickColor.new("Really black")
321+
Torso.BrickColor = BrickColor.new("Navy blue")
322-
LeftLeg.BrickColor = BrickColor.new("Really black")
322+
LeftLeg.BrickColor = BrickColor.new("Lime green")
323-
RightLeg.BrickColor = BrickColor.new("Really black")
323+
RightLeg.BrickColor = BrickColor.new("Lime green")
324
end
325
end)()
326
godmode = coroutine.wrap(function()
327
for i,v in pairs(Character:GetChildren()) do
328
if v:IsA("BasePart") and v ~= Root then
329
v.Anchored = false
330
end
331
end
332
while true do
333
hum.MaxHealth = math.huge
334
wait(0.0000001)
335
hum.Health = math.huge
336
wait()
337
end
338
end)
339
godmode()
340
ff = Instance.new("ForceField", Character)
341
ff.Visible = false
342
343
coroutine.wrap(function()
344
for i,v in pairs(Character:GetChildren()) do
345
if v.Name == "Animate" then v:Remove()
346
end
347
end
348
end)()
349
350
function damagealll(Radius,Position)		
351
	local Returning = {}		
352
	for _,v in pairs(workspace:GetChildren()) do		
353
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
354
if v:FindFirstChild("Torso") then		
355
			local Mag = (v.Torso.Position - Position).magnitude		
356
			if Mag < Radius then		
357
				table.insert(Returning,v)		
358
			end
359
elseif v:FindFirstChild("UpperTorso") then	
360
			local Mag = (v.UpperTorso.Position - Position).magnitude		
361
			if Mag < Radius then		
362
				table.insert(Returning,v)		
363
			end
364
end	
365
		end		
366
	end		
367
	return Returning		
368
end
369
370
ArtificialHB = Instance.new("BindableEvent", script)
371
ArtificialHB.Name = "Heartbeat"
372
script:WaitForChild("Heartbeat")
373
374
frame = 1 / 60
375
tf = 0
376
allowframeloss = false
377
tossremainder = false
378
379
380
lastframe = tick()
381
script.Heartbeat:Fire()
382
383
384
game:GetService("RunService").Heartbeat:connect(function(s, p)
385
	tf = tf + s
386
	if tf >= frame then
387
		if allowframeloss then
388
			script.Heartbeat:Fire()
389
			lastframe = tick()
390
		else
391
			for i = 1, math.floor(tf / frame) do
392
				script.Heartbeat:Fire()
393
			end
394
			lastframe = tick()
395
		end
396
		if tossremainder then
397
			tf = 0
398
		else
399
			tf = tf - frame * math.floor(tf / frame)
400
		end
401
	end
402
end)
403
404
function swait(num)
405
	if num == 0 or num == nil then
406
		game:service("RunService").Stepped:wait(0)
407
	else
408
		for i = 0, num do
409
			game:service("RunService").Stepped:wait(0)
410
		end
411
	end
412
end
413
414
for _,n in pairs(Character:GetChildren()) do
415
if n:IsA("Accessory") then n:Remove() end
416
end
417
for _,x in pairs(Character:GetChildren()) do
418
if x:IsA("Decal") then x:Remove() end
419
end
420
421
intro = true
422
ws = 0
423
424
bigfedora = Instance.new("Part",Character)
425
bigfedora.Size = Vector3.new(2,2,2)
426
bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
427
bigfedora.CanCollide = false
428
bigfedora.Anchored = true
429
bigfedora.Name = "mbigf"
430
mbigfedora = Instance.new("SpecialMesh", bigfedora)
431
mbigfedora.MeshType = "FileMesh"
432
mbigfedora.Scale = Vector3.new(6, 7, 7)
433
mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
434
for i,v in pairs(Character:GetDescendants()) do
435
if v:IsA("Part") and v.Name ~= "mbigf" then v.Transparency = 1
436
end
437
end
438
for i = 1, 60 do
439
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
440
swait()
441
end
442
wait(.25)
443
for i,v in pairs(Character:GetDescendants()) do
444
if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
445
end
446
end
447
for i = 1, 50 do
448
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(fedora.Position),.05)
449
swait()
450
end
451
zmc = 0
452
for i = 1, 29 do
453
zmc = zmc + 2
454
mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
455
bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
456
swait()
457
end
458
bigfedora:Remove()
459
460
ws = 14
461
462
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
463
so = Instance.new("Sound")
464
so.Parent = PARENT
465
so.SoundId = "rbxassetid://"..ID
466
so.Volume = VOL
467
so.Looped = LOOP
468
469
so:Play()
470
removeuseless:AddItem(so,REMOVE)
471
end
472
473
mouse.KeyDown:connect(function(Press)
474
Press=Press:lower()
475
if Press=='k' then
476
if dancing then
477
dancing = false
478
else
479
dancing = true
480
ws = 0
481
change = .5
482
attacking = true
483
jam = Instance.new("Sound",Torso)
484
jam.SoundId = "rbxassetid://665751753"
485
jam.Volume = 8
486
jam.Looped = true
487
jam.TimePosition = 22.3
488
jam:Play()
489
lol90 = 0
490
coroutine.wrap(function()
491
while dancing do
492
lol90 = lol90 + 11
493
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
494
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
495
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
496
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
497
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
498
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
499
swait()
500
end
501
ws = 14
502
jam:Remove()
503
ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
504
attacking = false
505
end)()
506
end
507
end
508
end)
509
510
mouse.KeyDown:connect(function(Press)
511
Press=Press:lower()
512
if Press=='j' then
513
if dancing then
514
dancing = false
515
else
516
dancing = true
517
ws = 3
518
change = .5
519
attacking = true
520
g1 = Instance.new("BodyGyro", Root)
521
g1.D = 175
522
g1.P = 20000
523
g1.MaxTorque = Vector3.new(0,9000,0)
524
herecomesthemoney = Instance.new("Sound",Torso)
525
herecomesthemoney.Pitch = 1
526
herecomesthemoney.SoundId = "rbxassetid://2426693638"
527
herecomesthemoney.Volume = 8
528
herecomesthemoney.Looped = true
529
herecomesthemoney:Play()
530
robuxpile = Instance.new("Part",Torso)
531
robuxpile.Size = Vector3.new(1,1,1)
532
robuxpile.CFrame = LeftArm.CFrame
533
robuxpile.CanCollide = false
534
robuxpileweld = Instance.new("Weld",robuxpile)
535
robuxpileweld.Part0 = robuxpile
536
robuxpileweld.Part1 = Torso
537
robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
538
mrobuxpile = Instance.new("SpecialMesh", robuxpile)
539
mrobuxpile.MeshType = "FileMesh"
540
mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
541
mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
542
coroutine.wrap(function()
543
coroutine.wrap(function()
544
while wait(.35) do
545
if not dancing then break end
546
local robux = Instance.new("Part",Torso)
547
robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
548
robux.Anchored = false
549
robux.CanCollide = true
550
robux.Size = Vector3.new(1,1,1)
551
removeuseless:AddItem(robux,4)
552
mrobux = Instance.new("SpecialMesh", robux)
553
mrobux.MeshType = "FileMesh"
554
mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
555
mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
556
bov = Instance.new("BodyVelocity",robux)
557
bov.maxForce = Vector3.new(99999,99999,99999)
558
robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
559
bov.velocity = robux.CFrame.lookVector*45
560
removeuseless:AddItem(bov,.1)
561
end
562
end)()
563
while dancing do
564
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
565
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
566
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
567
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
568
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
569
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
570
swait()
571
end
572
ws = 14
573
removeuseless:AddItem(g1,.001)
574
robuxpile:Remove()
575
attacking = false
576
end)()
577
end
578
end
579
end)
580
581
mouse.KeyDown:connect(function(Press)
582
Press=Press:lower()
583
if Press=='h' then
584
if dancing then
585
dancing = false
586
else
587
dancing = true
588
ws = 0
589
change = .5
590
attacking = true
591
jellyfishjam = Instance.new("Sound",Torso)
592
jellyfishjam.SoundId = "rbxassetid://840189092"
593
jellyfishjam.Volume = 8
594
jellyfishjam.Looped = true
595
jellyfishjam.TimePosition = 14.8
596
jellyfishjam:Play()
597
coroutine.wrap(function()
598
while dancing do
599
for i = 1, 15 do
600
if not dancing then break end
601
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
602
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
603
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
604
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
605
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
606
swait()
607
end
608
for i = 1, 15 do
609
if not dancing then break end
610
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
611
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
612
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
613
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
614
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
615
swait()
616
end
617
for i = 1, 15 do
618
if not dancing then break end
619
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
620
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
621
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
622
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
623
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
624
swait()
625
end
626
for i = 1, 15 do
627
if not dancing then break end
628
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
629
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
630
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
631
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
632
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
633
swait()
634
end
635
swait()
636
end
637
ws = 14
638
attacking = false
639
end)()
640
end
641
end
642
end)
643
644
mouse.KeyDown:connect(function(Press)
645
Press=Press:lower()
646
if Press=='g' then
647
if dancing then
648
dancing = false
649
else
650
dancing = true
651
ws = 0
652
change = .5
653
attacking = true
654
deadmau7 = Instance.new("Sound",Torso)
655
deadmau7.SoundId = "rbxassetid://168166611"
656
deadmau7.Volume = 8
657
deadmau7.Looped = true
658
deadmau7:Play()
659
coroutine.wrap(function()
660
coroutine.wrap(function()
661
while dancing do
662
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
663
swait()
664
end
665
end)()
666
while dancing do
667
for i = 1, 28 do
668
if not dancing then break end
669
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
670
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
671
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
672
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
673
swait()
674
end
675
for i = 1, 28 do
676
if not dancing then break end
677
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
678
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
679
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
680
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
681
swait()
682
end
683
swait()
684
end
685
ws = 14
686
deadmau7:Remove()
687
attacking = false
688
end)()
689
end
690
end
691
end)
692
693
mouse.KeyDown:connect(function(Press)
694
Press=Press:lower()
695
if Press=='f' then
696
if dancing then
697
dancing = false
698
else
699
dancing = true
700
ws = 6
701
change = .5
702
attacking = true
703
bennyhill = Instance.new("Sound",Torso)
704
bennyhill.SoundId = "rbxassetid://138211362"
705
bennyhill.Volume = 8
706
bennyhill.Looped = true
707
bennyhill:Play()
708
coroutine.wrap(function()
709
while dancing do
710
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
711
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
712
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70  + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
713
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
714
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
715
swait()
716
end
717
ws = 14
718
bennyhill:Remove()
719
attacking = false
720
end)()
721
end
722
end
723
end)
724
725
mouse.KeyDown:connect(function(Press)
726
Press=Press:lower()
727
if Press=='p' then
728
if dancing then
729
dancing = false
730
else
731
dancing = true
732
ws = 0
733
change = .5
734
attacking = true
735
barrelspin = 0
736
barrelrollsound = Instance.new("Sound",Torso)
737
barrelrollsound.SoundId = "rbxassetid://505320170"
738
barrelrollsound.Volume = 8
739
barrelrollsound.Looped = true
740
barrelrollsound:Play()
741
barrol = Instance.new("Part",Torso)
742
barrol.Size = Vector3.new(1,1,1)
743
barrol.CFrame = Torso.CFrame
744
barrol.CanCollide = false
745
barrolweld = Instance.new("Weld",barrol)
746
barrolweld.Part0 = barrol
747
barrolweld.Part1 = Torso
748
barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
749
mbarrol = Instance.new("SpecialMesh", barrol)
750
mbarrol.MeshType = "FileMesh"
751
mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
752
mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
753
coroutine.wrap(function()
754
while dancing do
755
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
756
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
757
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
758
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
759
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
760
swait()
761
end
762
ws = 14
763
barrol:Remove()
764
attacking = false
765
end)()
766
end
767
end
768
end)
769
770
mouse.KeyDown:connect(function(Press)
771
Press=Press:lower()
772
if Press=='q' then
773
if dancing then
774
dancing = false
775
else
776
dancing = true
777
ws = 0
778
change = .5
779
spinningmove = 0
780
dbwouldlovethis = Instance.new("Sound",Torso)
781
dbwouldlovethis.SoundId = "rbxassetid://1532157598"
782
dbwouldlovethis.Volume = 8
783
dbwouldlovethis.Looped = true
784
dbwouldlovethis:Play()
785
attacking = true
786
coroutine.wrap(function()
787
while dancing do
788
spinningmove = spinningmove + 10
789
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
790
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
791
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
792
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
793
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
794
swait()
795
end
796
ws = 14
797
dbwouldlovethis:Remove()
798
attacking = false
799
end)()
800
end
801
end
802
end)
803
804
805
mouse.KeyDown:connect(function(Press)
806
Press=Press:lower()
807
if Press=='u' then
808
if dancing then
809
dancing = false
810
else
811
dancing = true
812
ws = 6
813
change = .5
814
attacking = true
815
slavdance = Instance.new("Sound",Torso)
816
slavdance.SoundId = "rbxassetid://2341226836"
817
slavdance.Volume = 6
818
slavdance.Looped = true
819
slavdance:Play()
820
coroutine.wrap(function()
821
while dancing do
822
for i = 1, 17 do
823
if not dancing then break end
824
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
825
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
826
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
827
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
828
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
829
swait()
830
end
831
for i = 1, 17 do
832
if not dancing then break end
833
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
834
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
835
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
836
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
837
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
838
swait()
839
end
840
swait()
841
end
842
ws = 14
843
slavdance:Remove()
844
attacking = false
845
end)()
846
end
847
end
848
end)
849
850
mouse.KeyDown:connect(function(Press)
851
Press=Press:lower()
852
if Press=='y' then
853
if dancing then
854
dancing = false
855
else
856
dancing = true
857
ws = 0
858
change = .5
859
walkforward = 0
860
walkrotation = 0
861
attacking = true
862
truelegend = Instance.new("Sound",Torso)
863
truelegend.SoundId = "rbxassetid://487872908"
864
truelegend.TimePosition = 13.98
865
truelegend.Volume = 8
866
truelegend.Looped = true
867
truelegend:Play()
868
coroutine.wrap(function()
869
while dancing do
870
for i = 1, 100 do
871
if not dancing then break end
872
walkforward = walkforward + .1
873
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
874
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
875
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
876
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
877
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
878
swait()
879
end
880
for i = 1, 50 do
881
if not dancing then break end
882
walkrotation = walkrotation + 15
883
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
884
swait()
885
end
886
walkrotation = 0
887
for i = 1, 100 do
888
if not dancing then break end
889
walkforward = walkforward - .1
890
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
891
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
892
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
893
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
894
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
895
swait()
896
end
897
for i = 1, 50 do
898
if not dancing then break end
899
walkrotation = walkrotation + 15
900
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
901
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
902
swait()
903
end
904
walkrotation = 0
905
swait()
906
end
907
ws = 14
908
truelegend:Remove()
909
attacking = false
910
end)()
911
end
912
end
913
end)
914
915
mouse.KeyDown:connect(function(Press)
916
Press=Press:lower()
917
if Press=='t' then
918
if dancing then
919
dancing = false
920
else
921
dancing = true
922
ws = 0
923
change = .5
924
attacking = true
925
plummusic = Instance.new("Sound",Torso)
926
plummusic.Volume = 8
927
plummusic.Looped = true
928
plummusic.SoundId = "rbxassetid://2526093213"
929
plummusic:Play()
930
coroutine.wrap(function()
931
while dancing do
932
for i = 1, 20 do
933
if not dancing then break end
934
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
935
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
936
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
937
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
938
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
939
swait()
940
end
941
for i = 1, 20 do
942
if not dancing then break end
943
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
944
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
945
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
946
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
947
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
948
swait()
949
end
950
swait()
951
end
952
ws = 14
953
plummusic:Remove()
954
attacking = false
955
end)()
956
end
957
end
958
end)
959
960
mouse.KeyDown:connect(function(Press)
961
Press=Press:lower()
962
if Press=='e' then
963
if dancing then
964
dancing = false
965
else
966
dancing = true
967
ws = 0
968
change = .5
969
attacking = true
970
mrozo = Instance.new("Sound",Torso)
971
mrozo.Volume = 8
972
mrozo.SoundId = "rbxassetid://335701357"
973
mrozo.Looped = true
974
mrozo.TimePosition = 10
975
mrozo:Play()
976
coroutine.wrap(function()
977
while dancing do
978
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
979
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
980
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
981
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
982
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
983
swait()
984
end
985
mrozo:Remove()
986
ws = 14
987
attacking = false
988
end)()
989
end
990
end
991
end)
992
993
mouse.KeyDown:connect(function(Press)
994
Press=Press:lower()
995
if Press=='r' then
996
if dancing then
997
dancing = false
998
else
999
ws = 6
1000
recordbaby = 0
1001
dancing = true
1002
change = .5
1003
attacking = true
1004
spinme = Instance.new("Sound",Torso)
1005
spinme.Volume = 8
1006
spinme.SoundId = "rbxassetid://145799973"
1007
spinme.Looped = true
1008
spinme:Play()
1009
coroutine.wrap(function()
1010
while dancing do
1011
recordbaby = recordbaby + 10
1012
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
1013
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
1014
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
1015
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
1016
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
1017
swait()
1018
end
1019
spinme:Remove()
1020
ws = 14
1021
attacking = false
1022
end)()
1023
end
1024
end
1025
end)
1026
1027
function ray(pos, dir, rang, ignoredesc)
1028
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
1029
end
1030
1031
function ray2(startpos, endpos, distance, ignore)
1032
local dir = CFrame.new(startpos,endpos).lookVector
1033
return ray(startpos, dir, distance, ignore)
1034
end
1035
1036
checks1 = coroutine.wrap(function() -------Checks
1037
while true do
1038
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
1039
if Root.Velocity.y > 1 then
1040
position = "Jump"
1041
elseif Root.Velocity.y < -1 then
1042
position = "Falling"
1043
elseif Root.Velocity.Magnitude < 2 then
1044
position = "Idle"
1045
elseif Root.Velocity.Magnitude > 2 then
1046
position = "Walking"
1047
elseif Root.Velocity.Magnitude > 20 then
1048
position = "Running"
1049
else
1050
end
1051
wait()
1052
end
1053
end)
1054
checks1()
1055
1056
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1057
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1058
end
1059
1060
function ray2(StartPos, EndPos, Distance, Ignore)
1061
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
1062
return ray(StartPos, DIRECTION, Distance, Ignore)
1063
end
1064
1065
OrgnC0 = Neck.C0
1066
local movelimbs = coroutine.wrap(function()
1067
while RunSrv.RenderStepped:wait() do
1068
TrsoLV = Torso.CFrame.lookVector
1069
Dist = nil
1070
Diff = nil
1071
if not MseGuide then
1072
print("Failed to recognize")
1073
else
1074
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1075
Dist = (Head.CFrame.p-Point).magnitude
1076
Diff = Head.CFrame.Y-Point.Y
1077
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1078
Dist2 = (LeftArm.CFrame.p-Point).magnitude
1079
Diff2 = LeftArm.CFrame.Y-Point.Y
1080
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1081
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
1082
end
1083
end
1084
end)
1085
movelimbs()
1086
immortal = {}
1087
for i,v in pairs(Character:GetDescendants()) do
1088
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
1089
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
1090
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1091
		end
1092
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
1093
	elseif v:IsA("JointInstance") then
1094
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
1095
	end
1096
end
1097
for e = 1, #immortal do
1098
	if immortal[e] ~= nil then
1099
		local STUFF = immortal[e]
1100
		local PART = STUFF[1]
1101
		local PARENT = STUFF[2]
1102
		local MATERIAL = STUFF[3]
1103
		local COLOR = STUFF[4]
1104
		local TRANSPARENCY = STUFF[5]
1105
if levitate then
1106
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1107
			PART.Material = MATERIAL
1108
			PART.Color = COLOR
1109
			PART.Transparency = TRANSPARENCY
1110
		end
1111
		PART.AncestryChanged:connect(function()
1112
			PART.Parent = PARENT
1113
		end)
1114
else
1115
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1116
			PART.Material = MATERIAL
1117
			PART.Color = COLOR
1118
			PART.Transparency = TRANSPARENCY
1119
		end
1120
		PART.AncestryChanged:connect(function()
1121
			PART.Parent = PARENT
1122
		end)
1123
end
1124
	end
1125
end
1126
function immortality()
1127
	for e = 1, #immortal do
1128
		if immortal[e] ~= nil then
1129
			local STUFF = immortal[e]
1130
			local PART = STUFF[1]
1131
			local PARENT = STUFF[2]
1132
			local MATERIAL = STUFF[3]
1133
			local COLOR = STUFF[4]
1134
			local TRANSPARENCY = STUFF[5]
1135
			if PART.ClassName == "Part" and PART == Root then
1136
				PART.Material = MATERIAL
1137
				PART.Color = COLOR
1138
				PART.Transparency = TRANSPARENCY
1139
			end
1140
			if PART.Parent ~= PARENT then
1141
				hum:Remove()
1142
				PART.Parent = PARENT
1143
				hum = Instance.new("Humanoid",Character)
1144
                                hum.Name = "noneofurbusiness"
1145
			end
1146
		end
1147
	end
1148
end
1149
coroutine.wrap(function()
1150
while true do
1151
if hum.Health < .1 then
1152
deadsound = Instance.new("Sound", Torso)
1153
deadsound.Volume = 6
1154
deadsound.SoundId = "rbxassetid://1411352723"
1155
deadsound:Play()
1156
immortality()
1157
end
1158
wait()
1159
end
1160
end)()
1161
1162
local anims = coroutine.wrap(function()
1163
while true do
1164
settime = 0.05
1165
sine = sine + change
1166
if position == "Jump" and attacking == false then
1167
change = 1
1168
spin = false
1169
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1170
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1171
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1172
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1173
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1174
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
1175
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
1176
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
1177
elseif position == "Falling" and attacking == false then
1178
change = 1
1179
spin = false
1180
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1181
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
1182
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1183
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1184
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1185
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
1186
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
1187
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1188
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1189
elseif position == "Walking" and attacking == false and running == false then
1190
change = 1.2
1191
walking = true
1192
spin = false
1193
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1194
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
1195
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
1196
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
1197
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2  + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1198
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1199
elseif position == "Idle" and attacking == false and running == false then
1200
change = .5
1201
spin = true
1202
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1203
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
1204
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
1205
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
1206
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
1207
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
1208
elseif position == "Running" and attacking == false then
1209
change = 1
1210
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1211
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
1212
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
1213
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1214
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
1215
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
1216
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
1217
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
1218
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
1219
end
1220
swait()
1221
end
1222
end)
1223
anims()
1224
warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")